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17:30, 11th May 2024 (GMT+0)

[EVENT] Assault on Burning Stag Combined Assault Force.

Posted by ConspiratorFor group 0
Conspirator
GM, 1485 posts
Just here to help
Tue 26 Oct 2021
at 03:58
  • msg #1

[EVENT] Assault on Burning Stag: Squad 2

You are led by three White Worgs goblins to a section of the wall where the forest's growth obscures approach. As they step out of cover, they nearly disappear into the snow. In near perfect silence, they pull a previously camouflaged bridge up from under the water, and each throw a grappling rope up to the wall. Two attach to the top of the wall, while the third catches an arrow slit near the top.

3 successful DC10 Str(athletics) checks to climb the ropes. Taking the third rope requires a DC15 Str(athletics) or Dex(acrobatics) check for the third success.
This message was last edited by the GM at 04:02, Tue 02 Nov 2021.
Santio
player, 188 posts
AC 15/17, HP 32/32
Passive Perception: 14
Sun 31 Oct 2021
at 10:49
  • msg #2

[EVENT] Assault on Burning Stag: Squad 2

Santio moved quickly and quietly along with the squad.

When the ropes were in place, he climbed as swiftly and silently as he could.
     - rolled 22 using 1d20+3.  Climb.
     - rolled 21 using 1d20+3.  Climb.
     - rolled 12 using 1d20+3.  Climb.


As he reached the top, he slipped over the parapet, and immediately scanned for threats.
     - rolled 15 using 1d20+4.  Wisdom/Perception.
This message was last updated by the GM at 04:02, Tue 02 Nov 2021.
Elisar Moonraven
player, 638 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sun 31 Oct 2021
at 11:32
  • msg #3

[EVENT] Assault on Burning Stag: Squad 2

Elisar followed along behind the guides, his footsteps not making a sound as he crept through the snow.

As he got to the base of the wall he looked around, keeping watch as others began to ascend the ropes.
Izayah Hamadrell
player, 670 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sun 31 Oct 2021
at 20:15
  • msg #4

[EVENT] Assault on Burning Stag: Squad 2

Izayah crept up to the wall and looked things over. He saw one grappling hook toss had gone in to an arrow slit. He winced but it didn't seem to attract any attention....yet. He'd have to unhook it and drop it or reposition it before anyone noticed up there, hopefully.

He glanced at the ropes and then at Elisar, quietly speaking to his friend. "Ropes? Adorable." He shrugged.

He grinned and begin simply WALKING up the wall with his nifty recently-purchased footwear, longbow in hand and arrow nocked as he watched for anyone spotting them.
Lukas Verbannt
player, 424 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 31 Oct 2021
at 20:16
  • msg #5

[EVENT] Assault on Burning Stag: Squad 2

Verbannt had been silent as they had traveled along behind the Goblins, with little more than a nod to Santio to acknowledge the man's presence. The others had likely seen him about over the last few days, as he had a hunting lodge at the edge of town. Hunting lodge was the right word for it, for if any had ventured near they would have seen the pack of wolves he had domesticated running about in the snow in front. He had not brought them with him in this endeavor though, for the wall would have proven an insurmountable challenge. He'd come dressed for war, wearing the thickly studded leathers he'd taken off of the Red Foot's chieftain. He put his shield, the one with the eyes painted in bright green upon the front, upon his back as he approached the wall. Taking the rope in his meaty paws, he began to climb. It was easy going at first, but as he neared the top he began to scrabble and slip. He made it over the parapet, but it was a near and dear thing.

Reaching the top, he withdrew his short bow, looking for a place to hide so that he was not so easily spotted. Yet despite his skill, cover was sparse, and there were only so many places the big Bugbear could hide.



AC 17 as I don't have my shield on.

13:01, Today: Lukas Verbannt rolled 10 using 1d20+2.  3.
13:01, Today: Lukas Verbannt rolled 17 using 1d20+2.  2.
13:01, Today: Lukas Verbannt rolled 20 using 1d20+2.  1

13:15, Today: Lukas Verbannt rolled 16 using 1d20+10.  Stealth

This message was last updated by the player at 20:16, Sun 31 Oct 2021.
Conspirator
GM, 1511 posts
Just here to help
Tue 2 Nov 2021
at 04:09
  • msg #6

[EVENT] Assault on Burning Stag: Squad 2

The wall is 40' high. Note, each of those climb checks takes a turn, which means I'll need you guys to wait a bit for the other threads to catch up. Until then, can I get stealth checks from each of you-- not just Verbannt?
Izayah Hamadrell
player, 675 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Tue 2 Nov 2021
at 04:23
  • msg #7

[EVENT] Assault on Burning Stag: Squad 2

Even as he walked up the wall, Izayah's cloak seemed to shift and swirl around him with each movement he made, attempting to help him blend in to his surroundings. He was thinking stealthy thoughts as well, but held off on casting one of his spells until later - he had a feeling they would be even more needed once the team was inside the fort.

22:22, Today: Izayah Hamadrell rolled 20 using 2d20+6, dropping the lowest dice only with rolls of 14,6.  Stealth.
Elisar Moonraven
player, 640 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 2 Nov 2021
at 10:06
  • msg #8

[EVENT] Assault on Burning Stag: Squad 2

Moving quietly and staying hidden was not a problem, especially with his nifty new boots and cloak. He blended in easily and his footsteps didn't make a sound.

Climbing a rope was trickier. He had never been a gifted athlete, but the climb was necessary if they were to gain access to the fortress. He grabbed the rope and made his way up. For the most part he performed the task admirably, but on the mid section he slipped and banged his knee loudly on the wooden wall. Cursing his clumsiness he hauled himself up the last few yards and found a quiet place to hide, hoping that no guards had been alerted to their presence.


10:01, Today: Elisar Moonraven rolled 21,9,16 using 1d20+3,1d20+3,1d20+3.  Climb rope, DC10.
10:00, Today: Elisar Moonraven rolled 19 using 2d20+4, dropping the lowest dice only.  Stealth (w/Adv).

Nutcracker
player, 290 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Tue 2 Nov 2021
at 20:21
  • msg #9

[EVENT] Assault on Burning Stag: Squad 2

After meeting up with the squad and following the White Worgs to a set spot where tools were thankfully ready to go to start them along their infiltration. Everyone here looked quite capable and supplied with magic items as one deftly displayed by walking up the wall. Nuts wasn't quite so lucky at this point. He only had his bow enchanted. But that would help with everyone here in the event they were about to be taken by surprise.

For now, though, they were the ones attempting to take others by surprise. If only he could get a start on the rope.

OOC:
15:15, Today: Nutcracker rolled 15 using 1d20+5.  Dexterity (Stealth).
15:13, Today: Nutcracker rolled 3 using 1d20+2.  Strength (Athletics) DC 10.

Santio
player, 189 posts
AC 15/17, HP 32/32
Passive Perception: 14
Wed 3 Nov 2021
at 21:43
  • msg #10

[EVENT] Assault on Burning Stag: Squad 2

OH   bugger on thee, Dice Roller.  Thank you so Very Freaking much.
- rolled 6 using 1d20+5.  Dex-Stealth.   


Santio, once upon the parapet, crouched to await his fellow infiltrators.

But, somehow, that is where it all went very wrong ...
Conspirator
GM, 1517 posts
Just here to help
Wed 3 Nov 2021
at 23:38
  • msg #11

[EVENT] Assault on Burning Stag: Squad 2

Santio, Verbannt, and Elisar make progress up the ropes
Izayah smugly walks most of the way up the wall as if it were no more difficult than crossing an empty room.
Nutcracker fails to make any progress up the rope.

OOC: When we begin round two, I'll use the rolls you guys already made, but I need another athletics check from Nutcracker for the new round.

Santio
player, 190 posts
AC 15/17, HP 32/32
Passive Perception: 14
Thu 4 Nov 2021
at 10:31
  • msg #12

[EVENT] Assault on Burning Stag: Squad 2

Whimpers in anticipation.


                    sorry, everyone

Nutcracker
player, 292 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Fri 5 Nov 2021
at 04:14
  • msg #13

[EVENT] Assault on Burning Stag: Squad 2

OOC:
23:13, Today: Nutcracker rolled 15 using 1d20+2.  Strength (Athletics) DC 10.
23:13, Today: Nutcracker rolled 6 using 1d20+2.  Strength (Athletics) DC 10.

Conspirator
GM, 1519 posts
Just here to help
Fri 5 Nov 2021
at 05:14
  • msg #14

[EVENT] Assault on Burning Stag: Squad 2

Isayah and Santio make it to the top. Izayah quietly helps Santio find cover behind the remnants of an ancient siege weapon. (As long as three of you beat a goblin's passive perception, you're all hidden!)

Everyone else but Elisar make progress up the tower. (Elisar and Nutcracker are 15' up, everyone else is 30' up.)
Lukas Verbannt
player, 429 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sat 6 Nov 2021
at 01:13
  • msg #15

[EVENT] Assault on Burning Stag: Squad 2

Already got a 16 on Stealth, do you want me to roll again?
Nutcracker
player, 293 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Sat 6 Nov 2021
at 08:49
  • msg #16

[EVENT] Assault on Burning Stag: Squad 2

OOC: Looks like some more time before I'm up the wall.
3:47, Today: Nutcracker rolled 18 using 1d20+2.  Strength (Athletics) More Climbing 2.
03:46, Today: Nutcracker rolled 6 using 1d20+2.  Strength (Athletics) More Climbing.

Conspirator
GM, 1522 posts
Just here to help
Sun 7 Nov 2021
at 21:49
  • msg #17

Re: [EVENT] Assault on Burning Stag: Squad 2

Lukas Verbannt:
Already got a 16 on Stealth, do you want me to roll again?


As long as you don't take an action that breaks stealth, you keep using the same roll.
Santio
player, 191 posts
AC 15/17, HP 32/32
Passive Perception: 14
Sun 7 Nov 2021
at 23:31
  • msg #18

Re: [EVENT] Assault on Burning Stag: Squad 2

Conspirator:
As long as you don't take an action that breaks stealth, you keep using the same roll.
Can I please request an opportunity to improve my previous stealth total … without breaking stealth?


Santio gave a nod of appreciation to Isayah, for having led him into a safe spot after he’d been about to accidentally kick that bucket off the ledge … and alert the entire compound to the intrusion teams presence
From said stealthy spot, Santio had his bow ready, with an arrow mocked, but not drawn back.   And he watched the compound for any signs of trouble or threat.
- rolled 16 using 1d20+4.  Wisdom/Perception.
This message was last edited by the player at 23:31, Sun 07 Nov 2021.
Conspirator
GM, 1525 posts
Just here to help
Mon 8 Nov 2021
at 08:22
  • msg #19

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: Sorry Santio. But don't worry, as long as Verbannt's 16 is high enough, you're group's stealth will be unbroken. I can't tell you whether its good enough ahead of time, however, goblins aren't known for their sharp senses.
Elisar Moonraven
player, 642 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 8 Nov 2021
at 14:05
  • msg #20

Re: [EVENT] Assault on Burning Stag: Squad 2

Do you need more rolls from me to climb the wall? If so, what do you need?
Lukas Verbannt
player, 430 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Mon 8 Nov 2021
at 22:54
  • msg #21

[EVENT] Assault on Burning Stag: Squad 2

Shortbow out and arrow notched but not drawn, Verbannt stood still as a statue, looking for any sign that they might have been seen.  His large amber eyes tracked back and forth, his meaty fingers gently caressing the string that could bring feathered death to any who might cross his path.
Conspirator
GM, 1527 posts
Just here to help
Thu 11 Nov 2021
at 05:03
  • msg #22

[EVENT] Assault on Burning Stag: Squad 2

Turn 3
Verbannt makes it to the top and draws his bow, and he, Izayah, and Santio remain wary. From inside and atop the tower ahead, Santio hears sounds of impact, screeches of pain, and then... silence. It may be wise to move into the tower while waiting for the others.

Elisar makes it farther up the wall. (He's 30 feet up)

The sky continues to elude Nutcracker.  (He's 15 feet up.)

I will need a check from Elisar once the next round begins. I have Nutcracker's next 2 rolls.

If someone wants to pull one of the ropes from the top (I.E. use the Help action!,) Nutcracker or Elisar can make their next checks with advantage.(In Nutcracker's case, roll one die, and if it makes it, you can ignore that 6)

Santio
player, 192 posts
AC 15/17, HP 32/32
Passive Perception: 14
Thu 11 Nov 2021
at 05:32
  • msg #23

[EVENT] Assault on Burning Stag: Squad 2

Santio gestured to Izayah, in an attempt to convey 'watch out for us'  and  'from the tower'.

Then, quickly laying his bow down, he reached over the parapet edge, and attempted to pull whomever was on that rope up a little faster.    (using the 'Help' action)
He hoped the burly hobgoblin would do the same, but made no suggestion.
Elisar Moonraven
player, 643 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 11 Nov 2021
at 11:01
  • msg #24

[EVENT] Assault on Burning Stag: Squad 2

Feeling a pull on the rope from above, Elisar found a foothold and pulled upwards, vaulting the final parapet with a flourish. With a nod of thanks to Santio he moved away from the edge and found refuge in a quiet corner from which he could observe goings on inside the keep. He made sure his cloak was pulled up over his head, and carefully blended into his surroundings.

10:58, Today: Elisar Moonraven rolled 16 using 2d20+7, dropping the lowest dice only with rolls of 9,7.  Acrobatics with Adv.
Lukas Verbannt
player, 432 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Thu 11 Nov 2021
at 15:13
  • msg #25

[EVENT] Assault on Burning Stag: Squad 2

Verbannt did the same with the other rope.

Better to have all of them together moving as a group, even if it greatly increased the chances that they were discovered. They could hope to overwhelm any who might find them.
Nutcracker
player, 294 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Sat 13 Nov 2021
at 03:15
  • msg #26

[EVENT] Assault on Burning Stag: Squad 2

OOC: 21:13, Today: Nutcracker rolled 13 using 1d20+2 ((11)).
Izayah Hamadrell
player, 679 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sat 13 Nov 2021
at 05:37
  • msg #27

[EVENT] Assault on Burning Stag: Squad 2

Izayah saw that Lukas was helping up those that were struggling to climb up. He couldn't blame them. He hated climbing and LOVED his new footwear that he'd purchased just to avoid such things! He hadn't realized he'd be using them so soon...

Focus, he thought to himself. He frowned and began making his way slowly towards the tower, longbow in hand still. He didn't want to split up really, but he wasn't going too far. And he didn't want the group to be caught 'out in the open' on top of the wall.
Conspirator
GM, 1534 posts
Just here to help
Sat 13 Nov 2021
at 19:57
  • msg #28

[EVENT] Assault on Burning Stag: Squad 2

With help, Elisar and Nutcracker make progress up the wall.
Elisar makes it to the top. Nutcracker will make it on the next round (since he already rolled the last needed success!)
As he nears the tower, he hears muffled shouts from what he presumes is the other tower, and hears heavy footsteps begin climbing the stairs of the this one. He hears a deep voice complaining (in Goblin) about the lack of arrow slits in the gatehouse. He sounds like he'll reach your level of the tower next round, so you may stay hidden outside the tower, if you wish, or in the five foot hallway leading into the tower interior. (the tower has no door, just a heavy stone archway)
Lukas Verbannt
player, 434 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 14 Nov 2021
at 15:56
  • msg #29

[EVENT] Assault on Burning Stag: Squad 2

Bow ready, arrow notched, Verbannt crept in the direction of the footsteps.
Santio
player, 193 posts
AC 15/17, HP 32/32
Passive Perception: 14
Mon 15 Nov 2021
at 00:23
  • msg #30

[EVENT] Assault on Burning Stag: Squad 2

With the entire team now on the parapet, and within the confines of their target, Santio picked up his bow, and moved to join Verbannt, readying to deal with any incoming problems.
Izayah Hamadrell
player, 680 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Mon 15 Nov 2021
at 03:05
  • msg #31

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah paused when he head the footsteps approaching the tower. He glanced back at his team of allies who were still getting up and situated. He gestured at them, and then tapped his ear and made a gesture to indicate someone walking and the pointed at the tower.

Immediately after that, he realized that could be taken the wrong way, that he was telling them to hurry towards the tower. He turned towards the tower, rolling his eyes at himself. He started quietly getting closer to the approaching person, looking to see if he can get close enough to attack them, switching out his longbow for his rapiers, using his ability to spider climb for best advantage as he could.

OOC: Let me know if that's not clear, DMs. If Izayah doesn't think he'll be able to get close enough quickly enough for surprise in melee, he will keep the longbow in hand instead, but he's also not trying to start a fight by himself unless he thinks when whoever gets in the tower his team will be spotted.
Elisar Moonraven
player, 644 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 15 Nov 2021
at 11:02
  • msg #32

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar nodded and quietly drew his own rapier. He hunkered down low with his magic cloak drawn around him and stepped silently forward behind Izayah, mentally preparing a spell should one be needed.

Team - FYI I am wearing Cloak and Boots of Elvenkind if that wasn't clear, so will move silently and be difficult to see.
Santio
player, 194 posts
AC 15/17, HP 32/32
Passive Perception: 14
Mon 15 Nov 2021
at 12:24
  • msg #33

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar Moonraven:
Team - FYI I am wearing Cloak and Boots of Elvenkind if that wasn't clear, so will move silently and be difficult to see.
         Jealous
Conspirator
GM, 1538 posts
Just here to help
Tue 16 Nov 2021
at 22:38
  • msg #34

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: This is still part of the same turn, since Izayah hadn't actually moved.

Confident that his allies are well hidden, Izayah crept into the tower, and walked up the wall to crouch several feet above the doorway to the stairs the hobgoblin was climbing, knowing the enemy would have no reason to look up.
Elisar Moonraven
player, 645 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sat 20 Nov 2021
at 12:46
  • msg #35

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 5

Elisar held his position in the shadows, waiting to see what came out of the tower, and what Izayah might do to it.

BTW team, I’m holding on to Bardic Inspiration for now. I will dish it out when the proverbial hits the fan as it also gives healing as well.
This message was last edited by the player at 12:47, Sat 20 Nov 2021.
Izayah Hamadrell
player, 681 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sat 20 Nov 2021
at 17:51
  • msg #36

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah held his twin rapiers poised in hand, holding himself steady and still as he waited for the perfect opportunity to strike down - literally - on the approaching figure. His ears were pricked for any other sounds as he waited like a spider waiting for a fly.
Nutcracker
player, 295 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Mon 22 Nov 2021
at 21:10
  • msg #37

Re: [EVENT] Assault on Burning Stag: Squad 2

Having been helped to the top of the wall, Nutcracker could see that everyone else was maintaining a low profile - all was good so far. Bringing up the rear cover, he pulled his bow and held an arrow at the ready, confident that the bow's magic would help alert them to anything coming up unseen.

OOC: Taking cover at the back of the party since most seem primed for melee.
Longbow of Warning at the ready.
15:09, Today: Nutcracker rolled 16 using 1d20+2.  Perception.

Lukas Verbannt
player, 439 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 23 Nov 2021
at 04:37
  • msg #38

[EVENT] Assault on Burning Stag: Squad 2

Verbannt pressed forward, bow ready.
Conspirator
GM, 1552 posts
Just here to help
Thu 25 Nov 2021
at 11:31
  • msg #39

[EVENT] Assault on Burning Stag: Squad 2

A hobgoblin walked through the door under Izayah. Longbow in hand, it was focused on the arrow slit across the room from the door, grumbling under its breath as it glanced at the two dead goblins on the floor near the arrow slit. [Language unknown: "Ave beeend. Tho werut maho aiacstma, ecilie!"]
Elisar Moonraven
player, 646 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 25 Nov 2021
at 15:36
  • msg #40

[EVENT] Assault on Burning Stag: Squad 2

From his hidden location, Elisar made a subtle gesture. From the ground below the goblins came a scratching sound, not too loud but loud enough for the hobgoblin to hear. Was one of the goblins still alive? Or was there something underneath it?

Casting Minor Illusion to create a sound in an attempt to distract the Hobgoblin and allow Izayah a better shot at its exposed rear.
Santio
player, 195 posts
AC 15/17, HP 32/32
Passive Perception: 14
Sun 28 Nov 2021
at 03:34
  • msg #41

[EVENT] Assault on Burning Stag: Squad 2

Santio, from his vantage point, could see both  Izayah  and  Elisar  preparing to deal with the goblin.
Holding, he waited for one (or both of them) to make their move first.
Lukas Verbannt
player, 444 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 28 Nov 2021
at 04:58
  • msg #42

Re: [EVENT] Assault on Burning Stag: Squad 2

There was a twang, and then a whistle as Verbannt's arrow flew through the air.

IT had barely even struck when the Bugbear burst from the shadows he had been taking shelter in, bones cracking and muscles tearing as he hurled himself forward. With a pained snarl, he exploded forward, grey fur and slavering teeth ripping free of his form as he drew on his Bloodlore. With a growl, a massive grey wolf closed the distance, snapping and the Hobgoblin.
This message was last edited by the player at 14:44, Mon 29 Nov 2021.
Elisar Moonraven
player, 647 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sun 28 Nov 2021
at 09:03
  • msg #43

Re: [EVENT] Assault on Burning Stag: Squad 2

In reply to Lukas Verbannt (msg # 42):

OOC - okay, not played with Lucas before so just want to clarify. You are shooting your bow then transforming into a wolf before charging at the hobgoblin. Is that right?
Conspirator
GM, 1554 posts
Just here to help
Mon 29 Nov 2021
at 00:38
  • msg #44

Re: [EVENT] Assault on Burning Stag: Squad 2

Can I get an initiative roll from each of you?
Izayah Hamadrell
player, 682 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Mon 29 Nov 2021
at 01:46
  • msg #45

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah waited for the right moment, rapiers held in his hands as he hung upside down with his new footwear. Once the hobgoblin came in to range, he didn't make a battlecry but instead just quietly started stabbing at them.
This message was last edited by the player at 02:15, Mon 29 Nov 2021.
Santio
player, 196 posts
AC 15-17, HP 32/32
Passive Perception: 14
Mon 29 Nov 2021
at 02:14
  • msg #46

Re: [EVENT] Assault on Burning Stag: Squad 2

- rolled 12 using 1d20+3.    Initiative
Elisar Moonraven
player, 648 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 29 Nov 2021
at 07:24
  • msg #47

Re: [EVENT] Assault on Burning Stag: Squad 2

07:23, Today: Elisar Moonraven rolled 10 using 1d20+2.  Initiative .
Conspirator
GM, 1558 posts
Just here to help
Mon 29 Nov 2021
at 20:23
  • msg #48

Re: [EVENT] Assault on Burning Stag: Squad 2

With a barely audible twang, Verbannt's bow fires death itself at the unwary hobgoblin.

OOC: Need a new stealth check from Verbannt. Every further action this round can be canceled, and the rest of you can keep your current stealth checks. If you wish to ready an action to take in case of any other enemies showing up, you may do so.

This message was last edited by the GM at 20:23, Mon 29 Nov 2021.
Santio
player, 197 posts
AC 15-17, HP 32/32
Passive Perception: 14
Mon 29 Nov 2021
at 20:46
  • msg #49

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio waited patiently, and silently, in the shadows until a threat appeared that needed his attention ... or his allies were ready to leave as a group.

