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07:53, 13th May 2024 (GMT+0)

[OOC] Missing Scouts OOC.

Posted by ConspiratorFor group 0
Conspirator
GM, 930 posts
Just here to help
Sun 24 Jan 2021
at 05:11
  • msg #1

[OOC] Patrol Group 8 OOC

This is for your OOC discussion related to the patrol group. Before we start, can I get everyone's opinion on something? Would you prefer I roll randomly to see if you have any combat encounters, possibly getting none, or ensure you get into at least one fight, even though it might give the impression the area around town is more dangerous than it really should be?
Carmen Diaz
player, 40 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 05:15
  • msg #2

[OOC] Patrol Group 8 OOC

At least one fight is great. We will learn more about our skills that way :)
Wendel
player, 9 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 05:16
  • msg #3

[OOC] Patrol Group 8 OOC

Woot!

I'm down for the random and possible no encounter option... But I'm not against having a sure fight if the others want it. Looking at you Carmen.
Victor Iusticia
player, 13 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 05:18
  • msg #4

[OOC] Patrol Group 8 OOC

I'd like at least one encounter please :)
Conspirator
GM, 932 posts
Just here to help
Sun 24 Jan 2021
at 05:32
  • msg #5

[OOC] Patrol Group 8 OOC

By the way, if you want to be called something other than "Patrol Group 8" just let me know!
Helga Arstophka
player, 36 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 05:46
  • msg #6

[OOC] Patrol Group 8 OOC

I think we should leave it mostly to chance but if we get to the last one and have gotten nothing till then we should automatically get that one. And I think we should perhaps come up with a group name if we intend to stick together.
Carmen Diaz
player, 41 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 05:46
  • msg #7

[OOC] Patrol Group 8 OOC

Dread Locks 😄
Wendel
player, 10 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 05:54
  • msg #8

[OOC] Patrol Group 8 OOC

Was that Dead Locks?
Carmen Diaz
player, 42 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 05:57
  • msg #9

[OOC] Patrol Group 8 OOC

Speak for yourself. With 18ac I'm hoping to not get hit much!
Victor Iusticia
player, 14 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 06:02
  • msg #10

[OOC] Patrol Group 8 OOC

Dread Locks works fine for me, we'll just stick Wendel in the back so he dies less often :P

I also like Helga's proposal of leaving it random but snagging one combat right at the end if we had a clean run of things before hand. Either way is fine.
Wendel
player, 11 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:04
  • msg #11

[OOC] Patrol Group 8 OOC

How about a Wendel sandwich just in case anybody comes up from behind? Also then I can all you lot as partial or total cover :D
Helga Arstophka
player, 37 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 06:07
  • msg #12

[OOC] Patrol Group 8 OOC

Dread Locks seems a bit out of the blue but I can deal with it. Also am I gonna have to just fireman carry Wendel out of danger??
Victor Iusticia
player, 15 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 06:10
  • msg #13

[OOC] Patrol Group 8 OOC

Only when he goes down for the sixth time in the day :P

I like the Dread part given I'll be building Victor for frightened effects as a Conquest paladin.

If you have any other suggestions I'd love to hear them. Three Warriors and a Baby?
Helga Arstophka
player, 38 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 06:13
  • msg #14

[OOC] Patrol Group 8 OOC

Maybe we could have the group name come up organically in rp as our characters get to know each other better?
Victor Iusticia
player, 16 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 06:14
  • msg #15

[OOC] Patrol Group 8 OOC

Absolutely. Group 8 is good for now.
Wendel
player, 12 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:14
  • msg #16

[OOC] Patrol Group 8 OOC

The Half Glass Crew. Since none of us have pure heritage?

But also I like the idea of an organic name coming about down the road

Edit: Wait I confused Carmen with someone else. Are you actually human? For some reason my mind was thinking half elf as well.
This message was last edited by the player at 06:16, Sun 24 Jan 2021.
Carmen Diaz
player, 43 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 06:18
  • msg #17

[OOC] Patrol Group 8 OOC

I'm absolutely not a half-elf, unless you want me to be....
Wendel
player, 13 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:20
  • msg #18

[OOC] Patrol Group 8 OOC

Ah perhaps a changeling then. I almost went that route myself. Dang there goes the Half Glass idea not that it held much water to begin with lol
Helga Arstophka
player, 39 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 06:22
  • msg #19

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
I'm absolutely not a half-elf, unless you want me to be....

I don't think you should change your character for something as minor as a group name.
Wendel
player, 14 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:24
  • msg #20

Re: [OOC] Patrol Group 8 OOC

Changeling Racial Trait:
Shapechanger. As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
You stay in the new form until you use an action to revert to your true form or until you die.


I'm betting on this being what they were referencing.
Helga Arstophka
player, 40 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 06:27
  • msg #21

Re: [OOC] Patrol Group 8 OOC

... Ok who ever told you I was smart was lying. XD
Wendel
player, 15 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:31
  • msg #22

Re: [OOC] Patrol Group 8 OOC

Not having a database like knowledge of the mechanics of a game designed for pretending to be fantastical things in a fantastcal world does not make you not smart lol. It just means you've got more brain power for other, probably more significant/important things.
Victor Iusticia
player, 17 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 06:39
  • msg #23

Re: [OOC] Patrol Group 8 OOC

Switching lanes slightly here, what sort of builds are you lot rocking or intending to head towards?

I'm assuming Helga is swinging a big old greataxe, Carmen is perhaps a spear wielding hexblade and Wendel is a squishy pew pew warlock?

I intend to run Victor with a greatsword until level 7 or so before switching to polearms but I've got the glaive on standby for swinging from the midline if Carmen and Helga want to take up the front.
Wendel
player, 16 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 06:43
  • msg #24

Re: [OOC] Patrol Group 8 OOC

Squishy pew pew is right for now. Down the line I'll be a squishy pew pew with a lot of utility as well.
Helga Arstophka
player, 41 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 06:47
  • msg #25

Re: [OOC] Patrol Group 8 OOC

I'll probably keep my build simple. But there isn't much going on with barbarians, and that's fine by me. All I need is my greataxe.
Victor Iusticia
player, 18 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 06:50
  • msg #26

Re: [OOC] Patrol Group 8 OOC

That is part of the beauty of barbarians, straightforward and damned good at what they do.
Carmen Diaz
player, 44 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 07:20
  • msg #27

Re: [OOC] Patrol Group 8 OOC

I'm not really sure what I'll do. I thought this would be a nice idea but who knows.

Haven't ever played a character with a spear, thought this would be perfect. Always thought that spear users were underplayed compared to historical usage!
Conspirator
GM, 933 posts
Just here to help
Sun 24 Jan 2021
at 12:25
  • msg #28

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
I'm not really sure what I'll do. I thought this would be a nice idea but who knows.

Haven't ever played a character with a spear, thought this would be perfect. Always thought that spear users were underplayed compared to historical usage!


That has bugged me for 20 years! Such an underused weapon in games, especially D&D. But hey, at least they're monk weapons now!

I've got to get to bed soon, but I'll open the quest thread so you guys can roleplay a bit if you like.
This message was last edited by the GM at 12:26, Sun 24 Jan 2021.
Conspirator
GM, 934 posts
Just here to help
Sun 24 Jan 2021
at 12:37
  • msg #29

Re: [OOC] Patrol Group 8 OOC

A note about time: In Smith's Gambit, its always assumed to be the time most convenient for the activities being undertaken. Thus, you can decide what time you want to begin your patrol. As mentioned before, there is extra pay for night patrols, which includes any patrols that start up to four hours before sunset, or at least four hours before sunrise (the patrols tend to take about 8 hours, plus any time spent on encounters.)
This message was last edited by the GM at 12:38, Sun 24 Jan 2021.
Wendel
player, 19 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sun 24 Jan 2021
at 22:40
  • msg #30

Re: [OOC] Patrol Group 8 OOC

Looks like we've begun a night patrol.

How's everybody on Darkvision and torches and whatnot? I've Darkvision but no way to light anything up.
Helga Arstophka
player, 45 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 22:44
  • msg #31

Re: [OOC] Patrol Group 8 OOC

I've got darkvision as well.
Carmen Diaz
player, 46 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 24 Jan 2021
at 22:48
  • msg #32

Re: [OOC] Patrol Group 8 OOC

I've got people with darkvision watching out for me....
Victor Iusticia
player, 20 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 22:50
  • msg #33

Re: [OOC] Patrol Group 8 OOC

I also have darkvision out to 60 feet but a light source will improve our range of visiblity, I have 10 torches available for anyone that has a hand free.

A torch is 20ft radius of bright light plus another 20ft of dim light which will be super useful.
Helga Arstophka
player, 46 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 22:59
  • msg #34

Re: [OOC] Patrol Group 8 OOC

Unforunately the greataxe is a two-handed weapon so I don't have a free hand.
Victor Iusticia
player, 21 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sun 24 Jan 2021
at 23:09
  • msg #35

Re: [OOC] Patrol Group 8 OOC

Helga Arstophka:
Unforunately the greataxe is a two-handed weapon so I don't have a free hand.


Exactly my problem with either the greatsword or glaive, and I'm assuming Carmen holding a torch in her shield hand is a no go. Do you mind being our monster beacon light bearer Wendel?
Helga Arstophka
player, 47 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 24 Jan 2021
at 23:19
  • msg #36

Re: [OOC] Patrol Group 8 OOC

I have hand axes I can use if all of us need both hands
Carmen Diaz
player, 47 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 25 Jan 2021
at 00:48
  • msg #37

Re: [OOC] Patrol Group 8 OOC

I could hold a torch if necessary but I'm not sure how it would interact with the shield. Might get hot!

In terms of my spear, it's not a short spear, but it's about 8' long. Definitely something to be mindful of.
Wendel
player, 20 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 25 Jan 2021
at 00:55
  • msg #38

Re: [OOC] Patrol Group 8 OOC

I would love to be the monster beacon light bearer!

I'll be back at the computer for an IC post in the next 6ish hours.
Carmen Diaz
player, 49 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 25 Jan 2021
at 01:27
  • msg #39

Re: [OOC] Patrol Group 8 OOC

Good work putting passive perception 10 and 11 at the front guys :D
Conspirator
GM, 936 posts
Just here to help
Mon 25 Jan 2021
at 01:55
  • msg #40

Re: [OOC] Patrol Group 8 OOC

A torch requires a free hand. You can attack with it for 1 fire damage (when lit,) though, and I would be willing to treat is as a light weapon for the purposes of dual wielding.

Spears are versatile, they can be one-handed or two-handed.

BTW, a lantern could be hung from a belt, if anyone has one.
Victor Iusticia
player, 22 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 02:01
  • msg #41

Re: [OOC] Patrol Group 8 OOC

Conspirator:
BTW, a lantern could be hung from a belt, if anyone has one.


Assuming I can retcon my purchases at Schmit's then I'll pick up a hooded lantern (bright 30ft dim another 30ft) for that purpose, we'll still have Wendel hold a torch in his offhand as an extra light source methinks.

Carmen Diaz:
Good work putting passive perception 10 and 11 at the front guys :D


My 10 at the back balances things out ;)
This message was last edited by the player at 02:06, Mon 25 Jan 2021.
Conspirator
GM, 938 posts
Just here to help
Mon 25 Jan 2021
at 02:39
  • msg #42

Re: [OOC] Patrol Group 8 OOC

That's fine, go ahead and retcon in a lantern.
Victor Iusticia
player, 23 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 02:41
  • msg #43

Re: [OOC] Patrol Group 8 OOC

A good investment to be sure :)

I already had oil for RP on maintaining armour and weapons but now I can burn some for light and a little warmth.
Helga Arstophka
player, 49 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Mon 25 Jan 2021
at 02:52
  • msg #44

Re: [OOC] Patrol Group 8 OOC

Does my half orc have the most passive perception??
Victor Iusticia
player, 25 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 02:54
  • msg #45

Re: [OOC] Patrol Group 8 OOC

No, Wendel has a 14 but won't have much luck beyond the radius of our light sources. Darkvision is strong at night, who knew?
Conspirator
GM, 940 posts
Just here to help
Mon 25 Jan 2021
at 03:12
  • msg #46

Re: [OOC] Patrol Group 8 OOC

Wendel has darkvision, 60 feet (which is commonly the same distance monsters have.) Just remember, you don't need darkvision to see someone who is standing in light, even if you're in the dark.
Victor Iusticia
player, 26 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 03:19
  • msg #47

Re: [OOC] Patrol Group 8 OOC

Ah I must have misremembered, it was Carmen without darkvision rather than Wendel.
Wendel
player, 22 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 25 Jan 2021
at 03:30
  • msg #48

Re: [OOC] Patrol Group 8 OOC

All good, since you have a lantern now did you still want me taking up a torch or shall we wait on that?
Victor Iusticia
player, 27 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 03:42
  • msg #49

Re: [OOC] Patrol Group 8 OOC

I mean I've got 10 of them burning a hole in my pocket (pun intended) so you may as well take one/some.
This message was last edited by the player at 03:42, Mon 25 Jan 2021.
Wendel
player, 23 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 25 Jan 2021
at 04:29
  • msg #50

Re: [OOC] Patrol Group 8 OOC

Alrighty, keep in mind they only burn for an hour so by the end of an eight hour shift you'll be down to only two.
Victor Iusticia
player, 29 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 04:34
  • msg #51

Re: [OOC] Patrol Group 8 OOC

I don't mind at all, they're only a copper each and I'll be all about that hooded lantern life from now on :P
Wendel
player, 25 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 25 Jan 2021
at 04:35
  • msg #52

Re: [OOC] Patrol Group 8 OOC

Righto! Well, shall we?
Victor Iusticia
player, 31 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 04:56
  • msg #53

Re: [OOC] Patrol Group 8 OOC

I love the "I have a bad feeling about this" trope Helga, so felt obliged to suggest we split up :D
This message had punctuation tweaked by the player at 04:56, Mon 25 Jan 2021.
Helga Arstophka
player, 51 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Mon 25 Jan 2021
at 04:59
  • msg #54

Re: [OOC] Patrol Group 8 OOC

Helga is very much moma bear. She'll sooner walk strait into deaths door than let someone else get hurt.
Victor Iusticia
player, 34 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 06:03
  • msg #55

Re: [OOC] Patrol Group 8 OOC

Wendel:
Maybe a night patrol wasn't so bad after all.


And then they were torn apart by a pack of wolves :P
Helga Arstophka
player, 56 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Mon 25 Jan 2021
at 06:05
  • msg #56

Re: [OOC] Patrol Group 8 OOC

Well shit.
Wendel
player, 27 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 25 Jan 2021
at 06:08
  • msg #57

Re: [OOC] Patrol Group 8 OOC

Hey somebody's gotta say or think it, otherwise how is the GM supposed to know when to drop the hammer :D
Helga Arstophka
player, 57 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Mon 25 Jan 2021
at 06:09
  • msg #58

Re: [OOC] Patrol Group 8 OOC

I'm ready for my Thor flavored wreckening.
Victor Iusticia
player, 37 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 07:37
  • msg #59

Re: [OOC] Patrol Group 8 OOC

I'm assuming our lovely warlocks both have high charisma, Victor has a +5 for both Persuasion and Intimidation so tag me in if you need me for the Good Cop Bad Cop routine :P
Carmen Diaz
player, 53 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 25 Jan 2021
at 09:34
  • msg #60

Re: [OOC] Patrol Group 8 OOC

Of course we do :)

Do you have deception also? I do.
Victor Iusticia
player, 38 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 09:43
  • msg #61

Re: [OOC] Patrol Group 8 OOC

I figured having Athletics would come in more useful and be a better fit for Victor given he already has Persuasion and Intimidation covered and probably won't need to be terribly deceptive. That being said he does have a +3 charisma and I intend to it up to +4 at level 4 with the Menacing feat.
Carmen Diaz
player, 54 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 25 Jan 2021
at 09:46
  • msg #62

Re: [OOC] Patrol Group 8 OOC

Nice! You can definitely be bad cop then...
Victor Iusticia
player, 39 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 25 Jan 2021
at 09:50
  • msg #63

Re: [OOC] Patrol Group 8 OOC

If all else fails we can always resort to Bad Cop, Bad Cop, Bad Cop, Axe Cop.
Helga Arstophka
player, 58 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Mon 25 Jan 2021
at 15:02
  • msg #64

Re: [OOC] Patrol Group 8 OOC

Helga might not have very good stats but she is a good person
Carmen Diaz
player, 55 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 25 Jan 2021
at 15:13
  • msg #65

Re: [OOC] Patrol Group 8 OOC

Pretty sure we all have the same spread of stats, which is a great thing about 5e I love!
Helga Arstophka
player, 60 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Tue 26 Jan 2021
at 02:03
  • msg #66

Re: [OOC] Patrol Group 8 OOC

what do I roll for "fix wagon wheel"?
Wendel
player, 29 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Tue 26 Jan 2021
at 02:06
  • msg #67

Re: [OOC] Patrol Group 8 OOC

I have no idea
Victor Iusticia
player, 41 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Tue 26 Jan 2021
at 02:54
  • msg #68

Re: [OOC] Patrol Group 8 OOC

Probably strength or dexterity plus proficiency in any relevant tool would be my guess. We'll have to see.

Let me know if you need Help being strong and righting the cart when the wheel is back on.
This message was last edited by the player at 03:58, Tue 26 Jan 2021.
Conspirator
GM, 943 posts
Just here to help
Tue 26 Jan 2021
at 03:06
  • msg #69

Re: [OOC] Patrol Group 8 OOC

Horace can take care of the technical part. He needs somebody to hold things in place as he works, though. Though if somebody is proficient in carpenter's or tinker's tools, and has a set of them, they might do better than him.
This message was last edited by the GM at 03:07, Tue 26 Jan 2021.
Wendel
player, 30 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Tue 26 Jan 2021
at 03:13
  • msg #70

Re: [OOC] Patrol Group 8 OOC

Victor or Carmen wanna hold the wheel on?
Conspirator
GM, 946 posts
Just here to help
Tue 26 Jan 2021
at 03:57
  • msg #71

Re: [OOC] Patrol Group 8 OOC

I'm assuming Victor held it, since he was volunteering to help. He's strong enough to hold it without need for a STR check.
Victor Iusticia
player, 43 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Tue 26 Jan 2021
at 04:00
  • msg #72

Re: [OOC] Patrol Group 8 OOC

Just remember to lift with your legs not your back.
Helga Arstophka
player, 63 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Tue 26 Jan 2021
at 04:23
  • msg #73

Re: [OOC] Patrol Group 8 OOC

*back snapping noises*
Helga Arstophka
player, 64 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Tue 26 Jan 2021
at 04:30
  • msg #74

Re: [OOC] Patrol Group 8 OOC

Just out of curiosity what was the dc on the cart lift?
Wendel
player, 36 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Wed 27 Jan 2021
at 20:23
  • msg #75

Re: [OOC] Patrol Group 8 OOC

Is there anything else we need to do at this cart before moving on with our patrol?
Victor Iusticia
player, 46 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Wed 27 Jan 2021
at 20:41
  • msg #76

Re: [OOC] Patrol Group 8 OOC

I was waiting on responses to Carmen's questions then was going to suggest we escort Horace back into Smith's Gambit before resuming our patrol.
Conspirator
GM, 949 posts
Just here to help
Wed 27 Jan 2021
at 23:34
  • msg #77

Re: [OOC] Patrol Group 8 OOC

Helga Arstophka:
Just out of curiosity what was the dc on the cart lift?


15: Moderate difficulty according to the DMG.
Helga Arstophka
player, 65 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Wed 27 Jan 2021
at 23:38
  • msg #78

Re: [OOC] Patrol Group 8 OOC

In reply to Conspirator (msg # 77):

thx :)
Wendel
player, 38 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 28 Jan 2021
at 02:58
  • msg #79

Re: [OOC] Patrol Group 8 OOC

Aaand Wendel is encumbered... Hold on a few minutes I'll make a post and give most of those torches back lol.

Edit: You know what, I think he'll try to grin and bare it after all.
This message was last edited by the player at 03:23, Thu 28 Jan 2021.
Wendel
player, 42 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Fri 29 Jan 2021
at 16:33
  • msg #80

Re: [OOC] Patrol Group 8 OOC

Switching over to present tense writing as it seems to be the go to. Sorry for any disruptions with my previous past tense style.
Conspirator
GM, 957 posts
Just here to help
Sat 30 Jan 2021
at 10:40
  • msg #81

Re: [OOC] Patrol Group 8 OOC

No worries. We don't have rule about tense, but we do appreciate attempts to keep consistent.
Helga Arstophka
player, 70 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Sun 31 Jan 2021
at 23:33
  • msg #82

Re: [OOC] Patrol Group 8 OOC

I'm alright with moving faster given that my character just suggested it lol.
Victor Iusticia
player, 61 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sat 6 Feb 2021
at 03:30
  • msg #83

Re: [OOC] Patrol Group 8 OOC

So I don't think these are friendlies and that bundle might be someone they intend to drown. Victor would probably rush forward to engage at this point unless someone calls out a different strategy.

Also, do we want initiative at this point?
Conspirator
GM, 972 posts
Just here to help
Sat 6 Feb 2021
at 03:39
  • msg #84

Re: [OOC] Patrol Group 8 OOC

If you intend to make a move, yeah. As long you keep trying to communicate peacefully, initiative is unecessary.
Carmen Diaz
player, 67 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 6 Feb 2021
at 13:45
  • msg #85

Re: [OOC] Patrol Group 8 OOC

Oh my god. I misread fishmen as fishermen in the original post.....

Wondered why they were so hostile.
Victor Iusticia
player, 63 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sat 6 Feb 2021
at 21:10
  • msg #86

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
Oh my god. I misread fishmen as fishermen in the original post...


I did exactly the same thing.
Carmen Diaz
player, 68 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 6 Feb 2021
at 23:08
  • msg #87

Re: [OOC] Patrol Group 8 OOC

Wendel rolled 7 using 1d220+3 Initiative

So unlucky to roll so low when using a d220!
Victor Iusticia
player, 65 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Sat 6 Feb 2021
at 23:13
  • msg #88

Re: [OOC] Patrol Group 8 OOC

Haha I did a double take too. I'm guessing the post was done on mobile so he retyped the rolls rather than using copy pasta.
Wendel
player, 50 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sat 6 Feb 2021
at 23:38
  • msg #89

Re: [OOC] Patrol Group 8 OOC

Was a phone post aye. Lol corrected now though.

Now I've seen a d100 and those things are scary enough I can only imagine a d220...
This message was last edited by the player at 23:39, Sat 06 Feb 2021.
Wendel
player, 52 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 8 Feb 2021
at 12:55
  • msg #90

Re: [OOC] Patrol Group 8 OOC

Perhaps we need to give a Helga a *bump*.

I think that's the only party action we're waiting on right?
Carmen Diaz
player, 71 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 8 Feb 2021
at 21:22
  • msg #91

Re: [OOC] Patrol Group 8 OOC

Looks like HElga was just talking and maybe didn't realise we were going all supernova :)
Victor Iusticia
player, 69 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Mon 8 Feb 2021
at 21:44
  • msg #92

Re: [OOC] Patrol Group 8 OOC

Possibly, I just figured life is busy and Helga just hadn't had the time to post just yet.
Helga Arstophka
player, 76 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Thu 11 Feb 2021
at 00:54
  • msg #93

Re: [OOC] Patrol Group 8 OOC

Guys I'm so sorry I've been very dnd'd out for a few days and idk why. I'm back now. so sorry for holding everything up
This message was last edited by the player at 01:13, Thu 11 Feb 2021.
Wendel
player, 53 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 11 Feb 2021
at 01:01
  • msg #94

Re: [OOC] Patrol Group 8 OOC

S'all good :D Just glad you're back!
Wendel
player, 54 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 11 Feb 2021
at 01:03
  • msg #95

Re: [OOC] Patrol Group 8 OOC

If you want to run forward Wendel won't mind just moving to get behind you again :D
Helga Arstophka
player, 78 posts
AC:15 PP:11 HP:15/15
Half Orc Barbarian
Thu 11 Feb 2021
at 01:13
  • msg #96

Re: [OOC] Patrol Group 8 OOC

Helga doesn't wanna lead him right into danger
Victor Iusticia
player, 70 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Thu 11 Feb 2021
at 04:54
  • msg #97

Re: [OOC] Patrol Group 8 OOC

In reply to Helga Arstophka (msg # 96):

Pfft he'll be fiiiiiine, I can do lay on hands like 5 times if it comes to it...
Conspirator
GM, 979 posts
Just here to help
Thu 11 Feb 2021
at 05:10
  • msg #98

Re: [OOC] Patrol Group 8 OOC

Yeah... about that...
Victor Iusticia
player, 71 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Thu 11 Feb 2021
at 05:18
  • msg #99

Re: [OOC] Patrol Group 8 OOC

New plan: don't get hit, or die trying.
This message had punctuation tweaked by the player at 05:18, Thu 11 Feb 2021.
Victor Iusticia
player, 73 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Thu 11 Feb 2021
at 05:27
  • msg #100

Re: [OOC] Patrol Group 8 OOC

Nice one Carmen!
Carmen Diaz
player, 74 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 11 Feb 2021
at 06:30
  • msg #101

Re: [OOC] Patrol Group 8 OOC

Yeah! Hope you guys don't get ripped though. I think I've done 18hp on enemy 2 now so I'm really hoping its dead.
Wendel
player, 55 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 11 Feb 2021
at 09:09
  • msg #102

Re: [OOC] Patrol Group 8 OOC

I'm still happy with my first round action. Should I wait for the fishmen again or do ahead and post a round two action without knowing what they're doing for round two?
Victor Iusticia
player, 74 posts
AC 16 | HP 11/11 | PP 10
LoH 5/5
Thu 11 Feb 2021
at 09:58
  • msg #103

Re: [OOC] Patrol Group 8 OOC

Nah, wait until GM resolves the actions then you can respond to what the fishymen do instead of having to retcon.
Carmen Diaz
player, 75 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 11 Feb 2021
at 11:40
  • msg #104

Re: [OOC] Patrol Group 8 OOC

Yeah, it looks like the gym is doing what I would do. First round is tough because only a few might act before monsters, then after those go it’s literally just monsters then players.
Conspirator
GM, 980 posts
Just here to help
Fri 12 Feb 2021
at 00:09
  • msg #105

Re: [OOC] Patrol Group 8 OOC

Yep. We post up until the monsters actions, then let everyone who goes after but already posted change their posts, then rearrange the initiative list to put the monsters on the bottom. So everyone but Carmen puts their round 2 actions in after I post the round update.
Carmen Diaz
player, 76 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 12 Feb 2021
at 00:24
  • msg #106

Re: [OOC] Patrol Group 8 OOC

It looks like we are good to go for round 2 to take place at least :)
Conspirator
GM, 982 posts
Just here to help
Fri 12 Feb 2021
at 01:59
  • msg #107

Re: [OOC] Patrol Group 8 OOC

I figured I'd give Helga a day to respond.
Carmen Diaz
player, 77 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 12 Feb 2021
at 02:39
  • msg #108

Re: [OOC] Patrol Group 8 OOC

Ah of course. I see there was no attack from Helga so far.
Wendel
player, 56 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Fri 12 Feb 2021
at 02:44
  • msg #109

Re: [OOC] Patrol Group 8 OOC

And they're right in swinging range. Perfect for mama bear :D
Carmen Diaz
player, 78 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 14 Feb 2021
at 23:06
  • msg #110

Re: [OOC] Patrol Group 8 OOC

Hope Helga is all good. They were consistent before the last week.
Conspirator
GM, 984 posts
Just here to help
Mon 15 Feb 2021
at 00:00
  • msg #111

Re: [OOC] Patrol Group 8 OOC

Me too. You guys mind if I wait another day for her response before going with her previously stated action?
Carmen Diaz
player, 79 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 15 Feb 2021
at 00:27
  • msg #112

Re: [OOC] Patrol Group 8 OOC

It would be better to do so. I mean, she's right in the face of one of the enemies which may or may not go down to my hits and I think it would be more fitting that she gets to either kill it or do something other than glare menacingly.

Especially when its just done enough damage to her that would knock me on my arse!
Wendel
player, 57 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 15 Feb 2021
at 02:11
  • msg #113

Re: [OOC] Patrol Group 8 OOC

I don't mind waiting. They may have just not realized the opportunity given to them. Sometimes reaching out individually with a summation of expectation helps too since things tend to get lost in all the many threads.
Victor Iusticia
player, 75 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Mon 15 Feb 2021
at 02:15
  • msg #114

Re: [OOC] Patrol Group 8 OOC

Waiting another day is fine with me as well. Hopefully it's just that the busyness of life got in the way.
Conspirator
GM, 986 posts
Just here to help
Tue 16 Feb 2021
at 00:10
  • msg #115

Re: [OOC] Patrol Group 8 OOC

I see one of you have reached out to Helga's player. If no one objects, I'll move on with the previously posted actions later tonight (or early tomorrow morning, depending on your timezone.)
Victor Iusticia
player, 76 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Tue 16 Feb 2021
at 00:11
  • msg #116

Re: [OOC] Patrol Group 8 OOC

By all means, let's keep moving forward and hope that she can join in on the next round.
Carmen Diaz
player, 80 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 16 Feb 2021
at 01:22
  • msg #117

Re: [OOC] Patrol Group 8 OOC

Please do so. It looks like Helga has logged in yesterday and not reacted. On a personal level, I'd love to assume that she actually takes a shot at an enemy rather than sitting there pulling a mean and scary face...
Conspirator
GM, 988 posts
Just here to help
Tue 16 Feb 2021
at 06:57
  • msg #118

Re: [OOC] Patrol Group 8 OOC

So would I, but its probably better to assume that if she wanted to change her action, she might have said something by now.

Edit: Ouch! Lucky for that half-orc endurance!

