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16:07, 24th April 2024 (GMT+0)

[OOC] Scout the Redfoot camp OOC.

Posted by ConspiratorFor group 0
Lukas Verbannt
player, 207 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Mon 31 Aug 2020
at 00:34
  • msg #211

Re: [OOC] Scout the Redfoot camp OOC

Can someone point me to the thread/message where we got XP for the Red Foot Camp?  I can't for the life of me find it.

Not counting what we looted in the camp, we dragged back

64 GP, 71 SP and 170 CP.

5x longswords
6x chainmail
5x longbows
5x shields
1x scimitar
1x shortbow

We're rich!
This message was last edited by the player at 00:35, Mon 31 Aug 2020.
Conspirator
GM, 663 posts
Just here to help
Mon 31 Aug 2020
at 00:40
  • msg #212

Re: [OOC] Scout the Redfoot camp OOC

Conspirator:
Tidelan's jaws nearly snapped the fleeing goblin in half, killing it instantly.
At the news of Muzzrink's death, and Sparks offer to spare him, the last remaining member of Muzzrink's war-party threw down his weapons, dropped to his hands and knees in the snow, and said, looking at Lukas

Congratulations! You "scouted" the Redfoot camp! You receive 590 xp each. The enemies carried a total of 63 copper and 22 silver pieces, 4 scimitars, 4 shortbows, 5 shields, including Muzzrink's, which is metal, Muzzrink's spear, and wore 4 sets of small leather armor, and Muzzrink's studded leather armor. All of Muzzrink's equipment seems to be of non-goblin design, and much higher quality then the others.


Here you go.
Lukas Verbannt
player, 208 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Mon 31 Aug 2020
at 01:13
  • msg #213

Re: [OOC] Scout the Redfoot camp OOC

THANK YOU!

So all told that's

64 GP, 93 SP and 233 CP.

5x longswords
6x chainmail
5x longbows
10x shields
5x scimitars
5x shortbow
Muzzrink's spear
Muzzrink's studded leather
4x small leather armor

Anyone want to do the math on how much that's all worth at half price?

Verbannt would be eyeing Muzzrink's studded leather's the whole time though.
Conspirator
GM, 664 posts
Just here to help
Mon 31 Aug 2020
at 01:20
  • msg #214

Re: [OOC] Scout the Redfoot camp OOC

You're welcome.


All that, the contents of the chest, and a reward from Smith.
Tidelan Wavyrus
player, 260 posts
Exhausted [I]
AC 13 , PP 15 , HP 19/19
Mon 31 Aug 2020
at 01:23
  • msg #215

Re: [OOC] Scout the Redfoot camp OOC

I don't know if this will make anybody else laugh, but here's Tidelan's current XP count:

quote:
Level: 2 (1778 / 900 XP)


That means, that in the last 24 hours (at most), he's almost leveled up twice (not really, because XP progression is exponential, but notice how 1800 is twice 900, and 1778 is nearly 1800).

I don't think I've brought this up because it wouldn't have accomplished anything to complain about not being able to long rest at any point...

IIRC our last rest he was at nearly 900 XP, so he basically gained nearly 1000 XP in a single day... which as we know, has taken at least one real life month...

That seems super wonky, but maybe it's normal... I have no experience with non-milestone progression.

I mean, considering this is a sandbox game, any player could presumably power-level super quickly... but the weird thing to me, is that our party hasn't done that, and yet my suspension of disbelief has still suffered from this incredible growth.

quote:
We're rich!


Hurray!

quote:
64 GP, 71 SP and 170 CP.


Well... to be honest, that's hardly true.

A house costs 25 or 50 gold (i don't remember), and that's literally the only thing we can afford to purchase right now. Magic items cost 100s or 1000s of gold, and the only other thing that money can even be spent on is roleplay or ECON.

So, even if we all had 67 gold coins (do we? or is that the total sum you listed?) it's virtually useless (at least we're not using coin weight, cause than it would be more trouble than it's worth)...

Sure, having a house prevents exposure rolls, but I don't really know if Tidelan wants to live in a house... I mean, character-wise, he might be more comfortable sleeping in a familiar place... rather than being so final about things by purchasing/building a home...

Also, there's no reason to have an ECON playstyle with him... he's not a people person, he probably wouldn't like to have a job like that, and he doesn't even care about money.

The main issue with currency in this game (IMO) is that there's NOTHING TO BUY! It seems that the only things that can be bought are mundane items and trade goods from Jessop Schmidt, and anything another player puts up for sale.

I have no idea why a magic shop has been introduced so early, if every single item is out of every single character's price range...

If I were playing a rogue, I'd just steal whatever I could (since buying anything is out of the question because it's literally impossible) and then become the only player in the game to have magic items.