READY my action
Conspirator
GM, 1561 posts
Just here to help
Mon 29 Nov 2021
at 20:49
  • msg #50

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: Just so you know, when you ready an action, you have to specify what action you will take, and what will trigger the action.

Example: Santio readies an action to fire his Longbow at the next enemy he sees.

Santio
player, 198 posts
AC 15-17, HP 32/32
Passive Perception: 14
Mon 29 Nov 2021
at 22:44
  • msg #51

Re: [EVENT] Assault on Burning Stag: Squad 2

Hmmm that might not be optimal.
Maybe I should not Ready anything: I’d like to retain control rather than be reactionary and regret it.

Lukas Verbannt
player, 447 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 30 Nov 2021
at 00:28
  • msg #52

[EVENT] Assault on Burning Stag: Squad 2

On massive paws, Verbannt slunk over to the fallen Hobgoblin, his lupine eyes searching about for more prey.
Nutcracker
player, 297 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Tue 30 Nov 2021
at 01:42
  • msg #53

[EVENT] Assault on Burning Stag: Squad 2

With the hobgoblin dispatched by a very vicious bugbear-wolf, Nutcracker resumed watching out for any goblinoids that might peer their way and pick them off before an alarm could be raised.

OOC: Bow attack readied for any goblinoids that might raise an alarm.
Izayah Hamadrell
player, 683 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Tue 30 Nov 2021
at 05:37
  • msg #54

[EVENT] Assault on Burning Stag: Squad 2

Izayah slowly began to look around, to make sure that the short violent interaction hadn't been noticed by anyone else. Meanwhile, he motioned for the rest to join him in the tower so they could plan their next move out of sight.

He looked to where the gate was especially, along with any other guards.
Elisar Moonraven
player, 650 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 30 Nov 2021
at 07:59
  • msg #55

[EVENT] Assault on Burning Stag: Squad 2

Elisar quickly moved to the fallen hobgoblin and began to search the body, looking for keys or anything else of interest. He also checked the two dead goblins as well.
Santio
player, 199 posts
AC 15-17, HP 32/32
Passive Perception: 14
Tue 30 Nov 2021
at 08:02
  • msg #56

[EVENT] Assault on Burning Stag: Squad 2

Santio kept an eye out, as the squad began to stealthy move into the tower, and the goblin's there were checked over.

- rolled 10 using 1d20+4.  Wisdom/Perception.
Conspirator
GM, 1566 posts
Just here to help
Mon 6 Dec 2021
at 07:27
  • msg #57

[EVENT] Assault on Burning Stag: Squad 2

In his Dire Wolf form, Lukas takes up much of the room in the tower. For those of you that go after him, there is just enough room to enter the tower. Another archway leads to the wall over the gate, upon which you could walk to the other tower. Spiral staircases lead up and down. (Lukas, because of his size, will have to take the stairs at half speed. According to the plan, the gate and drawbridge controls are below you. You hear movement below, as well.
This message was last edited by the GM at 07:34, Mon 06 Dec 2021.
Izayah Hamadrell
player, 685 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Tue 7 Dec 2021
at 00:30
  • msg #58

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah thought it might be about time. He quietly spoke, "Bout time t'get the gate open, I reckon."

He nodded down. "Hear noises below as well so we'll need t'be quick. I can make us more stealthy, but if we're gonna start a fight, it won't much matter. We took down the hobgob quick but we don't know how many there are below."

He raised an eyebrow. "Or we can just try t'be a bit stealthy until we can't."
Santio
player, 200 posts
AC 15-17, HP 32/32
Passive Perception: 14
Tue 7 Dec 2021
at 02:16
  • msg #59

Re: [EVENT] Assault on Burning Stag: Squad 2

"Perhaps a combination:   some of us let you boost our stealth, while others create a secondary diversion", Santio suggested in a loud whisper.

He had images of the Direful Wolf leaping from the parapet just outside here, into the midst of the goblins below ... while other less bulky and intimidating members used that to get to the gate mechanisms.
Lukas Verbannt
player, 449 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 7 Dec 2021
at 03:50
  • msg #60

Re: [EVENT] Assault on Burning Stag: Squad 2

Silent as the last feather falling from a dead tree, Verbannt crept down towards the noise.

19:49, Today: Lukas Verbannt rolled 25 using 1d20+8.  Direwolf Stealth
Elisar Moonraven
player, 653 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 7 Dec 2021
at 10:45
  • msg #61

Re: [EVENT] Assault on Burning Stag: Squad 2

Did I find anything on the bodies?
Conspirator
GM, 1568 posts
Just here to help
Tue 7 Dec 2021
at 21:49
  • msg #62

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar Moonraven:
Did I find anything on the bodies?


Between the two goblins and the hobgoblin you found 2 scimitars, 2 shortbows, 2 sets of small leather armor, a set of medium chainmail, 1 longsword, 1 longbow, 4 shields emblazoned with the Redfoot insignia, and 3 quivers of arrows. They carried no coin.
Elisar Moonraven
player, 654 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 7 Dec 2021
at 22:28
  • msg #63

Re: [EVENT] Assault on Burning Stag: Squad 2

Finding nothing of interest, Elisar left the assorted weaponry where he found it. Listening to the conversation he chimed in with his own thoughts. “If we’re planning to sneak down further then perhaps I should go first. I have a trick that means I cannot be seen by normal eyes, and with my special boots I won’t be heard either. Should be good for sneaking about, I think.’

He glanced over at Isayah and grinned. “And I agree, sneak until sneaking is not an option, then it’s going to get messy.”
Izayah Hamadrell
player, 686 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Wed 8 Dec 2021
at 06:10
  • msg #64

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah concentrates a moment and then quietly casts a spell. A veil of shadows and silence radiates from him, masking him and his companions from detection. He let out a breath and quietly said, "This'll help while you're within thirty feet or so of me."

Then he headed downstairs quietly.

OOC: Cast spell "Pass Without A Trace", then stealthing downstairs (wow, not amazing rolls so without the spell he wouldn't have done very well, lol).

PASS WITHOUT A TRACE: For 1 hour, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can't be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.

23:08, Today: Izayah Hamadrell rolled 22 using 1d20+16.  Stealth.
23:09, Today: Izayah Hamadrell rolled 25 using 1d20+16.  Stealth (forgot advantage from cloak).

Elisar Moonraven
player, 655 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Wed 8 Dec 2021
at 11:03
  • msg #65

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar nodded. Forgoing his own magicks for now he pulled his hood up and held his cloak around him. With rapier in hand he progressed cautiously after Izayah and headed down the stairs. As he went his eyes and ears strained for any sight or sound that might indicate that their presence had been noticed, but the general sounds of battle masked any real indication he might get.

10:58, Today: Elisar Moonraven rolled 25 using 2d20+14, dropping the lowest dice only with rolls of 11,11.  Stealth (Adv from boots/cloak, plus Luckstone & Izayah's spell).

11:02, Today: Elisar Moonraven rolled 5 using 1d20+1.  Perception (with Luckstone).

Lukas Verbannt
player, 450 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Wed 8 Dec 2021
at 16:56
  • msg #66

[EVENT] Assault on Burning Stag: Squad 2

Verbannt kept prowling in the direction of the noise, looking for prey.

HA!  08:56, Today: Lukas Verbannt rolled 6 using 2d20+4, dropping the lowest dice only ((2,1)).
Santio
player, 201 posts
AC 15-17, HP 32/32
Passive Perception: 14
Thu 9 Dec 2021
at 04:50
  • msg #67

[EVENT] Assault on Burning Stag: Squad 2

Santio joined the shadowy decent down the tower towards the ground level below.


- rolled 13 using 1d20+4.    Wisdom/Perception.
- rolled 25 using 1d20+15.  Stealth; with Pass without Trace.

Nutcracker
player, 298 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Thu 9 Dec 2021
at 20:54
  • msg #68

[EVENT] Assault on Burning Stag: Squad 2

With the rest of the party agreeing to sneak deeper in with the help of magic, Nuts followed behind with bow still held. As he passed by the fallen enemies he grabbed up one of the fuller quivers. Enemy arrows might prove handy later on. Satisfied with his pick, the ranger continued bringing up the rear of the party.

OOC: Adding one quiver of arrows (hobgoblin) to inventory
lol Of COURSE it wants to roll a 1 when I have super bonus going on.
14:52, Today: Nutcracker rolled 16 using 1d20+15.  Stealth with Pw/oT.

Conspirator
GM, 1570 posts
Just here to help
Fri 10 Dec 2021
at 22:49
  • msg #69

[EVENT] Assault on Burning Stag: Squad 2

Round 6

At the bottom of the stairs, you see three hobgoblins standing next to a mechanism. The largest of the three wears half-plate armor with the redfoot insignia on his surcoat, and is watching the doorway with a greatsword in his hands. The other has the same weapon and armor as the one upstairs, and has a drawn bow pointed at the door. They haven't seen you yet, but they're expecting you.

Roll initiative, and if you beat the enemies' 12, post your actions! The stairs you come in from are one space above C1. You each used 20' of movement to make it down the stairs (I'm compressing space a bit, so squad 1 doesn't have even more rounds of nothing to do.)

Initiative

12 Enemies

 ABCDE
01     
02     
03  E1 *
04     
05 E2 E3 

E1= Bigger Hobgoblin
E2= Standard Hobgoblin
*= Gate Control Mechanism
Izayah Hamadrell
player, 687 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sat 11 Dec 2021
at 03:38
  • msg #70

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah came down the stairs and in to the room, immediately taking stock and leaving it to others to open the gate while he - and hopefully at least the shapechanged Lukas - provided a distraction.

He stepped to the side of the bigger hobgoblin, and kept going past him towards the smaller one. Even as he stopped moving, he began stabbing out with his rapiers. He asked rhetorically, "Hey there, you seen a control for the gate around?"

OOC: Moving to B-4. I expect I get shot as I enter, lol.
Attack E2 inB-5 with rapiers (if he drops then the bigger hobgoblin).
Hit AC 16 for 11 damage, AC 16 for 11 damage and AC 25 for 11 damage.

18:39, Today: Izayah Hamadrell rolled 19 using 2d20+3, dropping the lowest dice only.  Initiative.

Lukas Verbannt
player, 453 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 12 Dec 2021
at 01:03
  • msg #71

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt was too slow.

17:02, Today: Lukas Verbannt rolled 8 using 1d20+2 ((6)).
Santio
player, 202 posts
AC 15-17, HP 32/32
Passive Perception: 14
Sun 12 Dec 2021
at 01:23
  • msg #72

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio was behind Verbannt (as the wolfman had begun down the stairs before he).
As Izayah drew the enemy's attention, Santio let his arrow fly into the closest one of the lot ... and missed miserably.

- rolled 21 using 1d20+3.  Init
- rolled 8 using 1d20+5.  Longbow Attack.

Elisar Moonraven
player, 657 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 13 Dec 2021
at 08:23
  • msg #73

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar stayed at the back of the small room, keen to stay out of the way of the Hobgoblins’ blades. Quickly he gestured forward towards the biggest of the three and began to quietly incant a spell. “Lasann lasracha na feirge tríd an spéir, ag díol aingil ina gcarbaid ag tabhairt anáil scorrach an bháis síos.” As he completed the spell, three narrow jets of fire sprung from his fingertips and arced across the chamber. The first missed it mark but the other two hit the target. In a moment the room was filled with the smell of burnt flesh and scorched hair.

Elisar Moornraven
AC - 14
HP - 28 / 28
BI remaining - 4
Spell slots remaining - L1-4 / L2-2

Move - get close to the wall furthest away from the Hobgoblins
Action - Cast Scorching Ray at big hobgoblin, 2 hits for total 12hp fire damage



Spoiler text: (Highlight or hover over the text to view)
“The flames of wrath blaze through the sky, avenging angels in their chariots bringing down the scorching breath of death.”


08:10, Today: Elisar Moonraven rolled 12 using 4d6 with rolls of 3,3,1,5.  Damage from 2 hits.
08:09, Today: Elisar Moonraven rolled 7,25,20 using 1d20+6,1d20+6,1d20+6.  Scorching Ray at boss Hobgoblin.
08:08, Today: Elisar Moonraven rolled 20 using 1d20+2.  Initiative .

Nutcracker
player, 299 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Thu 16 Dec 2021
at 23:21
  • msg #74

Re: [EVENT] Assault on Burning Stag: Squad 2

With the aid of his newly enchanted bow, Nutcracker was immediately aware of the boon that the magic was. As soon as the enemies were in his sight he nocked an arrow and let fly at the archer pointing towards the stairs. It didn't look like a good shot with such a snap reaction, so he moved himself out of the way for the others to come in.


OOC: Move to position to take shot, use Gathered Swarm to move 5' out of the entryway to allow melee people through.

17:08, Today: Nutcracker rolled 23 using 2d20+3, keeping the highest dice only.  Initiative w/Adv.
17:17, Today: Nutcracker rolled 4 using 1d8+3.  Bow Damage w/o Bees.
17:15, Today: Nutcracker rolled 13 using 1d20+7.  Bow Attack vs Bow Hob.

Conspirator
GM, 1572 posts
Just here to help
Sat 18 Dec 2021
at 06:04
  • msg #75

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 6 (cont.)

As Nutcracker moves out, the Hobgoblin with the greatsword says, [Language unknown: Presomrut...olec!] and the other two hobgoblins fire their bows, both hitting (a 19 and a 22) Nutcracker for 9 damage (6 and 3)! Wounded, Nutcracker's own shot misses, and his swarm moves him out of the way of the door.
Santio entered the room and fired, missing as well.
Elisar fires three rays of fire as he rushes into the corner, striking the hobgoblin leader with two of them.
Izayah rushes past the leader, lashing out at one of the others as he asked a rhetorical question. He slew it with a well-placed thrust, then whirled to face the leader, thrusting twice without missing a beat. The first thrust missed, but the third found soft flesh!
The remaining of the two smaller hobgoblins dropped his bow, and drew a longsword as he closed on Izayah. The larger hobgoblin shouted ( as his subordinate swung, but he slipped in the fallen hobgoblin's blood, barely remaining upright.
The lead hobgoblin tried to cleave Izayah in two with his greatsword, but the nimble ranger kept out of reach.

OOC: Lukas, please post your round 6 action. Everyone else, please post your round 7 actions.
Initiative
23 Nutcracker
21 Santio
20 Elisar
19 Izayah
12 Enemies
8 Lukas

E1 has taken 23 damage
E2 has taken 11 damage and is dead.

 ABCDE
01SA   EM
02NC    
03  E1 *
04 IHE3  
05 E2   

E1= Bigger Hobgoblin
E2= Standard Hobgoblin
*= Gate Control Mechanism
Lukas Verbannt
player, 454 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Mon 20 Dec 2021
at 02:44
  • msg #76

Re: [EVENT] Assault on Burning Stag: Squad 2

A shout from afar had drawn Verbannt's attention, but then the battle was joined, and his gaze fell upon the foes. He hurled himself forward, easily catching up to Izayah and savaging the large Hobgoblin who bore down on them. His fangs locked around the Hobgoblin's thigh, and with a bloody wrench he tried to throw him to the ground.

18:41, Today: Lukas Verbannt rolled 24 using 2d20+6, dropping the lowest dice only ((18,2)).

18:41, Today: Lukas Verbannt rolled 13 using 2d6+3.  Damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Elisar Moonraven
player, 658 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 20 Dec 2021
at 15:17
  • msg #77

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar looked at the lead Hobgoblin and wrinkled his nose as the smell of burnt flesh filled the small room. "Gods, I thought it was ugly before but now look at it. I've seen more appealing turds in my night soil bucket the last time I ate too many oysters!" As he spoke his insults he carefully wove subtle magicks into his words, trying to hamper the creature in it's efforts to skewer his friend.

He then glanced over at Nutcracker who had taken a couple of nasty wounds. "Fear not my feathered friend! Your aim is true, let them have it!"

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-4 / L2-2

Move - Stay against the wall
Action - Cast Vicious Mockery at big hobgoblin, WIS save v DC14 or take 1d4 psychic damage and have Disadvantage on next attack
Bonus Action - Give Bardic Inspiration to Nutcracker who can add 1d6 to any ability check, attack roll, or saving throw he makes in next 10 minutes. He also regains 4HP.


15:12, Today: Elisar Moonraven rolled 4 using 1d6+3.  Reinvigorating Inspiration for Nutcracker.

Izayah Hamadrell
player, 688 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Mon 20 Dec 2021
at 23:07
  • msg #78

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah turned and smiled at the remaining hobgoblins. [Language unknown: "...li et hisndehis er le."], as if he'd said something before and was continuing the sentence.

He stabbed out viciously with his twin rapiers several times, starting on the smaller of the two foes.

To his companions he said, "Someone open the gate."
Nutcracker
player, 300 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Tue 21 Dec 2021
at 23:02
  • msg #79

Re: [EVENT] Assault on Burning Stag: Squad 2

Odd's bodkins! It had been a long while since Nutcracker had felt the sting of a fight. Fortunately his armor helped lessen the impact as two arrows struck and threw his retaliatory shot off. Fortunately he was not acting alone and the others kept the goblinoids busy while he prepared another shot.

With a little more gained focus, Nuts fired an arrow through the melee at the last archer followed by a trail of blue bees.

OOC: Hey, I finally took some damage! =o
Longbow vs E3 Hit AC 18, 7 Damage total
Sharpshooter negates cover
No Movement
16:47, Today: Nutcracker rolled 18 using 1d20+7.  Bow Attack vs E3.
16:49, Today: Nutcracker rolled 6,1 using 1d8+3,d6.  Bow Damage w/Bees.
Healing factored onto sheet, but bonus d6 not available at time of attack.

Santio
player, 203 posts
AC 15-17, HP 32/32
Passive Perception: 14
Wed 22 Dec 2021
at 00:15
  • msg #80

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio also nocked another arrow and let fly at a nearby, valid target*.


* please allow me to shoot at any worthwhile enemy target
- rolled 12 using 1d20+5.  Bow Attack.
- rolled 11 using 1d8+3.  Arrow damage.

Conspirator
GM, 1590 posts
Just here to help
Thu 20 Jan 2022
at 00:53
  • msg #81

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 6 cont.

Lukas squeezes through the door and bites into the large hobgoblin.

Round 7

Nutcracker fires at the smaller hobgoblin, and as his arrow penetrates the goblin's mail, his bees squeeze in alongside it.
Santio fired again, still missing.
Elisar insults the leader, causing it to roar in anger and pain, and inspires his avian companion.
In a blur of rapid thrusts and spins, Izayah finishes off both Hobgoblins, and requests that his allies open the gate.


OOC: Lukas, you believe you can activate the lever that opens the gate using your paws. If you want to try, it would be a simple DEX check. This would be your round 7 action.


Initiative
23 Nutcracker
21 Santio
20 Elisar
19 Izayah
12 Enemies
8 Lukas

E1 has taken 59 damage and is dead.
E2 has taken 11 damage and is dead.
E3 has taken 20 damage and is dead.

 ABCDE
01SALVLV EM
02NCLVLV  
03  E1 *
04 IHE3  
05 E2   

E1= Bigger Hobgoblin
E2= Standard Hobgoblin
*= Gate Control Mechanism
Santio
player, 204 posts
AC 15-17, HP 32/32
Passive Perception: 14
Thu 20 Jan 2022
at 01:04
  • msg #82

Re: [EVENT] Assault on Burning Stag: Squad 2

Geez Santio is proving rather useless in this encounter, so far!   ;-P

I'll let Verbannt post whether he is using his  Round 7  action to activate the gate ... before I post my Round 8 action (which will be to do so, unless Verbannt or Nutcracker gets there before me)

Nutcracker
player, 301 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Thu 20 Jan 2022
at 02:51
  • msg #83

Re: [EVENT] Assault on Burning Stag: Squad 2

Squeezing around the big beast of Verbannt, Nutcracker did as Izayah bade and made to open the gate. It should be quite simple, yes?
Lukas Verbannt
player, 464 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Thu 20 Jan 2022
at 03:31
  • msg #84

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt stepped aside so that those who still had opposable thumbs could open the gate.
Elisar Moonraven
player, 662 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 20 Jan 2022
at 10:46
  • msg #85

Re: [EVENT] Assault on Burning Stag: Squad 2

"Good work my friends!" Elisar exclaimed, cheering on his comrades. As the others began to activate the gate lever he quickly ducked down and checked the bodies for anything of interest, starting with the largest Hobgoblin.
Izayah Hamadrell
player, 691 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sun 23 Jan 2022
at 22:13
  • msg #86

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah let out a breath and gave a nod to the others. "Good job. Second step accomplished." He did a quick, final visual sweep of the room with his eyes, turning in place.

Then he quietly said, "Once the gate's down, I guess next step is t'start findin' priority targets. If we want, I can cast a spell on us t'make us more sneaky for 'bout an hour but we have t'stick a bit close t'gether."
Santio
player, 206 posts
AC 15-17, HP 32/32
Passive Perception: 14
Sun 23 Jan 2022
at 22:17
  • msg #87

Re: [EVENT] Assault on Burning Stag: Squad 2

"I'm headed back upstairs onto the parapet, for overwatch and sniping opportunities", Santio said, spinning on his heal, and bounding backup the steps.
Lukas Verbannt
player, 466 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Mon 24 Jan 2022
at 02:19
  • msg #88

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt padded out into the courtyard, waiting to escort whoever came charging through the now open gate, and to ambush any who came running down to try and close it. If he could, he would find a place to wait in shadow. A hunter's instincts  ruled him, regardless of the flesh he wore.

18:18, Today: Lukas Verbannt rolled 19 using 1d20+8.  wolf stealth
Elisar Moonraven
player, 663 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 24 Jan 2022
at 10:13
  • msg #89

Re: [EVENT] Assault on Burning Stag: Squad 2

"Save your magicks, Izayah. I think we're all sneaky enough as it is for now and you may want to keep some energies for other tricks." He continued to loot the fallen bodies, looking for anything of interest.

He turned to Nutcracker. "How is the gate lever? Do you need aid my feathered friend?"

At Santio's comment he simply nodded, though whether or not the fellow saw him was unclear.
Conspirator
GM, 1591 posts
Just here to help
Thu 27 Jan 2022
at 02:01
  • msg #90

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 8 hasn't started yet, but just to clarify a few things in advance:
No die roll is necessary for someone with thumbs to operate the gate. It only takes an action.
It is pretty obvious from the noise that the hobgoblins are taking formation at the far end of the courtyard, protecting the main keep. Likely, that is where Largath is. The barracks is against the left wall of the courtyard. If you stick to the shadows of the wall, you may be able to get to it undetected, and trap the reinforcements inside.
The bodies of the hobgoblins in the gatehouse contain: A suit of half-plate, a greatsword, three javelins, two suits of chain mail, two shields, two long swords, two long bows, two quivers, and three half-eaten, stale, moldy rations. Note that it takes at least an hour to strip heavy armor from several corpses, but if you wish to record the findings, it will make divvying things up later easier.
Santio
player, 207 posts
AC 15-17, HP 32/32
Passive Perception: 14
Thu 27 Jan 2022
at 04:21
  • msg #91

Re: [EVENT] Assault on Burning Stag: Squad 2

for the Conspiritor:   Santio's intent is to return upstairs to the parapets, and use those to make his way around the courtyard, on top of the wall, as stealthy as he can ... to get to either the Main Keep (preferably) or the barracks.
Lukas Verbannt
player, 468 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Thu 27 Jan 2022
at 05:04
  • msg #92

[EVENT] Assault on Burning Stag: Squad 2

Verbannt is trying to stealth to the door of the barracks, trying as well to get an eye on the number of Hobgoblins rallying.
Elisar Moonraven
player, 664 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 27 Jan 2022
at 08:23
  • msg #93

[EVENT] Assault on Burning Stag: Squad 2

Finding nothing of interest on the corpses, Elisar turned back to the stairs with the intention of following Santio back up to the parapet.