Funny, I rolled the same damage twice in a row, even though the second spear attack on Helga was a crit!
This message was last edited by the GM at 07:22, Tue 16 Feb 2021.
Victor Iusticia
player, 78 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Tue 16 Feb 2021
at 07:58
  • msg #119

Re: [OOC] Patrol Group 8 OOC

I appreciate the use of toothy maw, nice one!
Conspirator
GM, 990 posts
Just here to help
Wed 17 Feb 2021
at 09:37
  • msg #120

Re: [OOC] Patrol Group 8 OOC

Thanks. Fight enough of these walking piranhas, though, and I'll eventually need to go to dentist school to avoid the descriptions getting stale!
Carmen Diaz
player, 82 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 17 Feb 2021
at 21:43
  • msg #121

Re: [OOC] Patrol Group 8 OOC

Hoping Helga didn't get DnD burnout and decide to give things up here :(
Victor Iusticia
player, 81 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Thu 18 Feb 2021
at 06:32
  • msg #122

Re: [OOC] Patrol Group 8 OOC

Likewise. Come back to us Helgaaaaaa...
Carmen Diaz
player, 84 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 19 Feb 2021
at 22:27
  • msg #123

Re: [OOC] Patrol Group 8 OOC

Four days since a new round was posted. We may need to skip Helga again :(
Victor Iusticia
player, 82 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Fri 19 Feb 2021
at 23:55
  • msg #124

Re: [OOC] Patrol Group 8 OOC

I agree, as much as I want to include Helga I also want to keep some forward momentum.
Conspirator
GM, 991 posts
Just here to help
Sat 20 Feb 2021
at 04:30
  • msg #125

Re: [OOC] Patrol Group 8 OOC

Okay, I'll be controlling Helga until your patrol ends or her player returns. I won't be making full posts for in combat, I'll list her actions in my combat post.
This message was last edited by the GM at 04:31, Sat 20 Feb 2021.
Wendel
player, 61 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Sat 20 Feb 2021
at 05:16
  • msg #126

Re: [OOC] Patrol Group 8 OOC

Copy that. Thank you for helping things move forward. Hopefully they make it back from whatever is going on. Hope all is well.
Conspirator
GM, 993 posts
Just here to help
Sat 20 Feb 2021
at 05:19
  • msg #127

Re: [OOC] Patrol Group 8 OOC

Wendel:
Copy that. Thank you for helping things move forward. Hopefully they make it back from whatever is going on. Hope all is well.


You're welcome. I hope all is well, as well.
Wendel
player, 63 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 22 Feb 2021
at 01:59
  • msg #128

Re: [OOC] Patrol Group 8 OOC

Do they seem to be slowed at all by carrying the bundle or does it seem to have no impact?
Victor Iusticia
player, 85 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Mon 22 Feb 2021
at 05:51
  • msg #129

Re: [OOC] Patrol Group 8 OOC

That's a nat 1 on the complication roll, ruh-roh...
Wendel
player, 64 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 22 Feb 2021
at 06:41
  • msg #130

Re: [OOC] Patrol Group 8 OOC

Ah what's the worst that could happen?... Oh right we're not supposed to say that :P

Hey do either of y'all visibly carry a bow or crossbow or similar missile munition weapon? I've an idea for something but one such weapon is required.
Victor Iusticia
player, 86 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Mon 22 Feb 2021
at 06:44
  • msg #131

Re: [OOC] Patrol Group 8 OOC

Victor has a set of 5 javelins but no bolts/arrows/bullets.
Wendel
player, 65 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 22 Feb 2021
at 06:47
  • msg #132

Re: [OOC] Patrol Group 8 OOC

Hmmm a javelin might work actually. I'll let you know after this round resolution.
Wendel
player, 66 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Tue 23 Feb 2021
at 01:36
  • msg #133

Re: [OOC] Patrol Group 8 OOC

Still no hide nor hair of our beloved Helga?
Carmen Diaz
player, 87 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 23 Feb 2021
at 02:19
  • msg #134

Re: [OOC] Patrol Group 8 OOC

Last logged in on the 15th. You can check that out on "The Cast" section.
Conspirator
GM, 996 posts
Just here to help
Tue 23 Feb 2021
at 18:59
  • msg #135

Re: [OOC] Patrol Group 8 OOC

Now that the bundle is over one's shoulder, it doesn't seem to be slowing them down.
Wendel
player, 68 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Tue 23 Feb 2021
at 20:30
  • msg #136

Re: [OOC] Patrol Group 8 OOC

Problem with writing out my post before rolling that chase roll is... I have no idea what might happen now.
Conspirator
GM, 999 posts
Just here to help
Wed 24 Feb 2021
at 22:31
  • msg #137

Re: [OOC] Patrol Group 8 OOC

The chase complication applies to the next round. If I ask for a save in the orange text after describing your action, please include it in your next post. If not, I will roll it for you when I do the next round's post. (Carmen's good, but Victor was supposed to make a save.)
This message was last edited by the GM at 22:33, Wed 24 Feb 2021.
Wendel
player, 70 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 25 Feb 2021
at 00:46
  • msg #138

Re: [OOC] Patrol Group 8 OOC

Oh no, Con Save, my worst nightmare...

I'll make an IC post hopefully before end of day. For now, Wendel barely survived the motion sickness...


Wendel rolled 11 using 1d20-2.  Con Save (fingers crossed).
Victor Iusticia
player, 88 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Thu 25 Feb 2021
at 02:09
  • msg #139

Re: [OOC] Patrol Group 8 OOC

Conspirator:
Victor was supposed to make a save.

 Sorry about that, can't believe I missed it!

13:06, Today: Victor Iusticia rolled 17 using 1d20+5.  Athletics check.

Currently on a quick lunch break, will get to the most recent post after I get home :)
Victor Iusticia
player, 90 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Thu 25 Feb 2021
at 05:47
  • msg #140

Re: [OOC] Patrol Group 8 OOC

Hopefully this round the fishman legs it or tries to get around Victor, I think he's out of spears to throw now.

If Victor is up next round and Helga is not threatened by melee attacks within 5ft (auto crit = 2 failed saves) I intend to use Lay On Hands. Thoughts?
Wendel
player, 72 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Thu 25 Feb 2021
at 15:37
  • msg #141

Re: [OOC] Patrol Group 8 OOC

Keeping Helga alive would be nice. It's what she'd do for us I think.

Nice throw by the way, Victor. Now to play it out. Hopefully I can make this work without dying myself.
This message was last edited by the player at 15:38, Thu 25 Feb 2021.
Conspirator
GM, 1005 posts
Just here to help
Thu 25 Feb 2021
at 20:26
  • msg #142

Re: [OOC] Patrol Group 8 OOC

Don't worry too much about Helga. We don't let inactive characters die unless their players confirm they're leaving the game. Save Victor!
Victor Iusticia
player, 91 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Thu 25 Feb 2021
at 20:39
  • msg #143

Re: [OOC] Patrol Group 8 OOC

I'm assuming it's a left over bit of text from the previous round, but did fishman 2 throw a third readied spear and hit Helga with it?
Wendel
player, 74 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 25 Feb 2021
at 21:04
  • msg #144

Re: [OOC] Patrol Group 8 OOC

Victor! Oh no...
Victor Iusticia
player, 94 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Thu 25 Feb 2021
at 21:10
  • msg #145

Re: [OOC] Patrol Group 8 OOC

And I teased you about being the squishy one :P
Wendel
player, 75 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 25 Feb 2021
at 21:13
  • msg #146

Re: [OOC] Patrol Group 8 OOC

I'm so squishy dude. I'm scared. Wendel is terrified...
Victor Iusticia
player, 95 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Fri 26 Feb 2021
at 00:00
  • msg #147

Re: [OOC] Patrol Group 8 OOC

Bah, all level 1 characters are squishy enough to go down in two or more hits. If you keep your distance and keep landing Eldritch Blasts you'll be golden.
Carmen Diaz
player, 92 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 26 Feb 2021
at 00:02
  • msg #148

Re: [OOC] Patrol Group 8 OOC

I'm actually quite tanky with AC 18 but you're right, one or two hits and I'll be down too!
Wendel
player, 77 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Fri 26 Feb 2021
at 22:07
  • msg #149

Re: [OOC] Patrol Group 8 OOC

As long as we don't All go down
Victor Iusticia
player, 96 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Fri 26 Feb 2021
at 22:32
  • msg #150

Re: [OOC] Patrol Group 8 OOC

Nah, you two have got this. Who knows, my next death save might be a nat 20.
Carmen Diaz
player, 93 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 26 Feb 2021
at 22:41
  • msg #151

Re: [OOC] Patrol Group 8 OOC

I think we will find that. The lead fish an goes down this round, then the one between us the round after. Here’s hoping!
Conspirator
GM, 1007 posts
Just here to help
Sat 27 Feb 2021
at 07:07
  • msg #152

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
I'm assuming it's a left over bit of text from the previous round, but did fishman 2 throw a third readied spear and hit Helga with it?


You assumed correctly. Can't believe that's the first time I've made that mistake.
Victor Iusticia
player, 99 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Sat 27 Feb 2021
at 08:02
  • msg #153

Re: [OOC] Patrol Group 8 OOC

Haha that 1 on the EB damage roll after we get called out for 1s and 9s...

Did you use your Hexblade's Curse on one of the other fishmen earlier? Nevermind, found the post :)
This message was last edited by the player at 08:05, Sat 27 Feb 2021.
Carmen Diaz
player, 95 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 27 Feb 2021
at 08:19
  • msg #154

Re: [OOC] Patrol Group 8 OOC

Yeah I know. Was hoping for a 9!
Conspirator
GM, 1010 posts
Just here to help
Sat 27 Feb 2021
at 09:16
  • msg #155

Re: [OOC] Patrol Group 8 OOC

An 11 misses anyway, so you should be glad you didn't waste a high roll!
Wendel
player, 79 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sat 27 Feb 2021
at 09:22
  • msg #156

Re: [OOC] Patrol Group 8 OOC

Plus you gotta be 30ft for hexblade curse I believe anyway.

Was thinking about using my inspiration to reroll but here's hoping a 15 hits em so I can hold that for another clutch moment...
Victor Iusticia
player, 100 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Sat 27 Feb 2021
at 09:24
  • msg #157

Re: [OOC] Patrol Group 8 OOC

It's the mobile target that makes it hard to aim *nods sagely*
Wendel
player, 80 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sat 27 Feb 2021
at 09:28
  • msg #158

Re: [OOC] Patrol Group 8 OOC

Aye that must be it. If he doesn't go down this time I get the pleasure of being the meat of a Fish-Wendel sandwich it looks like...

Carmen I know IC you are more concerned about helping Helga up but maybe remembering that Victor mentioned being able to heal with his hands at one point in our patrol could give you reason to help him up instead so he could better care for your friend?
Victor Iusticia
player, 101 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Sat 27 Feb 2021
at 10:22
  • msg #159

Re: [OOC] Patrol Group 8 OOC

Victor'll be fine, it's long odds that he would die before hitting the third success now.

Get in on some of that sweet fishmurder action while you can.
Wendel
player, 82 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sat 27 Feb 2021
at 10:26
  • msg #160

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
Get in on some of that sweet fishmurder action while you can.

Uhm... Are we the good guys here? Or did we just see some dudes running and decide, yep, this calls for murder...
Victor Iusticia
player, 102 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Sat 27 Feb 2021
at 11:06
  • msg #161

Re: [OOC] Patrol Group 8 OOC

I'm pretty sure they drew first blood and I believe there was a notice on the board that fishmen were planning to sacrifice someone and summon a devil.
Carmen Diaz
player, 96 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 27 Feb 2021
at 11:34
  • msg #162

Re: [OOC] Patrol Group 8 OOC

Might as well just call our group murder hobos and get it over with...

We started off trying to talk to the nice fishermen, then it all went night joggy and we retaliated in force.
Carmen Diaz
player, 97 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 27 Feb 2021
at 13:40
  • msg #163

Re: [OOC] Patrol Group 8 OOC

Wendel:
Aye that must be it. If he doesn't go down this time I get the pleasure of being the meat of a Fish-Wendel sandwich it looks like...

Carmen I know IC you are more concerned about helping Helga up but maybe remembering that Victor mentioned being able to heal with his hands at one point in our patrol could give you reason to help him up instead so he could better care for your friend?


Honestly, I know that’s the sensible and correct call. Carmen is a bounty hunter, she wouldn’t want the fish men to get away as her priority, followed by Helga being saved and then Victor. It’s nothing personal, just her own set of beliefs.

As a player, I’m wishing I had a healers kit right now.
Wendel
player, 83 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sat 27 Feb 2021
at 14:38
  • msg #164

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
As a player, I'm wishing I had a healers kit right now.


Something we will all never forget to have on us ever again I imagine.

And, fair enough, to the rest of that.
Victor Iusticia
player, 103 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Sat 27 Feb 2021
at 23:19
  • msg #165

Re: [OOC] Patrol Group 8 OOC

You should absolutely have Carmen act on her priorities.

I don't think we're murderhobos just yet though, so far we've acted reasonably as people on patrol.
Carmen Diaz
player, 100 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 1 Mar 2021
at 09:06
  • msg #166

Re: [OOC] Patrol Group 8 OOC

I think the GM can tell we were waiting for an update :)
Wendel
player, 86 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Mon 1 Mar 2021
at 09:08
  • msg #167

Re: [OOC] Patrol Group 8 OOC

Aye, I don't know how I keep waking up in the middle of the night at just the right time to get a post in but I'm happy it keeps happening.

Ahh! Victor whatever you do don't roll a nat one on the next roll!

Is it possible to donate one's inspiration to another player simply for wanting to keep them alive? I could play it as an extremely minor wish through my patron that could come with some potential drawbacks if need be.
Carmen Diaz
player, 101 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 1 Mar 2021
at 09:26
  • msg #168

Re: [OOC] Patrol Group 8 OOC

I’m pretty sure you can donate inspiration
Wendel
player, 87 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Tue 2 Mar 2021
at 22:39
  • msg #169

Re: [OOC] Patrol Group 8 OOC

Well unless we get an official ruling from our GM saying otherwise I'm pretty sure I'd like to do that. Victor I'm inspired by your willingness to go down for the cause ;) Here you go. (Unless otherwise told, have my inspiration.)

How are we looking in terms of an update for our group? I noticed Conspirator has been absent for a day or two. Hope all is well ;)
Carmen Diaz
player, 102 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 2 Mar 2021
at 22:43
  • msg #170

Re: [OOC] Patrol Group 8 OOC

I think somebody recommended that they take out locations as pinned notices and convert them to non-notice threads so they are busy updating that side of things.
Wendel
player, 88 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Tue 2 Mar 2021
at 23:12
  • msg #171

Re: [OOC] Patrol Group 8 OOC

Ah, fair point!

How are y'all fairing in the day to day?
Carmen Diaz
player, 103 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 2 Mar 2021
at 23:14
  • msg #172

Re: [OOC] Patrol Group 8 OOC

Currently quite busy. Paid for some leads for my business and working on them. Wish I could implement the same systems they use to get me the leads as they are quite good leads so far!
Victor Iusticia
player, 107 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Tue 2 Mar 2021
at 23:18
  • msg #173

Re: [OOC] Patrol Group 8 OOC

Doing okay on my end, I'm looking forward to Friday as we have a long weekend :)
Wendel
player, 89 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Tue 2 Mar 2021
at 23:20
  • msg #174

Re: [OOC] Patrol Group 8 OOC

Eh! Long weekends are great :D

What sort of industry are you in, Carmen? I used to generate leads for solar energy companies the old fashioned door to door method. Pain in the rear that was.
Carmen Diaz
player, 104 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 2 Mar 2021
at 23:32
  • msg #175

Re: [OOC] Patrol Group 8 OOC

Mortgage broking. The guy I used managed to get me 34 leads in 1 week. It's way more than I was used to. If I got that much in leads per week regularly I'd be doing amazing
Victor Iusticia
player, 108 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Tue 2 Mar 2021
at 23:34
  • msg #176

Re: [OOC] Patrol Group 8 OOC

That is a lot of possible mortgages!
Wendel
player, 90 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Tue 2 Mar 2021
at 23:37
  • msg #177

Re: [OOC] Patrol Group 8 OOC

Aye, that's amazing! Sounds busy like you said but a very good busy.
Carmen Diaz
player, 105 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 2 Mar 2021
at 23:37
  • msg #178

Re: [OOC] Patrol Group 8 OOC

It is, but the rule of internet advertising seems to be 10-15% conversion so it will be interesting to see how it works out.
Victor Iusticia
player, 110 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Wed 3 Mar 2021
at 00:51
  • msg #179

Re: [OOC] Patrol Group 8 OOC

Wendel:
Well unless we get an official ruling from our GM saying otherwise I'm pretty sure I'd like to do that. Victor I'm inspired by your willingness to go down for the cause ;) Here you go. (Unless otherwise told, have my inspiration.


Looks like I earned my own Inspiration with my index post but thank you for the offer :-)
The Narrator
GM, 567 posts
Let me tell you a tale.
Wed 3 Mar 2021
at 01:04
  • msg #180

Re: [OOC] Patrol Group 8 OOC

In reply to Victor Iusticia (msg # 179):

Aww alright well it's good that you are doing so well for the game then. Sorry we can't stack inspiration.
Wendel
player, 94 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Wed 3 Mar 2021
at 01:05
  • msg #181

Re: [OOC] Patrol Group 8 OOC

Hey, no worries, now we've both got inspiration :D
Carmen Diaz
player, 106 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 3 Mar 2021
at 01:19
  • msg #182

Re: [OOC] Patrol Group 8 OOC

I guess I'm not inspirational enough for the team :(
Victor Iusticia
player, 112 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Wed 3 Mar 2021
at 01:22
  • msg #183

Re: [OOC] Patrol Group 8 OOC

Give it time ;)
The Narrator
GM, 569 posts
Let me tell you a tale.
Wed 3 Mar 2021
at 01:25
  • msg #184

Re: [OOC] Patrol Group 8 OOC

In reply to Carmen Diaz (msg # 182):

You'll get there eventually. Victor and Wendel both got inspiration for doing something that helped the game as a whole, but this is not the only way we give out inspiration. Just keep playing your character to the best of your ability and you'll get one eventually.
Carmen Diaz
player, 115 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 21:16
  • msg #185

Re: [OOC] Patrol Group 8 OOC

Alas poor Victor, I knew him so well....
Wendel
player, 98 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 22:39
  • msg #186

Re: [OOC] Patrol Group 8 OOC

Dang... Wish you luck on the next one mate...
Carmen Diaz
player, 116 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 22:41
  • msg #187

Re: [OOC] Patrol Group 8 OOC

Well, he's either dead or alive the next round and nothing more I can do to influence that!
Wendel
player, 99 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 22:44
  • msg #188

Re: [OOC] Patrol Group 8 OOC

Aye this is true. You've done all you can.
Carmen Diaz
player, 117 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 22:51
  • msg #189

Re: [OOC] Patrol Group 8 OOC

Its not like I can even argue that inspiration for me is any better than a straight extra roll for Victor either :( +0 to my medicine check is just the same outcome, albeit we might know sooner if he would be safe :)
Wendel
player, 100 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 22:54
  • msg #190

Re: [OOC] Patrol Group 8 OOC

Ah good point. My reasoning was that Wendel still wouldn't have known until you cried out. Which happened after our turns but I could shift that. It would make sense since it is Carmen who' screaming out.

Edit: I think I'll stick with sending it Victor's way as I further process what's occured. I think it might be cheesing to hard to give it to Carmen AFTER she rolled already.
This message was last edited by the player at 22:57, Thu 04 Mar 2021.
Carmen Diaz
player, 118 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 22:56
  • msg #191

Re: [OOC] Patrol Group 8 OOC

I'm happy to let Victor's fate lie with his own dice roll luck :)
Wendel
player, 101 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 22:57
  • msg #192

Re: [OOC] Patrol Group 8 OOC

Aye. We'll leave his fate in his hands. And the whims of the dice roller of course.
Carmen Diaz
player, 119 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 23:04
  • msg #193

Re: [OOC] Patrol Group 8 OOC

If the worst case happens, we just sell their bodies to the local morgue for gold, sell their gear and set out on our first expedition with a new party and some brand new healing kits from the sale of funds.....right? :)

I mean, two warlocks went out on patrol with some heavy tanks and came back uninjured and slightly wealthier. No no no, nothing going on there now, is there???
Wendel
player, 102 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 23:10
  • msg #194

Re: [OOC] Patrol Group 8 OOC

Oh my goodness... We will look so suspect! Agreed.

Nothing going on here at all folks. Don't mind us lol
Carmen Diaz
player, 120 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Thu 4 Mar 2021
at 23:25
  • msg #195

Re: [OOC] Patrol Group 8 OOC

And I mean...it's not like Wendel has many HP or a high AC now, does he? >:)
Wendel
player, 103 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Thu 4 Mar 2021
at 23:30
  • msg #196

Re: [OOC] Patrol Group 8 OOC

Oh dang... Oh crap... Well good thing he left all his gear with his sister back in town, you won't be getting much off his person cause his best stuff just goes away when he dies :P
Wendel
player, 104 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Fri 5 Mar 2021
at 00:06
  • msg #197

Re: [OOC] Patrol Group 8 OOC

You got an inspiration, Carmen! Welcome to the club :D
Carmen Diaz
player, 121 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 5 Mar 2021
at 00:07
  • msg #198

Re: [OOC] Patrol Group 8 OOC

All the better for my eldritch blasts vs you Wendel ;)
Wendel
player, 105 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Fri 5 Mar 2021
at 00:09
  • msg #199

Re: [OOC] Patrol Group 8 OOC

Oh no oh no oh no nononono. I'ma just keep running then... See ya
Victor Iusticia
player, 118 posts
AC 16 | HP 3/11 | PP 10
LoH 5/5
Fri 5 Mar 2021
at 05:02
  • msg #200

Re: [OOC] Patrol Group 8 OOC

That nat 20 sure would have been handy on a death save haha, well I'm going to count not dying as a win :)
Wendel
player, 107 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Fri 5 Mar 2021
at 05:04
  • msg #201

Re: [OOC] Patrol Group 8 OOC

My goodness that was indeed a rollercoaster indeed.

Dang, Carmen.. He's still alive... What's the melee against unconscious rule? Auto crits right? :P

Glad to still have you with us mate!

Edit: I can grammar..
This message was last edited by the player at 05:13, Fri 05 Mar 2021.
Carmen Diaz
player, 123 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Fri 5 Mar 2021
at 05:11
  • msg #202

Re: [OOC] Patrol Group 8 OOC

Shhh, you never know what toxins have been poured into those stab wounds. We still have time for them to work their way into his system >:)
Conspirator
GM, 1019 posts
Just here to help
Sat 6 Mar 2021
at 09:13
  • msg #203

Re: [OOC] Patrol Group 8 OOC

In case its not clear, yes Carmen, your roll is being applied to Helga. She is stable. If you take a short rest now, Hit Dice can be spent by Victor and Helga, so they can regain consciousness. Or the two of you who are up can try dragging three unconscious people back to town on your own :)
Victor Iusticia
player, 122 posts
AC 16 | HP 0/11 | PP 10
LoH 5/5
Sat 6 Mar 2021
at 09:16
  • msg #204

Re: [OOC] Patrol Group 8 OOC

Were we closer to the guard tower we were headed to?
Conspirator
GM, 1021 posts
Just here to help
Sat 6 Mar 2021
at 09:33
  • msg #205

Re: [OOC] Patrol Group 8 OOC

Yeah, you're about a 15 minute walk away, at a normal pace.
Carmen Diaz
player, 129 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 6 Mar 2021
at 09:40
  • msg #206

Re: [OOC] Patrol Group 8 OOC

I'm setting up for a short rest so that we can get Helga and Victor up. I don't think either me or Wendel are the burly people carrying types!
Victor Iusticia
player, 123 posts
AC 16 | HP 0/11 | PP 10
LoH 5/5
Sat 6 Mar 2021
at 09:43
  • msg #207

Re: [OOC] Patrol Group 8 OOC

Probably a good idea to get a fire going if you can, to warm up elf woman as well.

By all means rummage through Victor's pack he bought a couple of winter blankets before coming out on patrol.
Carmen Diaz
player, 130 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 6 Mar 2021
at 09:44
  • msg #208

Re: [OOC] Patrol Group 8 OOC

Shush you unconscious person, lol
Victor Iusticia
player, 124 posts
AC 16 | HP 0/11 | PP 10
LoH 5/5
Sat 6 Mar 2021
at 09:44
  • msg #209

Re: [OOC] Patrol Group 8 OOC

In reply to Carmen Diaz (msg # 208):

I mean "Zzzzzz..."
Carmen Diaz
player, 131 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sat 6 Mar 2021
at 09:48
  • msg #210

Re: [OOC] Patrol Group 8 OOC

This corpse is talking, what do we do to make it shut up???
Wendel
player, 108 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sat 6 Mar 2021
at 17:45
  • msg #211

Re: [OOC] Patrol Group 8 OOC

Pretty busy today. I may not be able to get a post up.
Victor Iusticia
player, 126 posts
AC 16 | HP 0/11 | PP 10
LoH 5/5
Sat 6 Mar 2021
at 20:31
  • msg #212

Re: [OOC] Patrol Group 8 OOC

In reply to Wendel (msg # 211):

Fair enough, RL always comes first :)
Wendel
player, 110 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Sun 7 Mar 2021
at 00:57
  • msg #213

Re: [OOC] Patrol Group 8 OOC

Got one in. Carmen if you want to just progress us through a short rest I'm all for it. That way we don't keep Victor out of the loop for to long. Wendel has some thinking to do but putting everybody together and kinda close to the fire. Tent or not depends on how long we plan on being out here.
Conspirator
GM, 1023 posts
Just here to help
Mon 8 Mar 2021
at 03:34
  • msg #214

Re: [OOC] Patrol Group 8 OOC

Since I forgot to mention it in the IC thread, the elven woman doesn't seem to get any warmer, nor does she wake up, even after being in the tent for an hour. She doesn't seem to get any worse, though. Helga does get up, though rather than exit her tent when she hears voices, she grabs her axe and waits by the flap, in case the party approaching is hostile.
Wendel
player, 111 posts
AC:14 PP:14 HP:6/6+5THP
Half Elf Glass Cannon
Mon 8 Mar 2021
at 05:24
  • msg #215

Re: [OOC] Patrol Group 8 OOC

Another weird day. Sorry folks. I'll get something up tomorrow.

I noticed it said we get long rest benefits. Did you mean short rest?
Victor Iusticia
player, 129 posts
AC 16 | HP 7/11 | PP 10
LoH 5/5
Mon 8 Mar 2021
at 05:26
  • msg #216

Re: [OOC] Patrol Group 8 OOC

In reply to Wendel (msg # 215):

No worries bud.

I assumed a short rest given we spent an hour or so.
Wendel
player, 115 posts
AC:14 PP:14 HP:6/6
Half Elf Glass Cannon
Mon 8 Mar 2021
at 22:52
  • msg #217

Re: [OOC] Patrol Group 8 OOC

That's what I'll assume as well. Won't make much difference for Wendel except for time lost.

Just added the experience to my sheet and now I'm only 50 away from leveling up! How do y'all want to handle the spears and coins from earlier?
Conspirator msg #133[Quest] Patrol Group 8:
Congratulations! You each get 100xp. On the fishman bodies you find 4 spears, 88sp, and 11gp.

Victor Iusticia
player, 131 posts
AC 16 | HP 7/11 | PP 10
LoH 5/5
Mon 8 Mar 2021
at 23:00
  • msg #218

Re: [OOC] Patrol Group 8 OOC

Carmen iirc is a spear user so should have first dibs on those if she wants multiples for throwing but if not then just split everything evenly.

1 spear each then coins as follows
C:3gp 20sp
H:2gp 29sp
V:3gp 19sp
W:3gp 20sp
This message was last edited by the player at 23:00, Mon 08 Mar 2021.
Carmen Diaz
player, 135 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 8 Mar 2021
at 23:02
  • msg #219

Re: [OOC] Patrol Group 8 OOC

I’m only lookin*at using a single spear, so let’s split them evenly.
Carmen Diaz
player, 142 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 10 Mar 2021
at 02:56
  • msg #220

Re: [OOC] Patrol Group 8 OOC

OOC: From my point of view, happy to get up and go back to the settlement now. Not sure if we can get a fast forward so we can meet up with Chelsea and get her adventures started? I'm hoping its straightward enough :)
Conspirator
GM, 1027 posts
Just here to help
Wed 10 Mar 2021
at 04:51
  • msg #221

Re: [OOC] Patrol Group 8 OOC

Yes, short rest. We can fast-forward to get you back to town, if you'd all prefer. There aren't any more encounters planned for this job.
Carmen Diaz
player, 143 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 10 Mar 2021
at 04:56
  • msg #222

Re: [OOC] Patrol Group 8 OOC

Sounds great. Looking forward to seeing if there is a reward for these fishmen and the safe)ish) return of the cold elf.
Victor Iusticia
player, 138 posts
AC 16 | HP 7/11 | PP 10
LoH 0/5
Wed 10 Mar 2021
at 05:16
  • msg #223

Re: [OOC] Patrol Group 8 OOC

Sounds good to me as well, we can do some post adventure RP in the Dragon Den if people want.
This message was last edited by the player at 05:33, Wed 10 Mar 2021.
Conspirator
GM, 1037 posts
Just here to help
Sun 14 Mar 2021
at 21:33
  • msg #224

[OOC] Under the Moonless Sky OOC

This is now the OOC thread for "Under the Moonless Sky." No rush to begin, the thread is waiting until everyone's ready.
Wendel
player, 172 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Sun 14 Mar 2021
at 21:48
  • msg #225

Re: [OOC] Patrol Group 8 OOC

Ooh boy y'all.. Anybody have a way of handling the need to cross freezing water? Wendel doesn't have any magical way of overcoming it. Maybe we could get a raft or small boat or something of the sort? As long as I could carry it, even temporarily, I could put it away in my ring until we get to where we'll need it. Destroy the ring and then spend an hour getting a new ring to still be ready after the fact. But that's time wasted if we've an easier route.
Conspirator
GM, 1040 posts
Just here to help
Sun 14 Mar 2021
at 21:54
  • msg #226

Re: [OOC] Patrol Group 8 OOC

Carmen, Smith already paid for Nalnya's return. 25gp each.

Victor and Wendel, make sure you check the battle arena thread again for your xp, and remember, you got a long rest after the fight.
Wendel
player, 174 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Sun 14 Mar 2021
at 21:56
  • msg #227

Re: [OOC] Patrol Group 8 OOC

Thank you much. I didn't know experience came with it but I'm happy to have it! I believe Carmen's statement was from before returning to Smith's
Conspirator
GM, 1042 posts
Just here to help
Sun 14 Mar 2021
at 22:01
  • msg #228

[OOC] Under the Moonless Sky OOC

D'oh!
Chelsie Primrose
player, 89 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Sun 14 Mar 2021
at 22:42
  • msg #229

[OOC] Under the Moonless Sky OOC

I don't have anything to help with the freezing water, sorry. And magical solutions are probably out of my price range right now...
Wendel
player, 176 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Sun 14 Mar 2021
at 22:54
  • msg #230

Re: [OOC] Patrol Group 8 OOC

If we all chip in, we might be able to afford a ring of water walking which doesn't require attunement. When it comes to wading the freezing water we have someone with a good arm walk across and then throw it back for the next person to use and repeat until we all make it over. Just an idea, not a great one, but it's something.

