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18:32, 28th April 2024 (GMT+0)

[OOC] The Tavern.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 39 posts
Teller of Tales
Lord of Lies
Mon 23 Mar 2020
at 14:11
  • msg #1

[OOC] The Tavern

Come in here, put your feet up, and chat about what's on your mind!
Dungeon Master
GM, 40 posts
Teller of Tales
Lord of Lies
Mon 23 Mar 2020
at 14:12
  • msg #2

[OOC] The Tavern

So I built the bones of this game as a 5e solo game but then player flaked out immediately. I realized that the previous OOC thread had a bunch of junk from that previous game so I got rid of it. In case you browsed it and were really confused, no worries, its just an artifact of an aborted solo game.
Tosk
Monk, 2 posts
Mon 23 Mar 2020
at 14:12
  • msg #3

[OOC] The Tavern

Thank you for the ADD!

So everyone knows I would like Tosk to be a half-orc Zen Archer Monk who will transition into an Arsenal Chaplain Warpriest.  I was looking at going after the roll of High Priest.

What are you all wanting to do?
Radgonda Lebeda
Paladin, 1 post
Tue 24 Mar 2020
at 06:33
  • msg #4

[OOC] The Tavern

Hello everyone!

I will be playing the white knight/paladin Radgonda Lebeda. I was looking at going after the Ruler role once/if our kingdom is ever made real....the dream becomes true.
Tosk
Monk, 3 posts
Tue 24 Mar 2020
at 08:17
  • msg #5

[OOC] The Tavern

Glad to have you join.

Is white knight just a title for you?
Basil Ambrolian
Rogue, 1 post
Tue 24 Mar 2020
at 08:54
  • msg #6

[OOC] The Tavern

I'm Basil, your friendly neighborhood... Merchant. Former tavernkeeper from Oppara, would make a decent treasurer or councilor... or spymaster.
Radgonda Lebeda
Paladin, 2 posts
Tue 24 Mar 2020
at 17:45
  • msg #7

[OOC] The Tavern

In reply to Basil Ambrolian (msg # 6):

Awesome. So Basil, what does your character look like? Can we get a description or a headshot to go with the name? :p

2 or 3 more players and we'll likely have a party ready to go, depending upon how many players/party size the GM wants. :)
Radgonda Lebeda
Paladin, 3 posts
Tue 24 Mar 2020
at 17:51
  • msg #8

[OOC] The Tavern

In reply to Tosk (msg # 5):

No, just another way of saying a Paladin. If anything they would call her a Swan Knight, due to her family name.
Renee Esca
player, 1 post
Wed 25 Mar 2020
at 00:41
  • msg #9

[OOC] The Tavern

Hi everyone! I'm a wizard, and I'm here to "help".

Character description is up.

Treasurer, Magister, or Diplomat will all work for me.

Looking forward to working with everyone!
Basil Ambrolian
Rogue, 2 posts
Wed 25 Mar 2020
at 00:55
  • msg #10

[OOC] The Tavern

The portrait's a stretch. Basil is a paunchy, middle-aged man with shaggy black hair, a large nose, and a rough goatee. He wears a set of worn finery under a long, dark coat filled with pockets, and a pair of smoked-lens glasses cover his eyes.
Renee Esca
Wizard, 2 posts
Wed 25 Mar 2020
at 01:01
  • msg #11

[OOC] The Tavern

In reply to Basil Ambrolian (msg # 10):

You should post that in your character description on the cast page, because trust me: otherwise everyone will assume you look exactly like your portrait in less than a week. :D
Basil Ambrolian
Rogue, 3 posts
Wed 25 Mar 2020
at 01:06
  • msg #12

[OOC] The Tavern

I know. Not my first time with portrait struggles. ;)

I occasionally don't even bother with the character portrait, as for certain types of characters it can be a real struggle to find anything even close.
Dungeon Master
GM, 42 posts
Teller of Tales
Lord of Lies
Wed 25 Mar 2020
at 11:54
  • msg #13

[OOC] The Tavern

If find it helpful to not create a character description first but instead flip through portraits and build one directly off of it. Makes it easier for me to be happy with it.

The real problem comes when I have to pick a portrait from a canon character...
Renee Esca
Wizard, 3 posts
Wed 25 Mar 2020
at 12:05
  • msg #14

[OOC] The Tavern

In the long term, I get around this problem by making my own portraits and submitting them :)
Basil Ambrolian
Rogue, 5 posts
Thu 26 Mar 2020
at 05:52
  • msg #15

[OOC] The Tavern

In my experience, that is usually the really long term recently, so I've avoided it. Things seem to be leveling out on that end, though, so it's a possibility for the future for sure.
Renee Esca
Wizard, 5 posts
Thu 26 Mar 2020
at 11:16
  • msg #16

[OOC] The Tavern

In reply to Basil Ambrolian (msg # 15):

It's been a year or two since I've had to upload anything. Did something happen? A staff change, or the like?
Basil Ambrolian
Rogue, 6 posts
Thu 26 Mar 2020
at 12:13
  • msg #17

[OOC] The Tavern

There was a server change or somesuch, and a whole slew of new volunteers that needed to be taught how to properly upload things, so until pretty recently the submissions were suspended entirely while they tried to catch up on their months-long backlog. Now they seem to have things worked out, though.
Ursion Korvonan
Fighter, 1 post
Thu 26 Mar 2020
at 20:39
  • msg #18

[OOC] The Tavern

Hello!

Very excited to be on board.

Mechanically Ursion is a Fighter with the Arminger Archetype, something of a non-standard choice as it involves association with a Hellknight Order.

Just wanted to throw out first and foremost that Ursion is by no means evil, I am hoping that his affiliations and philosophy will enhance the story, not detract from it, and I am committed to working with you all and the GM to help that happen.

I really don't want to be "that guy".

On the same note I am hoping to bring a much more nuanced character to the project that a lockstep automaton. He has his own history, hopes, fears, feelings, dreams and quirks just like any other person. He was not cobbled together in some armory after all!

This looks like a great cast of characters, and I'll look forward to seeing everybody come together.

Thanks for having me.
Renee Esca
Wizard, 7 posts
Thu 26 Mar 2020
at 20:44
  • msg #19

[OOC] The Tavern

Welcome, welcome!

I'm almost a little disappointed that he's not evil, now :D
Dungeon Master
GM, 44 posts
Teller of Tales
Lord of Lies
Thu 26 Mar 2020
at 21:01
  • msg #20

[OOC] The Tavern

I mean there is proper evil like Oil Business Tycoon or Cop who enjoys beating down criminals versus edgelord teenaged "hur hur I burn down the orphanage".

Evil is fine but it just has to be smart evil, not stupid evil.
Renee Esca
Wizard, 8 posts
Thu 26 Mar 2020
at 21:09
  • msg #21

[OOC] The Tavern

The kind of evil that waits until the very end of the campaign before stabbing everyone in the back.

The very compassionate and considerate, that just wants everyone to have fun, sort of evil.
Ursion Korvonan
Fighter, 2 posts
Fri 27 Mar 2020
at 01:06
  • msg #22

[OOC] The Tavern

Alright...I managed to get Ursion' sheet submitted.

As far as Kingdom positions go, he could serve in anything strength based, such as General, Enforcer or Warden.

I see we also have a Ranger in the group!

Welcome fellow new guy.
Radgonda Lebeda
Paladin, 5 posts
Fri 27 Mar 2020
at 04:07
  • msg #23

[OOC] The Tavern

Welcome all. Here's to a great game. :)
Radgonda Lebeda
Paladin, 6 posts
Fri 27 Mar 2020
at 05:23
  • msg #24

[OOC] The Tavern


Also, my character sheet is ready for review.

I can't wait to start. :)
Tosk
Monk, 5 posts
Fri 27 Mar 2020
at 07:02
  • msg #25

[OOC] The Tavern

Welcome everyone.  My sheet is primarily done and I will submit it today to the DM.
Basil Ambrolian
Rogue, 7 posts
Fri 27 Mar 2020
at 11:36
  • msg #26

[OOC] The Tavern

I'll likely be done today as well.
Renee Esca
Wizard, 9 posts
Fri 27 Mar 2020
at 11:50
  • msg #27

[OOC] The Tavern

My sheet is also mostly done, just checking in with the GM on a few last little bits. Also, since we don't currently have a dedicated healer, I've decided to make Renee a sort of universal support/healing person. At level 1 and 2 she'll mostly just be a normal wizard with the heal skill, but at level three I'm going to take the Healer's Hands feat, and from there she'll be able to do some pretty serious healing! Especially when combined with her craft(alchemy) skill!

Also, she's a Spell Sage, which means that after level 2 she'll be able to cast literally any spell from any spell list, given time and enough spell slots. This won't be especially helpful in combat, but this will be huge for out-of-combat situations. Basically, she's a wizard that can cast raise dead or cast reincarnation!

On top of all that, I also want her wizard bonus feats to be dedicated to item crafting. Her first level feat is "Harvest Parts", which she'll use for now to collect skins from monsters to make vellum so her scroll scribing will be cheaper. I imagine this will also be very helpful (and very thematic!) for making other kinds of magic items later, especially with the altered rules!

Basically: someone who can properly harvest those dragon scales and help make them into the armor/shield you've always wanted!

...

So what is everyone else doing? It sounds like Ursion is going to be something of a tank. We've got at least one archer/striker in Tosk. Radgonda is a paladin, so super useful (I play in a Wrath of the Righteous campaign, and we've got two paladins in that game. I love them both!). Basil is our rogue, and it also sounds like he'll be a big help in out-of-combat finances? Especially on the kingdom-building side of things?

That leaves Falco. Welcome, by the way! What kind of Ranger is he going to be?

What sorts of twists and themes is everyone going for, or do some of you want to keep your characters classic?
Tosk
Monk, 6 posts
Fri 27 Mar 2020
at 12:05
  • msg #28

[OOC] The Tavern

Tosk will be transitioning into warpriest at level 4 so he will have more healing then as well. He is going for the high priest position.
Falco Corras
Ranger, 1 post
Fri 27 Mar 2020
at 13:58
  • msg #29

[OOC] The Tavern

Falco is a halfling ranger. He will be taking a wolf as an animal companion, and riding into battle. Will work on sheet later today, as it's very late here at this point.
Basil Ambrolian
Rogue, 8 posts
Fri 27 Mar 2020
at 14:24
  • msg #30

[OOC] The Tavern

Renee Esca:
What sorts of twists and themes is everyone going for, or do some of you want to keep your characters classic?


Basil has the Phantom Thief archetype, which means he loses some of his combat-effectiveness, but gains a bunch in the way of skills and social abilities. I figure with a party containing a monk, ranger, and paladin, we can safely assume the martial side of things is covered.

Oh, and uh, it's worth mentioning to you good-hearted healy types - don't use cure spells on Basil. He's... allergic.
Tosk
Monk, 7 posts
Fri 27 Mar 2020
at 14:30
  • msg #31

[OOC] The Tavern

Hmmm do you ha e a way to heal yourself?
Renee Esca
Wizard, 10 posts
Fri 27 Mar 2020
at 14:41
  • msg #32

[OOC] The Tavern

In reply to Basil Ambrolian (msg # 30):

*Scientific interest is peaked*
Basil Ambrolian
Rogue, 9 posts
Fri 27 Mar 2020
at 14:51
  • msg #33

[OOC] The Tavern

Tosk:
Hmmm do you ha e a way to heal yourself?


Not yet, but picking up a couple Inflict Light Wounds potions are high on the to-do list.
Renee Esca
Wizard, 11 posts
Fri 27 Mar 2020
at 14:58
  • msg #34

[OOC] The Tavern

The heal skill works on pretty much anyone, including undead, if that's what you are.
Basil Ambrolian
Rogue, 10 posts
Fri 27 Mar 2020
at 15:04
  • msg #35

[OOC] The Tavern

Nope. Basil eats, drinks, sleeps, sweats, farts, the whole bit. Could probably even reproduce if he weren't careful. Just had something "reverse the polarity", as it were. Might be a family curse, but he's a little short on family members to ask. ...Unless you count his ex-wife.  He sure doesn't.
This message had punctuation tweaked by the player at 15:05, Fri 27 Mar 2020.
Renee Esca
Wizard, 12 posts
Fri 27 Mar 2020
at 15:10
  • msg #36

[OOC] The Tavern

Ah, then you wouldn't mind if Renee takes a few blood samples? This requires researching.
Basil Ambrolian
Rogue, 11 posts
Fri 27 Mar 2020
at 15:15
  • msg #37

[OOC] The Tavern

We'll see. Basil's the private type, and would like to shed as little blood as possible on this little venture. Hell, that's the prime reason he's on this expedition.
Ursion Korvonan
Fighter, 3 posts
Fri 27 Mar 2020
at 15:20
  • msg #38

[OOC] The Tavern

It sounds like we have a very well balanced party! I'm sure this was not coincidental.

Not only are we well rounded mechanically, but thematically we have so many elements to explore.

With Radgonda we have the Byzantine world of politics and nobility, vying in some ways it sounds with her generous nature and her belief in the wholesome community values of Erastil. I will be very interested in seeing her blend the two, and as I don't think I have ever seen a Paladin of Erastil in play, I'm looking forward to it. A great concept.

In Basil we have not only the murky realities of mercantilism and espionage coming to the fore, but it sounds like the man himself is something of an ethical conundrum. I really liked his description by the way,you should get that posted some time.

Tosk, taking the lead on matters of theological importance, while also on his own path of self perfection. It will be greag I think to see him blend his faith with politics and public opinion going forward. A war priest leading the faithful of burgeoning settlement? Could be really cool.

Renee, it seems her interests are boundless, and her item creation penchant could lead to entire chapters in themselves! What will she do with such vast accumulated knowledge and incredible versatility?

Falco, practically a poster boy it sounds like for the sturdy, salt of the earth settler. I imagine he will fit very well with Randondas philosophy. Plus every group should have an animal mascot. What breed were you thinking of modeling him on?

As for Ursion himself, he will be more of a tank mechanically, yes. Although I am also exploring some fear based debuffing to help with crowd control and give him some limited social options. Guys probably going to be pretty scary.

From a story perspective I have a few arcs I would love to explore, Ursion discovering culture outside of Cheliax, to his duty versus personal desires versus heritage, to the "scaling" of Hellknight philosophy in the Stolen Lands.

I went with the Order of the Scourge specifically because they are depicted as being unafraid to go after powerful nobles and those who use the law to shield them from scrutiny and punishment. So he could end up tilting at some pretty big windmills!

I'm also just looking forward to seeing how everyone gets along together. It should be a lot of fun.
This message was last edited by the player at 15:21, Fri 27 Mar 2020.
Basil Ambrolian
Rogue, 12 posts
Fri 27 Mar 2020
at 15:26
  • msg #39

[OOC] The Tavern

quote:
...you should get that posted some time.


My laziness knows no bounds, sir. That said, I'll get it up today, probably around the time I submit my finished character.
Dungeon Master
GM, 45 posts
Teller of Tales
Lord of Lies
Fri 27 Mar 2020
at 16:58
  • msg #40

[OOC] The Tavern

I hope to do sheet audits tonight but unfortunately due to being quarantined with a litter of small children my free time is very sporadic. Sometimes I have all the time in the world, other days I can barely tread water.
Radgonda Lebeda
Paladin, 7 posts
Sat 28 Mar 2020
at 05:49
  • msg #41

[OOC] The Tavern


We do have a great group to start with. It will be interesting to see what happens when we get the ball rolling and how things mix and flow.
Basil Ambrolian
Rogue, 13 posts
Sat 28 Mar 2020
at 05:56
  • msg #42

[OOC] The Tavern

I am on hour 29 of my "day", so I'mma put off finalizing my sheet until tomorrow.
Ursion Korvonan
Fighter, 4 posts
Sat 28 Mar 2020
at 06:01
  • msg #43

[OOC] The Tavern

I'm impressed you managed a post at all man.

I lose that sort of motivation about hour twenty or so.
Falco Corras
Ranger, 2 posts
Sat 28 Mar 2020
at 08:23
  • msg #44

[OOC] The Tavern

Just got to figure out equipment. No animal companion to start with, and no affordable animals for my gold.
Tosk
Monk, 8 posts
Sat 28 Mar 2020
at 08:32
  • msg #45

[OOC] The Tavern

I think there is definitely a lot of room for role play between all of us which should be good for the story.  Philosophies will be fun to discuss.
Falco Corras
Ranger, 3 posts
Sat 28 Mar 2020
at 11:12
  • msg #46

[OOC] The Tavern

There is a real lack of portraits for halflings that are not Bilbo or Frodo. Even less ones that don't seem to fall into the rogue stereotype.
Renee Esca
Wizard, 13 posts
Sat 28 Mar 2020
at 11:16
  • msg #47

[OOC] The Tavern

Are there any specific traits that you're looking for in a portrait for Falco?
Falco Corras
Ranger, 4 posts
Sat 28 Mar 2020
at 11:29
  • msg #48

[OOC] The Tavern

Mainly that he looks like a halfling, but not a rogue/scoundrel. I don't usually go in before I find a portrait with specific ideas of what they look like.
Renee Esca
Wizard, 14 posts
Sat 28 Mar 2020
at 11:31
  • msg #49

[OOC] The Tavern

I guess I should rephrase the question XD

What does a halfing look like, ideally? The sort of classic Tolkien Welshman with curly black hair? I wouldn't mind helping you look!
Dungeon Master
GM, 46 posts
Teller of Tales
Lord of Lies
Sat 28 Mar 2020
at 12:54
  • msg #50

[OOC] The Tavern

Honestly I just pick any human portrait that looks young. There really aren't a lot of distinguishing features of halflings. It's not like the elven ears or the dwarven beards or the gnome noses.

So something like this:


or this:


or this:



or this:



or this:



or this:



or this:



or this:



or this:


Renee Esca
Wizard, 15 posts
Sat 28 Mar 2020
at 22:43
  • msg #51

[OOC] The Tavern

While I'm waiting for things to get started, and while I'm self-isolating, I thought it would be fun to do a toony sketch of Renee!

She's not exactly a lover... and she's not exactly a fighter...


Ursion Korvonan
Fighter, 5 posts
Sat 28 Mar 2020
at 22:46
  • msg #52

[OOC] The Tavern

Wow! That's really good!

Just a hobby? Or are you employed in an artistic field?
This message had punctuation tweaked by the player at 22:53, Sat 28 Mar 2020.
Renee Esca
Wizard, 16 posts
Sat 28 Mar 2020
at 22:52
  • msg #53

[OOC] The Tavern

Thanks!

I'm a VFX artist. I don't illustrate for work (though I do make textures and occasionally little magic animations in Photoshop), but I do have an art degree.
This message was last edited by the player at 22:53, Sat 28 Mar 2020.
Ursion Korvonan
Fighter, 6 posts
Sat 28 Mar 2020
at 22:54
  • msg #54

[OOC] The Tavern

Well you have talent.

Thanks for sharing that with us.
Radgonda Lebeda
Paladin, 8 posts
Sun 29 Mar 2020
at 02:36
  • msg #55

[OOC] The Tavern

In reply to Renee Esca (msg # 51):

That is really good!....If you have time, a party portrait is alway cool. ;)

Radgonda is 5'8....just in case you want to give it a go....and have time. :)
Renee Esca
Wizard, 17 posts
Sun 29 Mar 2020
at 02:47
  • msg #56

[OOC] The Tavern

In reply to Radgonda Lebeda (msg # 55):

No guarantees! My sister asked me to draw her a tattoo, and 15 years later, I still haven't finished it.

That said, if people want their characters drawn, your descriptions will have to be a lot more descriptive. Either that, or find a good full-body picture like Tosk did... keeping in mind that we're still level 1.

UPDATE: By the by, if people need help finding portraits, I've got a link to an Imagur album that has tons and tons of portraits other people have collected: https://imgur.com/a/UW1dhXN
This message was last edited by the player at 03:00, Sun 29 Mar 2020.
Ursion Korvonan
Fighter, 7 posts
Sun 29 Mar 2020
at 03:35
  • msg #57

[OOC] The Tavern

That would be very kind, but don't feel obligated at all.

I suppose now is as good a time as any to flesh out more of Ursion's description, or to find fitting character art.
Basil Ambrolian
Rogue, 14 posts
Sun 29 Mar 2020
at 11:21
  • msg #58

[OOC] The Tavern

Finally got my description, including portrait, up for Basil.
Tosk
Monk, 9 posts
Sun 29 Mar 2020
at 11:34
  • msg #59

[OOC] The Tavern

Very cool I like it.
Renee Esca
Wizard, 18 posts
Sun 29 Mar 2020
at 11:54
  • msg #60

[OOC] The Tavern

In reply to Basil Ambrolian (msg # 58):

Awesome! Looking... good? XD

I'm liking the diversity of characters so far!
Dungeon Master
GM, 47 posts
Teller of Tales
Lord of Lies
Sun 29 Mar 2020
at 16:40
  • msg #61

[OOC] The Tavern

Hey guys. Sorry to keep you in the dark but I am hoping to get the game started soon. I need a good chunk of time to get everything ready and give you guys detailed backgrounds but because I am watching some small kiddos at home and dealing with various COVID stuff at work my time is very scattershot. Sometimes I have hours and hours, sometimes days go by with me barely able to keep up with PMs.

Please bear with me even through a slow start. I promise it will be worth your while. My other Kingmaker game has been going on almost 2 years solid and steady so while this game might not progress that quickly through the adventure path (mainly because I jammed so much extra content into it) BUT there is a lot of depth to it. Lots of choices, lots of side quests, lots of political considerations that were all missing from the AP as written.
Renee Esca
Wizard, 19 posts
Sun 29 Mar 2020
at 16:42
  • msg #62

[OOC] The Tavern

In reply to Dungeon Master (msg # 61):

Hype!
Ursion Korvonan
Fighter, 8 posts
Sun 29 Mar 2020
at 17:01
  • msg #63

[OOC] The Tavern

Sounds great!

Thanks for the update.
Tosk
Monk, 10 posts
Sun 29 Mar 2020
at 17:40
  • msg #64

[OOC] The Tavern

I really look forward to it all.  I have been around here for a long time myself so not going anywhere.
Ursion Korvonan
Fighter, 9 posts
Sun 29 Mar 2020
at 18:39
  • msg #65

[OOC] The Tavern

Great character art Basil. I am looking forward to seeing him in action.

It took me about an hour of searching, but I finally found one that i am really happy with for Ursion. His is updated, but I'm holding off on adding equipment to the description until the sheets are finalized.

As a point of trivia, the Human Racial Trait "Bred for War" requires the character to be at least six feet tall. I think that's the only one I've run into that mandates a certain character appearance.
Dungeon Master
GM, 48 posts
Teller of Tales
Lord of Lies
Sun 29 Mar 2020
at 23:52
  • msg #66

[OOC] The Tavern

FYI love the sketch. Mega props for the adorable goblins :D

I should have time for detailed audits tonight so expect the game start very soon. We don’t need finalized sheets for a meet & greet prologue.
Renee Esca
Wizard, 20 posts
Mon 30 Mar 2020
at 00:04
  • msg #67

[OOC] The Tavern

In reply to Dungeon Master (msg # 66):

Thank you!

... and definitely looking forward to starting the RP!
Radgonda Lebeda
Paladin, 9 posts
Mon 30 Mar 2020
at 08:45
  • msg #68

[OOC] The Tavern

In reply to Dungeon Master (msg # 66):

Awesome! :)
Falco Corras
Ranger, 5 posts
Mon 30 Mar 2020
at 10:58
  • msg #69

[OOC] The Tavern

Monday nights are fairly intensive for me, and I'd like a good introduction for my character, so will post tomorrow.

I'm usually easily able to post Tuesday-Saturday, Australian time. Usually afternoons when I get back from work - which as I'm currently working from home, might be about 3pm.
Dungeon Master
GM, 51 posts
Teller of Tales
Lord of Lies
Mon 30 Mar 2020
at 14:17
  • msg #70

[OOC] The Tavern

There is no rush, no worries.
Dungeon Master
GM, 52 posts
Teller of Tales
Lord of Lies
Tue 31 Mar 2020
at 19:30
  • msg #71

[OOC] The Tavern

Just as an FYI I have decided to open up the game a bit larger by adding another 2-3 PCs. Never fear for I have a system that keeps party sizes manageable until we get to the point where players have dropped and we boil down to a core group of 4-6.
Renee Esca
Wizard, 22 posts
Tue 31 Mar 2020
at 20:04
  • msg #72

[OOC] The Tavern

If you think you can juggle that many people, I won't say 'no' to more players to interact with :)
Ursion Korvonan
Fighter, 11 posts
Tue 31 Mar 2020
at 20:18
  • msg #73

[OOC] The Tavern

As Renee said, it's a lot, but you seem pretty experienced at this sort of thing.
Dungeon Master
GM, 54 posts
Teller of Tales
Lord of Lies
Tue 31 Mar 2020
at 22:17
  • msg #74

[OOC] The Tavern

I forgot that I did it because it worked beautifully the first time I ran it. I started with 9 players and lost 1/3rd of them within the first month (as is fairly typical in rPoL) but that left me with a core group of players that lasted for nearly a year before IRL stuff started to ping them off one by one.
Dungeon Master
GM, 55 posts
Teller of Tales
Lord of Lies
Wed 1 Apr 2020
at 04:50
  • msg #75

[OOC] The Tavern

Just as an FYI I'm pacing a little slower than normal so I can bring the second wave of players on board. You're at a party, there is a ton of people you don't know and everyone is busy stuffing their faces. Jamondi is going to give an announcement and do formal introductions so try not to jump ahead by marching up to her and asking a bunch of questions.

For now its fine if the PCs want to end up sitting on the same end of the table and chat among themselves. Perfectly natural. There will be a chance to engage the other guests, Aldori and the Mayor etc. just not right now.

For now...


Erlin Bjorksdottir
player, 1 post
Wed 1 Apr 2020
at 16:36
  • msg #76

[OOC] The Tavern

Hi everyone, a newby here.  Still working on stats and details, but ready to post an intro if that's ok...
Renee Esca
Wizard, 25 posts
Wed 1 Apr 2020
at 16:53
  • msg #77

[OOC] The Tavern

*hugs*

Welcome!
Ursion Korvonan
Fighter, 15 posts
Wed 1 Apr 2020
at 17:04
  • msg #78

[OOC] The Tavern

Welcome!

I believe our GM said it was alright to post without a finished sheet, so long as your concept have been approved.

Glad to have you with us!
Erlin Bjorksdottir
player, 2 posts
Wed 1 Apr 2020
at 18:49
  • msg #79

[OOC] The Tavern

Outstanding; I had to run to work to get some supplies to allow me to continue to work from home, but when I get back I will post.  Sorry if its a bit long, I get carried away sometimes...
Ursion Korvonan
Fighter, 16 posts
Wed 1 Apr 2020
at 19:08
  • msg #80

[OOC] The Tavern

On the contrary, I look forward to it.

Seems like you'll be in good company.
Renee Esca
Wizard, 26 posts
Wed 1 Apr 2020
at 21:14
  • msg #81

[OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 79):

You weren't joking about that being a long post!

One recommendation, if you don't mind? If you color your dialogue text, it makes it a lot more accessible/easier to read for people like me. My brain sometimes has a hard time distinguishing between speakers when reading monochrome text, and colored dialogue really helps me stay on track with who is talking.
Ursion Korvonan
Fighter, 17 posts
Wed 1 Apr 2020
at 22:07
  • msg #82

[OOC] The Tavern

Now that's what I call an inaugural post!

Well done Erlin.
Erlin Bjorksdottir
player, 4 posts
Wed 1 Apr 2020
at 22:16
  • msg #83

[OOC] The Tavern

Thanks - and I will go back and color the texts...
Renee Esca
Wizard, 28 posts
Wed 1 Apr 2020
at 22:23
  • msg #84

[OOC] The Tavern

Thank you!

Also: It was well written, and I liked it :D
This message was last edited by the player at 22:23, Wed 01 Apr 2020.
Erlin Bjorksdottir
player, 5 posts
Wed 1 Apr 2020
at 22:25
  • msg #85

[OOC] The Tavern

I appreciate it!  Not every post will be like that, but for the intro I wanted to work a bunch of things in.  Looks like a fun game, I look forward to writing with you all.
Renee Esca
Wizard, 29 posts
Thu 2 Apr 2020
at 03:01
  • msg #86

[OOC] The Tavern

Erlin, what sort of kingdom position were you thinking of taking?
Erlin Bjorksdottir
player, 6 posts
Thu 2 Apr 2020
at 04:01
  • msg #87

[OOC] The Tavern

Well she is sort of an odd duck, but perhaps Warden?
Scales
Sorceror, 1 post
Thu 2 Apr 2020
at 04:23
  • msg #88

[OOC] The Tavern

Hi all

Just getting my intro post sorted out and character finished up. Looking forward to joining you all.
Erlin Bjorksdottir
player, 7 posts
Thu 2 Apr 2020
at 04:46
  • msg #89

[OOC] The Tavern

Hello
Tosk
Warpriest, 13 posts
Thu 2 Apr 2020
at 05:25
  • msg #90

[OOC] The Tavern

Welcome and can't wait to see what ya have :)
Ursion Korvonan
Fighter, 19 posts
Thu 2 Apr 2020
at 05:34
  • msg #91

[OOC] The Tavern

Welcome!

I would have guessed Scales was a Kobold with a name like that. :)
Radgonda Lebeda
Paladin, 12 posts
Thu 2 Apr 2020
at 06:19
  • msg #92

[OOC] The Tavern

In reply to Ursion Korvonan (msg # 91):

I was also thinking Scales was a kobold name. lol.

Welcome to the party Erlin and Scales! :)
This message had punctuation tweaked by the player at 06:19, Thu 02 Apr 2020.
Scales
Sorceror, 2 posts
Thu 2 Apr 2020
at 08:14
  • msg #93

[OOC] The Tavern

Well there is dragon blood there :)
Dungeon Master
GM, 56 posts
Teller of Tales
Lord of Lies
Thu 2 Apr 2020
at 12:48
  • msg #94

[OOC] The Tavern

And to be fair it is just a nickname or assumed title, not a given name.
Tosk
Warpriest, 14 posts
Thu 2 Apr 2020
at 12:59
  • msg #95

[OOC] The Tavern

Erlin what class are you doing?  Skald?
Erlin Bjorksdottir
player, 8 posts
Thu 2 Apr 2020
at 14:04
  • msg #96

[OOC] The Tavern

Yep!
Ursion Korvonan
Fighter, 20 posts
Fri 3 Apr 2020
at 01:18
  • msg #97

[OOC] The Tavern

Looks like a remarkably well rounded party

I'm sure that was no accident.

I don't think I've ever seen a Skald played before. I'm kind of interested in seeing Erlin in action.
Erlin Bjorksdottir
player, 9 posts
Fri 3 Apr 2020
at 01:23
  • msg #98

[OOC] The Tavern

No great shakes early on but they get better
Falco Corras
Ranger, 8 posts
Fri 3 Apr 2020
at 02:45
  • msg #99

[OOC] The Tavern

I saw what was effectively a skald back in 3.5, but they had to do it by multiclassing bard and barbarian.

The hybrid classes are really cool honestly.
Renee Esca
Wizard, 31 posts
Fri 3 Apr 2020
at 12:47
  • msg #100

[OOC] The Tavern

DM: A few of the NPCs have their classes named in their introductions, but others are not. Can Renee/other PCs get an idea of who is generally geared toward what? I'm particularly interested in any other arcane users, specifically wizards (sorry Scales! She'll want to talk to you too of course, at some point! She's really more of a book-person at heart though, you understand.).

Renee will want to speak with Tartucchio, once we have to go-ahead to interact with NPCs. Any other wizards around? Soshi, maybe?
Ursion Korvonan
Fighter, 22 posts
Fri 3 Apr 2020
at 14:57
  • msg #101

[OOC] The Tavern

Sorry Erlin, did not realize that she had come over.

Ran out of time to edit but Ursion is not ignoring her.
Dungeon Master
GM, 58 posts
Teller of Tales
Lord of Lies
Fri 3 Apr 2020
at 15:44
  • msg #102

[OOC] The Tavern

Sorry but yes you can interact with anyone you want. Feast and socialize on!

The descriptions are vague on purpose. People don't go around with a billboard that says "I am a fighter" or "I am a wizard". Magic users are not very common and it seems that most of the adventuring party is going to be martial focused characters. Anyone I have dubbed a "warrior" probably has scars, weathered hands, short cropped hair appropriate for wearing a helm and when they first arrived probably were wearing leathers or metal armor and had a weapon.

If you want to ask me what they were wearing when they arrived that is something to consider.

As for Soshi...you don't know. You have never seen a Tien wizard so it is hard to tell if her dress is befitting a warrior, a thief or a wizard.
Dungeon Master
GM, 62 posts
Teller of Tales
Lord of Lies
Fri 3 Apr 2020
at 22:04
  • msg #103

[OOC] The Tavern

Erlin:
She turned towards the darker haired woman in the green dress, with the sword at her side.


Uhhhh...who?
Erlin Bjorksdottir
player, 13 posts
Sat 4 Apr 2020
at 00:10
  • msg #104

[OOC] The Tavern

Radgonda said she was wearing a green peasant dress, and her picture shows dark hair, so...
Falco Corras
Ranger, 9 posts
Sat 4 Apr 2020
at 15:26
  • msg #105

[OOC] The Tavern

Posting later today. Been feeling really tired lately.
Ursion Korvonan
Fighter, 25 posts
Sat 4 Apr 2020
at 18:50
  • msg #106

[OOC] The Tavern

Please let me know if I took too much liberty with the narration DM. I can reign it in going forward if you would prefer.
Radgonda Lebeda
Paladin, 17 posts
Mon 6 Apr 2020
at 06:56
  • msg #107

[OOC] The Tavern

I think this game has kicked off to a very good start.
Dajana Yelka
Swashbuckler, 2 posts
Mon 6 Apr 2020
at 12:19
  • msg #108

[OOC] The Tavern

Hello all.  Just joining up with you all.  Looks cool so far.
Renee Esca
Wizard, 40 posts
Mon 6 Apr 2020
at 12:32
  • msg #109

[OOC] The Tavern

Welcome, welcome!
Scales
Sorceror, 7 posts
Mon 6 Apr 2020
at 12:51
  • msg #110

[OOC] The Tavern

Welcome

Sorry guys Scales was thinking of his belly, he will be coming over to join the gang once he has finished chatting with our cook.
Ursion Korvonan
Fighter, 28 posts
Mon 6 Apr 2020
at 21:32
  • msg #111

[OOC] The Tavern

Welcome Dajana!

We have quite the cast! And it looks like the wanted players option has been turned off.

Nine players, it's a lot, but as our DM said, we may see some attrition, and if not we should have a large array of personalities to interact with.
Renee Esca
Wizard, 41 posts
Mon 6 Apr 2020
at 21:33
  • msg #112

[OOC] The Tavern

Erlin:
There were, of course, details that she left out that she might care to share one day, once she got to know the others better.


We have to complete her companion quest first! ;)
Ursion Korvonan
Fighter, 29 posts
Mon 6 Apr 2020
at 21:43
  • msg #113

[OOC] The Tavern

We should each have a companion quest, after which we unlock goodies.
Dungeon Master
GM, 69 posts
Teller of Tales
Lord of Lies
Mon 6 Apr 2020
at 22:18
  • msg #114

[OOC] The Tavern

Urloin passed on Otekha's companion quest...

Achievment Unlocked:
You've got Herpes!

Ursion Korvonan
Fighter, 30 posts
Tue 7 Apr 2020
at 05:41
  • msg #115

[OOC] The Tavern

Close call!
Basil Ambrolian
Rogue, 19 posts
Tue 7 Apr 2020
at 05:50
  • msg #116

[OOC] The Tavern

All I can think is that you'd be walking into a Klingon mating ritual.
Radgonda Lebeda
Paladin, 18 posts
Tue 7 Apr 2020
at 07:36
  • msg #117

[OOC] The Tavern

Welcome Dajana!

