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07:11, 12th May 2024 (GMT+0)

[Quest] Patrol Group 10.

Posted by ConspiratorFor group 0
Walter
player, 5 posts
AC 18 HP 11/11 PP 10
Everything is exciting!
Fri 14 May 2021
at 11:37
  • msg #14

[Quest] Patrol Group 10

Walter catches up to the rest of the group after having become distracted by a gnarled tree trunk that looked like a face from the right angle. "What are we fighting?" He queries as he gets his weapons ready.


13:36, Today: Walter rolled 16 using 1d20+2.  Initiative.
Tiria Nailo
player, 40 posts
HP: 14/14 AC:13-19 PP12
{not so} powerful wizard
Fri 14 May 2021
at 12:39
  • msg #15

[Quest] Patrol Group 10

Tiria mutters an incantation and makes a gesture, a faint transparent layer of pale yellowish light seems to flash over her body then fade to be barely visible.

Stepping forward, the wizard draws her dagger and advances in a strange fluid motion with the blade weaving and swinging. A barely audible whine is made as her small weapon cuts through the air.


HP: 14/14 | THP: 0 | AC: 19 | Spd: 45ft. | Arcane Recovery 1/1 | Bladesong 1/2 | S1 2/3 | Adv vs Charm | Immune Sleep |
Action: Cast Mage Armor
Bonus: Bladesong
Move: to E14
22:30, Today: Tiria Nailo rolled 23 using 1d20+3.  Initiative.

This message was last edited by the player at 12:40, Fri 14 May 2021.
Conspirator
GM, 1301 posts
Just here to help
Mon 17 May 2021
at 19:33
  • msg #16

[Quest] Patrol Group 10

Tiria casts a spell of armor, and begins an elegant dance with her dagger.
Myre conjures thorns from the ground around the centipedes.
The first centipede heads through the thorns directly to Tears, attempting to bite her, but she steps out of the way.
The second dashes away from the edge of the spikes, and begins to circle around them.
The third dashes out of the spikes, and then approaches Myre.


Initiative!
Sovok 16
Walter 16
Irsoneic 15
Divok 9
Tiria 23
Myre 22
Enemies 18

E1 has taken 8 damage
E3 has taken 6 damage

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08     WA    
09    SOIR    
10    DGMYE3   
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14E2   TIE1    
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Dark squares are under spike growth (The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes Difficult Terrain for the Duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.)
This message was last edited by the GM at 21:33, Mon 17 May 2021.
Tiria Nailo
player, 42 posts
HP: 14/14 AC:13-19 PP12
{not so} powerful wizard
Mon 17 May 2021
at 21:54
  • msg #17

[Quest] Patrol Group 10

Tiria's dagger flashes out with a booming echo at the centipede that had attempted to bite her, sheathing it in a shifting, roiling energy. Almost immediately afterwards she dances a little towards her allies.

OOC: Action Booming Blade attack against E1 hits AC 20 for 4 piercing damage. If it willingly moves before the start of my next turn it will take 4 thunder damage.
Move to E13.

07:50, Today: Tiria Nailo rolled 8 using 1d4+3+1d8 with rolls of 1,4.  Booming blade damage.
07:49, Today: Tiria Nailo rolled 20 using 1d20+5 with rolls of 15.  Dagger Attack Roll {Booming Blade}.

This message was last edited by the player at 22:48, Mon 17 May 2021.
Sovok
player, 9 posts
Male, Goliath, Barbarian
AC.:13, HP.:14/14, PP:13
Mon 17 May 2021
at 22:19
  • msg #18

[Quest] Patrol Group 10

Sovok charges forward, swinging his maul at the centipede infront of Myre.  The massive hammer slamming down hard on the scuttling insect.


18:15, Today: Sovok rolled 23 using 4d6+3 with rolls of 6,6,6,2.  Maul Damage.

18:15, Today: Sovok rolled 25 using 1d20+5 with rolls of 20.  Maul Attack.


Divok Gezaha
player, 55 posts
Kalashtar
Druid
Mon 17 May 2021
at 23:14
  • msg #19

[Quest] Patrol Group 10

Divok sees the spikes and sees an opportunity. He races over to the eastern edge and attempts to use a thorny whip to drag one of the centipedes into the spike growth caused by Myre.