Victor has some experience throwing weapons with rings on them
Carmen Diaz
player, 170 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Sun 14 Mar 2021
at 22:57
  • msg #231

Re: [OOC] Patrol Group 8 OOC

Yeah, me neither.

I can probably shrink myself down to halfling size and get carried across though :)
Chelsie Primrose
player, 90 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Mon 15 Mar 2021
at 00:56
  • msg #232

Re: [OOC] Patrol Group 8 OOC

I'm under 20 gp after buying studded leather, so I can't quite cover my own share on the ring. However, prestidigitation can warm a few articles of clothing, maybe that can mitigate the effects of the water a bit?
Carmen Diaz
player, 171 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 15 Mar 2021
at 01:03
  • msg #233

Re: [OOC] Patrol Group 8 OOC

I can also cast prestidigitation, so we could be providing warm boosts all teh way over :)
Chelsie Primrose
player, 92 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Mon 15 Mar 2021
at 01:09
  • msg #234

Re: [OOC] Patrol Group 8 OOC

Also, I just OOC'd this in the town hall thread to avoid double posting here, but that was a silly place to put it, so here it is again: I have no need for the +1 crossbow bolts, as I'll be eldritch blasting (and I doubt I'm the only one). So whoever needs them to get past weapon resistance can split them, as far as I'm concerned.

If I get stuck in melee range, I'll switch to sacred flame I guess (no attack roll so no disadvantage); I'm still a level away from getting that pact weapon...
Nutcracker
player, 19 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger
Mon 15 Mar 2021
at 03:12
  • msg #235

Re: [OOC] Patrol Group 8 OOC

Only level 1, so no special frills yet as a Ranger. I can at least be the tracker and watch for hazards. As far as freezing water it will all depend on the layout of the area around it and how wide.

If anything, I can take the loaner crossbow and the bolts if no one else is going to split them since I have nothing magic to deal with damage reduction as well as being a longbow user.

@ Carmen the Prestidigitation would come in handy after we get out of the water to dry the clothes out and not worry about freezing afterwards.
Wendel
player, 180 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Mon 15 Mar 2021
at 03:50
  • msg #236

Re: [OOC] Patrol Group 8 OOC

I think Nutcracker taking the bolts might be a solid idea, Victor might need a few but if I remember correctly he had just picked up a few options to deal with the magic resistance.

As for potential magic item acquisition, I can scrounge up about 75gp which leaves us 75 shy of a single resist cold potion or 100 shy of a ring if water walking from the triton embassy right next door. I might try talking to them about a payment plan option or something of the sort if we can't make up the rest.

Is there anyone else who might have ideas about dealing with the water? I think prestidigitation is a good plan as well if it comes down to it.
Chelsie Primrose
player, 93 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Mon 15 Mar 2021
at 04:08
  • msg #237

Re: [OOC] Patrol Group 8 OOC

I mean, depending on the terrain around the water...

  • If one person can cross (or is good with a grappling hook), maybe we can set up a raised rope and try to climb across.
  • Maybe we could fashion some kind of makeshift bridge (a log or two)? Felling trees might draw too much attention, though.
  • Ride a mount? Not sure if there are any animals around here, but a furry animal might do better with the cold.

I'd favor the first one, or the second one if there are sturdy logs close by that don't require chopping. Otherwise, roughing it and warming up with prestidigitation seems best.
Carmen Diaz
player, 172 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 15 Mar 2021
at 04:09
  • msg #238

Re: [OOC] Patrol Group 8 OOC

I really don't have any plans. I have 0 gold since I repaid as much of my loan as possible for the Dragon's Den. Unfortunately nobody is buying my stuff or gambling :(
Chelsie Primrose
player, 94 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Mon 15 Mar 2021
at 04:28
  • msg #239

Re: [OOC] Patrol Group 8 OOC

In reply to Carmen Diaz (msg # 238):

Aww, sorry about that. I'm saving up for a home/shop to live and work in, hoping this job will get me just about there. I'm not sure how much Chelsie will want to gamble (she did gamble a bit by getting into a warlock's pact, so maybe...), but she'll surely offer to buy drinks at the Dragon's Den whenever she wants to ply someone for intel. ;)
Wendel
player, 181 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Mon 15 Mar 2021
at 04:40
  • msg #240

Re: [OOC] Patrol Group 8 OOC

I too shall use the Dragon's Den more frequently going forward. I didn't realize how much of an investment you put into it. Where did you get a loan by the by?
Carmen Diaz
player, 173 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 15 Mar 2021
at 04:48
  • msg #241

Re: [OOC] Patrol Group 8 OOC

The head honcho. Hopefully it will be repaid quickly, but it cost me 175gp which I didn't have. I spent all our earnings minus 5gp for the healers kit repaying it :)
Nutcracker
player, 20 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger
Mon 15 Mar 2021
at 05:37
  • msg #242

Re: [OOC] Patrol Group 8 OOC

Chelsie Primrose:
I mean, depending on the terrain around the water...

  • If one person can cross (or is good with a grappling hook), maybe we can set up a raised rope and try to climb across.
  • Maybe we could fashion some kind of makeshift bridge (a log or two)? Felling trees might draw too much attention, though.
  • Ride a mount? Not sure if there are any animals around here, but a furry animal might do better with the cold.

I'd favor the first one, or the second one if there are sturdy logs close by that don't require chopping. Otherwise, roughing it and warming up with prestidigitation seems best.

My thought was on option two being the best with option one being secondary. I at least have a handaxe for chopping and some rope from my starting pack, but no grapple or anything. Hemp rope is definitely too heavy to try to shoot across the way.

But, if someone can scrounge up to get the ring of water walking, they could take the rope across to secure and option one is the most viable. Just a matter of an Athletics check at that point, iirc.
Victor Iusticia
player, 194 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Mon 15 Mar 2021
at 05:57
  • msg #243

Re: [OOC] Patrol Group 8 OOC

You were all busy while I was at work :P

Conspirator:
Carmen, Smith already paid for Nalnya's return. 25gp each.

Victor and Wendel, make sure you check the battle arena thread again for your xp, and remember, you got a long rest after the fight.

Nice, thank you. Should we also mark off a downtime unit?

Nutcracker:
If anything, I can take the loaner crossbow and the bolts if no one else is going to split them since I have nothing magic to deal with damage reduction as well as being a longbow user.


I think that you are the best option for those +1 bolts. Victor has a +0 Dex so will probably be better off throwing cantrips like the others.

Wendel:
As for potential magic item acquisition...


I don't think we have the needed funds and either way Hexia's is accessible only by portal that is open for 1 minute each day and I believe the Triton's have a 1 week turnaround on delivery after payment iirc. A good idea otherwise.

Nutcracker:
Chelsie Primrose:
I mean, depending on the terrain around the water...

  • If one person can cross (or is good with a grappling hook), maybe we can set up a raised rope and try to climb across.
  • Maybe we could fashion some kind of makeshift bridge (a log or two)? Felling trees might draw too much attention, though.
  • Ride a mount? Not sure if there are any animals around here, but a furry animal might do better with the cold.

I'd favor the first one, or the second one if there are sturdy logs close by that don't require chopping. Otherwise, roughing it and warming up with prestidigitation seems best.

My thought was on option two being the best with option one being secondary. I at least have a handaxe for chopping and some rope from my starting pack, but no grapple or anything. Hemp rope is definitely too heavy to try to shoot across the way.

But, if someone can scrounge up to get the ring of water walking, they could take the rope across to secure and option one is the most viable. Just a matter of an Athletics check at that point, iirc.


Handaxe to chop down trees seems our most likely option but I'm happy to buy a grappling hook if we think that is a better choice. Depending on how light our Kenku friend is and how wide the water, Victor might even be able to toss him Gimli style.
Nutcracker
player, 21 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger
Mon 15 Mar 2021
at 06:54
  • msg #244

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
Handaxe to chop down trees seems our most likely option but I'm happy to buy a grappling hook if we think that is a better choice. Depending on how light our Kenku friend is and how wide the water, Victor might even be able to toss him Gimli style.

Fly~
74 lbs of kenku plus worn gear.
Conspirator
GM, 1044 posts
Just here to help
Mon 15 Mar 2021
at 09:54
  • msg #245

Re: [OOC] Patrol Group 8 OOC

So, as far as the danger of the cold water is concerned, it would be a matter of making a CON save once a minute (with the first save at the end of the round in which you enter the water) until you dry off, or taking a level of exhaustion. If you wish, I can tell you the DC of the save before you decide whether or not to risk it. There is 100 feet of water to wade through, and it counts as rough terrain.
Carmen Diaz
player, 174 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Mon 15 Mar 2021
at 09:57
  • msg #246

Re: [OOC] Patrol Group 8 OOC

Oh thats easy enough...I think. 30' per round, 4 rounds of movement.
Although I don't fancy having 4 levels of exhaustion at the end!
Wendel
player, 182 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Mon 15 Mar 2021
at 09:59
  • msg #247

Re: [OOC] Patrol Group 8 OOC

Once a minute, so it's only the one save if you're quick enough.

Is that true about the turn around on triton purchases? If so, dang
Conspirator
GM, 1047 posts
Just here to help
Mon 15 Mar 2021
at 10:03
  • msg #248

Re: [OOC] Patrol Group 8 OOC

Yeah, the Embassy orders the items from the court mage in Torrakum, which is about 7 hexes south of Smith's gambit, in the middle of the Triton Sea.
Wendel
player, 183 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Mon 15 Mar 2021
at 10:05
  • msg #249

[OOC] Under the Moonless Sky OOC

Alright then, mundane means it is. This will be interesting... How close to our end target is this wading hazard? Since we've a map and Smith's guidance on it
Nutcracker
player, 22 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger
Mon 15 Mar 2021
at 22:02
  • msg #250

[OOC] Under the Moonless Sky OOC

If anyone happens to have any crafting ability with wood, there is the possibility of making long poles and something to float on and push ourselves across.

Alternatively, there is side-tracking to find a shallower point to cross.
Wendel
player, 187 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Tue 16 Mar 2021
at 04:06
  • msg #251

Re: [OOC] Patrol Group 8 OOC

Doesn't look like we'll be finding another crossing point seeing as we are wading into a cave...
Conspirator
GM, 1050 posts
Just here to help
Tue 16 Mar 2021
at 04:29
  • msg #252

[OOC] Under the Moonless Sky OOC

The water you have to cross is right outside the cave the ritual is to take place in. There is one alternative route, but it might be even more risky. A 20 minute hike (or a 30 second climb up a very steep ridge) will get you on top of the cave, and you can possibly climb a rope 100 feet straight down into the entrance. See, the cave is in the underside of a cliff that juts out into the the sea. The original group who told Smith about it found it by following stones than only some of them could see glowing in the dark. They don't glow in the sunlight though, and they never figured out why not all of them could see the glow.
Conspirator
GM, 1051 posts
Just here to help
Tue 16 Mar 2021
at 04:31
  • msg #253

[OOC] Under the Moonless Sky OOC

Alternatively, a very athletic character could try climbing the cliff sideways into the cave!
Victor Iusticia
player, 197 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Tue 16 Mar 2021
at 04:33
  • msg #254

[OOC] Under the Moonless Sky OOC

So just to clarify, a 100ft descent from above the cave via rope would land us on dry ground, or does the water level cause the water to flow into that cave itself?
Wendel
player, 188 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Tue 16 Mar 2021
at 19:39
  • msg #255

Re: [OOC] Patrol Group 8 OOC

I'll get a post in tonight. If y'all don't mind, Wendel is probably gonna chill in his ring for this one...
Carmen Diaz
player, 180 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 16 Mar 2021
at 19:56
  • msg #256

Re: [OOC] Patrol Group 8 OOC

Isn’t this how the lord of the rings started?

One ring found at the bottom of a river? ;)
Wendel
player, 189 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Tue 16 Mar 2021
at 20:39
  • msg #257

Re: [OOC] Patrol Group 8 OOC

Don't drop me please :D

Following that note, you've just given me a new ambition for Wendel. He's got to become the Lord of the Rings. I'm going to get every ring I can... Really bling him out... Wendel Lord of the Bling... No no I can't do that to Wendel
Victor Iusticia
player, 198 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Tue 16 Mar 2021
at 20:42
  • msg #258

Re: [OOC] Patrol Group 8 OOC

Wendel:
I'll get a post in tonight. If y'all don't mind, Wendel is probably gonna chill in his ring for this one...


Chill is probably the wrong word...

Victor can hold your pocket dimension ring if you like.

@Conspirator, is there any mostly dry wood on the way or in the vicinity that Victor would be able to carry across? I'm figuring an oil accelerated fire might dry us off enough on the other side to avoid the cold Con Saves.
Nutcracker
player, 26 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger
Tue 16 Mar 2021
at 23:13
  • msg #259

Re: [OOC] Patrol Group 8 OOC

Whoohoo, first roll of the game that has real impact and it is a Nat 1!
Carmen Diaz
player, 181 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Tue 16 Mar 2021
at 23:26
  • msg #260

Re: [OOC] Patrol Group 8 OOC

All good. You've got plenty of kindling we can use to start a fire :)

Feathers should be fairly dry once we prestidigitate them, right? :)
Wendel
player, 191 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Tue 16 Mar 2021
at 23:49
  • msg #261

Re: [OOC] Patrol Group 8 OOC

Are you saying its time for some roast kenku? After the wing debacle, how could you :P



I'm thinking this for the ring Wendel wears. Maybe Reddish purple gem instead.

Edit: Oh, and Carmen, did your health go up with level up? Your bio still shows 10
This message was last edited by the player at 23:50, Tue 16 Mar 2021.
Carmen Diaz
player, 182 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 17 Mar 2021
at 01:09
  • msg #262

Re: [OOC] Patrol Group 8 OOC

I'm still in negotiations on that one :)

Lets just say that I rolled 1d6 instead of a 1d8 and got a 6 (max).
Then I realised my mistake and rolled a 1d8 and got a 1.
I'm hoping I can take the average of a warlock level instead! Thats only 5, which is less than the first roll, but much better than a 1 or the average of the two dice combined.
Chelsie Primrose
player, 97 posts
Half-Elf Warlock
15 AC/17 HP/2 Slots/PP 12
Wed 17 Mar 2021
at 01:20
  • msg #263

Re: [OOC] Patrol Group 8 OOC

Wow, I hadn't realized that ring ability existed, neat!
Wendel
player, 192 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Wed 17 Mar 2021
at 01:23
  • msg #264

Re: [OOC] Patrol Group 8 OOC

The genie patron for warlocks has some neat new features I've been messing around with. It doesn't have to be a ring, any genie vessel does it, but I like the ring as a vessel for this character.
Conspirator
GM, 1053 posts
Just here to help
Wed 17 Mar 2021
at 09:49
  • msg #265

Re: [OOC] Patrol Group 8 OOC

The spot where you would land if you dropped from the top of the cliff, has ankle deep water, and there are puddles here and there inside the cave entrance.

Victor, there are rocks at the entrance to the cave, and some driftwood has washed up on top. One prestidigitation will dry it enough to light, but there will likely be smoke.

Carmen, go ahead and take the 5 this time. And stop picking on Nutcracker ;p
Carmen Diaz
player, 183 posts
AC 18 | HP 10/10 | PP 10
Warlock Bounty Hunter
Wed 17 Mar 2021
at 10:03
  • msg #266

Re: [OOC] Patrol Group 8 OOC

Yay, and sure :)
Chelsie Primrose
player, 99 posts
Exhaustion 2, chilly
15 AC/17 HP/2 Slots/PP 12
Wed 17 Mar 2021
at 14:53
  • msg #267

Re: [OOC] Patrol Group 8 OOC

If I set myself on fire, will that end the Con saves? HP damage I can heal...
Nutcracker
player, 28 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Wed 17 Mar 2021
at 21:47
  • msg #268

Re: [OOC] Patrol Group 8 OOC

Yay, passed that check due to advantage. Didn't need an extra level of exhaustion. I was worried for a but until I double-checked and it is at exhaustion 3 that you suffer on attack rolls.

Might I suggest someone with lots of in-game creative skill craft/develop Inuit clothing? I know the AD&D Ranger's Handbook had a lot of different outdoors gear that could be loosely translated into 5e.
Nutcracker
player, 30 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 18 Mar 2021
at 02:44
  • msg #269

Re: [OOC] Patrol Group 8 OOC

Also, if I need to make another CON save please let me know. I think I have the timing right on being by the fire right out of the water and then getting the drying after Victor.
Wendel
player, 195 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Thu 18 Mar 2021
at 09:34
  • msg #270

Re: [OOC] Patrol Group 8 OOC

Let me know if you think you need me!
Carmen Diaz
player, 190 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Thu 18 Mar 2021
at 09:54
  • msg #271

Re: [OOC] Patrol Group 8 OOC

Get your lazy ass out and soak up some damage :)
Victor Iusticia
player, 202 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Thu 18 Mar 2021
at 09:57
  • msg #272

Re: [OOC] Patrol Group 8 OOC

Well hopefully we can handle the two visible on the map without you and then you'll be able to have the element of surprise when things get hectic.
Carmen Diaz
player, 191 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Thu 18 Mar 2021
at 10:05
  • msg #273

Re: [OOC] Patrol Group 8 OOC

If you didn't know already, the minor illusion is supposed to create a barrier between me and the fishmen that I can see through but they can't, so I get full cover hopefully!
Wendel
player, 196 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Thu 18 Mar 2021
at 11:51
  • msg #274

[OOC] Under the Moonless Sky OOC

Minor illusion is great. I almost took the invocation that gives it to you at will. Went with more blasting power instead.

Edit: Also I've always wanted to sit through a fight in luxury. Its not laziness it's strategy :P
This message was last edited by the player at 11:52, Thu 18 Mar 2021.
Chelsie Primrose
player, 100 posts
Exhaustion 2, chilly
15 AC/17 HP/2 Slots/PP 12
Thu 18 Mar 2021
at 13:34
  • msg #275

[OOC] Under the Moonless Sky OOC

I thought about the riskiness of the fire, but we were freezing and Victor set it up and asked, so I went with it. We could snuff it with prestidigitation, but we're already adding light so let's roll!
Wendel
player, 197 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Thu 18 Mar 2021
at 14:04
  • msg #276

Re: [OOC] Patrol Group 8 OOC

Golly, exhaustion is just a rough mechanic. Really drives home how difficult survival out here in the cold can be though.
Wendel
player, 204 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Fri 19 Mar 2021
at 14:56
  • msg #277

[OOC] Under the Moonless Sky OOC

Quick thinking on everybody's part so far. I like it. And everybody but Wendel gets to go before the fishfolk it looks like!

We can do this y'all :D
Wendel
player, 220 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 04:43
  • msg #278

[OOC] Under the Moonless Sky OOC

Of note: I do believe there is a radius of light coming from Victor and his lamp. 30' bright, 30' more of dim.
Carmen Diaz
player, 206 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sat 20 Mar 2021
at 04:57
  • msg #279

[OOC] Under the Moonless Sky OOC

The longer this fight goes, the more I look forward to 25% xp instead of 20% :)
Wendel
player, 221 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 05:29
  • msg #280

Re: [OOC] Patrol Group 8 OOC

Lol, the longer this goes on? It's literally been the first six seconds. You're just jealous of my mini dimension :P
Carmen Diaz
player, 208 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sat 20 Mar 2021
at 05:31
  • msg #281

Re: [OOC] Patrol Group 8 OOC

As much as you are of my gorgeous locks no doubt.
Wendel
player, 222 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 05:33
  • msg #282

Re: [OOC] Patrol Group 8 OOC

Aye, you've got me there. Wendel always fancied himself a good looking red head. He just lacked two things. Red hair and good looks
Carmen Diaz
player, 209 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sat 20 Mar 2021
at 05:36
  • msg #283

Re: [OOC] Patrol Group 8 OOC

Given the number of paladins and warlocks we have, we must be the most charming group ever!
Victor Iusticia
player, 221 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Sat 20 Mar 2021
at 05:40
  • msg #284

Re: [OOC] Patrol Group 8 OOC

Depends on if any of you went with an Archfey patron...
Carmen Diaz
player, 210 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sat 20 Mar 2021
at 05:46
  • msg #285

Re: [OOC] Patrol Group 8 OOC

Not I

I'm just meaning we will have high charisma :)
Chelsie Primrose
player, 103 posts
Exhaustion 2, chilly
15 AC/17 HP/2 Slots/PP 12
Sat 20 Mar 2021
at 14:00
  • msg #286

Re: [OOC] Patrol Group 8 OOC

Hey, Chelsie's celestial patron probably gives her a subtle shimmer! ...

I rolled to see if Chelsie has even realized Wendel's not here (he went into the ring after Chelsie entered the water), and nope. With a higher roll, she would have asked where he was.
Wendel
player, 223 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 14:48
  • msg #287

Re: [OOC] Patrol Group 8 OOC

That's alright, depending on what he hears next he's probably coming out of the ring for round two to do some damage. It would have been sooner if my initiative was higher but I don't get to go til after the fish guys unfortunately.

I may actually have to be holding Victor's hand to get the most damage now that I think about it... I've got to be touching my ring for Genie's Wrath to come into play.

What's in the hand with my ring on it, Victor?
This message was last edited by the player at 14:58, Sat 20 Mar 2021.
Victor Iusticia
player, 224 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Sat 20 Mar 2021
at 21:17
  • msg #288

Re: [OOC] Patrol Group 8 OOC

Both hands would be supporting the weight of his greatsword.
Wendel
player, 226 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 21:24
  • msg #289

Re: [OOC] Patrol Group 8 OOC

Any chance he could let one be free for a moment?

Wielding a two handed weapon doesn't require two hands on at all times hopefully. If I could only slip the ring off once I come back that would be great.
Victor Iusticia
player, 226 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Sat 20 Mar 2021
at 21:40
  • msg #290

Re: [OOC] Patrol Group 8 OOC

Had to rework the post a little but there's your chance!
Nutcracker
player, 35 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sat 20 Mar 2021
at 22:41
  • msg #291

Re: [OOC] Patrol Group 8 OOC

I could also do with having a higher Charisma for Mimicry. Nothing like fooling others into thinking there is a cougar or bear in the room with them. =D

Also someday, some day far away, I will start rolling better. ='D
Wendel
player, 227 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sat 20 Mar 2021
at 23:20
  • msg #292

Re: [OOC] Patrol Group 8 OOC

Nice Victor! Way to make an opening :D

And that's alright Nutcracker, we all get our bad rolls now and then. It just means you're due for a good one soon.

19 damage to a single fishman at least, maybe 30 if Chelsie's beam hit. We got this folks! Just don't let them hit you. They don't play around...
Victor Iusticia
player, 229 posts
AC 16 | HP 18/18 | PP 10
LoH 10/10 S1 2/2
Sun 21 Mar 2021
at 00:13
  • msg #293

Re: [OOC] Patrol Group 8 OOC

Yeah, they bite...
Carmen Diaz
player, 211 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sun 21 Mar 2021
at 02:03
  • msg #294

Re: [OOC] Patrol Group 8 OOC

There’s a reason I set up cover for myself :)
Nutcracker
player, 36 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sun 21 Mar 2021
at 04:13
  • msg #295

Re: [OOC] Patrol Group 8 OOC

No magic until next level. Until I get anything of the sort I just resort to the shooty-shooty that is so far missy-missy.
Wendel
player, 232 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sun 21 Mar 2021
at 04:14
  • msg #296

Re: [OOC] Patrol Group 8 OOC

Ah but your arrows clanging against cavern walls shall surely serve as a decent distraction ;)
Chelsie Primrose
player, 104 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Sun 21 Mar 2021
at 16:51
  • msg #297

Re: [OOC] Patrol Group 8 OOC

I don't think it's mattered yet, but I just realized that disadvantage to ability checks also means -5 to passive perception, so I won't be noticing anything for sure!
Chelsie Primrose
player, 106 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 13:26
  • msg #298

Re: [OOC] Patrol Group 8 OOC

Victor, I can throw a little healing your way next round if you take another hit. I'll try to conserve the healing for now since it may be vital later. I have a pool of 3d6 and cure wounds, but I might need one of my slots for expeditious retreat to keep up with everyone (15 ft. speed due to exhaustion).
Carmen Diaz
player, 219 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 22 Mar 2021
at 13:27
  • msg #299

[OOC] Under the Moonless Sky OOC

24 damage on the remaining fish an already. Maybe I’m too quick to judge, but hopefully it’s dead before victor and nutjob get in on the act :)
Chelsie Primrose
player, 107 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 13:33
  • msg #300

[OOC] Under the Moonless Sky OOC

In reply to Carmen Diaz (msg # 299):

Hope so! Taking care of one wave before the next one arrives is key; we'll struggle to pull this off if we get swarmed.
Wendel
player, 236 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Mon 22 Mar 2021
at 14:15
  • msg #301

Re: [OOC] Patrol Group 8 OOC

Well done y'all. If that is the end of this fight maybe we can figure out a way to help Chelsie move quicker without expending a spell slot. Alternatively we could all go half movement to be all stealthy and such.
Chelsie Primrose
player, 108 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 14:44
  • msg #302

[OOC] Under the Moonless Sky OOC

Wendel, you're always posting such  cheerful, encouraging posts!

As for Chelsie's speed, at least eldritch blast has a long range, so hopefully we'll manage. I'll avoid the spell until needed though, as it's concentration and we've seen my luck with Constitution checks even with advantage, now I'll have disadvantage...
Carmen Diaz
player, 220 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 22 Mar 2021
at 15:00
  • msg #303

[OOC] Under the Moonless Sky OOC

Given how effective it is, I'm expecting to be casting Minor Illusion quite often. Thankfully there are no verbal components to it...We could have cover at each opportunity.
Wendel
player, 238 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Mon 22 Mar 2021
at 16:23
  • msg #304

[OOC] Under the Moonless Sky OOC

Luckily, Chelsie, concentration checks are actually Con Saves I believe. So at two levels of exhaustion you shouldn't have disadvantage on those yet.

Some form of cover is always nice to have, conjured or otherwise.

Now I'm out of the ring, I hope we find this ritual within the hour, otherwise I'm out my frost armor. If not though, I've still got another slot if necessary.

Do we think we'll be taking any rests in here?
Chelsie Primrose
player, 109 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 16:29
  • msg #305

Re: [OOC] Patrol Group 8 OOC

Ah, good catch, concentration is a save!

My guess is this cave will be too small/dangerous to get a rest in, and we don't want to rest through the sacrifice. But a rest before returning might make sense. Oh, I'm not looking forward to crossing that water again!
Wendel
player, 239 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Mon 22 Mar 2021
at 16:31
  • msg #306

Re: [OOC] Patrol Group 8 OOC

Aye, my thoughts reflect your own. Perhaps somewhere in this cave, after we stop the ritual of course, we can find something useful for said crossing.
Nutcracker
player, 37 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 22 Mar 2021
at 17:04
  • msg #307

Re: [OOC] Patrol Group 8 OOC

Well, post-mission we could take the extra time to find that shallower crossing upriver and not have to worry about more exhaustion.
Chelsie Primrose
player, 110 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 17:10
  • msg #308

Re: [OOC] Patrol Group 8 OOC

Except the water comes right to the cave mouth, so I don't think we can cross anywhere else.
Nutcracker
player, 38 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 22 Mar 2021
at 17:59
  • msg #309

Re: [OOC] Under the Moonless Sky OOC

Conspirator:
The water you have to cross is right outside the cave the ritual is to take place in. There is one alternative route, but it might be even more risky. A 20 minute hike (or a 30 second climb up a very steep ridge) will get you on top of the cave, and you can possibly climb a rope 100 feet straight down into the entrance. See, the cave is in the underside of a cliff that juts out into the the sea.

I may be misinterpreting what is written here, but it seemed like there was an alternate route we could take that would avoid the wading at the cost of time.
Chelsie Primrose
player, 111 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 18:13
  • msg #310

Re: [OOC] Patrol Group 8 OOC

As I understand it, we'd need to climb straight up from the cave to get to the other route. I'm not sure that's possible now (but if it is, it's worth considering!). I think we'd need to climb up a good distance before reaching the rock face.
This message was last edited by the player at 18:13, Mon 22 Mar 2021.
Conspirator
GM, 1067 posts
Just here to help
Mon 22 Mar 2021
at 19:20
  • msg #311

Re: [OOC] Patrol Group 8 OOC

Yeah, the rock face above is about 30' high. If someone else wades across, though, they could hike the long way to the top, and drop rope down, though they would need to tie a few ropes together to reach all the way.
Wendel
player, 243 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Mon 22 Mar 2021
at 21:33
  • msg #312

Re: [OOC] Patrol Group 8 OOC

Put that in the wrong spot.

Any other light further back in the cave? I'm assuming no. Perception won't do much in the dark I'm afraid. Shall we move the light forward?
Chelsie Primrose
player, 113 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Mon 22 Mar 2021
at 22:40
  • msg #313

Re: [OOC] Patrol Group 8 OOC

I can also cast light, if someone wants to throw/shoot something bright into the cave.
Chelsie Primrose
player, 114 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Tue 23 Mar 2021
at 01:12
  • msg #314

Re: [OOC] Patrol Group 8 OOC

Okay, now I'm considering comprehend languages, but I don't know that understanding the chanting will change anything since we know what they're doing anyway. The struggler might just be poisoned with that poison you encountered before; even if not, healing might still be possible.

Meh, I'll go with light. We've got to act quickly.
Nutcracker
player, 41 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Tue 23 Mar 2021
at 02:13
  • msg #315

Re: [OOC] Patrol Group 8 OOC

Yay, I got to mimic one of the oldest D&D memes!
Wendel
player, 246 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Tue 23 Mar 2021
at 02:15
  • msg #316

Re: [OOC] Patrol Group 8 OOC

Haha Nice!

Great work folks now we get to see the Aboleth hiding in the shadows!! Oh I hope not.