This is a great game with a great cast of characters. ;)
Tosk
Warpriest, 20 posts
Tue 7 Apr 2020
at 08:35
  • msg #118

[OOC] The Tavern

Yes, welcome to the game Dajana!!
Erlin Bjorksdottir
player, 20 posts
Tue 7 Apr 2020
at 12:26
  • msg #119

[OOC] The Tavern

Welcome!
Dajana Yelka
Swashbuckler, 3 posts
Tue 7 Apr 2020
at 12:37
  • msg #120

[OOC] The Tavern

Thanks.  Weirdly, the last thing I saw before I looked at rpol today was a Facebook post speculating that the way some people have different kinks, some Klingons might be into weird stuff like cuddling or being romantic.

That tells you at least one of my friends is cracking up in quarantine
Dungeon Master
GM, 70 posts
Teller of Tales
Lord of Lies
Tue 7 Apr 2020
at 16:53
  • msg #121

[OOC] The Tavern

"Let's do it...gently"

"Ohhh man, you a freak!"
Dungeon Master
GM, 71 posts
Teller of Tales
Lord of Lies
Tue 7 Apr 2020
at 21:45
  • msg #122

[OOC] The Tavern

FYI if any of you feel it is hard to keep up, I understand completely. This part is designed to throw a lot of stuff at you because hey, it's a party! There are tons of new faces and tons of conversations and tons of distractions. That is by design.

This is also the first and last time something like this will happen this game. Once you're on the road, no more parties, no more scenes with 30+ characters all jibber jabbering. The party is going to be split into two groups, either a 6/3 or 5/4 split that will continue for quite some time.

Now that being said don't worry, the two groups will merge back into one convienantly around the the time that a few players have dropped so we end up with a core group of 5-6 active AND dedicated players.

But please, DON'T PANIC. I've done this before, I know how it is going to go :D
Renee Esca
Wizard, 43 posts
Tue 7 Apr 2020
at 22:08
  • msg #123

[OOC] The Tavern

Now I'm super curious what the groups are going to be :D
Renee Esca
Wizard, 45 posts
Wed 8 Apr 2020
at 00:19
  • msg #124

[OOC] The Tavern

By the way: I want to thank everyone for being patient with this unusual character. I'm trying something different (usually I play very happy and outgoing characters), and I'm still homing-in on Renee's 'voice'. If she gets too obnoxious, please let me know XD

Everyone else is doing a great job, by the way!
Falco Corras
Ranger, 13 posts
Wed 8 Apr 2020
at 02:59
  • msg #125

[OOC] The Tavern

I'm not overwhelmed by the amount of posts, but as I can only do IC posts at night, and I'm Australian time zones are an issue. Popping on briefly during lunch as work from home ATM, but can't really put the thought towards an IC post.
Scales
Sorceror, 8 posts
Wed 8 Apr 2020
at 05:02
  • msg #126

[OOC] The Tavern

Another Aussie!
East coast?
Radgonda Lebeda
Paladin, 19 posts
Wed 8 Apr 2020
at 05:05
  • msg #127

[OOC] The Tavern

In reply to Renee Esca (msg # 123):

Agreed, I'm curious myself about the teams. I'm hoping for a 5/4 split, but I guess we'll see. ;)
Falco Corras
Ranger, 14 posts
Wed 8 Apr 2020
at 05:33
  • msg #128

[OOC] The Tavern

Yeah, east coast. Sydney specifically.
Ursion Korvonan
Fighter, 33 posts
Wed 8 Apr 2020
at 06:03
  • msg #129

Re: [OOC] The Tavern

Renee Esca:
By the way: I want to thank everyone for being patient with this unusual character.


I think I'm to the point in my gaming "career" that I can appreciate the more original concepts.

Any "classic" concept can be done well with a talented writer of course, but I think a great original concept can really add a lot to a campaign.
Scales
Sorceror, 9 posts
Wed 8 Apr 2020
at 07:23
  • msg #130

[OOC] The Tavern

In reply to Falco Corras (msg # 128):

Me too
Tosk
Warpriest, 21 posts
Wed 8 Apr 2020
at 09:28
  • msg #131

[OOC] The Tavern

DM are you going to pick the groups or can we form them?  I know one thing is for sure, we are pretty light on the healing...
This message was last edited by the player at 09:29, Wed 08 Apr 2020.
Ursion Korvonan
Fighter, 35 posts
Wed 8 Apr 2020
at 17:02
  • msg #132

[OOC] The Tavern

If you would not mind Falco, Dajana, including some kind of description?

I know it helps me interact with, and put a more solid image in my mind of a character. For example, I know Falco just approached the group, but aside from being a Halfling I don't have much to associate with him yet.
Dungeon Master
GM, 72 posts
Teller of Tales
Lord of Lies
Wed 8 Apr 2020
at 19:26
  • msg #133

[OOC] The Tavern

@Tosk:

Questions, questions so many questions. Does it matter? I think there might be more important matters at hand shortly...
Renee Esca
Wizard, 46 posts
Wed 8 Apr 2020
at 19:29
  • msg #134

[OOC] The Tavern

In reply to Dungeon Master (msg # 133):

Hype!
Ursion Korvonan
Fighter, 36 posts
Wed 8 Apr 2020
at 19:34
  • msg #135

[OOC] The Tavern

Dun dun dunnnn
Dajana Yelka
Swashbuckler, 6 posts
Thu 9 Apr 2020
at 15:44
  • msg #136

Re: [OOC] The Tavern

Ursion Korvonan:
If you would not mind Falco, Dajana, including some kind of description?

I know it helps me interact with, and put a more solid image in my mind of a character. For example, I know Falco just approached the group, but aside from being a Halfling I don't have much to associate with him yet.



Good point.  She's been kind of coming together, but I think I have her fixed in my mind now.  I'll add some details when we all meet for breakfast.


I'm about two hours behind Sydney in China.  Everyone should get on Australian time!
Dungeon Master
GM, 74 posts
Teller of Tales
Lord of Lies
Thu 9 Apr 2020
at 23:15
  • msg #137

Re: [OOC] The Tavern

Map is loaded to Group 1. Mark your movements and attacks like "I'm attacking so-and-so and moving to Y24" or whatnot.
Renee Esca
Wizard, 48 posts
Fri 10 Apr 2020
at 00:55
  • msg #138

Re: [OOC] The Tavern

Hmmm... well this is a bit of a pickle. Sent a PM to the DM to ask a few questions, but even if I decide to cast a spell defensively, there is a good chance that the concentration roll will fail, not to mention the extra-good chance that I won't actually be able to kill this person in one attempt.

Ursion. Feel free to rescue me! I may or may not be a damsel, and I may or may not be in distress XD
Dungeon Master
GM, 75 posts
Teller of Tales
Lord of Lies
Fri 10 Apr 2020
at 01:05
  • msg #139

Re: [OOC] The Tavern

Yeah for some people the initial steps will be focusing on survival until reinforcements can come.
Scales
Sorceror, 11 posts
Fri 10 Apr 2020
at 02:01
  • msg #140

Re: [OOC] The Tavern

Did you want us to act in initiative order?  Just checking as this is our first combat.
Renee Esca
Wizard, 49 posts
Fri 10 Apr 2020
at 02:03
  • msg #141

Re: [OOC] The Tavern

The DM said in the post (the orange section): "Do not feel like you have to wait for your turn order to post your action."
Scales
Sorceror, 12 posts
Fri 10 Apr 2020
at 02:07
  • msg #142

Re: [OOC] The Tavern

Thanks missed that. :)
Ursion Korvonan
Fighter, 39 posts
Fri 10 Apr 2020
at 02:21
  • msg #143

Re: [OOC] The Tavern

He's coming!

She's skinny, full defense! Hard target! ;)
Dungeon Master
GM, 76 posts
Teller of Tales
Lord of Lies
Fri 10 Apr 2020
at 04:06
  • msg #144

Re: [OOC] The Tavern

Also if you look at the important info thread and search for "combat posts" I detail how combat works and what I'm ideally looking for in a combat post.
Renee Esca
Wizard, 51 posts
Fri 10 Apr 2020
at 10:19
  • msg #145

Re: [OOC] The Tavern

Oh dice roller. You so crazy.

Also, who at Paizo decided that concentration checks should be 15 plus double spell level? *sigh* So I lose the spell and have no special defense... against an attack that can kill me in one hit... and if I go down, he's got at least one full round to coup de grace before anyone can get to me.

An auspicious start! XD
This message was last edited by the player at 10:38, Fri 10 Apr 2020.
Falco Corras
Ranger, 17 posts
Fri 10 Apr 2020
at 12:31
  • msg #146

Re: [OOC] The Tavern

So a 3.5 character has more modifiers as it's a skill check rather than purely caster level, but have a lower DC to reach?

That's kinda weird. My 3.5 cleric maxes out concentration and so has something like +12 even without taking casting defensively feat into effect.
Renee Esca
Wizard, 52 posts
Fri 10 Apr 2020
at 12:48
  • msg #147

Re: [OOC] The Tavern

In PF, it's caster level + ability modifier vs. DC 15 + 2 x spell level. It's really harsh, especially at first level.

I was hoping Renee could pull it off, because she has a special 1x day thing where she raises her caster level by four for one spell... but alas, it didn't work.
Ursion Korvonan
Fighter, 40 posts
Fri 10 Apr 2020
at 14:25
  • msg #148

Re: [OOC] The Tavern

Run RAW a lot of the early Paizo modules are actually pretty challenging in my experience.

Lower levels are always a little notorious for lethality (and for being hard on arcane classes)

Plus there are a lot of elements here. Scattered party, darkness penalties, ambush during sleep (so generally no armor, etc). I find it those kind of things fun, but I did roll a fighter, so I may be a little biased in this case.

Stand by for me getting frustrated with the roller if we ever make it to the "Gotcha" spells of level 12 or so.
Dajana Yelka
Swashbuckler, 8 posts
Fri 10 Apr 2020
at 14:29
  • msg #149

Re: [OOC] The Tavern

Seems my description will be delayed
Renee Esca
Wizard, 53 posts
Fri 10 Apr 2020
at 14:30
  • msg #150

Re: [OOC] The Tavern

I made it doubly hard on myself, because Renee was intentionally built with more of the downtime and non-combat elements in mind.

So if she dies here, it's really my own fault.
Falco Corras
Ranger, 19 posts
Fri 10 Apr 2020
at 15:22
  • msg #151

Re: [OOC] The Tavern

In my experience, they are rather fond of swarms at low levels, as well as high-crit weapons. Makes me not like playing/running, especially at low-levels, for RAW.
Dungeon Master
GM, 77 posts
Teller of Tales
Lord of Lies
Fri 10 Apr 2020
at 15:42
  • msg #152

Re: [OOC] The Tavern

As an FYI I run challenging encounters, but not always. Some fights are going to be easy street. Some fights are going to be challenging. There are a lot of factors that come into play so that this is both more difficult than it might first appear and also has many opportunities for players to work together and save one another.

In general I try not to waste the time of my players. If there is going to be a fight, it should be a real fight given how long combat takes in PbP time. I tend to run fewer encounters of more challenging and varied circumstances.

Also remember that this is a roleplaying game, not a video game. You are allowed to interact with your environment, to try crazy and wild things. Who knows, it might even work out :D
Erlin Bjorksdottir
player, 26 posts
Fri 10 Apr 2020
at 16:34
  • msg #153

Re: [OOC] The Tavern

Ummm, I believe Erlin is naked, so...that's fun.
Tosk
Warpriest, 24 posts
Fri 10 Apr 2020
at 16:44
  • msg #154

Re: [OOC] The Tavern

Erlin, Tosk will be over soon then lol
Ursion Korvonan
Fighter, 41 posts
Fri 10 Apr 2020
at 16:48
  • msg #155

Re: [OOC] The Tavern

I imagine that we are all going to know each other very well in short order.
Ursion Korvonan
Fighter, 43 posts
Fri 10 Apr 2020
at 19:08
  • msg #156

Re: [OOC] The Tavern

I guess we will see if taking that round to get a light source will prove fateful.

Knowing my luck Ursion would critical and blow the concealment chance.
Renee Esca
Wizard, 54 posts
Fri 10 Apr 2020
at 19:13
  • msg #157

Re: [OOC] The Tavern

I'm just trying to decide if Renee should YEET out the window XD

DM: Given Ursion's post, and the fact that he acts before her in initiative, will he get to her this round? I feel like, unless she sees that rescue is imminent, she's very likely to do whatever she can to save her own life!
Dungeon Master
GM, 79 posts
Teller of Tales
Lord of Lies
Fri 10 Apr 2020
at 19:32
  • msg #158

Re: [OOC] The Tavern

Assuming there are no mysteriously hooded bumps in the way yes he could reach you.
Renee Esca
Wizard, 55 posts
Fri 10 Apr 2020
at 19:41
  • msg #159

Re: [OOC] The Tavern

That's not a very helpful answer, lol XD
Dungeon Master
GM, 80 posts
Teller of Tales
Lord of Lies
Fri 10 Apr 2020
at 19:45
  • msg #160

Re: [OOC] The Tavern

The way I interpret combat is that it is most people acting simultaneously. Everyone isn't just standing around waiting for the next person to go so you are all acting on the same set of initial information just that some people are a little faster on the draw.

This is a character defining moment for you and potentially a critical decision and I don't want to cheapen it with metagame information. Given a life or death situation where her colleagues are potentially being murdered in their sleep and who knows what kind of mayhem is going on, does she stay and fight or does she take the exit?
Tosk
Warpriest, 26 posts
Fri 10 Apr 2020
at 20:06
  • msg #161

Re: [OOC] The Tavern

I hate the dice roller... never works when you need it to.  Though it does make for some good RP!
Renee Esca
Wizard, 56 posts
Fri 10 Apr 2020
at 20:13
  • msg #162

Re: [OOC] The Tavern

I mean, if you put it that way, it sounds like the only right choice is to stay.

I'm trying to think of things from her perspective: she doesn't know if help is coming, she's already badly injured, and the one offensive spell she had is now gone (aside from cantrips). Getting away from the current situation, then rushing to get the guards, seems pretty prudent.

If people want to call her a coward later, she'll be happy to have that debate.
Dungeon Master
GM, 80 posts
Teller of Tales
Lord of Lies
Sat 11 Apr 2020
at 17:32
  • msg #163

Re: [OOC] The Tavern

@ Renee

https://youtube.com/watch?v=dFJqMURaDHM
This message was last updated by the GM at 17:32, Sat 11 Apr 2020.
Renee Esca
Wizard, 59 posts
Sat 11 Apr 2020
at 00:11
  • msg #164

Re: [OOC] The Tavern

Ewwwww... the DM posting as me XD

I would feel violated.

But it does fit the spirit of yeet. ;)
Radgonda Lebeda
Paladin, 22 posts
HP 16/16
Sat 11 Apr 2020
at 03:06
  • msg #165

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 155):

I would say so. :)
Radgonda Lebeda
Paladin, 23 posts
HP 16/16
Sat 11 Apr 2020
at 03:07
  • msg #166

Re: [OOC] The Tavern

Don't worry Renee, someone will save you...I hope. :)
Ursion Korvonan
Fighter, 44 posts
Sat 11 Apr 2020
at 03:43
  • msg #167

Re: [OOC] The Tavern

Congrats on the first kill of the game Radgonda!

Some good rolls there.
Radgonda Lebeda
Paladin, 25 posts
HP 16/16
Sat 11 Apr 2020
at 07:13
  • msg #168

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 167):

Thank you, indeed they where.

Here's to hoping our luck does not run out anytime soon. :)
This message was last edited by the player at 07:14, Sat 11 Apr 2020.
Falco Corras
Ranger, 21 posts
Sat 11 Apr 2020
at 07:33
  • msg #169

Re: [OOC] The Tavern

We probably want to share the good rolls around. Or whichever one of the groups you're not in is never going to make it to the rendezvous...
Renee Esca
Wizard, 60 posts
Sat 11 Apr 2020
at 10:00
  • msg #170

Re: [OOC] The Tavern

Thanks Radgonda :)

... and yeah, I wouldn't mind a good roll or two!
Dajana Yelka
Swashbuckler, 10 posts
Sat 11 Apr 2020
at 16:39
  • msg #171

Re: [OOC] The Tavern

Maybe we are all having a bad dream where we are attacked and can't roll well?
Dungeon Master
GM, 82 posts
Teller of Tales
Lord of Lies
Sat 11 Apr 2020
at 19:41
  • msg #172

Re: [OOC] The Tavern

And now I am listening to OTEP for the rest of the afternoon...
Renee Esca
Wizard, 61 posts
Sat 11 Apr 2020
at 19:42
  • msg #173

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 172):

Not a bad choice :D
Ursion Korvonan
Fighter, 46 posts
Sat 11 Apr 2020
at 19:44
  • msg #174

Re: [OOC] The Tavern

Dajana Yelka:
Maybe we are all having a bad dream where we are attacked and can't roll well?


Yeah, we might have to start rolling double digits here quick, or it's going to be a short campaign!
Dungeon Master
GM, 83 posts
Teller of Tales
Lord of Lies
Sat 11 Apr 2020
at 21:27
  • msg #175

Re: [OOC] The Tavern

Ursion Korvonan:
Yeah, we might have to start rolling double digits here quick, or it's going to be a short campaign!


I mean you could say that about any game. At least here you're dying by assassin's and not anemic goblins spitting you to death.
Ursion Korvonan
Fighter, 47 posts
Sat 11 Apr 2020
at 21:36
  • msg #176

Re: [OOC] The Tavern

True enough!

I nearly had committed Ursion to donning his armor, hastily, round one. But at this rate half the party would have been dead within the one minute that would have taken him!

Kudos to Renee for getting him moving. Even if it might be the end of him if our luck does not turn.
Renee Esca
Wizard, 63 posts
Sat 11 Apr 2020
at 21:40
  • msg #177

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 176):

It's appreciated in spirit! Just don't get coup de grace'd and you'll be fine!
Falco Corras
Ranger, 23 posts
Sun 12 Apr 2020
at 11:06
  • msg #178

Re: [OOC] The Tavern

Always fun getting your first somewhat decent roll with a new character.
Dajana Yelka
Swashbuckler, 12 posts
Sun 12 Apr 2020
at 14:07
  • msg #179

Re: [OOC] The Tavern

I was trying to decide what Dajana's thoughts would be if she found herself unexpectedly fighting an unknown number of unknown enemies for unknown reasons at an unknown hour and the first ally who appeared was singing songs of rage and swinging an ax, possibly while naked.  I've decided her main thought is "fantastic!"
Dungeon Master
GM, 84 posts
Teller of Tales
Lord of Lies
Mon 13 Apr 2020
at 00:43
  • msg #180

Re: [OOC] The Tavern

Note to self, in my next PF game totally having my guy/gal sleep naked and refuse to be ashamed about it.
Erlin Bjorksdottir
player, 29 posts
Mon 13 Apr 2020
at 02:23
  • msg #181

Re: [OOC] The Tavern

Its fun to be Chaotic Neutral!
Renee Esca
Wizard, 64 posts
Mon 13 Apr 2020
at 02:29
  • msg #182

Re: [OOC] The Tavern

Pfft. My lawful neutral undergarments shall yield to none but the most just and steel-hearted!
Ursion Korvonan
Fighter, 48 posts
Mon 13 Apr 2020
at 02:31
  • msg #183

Re: [OOC] The Tavern

Lawful Neutral you say?
Falco Corras
Ranger, 24 posts
Mon 13 Apr 2020
at 02:34
  • msg #184

Re: [OOC] The Tavern

And this is a game I play a halfling. I have had so many characters who would be revelling in all this nekidity.
Renee Esca
Wizard, 65 posts
Mon 13 Apr 2020
at 02:40
  • msg #185

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 183):

Don't you have a Measure and Chain to recite, Armiger?


In reply to Falco Corras (msg # 184):

It's not the size that matters, it's what you do with it.
The hairy feet and childlike-appearance though: big turn-offs.
This message was last edited by the player at 02:41, Mon 13 Apr 2020.
Ursion Korvonan
Fighter, 49 posts
Mon 13 Apr 2020
at 02:46
  • msg #186

Re: [OOC] The Tavern

*Goes back to scourging himself*
Renee Esca
Wizard, 66 posts
Mon 13 Apr 2020
at 02:51
  • msg #187

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 186):

Better. All things as they should be.
Falco Corras
Ranger, 25 posts
Mon 13 Apr 2020
at 03:01
  • msg #188

Re: [OOC] The Tavern

Never been a big fan of smaller races/bigger races romances.
Scales
Sorceror, 16 posts
Mon 13 Apr 2020
at 03:29
  • msg #189

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 188):

Isn't that what enlarge pe rson is for?
Dungeon Master
GM, 85 posts
Teller of Tales
Lord of Lies
Mon 13 Apr 2020
at 16:55
  • msg #190

Re: [OOC] The Tavern

Hey-ooohh


Erlin Bjorksdottir
player, 30 posts
Mon 13 Apr 2020
at 17:04
  • msg #191

Re: [OOC] The Tavern

Depends on what parts you are enlarging...
Renee Esca
Wizard, 67 posts
Mon 13 Apr 2020
at 17:29
  • msg #192

Re: [OOC] The Tavern

Unless you're enlarging your sense of duty and obedience to the state and to science, I'm not interested.
Dungeon Master
GM, 86 posts
Teller of Tales
Lord of Lies
Mon 13 Apr 2020
at 17:43
  • msg #193

Re: [OOC] The Tavern


Tosk
Warpriest, 27 posts
Mon 13 Apr 2020
at 18:25
  • msg #194

Re: [OOC] The Tavern

I just love memes!!!
Erlin Bjorksdottir
player, 31 posts
Mon 13 Apr 2020
at 19:16
  • msg #195

Re: [OOC] The Tavern

Hmmm, I thought I was over by Dajana...
Ursion Korvonan
Fighter, 51 posts
Mon 13 Apr 2020
at 21:07
  • msg #196

Re: [OOC] The Tavern

Let's hope Ursion picks up his game here. No luck so far outside of some impressive arm wrestling.
Renee Esca
Wizard, 69 posts
Mon 13 Apr 2020
at 21:24
  • msg #197

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 196):

Who are you attacking? Isn't the guy in front of you dead?
Ursion Korvonan
Fighter, 52 posts
Mon 13 Apr 2020
at 21:32
  • msg #198

Re: [OOC] The Tavern

Huh, so he is.

Good eye Renee.

How do you want to handle this DM?
Dungeon Master
GM, 88 posts
Teller of Tales
Lord of Lies
Tue 14 Apr 2020
at 00:20
  • msg #199

Re: [OOC] The Tavern

Up to you if you want to move around Radgonda to get into melee range or take a break to pick up a shield or something.

Your posts aren't set in stone. If a situation changes you're allowed to change what you're going to do, just that the dice rolls stick, so you'd transfer your miss against your first target to a miss against your second.
Dajana Yelka
Swashbuckler, 14 posts
Tue 14 Apr 2020
at 00:44
  • msg #200

Re: [OOC] The Tavern

Erlin Bjorksdottir:
Hmmm, I thought I was over by Dajana...



I hope so.  It is awful being on this end of a crit
Ursion Korvonan
Fighter, 53 posts
Tue 14 Apr 2020
at 01:15
  • msg #201

Re: [OOC] The Tavern

Sounds fair, thanks.
Ursion Korvonan
Fighter, 54 posts
Tue 14 Apr 2020
at 01:39
  • msg #202

Re: [OOC] The Tavern

Edited that post to clarify.
Radgonda Lebeda
Paladin, 28 posts
HP 16/16
Tue 14 Apr 2020
at 06:19
  • msg #203

Re: [OOC] The Tavern

The party is getting bloody. This is a birth by fire for the group and I love every mintue of it. I hope the rest of you are having as much fun as I am.  :)

Onward to glory! ;)
This message was last edited by the player at 06:21, Tue 14 Apr 2020.
Falco Corras
Ranger, 27 posts
Tue 14 Apr 2020
at 12:27
  • msg #204

Re: [OOC] The Tavern

Back to missing it seems.
Renee Esca
Wizard, 70 posts
Tue 14 Apr 2020
at 13:16
  • msg #205

Re: [OOC] The Tavern

We could power a sailboat with all the whooshing going on XD
This message was last edited by the player at 13:16, Tue 14 Apr 2020.
Tosk
Warpriest, 29 posts
Tue 14 Apr 2020
at 13:32
  • msg #206

Re: [OOC] The Tavern

I know... it sucks.
Dajana Yelka
Swashbuckler, 15 posts
Tue 14 Apr 2020
at 14:26
  • msg #207

Re: [OOC] The Tavern

Used to play with a Czech guy.  We both played barbarians, and he loved to shout random things in German, as everything sounded like a war cry.  One was something like "Someday this will be an amusing story."  Came up a lot when we were rolling poorly.  Not sure what brought that to mind.

I'll get back to bleeding on the floor
Dungeon Master
GM, 89 posts
Teller of Tales
Lord of Lies
Tue 14 Apr 2020
at 18:03
  • msg #208

Re: [OOC] The Tavern

Eines Tages wird dies eine amüsante Geschichte sein.


According to google translate. Not a bad warcry that.
Renee Esca
Wizard, 71 posts
Tue 14 Apr 2020
at 19:21
  • msg #209

Re: [OOC] The Tavern

Rejoice! The assassins have caught the bad dice roll bug!
Tosk
Warpriest, 31 posts
Wed 15 Apr 2020
at 11:49
  • msg #210

Re: [OOC] The Tavern

I am a little confused on the numbering of the assassins.  Your list in your post doesn't mesh with the map.  I am trying to edit which assassin I shot at..
Dungeon Master
GM, 91 posts
Teller of Tales
Lord of Lies
Wed 15 Apr 2020
at 21:11
  • msg #211

Re: [OOC] The Tavern

I show 7, 10 and 12 still alive on both the map and the tracker. There could be a mistake though so if you see something let me know what you're seeing and I can sort it out.
Renee Esca
Wizard, 73 posts
Wed 15 Apr 2020
at 21:41
  • msg #212

Re: [OOC] The Tavern

I know what might cause some confusion, is that the maps feature on RPOL sometimes doesn't like to refresh or update for everyone unless you force it to.

That happened to me a couple of days ago. I had to wait several hours and turn-off chrome in order to get them to refresh.
Radgonda Lebeda
Paladin, 30 posts
HP 10/16
Thu 16 Apr 2020
at 02:18
  • msg #213

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 212):

There's a map?...I seemed to have missed that. Lol.
Renee Esca
Wizard, 74 posts
Thu 16 Apr 2020
at 02:20
  • msg #214

Re: [OOC] The Tavern

On the top bar, next to the "The Cast" button, there's a "Game Map" button.

In the drop down on that page, select "View Map/Image for group 1"
Tosk
Warpriest, 32 posts
Thu 16 Apr 2020
at 05:28
  • msg #215

Re: [OOC] The Tavern



This is what I see.
Radgonda Lebeda
Paladin, 31 posts
HP 10/16
Thu 16 Apr 2020
at 06:11
  • msg #216

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 214):

Oh...I guess I just double move then towards the closest bandit. ;)
Renee Esca
Wizard, 75 posts
Thu 16 Apr 2020
at 10:11
  • msg #217

Re: [OOC] The Tavern

In reply to Tosk (msg # 215):

That's definitely not the current map, Tosk. You've got some refresh issue of some kind.
Tosk
Warpriest, 33 posts
Thu 16 Apr 2020
at 10:44
  • msg #218

Re: [OOC] The Tavern

Yea I figured... how do I get it done?

I opened edge and it looks like what it should be.
This message was last edited by the player at 11:01, Thu 16 Apr 2020.
Ursion Korvonan
Fighter, 56 posts
Thu 16 Apr 2020
at 13:47
  • msg #219

Re: [OOC] The Tavern

Yeah that map bug can be a little annoying at times.
This message was last edited by the player at 13:57, Thu 16 Apr 2020.
Falco Corras
Ranger, 29 posts
Thu 16 Apr 2020
at 13:53
  • msg #220

Re: [OOC] The Tavern

I don't usually use the game map for combat maps, it's really iffy to update well enough for the tactical movement often required in 3.5/PF battles. I often dedicate a thread to maps.
Renee Esca
Wizard, 76 posts
Thu 16 Apr 2020
at 15:02
  • msg #221

Re: [OOC] The Tavern

I just put them in the combat posts themselves with all the combat data. Makes things a lot clearer.
Tosk
Warpriest, 34 posts
Thu 16 Apr 2020
at 15:30
  • msg #222

Re: [OOC] The Tavern

I use Roll20 free edition....
Dungeon Master
GM, 92 posts
Teller of Tales
Lord of Lies
Thu 16 Apr 2020
at 19:02
  • msg #223

Re: [OOC] The Tavern

If you force refresh (typically CTRL + F5) it clears your cache and updates the map properly.

What happens is that the file is stored on rPoL under the same name (basically Map - Group 0, Map - Group 1) etc. so if your browser caches the pic it won't update it for awhile unless you force the refresh.
Dungeon Master
GM, 95 posts
Teller of Tales
Lord of Lies
Thu 16 Apr 2020
at 19:36
  • msg #224

Re: [OOC] The Tavern

See, that wasn't so bad! :D
Ursion Korvonan
Fighter, 57 posts
Thu 16 Apr 2020
at 19:52
  • msg #225

Re: [OOC] The Tavern

Hell of an intro :)
Dungeon Master
GM, 96 posts
Teller of Tales
Lord of Lies
Thu 16 Apr 2020
at 22:06
  • msg #226

Re: [OOC] The Tavern

Thanks, I like it a bit better than "you are all sitting in a tavern..."
Dajana Yelka
Swashbuckler, 18 posts
Fri 17 Apr 2020
at 14:13
  • msg #227

Re: [OOC] The Tavern

A lot of heedless charging into fights, and we didn't die.  The obvious lesson is that heedless charging works
Tosk
Warpriest, 36 posts
Fri 17 Apr 2020
at 14:19
  • msg #228

Re: [OOC] The Tavern

Only some of us charged.  Others just missed most the time.  Makes me wonder how many we might have saved if we would have been more accurate lol
Falco Corras
Ranger, 31 posts
Fri 17 Apr 2020
at 14:30
  • msg #229

Re: [OOC] The Tavern

Maybe we didn't charge enough? I'd say Radgonda charged and she did exceptionally well.
Scales
Sorceror, 20 posts
Fri 17 Apr 2020
at 14:33
  • msg #230

Re: [OOC] The Tavern

When tbe sorcerer has to resort to bare hands to rip people apart... thats a tough first day at work.
Renee Esca
Wizard, 78 posts
Fri 17 Apr 2020
at 14:37
  • msg #231

Re: [OOC] The Tavern

I charged out a window... does that count?
This message was last edited by the player at 14:37, Fri 17 Apr 2020.
Falco Corras
Ranger, 32 posts
Fri 17 Apr 2020
at 14:40
  • msg #232

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 231):

It's charging.

You could argue it was charging the wrong way, but it was definitely charging!
Dajana Yelka
Swashbuckler, 19 posts
Sat 18 Apr 2020
at 03:24
  • msg #233

Re: [OOC] The Tavern

A person who charges out the window will probably achieve the greatest velocity, and thus excels at charging
Radgonda Lebeda
Paladin, 33 posts
HP 10/16
Sat 18 Apr 2020
at 06:54
  • msg #234

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 229):

Indeed, she charged out because lives where at risk and she had a good bit of luck (and the Great Stag) on her side. Radgonda just as easily could have been cut down.
Tosk
Warpriest, 38 posts
Sun 19 Apr 2020
at 06:57
  • msg #235

Re: [OOC] The Tavern

Ursion? Did you see my post?  No one else answered me either.
Renee Esca
Wizard, 80 posts
Sun 19 Apr 2020
at 10:23
  • msg #236

Re: [OOC] The Tavern

Tosk: To be quite honest, I'm not sure really what the results of Renee's actions so far have been, and I didn't want to answer him until I had a better idea of what was going on.
Tosk
Warpriest, 39 posts
Sun 19 Apr 2020
at 10:48
  • msg #237

Re: [OOC] The Tavern

I see :)
Tosk
Warpriest, 40 posts
Mon 20 Apr 2020
at 12:11
  • msg #238

Re: [OOC] The Tavern

Dajana I also asked if you or Renee needed more healing.  Renee is trying to figure out if she was healed beforehand I think?
Renee Esca
Wizard, 81 posts
Mon 20 Apr 2020
at 12:14
  • msg #239

Re: [OOC] The Tavern

I just don't want to proceed based on assumptions.
Tosk
Warpriest, 41 posts
Mon 20 Apr 2020
at 12:16
  • msg #240

Re: [OOC] The Tavern

That is why I said you are waiting to know.
Dajana Yelka
Swashbuckler, 21 posts
Mon 20 Apr 2020
at 12:55
  • msg #241

Re: [OOC] The Tavern

Tosk:
Dajana I also asked if you or Renee needed more healing.  Renee is trying to figure out if she was healed beforehand I think?



Missed that.  Healing would be appreciated
Scales
Sorceror, 23 posts
Mon 20 Apr 2020
at 14:58
  • msg #242

Re: [OOC] The Tavern

OK just wanted to say wow... Never expected Jamandi to be dead.
Renee Esca
Wizard, 82 posts
Mon 20 Apr 2020
at 15:00
  • msg #243

Re: [OOC] The Tavern

TWIST!
Dungeon Master
GM, 100 posts
Teller of Tales
Lord of Lies
Mon 20 Apr 2020
at 15:09
  • msg #244

Re: [OOC] The Tavern

There was an opportunity to save her but other paths were explored instead.

Please decide how you will want to split up:

Tartucchio is party #1

Radgonda is party #2


There are three NPCS (Simon, Cassia, and Salonia) that will fill out the parties as needed.

Once groups are figured out I'll unlock the main thread. I don't want to have things derailed with a bunch of IC conversations and discussions when the Mayor is expecting quick and decisive action.
Scales
Sorceror, 24 posts
Mon 20 Apr 2020
at 15:31
  • msg #245

Re: [OOC] The Tavern

Scales preference would be Radgonda, he trusts a Paladin and Tartucchio was just rude.
Ursion Korvonan
Fighter, 62 posts
Mon 20 Apr 2020
at 16:15
  • msg #246

Re: [OOC] The Tavern

I'm sure everybody would prefer to go with Rangonda, so the question probably is which of the four players are willing to have their characters with Tarttuchio for a time.

Looking at time zones and posting frequency, I would request that Ursion stay in the same group as Renee so we can at least banter now and then. Failing that, or as a combination, Erlin is probably the next prolific, followed by Radgonda.

It might even be simpler if we just roll for it.Kind of like drawing straws. I don't really seeing any of our characters jumping at the chance to go with the little tyrant.
Renee Esca
Wizard, 83 posts
Mon 20 Apr 2020
at 16:31
  • msg #247

Re: [OOC] The Tavern

Despite his attempts to brow-beat her and be rude, Renee wouldn't object to going with Tarttuchio. She's very good at not letting other people 'get' to her.

I also think pairing her with Ursion would work out well. But it's definitely not a requirement.
Erlin Bjorksdottir
player, 38 posts
Mon 20 Apr 2020
at 17:06
  • msg #248

Re: [OOC] The Tavern

Erlin will go where needed
Tosk
Warpriest, 42 posts
Mon 20 Apr 2020
at 17:35
  • msg #249

Re: [OOC] The Tavern

I could see myself anywhere as well, though I think with Erlin would be best cause of his initial attraction to her.

Although, I do like the idea of just rolling that way it is what it is...
This message was last edited by the player at 18:10, Mon 20 Apr 2020.
Falco Corras
Ranger, 35 posts
Mon 20 Apr 2020
at 23:00
  • msg #250

Re: [OOC] The Tavern

Also need to look at party roles. We don't have a shortage of warriors or arcane casters; but we have a severe shortage of healing.

As this is a temporary measure, I don't think grouping via posting frequency is ideal, though building on already existing IC relationships is excellent. The difference being that grouping via frequency you might lose players you may not otherwise, as not all slow posters will stay slow, but they will if you group them all together, but bilding on IC relationships will encourage further posting.

