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21:29, 17th May 2024 (GMT+0)

[OOC] The Taverning 2: Electric Bugaloo.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 441 posts
Teller of Tales
Lord of Lies
Tue 8 Jun 2021
at 21:22
  • msg #118

Re: [OOC] The Taverning 2: Electric Bugaloo

Apologies, I am here just slammed from work and life.
Erlin Bjorksdottir
player, 377 posts
Tue 8 Jun 2021
at 22:55
  • msg #119

Re: [OOC] The Taverning 2: Electric Bugaloo

Oooooh, it nice to get slammed from time to time...

Sorry, had to say it.
Renee Esca
Wizard, 377 posts
Wed 9 Jun 2021
at 00:47
  • msg #120

Re: [OOC] The Taverning 2: Electric Bugaloo

Slammed eh? Ursion just slammed a bandit. :P
Erlin Bjorksdottir
player, 378 posts
Wed 9 Jun 2021
at 00:57
  • msg #121

Re: [OOC] The Taverning 2: Electric Bugaloo

It that a longspear or are you happy to see me?
Renee Esca
Wizard, 379 posts
Wed 9 Jun 2021
at 01:19
  • msg #122

Re: [OOC] The Taverning 2: Electric Bugaloo

lol... Such a nice longspear.

Side note, we need a nice portrait for Ragonda!

Also, GM... For some tokens:












Ursion Korvonan
Fighter, 390 posts
Wed 9 Jun 2021
at 02:36
  • msg #123

Re: [OOC] The Taverning 2: Electric Bugaloo

Ursion likes to get his slam on early and often...

Outstanding work on the tokens Renee!

That's some bonus xp material in my opinion...
Tosk
Warpriest, 322 posts
Wed 9 Jun 2021
at 09:16
  • msg #124

Re: [OOC] The Taverning 2: Electric Bugaloo

So did the bandits do anything with round 1?
Erlin Bjorksdottir
player, 379 posts
Wed 9 Jun 2021
at 11:54
  • msg #125

Re: [OOC] The Taverning 2: Electric Bugaloo

Nice tokens!
Dungeon Master
GM, 442 posts
Teller of Tales
Lord of Lies
Wed 9 Jun 2021
at 19:29
  • msg #126

Re: [OOC] The Taverning 2: Electric Bugaloo

Yes the bandits are doing stuff. No I am still playing catch up. Those are damn fine tokens.
Dungeon Master
GM, 444 posts
Teller of Tales
Lord of Lies
Wed 9 Jun 2021
at 21:48
  • msg #127

Re: [OOC] The Taverning 2: Electric Bugaloo

Map is updated. I know some of you started posting your next round actions so it is up to you if you want to keep them or re-do them.
Ursion Korvonan
Fighter, 391 posts
Thu 10 Jun 2021
at 00:33
  • msg #128

Re: [OOC] The Taverning 2: Electric Bugaloo

You may have missed my previous nudge DM.

Ursion's AC is now 22, which may have altered that last round
Renee Esca
Wizard, 381 posts
Fri 11 Jun 2021
at 23:53
  • msg #129

Re: [OOC] The Taverning 2: Electric Bugaloo

Did the map revert? I went to get the updated coordinates and it looks like the pre-assault setup.
Renee Esca
Wizard, 382 posts
Sat 12 Jun 2021
at 01:31
  • msg #130

Re: [OOC] The Taverning 2: Electric Bugaloo

Also, not sure what Ragonda really wants far as a picture (and better, less blurred token). So, I went and found a few potential candidates, with Black hair, short if possible:

1:


2:


3:


4:

5:

6:

7:

8:

9:

10:

11:

12:

13:

14:


15:

16:

17:

18:

19:

20:

21:

22:

23:

24:

25:

26:

27:

28:

Ursion Korvonan
Fighter, 392 posts
Sat 12 Jun 2021
at 01:33
  • msg #131

Re: [OOC] The Taverning 2: Electric Bugaloo

Wow. A lot of great choices in there.
Erlin Bjorksdottir
player, 381 posts
Sat 12 Jun 2021
at 14:17
  • msg #132

Re: [OOC] The Taverning 2: Electric Bugaloo

I vote 13 or 23!
Ursion Korvonan
Fighter, 393 posts
Sat 12 Jun 2021
at 15:36
  • msg #133

Re: [OOC] The Taverning 2: Electric Bugaloo

I'm also a fan of 23
Tosk
Warpriest, 325 posts
Sat 12 Jun 2021
at 18:24
  • msg #134

Re: [OOC] The Taverning 2: Electric Bugaloo

23 for me too though there are a few nice ones.
Renee Esca
Wizard, 383 posts
Sun 13 Jun 2021
at 04:18
  • msg #135

Re: [OOC] The Taverning 2: Electric Bugaloo

Well, our opinions are nice, but ultimately it’s Ragonda’s player who gets to decide. There are easily hundreds of better portraits that can be used. Those choices are flavored by my preferences and biases based upon the one portrait from RPOL. Alas, that leaves little indication onto the bias and preferred appearance the player has. The player might have a completely different photo.

But I am glad everyone enjoys the selections.
Ursion Korvonan
Fighter, 394 posts
Sun 13 Jun 2021
at 04:34
  • msg #136

Re: [OOC] The Taverning 2: Electric Bugaloo

We might as well pick one for Falco too, if we can get a third player to take him over.

Looking forward to getting back into the rythm of combat. Once our DM adjusts Ursion's AC he might come away less injured that he was. Although I am not sure.
Erlin Bjorksdottir
player, 382 posts
Sun 13 Jun 2021
at 19:26
  • msg #137

Re: [OOC] The Taverning 2: Electric Bugaloo

We are Falcoless again?
Ursion Korvonan
Fighter, 395 posts
Sun 13 Jun 2021
at 19:53
  • msg #138

Re: [OOC] The Taverning 2: Electric Bugaloo

No posts since April, so it seems to look that way.
Radgonda Lebeda
Paladin, 234 posts
HP 16/16
Mon 14 Jun 2021
at 22:57
  • msg #139

Re: [OOC] The Taverning 2: Electric Bugaloo

There are several good images there to be honest. :) Pretty hard to decide between them all and the few I've found myself. lol

As to Falco missing, I've noticed that myself. Maybe it might be time since that is one of the characters we seem to cycle players through like candies, we she consider a new character altogether?
This message was last edited by the player at 22:57, Mon 14 June 2021.
Dungeon Master
GM, 445 posts
Teller of Tales
Lord of Lies
Tue 15 Jun 2021
at 06:20
  • msg #140

Re: [OOC] The Taverning 2: Electric Bugaloo

I'm here...just getting busy at work.

@Ursion: AC corrected. That saves you 4 hp

@Falco: I think it is time to just boil the game down a player. I have no real incentive to bring a new player in only to roll the dice with them and possibly have them leave as well. I am very happy to run the game with 5 or even 4 players.
Tosk
Warpriest, 326 posts
Tue 15 Jun 2021
at 16:14
  • msg #141

Re: [OOC] The Taverning 2: Electric Bugaloo

I am afraid I have to agree about letting Falco go.

Maybe some day in the future we find someone else..
Ursion Korvonan
Fighter, 397 posts
Tue 15 Jun 2021
at 16:18
  • msg #142

Re: [OOC] The Taverning 2: Electric Bugaloo

Yeah, that may be best.
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