None of the loot interests me but archers might want to grab a spare quiver.
Conspirator
GM, 1598 posts
Just here to help
Thu 27 Jan 2022
at 22:01
  • msg #94

[EVENT] Assault on Burning Stag: Squad 2

Round8

Nutcracker opens the gate with ease.
Santio and Elisar return to the parapets, sneaking towards the barracks. They see seven hobgoblins, including another captain, standing in formation in front of the main keep, and two more captains in front of the armory in the far corner. The barracks is unguarded, and accessible via a stairway down to the courtyard. While sneaking, you should be able to reach the barracks in about two rounds via the parapets. Lukas can reach the door this round from the ground floor, the rest of you, next round, if you are all sneaking.
Elisar Moonraven
player, 665 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Fri 28 Jan 2022
at 13:51
  • msg #95

[EVENT] Assault on Burning Stag: Squad 2

With his hood pulled up, Elisar blended into the background and silently glided along the parapet. After a short while he paused and turned to Santio, then whispered quietly, "What do you think, can we get to the keep from here or do we need to go through the barracks?" As he spoke he gestured carefully towards the two buildings.

GM, are you able to provide any kind of map to help us understand our current position? Thanks.
Santio
player, 208 posts
AC 15-17, HP 32/32
Passive Perception: 14
Fri 28 Jan 2022
at 21:24
  • msg #96

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio:
for the Conspiritor:   Santio's intent is to return upstairs to the parapets, and use those to make his way around the courtyard, on top of the wall, as stealthy as he can ... to get to either the Main Keep (preferably) or the barracks.
     Agreed, if the Conspiritor says we can get to the Main Keep, That would be my preference.
Lukas Verbannt
player, 470 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sat 29 Jan 2022
at 22:33
  • msg #97

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt kept pushing forward, but slowly, waiting for the others to get into position.
Conspirator
GM, 1603 posts
Just here to help
Mon 31 Jan 2022
at 19:31
  • msg #98

Re: [EVENT] Assault on Burning Stag: Squad 2

Bah. Players and their need for "maps" and "distances" and "adequate descriptions of what-exactly-the-hell-is-going-on." Ever hear of "the fog of war?"

Anyway, map below is not to exact scale. Each square is 25 feet. As you can see, the barracks are farther away than I had stated before, but, for the purposes of this assault, I'm stretching time a bit by allowing you all to dash while sneaking (if you have a class feature that already allows that, you can dash twice.) I could handwave an in-universe reason why, but Tidelan isn't here, so I'm hoping you guys will just roll with it ;p Note also that there isn't really a way to sneak to the keep at ground level. For a more detailed map, with enemy placements, check out the Squad 1 thread.


 ABCD
01Armory Keep 
02    
03    
04    
05Barracks   
06    
07    
08    
09    
10You Squad 1 

Izayah Hamadrell
player, 692 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Tue 1 Feb 2022
at 04:31
  • msg #99

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah snagged one of the quivers on the ground while the gate was raised. He stayed low to the ground and made his way out of the tower. He stuck to the wall, trying to remain a bit unseen in the chaos as he made his way towards the barracks. He would go 'hunting' soon enough, but figured he would see about stopping reinforcements first if he could.

OOC: Stealthing towards the barracks. Let me know if Stealth check is needed.
Nutcracker
player, 302 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Tue 1 Feb 2022
at 06:53
  • msg #100

Re: [EVENT] Assault on Burning Stag: Squad 2

With their primary task complete it would be most prudent to move deeper in and avoid notice. Which is why everyone else was doing it and Nuts followed suit.

OOC: Stealth-ing to the Barracks with everyone else. No looting right now.
Santio
player, 209 posts
AC 15-17, HP 32/32
Passive Perception: 14
Tue 1 Feb 2022
at 10:52
  • msg #101

Re: [EVENT] Assault on Burning Stag: Squad 2

Still unsure if we can use the parapet to bypass the Barracks, and go straight to the Main Keep ...

Santio continue on, stealth fully keeping this head down, along the parapet top.
Lukas Verbannt
player, 472 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 1 Feb 2022
at 21:27
  • msg #102

Re: [EVENT] Assault on Burning Stag: Squad 2

While the rest made their way along the wall, Verbannt stayed crouched in the shadows, waiting for the other squad to charge through the gates. When the enemy was distracted by that, he would pounce them and hopefully catch them unawares.
Elisar Moonraven
player, 666 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Wed 2 Feb 2022
at 09:56
  • msg #103

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar kept low and hurried after Santio along the parapet, his cloak pulled up and boots silently treading on the smooth surface. The sounds of battle were louder out here as others squads began their frontal assault. He shivered at the thought, not being one for open battle but knew that others would be revelling as blood coursed through their veins and dripped from their blades.

As he moved he whispered to those closet to him. "We should aim for the far corner and then moved around the back, try to take them from the rear."

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-4 / L2-2


Move - Moving quickly but carefully along the parapet towards the Armoury

Conspirator
GM, 1614 posts
Just here to help
Tue 8 Feb 2022
at 09:19
  • msg #104

Re: [EVENT] Assault on Burning Stag: Squad 2

It is possible to use the parapet to bypass the barracks. Anyone who has made an attack since their last stealth check needs to make a new one, otherwise, just repost your last one for me, please.

 ABCD
01Armory Keep 
02    
03    
04    
05Barracks   
06LV   
07    
08SA, EM NC, IH   
09    
10  Squad 1 

Superscript means you're elevated. Also, Santio is actually 20' ahead of the rest of you in that space. When you post for the next turn, I'll make a more "zoomed in" map.
This message was last edited by the GM at 09:32, Tue 08 Feb 2022.
Santio
player, 210 posts
AC 15-17, HP 32/32
Passive Perception: 14
Tue 8 Feb 2022
at 11:21
  • msg #105

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio moved with great stealth and speed,  along the parapet.  He intended to bypass the barracks and make his way straight to the Main Keep.

- rolled 21 using 1d20+5.  Stealth
If he still benefits from the 'Pass without Trace' cast on him not so long ago, then that total is a '31', please

Elisar Moonraven
player, 668 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 8 Feb 2022
at 15:52
  • msg #106

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar followed behind Santio, wrapping his cloak around him and trying to blend into the background. Question - are the walls wood or stone, or a mix of both?

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-4 / L2-2


Move - Moving quickly but carefully along the parapet towards the Armoury, bypassing the Barracks.

15:49, Today: Elisar Moonraven rolled 14 using 2d20+4, dropping the lowest dice only with rolls of 5,10.  Stealth (with Adv).

Izayah Hamadrell
player, 693 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Tue 8 Feb 2022
at 16:45
  • msg #107

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah kept moving forward. While he really wanted to start sniping the hobgoblin "officers" he could see to help the overall assault, he was currently of the mind to try and block off reinforcements from the barracks if he could. So he kept sneaking, trusting to his skill and the cloak to keep him from being spotted as he headed towards the barracks door.

09:30, Today: Izayah Hamadrell rolled 21 using 2d20+6, dropping the lowest dice only with rolls of 15,10.  Stealth (advantage with cloak).
Lukas Verbannt
player, 475 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 8 Feb 2022
at 23:30
  • msg #108

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt realized he had made a mistake.

They were supposed to be looking for leaders and champions to kill, and here he was with his bloodlust up getting ready to fight this rabble. He turned, and backtracked the way he had come, aiming to rejoin the rest of his warband up on the walls. His error was corrected largely by the fact that, even stalking he was twice as fast as the others.

18:18, Today: Lukas Verbannt rolled 19 using 1d20+8.  wolf stealth
Nutcracker
player, 303 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Wed 9 Feb 2022
at 04:22
  • msg #109

Re: [EVENT] Assault on Burning Stag: Squad 2

Everyone moved with purpose towards the next structure, which would have been the barracks. A few were higher up to go past it, but the stabby man was headed for the door, so Nutcracker followed suit. If they could stop anyone from coming in or out of the building it would make things a lot easier.

OOC: Heading to the barracks with Izayah
22:21, Today: Nutcracker rolled 13 using 2d20+5, dropping the lowest dice only.  Stealth with Pw/oT.
Yeek, the dice roller hated me there.

Conspirator
GM, 1620 posts
Just here to help
Fri 18 Feb 2022
at 00:48
  • msg #110

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 9!
The walls are stone.
Elisar and Santio silently run across the wall over the top of the barracks, with Santio pulling ahead slightly, due to his superior speed.
Verbannt runs up the stairs next to the barracks and rushes past Elisar and Santio, keeping low and quiet. He spots a hobgoblin running toward the keep along the opposite parapet (e1) it looks like the sprinting hobgoblin will reach the keep after Verbannt, at the current pace.
Izayah and Nutcracker head toward the barracks. They can reach the door next turn. They spot a broken siege weapon between them and the door. The wheels seem to be functional. If they work together, they might be able to use it to barricade the door (one of you can make a str (athletics) check. If both of you push, the DC will be reduced by 5. If you fail, you'll still make some progress, based how how badly you fail.)

Close up:

 ABCDEFGHIJ
01  LVLV####   
02   #  #   
03   #  #   
04   #  0   
05   #  0   
06   #  #   
07SA  #  #   
08   #  #   
09   ####   
10          
11  EM   %%%%%%  
12      %%%%%%  
13   #      
14   #      
15   # NCIH   
16   #      
17   #      
18   #      
19   #      
20   #      

0= door
%%%= siege weapon
#= walls


 ABCD
01Armory Keep 
02    
03LV   
04SA  e1
05Barracks   
06 EM NC, IH   
07    
08    
09    
10  Squad 1 

Superscript means you're elevated.
Elisar Moonraven
player, 672 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Fri 18 Feb 2022
at 12:06
  • msg #111

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar hurried after Santio and Lukas. The enemies at ground level seemed somewhat preoccupied with  the wolf and the bear so he did his best to keep up with his comrades without alerting anyone to his presence.

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-4 / L2-2


Move - Moving quickly but carefully along the parapet towards the Armoury, bypassing the Barracks.
Izayah Hamadrell
player, 694 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Sat 19 Feb 2022
at 15:54
  • msg #112

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah grinned a bit as he looked around and then quickly made his way towards the broken siege weapon. He looked back over his shoulder to see if anyone would join him in moving it, but then put his shoulder and back in to it regardless to try and get it in to a position to block off the barracks door.

08:54, Today: Izayah Hamadrell rolled 16 using 1d20+2.  Athletics (not sure if being helped).
Conspirator
GM, 1625 posts
Just here to help
Sun 20 Feb 2022
at 02:47
  • msg #113

Re: [EVENT] Assault on Burning Stag: Squad 2

The wheels provide no noticeable resistance, as Izayah manages to get the thing moving without losing any speed! It stops in front of the door.
Lukas Verbannt
player, 478 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 20 Feb 2022
at 03:57
  • msg #114

Re: [EVENT] Assault on Burning Stag: Squad 2

With a snapping and cracking of tendon and bone, Verbannt regained his skin. He skidded to a stop on the paraphet, dropping into a crouch and aiming his short bow along the opposite wall. With a single smooth motion, he drew an arrow to his string, sighting to a point ten feet in front of the running Hobgoblin. With a whisper and a twang, he loosed.


19:56, Today: Lukas Verbannt rolled 23 using 2d20+7, dropping the lowest dice only ((16,6)).

19:56, Today: Lukas Verbannt rolled 10 using 2d6+4.  Damage

Nutcracker
player, 304 posts
AC 15; 32/32 HP; PP 12
Kenku Ranger
Sun 20 Feb 2022
at 04:24
  • msg #115

Re: [EVENT] Assault on Burning Stag: Squad 2

Moving along with Izayah, Nuts provided cover to make sure nothing was coming to impede his moving of the siege engine.

OOC: Moving to stay with Izayah and checking the immediate area for possible threats.
22:24, Today: Nutcracker rolled 12 using 1d20+2.  Active Perception.

Conspirator
GM, 1627 posts
Just here to help
Sun 20 Feb 2022
at 04:49
  • msg #116

Re: [EVENT] Assault on Burning Stag: Squad 2

The hobgoblins in formation in front of the keep can't see Izayah moving the siege weapon, until its too late, as there is a huge cloud of magical darkness just south of the siege engines initial position! (To the right, on the map.) They're too busy firing at an angry bear, anyway!
Santio
player, 211 posts
AC 15-17, HP 32/32
Passive Perception: 14
Wed 23 Feb 2022
at 10:20
  • msg #117

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio hurried after Elisar and Lukas. The enemies at ground level seemed somewhat preoccupied with  the wolf and the bear so he did his best to keep up with his comrades without alerting anyone to his presence.

Move - Moving quickly but carefully along the parapet towards the Armoury, bypassing the Barracks.
Carmen Diaz
player, 832 posts
Wed 9 Mar 2022
at 10:09
  • [deleted]
  • msg #118

Re: [EVENT] Assault on Burning Stag: Squad 2

This message was deleted by the player at 10:27, Wed 09 Mar 2022.
Conspirator
GM, 1676 posts
Just here to help
Fri 11 Mar 2022
at 01:25
  • msg #119

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 10!
The walls are stone.
Elisar and Santio continue atop the rampart toward the main keep. Santio is nearly at the door!
Verbannt shifts back from wolf form and fires at the hobgoblin at the opposite side. He hits, but the goblin keeps running.
Izayah rams into the siege weapon and pushes it in front of the door without slowing down. That door wont open easily!
Nutcracker provides cover for Izayah

OOC: Nutcracker and Izayah, if you wish, you main join the squad 1 thread now. I'll be adding Izayah to that map, since he left stealth.


 ABCD
01ArmorySAKeep 
02LV  e1
03EM   
04    
05BarracksSW,IC,NC  
06   Squad 1
07    
08    
09    
10    

Superscript means you're elevated.
Lukas Verbannt
player, 479 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Fri 11 Mar 2022
at 02:34
  • msg #120

[EVENT] Assault on Burning Stag: Squad 2

Verbannt cursed, and notched another arrow to the string. He drew back, lining up the shot, and with a gentle exhalation of breath let loose.

Then cursed again as the arrow went wide.

18:32, Today: Lukas Verbannt rolled 13 using 1d20+7 ((6)).
Nutcracker
player, 306 posts
AC 15; 27/32 HP; PP 12
Kenku Ranger
Fri 11 Mar 2022
at 15:57
  • msg #121

[EVENT] Assault on Burning Stag: Squad 2

With the siege engine in place to block the door, Nutcracker made his way back towards the wall to rejoin the others on their group's mission. Seeing that Lukas was taking shots at something, Nuts turned to take a shot at the running hobgoblin and completely botched it up.

OOC: Move to get back on top of the wall
Bow attack vs e1
09:56, Today: Nutcracker rolled 8 using 1d20+7.  Bow Attack vs e1.

Santio
player, 212 posts
AC 15-17, HP 32/32
Passive Perception: 14
Fri 11 Mar 2022
at 23:53
  • msg #122

[EVENT] Assault on Burning Stag: Squad 2

Using all of his stealth, Santio moved to the Keep entrance (whatever that consisted from the wall top);
But instead of barging straight in, he took a guarded, stealthy position on one side of that entrance ... waiting for Elisar to join him (on the other side), so the two could progress into the keep together.

As Elisar has his Rapier ready, Santio kept his bow ready in those moments as he waited ... that way they two could rely on both ranged and close combat options.
This message was last edited by the player at 09:11, Sun 13 Mar 2022.
Elisar Moonraven
player, 674 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sun 13 Mar 2022
at 08:20
  • msg #123

[EVENT] Assault on Burning Stag: Squad 2

Elisar nodded at Santio, understanding his tactic. He moved stealthily to an opening opposite Santio (window, roof hatch, etc) and peered in, trying to work out what the threat inside might be before steaming in like an enraged dwarf with manhood issues. With rapier in one hand and fingers ready to hurl magicks in the other, he prepared to enter.

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-4 / L2-2


Move - move stealthily to upper level opening on keep
Action - look through opening to observe what is inside


Santio - FYI I have a bandolier of throwing darts but will normally rely on my rapier and/or casting spells. Darts are for emergencies!
Conspirator
GM, 1697 posts
Just here to help
Thu 17 Mar 2022
at 02:52
  • msg #124

[EVENT] Assault on Burning Stag: Squad 2

Round 11!
Elisar and Santio continue flank the upper-left door of the main keep. Elisar ever so carefully peers through the archway. The antechamber ahead has stairs leading down, presumably toward the door that squad one is fighting outside of. There are 3 doors on the the upper level. The larger, middle door is guarded by two hobgoblins wearing half-plate and wielding halberds.
Verbannt fires again at the running hobgoblin, missing.
The hobgoblin reaches the keep and runs inside. Elisar sees him enter, heavily wounded, and he and Santio hear him shout [Language unknown: "Pourle mo lancecar ur ckto! Ngpo eve esseha beain shehe, ceint thuartnot korredund Essmenher!"] The guards quickly open the large double doors to let him enter, and he goes in.
Izayah runs up the barracks wall, and then towards the armory.
Nutcracker looked in the direction of the running hobgoblin, but he was gone. He dashed up the stairs, abandoning stealth for the moment. (You would have blow stealth if you made the attack, so this way you can catch up faster. You may attempt another stealth check before moving next turn if you want.)


 ABCD
01ArmoryEM,SAKeep 
02LV   
03    
04IH   
05NC BarracksSW  
06   Squad 1
07    
08    
09    
10    

Superscript means you're elevated.
This message was last edited by the GM at 21:51, Mon 21 Mar 2022.
Elisar Moonraven
player, 675 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sat 19 Mar 2022
at 08:14
  • msg #125

[EVENT] Assault on Burning Stag: Squad 2

EDITED to reflect GM post below…

Elisar whispered a soft, lilting lullaby and gestured towards the two guards standing outside the door. “Codladh, deis chun brionglóid a dhéanamh faoin saol go síoraí.” As he completed the incantation both of the guards yawned briefly, but neither was affected by the spell.

“Damnation, I was hoping that would put them both out,” he muttered to Santio. “I guess we deal with that one the old fashioned way.” Gently he rubbed his magic ring, pulled his hood up over his head and silently dropped into the building, trying to remain hidden from the confused looking Hobgoblin.


Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 3
Spell slots remaining - L1-3 / L2-2

Action - Cast Sleep on Hobgoblin guards, didn’t affect either.
Bonus - Activate Ring of Jumping. Jump spell is in effect for 1 minute.
Move - Move silently into building, heading for the door with the guards. Cloak and Boots of Elvenkind are in effect.



Spoiler text: (Highlight or hover over the text to view)
Sleep, a chance to dream of life everlasting.


07:57, Today: Elisar Moonraven rolled 20 using 5d8 with rolls of 1,6,4,8,1.  Sleep spell on door guards.
This message was last edited by the player at 07:47, Sun 20 Mar 2022.
Conspirator
GM, 1698 posts
Just here to help
Sat 19 Mar 2022
at 22:04
  • msg #126

[EVENT] Assault on Burning Stag: Squad 2

These guards are tougher than the average hobgoblin, and though one of them nods for a moment, they both remain awake. Luckily, the guards were far enough away not to notice Elisar's poetry.
Nutcracker
player, 308 posts
AC 15; 27/32 HP; PP 12
Kenku Ranger
Sun 20 Mar 2022
at 04:08
  • msg #127

[EVENT] Assault on Burning Stag: Squad 2

Trying to stay below notice, Nutcracker continued on towards the others and the Keep.

OOC: Stealth-ing to the rest of the group

23:06, Today: Nutcracker rolled 19 using 1d20+15.  Stealth with Pw/oT.

Lukas Verbannt
player, 483 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 22 Mar 2022
at 04:04
  • msg #128

Re: [EVENT] Assault on Burning Stag: Squad 2

A good a place as any to hunt.

Verbannt perched high up upon the wall, notching another arrow to his bow and drawing back the string. He whispered, though there was no Lore to the words, just a mumbled deathcurse as he loosed.

With a satisfying thud, the arrow struck home.

Shooting one of the Hobgoblins guarding the door.

21:02, Today: Lukas Verbannt rolled 12 using 2d6+4. – [roll=1647921762.24771.337524]

21:02, Today: Lukas Verbannt rolled 24 using 1d20+7.  Shortbow

This message was last edited by the player at 02:17, Wed 23 Mar 2022.
Conspirator
GM, 1708 posts
Just here to help
Tue 22 Mar 2022
at 05:05
  • msg #129

Re: [EVENT] Assault on Burning Stag: Squad 2

Who are you shooting, Lukas?
Conspirator
GM, 1719 posts
Just here to help
Thu 24 Mar 2022
at 21:22
  • msg #130

Re: [EVENT] Assault on Burning Stag: Squad 2

Can I please get initiative checks from everyone? Squad 2 will be entering by A10-11 (NC and EM are already just to the left of A9 and 12. ? will be entering by H20.

E1 is uninjured
E2 is uninjured

 ABCDEFGHIJ
01##0#00#0##
02##  E1E2  ##
03##      ##
04##      ##
05##      ##
06##      ##
07##      ##
08##      ##
09##      ##
10          
11          
12##      ##
13##      ##
14##      ##
15##      ##
16##      ##
17##      ##
18##      ##
19####==####
20##0#==#0##
21##  ==   #
22##       #
23###    ###
24  #    #  
25  #    #  
26  #    #  
27  #    #  
28  #    #  
29  #    #  
30  ##00##  

# is a wall
0 is a door. The ones on row 20 are actually open doorways, the doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Nutcracker
player, 310 posts
AC 15; 27/32 HP; PP 12
Kenku Ranger
Thu 24 Mar 2022
at 21:38
  • msg #131

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: 16:38, Today: Nutcracker rolled 19 using 2d20+3, keeping the highest dice only ((16,3)).
Lukas Verbannt
player, 488 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Thu 24 Mar 2022
at 23:37
  • msg #132

Re: [EVENT] Assault on Burning Stag: Squad 2

16:36, Today: Lukas Verbannt rolled 13 using 1d20+4 ((9)).
Conspirator
GM, 1721 posts
Just here to help
Fri 25 Mar 2022
at 07:39
  • msg #133

[EVENT] Assault on Burning Stag Combined Assault Force

Nobody post any actions yet, please. Still waiting on initiative for the rest of squad 2. Watch this space for edits.