Definitely do not dice/draw straws, as that might end up with all the healing in one grouip, or all the magic-users in one group. Probably won't end up with all the warriors in one group though.
Dungeon Master
GM, 101 posts
Teller of Tales
Lord of Lies
Mon 20 Apr 2020
at 23:21
  • msg #251

Re: [OOC] The Tavern

Sample party composition.

Party #1:
Tartucchio - (ranged)
Cassia - (ranged)
Renee - (ranged)
Ursion - (melee)
Erlin - (melee)
Falco - (melee)

Party #2:
Radgonda - (melee)
Dajana - (melee)
Scales - (ranged)
Tosk - (ranged)
Simon - (melee)
Salonia - (melee)


Now this isn't set in stone by any means but just putting something on paper for you to consider and tweak.
Ursion Korvonan
Fighter, 63 posts
Mon 20 Apr 2020
at 23:33
  • msg #252

Re: [OOC] The Tavern

That works well for me.

1 Vote for the sample list our DM put forth.
Renee Esca
Wizard, 84 posts
Mon 20 Apr 2020
at 23:46
  • msg #253

Re: [OOC] The Tavern

I'm okay with it.
Falco Corras
Ranger, 36 posts
Tue 21 Apr 2020
at 00:05
  • msg #254

Re: [OOC] The Tavern

Hrm.

Does anyone in party 1 have healing?

Also, from a personal perspective, every character Falco has interacted in is in the other party.

Not saying it's not a decent start, but would prefer to take a bit more time to get the composition right. I'll hold off on a potential counter-proposal till I hear if party 1 currently has healing.
Dungeon Master
GM, 102 posts
Teller of Tales
Lord of Lies
Tue 21 Apr 2020
at 00:11
  • msg #255

Re: [OOC] The Tavern

Cassia is a cleric and can heal. Tartuccio is an alchemist and might have Cure formulas but may or may not have the feat to share his mixtures with others

edit: You can freely move the NPCs around so if you want Falco could swap with Simon or Salonia.
This message was last edited by the GM at 00:12, Tue 21 Apr 2020.
Falco Corras
Ranger, 37 posts
Tue 21 Apr 2020
at 00:24
  • msg #256

Re: [OOC] The Tavern

A bit concerned about relying on an NPC for healing, but okay.

Would want either Falco to move, or Dajana or Tosk to move - we have enough arcane in group 1, but would prefer someone in Falco's group that he's already started talking to.

From a focusing on already existing IC banter/friendships, Falco being in the same group with either Scales, Dajana or Tosk would be preferable.Falco or Tosk swapping would disturb other plans less - Dajanna and Falco both fill melee roles, and the other melee roles in party 1 would disrupt Ursion's preferred option of being with Renee and Erlin.

So in summry, my suggestion would be either Tosk swap with Cassia, or Falco swap with either Simon or Salonia. From memory, Dajana and Scales both have a similar timezone to me as well, but I'm not usually able to post much during the day. (I'm on annual leave this week).

Other than that, I'm happy with it.
Ursion Korvonan
Fighter, 64 posts
Tue 21 Apr 2020
at 00:28
  • msg #257

Re: [OOC] The Tavern

Simon and Ursion might conflict from the law enforcer perspective, but we could take Salonia?

She is also melee and it would avoid double female nobility in Group #2
Radgonda Lebeda
Paladin, 36 posts
HP 10/16
Tue 21 Apr 2020
at 01:04
  • msg #258

Re: [OOC] The Tavern

I would suggest this... ;)

Party #1:
Tartucchio - (ranged)
Cassia - (ranged)
Renee - (ranged)
Ursion - (melee)
Erlin - (melee)
Salonia - (melee)


Party #2:
Radgonda - (melee)
Dajana - (melee)
Scales - (ranged)
Tosk - (ranged)
Simon – (melee)
Falco - (melee)

Falco Corras
Ranger, 38 posts
Tue 21 Apr 2020
at 01:06
  • msg #259

Re: [OOC] The Tavern

That works.
Ursion Korvonan
Fighter, 65 posts
Tue 21 Apr 2020
at 01:09
  • msg #260

Re: [OOC] The Tavern

Sounds good to me.
Radgonda Lebeda
Paladin, 37 posts
HP 10/16
Tue 21 Apr 2020
at 01:21
  • msg #261

Re: [OOC] The Tavern

Excellent, I think we have a deal. :)
Erlin Bjorksdottir
player, 39 posts
Tue 21 Apr 2020
at 01:26
  • msg #262

Re: [OOC] The Tavern

Except Erlin is definitely more ranged than melee - she can melee if she has to, but she is built as a a ranged attacker, with some spells.
Ursion Korvonan
Fighter, 66 posts
Tue 21 Apr 2020
at 01:29
  • msg #263

Re: [OOC] The Tavern

I would think that's probably fine. Scales is a Sorceror, and I would imagine Simon is a rogue, not full on front liners normally.
Erlin Bjorksdottir
player, 40 posts
Tue 21 Apr 2020
at 01:33
  • msg #264

Re: [OOC] The Tavern

And of course her song of rage boosts the melee folks from behind while she fires her bow and/or spells.  That was the idea, originally, but naturally she will do what must be done, and she won't shrink from a challenge.  She also has some thievey/sneaky/scouty skills too, fyi...
Dajana Yelka
Swashbuckler, 22 posts
Tue 21 Apr 2020
at 01:45
  • msg #265

Re: [OOC] The Tavern

Group works for me
Dungeon Master
GM, 103 posts
Teller of Tales
Lord of Lies
Tue 21 Apr 2020
at 02:48
  • msg #266

Re: [OOC] The Tavern

Main thread is unlocked so you can make your party choices.

Again don't think of this as a permanent goodbye. As long as you stick around you'll get to rejoin the others eventually.
Renee Esca
Wizard, 85 posts
Tue 21 Apr 2020
at 02:54
  • msg #267

Re: [OOC] The Tavern

You would unlock it right before my usual sleep-time.

Okaaaaaayyyy. I'lll pooooost before I gooooo. Gosh.
Tosk
Warpriest, 43 posts
Tue 21 Apr 2020
at 05:50
  • msg #268

Re: [OOC] The Tavern

I like this grouping as well.  It puts Falco, Scales, Simon, and I in the same group as we were in the same barracks room.
Tosk
Warpriest, 45 posts
Tue 21 Apr 2020
at 06:18
  • msg #269

Re: [OOC] The Tavern

Erlin, who are you trading out in group 2 to come with Radgonda? Dajana? I would love to have you but it wasn't in the last ooc that a lot of us agreed upon.
This message was last edited by the player at 12:32, Tue 21 Apr 2020.
Ursion Korvonan
Fighter, 68 posts
Tue 21 Apr 2020
at 12:21
  • msg #270

Re: [OOC] The Tavern

Hah, poor Falco.

*Looks to Radgonda's side of the room, the gentle strum of harp strings sounds through the air, Rangonda is hand feeding a chipmunk, Tosk and Scales are high-fiving and laughing*

*Looks to Tartucchio's side, a chamber choir is chanting something ominous in Latin, the gnome is ringing his hands and chuckling darkly to himself, the Hellknight Armiger is cracking his knuckles, and the blood spattered three eyed Sylph has her hands folded and is staring into nothingness.*
This message was last edited by the player at 12:22, Tue 21 Apr 2020.
Falco Corras
Ranger, 39 posts
Tue 21 Apr 2020
at 13:16
  • msg #271

Re: [OOC] The Tavern

I need to know that as well. Just holding off on a post with that.
Erlin Bjorksdottir
player, 42 posts
Tue 21 Apr 2020
at 14:17
  • msg #272

Re: [OOC] The Tavern

Oh it doesn't matter to me, personally, I am just writing what Erlin would think and say and do.  Someone's going to have to reject her.  Heh.  Isn't interaction fun?
Falco Corras
Ranger, 40 posts
Wed 22 Apr 2020
at 06:08
  • msg #273

Re: [OOC] The Tavern

There are a few too many finesse-style melee in one group - Simon and Erlin are neither traditional melee, whilst it seems Dajana, Ursion and Salonia are.

Erlin and Simon shouldn't be in the same group as non-traditional melee styles, unless I've vastly misunderstood Simon's skill set.

To keep the requisite number of PCs in each group being 3, it should stay as the one agreed on.
Radgonda Lebeda
Paladin, 39 posts
HP 10/16
Wed 22 Apr 2020
at 06:45
  • msg #274

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 273):

I think this is what the groups are now. I'm good with it.

That said, I won't mind taking on Simon, for Dajana (if Dajana's player has no objection). Just my two coppers on the matter.

Anyway, let's get to some adventuring. There are songs to be sung and tales that need told! ;)


Party #1:
Tartucchio - (ranged)
Cassia - (ranged)
Renee - (ranged)
Ursion - (melee)
Simon – (melee)
Salonia - (melee)


Party #2:
Radgonda - (melee)
Dajana - (melee)
Scales - (ranged)
Tosk - (ranged)
Falco – (melee)
Erlin - (melee)

This message was last edited by the player at 06:56, Wed 22 Apr 2020.
Ursion Korvonan
Fighter, 69 posts
Wed 22 Apr 2020
at 09:18
  • msg #275

Re: [OOC] The Tavern

I think Falco's got a point. This looks wonky to me.

Could we not have one group of all PC's and the other primarily composed of NPC's?

A 6/2 split seems a little much.

I'm willing to roll with it if need be, but is there nobody else that is willing to play with the mean ole' NPC for a chapter or two?
This message was last edited by the player at 09:18, Wed 22 Apr 2020.
Tosk
Warpriest, 48 posts
Wed 22 Apr 2020
at 09:48
  • msg #276

Re: [OOC] The Tavern

That is why I suggested Dajana go to group 1
Falco Corras
Ranger, 42 posts
Wed 22 Apr 2020
at 11:17
  • msg #277

Re: [OOC] The Tavern

I don't really like that half of the 4 melees of group 2 are seemingly not typical melee - Erlin, who sees herself as ranged, and Simon, who is a rogue we think. That is why I did not really want the swap for Dajana for Erlin. Falco is also likely not as strong as Radgonda, Ursion or Dajana - halfling has penalty to strength, and he's going to specialise in mounted combat in the long run.

Also, the reason the thread was locked was to figure out the groups - I am not liking figuring out again after we'd all said yes to the original groups.
Renee Esca
Wizard, 88 posts
Wed 22 Apr 2020
at 11:22
  • msg #278

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 277):

I also agree with this.
Tosk
Warpriest, 49 posts
Wed 22 Apr 2020
at 11:26
  • msg #279

Re: [OOC] The Tavern

Are you talking about the GMs suggestion in msg 251 or the other msg 258?
This message was last edited by the player at 11:27, Wed 22 Apr 2020.
Falco Corras
Ranger, 43 posts
Wed 22 Apr 2020
at 11:36
  • msg #280

Re: [OOC] The Tavern

258 is my preference, though 251 rather than the current one.
Dajana Yelka
Swashbuckler, 24 posts
Wed 22 Apr 2020
at 13:49
  • msg #281

Re: [OOC] The Tavern

I'mwilling to  be in either group. Dajan has only talked to a few people, and they are all in group 2.  But if asked or told to, she'd switch.
Ursion Korvonan
Fighter, 70 posts
Wed 22 Apr 2020
at 14:06
  • msg #282

Re: [OOC] The Tavern

Seems like some DM fiat might be needed at this point. Otherwise we are likely to get bogged down without decisive action.

Would anyone be opposed to that?
Tosk
Warpriest, 50 posts
Wed 22 Apr 2020
at 14:18
  • msg #283

Re: [OOC] The Tavern

Agreed.
Falco Corras
Ranger, 44 posts
Wed 22 Apr 2020
at 14:50
  • msg #284

Re: [OOC] The Tavern

I'm okay with it, but would like to reiterate decisions made in OOC need to be carried through to the IC. So if we get something like this again, then a character needs to make a call to back-up the decisions made in the OOC. It doesn't need to be Erlin here - they did state that someone would have to reject them. I did try it with Falco, but had problems coming up with very strong reasoning from an IC perspective.

And do think it's important that every character has at least one character they've already interacted with in their group - people may not get their ideal grouping, but should at least have someone they can start with - thus why I strongly support Ursion and Renee being in the same group.
Radgonda Lebeda
Paladin, 40 posts
HP 10/16
Wed 22 Apr 2020
at 17:45
  • msg #285

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 280):


The reason 258 didn't work is because IC, Erlin wanted to join team-B and Radgonda wants Erlin in team-B, IC.

Radgonda is also going to specialize in mounted combat in the long run.

Here's one more suggestion, it's a more even split of players, but after which if we still can't agree or come to a final agreement, it's time for some major DM fiat.

This game is too much fun to get bogged down in such debate. :)


Party #1:
Tartucchio - (ranged)
Renee - (ranged)
Ursion - (melee)
Salonia - (melee)
Falco – (melee)
Dajana - (melee)



Party #2:
Radgonda - (melee)
Scales - (ranged)
Tosk - (ranged)
Erlin - (melee)
Cassia – (ranged)
Simon – (melee)

Dungeon Master
GM, 105 posts
Teller of Tales
Lord of Lies
Wed 22 Apr 2020
at 21:31
  • msg #286

Re: [OOC] The Tavern

Next series of updates are en route.
Ursion Korvonan
Fighter, 71 posts
Wed 22 Apr 2020
at 21:39
  • msg #287

Re: [OOC] The Tavern

Done and done.

Thanks DM.

For what it's worth Falco, I'm glad you're with us.

We have the classic Fighter/Cleric/Wizard/Thief combo. Tack on a Ranger that will be deeply appreciated in such an untamed wilderness and I think we are looking really good.
This message was last edited by the player at 21:40, Wed 22 Apr 2020.
Dajana Yelka
Swashbuckler, 25 posts
Fri 24 Apr 2020
at 14:45
  • msg #288

Re: [OOC] The Tavern

Do we race to see who can catch the Staglord first?
Tosk
Warpriest, 52 posts
Fri 24 Apr 2020
at 16:37
  • msg #289

Re: [OOC] The Tavern

Can we have ooc for each group?
Dungeon Master
GM, 108 posts
Teller of Tales
Lord of Lies
Fri 24 Apr 2020
at 19:52
  • msg #290

Re: [OOC] The Tavern

Don't worry about it. This is not going to be a PvP game and the occasional OOC comment isn't worth a new thread. If you want to discusus tactics privately I recommend doing so via PM.
Renee Esca
Wizard, 92 posts
Sun 26 Apr 2020
at 23:46
  • msg #291

Re: [OOC] The Tavern

I've had a fever and a roaring headache for the last two days. I'll try to get a post up tomorrow!
Scales
Sorceror, 28 posts
Sun 26 Apr 2020
at 23:56
  • msg #292

Re: [OOC] The Tavern

Is there an NPC driving the wagon?
Erlin Bjorksdottir
player, 45 posts
Mon 27 Apr 2020
at 02:12
  • msg #293

Re: [OOC] The Tavern

I assumed Salonia, she's in our group...I think.
Ursion Korvonan
Fighter, 79 posts
Mon 27 Apr 2020
at 05:06
  • msg #294

Re: [OOC] The Tavern

Renee Esca:
I've had a fever and a roaring headache for the last two days. I'll try to get a post up tomorrow!


Feel better Renee.
Renee Esca
Wizard, 94 posts
Mon 27 Apr 2020
at 11:12
  • msg #295

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 294):

Thanks :)

Also, a short post is better than no post.
Erlin Bjorksdottir
player, 47 posts
Mon 27 Apr 2020
at 15:28
  • msg #296

Re: [OOC] The Tavern

Hot tea, lots of water, and sleep.
Dungeon Master
GM, 109 posts
Teller of Tales
Lord of Lies
Mon 27 Apr 2020
at 20:53
  • msg #297

Re: [OOC] The Tavern

Yeah I am trying to keep up with things. I should get updates out today but quarantine is hard.
Radgonda Lebeda
Paladin, 45 posts
HP 14/16
Sat 2 May 2020
at 08:04
  • msg #298

Re: [OOC] The Tavern

It's been very quiet lately.
Tosk
Warpriest, 56 posts
Sat 2 May 2020
at 08:13
  • msg #299

Re: [OOC] The Tavern

Well those sneaking edited their post for how they were moving and sneaking.  Perhaps the DM didn't see an edit and was waiting for a post?
This message was last edited by the player at 08:13, Sat 02 May 2020.
Renee Esca
Wizard, 97 posts
Sat 2 May 2020
at 10:33
  • msg #300

Re: [OOC] The Tavern

Quiet over here, too.
Ursion Korvonan
Fighter, 83 posts
Sat 2 May 2020
at 11:42
  • msg #301

Re: [OOC] The Tavern

Yeah, just sort of checking in now and then.
Dungeon Master
GM, 114 posts
Teller of Tales
Lord of Lies
Sat 2 May 2020
at 18:41
  • msg #302

Re: [OOC] The Tavern

I did not see any edits. I would advise against doing that in the future and just making new posts either here, there, or via PM.
Erlin Bjorksdottir
player, 50 posts
Sat 2 May 2020
at 23:03
  • msg #303

Re: [OOC] The Tavern

Sorry, didn't want to double post...
Dungeon Master
GM, 120 posts
Teller of Tales
Lord of Lies
Sun 3 May 2020
at 04:54
  • msg #304

Re: [OOC] The Tavern

No worries. I just wanted you to know that I don't often comb back through older posts.
Tosk
Warpriest, 57 posts
Sun 3 May 2020
at 08:17
  • msg #305

Re: [OOC] The Tavern

Doing well so far Erlin and Dajana!  We are all waiting for your word.
Radgonda Lebeda
Paladin, 48 posts
HP 16/16
Wed 6 May 2020
at 22:31
  • msg #306

Re: [OOC] The Tavern

Salonia Bulgori is with us right? Just want to be sure. :)
Dungeon Master
GM, 129 posts
Teller of Tales
Lord of Lies
Thu 7 May 2020
at 15:59
  • msg #307

Re: [OOC] The Tavern

Yes....uhhh...she was the rear guard :P
Radgonda Lebeda
Paladin, 50 posts
HP 16/16
Fri 8 May 2020
at 06:45
  • msg #308

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 307):

Well...someone needs to guard the horses. ;)
Tosk
Warpriest, 63 posts
Fri 8 May 2020
at 09:51
  • msg #309

Re: [OOC] The Tavern

It's good that you all are hitting.  With you all in melee, I can't really hit.  I will try my luck at the archers I think.
Falco Corras
Ranger, 51 posts
Fri 8 May 2020
at 14:48
  • msg #310

Re: [OOC] The Tavern

Sorry, will post tomorrow. This week has been exhausting.
Tosk
Warpriest, 64 posts
Fri 8 May 2020
at 15:39
  • msg #311

Re: [OOC] The Tavern

Dajana are you moving?  By the sound of your post you are.  Need to state where if you are?
Radgonda Lebeda
Paladin, 52 posts
HP 6/16
Mon 11 May 2020
at 14:38
  • msg #312

Re: [OOC] The Tavern

Good morning everyone! ;)
Erlin Bjorksdottir
player, 59 posts
Mon 11 May 2020
at 15:17
  • msg #313

Re: [OOC] The Tavern

Booze , sex, and fighting, the key to any good breakfast!
Tosk
Warpriest, 65 posts
Tue 12 May 2020
at 05:45
  • msg #314

Re: [OOC] The Tavern

Do the archers have cover from the inside of the fort?  I would think normally not.
Dungeon Master
GM, 135 posts
Teller of Tales
Lord of Lies
Thu 14 May 2020
at 02:43
  • msg #315

Re: [OOC] The Tavern

Depends on the angle. I'm keeping directions of attack in mind though. Sometimes cover will apply, sometimes it won't.
Renee Esca
Wizard, 104 posts
Sun 17 May 2020
at 01:46
  • msg #316

Re: [OOC] The Tavern

How is everyone doing? It's fun to look at the dice roller and speculate :D
Ursion Korvonan
Fighter, 90 posts
Sun 17 May 2020
at 01:54
  • msg #317

Re: [OOC] The Tavern

I'm hoping that Dagger landed this round...

Although I'm morbidly curious about an "alternate history" KingMaker where Tartucchio gets straight up eaten by a Mimic three days in.
Radgonda Lebeda
Paladin, 56 posts
HP 6/16
Sun 17 May 2020
at 06:26
  • msg #318

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 316):

I think we are doing well. We killed a giant bandit and Radgonda broke a rip or two in the battle...her horse almost died. We live to fight another day. :)
Dajana Yelka
Swashbuckler, 38 posts
swashbuckler
Mon 18 May 2020
at 14:55
  • msg #319

Re: [OOC] The Tavern

So far so good.
Tosk
Warpriest, 72 posts
Thu 21 May 2020
at 17:26
  • msg #320

Re: [OOC] The Tavern

Haha I have to edit my last two posts now thought Erlin and Scales brought in the last bandit based on that one post lol
Renee Esca
Wizard, 108 posts
Thu 21 May 2020
at 18:15
  • msg #321

Re: [OOC] The Tavern

Ursion: I was going through the cleric spell list, and I just found this:

https://www.d20pfsrd.com/magic.../infernal-challenger

Given that Renee is a Spell Sage, that means she can help with his Hellknight initiation when the time comes :)
Ursion Korvonan
Fighter, 94 posts
Thu 21 May 2020
at 18:19
  • msg #322

Re: [OOC] The Tavern

How cool!

That would be a really neat character tie-in I think.

Now he actually needs to be able to kill the damn thing one on one...
Dungeon Master
GM, 143 posts
Teller of Tales
Lord of Lies
Tue 26 May 2020
at 18:40
  • msg #323

Re: [OOC] The Tavern

Hey gang. I know the game slowed down a bit but I'm hoping to get back into the grove of things after the holidays. My work schedule is easing up again so we can get back to more frequent updates.
Renee Esca
Wizard, 109 posts
Tue 26 May 2020
at 18:41
  • msg #324

Re: [OOC] The Tavern

Huzzah!
Ursion Korvonan
Fighter, 95 posts
Tue 26 May 2020
at 18:45
  • msg #325

Re: [OOC] The Tavern

Nice.
Tosk
Warpriest, 75 posts
Tue 26 May 2020
at 18:56
  • msg #326

Re: [OOC] The Tavern

Awesome
Erlin Bjorksdottir
player, 69 posts
Tue 26 May 2020
at 19:01
  • msg #327

Re: [OOC] The Tavern

I'll drink to that!
Radgonda Lebeda
Paladin, 62 posts
HP 6/16
Wed 27 May 2020
at 05:41
  • msg #328

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 323):

Yayyy!!!!! :)



Dungeon Master
GM, 147 posts
Teller of Tales
Lord of Lies
Thu 28 May 2020
at 01:09
  • msg #329

Re: [OOC] The Tavern

Group A: Poking for Falco to post.

Group B: Let me know when a decision is reached. If you want to rest a day then say so.
Falco Corras
Ranger, 55 posts
Thu 28 May 2020
at 03:12
  • msg #330

Re: [OOC] The Tavern

Will post in a few hours. On lunch right now.
Erlin Bjorksdottir
player, 71 posts
Fri 29 May 2020
at 03:16
  • msg #331

Re: [OOC] The Tavern

I would love a longbow and a longsword!
Tosk
Warpriest, 77 posts
Fri 29 May 2020
at 05:24
  • msg #332

Re: [OOC] The Tavern

I would just like a quiver of arrows.
Dajana Yelka
Swashbuckler, 42 posts
swashbuckler
Mon 1 Jun 2020
at 01:45
  • msg #333

Re: [OOC] The Tavern

Radgonda, feel free to tell Dajana if there's anything you want her to do.  If not, she's heading back up the wall to keep an eye out for bandits or other troublemakers
Radgonda Lebeda
Paladin, 67 posts
HP 9/16
Mon 1 Jun 2020
at 05:49
  • msg #334

Re: [OOC] The Tavern

In reply to Dajana Yelka (msg # 333):

Will do. ;)
Tosk
Warpriest, 79 posts
Mon 1 Jun 2020
at 07:28
  • msg #335

Re: [OOC] The Tavern

I have a 4 perception, I say we have the best on the wall while the other 2 are with the prisoners.
Erlin Bjorksdottir
player, 74 posts
Mon 1 Jun 2020
at 19:22
  • msg #336

Re: [OOC] The Tavern

My perception is +4, not too bad at first level.
Scales
Sorceror, 43 posts
Tue 2 Jun 2020
at 12:28
  • msg #337

Re: [OOC] The Tavern

Mine is +5 for Perception, Looks like I get the wall until it gets dark at least, then maybe Tosk should go up.  Unless we have two on the wall.
Erlin Bjorksdottir
player, 75 posts
Tue 2 Jun 2020
at 15:06
  • msg #338

Re: [OOC] The Tavern

Yeah, folks who can see in lowlight or the dark should get night watch; I am a daylight only gal...
Dungeon Master
GM, 150 posts
Teller of Tales
Lord of Lies
Wed 3 Jun 2020
at 06:02
  • msg #339

Re: [OOC] The Tavern

No worries, I am here. Crazy busy weekend and all. I'll get posts up today.
Dajana Yelka
Swashbuckler, 44 posts
swashbuckler
Wed 3 Jun 2020
at 06:09
  • msg #340

Re: [OOC] The Tavern

Dungeon Master:
No worries, I am here. Crazy busy weekend and all. I'll get posts up today.



No problem.  Makes me feel better about the days I get frazzled and don't post
Dajana Yelka
Swashbuckler, 45 posts
swashbuckler
Thu 4 Jun 2020
at 12:29
  • msg #341

Re: [OOC] The Tavern

I'm just finishing up making a geography quiz about volcanos and earthquakes.  It's multiple-choice, which means I need wrong answers.  For one, the correct answer is Richter scale, so one of the wrong answers is Tosk Scale and one is RTadgonda Scale.

I guess that doesn't really count as famous, but you may help ruin some kid's day
Erlin Bjorksdottir
player, 76 posts
Thu 4 Jun 2020
at 12:33
  • msg #342

Re: [OOC] The Tavern

Erlin will kill time until the next day practicing with her new longbow; she will also be nice around the prisoners, bringing them food and water and saying comforting things to them.  First thing the next day, when she gets her spells back, she'll try to charm the other guy and pump him for info.
This message was last edited by the player at 17:35, Thu 04 June 2020.
Renee Esca
Wizard, 113 posts
Thu 4 Jun 2020
at 16:16
  • msg #343

Re: [OOC] The Tavern

Apparently, the dice-roller really likes it when I stand still and lob acid bolts at big creatures.

Who'd have thought?
Erlin Bjorksdottir
player, 77 posts
Thu 4 Jun 2020
at 17:35
  • msg #344

Re: [OOC] The Tavern

Oooooh, I wanna learn Acid Bolt!
Renee Esca
Wizard, 114 posts
Thu 4 Jun 2020
at 17:37
  • msg #345

Re: [OOC] The Tavern

1d3 Damage for the win!
Erlin Bjorksdottir
player, 78 posts
Thu 4 Jun 2020
at 18:51
  • msg #346

Re: [OOC] The Tavern

None of my small group of spells cause any actual damage...
This message was last edited by the player at 18:52, Thu 04 June 2020.
Scales
Sorceror, 44 posts
Fri 5 Jun 2020
at 01:10
  • msg #347

Re: [OOC] The Tavern

Dajana Yelka:
I'm just finishing up making a geography quiz about volcanos and earthquakes.  It's multiple-choice, which means I need wrong answers.  For one, the correct answer is Richter scale, so one of the wrong answers is Tosk Scale and one is RTadgonda Scale.

I guess that doesn't really count as famous, but you may help ruin some kid's day


Woohoo twice for me!
Dungeon Master
GM, 153 posts
Teller of Tales
Lord of Lies
Fri 5 Jun 2020
at 04:33
  • msg #348

Re: [OOC] The Tavern

That's awesome. If you really want to mess with kids you do choices that sound similar:

Richter Scale
Richard Scale
Richer Scale

See how much they've been paying attention.
Tosk
Warpriest, 83 posts
Sat 6 Jun 2020
at 07:47
  • msg #349

Re: [OOC] The Tavern

Tosk will use all healing he can before he sleeps so as not to waste spells if people are still injured.
Renee Esca
Wizard, 115 posts
Sat 6 Jun 2020
at 14:02
  • msg #350

Re: [OOC] The Tavern

Hmmm... did we lose Ursion? I hope not :(
Tosk
Warpriest, 84 posts
Sun 7 Jun 2020
at 07:35
  • msg #351

Re: [OOC] The Tavern

Before the second night is over, Tosk can heal you again, Radgonda.
Radgonda Lebeda
Paladin, 72 posts
HP 10/16
Mon 8 Jun 2020
at 04:44
  • msg #352

Re: [OOC] The Tavern

In reply to Tosk (msg # 351):

Sounds good. Radgonda could use some healing for sure. :)
Radgonda Lebeda
Paladin, 73 posts
HP 10/16
Mon 8 Jun 2020
at 05:10
  • msg #353

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 350):

I do hope Ursion comes back soon. :)
Ursion Korvonan
Fighter, 98 posts
Sat 13 Jun 2020
at 16:21
  • msg #354

Re: [OOC] The Tavern

I'm back, sent a PM to the DM back on the first but it did not trickle down. It was a planned absence, but I'm home and looking forward to getting back in the mix.
Renee Esca
Wizard, 117 posts
Sat 13 Jun 2020
at 16:43
  • msg #355

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 354):

Yay!
Erlin Bjorksdottir
player, 83 posts
Mon 15 Jun 2020
at 02:40
  • msg #356

Re: [OOC] The Tavern

I am tormenting my bad moovie friends with this stinky little gem this week, and I just HAD to share!
;=8)

https://www.youtube.com/watch?v=3cpSYje53H0&t=14s
Scales
Sorceror, 46 posts
Mon 15 Jun 2020
at 04:10
  • msg #357

Re: [OOC] The Tavern

Erlin Bjorksdottir:
I am tormenting my bad moovie friends with this stinky little gem this week, and I just HAD to share!
;=8)

https://www.youtube.com/watch?v=3cpSYje53H0&t=14s


What just happened.... :o
Radgonda Lebeda
Paladin, 75 posts
HP 16/16
Mon 15 Jun 2020
at 06:00
  • msg #358

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 356):

.....what?...lol...


Ursion, it's good to have you back. :)
Falco Corras
Ranger, 60 posts
Mon 15 Jun 2020
at 06:01
  • msg #359

Re: [OOC] The Tavern

To be fair, that might still be better than the DnD movie.
Erlin Bjorksdottir
player, 84 posts
Mon 15 Jun 2020
at 14:01
  • msg #360

Re: [OOC] The Tavern

For those interested, here is our bad movie website...

https://indiefilmcafe.reviews/
Dungeon Master
GM, 159 posts
Teller of Tales
Lord of Lies
Tue 16 Jun 2020
at 04:13
  • msg #361

Re: [OOC] The Tavern

Wow this is interesting. So my buddies and I used to have regular bad movie viewings where we would alternatively try and delight one another or punish one another depending on our mood.

All time best bad movie: Gymkata
All time worst bad movie: Ughhh...probably Axe 'Em just because the production was so bad you couldn't understand what was going on at all.

Most accurate "worst movie of all time": Birdemic
Most overrated bad movie: Sharknado

Most consistently bad movies: Anything by Neil Breen

Movie I hated the most: The Love Guru.
The Movie Everyone else hated the most: Nothing But Trouble

The movie most painful to sit through: Knightriders at nearly 2:30 hours long
The movie we used to punish people who missed a movie: Chairman of the Board
The movie that started it all: Pocket Ninjas
The movie with the best bad sex scene: Karate-Robo Zaborgar

Surprisingly SFW: https://www.youtube.com/watch?v=3qgY7QBTJug

Our conclusion was that bad horror and action movies that tried to take themselves way way too serious were the best (looking at you Metalstorm: The Destruction of Jared-Syn)

Movies that had really low production values where you couldn't understand a thing that was happening (i.e. Rollergator, Axe 'Em) were just awful. You can't even have fun because you just spend the whole time going "huh?" "what?"

Finally the absolute worst were "comedies" that were just unfunny. Those were just awful because you can't even laugh at them because they're trying way to hard to be funny and it is just...just awful.
Dungeon Master
GM, 160 posts
Teller of Tales
Lord of Lies
Tue 16 Jun 2020
at 04:41
  • msg #362

Re: [OOC] The Tavern

Looking through your scoreboard I recommend Gymkata. It's an action wanna be Jean-Claude Bruce Lee film.

If you want painful horror movies there is Cthulhu Mansion.

Finally if you want truly bizarre featuring oscar winners/nominated actors by the scores you can't go wrong with Tip Toes.
Scales
Sorceror, 48 posts
Tue 16 Jun 2020
at 08:04
  • msg #363

Re: [OOC] The Tavern

Anyone seen Frogs.... now that is a bad horror movie
Erlin Bjorksdottir
player, 85 posts
Tue 16 Jun 2020
at 14:56
  • msg #364

Re: [OOC] The Tavern

I've seen all those moovies, apart from Tip Toes, but will search it out!  We're doing Hanuman and the 5 Masked Riders next!

https://youtu.be/Dm6ss4ygY64
Dungeon Master
GM, 161 posts
Teller of Tales
Lord of Lies
Wed 17 Jun 2020
at 21:36
  • msg #365

Re: [OOC] The Tavern

Knightriders is something else, that's for sure. Can't wait for you guys to review that one.

My buddy never could get over the ending when he smacks into the truck pretending he's on a horse.
Renee Esca
Wizard, 120 posts
Thu 18 Jun 2020
at 17:29
  • msg #366

Re: [OOC] The Tavern

I've got a bit of a fever and find hard to concentrate. I'll try to get a post up either later tomorrow or the day after that, depending on how I feel.
Tosk
Warpriest, 90 posts
Tue 23 Jun 2020
at 15:44
  • msg #367

Re: [OOC] The Tavern

We can go now.
Radgonda Lebeda
Paladin, 79 posts
HP 16/16
Tue 23 Jun 2020
at 15:48
  • msg #368

Re: [OOC] The Tavern

Indeed, I think the road is calling us. I'll post when I get home from work today. :)
Ursion Korvonan
Fighter, 104 posts
Tue 23 Jun 2020
at 16:09
  • msg #369

Re: [OOC] The Tavern

Hopefully we are heading towards something like a reunion soon.
Radgonda Lebeda
Paladin, 80 posts
HP 16/16
Tue 23 Jun 2020
at 16:16
  • msg #370

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 369):

That would be nice. How has your group faired so far?
Renee Esca
Wizard, 122 posts
Tue 23 Jun 2020
at 16:19
  • msg #371

Re: [OOC] The Tavern

We're still alive!
Dungeon Master
GM, 167 posts
Teller of Tales
Lord of Lies
Tue 23 Jun 2020
at 17:52
  • msg #372

Re: [OOC] The Tavern

Language groups have been added. I always forget about them when launching the game but they should all be set up now. Feel free to check to make sure you have the right languages listed.
Erlin Bjorksdottir
player, 88 posts
Tue 23 Jun 2020
at 18:35
  • msg #373

Re: [OOC] The Tavern

How do you use them?
Renee Esca
Wizard, 125 posts
Tue 23 Jun 2020
at 18:40
  • msg #374

Re: [OOC] The Tavern

[Language unknown: "Ith os k thulli hi utre ad erresa o amemanver."]

Here is the code for the above:
[Language Elven: <seagreen>"This is an example of how to speak in elven."</seagreen>]

This is what it looks like if you likely have no idea what they are saying:
[Language unknown: "Alul al be endint e mi it ecsiic u Atiarewer."]

The languages you can use are listed under "language groups" in the "insert private line" box when editing a message.

Take care not to use the "private to group" function. You want the "language group" ones.
This message was last edited by the player at 18:42, Tue 23 June 2020.
Erlin Bjorksdottir
player, 89 posts
Tue 23 Jun 2020
at 19:12
  • msg #375

Re: [OOC] The Tavern

Public text
[Language unknown: Nt no al.  Ad, Il, Arei, sa dial ri.]
Erlin Bjorksdottir
player, 90 posts
Tue 23 Jun 2020
at 19:13
  • msg #376

Re: [OOC] The Tavern

It won't let me do it without 'public text' as well...
Scales
Sorceror, 51 posts
Wed 24 Jun 2020
at 02:35
  • msg #377

Re: [OOC] The Tavern

Just checking mine

[Language unknown: N ultic p pr ofnoti Eauingmen]

[Language unknown: pldin Hindelsa ch Strevehis som encavepro reoul.]
Tosk
Warpriest, 91 posts
Wed 24 Jun 2020
at 05:04
  • msg #378

Re: [OOC] The Tavern

I guess I should check too!

