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, welcome to Swallows Light

17:22, 25th April 2024 (GMT+0)

OOC.

Posted by Deviant CodeFor group 0
Bad Code
GM, 916 posts
Sat 8 Apr 2023
at 03:34
  • msg #598

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In reply to Captain (msg # 597):

My my.  Someone has a potty mouth.  Did Malady touch a nerve?

Someone I know once said, "Every game of Traveler ends up with someone screwing someone else over.  Always happens."  She was right.  Every game I've been in usually has at least one double cross, usually between players.

You can definitely go down this route.  I was going to wait for you to ask her any more questions before I mentioned the "proof".  She's going to want video.  She'll want to see vid of the dead bodies.  How she'll verify Pamela got away safely (by the way, I screwed up.  Put the name of an NPC in a different game down in this one.  Yenny is actually Pamela Hoggar.  So it's not Yenny you need to make a deal with.  It's Pamela.  Pamela and Betty.  Sorry about that).

Anyway, I can't disclose everything going on behind the curtain of course.  But I can tell you there is one issue I can see with your outline: the time Tia will be in dry dock.

Malady is going to want you to either go off on the mission while the repairs are being done or will complete the repairs after you're done.  She's not going to do them first.  Nope.  Sorry.  That would be dumb on her part.  She may be an ass, but she's not a dumbass.  Or at least not about this.

So you may want to factor that into any plans.  With Tia in dock, you are a sitting duck.  If something goes south, you'd have to run.  And that may mean leaving Tia behind.  Just sayin'.

But that being said:  yeah.  Give it a shot.  You want me to make a suggestion?  I'll be happy to do so...but it'll cost ya.

I'll have to come up with more NPCs that will piss off Ledo.  This is fun.
Bad Code
GM, 917 posts
Wed 12 Apr 2023
at 01:42
  • msg #599

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Sorry folks.  On a deadline.  Will answer posts tomorrow.

Thanks.
Captain
player, 226 posts
Wed 19 Apr 2023
at 03:29
  • msg #600

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Alright to recap her plan is for us to smuggle our way onto the ship, kill the crew, swap the cube but then have the courier "escape" convincingly?

And then what Ledo's plan is to convince the other crew to stand down and play along so that nobody has to die. He'll still swap the cube but everyone will know it and hopefully keep their shit quiet until he gets paid.

That sound about right?
Bad Code
GM, 918 posts
Thu 20 Apr 2023
at 03:27
  • msg #601

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In reply to Captain (msg # 600):

The first part, what she wants, is right.

Second part is your and Ledo's baby.  If that's how you want to proceed, go for it.

What could go wrong?
Captain
player, 227 posts
Sat 22 Apr 2023
at 21:52
  • msg #602

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Alrighty then. First step then is to dock, gear up, and infiltrate their ship.
Bad Code
GM, 920 posts
Sun 23 Apr 2023
at 03:20
  • msg #603

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In reply to Captain (msg # 602):

Alright.  I need to work up a ship map for the Yonder Ho.

In the meantime, posted you a lead in on the thread.

Get to double crossing Young Man!
Bad Code
GM, 922 posts
Tue 25 Apr 2023
at 22:46
  • msg #604

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Hey Folks.

Seems like Tuesday is turning into my "you need to work late" night.

I will update posts and respond to PMs tomorrow, Wednesday.

Thanks for your patience.
Bad Code
GM, 923 posts
Thu 27 Apr 2023
at 00:02
  • msg #605

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Due to the storms here in Texas, my internet has been going up and down all evening long.  I am working on updates and will update ASAP.

Thanks.
Captain
player, 228 posts
Tue 2 May 2023
at 21:18
  • msg #606

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So a recap of their plan:

1) Ledo is going to have BB attempt to deliver an "overlooked paycheck" to Codger. Ledo is going to shave his head and take his place. He won't have any identification but a name + a stack of credits should buy him passage on the ship, with a little extra going towards letting him carry his sword and pistol onboard in his cargo.

2) Silver will register for low transfer as well and take whatever she can reasonably hide on her, probably a knife for herself and that's about it.

3) Rig is going to try and get extra cargo loaded onto the Yonder which will contain their armor and heavy weaponry. In addition under the guise of maintenance or inspector or cargo handler he's' going to hide somewhere on the ship (or even outside of the ship) and chill (ha!) in vacuum on recycled air with a stack of oxygen bottles until the rest of the crew can let him in

4) Tepha is going to try and either flirt her way on board OR get the crew into a bad bar fight so the ship is now light handed and offer her services as a crew member.
Bad Code
GM, 925 posts
Wed 3 May 2023
at 03:27
  • msg #607

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Sorry folks.  Evening got away from me.  Will answer posts tomorrow.

Thanks.
Bad Code
GM, 928 posts
Wed 10 May 2023
at 02:36
  • msg #608

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Hey All.  Have a last minute business trip.  Should catch up on posts by Thursday.