22 Carmen
21 E8, E9
20 E4, E5
19 Nutcracker
19 Tidelan
17 Spark
16 Malkus
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6, E7
9 E2, E3
8 ?
7 Victor

Tidelan Trueform has taken 2 damage.
E1 has taken 43 damage and is dead.
E4 has taken 10 damage.


 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##  E8E9  ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##      ##    
09                  
10                  
11   SA##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##    ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #    #     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3        #
35#     TWTWE1        #
36#     TWTW         #
37#                #
38#       TB        #
39#           SP    #
40#                #
41#                #
42#                #
43#                #
44#                #
45#                #
46#                #
47##    CD         ##
48##              ##
49##              ##
50#0%%         VI  0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
This message was last edited by the GM at 02:22, Thu 31 Mar 2022.
Elisar Moonraven
player, 677 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Fri 25 Mar 2022
at 15:40
  • msg #134

[EVENT] Assault on Burning Stag Combined Assault Force

15:39, Today: Elisar Moonraven rolled 12 using 1d20+2.  Initiative.
Santio
player, 213 posts
AC 15-17, HP 32/32
Passive Perception: 14
Mon 28 Mar 2022
at 04:33
  • msg #135

[EVENT] Assault on Burning Stag Combined Assault Force

- rolled 11 using 1d20+3.  Initiative.
Tiria Nailo
player, 195 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Tue 29 Mar 2022
at 19:40
  • msg #136

[EVENT] Assault on Burning Stag Combined Assault Force

15:28, Sun 27 Mar: Tiria Nailo rolled 16 using 1d20+3 with rolls of 13.  Initiative.
Walter
player, 44 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Tue 29 Mar 2022
at 19:47
  • msg #137

Re: [EVENT] Assault on Burning Stag: Squad 2

21:47, Today: Walter rolled 15 using 1d20+2.  Initiative.
Golun Fearstorm
Player, 79 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Wed 30 Mar 2022
at 04:14
  • msg #138

Re: [EVENT] Assault on Burning Stag: Squad 2

05:14, Today: Golun Fearstorm rolled 5 using 2d20, dropping the lowest dice only with rolls of 5,1.  Vigilant Blessing / Initiative.
Donella Turen
player, 32 posts
Wheelchair bound Tinkerer
Wed 30 Mar 2022
at 10:48
  • msg #139

Re: [EVENT] Assault on Burning Stag: Squad 2

Joining those from outside the walls, Donella came rolling into the compound, ready to add her own firepower to the assault.

from 'Assault on Burning Stag: Squad 4'
Initiative:      rolled 13 using 1d20.

Azucondie
player, 359 posts
Bard as Clown
AC 13 HP 32/29
Wed 30 Mar 2022
at 23:44
  • msg #140

Re: [EVENT] Assault on Burning Stag: Squad 2


19:43, Today: Azucondie rolled 25 using 1d20+9.  Initiative.

Qitris
player, 49 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Thu 31 Mar 2022
at 02:17
  • msg #141

Re: [EVENT] Assault on Burning Stag: Squad 2

21:16, Today: Qitris rolled 17 using 1d20+2.  Initiative.
Conspirator
GM, 1725 posts
Just here to help
Thu 31 Mar 2022
at 02:51
  • msg #142

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 11 Cont.

Nutcracker reaches the entrance, and takes position out of the enemies' sight.
Lukas takes the inner guards by surprise, shooting and wounding one of them.
Elisar tries and fails to put the inner guards to sleep. Luckily, they don't seem to notice.
Santio moves into the room to take a shot, but misses.

OOC: Anyone entering from squads 3 and 4 will do so from the bottom of the map. ?? will enter through the doorway at L19. In either case, entering the map will use half your movement.

Victor, Azu, and ??, as well as anyone else with an initiative higher than 21 may post now (Golun doesn't enter until the next turn. Carmen, you can change your post if you want, but if you're attacking, you'll still use the same rolls.

Round 11
8 ??
7 Victor
5 Golun
Round 12
25 Azucondie
22 Carmen
21 E8, E9
20 E4, E5
19 Nutcracker
17 Spark, Qitris
16 Malkus
16 Tiria, Donella
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6, E7
9 E2, E3


Tidelan Trueform has taken 2 damage.
E1 has taken 43 damage and is dead.
E4 has taken 10 damage.
E8 has taken 12 damage

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##  E8E9  ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##      ##    
09     NC            
10    LV              
11   SA##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##    ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #    #     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3        #
35#     TWTWE1        #
36#     TWTW         #
37#                #
38#       TB        #
39#           SP    #
40#                #
41#                #
42#                #
43#                #
44#                #
45#                #
46#                #
47##    CD         ##
48##              ##
49##              ##
50#0%%         VI  0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
This message was last edited by the GM at 09:00, Fri 01 Apr 2022.
Victor Iusticia
player, 613 posts
AC19 DC13 PP10
31/31 HP 8 THP
Thu 31 Mar 2022
at 03:02
  • msg #143

Assault on Burning Stag Combined Assault Force

The tiefling's momentum carries him forward, beads of sweat sprouting at his brow despite the cold of the Rimewood as he continues the exertion of running in his heavy armour.

He reaches out his hand towards the foe he had hexed before and launches another bolt of sickening grey and yellow radiance at them.

OOC: Use 30 ft movement to get to O44
Action:: Eldritch Blast vs E4. Hits AC 15 for 4 force damage and 3 necrotic damage
On a hit the target must make a DC 13 Wisdom Save or becomes Frightened of Victor until the end of Victor's next turn.
HP: 31/31 | THP: 8 | AC: 19 | Spd: 30ft. | Lay On Hands 15/15 | Divine Sense 4/4 | Pal S1 3/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 1/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Hex 1 hour |

13:58, Today: Victor Iusticia rolled 4,3 using 1d10,1d6.  Eldritch Blast damage (w/Hex).
13:57, Today: Victor Iusticia rolled 15 using 1d20+5.  Eldritch Blast.

Carmen Diaz
player, 850 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Thu 31 Mar 2022
at 03:09
  • msg #144

Re: [EVENT] Assault on Burning Stag: Squad 2

Carmen launches another blast of darkness concealed energy at one of the remaining hobgoblins. It's twinned trail streaks towards the hobgoblin, looking quite nasty indeed...

17:43, Today: Carmen Diaz rolled 6 using 1d10+4.  Damage 2. � [roll=1648114987.75154.352983] AC 22 for 6 damage
17:43, Today: Carmen Diaz rolled 14 using 1d10+4.  Damage 1. � [roll=1648114981.92496.352983] AC 15 for 14 damage
17:42, Today: Carmen Diaz rolled 22 using 2d20+7, dropping the lowest dice only.  Attack 2 (should have specified (E4). � [roll=1648114951.76279.352983]
17:42, Today: Carmen Diaz rolled 15 using 2d20+7, dropping the lowest dice only.  Attack 1. � [roll=1648114932.86098.352983]


Move to D41
This message was last edited by the player at 03:10, Thu 31 Mar 2022.
Golun Fearstorm
Player, 80 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Thu 31 Mar 2022
at 14:51
  • msg #145

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 11 action

Meeting up with others on the way, Golun charged forward through the gates, eager to join the fray. He barrelled forwards on stout legs, his hammer and shield ready for action.

Golun Fearstorm
Initiative - 5
AC - 21 (23 with Shield of Faith for 10 minutes)
HP - 20 / 20
Spells slots remaining - lvl1 - 2


Not sure on positioning, but happy for you to place me somewhere at the bottom of the map.
Santio
player, 214 posts
AC 15-17, HP 32/32
Passive Perception: 14
Fri 1 Apr 2022
at 08:42
  • msg #146

Re: [EVENT] Assault on Burning Stag: Squad 2

Conspirator:
Round 11 Cont.
Santio waits, ready to fire his bow (if you like, you can fire now, before the next round starts.

Santio, in an attempt to give his allies cover and advantage, stepped just far enough into the interior to let loose an arrow at the nearest guard-goblin.


spend 1 ki  for  Kensei's Shot
You can use a bonus action on your turn to make your ranged attacks with a kensei ranged weapon more deadly.
Any target you hit takes an extra ld4 damage of the weapon's type. You retain this benefit until the end of the current turn.


- rolled 14 using 1d20+5.  Arrow shot at E8
- rolled 6,2 using 1d8+3,1d4.  Arrow damage.

Guyver
player, 22 posts
Fri 1 Apr 2022
at 11:09
  • msg #147

Re: [EVENT] Assault on Burning Stag: Squad 2

From the frying pan and into the fire it seems, Guyver thought to himself. The damage to his former workplace was long ago but perhaps the construction of this building was why it had been demolished in the first place and if so then the ones residing here were likely responsible ..

The sound of battle met him from both exits. It appeared the building was under attack. He wasn't sure whether he wanted to get involved but he at least needed to know what was going on, it sounded like the fight would come to him eventually anyway. He moved toward the main keep doors and tried to push them open.
Conspirator
GM, 1729 posts
Just here to help
Sun 3 Apr 2022
at 03:33
  • msg #148

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: For the sake of all the characters possibly meeting each other for the first time here, I will be including descriptions of each of you as I post your next actions. If you haven't written a description yet, please include one with your next post.

A mysterious warforged steps out from the stairs below. He opens the main keep doors to see a handful of hobgoblins who seem to be defending the keep from a diverse assortment of humanoids. The hobgoblins' tabards are emblazoned with an unfamiliar symbol resembling a red footprint-- the same symbol he sees flying on flags in the courtyard.
Victor, a Tiefling clad in chainmail with an emblem the warforged doesn't recognize, a red fist flanked by two wings, one feathery and the other leathery, over a white circle, on a black and red tabard, as well as that of a god he vaguely recalls to be one of the more popular good gods worshiped by humans, moves closer, and attempts to blast one of the hobgoblins with dark energy, but the walking contradiction misses.

OOC: As I said before, Golun will enter next turn. Once Azu has posted, I will post the actions of the hobgoblins at init 21-20, then, everyone from Nutcracker through Santio may post. If Azu hasn't posted before Wednesday, I'll post for her, and move things along from there.


Round 11
8 ??
7 Victor
5 Golun
Round 12
25 Azucondie
22 Carmen
21 E8, E9
20 E4, E5
19 Nutcracker
17 Spark, Qitris
16 Malkus
16 Tiria, Donella
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6, E7
9 E2, E3


Tidelan Trueform has taken 2 damage.
E1 has taken 43 damage and is dead.
E4 has taken 10 damage.
E8 has taken 12 damage

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##  E8E9  ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##      ##    
09     NC            
10    LV              
11   SA##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##    ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #    #     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3        #
35#     TWTWE1        #
36#     TWTW         #
37#                #
38#       TB        #
39#           SP    #
40#                #
41#                #
42#                #
43#                #
44#             VI  #
45#                #
46#                #
47##    CD         ##
48##              ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
Santio
player, 215 posts
AC 15-17, HP 32/32
Passive Perception: 14
Sun 3 Apr 2022
at 06:23
  • msg #149

Re: [EVENT] Assault on Burning Stag: Squad 2

Please, does this include my post 146 above?  Or will that be my action this coming round?
Conspirator
GM, 1730 posts
Just here to help
Tue 5 Apr 2022
at 05:27
  • msg #150

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio:
Please, does this include my post 146 above?  Or will that be my action this coming round?


Your action was edited into post 142. The attack missed.
Santio
player, 216 posts
AC 15-17, HP 32/32
Passive Perception: 14
Tue 5 Apr 2022
at 10:47
  • msg #151

Re: [EVENT] Assault on Burning Stag: Squad 2

Oh, I see.  Thank you
Azucondie
player, 360 posts
Bard as Clown
AC 13 HP 32/29
Wed 6 Apr 2022
at 09:17
  • msg #152

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie ran for square 33/F.

Don't know where Azu is on the map. Assuming move and dash are required.
Move and Dash action.


She pointed at Victor, "Hey handsome. Get in there and mix it up, I'll give you a smooch."

B/A Victor has inspiration, 1d6
This message was last edited by the player at 23:33, Fri 08 Apr 2022.
Santio
player, 217 posts
Tue 12 Apr 2022
at 00:30
  • [deleted]
  • msg #153

Re: [EVENT] Assault on Burning Stag: Squad 2

This message was deleted by the player at 07:05, Wed 13 Apr 2022.
Conspirator
GM, 1736 posts
Just here to help
Wed 13 Apr 2022
at 00:50
  • msg #154

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: For the sake of all the characters possibly meeting each other for the first time here, I will be including descriptions of each of you as I post your next actions. If you haven't written a description yet, please include one with your next post.

Round 12 (part 1)
Azu, an attractive young clown with bright pink hair and pink and purple garb, with a tastefully low-cut blouse, dashes in and immediately begins playfully flirting with Victor.

From the center of cloud of darkness, twin bolts of eldritch energy streak toward the hobgoblin fleeing for the armory. One hits, stopping him dead in his tracks. He falls, unmoving.

The guards inside the keep (big hobgoblins in half-plate, wielding halberds of elvish make,) move forward, to attack Nutcracker with their halberds. The first misses once, then critically hits for 19 damage! The second hits AC 22 for 20 damage, and then misses.

The bow-wielding hobgoblin shoots at Malkus, missing.



OOC: Now, Everyone from initiative 19-11, post your Round 12 actions. If you've already posted them, please copy the post you already made, and re-post, so I can easily find it. Reminder: If you have a question, please ask it in the "Questions and Suggestions for the GMs" thread, not here!


Round 12
25 Azucondie
22 Carmen
21 Ten
21 E8, E9
20 E5
19 Nutcracker
17 Spark, Qitris
16 Malkus, Tiria, Donella, Izayah
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6, E7
9 E2, E3
8 ??
7 Victor
5 Golun


Tidelan Trueform has taken 2 damage.
E1 has taken 43 damage and is dead.
E4 has taken 16 damage and is dead.
E8 has taken 12 damage

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##      ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##E8E9    ##    
09     NC            
10    LV              
11   SA##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##    ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #    #     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3        #
35#       E1        #
36#                #
37#                #
38#       TB        #
39#           SP    #
40#                #
41#   CD   AZ        #
42#                #
43#                #
44#             VI  #
45#                #
46#                #
47##              ##
48##              ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
This message was last edited by the GM at 06:50, Wed 13 Apr 2022.
Nutcracker
player, 315 posts
AC 15; 0/32 HP; PP 12
Kenku Ranger
Wed 13 Apr 2022
at 02:11
  • msg #155

Re: [EVENT] Assault on Burning Stag: Squad 2

The kenku was quickly spotted and dropped with a soft thud by the hobgoblin guards. Jerks.

OOC: Round 12
Nutcracker is unconscious!
21:09, Today: Nutcracker rolled 18 using 1d20.  Death Save.
1 Success 0 Fail

This message was last edited by the player at 02:16, Wed 13 Apr 2022.
Malkus
player, 873 posts
AC 18 | HP 41/41 | PP 11
AC 13 | HP 26/26 | PP 14
Wed 13 Apr 2022
at 02:52
  • msg #156

Re: [EVENT] Assault on Burning Stag: Squad 2

Malkus cannot seem to get the hang of attacking from Dread's back as she continues to evade and weave about the hobgoblins. He's thoroughly embarrassing himself.



Malkus: HP: 41/41 | THP: 0 | AC: 18 | Spd: 30ft. | LoH 10/25 | Channel Divinity 1/1 | Spell Save DC: 15 | P1 4/4 | P2 1/2 |
Dread: HP: 26/26 | THP: 0 | AC: 13 (Attackers have disadvantage) | Spd: 50ft. |


Dread Action: Dodge

Malkus Action: Attack E7
22:47, Today: Malkus rolled 11,13,8,8 using D20+6,2d6+3,d20+6,2d6+3 ((5,5,5,2,4,1)). Hit rolls of 11 and 8. Ugh.

Tiria Nailo
player, 200 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Wed 13 Apr 2022
at 04:50
  • msg #157

Re: [EVENT] Assault on Burning Stag: Squad 2

A wood elf rushes through the gates to reinforce the others, a pair of muddy vertical stripes drawn under her left eye and a dark bloody stain starting to grow on the side of her green clothing. She wields her scimitar in an intricate whirling pattern as she advances at quite a pace.

Tiria gives Azucondile the briefest of looks as she passes her by, seemingly noting something but leaving her to focus on the hobgoblins for the time being. Pausing beside Tusk, she gives him a nod of recognition before looking ahead to pick her next target.

OOC:
Spend half movement to start at J50, call it 25ft
Move: remaining 20ft to J46
Action: Dash 45 ft to J37
HP: 19/24 | THP: 0 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 2/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |

Santio
player, 218 posts
AC 15-17, HP 32/32
Passive Perception: 14
Wed 13 Apr 2022
at 07:05
  • msg #158

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio took another shot at the goblin guard ...

-rolled 6 using 1d20+5.  Arrow shot at E8
That would be a 'natural 1'


... and again proved useless.
Elisar Moonraven
player, 681 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Wed 13 Apr 2022
at 09:43
  • msg #159

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing Nutcracker fall, Elisar hugged the wall and crept forward silently, trying not to draw any attention to himself. With his magicked boots and hooded cloak it would be easy to miss him in all of the confusion.

Carefully he reached out and touched the outstretch wing of his fallen companion, and whispered gently. “Cneasaíonn pian, tochaíonn sicíní coilm, maireann an ghlóir go deo.” Warm healing energies flowed through his arm and into the body of the Kenku. As the spell completed he stepped back in retreat and began to ready another spell. As he did so he whispered just loud enough for Nutcracker to hear. "Now get your feathery arse up and get back in the fight, we need you!"


Spoiler text: (Highlight or hover over the text to view)
“Pain heals, chicks dig scars, glory lasts forever.”


Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 2
Spell slots remaining - L1-2 / L2-2

Jump spell active until Round 21

Move - Advance carefully to E9
Action - Cast Cure Wounds on Nutcracker who recovers 13hp
Bonus Action - Give Nutcracker Bardic Inspiration. He regains another 7hp
Remainder of Move Action - retreat to B10


(TOTAL 20HP HEALED ON NUTCRACKER who now has a d6 for Bardic Inspiration to be used in the next 10 minutes. This replaces the one you had from before if you haven't already used it.)

10:25, Today: Elisar Moonraven rolled 13 using 1d8+6 with rolls of 7.  Cure Wounds on Nutcracker.
10:27, Today: Elisar Moonraven rolled 7 using 1d6+3 with rolls of 4.  Bardic Inspiration HP recovery for Nutcracker.

Azucondie
player, 364 posts
Wed 13 Apr 2022
at 11:31
  • [deleted]
  • msg #160

Re: [EVENT] Assault on Burning Stag: Squad 2

This message was deleted by the player at 12:41, Wed 13 Apr 2022.
Donella Turen
player, 33 posts
Wheelchair bound Tinkerer
Wed 13 Apr 2022
at 20:59
  • msg #161

Re: [EVENT] Assault on Burning Stag: Squad 2

Donella, a bit slow to get her wheel chair moving into the action, burst into action.
Speeding forward, she attempted to catchup with the metal man, Spark.



Dash action to M45
Ten
player, 29 posts
AC 14 | HP 10/10 | PP 14
Wed 13 Apr 2022
at 23:37
  • msg #162

Re: [EVENT] Assault on Burning Stag: Squad 2

The pale man enters the battlefield from the entrance to the area. He takes a moment to look around, wincing slightly and narrowing his eyes. The vibrant chaos and bright colors almost hurting his eyes. But there is work to be done.

He steps forward a little and to the right. He does not see much in the way of easily gained cover for himself and hopes for the best. He holds up his rune-carved staff and points it towards one of the hobgoblins. A ray of greenish-gold light flashes but does not come close to where the man is pointing.

He lets out a small sigh and frowns at his recent arcane aim.
This message was last edited by the player at 23:40, Wed 13 Apr 2022.
Izayah Hamadrell
player, 696 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Thu 14 Apr 2022
at 16:04
  • msg #163

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah had smiled as he had listened at blocked door. His smile had become a grin and he had given the siege weapon a nice thump from one fist. He had waited a moment longer to make sure that no one could easily get in or out, but then he had nodded to himself.

Finally, he was re-joining the battle. He had his longbow in hand and was using the fantastic slippers. He looked around and thought about leaving the 'main' battle to go straight after the main target of his but...he recognized it wasn't smart to face a foe alone, especially one that might have more minions.

So he drew back his bowstring once, then twice, loosing two arrows at the enemies below.

OOC: Initiative 16.
Move up to edge, like E-6 or F-6 or somewhere he can see down but maybe have a bit of cover.
Longbow vs E8 twice.

09:03, Today: Izayah Hamadrell rolled 23,11,24,13 using d20+7,d8+6,d20+7,d8+6.  Longbow vs E8.

Lukas Verbannt
player, 493 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Fri 15 Apr 2022
at 01:44
  • msg #164

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt's long legs carried him easily to his companions, dropping into a crouch at their side and spotting the Hobgoblins. He notched the arrow, sighted them along its shaft, and loosed.

21:02, Mon 21 Mar: Lukas Verbannt rolled 12 using 2d6+4. – [roll=1647921762.24771.337524]

21:02, Mon 21 Mar: Lukas Verbannt rolled 24 using 1d20+7.  Shortbow.

Spark
player, 302 posts
AC20 DC11 PP11
HP 31/31
Fri 15 Apr 2022
at 13:36
  • msg #165

Re: [EVENT] Assault on Burning Stag: Squad 2

Spark moved closer to the riding Malkus to reinforce him and be able to render assistance should it be needed. Seeing more friends approach from behind made his crystal heart sing with joy.


Move: K34
Action: Dodge

Walter
player, 45 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Fri 15 Apr 2022
at 13:47
  • msg #166

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter entered the fray alongside his friends with starry eyes at the amount of mayhem and interesting stuff that went on. He barely managed to gawk at Azu and her "Oooh! Pink hair, so cool!", and the eldritch blaster that seemed to be enveloped in a sort of light mist. "Nice trick!"

Then his eyes went to the hobgoblins. "Oooh, I DON'T THINK WE'VE MET, MY NAME IS WALTER!" the little green man bellowed with all his little might, barely audible over the battle din. Then he pointed his sword at one of them and one beam of dark crackling energy flew across the space.

Move: 15ft to enter, 15 ft to H47
Action: Cast Eldricht Blast at E2 hitting AC 21for 2 dmg
15:45, Today: Walter rolled 21,2 using 1d20+5,1d10.  Eldricht Blast vs E2.
Ongoing effects: Concentrating on Blur for 6 more rnds - Attackers have disadvantage on attacks against Walter

Qitris
player, 50 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Fri 15 Apr 2022
at 15:23
  • msg #167

Re: [EVENT] Assault on Burning Stag: Squad 2

Into the fort charged a blue-haired elf in nicely made chainmail carrying a mace and shield. Using her momentum, Qitris kept up the speed to get herself into the thick of it sooner than later.

OOC: Entering in at J 50
Remaining 15' Move to J 47
Dash to J 41
No longer maintaining Bless from previous as the three affected do not seem to be a part of this battle.
Spiritual Weapon won't have enough Move to make it before running out.