HP: 15/15 | AC: 13 | Spd: 30ft. | Wild Shape 2/2 (SR)|
Spell Slots: | Druid (1st) | 3/3 |
Action: Thorn whip hits AC 12 for 1 damage and pulled through spikes to me | Move:  To H15  | Bonus: N/A
07:11, Today: Divok Gezaha rolled 1 using 1d6.  Piercing damage. – [roll=1621293072.12518.356698]
07:10, Today: Divok Gezaha rolled 12 using 1d20+4.  Thorn Whip. – [roll=1621293018.41813.356698]

Myre
player, 67 posts
AC:16 | HP:23/23 | PP:15
Smelly Spore Druid
Mon 17 May 2021
at 23:41
  • msg #20

[Quest] Patrol Group 10

As one the centipedes closes in on Myre she frowns and a puff of spores appears around the creatures head.

Watching the goliath smash into the creature Myre widens here eyes, That was brutal!

She casts and the mushrooms on her staff turn hard as stone. She strikes the creature in front of her.


Reaction: E3 moves within 10ft of Myre. Activate Halo of Spores. (2 necrotic damage DC13 to negate).

Bonus Action: Cast Shillelagh
Attack E3 (if still alive): 24hit 4dam
09:38, Today: Myre rolled 24 using 1d20+5.  attack.
09:38, Today: Myre rolled 4 using 1d8+3.  damage.

Irsoneic
player, 45 posts
AC 16 HP 15/15 PP 12
DA: Bite x2
Tue 18 May 2021
at 00:57
  • msg #21

[Quest] Patrol Group 10

Irsoneic's head shot forward, biting the caterpillar, then moved a bit to the east before his head shot forward once more for a second bite.

Move: to H9
Action: Bite, Bite again
Result: Hit AC 15 for 5 Piercing, Hit AC 20 for 4 Piercing

19:53, Today: Irsoneic rolled 15,5,20,4 using d20+5,d6+3,d20+5,d6+3.  Bite x2.

Walter
player, 6 posts
AC 18 HP 11/11 PP 10
Everything is exciting!
Tue 18 May 2021
at 12:44
  • msg #22

[Quest] Patrol Group 10

"I wonder what these things are called," Walter muses as he moves out from behind Irsoneic. Watching one of the centipedes making its way around them he points at it with his sword and closes one eye, mutters under his breath and a beam of energy shoots off toward the insect. "pew pew"

Move: D9
Action: Cast Eldritch Blast at E2
14:43, Today: Walter rolled 19,5 using 1d20+5,1d10.  Atk/dmg Eldricht Blast.

Conspirator
GM, 1307 posts
Just here to help
Sat 22 May 2021
at 05:31
  • msg #23

[Quest] Patrol Group 10

With one powerful blow, Sovok splatters the centipede nearest Myre into a fine paste!
Walter fires a beam from his sword at the unhurt centipede, striking it.
Irsoneic moves forward, biting the centipede Walter had just struck. It tastes foul, and smells even worse, but at least its no longer moving! Swiftly, he moved forward to the last one, and snapped it up with his powerful jaws.

Congratulations, you each get 40 xp!

Irsoneic
player, 46 posts
AC 16 HP 15/15 PP 12
DA: Bite x2
Sat 22 May 2021
at 05:38
  • msg #24

[Quest] Patrol Group 10

"We hates nasty bugs." Irsoneic did his best to spit out some of the taste, then pulled out his waterskin to rinse things out a bit more.
Tiria Nailo
player, 43 posts
HP: 14/14 AC:13-19 PP12
{not so} powerful wizard
Sat 22 May 2021
at 05:46
  • msg #25

[Quest] Patrol Group 10

"Hmmm," Tiria mutters to herself as she cleans her blade with a rag, "I think bigger would be better..."

Looking up from the dagger to her allies, she grins, "Well that was fun. I wonder if that's all we'll see today?"

She proceeds to nudge one of the dead creatures with a foot, "So should we push these off the road and leave them for the scavengers? If there are insects this big around here then there're probably big birds that eat them right?"

OOC: Bladesong will fizzle out within a minute but the mage armour will remain for 8 hours (presumably the rest of the patrol)
Divok Gezaha
player, 57 posts
Kalashtar
Druid
Sat 22 May 2021
at 05:56
  • msg #26

[Quest] Patrol Group 10

"It would be a good idea, I'm absolutely positive of it. Less decay to attract scavengers to the settlement." says Divok, agreeing with Tiria.