Honestly, I'd be happy about that. 'Cause at least it would be funny, instead of nothing happening :shrug:






I've noticed I've been writing a lot of criticism lately, which I know can be overwhelming and maybe even frustrating. I'm only saying anything because I really like this game and want it to be as good as it can be.

Also, I've put a lot of these things out there recently because now that this quest is ending, we're all sort of 'in danger' of falling into a period of having nothing to do... other than downtime stuff, which some of us may take advantage of (hmm... Tidelan might be the only character who doesn't really mesh with this aspect of the game, which is surprising considering how many players we have, I'd assume at least a few others would be playing a character that isn't here to get rich in a new frontier lol).
Conspirator
GM, 665 posts
Just here to help
Mon 31 Aug 2020
at 02:00
  • msg #216

Re: [OOC] Scout the Redfoot camp OOC

Fair criticisms. Though on your first point, it is partly just the way D&D works (PCs gain power at an unrealistically fast pace in-universe time,) partly because we give bonus xp for Christmas, post count milestones and quest completion (making you level even faster.) And partly because at play by post rates, in-universe time moves very slowly. Consider: a round of combat, taking up 6 seconds in-universe, tends to take several real-time days.

As for the second, I've been complaining about the same problem in D&D for years. Imagine how much more pointless you your money would be if there weren't magic shops or crafting. Also, players can craft magic items for way cheaper, so once they begin doing so, they will become available for much cheaper. We introduced the magic shop this early to give people goals to work toward, and a place to learn the recipes to craft the items.
Spark
player, 108 posts
AC 20 HP 11/11
PP 11 Init +1
Mon 31 Aug 2020
at 14:46
  • msg #217

Re: [OOC] Scout the Redfoot camp OOC

How do we resolve the distribution of magic items?

I believe all of us would be interested in the bag of holding, and at least Boneclaw and Spark could use the shield. I have no interest in the spear or armour.
Tidelan Wavyrus
player, 261 posts
Exhausted [I]
AC 13 , PP 15 , HP 19/19
Mon 31 Aug 2020
at 15:19
  • msg #218

Re: [OOC] Scout the Redfoot camp OOC

That's something I figured we would talk about in-character, though if nobody is interested in that, we could just discuss it here.

These are the items (if IIRC):

1x Silvered dagger
1x Spear [+1]
1x Studded Leather [+1]
1x some sort of Shield of Arrow-Turning
1x Bag of Holding

Tidelan has proficiency with the use of the studded leather, the shield (ONLY if it's wooden), the spear, or the dagger.

He's mostly interested in the armor or the shield, but the spear could be useful too, if he ever runs out of better options.

The bag of holding is an awesome item, though I have no doubt Tidelan would make the least use of it out of all of us.

Now, my take on who should get what:

Lukas should probably get the armor since he's a rogue, and the disadvantage on stealth might not hurt him as badly.

The shield is probably equally good in the hands of Spark/Boneclaw... but, IIRC forge clerics can improve their AC, and grave clerics lack that ability... so maybe it's more vital for boneclaw to have (conversely, maybe having Spark act as a tank could also be very valuable for his future adventures in groups)

The silvered dagger isn't really intriguing to anybody, from what I've read (so maybe we give it to Dorian hahaha)

I propose that the spear and bag of holding act as 'consolation prizes'. Perhaps whichever Cleric doesn't get the shield, can have the bag of holding? Of course, if either of you prefer the bag over the shield, then that is also fine.

That just leaves the spear, which while not very exciting, is something Tidelan would be grateful to have and he wouldn't feel cheated.

Thoughts? ;)
Lukas Verbannt
player, 209 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Tue 1 Sep 2020
at 00:01
  • msg #219

Re: [OOC] Scout the Redfoot camp OOC

As people have done all the work on the magic items, I'll crunch the numbers on the material items tonight.

I like Tidelan's reasoning, as I can't use the shield, and my stats and class features clash with the spear enough to make it a bad choice.
Lukas Verbannt
player, 210 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Tue 1 Sep 2020
at 02:39
  • msg #220

Re: [OOC] Scout the Redfoot camp OOC

5x longswords = 75 gp
6x chainmail = 450 gp
5x longbows = 250 gp
9x shields = 90 gp
5x scimitars = 125 gp
5x shortbow = 125 gp
4x small leather armor = 40 gp

All that together is 1155 gp.

Sadly, the store owner is only going to pay half price, so that's 577.5 gp in value.

Added with the loose coin we'd looted?  That's 644 gp, 43 sp, and 33 cp.

You each get 129 gold (I'll take 128), 8 silver, and 6 copper.