Tusk Bristleback
player, 202 posts
19 AC | 28/28 hp | 7 thp
Let slip the hogs of war
Fri 15 Apr 2022
at 16:06
  • msg #168

Re: [EVENT] Assault on Burning Stag: Squad 2

The relatively-stout and swarthy Tusk swings his axe at the hobgoblin as he finally gets within range. With a growl of fury, his skin thickens and coarse hairs begin to protrude from his arms and neck.



HP: 28/28 | THP: 7 | AC: 19 | Spd: 30ft. | Shifting 0/1 | Action Surge 1/1 | Second Wind 1/1 | Superiority Save DC: 13 | Superiority 4/4 | Inspiration



Move: to I35

Action: Attack E3 | 11:40, Today: Tusk Bristleback rolled 17,7 using D20+5,d6+3.  Hit AC 17, damage 7. Attack E3

Bonus Action: Shift. Gain +1 AC and 7 temporary HPs | 11:53, Today: Tusk Bristleback rolled 7 using 1d6+5 ((2)).

Conspirator
GM, 1741 posts
Just here to help
Sat 16 Apr 2022
at 00:42
  • msg #169

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: For the sake of all the characters possibly meeting each other for the first time here, I will be including descriptions of each of you as I post your next actions. If you haven't written a description yet, please include one with your next post.

Round 12 (part 2)
A tall, sickly-gaunt and deathly pale man in ancient clothing and oft-patched armor points an engraved staff at one of the hobgoblins, and fires a green-gold ray of light, but it misses its mark.
Nutcracker, the Kenku with the long bow and the swarm of spectral blue bees, lies unconscious on the stones of the doorway.
Spark, a heavily armored warforged covered in glyphs and sigils, including that of a dwarven forge god, moves forward, ready to dodge any attacks that come his way.
Qitris, a mail-clad elf with blue-tinged, alabaster skin, and teal & turquoise hair, carrying a shield bearing the emblem of three interlocked rings in a line, and a spherical-headed mace dashes onto the battlefield.
Malkus, a cloaked and hooded man riding an impeccably groomed and trained worg, swings a greatsword at a nearby hobgoblin, but has to pull back to deflect the hobgoblin's attack, aborting his own.
Tiria, a brown-haired wood-elf with a tan complexion, dashes in, moving gracefully at an unnaturally fast pace as she brandishes a scimitar.
Donella, a plump and richly-dressed rock gnome with bark-brown skin and brown hair enters the battlefield riding a magitek chair with wheels.
Izayah, a tall, dark, athletically-built man in scale mail, runs up the wall behind Santio, stopping above him, and leans around the edge of the hallway to fire two shots with his longbow at one of the nearby hobgoblin guards, seriously wounding him.
Walter, an eager, small, goblin-like man in scale mail, compliments a few of his new allies, introduces himself to his enemies, and then grazes one with a beam of dark crackling energy from his longsword, nearly hitting Malkus.
Tusk, a short, solidly-built man steps over the dead hobgoblin captain and swings a handaxe at the hobgoblin in front of him. As the hobgoblin gets his shield into position just in time, Tusk growls furiously, as his skin and body hair noticeably thicken.
Lukas Verbannt, a massive bugbear wearing the hide and head of an even larger goat across his shoulders, fires at one of the nearby hobgoblin guards, nearly killing him!
A handsome reddish-haired half-elf wearing a loose fitting brown tunic, sashed with a leather belt, dark red trousers, soft brown boots and a brown cloak, topped with a dark red broad-brimmed hat adorned with black feathers, reaches for the arm of his fallen Kenku companion, and speaks words of power, healing Nutcracker for 20 HP, and granting 1d6 bardic inspiration!
Santio fired an arrow at the wall in front of him. It hit, but did no damage.
The two hobgoblins fighting Malkus attack again. One hits AC 19 for 13 slashing damage.
The hobgoblins next to Tusk both attack him. One hits AC 19 for 9 slashing damage. The other hits AC 21 for 18 slashing damage.

OOC: Guyver, Victor, Golun, Carmen, and Ten, post your next actions. Azucondie, if you want to reuse the post you made last, please copy and repost it, otherwise, post again.

Round 12
8 Guyver
7 Victor
5 Golun
Round 13
25 Azucondie
22 Carmen
21 Ten
21 E8, E9
20 E5
19 Nutcracker
17 Spark, Qitris
16 Malkus, Tiria, Donella, Izayah
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6, E7
10 Divok
9 E2, E3

E1 has taken 43 damage and is dead.
E4 has taken 16 damage and is dead.
E6 has taken 2 damage
E8 has taken 12 damage
E9 has taken 30 damage

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##      ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##E8E9    ##    
09     NC            
10    LV              
11   SAIH##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##    ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #   GU#     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3 SP      #
35#       TBE1        #
36#                #
37#        TN       #
38#                #
39#                #
40#                #
41#   CD   AZ QI      #
42#                #
43#                #
44#             VI  #
45#            DT   #
46#                #
47##     WA        ##
48##        TE     ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
This message was last edited by the GM at 03:53, Thu 21 Apr 2022.
Azucondie
player, 366 posts
Bard as Clown
AC 13 HP 32/29
Sat 16 Apr 2022
at 01:37
  • msg #170

Re: [EVENT] Assault on Burning Stag: Squad 2

Azu noted theblood on Tiria as she ran past. Pointing at her Azucondie said, "Hey, whatta ya call an Ork with two braincells?Pregnant! Remember laughter is the best medicine."

B/A cast Healing word, 1st level on Tiria

07:22, Today: Azucondie rolled 8 using 1d4+4.  HW healing


Then she sprinted to get in an enemy's face.

Move to 5-G

Azucondie shouted, "You've been THUNDERSTRUCK." She unleashed thunderwave.

Action cast thunderwave level 1 on E2, E3, E7 (15' cube)
07:25, Today: Azucondie rolled 11 using 2d8.  Thunderwave damage
End Turn

This message was last edited by the player at 13:57, Thu 21 Apr 2022.
Ten
player, 30 posts
AC 14 | HP 10/10 | PP 14
Sat 16 Apr 2022
at 02:23
  • msg #171

Re: [EVENT] Assault on Burning Stag: Squad 2

The man pulls up the staff once more, uttering the same arcane phrase along with a twisting gesture with his free hand. And once again a bolt of energy flies out from the staff and swings closer to the hobgoblin this time. But not close enough.

The frown on his face deepens as he contemplates his worth, or lack thereof, to this assault thus far.
Carmen Diaz
player, 854 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Sat 16 Apr 2022
at 05:23
  • msg #172

[EVENT] Assault on Burning Stag: Squad 2

Carmen moves forward with her cloud of darkness obscuring her. From within the darkness cloud, another pair of eldritch blasts are aimed towards one of them.


13:20, Today: Carmen Diaz rolled 20 using 2d20 with rolls of 10,10.  Advantage attacks. – [roll=1650086429.37414.352983]
13:20, Today: Carmen Diaz rolled 24,5,8,12 using 1d20+7,1d10+4,1d20+7,1d10+4 with rolls of 17,1,1,8.  Eldritch Blast attack and damage. – [roll=1650086409.56789.352983]
Hits AC 24 for 5 damage, hits AC 17 for 12 damage.

Move to C35 then attack
This message was last edited by the player at 06:19, Sat 16 Apr 2022.
Golun Fearstorm
Player, 81 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Sat 16 Apr 2022
at 15:04
  • msg #173

[EVENT] Assault on Burning Stag: Squad 2

Through the open gate came the sound of thunder. Heavy footfalls pounded the earth as a huge white-furred bearfolk entered the arena. Strange sigils were woven into his fur, and he was clad in a suit of chain mail with a leather kilt.

Despite being almost seven feet tall and weighing more than 300lb he covered the ground quickly, and heavily. His shield was raised before him, and a heavy warhammer swung from his fist. The air around him shimmered with a strange energy, making it difficult to see his features clearly.

He bellowed as he entered the killing grounds, and surged forwards to join the fray.

Golun Fearstorm
Initiative - 5
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20
Spells slots remaining - lvl1 - 2

Action-  move as fast as possible towards the rest of the battle group. Not sure where this places me but planning to move as close to the others as possible.


Edit - GM, not sure where I will appear but feel free to place me where you see fit.
This message was last edited by the player at 07:14, Sun 17 Apr 2022.
Victor Iusticia
player, 619 posts
AC19 DC13 PP10
31/31 HP 8 THP
Sun 17 Apr 2022
at 11:09
  • msg #174

Re: Assault on Burning Stag Combined Assault Force

Continuing his advance and noticing both Tiria's arrival and Malkus' difficulty landing a blow whilst still defending his impressive mount, Victor prays, "[Language unknown: Lathander lesbleort iosa nteessprooul weinur ol ica le yin thakorich ughwillar hisreaint asse'nthoro]!"

OOC: Use 30 ft movement to get to L38
Action:: Cast Bless on Malkus, Tiria and Self {+1d4 to attack rolls and saving throws}
HP: 31/31 | THP: 8 | AC: 19 | Spd: 30ft. | Lay On Hands 15/15 | Divine Sense 4/4 | Pal S1 2/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 1/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Bless 1 minute |

This message was last edited by the player at 08:12, Thu 21 Apr 2022.
Guyver
player, 24 posts
Tue 19 Apr 2022
at 22:31
  • msg #175

Re: Assault on Burning Stag Combined Assault Force

Guyver's black metal was grey from a thick layer of dust and grime, the copper bolts and linings dull. His facial mask showed no expression. He wore a large damp cloak draped over his shoulders.
The situation was confusing to step into. Hobgoblins fighting a varied group of attackers.
The hobgoblins appeared to be the defenders, as evidenced by the symbol on their tabards being the same as those on the courtyard flags.
Best to keep the situation simple. The hobgoblins appeared to be responsible for ruining the factory, therefore the hobgoblins were the enemy.

Guyver stepped in sight, rubbed both his forearms before slamming them together and from the bracers of his armor popped two nozzles that sprayed a noxious green liquid at two of the hobgoblins who happened to be lined up.

Move to I28.
Tasha's Caustic Brew on targets E5 and E3. Targets need to make a Dexterity save or be covered in acid for the spell's duration or until a creature uses its action to scrape
or wash the acid off itself or another creature. A creature covered in the acid takes 2d4 acid damage at start of each of its turns.


Guyver moved back into the building to the stairs
Conspirator
GM, 1745 posts
Just here to help
Thu 21 Apr 2022
at 05:55
  • msg #176

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: For the sake of all the characters possibly meeting each other for the first time here, I will be including descriptions of each of you as I post your next actions. If you haven't written a description yet, please include one with your next post.

Round 12 (part 3)

Guyver, a warforged with dusty black metal and dull copper, wearing a soggy cloak, stepped forward and sprayed acid out of two nozzles at two of the hobgoblins, covering them in a sticky, caustic acid. Then he moved toward the stairs.
Victor moved up and blessed Malkus, Tiria, and himself (+1d4 to attacks and saves)
Golun, a nigh-seven-foot-tall, white-furred, bearfolk in chainmail and a kilt, with strange symbols in his fur, surrounded in a shimmering energy dashes into position, between Azu and Qitris!
Round 13 (part 1)

Azucondie tells a joke to make Tiria feel better, healing 8HP and then runs forth to unleash a loud burst of thunder on three of the Hobgoblins.
The nearest one withstands the bulk of the force, but the other two are blown away.
From the darkness, two eldritch blasts fly, seriously wounding one hobgoblin and missing another.
Ten fires another blast from his staff, but it just pockmarks the mud near one of the dead hobgoblins.
One of the burly hobgoblins inside the hall moves toward Verbannt, swinging his halberd as he runs by Nutcracker as if he were playing polo, dealing 17 damage to the unfortunate kenku just as he was regaining his senses. Sorry buddy!
The other moves up and thrusts his halberd at Verbannt, but the bugbear deftly twists out of the way.
The acid covered hobgoblin with the bow howls in pain and begins to frantically scrapes the acid off his body.
OOC: Initiatives 19-11 please post. Divok can post too if he wants, just keep in mind E6 will go before him (assuming E6 is still alive...)

Round 13
19 Nutcracker
17 Spark, Qitris
16 Malkus, Tiria, Donella, Izayah
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
11 E6
10 Divok
9 E2
8 Guyver
7 Victor
5 Golun
Round 14
25 Azucondie
22 Carmen
21 Ten
21 E8, E9
20 E5

E1 has taken 43 damage and is dead
E2 has taken 10 damage and is heavily obscured by magical darkness (For characters who can't see through magical darkness, disadvantage from being unable to see him is canceled by the advantage from him being unable to see you, so you can roll attacks normally. However, being unable to see him prevents targeting by most spells)
E3 has taken 11 damage and is dead
E4 has taken 16 damage and is dead
E5 is covered in sticky acid and has take 6 damage
E6 has taken 2 damage
E7 has taken 11 damage and is dead
E8 has taken 12 damage
E9 has taken 30 damage

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##      ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08   EM##      ##    
09     NCE8           
10    LV E9            
11   SAIH##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##    ##     
24     ##  GU ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  #    #     #
29   #  ##00##     #
30##0#  ##00##     #
31#       E5 E6      #
32#  E4     E7DR/MDR/M     #
33#         DR/MDR/M     #
34#      E2E3 SP      #
35#   CD AZ  TBE1        #
36#                #
37#        TN       #
38#                #
39#                #
40#                #
41#        GFQI      #
42#                #
43#                #
44#            VI  # 
45#            DT   #
46#                #
47##     WA        ##
48##        TE     ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago. The outer keep doors are open.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
Nutcracker
player, 317 posts
AC 15; 20/32 HP; PP 12
Kenku Ranger
Thu 21 Apr 2022
at 08:06
  • msg #177

Re: [EVENT] Assault on Burning Stag: Squad 2

Pain wasn't something Nutcracker was used to, but these hobgoblins were determined to keep him familiar with the feeling. With what little energy he had left, the kenku was up and away as far as he could stumble while avoiding the long swingy stick-hatchets.

OOC: Disengage Action
Stand from Prone (15 Move)
Move to C9 with remaining 15 Move

Tiria Nailo
player, 201 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Thu 21 Apr 2022
at 08:10
  • msg #178

Re: [EVENT] Assault on Burning Stag: Squad 2

Tiria moves forward to engage a hobgoblin to the left of the gate, "Watch this one," she mutters as she passes Tusk in order to deliver a sonic strike.


OOC: Healed to max, thanks Azu <3. #Blessed.
Move: remaining 25ft to I32 (20ft remains)
Action: Attack E5 with Booming Blade, hits AC 13 for 4 slashing damage, 7 thunder damage if it willingly moves from it's space.
If and only if it won't provoke attacks of opportunity, use remaining 20ft of movement to get to I28
HP: 24/24 | THP: 0 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 2/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |
18:07, Today: Tiria Nailo rolled 7 using 1d8 with rolls of 7.  Booming Blade Thunder damage.
18:07, Today: Tiria Nailo rolled 4 using 1d6+3 with rolls of 1.  Booming blade slashing damage.
18:06, Today: Tiria Nailo rolled 10 using 1d20+5 with rolls of 5.  Booming Blade Scimitar Attack Roll.
18:07, Today: Tiria Nailo rolled 3 using 1d4.  Bless die.

This message was last edited by the player at 23:51, Thu 21 Apr 2022.
Qitris
player, 51 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Thu 21 Apr 2022
at 08:30
  • msg #179

Re: [EVENT] Assault on Burning Stag: Squad 2

Moving up more into the fray, Qitris was able to spot the back of the smith whom she'd briefly met before having a sudden swing of work outside the settlement. "Ho there, Master Spark! Wanna see my divine fire?" Not that it was going to be getting old any time soon, she called down more wrath on the hob already covered in acid.

OOC: An oldie but a goodie!
Move to K 36
Cast Sacred Flame on E5 - DEX DC 13 or take 1d8 Radiant (no cover)
Spells: 1st 3/4; 2nd 1/2

Malkus
player, 879 posts
AC 18 | HP 28/41 | PP 11
AC 13 | HP 26/26 | PP 14
Thu 21 Apr 2022
at 08:59
  • msg #180

Re: [EVENT] Assault on Burning Stag: Squad 2

Malkus lashes out with his sword in the maelstrom of combat while aided by Victor's blessing. Meanwhile, Dread nimbly picks her way amongst the bodies, both living and dead, keeping her Rider within range of their foes.



Malkus: HP: 28/41 | THP: 0 | AC: 18 | Spd: 30ft. | LoH 10/25 | Channel Divinity 1/1 | Spell Save DC: 15 | P1 4/4 | P2 1/2 |
Dread: HP: 26/26 | THP: 0 | AC: 13 (Attackers have disadvantage) | Spd: 50ft. |


Blessed

Dread Action: Dodge

Malkus Action: Attack E6
03:40, Today: Malkus rolled 16,4,9 using 1d20+6,1d4,2d6+3 ((10,4,3,3)). [unnatural]20 to hit, 9 damage (thanks, Vic!)

Dread Move: as needed to engage for second attack, watching out for Tiria.

Second attack: Whoever, not sure who is still alive(priority list: E6 > E5 > E2)
03:49, Today: Malkus rolled 18,2,6 using 1d20+6,1d4,2d6+3 ((12,2,2,1)). [unnatural]20 to hit, 6 damage.




This message was last edited by the player at 09:09, Thu 21 Apr 2022.
Izayah Hamadrell
player, 697 posts
AC 18(19) HP 42/42 PP 15
Leaving the past behind
Thu 21 Apr 2022
at 15:58
  • msg #181

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing that some of his allies were in trouble, he tossed his bow over his shoulder towards Santio, yelling "Catch!" But he didn't look to see if it even went in Santio's direction since he was already moving.

He headed down on the wall, his hands unconsciously moving to the hilts of his twin rapiers and drawing them both in one smooth motion. He dropped down to the ground standing next to both hobgoblins with a fierce grin. "Hey fellas. Stop hitting my friends. Get my point?" He stabbed out at each of them.

OOC: Tossing the longbow is just flavor for him dropping it, lol.
Move to G-10, drawing both rapiers as he moves.
Action: Attack E9 with rapier twice (AC 11 and AC 15, 12 dmg if hits).
Bonus Action: Attack E8 with offhand rapier (AC 16, 11 dmg if hits).

08:56, Today: Izayah Hamadrell rolled 11,10,15,12,16,11 using d20+7,d8+4,d20+7,d8+4,d20+7,d8+4.  Action and Bonus Action attacks vs E9 and then E8.

This message was last edited by the player at 16:09, Thu 21 Apr 2022.
Lukas Verbannt
player, 494 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Thu 21 Apr 2022
at 16:03
  • msg #182

Re: [EVENT] Assault on Burning Stag: Squad 2

Considering he was tall as the tallest Goliath and just as broad, Verbannt was surprisingly swift on his feet, easily evading the Hobgoblin as it swung its weapon at him. His rough travel leathers creaked as he danced sideways, the heavy ramhide cloak he always wore cascading out behind him. A mismatched pair of skulls held the cloak in place, a ram one shoulder and what looked to be a Direwolf on the other. His eyes were massive golden orbs, shrouded only by the thick tufts of fur that covered him.

As he stepped, there was a great sound of snapping bones and tearing flesh, and he seemed to melt and fall back into himself. Where one moment there had stood the hulking Bugbear, now there was a massive Direwolf. He lunged, savaging his prey's thigh with his fangs, shaking back and forth to try and bring the thing down to the ground. Then he was off, darting quick and nimble to aid Nutcracker, howling as he charged to draw the Hobgoblin's attention.

Very few warriors would ignore such a threat.

Bonus: Combat Wildshape into a Dire Wolf

Action: Bite the Hobgoblin attacking me, hit on a 23 for 12, activating the Mobility Feat so I don't draw attacks of opportunity. In addition, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Movement: Run to assist Nutcracker

07:16, Today: Lukas Verbannt rolled 23 using 1d20+5.  Bite.

Spark
player, 303 posts
AC20 DC11 PP11
HP 31/31
Thu 21 Apr 2022
at 18:41
  • msg #183

Re: [EVENT] Assault on Burning Stag: Squad 2

Spark raised his hand holding the hammer at the approaching Qitris. "Hail, and well met, friend Qitris! The Great Forge sings with the amount of sparks being showered here today!"

He moves around the great dancing beast on his flank and offers the business end of his mace to a hobgoblin, more as a distraction than anything else it would seem.

Move: behind Dread, to L31
Action: Attack E6 with his mace and miss
20:39, Today: Spark rolled 7,5 using 1d20+6,1d6+4.  Atk/dmg vs E6.

Walter
player, 46 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Thu 21 Apr 2022
at 18:54
  • msg #184

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter almost skipped and danced his way closer to the action, drawn almost magically to the darkness clinging to the fiery redhead shooting familiar beams of energy.

The tune he was whistling poorly was luckily drowned out by the noise of battle as he again waved his sword like a humongous wand. "Ihvidi Kidivi," came the high-pitched and overly excited voice as another beam of energy shot towards the enemies.

Move: to H41
Action: Cast Eldricht Blast at E2 with Devil's Sight allowing him to see through magical darkness. Hits AC23 for 10 damage
20:49, Today: Walter rolled 23 using 2d20+6 with rolls of 17,9.  EB vs E2 with advantage
20:51, Today: Walter rolled 10 using 1d10.  EB dmg vs E2
Ongoing effects: Concentrating on Blur for 5 more rnds - Attackers have disadvantage on attacks against Walter

Elisar Moonraven
player, 685 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Fri 22 Apr 2022
at 06:00
  • msg #185

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar kept his distance, trying to avoid the pointy end of anything unpleasant. He was too pretty to spill blood in this frightful place.

Suddenly Izayah entered the fray. Hells! Where did he come from? Truth was he was glad to see his Ranger friend, he knew that the fellow was a useful ally in a tight scrap.

He looked over at the hefty-looking hobgoblin to the left of his view. “Gods, hobgoblins are ugly but this pair are even uglier than usual! I’ve seen more attractive creatures wriggling out of a dung heap, and my chamber pot is more fragrant than their stinking breath! I pity their womenfolk if they have to endure that climbing on them at night!’ As he let forth a stream of insults he carefully wove subtle magicks into his words, hoping to distract the creature.

Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 2
Spell slots remaining - L1-2 / L2-2

Jump spell active until Round 21

Move - Move to B10
Action - Cast Vicious Mockery on E8. Target must succeed on a Wisdom saving throw (DC14) or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.

Divok Gezaha
player, 165 posts
Kalashtar
Druid
Fri 22 Apr 2022
at 06:51
  • msg #186

Re: [EVENT] Assault on Burning Stag: Squad 2

A giant spider enters the field from the rear, charging towards the dark cloud.