[Language unknown: Foast wilhatati anwhe our linte neicll trerchos! ]
Tosk
Warpriest, 92 posts
Thu 25 Jun 2020
at 06:02
  • msg #379

Re: [OOC] The Tavern

Did you mean day 4 GM?
Dungeon Master
GM, 170 posts
Teller of Tales
Lord of Lies
Thu 25 Jun 2020
at 15:02
  • msg #380

Re: [OOC] The Tavern

Nope.
Renee Esca
Wizard, 128 posts
Thu 25 Jun 2020
at 18:52
  • msg #381

Re: [OOC] The Tavern

DM: How will you be handling level advancement? I assume it's by milestone? Are we close to hitting level 2 at this point?
Dungeon Master
GM, 172 posts
Teller of Tales
Lord of Lies
Thu 25 Jun 2020
at 19:51
  • msg #382

Re: [OOC] The Tavern

I am tracking XP. If you look at the adventure log thread that is where I will be maintaining XP totals.

For now because the parties are split the information is kind of bare but once the parties are merged again you can use that to track XP, notable NPCs and their dispositions towards the party, as well as major and side quests the party has.
Falco Corras
Ranger, 61 posts
Sat 27 Jun 2020
at 12:49
  • msg #383

Re: [OOC] The Tavern

Sorry, being slammed at work. Will aim to get a post up tomorrow.
Radgonda Lebeda
Paladin, 82 posts
HP 16/16
Sun 28 Jun 2020
at 17:41
  • msg #384

Re: [OOC] The Tavern

I'll get a post up by tonight. I hope all of you have had a great weekend. :)
Tosk
Warpriest, 95 posts
Tue 30 Jun 2020
at 17:28
  • msg #385

Re: [OOC] The Tavern

Also, if we wait here and Erlin is scouting for half the day, Tosk might just go back to sleep for he may be up later for watch.
Ursion Korvonan
Fighter, 109 posts
Wed 1 Jul 2020
at 04:01
  • msg #386

Re: [OOC] The Tavern

Likewise, busy day. Should get a post up tomorrow.
Dungeon Master
GM, 175 posts
Teller of Tales
Lord of Lies
Mon 6 Jul 2020
at 20:45
  • msg #387

Re: [OOC] The Tavern

I hope so far both sides are realizing that this game is much greater than the published material. I have put a lot of time and energy into creating a larger, more detailed environment and especially a more reactive one. I hope you view that as a positive when you come to find that actions have consequences.
Ursion Korvonan
Fighter, 111 posts
Mon 6 Jul 2020
at 20:51
  • msg #388

Re: [OOC] The Tavern

I'm really enjoying it. Busy on my end with the holiday weekend, but I really appreciate you taking the time to run it.

Given that the thread is closed, are we moving on?
Dungeon Master
GM, 177 posts
Teller of Tales
Lord of Lies
Mon 6 Jul 2020
at 20:54
  • msg #389

Re: [OOC] The Tavern

Oops! Closed the wrong thread, sorry.
Renee Esca
Wizard, 132 posts
Mon 6 Jul 2020
at 20:55
  • msg #390

Re: [OOC] The Tavern

I'm right in the middle of juggling the remainder of 4th of July stuff, and doing an art test for a potential employer. Apologies for not responding immediately IC.

But yeah, everything is fine so far. Tartuccio is exhausting, but I have no complaints otherwise, and I'm more than happy to keep going!
Radgonda Lebeda
Paladin, 86 posts
HP 16/16
Mon 6 Jul 2020
at 21:40
  • msg #391

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 387):

Yes I agree, actions do have consequences. However, no one is capable of being a mind reader. It's also easy to play Monday quarterback. There are a lot of unknowns, and perhaps sitting behind wooden walls would have been the better answer. Radgonda did her best with what little information she had at the time.

That said, I'm greatly enjoying the game so far and our party will need to plan our next move more carefully. ;)
Falco Corras
Ranger, 64 posts
Tue 7 Jul 2020
at 12:06
  • msg #392

Re: [OOC] The Tavern

Tartuccio is far more than merely exhausting.

Sorry for quietness lately - late June/July is very busy at work and so posting isn't usually the first thing on my mind when I log off from work.
Dajana Yelka
Swashbuckler, 49 posts
swashbuckler
Wed 8 Jul 2020
at 05:57
  • msg #393

Re: [OOC] The Tavern

I want to join in apologizing for being quiet lately.  Classes are FINALLY ending, so life has been a blur of exams, projects, and endless paperwork.  Today the kids are watching The Princess Bride so I can finish spreadsheets.  Instead, I am here....
Dungeon Master
GM, 180 posts
Teller of Tales
Lord of Lies
Wed 8 Jul 2020
at 22:59
  • msg #394

Re: [OOC] The Tavern

lol:


17:59, Today: Dungeon Master rolled 40 using 2d20 with rolls of 20,20.

I've never seen that before. DOUBLE CRIT!!!
Renee Esca
Wizard, 136 posts
Wed 8 Jul 2020
at 23:03
  • msg #395

Re: [OOC] The Tavern

Yeesh!

Hopefully that's not an actual attack against someone I know XD
Radgonda Lebeda
Paladin, 88 posts
HP 16/16
Wed 8 Jul 2020
at 23:46
  • msg #396

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 394):


Yikes...lol. Someone is going to have a bad day. :)



Renee Esca
Wizard, 138 posts
Wed 8 Jul 2020
at 23:48
  • msg #397

Re: [OOC] The Tavern

It turns out it's just Renee getting frightfully out-classed by her magic-detecting peers :P
This message was last edited by the player at 23:51, Wed 08 July 2020.
Radgonda Lebeda
Paladin, 89 posts
HP 16/16
Thu 9 Jul 2020
at 01:00
  • msg #398

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 397):

It could be worse. I think Radgonda, Tosk, Scales and Salonia are about to have a watershed moment.


How fares group A? :)
Renee Esca
Wizard, 139 posts
Thu 9 Jul 2020
at 01:32
  • msg #399

Re: [OOC] The Tavern

We're at a decision point. We're not sure what's going to happen next. Things are a bit foggy.
Erlin Bjorksdottir
player, 97 posts
Thu 9 Jul 2020
at 14:29
  • msg #400

Re: [OOC] The Tavern

In reply to Radgonda Lebeda (msg # 398):

Ooopsie.
Dungeon Master
GM, 181 posts
Teller of Tales
Lord of Lies
Fri 10 Jul 2020
at 20:42
  • msg #401

Re: [OOC] The Tavern

FYI things are about to get kind of wonky now that there are three groups. Especially as different groups exist along different timelines due to their actions and decisions.

So just as a heads up, things might either feel REALLY PRESSURED or go KINDA SLOW depending on if you're in the past and I need you to catch up or in the future and I need to know how others are proceeding before continuing so if you feel like I am stalling or accelerating you, just know that it isn't personal, just decisions made have increased the complexity considerably.
Radgonda Lebeda
Paladin, 90 posts
HP 16/16
Fri 10 Jul 2020
at 21:21
  • msg #402

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 401):

Dungeon Master:
The trio saddle their horses and race off towards the rising pillar of smoke.


I believe Salonia is with us. ;)
Dungeon Master
GM, 184 posts
Teller of Tales
Lord of Lies
Fri 10 Jul 2020
at 23:13
  • msg #403

Re: [OOC] The Tavern

I thought she stayed behind at Oleg’s. I’ll double check and correct as necessary.
Radgonda Lebeda
Paladin, 91 posts
HP 16/16
Fri 10 Jul 2020
at 23:49
  • msg #404

Re: [OOC] The Tavern

I was under the impression she was with us. Radgonda was even weary of agreeing to Erlin and Dajana scouting ahead, but agreed due to our lack of Knowledge on the bandits and their movements.

Ironically, a lack of information is what has got us into the Quagmire we are in now. Got to say, Radgonda did not expect the bandits to travel through the forest and get us in the rear (Oleg's). We were outmaneuvered and played, plain and simple.
This message was last edited by the player at 01:30, Sat 11 July 2020.
Dungeon Master
GM, 186 posts
Teller of Tales
Lord of Lies
Mon 13 Jul 2020
at 20:11
  • msg #405

Re: [OOC] The Tavern

It appears I was mistaken. I had intended her to stay behind but that never made it into writing so yes, she is with you. I will correct accordingly.

@Radgonda: As I said timing and positioning was really important which is why it took me longer than normal to post as I wanted to triple-check some math before proceeding.
Dajana Yelka
Swashbuckler, 52 posts
swashbuckler
Thu 16 Jul 2020
at 01:53
  • msg #406

Re: [OOC] The Tavern

You're getting old when you say "Sorry I haven't been posting much lately.  I was messed up on drugs" and you mean antibiotics.  School is ending and I am as coherent as I ever get, so I should be a regular poster again
Radgonda Lebeda
Paladin, 94 posts
HP 16/16
Sat 18 Jul 2020
at 22:04
  • msg #407

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 405):

Sounds good! :)
Dungeon Master
GM, 195 posts
Teller of Tales
Lord of Lies
Mon 20 Jul 2020
at 00:40
  • msg #408

Re: [OOC] The Tavern

Now is a good time to mention that NPCs never speak for the GM. If an NPC offers advice it is because of their personality and view of a subject. If you blindly listen to NPC advice thinking it is me speaking through them then...well...be prepared for where that might lead you.

Unless you agree with them and their stated reasoning it might behoove you to ask why they suggest a course of action.
Radgonda Lebeda
Paladin, 96 posts
HP 16/16
Mon 20 Jul 2020
at 00:53
  • msg #409

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 408):

Noted. That said, the advice did seem very logical, soild and...embarrassingly obvious IC. Good advice = gift horse. ;)

If Radgonda thought the advice was off or nonsensical, she would ignore it.
This message was last edited by the player at 00:53, Mon 20 July 2020.
Radgonda Lebeda
Paladin, 99 posts
HP 16/16
Mon 27 Jul 2020
at 19:31
  • msg #410

Re: [OOC] The Tavern


Cheers to the game and hitting the 1,000 post milestone. Here's to you all. ;)
Ursion Korvonan
Fighter, 126 posts
Mon 27 Jul 2020
at 19:32
  • msg #411

Re: [OOC] The Tavern

Well done!
Erlin Bjorksdottir
player, 111 posts
Tue 28 Jul 2020
at 14:20
  • msg #412

Re: [OOC] The Tavern

Woot!
Dungeon Master
GM, 205 posts
Teller of Tales
Lord of Lies
Tue 28 Jul 2020
at 20:50
  • msg #413

Re: [OOC] The Tavern

Big update coming, stand by...
Ursion Korvonan
Fighter, 127 posts
Tue 28 Jul 2020
at 22:14
  • msg #414

Re: [OOC] The Tavern

Here we go!
Dungeon Master
GM, 209 posts
Teller of Tales
Lord of Lies
Wed 29 Jul 2020
at 03:25
  • msg #415

Re: [OOC] The Tavern

@Erlin: You don't have cure light wounds? Uh oh...
Erlin Bjorksdottir
player, 114 posts
Wed 29 Jul 2020
at 03:29
  • msg #416

Re: [OOC] The Tavern

Nope, not yet...
Dungeon Master
GM, 213 posts
Teller of Tales
Lord of Lies
Sun 2 Aug 2020
at 19:43
  • msg #417

Re: [OOC] The Tavern

Map updated.
Falco Corras
Ranger, 69 posts
Mon 3 Aug 2020
at 07:13
  • msg #418

Re: [OOC] The Tavern

Sorry, end of last week was the horrendous end to my busy period. Should be able to update daily from now.
Tosk
Warpriest, 106 posts
Thu 6 Aug 2020
at 07:30
  • msg #419

Re: [OOC] The Tavern

Radgonda did you do a crit check?  You had a NAT 20!!!!
Ursion Korvonan
Fighter, 133 posts
Thu 6 Aug 2020
at 13:09
  • msg #420

Re: [OOC] The Tavern

Yeah, you should roll to confirm. Hopefully you get Ursions flanking bonus as well.
Radgonda Lebeda
Paladin, 105 posts
HP 16/16
Thu 6 Aug 2020
at 14:29
  • msg #421

Re: [OOC] The Tavern

Nope.

Today: Radgonda Lebeda rolled 10 using 1d20+7 with rolls of 3.  Smite Crit Conform roll.

Got a 3 on the roller to confirm. No crit, but still a solid hit. :)
Dungeon Master
GM, 218 posts
Teller of Tales
Lord of Lies
Thu 6 Aug 2020
at 19:22
  • msg #422

Re: [OOC] The Tavern

Yeah that dice roller has been having a lot of PC hate lately...
Renee Esca
Wizard, 153 posts
Thu 6 Aug 2020
at 19:24
  • msg #423

Re: [OOC] The Tavern

I would say something, but I don't want to jinx it...
Radgonda Lebeda
Paladin, 106 posts
HP 16/16
Thu 6 Aug 2020
at 19:42
  • msg #424

Re: [OOC] The Tavern

Is Dovan still up? The map will not update for me.
Renee Esca
Wizard, 154 posts
Thu 6 Aug 2020
at 19:51
  • msg #425

Re: [OOC] The Tavern

I got the map to update (right-click and open in a new tab, then refresh a couple of times).

Looks like Dovan is dead, but Renee is still back where she was before last turn.
Falco Corras
Ranger, 72 posts
Fri 7 Aug 2020
at 14:13
  • msg #426

Re: [OOC] The Tavern

Sorry, bit flat out last couple of days. Post tomorrow.
Dungeon Master
GM, 227 posts
Teller of Tales
Lord of Lies
Thu 13 Aug 2020
at 22:09
  • msg #427

Re: [OOC] The Tavern

/phew.

Now that the party is (mostly) rejoined I have updated the Adventure Log and Equipment & Loot thread to include your quests, NPC relationships, XP tracking, loot acquired that has yet to be divided/sold, and the OFFICIAL gold transaction log (because gold is really really easy to screw up so it's easiest to just log every transaction so the math is really easy)
Radgonda Lebeda
Paladin, 110 posts
HP 16/16
Thu 13 Aug 2020
at 22:15
  • msg #428

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 427):

All we have to do now is meet back up with Erlin and Dajana. One group should hopefully make things a bit easier.

DM, thank you for all your hard work. Running a game is not easy. Especially a great game. I'm sure I speak for all of us when I say, we appropriate it. :)
Renee Esca
Wizard, 157 posts
Thu 13 Aug 2020
at 23:12
  • msg #429

Re: [OOC] The Tavern

Sorry about the delay in posting everyone, I'm super, super busy today. I'll try to get something up tomorrow!
Dungeon Master
GM, 228 posts
Teller of Tales
Lord of Lies
Fri 14 Aug 2020
at 22:18
  • msg #430

Re: [OOC] The Tavern

Thank you kindly. Here's hoping we can all go the distance!
Dungeon Master
GM, 231 posts
Teller of Tales
Lord of Lies
Tue 18 Aug 2020
at 20:41
  • msg #431

Re: [OOC] The Tavern

FYI Scales has decided to drop due to IRL stuff. He will wait at the Outpost and head back with the first merchant caravan deciding that this isn't the right adventure for him.
Radgonda Lebeda
Paladin, 112 posts
HP 16/16
Tue 18 Aug 2020
at 20:43
  • msg #432

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 431):

I'm sorry to see him go.

To those still here, one day, our kingdom will come. :)
Dungeon Master
GM, 233 posts
Teller of Tales
Lord of Lies
Tue 18 Aug 2020
at 20:52
  • msg #433

Re: [OOC] The Tavern

Just so you are aware, right now the outpost is in the middle of the wilderness so while Oleg has some supplies, especially those geared towards wilderness survival/trappers/farmers he doesn't have a well equipped magic shop or armory.

If there are items that you are looking to purchase you can place an order with him and he can pass word through traveling merchants to shop for it when they hit the larger markets in Brevoy.

This means though that some items, especially more exotic items, can take days or even weeks to be located, shipped, and made available so I am encouraging you to take some time and consider forecasting your purchases.

He is willing to accept downpayments of 10% to locate an item even if you cannot pay for it fully. So for example if you know you want a cloak of resistance but don't have the 1000gp for it now, you could pay him 100gp and he'll put out the word for it and then when he finds it you can pay the remaining 900gp balance and get your cloak.

I do have rules for how items become available and no you don't get to know what they are :P

I will say that simple or common items like +1 longswords, ring of protection, the "basic" equipment every adventurer ends up looking at tend to be a lot easier to find than exotic materials (i.e. a MW adamantine pick would take longer to find than a +1 longsword) or more niche magical items (i.e. a Ki Crystal might take longer to find than a Belt of Giant Strength even though the crystal is cheaper).

Oleg will let you know if he thinks something will be easier or harder to find. I'll be recording the layway items in the loot thread.

Note that this is the current system because the region is dangerous and unsettled. If it becomes stabilized and larger settlements grow then magical items and exotic equipment can be made available through traditional settlement rules.
Tosk
Warpriest, 112 posts
Mon 24 Aug 2020
at 11:36
  • msg #434

Re: [OOC] The Tavern

Welcome back everyone!
Erlin Bjorksdottir
player, 123 posts
Mon 24 Aug 2020
at 15:55
  • msg #435

Re: [OOC] The Tavern

Hay, we're up again!
Ursion Korvonan
Fighter, 142 posts
Mon 24 Aug 2020
at 18:34
  • msg #436

Re: [OOC] The Tavern

Since we are in the midst of a little time jumping I thought I might put together a proposal on loot split, so when Oleg is open for business once more we can have that base covered.

This is all just suggestion, so please shout out if you would prefer a different arrangement.

I'll leave off on the "Auchs" gear as Ursion had no involvement there and would not feel comfortable bringing it up, if he knew about it at all, in character.

Ioun Torches: Ursion and Falco

Large +1 Dagger: Sold, 3 way split between Ursion, Falco and Renee

Giants Bane Arrows: Tosk

Riding Horses: Even Split Party Wide, with spare being used for pack animals or replacements

Studded Leather, Short Bows, Long Swords, Earring, Daggers : Sold, Even Split Party Wide

Rations: Distributed

MW Liquid Glass Rapier: Sold and split across party unless claimed

MW Studded Leather: Sold and split across party unless claimed

Potion of Invisibility: Falco (Has Stealth Skill)

Potion of Cure Light Wounds: Renee (Professional Physician)
This message was last edited by the player at 18:34, Mon 24 Aug 2020.
Ursion Korvonan
Fighter, 143 posts
Mon 24 Aug 2020
at 18:45
  • msg #437

Re: [OOC] The Tavern

Alternatively we could "donate" the short bows and arrows to Oleg for the communal defense effort.

Would be nice to have if we face a similar situation in the future.
This message was last edited by the player at 21:03, Mon 24 Aug 2020.
Renee Esca
Wizard, 161 posts
Mon 24 Aug 2020
at 21:00
  • msg #438

Re: [OOC] The Tavern

Sorry for being so late in posting, and also for the brevity in my posts. The past week has really sucked.

Ursion: I'm fine with that loot distribution. Thank you for writing all of that up!
Tosk
Warpriest, 114 posts
Mon 24 Aug 2020
at 21:04
  • msg #439

Re: [OOC] The Tavern

I am good with the distribution as well, well done.
Radgonda Lebeda
Paladin, 114 posts
HP 16/16
Mon 24 Aug 2020
at 21:08
  • msg #440

Re: [OOC] The Tavern

In reply to Tosk (msg # 439):

I am as well. :)
Falco Corras
Ranger, 76 posts
Wed 26 Aug 2020
at 13:47
  • msg #441

Re: [OOC] The Tavern

Distribution seems fine.
Ursion Korvonan
Fighter, 145 posts
Wed 26 Aug 2020
at 17:07
  • msg #442

Re: [OOC] The Tavern

With a group this large how would you like to handle shopping DM?

PM's might be best to keep the threads from getting cluttered?
Renee Esca
Wizard, 163 posts
Thu 27 Aug 2020
at 14:31
  • msg #443

Re: [OOC] The Tavern

How close are we to leveling?
Dungeon Master
GM, 237 posts
Teller of Tales
Lord of Lies
Thu 27 Aug 2020
at 18:56
  • msg #444

Re: [OOC] The Tavern

There are some quests that will be put up after we get finished with the charter but I would estimate about 3/4th the way there.

It's a large group that hasn't shrunk down quite as much as I had planned so XP is being spread a little thin. Quest XP makes up for it as that is awarded per person and not a party split.
Dungeon Master
GM, 238 posts
Teller of Tales
Lord of Lies
Thu 27 Aug 2020
at 19:09
  • msg #445

Re: [OOC] The Tavern

Primary and secondary quests have been posted. Not all of them have been specifically addressed yet but they will all have trickled in before your next outing.
Tosk
Warpriest, 117 posts
Fri 28 Aug 2020
at 15:04
  • msg #446

Re: [OOC] The Tavern

oops, I forgot I can spontaneously cast healing....  ughhh
Ursion Korvonan
Fighter, 146 posts
Sun 30 Aug 2020
at 18:13
  • msg #447

Re: [OOC] The Tavern

Was Dovan considered the leader of the Deadly Dealers? And if so would his hanging satisfy the conditions for the Quest in the Adventure Log?
Dungeon Master
GM, 239 posts
Teller of Tales
Lord of Lies
Sun 30 Aug 2020
at 23:32
  • msg #448

Re: [OOC] The Tavern

Yes to the first question as you already knew that from talking to prisoners.

The warrant specifically says to send them back alive but you could always ask Kesten about that
Renee Esca
Wizard, 164 posts
Mon 31 Aug 2020
at 01:30
  • msg #449

Re: [OOC] The Tavern

Feel free to skip over me this round. I'm over here pulling my hair out dealing with some RL business, and RPOL isn't on my mind right now.

Hopefully things will stabilize soon.
Radgonda Lebeda
Paladin, 116 posts
HP 16/16
Mon 31 Aug 2020
at 01:58
  • msg #450

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 449):

RL has a way of doing that. I hope things get better soon. ;)
Ursion Korvonan
Fighter, 148 posts
Mon 31 Aug 2020
at 02:01
  • msg #451

Re: [OOC] The Tavern

Feel better Renee. We'll be here.
Tosk
Warpriest, 119 posts
Mon 31 Aug 2020
at 04:30
  • msg #452

Re: [OOC] The Tavern

I thought Ursion was talking about this:
Capture or Eliminate the Leader of the Deadly Dealers - (Swordlords)
Disrupt the known bandit group by killing or capturing their leader
Reward: 500gp from the local garrison

Ursion Korvonan
Fighter, 149 posts
Mon 31 Aug 2020
at 05:24
  • msg #453

Re: [OOC] The Tavern

Correct. Thanks Tosk.
Dungeon Master
GM, 240 posts
Teller of Tales
Lord of Lies
Mon 31 Aug 2020
at 21:00
  • msg #454

Re: [OOC] The Tavern

Dovan isn't dead. You killed off the other minions but he's still in the stables.
Ursion Korvonan
Fighter, 152 posts
Tue 1 Sep 2020
at 00:28
  • msg #455

Re: [OOC] The Tavern

83 GP each for a six way split sound fair?

Ursion would suggest that the extra 2 GP can go to Rangonda for the care and stabling of the horse she brought to the fight.
Radgonda Lebeda
Paladin, 117 posts
HP 16/16
Tue 1 Sep 2020
at 01:32
  • msg #456

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 455):

That's very kind of you sir. :)
Dungeon Master
GM, 241 posts
Teller of Tales
Lord of Lies
Wed 2 Sep 2020
at 23:18
  • msg #457

Re: [OOC] The Tavern

Dajana is also bowing out due to RL time constraints. That brings us down to 6 which puts us right in line with the party size I was expecting by this point.
Ursion Korvonan
Fighter, 153 posts
Thu 3 Sep 2020
at 00:33
  • msg #458

Re: [OOC] The Tavern

Fair enough.

Hopefully we can keep everyone we have left.
Renee Esca
Wizard, 165 posts
Thu 3 Sep 2020
at 03:09
  • msg #459

Re: [OOC] The Tavern

I will definitely post tomorrow!

Again: apologies for the delay.
Erlin Bjorksdottir
player, 131 posts
Thu 3 Sep 2020
at 11:58
  • msg #460

Re: [OOC] The Tavern

I plan on sticking around...
Dungeon Master
GM, 242 posts
Teller of Tales
Lord of Lies
Tue 8 Sep 2020
at 16:05
  • msg #461

Re: [OOC] The Tavern

How are you going to find the giant eagles to talk to them?
Renee Esca
Wizard, 170 posts
Sat 12 Sep 2020
at 02:20
  • msg #462

Re: [OOC] The Tavern

Apologies for the super-short post. Things are hectic over here, and I'm doing my best to keep up.

I keep apologizing, sorry about that ;)
Ursion Korvonan
Fighter, 158 posts
Sat 12 Sep 2020
at 03:40
  • msg #463

Re: [OOC] The Tavern

Looking forward to having you back!

I think Ursion and Renee have had the most interaction of any two characters at this point.
Renee Esca
Wizard, 171 posts
Sat 12 Sep 2020
at 10:12
  • msg #464

Re: [OOC] The Tavern

Yep!

We've got a good thing going :)
Ursion Korvonan
Fighter, 159 posts
Mon 14 Sep 2020
at 20:16
  • msg #465

Re: [OOC] The Tavern

Hmmm, have we lost Radgonda for now?

Should we press on without her for the moment in hopes that we can rally with her the next time the group is at Olegs? NPC her? Or just wait another week or so?
Tosk
Warpriest, 125 posts
Mon 14 Sep 2020
at 21:30
  • msg #466

Re: [OOC] The Tavern

I hope not, but hopefully, we can press on and she will catch up?
Dungeon Master
GM, 243 posts
Teller of Tales
Lord of Lies
Mon 14 Sep 2020
at 22:12
  • msg #467

Re: [OOC] The Tavern

I gave her a poke. We can move on without her and she can catch up when she returns.
Ursion Korvonan
Fighter, 161 posts
Mon 14 Sep 2020
at 22:57
  • msg #468

Re: [OOC] The Tavern

Did we want to set up a separate thread for shopping? Use the main one? Perhaps use PM's if that's cleaner?
Erlin Bjorksdottir
player, 138 posts
Tue 15 Sep 2020
at 00:45
  • msg #469

Re: [OOC] The Tavern

Aliens gave my cat a beard...
Dungeon Master
GM, 244 posts
Teller of Tales
Lord of Lies
Wed 16 Sep 2020
at 17:31
  • msg #470

Re: [OOC] The Tavern

Shoot me a PM so its easier for me to focus on in terms of shopping and I'll add them to the Loot & Equipment thread at the bottom so we don't forget what was ordered, when, and how much money was put down.
Ursion Korvonan
Fighter, 165 posts
Thu 17 Sep 2020
at 04:33
  • msg #471

Re: [OOC] The Tavern

Sounds great.

It sounds like everybody was on board for the loot distribution, so I might recommend we go with that, dole out the reward, and then people can do any shopping they need before we take off again.
Renee Esca
Wizard, 172 posts
Fri 18 Sep 2020
at 01:18
  • msg #472

Re: [OOC] The Tavern

Expect a post from me tomorrow!

I finally made a decision on my job. So everything should become mostly stable soon!
Renee Esca
Wizard, 174 posts
Mon 21 Sep 2020
at 23:57
  • msg #473

Re: [OOC] The Tavern

Falco: I didn't mean to repeat your question, I was more just trying to understand what knowledge skills people had.
Dungeon Master
GM, 246 posts
Teller of Tales
Lord of Lies
Tue 22 Sep 2020
at 05:02
  • msg #474

Re: [OOC] The Tavern

Alright I'm standing by with the transition, just let me know when you're ready to go.
Ursion Korvonan
Fighter, 166 posts
Tue 22 Sep 2020
at 05:13
  • msg #475

Re: [OOC] The Tavern

Good to go.
Tosk
Warpriest, 129 posts
Tue 22 Sep 2020
at 10:14
  • msg #476

Re: [OOC] The Tavern

Good to go to the tower as well.
Renee Esca
Wizard, 175 posts
Tue 22 Sep 2020
at 11:42
  • msg #477

Re: [OOC] The Tavern

Good to go.
Erlin Bjorksdottir
player, 143 posts
Tue 22 Sep 2020
at 13:32
  • msg #478

Re: [OOC] The Tavern

Let's do dis...
Dungeon Master
GM, 247 posts
Teller of Tales
Lord of Lies
Tue 22 Sep 2020
at 15:39
  • msg #479

Re: [OOC] The Tavern

FYI Radgonda has stopped responding to PMs and rMails so I will be looking for a replacement on Friday assuming she doesn't pop up again.
Ursion Korvonan
Fighter, 167 posts
Tue 22 Sep 2020
at 15:50
  • msg #480

Re: [OOC] The Tavern

That's unfortunate.

She was kind of the presumptive "Queen" in our "Queenmaker" campaign...

And one of our few political connections to the pertinent noble houses.
Renee Esca
Wizard, 176 posts
Tue 22 Sep 2020
at 16:10
  • msg #481

Re: [OOC] The Tavern

There are other potential queens in the group.

Vote Renee! She has a charisma of 13, and is an educated Naturalist! Drag the Riverlands kicking and screaming into the age of reason! Science rules!
Ursion Korvonan
Fighter, 168 posts
Tue 22 Sep 2020
at 16:32
  • msg #482

Re: [OOC] The Tavern

"The shortest reign in Golarion's history technically belongs to Queen Esca of a newly conquered region known as the "Borderlands". Attendees estimate that she ruled for approximately three and a half minutes before she abolished the Monarchy and replaced it with a "Technical Mertiocracy", of which she declared herself "Provost" over the newly established educational system."
Renee Esca
Wizard, 177 posts
Tue 22 Sep 2020
at 16:48
  • msg #483

Re: [OOC] The Tavern

First construction project: Ivory Tower.
Erlin Bjorksdottir
player, 144 posts
Tue 22 Sep 2020
at 18:10
  • msg #484

Re: [OOC] The Tavern

Vote for Erlin, if you want the country to go up in flames 10 minutes after it forms...
Tosk
Warpriest, 130 posts
Wed 23 Sep 2020
at 06:49
  • msg #485

Re: [OOC] The Tavern

Yes, that sucks that she is not around :(  Perhaps a King is in Order...
Dungeon Master
GM, 249 posts
Teller of Tales
Lord of Lies
Thu 24 Sep 2020
at 19:42
  • msg #486

Re: [OOC] The Tavern

For now I am just going to look for a player to pick up the PC. For better or worse it is going to be awhile before the Kingmaker aspect comes into play so I'm not too worried about assigned roles at this point. Who knows what things will look like when we finally get to that point.

In my original game it has taken them about 2 years real time to get through book 1. Granted I wasn't doing daily updates so to put things into perspective the first time around it took about 288 days to defeat the Deadly Dealers while you guys did it in 145 days so almost half the time.
Dungeon Master
GM, 252 posts
Teller of Tales
Lord of Lies
Mon 28 Sep 2020
at 14:45
  • msg #487

Re: [OOC] The Tavern

Apologies but this is taking too long so I am pushing on ahead. I am just going to assume everyone does a thorough search so this is what you find.

The new question is where to go next? Keep in mind that this hex and bokken's hexes are unexplored as you haven't actually explored anywhere, just been moving straight to specific points. It takes about a day to explore a hex.
Renee Esca
Wizard, 179 posts
Mon 28 Sep 2020
at 14:49
  • msg #488

Re: [OOC] The Tavern

What's our current timeline/time limit look like?
How long does it take to explore a tile?
Do we have other solid leads?
Ursion Korvonan
Fighter, 170 posts
Mon 28 Sep 2020
at 14:53
  • msg #489

Re: [OOC] The Tavern

We do have the camp location for the Twin Axes, that would be Ursion's suggestion.

If they play their cards right, they could get bounty for the leader, five live bandits to send back for a hanging and Svetlana's ring.

Would be a fair bit of coin if they pulled it off.
Tosk
Warpriest, 132 posts
Mon 28 Sep 2020
at 15:25
  • msg #490

Re: [OOC] The Tavern

I think we need to explore B2, B3 and then hit C4.
Dungeon Master
GM, 253 posts
Teller of Tales
Lord of Lies
Mon 28 Sep 2020
at 19:43
  • msg #491

Re: [OOC] The Tavern

It takes a day to explore a tile. Once a tile is explored crossing a plains tile takes 4 hours and every other kind takes 6 hours per (so you can move about 3-4 tiles a day).

Timeline is unknown. All they said was Kesten would give a warning when things looked like they were moving but he figured you had at least a month or so.
Dungeon Master
GM, 254 posts
Teller of Tales
Lord of Lies
Tue 29 Sep 2020
at 19:44
  • msg #492

Re: [OOC] The Tavern

To clarify Kesten says 42-84 days starting now-ish. So day 52 at the absolute earliest.
Renee Esca
Wizard, 181 posts
Tue 29 Sep 2020
at 20:16
  • msg #493

Re: [OOC] The Tavern

Alright, so that gives us time to look around and do some real exploring.

Maybe even have an encounter or two that will let us reach level 2 soon XD

... and once we get to level 3, Renee can lock all of the doors Erlin is willing to pay for ^.^
Dungeon Master
GM, 255 posts
Teller of Tales
Lord of Lies
Wed 30 Sep 2020
at 01:22
  • msg #494

Re: [OOC] The Tavern

If you want to power level then quest XP is where it’s at.
Dungeon Master
GM, 256 posts
Teller of Tales
Lord of Lies
Wed 30 Sep 2020
at 18:50
  • msg #495

Re: [OOC] The Tavern

Alright we have a new Radgonda who is getting up to speed. In the mean time how about some exploration to get things moving?

Someone give me a route and I can start making rolls for you. Right now you're in A2. The white text on green is kind of hard to see but once you explore that hex it'll be more visible.
Ursion Korvonan
Fighter, 173 posts
Wed 30 Sep 2020
at 19:06
  • msg #496

Re: [OOC] The Tavern

B2 please.
Radgonda Lebeda
Paladin, 119 posts
HP 16/16
Wed 30 Sep 2020
at 19:34
  • msg #497

Re: [OOC] The Tavern

Hey all! The new Radgonda here! Just looking over what you've all done, as well as the character itself and talking some stuff over with the bossman! Looking to have an awesome game with you all! Anything you guys want to let me know, feel free!
Ursion Korvonan
Fighter, 175 posts
Wed 30 Sep 2020
at 19:50
  • msg #498

Re: [OOC] The Tavern

Welcome new Radgonda! Glad to have you with us.

Nothing too important. Ursion and Radgonda got along fairly well actually, although she tended to be more community minded while Ursion tends to be more "big picture". The Lawful aspects definitely clicked well.

Erlin might try to kiss your Paladin next time we get her drunk enough, just a heads up! ;)
Renee Esca
Wizard, 184 posts
Wed 30 Sep 2020
at 20:19
  • msg #499

Re: [OOC] The Tavern

Welcome, welcome!
Erlin Bjorksdottir
player, 151 posts
Wed 30 Sep 2020
at 21:12
  • msg #500

Re: [OOC] The Tavern

Get Erlin drunk and she'll kiss everyone...then start a knife fight!
Dungeon Master
GM, 257 posts
Teller of Tales
Lord of Lies
Wed 30 Sep 2020
at 21:28
  • msg #501

Re: [OOC] The Tavern

While we are welcoming the new people can we also finalize what is happening with the loot to be divided? You guys have hundreds of gold tied up in random bandit loot just waiting for someone to claim it or divide it up.

As Scales and Falco aren't with us and Dajana is AFK we're looking at a 5-way split.

