quote:
Druids are basically pinatas full of hit points and death,
I laughed at how true that is. Druids can be beat to a bloody mess, but never actually make death saves haha.
Not just at lower levels, but throughout most of the game, and especially in the last few levels of the game ha ha.
I mean as a 20th Level Moon Druid, unless you're facing someone with more than 126 DPS (meaning nothing except maybe a Tarrasque that focuses it's legendary actions on you, or a spellcaster burning their high level spells... or a very lucky martial... I mean like two out of four attacks are crits on you, and they still probably burn either Divine Smites or Action Surge, haha), you never lose any real health, as long as you sacrifice a bonus action, which is only useful for spells like Chain Lightning, which are outclassed by the time of 9th level and lower slots.
The only time a Moon Druid is outclassed is against a Wizard with PWK or save-or-suck spells (though, Druids have WIS and INT save proficiency, meaning they are only vulnerable weak to Banishment and Forcecage) or against a party of 3-4 characters of around their same level (which is nuts).
If all else fails, just cast Heal on yourself or planeshift away. Even if your scared of counterspell from an enemy wizard, that's easy to burn for the round before escaping by using an 8th level slot to threaten Feeblemind against them.
I wouldn't be surprised if a 17th level Moon Druid could solo a tarrasque. I mean, they can avoid them and just sling the right spells until it fricking dies. It's not even funny, it's diss-cuss-tang.
Sorry for the rant, Moon Druids seem OP. pls nerf. (just kidding let me play one first before you tell WOTC lol)