Thanks.
Bad Code
GM, 934 posts
Mon 22 May 2023
at 17:02
  • msg #609

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Hi All.

Will be offline tonight.  Should catch up on posts tomorrow, Tuesday, but there is a chance I will not be back online until Wednesday.

I appreciate your patience.  Thank You.
Bad Code
GM, 935 posts
Wed 24 May 2023
at 15:46
  • msg #610

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In reply to Bad Code (msg # 609):

Hello All.

Sorry for the delays.  Flight got back in later than I thought.

Need to make an announcement to all my games:  There will be a (hopefully) temporary to my posting schedule.  For at least the next month, I will answer game boards Wednesdays through Saturdays.  Will also try to post on Sundays as possible.  I will be offline Mondays and Tuesdays.

Hoping that this will sort itself out before the end of June.  Will let everyone know.

Again, my apologies for the disruption.  Real Life happens.

Thanks.
Captain
player, 229 posts
Thu 25 May 2023
at 06:57
  • msg #611

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quote:
I forget.  Does BB know about Fritz?


I believe they have said he is an eccentric agoraphobic who never leaves his room.
Bad Code
GM, 937 posts
Thu 1 Jun 2023
at 22:59
  • msg #612

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Hello.

Just as a follow up to all my games:

It looks like my Off-Monday/Tuesday-Sundays-Are-Maybes schedule will last at least through the end of July.

My apologies for the inconvenience.

I hope to be back to my former schedule as soon as possible.  But RL happens.

Thanks for your patience.
Captain
player, 230 posts
Sun 11 Jun 2023
at 13:42
  • msg #613

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So overall I am stepping away from RPOL, at least from a GM perspective.

I can keep playing as a player however if you're also having RL obligations keeping you away then maybe it makes sense to shut things down and let Ledo and his crew fly off into our memories.

However if you're still rip roaring to go I can focus on being a player again and that should be tons of fun for both of us.
Bad Code
GM, 938 posts
Thu 15 Jun 2023
at 04:15
  • msg #614

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In reply to Captain (msg # 613):

Hello.

No worries.  I know how it gets.

I'm open to keeping the game running.  I'm going to be here anyway and your game is pretty low maintenance at this point.

So I will leave it to you to decide.  Whatever works for you.  We can always start up a new game at some later date if you need a break.

Thanks.
Bad Code
GM, 939 posts
Wed 28 Jun 2023
at 20:07
  • msg #615

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Hello All.  I'm back.  Sorry for disappearing Saturday.  There were unexpected doings.

As an update to my schedule:  it looks like me being off Mondays and Tuesdays will last at least until the end of the summer.  My apologies for that.  It kind of came out of the blue.  I will try to post as often as possible Wednesdays through Saturdays, with Sundays just depending on whether I have to fly out Sunday afternoon or Monday morning.

I can say this is not a permanent situation.  So I do appreciate your patience and understanding.

Please let me know if there are any concerns.  Thank You.
Ledo Typhin
player, 454 posts
Naval Captain
Captain of the Tia
Thu 6 Jul 2023
at 00:30
  • msg #616

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Hello! My project deployed! I should be able to get back to posting more frequently then I have. I'll hopefully update tomorrow.
Bad Code
GM, 940 posts
Thu 6 Jul 2023
at 01:38
  • msg #617

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In reply to Ledo Typhin (msg # 616):

Good to hear and congratulations.  It's always good when a project does anything except sit there on your desk.
Bad Code
GM, 941 posts
Thu 6 Jul 2023
at 22:59
  • msg #618

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Hi All.  Will need to work late tonight, so I will catch up on posts tomorrow afternoon.

Thanks.
Bad Code
GM, 942 posts
Thu 13 Jul 2023
at 02:25
  • msg #619

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In reply to Bad Code (msg # 618):

Hey Sir.

Are you waiting on me?  I kind of forgot where I was.

No rush.  Just trying to get my bearings.

Thanks.
Bad Code
GM, 943 posts
Wed 2 Aug 2023
at 22:19
  • msg #620

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Hi All My Games.

Have some bad news/good news.

First, I will be offline tonight, Wednesday.

Second, this will be it for my summer schedule.  Starting on Thursday I will be back posting TH, F, either Sat or Sun, Mon, Tue and off on Wednesdays.

I appreciate the patience with this.  Glad it is over.

Thanks again.
Captain
player, 231 posts
Sat 19 Aug 2023
at 14:29
  • msg #621

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Apologies. I had a lot of fun with this but I don't think I'll be returning to RPoL anytime soon. I really appreciate the time you took to prepare this adventure. One of the best I've had in all my years.
Bad Code
GM, 944 posts
Sun 20 Aug 2023
at 04:10
  • msg #622

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In reply to Captain (msg # 621):

Thanks.  Hope all is well for you and yours.  Enjoyed gaming with you.

Take care.
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