With 3 silver and 3 copper as pocket change for whoever wants it.
This message was last edited by the player at 02:41, Tue 01 Sept 2020.
Conspirator
GM, 666 posts
Just here to help
Tue 1 Sep 2020
at 07:07
  • msg #221

Re: [OOC] Scout the Redfoot camp OOC

Wow, the first magic weapon in the game, and one almost every class can use. A consolation prize. Oh, and studded leather doesn't disadvantage stealth. The only light armor that does is padded.

The shield is wood. To clarify its ability: it attracts missiles toward the owner, (but only ones aimed at targets within 10 feet of them) and gives  them resistance to the damage. It only affects missile weapon attacks, not spells. And Lukas, you gained proficiency in shields with your Druid class so you could use it, though you tend to hold weapons in both hands, and besides, what Rogue wants to be a missile magnet?

And yeah, the silver dagger is because I forgot to count Dorian when deciding what loot to include, and figured, NPC or not, he had a valid claim to something nice (that wouldn't be to pricey for somebody to pick up when it inevitably shows up at Jessop's.) When werewolves attack, you'll find it intriguing :p


You know, if every class with armor proficiency begins play with leather or better, why does padded exist? I could see if it cost less than a gold piece, or weighed less than a sword, but really, who is it for?
Spark
player, 110 posts
AC 20 HP 11/11
PP 11 Init +1
Tue 1 Sep 2020
at 12:58
  • msg #222

Re: [OOC] Scout the Redfoot camp OOC

I'm not mathematically gifted, but is there a way to separate out the items that Spark would be getting? As a smith and a metalworker, I think I could get more out of the items than selling them at half price to a random merchant.
Tidelan Wavyrus
player, 265 posts
Exhausted [I]
AC 13 , PP 15 , HP 19/19
Tue 1 Sep 2020
at 16:16
  • msg #223

Re: [OOC] Scout the Redfoot camp OOC

quote:
Wow, the first magic weapon in the game, and one almost every class can use. A consolation prize.


WEE R SMART, S-M-R-T SMART!

In the famous words of Sun Tzu, "No plan survives contact with the enemy players!"

quote:
Oh, and studded leather doesn't disadvantage stealth.


Oops! My bad! I got the two confused!

Wow... so this item is actually really good armor, especially for Lukas, as a rogue!

I mean, presuming he has a +3 in DEX, that makes his AC equal to 16, which is pretty good at low levels... and it scales!

quote:
You know, if every class with armor proficiency begins play with leather or better, why does padded exist? I could see if it cost less than a gold piece, or weighed less than a sword, but really, who is it for?


Super agree.

I've been confused about why the hell does any kind of light armor even give disadvantage on stealth? What's the flavor there? I get that heavy armor makes a lot of noise because the plates/rings/chains clank together when you move, but why does padded leather make a lot of noise? It has no moving parts!

Is it supposed to impede movement and cause you to slip up? Really? It's light armor, it's in the name! It lets you add your full DEX! Agh it makes no sense!




Also, I totally forgot that we had so much money worth of items to sell! 130ish gold coins is a lot better than whatever I reckoned previously (I think it may be able to purchase some magic items, but I haven't memorized the table, so IDK for sure)

If Spark wants to separate some items, then that would probably be a conversation we should have first... I mean, Tidelan doesn't care/know anything about money (despite that it's pretty important lol), so he would have no argument, but other characters might be hard-pressed to give it up without a bargain attached (such as a 50% cut or whatever is decided).

Of course, maybe nobody cares, and just lets Spark get some stuff, which is wholesome as heck.

One last issue with this, is what items would Spark be getting? I mean, presuming he keeps and doesn't sell his magic item, then what of the equipment would he be taking with him? A fifth of it? Half? All of it?

There's no real clear guide on how this should be done, in my books. Also, I believe we should leave Lukas with at least something to sell, otherwise Tidelan looks a bit silly in the thread where he asks Lukas to sell the remaining gear.




Anyway, I'm going to make a post about returning with payments (just to show the public thread lurkers that Tidelan's good on his word), and then I'm going to figure out how in the Nine Hells to multiclass (just kidding I know how, but I haven't done it before)
Spark
player, 111 posts
AC 20 HP 11/11
PP 11 Init +1
Tue 1 Sep 2020
at 20:00
  • msg #224

Re: [OOC] Scout the Redfoot camp OOC

quote:
what items would Spark be getting?


1 magic item as decided by discussion currently.
1/5 of the items we have collected. What I do with them or how I am able to make more money than the rest of the group shouldn't factor in. A share is a share.
Tidelan Wavyrus
player, 268 posts
Exhausted [I]
AC 13 , PP 15 , HP 19/19
Tue 1 Sep 2020
at 22:12
  • msg #225

Re: [OOC] Scout the Redfoot camp OOC

Of course, I guess I assumed you'd want to collect more than a fifth of the items, so you could turn a bigger profit, and then we'd be getting cuts.