Dash to C39.
Conspirator
GM, 1748 posts
Just here to help
Thu 28 Apr 2022
at 06:08
  • msg #187

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 13 (part 2)
Nutcracker stands, and carefully disengages from the brutal halberdiers.
Spark greets Qitris, as he absentmindedly swings in the general vicinity of a hobgoblin. Luckily, Dread is on guard, and he doesn't get hit!
Qitris greets Spark, and summons holy fire upon the hobgoblin archer, barely wounding him.
Malkus' blade finally connects with hobgoblin flesh, and hobgoblin bone, then more hobgoblin flesh, then air as it comes out the other side. The hobgoblin lands in the mud with two *plop* sounds. He rides over to the archer and finishes him off, as well.
Tiria listens for the hobgoblin in the darkness, dances in, slices and dances out. A wet thud is heard a moment later from within the darkness.
Donella wheels forward toward the keep doors.
Izayah tosses his bow, draws both rapiers and distracts the elite hobgoblins with an impressive flurry of thrusts...which fail to penetrate the armor.
Walter dashes forward.
Tusk recovers his discarded handaxe, and requests healing and moves forward.
Lukas transforms into a Direwolf, mauls the nearest hobgoblin and guards Nutcracker.
Elisar mocks the remaining hobgoblin so hard it hurts!
Santio drops his bow and moves in to strike the hobgoblin with a doublehanded grip on his sword, misses, then kicks, also missing.
Divok, currently a giant spider, dashes into the fray on eight long legs!


OOC: Guyver, Victor, Golun, Azu, Carmen, and Ten, you may post your next actions! Only one hobgoblin remains out here!

Round 13
8 Guyver
7 Victor
5 Golun
Round 14
25 Azucondie
22 Carmen
21 Ten
21 E8, E9
19 Nutcracker
17 Spark, Qitris
16 Malkus, Tiria, Donella, Izayah
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
10 Divok

E1 has taken 43 damage and is dead
E2 has taken 14 damage and is dead
E3 has taken 11 damage and is dead
E4 has taken 16 damage and is dead
E5 has take 14 damage and is dead
E6 has taken 11 damage and is dead
E7 has taken 11 damage and is dead
E8 has taken 16 damage
E9 has taken 42 damage and is dead

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##      ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08    ##      ##    
09  NCLVLV E8SA          
10 EM LVLV E9IH           
11    ##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##   TB##     
24     ##  GU ##     
25     ##    ##     
26     ##    ##     
27   ####    #######
28   #  # TN  #     #
29   #  ##00##     #
30##0#  ##00##     #
31#     DR/MDR/M E5 E6SP     #
32#  E4  DR/MDR/M E7       #
33#               # 
34#      E2E3        #
35#   CD AZ DTE1        #
36#        WA QI     #
37#                #
38#                #
39#  DGDG            #
40#  DGDG            #
41#        GF       #
42#                #
43#                #
44#            VI  # 
45#                #
46#                #
47##              ##
48##        TE     ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago. The outer keep doors are open.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
Carmen Diaz
player, 858 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Thu 28 Apr 2022
at 06:31
  • msg #188

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: It looks like the only enemy is inside, which I cannot see right now. I'd wait until the others have made their way in, then follow with the darkness. (Dashing).
Golun Fearstorm
Player, 82 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Thu 28 Apr 2022
at 14:39
  • msg #189

Re: [EVENT] Assault on Burning Stag: Squad 2

Golun kept advancing towards the rest of the group. There were plenty of other combatants heading inside so he called to some of the stragglers outside. "Let us wait outside for now, in case anything tries to attack from the rear. If those inside need our aid they can call to us. Shield yourself against the walls and keep your eyes open."

Golun Fearstorm
Initiative - 5
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20
Spells slots remaining - lvl1 - 2


Action-  Move towards L31 where he plans to wait for further instructions.
Ten
player, 31 posts
AC 14 | HP 10/10 | PP 14
Thu 28 Apr 2022
at 15:14
  • msg #190

Re: [EVENT] Assault on Burning Stag: Squad 2

The man looks around and sees that there are no more enemies currently visible...though the darkness could be hiding more. He decides to just move forward for the moment while keeping an eye out for any more danger appearing. He turns in a slow circle after he moves forward.

OOC: Move and Dash to K-38.
Guyver
player, 25 posts
Fri 29 Apr 2022
at 10:42
  • msg #191

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing everyone run into the building Guyver assumed the assault wasn't done yet and with killing one of the kobolds he'd made a choice which side to fight on. And indeed from upstairs it sounded like the battle was still ongoing. He raced up the stairs and seeing another kobold he raised his hands and fired off three blue light missiles at the green-skinned assailant.

Guyver rolled 11 using 1d20+4. acrobatics.
Guyver rolled 2 using 1d4+1.  magic missile.
Guyver rolled 3 using 1d4+1.  magic missile.
Guyver rolled 2 using 1d4+1.  magic missile.

ffs diceroller ..

Victor Iusticia
player, 621 posts
AC19 DC13 PP10
31/31 HP 8 THP
Fri 29 Apr 2022
at 21:32
  • msg #192

Re: [EVENT] Assault on Burning Stag: Squad 2

Victor dashes through the near gateway after Tiria. He looks about for any foes and frowns to see there are none in this area.

OOC: Looks like Victor's position wasn't updated on the map, he should have been at L38.
Will move + dash 60 feet to J26
Sorry for the delay in posting :)

Conspirator
GM, 1751 posts
Just here to help
Fri 29 Apr 2022
at 22:38
  • msg #193

Re: [EVENT] Assault on Burning Stag: Squad 2

Round 13 (part 3)
Guyver bounded up the stairs, nearly tripping but keeping his balance and fired three blue lights at the hobgoblin, wounding him.
Victor dashed towards the continuing combat.
Golun moves forward, suggesting that some remain as a rearguard.
Round 14 (part 1)
Azu sits in the dark and pouts.
Carmen waits for the others to make their way in, ready to dash (normally can't ready movement, but since dash is an action I'll allow it)
Ten dashes forth.
The Hobgoblin  swings his halberd twice at Izayah, hitting AC 21 for 11 damage, then missing.


OOC: Now everyone can post! Feel free to post conditional actions. If you are near the top of the list below, especially if you can attack the hobgoblin, please post asap. Once the Hobgoblin is down, Everyone can regroup without using turns, and decide whether to proceed straight to the keep, or check the armory (the room those two guards went into after one of them was hit.)

Round 14
19 Nutcracker
17 Spark, Qitris
16 Malkus, Tiria, Donella, Izayah
15 Walter
14 Tusk
13 Lukas
12 Elisar
11 Santio
10 Divok
8 Guyver
7 Victor
5 Golun
Round 15
25 Azucondie
22 Carmen
21 Ten
21 E8

E1 has taken 43 damage and is dead
E2 has taken 14 damage and is dead
E3 has taken 11 damage and is dead
E4 has taken 16 damage and is dead
E5 has take 14 damage and is dead
E6 has taken 11 damage and is dead
E7 has taken 11 damage and is dead
E8 has taken 23 damage
E9 has taken 42 damage and is dead

 ABCDEFGHIJKLMNOPQR
01    ##0#00#0##    
02    ##      ##    
03    ##      ##    
04######      ######
05######      ######
06    ##      ##    
07    ##      ##    
08    ##      ##    
09  NCLVLV E8SA          
10 EM LVLV E9IH           
11    ##      ##    
12    ##      ##    
13    ##      ##    
14######      ######
15######      ######
16    ##      ##    
17    ##      ##    
18    ####==GU####    
19   ###0#==#0###   
20   ##   ==   ##   
21   ##        ##   
22   ####    ####   
23     ##   TB##     
24     ##    ##     
25     ##    ##     
26     ##  VI ##     
27   ####    #######
28   #  # TN  #     #
29   #  ##00##     #
30##0#  ##00##     #
31#     DR/MDR/M E5 E6SPGF    #
32#  E4  DR/MDR/M E7       #
33#                #
34#      E2E3        #
35#   CD AZ DTE1       #
36#        WA QI     #
37#                #
38#         TE      #
39#  DGDG            #
40#  DGDG            #
41#                #
42#                #
43#                #
44#                #
45#                #
46#                #
47##              ##
48##              ##
49##              ##
50#0%%            0#

Superscript means elevated.
# is a wall
0 is a door. The ones on row 19 are actually open doorways, with stairs leading down. The doors rotted out some time ago. The outer keep doors are open.
= is stairs (difficult terrain.) Lower floor is 10' below upper floor, and anyone on the top steps has 1/2 cover, middle steps have 3/4 cover, bottom steps have full cover (small creatures increase level of cover to the next step, large creatures reduce it by the same.)
Dark squares are solid magical darkness which block line of sight.
Izayah Hamadrell
player, 700 posts
AC 18(19) HP 31/42 PP 15
Leaving the past behind
Sat 30 Apr 2022
at 01:55
  • msg #194

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah let out a grunt of pain as the hobgoblin hit him = but he'd at least done what he set out to do, which was keep Nutcracker from being hit again. He could draw attention like no one's business!

...and he was the quickest blur of whiffs ever seen too. He grimaced and spat out a curse as his stabs with the rapiers hit nothing but air and armor as he tried once again to stab the hobgoblin in front of him. He'd done a little better back when they were trying to get the gate down, but now it was like he couldn't hit anything!

OOC: Attack twice HORRIBLY if the hobgoblin is still up by Izayah's turn. Otherwise he'll head inside with movement and dash.

18:51, Today: Izayah Hamadrell rolled 11,6,8,12,9,7 using d20+7,d8+4,d20+7,d8+4,d20+7,d8+4.  Action and Bonus Action attacks vs E8 (if they are still up by then).

Nutcracker
player, 323 posts
AC 15; 3/32 HP; PP 12
Kenku Ranger
Sat 30 Apr 2022
at 03:23
  • msg #195

Re: [EVENT] Assault on Burning Stag: Squad 2

The response from the others fighting around him was quite reassuring to the severely injured kenku. Gaining what composure he could despite the injuries, Nutcracker stood upright and drew his bow and aimed past the fighting spider for the remaining hobgoblin. His shot struck true, but his strength was sapped enough that it barely did anything. Still, the bees crashed into the hob along with the arrow to enact some reprisal.

OOC: Longbow attack on E8
Sharpshooter feat ignores partial cover from allies in melee
22:17, Today: Nutcracker rolled 4,3 using 1d8+3,d6.  Longbow Damage with Bees.
22:16, Today: Nutcracker rolled 24 using 1d20+7.  Longbow vs E8.

Qitris
player, 52 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Sat 30 Apr 2022
at 04:30
  • msg #196

Re: [EVENT] Assault on Burning Stag: Squad 2

With the fight moving deeper into the fort yet still so many outside the doors, Qitris moved up and made an offer for someone to possibly accept. "If anyone is in need of a heal, I've got you covered right here."

OOC: Move to J 31
Ready to Cast Cure Wounds on a taker

Lukas Verbannt
player, 495 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sat 30 Apr 2022
at 14:51
  • msg #197

[EVENT] Assault on Burning Stag: Squad 2

Verbannt moved to savage the last surviving Hobgoblin, getting around his shield and hamstringing him.

07:47, Today: Lukas Verbannt rolled 15 using 1d20+6 ((9)).
21:25, Today: Lukas Verbannt rolled 18 using 1d20+6.  Advantage.

21:26, Today: Lukas Verbannt rolled 7 using 2d6+3 ((1,3)).

If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

This message was last edited by the player at 04:27, Sun 01 May 2022.
Ten
player, 32 posts
AC 14 | HP 10/10 | PP 14
Sat 30 Apr 2022
at 15:02
  • msg #198

[EVENT] Assault on Burning Stag: Squad 2

The man sees no other enemies, but while his eyes keep moving about, they keep coming back to one thing. The darkness. That large area of pitch black. It calls to him. It beckons him, like a mother waving for her child to come home, to come inside. He starts to step towards the fortress ahead, to fight the urge inside him, the hatred and fear warring with the thought of comfort and familiarity.

He steps to follow the others...but his feet stray, veering and leading him to the globe instead.

He steps inside the darkness and an involuntary shudder runs through his body and a soft drawn-out sigh escapes his grimacing lips as the shadow envelops him.
This message was last edited by the player at 16:11, Sat 30 Apr 2022.
Azucondie
player, 369 posts
Bard as Clown
AC 13 HP 32/29
Sun 1 May 2022
at 01:52
  • msg #199

[EVENT] Assault on Burning Stag: Squad 2

Azu, caught in a sudden darkness, began dancing.

Dodge action
No B/A
End Turn

Carmen Diaz
player, 863 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Sun 1 May 2022
at 07:56
  • msg #200

Re: Assault on Burning Stag Combined Assault Force

Carmen continues to head into the keep, allowing her familiar to maintain the darkness spell. For this reason alone, she takes the rearguard position as she follows.
Divok Gezaha
player, 166 posts
Kalashtar
Druid
Sun 1 May 2022
at 07:57
  • msg #201

Re: [EVENT] Assault on Burning Stag: Squad 2

Divok was finding the form of the spider to be very useful indeed. He continued to follow using the walls for a good view. He sincerely hoped that none of his allies mistook him for an enemy...
Elisar Moonraven
player, 688 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 2 May 2022
at 06:56
  • msg #202

Re: [EVENT] Assault on Burning Stag: Squad 2

With Lukas the hulking wolf blocking his path, Elisar was unable to move forward or fully engage with the enemy (for which he was truly grateful but would never admit it). So he continued his verbal assault, trying to distract the remaining hobgoblin while giving his companions the edge in battle.

“I heard that hobgoblins were mighty warriors but this one is proving that to be a lie. Maybe he would be better hiding with the womenfolk, nursing a mewling babe at his teat!” Once again he interwove his magicks into his stream of insults.

Seeing Izayah beyond the wolf he called over. “Finish him brother! Let your blades dance and sing!” He wove healing magicks into his words, trying to help his friend.


Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 1
Spell slots remaining - L1-2 / L2-2

Jump spell active until Round 21

Action - Cast Vicious Mockery at Hobgoblin E8. It must succeed on a Wisdom saving throw (DC14) or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
Bonus Action - Use Bardic Inspiration with Reinvigorating Inspiration on Izayah Hamadrell. He regains 4hp and has Bardic Inspiration (1d6) available. Once within the next 10 minutes, he can roll the die and add the number rolled to one ability check, attack roll, or saving throw.


07:49, Today: Elisar Moonraven rolled 4 using 1d6+3 with rolls of 1.  Bardic Inspiration HP regain on Izayah.
Conspirator
GM, 1756 posts
Just here to help
Mon 2 May 2022
at 07:50
  • msg #203

Re: [EVENT] Assault on Burning Stag: Squad 2

Between Nutcracker, Verbannt, and Elisar, the hobgoblin fell!

XP will be awarded after the assault is over.
This message was last edited by the GM at 08:07, Mon 02 May 2022.
Nef, the Void-drinker
NPC, 14 posts
AC 15 HP 127/27
Ki: 3/3
Mon 2 May 2022
at 08:06
  • msg #204

Re: [EVENT] Assault on Burning Stag: Squad 2

From outside the gates, a familiar face came in at amazing speed, carrying a large wooden box.
"Friends from Smith's gambit, I bring aid, courtesy of one Hexia Icewind," said Nef. He opened the box, and packed carefully inside, was 30 potions of healing.

Any video gamers among you know what it means when there's a box of healing potions before a big door ;p
Nutcracker
player, 326 posts
AC 15; 3/32 HP; PP 12
Kenku Ranger
Mon 2 May 2022
at 16:24
  • msg #205

Re: [EVENT] Assault on Burning Stag: Squad 2

Though the voice was not familiar the message it brought was quite welcome to the severely injured Nutcracker: aid. Clutching at his newest injury he shuffled toward the box containing multiple, wonderfully red-in-the-hopes-they-replenish-blood potions. With a wince he took one and gratefully quaffed it down.

OOC: One down. 9/32 HP
11:23, Today: Nutcracker rolled 6 using 2d4+2.  Healing Potion.

Qitris
player, 54 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Mon 2 May 2022
at 18:01
  • msg #206

Re: [EVENT] Assault on Burning Stag: Squad 2

With the arrival of a crate of potions, Qitris no longer needed to worry about expending magical power to heal up minor damage. Well, relatively minor as a whole considering the brutish looking man and raven person being all bloodied up. "So, anybody got an idea what is inside here? There's an entire interior to house even more of those guys and they've had some time to prepare for us. Can anyone spy inside as a scout - magically or manually?"
Tusk Bristleback
player, 206 posts
19 AC | 17/28 hp | 0 thp
Let slip the hogs of war
Mon 2 May 2022
at 18:38
  • msg #207

Re: [EVENT] Assault on Burning Stag: Squad 2

With all visible combat ceasing, Tusk limps back towards the gate and Nef.

Taking a potion, he downs it quickly, letting its warmth cascade through him. The magical fluid refreshes and revitalizes him, and he bows slightly to the goblin.

"Please give her my thanks, and thanks to you as well for bringing them."

He turns towards the moon elf. "I don't know specifically what to expect, as I've not dealt with their kind much, before. If they built this place, however, I'd expect reinforced and defensible positions every step of the way."

14:19, Today: Tusk Bristleback rolled 9 using 2d4+2 ((4,3)). Healing potion
Izayah Hamadrell
player, 701 posts
AC 18(19) HP 41/42 PP 15
Leaving the past behind
Mon 2 May 2022
at 19:27
  • msg #208

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah nodded his thanks to Elisar, but the foe untouchable by him was felled before he moved again. He let out a small sigh but tamped down the frustration. Upon hearing of the offer of healing from Hexia, he smiled and hurried over to grab one of the vial. "Agreed. Please give Hexia our thanks and gratitude."

He then downed the point and started moving back towards the structure, intending to start walking up one of the wall to see what he could find.

12:17, Today: Izayah Hamadrell rolled 6 using 2d4+2.  Healing Potion.
Victor Iusticia
player, 623 posts
AC19 DC13 PP10
31/31 HP 8 THP
Mon 2 May 2022
at 21:27
  • msg #209

Re: [EVENT] Assault on Burning Stag: Squad 2

When the assault team relaxes for the moment the tiefling paladin takes the time to survey those around him before his eyes land on Nutcracker.

He moves over to claim a potion and then strides to the kenku, "You look like you caught the worst of it my friend, here take this."

He hands over the potion and places the other warm and reassuring on the birdman's shoulder.

OOC: Victor will give Nuts 'his' potion and cast Lay On Hands on him for 14HP. Tiria is at full HP thanks to Azu so won't claim a potion.
Guyver
player, 26 posts
Mon 2 May 2022
at 21:32
  • msg #210

Re: [EVENT] Assault on Burning Stag: Squad 2

"Can someone explain what I walked into?", Guyver looked around at the assembled warriors.
"Who are you people and what is this place?".
Nef, the Void-drinker
NPC, 15 posts
AC 15 HP 127/27
Ki: 3/3
Mon 2 May 2022
at 22:39
  • msg #211

Re: [EVENT] Assault on Burning Stag: Squad 2

Nef writes something in a small book, then speaks up, "This is the fortress known as Burning Stag. We don't know who originally built it-- no one in the Rimewood builds like this-- but my people, the Void-drinkers," a look of sadness crossed his face as he stumbled on the words, "named it that, after a standard found in one of the halls a five-hundred or so generations ago. Of course, now it bears the standard of my people's destroyers, so I'll be damned if the records show the name changed to match. As to who we all are and what you walked into, Warforged friend, I am Nef, last of the Void-drinker tribe, and I am happy to introduce you to the alliance of tribes against the tyrannical Redfoot tribe, who wish to enslave every goblin in the land, and kill everyone else. Their leader, Largath, has been spotted here, gathering his troops to press farther into the Rimewood. As for lies beyond that door, records show a throne room, with passages leading up to the keep's central tower, and down, to the antechamber you have already cleared, and from there, the kitchens, servant's quarters, dungeons, etc. If you barricade the main doors, you may be able to assault the throne room from behind, through the doors on either side, if the tunnels haven't been collapsed. If they have, then Largath will have no way to retreat-- unless he has one of those "been-there-crystals" as Hexia calls them. In case he has, please hurry, drink as many potions as you need. I will scout one of the passages myself. Santio, I remember from our meeting at Three Claw Point that you could move swiftly and silently like myself. If you are unhurt, would you please scout the other? Come back if you spot any guards."

OOC: In the interest of keeping things moving, since Santio hasn't posted in a few weeks, I'll be taking him over for the moment. Everyone who needs potions, you will have time from here to drink up to 3 each, and stash up to 3 in a backpack or other container. Santio is stashing one in his bag before he heads into the hall. That leaves 26 remaining potions, to be shared among 18 players. Take what you need, but don't be greedy.


Both scouts return shortly, reporting that the passages are, indeed collapsed.
This message was last edited by the player at 22:42, Mon 02 May 2022.
Carmen Diaz
player, 864 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Mon 2 May 2022
at 23:55
  • msg #212

Re: [EVENT] Assault on Burning Stag: Squad 2

Carmen takes a couple of potions just in case she needs to administer them to fallen comrades. "They know we are here, so surprise is no longer an element. We should divide and conquer, with half going down one side and half going down another." she suggests.
Azucondie
player, 371 posts
Bard as Clown
AC 13 HP 32/29
Tue 3 May 2022
at 01:38
  • msg #213

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie will put a potion in her bag of holding.
Lukas Verbannt
player, 497 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Tue 3 May 2022
at 02:21
  • msg #214

Re: [EVENT] Assault on Burning Stag: Squad 2

The massive brown Dire Wolf padded up on silent paws to stand next to Nef, giving him a long sniff. His muzzle was soaked in gore, but none of it appeared to be his own, and his flesh bore no wounds. His curiosity assuaged, he moved back to stand beside Nutcracker.
This message was last edited by the player at 02:24, Tue 03 May 2022.
Nutcracker
player, 327 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Tue 3 May 2022
at 07:16
  • msg #215

Re: [EVENT] Assault on Burning Stag: Squad 2

Nutcracker was feeling much better, and the healing received was only part of it. It was always nice to feel one belonged. Receiving the support of others made him recall his time in the forest of home and the warmth there. Unable to grin, there was no facial expression to accompany the sudden deep, throaty purring coming out of his mouth that sounded like it belonged to a really, really big cat. His bees also seemed to buzz with a pleasant hum.

For good luck, Nuts took a pair of potions from the box and started checking his supplies for another big fight.

OOC: Quaff the Victor potion. Full up!
Adding two potions to inventory.
02:07, Today: Nutcracker rolled 10 using 2d4+2.  Healing Potion 2.

Azucondie
player, 372 posts
Bard as Clown
AC 13 HP 32/29
Tue 3 May 2022
at 07:26
  • msg #216

Re: [EVENT] Assault on Burning Stag: Squad 2

Freed from the terrible darkness, Azucondie began dancing ballet. A couple pirouettes followed her potion reciept. She spun and twirled while the others were so kind to make plans for her to ignore.
Qitris
player, 56 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Tue 3 May 2022
at 07:41
  • msg #217

Re: [EVENT] Assault on Burning Stag: Squad 2

While listening to Nef's briefing of the situation, Qitris added one potion to her pouch as a safety precaution. By the time the drinker of the void finished their explanation it looked like the healing was well under way to completion. "So what we have here is an ancient structure with a big bad hiding inside and possibly a magical means of escape. Sounds like we're going to kick these interlopers out and then... what? Is someone else going to move in here? Might be a good idea so these guys don't come back without a fight. Also sounds like a great place to discover forgotten things, but that might just be me."

OOC: Adding one potion to pouch.
Tiria Nailo
player, 204 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Tue 3 May 2022
at 07:56
  • msg #218

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing that there are ample potions to go around, Tiria stashes two among her things in case she needs to revive someone in the battle to come.