I wonder if we're to late to stop the ritual though.. we did go the quick route so there's at least that. Or maybe we prompted them to start to early and it wont work :D Here's to hoping we can mess things up for them even more
Carmen Diaz
player, 223 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Tue 23 Mar 2021
at 02:23
  • msg #317

Re: [OOC] Patrol Group 8 OOC

Maybe the ritual stopped because they spotted our arrival.

Fingers crossed :)
Chelsie Primrose
player, 116 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Tue 23 Mar 2021
at 02:37
  • msg #318

Re: [OOC] Patrol Group 8 OOC

I have a feeling there will be a group of warriors blocking us while a group of chanters try to finish the ritual. Good luck, team!
Conspirator
GM, 1074 posts
Just here to help
Wed 24 Mar 2021
at 10:41
  • msg #319

Re: [OOC] Patrol Group 8 OOC

Good luck!
Carmen Diaz
player, 225 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 24 Mar 2021
at 10:50
  • msg #320

Re: [OOC] Patrol Group 8 OOC

Hoping that at least one of them only has 18hp :) Preferably the one with the knife!
Wendel
player, 248 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Wed 24 Mar 2021
at 12:02
  • msg #321

Re: [OOC] Patrol Group 8 OOC

We can hope! Because I doubt I hit anything with that roll. Would have been a nice one to. Ah well, we will see what happens with Chelsie and Nutcracker's initiative. There's still a chance we can interrupt this!
Carmen Diaz
player, 228 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 24 Mar 2021
at 12:12
  • msg #322

Re: [OOC] Patrol Group 8 OOC

Technically, if you aim at the one with the knife and it's the one I put to sleep you might have advantage. Not to mention an auto crit.
Chelsie Primrose
player, 118 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Wed 24 Mar 2021
at 13:34
  • msg #323

Re: [OOC] Patrol Group 8 OOC

Woooh, 6/6 on my heal! We'll find out now whether that man is still alive. I'm not sure if their AC is as low as 12, but if so I'll have a mighty productive turn...
This message was last edited by the player at 14:34, Wed 24 Mar 2021.
Nutcracker
player, 43 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Wed 24 Mar 2021
at 14:14
  • msg #324

Re: [OOC] Patrol Group 8 OOC

Well I rolled low on my initiative (even a Nat 20 in there, stupid exhaustion ='D), but everything else rolled rather well. I guess I'll see if anything comes up on their turn that changes the action.
Carmen Diaz
player, 230 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 24 Mar 2021
at 23:14
  • msg #325

[OOC] Under the Moonless Sky OOC

If my initiative was lower I'd actually be potentially more effective since things would have taken damage.

Ironic really.
Victor Iusticia
player, 239 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Wed 24 Mar 2021
at 23:28
  • msg #326

Re: [OOC] Patrol Group 8 OOC

You could always hold your action until after they act but they might be in different positions.

In other games people have been able to hold their turn and move to a position in initiative order after someone else has acted but I believe that to be a house rule. Eg "I'll hold my turn until after the wizard" would mean delaying until after the wizard acts and that becomes the new initiative order.
Carmen Diaz
player, 231 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 24 Mar 2021
at 23:40
  • msg #327

[OOC] Under the Moonless Sky OOC

Thats true, but in this case I had hoped to get one of the fishmen down very quickly by using sleep. Just how the dice roll. 18/40 is poor dice for me. The average should be 22.5.
Chelsie Primrose
player, 119 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Thu 25 Mar 2021
at 00:39
  • msg #328

[OOC] Under the Moonless Sky OOC

18 might still be enough, though. crosses fingers
Nutcracker
player, 47 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 25 Mar 2021
at 06:12
  • msg #329

[OOC] Under the Moonless Sky OOC

I will keep my action as described in my last post. No need to change anything.
Victor Iusticia
player, 240 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Thu 25 Mar 2021
at 06:14
  • msg #330

[OOC] Under the Moonless Sky OOC

I will edit my post based on new circumstances, stand by. DONE.
This message was last edited by the player at 06:24, Thu 25 Mar 2021.
Conspirator
GM, 1077 posts
Just here to help
Thu 25 Mar 2021
at 11:35
  • msg #331

[OOC] Under the Moonless Sky OOC

Chelsie, if you still intend to Eldritch blast now that you're in melee, you will have disadvantage. Wendel, you can post your round 2 action now.
Chelsie Primrose
player, 120 posts
15 AC/17 HP/2 Slots/PP 7
Half-Elf Warlock, Exh. 2
Thu 25 Mar 2021
at 11:44
  • msg #332

Re: [OOC] Patrol Group 8 OOC

Yep, that's my intent. I'll just change my movement and make another roll. Gotta stop this ritual!

And now it's edited in. Thanks for the shield of faith!
This message was last edited by the player at 11:52, Thu 25 Mar 2021.
Chelsie Primrose
player, 123 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Thu 25 Mar 2021
at 20:54
  • msg #333

Re: [OOC] Patrol Group 8 OOC

Well that sure could have gone better. Go team Blasty, go! Also Nutcracker, and the devil failing its sacred flame save!
Nutcracker
player, 50 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 25 Mar 2021
at 21:41
  • msg #334

Re: [OOC] Patrol Group 8 OOC

It would be really nice if we could make the little devil into paste in one round. I don't like the prospect of getting hit by a hail of burning spines. But I would love to repurpose those spines, if at all possible. =D
Carmen Diaz
player, 234 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Thu 25 Mar 2021
at 22:17
  • msg #335

Re: [OOC] Patrol Group 8 OOC

Just wondered.  Are devils a favored enemy or is that just a carry over from the previous monsters? If it is, well done on predicting our enemies!
Wendel
player, 250 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Thu 25 Mar 2021
at 22:29
  • msg #336

Re: [OOC] Patrol Group 8 OOC

Favored Foe is an alternate feature from Tasha's I believe. It let's you be more consistent at the cost of concentration compared to Favored Enemy from the base ranger.
Carmen Diaz
player, 235 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Thu 25 Mar 2021
at 22:53
  • msg #337

Re: [OOC] Patrol Group 8 OOC

Oh nice one!
Wendel
player, 252 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Thu 25 Mar 2021
at 23:01
  • msg #338

Re: [OOC] Patrol Group 8 OOC

Indeed, I believe you might be up next Carmen.

Are supposed to be posting in turn order? We have been but I wasn't sure how much of that was just good timing and how much of it was actual guidance by the GMs.
Victor Iusticia
player, 246 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Thu 25 Mar 2021
at 23:03
  • msg #339

Re: [OOC] Patrol Group 8 OOC

Posting out of order is fine I think, the DM is making a summary post for each round.
Nutcracker
player, 53 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 25 Mar 2021
at 23:16
  • msg #340

Re: [OOC] Patrol Group 8 OOC

Yeah, I took Favored Foe over Favored Enemy. Like a slightly watered down Hunter's Mark that will get stronger with levels and free up that spell pick. The only limitation is I can only do it once per PB per LR. Used one on the chanting fishman to try to off it before the summon, and now the second on the devil. No more until we can long rest.

But I do love Tasha's. Even have the limited cover version. =D

Yeah, you can post your action for this turn at any time. It just might change based on the actions of those before you.
Victor Iusticia
player, 247 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Thu 25 Mar 2021
at 23:19
  • msg #341

Re: [OOC] Patrol Group 8 OOC

Tasha's has allowed for a lot more choice which is almost always a good thing. Easily my favourite supplement to the core books.
Nutcracker
player, 54 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 25 Mar 2021
at 23:35
  • msg #342

Re: [OOC] Patrol Group 8 OOC

Particularly to Ranger. When I started playing in AD&D that was my intro class because I really liked the versatility and options. 3.0 goofed by putting everything at the lower levels, but 3.5 fixed that. We don't talk about 4e. Now 5e really shafted them until Tasha's made the UA content official. When I have a hard time deciding on what to pick means I have a lot of good options.
Victor Iusticia
player, 250 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Thu 25 Mar 2021
at 23:38
  • msg #343

Re: [OOC] Patrol Group 8 OOC

I first started with 4e as a dm so I don't mind it so much, the ranger was quite good iirc. Played a tiny bit of 3.5 then straight into 5e once it came out. As a maths fan the advantage/disadvantage mechanic made me very happy.
Victor Iusticia
player, 251 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Thu 25 Mar 2021
at 23:43
  • msg #344

Re: [OOC] Patrol Group 8 OOC

And there is the cannon part of glass cannon, nice one Wendel!
Nutcracker
player, 55 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Thu 25 Mar 2021
at 23:51
  • msg #345

Re: [OOC] Patrol Group 8 OOC

I am one who really likes the finer nuances of inventory and the things you carry over the more general supplies that 5e provides, but I can appreciate it as well in making things much more smooth and expedient. Much nicer than the "generate the biggest numbers" that everything in 3.x boils down to.

But it all comes down to personal preferences. No judgement on what you do/don't like in games. They are supposed to be fun & entertaining and if they are neither then that one is not for you.

EDIT: Also awesome shot, Wendel!
This message was last edited by the player at 23:52, Thu 25 Mar 2021.
Wendel
player, 254 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Thu 25 Mar 2021
at 23:54
  • msg #346

Re: [OOC] Patrol Group 8 OOC

Thanks folks, just doing my part. Maybe with Carmen's action we can take this thing down in one turn like Nutcracker said :D
Chelsie Primrose
player, 125 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Fri 26 Mar 2021
at 00:30
  • msg #347

Re: [OOC] Patrol Group 8 OOC

Re: Tasha's, I'm of mixed feelings about that book. I like the customization options and alternate features, ranger included. I'm not as keen on most of the subclasses, as they seem a bit too esoteric on the whole. It makes sense, though. With 5e's subclass design, they covered a lot of common archetypes in just the PHB, so it's hard to keep churning out subclasses that make sense for the same flavors of fantasy. And my tastes are a bit more classical.

Here I'll echo Nutcracker hard, though—no judgement on anyone's preferences! I cut my teeth on 3.5 and loved it, but now I look at it as way too complicated for what I'd want in a game. I like the 5e warlock as the complicated option, and I chose it knowing I'd have a lot of choices to figure out between spells, ASIs, and invocations, but the idea of leveling up without having to make any character choices at all is also quite appealing to me.

Also, yes, great shooting!
Conspirator
GM, 1080 posts
Just here to help
Fri 26 Mar 2021
at 01:12
  • msg #348

Re: [OOC] Patrol Group 8 OOC

I love the new subclasses in Tasha's! To each their own, as they say.
Carmen Diaz
player, 237 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Fri 26 Mar 2021
at 01:13
  • msg #349

Re: [OOC] Patrol Group 8 OOC

Hopefully :)

Not complaining, but how are you getting +3 and +2 to your EB's Wendel? Did you just get access to agonising blast?
Chelsie Primrose
player, 126 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Fri 26 Mar 2021
at 01:19
  • msg #350

Re: [OOC] Patrol Group 8 OOC

In reply to Conspirator (msg # 348):

They certainly have their appeal, and they'll likely grow on me. The genie warlock is already seeming more fun than it looked at first read.
Victor Iusticia
player, 252 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Fri 26 Mar 2021
at 01:24
  • msg #351

Re: [OOC] Patrol Group 8 OOC

Agonizing blast for +charisma at level 2 and the proficiency bonus bludgeoning damage from dao genie patron makes for a strong level up. The bludgeoning is once per turn rather than per attack so isn't too strong.
Carmen Diaz
player, 239 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Fri 26 Mar 2021
at 01:28
  • msg #352

[OOC] Under the Moonless Sky OOC

I didn't realise wendel was level 2 since he has just 9hp!

How much of a negative con do you have???
Victor Iusticia
player, 253 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Fri 26 Mar 2021
at 01:33
  • msg #353

[OOC] Under the Moonless Sky OOC

It's hilarious/scary how low his con is, that's why he bruises so easy!
Wendel
player, 255 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Fri 26 Mar 2021
at 02:19
  • msg #354

[OOC] Under the Moonless Sky OOC

Aye, just castimg my magic hurts.

I updated to hit the fleeing fish guy. Disadvantage roll was a 19.
Chelsie Primrose
player, 127 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Fri 26 Mar 2021
at 02:27
  • msg #355

[OOC] Under the Moonless Sky OOC

So, wait, we really did take down that devil in one round?! (Not that Chelsie had much to do with that...)
Victor Iusticia
player, 255 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Fri 26 Mar 2021
at 02:33
  • msg #356

[OOC] Under the Moonless Sky OOC

Team magical projectile blasters certainly made short work of them. Let's hope we don't get ambushed on the way out.
This message was last edited by the player at 02:34, Fri 26 Mar 2021.
Carmen Diaz
player, 241 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Fri 26 Mar 2021
at 02:37
  • msg #357

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
someone may want to give them their burial rights


Let me correct that for you....

someone may want to give them their burial rites
Nutcracker
player, 56 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Fri 26 Mar 2021
at 03:32
  • msg #358

Re: [OOC] Patrol Group 8 OOC

I can't really make the suggestion as a kenku, but the body could be transported back using a makeshift stretcher using a cloak and two spears so Victor wouldn't have to literally shoulder the man.
Victor Iusticia
player, 256 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Fri 26 Mar 2021
at 05:42
  • msg #359

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
Victor Iusticia:
someone may want to give them their burial rights


Let me correct that for you....

someone may want to give them their burial rites

 Whoops, dunno if that was autocorrect or not, fill fix ty :)
Victor Iusticia
player, 257 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Fri 26 Mar 2021
at 05:44
  • msg #360

Re: [OOC] Patrol Group 8 OOC

Nutcracker:
I can't really make the suggestion as a kenku, but the body could be transported back using a makeshift stretcher using a cloak and two spears so Victor wouldn't have to literally shoulder the man.


That's a good idea once we make it past the water.
Carmen Diaz
player, 243 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Fri 26 Mar 2021
at 22:23
  • msg #361

Re: [OOC] Patrol Group 8 OOC

Not sure, but we might be waiting on Wendel to confirm if he is redirecting his blast to one of the escaping goblins. fishmen.
This message was last edited by the player at 22:24, Fri 26 Mar 2021.
Wendel
player, 256 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Fri 26 Mar 2021
at 22:34
  • msg #362

Re: [OOC] Patrol Group 8 OOC

Wendel:
Aye, just castimg my magic hurts.

I updated to hit the fleeing fish guy. Disadvantage roll was a 19.

Already confirmed retarget
Carmen Diaz
player, 244 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Fri 26 Mar 2021
at 22:53
  • msg #363

Re: [OOC] Patrol Group 8 OOC

Cool!
Carmen Diaz
player, 246 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sat 27 Mar 2021
at 06:45
  • msg #364

Re: [OOC] Patrol Group 8 OOC

At least we get xp even if they run away...right? :)
Victor Iusticia
player, 261 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Sat 27 Mar 2021
at 07:55
  • msg #365

Re: [OOC] Patrol Group 8 OOC

I think the devil gets the xp for causing them to retreat.
Chelsie Primrose
player, 129 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Sat 27 Mar 2021
at 13:09
  • msg #366

Re: [OOC] Patrol Group 8 OOC

I don't know, I think you have to be alive for at least 6 seconds before you can accrue any XP. ;)
Nutcracker
player, 60 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sat 27 Mar 2021
at 14:11
  • msg #367

Re: [OOC] Patrol Group 8 OOC

You know this just means the next time will have something either stronger and/or there will be more of them. Like a swarm of imps that we'd need crowd control to handle. Or a bigger fishman. With two heads!
Victor Iusticia
player, 262 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Sat 27 Mar 2021
at 21:32
  • msg #368

Re: [OOC] Patrol Group 8 OOC

Chelsie Primrose:
I don't know, I think you have to be alive for at least 6 seconds before you can accrue any XP. ;)


Nah, devil gets the xp but we get the xp from finishing defeating him. It's like the quickening from Highlander.
Nutcracker
player, 65 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sat 27 Mar 2021
at 22:50
  • msg #369

Re: [OOC] Patrol Group 8 OOC

Yay, enough for level 2! Now I just need a long rest and here comes the magic!

Not trying to imply that Nutcracker eats humanoids, but he does see them as sapient fish and fish are for eating. Gotta love low INT and average WIS. =D I might want to raise that at some point.
Conspirator
GM, 1085 posts
Just here to help
Sun 28 Mar 2021
at 00:29
  • msg #370

Re: [OOC] Patrol Group 8 OOC

Go ahead and take advantage on the INT (arcana) check, Wendel. Chelsie, you've been added to all language groups. We can't differentiate between written and spoken, so if you can't understand all spoken languages as well, please don't abuse it.
Wendel
player, 259 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Sun 28 Mar 2021
at 01:15
  • msg #371

Re: [OOC] Patrol Group 8 OOC

Dang, would be nice to have a familiar already, or at all... Anybody else have one?
Carmen Diaz
player, 250 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sun 28 Mar 2021
at 01:25
  • msg #372

Re: [OOC] Patrol Group 8 OOC

Nope. Not for another level at least...
Nutcracker
player, 66 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sun 28 Mar 2021
at 01:54
  • msg #373

Re: [OOC] Patrol Group 8 OOC

Oh oh I know! We can end the curse on the kenku, I'll get my wings back, then I can fly the ropes up, provided someone else brought at least 50' of rope. =D
Chelsie Primrose
player, 131 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Sun 28 Mar 2021
at 02:07
  • msg #374

Re: [OOC] Patrol Group 8 OOC

In reply to Conspirator (msg # 370):

Welp, I'll do my best to look away when I see a language tag that's not mine (and I'm pretty good at isolating OOC knowledge IC, anyway).

PS, shall I assume we've spent 10 minutes here by now and lose the +2 to AC from Victor's shield of faith?
Conspirator
GM, 1089 posts
Just here to help
Sun 28 Mar 2021
at 23:09
  • msg #375

Re: [OOC] Patrol Group 8 OOC

It would take at least 10 minutes to do anything about the altar, but before you start? Nah, the AC's still there.

BTW, the tide is currently high. If you wait a few hours, the water in the path will be limited to puddles here and there.
Carmen Diaz
player, 253 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Sun 28 Mar 2021
at 23:17
  • msg #376

Re: [OOC] Patrol Group 8 OOC

Oh nice. We were under the impression that the tide could rise higher.

We should wait it out then return.
Nutcracker
player, 71 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Sun 28 Mar 2021
at 23:42
  • msg #377

Re: [OOC] Patrol Group 8 OOC

Yeah, that sounds reasonable to wait if we have the space and time. We can make camp and toast rations on the fire. =D
Conspirator
GM, 1090 posts
Just here to help
Mon 29 Mar 2021
at 00:05
  • msg #378

Re: [OOC] Patrol Group 8 OOC

There is plenty of room to camp in the cave, though you haven't been awake long enough to take a long rest, yet.
Chelsie Primrose
player, 135 posts
17 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Mon 29 Mar 2021
at 01:59
  • msg #379

Re: [OOC] Patrol Group 8 OOC

A short rest while we await low tide is fine, just don't be surprised if some fishmen come back. Maybe we can set up some barriers for cover in case they do.
Victor Iusticia
player, 267 posts
AC 16 | HP 18/18 | PP 10
LoH 5/10 S1 2/2
Mon 29 Mar 2021
at 08:20
  • msg #380

Re: [OOC] Patrol Group 8 OOC

Other loot to be distributed:
The first two fishmen were carrying: a spear each, one had 13sp, the other had 17cp.
along with a purse containing 55gp and 16cp.


We suggested 5gp for funeral rites for the sacrificed so that leaves:
two spears
ritual dagger
50 gold
13sp
33cp

I believe Wendel snaffled the dagger so I suggest the loot split this way:
Carmen: 10gp, 3sp, 7cp
Chelsie: 10gp, 3sp, 7cp
Nutcracker: 10gp, 3sp, 7cp
Victor: 10gp, 3sp, 7cp
Wendel: Dagger, 10gp, 1sp, 5cp

I'm happy to swap loot allocation with Wendel if he doesn't want the dagger.
Two spears are up for grabs for whoever might like them.
This message was last edited by the player at 08:47, Mon 29 Mar 2021.
Carmen Diaz
player, 256 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 29 Mar 2021
at 08:47
  • msg #381

[OOC] Under the Moonless Sky OOC

I think we need to figure out if anybody can cast detect magic in our party. That's a major consideration.

If we don't have anybody who can, we need to make sure we get the ability to before we head out!
Victor Iusticia
player, 269 posts
AC 16 | HP 25/25| PP 10
LoH 10/10 S1 3/3
Mon 29 Mar 2021
at 08:49
  • msg #382

[OOC] Under the Moonless Sky OOC

In reply to Carmen Diaz (msg # 381):

I can prepare it as a paladin but I have to expend a slot to use it, not ritual casting feature.
Carmen Diaz
player, 257 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 29 Mar 2021
at 08:50
  • msg #383

Re: [OOC] Patrol Group 8 OOC

Worth casting tomorrow morning to see if the dagger or spears are magical...
Victor Iusticia
player, 270 posts
AC 16 | HP 25/25 | PP 10
LoH 10/10 S1 3/3
Mon 29 Mar 2021
at 08:53
  • msg #384

Re: [OOC] Patrol Group 8 OOC

Identify might be a better spell to use than detect magic. I assume at least one of you fancy-pants warlocks will be going pact of the tome once you level up right?

The dagger could be magic but I doubt the spears are. Doesn't hurt to check though!
Carmen Diaz
player, 259 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 29 Mar 2021
at 10:46
  • msg #385

Re: [OOC] Patrol Group 8 OOC

I'm planning on taking pact of chains or blade to be honest.
Chelsie Primrose
player, 137 posts
15 AC/17 HP/2 Slots/PP 7
hElf Lock/HL 2d6/Exh 2
Mon 29 Mar 2021
at 12:33
  • msg #386

Re: [OOC] Patrol Group 8 OOC

Pact of the Blade, here. And in 5 more levels, I'll take a level of fighter to add shield proficiency and the Defense fighting style, making me suddenly more competent in melee. But I do have detect magic and identify listed as spells I'll probably pick up when I multiclass bard at level 14, if that helps. ;)

That's a fair loot distribution. Also, I've enjoyed adventuring with this group, and we've kept up with each other's posting rate nicely, so I hope we find some more adventures together.

Now I have to decide whether to keep expeditious retreat or swap it out for misty step, which is a harder choice than I expected.
Carmen Diaz
player, 260 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Mon 29 Mar 2021
at 13:31
  • msg #387

Re: [OOC] Patrol Group 8 OOC

Misty step every day of the week for me.
Chelsie Primrose
player, 140 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Mon 29 Mar 2021
at 13:38
  • msg #388

Re: [OOC] Patrol Group 8 OOC

Misty step is great, and it was going to be my pick, but I'm a warlock with 2 spell slots. Expeditious retreat can last for rounds at a time, letting me move 90 ft. per round (or 45 ft. with exhaustion 2, heh..). They're both bonus actions, but expeditious retreat does require concentration. Obviously the teleport avoids OAs, but it's one and done.

The only other thing I'm liable to concentrate on at this point is flaming sphere, though that'll change when level 3 spells become available. But this combat seemed like one of the most likely times I'd need an expeditious retreat, and it wasn't vital. Mobility isn't so key when you've got a 120' range on your primary attack.
Wendel
player, 261 posts
AC:14 PP:14 HP:9/9+5THP
Half Elf Glass Cannon
Mon 29 Mar 2021
at 14:59
  • msg #389

Re: [OOC] Patrol Group 8 OOC

Sorry for my slow posting rate this weekend. Been taking care of a lot of things at home.

I was mostly just picking up the dagger to make sure somebody snagged it, if it turns out magic or somebody else wants it, I've no problem passing it off.

As for detect magic or identification, that's outside of my realm. Sounds like we aren't getting any tomelocks out of this group unfortunately...

Speaking of this group I'm inclined to agree with Chelsea, I'd love to keep picking up jobs with y'all as we go.

I'll be trying to get my IC stuff posted throughout the day but may be a bit, I've got a long drive to a long project before settling in to rest at end of day.
Chelsie Primrose
player, 142 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Mon 29 Mar 2021
at 15:11
  • msg #390

Re: [OOC] Patrol Group 8 OOC

Okay, if no one really wants the dagger, why don't we sell the dagger and 2 spears to Jessop for 2 gp (at half of their PHB prices, assuming that's right). Then we can divide the loot like so:

Everyone: 10 gp, 7 sp, 2 cp
Whoever wants it: 3 cp
(or, we can gamble the 3 cp over dragon dice, letting Carmen take it if we lose and splitting it among the rest of us if we can turn it into 12 cp...)

I assumed we can make change.
This message was last edited by the player at 15:14, Mon 29 Mar 2021.
Conspirator
GM, 1095 posts
Just here to help
Mon 29 Mar 2021
at 15:21
  • msg #391

Re: [OOC] Patrol Group 8 OOC

Chelsie Primrose:
I assumed we can make change.


You assumed correctly.
Nutcracker
player, 73 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 29 Mar 2021
at 16:07
  • msg #392

Re: [OOC] Patrol Group 8 OOC

The loot distribution works for me before or after selling the items. No need for an evil dagger or spears here.

Okay, so between all the XP that just got thrown at me I get to go from 1 -> 3 like that. Or will I need two long rests to make that happen and take it one level at a time?

Also, I am good staying in the ranged power party with our single tank. =)
This message was last edited by the player at 16:09, Mon 29 Mar 2021.
Chelsie Primrose
player, 143 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Mon 29 Mar 2021
at 16:30
  • msg #393

Re: [OOC] Patrol Group 8 OOC

Chelsie will double as a tank... eventually.
Currently my AC is 15, but eventually that'll be 20 or 21 with +1 from switching to mage armor, +1 or 2 from raising Dex, +1 from the Defense fighting style, and +2 from a shield.

But bonus action heals will help keep me up if I'm needed in melee right now. I'm building for maximum versatility, so my role can change as needed with whatever parties I end up in.
Nutcracker
player, 74 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 29 Mar 2021
at 17:13
  • msg #394

Re: [OOC] Patrol Group 8 OOC

Nice. I'm nowhere near as advanced in planning. I'm still debating between Gloom Stalker and Swarmkeeper: gain darkvision, invisibility to darkvision, and bonus on 1st round of combat versus (spirit) BEES!
Chelsie Primrose
player, 144 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Mon 29 Mar 2021
at 19:01
  • msg #395

Re: [OOC] Patrol Group 8 OOC

It's a bit odd for me to plan out this far in advance, but for some reason, what with the slow pace of pbp, I kept musing on her until considering the options solidified into a plan. Always subject to change, of course. I think the level prerequisites of the invocations I'd like led me to those decision points, really.
Nutcracker
player, 75 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 29 Mar 2021
at 19:37
  • msg #396

Re: [OOC] Patrol Group 8 OOC

From everything I have looked at I could see taking some levels in Fighter if I go with Swarmkeeper or Rogue if I go Gloom Stalker. Other than that I've only planned out a few feats. It's been a long time since I was able to play that I'm rusty. But I definitely love character customization. If a game l ka it I'm less likely to be interested if it isn't a puzzle game.
Victor Iusticia
player, 273 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 29 Mar 2021
at 20:59
  • msg #397

Re: [OOC] Patrol Group 8 OOC

Nutcracker:
The loot distribution works for me before or after selling the items. No need for an evil dagger or spears here.

Okay, so between all the XP that just got thrown at me I get to go from 1 -> 3 like that. Or will I need two long rests to make that happen and take it one level at a time?

Also, I am good staying in the ranged power party with our single tank. =)


Well if no-one wants the dagger I'll snaffle it for Victor and take the lower loot bundle. If it happens to be magical we'll sort something out. Selling the two spears to Jessop and getting change I believe that means the bundles are:

Carmen: 10gp, 5sp, 7cp
Chelsie: 10gp, 5sp, 7cp
Nutcracker: 10gp, 5sp, 7cp
Wendel: 10gp, 5sp, 7cp
Victor: Dagger, 10gp, 3sp, 5cp

As for the Tank idea, I actually intended to run Victor as a caster utilising fear effects though he will become a little bit more tanky with some armour upgrades, Aura of Protection at level 6 and Aura of Conquest at level 7.

I'm definitely happy to keep the band together.
The job board seems a little light on at the minute so unless our lovely GM has plans to update it do we want to go exploring the wilderness and fill in some map hexes?
We could go north then hug the coast until we hit the mountains.
Nutcracker
player, 78 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 29 Mar 2021
at 21:08
  • msg #398

Re: [OOC] Patrol Group 8 OOC

That loot division works for me.

As for new work, I am good with exploring the area if someone wants to start mapping for some extra money. Otherwise I think the DMs will have something new soon.
Chelsie Primrose
player, 145 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Mon 29 Mar 2021
at 21:09
  • msg #399

Re: [OOC] Patrol Group 8 OOC

If we go exploring, Chelsie's interested in whichever way there are ruins, but since they may be widespread it's all good. I just need a few days of downtime to recover, get my reward, and set up a scrolls & translations shop. And maybe scribe a few cure wounds scrolls...