That also means that the 500gp reward for destroying the Deadly Dealers is perfectly divisible. Yay.
Ursion Korvonan
Fighter, 176 posts
Wed 30 Sep 2020
at 21:31
  • msg #502

Re: [OOC] The Tavern

I think we decided on my previous suggestion?
Renee Esca
Wizard, 185 posts
Wed 30 Sep 2020
at 21:47
  • msg #503

Re: [OOC] The Tavern

Yep!
Erlin Bjorksdottir
player, 152 posts
Wed 30 Sep 2020
at 21:48
  • msg #504

Re: [OOC] The Tavern

Loot!
Dungeon Master
GM, 258 posts
Teller of Tales
Lord of Lies
Thu 1 Oct 2020
at 04:22
  • msg #505

Re: [OOC] The Tavern

Gold totals have been updated. As a reminder if you would like to buy a magic item at this time you'll need to put a down payment with Oleg and he'll look. ETA is anywhere from 1/2 to 2 weeks generally depending on luck and rarity.
Dungeon Master
GM, 259 posts
Teller of Tales
Lord of Lies
Thu 1 Oct 2020
at 04:23
  • msg #506

Re: [OOC] The Tavern

Dungeon Master:
Someone give me a route and I can start making rolls for you.


Still need to know what you're doing for exploration
Renee Esca
Wizard, 186 posts
Thu 1 Oct 2020
at 10:36
  • msg #507

Re: [OOC] The Tavern

We'll start by exploring B2, as per Ursion's suggestion. Then probably B3. Then the axe camp.
Tosk
Warpriest, 137 posts
Thu 1 Oct 2020
at 11:10
  • msg #508

Re: [OOC] The Tavern

I concur.
Falco Corras
Ranger, 86 posts
Thu 1 Oct 2020
at 13:53
  • msg #509

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 501):

I'm still here; just hard to post more than once a day due to timezones.

And yes, follow Ursion's suggestion.
Erlin Bjorksdottir
player, 153 posts
Thu 1 Oct 2020
at 14:53
  • msg #510

Re: [OOC] The Tavern

Let's do it
Dungeon Master
GM, 261 posts
Teller of Tales
Lord of Lies
Thu 1 Oct 2020
at 19:22
  • msg #511

Re: [OOC] The Tavern

Map and adventure log are updated!
Renee Esca
Wizard, 187 posts
Thu 1 Oct 2020
at 19:26
  • msg #512

Re: [OOC] The Tavern

Is now a good time for me to roll knowledge: nature and attempt to look around for some herbs and the like for use in alchemy? Also, Renee would want to perhaps combine that with a knowledge: engineering roll to 'assess' each tile for it's resource yield/viability. Or would that take too long? ... errr... or is it not necessary?
Dungeon Master
GM, 262 posts
Teller of Tales
Lord of Lies
Thu 1 Oct 2020
at 19:53
  • msg #513

Re: [OOC] The Tavern

PM me your nature rolls for the alchemy. One roll per hex.

As for the engineering I like where your head is at but when we get to that point I'll make rolls in the background and just deliver the information. It is going to be awhile before it comes into play and I don't want to do it now and then just have it sit forgotten for months and months.
Dungeon Master
GM, 266 posts
Teller of Tales
Lord of Lies
Sat 3 Oct 2020
at 14:33
  • msg #514

Re: [OOC] The Tavern

@Tosk: Are you going inside or just scoping the place out from a distance?
Tosk
Warpriest, 140 posts
Sat 3 Oct 2020
at 14:47
  • msg #515

Re: [OOC] The Tavern

Scoping from a short distance sorry I didn't specify.
Tosk
Warpriest, 141 posts
Tue 6 Oct 2020
at 11:07
  • msg #516

Re: [OOC] The Tavern

Big bad fighter type goes first.. ;)
Renee Esca
Wizard, 191 posts
Tue 6 Oct 2020
at 11:15
  • msg #517

Re: [OOC] The Tavern

Agreed. My 12 AC and 6 HP don't mix well with danger!
Falco Corras
Ranger, 90 posts
Tue 6 Oct 2020
at 13:23
  • msg #518

Re: [OOC] The Tavern

Assuming we're armored up, my AC is pretty decent.
Renee Esca
Wizard, 194 posts
Fri 9 Oct 2020
at 10:58
  • msg #519

Re: [OOC] The Tavern

*Makes distressed damsel noises*
Dungeon Master
GM, 271 posts
Teller of Tales
Lord of Lies
Fri 9 Oct 2020
at 17:47
  • msg #520

Re: [OOC] The Tavern

Well if you all stopped failing passive skill checks you might be able to figure something out :P
Renee Esca
Wizard, 195 posts
Fri 9 Oct 2020
at 17:48
  • msg #521

Re: [OOC] The Tavern

*gurgles incoherently*
Tosk
Warpriest, 144 posts
Fri 9 Oct 2020
at 20:21
  • msg #522

Re: [OOC] The Tavern

Casting it on myself.
Renee Esca
Wizard, 196 posts
Sat 10 Oct 2020
at 20:52
  • msg #523

Re: [OOC] The Tavern

Thanks Tosk, that will heal me to full :)

I've got a roll20 game shortly. I'll try to get a post up after that.
Tosk
Warpriest, 147 posts
Sat 10 Oct 2020
at 21:03
  • msg #524

Re: [OOC] The Tavern

Glad to help out. I am out of spells now though.
Falco Corras
Ranger, 92 posts
Sun 11 Oct 2020
at 03:59
  • msg #525

Re: [OOC] The Tavern

Sorry, will post tomorrow. Can't get on the computer much on the weekend.
Renee Esca
Wizard, 199 posts
Wed 14 Oct 2020
at 02:53
  • msg #526

Re: [OOC] The Tavern

I'll try to get a post up tomorrow!
Dungeon Master
GM, 275 posts
Teller of Tales
Lord of Lies
Thu 15 Oct 2020
at 16:37
  • msg #527

Re: [OOC] The Tavern

The temple described in the texts is located in D2, about 2 days to the south, or half that if you just go directly and don't explore en route.
Tosk
Warpriest, 152 posts
Tue 20 Oct 2020
at 15:35
  • msg #528

Re: [OOC] The Tavern

I am not sure if I am seeing all the posts.  It shows that Falco posted like 2 hours ago but I only see a post from Sat as the last post.
Renee Esca
Wizard, 203 posts
Tue 20 Oct 2020
at 15:38
  • msg #529

Re: [OOC] The Tavern

Maybe it was bumped?
Erlin Bjorksdottir
player, 163 posts
Tue 20 Oct 2020
at 16:26
  • msg #530

Re: [OOC] The Tavern

I'm not sure what's going on - I've been trying to set a fire for weeks now...
Ursion Korvonan
Fighter, 187 posts
Tue 20 Oct 2020
at 16:28
  • msg #531

Re: [OOC] The Tavern

Erlin just up there with this sputtering torch, getting increasingly frustrated.

Complaining of wet wood
Dungeon Master
GM, 277 posts
Teller of Tales
Lord of Lies
Tue 20 Oct 2020
at 21:54
  • msg #532

Re: [OOC] The Tavern

Yeah I bump the threads when I'm waiting on things to move along. Just in case someone opened it up and then forgot about it before replying.

Given half the party is next to the hut studying the journals I wasn't sure if it was party consensus to burn the hut to the ground. I suppose I can proceed with that then...
Dungeon Master
GM, 279 posts
Teller of Tales
Lord of Lies
Thu 22 Oct 2020
at 14:41
  • msg #533

Re: [OOC] The Tavern

Where to next?
Renee Esca
Wizard, 205 posts
Thu 22 Oct 2020
at 14:43
  • msg #534

Re: [OOC] The Tavern

I believe the plan was to go to B3 next, explore the tile, then move on to Axe gang camp at C4
Ursion Korvonan
Fighter, 189 posts
Thu 22 Oct 2020
at 14:46
  • msg #535

Re: [OOC] The Tavern

Seconded
Erlin Bjorksdottir
player, 165 posts
Thu 22 Oct 2020
at 16:07
  • msg #536

Re: [OOC] The Tavern

Let's go!
Radgonda Lebeda
Paladin, 135 posts
HP 16/16
Thu 22 Oct 2020
at 19:45
  • msg #537

Re: [OOC] The Tavern

Lets do it! :)
Tosk
Warpriest, 154 posts
Thu 22 Oct 2020
at 19:56
  • msg #538

Re: [OOC] The Tavern

That was the plan yes.
Dungeon Master
GM, 285 posts
Teller of Tales
Lord of Lies
Tue 27 Oct 2020
at 20:20
  • msg #539

Re: [OOC] The Tavern

I make no apologies for the title of this chapter. None.
Renee Esca
Wizard, 210 posts
Wed 28 Oct 2020
at 02:29
  • msg #540

Re: [OOC] The Tavern

Wow... a lot of activity today. I'll try to find some time to post tomorrow!
Dungeon Master
GM, 289 posts
Teller of Tales
Lord of Lies
Sat 31 Oct 2020
at 22:08
  • msg #541

Re: [OOC] The Tavern

Happy Halloween!


Renee Esca
Wizard, 214 posts
Sun 1 Nov 2020
at 02:26
  • msg #542

Re: [OOC] The Tavern

Boo!
Ursion Korvonan
Fighter, 198 posts
Sun 1 Nov 2020
at 02:29
  • msg #543

Re: [OOC] The Tavern

Happy Halloween guys!
Tosk
Warpriest, 164 posts
Sun 1 Nov 2020
at 08:22
  • msg #544

Re: [OOC] The Tavern

Happy Halloween!!
Dungeon Master
GM, 290 posts
Teller of Tales
Lord of Lies
Sun 1 Nov 2020
at 23:10
  • msg #545

Re: [OOC] The Tavern

I'm writing a novel!

As part of NaNoWriMo I'm writing a novel based in a setting I'm developing. For those not familiar NaNoWriMo is a yearly contest where you try and write a novel (50,000 words) in 30 days. I've done it several times and it is a blast!

I have never shared my work out before so this is a big step for me. I would greatly appreciate any and all critiques or feedback but ultimately my purpose is to write a novel I would enjoy reading and therefore would like sharing it with the people I play with.

I will also be slowly developing the World Anvil page for this setting here and my hope is along with "publishing" this book free online but also to go back and hyperlink it so it is easy to learn more about concepts/locations/characters without constant exposition dumps.

Adding hyperlinks in the middle of narration is something I'm seeing more and more of in video game RPG design and a side goal is to try and do it with a full length novel.
Renee Esca
Wizard, 215 posts
Sun 1 Nov 2020
at 23:12
  • msg #546

Re: [OOC] The Tavern

Awesome! I wish you the best of luck!

Regarding the game: Are we in combat now? After reading Ursion's post, then the others, I'm not really sure.
Erlin Bjorksdottir
player, 176 posts
Mon 2 Nov 2020
at 02:07
  • msg #547

Re: [OOC] The Tavern

Kewl
Dungeon Master
GM, 291 posts
Teller of Tales
Lord of Lies
Mon 2 Nov 2020
at 03:36
  • msg #548

Re: [OOC] The Tavern

yeah I will get combat set up.
Renee Esca
Wizard, 216 posts
Tue 3 Nov 2020
at 12:34
  • msg #549

Re: [OOC] The Tavern

Is there a game map that just isn't updating for me?
Falco Corras
Ranger, 97 posts
Tue 3 Nov 2020
at 12:57
  • msg #550

Re: [OOC] The Tavern

Will post tomorrow; sorry for the delay, had some personal issues.
Tosk
Warpriest, 166 posts
Tue 3 Nov 2020
at 17:51
  • msg #551

Re: [OOC] The Tavern

So does Erlin and I get off a free shot when the bandits move to grab their weapons?  We did afterall have our bows aimed at them.
Tosk
Warpriest, 167 posts
Tue 3 Nov 2020
at 17:53
  • msg #552

Re: [OOC] The Tavern

As for the new change in initiative which I don't mind but I would like to change my improved initiative feat since it doesn't matter any longer.
Ursion Korvonan
Fighter, 201 posts
Tue 3 Nov 2020
at 18:02
  • msg #553

Re: [OOC] The Tavern

Tosk:
So does Erlin and I get off a free shot when the bandits move to grab their weapons?  We did afterall have our bows aimed at them.


I was also hoping to get an attack of opportunity or two in there.
Renee Esca
Wizard, 217 posts
Wed 4 Nov 2020
at 12:55
  • msg #554

Re: [OOC] The Tavern

So is there, or is there not, a map?
Dungeon Master
GM, 293 posts
Teller of Tales
Lord of Lies
Fri 6 Nov 2020
at 06:48
  • msg #555

Re: [OOC] The Tavern

There is a map! It just didn't upload properly because it was the wrong file format (too large as a .png) and I was clicking through things quickly and didn't realize it had failed.

As for getting shots off this gets really complicated so I'll try and break things down.

1. Party semi-surrounds bandits and intimidates them into surrender.

2. Bandits throw down their weapons.

3. This happens:
Ursion:
Ursion did not break stride as he retrieved the manacles that hung from his belt


And as soon as that does it kind of invalidates everything that happens next. Erlin can shout "get their weapons" and Tosk can talk about raising his bow and readying a shot BUUUUT the situation has already changed so instead

4. This happens IMMEDIATELY after #3 that kind of skips over every other post:
GM:
The bandits are starting to tense up, knees and hands flexing as they sense that something is wrong, that this isn't just another bandit group that caught them unprepared.



5. Erlin tells them not to be stupid.

6. This happens:
Ursion:
At the first sign of resistance, he moved to make good on his threat.


7. Initiative time.

So nobody even got close to the bandits, nobody got the bandits weapon's away and nobody even had time to consider that they might resist. Now you do have the drop on them which is why even though they won initiative and "sprang" first all they did was pick up weapons. You being the ambusher...kind of...means you get the first opportunity to attack.
This message was last edited by the GM at 06:48, Fri 06 Nov 2020.
Renee Esca
Wizard, 219 posts
Fri 6 Nov 2020
at 11:38
  • msg #556

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 555):

This is a little bit frustrating. The map still isn't showing up for me. All I see is a blank forest map with no enemies/icons in it.

Also, in our setup posts, I specifically called out that Renee stationed herself that she would be covered.
This message was last edited by the player at 11:40, Fri 06 Nov 2020.
Tosk
Warpriest, 169 posts
Fri 6 Nov 2020
at 12:58
  • msg #557

Re: [OOC] The Tavern

I see a map in Map zero on Edge, but no tokens at all.
Ursion Korvonan
Fighter, 202 posts
Fri 6 Nov 2020
at 19:41
  • msg #558

Re: [OOC] The Tavern

Renee Esca:
In reply to Dungeon Master (msg # 555):

This is a little bit frustrating. The map still isn't showing up for me. All I see is a blank forest map with no enemies/icons in it.

Also, in our setup posts, I specifically called out that Renee stationed herself that she would be covered.


Likewise. I'm getting a blank map.

Would be nice to get this clarified now that the enemy is getting into flanking maneuvers and whatnot.
Erlin Bjorksdottir
player, 178 posts
Fri 6 Nov 2020
at 21:54
  • msg #559

Re: [OOC] The Tavern

I got a map but no tokens yet.  Erlin needs to know where she can hide her sweet white little bottom from nasty banditos!
Tosk
Warpriest, 170 posts
Fri 6 Nov 2020
at 21:56
  • msg #560

Re: [OOC] The Tavern

You can bring that sweet little bottom Tosk's way.
Erlin Bjorksdottir
player, 179 posts
Fri 6 Nov 2020
at 22:14
  • msg #561

Re: [OOC] The Tavern

Oh Tosky, yer such a flirt
Renee Esca
Wizard, 220 posts
Fri 6 Nov 2020
at 23:09
  • msg #562

Re: [OOC] The Tavern

*looks at Ursion expectantly*
Erlin Bjorksdottir
player, 180 posts
Fri 6 Nov 2020
at 23:24
  • msg #563

Re: [OOC] The Tavern

C'mon now, Renee, I'm not the only grrrl power cutie around here.  And there's Radgonda too!  We put the OLE in the stOLEn lands!
Ursion Korvonan
Fighter, 203 posts
Sat 7 Nov 2020
at 00:19
  • msg #564

Re: [OOC] The Tavern

Renee Esca:
*looks at Ursion expectantly*


Ursion's a little busy getting gutted by a  remarkably tough Bandit leader, but he'll get around to that. It's on the list.

And I laughed at that Erlin. I occasionally forget that Bjoksdottir is not a Barbarian...
Renee Esca
Wizard, 221 posts
Sat 7 Nov 2020
at 00:27
  • msg #565

Re: [OOC] The Tavern

*monotone* I was seeking flirts. *monotone*

This mook will die soon though.
Ursion Korvonan
Fighter, 204 posts
Sat 7 Nov 2020
at 01:28
  • msg #566

Re: [OOC] The Tavern

Erlin Bjorksdottir:
C'mon now, Renee, I'm not the only grrrl power cutie around here.  And there's Radgonda too!  We put the OLE in the stOLEn lands!


Renee does kind of have the whole librarian thing goin on, just sayin.
Renee Esca
Wizard, 222 posts
Sat 7 Nov 2020
at 01:38
  • msg #567

Re: [OOC] The Tavern

Mission accomplished :)
Radgonda Lebeda
Paladin, 147 posts
HP 16/16
Sat 7 Nov 2020
at 06:21
  • msg #568

Re: [OOC] The Tavern

LOL! Oh lord. And I do mean OH LORD. lol :)
Falco Corras
Ranger, 99 posts
Mon 9 Nov 2020
at 11:42
  • msg #569

Re: [OOC] The Tavern

Sorry all, massive shake-up at work - this week is going to be tough posting.
Dungeon Master
GM, 295 posts
Teller of Tales
Lord of Lies
Mon 9 Nov 2020
at 18:23
  • msg #570

Re: [OOC] The Tavern

-__-

Okay so somehow the map I uploaded was blank. I accidentally didn't set the layers correctly so while it looked fine on my end when I exported it, it just did the background map and for the second time I failed and didn't verify.

I HAVE NOW VERIFIED THAT THE MAP IS WORKING CORRECTLY.

I swear...I have done this before. Geez I feel like an idiot. If you still see the blank map hit CTRL+F5 (on a PC) to force refresh and the actual map will show up.

@Renee: You were covered until all the melee fighters rushed into the front lines and one of the bandits swooped around. They have 4 melee guys to your party's 3.

@Tosk: Improved Initiative is still important as I use the average of each side to go first. +4 is still +4 and the difference being if you win initiative your entire side goes so winning/losing initiative is even more important than ever.

That being said I understand that it no longer works quite the way you were thinking so PM me if you want to swap it out for something like Point-Blank Shot
Erlin Bjorksdottir
player, 181 posts
Mon 9 Nov 2020
at 21:48
  • msg #571

Re: [OOC] The Tavern

Looks good!
Erlin Bjorksdottir
player, 183 posts
Mon 9 Nov 2020
at 22:34
  • msg #572

Re: [OOC] The Tavern

BTW, I am totally obsessing over this...

https://www.youtube.com/watch?...Sxc_Sn7QUgog47qOkSJY
Tosk
Warpriest, 172 posts
Tue 10 Nov 2020
at 15:44
  • msg #573

Re: [OOC] The Tavern

I guess I will leave it up to the group.  Do you think I should keep my Improved Initiative for the better of the group or go for something more... personal?
Erlin Bjorksdottir
player, 184 posts
Tue 10 Nov 2020
at 17:57
  • msg #574

Re: [OOC] The Tavern

initiative is ever so sexy in this game, he who strikes first usually survives best - but then Point Blank Shot is pretty awesome too!  Tough choice...
Ursion Korvonan
Fighter, 206 posts
Tue 10 Nov 2020
at 18:38
  • msg #575

Re: [OOC] The Tavern

Yeah, it's a tough call.

Having the entire team go first is undeniably cool. Sounds like a level 10+ feat to me, but we may not always be together, and other feats can be handy as well.
Dungeon Master
GM, 296 posts
Teller of Tales
Lord of Lies
Tue 10 Nov 2020
at 18:43
  • msg #576

Re: [OOC] The Tavern

After playing with the system for awhile I have to say that I absolutely love the new Pathfinder 2e system.

I know it isn't everyone's cup o' tea but I imagine as time goes on more and more players will convert.

I would be ver happy to convert this game over to 2nd edition but I know that isn't what everyone signed up for so IF we ever get unanimous consent we can begin the conversion process.
Ursion Korvonan
Fighter, 207 posts
Tue 10 Nov 2020
at 19:59
  • msg #577

Re: [OOC] The Tavern

I have not had a chance to look closely at it.

What differences have you found that improve upon the original in your opinion?
Tosk
Warpriest, 173 posts
Tue 10 Nov 2020
at 20:39
  • msg #578

Re: [OOC] The Tavern

Honestly, I am not ready to learn a whole new system.  I have the core book and player's guide on PDF and after a quick perusal, it seems like a whole new system.  Reminds me of 5e.
Erlin Bjorksdottir
player, 185 posts
Tue 10 Nov 2020
at 22:02
  • msg #579

Re: [OOC] The Tavern

Fun system...but there are no Skalds, unfortunately....
Dungeon Master
GM, 297 posts
Teller of Tales
Lord of Lies
Tue 10 Nov 2020
at 23:59
  • msg #580

Re: [OOC] The Tavern

Ursion Korvonan:
What differences have you found that improve upon the original in your opinion?


1) The 3-action system is working out brilliantly. Every character on their turn gets three actions. You can use an action to move or draw a weapon/potion or attack. If you stand still you can attack 3 times (at the -5/-10 standard multi-attack penalties).

2) A HUGE boost to melee characters. Shields are freaking baller. When you get attacked and you are a class that can block effectively with a shield (say a fighter) you basically get DR 5/- before the attack hits. It costs an action to ready each turn but it allows you to tank not by having a stupid high AC but by actually taking hits to your shield. This is balanced by only being able to block one attack per round and damage that gets through will slowly break your shield. For example a steel shield has DR 5 and 20 HP. If you take 7 damage then 7-5=2 so your shield takes 2 damage and you take 2 damage.

3) Enemies are a lot more interesting to run. Because of the "3 action" system enemies can have cool abilities but are designed to require 2 or 3 actions as a limiting factor. A lot of cool special abilities take 2 actions which allows me, the GM, to attack with an enemy AND show off its cool ability. Too often enemies with cool abilities are just dead and many actions you can take are suboptimal compared to just attacking making enemies very repetitive and boring. Because of the 3-action system I can still attack but because of the multi-attack penalty for a second/third action cool abilities are suddenly baller.

4) Much higher HP at low levels. Even the 1st level elf wizard will have over 10 HP.

5) Multiclassing is amazing. Basically the major features of a class (spellcasting, turning undead, talking to animals, sneak attacks) etc. are now "class feats" so when you level up every couple of levels you get to take a class feat. You can either advance your own class further OR "multi-class".

For example for a skald-like character, you're a bard and at 3rd level you take fighter's weapon proficiency or barbarian's raging ability and that's that. You're a bard all the way through but you can literally cherry pick the features you want from other classes to frankenstein your optimal build.

It's not perfect because they are still rolling out classes. For example you can totally build a Fighter with spellcasting or a wizard who is good with swords but it doesn't let you fully integrate them into a proper magus/eldritch knight just yet.

6) My favorite feature: CRITICAL HITS AND FAILS! In general if you roll a natural 20 or a natural 1 you critical hit or critical fail but you ALSO crit if you beat/miss by 10. So if a fighter hits a squishy mage they could easily crit just by rolling a 10.
Renee Esca
Wizard, 224 posts
Wed 11 Nov 2020
at 00:31
  • msg #581

Re: [OOC] The Tavern

I found the multiclassing system kind of dull, and it was awkward that the abilities you got from it were gated every 5 levels. It didn't feel good to me.

It also all felt a little too simple for me. I'm sure it plays well at the table, but in an RPOL game I kind of like the idea of having that complexity.

The character generation system, typing abilities to backgrounds/class combinations prevents you from making unusual characters. Or just makes it more difficult. A big complaint I've seen around the internet is that too many characters end up feeling very same-y.

My biggest complaint, when I tried it, is that as you progress you don't really feel more powerful as you go. Everything is so heavily balanced that it ends up feeling a lot like an MMO, where challenges scale very closely to your progression.

It actually reminded me a bit of 4e.
Erlin Bjorksdottir
player, 186 posts
Wed 11 Nov 2020
at 02:21
  • msg #582

Re: [OOC] The Tavern

I've like what I've played so far tabletop, months ago; my only complaint is the lack of depth for character making - which hopefully is being worked on.  Thing is some character classes were made based on the 1E rules and won't work with 2e, so a bunch of those 1e hybrid classes won't transfer over.  But yeah, the 3 action economy is really good.
This message was last edited by the player at 02:22, Wed 11 Nov 2020.
Ursion Korvonan
Fighter, 208 posts
Wed 11 Nov 2020
at 02:26
  • msg #583

Re: [OOC] The Tavern

Renee Esca:
A big complaint I've seen around the internet is that too many characters end up feeling very same-y.


This is probably the complaint I've heard the most.

Sure, a talented role player can work wonders with even very mundane materials. But the trend with 5e and other systems seems to be a very, very basic, almost "drop down" creation process.
Radgonda Lebeda
Paladin, 148 posts
HP 16/16
Wed 11 Nov 2020
at 04:41
  • msg #584

Re: [OOC] The Tavern

Actually they are starting to transition some of the hybrid classes over. Some good, some not so good. The Investigator and Swashbuckler the only Hybrid classes. Investigator good, Swashbuckler, kinda eh. As to base classes Alchemist started in 2e, and the Oracle and Witch is in now, and they are playtesting the Magus and Summoner. I'm not impressed with the new Summoner.

They've added more depth into character making with several of the various books, like the Players Guide, the 4 different Lost Omen's guides, and a few other things. So it's dinitely coming onto its own. Albeit slowly.
Dungeon Master
GM, 298 posts
Teller of Tales
Lord of Lies
Wed 11 Nov 2020
at 18:10
  • msg #585

Re: [OOC] The Tavern

I have heard the complaint about character creation and personally I find it extremely unfounded, but that is my opinion.

Most of the choices in 1st edition were illusory. Sure you could pick from these hundreds of feats and dozens of archetypes, but 90% of them are garbage.

As far as multiclassing I have not gotten enough high level play with multiclassed characters yet. As I said before the "hybrid" classes are still being rolled out and while the options aren't the greatest right now I feel the system has great fundamentals so as new content is published it fills in those gaps and smooths over the rough edges.

Finally as someone who has built dozens of characters in 2e, it is anything but "drop down." You can make simple builds, sure, and I suspect many people do because of being unfamiliar with the system but you can build some pretty crazy things even at level 1. Namely because of elves having the option of starting with a free multiclass.

One build I am playing with is a monk w/ barbarian rage. Raging flurries are really fun to use :D
Renee Esca
Wizard, 225 posts
Wed 11 Nov 2020
at 18:19
  • msg #586

Re: [OOC] The Tavern



Raging flurries?
This message was last edited by the player at 18:19, Wed 11 Nov 2020.
Dungeon Master
GM, 299 posts
Teller of Tales
Lord of Lies
Wed 11 Nov 2020
at 19:47
  • msg #587

Re: [OOC] The Tavern

That seals it. His name will be Ker'mit and he will use Frog Style.
Dungeon Master
GM, 302 posts
Teller of Tales
Lord of Lies
Mon 16 Nov 2020
at 20:41
  • msg #588

Re: [OOC] The Tavern

Map is updated. Don't forget to check your resource tracker for a listing of special abilities and spells available to you.

I don't want to tip the scales one way or another but most of Kingmaker is built around "one encounter per day" with the occasional dungeon thrown in here or there so encounters are typically harder than normal because you're only facing one encounter per rest period as opposed to the standard 3-5 for a typical adventure.
Ursion Korvonan
Fighter, 211 posts
Tue 17 Nov 2020
at 00:09
  • msg #589

Re: [OOC] The Tavern

Damn Renee. That's some serious hurt for a Level 1 character.
Renee Esca
Wizard, 228 posts
Tue 17 Nov 2020
at 00:17
  • msg #590

Re: [OOC] The Tavern

Spell sage!

She loses the extra casting and the school stuff, but she gets to bump the caster level by 4 for one spell per day. Later she can also give up two arcane spell slots to spontaneously cast any cleric or druid spell of the same level.
Ursion Korvonan
Fighter, 213 posts
Tue 17 Nov 2020
at 19:45
  • msg #591

Re: [OOC] The Tavern

Since we are knee deep in combat, I figured I would throw out a little discussion topic.

I would also be grateful for any advice as it were...

As has been mentioned before, if we ever reach level 5'ish territory, Ursion will likely elect to take "The Test" ( https://www.d20pfsrd.com/class...ght-orders/#The_Test ) to become a Hellknight in earnest. Renee has very helpfully volunteered to arrange for the Summoning.

Now a Bearded Devil is no joke, and if he is going to have any chance of actually killing a CR5 Devil by himself, I figure I as a player am going to need all the help I can get.

Now as it stands, Ursion is not a spectacular Fighter from a mechanical standpoint. While I don't see any rules about Devils being immune to Intimidation, and they have a surprisingly low Will save, it's going to take a whole lot more than a Shaken condition to whittle down all those hitpoints.

This is kind of the part where I pay the price for building a character around his history, personality and theme rather than efficiency. He currently has the Bludgeoner and Enforcer Feats, being the medieval fantasy equivalent of ye olde riot cop, but he gets three more Feats before he has to throw down Mano e Mano with one of Hell's elite soldiers.

So I supposed the question is two part.

In your opinion, what can he reasonably do within the legal limits of the test (equipment, buffs, etc) to prepare for this. He is likely going to have to budget for the more expensive stuff starting now, which is one of the reasons I ask so early.

And which remaining Feats would you recommend to give him the best chance?
Renee Esca
Wizard, 229 posts
Tue 17 Nov 2020
at 19:50
  • msg #592

Re: [OOC] The Tavern

I think he can probably use any buffs he purchases himself, like potions, rather than just getting them from allies. That way he can still feel confident that it was truly a fight that was entirely of his 'means'. To that end, if he pays spellcasters for buffs, I think he could also argue that any help he got was also within the rules. Now, I don't think he could pay for them to actively heal him or buff him once the fight has started (not bards song, for example), or anything like that, but he could probably justify pre-fight buffs just like he would the equipment he's using.
Ursion Korvonan
Fighter, 214 posts
Tue 17 Nov 2020
at 20:03
  • msg #593

Re: [OOC] The Tavern

That hour long ceremonial process is kind of the Crux.

To my interpretation, it sounds like he can take the potions with him into the arena, but he cannot consume then during the ceremony?

But he can have spells cast, consume potions etc before the ceremony starts.

So something with say, an 8 hour duration would be good to go.

Which means he might get one, maybe two potions consumed in the arena before he is toe to toe.

So I suppose I need to research long term effects he can stack before the ceremony begins, and the most bang for his buck during that first round or so.
Renee Esca
Wizard, 230 posts
Tue 17 Nov 2020
at 20:19
  • msg #594

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 593):

... and remember that by level 5, Renee will be able to cast any spell from the cleric and druid list once per day. By then, up to level 3. So there's a lot of options!
Erlin Bjorksdottir
player, 190 posts
Tue 17 Nov 2020
at 20:26
  • msg #595

Re: [OOC] The Tavern

I assume Ursion is strong, so Power Attack is a must-have; Weapon Specialization give you a +2 bonus on damage rolls with your main weapon; Combat Expertise could be useful if you have to fight defensively against a strong opponent:  fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +4 dodge bonus to Armor Class.  Cleave, Sunder, and Bull Rush all kind of suck, IMO, although Cleave is the most useful of the group - but the one of less use on-on-one.
Ursion Korvonan
Fighter, 216 posts
Tue 17 Nov 2020
at 22:29
  • msg #596

Re: [OOC] The Tavern

I was defiantly leaning towards Focus then Specialization (Levels 2 and 4)

I suppose I could go Expertise and then Trip or Disarm with 3 & 5...
Dungeon Master
GM, 305 posts
Teller of Tales
Lord of Lies
Tue 17 Nov 2020
at 23:04
  • msg #597

Re: [OOC] The Tavern

Personally I would look at Cudgeler Style or Hurtful

When it comes to solo combat the key is speed. Dump your money into potions of haste to maximize the # of attacks you get.
This message was last edited by the GM at 23:04, Tue 17 Nov 2020.
Ursion Korvonan
Fighter, 217 posts
Tue 17 Nov 2020
at 23:11
  • msg #598

Re: [OOC] The Tavern

Both really solid options. I did not even know about Hurtful. That's very useful.

Cudgeler Style does require Improved Trip to really be effective, but that third rank is brutal with the ability to Stun outright.
Tosk
Warpriest, 177 posts
Wed 18 Nov 2020
at 07:00
  • msg #599

Re: [OOC] The Tavern

I like both those feats as well.  The power attack is a must for obvious reasons.  Potions of haste on your first turn will help.
Dungeon Master
GM, 309 posts
Teller of Tales
Lord of Lies
Thu 26 Nov 2020
at 17:34
  • msg #600

Re: [OOC] The Tavern

FYI I will be celebrating the US holidays this week so I don't intend to update for the rest of the week. I may pop on before then but don't expect real updates until Monday!

Happy holidays and enjoy the real world as best as you can!
Erlin Bjorksdottir
player, 194 posts
Fri 27 Nov 2020
at 04:38
  • msg #601

Re: [OOC] The Tavern

I am full of turkey and pumpkin pie, no worries!
Renee Esca
Wizard, 235 posts
Mon 30 Nov 2020
at 20:33
  • msg #602

Re: [OOC] The Tavern

Erlin, I think you have to roll to confirm the crit, and a longbow is x3 damage, not just x2
Dungeon Master
GM, 311 posts
Teller of Tales
Lord of Lies
Mon 30 Nov 2020
at 23:49
  • msg #603

Re: [OOC] The Tavern

Yep and yep!
Erlin Bjorksdottir
player, 196 posts
Tue 1 Dec 2020
at 02:23
  • msg #604

Re: [OOC] The Tavern

Blast, I forgot - we did away with that rule in all our games.  Lemme roll again....
Erlin Bjorksdottir
player, 197 posts
Tue 1 Dec 2020
at 02:25
  • msg #605

Re: [OOC] The Tavern

Ok, added it to the post - hope a 16 hits!
Tosk
Warpriest, 181 posts
Wed 2 Dec 2020
at 15:30
  • msg #606

Re: [OOC] The Tavern

In my post I tried to be descriptive of the battle and described Erlin's arrow hitting the bandit in the chest.  I have since edited it to match your update with hitting in the eye.
Erlin Bjorksdottir
player, 198 posts
Wed 2 Dec 2020
at 19:23
  • msg #607

Re: [OOC] The Tavern

The eye's have it!
Renee Esca
Wizard, 237 posts
Wed 2 Dec 2020
at 19:48
  • msg #608

Re: [OOC] The Tavern

No level 2 yet? XD
Ursion Korvonan
Fighter, 221 posts
Wed 2 Dec 2020
at 21:48
  • msg #609

Re: [OOC] The Tavern

Looks like we are still 400xp or so shy...
Renee Esca
Wizard, 238 posts
Wed 2 Dec 2020
at 22:08
  • msg #610

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 609):


Ursion Korvonan
Fighter, 224 posts
Fri 4 Dec 2020
at 18:19
  • msg #611

Re: [OOC] The Tavern

I am hoping a "double" quest completion between this next gang and the prisoner quest will pull us well over and on our way to three.


Fingers crossed...
Renee Esca
Wizard, 240 posts
Fri 4 Dec 2020
at 23:57
  • msg #612

Re: [OOC] The Tavern

Here's hoping!
Ursion Korvonan
Fighter, 228 posts
Thu 10 Dec 2020
at 19:43
  • msg #613

Re: [OOC] The Tavern

Given Falco's Player's absence I imagine we are going to leave him at Olegs to convalescence?
Tosk
Warpriest, 187 posts
Sat 12 Dec 2020
at 09:52
  • msg #614

Re: [OOC] The Tavern

In the case you were waiting for me I was already moving away.  So I will be with the others as they do.