She moves over to a hobgoblin who still appears to be breathing and almost casually kneels to sink a dagger into its heart as she says, "I agree with Carmen, split into two groups and keep our momentum going. We should push our assault and leave no survivors."

Looking to Qitris she nods in agreement, wiping the blade clean on the slain creature before standing "You are right to ask what happens next with this place, but we can decide together in the aftermath. For now we need to seize our advantage and leave them no time improve their defences."

The wood elf brushes some sweat drenched hair out of her eyes that had come loose during the forward charge. She takes a few seconds to retie it back then moves in the direction of the doors to stand aside a little from Carmen as if indicating the represent two groups.

OOC: I'd be keen to explore this place with you Qitris!
By my count there are now 18 potions still available, Victor will not take any more as he has lay on hands and cure wounds available to revive comrades if needed.

Nef, the Void-drinker
NPC, 16 posts
AC 15 HP 127/27
Ki: 3/3
Tue 3 May 2022
at 08:47
  • msg #219

Re: [EVENT] Assault on Burning Stag: Squad 2



"I do not know what is to become of this place afterward," says Nef, "But I aim to be here to record it in the Living Histories of the Rimewood and its Tribes. For the moment, however, I will return to the siege camp, and let the rest of the alliance know that it is time for them to fortify within the walls, to ensure that if the Redfoot reinforcements want to join the fighting, they have to get within the walls, first."
Elisar Moonraven
player, 691 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Tue 3 May 2022
at 11:08
  • msg #220

Re: [EVENT] Assault on Burning Stag: Squad 2

Elisar grabbed a potion of healing and stashed it in his pack. Hopefully he wouldn't need it later, but it was always handy to have.

"I have a plan," he announced to the assembled assortment of assaulters. "Whatever is in there knows we are out here, but we don't know what is in there. I'm going to try to find out. I'm going to scout ahead, on my own. I have some tricks that will keep me safe. Can I suggest you stay here for the moment. I will be back shortly, but if you hear me shouting, or if anything comes through those doors, please feel free to ignore everything I just said and start killing things!"

With that he looked around the mass of faces, gave a cheeky smile and a wink, then clicked his fingers. As the sound echoed across the hallway he disappeared from view, vanishing into thin air!

A few seconds later an empty potion vial appeared from nowhere and rolled across the floor, tinkling on the hard grey flagstones.


Elisar Moonraven
AC - 14
HP - 28 / 28
BI remaining - 1
Spell slots remaining - L1-2 / L2-1

Jump spell active until Round 21


EDIT - TOOK 1 HEALING POTION
This message was last edited by the player at 14:50, Tue 03 May 2022.
Azucondie
player, 374 posts
Bard as Clown
AC 13 HP 32/29
Tue 3 May 2022
at 11:38
  • msg #221

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie literally ignored him while Elisar spouted off his plan. Instead she danced some more ballet.
This message was last edited by the player at 18:05, Tue 03 May 2022.
Tusk Bristleback
player, 207 posts
19 AC | 26/28 hp | 0 thp
Let slip the hogs of war
Tue 3 May 2022
at 14:40
  • msg #222

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing as there wasn't time to spare, Tusk took a second potion from the box and drank it.

10:37, Today: Tusk Bristleback rolled 9 using 2d4+2 ((4,3)). Second healing potion
Ten
player, 35 posts
AC 14 | HP 10/10 | PP 14
Tue 3 May 2022
at 15:08
  • msg #223

Re: [EVENT] Assault on Burning Stag: Squad 2

The darkness fades away and the man does not notice for a moment with his eyes closed. His face is a mixture of teeth clenching tension and possibly something more, but there is also a serene smile on his face. That is, until he opens his eyes and can see once more. He flinches slightly and his eyes narrow. He takes in a deep breath and restores calm to himself.

He hesitates but then walks slowly over to take one healing potion. He knows he has not fully recovered from his time elsewhere and thus might be easy to damage at the moment. He tucks it away for safekeeping.

He slowly walks behind the others as they begin to move towards the fort building itself. He is fine with waiting a bit longer. The next battle is likely to be fierce and brutal.
Malkus
player, 885 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 26/26 | PP 14
Tue 3 May 2022
at 18:20
  • msg #224

Re: [EVENT] Assault on Burning Stag: Squad 2

Malkus gets in line and quaffs a potion as well before heading to the keep's door.

14:18, Today: Malkus rolled 6 using 2d4+2 ((3,1)). Potion of healing
Spark
player, 304 posts
AC20 DC11 PP11
HP 31/31
Tue 3 May 2022
at 20:50
  • msg #225

Re: Assault on Burning Stag Combined Assault Force

The warforged smith moved up to the others and looked down at the healing potions. Helping himself to a few he looked around the assembled strike force, seemingly counting out in his mind who might need the assist later on.

"I can draw some attention and hope my sturdy metal and shield might protect me, and I can offer healing to others."

Will pick up 4 healing potions
Guyver
player, 27 posts
Tue 3 May 2022
at 20:51
  • msg #226

Re: [EVENT] Assault on Burning Stag: Squad 2

Guyver took two potions, he had done his share to end the previous battle though he was not wounded.
"So the goblin is an ally of yours but the hobgoblins are not? Curious ..". He glanced at the big doors to the throne room.
"So your enemy is behind those doors and it's the only way out? Unless they have hostages might I suggest we get some haybales, stack them against the doors and set them on fire?", he offered.
"The smoke will fill the room, slowly suffocating the enemy unless they make a break for the burning doors and hay, leaving us the advantage".
This message was last edited by the player at 20:52, Tue 03 May 2022.
Walter
player, 47 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Tue 3 May 2022
at 20:55
  • msg #227

Re: [EVENT] Assault on Burning Stag: Squad 2

The little green man wandered around with wide eyes and mouth agape staring at all the awesome people getting ready for the boss fight. Walter was entranced by the pirouetting ballerina and the woman with fiery hair and her pet.

"This is all so cool..." he whispered
Conspirator
GM, 1760 posts
Just here to help
Wed 4 May 2022
at 01:07
  • msg #228

Re: [EVENT] Assault on Burning Stag: Squad 2

Unfortunately, as neither army brought horses or livestock, no hay-bales have been seen nearby.
Golun Fearstorm
Player, 83 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Wed 4 May 2022
at 07:03
  • msg #229

Re: [EVENT] Assault on Burning Stag: Squad 2

Seeing that all the others were advancing, Golun went with them. It seemed all of the action was going to be ahead of them, they could worry about stragglers later.

Seeing the supplies brought by the odd-looking goblin he claimed a potion and stashed it in his bag. Once done he hefted his hammer and shield, preparing for battle and whispering a prayer to Selune.

Golun Fearstorm
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20
Spells slots remaining - lvl1 - 2

Will give myself Vigilant Blessing as long as it doesn't interfere with Shield of Faith


Claiming 1 potion of healing

GM - by my reckoning the team have so far claimed 20 potions of healing, meaning that there are 6 remaining.
This message was last edited by the player at 07:21, Wed 04 May 2022.
Elisar Moonraven
player, 693 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Wed 4 May 2022
at 07:18
  • msg #230

Re: [EVENT] Assault on Burning Stag: Squad 2



Suddenly Elisar's voice rang out in the hallway around the group, though the strange fellow could not be seen. "My friends," rang the disembodied voice. "I can give you a brief idea of the scene before you. The room opens into a great hall. Straight in front are a horde of well armed hobs, maybe twenty by my reckoning though numbers was never my strength. They are tightly packed in three rows. To their sides are two large statues, and there is something behind each though I know not what. And on the left I think there is someone inside the statue. At the rear of the chamber is a throne. Largath sits there, alone save his mage. The wizard holds a large crystal, I think it may be like the teleporting crystal some of you own. He is chanting, and I suspect he is preparing to activate the device, though I know not if he means to escape or summon reinforcements, but either way we need to attack now!"
Azucondie
player, 375 posts
Bard as Clown
AC 13 HP 32/29
Wed 4 May 2022
at 11:46
  • msg #231

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter:
The little green man wandered around with wide eyes and mouth agape staring at all the awesome people getting ready for the boss fight. Walter was entranced by the pirouetting ballerina and the woman with fiery hair and her pet.

"This is all so cool..." he whispered


Azucondie whispered back, "Isn't it? Are you real tiny green man?"
Malkus
player, 887 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 26/26 | PP 14
Wed 4 May 2022
at 12:51
  • msg #232

Re: [EVENT] Assault on Burning Stag: Squad 2

Hearing Elisar's guidance, Malkus speaks up.

"Does anyone here have the means to disable a large group all at once? By the grace of Helm I have one shot to keep that mage busy, but otherwise my worth is here, at the gate.

If we open the doors and fall back a pace or two, we can create a situation whereby only a couple of them will be forced to reckon with the lot of us, reducing their worth while increasing ours."

Tusk Bristleback
player, 208 posts
19 AC | 26/28 hp | 0 thp
Let slip the hogs of war
Wed 4 May 2022
at 13:05
  • msg #233

Re: [EVENT] Assault on Burning Stag: Squad 2

Tusk nods slightly as the Paladin speaks.

"You mean to form a kill pocket."

He quickly scans the group.

"I'm not sure we've got enough to put up in front, however. These bastards hit pretty hard. Our back line will have their work cut out for them."
Qitris
player, 57 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Wed 4 May 2022
at 15:26
  • msg #234

Re: [EVENT] Assault on Burning Stag: Squad 2

"At best I have an acid spell that spits it in a line in front of me, but I have to be right up on them for it to be the most effective. But afterwards it will continue to burn and corrode them for a short time."

She took a look around at the assemblage of combatants. The hobgoblins were definitely going to be a problem with their training and numbers. "Hey, can the sapient ball of darkness rush in and cause discord?"
Izayah Hamadrell
player, 706 posts
AC 18(19) HP 41/42 PP 15
Leaving the past behind
Wed 4 May 2022
at 16:10
  • msg #235

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah stopped moving towards the wall after Elisar spoke. He gave a thoughtful look but shrugged and stepped back. As talk continued, he frowned. "I don't got but one spell that can get hit multiple enemies, but it's a very small area."

He dug a potion out of his pack and held it. "Welp. I got this. It'll make it harder for 'em t'put me down. I guess this counts as a special occasion t'be...invulnerable."

OOC: He has Hail of Thorns.
Guyver
player, 28 posts
Wed 4 May 2022
at 20:15
  • msg #236

Re: [EVENT] Assault on Burning Stag: Squad 2

"I have a similar ability as the blue elf, acid spray. Together we could spray a decent area as the enemy storms us", Guyver offered.
Carmen Diaz
player, 870 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Thu 5 May 2022
at 00:40
  • msg #237

Re: [EVENT] Assault on Burning Stag: Squad 2

"If only Wendel were here. He had the ability to cast spike growth, which would have been devastating in this context." said Carmen. "My only area effect ability is my darkness, which will surely hinders as much as benefit us."

She does react to the announcement of what is going on by heading to the double doors herself so that she can get this fight kicked off.
Ten
player, 38 posts
AC 14 | HP 10/10 | PP 14
Thu 5 May 2022
at 02:37
  • msg #238

Re: [EVENT] Assault on Burning Stag: Squad 2

The man most certainly does not want to be up in the front or too near the doors. He is not a warrior like some of the others. He is not used to fighting in close quarters. And the foe they are facing is very good at hurting and killing, from what he has seen.

He stayed near the back a bit, readying himself to provide the ranged support that he can. He has only recently arrived in the rimewood and is not as well-trained, or ready for war, as some of the others seem to be.

He stays silent and holds his quarterstaff.
Nutcracker
player, 329 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Thu 5 May 2022
at 05:23
  • msg #239

Re: [EVENT] Assault on Burning Stag: Squad 2

Nuts gestured towards Izayah and nodded. "one spell that can get hit multiple enemies," came the same voice.

When it was time to line up for the door, however, the ranger was more towards the rear and checking his bowstring. No need to chance another round of halberd-kenku-golf.

OOC: Also have Hail of Thorns.
Definitely standing far back, but enough to see through the doors once opened.

Azucondie
player, 377 posts
Bard as Clown
AC 13 HP 32/29
Thu 5 May 2022
at 07:46
  • msg #240

Re: [EVENT] Assault on Burning Stag: Squad 2

Jenouise moved to within 50 feet of the building and readied Fairie Fire.

readied action - Cast Fairie Fire
Trigger - ability to see inside building.

Conspirator
GM, 1763 posts
Just here to help
Thu 5 May 2022
at 18:19
  • msg #241

Re: [EVENT] Assault on Burning Stag: Squad 2

Alright everybody, lets get this show on the road! Initiative, and first actions, if you please? And don't worry about the door, initiative won't start until after its open (note, readied actions can only be used during combat, if you declare the action before initiative, it takes place on your initiative. You wouldn't want all 18 hobgoblins throwing readied javelins at the first person they see, before anyone could react, now would you!) I'll go ahead and show you all what Elisar saw. You may each pick any space from the bottom five rows to begin.

From the entrance, you first see three rows of hobgoblin warriors, each outfitted with greatswords and half-plate, like the captains fought outside. On each side of the room, are two 15' high bronze statues of an impressively built, heavily armored hobgoblin, standing atop piles of bodies, shield at his side, sword raised to the sky. You hear creatures hiding behind  each statue, and strangely, one within the statue on the left. On the throne at the far end of the room, sits what can only be Largath, the spitting image of the statues. At his left hand, a lightly armored hobgoblin holds a quarterstaff at arm's length, and holds aloft a greater-been there-crystal! It is glowing gently as he chants.

Initiative:
20 Enemy group 1
19 Qitris, Izayah
18 Guyver
15 Spark
13 Enemy group 2
12 Nutcracker
7 Walter
4 Enemy group 3



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #  E1 E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#  ?            ?  #
09# &&&          &&& #
10# && ?&          &&& #
11# &&&          &&& #
12#                  #
13#                  #
14#      E2E3E4E5E6E7      #
15#      E8E9E10E11E12E13      #
16#      E14E15E16E17E18E19      #
17#                  #
18#                  #
19#                  #
20#######      #######
21      #      #      
22      #      #      
23      #      #      
24      #      #      
25#########00#########
26                    
27                    
28                    
29                    
30                    
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
?= creatures you can hear but not see
This message was last edited by the GM at 21:52, Thu 05 May 2022.
Guyver
player, 29 posts
Thu 5 May 2022
at 18:44
  • msg #242

Re: [EVENT] Assault on Burning Stag: Squad 2

Guyver rolled 18 using 1d20+2.  Initiative.
Cover. Holding Action until I can get the maximum effect out of Tasha's Caustic Brew
Guyver rolled 4dmg using 2d4.  tasha's caustic brew.

This message was last edited by the player at 18:22, Mon 09 May 2022.
Nutcracker
player, 330 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Thu 5 May 2022
at 19:06
  • msg #243

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: Occupy space J30
Ready a Longbow attack with bees versus what looks to be a magic user.
Critical Hit for 18 piercing
Favored Foe declared on hit
14:03, Today: Nutcracker rolled 12 using 2d20+3, dropping the lowest dice only.  Initiative w/Adv.
14:52, Today: Nutcracker rolled 27 using 1d20+7.  Longbow vs Magic-user.
14:55, Today: Nutcracker rolled 7,5,6 using 2d8+3,2d6,2d4.  Longbow + Bees + Favored Foe.

This message was last edited by the player at 19:58, Thu 05 May 2022.
Qitris
player, 58 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Thu 5 May 2022
at 19:10
  • msg #244

Re: [EVENT] Assault on Burning Stag: Squad 2

OOC: Qitris will take up a frontal guard position at J27
Taking the Dodge Action until engaged with the enemy
14:06, Today: Qitris rolled 19 using 1d20+2.  Initiative.

Spark
player, 305 posts
AC20 DC11 PP11
HP 31/31
Thu 5 May 2022
at 19:19
  • msg #245

Re: [EVENT] Assault on Burning Stag: Squad 2

Spark kept himself ready for the battle ahead, not in the front line, but close to render assistance and intercept if need be.

Start at I27
Initiative: 15
21:18, Today: Spark rolled 15 using 1d20+1.  Initiative

Walter
player, 48 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Thu 5 May 2022
at 19:23
  • msg #246

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter had crept closer to Carmen, standing next to her and keeping still, almost like a shy boy next to his idol. As the doors came open, he would look to shoot some finger guns at the enemy.

Start at next to Carmen
Action: Ready/cast Eldricht Blast for an enemy in range - AC 15 for 4 dmg
Initiative: 7
21:21, Today: Walter rolled 7 using 1d20+2.  Initiative.
21:22, Today: Walter rolled 15,4 using 1d20+5,1d10.  EB at Hobgoblins.

Izayah Hamadrell
player, 707 posts
AC 18(19) HP 41/42 PP 15
Leaving the past behind
Thu 5 May 2022
at 20:04
  • msg #247

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah got himself ready. He saved the potion for the moment and stood back behind the people lining up, or rather the people behind them since a few people stepped about five feet from the door. He would move forward once he launched his first attack.

He started humming a song he'd once heard, and quietly sang part of the the lyrics in his twangy voice as he waited, holding the spell, "Eeeeev'ry roooose has it's thooorrn..."

OOC: Forgot to check a box, lol. Initiative 19.
Position J-29.
He will cast Hail of Thorns (2nd level, lasts up to 1 minute of concentration), but then ready to loose the arrow once he can see and target at least two adjacent enemies clearly.
Critical hit with the arrow for 21 dmg.
Then they and anyone within 5ft make a Dex save DC 12 or take 11 dmg (half on a save).

12:45, Today: Izayah Hamadrell rolled 23 using 2d20+3.  Initiative.
13:00, Today: Izayah Hamadrell rolled 27,11,11,12 using d20+7,d8+4,2d10,d20+7 with rolls of 20,7,4,7,5.  Longbow attack/damage, hail of thorns damage, 2nd d20 in case adv)
13:02, Today: Izayah Hamadrell rolled 16 using 1d8+8 with rolls of 8.  Critical hit damage (and the +2 I forgot on the first one).

This message was last edited by the player at 14:14, Fri 06 May 2022.
Lukas Verbannt
player, 502 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Fri 6 May 2022
at 00:22
  • msg #248

Re: [EVENT] Assault on Burning Stag: Squad 2

Starting position: H 26
Move:  My move speed is 60, so I can get to G 15 no problem.
Action: Bite E2, hit on a 25 for 8 piercing

If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

17:15, Today: Lukas Verbannt rolled 19 using 1d20+3.  Initiative.
17:21, Today: Lukas Verbannt rolled 25 using 1d20+6.  Bite
17:21, Today: Lukas Verbannt rolled 8 using 2d6+3. 

This message was last edited by the player at 00:22, Fri 06 May 2022.
Azucondie
player, 378 posts
Bard as Clown
AC 13 HP 32/29
Fri 6 May 2022
at 06:17
  • msg #249

Re: [EVENT] Assault on Burning Stag: Squad 2


02:07, Today: Azucondie rolled 27 using 1d20+9.  Initiative
Beginning J27


Jenouise had been ready. The moment the door opened she cast Fairie Fire on the nice clusyer of enemies.

Reaction- cast FF. Centeted pn J15

Next she insulted one of the cluster.

Action cast Vicious Mockery on Enemy E19.
02:20, Today: Azucondie rolled 3 using 1d4.  VM damage


Then she scurried out of the way.

Move to D27
End of Turn.

This message was last edited by the player at 13:26, Sat 07 May 2022.
Malkus
player, 890 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 26/26 | PP 14
Fri 6 May 2022
at 09:13
  • msg #250

Re: [EVENT] Assault on Burning Stag: Squad 2






03:43, Today: Malkus rolled 12 using 1d20+1 ((11)). Initiative

Dread Start at L27:M28, so at the front while hopefully not blocking friendly visibility with her big, furry rump.


Tusk Bristleback
player, 210 posts
19 AC | 26/28 hp | 0 thp
Let slip the hogs of war
Fri 6 May 2022
at 09:19
  • msg #251

Re: [EVENT] Assault on Burning Stag: Squad 2




04:13, Today: Tusk Bristleback rolled 12 using 1d20+2 ((10)). Initiative

Starting position: G26

-> Once Lukas moves to attack, I intend to fill in behind him to plug the gap at I26 on my actual turn

Golun Fearstorm
Player, 84 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Fri 6 May 2022
at 15:35
  • msg #252

Re: [EVENT] Assault on Burning Stag: Squad 2

The giant bear pushed through the throng, trying to get somewhere near the front. He was no great warrior, but his tough hide and heavy armour made him hard to hit and he wanted to play his part.

He found a sturdy bit of wall to press his back against, ready to surge into the chamber once the doors were opened. He held hammer and shield ready, his eyes focused on the heavy doors.

Golun Fearstorm
Initiative - 17
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20
Spells slots remaining - lvl1 - 2

Move - to M26
Readied Action - As soon as the door opens I will Channel Divinity: Twilight Sanctuary (radius 30ft). If you are in this radius see effect below, you can choose Temp HP or remove effect as appropriate).


Twilight Sanctuary: You can use your Channel Divinity to refresh your allies with soothing twilight. As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
• You grant it 1d6+2 temporary HP.
• You end one effect on it causing it to be charmed or frightened.


15:51, Today: Golun Fearstorm rolled 17 using 2d20, dropping the lowest dice only with rolls of 17,10.  Initiative (with Vigilant Blessing Adv).

Elisar Moonraven
player, 696 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Fri 6 May 2022
at 15:40
  • msg #253

Re: [EVENT] Assault on Burning Stag: Squad 2



16:36, Today: Elisar Moonraven rolled 11 using 1d20+2.  Initiative.

Ten
player, 39 posts
AC 14 | HP 10/10 | PP 14
Fri 6 May 2022
at 15:51
  • msg #254

Re: [EVENT] Assault on Burning Stag: Squad 2

The man stands at the back of everyone else, very much not wanting to be at the forefront and garner attacks. He knows that the others here seem to be hardy warriors and capable magic-users, or at least that is the impression he has received thus far.

His own showing has been meager to laughable during the two fights and he hopes to change that and be more useful. But alas, he let out a sigh as his first eldritch blast fires off in to empty space once more.

Starting Position: I-30.
Divok Gezaha
player, 167 posts
Kalashtar
Druid
Sat 7 May 2022
at 16:01
  • msg #255

Re: [EVENT] Assault on Burning Stag: Squad 2

Divok stays with the main group towards the rear. Depending on the size of the gates, he may even change into a wolf to allow better entry into the fort.
Victor Iusticia
player, 625 posts
AC19 DC13 PP10
31/31 HP 8 THP
Sat 7 May 2022
at 22:32
  • msg #256

Re: Assault on Burning Stag Combined Assault Force

Victor secures his shield and takes up a vanguard position, mentally prepares himself for the wave of attacks likely to strike him upon their breach of the doors. Recalling the pain of the manticore barbs, he reassures himself that  Olianthus's shadow mantle will help ward him from some of the damage.

OOC: Start in K27
Concentration: Bless on Malkus, Tiria and Self {+1d4 to attack rolls and saving throws}
HP: 31/31 | THP: 8 | AC: 19 | Spd: 30ft. | Lay On Hands 15/15 | Divine Sense 4/4 | Pal S1 2/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 1/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Bless 1 minute |
08:28, Today: Victor Iusticia rolled 18 using 1d20.  Initiative.