If none of us are aiming to tank, we can be a devastating ranged strike team. How's everyone's stealth?
Nutcracker
player, 79 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Mon 29 Mar 2021
at 21:12
  • msg #400

Re: [OOC] Patrol Group 8 OOC

If ruins are going to be a big thing here I might just go with Gloom Stalker. Darkness advantages~

Currently +5 Dex (Stealth) checks with no disadvantage.
Chelsie Primrose
player, 148 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Tue 30 Mar 2021
at 13:16
  • msg #401

Re: [OOC] Patrol Group 8 OOC

I think we each just got another gold from Erret rebuffing our 5 gp offering.
Nutcracker
player, 81 posts
AC 14; 11/11 HP; PP 12
Kenku Ranger; Exh 1
Tue 30 Mar 2021
at 16:01
  • msg #402

Re: [OOC] Patrol Group 8 OOC

Yep. Plus another 15gp each for the unused magic ammo.
Victor Iusticia
player, 279 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 06:30
  • msg #403

Re: [OOC] Patrol Group 8 OOC

Ooooh that Missing Hunters job looks juicy. Two level 4 encounters though, does that seem like something we could handle?
Conspirator
GM, 1098 posts
Just here to help
Wed 31 Mar 2021
at 06:36
  • msg #404

Re: [OOC] Patrol Group 8 OOC

Minimum 2. There are still possible random encounters (Level 2-4, progessively based on how far north you go, more or less.) on the way to and from the quest area.
Victor Iusticia
player, 280 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 06:56
  • msg #405

Re: [OOC] Patrol Group 8 OOC

Fair point, might be just a little more than we can handle for now. Maybe it'll still be there when we get back from exploring.
Carmen Diaz
player, 269 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 31 Mar 2021
at 07:00
  • msg #406

[OOC] Under the Moonless Sky OOC

That new job on the board looks interesting.....shall we try and do it? It has a few level 4 encounters though :/
Conspirator
GM, 1099 posts
Just here to help
Wed 31 Mar 2021
at 07:04
  • msg #407

Re: [OOC] Patrol Group 8 OOC

Its actually in the area you would most likely explore. You may level again before you get there, and if not, a full level 3 party with 3 warlocks has a damn good chance of taking on a level 4 encounter or two (and, by default, I balance combat for parties of 4, not 5.)
Wendel
player, 264 posts
AC:14 PP:14 HP:9/9
Half Elf Glass Cannon
Wed 31 Mar 2021
at 07:05
  • msg #408

[OOC] Under the Moonless Sky OOC

I'm down for pushing our luck if y'all are! And that's quite a reward in that post as well...
Victor Iusticia
player, 281 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 07:07
  • msg #409

Re: [OOC] Patrol Group 8 OOC

Well assuming we can take on that task and explore I suggest we try it, though Victor is not as squishy as his peers so I might have a false sense of our capabilities.
Wendel
player, 265 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon
Wed 31 Mar 2021
at 07:09
  • msg #410

Re: [OOC] Patrol Group 8 OOC

Fair point. Oh, speaking of, tadah! Who's squishy now... Hmmm still me... I'm hoping my familiar can help me survive the cold out there.
Nutcracker
player, 85 posts
AC 14; 25/25 HP; PP 12
Kenku Ranger
Wed 31 Mar 2021
at 07:10
  • msg #411

Re: [OOC] Patrol Group 8 OOC

I'm up for a combination exploration and rescue. Got some new things to try out and play around with, so let's push our luck.

Just have to get some shopping done, first. And complete the long rest.
Victor Iusticia
player, 282 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 07:23
  • msg #412

Re: [OOC] Patrol Group 8 OOC

Don't forget to get some heavy winter clothing if you haven't already!
Carmen Diaz
player, 270 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 31 Mar 2021
at 07:34
  • msg #413

Re: [OOC] Patrol Group 8 OOC

Awesome stuff!

Do we by any chance get to choose from the magic items before we set out? :) They could make the world of difference!!!
Victor Iusticia
player, 283 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 07:37
  • msg #414

Re: [OOC] Patrol Group 8 OOC

I mean if you don't ask you don't get but that might be pushing it ahaha.

Quite a few items look tasty at first glance, probably the Pearl of Power or Luck Stone would be my first choice. A +1 weapon is tempting too but I don't think there is much issue bypassing resistances to nonmagical weapons at this level.
Carmen Diaz
player, 271 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 31 Mar 2021
at 07:41
  • msg #415

Re: [OOC] Patrol Group 8 OOC

Ok then, it seems we are agreed. We will head out on the quest to save the hunters :)

Can't wait!
Victor Iusticia
player, 284 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 07:46
  • msg #416

Re: [OOC] Patrol Group 8 OOC

Victor will have to buy some more oil for the lantern then, anything else anyone think's we'll need? I already have a two person tent but I can reasonably carry more if needed.
Conspirator
GM, 1100 posts
Just here to help
Wed 31 Mar 2021
at 08:25
  • msg #417

Re: [OOC] Patrol Group 8 OOC

Before I forget, yes Chelsie, you can take two long rests and still join with the others. Just remember to pay twice for the lifestyle expenses. BTW, for those who are having building done, your homes should be built by the time you return, so don't forget to remind me about that when the time comes.
Victor Iusticia
player, 285 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 08:30
  • msg #418

Re: [OOC] Patrol Group 8 OOC

That reminds me, currently only wooden structures are possible is that correct?

I intend to have Victor build a temple so a stone foundation at the very least would be desirable. Is there a possibility of importing the stone or setting up a stone quarry up nearby? If so what sort of costs should I expect?
Carmen Diaz
player, 272 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 31 Mar 2021
at 09:02
  • msg #419

Re: [OOC] Patrol Group 8 OOC

Stone costs double
Victor Iusticia
player, 286 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 31 Mar 2021
at 09:16
  • msg #420

Re: [OOC] Patrol Group 8 OOC

Good to know, I assume that is double for the rooms themselves not the contents inside them.
Carmen Diaz
player, 273 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Wed 31 Mar 2021
at 10:45
  • msg #421

Re: [OOC] Patrol Group 8 OOC

Actually, I might have got that wrong. I swear I saw it in a thread somewhere but can't find it. All I can find is that it costs "extra" and that somebody was looking to build a tower and if it was made of stone it would cost 25gp for the stairs per level.

Sorry!
Chelsie Primrose
player, 150 posts
15 AC/24 HP/2 Slots/PP 7
Warlock HL 4d6/Exh 1
Wed 31 Mar 2021
at 12:57
  • msg #422

Re: [OOC] Patrol Group 8 OOC

Chelsie's on board with all of that plan. I'll be posting a shopping trip and inn stay shortly, then be ready to roll. Another tent seems a good idea. I'll grab one, but I'll have to tally my encumbrance again to see if I'm up to carrying it.

And Victor, fyi, Chelsie is not suspicious of you at all. Between exhaustion and inebriation, she's not picking up on any kind of deception just now.

eta: I can carry the tent fine; I forgot how generous the standard encumbrance rules are.
This message was last edited by the player at 13:33, Wed 31 Mar 2021.
Nutcracker
player, 86 posts
AC 14; 25/25 HP; PP 12
Kenku Ranger
Wed 31 Mar 2021
at 17:55
  • msg #423

Re: [OOC] Patrol Group 8 OOC

I was planning on packing up camp after my long rest, so that will provide another tent.

Have quite the shopping list to get done, so I will be posting that shortly.
Chelsie Primrose
player, 154 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Wed 31 Mar 2021
at 23:56
  • msg #424

Re: [OOC] Patrol Group 8 OOC

When everyone's ready, I think we need to go through the portal to accept the job from the Fierce Hearts tribe.

I have two scrolls of cure wounds which I've scribed, so I'll probably hand one to Victor so we both have a backup heal available.
Nutcracker
player, 96 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 1 Apr 2021
at 02:40
  • msg #425

Re: [OOC] Patrol Group 8 OOC

Now that I have magic I have access to Goodberry, so we need not worry about food in one way or another or another with my background ability to find food, water, and shelter.

Along with Chelsie's tent that is four who can be sheltered, so if there isn't one more available I would imagine Wendel might be hiding in his ring? Not sure how long that lasts.

And rope! If anyone has rope, bring it! If you have hempen rope I can give you another 50' length to add as I now have 100' silk with a grapple hook.
Carmen Diaz
player, 275 posts
AC 18 | HP 15/15 | PP 12
Warlock Bounty Hunter
Thu 1 Apr 2021
at 02:53
  • msg #426

Re: [OOC] Patrol Group 8 OOC

I have 50' hemp rope and a 1 person tent.
Glad not to have to rely on foraging for food!
Victor Iusticia
player, 291 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 1 Apr 2021
at 05:48
  • msg #427

Re: [OOC] Patrol Group 8 OOC

If people are giving away hemp ropes and scrolls of Cure Wounds I'm happy to take them :)

I always try to hang on to at least a couple of points of Lay on Hands in case of emergencies.
Carmen Diaz
player, 278 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 1 Apr 2021
at 05:58
  • msg #428

Re: [OOC] Patrol Group 8 OOC

Did you get to 3rd level yet Victor?
Victor Iusticia
player, 292 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 1 Apr 2021
at 06:16
  • msg #429

Re: [OOC] Patrol Group 8 OOC

I most certainly did :D
Chelsie Primrose
player, 155 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 1 Apr 2021
at 14:49
  • msg #430

Re: [OOC] Patrol Group 8 OOC

In reply to Victor Iusticia (msg # 427):

That scroll is for the party's use. But I'll be selling scrolls eventually. Haven't settled on a price yet, but certainly cheaper than potions. Only casters who can cast the spell can use a scroll, but for healing spells in particular, few of those will be proficient in the arcana skill necessary to scribe their own. Plus, what's the market value of down time, anyway?
Wendel
player, 267 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon
Thu 1 Apr 2021
at 15:29
  • msg #431

[OOC] Under the Moonless Sky OOC

RL has been slowing me down. I don't think there's anything I need to buy before we go off since there's already the other tents. If y'all think there's something I should pick up I'm willing to take advice.

Also I've got some weapons I don't use that I was thinking if trading in but wanted to offer y'all the decreased cost if they were something you wanted. Two light crossbows. Haven't touched since character creation
Nutcracker
player, 97 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 1 Apr 2021
at 16:13
  • msg #432

[OOC] Under the Moonless Sky OOC

I'm good with my longbow. Not planning on taking crossbow expert as I have other feats in mind. Thanks for the offer, though.

Just make sure you have warm clothing, winter blanket, and bedroll and you should be good. Any other supplies should be covered as far as basic survival goes.

How are we on light sources? I know Victor has his lantern, any other sources? I, for one, do not have darkvision. I am carrying a few torches from the starting kit, but having a two-handed weapon kinda keeps me from holding them and fighting.
Chelsie Primrose
player, 156 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 1 Apr 2021
at 17:41
  • msg #433

[OOC] Under the Moonless Sky OOC

I can cast light on something as well, and it doesn't always have to be an arrow.: )
Nutcracker
player, 98 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 1 Apr 2021
at 18:31
  • msg #434

[OOC] Under the Moonless Sky OOC

Hey, those are magic missiles I can shoot at the darkness. =o
Conspirator
GM, 1106 posts
Just here to help
Thu 1 Apr 2021
at 18:39
  • msg #435

[OOC] Under the Moonless Sky OOC

Yes, you should take the portal to Hexia's to get the quest from Chief Amzi. And yes, stone construction costs double.
Victor Iusticia
player, 294 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 1 Apr 2021
at 20:41
  • msg #436

Re: [OOC] Patrol Group 8 OOC

Chelsie Primrose:
In reply to Victor Iusticia (msg # 427):

That scroll is for the party's use. But I'll be selling scrolls eventually. Haven't settled on a price yet, but certainly cheaper than potions. Only casters who can cast the spell can use a scroll, but for healing spells in particular, few of those will be proficient in the arcana skill necessary to scribe their own. Plus, what's the market value of down time, anyway?


I'll make a special note in my inventory, "Cure Wounds Scroll (for party use only)".

If they're cheaper than potions you'll probably see some business from Victor at some stage as it'll free his slots up for more fear spells. As for the market price on dtus, I don't think there is one established but that does remind me to add Monday's free dtu to my list :)

No thankyou on the light crossbow Wendel.

Sounds like we're all ready to go, should we gather about the job board so we have an IC reason to know about the new job then hustle on through the portal to Hexias's?

Also, here is my current prepared spell list, let me know if you have a request for a prepared spell before we depart.

Known: Searing Smite (bC1m,1/LR @ 2nd lvl), Armor of Agathys (a1hr), Command
Prepared: Thunderous Smite (bC1m), Bless (aC1m), Shield of Faith (bC10m), Wrathful Smite (bC1m)
Chelsie Primrose
player, 159 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 1 Apr 2021
at 21:23
  • msg #437

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
I'll make a special note in my inventory, "Cure Wounds Scroll (for party use only)".


Good. :-p And if you've already marked that in your inventory, we can just handwave that RP exchange and I'll take the second scroll off my inventory.

Price-wise, I'm thinking 40 gp, as it costs 25 gp plus a dtu, as you say, to scribe it, and theoretically I'm doing this for a profit. Plus, at 10 gp cheaper than a Potion of Healing, that's a nice buy for any divine caster who's not making their own.

The harder thing to price is translation services...

the same:
Sounds like we're all ready to go, should we gather about the job board so we have an IC reason to know about the new job then hustle on through the portal to Hexias's?


Yes, let's. I assume we would be likely to check it one last time before heading out into the wilds, anyway. Then all us warlocks can check out those Rods of the Pact Keeper we're hoping to acquire.
Nutcracker
player, 99 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 1 Apr 2021
at 21:29
  • msg #438

Re: [OOC] Patrol Group 8 OOC

Good idea there, Victor. While I don't have the versatility, this is what I have available for planning purposes:
C - Druidcraft, Mage Hand, Mending
1 - Entangle, Faerie Fire, Goodberry, Hail of Thorns
* - Speak with Animals (1/LR)

No current spell requests besides a Wish to have an actual voice. =D

And crud, I've been forgetting weekly Monday Downtime Units.

@ Chelsie - Most translators will go by the page or a certain number of words per cost unit.
Chelsie Primrose
player, 160 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 1 Apr 2021
at 22:04
  • msg #439

Re: [OOC] Patrol Group 8 OOC

Nutcracker, that's a great spell loadout. I see you went with the cantrips fighting style, then.

If we're listing out spells for planning purposes, here's my list.

0: eldritch blast, light, prestidigitation, sacred flame
2: comprehend languages, cure wounds, flaming sphere, misty step

And yeah, I think I'll charge something like 5 gp (maybe 10?) for anything I can translate within an hour, which should cover all player needs. In a few levels I'll add tongues, and then I can serve as a real-time interpreter for a higher fee. Definitely not leaning into combat spells...
Nutcracker
player, 100 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 1 Apr 2021
at 22:58
  • msg #440

Re: [OOC] Patrol Group 8 OOC

Indeed. I'm also thinking of 3-4 levels of Fighter to get that Archery style and take Battle Master for the maneuvers.

Depending on how things are set up I suppose Nutcracker could always act as a messenger transporting both verbal and written messages. He's not smart enough for extortion should someone send anything incriminating and, as discussed in the main OOC: hearing does not convey understanding.
Conspirator
GM, 1109 posts
Just here to help
Fri 2 Apr 2021
at 00:04
  • msg #441

Re: [OOC] Missing Scouts OOC

Just to clarify a misunderstanding, the portal in Smith's Gambit is just outside the Town Hall. It leads to Hexia's, which is in the Fierce Hearts' village.
Wendel
player, 268 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon
Fri 2 Apr 2021
at 00:43
  • msg #442

Re: [OOC] Missing Scouts OOC

When we post a reply it automatically adjusts our subject lines to reflect the original thread title rather than the new one you give us. I had to adjust this one purposefully. Odd.

Edit: Just checked and it seems to be a responsive site only issue. The base site doesn't do that. Do the rest of you use responsive site primarily as well? r.rpol.net vs just rpol.net
This message was last edited by the player at 00:45, Fri 02 Apr 2021.
Chelsie Primrose
player, 162 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Fri 2 Apr 2021
at 00:53
  • msg #443

Re: [OOC] Missing Scouts OOC

Weird. I use the responsive site from my phone and the regular site from the computer. That sounds like the kind of responsive site bug that should be reported, if you know where to report it (I don't off-hand).

I'd noticed a similar thing in the Dragon's Den; I tried fixing it once but it immediately reverted to Chloe's after.
Victor Iusticia
player, 296 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 2 Apr 2021
at 01:16
  • msg #444

Re: [OOC] Missing Scouts OOC

Chelsie Primrose:
I use the responsive site from my phone and the regular site from the computer.


Likewise.
Chelsie Primrose
player, 166 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Fri 2 Apr 2021
at 16:28
  • msg #445

Re: [OOC] Missing Scouts OOC

I hope no one minds that I pushed us forward.
Nutcracker
player, 103 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 2 Apr 2021
at 16:42
  • msg #446

Re: [OOC] Missing Scouts OOC

I'm good with it. Nutcracker is pretty much non-verbal unless he has to be.
Nutcracker
player, 105 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 3 Apr 2021
at 19:34
  • msg #447

Re: [OOC] Missing Scouts OOC

I can get us started on the quest path once we get a response from Amzi about the number of mouths to feed. I'm sure we're not the only ones wondering that.
Victor Iusticia
player, 300 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 3 Apr 2021
at 20:13
  • msg #448

Re: [OOC] Patrol Group 8 OOC

I assume we also want to visit Hexia for items before we depart.
Chelsie Primrose
player, 169 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Sat 3 Apr 2021
at 22:29
  • msg #449

Re: [OOC] Patrol Group 8 OOC

If you've still got gold to spend, go for it. Between buying a home/shop and scribing scrolls, I'm back down to under 5 gp!
Victor Iusticia
player, 302 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 3 Apr 2021
at 22:46
  • msg #450

Re: [OOC] Patrol Group 8 OOC

I meant getting magic items from the reward before we set out in order to maximise our chances of success, assuming we can convince them that's a good idea of course.
Wendel
player, 271 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon
Sun 4 Apr 2021
at 00:09
  • msg #451

Re: [OOC] Patrol Group 8 OOC

Wendel's down to just a few silvers after passing his money to his sister. If convincing Hexia of such a thing is even remotely possible it might be worth asking for before we head out but I wouldn't dally to long.
Nutcracker
player, 109 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 4 Apr 2021
at 05:06
  • msg #452

Re: [OOC] Patrol Group 8 OOC

Not a ton of gold here, but not single-digits, either. But Hexia's shop is still too pricey for me.

We can make an attempt to negotiate, but I wouldn't push it in risk of seeming greedy or taking advantage of those in need.
Carmen Diaz
player, 286 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 4 Apr 2021
at 07:18
  • msg #453

Re: [OOC] Patrol Group 8 OOC

I'm at 8gp, but then again I did just blow a few hundred gp on a new establishment....
Wendel
player, 274 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon
Sun 4 Apr 2021
at 07:21
  • msg #454

Re: [OOC] Patrol Group 8 OOC

Same, probably not as much for myself though. But it sure does cost a pretty penny to get set up in town. I can only imagine what a whole tavern and stables and whatnot costs. I just went in for a multipurpose home.

Edit: autocorrects and a 2 hours of sleep in the last 24 hours addled mind don't miss well
This message was last edited by the player at 07:23, Sun 04 Apr 2021.
Conspirator
GM, 1112 posts
Just here to help
Mon 5 Apr 2021
at 05:13
  • msg #455

Re: [OOC] Patrol Group 8 OOC

Half the town owes Smith money :)
Nutcracker
player, 119 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 5 Apr 2021
at 20:21
  • msg #456

Re: [OOC] Patrol Group 8 OOC

Do we have an encounter map for the owlbear?
Carmen Diaz
player, 313 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 5 Apr 2021
at 23:36
  • msg #457

[OOC] Under the Moonless Sky OOC

Holy moly....I'm wondering if we just smoked that owlbear in one round. 19 damage from the nuts and 13 from me if they both hit!

When we find the owlbear's cubs in the cave, I'll be really sad you know :(
Victor Iusticia
player, 314 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 5 Apr 2021
at 23:50
  • msg #458

Re: [OOC] Under the Moonless Sky OOC

Carmen Diaz:
Holy moly....I'm wondering if we just smoked that owlbear in one round. 19 damage from the nuts and 13 from me if they both hit!

When we find the owlbear's cubs in the cave, I'll be really sad you know :(



The Nuts is a great nickname btw, I assume people are familiar with the poker term.

If there are baby owlbears just remember that there are homebrew rules for taming in this game though I can't remember if an owlbear is a beast or a monstrosity.
Carmen Diaz
player, 314 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 5 Apr 2021
at 23:55
  • msg #459

[OOC] Under the Moonless Sky OOC

Hey, we can all be Victors in another few rounds.... :)
Victor Iusticia
player, 315 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Apr 2021
at 00:12
  • msg #460

[OOC] Under the Moonless Sky OOC

I thought Victor would be a good virtue name :)
Wendel
player, 286 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 6 Apr 2021
at 00:21
  • msg #461

Re: [OOC] Patrol Group 8 OOC

IIRC owlbears are monstrosities but maybe that won't stop the gms from allowing baby owlbears to be tamed at probably a much higher degree of difficulty.

Also: Getting some great rolls today lol. Y'all got this!
This message was last edited by the player at 00:33, Tue 06 Apr 2021.
Nutcracker
player, 123 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 6 Apr 2021
at 03:30
  • msg #462

Re: [OOC] Patrol Group 8 OOC

If there are cubs, then we would really have to decide how to handle them since we are only about halfway to our destination and still have a rescue to do. Also there would be the remains of the one we're fighting. No need for trauma more than is already going on.

Really curious about what can be done with the remains so it is put to use rather than leave it for scavengers.
Victor Iusticia
player, 322 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Apr 2021
at 03:33
  • msg #463

Re: [OOC] Patrol Group 8 OOC

Well I think Jessop or someone buys pelts and other things like teeth or claws might be good for crafting. Owlbear meat might be good for the Fierce Hearts if it's still viable on the way back through.
Carmen Diaz
player, 323 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 6 Apr 2021
at 03:41
  • msg #464

Re: [OOC] Patrol Group 8 OOC

Owlbear lies, I'm sure I heard that :)
Nutcracker
player, 125 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 6 Apr 2021
at 03:46
  • msg #465

Re: [OOC] Patrol Group 8 OOC

I suppose it matters just how cold it will be for the next few days. If it is cold enough the meat would keep without spoiling. The pelt would probably make hide armor, but it could make a neat set of leather if someone more creative than a kenku got it.

Nutcracker is really big on not letting things go to waste if they have to be killed. Except humanoids like those fishmen. That is something else.
Victor Iusticia
player, 324 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Apr 2021
at 03:58
  • msg #466

Re: [OOC] Patrol Group 8 OOC

It is pretty damned cold in the Rimewood...
Wendel
player, 300 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 6 Apr 2021
at 04:04
  • msg #467

Re: [OOC] Missing Scouts OOC

I'd offer to keep some of it in my ring but it's a comfortable/warm temperature in there and more likely to hasten spoilage.
Conspirator
GM, 1121 posts
Just here to help
Tue 6 Apr 2021
at 09:38
  • msg #468

Re: [OOC] Missing Scouts OOC

[Annoyed Grunt] I forgot the battle map? I'll edit it into that last post.
Victor Iusticia
player, 326 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Apr 2021
at 09:45
  • msg #469

Re: [OOC] Missing Scouts OOC

I just figured you wanted to run this one as theatre of the mind :)

Updated my location to E10 on battle grid.

I believe that places Chelsie at E12, her fiery sphere at E5 or F5, Carmen at F10, Wendel at E16/E17 and Nutcracker somewhere around H14/I14?
This message was last edited by the player at 09:50, Tue 06 Apr 2021.
Conspirator
GM, 1122 posts
Just here to help
Tue 6 Apr 2021
at 09:50
  • msg #470

Re: [OOC] Missing Scouts OOC

I've got to get some sleep. I'll read your combat posts tomorrow, and see if the poor cuddly death machine even gets a turn ;p
Victor Iusticia
player, 327 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Apr 2021
at 09:53
  • msg #471

Re: [OOC] Missing Scouts OOC

Have a nice sleep!

I'm guessing it'll have a turn but it won't like it...
Chelsie Primrose
player, 174 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Wed 7 Apr 2021
at 13:21
  • msg #472

Re: [OOC] Missing Scouts OOC

Okay, I misread flaming sphere, though it might not matter in this case. The sphere doesn't immediately do damage, but it does do damage to any creature that ends its turn within 5 ft. of the sphere. So, as you described it, it would still deal damage to the stubborn owlbear.

But if you wanted to change its turn to move a little, it can avoid the damage.
Wendel
player, 303 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 7 Apr 2021
at 13:38
  • msg #473

Re: [OOC] Patrol Group 8 OOC

You can use a bonus action to ram something with it which forces the save anyway so if we assume you did that then it should still take that damage anyway
Chelsie Primrose
player, 175 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Wed 7 Apr 2021
at 13:55
  • msg #474

Re: [OOC] Patrol Group 8 OOC

Huh. Reading comprehension's killing me on this spell. I could have sworn the bonus action option only applied to future turns. I guess that paired with my thought that the sphere dealt initial damage. Okay, then, we can just call it good.
Conspirator
GM, 1126 posts
Just here to help
Wed 7 Apr 2021
at 19:05
  • msg #475

Re: [OOC] Patrol Group 8 OOC

It's all good :)
Wendel
player, 305 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 7 Apr 2021
at 20:54
  • msg #476

Re: [OOC] Patrol Group 8 OOC

Careful there Chelsie, readying a spell requires concentration which would cause you to lose concentration on the sphere
Conspirator
GM, 1127 posts
Just here to help
Wed 7 Apr 2021
at 21:30
  • msg #477

Re: [OOC] Patrol Group 8 OOC

Good catch, Wendel!
Chelsie Primrose
player, 177 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Wed 7 Apr 2021
at 21:43
  • msg #478

Re: [OOC] Patrol Group 8 OOC

Can we skip to the part where I keep the rules straight? I'm usually good at this kind of thing!

... I'll amend my post. It feels cheap to drop the readied spell when I know it would have missed, but I think it's clear I would choose the flaming sphere over the readied spell in this case.
Nutcracker
player, 129 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 7 Apr 2021
at 21:46
  • msg #479

Re: [OOC] Patrol Group 8 OOC

<_< >_> (inconspicuously adds that Favored Foe concentration is maintained)

(Wait, posting it in the OOC isn't inconspicuous!)

Crap! My inner monologue ran away! Maybe the owlbear will, too.
Victor Iusticia
player, 336 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 7 Apr 2021
at 22:20
  • msg #480

Re: [OOC] Patrol Group 8 OOC

Yes, we'll have to see what Carmen does then hopefully the Owlbear retreats into the cave or we can back away.

The frightened effect will last up to a minute but the Owlbear gets to repeat the save at the end of each turn.
Chelsie Primrose
player, 178 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Wed 7 Apr 2021
at 22:24
  • msg #481

Re: [OOC] Patrol Group 8 OOC

And there's a chance it would back down even after a successful save, if it's in bad enough shape. But maybe not if it's defending something...
Conspirator
GM, 1132 posts
Just here to help
Thu 8 Apr 2021
at 18:34
  • msg #482

Re: [OOC] Patrol Group 8 OOC

Owlbears are actually monstrosities, not beasts. They are territorial, nocturnal, aggressive, and fearless (though, as you saw, not immune to magical fear.) And you guys woke that one up.
Chelsie Primrose
player, 181 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Thu 8 Apr 2021
at 19:10
  • msg #483

Re: [OOC] Patrol Group 8 OOC

You never know how a given DM will interpret a given monster.. sure they're normally fearless, but maybe the Rimewood Owlbear (Strigidursus silvarimus) could've had more of a survival instinct. Guess not.
Wendel
player, 307 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Thu 8 Apr 2021
at 19:43
  • msg #484

[OOC] Under the Moonless Sky OOC

Just confirming timeline here. We have a days worth of travel to get to the hunting grounds. Half way there so presumably half a day traveled, we stumble across this cave with the owlbear as we're looking for somewhere for midday break/camp. Right? I don't think we're quite looking for a place to stay the night just yet, but I may be mistaken. Either way I do highly encourage us to follow Chelsie's advice and take a peak in the cave, just in case. IC post should be coming in the next few hours
Chelsie Primrose
player, 183 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Thu 8 Apr 2021
at 19:47
  • msg #485

[OOC] Under the Moonless Sky OOC

I thought it had been a whole day, but either a midday short rest or a nighttime long rest is fine.
Conspirator
GM, 1133 posts
Just here to help
Thu 8 Apr 2021
at 20:00
  • msg #486

[OOC] Under the Moonless Sky OOC

A days travel is only 8 hours. More than that requires a CON save to avoid exhaustion. You can use the rest of the day setting up camp, finding food and water, making owlbear jerky, etc.
Chelsie Primrose
player, 184 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Thu 8 Apr 2021
at 20:16
  • msg #487

[OOC] Under the Moonless Sky OOC

I see the confusion now.
quote:
Map in hand, you set out for the hunting grounds. With Nutcracker's skill, you can make it in a day.
quote:
Nutcracker leads the group, his ranger training allowing him to pick the shortest paths and guide the rest of you confidently through terrain that would slow others down. You make it halfway to the hunting grounds before you begin to tire.

I'm guessing we made slower progress than expected because Nutcracker rolled uncharacteristically poorly on that Survival check?
Nutcracker
player, 133 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 9 Apr 2021
at 00:15
  • msg #488

[OOC] Under the Moonless Sky OOC

I was allowed to make a new roll with advantage due to having the map. Scored really high, then.

I'm guessing that the confusion lies in the wording "you can make it in a day". I was under the assumption that we would make the hunting grounds in that single 8 hour trek using the shortcuts and map.
Carmen Diaz
player, 331 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Fri 9 Apr 2021
at 00:20
  • msg #489

Re: [OOC] Patrol Group 8 OOC

Yeah, that’s what I was thinking too..
A standard days travel.
Nutcracker
player, 137 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 9 Apr 2021
at 06:33
  • msg #490

Re: [OOC] Patrol Group 8 OOC

But the multi-day travel does match up more with the quest stating there will be multiple long rests; just a matter of phrasing.
Victor Iusticia
player, 344 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 9 Apr 2021
at 07:47
  • msg #491

Re: [OOC] Patrol Group 8 OOC

Eh, I figure the GM knows what they're doing so I'll just go with it :D
Chelsie Primrose
player, 186 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Fri 9 Apr 2021
at 12:56
  • msg #492

Re: [OOC] Missing Scouts OOC

Agreed. We signed up for a lengthy quest, and I'm sure the DMs have a plan.
Wendel
player, 309 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 10 Apr 2021
at 20:44
  • msg #493

Re: [OOC] Missing Scouts OOC

Aye makes sense. Sorry for the delay. Life...
Carmen Diaz
player, 336 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 10 Apr 2021
at 20:48
  • msg #494

Re: [OOC] Missing Scouts OOC

Glad to have you back!
Carmen Diaz
player, 337 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 10 Apr 2021
at 20:48
  • msg #495

Re: [OOC] Missing Scouts OOC

Not looking forward to fighting those monsters in the arena. Each of them have 30+ hitpoints.