He hadn't managed to be effective at all so far, but the patrol was young and there was plenty of time to show his skills.
Irsoneic
player, 47 posts
AC 16 HP 15/15 PP 12
DA: Bite x2
Sat 22 May 2021
at 06:06
  • msg #27

[Quest] Patrol Group 10

"If we do not want scavengers, we should bury them or burn them. We have to take smells away>"
Conspirator
GM, 1310 posts
Just here to help
Sun 23 May 2021
at 22:11
  • msg #28

[Quest] Patrol Group 10

The centipedes have a strong smell, a sort of a cross between skunk musk and dirty socks. You don't know what kind of creatures would want to eat them, but if you dispose of them properly, the next patrol will certainly find out!
Sovok
player, 10 posts
Male, Goliath, Barbarian
AC.:13, HP.:14/14, PP:13
Sun 23 May 2021
at 22:13
  • msg #29

[Quest] Patrol Group 10

Is there enough viable centipede left to scavange its' hide for armor that would fit Sovok?
Conspirator
GM, 1312 posts
Just here to help
Sun 23 May 2021
at 23:22
  • msg #30

[Quest] Patrol Group 10

Depends on the result of a Survival check.
Sovok
player, 11 posts
Male, Goliath, Barbarian
AC.:13, HP.:14/14, PP:13
Sun 23 May 2021
at 23:31
  • msg #31

[Quest] Patrol Group 10

"Well done small folk" He says in a deep voice.  Sovok wipes his maul clean on the ground, then slings it across his back.  Taking out his Saex, he proceeds to skin each of the centipedes, carefully carving off their chitenous outer casing, and their fierce mandibles.  Once done, he cleans his Saex, rolls the hides up, and ties them with some rope.  Fastening the hides beneath his pack, he then stands ready to continue.


19:26, Today: Sovok rolled 21 using 1d20+3.  Survival check to skin centipedes.

This message was last edited by the player at 23:36, Sun 23 May 2021.
Divok Gezaha
player, 58 posts
Kalashtar
Druid
Mon 24 May 2021
at 00:28
  • msg #32

[Quest] Patrol Group 10

Once the skinning is complete, Divok will bury the corpses in a suitable location. It wasn't pleasant work, but it served a purpose. The body would decay and return to nature either way, but this would help reduce the smell somewhat.

When all is done, he turns to the others and asks if they are ready to continue the patrol.
Conspirator
GM, 1313 posts
Just here to help
Mon 24 May 2021
at 00:50
  • msg #33

[Quest] Patrol Group 10

Sovok got 6sp worth of chitin plates. Combined with at least 3.9gp worth of leather, he could make a chitin breastplate (same stats as studded leather.)
Conspirator
GM, 1319 posts
Just here to help
Mon 24 May 2021
at 05:20
  • msg #34

[Quest] Patrol Group 10

The rest of the patrol goes quietly. When you return to the spot where you fought the centipedes, there is no sign that their resting place has been disturbed. You return to Smith's Gambit very tired.

You each receive 25gp, 100xp, and 1 Downtime Unit!
Tiria Nailo
player, 44 posts
HP: 14/14 AC:13-19 PP12
{not so} powerful wizard
Mon 24 May 2021
at 06:55
  • msg #35

[Quest] Patrol Group 10

On return to Smith's Gambit and collection of their pay, Tiria gives the others a wave, "I think I'm off to do some shopping and have some rest. A longer sword and some more protective armour are probably a good idea! I hope I see you all again soon, maybe we can go do something a bit more challenging than patrolling the perimeter."

After any further discussion with the others she heads off to buy herself some gear.

OOC: Off to Sai's and Spark's to shop then the Frostbite Inn for a long rest and a level up!
This message was last edited by the player at 09:23, Mon 24 May 2021.
Divok Gezaha
player, 62 posts
Kalashtar
Druid
Mon 24 May 2021
at 07:35
  • msg #36

[Quest] Patrol Group 10

"I quite enjoyed the patrol. It was nice to see the variety of creatures that pose a risk." replies Divok. "Would anybody like to join me again?" he asks.
Walter
player, 7 posts
AC 18 HP 11/11 PP 10
Everything is exciting!
Mon 24 May 2021
at 09:16
  • msg #37

[Quest] Patrol Group 10

"That was fun, but now I'm tired!" Walter lets out a huff of air. "See you tomorrow!" He waves excitedly at Divok as a response to whether or not he'd like to join for another patrol.
Sovok
player, 12 posts
Male, Goliath, Barbarian
AC.:13, HP.:14/14, PP:13
Mon 24 May 2021
at 09:20
  • msg #38

[Quest] Patrol Group 10

"I accept your offer sevant of Gan.". Sovok replies to Divok.  "I will see the smith about we armor.". So saying, he strides away.
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