As for Falco, I think it a great idea to have him stay at Oleg's to 'recover'.
Dungeon Master
GM, 317 posts
Teller of Tales
Lord of Lies
Sun 13 Dec 2020
at 22:01
  • msg #615

Re: [OOC] The Tavern

I'll transition tomorrow.
Dungeon Master
GM, 318 posts
Teller of Tales
Lord of Lies
Tue 15 Dec 2020
at 04:42
  • msg #616

Re: [OOC] The Tavern

So to confirm the party is splitting up? Everyone is leaving Erlin behind to talk to the fey while they head back to Oleg's?
Ursion Korvonan
Fighter, 229 posts
Tue 15 Dec 2020
at 05:01
  • msg #617

Re: [OOC] The Tavern

I would assume they wait for her not far off, but they seemed to want to leave her to her privacy until she is done.
Tosk
Warpriest, 188 posts
Tue 15 Dec 2020
at 05:45
  • msg #618

Re: [OOC] The Tavern

Yes not leaving her to far away.  Tosk will be keeping an eye on her.
Erlin Bjorksdottir
player, 207 posts
Tue 15 Dec 2020
at 13:14
  • msg #619

Re: [OOC] The Tavern

Yeah, she is just playing the group out, and will be the last one there.  She won't say much, Erlin is not much of a diplomat!  She is just trying to appease them the best way she can with what she's got, out of respect.
Dungeon Master
GM, 319 posts
Teller of Tales
Lord of Lies
Tue 15 Dec 2020
at 21:31
  • msg #620

Re: [OOC] The Tavern

Sorry I am trying to be very specific because it matters. How far away are people going? How long will she continue to play before packing up?

Tosk it is thick underbrush so to "keep an eye on her" you'd have to be within a couple hundred feet so are you waiting a hundred feet away? You can hear her playing up to about a thousand feet away but probably not conversations at that distance. Say 500ft to hear normal talking depending on the wind and ambient noise.
Ursion Korvonan
Fighter, 230 posts
Tue 15 Dec 2020
at 21:32
  • msg #621

Re: [OOC] The Tavern

Ursion would say a 1000 feet should be appropriate then.
Erlin Bjorksdottir
player, 208 posts
Tue 15 Dec 2020
at 21:55
  • msg #622

Re: [OOC] The Tavern

Erlin will wait about 5 or 6 minutes after the group leaves (or until she can't see them anymore), stop, give a bow, and leave after them.  Unless, of course, she is prompted to say or do anything else.
Tosk
Warpriest, 189 posts
Wed 16 Dec 2020
at 06:26
  • msg #623

Re: [OOC] The Tavern

I will stick to 1k as well then.
Radgonda Lebeda
Paladin, 159 posts
HP 16/16
Fri 18 Dec 2020
at 05:54
  • msg #624

Re: [OOC] The Tavern

Radgonda will stick to the same distance as the others.
Dungeon Master
GM, 321 posts
Teller of Tales
Lord of Lies
Fri 18 Dec 2020
at 22:13
  • msg #625

Re: [OOC] The Tavern

It looks like you are one quest away from leveling up.
Renee Esca
Wizard, 245 posts
Tue 22 Dec 2020
at 01:58
  • msg #626

Re: [OOC] The Tavern

Sorry for the delay! Holidays are crazy, and RPOL keeps getting pushed/forgotten. I will definitely try to get something up tomorrow!
Erlin Bjorksdottir
player, 209 posts
Wed 23 Dec 2020
at 00:10
  • msg #627

Re: [OOC] The Tavern

"What did you learn from the fey?"

Still trying to find out!
Renee Esca
Wizard, 247 posts
Wed 23 Dec 2020
at 00:18
  • msg #628

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 627):

Rodger that!
Dungeon Master
GM, 322 posts
Teller of Tales
Lord of Lies
Thu 24 Dec 2020
at 15:59
  • msg #629

Re: [OOC] The Tavern

Happy holidays everyone! Post when you can but I do not expect serious activity until after the New Years. I will continue to check on occasion so if you are active, great! Otherwise nothing major is planned for the near future so feel free to spend time unplugged and offline without fear of missing anything.
Ursion Korvonan
Fighter, 234 posts
Sat 26 Dec 2020
at 18:30
  • msg #630

Re: [OOC] The Tavern

Happy holidays guys, and a joyful New Year.

I don't mean to take up or dominate the current conversation, please feel free to chime in should any of you feel interested!
Tosk
Warpriest, 191 posts
Sat 26 Dec 2020
at 18:34
  • msg #631

Re: [OOC] The Tavern

I was waiting for the Erlin news.  But I was also upstairs with Falco before.
Renee Esca
Wizard, 248 posts
Sat 26 Dec 2020
at 18:49
  • msg #632

Re: [OOC] The Tavern

Same. Also waiting on Erlin news. Also my holidays have been very busy.
Erlin Bjorksdottir
player, 210 posts
Sun 27 Dec 2020
at 00:12
  • msg #633

Re: [OOC] The Tavern

Still waiting too, may be a while...
Dungeon Master
GM, 323 posts
Teller of Tales
Lord of Lies
Tue 29 Dec 2020
at 05:50
  • msg #634

Re: [OOC] The Tavern

Fey stuff should be wrapped up soon.
Erlin Bjorksdottir
player, 213 posts
Tue 29 Dec 2020
at 22:27
  • msg #635

Re: [OOC] The Tavern

Since we have some time before New Year's, might as well RP!!!
Tosk
Warpriest, 195 posts
Thu 31 Dec 2020
at 19:51
  • msg #636

Re: [OOC] The Tavern

Nice write up my friend.
Tosk
Warpriest, 197 posts
Fri 1 Jan 2021
at 19:37
  • msg #637

Re: [OOC] The Tavern

I love our group!
Renee Esca
Wizard, 254 posts
Sat 2 Jan 2021
at 19:37
  • msg #638

Re: [OOC] The Tavern

The gold amounts listed in private lines to each of us in the treasure and loot thread. Is that our gold, or the party gold?
Erlin Bjorksdottir
player, 220 posts
Sat 2 Jan 2021
at 20:39
  • msg #639

Re: [OOC] The Tavern

And my character sheet should note the looted longbow and longsword that she is using now.
Ursion Korvonan
Fighter, 240 posts
Sat 2 Jan 2021
at 20:47
  • msg #640

Re: [OOC] The Tavern

I believe the private line is our personal totals.
Ursion Korvonan
Fighter, 241 posts
Sat 2 Jan 2021
at 21:23
  • msg #641

Re: [OOC] The Tavern

Paladin: "Law, nature, community, law, goodness."

Wizard: "Law, society, orderliness" *sage nod*

Armiger: "Law, law, law, force, politics, law" *stern countenance, subtle flirtation*

Skald: "Freedom? Fun? Excitement?"

Others: "Law law, logistics"

Skald: Man I need to get laid...

Orc: *totally notices, waggles eyebrows*
Dungeon Master
GM, 324 posts
Teller of Tales
Lord of Lies
Sat 2 Jan 2021
at 21:47
  • msg #642

Re: [OOC] The Tavern

FYI taking the weekend off to recharge. It's been a hell of a year.
Ursion Korvonan
Fighter, 242 posts
Sat 2 Jan 2021
at 21:48
  • msg #643

Re: [OOC] The Tavern

Have fun, take it easy man.

I don't think we are going anywhere.
Renee Esca
Wizard, 255 posts
Sat 2 Jan 2021
at 21:56
  • msg #644

Re: [OOC] The Tavern

Don't mind us. We'll just be over here discussing politics with a side of sexual tension.
Erlin Bjorksdottir
player, 222 posts
Sun 3 Jan 2021
at 00:26
  • msg #645

Re: [OOC] The Tavern

Heh, this has been such fun...
Dungeon Master
GM, 325 posts
Teller of Tales
Lord of Lies
Mon 4 Jan 2021
at 17:04
  • msg #646

Re: [OOC] The Tavern

Well that was an unexpected surprise to come back to! I'll have to set aside some time to absorb it all but for now is there anything needed from any of the army of NPCs at camp or is it just a "dump, dine, and dash" kind of stop?

Someone might want to refill the party rations so I don't have to either slow you down for foraging or start making you take starvation damage...
Dungeon Master
GM, 326 posts
Teller of Tales
Lord of Lies
Mon 4 Jan 2021
at 17:11
  • msg #647

Re: [OOC] The Tavern

As an FYI Oleg takes "pre-orders" for equipment. 10% downpayment is needed but otherwise this is the best way to get custom equipment. Because you're in the middle of the wilderness access to things like exotic, expensive, or magical equipment is very limited. In the other game a player wanted a Shawl of Shadowy Disguise that ended up taking over two weeks to show up in Oleg's shop.
Ursion Korvonan
Fighter, 245 posts
Mon 4 Jan 2021
at 17:15
  • msg #648

Re: [OOC] The Tavern

Ursion will purchase 2 more weeks of rations for himself.

He will also spend some time talking with Garess and trying to get a feel for the man and his loyalties.
Tosk
Warpriest, 203 posts
Mon 4 Jan 2021
at 17:27
  • msg #649

Re: [OOC] The Tavern

I was thinking that we should pool for a wand of cure light wounds.  What do you all think?
Ursion Korvonan
Fighter, 246 posts
Mon 4 Jan 2021
at 17:36
  • msg #650

Re: [OOC] The Tavern

Probably a good call Tosk.

I'd be willing to go in for that.
Tosk
Warpriest, 204 posts
Mon 4 Jan 2021
at 17:40
  • msg #651

Re: [OOC] The Tavern

When I get back inside I will ask if they have one already.
Erlin Bjorksdottir
player, 226 posts
Mon 4 Jan 2021
at 18:19
  • msg #652

Re: [OOC] The Tavern

Wand!!!
Radgonda Lebeda
Paladin, 168 posts
HP 16/16
Mon 4 Jan 2021
at 19:03
  • msg #653

Re: [OOC] The Tavern

Wand of Cure Light makes sense.
Renee Esca
Wizard, 257 posts
Mon 4 Jan 2021
at 20:01
  • msg #654

Re: [OOC] The Tavern

Approved.
Erlin Bjorksdottir
player, 227 posts
Mon 4 Jan 2021
at 20:16
  • msg #655

Re: [OOC] The Tavern

Can Erlin have a flamethrower guitar, like in Mad Maxx Fury Road?
Ursion Korvonan
Fighter, 247 posts
Mon 4 Jan 2021
at 20:32
  • msg #656

Re: [OOC] The Tavern

That sounds like a crafting challenge...
Erlin Bjorksdottir
player, 228 posts
Mon 4 Jan 2021
at 20:38
  • msg #657

Re: [OOC] The Tavern

But it would be so badass!
Ursion Korvonan
Fighter, 248 posts
Mon 4 Jan 2021
at 20:43
  • msg #658

Re: [OOC] The Tavern

No, no, I meant that it a good way. Like we should take up that challenge...maybe put Renee on some R&D...
Renee Esca
Wizard, 258 posts
Mon 4 Jan 2021
at 20:44
  • msg #659

Re: [OOC] The Tavern

I just need time, gold (lots of gold), and a good workshop.
Ursion Korvonan
Fighter, 249 posts
Mon 4 Jan 2021
at 20:46
  • msg #660

Re: [OOC] The Tavern

Ursion is eventually going to need some orchestral/metal power ballads to complement the Hellknight imagery...I struggle to think of a better instrument to accomplish this.
Erlin Bjorksdottir
player, 229 posts
Mon 4 Jan 2021
at 21:03
  • msg #661

Re: [OOC] The Tavern

Well, Erlin alredy sounds like Otep, so there you go!

https://www.youtube.com/watch?v=mCQhxUEnzwo
Renee Esca
Wizard, 260 posts
Mon 4 Jan 2021
at 21:30
  • msg #662

Re: [OOC] The Tavern

A short response for Ursion. I actually find this scene to be a (good) challenge to write. Renee has a very different perspective on the world, and I'm still trying figure out how she expresses herself.
Ursion Korvonan
Fighter, 250 posts
Mon 4 Jan 2021
at 21:32
  • msg #663

Re: [OOC] The Tavern

Agreed, while we have been together for awhile, these sorts of character building scenes really bring out aspects that I had not considered before.
Erlin Bjorksdottir
player, 231 posts
Mon 4 Jan 2021
at 21:34
  • msg #664

Re: [OOC] The Tavern

And she's not challenging Ursion to a feat of strength either!
Ursion Korvonan
Fighter, 252 posts
Mon 4 Jan 2021
at 22:05
  • msg #665

Re: [OOC] The Tavern

I'm still relieved that Ursion did not end up catching anything nasty from that Barbarian!
Erlin Bjorksdottir
player, 233 posts
Tue 5 Jan 2021
at 17:17
  • msg #666

Re: [OOC] The Tavern

I still think Ursion should have enjoyed a bit of growly fun when he had the chance.  It could have been a learning experience!
Tosk
Warpriest, 208 posts
Wed 6 Jan 2021
at 08:42
  • msg #667

Re: [OOC] The Tavern

Growly growly
Renee Esca
Wizard, 262 posts
Wed 6 Jan 2021
at 08:50
  • msg #668

Re: [OOC] The Tavern

He will enjoy his night with the lash.
Erlin Bjorksdottir
player, 235 posts
Wed 6 Jan 2021
at 14:05
  • msg #669

Re: [OOC] The Tavern

No kink shaming...
Renee Esca
Wizard, 263 posts
Wed 6 Jan 2021
at 16:05
  • msg #670

Re: [OOC] The Tavern

Putting that mature game rating to work, I see.
Erlin Bjorksdottir
player, 237 posts
Wed 6 Jan 2021
at 16:18
  • msg #671

Re: [OOC] The Tavern

Yeah, we should probably 'fade to black' at this point.  There might be young goblins present...
Tosk
Warpriest, 209 posts
Wed 6 Jan 2021
at 16:27
  • msg #672

Re: [OOC] The Tavern

Yea me adding anything would just make it an Adult rating.
Erlin Bjorksdottir
player, 238 posts
Wed 6 Jan 2021
at 16:47
  • msg #673

Re: [OOC] The Tavern

When the GM's away, the PCs get horny!
Ursion Korvonan
Fighter, 254 posts
Wed 6 Jan 2021
at 17:20
  • msg #674

Re: [OOC] The Tavern

So they do!
Renee Esca
Wizard, 264 posts
Thu 7 Jan 2021
at 20:19
  • msg #675

Re: [OOC] The Tavern

Apologies to Ursion. I just started a new job, and while I can probably post a something to wrap up the scene for Renee, my head isn't in the right space presently.
Dungeon Master
GM, 327 posts
Teller of Tales
Lord of Lies
Thu 7 Jan 2021
at 22:09
  • msg #676

Re: [OOC] The Tavern

I am not caught up yet on what is going in IG but watching your reactions here makes me very confused about what is waiting for me.

Wand of Cure LIght Wounds costs 750gp so drop a line here if you want to volunteer for a share, either with a % or with a flat gold amount.

With 5 players a completely even split is 150gp but I don't know if anyone is willing to put more in or if anyone is saving up for something else.
Dungeon Master
GM, 328 posts
Teller of Tales
Lord of Lies
Thu 7 Jan 2021
at 22:11
  • msg #677

Re: [OOC] The Tavern

Okay skimmed through.

O_O

Never had that happen in a game before. Not between PCs at least.

Anyhoo while I process that any plans on where to go next? Is the plan to turn around and head back to the axe gang and finally take care of them?
Ursion Korvonan
Fighter, 255 posts
Thu 7 Jan 2021
at 22:15
  • msg #678

Re: [OOC] The Tavern

It is.

And we are planning on exploring that one outlying hex on the way.

Since we are the very first I feel like we should unlock an achievement or something...
Renee Esca
Wizard, 265 posts
Thu 7 Jan 2021
at 22:23
  • msg #679

Re: [OOC] The Tavern

All Dungeons and Dragons (and Pathfinder) players are sloots deep down.


Erlin Bjorksdottir
player, 240 posts
Thu 7 Jan 2021
at 22:27
  • msg #680

Re: [OOC] The Tavern

Yeah, Erlin would toss in her 150 for the wand.

Hehhh, I think we shocked the GM!
Renee Esca
Wizard, 266 posts
Thu 7 Jan 2021
at 22:33
  • msg #681

Re: [OOC] The Tavern

I'll also pitch in the 150, and yes: go to axe camp and explore tile on the way.
Tosk
Warpriest, 212 posts
Mon 11 Jan 2021
at 06:26
  • msg #682

Re: [OOC] The Tavern

hehehe we scare the GM away? lol
Ursion Korvonan
Fighter, 256 posts
Mon 11 Jan 2021
at 13:18
  • msg #683

Re: [OOC] The Tavern

Hah, checked his threads, went back to the woods...
Erlin Bjorksdottir
player, 241 posts
Mon 11 Jan 2021
at 15:32
  • msg #684

Re: [OOC] The Tavern

Why do I have the feeling someone somewhere is writing slash fiction about the characters in this game?
Dungeon Master
GM, 329 posts
Teller of Tales
Lord of Lies
Mon 11 Jan 2021
at 19:43
  • msg #685

Re: [OOC] The Tavern

You guys...

Sorry for the delay. Transitions can sometimes be a little sticky and my new job is hitting the gas so I might not get to post daily. In addition weekends are always spotty.

After nearly a year of being stuck in the house my family keeps finding ways to spend all day out of the house doing nature walks etc.
Tosk
Warpriest, 213 posts
Tue 12 Jan 2021
at 06:53
  • msg #686

Re: [OOC] The Tavern

The only thing I would like to know is if Tosk got the wand of cure light wounds.
Radgonda Lebeda
Paladin, 170 posts
HP 16/16
Tue 12 Jan 2021
at 16:56
  • msg #687

Re: [OOC] The Tavern

Radgonda is willing to go in on it.
Dungeon Master
GM, 331 posts
Teller of Tales
Lord of Lies
Wed 13 Jan 2021
at 16:46
  • msg #688

Re: [OOC] The Tavern

Yeah assume you have it. There is no opposition in the party so I'll update the loot totals when I have the time.
Tosk
Warpriest, 215 posts
Wed 13 Jan 2021
at 17:13
  • msg #689

Re: [OOC] The Tavern

Yea I just wanted to make sure they actually had it in stock.
Erlin Bjorksdottir
player, 246 posts
Thu 14 Jan 2021
at 22:03
  • msg #690

Re: [OOC] The Tavern

Heh, internal drama can be fun!
Ursion Korvonan
Fighter, 263 posts
Thu 14 Jan 2021
at 22:04
  • msg #691

Re: [OOC] The Tavern

It can be :)

Working with Renee behind the scenes on this next post a bit, she had a great idea I think we are going to run with.

Should have an update up soon.
Renee Esca
Wizard, 270 posts
Thu 14 Jan 2021
at 22:07
  • msg #692

Re: [OOC] The Tavern

Awwww... you had to go and give it away, lol
Erlin Bjorksdottir
player, 247 posts
Thu 14 Jan 2021
at 22:07
  • msg #693

Re: [OOC] The Tavern

Of course, Erlin is going to get stabbed in the ass for her troubles and look like an idiot - but no one said she was wise...
Renee Esca
Wizard, 272 posts
Sun 17 Jan 2021
at 21:54
  • msg #694

Re: [OOC] The Tavern

Do the kobolds realize that Renee is speaking to them in Draconic? It sounds like they're ignoring her.

Also, who is Borric?
Ursion Korvonan
Fighter, 264 posts
Sun 17 Jan 2021
at 23:41
  • msg #695

Re: [OOC] The Tavern

Boric appears to be a Cavalier in the other Kingmaker game he's running.

Little copy/paste error I would assume.
Renee Esca
Wizard, 273 posts
Mon 18 Jan 2021
at 00:21
  • msg #696

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 695):

:(
Ursion Korvonan
Fighter, 265 posts
Mon 18 Jan 2021
at 00:24
  • msg #697

Re: [OOC] The Tavern

Yeah.
Erlin Bjorksdottir
player, 249 posts
Mon 18 Jan 2021
at 01:37
  • msg #698

Re: [OOC] The Tavern

Alas poor Borric, I knew him not...
Dungeon Master
GM, 334 posts
Teller of Tales
Lord of Lies
Tue 19 Jan 2021
at 22:07
  • msg #699

Re: [OOC] The Tavern

Lol. Yeah they slip in now and then. Fixed!
Renee Esca
Wizard, 274 posts
Tue 19 Jan 2021
at 22:56
  • msg #700

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 699):

The kobold still didn't react at all to the question Renee asked him. Is that intentional? I can't tell if it's something you missed, or if he just evaded the question. :(
Radgonda Lebeda
Paladin, 175 posts
HP 16/16
Tue 19 Jan 2021
at 23:00
  • msg #701

Re: [OOC] The Tavern

Renee Esca:
In reply to Dungeon Master (msg # 699):

The kobold still didn't react at all to the question Renee asked him. Is that intentional? I can't tell if it's something you missed, or if he just evaded the question. :(


Both? lol
Dungeon Master
GM, 336 posts
Teller of Tales
Lord of Lies
Wed 20 Jan 2021
at 20:13
  • msg #702

Re: [OOC] The Tavern

Regarding the healer? He responded by waving his spear at you. Sorry if I didn't make that clear. I don't know if Renee knows this specifically about kobolds but most "primitive" races are quite superstitious about magic in general.
Renee Esca
Wizard, 276 posts
Thu 21 Jan 2021
at 21:14
  • msg #703

Re: [OOC] The Tavern

Added my roll to my post.

Yes. I rolled a 1.
Erlin Bjorksdottir
player, 255 posts
Mon 25 Jan 2021
at 16:09
  • msg #704

Re: [OOC] The Tavern

Harumph!
Ursion Korvonan
Fighter, 269 posts
Mon 25 Jan 2021
at 16:13
  • msg #705

Re: [OOC] The Tavern

I laughed pretty hard at "Sir Stomps-a-lot"
Renee Esca
Wizard, 279 posts
Mon 25 Jan 2021
at 17:12
  • msg #706

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 704):

After reading your post I did go back through the more recent ones.... Apologies for leaving you out of my replies!
Erlin Bjorksdottir
player, 256 posts
Mon 25 Jan 2021
at 18:08
  • msg #707

Re: [OOC] The Tavern

Its all good...
Dungeon Master
GM, 340 posts
Teller of Tales
Lord of Lies
Mon 25 Jan 2021
at 21:14
  • msg #708

Re: [OOC] The Tavern

To confirm, everyone on board with dealing with the bandits first?
Renee Esca
Wizard, 280 posts
Mon 25 Jan 2021
at 21:39
  • msg #709

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 708):

Aye.
Ursion Korvonan
Fighter, 270 posts
Mon 25 Jan 2021
at 21:51
  • msg #710

Re: [OOC] The Tavern

Yep
Erlin Bjorksdottir
player, 257 posts
Mon 25 Jan 2021
at 22:00
  • msg #711

Re: [OOC] The Tavern

Oui
Radgonda Lebeda
Paladin, 179 posts
HP 16/16
Tue 26 Jan 2021
at 00:32
  • msg #712

Re: [OOC] The Tavern

Ayep
Tosk
Warpriest, 224 posts
Tue 26 Jan 2021
at 12:34
  • msg #713

Re: [OOC] The Tavern

Yes
Renee Esca
Wizard, 281 posts
Wed 27 Jan 2021
at 22:16
  • msg #714

Re: [OOC] The Tavern

I don't suppose our little radish-patch kerfluffle led to enough xp to level-up? Would sure come in handy against all these raiders XD
Tosk
Warpriest, 225 posts
Thu 28 Jan 2021
at 07:35
  • msg #715

Re: [OOC] The Tavern

It would.  As I look at the map on my phone I see the 12 in the main camp and 1 sentry that is to the west.  Where is the other sentry at?
Tosk
Warpriest, 227 posts
Fri 29 Jan 2021
at 08:03
  • msg #716

Re: [OOC] The Tavern

So what do we want to do?
Erlin Bjorksdottir
player, 261 posts
Fri 29 Jan 2021
at 14:31
  • msg #717

Re: [OOC] The Tavern

I say we come in through X30, but if we can't then sleep the guy at M3 then attack through Q20; we can use the fallen tree as a safety position if we need to.  Get 'em at dawn, sleep and fry as many as possible, H-H with the rest.
Tosk
Warpriest, 228 posts
Fri 29 Jan 2021
at 14:56
  • msg #718

Re: [OOC] The Tavern

If Erlin and Tosk could kill the sentry with arrows along with perhaps a cantrip from Renee that could aid us as well.
Renee Esca
Wizard, 284 posts
Fri 29 Jan 2021
at 14:57
  • msg #719

Re: [OOC] The Tavern

In reply to Tosk (msg # 718):

Renee has to be within 30' in order to us a ranged cantrip. Getting a bit close :P
Erlin Bjorksdottir
player, 262 posts
Fri 29 Jan 2021
at 16:35
  • msg #720

Re: [OOC] The Tavern

Can Renee buff as well?
Renee Esca
Wizard, 285 posts
Fri 29 Jan 2021
at 16:37
  • msg #721

Re: [OOC] The Tavern

I only have the shield and mage armor spells, unfortunately.
Erlin Bjorksdottir
player, 263 posts
Fri 29 Jan 2021
at 16:43
  • msg #722

Re: [OOC] The Tavern

Mage Armor would be an awesome buff fer me, I just can;t read the scroll because Erlin has access to Bard magic - later she can gain access to 1 or 2 wizard spells, but not for a good while...
Renee Esca
Wizard, 286 posts
Fri 29 Jan 2021
at 16:44
  • msg #723

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 722):

Yeah, I really should have picked at least one spell that I could have cast on someone else.
Erlin Bjorksdottir
player, 264 posts
Fri 29 Jan 2021
at 17:16
  • msg #724

Re: [OOC] The Tavern

You can cast Mage Armor on someone else, but not Shield
Renee Esca
Wizard, 287 posts
Fri 29 Jan 2021
at 17:17
  • msg #725

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 724):

Hmmm... why did I think it was another personal ranged-spell?
Erlin Bjorksdottir
player, 265 posts
Fri 29 Jan 2021
at 18:32
  • msg #726

Re: [OOC] The Tavern

Erlin Bjorksdottir
player, 266 posts
Fri 29 Jan 2021
at 18:34
  • msg #727

Re: [OOC] The Tavern

But the +4 to AC is the difference between Erlin hanging back with her bow, and Erlin fighting in melee with her long sword.
Ursion Korvonan
Fighter, 273 posts
Fri 29 Jan 2021
at 18:34
  • msg #728

Re: [OOC] The Tavern

If it were not for obscene meta-gaming I would say the group should hold off on the attack, and go do something else for a little while until they feel more, ahem, "capable"
Renee Esca
Wizard, 288 posts
Fri 29 Jan 2021
at 18:35
  • msg #729

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 728):

I was really sort of hoping that we'd get at least a leeeettle xp from the radish encounter.
Radgonda Lebeda
Paladin, 181 posts
HP 16/16
Sat 30 Jan 2021
at 03:17
  • msg #730

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 729):

Did we actually complete it?
Tosk
Warpriest, 229 posts
Sun 31 Jan 2021
at 15:34
  • msg #731

Re: [OOC] The Tavern

So what have we decided?  Sit and watch how they conduct business and if say half leave we attack shortly after?
Ursion Korvonan
Fighter, 274 posts
Sun 31 Jan 2021
at 15:35
  • msg #732

Re: [OOC] The Tavern

That was my impression.

Wait and hide in hopes that they split into smaller groups, but failing that, plan for a pre-dawn raid.
Radgonda Lebeda
Paladin, 182 posts
HP 16/16
Mon 1 Feb 2021
at 22:47
  • msg #733

Re: [OOC] The Tavern

Yupyup, thats what I figured too.

Though looking at his latest post, waiting until they've bed down after their usual binge drink fest might be better.
This message was last edited by the player at 22:49, Mon 01 Feb 2021.
Erlin Bjorksdottir
player, 267 posts
Mon 1 Feb 2021
at 22:49
  • msg #734

Re: [OOC] The Tavern

Do we have specific tasks or are we just gonna wing it?
Renee Esca
Wizard, 289 posts
Mon 1 Feb 2021
at 22:51
  • msg #735

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 734):

Renee will put mage armor on herself and Erlin, then shield herself right before the fight.

Other than that, all she can do is hang behind the line until a big enough grouping presents itself for her to burn.
Ursion Korvonan
Fighter, 276 posts
Mon 1 Feb 2021
at 22:58
  • msg #736

Re: [OOC] The Tavern

I think for you Erlin, staying alive so that we can take advantage of your Metal As Hell inspiration is key!
Radgonda Lebeda
Paladin, 183 posts
HP 16/16
Mon 1 Feb 2021
at 23:00
  • msg #737

Re: [OOC] The Tavern

In reply to Ursion Korvonan (msg # 736):

Definitely.

And like I said earlier, attacking just after they do all their drinking might be better too.
Ursion Korvonan
Fighter, 277 posts
Mon 1 Feb 2021
at 23:07
  • msg #738

Re: [OOC] The Tavern

Agreed.

Recently drunk and disrobed for sleep would be ideal.
Erlin Bjorksdottir
player, 268 posts
Tue 2 Feb 2021
at 01:16
  • msg #739

Re: [OOC] The Tavern

Well, I plan to cast sleep and put out as many as I can; with Mage armor I can wade in and help, or hang back and fire my bow, all while singing, so that is my plan.  My first 4 rounds will be: Sleep/Sleep/Sing/Maintain and either melee or bow.
Tosk
Warpriest, 230 posts
Tue 2 Feb 2021
at 07:43
  • msg #740

Re: [OOC] The Tavern

My actions will be Guidance/Divine favor/bow/bow
Tosk
Warpriest, 232 posts
Tue 2 Feb 2021
at 14:00
  • msg #741

Re: [OOC] The Tavern

Shall we buff and kick this off then?
Dungeon Master
GM, 343 posts
Teller of Tales
Lord of Lies
Wed 3 Feb 2021
at 21:55
  • msg #742

Re: [OOC] The Tavern

Alright someone needs to tell me where you guys are setting up at and start making your rolls.
Ursion Korvonan
Fighter, 278 posts
Wed 3 Feb 2021
at 21:58
  • msg #743

Re: [OOC] The Tavern

I think we are approaching from the west, and are dealing with the sentry removal first. If he happens to be there bafyer the 50/50 roll.
Tosk
Warpriest, 233 posts
Wed 3 Feb 2021
at 22:06
  • msg #744

Re: [OOC] The Tavern

I thought we talked about W-0 is where we would come from.

Tosk and Erlin can have a good bead on the scout there.

So you want Erlin and I to post our approach and to roll our attacks?
Tosk
Warpriest, 235 posts
Thu 4 Feb 2021
at 09:16
  • msg #745

Re: [OOC] The Tavern

Well, guess I am glad I rolled a 2 so that it would TOTALLY miss instead of hit him and alert him.
Renee Esca
Wizard, 291 posts
Thu 4 Feb 2021
at 09:17
  • msg #746

Re: [OOC] The Tavern

In reply to Tosk (msg # 745):

That's the kind of positive attitude more of the world needs :D
Dungeon Master
GM, 344 posts
Teller of Tales
Lord of Lies
Thu 4 Feb 2021
at 22:18
  • msg #747

Re: [OOC] The Tavern

Please specify on the map where you are as part of your surprise round.
Erlin Bjorksdottir
player, 271 posts
Thu 4 Feb 2021
at 22:20
  • msg #748

Re: [OOC] The Tavern

I would nominate R0, but Tosk posted first so he should pick the spot...
Tosk
Warpriest, 236 posts
Thu 4 Feb 2021
at 22:21
  • msg #749

Re: [OOC] The Tavern

I picked W1 for Tosk.
Ursion Korvonan
Fighter, 279 posts
Thu 4 Feb 2021
at 22:22
  • msg #750

Re: [OOC] The Tavern

V2 for Ursion please
Renee Esca
Wizard, 292 posts
Thu 4 Feb 2021
at 22:25
  • msg #751

Re: [OOC] The Tavern

V1 Sounds appropriate for Renee.
Radgonda Lebeda
Paladin, 185 posts
HP 16/16
Fri 5 Feb 2021
at 02:14
  • msg #752

Re: [OOC] The Tavern

W2 for Radgonda
Erlin Bjorksdottir
player, 272 posts
Fri 5 Feb 2021
at 15:13
  • msg #753

Re: [OOC] The Tavern

Erlin will be next to Tosk
Dungeon Master
GM, 345 posts
Teller of Tales
Lord of Lies
Mon 8 Feb 2021
at 23:20
  • msg #754

Re: [OOC] The Tavern

FYI as usual weekends (Fri-Sun) tend to be iffy for me to post. I normally get all my updates done Monday to start the week off right but this time several of my other games had very large transitions that ate up a lot of my free time. I do intend to update today but it will likely be tonight closer to 5am (GMT). Apologies for the delay.
Dungeon Master
GM, 346 posts
Teller of Tales
Lord of Lies
Mon 8 Feb 2021
at 23:24
  • msg #755

Re: [OOC] The Tavern

Also I have found a replacement for Falco and officially removed Dajani from the game. We are now going to have a traditional 6 player maximum party size.
Ursion Korvonan
Fighter, 280 posts
Tue 9 Feb 2021
at 00:45
  • msg #756

Re: [OOC] The Tavern

Thanks for the update!
Falco Corras
Ranger, 100 posts
Tue 9 Feb 2021
at 02:12
  • msg #757

Re: [OOC] The Tavern

Hi all!
Ursion Korvonan
Fighter, 281 posts
Tue 9 Feb 2021
at 02:27
  • msg #758

Re: [OOC] The Tavern

Welcome new Falco!

Glad to have you with us.
Dungeon Master
GM, 347 posts
Teller of Tales
Lord of Lies
Tue 9 Feb 2021
at 04:14
  • msg #759

Re: [OOC] The Tavern

I will once again say that I can't put you guys on the map until you start telling me what squares you want to start in. This is the last call as tomorrow when I do my updates I'm just going to place you wherever I feel like it if I don't start seeing some grid coordinates.
Ursion Korvonan
Fighter, 282 posts
Tue 9 Feb 2021
at 04:38
  • msg #760

Re: [OOC] The Tavern

We have all stated our starting points in this thread, just a few posts up.
Falco Corras
Ranger, 102 posts
Tue 9 Feb 2021
at 04:49
  • msg #761

Re: [OOC] The Tavern

Fit me in toward the back of the crew.
Ursion Korvonan
Fighter, 283 posts
Tue 9 Feb 2021
at 04:54
  • msg #762

Re: [OOC] The Tavern

I'm hoping you are going to be able to really make Falco your own.

I tried to coax the last player into some introspection and character development, but he pretty much shut me down.
Falco Corras
Ranger, 103 posts
Tue 9 Feb 2021
at 05:02
  • msg #763

Re: [OOC] The Tavern

I may change his image and add a description tomorrow. I will use his established backstory but try to bring it more to life.
Tosk
Warpriest, 237 posts
Tue 9 Feb 2021
at 07:58
  • msg #764

Re: [OOC] The Tavern

Welcome to you Falco!!  I certainly do hope that you are with us as it would certainly help, but if we stick to the story then we will have to come back to the outpost to pick you up.  Seems you found a way to insert yourself, wonderful!  I suggest W0 for your start point Falco.


GM for you the start points are as follows:
Falco X1
Tosk W1
Erlin W0
Radgonda W2
Ursion V2
Renee V1

This message was last edited by the player at 08:03, Tue 09 Feb 2021.
Erlin Bjorksdottir
player, 273 posts
Tue 9 Feb 2021
at 18:29
  • msg #765

Re: [OOC] The Tavern

In reply to Falco Corras (msg # 757):

Der Kommissar is back in town!

https://www.youtube.com/watch?v=vBfFDTPPlaM
Falco Corras
Ranger, 104 posts
Tue 9 Feb 2021
at 18:41
  • msg #766

Re: [OOC] The Tavern

I am pretty sure the player originally wanted to be called Hawke :)
Ursion Korvonan
Fighter, 284 posts
Tue 9 Feb 2021
at 18:56
  • msg #767

Re: [OOC] The Tavern

I almost posted a gif Erlin, almost.