I think I'll be toast if I manage to get through the the final!
Wendel
player, 310 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 10 Apr 2021
at 20:52
  • msg #496

Re: [OOC] Missing Scouts OOC

Counting on You to represent our squad carmen! You can get em!
Carmen Diaz
player, 338 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 10 Apr 2021
at 21:13
  • msg #497

Re: [OOC] Missing Scouts OOC

Need to gain more XP before the final so I can be 4th level too! :)
Wendel
player, 311 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 10 Apr 2021
at 21:16
  • msg #498

Re: [OOC] Patrol Group 8 OOC

Well then, we better hurry up here :D
Victor Iusticia
player, 346 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 10 Apr 2021
at 22:51
  • msg #499

Re: [OOC] Patrol Group 8 OOC

Some clever use of spells might get you there, but let's push forward :D
Carmen Diaz
player, 343 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 11 Apr 2021
at 02:00
  • msg #500

Re: [OOC] Patrol Group 8 OOC

Yeah, I have to get through my semi final first. I could lose that!
Conspirator
GM, 1134 posts
Just here to help
Sun 11 Apr 2021
at 06:17
  • msg #501

Re: [OOC] Patrol Group 8 OOC

Sorry, better clarify, you've reached the hunting grounds, but you need to rest before you can explore them.
Carmen Diaz
player, 345 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 11 Apr 2021
at 06:27
  • msg #502

Re: [OOC] Patrol Group 8 OOC

Great stuff, yay!
Conspirator
GM, 1138 posts
Just here to help
Sun 11 Apr 2021
at 07:21
  • msg #503

Re: [OOC] Patrol Group 8 OOC

You that eager for more exhaustion, Carmen?
Carmen Diaz
player, 347 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 11 Apr 2021
at 07:27
  • msg #504

Re: [OOC] Patrol Group 8 OOC

I'm not exhausted :)

But...it's also why I included in my RP that I was checking everybody else out.
Conspirator
GM, 1139 posts
Just here to help
Sun 11 Apr 2021
at 07:55
  • msg #505

Re: [OOC] Patrol Group 8 OOC

Not anymore, but I figured you all had your fill of it after the freezing... lagoon I guess you'd call it?
Victor Iusticia
player, 352 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 11 Apr 2021
at 08:07
  • msg #506

Re: [OOC] Patrol Group 8 OOC

Starting the exhaustion snowball on day 1 if a 6 day journey is probably not a great idea :P

I'm assuming that it's getting to the point of being pretty dark so resting until morning will probably help with any tracking we want to do. I think The Nuts used his super ranger powers to determine it wasn't going to rain or anything like that.
Carmen Diaz
player, 348 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 11 Apr 2021
at 08:27
  • msg #507

Re: [OOC] Patrol Group 8 OOC

Fair enough. Let's take it easy ')
Carmen Diaz
player, 351 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 12 Apr 2021
at 00:07
  • msg #508

Re: [OOC] Patrol Group 8 OOC

Oh, I did want to mention that we have hunters who have been lost for 2 weeks. Preserving ourselves might mean losing more of those poor buggers by the time we get there!
Victor Iusticia
player, 355 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 00:28
  • msg #509

Re: [OOC] Patrol Group 8 OOC

Could mean that, yes, Victor assumes they're all dead or captured by Redfoot already but hopes they've found somewhere to hole up for a bit.
Chelsie Primrose
player, 188 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Mon 12 Apr 2021
at 00:38
  • msg #510

[OOC] Under the Moonless Sky OOC

Very good points all around. Hope there are survivors!

I'm fine with middle shift.
Nutcracker
player, 139 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 05:21
  • msg #511

[OOC] Under the Moonless Sky OOC

I will take shift number four.

After being gone for two weeks they are either dead or captives; one night's delay won't hurt.
Victor Iusticia
player, 359 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 05:24
  • msg #512

[OOC] Under the Moonless Sky OOC

Awesome, I've updated me most recent post with the watch order. Unless people want to do some RP before we bed down for the night or during/between watches, Victor is ready to move time to the next day.
Nutcracker
player, 140 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 05:30
  • msg #513

[OOC] Under the Moonless Sky OOC

I would suppose tent order and who is in what one might be of some importance for placement should we be attacked?

I think there are a total of 3 tents, iirc. Nutcracker's two-person tent is easily identified by the pair of antlers hanging over the front,
Victor Iusticia
player, 360 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 05:32
  • msg #514

[OOC] Under the Moonless Sky OOC

Victor's is a two person and I believe Carmen's is a one person?
Nutcracker
player, 141 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 05:37
  • msg #515

Re: [OOC] Patrol Group 8 OOC

According to her statement when we were planning the trip, yes, so all 5 of us have tent shelter to make use of.

So:
Tent 1: Victor + ???
Tent 2: Nutcracker + ???
Tent 3: Carmen

Or whatever order y'all want them to be in in the small cave space.
Victor Iusticia
player, 361 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 05:39
  • msg #516

Re: [OOC] Patrol Group 8 OOC

Victor and Wendel have shared his tent before so Victor and Wendel in tent 1, Nutcracker and Chelsie in tent 2 and Carmen in her own tent.

Seems logical to me.
Nutcracker
player, 142 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 05:44
  • msg #517

Re: [OOC] Patrol Group 8 OOC

So that just leaves don/doff duty. I would guess Wendel would help Victor on the shift change and Nuts can help Carmen at change. That just leaves Carmen at the beginning for doff. I guess that would be whomever she wants to since we'd all be up at that point.
Carmen Diaz
player, 353 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 12 Apr 2021
at 06:58
  • msg #518

Re: [OOC] Missing Scouts OOC

I'm ready to brave the night and move on :)
Chelsie Primrose
player, 189 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Mon 12 Apr 2021
at 12:28
  • msg #519

Re: [OOC] Missing Scouts OOC

Chelsie bought a tent, too; I didn't think we had ended up at 4 tents, though. I guess she'd use her own unless there's not enough room. I'll get to IC in a little bit, but I love how Victor's okay with being killed, as long as he can gather information first.
Carmen Diaz
player, 356 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 12 Apr 2021
at 13:56
  • msg #520

Re: [OOC] Missing Scouts OOC

Talking beasts? Have yourself a critical hit mate! Boo yah:)
Chelsie Primrose
player, 191 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 4d6
Mon 12 Apr 2021
at 14:16
  • msg #521

Re: [OOC] Missing Scouts OOC

I think we're gonna have to fight this, but I gave it my best shot. I'm hoping owlbear flesh looks tasty and owlbear slayers sound dangerous.
Nutcracker
player, 144 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 19:19
  • msg #522

Re: [OOC] Missing Scouts OOC

Eh, something with a human face on a beast's body probably thinks humans are really tasty. Good thing I'm not a human. =D And raven/crow is nasty flesh.
Victor Iusticia
player, 370 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 21:45
  • msg #523

Re: [OOC] Missing Scouts OOC

Chelsie Primrose:
Chelsie bought a tent, too; I didn't think we had ended up at 4 tents, though. I guess she'd use her own unless there's not enough room. I'll get to IC in a little bit, but I love how Victor's okay with being killed, as long as he can gather information first.


I forgot about your tent, I suppose some privacy would be nice given we don't each other very well yet. That being said, snuggling up for warmth with the kenku as a feather pillow might be nice :P

As far as being happy to die for information, the offer was death or faster death, Victor just proposed cake then death instead.

Good thing we all have ranged cantrips/longbow attacks in case it decides to fly about and rain spines down on us but that will mean no meat shielding unfortunately.
Nutcracker
player, 148 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 12 Apr 2021
at 22:44
  • msg #524

Re: [OOC] Missing Scouts OOC

Well, we still have the time to iron out the tent details before sleep shifts happen.

There are plenty of trees around for cover against those spines, so we ranged people can harass it from all angles if you want to go Shadow of the Colossus on it, Victor. =D
Victor Iusticia
player, 375 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 12 Apr 2021
at 22:48
  • msg #525

Re: [OOC] Missing Scouts OOC

I hadn't considered that option haha, though I'd probably just get in the way. I might have tried to grapple it or use Command to keep it on the ground if we had more melee combatants but I might be better off taking pot shots with Sacred Flame if it decides to fly around to harass us.
Wendel
player, 312 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 13 Apr 2021
at 03:47
  • msg #526

Re: [OOC] Missing Scouts OOC

Sorry y'all catching up and then will be posting again.

Just a peak into reasoning for life to be slowing me down right now:

Four different sibling birthdays in the last two weeks, SO's birthday today. 6000+ miles traveled for work in that same time frame.. and a project that is usually two even three people all on me for the remainder of this week... I might be a little slow up through next weekend. But I WILL get something up as I can. Just may not be as good content for a bit.
This message was last updated by the player at 03:48, Tue 13 Apr 2021.
Victor Iusticia
player, 380 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 13 Apr 2021
at 03:52
  • msg #527

Re: [OOC] Missing Scouts OOC

No worries Wendel, RL commitments always come first!
Chelsie Primrose
player, 194 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 4d6
Tue 13 Apr 2021
at 04:02
  • msg #528

Re: [OOC] Missing Scouts OOC

In reply to Victor Iusticia (msg # 527):

We'll never get to 11,000 posts with that attitude!

I second Victor's sentiments.
Nutcracker
player, 151 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 13 Apr 2021
at 05:13
  • msg #529

Re: [OOC] Missing Scouts OOC

Yeowza, Wendel. I feel you on the project part. The rest you are an absolute beast for being able to handle. Yes, RL always comes first. We'll be here when you are all caught up.
Carmen Diaz
player, 370 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 14 Apr 2021
at 03:23
  • msg #530

Re: [OOC] Patrol Group 8 OOC

I am Gritt...
Victor Iusticia
player, 385 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 14 Apr 2021
at 04:36
  • msg #531

Re: [OOC] Patrol Group 8 OOC

I was wondering why he was talking to his favourite rock earlier...
Conspirator
GM, 1158 posts
Just here to help
Wed 14 Apr 2021
at 11:33
  • msg #532

Re: [OOC] Patrol Group 8 OOC

Actually, Carmen, I chose that distance based on the monster's abilities, not yours. It has no idea how far an eldritch blast can go-- but its about to learn!
Victor Iusticia
player, 389 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 14 Apr 2021
at 12:22
  • msg #533

Re: [OOC] Patrol Group 8 OOC

125ft, that's one speedy man-tiger-dragon monster!

If anyone has a way to knock it prone so that it falls now would be an optimal time.

Currently Victor's max range is 60 ft so good luck everyone :P

Carmen:
I see what you're doing....exactly 1 square out of range of my blasts even if I were underneath. I shall not try to work on pythagoras theory tonight :)


Diagonals still count as 5ft on a grid even in 3D so it's 125ft above the ground and from you. Climb a tree or shoot at the top of a jump and you might just be in range :P

Alternately you can ready an attack for when it swoops for it's next flyby spiking.
This message was last edited by the player at 12:35, Wed 14 Apr 2021.
Nutcracker
player, 158 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 14 Apr 2021
at 18:29
  • msg #534

Re: [OOC] Patrol Group 8 OOC

If I can manage to hit it, I have bees that can push it - albeit horizontally, not vertically. =P So if you want to go tree hopping I can possibly move it closer to you. Just putting the SotC option out there again. =D
Victor Iusticia
player, 391 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 14 Apr 2021
at 20:28
  • msg #535

Re: [OOC] Patrol Group 8 OOC

Nutcracker:
If I can manage to hit it, I have bees that can push it - albeit horizontally, not vertically. =P So if you want to go tree hopping I can possibly move it closer to you. Just putting the SotC option out there again. =D


Not to be that guy, but did you remember to roll your Bless d4 on that attack roll Nuts?
Nutcracker
player, 159 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 14 Apr 2021
at 20:30
  • msg #536

Re: [OOC] Patrol Group 8 OOC

I totally did not.

And I totally just rolled a 4 on it.
Victor Iusticia
player, 392 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 14 Apr 2021
at 20:37
  • msg #537

Re: [OOC] Patrol Group 8 OOC

So the lesson learned is that I should totally be that guy.

:P
Nutcracker
player, 160 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 14 Apr 2021
at 20:40
  • msg #538

Re: [OOC] Patrol Group 8 OOC

More I think my eyes glossed over the masses of orange text between yours and Chelsie's actions. Curse y'all and the multitudes of things you can have going on at one time.

But, yeah, I'm totally not perfect, so please call out if I miss something or totally bork something up. I would think being "THAT GUY" would be someone who has Main Character syndrome and/or is a murder hobo edgelord.
Carmen Diaz
player, 379 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 15 Apr 2021
at 22:42
  • msg #539

[OOC] Under the Moonless Sky OOC

Hopefully Wendel isn’t too busy to post and we can wipe this thing out the skies :)
Chelsie Primrose
player, 203 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 2d6
Fri 16 Apr 2021
at 03:00
  • msg #540

[OOC] Under the Moonless Sky OOC

The flaming sphere's not there any more (which won't change anything), and Victor, you might want to dodge..
Victor Iusticia
player, 402 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 16 Apr 2021
at 03:04
  • msg #541

[OOC] Under the Moonless Sky OOC

I intended Victor to dodge but lost concentration, recasting Bless was more important. I'll have him dodge next round if he doesn't get hit again.
Chelsie Primrose
player, 204 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 2d6
Fri 16 Apr 2021
at 03:09
  • msg #542

[OOC] Under the Moonless Sky OOC

Can always drop prone...
Victor Iusticia
player, 405 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 16 Apr 2021
at 03:14
  • msg #543

[OOC] Under the Moonless Sky OOC

Could do, but I have a little cover and want it to target me over the others while possible. Victor's contributing zero damage so having him soak up some attacks is probably a good idea for now. It will also help him realise how badly he wants a shield :D
Wendel
player, 319 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Fri 16 Apr 2021
at 03:35
  • msg #544

Re: [OOC] Missing Scouts OOC

Still going to be pretty infrequent, sorry for lack of quality in posts. It will improve again when I get my days back to normal.
Carmen Diaz
player, 391 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Fri 16 Apr 2021
at 03:37
  • msg #545

Re: [OOC] Missing Scouts OOC

I'm happy for you to do frequent crappy posts rather than high quality infrequent posts :)
Victor Iusticia
player, 408 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 16 Apr 2021
at 03:40
  • msg #546

Re: [OOC] Missing Scouts OOC

What Carmen said but don't worry too much about posting when RL is keeping you busy. Otherwise rpol could become more like a chore rather than something fun for you.

RL gets in the way sometimes and that's just fine :)
Chelsie Primrose
player, 206 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 2d6
Fri 16 Apr 2021
at 04:16
  • msg #547

Re: [OOC] Missing Scouts OOC

You're good! Post when you can, how you can, as priorities allow. :)
Wendel
player, 321 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Fri 16 Apr 2021
at 15:24
  • msg #548

Re: [OOC] Missing Scouts OOC

Thanks y'all (:
Nutcracker
player, 165 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 16 Apr 2021
at 15:32
  • msg #549

Re: [OOC] Missing Scouts OOC

 We appreciate any manner of post you can get in, but we all understand RL comes first. =D Especially when things are chaotic outside of anything work can do. At least where I am in the middle of nowhere USA.
Carmen Diaz
player, 400 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Fri 16 Apr 2021
at 22:06
  • msg #550

Re: [OOC] Missing Scouts OOC

Did you forget your combat post nutcracker? Or just didn’t have time?
Nutcracker
player, 167 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Apr 2021
at 00:41
  • msg #551

Re: [OOC] Missing Scouts OOC

Ran out of time, easily distracted by shiny objects, and sleepy.
Wendel
player, 325 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 17 Apr 2021
at 00:55
  • msg #552

Re: [OOC] Missing Scouts OOC

Updated with a few words from wendel
Nutcracker
player, 168 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Apr 2021
at 01:11
  • msg #553

Re: [OOC] Missing Scouts OOC

Here I was thinking of readying an action to try to lasso it when it swoops down next. Then we can pull it down and give it stabby death. =o
Chelsie Primrose
player, 208 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 02:24
  • msg #554

Re: [OOC] Missing Scouts OOC

This thing is persistent with the focus fire! I'm down to my cure wounds scroll for healing now, so hopefully Victor stays up. My AC's not terrific, but I can take a few hits if we can get it to switch things up. I'm staying behind trees, though.
Carmen Diaz
player, 416 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 17 Apr 2021
at 02:27
  • msg #555

Re: [OOC] Patrol Group 8 OOC

In all honesty, sometimes it's worth keeping the healing for when people go down, then bring them back up. Better than no healing and them bleeding out.
Chelsie Primrose
player, 209 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 02:33
  • msg #556

Re: [OOC] Patrol Group 8 OOC

I definitely understand that, but I figured I should use my bonus actions while I have them. And Chelsie's experiencing a bit of angelic fury. If we get attacked by another monster in a row, so be it.

The scroll won't come out unless Victor goes down.
Nutcracker
player, 170 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Apr 2021
at 06:05
  • msg #557

Re: [OOC] Patrol Group 8 OOC

Sounds like the creature would like us to be in the cave. Kinda like a shooting gallery or something. Thinking I'm going to be the one to go SotC on it depending on how the plan goes.

DM - Is this idea possible: make lasso loop into silk rope (100' w/grapple hook on opposite end from loop) and then attempt to lasso creature with a thrown attack roll or something?
Victor Iusticia
player, 413 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Apr 2021
at 21:20
  • msg #558

Re: [OOC] Patrol Group 8 OOC

I think trying to grapplehook something accurately from 100ft away would take some amazing aim and strength.
Nutcracker
player, 171 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Apr 2021
at 22:03
  • msg #559

Re: [OOC] Patrol Group 8 OOC

I suppose it matters just how far down the creature has to come to attack before going back up. No specific height/range is given until the end of its turn. But I suppose if it has a 50' Fly then it can go down 25, fire, then back up 25 so it is down to 100'. Too bad I don't have my Climb speed, yet.

The intention is to also have the grapple on the opposite end to the lasso loop to have the hook get secured into a tree to help keep it from taking off.

But it won't be a loss if the range is too far. I have two more possibilities in mind from where I am currently to try to make it work. After that, I'll be tapped for this battle as we just continue the cycle of readied shooty-doom.

DM - the other two possibilities are 1) tie the rope to an arrow and try the old-fashioned impale or 2) lumberjack climb a tree with the rope as the strap to go around and then attempt super dangerous heroic cinematic drama lasso attempt while either jumping or falling to take it with me.

All the ways to get a rope on something I can think of unless someone else has an option not yet explored.
Carmen Diaz
player, 443 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 17 Apr 2021
at 22:11
  • msg #560

Re: [OOC] Patrol Group 8 OOC

Not to diminish your efforts Nutcracker, but having taken 50 damage, this creature might just need a decent hit from you to bring it down now. I don't know how many hp it might have though!
Chelsie Primrose
player, 210 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 22:33
  • msg #561

Re: [OOC] Patrol Group 8 OOC

I edited my post to add in Victor's successfully concentrated upon bless. Not sure if a 13 hits.
Victor Iusticia
player, 417 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Apr 2021
at 22:34
  • msg #562

Re: [OOC] Patrol Group 8 OOC

I think Carmen is right, a couple more solid hits and hopefully it'll go down.
Chelsie Primrose
player, 211 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 22:42
  • msg #563

Re: [OOC] Patrol Group 8 OOC

Hope so, but the healing has dented its focus fire strategy pretty well anyway.
Victor Iusticia
player, 418 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Apr 2021
at 23:00
  • msg #564

Re: [OOC] Patrol Group 8 OOC

Yup.

Usually healing damage in combat is a no-no for me as it's not very action/resource efficient but it seems to be working well in this instance.

I appreciate the help in having Victor cinematically look like a badass just shrugging off everything the creature is throwing at him.

Given Carmen's Darkness strategy in the Arena I was wondering which invocations you and Wendel have/intend to pick up. Presumably at least one to help your pact boon and then agonising blast?
Carmen Diaz
player, 452 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 17 Apr 2021
at 23:04
  • msg #565

[OOC] Under the Moonless Sky OOC

Devils sight and agonising blast
Nutcracker
player, 173 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Apr 2021
at 23:13
  • msg #566

[OOC] Under the Moonless Sky OOC

Bah, yeah, I can change his mind in the next post as he sees the descent level is still really high and just accept that he'll be closer to shooting it in the underside. =P One of these days I'll get a really crazy fight where Nutcracker can attempt to fly fall with style.
Carmen Diaz
player, 455 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 17 Apr 2021
at 23:47
  • msg #567

[OOC] Under the Moonless Sky OOC

What light sources do we have out of interest?
Chelsie Primrose
player, 213 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 23:50
  • msg #568

[OOC] Under the Moonless Sky OOC

In reply to Victor Iusticia (msg # 564):

Yeah, the only other use for my bonus actions would be spells that I'm out of.

Current invocations are Eyes of the Rune Keeper (read all writing) and Agonizing Blast. The rest will likely be combat-focused: Thirsting Blade, Improved Pact Weapon, Armor of Shadows probably, and eventually Lifedrinker. I'll try to make my melee prowess interchangeable with my ranged prowess, saving most of my spells for healing and utility. With a flaming sphere here and there for a bit of controlling damage out of the bonus action slot.
Victor Iusticia
player, 424 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Apr 2021
at 23:54
  • msg #569

Re: [OOC] Under the Moonless Sky OOC

Carmen Diaz:
What light sources do we have out of interest?


Victor has the hooded lantern hanging from his belt, so 30ft bright and another 30ft dim light centred on him.
Chelsie Primrose
player, 215 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sat 17 Apr 2021
at 23:59
  • msg #570

Re: [OOC] Missing Scouts OOC

In reply to Carmen Diaz (msg # 567):

Missed this before. I can cast light when needed, and I have one torch in my pack just 'cause.
Nutcracker
player, 176 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Apr 2021
at 00:07
  • msg #571

[OOC] Under the Moonless Sky OOC

In reply to Carmen Diaz (msg # 567):

Torches lit with Druidcraft. No other sources, yet.
Carmen Diaz
player, 457 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 18 Apr 2021
at 00:22
  • msg #572

Re: [OOC] Missing Scouts OOC

Just had some funsies....


Chelsie Primrose
player, 216 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sun 18 Apr 2021
at 00:27
  • msg #573

Re: [OOC] Missing Scouts OOC

I like the owlbear!
Nutcracker
player, 177 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Apr 2021
at 02:18
  • msg #574

Re: [OOC] Missing Scouts OOC

I sure hope you saved all the usable parts. =o Looks really nice. =D
Conspirator
GM, 1176 posts
Just here to help
Sun 18 Apr 2021
at 08:08
  • msg #575

Re: [OOC] Missing Scouts OOC

[Annoyed grunt] The creature attacks from 100 feet away, but there's no way you could throw a grappling hook that far! A grappling hook is thrown as an improvised weapon, which means its range is 20/60. Of course, I'm typing this before reading you're combat posts, and its entirely possible this answer will be irrelevent ;)

Okay, read the posts. I will let Nutcracker change his if he wishes, before I continue.
This message was last edited by the GM at 08:34, Sun 18 Apr 2021.
Nutcracker
player, 179 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Apr 2021
at 09:27
  • msg #576

Re: [OOC] Missing Scouts OOC

Post edited. If it dies maybe it will land conveniently on the owlbear in a corpse pile. =o
Chelsie Primrose
player, 218 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Sun 18 Apr 2021
at 21:42
  • msg #577

Re: [OOC] Missing Scouts OOC

I recommend giving chase; this thing is terrorizing people and will do so again if we don't stop it. Also, now I have a reason to invest in a physical ranged weapon (Eldritch Spear doesn't seem worth an invocation known, at least for this character).
Victor Iusticia
player, 429 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 18 Apr 2021
at 21:48
  • msg #578

Re: [OOC] Missing Scouts OOC

If you can give chase and put it down then yes you should.
Carmen Diaz
player, 462 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 18 Apr 2021
at 21:53
  • msg #579

Re: [OOC] Missing Scouts OOC

Agreed. If only for the fact that we may have to fight it again coming back if we don’t.
Nutcracker
player, 181 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Apr 2021
at 22:15
  • msg #580

Re: [OOC] Missing Scouts OOC

Yeah, give chase and depending on the size of the tree either scale it to bring the body down or if it is small enough Nutcracker can handaxe cut it down. No need to have that grim display out there. Plus white tigerskin leather possibility. And spikes! Victor might like some souvenirs that were not caked in his blood.
Conspirator
GM, 1185 posts
Just here to help
Sun 18 Apr 2021
at 22:24
  • msg #581

Re: [OOC] Missing Scouts OOC

Alright, no need to roll anything to see if you take it down, nor to find the right tree. You'll need to figure out how to get it down though. Its basically shush-kebabed on a broken tree about 25' off the ground. Keep in mind, this thing is roughly the size of all of you combined!
This message was last edited by the GM at 22:25, Sun 18 Apr 2021.
Nutcracker
player, 183 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Apr 2021
at 22:35
  • msg #582

Re: [OOC] Missing Scouts OOC

If it is a big tree and it is only impaled on a branch: rope with grapple climb up and chop branch until weight of creature makes it break off and fall.
If it is impaled on the whole tree, chop into tree on opposing sides and let gravity assist in making it come down.

This puts the "hand" in "handy handaxe". =D
Chelsie Primrose
player, 219 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Mon 19 Apr 2021
at 00:46
  • msg #583

Re: [OOC] Missing Scouts OOC

And there's always ye olde barrage of eldritch blasts..
Nutcracker
player, 184 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 19 Apr 2021
at 02:04
  • msg #584

Re: [OOC] Missing Scouts OOC

That does make for an interesting visual of a circle of warlocks using eldritch blast in succession to cut down a tree.
Conspirator
GM, 1189 posts
Just here to help
Mon 19 Apr 2021
at 16:54
  • msg #585

Re: [OOC] Missing Scouts OOC

Its on the whole tree. How many axes do you have?
Wendel
player, 329 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Mon 19 Apr 2021
at 17:36
  • msg #586

Re: [OOC] Patrol Group 8 OOC

I'll try to get an IC post up today.

If needed I can help try to pull the creature this way and that with repelling blast and grasp of hadar.

For the survival checks Gritt can give you guidance on each of those as well.
Chelsie Primrose
player, 220 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Mon 19 Apr 2021
at 17:57
  • msg #587

Re: [OOC] Patrol Group 8 OOC

Other than blasts to damage the trunk, Chelsie won't really be much use here, I'm afraid.
Nutcracker
player, 186 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 19 Apr 2021
at 18:59
  • msg #588

Re: [OOC] Patrol Group 8 OOC

Checks made. If any damage occurs to the axe Mending can take care of that and a whetstone will help restore an edge. If the bees can cause damage with the chopping then they are there, too.

On an additional note: We'll have plenty of firewood as a bonus.
Chelsie Primrose
player, 221 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Mon 19 Apr 2021
at 20:00
  • msg #589

Re: [OOC] Patrol Group 8 OOC

Those are SOME rolls! Even with advantage, that's ridiculous.
Nutcracker
player, 187 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 19 Apr 2021
at 20:09
  • msg #590

Re: [OOC] Patrol Group 8 OOC

I want to not die! -> low rolls, think about a new character you roll so low you might die (hasn't happened yet, projecting on the dice roller)

I want to fulfill my character concept in a non-combat fashion -> have all the 20s you can handle!
Chelsie Primrose
player, 222 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Mon 19 Apr 2021
at 20:10
  • msg #591

Re: [OOC] Patrol Group 8 OOC

Chelsie's been really good at rolling higher for damage than for to-hit, good times.
Nutcracker
player, 188 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 20 Apr 2021
at 20:48
  • msg #592

Re: [OOC] Patrol Group 8 OOC

Harvested 80 chimera teeth, huh...

Chelsie Primrose
player, 224 posts
15 AC/24 HP/0 Slots/PP 12
Half-Elf Warlock / HL 0d6
Thu 22 Apr 2021
at 20:20
  • msg #593

Re: [OOC] Patrol Group 8 OOC

I believe we broke it up into 5 separate watches.
Conspirator
GM, 1201 posts
Just here to help
Thu 22 Apr 2021
at 20:23
  • msg #594

Re: [OOC] Patrol Group 8 OOC

Manticore, actually, though you haven't made the requisite Arcana check to know that.
Nutcracker
player, 191 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 22 Apr 2021
at 20:57
  • msg #595

Re: [OOC] Patrol Group 8 OOC

... Which is why I got the wrong creature. =DDD lol Yeah, I knew what I meant and Nuts totally has no idea what the heck it is. But it has parts that look like parts of other creatures, so cut them off in the same way. Good thing the hammer wasn't needed to smash teeth out. No need to have a bloody mess of a kenku looking like idiot violence incarnate.
Carmen Diaz
player, 471 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 22 Apr 2021
at 23:18
  • msg #596

[OOC] Under the Moonless Sky OOC

Agreed, 1hr 40m each watch.
Wendel
player, 331 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Fri 23 Apr 2021
at 14:51
  • msg #597

Re: [OOC] Missing Scouts OOC

Aye. Anything happen on my watch or should I pass the torch?
Victor Iusticia
player, 437 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 27 Apr 2021
at 21:20
  • msg #598

Re: [OOC] Missing Scouts OOC

Someone might be able to clarify this for me, as we've taken a long rest outside the walls of Smith's Gambit are we supposed to deduct living expenses (1 gold for Squalid/Wilderness Camping) in order to cover things like rations, arrows etc?
Chelsie Primrose
player, 228 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 0d6
Tue 27 Apr 2021
at 21:49
  • msg #599

Re: [OOC] Missing Scouts OOC

I'll take a shot at this, looking at the rules.

If you are proficient in Wisdom (Survival), you need pay no cost outside of town. Otherwise, it normally requires a DC 10 Con save or suffer from exposure, but tents combined with heavy clothes and blankets negate that check entirely. So I think, for our group, there's no requirement.

Still, we should probably mark off rations, at least.
Victor Iusticia
player, 438 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 27 Apr 2021
at 22:52
  • msg #600

Re: [OOC] Missing Scouts OOC

@The Nuts am I right in thinking you have the ability to forage food for the party as we travel, I seem to remember rangers having that ability but it's been a while since I've played one.
Carmen Diaz
player, 486 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 27 Apr 2021
at 22:55
  • msg #601

Re: [OOC] Missing Scouts OOC

If anybody is an outlander they can keep us fed and watered
Nutcracker
player, 201 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 28 Apr 2021
at 00:06
  • msg #602

Re: [OOC] Missing Scouts OOC

Nuts is a Ranger with the Deft Explorer variant and picked Survival for the Canny bonus as well as being an Outlander with the Wanderer benefit. If all else fails he also has Goodberry. We're covered.

Before we were attacked Nutcracker had foraged for food. Not sure if it was enough to go from that night to the morning, but I assumed some degree of leftover supplies. If the DM wants, we can delay the start of the trip and Nutcracker can do another gathering session.
Nutcracker
player, 202 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 28 Apr 2021
at 03:53
  • msg #603

Re: [OOC] Missing Scouts OOC

Also wondering: Is anyone having conversations or filling the trip with music or stories? It's kind of a long way to go in complete silence.