Your idea is much simpler though.

However, I'm not sure exactly how to calculate that quickly... the only way to do it would be to go through each item and determine if it's being sold or kept... I'll try to use a shorthand formula below, though.

So, to begin, the value of one fifth of the items (before reductions by selling for half) would be 231 Gold Coins worth of items (1155 / 5)... this would be instead of a share though... because if I'm thinking right, 231 gold of items is equivalent to half that in cash (you would still be getting a share of the actual coins, just not a share of the items we sold)

Presuming you are taking metal items only because you're a blacksmith, that would be approximately equal to two scimitars (25 x 2 = 50 GP), two chainmail armors (75 x 2 = 150 GP) and three metal shields (3 x 10 = 30 GP). That other gold coin can't be accounted for, because nothing here sells in a way that it would be able to factor in (unless I'm wrong, somehow).

Hope that helped :)
Conspirator
GM, 669 posts
Just here to help
Wed 2 Sep 2020
at 16:13
  • msg #226

Re: [OOC] Scout the Redfoot camp OOC

Did anyone besides Spark sign a contract to have anything built?
Lukas Verbannt
player, 211 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Wed 2 Sep 2020
at 22:37
  • msg #227

Re: [OOC] Scout the Redfoot camp OOC

I think mine is built already.

Any objections to Verbannt claiming the studded leather?
Conspirator
GM, 671 posts
Just here to help
Thu 3 Sep 2020
at 00:22
  • msg #228

Re: [OOC] Scout the Redfoot camp OOC

Yes, yours is already built, Lukas. Had to double-check. Every character's home is its own thread, so you and your friends don't need to hang out in the lobby of the inn all day! At least, when you all don't have 12 goblins following you around.
Spark
player, 116 posts
AC 20 HP 11/11
PP 11 Init +1
Thu 3 Sep 2020
at 12:16
  • msg #229

Re: [OOC] Scout the Redfoot camp OOC

Lukas Verbannt:
Any objections to Verbannt claiming the studded leather?


None here
Tidelan Wavyrus
player, 269 posts
Exhausted [I]
AC 13 , PP 15 , HP 19/19
Thu 3 Sep 2020
at 13:11
  • msg #230

Re: [OOC] Scout the Redfoot camp OOC

I think that's fair.

I don't know when chronologically this conversation is happening, but if Tidelan's not present for it, we could say that he talked a bit about his thoughts on it during our ride back to town... It may be possible for you to set the spear aside for him (assuming there's no objections) with Darla, since IIRC that's what Tidelan did to keep your gold in safe hands.

Also, has everyone else marked off their Gold, XP and items? (by my count we made 254 Gold Pieces from this expedition, except spark who would have made 125 gold and 230 gold worth of metal items).
Spark
player, 119 posts
AC 20 HP 24/24
PP 11 Init +1
Thu 3 Sep 2020
at 14:24
  • msg #231

Re: [OOC] Scout the Redfoot camp OOC

How do we figure out the bag and the shield, Boneclaw? the highest roll on a d20 gets the bag, lowest gets the shield?
Boneclaw
player, 131 posts
Thu 3 Sep 2020
at 23:15
  • msg #232

Re: [OOC] Scout the Redfoot camp OOC

Sure, rolling for it is fine.

Today: Boneclaw rolled 5 using 1d20.  magic item roll.

... Best 2 out of 3 ... ?

I hate this dice roller ...

(I was kidding about best 2 out of 3, enjoy the bag :).
This message was last edited by the player at 23:20, Thu 03 Sept 2020.
Spark
player, 120 posts
AC 20 HP 24/24
PP 11 Init +1
Fri 4 Sep 2020
at 02:33
  • msg #233

Re: [OOC] Scout the Redfoot camp OOC

04:32, Today: Spark rolled 16 using 1d20.  magic item roll.

You really are cursed :/
I thought I showed spectacular form on my last medicine check with advantage...

Thanks
Lukas Verbannt
player, 216 posts
AC: 15 HP: 24/24
PP: 14 Init: 11
Sun 6 Sep 2020
at 01:35
  • msg #234

Re: [OOC] Scout the Redfoot camp OOC

Does someone else want to explain what happened?  I don't want to steal all the limelight.
Conspirator
GM, 677 posts
Just here to help
Sun 6 Sep 2020
at 06:27
  • msg #235

Re: [OOC] Scout the Redfoot camp OOC

Tidelan and talked to Smith already, and Spark gave him the maps.
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