This makes me happy.
Erlin Bjorksdottir
player, 274 posts
Tue 9 Feb 2021
at 19:07
  • msg #768

Re: [OOC] The Tavern

Dungeon Master
GM, 349 posts
Teller of Tales
Lord of Lies
Tue 9 Feb 2021
at 21:35
  • msg #769

Re: [OOC] The Tavern

Updated and mapped. I was looking at your combat posts and didn't think to check the OOC. Thanks Tosk for clearing that up.
Renee Esca
Wizard, 294 posts
Tue 9 Feb 2021
at 22:15
  • msg #770

Re: [OOC] The Tavern

GM: See my note in my last post about Renee's AC.

Everyone: I seem to have (probably) rolled a crit, and yet still managed to do barely any damage. I'd say I'm making the archers look bad, except it doesn't count if I'm only tickling the enemy.
This message was last edited by the player at 23:19, Tue 09 Feb 2021.
Tosk
Warpriest, 238 posts
Tue 9 Feb 2021
at 23:15
  • msg #771

Re: [OOC] The Tavern

Oh you sure are making us look bad.

I managed to roll a 1 for an initiative total of 7 AND a 2 for attack really starting off great here!!  GM's stolen the dice roller!
Ursion Korvonan
Fighter, 286 posts
Tue 9 Feb 2021
at 23:16
  • msg #772

Re: [OOC] The Tavern

Hax!

;)
Ursion Korvonan
Fighter, 287 posts
Tue 9 Feb 2021
at 23:24
  • msg #773

Re: [OOC] The Tavern

Opening round of this fight...not our strongest moment.
Renee Esca
Wizard, 295 posts
Tue 9 Feb 2021
at 23:27
  • msg #774

Re: [OOC] The Tavern

Yeeeeaaahhh... All we have to do from now on is roll extremely well. XD
Falco Corras
Ranger, 106 posts
Tue 9 Feb 2021
at 23:33
  • msg #775

Re: [OOC] The Tavern

We got this. I’ll just hang out back here though just in case we don’t :)
Radgonda Lebeda
Paladin, 187 posts
HP 16/16
Tue 9 Feb 2021
at 23:34
  • msg #776

Re: [OOC] The Tavern

Our dice just...blew. Blew a fatty.
Erlin Bjorksdottir
player, 276 posts
Wed 10 Feb 2021
at 21:39
  • msg #777

Re: [OOC] The Tavern

Ooops. fergot to roll init...will add
Dungeon Master
GM, 350 posts
Teller of Tales
Lord of Lies
Wed 10 Feb 2021
at 23:20
  • msg #778

Re: [OOC] The Tavern

I don't know if I articulated this but I am no longer using individual initiatives. Instead it is going to be group initiatives based primarily on who initiates combat or other circumstances that I see fit. If it's a tossup then I'll roll for everyone and averages the results to see which side goes first.

For nearly a decade I have tracked individual initiatives but over the years I have realized that the adherence to rules is not worth the trade off for ease of PC posting.

Now everything happens in post order so it is much easier for you to react to one another's posts.
Renee Esca
Wizard, 296 posts
Wed 10 Feb 2021
at 23:29
  • msg #779

Re: [OOC] The Tavern

I run things with initiative groups. Because you don't want to completely invalidate characters with good initiative.

So basically, the first round the monsters have an average initiative that the players need to beat to act immediately. Think of it like a DC. After those who win initiative go first, the monsters then act, and after that it goes exactly the way you're running it now: with everyone just going at the same time in a "group" that mostly ignores post order.
Erlin Bjorksdottir
player, 277 posts
Thu 11 Feb 2021
at 19:22
  • msg #780

Re: [OOC] The Tavern

I forgetted, and panicked.  I guess that means we're running off of Ursion, since he went first.  Cool dat.
Dungeon Master
GM, 351 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 01:36
  • msg #781

Re: [OOC] The Tavern

@Renee: I've tried that too but ultimately the issue is posting. I want people to post as often as they can but at the same time it is endless frustration when the person who posts first is actually acting behind everyone else and their actions/posts are invalidated.

Nuts to that. When I say go, post and that is the order things happen in. The last thing I ever want is for someone's hard work to go to waste and after running "no initiative combat" for awhile I'm happy with the results. It does skew things a little to the player's favor but I can always tweak the difficulty to compensate.
Ursion Korvonan
Fighter, 288 posts
Fri 12 Feb 2021
at 01:56
  • msg #782

Re: [OOC] The Tavern

Man I guess I had hoped for some concealment chance, or maybe a surprise round...
Renee Esca
Wizard, 297 posts
Fri 12 Feb 2021
at 01:57
  • msg #783

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 781):

GM: I'll note again that Renee's AC is supposed to be 20, not 18, and it's 22 vs ranged attacks. Not sure if that will make a difference or not.
Dungeon Master
GM, 353 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 01:58
  • msg #784

Re: [OOC] The Tavern

You only were attacked by 4 bandits instead of 13, keep that in mind...

edit: Weird. I rely heavily on Hero lab and it didn't include the bonus for Breeze Kissed in her AC calculation. That'll do it, definitely. My bad. I'll edit things accordingly.
This message was last edited by the GM at 02:01, Fri 12 Feb 2021.
Ursion Korvonan
Fighter, 289 posts
Fri 12 Feb 2021
at 02:03
  • msg #785

Re: [OOC] The Tavern

Yeah, I guess I just didn't expect them to spring up from a dead sleep, grab bows, arrows, knock them and fire 100' into the dark, past a downed tree with such speed or accuracy.

If this is any indication, we should probably retreat.
Dungeon Master
GM, 354 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 02:17
  • msg #786

Re: [OOC] The Tavern

Fair. Then again not every one of them was asleep and unprepared. As mentioned I'm only giving them a 25% chance of preparing per round so most of them are going to run around like chickens with their heads cut off for quite some time.

The ones that hit (or I thought hit) were up in the sentry stands so they ignore cover. Concealment isn't really a thing in this woods as ground level is pretty clear. You do get cover bonuses for being behind a log, it's what saved Erlin from a hit.

Also IIRC it isn't dark, it is dawn or else you would also be rolling for concealment and low-light junk as well. If you want to be attacking in the dark I can fix things but that does mean imposing mischance dice on you as well.

It doesn't help that you've had two rounds of lousy dice and the bandits rolled quite well.
Ursion Korvonan
Fighter, 290 posts
Fri 12 Feb 2021
at 02:20
  • msg #787

Re: [OOC] The Tavern

I get it, the dice roller is a fickle mistress. Nothing to be done about that.

But we did mention a "pre-dawn" raid a few times, and specifically included talk of characters with good night vision being employed and when to reveal light sources.

That and the drunk and boisterous crowd did not seem like the type to leave a full third of their number on watch in elevated positions.

Unexpected, but that's on us to deal with.

Which will likely be a full retreat, I imagine.
Dungeon Master
GM, 355 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 02:45
  • msg #788

Re: [OOC] The Tavern

Hmmm. It appears I do not know what dawn actually means. I thought pre-dawn meant twilight but I realize upon looking that up that this would make zero sense.

Low-light levels are in effect. If you don't have darkvision (or a source of light) you are blinded.

- 50% mischance
- Must make Acrobatics vs. DC 10 to move faster than half speed
- Cannot target based on vision


By my notes that means Ursion, Radgonda, Erlin, and Falco are going to have extreme difficulty, as will most bandits.

I'll give you and Erlin the free pass on movement in exchange for the bandit not rolling mischance and we will go by darkness rules going forward. Please indicate if you intend to strike a torch or invoke some other form of light.

Note that while there isn't underbrush the tree canopy is quite thick so this isn't going to be "moonlit dimlight" but actual darkness. The bandits do have a fire nearby which is letting them move about and gather their effects.
Falco Corras
Ranger, 108 posts
Fri 12 Feb 2021
at 02:48
  • msg #789

Re: [OOC] The Tavern

Do I need to roll a miss chance seeing as I missed with my arrow anyway? I will roll one if I roll a 15 or higher next round. Although I may just start creeping my way toward the fire.
Dungeon Master
GM, 356 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 03:47
  • msg #790

Re: [OOC] The Tavern

Its fine. Just going forward remember you cant see anything. Again apologies for my confusion. i cant believe I didn’t understand what pre-dawn meant. That is just embarrassing for me :D
Falco Corras
Ranger, 109 posts
Fri 12 Feb 2021
at 03:49
  • msg #791

Re: [OOC] The Tavern

But I can creep over near the fire where the other bandits are, right? If not, I should sit out this fight :)
Tosk
Warpriest, 240 posts
Fri 12 Feb 2021
at 08:18
  • msg #792

Re: [OOC] The Tavern

Falco just Must make Acrobatics vs. DC 10 to move faster than half speed
Dungeon Master
GM, 358 posts
Teller of Tales
Lord of Lies
Fri 12 Feb 2021
at 21:08
  • msg #793

Re: [OOC] The Tavern

Alright combat is over. Bandits aren't in any position to pursue.

Where to next?
Ursion Korvonan
Fighter, 292 posts
Fri 12 Feb 2021
at 21:19
  • msg #794

Re: [OOC] The Tavern

A valiant effort I guess.

Dice fucked us pretty hard on that one.

I don't know...I suppose we can work towards that exploration goal, I am sure we will find stuff along the way.

Or we could try hunting one of those critters that are up for bounty.

Ursion would be interested in bringing Falgrim Sneeg to justice, of course.
Tosk
Warpriest, 242 posts
Fri 12 Feb 2021
at 21:23
  • msg #795

Re: [OOC] The Tavern

I almost want to rest up somewhere and give it another go say in 2 nights.
Erlin Bjorksdottir
player, 279 posts
Fri 12 Feb 2021
at 22:03
  • msg #796

Re: [OOC] The Tavern

We should definitely go back, but later.

Also we should get more info on them - that's why Erlin wants to make friends with fay and lizardy folks, to give us allies with extra eyes who can watch things for us.
Ursion Korvonan
Fighter, 293 posts
Fri 12 Feb 2021
at 22:06
  • msg #797

Re: [OOC] The Tavern

Yeah, maybe after we level up...
Tosk
Warpriest, 243 posts
Sat 13 Feb 2021
at 07:43
  • msg #798

Re: [OOC] The Tavern

Agreed then.  So, do we head south or do we want to try the radishes now?  I will of course heal Ursion up here in a moment.
Renee Esca
Wizard, 299 posts
Sat 13 Feb 2021
at 13:19
  • msg #799

Re: [OOC] The Tavern

Will going after the radish situation be level appropriate though? I feel like a newb in an mmo who just wandered into the wrong zone XD
Ursion Korvonan
Fighter, 295 posts
Sat 13 Feb 2021
at 16:29
  • msg #800

Re: [OOC] The Tavern

The Raddish Patch is right there, true. Should hopefully be some quick gold and potentially some xp.

I'd be up for trying that.
Tosk
Warpriest, 245 posts
Sat 13 Feb 2021
at 17:07
  • msg #801

Re: [OOC] The Tavern

In reply to Renee Esca (msg # 799):

LOL that is so funny!!
Falco Corras
Ranger, 111 posts
Sat 13 Feb 2021
at 21:53
  • msg #802

Re: [OOC] The Tavern

I am ok with waiting but I think my plan of drawing a few away to kill them isn’t a bad one when we come back
Ursion Korvonan
Fighter, 296 posts
Sat 13 Feb 2021
at 22:34
  • msg #803

Re: [OOC] The Tavern

Does your character already have a wolf Falco? I don't seem to remember the last one having one.
Falco Corras
Ranger, 112 posts
Sun 14 Feb 2021
at 01:32
  • msg #804

Re: [OOC] The Tavern

There seemed to be some talk of it, and the GM said he had one but he hadn’t used it in battle yet. I was going to continue the trend and only use it as a mount until he became my animal companion
Tosk
Warpriest, 246 posts
Sun 14 Feb 2021
at 08:40
  • msg #805

Re: [OOC] The Tavern

I would be okay with checking out the areas around Oleg's that we haven't been as of yet.
Dungeon Master
GM, 359 posts
Teller of Tales
Lord of Lies
Tue 16 Feb 2021
at 05:24
  • msg #806

Re: [OOC] The Tavern

Exploring is an option.

So is trying to attack the bandits in a better way now that you know what you're dealing with.

So is trying to find more information about the bandits to possibly find another solution.

These are some but not all options available.



What hex is next?
Tosk
Warpriest, 247 posts
Tue 16 Feb 2021
at 11:05
  • msg #807

Re: [OOC] The Tavern

Shall we head to B5?
Renee Esca
Wizard, 300 posts
Tue 16 Feb 2021
at 11:27
  • msg #808

Re: [OOC] The Tavern

In reply to Tosk (msg # 807):

You know they say B5 is the last, best hope for peace?*

*A deep cut. I'd be shocked if anyone got the reference.
This message was last edited by the player at 11:28, Tue 16 Feb 2021.
Tosk
Warpriest, 248 posts
Tue 16 Feb 2021
at 12:43
  • msg #809

Re: [OOC] The Tavern

The Babylon Project ;)
Erlin Bjorksdottir
player, 282 posts
Tue 16 Feb 2021
at 13:14
  • msg #810

Re: [OOC] The Tavern

Let's do dis...
Ursion Korvonan
Fighter, 297 posts
Tue 16 Feb 2021
at 14:22
  • msg #811

Re: [OOC] The Tavern

B5 it is
Falco Corras
Ranger, 113 posts
Tue 16 Feb 2021
at 20:12
  • msg #812

Re: [OOC] The Tavern

Count me and my wolf in :)
Radgonda Lebeda
Paladin, 188 posts
HP 16/16
Wed 17 Feb 2021
at 02:23
  • msg #813

Re: [OOC] The Tavern

Sorry for the silence all. We already had 10" of snow on the ground here in Fort Wayne, IN where I live from the last couple snows, and last night hit us with another 9" or 10" and we're looking at another 2" or 3" Thursday. So we'll have a good 2' or so on the ground by the end of the week. I've did so much digging the last couple weeks that I have a mountain range forming in my front yard! LOL

As a result I have had power, but no internet though. Just got it back a bit ago.
Renee Esca
Wizard, 301 posts
Wed 17 Feb 2021
at 10:07
  • msg #814

Re: [OOC] The Tavern

Meanwhile, I'm totally disappointed with the amount of snow here in Augusta. I wanted 6" of snow yesterday, and instead I got 2" of slush.
Erlin Bjorksdottir
player, 283 posts
Wed 17 Feb 2021
at 14:31
  • msg #815

Re: [OOC] The Tavern

We got lots of rain in Virginia - heck it was 64 here yesterday!
Radgonda Lebeda
Paladin, 190 posts
HP 16/16
Fri 19 Feb 2021
at 04:54
  • msg #816

Re: [OOC] The Tavern

You can have some of mine! I have three massives piles in front of my house as tall as I am! And we're expecting more snow ever the weekend. I have no idea where I'm gonna put it.
Ursion Korvonan
Fighter, 302 posts
Sun 21 Feb 2021
at 02:04
  • msg #817

Re: [OOC] The Tavern

Confirming that the current year in game is 4701 DM?

That's an extrapolation based on the opening prologue saying that House Rogarvia disappeared two years ago, and the wiki saying that happened in 4699.
Dungeon Master
GM, 362 posts
Teller of Tales
Lord of Lies
Wed 24 Feb 2021
at 22:12
  • msg #818

Re: [OOC] The Tavern

Correct. You could also extrapolate the date because I am recording the date as part of the Adventure log in the adventure log thread.
This message was last edited by the GM at 22:13, Wed 24 Feb 2021.
Dungeon Master
GM, 364 posts
Teller of Tales
Lord of Lies
Wed 24 Feb 2021
at 22:21
  • msg #819

Re: [OOC] The Tavern

Where to next?
Ursion Korvonan
Fighter, 305 posts
Wed 24 Feb 2021
at 22:50
  • msg #820

Re: [OOC] The Tavern

I would say maybe A6, B6, C6?

Knock out that whole eastern death?
Renee Esca
Wizard, 303 posts
Wed 24 Feb 2021
at 22:57
  • msg #821

Re: [OOC] The Tavern

Seems reasonable. We can start with that, then maybe work our way back to the gang camp after (or if) we level.
Falco Corras
Ranger, 118 posts
Wed 24 Feb 2021
at 23:08
  • msg #822

Re: [OOC] The Tavern

Works for me :)
Radgonda Lebeda
Paladin, 193 posts
HP 16/16
Thu 25 Feb 2021
at 03:55
  • msg #823

Re: [OOC] The Tavern

I'm good with that.
Tosk
Warpriest, 254 posts
Thu 25 Feb 2021
at 05:44
  • msg #824

Re: [OOC] The Tavern

Great idea to get this part of the map discovered.
Ursion Korvonan
Fighter, 307 posts
Thu 25 Feb 2021
at 18:38
  • msg #825

Re: [OOC] The Tavern

I'm good to move on at any time, we can always cover more inter-party stuff down the line and I don't think Ursion has anything critical to contribute at the moment.
Ursion Korvonan
Fighter, 308 posts
Thu 25 Feb 2021
at 19:36
  • msg #826

Re: [OOC] The Tavern

Also, congrats to you all on reaching 2000 posts!

If we keep up this pace, we may outstrip the 2.0 group before 2022.
Falco Corras
Ranger, 120 posts
Thu 25 Feb 2021
at 19:38
  • msg #827

Re: [OOC] The Tavern

Falco doesn't know much about Cheliax but I'll try to get more involved in interparty dynamics than his previous owner :)
Ursion Korvonan
Fighter, 309 posts
Thu 25 Feb 2021
at 19:40
  • msg #828

Re: [OOC] The Tavern

You are already doing great new Falco.

Huge populations of Halflings are still notoriously enslaved in both Cheliax and Molthune if you were looking for a "hook".

In one of Ursion's attempts at getting the previous player to "open up", he noted how much healthier, stronger and bright eyed Falco looked compared to the Halflings Ursion had known back in his native country.
Erlin Bjorksdottir
player, 289 posts
Thu 25 Feb 2021
at 21:06
  • msg #829

Re: [OOC] The Tavern

Oh we're a dynamicky bunch, that's for sure...
Renee Esca
Wizard, 304 posts
Thu 25 Feb 2021
at 22:17
  • msg #830

Re: [OOC] The Tavern

Sorry for only being active in fits and bursts! My new job is keeping me very busy XD
Ursion Korvonan
Fighter, 310 posts
Thu 25 Feb 2021
at 23:02
  • msg #831

Re: [OOC] The Tavern

Unacceptable Renee. You have set the standard with your "A" game posting and anything less at this point, regardless of your "responsibilities", will be viewed as abject failure.

;)

But really, hope the new job is going well!
Tosk
Warpriest, 256 posts
Fri 26 Feb 2021
at 07:09
  • msg #832

Re: [OOC] The Tavern

Grats on the new job.  Hope it eases on you as you get familiar with it.
Dungeon Master
GM, 365 posts
Teller of Tales
Lord of Lies
Fri 26 Feb 2021
at 22:45
  • msg #833

Re: [OOC] The Tavern

looking for a replacement for Renee now. I only allow people with no real world commitments into my games!

:D

Seriously though, congrats on the new job. Job hunting is rarely fun and while a new job is stressful you can hopefully look forward to when you get your feet under you and get your groove going.
Ursion Korvonan
Fighter, 312 posts
Fri 26 Feb 2021
at 23:10
  • msg #834

Re: [OOC] The Tavern

https://www.d20pfsrd.com/gamem...environmental-rules/

Even a medium boulder is 3d6, that's pretty big damage for our level one sensibilities.

Although with our luck from the last "fight" it would probably end up crushing one of our own.
Dungeon Master
GM, 368 posts
Teller of Tales
Lord of Lies
Mon 1 Mar 2021
at 19:45
  • msg #835

Re: [OOC] The Tavern

Map is up. I know you are itching to level up so as a bit of a carrot if you beat these spiders that will be enough to reach level 2.
Tosk
Warpriest, 258 posts
Mon 1 Mar 2021
at 19:48
  • msg #836

Re: [OOC] The Tavern

Did you want initiatives from us?
Dungeon Master
GM, 369 posts
Teller of Tales
Lord of Lies
Mon 1 Mar 2021
at 19:58
  • msg #837

Re: [OOC] The Tavern

Nope. Just post. Spiders already took their surprise round and double whiffed.
Erlin Bjorksdottir
player, 292 posts
Mon 1 Mar 2021
at 20:01
  • msg #838

Re: [OOC] The Tavern

Erlin has a potty mouth
Ursion Korvonan
Fighter, 315 posts
Tue 2 Mar 2021
at 00:46
  • msg #839

Re: [OOC] The Tavern

Renee breaking out the big guns!

Nice roll.
Renee Esca
Wizard, 307 posts
Tue 2 Mar 2021
at 01:10
  • msg #840

Re: [OOC] The Tavern


Tosk
Warpriest, 260 posts
Tue 2 Mar 2021
at 08:40
  • msg #841

Re: [OOC] The Tavern

Muuuaaahhhhhhaaaa
Dungeon Master
GM, 371 posts
Teller of Tales
Lord of Lies
Tue 2 Mar 2021
at 16:51
  • msg #842

Re: [OOC] The Tavern

I hope you guys are getting the understanding of why this huge area has been unsettled for so long :D


Ursion Korvonan
Fighter, 317 posts
Tue 2 Mar 2021
at 18:04
  • msg #843

Re: [OOC] The Tavern

Yeah, going to need some work before your average farming family is going to feel safe immigrating!
Tosk
Warpriest, 261 posts
Tue 2 Mar 2021
at 19:17
  • msg #844

Re: [OOC] The Tavern

I shot at spider 2.  Is it still healthy?
Dungeon Master
GM, 372 posts
Teller of Tales
Lord of Lies
Wed 3 Mar 2021
at 19:27
  • msg #845

Re: [OOC] The Tavern

I thought you shot at the one by Falco? That one is marked on both the map and the tracker as being wounded.
Tosk
Warpriest, 263 posts
Wed 3 Mar 2021
at 19:29
  • msg #846

Re: [OOC] The Tavern

No sorry, it was the lower one.
Dungeon Master
GM, 373 posts
Teller of Tales
Lord of Lies
Wed 3 Mar 2021
at 19:39
  • msg #847

Re: [OOC] The Tavern

Alright I'll adjust according.


Spider #1 is Injured
Spider #2 is Bruised




Falco - are you going to take an Attack of Opportunity to withdraw?
This message was last edited by the GM at 19:39, Wed 03 Mar 2021.
Falco Corras
Ranger, 124 posts
Wed 3 Mar 2021
at 19:41
  • msg #848

Re: [OOC] The Tavern

How does a riding withdraw work? Can my wolf take a 5 foot step or not?
Dungeon Master
GM, 374 posts
Teller of Tales
Lord of Lies
Fri 5 Mar 2021
at 16:18
  • msg #849

Re: [OOC] The Tavern

Hmm. I hate how imprecise 1st edition is and I would like to once again put a little pressure on upgrading to 2nd edition where all of this is clearly and plainly spelled out.

That being said...¯\_(ツ)_/¯

I don't see anything that prevents them from taking a full round action so yeah it is a handle animal check for the "Down" or "Flee" command. If they don't know the trick than it is a DC 15 to push the wolf into falling back.
Ursion Korvonan
Fighter, 318 posts
Fri 5 Mar 2021
at 16:50
  • msg #850

Re: [OOC] The Tavern

Well, I guess I'll see you all in a few weeks.

Maybe.
Tosk
Warpriest, 264 posts
Fri 5 Mar 2021
at 17:22
  • msg #851

Re: [OOC] The Tavern

I guess you are just tastier.  Now  to save you.
Renee Esca
Wizard, 309 posts
Fri 5 Mar 2021
at 17:43
  • msg #852

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 849):

Again, the problem for me is that there's nothing in 2E that would allow me to make anything at all like Renee (a wizard who can also cast divine and druidic spells in a pinch). Spell sage was kind of a perfect archetype for what I wanted to do.
Falco Corras
Ranger, 125 posts
Fri 5 Mar 2021
at 17:53
  • msg #853

Re: [OOC] The Tavern

I am open to 2e, but I don't want to cripple anyone.

Renee, I'd bet you could make it work, if you went with a Primal Sorcerer and then used the "multiclass" feats to pick up divine spellcasting you could do that. The spell ranges in 2e are pretty fun.

Is the Spider with Urison in its pincers above ground?
Erlin Bjorksdottir
player, 294 posts
Fri 5 Mar 2021
at 17:54
  • msg #854

Re: [OOC] The Tavern

Same here...no skalds.  BUT, in time there will be moore classes added, I am sure.
Erlin Bjorksdottir
player, 295 posts
Fri 5 Mar 2021
at 17:58
  • msg #855

Re: [OOC] The Tavern

Gahhh!  Erlin would love to suggest something, but she can't while singing.  I guess I'll wait and see what everyone else does...
Renee Esca
Wizard, 310 posts
Fri 5 Mar 2021
at 18:51
  • msg #856

Re: [OOC] The Tavern

In reply to Erlin Bjorksdottir (msg # 855):

You could sing the suggestion :)
Falco Corras
Ranger, 127 posts
Fri 5 Mar 2021
at 19:17
  • msg #857

Re: [OOC] The Tavern

STOMP THE SPIDER! STOMP IT DOWN!
Erlin Bjorksdottir
player, 297 posts
Fri 5 Mar 2021
at 19:57
  • msg #858

Re: [OOC] The Tavern

That makes the singing venture dangerously close to being a show tune - which would REALLY get her raging!
This message was last edited by the player at 19:57, Fri 05 Mar 2021.
Renee Esca
Wizard, 312 posts
Sat 6 Mar 2021
at 19:10
  • msg #859

Re: [OOC] The Tavern

I'm not sure why I'm at S12, even though I said I moved to S2 last turn.
Dungeon Master
GM, 376 posts
Teller of Tales
Lord of Lies
Mon 8 Mar 2021
at 23:42
  • msg #860

Re: [OOC] The Tavern

Renee Esca:
I'm not sure why I'm at S12, even though I said I moved to S2 last turn.


I must have bumped your token. I've got it fixed now for the next update.
Renee Esca
Wizard, 313 posts
Tue 9 Mar 2021
at 20:31
  • msg #861

Re: [OOC] The Tavern

Did Tosk just kill the north spider?
Falco Corras
Ranger, 129 posts
Wed 10 Mar 2021
at 03:52
  • msg #862

Re: [OOC] The Tavern

This is what happened to Urison:
https://twitter.com/darksidesn...415467263090692?s=21

That’s scary
Tosk
Warpriest, 267 posts
Wed 10 Mar 2021
at 06:58
  • msg #863

Re: [OOC] The Tavern

I certainly hope I did!!
Erlin Bjorksdottir
player, 299 posts
Wed 10 Mar 2021
at 16:29
  • msg #864

Re: [OOC] The Tavern

I'm sure he's just getting some nice spider snuggles.  Yeah...
Dungeon Master
GM, 378 posts
Teller of Tales
Lord of Lies
Wed 10 Mar 2021
at 18:58
  • msg #865

Re: [OOC] The Tavern

I like the idea of spider webbing acting as a bandage for him.

quote:
Spider webs were used as bandages in ancient times. In ancient Greece and Rome, doctors used spider webs to make bandages for their patients. ... Spider webs supposedly have natural antiseptic and anti-fungal properties, which can help keep wounds clean and prevent infection.


https://www.loredohands.com/blog/post/bandages.html
Renee Esca
Wizard, 314 posts
Wed 10 Mar 2021
at 19:00
  • msg #866

Re: [OOC] The Tavern

I guess I'll just assume that he did...
Dungeon Master
GM, 379 posts
Teller of Tales
Lord of Lies
Wed 10 Mar 2021
at 19:45
  • msg #867

Re: [OOC] The Tavern

It is safe to assume Tosk killed the Northern spider.
Falco Corras
Ranger, 130 posts
Wed 10 Mar 2021
at 20:14
  • msg #868

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 865):

I've been dealing with an open wound on my leg for the last few days and I can attest that gauze looks like a very wide piece of spider web :)

Is Falco able to do anything other than hold open the trapdoor?
Dungeon Master
GM, 381 posts
Teller of Tales
Lord of Lies
Thu 11 Mar 2021
at 16:21
  • msg #869

Re: [OOC] The Tavern

Check out the update. STR checks!
Renee Esca
Wizard, 317 posts
Sat 13 Mar 2021
at 10:22
  • msg #870

Re: [OOC] The Tavern

We're all fired.
Falco Corras
Ranger, 132 posts
Sat 13 Mar 2021
at 12:10
  • msg #871

Re: [OOC] The Tavern

I should be ok this round but the next round I am guessing the spider will pull harder, so I hope Erlin can distract it and the casters can kill it. If Ragdonna and Tosk can roll to aid me successfully next round that would give us a much better chance.
Ursion Korvonan
Fighter, 319 posts
Sat 13 Mar 2021
at 17:13
  • msg #872

Re: [OOC] The Tavern

I suddenly feel the need to rewatch the Shelob scene from Return of the King...
Dungeon Master
GM, 383 posts
Teller of Tales
Lord of Lies
Mon 15 Mar 2021
at 20:09
  • msg #873

Re: [OOC] The Tavern

I don't even know if I'm doing hero points or not in this game. They're standard in 2e and I get the two mixed up all the time but whatever.

Falco gets a hero point (aka reroll) because the entire party failed him and yet the halfling is able to beat the spider (even with its size adjustments) at a strength check.

Erlin gets a hero point for crit failing her dive into the spider web. That was both amazing and hilarious!
Falco Corras
Ranger, 133 posts
Mon 15 Mar 2021
at 21:32
  • msg #874

Re: [OOC] The Tavern

Hahaha! So did Falco open the hatch so much so that he no longer has to try to keep it open?
Radgonda Lebeda
Paladin, 201 posts
HP 16/16
Mon 15 Mar 2021
at 23:46
  • msg #875

Re: [OOC] The Tavern

Dungeon Master:
I don't even know if I'm doing hero points or not in this game. They're standard in 2e and I get the two mixed up all the time but whatever.


They are in 1E as well as per the Advanced Players Guide. It's just in 2E they are a standard things, and 1E has them as options because of the APG being optional. So...you do you bossman? LOL
Renee Esca
Wizard, 319 posts
Wed 17 Mar 2021
at 22:46
  • msg #876

Re: [OOC] The Tavern

... and while everyone else is rolling low, the cantrip spell just rolled a crit and confirmed it. 2d3 acid damage, woo!
Dungeon Master
GM, 384 posts
Teller of Tales
Lord of Lies
Thu 18 Mar 2021
at 15:26
  • msg #877

Re: [OOC] The Tavern

Falco Corras:
Hahaha! So did Falco open the hatch so much so that he no longer has to try to keep it open?


No, Falco is single handedly propping it open though so the others can see inside.
Erlin Bjorksdottir
player, 302 posts
Thu 18 Mar 2021
at 16:14
  • msg #878

Re: [OOC] The Tavern

Falco the Barbarian!
Ursion Korvonan
Fighter, 320 posts
Thu 18 Mar 2021
at 16:16
  • msg #879

Re: [OOC] The Tavern

Hah, leave it to the halfling!
Falco Corras
Ranger, 134 posts
Thu 18 Mar 2021
at 16:18
  • msg #880

Re: [OOC] The Tavern

Oh man, maybe I should take a level in Barbarian just for kicks now :)
Tosk
Warpriest, 270 posts
Fri 19 Mar 2021
at 09:03
  • msg #881

Re: [OOC] The Tavern

That would be funny as hell!
Dungeon Master
GM, 386 posts
Teller of Tales
Lord of Lies
Fri 19 Mar 2021
at 13:23
  • msg #882

Re: [OOC] The Tavern

Well I just double checked the maths and you've officially gone up to level 2! Send me your lvl 2 updates and update your sheets if you're taking care of them yourself.
Ursion Korvonan
Fighter, 322 posts
Fri 19 Mar 2021
at 13:43
  • msg #883

Re: [OOC] The Tavern

Nice!

Now the question...take the average or roll it out...
Tosk
Warpriest, 272 posts
Fri 19 Mar 2021
at 14:25
  • msg #884

Re: [OOC] The Tavern

NICE!!
This message was last edited by the player at 23:45, Fri 19 Mar 2021.
Falco Corras
Ranger, 136 posts
Fri 19 Mar 2021
at 14:46
  • msg #885

Re: [OOC] The Tavern

Maybe Barbarian for Level 2 isn't such a bad idea afterall :)
Ursion Korvonan
Fighter, 323 posts
Fri 19 Mar 2021
at 14:59
  • msg #886

Re: [OOC] The Tavern

Do it Falco!

Nobody expects the bucolic Halfling to fall into a frothing bloodthirsty rage
Falco Corras
Ranger, 137 posts
Fri 19 Mar 2021
at 15:15
  • msg #887

Re: [OOC] The Tavern

Nah, I need to get to Level 4 so my silly wolf becomes my animal companion and it will make me a better archer, and it doesn't make any real sense :)

But it would be funny...
Ursion Korvonan
Fighter, 324 posts
Fri 19 Mar 2021
at 15:18
  • msg #888

Re: [OOC] The Tavern

Fair enough.

I went with Weapon Focus for Ursion's bonus feat. Boring but practical.

I also took the average HP, figured we could not afford the front liner to botch an HP roll, and our luck has been terrible.
Renee Esca
Wizard, 320 posts
Fri 19 Mar 2021
at 22:29
  • msg #889

Re: [OOC] The Tavern

Busy busy busy at work this week. Sent my level 2 changes to the DM. Will try to look at the main thread as soon as possible.
Erlin Bjorksdottir
player, 305 posts
Sat 20 Mar 2021
at 03:50
  • msg #890

Re: [OOC] The Tavern

gonna try to get them in tomorrow
Tosk
Warpriest, 273 posts
Sat 20 Mar 2021
at 07:30
  • msg #891

Re: [OOC] The Tavern

Sent in my changes.
Radgonda Lebeda
Paladin, 202 posts
HP 16/16
Mon 22 Mar 2021
at 21:22
  • msg #892

Re: [OOC] The Tavern

Sorry for not posting over the weekend, as well as erratically, guys the last couple weeks. We were hit with a heavy workload and my normal workweek of 4 days a week had 2 extra days added the last couple weeks. I volunteered one, and was mandated the other. All I wanted to do is just come home and sleep. LOL! Now things are back to normal with the new hires so I am back on my normal schedule. Yay me!

That being said, I'll get you my level two changes ASAP bossman.
Dungeon Master
GM, 387 posts
Teller of Tales
Lord of Lies
Tue 23 Mar 2021
at 17:07
  • msg #893

Re: [OOC] The Tavern

Just as an FYI because this comes up a lot in my Kingmaker games, crafting is probably not a good route for you to go into.

The reason is that I rule that if you are fulfilling the duties of your station you do not have time for personal things like crafting on the side. Some GMs are fine with crafting and with the time jumps the result can be characters sitting on seemingly infinite piles of scrolls and potions etc. but I personally am a HUGE Crusader Kings III fan and from that game I would expect that if you are working as a ruler or a spymaster or a magister etc. you are NOT just sitting around. You are traveling around, you are having to hire/fire/train subordinates, you are making policy decisions, you are arguing with other ministers, you are tackling dozens of minor incidents that aren't screen worthy.

Now that being said, nobody says you have to be "good" at your job. Fiction is rife with examples of appointed ministers neglecting their posts to pursue personal goal. The magic advisor who spends all their time holed up in their tower or the general who spends all their time drunk at the brothel.

So before investing too heavily down crafting feats, consider that once the kingdom part gets spun up you'll have to make the choice between pursuing personal goals like crafting and training, or spending all your time bettering the kingdom.
Erlin Bjorksdottir
player, 310 posts
Tue 23 Mar 2021
at 17:18
  • msg #894

Re: [OOC] The Tavern

So, on the one hand bettering the kingdom and helping people; on the other, spending time to set up my Only Fans page.  Hmmmm....

(JK!!!)
Ursion Korvonan
Fighter, 328 posts
Tue 23 Mar 2021
at 17:28
  • msg #895

Re: [OOC] The Tavern

Hey!

I am also a big fan of that series.