Nuts can always turn on the party music from his time among the satyrs. =D Prerecorded of course.
Carmen Diaz
player, 492 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 28 Apr 2021
at 03:55
  • msg #604

Re: [OOC] Missing Scouts OOC

I have pan flute as a proficiency, and guess what...

I can also play cards proficiently. Kinda thought I should be able to given my gambling ownership :)
Victor Iusticia
player, 440 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 28 Apr 2021
at 04:31
  • msg #605

Re: [OOC] Missing Scouts OOC

Victor is happy to chat if anyone is striking up a conversation. Just be wary of bringing up religion lest he try to convert you to the glorious teachings of the living Saint Zariel
Chelsie Primrose
player, 230 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 0d6
Wed 28 Apr 2021
at 04:37
  • msg #606

Re: [OOC] Missing Scouts OOC

I'm afraid Chelsie's not terribly much fun, but she'll play around with prestidigitation from time to time. And if you prod her about religion, I suppose she'd start explaining her research into the angel Larazel, who's now her patron.
Nutcracker
player, 203 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 28 Apr 2021
at 05:31
  • msg #607

Re: [OOC] Missing Scouts OOC

Nuts can also entertain with an entire bestiary of sounds. Not much for waxing philosophical, though.

Unless your gods like to party, Nuts will be content with Skerrit. =D
Nutcracker
player, 205 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 29 Apr 2021
at 19:06
  • msg #608

Re: [OOC] Missing Scouts OOC

Carmen thinks I'm a state. =D
Carmen Diaz
player, 496 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 29 Apr 2021
at 19:43
  • msg #609

Re: [OOC] Missing Scouts OOC

Oh ffs, the ipad renamed kenku to kentucky.

Or...maybe I was thinking of kentucky fried chicken all along :D
Conspirator
GM, 1211 posts
Just here to help
Fri 30 Apr 2021
at 02:40
  • msg #610

Re: [OOC] Missing Scouts OOC

Survival negates the lifestyle cost, a tent negates the need for a Con Save. If you don't have survival, you still pay the 1gp (though you subtract 5sp if you have food provided, or are consuming rations.)
Carmen Diaz
player, 497 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Fri 30 Apr 2021
at 02:42
  • msg #611

Re: [OOC] Patrol Group 8 OOC

Is it worth just providing us with a lifestyle cost at the end of every adventure? Might make it simpler than deducting daily costs after each long rest?
Conspirator
GM, 1218 posts
Just here to help
Fri 30 Apr 2021
at 07:54
  • msg #612

Re: [OOC] Patrol Group 8 OOC

If you keep track of how many rests you take, sure. I'm running up to three groups at a time, you know. You're lucky I remember how many members are in your party almost half the time ;p

I can't just say this quest will cost xgp in lifestyle expenses, because a) I don't know who is and isn't trained in survival ahead of time and b) the estimated number of long rests doesn't account for how fast rangers travel, or any delays or shortcuts you might find.
Victor Iusticia
player, 444 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 30 Apr 2021
at 07:58
  • msg #613

Re: [OOC] Patrol Group 8 OOC

Fair enough. So assuming The Nuts was able to provide enough food for the previous day I am deducting 5sp from Victor's sheet for lifestyle expenses.
Conspirator
GM, 1219 posts
Just here to help
Fri 30 Apr 2021
at 08:03
  • msg #614

Re: [OOC] Patrol Group 8 OOC

Victor Iusticia:
Fair enough. So assuming The Nuts was able to provide enough food for the previous day I am deducting 5sp from Victor's sheet for lifestyle expenses.


That's a Paladin for you: setting a good example for his peers ;P

Hmm... that's my third ;P emoji in as many posts. I think its bedtime!

G'night errybody!
Victor Iusticia
player, 445 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 30 Apr 2021
at 08:28
  • msg #615

Re: [OOC] Patrol Group 8 OOC

G'night!

5sp for the day seems pretty cheap to me so more than happy to pay it!
Victor Iusticia
player, 449 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 1 May 2021
at 08:52
  • msg #616

Re: [OOC] Patrol Group 8 OOC

Hectic day today, I might be starting up a business so that's fun.

I'll try to get a reply post up for you sometime tomorrow morning my time Chelsie :)
Carmen Diaz
player, 501 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 1 May 2021
at 09:17
  • msg #617

Re: [OOC] Patrol Group 8 OOC

What kind of business and where do you live?
Nutcracker
player, 208 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 1 May 2021
at 20:06
  • msg #618

Re: [OOC] Patrol Group 8 OOC

Everything going alright, Wendel? Don't want us to leave you in the post dust. Don't recall seeing anything in the OOCs or absence threads.
Carmen Diaz
player, 503 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 1 May 2021
at 22:40
  • msg #619

Re: [OOC] Patrol Group 8 OOC

Wendel said he had a lot of stuff going on a while back. It seems like its still the case :(
Victor Iusticia
player, 451 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 2 May 2021
at 03:00
  • msg #620

Re: [OOC] Patrol Group 8 OOC

Sorry for the delay in posting, busy busy busy...

@Carmen:

I'll be a partner in a business that is building hardware for efficiently harvesting and trading a new cryptocurrency that we think is going to be the next big thing. Currently it's myself and another tech as well as two investors. I've got the proof of concept machine I put together sitting in my spare room harvesting right now :)

I'm currently based in Ballarat, Victoria, but depending on how profitable this venture is I might end up in New Zealand for tax purposes >.> who knows.
Carmen Diaz
player, 504 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 2 May 2021
at 03:14
  • msg #621

[OOC] Under the Moonless Sky OOC

Nice work. How difficult is it to be involved? Are you having to get an AFSL or are you using the fintech sandbox to avoid the need for now?
Victor Iusticia
player, 452 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 2 May 2021
at 03:26
  • msg #622

[OOC] Under the Moonless Sky OOC

Getting involved in the harvesting is pretty straightforward if you have basic computer knowledge and a can-do attitude. The main obstacle is acquiring the hardware and the capital to purchase it. Frustratingly on top of the current hardware shortages we have a fair bit of price inflation down under. The political discourse between Australia and China at the moment likely means trade will be a bit tougher over the next few years as well.

Currently as I only have a personal rig as proof on concept we don't need to worry about all that regulatory stuff just yet.

When the crypto launches and we have an initial price and an idea of profitability then we will formalise the founding of the business and look to acquire an AFSL should we move to selling a service down the line. I believe we should be covered under the ERS until we get to that point.

That side of the business is going to be handled by one of the investors as he has had some prior experience, I'm just a techie :P
Conspirator
GM, 1220 posts
Just here to help
Sun 2 May 2021
at 05:47
  • msg #623

[OOC] Under the Moonless Sky OOC

Chelsie, I'll let you decide if Lazerel is well-known enough for Carmen's check to tell her anything.

You know, I honestly don't have the faintest idea how cryptocurrency works. I bought a bunch of Dogecoin back in March when they were a fraction of a cent each, and they're worth almost 40 cents (US) each now, so that's nice. Kind of wondering if I should buy more while its still cheap.
Victor Iusticia
player, 453 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 2 May 2021
at 06:35
  • msg #624

[OOC] Under the Moonless Sky OOC

I am not a financial advisor however I do have a limit trade setup at ~2500 USD for Etherium (ETH) at the moment as I think that's going to be a good investment for me.

DOGE has had mad gains recently but is literally a meme crypto, it has no projects that are tied/backing it up so is not something I personally would invest in. If you've got DOGE and are looking to sell it at a high then pivot into something else you could do a lot worse than ETH right now (when it dips short term to maximise your holdings).
Conspirator
GM, 1230 posts
Just here to help
Sun 2 May 2021
at 08:05
  • msg #625

[OOC] Under the Moonless Sky OOC

I could afford about .15 ETH atm, if I cashed out my DOGE.
Victor Iusticia
player, 454 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 2 May 2021
at 11:35
  • msg #626

[OOC] Under the Moonless Sky OOC

0.15 ETH is better than 0 ETH. In about 3-4 months I doubt it will fall below 3000 USD, only time will tell.
Chelsie Primrose
player, 237 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Sun 2 May 2021
at 12:33
  • msg #627

Re: [OOC] Missing Scouts OOC

In reply to Conspirator (msg # 623):

I think Larazel's pretty obscure, so Carmen probably doesn't know much. Maybe she's seen the name in a list of solars somewhere.

What Zariel lore does Chelsie know? Personally, I recognize the name as a devil name but have very little knowledge beyond that.
Carmen Diaz
player, 505 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 2 May 2021
at 13:38
  • msg #628

Re: [OOC] Missing Scouts OOC

I am a financial adviser.

Understanding crypto in terms of valuation has my head spinning. So far as I can tell, a lot of coins have 99% of their value from consumer sentiment.
Nutcracker
player, 210 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 2 May 2021
at 17:50
  • msg #629

Re: [OOC] Missing Scouts OOC

I'm a former fraud analyst turned Visa disputes analyst and trainer and crypto has all of my red flags at the ready. It's like the internet itself: regulators aren't prepared for it, so it is going to get crazy at some point and a lot of bad things will happen involving it. Crypto itself isn't evil, like any currency, but that potential is huge.
Wendel
player, 333 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Mon 3 May 2021
at 01:55
  • msg #630

Re: [OOC] Missing Scouts OOC

Carmen is right, I've still just had a lot going on and on top of that I've sort of been spiraling of late in the headspace department. I can't make any promises but I'll try to kick back into gear here shortly.

I really appreciate y'all continuing to keep me included. And I am very sorry for the lack of posts lately.
Carmen Diaz
player, 508 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 3 May 2021
at 02:01
  • msg #631

Re: [OOC] Missing Scouts OOC

The reality is, he's been in a headspin ever since Carmen made eyes at Luna.... :)
Wendel
player, 335 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Mon 3 May 2021
at 02:03
  • msg #632

Re: [OOC] Missing Scouts OOC

Aye that's it :D
Nutcracker
player, 213 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 3 May 2021
at 02:53
  • msg #633

Re: [OOC] Missing Scouts OOC

Just glad to see you're alive and functioning. =D Nuts could definitely do with someone to keep Carmen occupied. He's complicated, but not complex. Can't multi-task well as she noted: very focused on the task at hand.
Carmen Diaz
player, 509 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 3 May 2021
at 03:07
  • msg #634

Re: [OOC] Missing Scouts OOC

Are you saying I'm high maintenance??? :)
Nutcracker
player, 214 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 3 May 2021
at 03:28
  • msg #635

Re: [OOC] Missing Scouts OOC

Nah, wanting to have a basic conversation is not high maintenance. That would be when you are demanding his attention at all times it isn't on yourself. "Feed me and tell me I'm pretty!" and all. =o
Carmen Diaz
player, 510 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 3 May 2021
at 03:30
  • msg #636

Re: [OOC] Patrol Group 8 OOC

Hmmm...well you've fed me and told me that I'm pretty already....

Are you suggesting something here? :)
Nutcracker
player, 215 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 3 May 2021
at 03:39
  • msg #637

Re: [OOC] Patrol Group 8 OOC

I can withhold those same things. =o

On the flipside, I've also fed the rest of the party as well as most of the people in Fierce Hearts Village, so all I have to do is repeat your line to them and you'll be on the same level. =D

Take that as you will.
Nutcracker
player, 218 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 5 May 2021
at 22:34
  • msg #638

Re: [OOC] Patrol Group 8 OOC

Action whoops has been edited.
Victor Iusticia
player, 458 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 5 May 2021
at 22:40
  • msg #639

Re: [OOC] Patrol Group 8 OOC

I have updated Victor's post.
Since I already rolled perception I will stick with that instead of the dodge, then move Victor 30ft towards the spider.
Wendel
player, 337 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 5 May 2021
at 22:46
  • msg #640

Re: [OOC] Patrol Group 8 OOC

Ah, my apologies there conspirator, I was basing my action off of the initial post saying it was about 100ft away but on reread I realize that was the webbing, not the spider since it obviously scurried off I'll have to edit. Got to take care of some work first and then I'll update and post here again.

Side note, that's a lot of potentially flammable webbing...
Conspirator
GM, 1255 posts
Just here to help
Wed 5 May 2021
at 22:58
  • msg #641

Re: [OOC] Patrol Group 8 OOC

Flammable? Yes indeed >:D
Wendel
player, 338 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 5 May 2021
at 23:01
  • msg #642

Re: [OOC] Patrol Group 8 OOC

With that response I'm worried the folks we're looking for are in said webbing...
Wendel
player, 339 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 5 May 2021
at 23:31
  • msg #643

Re: [OOC] Patrol Group 8 OOC

Updated with a readied action after finding some cover.

Question for later rounds: The spells prestidigitation and druidcraft both have points that read almost exactly the same, "You instant(aneous)ly light or snuff out a candle, a torch, or a small campfire." That wouldn't perchance be usable on on these webs or other natural phenomena would it?
Conspirator
GM, 1258 posts
Just here to help
Wed 5 May 2021
at 23:52
  • msg #644

Re: [OOC] Patrol Group 8 OOC

Is a mass of webs a candle, a torch or a small camp fire? You could toss a torch 10 feet and then light it...
Wendel
player, 340 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 5 May 2021
at 23:57
  • msg #645

Re: [OOC] Patrol Group 8 OOC

Fair. My follow up question is when does a campfire stop being a campfire... A bundle of sticks that looks an awful lot like a large birds' nest might be a worthy campfire? Maybe? No? Okay... I do remember a certain sorlock having firebolt though right, Carmen? And our angelock that has some firey abilities...
Carmen Diaz
player, 517 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 6 May 2021
at 00:03
  • msg #646

[OOC] Under the Moonless Sky OOC

a) I don't have it anymore, I switched it out when I leveled up for Friends.
b) If the hunters we are looking for are held in those webs, imagine what being set on fire might do for their wellbeing...
Chelsie Primrose
player, 244 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 6 May 2021
at 02:39
  • msg #647

[OOC] Under the Moonless Sky OOC

I updated Chelsie's post with movement (B34), no change to the rest of it.
Wendel
player, 341 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Thu 6 May 2021
at 02:55
  • msg #648

[OOC] Under the Moonless Sky OOC

Before we act again I think we're waiting on the spider right? Otherwise we're just acting without knowing what it's doing again
Chelsie Primrose
player, 247 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 6 May 2021
at 03:00
  • msg #649

[OOC] Under the Moonless Sky OOC

Ah.. I was misinterpreting when the spider's retreat happened. That was its turn before the actions we fixed, and its current turn hasn't been revealed yet. Sorry!

I guess I'll leave my post up, for now, in case there's no reason to change it.
Victor Iusticia
player, 459 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 6 May 2021
at 03:32
  • msg #650

[OOC] Under the Moonless Sky OOC

I for one vote not to burn down the Rimewood. Or at least, to not be the first party to do so.
Nutcracker
player, 219 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 6 May 2021
at 03:38
  • msg #651

[OOC] Under the Moonless Sky OOC

To quote Phil Hartman's Frankenstein: FIRE BAD!
Nutcracker
player, 222 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 7 May 2021
at 07:21
  • msg #652

[OOC] Under the Moonless Sky OOC

I don't think my action will change unless the spider(s) does something really crazy. Likely wanting to bait us into the webbing. Someone get the Raid.
Carmen Diaz
player, 528 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 8 May 2021
at 07:45
  • msg #653

Re: [OOC] Missing Scouts OOC

Are we just waiting on the spiders to act?
Victor Iusticia
player, 461 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 8 May 2021
at 09:15
  • msg #654

Re: [OOC] Missing Scouts OOC

I think I misread the post and we're actually waiting on Wendel and I to post our actions for the second round?

Sorry everyone :S

I'll get a post up pronto!
Conspirator
GM, 1268 posts
Just here to help
Sat 8 May 2021
at 09:24
  • msg #655

Re: [OOC] Missing Scouts OOC

Yep. Let's give Wendel another day.
Victor Iusticia
player, 463 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 8 May 2021
at 09:29
  • msg #656

Re: [OOC] Missing Scouts OOC

Sorry about that! If I'm ever holding things up for more than 24 hours please give me a prod because I may have missed it like this time around :(

In other news, I've been flat chat lately dealing with setting up crypto hardware. The one we're looking to profit off doubled in price on the dexchanges overnight so that's fun!

If you've still got that DOGE coin in your wallet make sure you're watching the market while Elon Musk is hosting SNL. It'll either shoot to the moon or take a massive dip about at about that time. Either way you may want to capitalise on the opportunity :D
Conspirator
GM, 1272 posts
Just here to help
Sat 8 May 2021
at 10:12
  • msg #657

Re: [OOC] Missing Scouts OOC

I sold most of it for $60 on the 4th (not too bad since I spent $6.30) Still have 33 DOGE, so we'll see what happens tonight.
Victor Iusticia
player, 465 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 8 May 2021
at 10:26
  • msg #658

Re: [OOC] Missing Scouts OOC

Nice. I've got my fingers crossed for you :)
Wendel
player, 342 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 8 May 2021
at 12:10
  • msg #659

Re: [OOC] Missing Scouts OOC

I'm still confused as to what the spider did for it's second round action for us to cue off of..

I'll post my second round shortly though. Sorry for the hold up I thought we were waiting
Victor Iusticia
player, 466 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 8 May 2021
at 12:11
  • msg #660

Re: [OOC] Missing Scouts OOC

Hmmm, probably holding an action in case it can spit some web at use or otherwise doing something sneaky!
Conspirator
GM, 1274 posts
Just here to help
Mon 10 May 2021
at 23:47
  • msg #661

Re: [OOC] Missing Scouts OOC

Victor Iusticia:
Hmmm, probably holding an action in case it can spit some web at use or otherwise doing something sneaky!


Oops! I had typed that, but it got deleted at some point!
Nutcracker
player, 223 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 11 May 2021
at 00:20
  • msg #662

Re: [OOC] Missing Scouts OOC

Looks like I miscalculated the move distance to get to where I am. If Nuts can still take a shot at the spider he'll do that, otherwise a move up next to the tree where Wendel is.
Conspirator
GM, 1280 posts
Just here to help
Tue 11 May 2021
at 00:41
  • msg #663

Re: [OOC] Missing Scouts OOC

Go ahead and post the roll for the last round's attack along with the next one
Wendel
player, 345 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 11 May 2021
at 03:36
  • msg #664

Re: [OOC] Patrol Group 8 OOC

This rounds attacks are at disadvantage I think y'all. The spider is dodging...
Carmen Diaz
player, 531 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 11 May 2021
at 03:40
  • msg #665

Re: [OOC] Patrol Group 8 OOC

Thanks for the heads up. Rolled my 2nd attack roll, still a hit (yay)
Chelsie Primrose
player, 251 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Tue 11 May 2021
at 03:41
  • msg #666

Re: [OOC] Patrol Group 8 OOC

Huh. So it is. Well my 8 wasn't going to hit anyway, especially through cover, so I'll just skip the second roll.
Victor Iusticia
player, 468 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 11 May 2021
at 05:35
  • msg #667

Re: [OOC] Patrol Group 8 OOC

Have we seen any blood or viscera from the spider when it has been hit? I'm curious if it matches the blue stuff Nuts found earlier.
Conspirator
GM, 1283 posts
Just here to help
Thu 13 May 2021
at 19:29
  • msg #668

Re: [OOC] Patrol Group 8 OOC

It does, indeed, leak blue goo into the snow when injured.
Victor Iusticia
player, 470 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 13 May 2021
at 22:02
  • msg #669

Re: [OOC] Patrol Group 8 OOC

I knew it!

I didn't really...
Conspirator
GM, 1293 posts
Just here to help
Fri 14 May 2021
at 01:56
  • msg #670

Re: [OOC] Patrol Group 8 OOC

Too bad, Chelsie, a nat 20 isn't an automatic success on skill checks! That spider had a stealth check of 26! Since you all refused to follow its partner into the web where they had an advantage, I guess this will be the next best thing! Damn players, I set up a nice, welcoming ambush for them, but do they care? Oh, no... lets blast the spider from 2.3 miles away!
Carmen Diaz
player, 535 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Fri 14 May 2021
at 01:57
  • msg #671

[OOC] Under the Moonless Sky OOC

Wait until we all get Eldritch spear and that becomes 6.9 miles away :)
Victor Iusticia
player, 471 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 14 May 2021
at 03:14
  • msg #672

[OOC] Under the Moonless Sky OOC

Victor should buy a bow. He's a terrible shot but he could always get lucky.
Chelsie Primrose
player, 254 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Fri 14 May 2021
at 03:57
  • msg #673

Re: [OOC] Patrol Group 8 OOC

In reply to Conspirator (msg # 670):

Ha! So I finally roll a 20, after giving up, but it's still not enough. Delightful! Seriously, though, it's making me smile.

Chelsie's initiative is 10.

22:54, Today: Chelsie Primrose rolled 10 using 1d20+3.  Initiative.
Nutcracker
player, 227 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Fri 14 May 2021
at 04:22
  • msg #674

Re: [OOC] Patrol Group 8 OOC

Whoohoo! I'm a target!

23:21, Today: Nutcracker rolled 10 using 1d20+3 ((7)).

EDIT: The ironic thing is that if the combat had lasted one more round Nuts was about to target suspicious area F 15 with Faerie Fire.
This message was last edited by the player at 04:33, Fri 14 May 2021.
Carmen Diaz
player, 537 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 17 May 2021
at 02:40
  • msg #675

[OOC] Under the Moonless Sky OOC

Nutcracker and Chelsie still to post initiatives/actions?
Chelsie Primrose
player, 255 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Mon 17 May 2021
at 02:44
  • msg #676

[OOC] Under the Moonless Sky OOC

I didn't beat an 18 for initiative, so I didn't post any actions yet.
Nutcracker
player, 228 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 17 May 2021
at 07:33
  • msg #677

[OOC] Under the Moonless Sky OOC

Same. I'm never quite sure if initiative only should just go in the OOC or put it in the main thread even though there is no action to accompany it.
Victor Iusticia
player, 473 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 17 May 2021
at 09:40
  • msg #678

[OOC] Under the Moonless Sky OOC

I think making a post in the quest thread is best just so it's all in one spot and we don't have to check multiple threads to keep track.
Conspirator
GM, 1297 posts
Just here to help
Mon 17 May 2021
at 18:23
  • msg #679

[OOC] Under the Moonless Sky OOC

In the quest thread is best.
Wendel
player, 347 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 18 May 2021
at 13:22
  • msg #680

Re: [OOC] Missing Scouts OOC

Travel and work. I'll get my post up in approximately 10-12 hours
Wendel
player, 349 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Wed 19 May 2021
at 01:26
  • msg #681

Re: [OOC] Missing Scouts OOC

Also, Nuts, I think being restrained means you can't move, sorry.. But hopefully you can break out of it this time?
Wendel
player, 351 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 22 May 2021
at 07:31
  • msg #682

Re: [OOC] Missing Scouts OOC

Just a short snippet from me, I'll try to get some more roleplay stuff in tomorrow.
Victor Iusticia
player, 478 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 22 May 2021
at 08:57
  • msg #683

Re: [OOC] Missing Scouts OOC

Conspirator, I'm making the assumption that we have plenty of time to hack away at the webs so hitting the 10AC and doing 5 points of slashing damage shouldn't be much of a problem. As we all know though, making assumptions makes me an...

Well, you might have provided the stats for a reason so, if time is a factor and you would like us to do rolls for it please let us know and I'll start spamming the dice roller :)
Conspirator
GM, 1309 posts
Just here to help
Sun 23 May 2021
at 22:04
  • msg #684

Re: [OOC] Missing Scouts OOC

I'm fine with just saying you spend an hour carefully hacking through webs, if you like.
Carmen Diaz
player, 555 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 24 May 2021
at 00:25
  • msg #685

Re: [OOC] Missing Scouts OOC

I'm down with that. Nobody wants to make 100 or more attack and damage rolls round by round!
Chelsie Primrose
player, 258 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Mon 24 May 2021
at 03:53
  • msg #686

Re: [OOC] Missing Scouts OOC

An hour is good, do we find anyone cocooned?
Nutcracker
player, 233 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 24 May 2021
at 08:12
  • msg #687

Re: [OOC] Missing Scouts OOC

Yeah, I don't think anyone wanted to go through that many rolls versus inanimate objects. This is where we need a thresher. Or a farming combine. Harvest all of the webbing to make spider silk stuffs. =D
Victor Iusticia
player, 481 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 24 May 2021
at 08:41
  • msg #688

Re: [OOC] Missing Scouts OOC

Spidersilk thermal underwear, spidersilk rope... I'm sure there are plenty of applications though a small captive population of giant spiders would probably be hard to manage for industrious production. Sounds like something you'd find in a wacky wizard's tower.
Carmen Diaz
player, 558 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 24 May 2021
at 08:50
  • msg #689

Re: [OOC] Patrol Group 8 OOC

Isn't this where all the cotton candy comes from? :)
Victor Iusticia
player, 487 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 29 May 2021
at 09:20
  • msg #690

Re: [OOC] Patrol Group 8 OOC

Nutcracker:
OOC: 04:06, Today: Nutcracker rolled 8 using 1d20+3 ((5)) Initiative..


Looks like we have to fight to the death to see who goes first in initiative...

Or you could just go first with the higher initiative bonus :P
Nutcracker
player, 236 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 29 May 2021
at 09:25
  • msg #691

Re: [OOC] Patrol Group 8 OOC

Dex 17 if you wanna go that route. One more level and it may be going up to 18.
Victor Iusticia
player, 488 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 29 May 2021
at 09:28
  • msg #692

Re: [OOC] Patrol Group 8 OOC

Haha, Victor has a piddly 10 Dexterity :)
Carmen Diaz
player, 567 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 29 May 2021
at 09:38
  • msg #693

Re: [OOC] Patrol Group 8 OOC

I did ok on dex. It’s cool getting a +2 bonus but it’s my dice luck that has helped me this round.
Victor Iusticia
player, 489 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 29 May 2021
at 09:43
  • msg #694

Re: [OOC] Patrol Group 8 OOC

Yeah, this was the first time I went with a strength based paladin as I was going to go with the big two hander weapons/polearms but now that I'm intending on reverting to sword and board I'm kind of wishing I would have stuck to dexterity as I usually do.

All well, at least Victor can carry/push heavy things!
Chelsie Primrose
player, 262 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Sat 29 May 2021
at 13:18
  • msg #695

Re: [OOC] Patrol Group 8 OOC

16 Dex for Chelsie, definitely intended to get into melee from time to time. Honestly a big focus on planning Chelsie was flexibility. Since this is a game with a lot of characters, where you can end up in a bunch of different parties, I wanted to be able to handle a variety of roles depending on the team in question. So celestial for healing, blade pact for when melee is necessary, eldritch blast when I can hang back, and then room for a few utility and control-ish spells as I level. I'm pretty happy with how the celestial warlock plays. Blasting and healing, plus a couple toys, it's a nice kit.
Nutcracker
player, 237 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 29 May 2021
at 21:43
  • msg #696

Re: [OOC] Patrol Group 8 OOC

Dex is my only decent stat, so Nuts is really only good for nimble stuffs and Survival because of the background feature and Canny expertise in Survival. Melee will only work out with Finesse, so staying back with the bow is his best bet. The bees can push things away, but it is a STR DC 10 save, so most things can pass it with little effort. Tried to go for spells that don't require a save. Still pondering ASI/Feats to bring up WIS for multiple minor benefits, but also Multiclassing.
Conspirator
GM, 1328 posts
Just here to help
Mon 31 May 2021
at 21:03
  • msg #697

Re: [OOC] Patrol Group 8 OOC

Since I forgot to put you guys on the map, consider yourselves to begin the fight 1-6 spaces off the bottom edge, at your discretion.
Carmen Diaz
player, 568 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 31 May 2021
at 21:58
  • msg #698

Re: [OOC] Patrol Group 8 OOC

Can I ask what AC was hit please?
Wendel
player, 353 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Mon 31 May 2021
at 23:02
  • msg #699

Re: [OOC] Patrol Group 8 OOC

Got a shield spell up your sleeve?
Victor Iusticia
player, 490 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 31 May 2021
at 23:04
  • msg #700

Re: [OOC] Patrol Group 8 OOC

Good question, a Shield spell could make all the difference.
Carmen Diaz
player, 569 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 31 May 2021
at 23:47
  • msg #701

[OOC] Under the Moonless Sky OOC

I do indeed
Carmen Diaz
player, 570 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 31 May 2021
at 23:48
  • msg #702

[OOC] Under the Moonless Sky OOC

Especially since I just lost 3/4 of my hit points in round 1!
Carmen Diaz
player, 571 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 31 May 2021
at 23:49
  • msg #703

[OOC] Under the Moonless Sky OOC

Oh no, in fact I will go down in one vicious assault. Missed the extra 8 slashing
Conspirator
GM, 1330 posts
Just here to help
Tue 1 Jun 2021
at 02:45
  • msg #704

[OOC] Under the Moonless Sky OOC

The bite was a critical hit, the claw hit on an 18. So of you cast shield, you'd still be conscious, at least.
Victor Iusticia
player, 491 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 1 Jun 2021
at 02:49
  • msg #705

Re: [OOC] Under the Moonless Sky OOC

Conspirator:
... you'd still be conscious, at least.


I would consider that an absolute win.
Carmen Diaz
player, 573 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 1 Jun 2021
at 02:50
  • msg #706

Re: [OOC] Missing Scouts OOC

How about the web? If the web missed then the bite might not have been a crit as there would have been no advantage attack roll.
Chelsie Primrose
player, 264 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Tue 1 Jun 2021
at 15:17
  • msg #707

Re: [OOC] Missing Scouts OOC

Depending on how much damage you took after shield, I'll spend 1–3 dice to heal you, Carmen. Probably 2, either way, then I can hold on to a couple dice to revive you if you drop.
Victor Iusticia
player, 493 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 1 Jun 2021
at 22:33
  • msg #708

Re: [OOC] Missing Scouts OOC

I also need to know if the web hit as if Carmen is restrained by the webbing Victor will attempt to cut her free. If she is already free then he'd likely attack the scary humanoid thing.