House Korvonan, big on establishing Dread, Respected Expert with the Mace. The people to call when Increasing Control within a Province!

House Head is probably somewhere in the Brave/Just/Zealous territory, maybe Hale...as far as congenital traits are concerned.

Working on founding a Holy Order...
Renee Esca
Wizard, 324 posts
Tue 23 Mar 2021
at 17:41
  • msg #896

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 893):

I feel like this is directed more at me then anyone else... *sigh* Renee is a very craft-heavy concept, which I mostly wanted to try out here because of all the modules, Kingmaker seemed like it would be the place for that.
Ursion Korvonan
Fighter, 329 posts
Tue 23 Mar 2021
at 18:38
  • msg #897

Re: [OOC] The Tavern

Erlin Bjorksdottir:
So, on the one hand bettering the kingdom and helping people; on the other, spending time to set up my Only Fans page.  Hmmmm....

(JK!!!)


Hey, helping to fill the treasury is bettering the Kingdom.
Ursion Korvonan
Fighter, 330 posts
Tue 23 Mar 2021
at 18:40
  • msg #898

Re: [OOC] The Tavern

Renee Esca:
In reply to Dungeon Master (msg # 893):

I feel like this is directed more at me then anyone else... *sigh* Renee is a very craft-heavy concept, which I mostly wanted to try out here because of all the modules, Kingmaker seemed like it would be the place for that.


If any Module would be, I would also think this would be the one.

Maybe Renee is one of those more aloof personages that the DM mentioned? More interested in her own personal pursuits rather than the one and outs of rulership?
Erlin Bjorksdottir
player, 311 posts
Tue 23 Mar 2021
at 20:15
  • msg #899

Re: [OOC] The Tavern

Someday Erlin would like to craft her own musical instrument, but I suppose that can always be done as RP
Tosk
Warpriest, 277 posts
Tue 23 Mar 2021
at 20:30
  • msg #900

Re: [OOC] The Tavern

I would like to Crafts my own arrows.  I find nothing wrong with pursuing ones own goals.
Dungeon Master
GM, 388 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 00:56
  • msg #901

Re: [OOC] The Tavern

Yes if you want to craft a custom "something" for personal reasons that can be hand waved away or RP'd no problem.

The issue is more along the lines of "I intend to try to earn gold and stockpile items using the crafting mechanics" that has to be considered.

Keep in mind that when you're running a kingdom, mundane equipment is no longer a thing that has to be worried about. I haven't gotten a hard rule in place yet but something like "anything under 10gp is free".

Kings and Queens and Generals don't have to worry about how they're going to refill their quiver. They go down to the armory and grab as much as they want.

Ultimately if your goal is to be able to craft some kind of custom unique magical item that is personal to you, that is something on the table and very applicable to this game. If your thought is "I can turn a profit by scribing scrolls for cash" that is something that would need to be discussed to set appropriate expectations.
This message had punctuation tweaked by the GM at 01:00, Wed 24 Mar 2021.
Renee Esca
Wizard, 325 posts
Wed 24 Mar 2021
at 01:10
  • msg #902

Re: [OOC] The Tavern

It's a bit more like: I want to build my wizard's tower and do some of the zany things (no spoilers) that Pathfinder hides deep in the corners of the ruleset, but rarely gives players the time and resources to pursue.
Ursion Korvonan
Fighter, 331 posts
Wed 24 Mar 2021
at 01:22
  • msg #903

Re: [OOC] The Tavern

Well now so think we are all intrigued...
Dungeon Master
GM, 389 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 01:41
  • msg #904

Re: [OOC] The Tavern

@Renee: I intend to allow that but not with Pathfinder's clunky half-baked feats and crafting rolls. More like "you decide what you are focusing on and get a flat bonus to things.

For example rules I intend to crib from lets you go through the process of inventing your own spell, complete with tables to roll on for unexpected side effects as you go through the prototyping faze.

No cludgy crafting rolls needed. It's a system completely outside of Pathfinder core set because Pathfinder is about dungeon diving, not magical research.


From the rules I'm referring too as an example:

quote:
Reginam researches arcane eye (spell affects yourself or an ally), rolls on the appropriate chart, and gets a 4. Omniscient! Perfect! She now has Reginam’s omniscient eye, and the effects dovetail well.


(the rules for omniscient are:
quote:
Omniscient: For 10 minutes, the target grows a third eye that reveals hidden, disguised, and invisible creatures within 60 feet, but not objects on other planes.


And continuing on...

quote:
Upon returning to her tower after adventuring, she decides to research haste, and after spending the time researching it, she simply chooses to apply omniscient to haste without rolling, because her player feels like it makes a good combo.

Erlin Bjorksdottir
player, 312 posts
Wed 24 Mar 2021
at 02:22
  • msg #905

Re: [OOC] The Tavern

Ooooh, dat sounds fab!  Any chance you could tell us what that rule set is?  I need something like that for my in the flesh game!  Feel free to PM me if you'd rather not spill any beanage publicly.  Publically? To everyone!
Dungeon Master
GM, 390 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 05:07
  • msg #906

Re: [OOC] The Tavern

Matt Colville (a longtime D&D GM who posts tons of "how to" videos online) published his custom "Strongholds & Followers" rules which is all about dumping gold into a castle or wizard's tower or monastery or knightly order etc. and getting cool perks and mechanical feats because of it.

They're releasing a second book: Kingdoms and Warfare that so far based on previews and demos sounds just what I'm looking for, or maybe 80-90% of the way with some tweaks on the side.

Here is a link in the doodly-do: https://www.youtube.com/watch?v=3PNo9V0G4kw
Ursion Korvonan
Fighter, 332 posts
Wed 24 Mar 2021
at 05:23
  • msg #907

Re: [OOC] The Tavern

That does sound ideal for this sort of campaign.

Here is hoping we can stick together and  run long enough to put them to use!
Tosk
Warpriest, 278 posts
Wed 24 Mar 2021
at 07:05
  • msg #908

Re: [OOC] The Tavern

I for one ain't going anywhere!!
Dungeon Master
GM, 391 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 19:18
  • msg #909

Re: [OOC] The Tavern

I think I've figured it out. The key is that I don't want you saying "I spend 8 hours making arrows" but instead you would order other people to do it. You could still make gathering rolls but it would be because there are unique components not easily available otherwise.

For example, once you get up and running just saying "I want to gather generic crafting material" doesn't make sense because if you're just going out to pick herbs, send a servant to do it. However if it's like "I want these owlbear claws because I want to make a cool talisman" then that is a different thing entirely.

As I was trying to say, at certain points in the game (rules still TBD), mundane equipment is infinite and free. The kings of even a small nature can have free access to more arrows then they'll ever shoot. At some point even things like healing potions or low level scrolls become free...ish. If you want to carry around a couple pots of CLW then you can assume you stock up every time you're back at the castle. If you try to abuse this and say "I want 1,000 healing potions" then I'll just step in and say 'no' instead of trying to create a system that lets you have access to some gear but not other at certain levels.

Ultimately the more stuff like this we can handle outside of hard rules and systems, the better for everyone. Me being able to say "everyone gets a free potion of Cure Light Wounds whenever you leave the castle is much easier and still fits the feel of the game rather than huge elaborate systems tracking tax input vs. production lines because ultimately I want to run Pathfinder the RPG rather than Excel Spreadsheet the RPG.
Erlin Bjorksdottir
player, 313 posts
Wed 24 Mar 2021
at 19:37
  • msg #910

Re: [OOC] The Tavern

Oooooooh, "Excel Spreadsheet the RPG"!!!  Are there minis???
Dungeon Master
GM, 392 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 19:47
  • msg #911

Re: [OOC] The Tavern

So no joke there is a 4X Space game called Aurora 4X that is amazing to play but it is all done through spreadsheets. The crazy thing is that once you move past the obvious UI/Visuals the game can stack up against others like Distant Worlds and Stellaris despite those games being massively larger in budget.

Here is a review for it:
https://www.youtube.com/watch?v=9xhUGGEnJcU


As for a more comical take on things, here is one of my favorite youtube comedy groups doing "Existential Crisis and Dragons" where instead of heroic adventurers all the players collectively control one mid-level office drone.

(warning, NSFW dialogue, mainly cursing)
https://www.youtube.com/watch?v=137Ei0C3Vdg
Ursion Korvonan
Fighter, 333 posts
Fri 26 Mar 2021
at 00:43
  • msg #912

Re: [OOC] The Tavern

Everyone all updated?

Eager to try our hand at these Bandito's again.
Dungeon Master
GM, 393 posts
Teller of Tales
Lord of Lies
Fri 26 Mar 2021
at 05:36
  • msg #913

Re: [OOC] The Tavern

Weeeeeeeeeeeeee Rumchata is ammaaaaaazing!!!!
Ursion Korvonan
Fighter, 334 posts
Fri 26 Mar 2021
at 13:50
  • msg #914

Re: [OOC] The Tavern

Hah, some folks drunk dial, others drunk post on RPoL.

Hope your morning goes well DM!
Dungeon Master
GM, 394 posts
Teller of Tales
Lord of Lies
Mon 29 Mar 2021
at 17:06
  • msg #915

Re: [OOC] The Tavern

Being drunk means that you know you shouldn't post while drunk but that everyone will find it soooo funny you do it anyways.

That is drunk logic. "I know I shouldn't do this while drunk BUUUUUTTTTT...."
Erlin Bjorksdottir
player, 314 posts
Mon 29 Mar 2021
at 17:19
  • msg #916

Re: [OOC] The Tavern

Oh god, we covered 2003's Dark Wolf on our stinky movie podcast - sooooo bad!

https://indiefilmcafe.podbean....de-6-dark-wolf-2003/
Renee Esca
Wizard, 326 posts
Mon 29 Mar 2021
at 18:22
  • msg #917

Re: [OOC] The Tavern

So I have wrestled with this for a little bit, but after thinking about it quite a lot over the past week, I think I need to pull out of the game. I won't get into my reasoning or any of that, but suffice to say that I just find it all a bit more stressful then I would like, and I'm just not having as much fun with it as I would hope. In the long term, I just don't think it will be the right game for me.

Today is the anniversary of the very first in-game post. So it's ironic and a little painful for me to make this announcement today.

I'm very sorry if my decision leaves anyone disappointed or angry; but I feel like this is the best choice for me at this time.

I wish you all the best!
Tosk
Warpriest, 279 posts
Mon 29 Mar 2021
at 19:33
  • msg #918

Re: [OOC] The Tavern

Awww well best of luck to you Renee.  Know you will be missed.
Radgonda Lebeda
Paladin, 204 posts
HP 16/16
Mon 29 Mar 2021
at 19:43
  • msg #919

Re: [OOC] The Tavern

Good luck Renee in your future gaming! It was a pleasure gaming with you in the little time that we've had together here.
Erlin Bjorksdottir
player, 315 posts
Tue 30 Mar 2021
at 00:31
  • msg #920

Re: [OOC] The Tavern

Oh, what a shame, we're sorry to see you go, your character was very interesting...
Dungeon Master
GM, 395 posts
Teller of Tales
Lord of Lies
Wed 31 Mar 2021
at 17:58
  • msg #921

Re: [OOC] The Tavern

I wish the old Renee all the best in her gaming endeavors.

That being said a replacement has been provided so all hail the new Renee!
Renee Esca
Wizard, 327 posts
Wed 31 Mar 2021
at 19:36
  • msg #922

Re: [OOC] The Tavern

Thank you. I will do my best to do justice to what has gone before. Bear with me as I get to know Renee.
Tosk
Warpriest, 280 posts
Wed 31 Mar 2021
at 19:37
  • msg #923

Re: [OOC] The Tavern

Welcome to the game and look at that already starting off with 30gp extracted from the spiders.
Erlin Bjorksdottir
player, 316 posts
Wed 31 Mar 2021
at 20:39
  • msg #924

Re: [OOC] The Tavern

Welcome!
Falco Corras
Ranger, 139 posts
Wed 31 Mar 2021
at 20:54
  • msg #925

Re: [OOC] The Tavern

Welcome! I'm new-ish too!
Ursion Korvonan
Fighter, 335 posts
Thu 1 Apr 2021
at 01:15
  • msg #926

Re: [OOC] The Tavern

Unfortunate about the original Renee.

And yeah, a full half of the cast is not the original players of the characters.

Welcome to the new Renee!

There was some flirtation between Ursion and the original Renee. Do not feel obliged to continue down that route of course, they were in the middle of a sort of spat so it would be a good place to drop it if you were so inclined.

Sounds like we are heading back to Olegs DM?
Erlin Bjorksdottir
player, 317 posts
Thu 1 Apr 2021
at 01:37
  • msg #927

Re: [OOC] The Tavern

Yeah, the whole group is pretty frisky, honestly.  Well, ok, mainly Erlin.  She has her appetites...
Radgonda Lebeda
Paladin, 205 posts
HP 16/16
Thu 1 Apr 2021
at 04:06
  • msg #928

Re: [OOC] The Tavern

I feel so left out....  LOL!
Tosk
Warpriest, 281 posts
Thu 1 Apr 2021
at 07:12
  • msg #929

Re: [OOC] The Tavern

Yes I believe Oleg's is where we are headed.
Erlin Bjorksdottir
player, 318 posts
Thu 1 Apr 2021
at 13:57
  • msg #930

Re: [OOC] The Tavern

Well pick a target, Radgonda, and go for it!
Renee Esca
Wizard, 328 posts
Thu 1 Apr 2021
at 17:00
  • msg #931

Re: [OOC] The Tavern

I can see that Renee hit it off strangely with Ursion. I'm comfortable continuing whatever they may have going on. No reason to break continuity.

I'm trying to reconcile some interesting conflicting concepts with Renee - The other player stated they were Nihilistic, but has an alignment that follows order, and then within the first scene breaks from this "nothing really matters" and engages in conversation with actual interest. I'm guessing less "nothing matters" and more "isolate to protect myself".

Radgonda, would the "feel left out" be a choice or just lack of opportunity?

If it's a choice, then we cannot do much about that, but if it's a lack of opportunity, then as eloquently stated, pick a target. :)
Ursion Korvonan
Fighter, 336 posts
Thu 1 Apr 2021
at 17:07
  • msg #932

Re: [OOC] The Tavern

I spoke with Renee's previous player a little about what she was shooting for.

I think you are correct in that the lawful, logical, analytic exterior was something of a defensive response to an unusual and traumatic childhood.

How you want to go forward with all that I'll be interested to see!
Radgonda Lebeda
Paladin, 206 posts
HP 16/16
Fri 2 Apr 2021
at 03:22
  • msg #933

Re: [OOC] The Tavern

Most of the issue has been time on my part.

After that, the next issue has been, target. lol What target is even left? lol
Erlin Bjorksdottir
player, 319 posts
Fri 2 Apr 2021
at 04:12
  • msg #934

Re: [OOC] The Tavern

I honestly don't think anyone is paired up, necessarily.  Yer a hot paladin, oozing with charisma, you could have anyone you want!
Ursion Korvonan
Fighter, 337 posts
Fri 2 Apr 2021
at 04:19
  • msg #935

Re: [OOC] The Tavern

Hot Paladin from a family of landed Nobility...

If you've got it, flaunt it!
Renee Esca
Wizard, 329 posts
Fri 2 Apr 2021
at 04:31
  • msg #936

Re: [OOC] The Tavern

In a realm of magic, easy birth control, and a wide variety of world viewpoints, pairing up is rather easy. Now in another game I’m part of a few characters are in group relationships with three being the average.

I’m up to post 156 in the first in game thread and wow. Renee definitely has a complex self worth issue.

I must say I’m loving the rich characters each of you have portrayed.
Ursion Korvonan
Fighter, 338 posts
Fri 2 Apr 2021
at 04:42
  • msg #937

Re: [OOC] The Tavern

Well thanks Renee.

I'll agree that we've got a good collection of players here.

And looking forward to seeing more of what people bring to the table when things get more complicated.
Tosk
Warpriest, 282 posts
Fri 2 Apr 2021
at 07:18
  • msg #938

Re: [OOC] The Tavern

Yes I agree as well.  I love loved all the interactions and the depth of the conversations.  It helps develop a better character.
Erlin Bjorksdottir
player, 320 posts
Fri 2 Apr 2021
at 14:00
  • msg #939

Re: [OOC] The Tavern

Yeah its been fun, not only plotwise with the game, but in character interaction and RP, which is why I am here.  I have been wanting to play Erlin for a long time, and this seemed like the perfect sandbox for her to play in...
Ursion Korvonan
Fighter, 339 posts
Fri 2 Apr 2021
at 14:06
  • msg #940

Re: [OOC] The Tavern

Yeah, the non-linear campaign format kind of opens things up a bit concept wise.

I am hoping we move on to Olegs today, can get our feet and head back out.

Maybe try our level 2 faculties against some Bandits...
Ursion Korvonan
Fighter, 340 posts
Sat 3 Apr 2021
at 04:04
  • msg #941

Re: [OOC] The Tavern

Renee Esca:
In a realm of magic, easy birth control, and a wide variety of world viewpoints...


You know, this got me thinking.

Now as a player I'm all for whatever consenting adults get up to in their private lives...

But our DM mentioning that he was a fan of CK3, made me wonder if this loose pseudo-medieval world feels the same way?

We obviously have the trappings of European Feudalism, but how far does that extend?

As characters could they cement alliances through political marriage? Found Houses? Are people going to be concerned with things like succession?

Depending on the system of government we potentially install of course, say a "traditional" Autocracy.

Or am I way overthinking this?
Tosk
Warpriest, 283 posts
Sat 3 Apr 2021
at 06:28
  • msg #942

Re: [OOC] The Tavern

I don't think you are over-thinking it at all.  I believe at least from the computer game those things were all very apparent for what could happen.  Even though this is not a computer game but our roleplaying and as you said it feels a certain way I wouldn't see why it wouldn't be that way as well.
Radgonda Lebeda
Paladin, 207 posts
HP 16/16
Tue 6 Apr 2021
at 01:44
  • msg #943

Re: [OOC] The Tavern

And if you think about the Pathfinder world of Galoran as a whole there is only maybe 1 or 2 none Autocratic (in some form (I place Theocracies here too for this purpose)) nations on the whole planet. Andoran is the first and only major one that comes to mind. So Feudal governments are the norm, with more tribal and Theocracies coming in next.
Dungeon Master
GM, 397 posts
Teller of Tales
Lord of Lies
Wed 7 Apr 2021
at 04:36
  • msg #944

Re: [OOC] The Tavern

What's next everyone? Where to?
Erlin Bjorksdottir
player, 321 posts
Wed 7 Apr 2021
at 04:53
  • msg #945

Re: [OOC] The Tavern

Oleg's!
Tosk
Warpriest, 284 posts
Wed 7 Apr 2021
at 05:49
  • msg #946

Re: [OOC] The Tavern

Yes Oleg's we are using that opportunity to do our training for the next level and a needed rest for Ursion.  We will then talk about what we want to do next.  I think we may try out the bandits again?
Ursion Korvonan
Fighter, 341 posts
Wed 7 Apr 2021
at 13:38
  • msg #947

Re: [OOC] The Tavern

Olegs, and yeah, Ursion will likely advocate heading back out against more bandits.
Erlin Bjorksdottir
player, 322 posts
Wed 7 Apr 2021
at 17:07
  • msg #948

Re: [OOC] The Tavern

Sounds like someone has revenge on their minds...
Renee Esca
Wizard, 330 posts
Wed 7 Apr 2021
at 20:18
  • msg #949

Re: [OOC] The Tavern

Oleg's! Because it's our base of operations.

(Only a few more threads to read through, and then leveling up to 2)
Ursion Korvonan
Fighter, 345 posts
Tue 13 Apr 2021
at 12:27
  • msg #950

Re: [OOC] The Tavern

Wow, well this is awkward...

Praguepride, you have already run this scene with this group. Back in August.

They have all already met Kesten, they have all already signed the Charter.

Now I know you are probably busy, you run a lot of games, and I appreciate you running this one. But this is exactly what Renee's previous player was talking about.

Basically running this game as literally a copy/paste of your others, with the individual characters actions not really meaning anything.

You had some great players who put a lot of effort into dedicated posting, creative writing and backstory, and I'm sorry to say that stuff like this is why you have lost so many of them.

I don't mean to seem rude, I know text is a rough medium. So please don't think I'm trying to be impolite, but you kind of pitched this game as one where there would be a lot of interaction with NPC's, politics, etc.

But I get the impression that you are not even really reading your own games.
Ursion Korvonan
Fighter, 346 posts
Tue 13 Apr 2021
at 12:44
  • msg #951

Re: [OOC] The Tavern

Message #10, in "A Higher Calling" for reference.
Erlin Bjorksdottir
player, 326 posts
Tue 13 Apr 2021
at 13:29
  • msg #952

Re: [OOC] The Tavern

Sounds like someone has revenge on their minds...
Renee Esca
Wizard, 333 posts
Tue 13 Apr 2021
at 19:44
  • msg #953

Re: [OOC] The Tavern

I figured new guard, no big deal, rotations... But yeah, I'm glad you mentioned that Ursion cause that means I'm not going crazy. I was about to have Renee mention a feeling of Deja vu. Maybe we've ended up in some weird time loop curse.

Cause, yes, I read the exact same scene previously, and former Renee and the group took up the offer of land and a kingdom.

I mean, we did enter the magic fog, so maybe we had a vision and are still trapped in the blasted fog!!!

I'm going to wait for the GM to respond so my Renee post makes sense based upon what the PCs know.

a) We already did this and something is horribly wrong!
b) Major whoopsie on the GM, and we nix the interaction with Kesten
Renee Esca
Wizard, 334 posts
Tue 13 Apr 2021
at 20:03
  • msg #954

Re: [OOC] The Tavern

FYI - Exact same with Jhod. Only Ursion and Renee swapped their replies...
Erlin Bjorksdottir
player, 327 posts
Tue 13 Apr 2021
at 20:15
  • msg #955

Re: [OOC] The Tavern

Maybe its Groundhog's Day??
Renee Esca
Wizard, 335 posts
Tue 13 Apr 2021
at 21:45
  • msg #956

Re: [OOC] The Tavern

Bill Murray?! Oh no! He's both immortal and a ZOMBIE...

Wait, he was able to learn valuable life skills. Hmm... We could level up to 20th and really take charge of the kingdom! Yes!
Tosk
Warpriest, 288 posts
Wed 14 Apr 2021
at 04:47
  • msg #957

Re: [OOC] The Tavern

Absolutely live that show!!
Renee Esca
Wizard, 336 posts
Wed 14 Apr 2021
at 05:50
  • msg #958

Re: [OOC] The Tavern

I'm sorry if you actually LIVE that show, that'd be dreadful reliving each day over and over! However, if you LOVE that show, then awesome!

Bill plays himself in Zombieland, it's funny.
Tosk
Warpriest, 289 posts
Wed 14 Apr 2021
at 06:00
  • msg #959

Re: [OOC] The Tavern

I mean don't we all.... same corona day every day....
Dungeon Master
GM, 400 posts
Teller of Tales
Lord of Lies
Wed 14 Apr 2021
at 21:23
  • msg #960

Re: [OOC] The Tavern

Yeah all these zombie movies with survivors huddled and isolated can be seen through a slightly different lens now.
Kesten Garess
NPC, 9 posts
Human (Taldan) Male
Brevoy Soldier
Wed 14 Apr 2021
at 21:24
  • msg #961

Re: [OOC] The Tavern

@Erlin: was that a serious question or is she just making sarcastic comments in the corner?
Erlin Bjorksdottir
player, 328 posts
Wed 14 Apr 2021
at 23:24
  • msg #962

Re: [OOC] The Tavern

If you mean Erlin's question to Renee about the swordlords, its both serious and in jest; she doesn't know the politics of the south, and has never traveled in swordlord lands, so to her its a fancy term that sounds a bit silly - but she also finds her lack of local knowledge serious, especially if she is going to extend her career down in the south, so she is trying to be both serious and funny at the same time, in the vein of a bard or skald.
Ursion Korvonan
Fighter, 347 posts
Wed 14 Apr 2021
at 23:39
  • msg #963

Re: [OOC] The Tavern

Now I'm kind of curious to see how long it's going to be until he notices.

I figure I'll give it another day and then try a PM
Renee Esca
Wizard, 337 posts
Thu 15 Apr 2021
at 00:59
  • msg #964

Re: [OOC] The Tavern

I think he missed the serious comment above and why the others came up.
Tosk
Warpriest, 290 posts
Fri 16 Apr 2021
at 05:14
  • msg #965

Re: [OOC] The Tavern

So, what is happening?
Renee Esca
Wizard, 338 posts
Fri 16 Apr 2021
at 07:12
  • msg #966

Re: [OOC] The Tavern

I think we are waiting on the GM since it seems silly to act as if the exact same event happening is normal. I mean I went back and the posts are cut and paste exact copies.

 So the two thoughts:

Either we just had something alter time and these guys are acting as if this is the first time and we go WTF we already signed these contracts don’t you remember this? Or the GM had a major memory loss that we did this scene and he retcons the approach to the outpost to say the new guards and we don’t get hit up by Jhod and The other guy with the weird update and contracts.

Cause it’s awkward to replay a scene we played.

As the new person I try to give benefits of the doubt. I run several games myself and I know mistakes happen or details get overlooked, but it sounds like maybe the GM is too busy to properly run his games. I don’t know all the issues that went before but it sounds like the lack of personal touches to fit the current crew has made previous players feel like the GM doesn’t care and is just rehashing the game.

Maybe the GM needs a co-GM to help out with NPCs or keeping things running. I dunno.

I’m a bit concerned that the characters are woefully under level for the challenges they are facing. I mean we just now made second level after going for a solid year. I know Kingmaker AP is supposed to make the characters rulers but right now with the sucky dice rolls and running away from bandits, I don’t see this leadership aspect manifesting any time in the foreseeable future. I can see previous Renee’s frustration- she has one spell to use per day and then she plays healer but that secondary role is handled by the cleric. So all she has is the RP aspect to work off of. I can see why she left...

Anyways, hopefully the GM reads this and the previous serious posts that came before and responds with the NEXT STEPS.
Erlin Bjorksdottir
player, 329 posts
Fri 16 Apr 2021
at 13:47
  • msg #967

Re: [OOC] The Tavern

A co-gm is probably a good idea, but who?
Dungeon Master
GM, 401 posts
Teller of Tales
Lord of Lies
Fri 16 Apr 2021
at 19:28
  • msg #968

Re: [OOC] The Tavern

Well shit. That's my bad. I'll scrap the thread and start fresh. I swear I checked but I missed it completely. There's been so much that has happened between then and now it completely slipped my brain.

Feel free to call that out a lot earlier instead of leaving me cryptic clues in OOC. The really stupid thing is it is listed there in the adventure log.
Ursion Korvonan
Fighter, 348 posts
Fri 16 Apr 2021
at 19:35
  • msg #969

Re: [OOC] The Tavern

Things happen man, we get it. But I would hardly call the below "cryptic", and it was posted shortly after you did.

No hard feelings, we all get busy, but I feel this would be a good time to give fair warning that if you are going to gloss over what we are doing, or not read what we are taking the time to write, I am likely going to bow out the next time it happens.

You seem you have your hands full, and if you need to step away from this one to make the others work, I would completely understand that as well.

Just please don't continue if your heart is not in it, or potentially seek out some help like Renee's player suggested if it's needed.

Here's hoping we can all continue to have fun and to see these characters and the story grow


Ursion Korvonan:
Wow, well this is awkward...

Praguepride, you have already run this scene with this group. Back in August.

They have all already met Kesten, they have all already signed the Charter.

Now I know you are probably busy, you run a lot of games, and I appreciate you running this one. But this is exactly what Renee's previous player was talking about.

Basically running this game as literally a copy/paste of your others, with the individual characters actions not really meaning anything.

You had some great players who put a lot of effort into dedicated posting, creative writing and backstory, and I'm sorry to say that stuff like this is why you have lost so many of them.

I don't mean to seem rude, I know text is a rough medium. So please don't think I'm trying to be impolite, but you kind of pitched this game as one where there would be a lot of interaction with NPC's, politics, etc.

But I get the impression that you are not even really reading your own games.

Dungeon Master
GM, 403 posts
Teller of Tales
Lord of Lies
Fri 16 Apr 2021
at 19:41
  • msg #970

Re: [OOC] The Tavern

Alright fixed. To expand upon this I on occasion do updates late at night. Normally that is fine but it appears in my exhaustion I forgot huge sections of this game. That has been corrected. Like I said before it is stupid because all the quests and stuff are right there in the adventure log.

RE: CO-Gms. I may suck at this here and there but I have found co-gms to be more trouble then they are worth. By the time they are up and running and I can start to rely on them, they vanish. After 10 years on this sight I don't really view anyone other than myself as a permanent figure anymore. I would love to collaborate but I find it easier to only rely upon myself.

RE: XP - This is a much slower AP than others because of its non-linear nature. Where in a typical adventure you would be led by the nose to a level-appropriate dungeon, guided through and given your rewards after a challenging (but easily manageable) boss fight at the end, Kingmaker is much more open ended ESPECIALLY after the extensive edits I've made. If you look at your open quests you have an entire level's worth of XP right there but you have to actually finish them. This is in line with my expectation though. The party goes around, discovers all these opportunities and while it is very important for game development the exploration phase doesn't lend itself very much XP. Instead it turns into a grand tour where you find out just what there is to explore which, I feel, is very thematic to the adventure.

After you get your feet under you and a solid plan though the XP starts pouring in as you start focusing and running down quests and enemies. I would expect you to hit level 3 in half the time it took you to get to level 2 because you've already made a lot of important discoveries.

Finally if you are legitimately stuck IC, use the NPCs. That's what they are there for. You have a mid-level healer, an experienced fighter and a couple that knows the Greenbelt pretty well. Ask questions and even if they don't know the answer they might help point you in the right direction.
Dungeon Master
GM, 404 posts
Teller of Tales
Lord of Lies
Fri 16 Apr 2021
at 19:55
  • msg #971

Re: [OOC] The Tavern

Ursion Korvonan:
Basically running this game as literally a copy/paste of your others, with the individual characters actions not really meaning anything.


I understand where you are coming from but I would just like to point out two things

1) This game, at its inception, was pitched as a duplicate of another game I am running. I put in a lot of work customizing that kingmaker game and a lot of people want to run Kingmaker so I added this game onto my plate with the idea that I could run the overall framework the same. Yes that does mean that I will hit the same major beats in both games. When the villain or NPC gives a grand "welcome to the club" speech it is likely the same across all my games.

HOWEVER

2) This is NOT a copy and paste game. There have already been huge major changes and if you look closely you will see that customization. To peel back the curtains so far these are the different changes

  • In the other game, they saved Jamandi from assassination. In this one she is dead and legit dead. While I can copy and paste Kesten's speech and some other stuff once you guys hit the post-game stuff you are branching into completely different directions.
  • In the other game they assaulted the Deadly dealers at their tower and captured the sorceress (and one of them is converting them into an eventual companion). In this game the PCs had Oleg's outpost get assaulted instead. While that hasn't come into play much right now, it is going to drastically change some stuff in the future.
  • You made contact with the fey while the other party didn't. Again I know it doesn't seem like that means anything right now but some stuff takes time to develop. If it does. I do a lot of RNG stuff in the background.


So yeah, some stuff is copy and pasted but a lot of this game isn't. The whole outpost battle for example.

Normally I would take my lumps, especially after a colossal screw up like I just did, and move on but it legitimately puzzles when I make a reactive game that lets you murder the main NPC and burn down the main home base and then hear my players say the game isn't reactive enough.
Ursion Korvonan
Fighter, 349 posts
Fri 16 Apr 2021
at 20:05
  • msg #972

Re: [OOC] The Tavern

I've mentioned it before, but text lacks so much nuance that it can be difficult to offer constructive criticism.

I appreciate you taking the time to run this, it's a lot of work, and I feel you have done a great job in many respects, especially as we were getting started with so many players, etc.

And I do hope that we can continue. I have had a lot of fun.

But part of that mutual exchange, the back and forth of player and GM is being honest with you. Honest enough to give you my observations and expectations. To keep you in the loop so that you are not blindsided.

We are all mortal, I've made my fair share of mistakes and then some, so please don't think this is "punitive" or anything like that. I imagine we have an awful lot in common.

Buy keeping silent on stuff like this helps no one, hence me reaching out.
Dungeon Master
GM, 405 posts
Teller of Tales
Lord of Lies
Fri 16 Apr 2021
at 20:15
  • msg #973

Re: [OOC] The Tavern

That is fair and by all means you should push me to be better. Apologies if I came off a bit defensive.
Ursion Korvonan
Fighter, 350 posts
Fri 16 Apr 2021
at 20:17
  • msg #974

Re: [OOC] The Tavern

None needed.

This is all easier around a table with a couple of beers. Computers or smart phones not so much.

You're good man :)
Erlin Bjorksdottir
player, 330 posts
Fri 16 Apr 2021
at 21:01
  • msg #975

Re: [OOC] The Tavern

If Erlin fights naked again will she get more XP?
Ursion Korvonan
Fighter, 352 posts
Fri 16 Apr 2021
at 21:26
  • msg #976

Re: [OOC] The Tavern

Achievement Unlocked: Natural Armor
Erlin Bjorksdottir
player, 332 posts
Fri 16 Apr 2021
at 22:51
  • msg #977

Re: [OOC] The Tavern

Woohoo!
Renee Esca
Wizard, 339 posts
Fri 16 Apr 2021
at 23:49
  • msg #978

Re: [OOC] The Tavern

She gets more XP, while the boys get distracted... Not sure if I'd call that a win. (We already have lousy die rolls!) ;)

GM - I feel you. The ebb and flow of RPOL is a huge changeover. I've been on this site since 2012, took a few year hiatus during RL, and came back almost two years ago. Co-GMs can be trouble, they can be a blessing.

Maybe a GM-only thread for yourself to remind you of the major achievements in this game?

One of the biggest issues with XP progression in D&D is the fact it centers on the hardest part to manage in this setting - Combat. Also, overcoming is a broad term and most GMs play it as 'must kill' the bad guys. But isn't experience also learning, exploring, and preparation? I awarded XP to my players for Role-playing and puzzle-solving while de-emphasizing combat. On RPOL - Role-playing is engaging the game and interacting and responding to the scenes. That's what 95% of the posts I have read over the past year have been interactions. Combat is a mere 5% of the events. At the tabletop, once XP shifted from combat to Role-playing, the players became more creative in avoiding combat or talking through things rather than simple murder hobo tactics.

5e did milestone XP, you reach this milestone and boom XP.

Most well-run games on RPOL seem to last for about 2 years. I've had some die after 6 months because of player attrition. Given the ebb and flow, with what you've said at year 2 we'll be level 3, maybe 4.
Dungeon Master
GM, 406 posts
Teller of Tales
Lord of Lies
Sat 17 Apr 2021
at 01:51
  • msg #979

Re: [OOC] The Tavern

If the group decides we can switch to milestone but that could be even more awkward because of the non-linear nature of things. You could spend ages at one level and then ding through the next two super fast because you did those milestones back to back.

I adamantly do not believe in rewarding XP for good RP because I feel I shouldn't have to bribe you for effort. This is your game, you get what you put into it. I feel overall I do a good job of rewarding good RP with other perks.

I will say you guys are longer on level 1 than I was expecting but that is because of the exploration route you chose. I don't think it was the wrong choice at all and I enjoyed the journey.

@Renee: That is why I have the adventure log. Like I said I did a really really stupid thing and bypassed several checks that I have in place to make sure stuff like that doesn't happen. I was tired and had a complete brain fart.
Tosk
Warpriest, 291 posts
Sat 17 Apr 2021
at 06:16
  • msg #980

Re: [OOC] The Tavern

I am happy we are all back to being friends again.

I would like to revisit one thing you did post which was new from Jhod.  The thing about the place he had seen in his visions.  Can we have him report that for us?
This message was last edited by the player at 06:25, Sat 17 Apr 2021.
Dungeon Master
GM, 407 posts
Teller of Tales
Lord of Lies
Sat 17 Apr 2021
at 07:07
  • msg #981

Re: [OOC] The Tavern

Aye. Ill review and post the new info.
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