If Victor is cutting Carmen free I intend to drop a Shield of Faith on Carmen as a bonus action btw, unless the group feels a Bless would be more beneficial?
Conspirator
GM, 1332 posts
Just here to help
Wed 2 Jun 2021
at 23:08
  • msg #709

Re: [OOC] Missing Scouts OOC

Hadn't even thought about using shield on the Web! Web hit AC 22. If you used shield on it, all the other attacks would miss. And now I realized, in cases of advantage, I'm gonna have to post both numbers, in case a reaction negates the advantage, since the die roller history doesn't show both (lucky I remembered the other roll that went with that crit!)
Carmen Diaz
player, 578 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 2 Jun 2021
at 23:11
  • msg #710

Re: [OOC] Missing Scouts OOC

That’s what I’d do for sure. I wouldn’t want to be restrained. Thanks for resolving this. As a DM myself I also get tripped up by these reactions!
Conspirator
GM, 1333 posts
Just here to help
Thu 3 Jun 2021
at 00:00
  • msg #711

Re: [OOC] Missing Scouts OOC

Reactions are bad enough, normally. PBP just magnifies their difficulty!
Carmen Diaz
player, 580 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 3 Jun 2021
at 00:06
  • msg #712

Re: [OOC] Missing Scouts OOC

Absolutely :)
Chelsie Primrose
player, 265 posts
15 AC/24 HP/2 Slots/PP 12
Half-Elf Warlock / HL 4d6
Thu 3 Jun 2021
at 02:02
  • msg #713

Re: [OOC] Missing Scouts OOC

Totally agree, but you both communicated through it and came to a resolution. So since Carmen appears to not have taken any damage, Chelsie won't use her bonus action to heal her (but there's no other bonus action to take in its place at this time).
Conspirator
GM, 1335 posts
Just here to help
Sat 5 Jun 2021
at 19:29
  • msg #714

Re: [OOC] Missing Scouts OOC

I'll be moving combat forward either tonight, or tomorrow. Can't keep up with you guys, lately! Been 100+ degrees outside, and I can't sweat and think at the same time :)
Carmen Diaz
player, 583 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 5 Jun 2021
at 23:28
  • msg #715

Re: [OOC] Patrol Group 8 OOC

100+ degrees? Where do you live? Yikes!
Victor Iusticia
player, 499 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 6 Jun 2021
at 00:51
  • msg #716

Re: [OOC] Missing Scouts OOC

Conspirator:
... in cases of advantage, I'm gonna have to post both numbers, in case a reaction negates the advantage, since the die roller history doesn't show both...


You can set up the dice roller as following:

Roll 2d20+x
Drop/Keep Lowest
Underneath that tick the box "record each die" (not unique die!)

I think that should do the trick.

I also think there used to be a way to set the dice roller to record each die roll by default but I think it's something the GM sets up on a game by game basis. It has been a while since I GMed on rpol.
Nutcracker
player, 239 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 6 Jun 2021
at 06:56
  • msg #717

Re: [OOC] Missing Scouts OOC

Conspirator:
I'll be moving combat forward either tonight, or tomorrow. Can't keep up with you guys, lately! Been 100+ degrees outside, and I can't sweat and think at the same time :)

It's been in the upper 90s here for the past few days and looks to keep it up for a few more. I have lawn work to get done, but I don't want to melt. T_T
Conspirator
GM, 1337 posts
Just here to help
Sun 6 Jun 2021
at 18:10
  • msg #718

Re: [OOC] Patrol Group 8 OOC

Middle of nowhere, Mojave desert, in southern California. About 120 miles south of Death Valley.
Carmen Diaz
player, 585 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 6 Jun 2021
at 22:57
  • msg #719

Re: [OOC] Patrol Group 8 OOC

I'm assuming that mutated guy missed all of his attacks. It didn't look like you wrote his write up.
Carmen Diaz
player, 586 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 8 Jun 2021
at 07:39
  • msg #720

Re: [OOC] Patrol Group 8 OOC

OOC: Given my initiative is after Chelsie, I'd like to change my spear attack for Eldritch Blast. I've posted this now so I can roll the dice roller afterwards for damage!
Chelsie Primrose
player, 267 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Tue 8 Jun 2021
at 17:32
  • msg #721

Re: [OOC] Patrol Group 8 OOC

Are you confusing me with Wendel? Wendel's the one with the repelling blast.
Conspirator
GM, 1338 posts
Just here to help
Tue 8 Jun 2021
at 20:38
  • msg #722

Re: [OOC] Patrol Group 8 OOC

Carmen Diaz:
I'm assuming that mutated guy missed all of his attacks. It didn't look like you wrote his write up.


Oops. Yeah, it missed.
Carmen Diaz
player, 588 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Tue 8 Jun 2021
at 22:54
  • msg #723

Re: [OOC] Patrol Group 8 OOC

Next rounds actions depend on whether E1 survives my spear attack from last round. I've rolled it but I didn't want to jump ahead too far!
Wendel
player, 356 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 8 Jun 2021
at 23:02
  • msg #724

Re: [OOC] Patrol Group 8 OOC

We're still just resolving round 2 right now right?

Wendel had moved to E31 once all the chaos gets resolved
Victor Iusticia
player, 501 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Wed 9 Jun 2021
at 06:35
  • msg #725

Re: [OOC] Patrol Group 8 OOC

I must admit, I am confused as to the current state of things. I am happy for Victor to have moved up in order to be in range and have made his attack.

Carmen and Chelsie are revising actions for the round that just went by given things like forced movement and we will be commencing the next round after an update, is that correct?

Or am I holding things up by not posting?
Nutcracker
player, 242 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 9 Jun 2021
at 06:55
  • msg #726

Re: [OOC] Patrol Group 8 OOC

If the dice roller will be evil to the bad guys it will be much easier to hit them for a minute. =D Not much else I can do until the pathway clears up and a missed shot won't potentially hit a cocoon.
Carmen Diaz
player, 589 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 9 Jun 2021
at 07:01
  • msg #727

[OOC] Under the Moonless Sky OOC

I think we might need the GM to determine if E1 is dead to truly know what is going on. If Carmen had room by the time her action turned up, she would definitely move into the space and attack with the spear since she's under the effect of the shield from Victor and sitting on AC 20.

Hopefully this means that E1 dies and then Victor can spring through there and attack E2 or E3 at will.
Nutcracker
player, 243 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Wed 9 Jun 2021
at 07:17
  • msg #728

[OOC] Under the Moonless Sky OOC

If E1 dies before Nuts' initiative count I can revise the action.
Victor Iusticia
player, 503 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 13 Jun 2021
at 03:21
  • msg #729

[OOC] Under the Moonless Sky OOC

Okay, the new Undead Patron in Van Richten's Guide to Ravenloft has sold me on multiclassing warlock instead of sorcerer. Assuming the GMs are cool with it, it will mean I can have Victor lean more heavily into the Fear theme earlier on which is nice. It'll also mean I can join the Darkness Mafia.

Does anyone have any suggestions for an Undead patron that would mesh nicely with Zariel and an overall aim to destroy demons and ultimately end the Blood War? Having played mostly homebrew campaigns my lore knowledge is lacking.

For those interested in my build plan:
Levels 1-3 (now) Conquest Paladin.
Levels 4-5 (level 4 at our next long rest) Undead Warlock. Pick up Devil's Sight and Grasp of Hadar invocations.
Levels 6-9 Paladin to get those juicy Auras.
The rest, more Warlock? Suggestions?
Wendel
player, 358 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sun 13 Jun 2021
at 03:57
  • msg #730

Re: [OOC] Under the Moonless Sky OOC

Sounds like a solid plan. Unfortunately my lore knowledge is as lacking for the very same reason. I like the build and honestly it's hard to say which would be better going forward. I've always been a fan of warlocks so my inclination is to guide you that way ;)
Nutcracker
player, 244 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 13 Jun 2021
at 05:43
  • msg #731

Re: [OOC] Under the Moonless Sky OOC

I would go against the flow and continue as a Paladin due to the number of Warlocks already, but I'm also biased as I can't multi with Nuts. ='D Wis too low.
Victor Iusticia
player, 504 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sun 13 Jun 2021
at 05:53
  • msg #732

Re: [OOC] Missing Scouts OOC

Yeah I never really understood the attribute requirement for multiclassing out of a class.
Wendel
player, 359 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sun 13 Jun 2021
at 06:01
  • msg #733

Re: [OOC] Missing Scouts OOC

Probably so someone wouldn't take a first level dip in a class they plan on having no affiliation with just for the features and then done with it.

Fluffwise I'd say, you haven't even mastered the basics of the path you're currently on, how could you possibly handle taking on another. Or something like that
Nutcracker
player, 245 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 13 Jun 2021
at 08:54
  • msg #734

Re: [OOC] Missing Scouts OOC

It makes sense to me to have the requirement as Wendel gave it. Also, 5e really doesn't need to turn into 3.5v2 with all of the min/max class combos and things like Gestalt and whatever other things people have come up with. 5e is great for the flexibility of simplicity and taking two classes together to make something awesome at the cost of likely one ASI and your Level 20 class feature(s).
Conspirator
GM, 1341 posts
Just here to help
Fri 2 Jul 2021
at 20:18
  • msg #735

Re: [OOC] Missing Scouts OOC

So Chelsie: You're not misty stepping into the room, then?
Chelsie Primrose
player, 269 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Fri 2 Jul 2021
at 21:12
  • msg #736

Re: [OOC] Missing Scouts OOC

I still Misty Stepped! I teleported in, then changed where I moved to from the teleport due to seeing the spiders.

So my turn went: teleport to E25, then see the spiders, then move to D24 (instead of D22), and Dodge instead of attack.
Curiously, it was my initial intention to Dodge, but I looked at the rules and realized that it only works against attackers you can see, so I went with an attack since I didn't know where the spiders had gone. So seeing the spiders let me switch back to my original plan. :)
Victor Iusticia
player, 511 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Fri 2 Jul 2021
at 21:47
  • msg #737

Re: [OOC] Missing Scouts OOC

Nice.
Wendel
player, 360 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Fri 2 Jul 2021
at 22:04
  • msg #738

Re: [OOC] Missing Scouts OOC

I'd recommend dodging then moving to keep those opportunity attacks at bay
Conspirator
GM, 1343 posts
Just here to help
Fri 2 Jul 2021
at 23:08
  • msg #739

Re: [OOC] Missing Scouts OOC

The spider used its reaction to make the attack it readied when you appeared next to it, Chelsie. There would be no OA if you move to D22.
Chelsie Primrose
player, 270 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Sat 3 Jul 2021
at 00:39
  • msg #740

Re: [OOC] Missing Scouts OOC

Then D22 it is! I was going to let that OA/reaction clause slide for the sake of just getting things settled, but I'd prefer to get over to D22 given a free chance.

Wendel, I had limited my movement to avoid OAs, so the sequencing of when the action happens didn't matter. Still, I feel like the Dodge action by its nature would normally apply to your movement; it's not really something you do in a specific order (in my opinion). You're just being careful.
Wendel
player, 361 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 6 Jul 2021
at 00:48
  • msg #741

Re: [OOC] Missing Scouts OOC

Was there anything else we, the players, needed to clarify before the combat moves forward?

If not and it's still gm recovering from trip time, that's understandable. Would just be nice to know (:
Conspirator
GM, 1344 posts
Just here to help
Tue 6 Jul 2021
at 21:31
  • msg #742

Re: [OOC] Missing Scouts OOC

Wendel:
Was there anything else we, the players, needed to clarify before the combat moves forward?


I think that clears it up. You and Victor just need to post your actions and then we can move to the next round.
Victor Iusticia
player, 512 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 6 Jul 2021
at 22:39
  • msg #743

Re: [OOC] Missing Scouts OOC

I didn't realise you were waiting on me sorry, I thought we were retroactively tweaking the previous round before moving on.

I'll get a post up shortly!
Conspirator
GM, 1346 posts
Just here to help
Tue 6 Jul 2021
at 22:52
  • msg #744

Re: [OOC] Missing Scouts OOC

Victor Iusticia:
I didn't realise you were waiting on me sorry, I thought we were retroactively tweaking the previous round before moving on.

I'll get a post up shortly!


No worries.
Wendel
player, 362 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 6 Jul 2021
at 23:31
  • msg #745

Re: [OOC] Patrol Group 8 OOC

Ack! Ditto. Sorry about that.
Conspirator
GM, 1349 posts
Just here to help
Wed 7 Jul 2021
at 22:26
  • msg #746

Re: [OOC] Patrol Group 8 OOC

Lol. I just noticed, I need this round's actions for Chelsie and Carmen, as well :)
This message was lightly edited by the GM at 22:27, Wed 07 July 2021.
Carmen Diaz
player, 597 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 7 Jul 2021
at 23:02
  • msg #747

Re: [OOC] Patrol Group 8 OOC

I believe you might still be resolving some of my own actions for that round too?

quote:
Carmen, Victor is in your way. Do you still want to EB, taking the cover penalty, move just ahead of Victor to use your spear, getting in his way once again, or cut the corner past the foe, probably triggering a readied attack from the unseen spider on the right?


quote:
OOC: I have the better AC so I'll step in and just use my previous spear damage roll vs E1


No update about whether I hit and killed or just injured (or missed) vs E1.
Conspirator
GM, 1351 posts
Just here to help
Wed 7 Jul 2021
at 23:16
  • msg #748

Re: [OOC] Patrol Group 8 OOC

Okay. The attack missed. Just to be clear, when you say move in, do you mean between E1 and E3?
Carmen Diaz
player, 599 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Wed 7 Jul 2021
at 23:21
  • msg #749

Re: [OOC] Patrol Group 8 OOC

This attack missed? That was the unresolved attack I meant.

Action: Spear attack hits AC 16 for 10 damage (didn't include hexblades curse in roll) | Move:  Move forwards 1 square | Bonus: N/A
06:48, Today: Carmen Diaz rolled 16,8 using 1d20+5,1d6+3 with rolls of 11,5.  Spear attack and damage. – 16,8


If E1 was still alive, then I'd still be next to it and attacking again with the spear, which would have missed with the following roll.

Action: Eldritch Blast hits AC 6 for 12 damage | Move:  Step forward to E26  | Bonus: N/A
07:04, Today: Carmen Diaz rolled 6,12 using 1d20+5,1d10+3 with rolls of 1,9.  Eldritch Blast attack and damage vs E2. – 6,12


Hope i'm not confusing things.
Chelsie Primrose
player, 271 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Thu 8 Jul 2021
at 01:58
  • msg #750

Re: [OOC] Patrol Group 8 OOC

I'm confused. On my last turn, I teleported into the room and dodged. Did the enemies take a turn after that? I didn't see what they did anywhere. How they reacted to my new location influences what I'll do next (if they're turning on me, dodge; if they're ignoring me, eldritch blast).
Conspirator
GM, 1353 posts
Just here to help
Sun 11 Jul 2021
at 00:05
  • msg #751

Re: [OOC] Patrol Group 8 OOC

Sorry, I must have confused myself! I thought Carmen's attack roll was an 11, and I forgot that the enemies hadn't actually acted! I'll edit the combat post again, and we can move on from there.
Carmen Diaz
player, 600 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 11 Jul 2021
at 02:07
  • msg #752

[OOC] Under the Moonless Sky OOC

Looks like we just need Chelsea for our rounds actions now
Chelsie Primrose
player, 272 posts
15 AC/24 HP/1 Slot/PP 12
Half-Elf Warlock / HL 4d6
Mon 12 Jul 2021
at 21:54
  • msg #753

[OOC] Under the Moonless Sky OOC

Sorry everyone, it's been hectic over here. I'll have a post up shortly!
Conspirator
GM, 1357 posts
Just here to help
Thu 15 Jul 2021
at 07:08
  • msg #754

[OOC] Under the Moonless Sky OOC

Huh? I thought Carmen's AC was 18? How does shield bring it to 25? Nobody else post your actions until we've sorted this, please, it might change the enemy actions slightly.

Nevermind. Figured it out, shield, shield and shield of faith (Start calling you Shieldmaiden!.) The last of these three wasn't included in the line I was looking at for Carmen's AC.
This message was last edited by the GM at 07:19, Thu 15 July 2021.
Carmen Diaz
player, 602 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 15 Jul 2021
at 08:55
  • msg #755

Re: [OOC] Under the Moonless Sky OOC

You got it. Thanks Victor!
Victor Iusticia
player, 514 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 15 Jul 2021
at 10:09
  • msg #756

Re: [OOC] Under the Moonless Sky OOC

@Carmen: I'm glad I went with Shield of Faith over Bless!

@ Conspirator: I'm finding this fighting in a confined space to be quite challenging, is there an option for Victor to Overrun (optional rule from DMG page 272) to get in there?

If that's okay to attempt, are you happy with that being a bonus action or would you want it to be an action?
Wendel
player, 364 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Thu 15 Jul 2021
at 13:05
  • msg #757

Re: [OOC] Missing Scouts OOC

Did Wendel's attack hit and push the bad guy back?
Carmen Diaz
player, 603 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 15 Jul 2021
at 13:56
  • msg #758

Re: [OOC] Missing Scouts OOC

I've been hitting on less than 21 AC so it should have done. I think that your attack got missed somehow as it did 11 damage total and nothing had 11 damage added. In fact, I can see that your own actual turn got missed since Grit was dodging but your attack wasn't included.

Hopefully that extra 11 damage will be enough to have killed off E1 this round :)
Conspirator
GM, 1359 posts
Just here to help
Thu 15 Jul 2021
at 18:02
  • msg #759

Re: [OOC] Missing Scouts OOC

Oops, I missed Wendel's attack entirely! It weakened enough for Victor to kill the thing, and the spider didn't roll high enough to hit Carmen, so she can keep her shield spell, but I'm using the attack roll she made for e1 against e2, so she misses the spider, as well. Note that she can dart in and out of the tunnel for cover, and as long as she stays within the spider's reach, it doesn't get an opportunity attack.
Wendel
player, 365 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Fri 16 Jul 2021
at 18:38
  • msg #760

Re: [OOC] Missing Scouts OOC

Thank you!

Bogged down with work this whole week but should have a post up by EOD today (8ish hours).
Wendel
player, 367 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 17 Jul 2021
at 08:04
  • msg #761

Re: [OOC] Missing Scouts OOC

Little later than intended... But it's up
Victor Iusticia
player, 516 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Jul 2021
at 09:13
  • msg #762

Re: [OOC] Missing Scouts OOC

It's all good :)
Nutcracker
player, 248 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 17 Jul 2021
at 21:32
  • msg #763

Re: [OOC] Missing Scouts OOC

Whee, very not good conditions for a ranged fighter. ='D Ah well.
Wendel
player, 368 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sat 17 Jul 2021
at 21:38
  • msg #764

Re: [OOC] Missing Scouts OOC

Movement might need to be adjusted Nuts. The corridor and cave is all difficult terrain iirc.
Conspirator
GM, 1360 posts
Just here to help
Sat 17 Jul 2021
at 21:53
  • msg #765

Re: [OOC] Missing Scouts OOC

Just so you guys know, there's no penalty for using a glaive up close. That only applies to lances and ranged attacks. I'm momentarily putting Nutcracker at E 24 to avoid provoking an opportunity attack. If Nutcracker still wants to stay 10' from the spiders, he can, but he'll draw an opportunity attack from the spider on the wall. (I don't want to give him the option of deciding after determining whether the opportunity attack hits, or I would have put him where he asked in the first place. This way, its easier to fix without having to slow the game down as much.)
This message was last edited by the GM at 22:01, Sat 17 July 2021.
Victor Iusticia
player, 517 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 17 Jul 2021
at 23:56
  • msg #766

Re: [OOC] Missing Scouts OOC

Thanks for the clarification on the glaive, I've played with houserules in other games that do make that restriction before but that's not why he's been tossing it aside.

I do like the RP of it being too unwieldy for close quarters but the main reason for switching to the greatsword is purely meta: the probability distribution of 2d6 vs 1d12 leads to a higher average damage.

I do intend to use the difficulty he is having using large weapons in combat as part of the justification for switching to a one-hander and shield when we get back to Smith's Gambit. I just have to figure out what flavour of one hander he will go for. Longsword is always a classic, flail matches the Zariel aesthetic, and there's the trusty battleaxe or warhammer too. I am tempted to go with the whip as well. Decisions, decisions...

EDIT: Posted this before I read the in character thread. Kudos on the weapon change Nuts, felt cinematic and flavourful :)
This message was last edited by the player at 00:03, Sun 18 July 2021.
Nutcracker
player, 249 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 18 Jul 2021
at 09:57
  • msg #767

Re: [OOC] Missing Scouts OOC

I'm willing to risk an OA to keep things open for Carmen to move through. Plus at the original destination both spiders would be within reach of the glaive.
Carmen Diaz
player, 606 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sun 18 Jul 2021
at 10:23
  • msg #768

Re: [OOC] Missing Scouts OOC

I'm all good thanks.
Wendel
player, 370 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sun 18 Jul 2021
at 15:53
  • msg #769

Re: [OOC] Missing Scouts OOC

Don't mind me in the back I'm just breaking rocks in this here cave. Lol

This is certainly an interesting fight.
Conspirator
GM, 1364 posts
Just here to help
Tue 20 Jul 2021
at 04:18
  • msg #770

Re: [OOC] Missing Scouts OOC

Moved the Nuts to his intended spot. The spider's OA missed.
Nutcracker
player, 251 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 2 Aug 2021
at 16:13
  • msg #771

Re: [OOC] Missing Scouts OOC

Question: if I make Nuts action this turn to move up to the other spider and use the Aid action to give advantage on the next attack would Vic be able to use it this turn? Or would it end up being the first attacker on the next round?
Carmen Diaz
player, 610 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 2 Aug 2021
at 22:13
  • msg #772

Re: [OOC] Patrol Group 8 OOC

Depends if you go before the initiate of the person you are trying to aid or not.
Nutcracker
player, 252 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 3 Aug 2021
at 02:17
  • msg #773

Re: [OOC] Patrol Group 8 OOC

We're on the same Init. He would just need to alter his action at this point.
Victor Iusticia
player, 524 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Tue 3 Aug 2021
at 04:30
  • msg #774

Re: [OOC] Patrol Group 8 OOC

14:29, Today: Victor Iusticia rolled 13 using 1d20+5.  Greatsword attack advantage roll if applicable.

Didn't help much I'm afraid :)
Wendel
player, 372 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Tue 3 Aug 2021
at 04:57
  • msg #775

Re: [OOC] Patrol Group 8 OOC

I just want to say, I appreciate y'all. Even after breaks in activity everybody seems to jump right back on board. It helps me, seeing it in y'all, to do the same.
Conspirator
GM, 1371 posts
Just here to help
Thu 5 Aug 2021
at 06:47
  • msg #776

Re: [OOC] Patrol Group 8 OOC

I appreciate it too :)
Carmen Diaz
player, 612 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Thu 5 Aug 2021
at 07:21
  • msg #777

[OOC] Under the Moonless Sky OOC

Wow, its been 2 months since my last XP update :)

So pleased we are back in motion again!
Victor Iusticia
player, 526 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Thu 5 Aug 2021
at 08:06
  • msg #778

[OOC] Under the Moonless Sky OOC

I had May 29th as the 12k posts XP award so that tracks. I can't get enough of my D&D fix so I'm excited to be back in action :)

In the meantime I've joined an SAO freeform game here on rpol that seems like it'll be pretty fun.
Nutcracker
player, 255 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Thu 5 Aug 2021
at 08:13
  • msg #779

[OOC] Under the Moonless Sky OOC

Definitely have the D&D itch that needs scratching. A few more character ideas I have floating around that need the right kind of game to have a chance to further develop. So very appreciative of the continued patience and persistence here. =D
Carmen Diaz
player, 613 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Mon 9 Aug 2021
at 21:13
  • msg #780

Re: [OOC] Under the Moonless Sky OOC

I don't think the fish people event can be called a fiasco. We had barely even a round to take out the people casting the ritual, plus we defeated the enemies turning the mission into a partial success at least.
Chelsie Primrose
player, 279 posts
15 AC/21 HP/1 Slot/PP 12
Half-Elf Warlock / HL 2d6
Mon 9 Aug 2021
at 21:21
  • msg #781

Re: [OOC] Under the Moonless Sky OOC

Oh no, I'm not blaming the party for how it went down at all, and it was definitely a partial success. We lost one victim but saved whoever would've been next. Psychologically, though, it was a bit of a hit to lose the victim even as we arrived. So it felt worse than it was.

Poor word choice, perhaps, but it's more about what it would feel like inside to find out they were too late again.
Nutcracker
player, 258 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 14 Aug 2021
at 02:51
  • msg #782

Re: [OOC] Under the Moonless Sky OOC

I figure with Victor able to remove 3/5 poisons/long rest, we can possibly make it back to the campsite and have everyone rest up to get the last two back to full. Unless there is another way to overcome the paralysis at this point? I won't have anything useful for this situation until 5th level. T_T
Carmen Diaz
player, 623 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 14 Aug 2021
at 03:05
  • msg #783

Re: [OOC] Missing Scouts OOC

It could also just be a time thing.
Victor Iusticia
player, 529 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 14 Aug 2021
at 03:19
  • msg #784

Re: [OOC] Missing Scouts OOC

It may or may not be something Victor can deal with, we'll have to see. Either way I don't think it'll be a good idea to take vulnerable NPCs out into the cold where roaming manticores can attack them :P

We might be best served staying in this cavern until we can restore them all, assuming we can do anything at all and that there aren't more of them out there to track down.
Nutcracker
player, 259 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 14 Aug 2021
at 03:29
  • msg #785

Re: [OOC] Missing Scouts OOC

I didn't really want to give the cavern a consideration because remaining spider webs + campfire. Unless we want to move everyone out long enough to incinerate everything.
Carmen Diaz
player, 624 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 14 Aug 2021
at 03:31
  • msg #786

Re: [OOC] Missing Scouts OOC

We can prestidigitate the web's away
Nutcracker
player, 261 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Tue 17 Aug 2021
at 01:41
  • msg #787

Re: [OOC] Missing Scouts OOC

Those of you with Prestidigimitation anyway ='D Handaxe for Nuts.

Just a little rough playing a character with below average intelligence, but not so low as to be simple-minded; just a bit slow. But I think I am getting it?
Chelsie Primrose
player, 281 posts
15 AC/21 HP/1 Slot/PP 12
Half-Elf Warlock / HL 2d6
Thu 19 Aug 2021
at 19:21
  • msg #788

Re: [OOC] Missing Scouts OOC

Victor, I'm happy to just let you play face for the moment. I'll chime in if I think of something, but otherwise, no worries on the spotlight.
Victor Iusticia
player, 539 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Mon 23 Aug 2021
at 08:45
  • msg #789

Re: [OOC] Missing Scouts OOC

My vote is for a long rest as I've been itching to level up but I'm happy to go along with the party decision if we think heading out sooner is better.
Chelsie Primrose
player, 284 posts
15 AC/21 HP/1 Slot/PP 12
Half-Elf Warlock / HL 2d6
Mon 23 Aug 2021
at 16:02
  • msg #790

Re: [OOC] Missing Scouts OOC

Either's fine for me, so I'll go with long.
Nutcracker
player, 268 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Mon 23 Aug 2021
at 18:17
  • msg #791

Re: [OOC] Missing Scouts OOC

Long = spell restore, so that works for me, too.
Conspirator
GM, 1405 posts
Just here to help
Sat 28 Aug 2021
at 06:25
  • msg #792

Re: [OOC] Missing Scouts OOC

Long rest it is. Each of you can keep watch for up to 2 hours (the NPCs will be on watch too, but it will just be the two elves each taking a 4 hour watch, and they won't be able to help in any fights that may break out.)
Carmen Diaz
player, 666 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 28 Aug 2021
at 06:27
  • msg #793

Re: [OOC] Missing Scouts OOC

With the tried and tested usage of a fire at the front of the cave, I doubt we will have issues. Or at least I'd hope not.
Conspirator
GM, 1407 posts
Just here to help
Sat 28 Aug 2021
at 06:32
  • msg #794

Re: [OOC] Missing Scouts OOC

Animals avoid fire. People tend to investigate it. The Rimewood is hardly unpopulated. Still, if you want to leave it to the elven NPC's, they have pointy ears for a reason!
Carmen Diaz
player, 669 posts
AC 18 | HP 22/22 | PP 12
Warlock Bounty Hunter
Sat 28 Aug 2021
at 06:43
  • msg #795

Re: [OOC] Missing Scouts OOC

Carmen would do her stint in the middle of the night. Seeing through darkness would be a win condition.
Victor Iusticia
player, 540 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 28 Aug 2021
at 08:19
  • msg #796

Re: [OOC] Missing Scouts OOC

Victor will take the last shift, it'll give him a chance to read his scripture and make his daily prayers.
Nutcracker
player, 269 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 28 Aug 2021
at 08:26
  • msg #797

Re: [OOC] Missing Scouts OOC

Nuts will be on first watch. He's gonna cram berries down throats if they aren't eaten. =D
Victor Iusticia
player, 542 posts
AC 16 | HP 25/25 | PP 10
LoH 15/15 S1 3/3
Sat 28 Aug 2021
at 08:28
  • msg #798

Re: [OOC] Missing Scouts OOC

I'm sure he's overheard a mother telling her kids to eat their fruit and vegetables so they grow up big and strong like Carmen...
Nutcracker
player, 270 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sat 28 Aug 2021
at 14:23
  • msg #799

Re: [OOC] Missing Scouts OOC

Grow up for the more formative years in the woods with a lot of fey and wildlife. Plenty of parent animals stuffing food in their children's mouths. Then drunken party animals trying to feed another and just cramming it in their face instead.

Yeah, that checks out. =)
Wendel
player, 375 posts
AC:14 PP:14 HP:12/12
Half Elf Glass Cannon??
Sun 29 Aug 2021
at 03:46
  • msg #800

Re: [OOC] Patrol Group 8 OOC

Sorry for absence. RL.
I'm probably going to be taking a break for a little while once this particular mission wraps up sorry I haven't been more consistent. Taking a look at IC stuff next.
Nutcracker
player, 272 posts
AC 15; 25/25 HP; PP 12
Kenku Ranger
Sun 29 Aug 2021
at 17:14
  • msg #801

Re: [OOC] Patrol Group 8 OOC

No worries. RL hits hard - especially with the way the last two years have been.
Conspirator
GM, 1413 posts
Just here to help
Mon 30 Aug 2021
at 20:11
  • msg #802

Re: [OOC] Patrol Group 8 OOC

Nutcracker:
No worries. RL hits hard - especially with the way the last two years have been.


Amen to that!
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