Tiria Nailo
player, 205 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Sat 7 May 2022
at 22:39
  • msg #257

Re: [EVENT] Assault on Burning Stag: Squad 2

Tiria stands shoulder to shoulder with Izayah, giving him a grin that might be intended as reassuring but manages to come off as slightly manic.

"May your aim be true Izayah Hamadrell. Hopefully I can disrupt their mage's concentration and force them to restart casting from the beginning."

OOC:
Start in K29
Assuming still bladesinging? If time is up will restart on her turn.
HP: 24/24 | THP: 0 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 2/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |
08:33, Today: Tiria Nailo rolled 7 using 1d20+3 with rolls of 4.  Initiative.

This message was last edited by the player at 05:47, Wed 11 May 2022.
Conspirator
GM, 1767 posts
Just here to help
Wed 11 May 2022
at 00:20
  • msg #258

Re: [EVENT] Assault on Burning Stag: Squad 2

As soon as the doors are opened, Azu causes a pink light to envelop a cube-shaped area including most of the hobgoblins nearest the doors. Oddly, only two of them (E9 and E12) react! One dodges the illusory flames, the other becomes outlined in pink light.
Carmen keeps her distance (She's in the imaginary row 33, behind the middle square of darkness,) firing eldritch blasts at the hobgoblin that dodged the light. Both of her blasts miss, and also pass harmlessly through the enemies behind and to either side of the target.
One of the hobgoblins moved from the middle of the group, and swung his greatsword at Lukas, missing twice.
Lukas bit back, hitting the hobgoblin and pulling him down!
Qitris took up a defensive stance.
Izayah fires a hail of thorns at the group of hobgoblins to his right. He critically hits with the arrow, but it dodges most of the thorns that follow. The thorns harmlessly pass through the other nearby hobgoblins, who don't react!

OOC: With the revelation that most of the enemies are illusions, and since most of the characters in this phase are waiting to determine their actions, I'm gonna stop here, and give Guyver, Victor, Golun and Spark a chance to post new actions.


Initiative:
18 Guyver, Victor
17 Golun
15 Spark
13 Enemy group 2
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, Enemy group 3
27 Azucondie
21 Carmen
20 Enemy group 1
19 Lukas, Qitris, Izayah


Ix means enemy confirmed to be an illusion. They provide no cover for enemies behind them.
E9 has taken 8 damage and is prone.
E12 has taken 26 damage and is outlined in pink light, granting advantage to attackers



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #  E1 E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#  ?            ?  #
09# &&&          &&& #
10# && ?&          &&& #
11# &&&          &&& #
12#                  #
13#                  #
14#      I2I3I4I5I6I7      #
15#      E8 I10I11E12I13      #
16#      E14I15I16I17I18I19      #
17#                  #
18#                  #
19#                  #
20#######      #######
21      #      #      
22      #      #      
23      #      #      
24      #      #      
25#########E9 #########
26      TBLVLV SOGUGFEM      
27   AZ   LVLVSPVIM/DM/D       
28            M/DM/D      
29        QIIHTNDGDG       
30        TENC DGDG       
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
?= creatures you can hear but not see
This message was last edited by the GM at 03:18, Wed 11 May 2022.
Victor Iusticia
player, 628 posts
AC19 DC13 PP10
31/31 HP 8 THP
Wed 11 May 2022
at 05:43
  • msg #259

Re: Assault on Burning Stag Combined Assault Force

Seeing that the majority of the foes in front of him are magical fakes, the tiefling paladin charges forward with the warcry, "For the Rimewood!"

His glowing yellow eyes are set on Largath as he advances, a clear challenge to the hobgoblin as he passes amid the illusory images.

OOC:
Move + Dash 60 feet to K15
Concentration: Bless on Malkus, Tiria and Self {+1d4 to attack rolls and saving throws}
HP: 31/31 | THP: 8 | AC: 19 | Spd: 30ft. | Lay On Hands 15/15 | Divine Sense 4/4 | Pal S1 2/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 1/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Bless 1 minute |

Golun Fearstorm
Player, 85 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Wed 11 May 2022
at 10:32
  • msg #260

Re: Assault on Burning Stag Combined Assault Force

Golun advanced towards Largath, ignoring the prone hobgoblin for now and allowing others to finish it off. As he moved he completed his prayer to Selune, and a pool of soft twilight surrounded him, following him as he advanced. He fixed his eyes on Largath and the hobgoblin wizard, determined to play his part in ending their reign of terror.

Golun Fearstorm
Initiative - 17
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20 (+3 temp HP)
Spells slots remaining - lvl1 - 2

Move - to K22
Action - Use Channel Divinity: Twilight Sanctuary (radius 30ft). If you are in this radius you can choose Temp HP (1d6+2) or remove Charm or Fear effect as appropriate.


11:30, Today: Golun Fearstorm rolled 3 using 1d6+2.  Gain Temp HP.

This message was last edited by the player at 16:22, Wed 11 May 2022.
Guyver
player, 32 posts
Wed 11 May 2022
at 18:27
  • msg #261

Re: Assault on Burning Stag Combined Assault Force

Guyver's red eyes narrowed when the large force of goblins thankfully appeared to be largely an illusion. This changed the situation considerably.
Guyver ran up into the throne room and splayed his wood-and-metal fingers, firing off another round of blue light missiles, this time at Largath, who appeared to be the main attraction. "First blood, come at me!", he shouted.

Moves to k20
Fires off Magic Missiles
Guyver rolled 2 using 1d4+1.  magic missile.
Guyver rolled 2 using 1d4+1.  magic missile.
Guyver rolled 4 using 1d4+1.  magic missile.

Santio
player, 219 posts
AC 15-17, HP 32/32
Passive Perception: 14
Thu 12 May 2022
at 10:22
  • msg #262

Re: Assault on Burning Stag Combined Assault Force

- rolled 13 using 1d20+3.  Initiative.
I'll wait to you insert me into the initiative order before making an action post
Please place Santio at  H28

This message was last edited by the player at 10:24, Thu 12 May 2022.
Donella Turen
player, 34 posts
Wheelchair bound Tinkerer
Thu 12 May 2022
at 10:23
  • msg #263

Re: Assault on Burning Stag Combined Assault Force

- rolled 18 using 1d20.
I'll wait to you insert me into the initiative order before making an action post.
Please place Donella at  L28

Spark
player, 306 posts
AC20 DC11 PP11
HP 31/31
Thu 12 May 2022
at 18:36
  • msg #264

Re: Assault on Burning Stag Combined Assault Force

Spark followed his companions into the fray, shield held ready for an attack. Seeing that several of the enemy forces took on the tell-tale sheen of being illusionary brought a measure of relief to the warforged.

Move: N15
Action: Dash

This message was last edited by the player at 18:39, Thu 12 May 2022.
Conspirator
GM, 1770 posts
Just here to help
Fri 13 May 2022
at 07:48
  • msg #265

Re: Assault on Burning Stag Combined Assault Force

Guyver moved forward and as he did, the prone hobgoblin swung his sword and missed. Then the warforged opened his hand and fired out more blue-light missiles as he shouted out a challenge.
Victor dashes forth, collapsing the illusions he passes through.
Donella fires her wrist-mounted flame launcher at the caster in the back, scorching him, but not breaking his concentration.
Golun moves ahead, and dim light emanates from him.
Spark dashed past the hobgoblin guards, toward the caster.
Santio tries to slash and stomp the prone hobgoblin, but misses.
Largath charges into the fray, right next to Victor.
The hobgoblin caster (E20) continues to concentrate on activating the magic stone.
The illusory hobgoblins vanish, and with unnatural speed, two unarmored female hobgoblins (E21 and E22) dash out from behind the pillars and each unleash a flurry of punches and kicks at Victor, hitting AC 19 for 5 damage, AC 19 for 5 damage and AC 23 for 5 damage. They then
<Purple>disengage
, and run back for the cover of the pillars!</Purple>

Nutcracker, Tusk, Malkus, Elisar, Divok, Walter, Ten, Tiria, and Sovok, you're up!






Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, Enemy group 3
27 Azucondie
21 Carmen
20 Enemy group 1
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio, Enemy group 2


Largath (E1) has taken 8 damage
E9 has taken 8 damage and is prone
E12 has taken 26 damage and is outlined in pink light, granting advantage to attackers
E20 has taken 8 damage.



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#   E21          E22   #
09# &&&          &&& #
10# && ?&          &&& #
11# &&&          &&& #
12#                  #
13#                  #
14#         E1        #
15#         VIE12  SP    #
16#   '''''''''''''  #
17#   '''''''''''''  #
18#   '''''''''''''  #
19#   '''''''''''''  #
20#######''''GU''#######
21      #''''''#      
22      #''''GF''#      
23      #''''''#      
24      #''''''#      
25#########E9'#########
26    '''TB'LV'LV'SA'SO'''EM'''   
27   AZ''''LV'LV'''M/D'M/D''''   
28    ''''''''DT' M/D' M/D'''   
29        QIIHTNDGDG       
30        TENC DGDG       
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
?= creatures you can hear but not see
Malkus
player, 896 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 26/26 | PP 14
Fri 13 May 2022
at 09:44
  • msg #266

Re: Assault on Burning Stag Combined Assault Force

Upon realizing that the hobgoblin 'army' is illusory, Dread races forwards with her allies. She carefully slips past those in front of her, and closes in on the hobgoblin leader.

As she closes on the leader, Malkus raises a gauntlet into the air and yells "[Language unknown: Whetng estfi haom!]" A glowing gauntlet of Helm appears next to the mage and attempts to slap it.

Glaring at the hobgoblin chieftain in front of him, Malkus shouts down to his enemy. "[Language unknown:  Tene hoetar i uredayugh tio ncthpe, sanionareshe! ]"

Malkus cuts down savagely at the hobgoblin warlord, his blade glowing with wrath. He follows it up with a backhanded slash.



Malkus: HP: 34/41 | THP: 6 | AC: 18 (Attackers have disadvantage) | Spd: 30ft. | LoH 10/25 | Channel Divinity 0/1 | Spell Save DC: 15 | P1 2/4 | P2 0/2 |
Dread: HP: 26/26 | THP: 3 | AC: 13 (Attackers have disadvantage) | Spd: 50ft. |


Dread Action: Dash

Dread Move to I15:J16


Malkus Bonus Action: Cast Spiritual Weapon at K4, attacking E20
04:16, Today: Malkus rolled 10,4,8 using d20+7,d4,1d8+4 ((3,4,4)). Hits AC 14 for 8 damage.


Malkus Action: Attack E1
04:19, Today: Malkus rolled 25,1,5 using d20+6,d4,2d6+3 ((19,1,1,1)). Hits AC 26 for 5 damage

Divine Smite 04:21, Today: Malkus rolled 5 using 2d8 ((2,3)). 5 Radiant damage

Attack E1, second attack
04:23, Today: Malkus rolled 15,3,13 using d20+6,d4,2d6+3 ((9,3,6,4)). I'll also use Guided Strike. Hits AC 28 for 13 damage

Divine Smite 04:27, Today: Malkus rolled 9 using 2d8 ((5,4)). 9 Radiant damage


Blessed (Malkus) until Round 22

04:28, Today: Malkus rolled 6 using 1d6+2 ((4)). Malkus' temp HPS

04:29, Today: Malkus rolled 3 using 1d6+2 ((1)). Dread's temp HPS




Tiria Nailo
player, 207 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Fri 13 May 2022
at 10:41
  • msg #267

Re: [EVENT] Assault on Burning Stag: Squad 2

Tiria moves forward and conjures the same swirling yellow tetrahedrons around her wrist as before, four this time, and lets them fly towards the hobgoblin spellcaster in the hope of disrupting its spell.

OOC:
Move to H21
Action: Cast Magic Missile at 2nd level and directing all missiles towards the enemy caster E20. Assuming no Shield or Counterspell, these automatically hit for 4,5,5 and 4 force damage (18 total) and force four DC10 concentration checks if they are concentrating.
Ending turn within 30 feet of Golun Fearstorm so benefiting from 6 THP.
HP: 24/24 | THP: 6 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 1/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |
20:38, Today: Tiria Nailo rolled 6 using 1d6+2.  Twilight Sanctury THP.
20:38, Today: Tiria Nailo rolled 4,5,5,4 using 1d4+1,1d4+1,1d4+1,1d4+1.  Magic Missile!

Tusk Bristleback
player, 211 posts
19 AC | 26/28 hp | 3 thp
Let slip the hogs of war
Fri 13 May 2022
at 11:23
  • msg #268

Re: [EVENT] Assault on Burning Stag: Squad 2

Tusk sees that the nearest hobgoblin is otherwise engaged against overwhelming odds, and so rushes past it and into the room.



HP: 26/28 | THP: 3 | AC: 19 | Spd: 30ft. | Shifting 0/1 | Action Surge 1/1 | Second Wind 1/1 | Superiority Save DC: 13 | Superiority 4/4 | Inspiration



Move: H20

Action: Dash (sorry, fam, couldn't get to it with an action left anyhow -- we're a bit clustered)

Bonus Action:

07:06, Today: Tusk Bristleback rolled 3 using 1d6+2 ((1)). Temp HPs

Shifting lasts until Round 22.

Ten
player, 40 posts
AC 14 | HP 10/10 | PP 14
Fri 13 May 2022
at 13:48
  • msg #269

Re: [EVENT] Assault on Burning Stag: Squad 2

The man stays where he is, not really wanting to get in the thick of things. And so long as he can see, really, he can target, so it should be fine. He mentally tells himself that he really needs to do better, to show his worth, so this town won't reject him.

He makes a gesture with his staff and utters an arcane phrase once more, "Eldritch blast!", then pointing his staff towards the hobgoblin casting some sort of spell or trying to enact some sort of ritual. A purple and black bolt of energy flies out.
Nutcracker
player, 332 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Fri 13 May 2022
at 16:13
  • msg #270

Re: [EVENT] Assault on Burning Stag: Squad 2

With the illusions gone and the battle beginning in the middle, Nutcracker took the opportunity to start taking the most advantageous shots he could to whittle down the hobgoblins' numbers - like the glowing one. The bees liked the glow.

OOC: Longbow + Bees against E12
Hits AC 25 for 13 Piercing
Sharpshooter negates any cover from melee
Move to J28 into the Sanc. and gain 4 THP

11:05, Today: Nutcracker rolled 4 using 1d6+2.  Twilight Temp HP -FIXED ROLLER-.
11:03, Today: Nutcracker rolled 9,4 using 1d8+3,d6.  Longbow Damage with Bees.
11:01, Today: Nutcracker rolled 25 using 2d20+7, dropping the lowest dice only.  Longbow vs E12 (Adv).

Walter
player, 49 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Fri 13 May 2022
at 17:30
  • msg #271

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter stayed close to Carmen and squinted as he looked through the bustle of moving friends and foes, "ooh, there you are." He muttered as he concentrated and aimed his finger gun at the hobgoblin leader. "Pew..."

Seeing the beam of energy completely miss its target miffed the little green man.

"Well, that's no fun," he remarked as he skipped closer to the fray-

Action: Cast Eldrich Blast at E1
19:24, Today: Walter rolled 10,5 using 1d20+5,1d10.  Eldricht Blast vs E1.
Move: to K27
19:28, Today: Walter rolled 8 using 1d6+2.  Temp HP from Goluns TS.

Elisar Moonraven
player, 700 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Sat 14 May 2022
at 06:43
  • msg #272

Re: [EVENT] Assault on Burning Stag: Squad 2



Elisar Moonraven - INVISIBLE
AC - 14
HP - 28 / 28 (+4 THP)
BI remaining - 1
Spell slots remaining - L1-2 / L2-1

Jump spell active until Round 21



07:34, Today: Elisar Moonraven rolled 18 using 2d20+4, dropping the lowest dice only with rolls of 4,14.  Stealth while Invisible.
07:36, Today: Elisar Moonraven rolled 4 using 1d6+2 with rolls of 2.  Temp HP.

Divok Gezaha
player, 168 posts
Kalashtar
Druid
Mon 16 May 2022
at 00:13
  • msg #273

Re: [EVENT] Assault on Burning Stag: Squad 2

Using the spider's movement to his advantage, Divok finds himself climbing on walls around the doorway and attempting to bite the defendant in the doorway whilst mounted on the frame.

Move to the space next to E9 and inside the doorway if possible.
08:12, Today: Divok Gezaha rolled 10 using 2d8.  Poison damage (DC 13 con save for half). – [roll=1652659927.5349.356698]
08:11, Today: Divok Gezaha rolled 9 using 1d8+3.  Damage. – [roll=1652659909.58894.356698]
08:11, Today: Divok Gezaha rolled 19 using 1d20+5.  Spider bite. – [roll=1652659893.44403.356698]
Sovok
player, 41 posts
Male, Goliath, Barbarian
AC.:13, HP.:29/29, PP:13
Tue 17 May 2022
at 09:45
  • msg #274

Re: [EVENT] Assault on Burning Stag: Squad 2

Sovok charges forward, attacking the nearest enemy with his maul.  Fury lighting his eyes.

05:44, Today: Sovok rolled 10 using 2d6+3 with rolls of 6,1.  Maul Damage.

05:43, Today: Sovok rolled 14 using 1d20+5 with rolls of 9.  Maul Attack.


Conspirator
GM, 1773 posts
Just here to help
Tue 17 May 2022
at 21:39
  • msg #275

Re: [EVENT] Assault on Burning Stag: Squad 2

Nutcracker fires at the glowing hobgoblin and his bees followed, stinging the hobgoblin to death.
Tusk dashes forward.
Malkus rides Dread up to Largath, summoning a spectral fist of Helm to slap the caster. He hits, but fails to break the determined caster's concentration.
He swings his sword twice at Largath, hitting with both, and channeling Helm's wrath into each blow.
Elisar crept forward, invisibly.
Divok climbs the wall next to the prone enemy, and sinks his mandibles into the foe.
Walter tries to hit Largath with an eldritch blast, but has to redirect at the last second when Dread moves into the path of his shot.
Ten fires a blast from his staff at the caster, hitting, but the caster ignores the pain and keeps chanting.
Tiria fires four yellow tetrahedrons at the caster, and after the third one connects, his focus is finally broken!
Sovok moves into position two smash the prone foe with his hammer, knocking the wind out of him, but not killing him.
Two more female hobgoblins (E23, E24) come from behind the pillars, moving into the shadows next to Malkus and Spark. Each one does a quick left-right-left combination of body blows, followed by a jumping roundhouse kick to the face. One hits Dread once (AC 18 for 6 damage,) and the other hits Spark three times (AC 24 for 4 damage, Crit for 9 damage, and AC 22 for 4 damage.) They then each teleport to the edges of the shadow, and one moves back toward the pillar.

Azu and Carmen, you're up!





Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, E23, E24
27 Azucondie
21 Carmen
20 E9
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio, E1, E20-22


Largath (E1) has taken 40 damage
E9 has taken 33 damage and is prone
E12 has taken 39 damage and is dead
E20 has taken 42 damage.



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#   E21          E22   #
09# &&&          &&& #
10# &&&          &&& #
11# &&&          &&& #
12#                  #
13#                 E24#
14#         E1        #
15#       M/DM/DVIE12  SP    #
16#   'E23''''M/D'M/D'''''''  #
17#   '''''''''''''  #
18#   '''''''''''''  #
19#   '''''''''''''  #
20#######'TB'''GU''#######
21      #''''''#      
22      #''''GF''EM#      
23      #''''''#      
24      #'DG'DG'SO'''#      
25#########E9'#########
26    ''''LV'LV'SA'''''''   
27   AZ''''LV'LV''WA''M/D''''   
28    ''''''''DT' M/D' M/D'''   
29        QIIHTN         
30        TENC          
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
?= creatures you can hear but not see
This message was last edited by the GM at 20:14, Wed 18 May 2022.
Carmen Diaz
player, 872 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Tue 17 May 2022
at 22:34
  • msg #276

Re: [EVENT] Assault on Burning Stag: Squad 2

Move to J27 (I think I have that down right as a double move based on the last row of darkness)
Azucondie
player, 382 posts
Bard as Clown
AC 13 HP 32/29
Wed 18 May 2022
at 13:02
  • msg #277

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie glided over behind Carmen/Santino. "Hey there handsome. Wanna kiss from the clown? Make a path for me."

Move - J28
B/A Inspire Santino


Then she started dancing in place.

Action - Dodge
End of Turn

Conspirator
GM, 1776 posts
Just here to help
Sat 21 May 2022
at 02:46
  • msg #278

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie flirted with Santio, as she moved behind him and began dancing.
The huge ball of darkness moved forward, and from the center of it, two blasts streak out, striking the hobgoblin caster dead! His staff and the stone he had been so focused on clatter to the stone floor.
The prone hobgoblin stands, and swings twice in the darkness in the direction of the spider who bit him, the first misses, however the next bites deeply. Divok takes 13 damage.

Lukas, Qitris, Izayah, Guyver, Victor, Donella, Golun, Spark, and Santio, you're up!

Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, E23, E24
27 Azucondie
21 Carmen
20 E9
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio, E1, E20-22


Largath (E1) has taken 40 damage
E9 has taken 33 damage
E12 has taken 39 damage and is dead
E20 has taken 69 damage and is dead



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#   E21          E22   #
09# &&&          &&& #
10# &&&          &&& #
11# &&&          &&& #
12#                  #
13#                 E24#
14#         E1        #
15#       M/DM/DVIE12  SP    #
16#   'E23''''M/D'M/D'''''''  #
17#   '''''''''''''  #
18#   '''''''''''''  #
19#   '''''''''''''  #
20#######'TB'''GU''#######
21      #''''''#      
22      #''''GF''EM#      
23      #''''''#      
24      #'DG'DG'SO'''#      
25#########E9'#########
26    ''''LV'LV'SA'''''''   
27    ''''LV'LV'CD'WA''M/D''''   
28    ''''''AZ''DT' M/D' M/D'''   
29        QIIHTN         
30        TENC          
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
Izayah Hamadrell
player, 712 posts
AC 18(19) HP 41/42 PP 15
Leaving the past behind
Sat 21 May 2022
at 03:14
  • msg #279

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah moved forward in to the room and to the side of the door. He really didn't like those flippy/teleporting hobgoblin...monks? He didn't know what they were, but they were definitely trouble.

He focused his ties to nature to place a mark on the one hobgoblin not dead or hiding among the pillars. Then he fired a pair of arrows at them, both of which seemed fairly well aimed. His eyes kept roving to and fro.

OOC: Move to L-23.
Cast Hunter's Mark on E-1.
Fire longbow at E-1 twice (AC 24 for 15 dmg, Nat 20 for 22 dmg).
 -E-23 as a secondary target if E-1 is down.

20:08, Today: Izayah Hamadrell rolled 24,13,2,27,14,3 using d20+7,d8+6,d6,d20+7,d8+6,d6.  Fire longbow at E-1 twice.
20:12, Today: Izayah Hamadrell rolled 3,2 using d8,d6.  Critical Hit damage.
12:12, Yesterday: Izayah Hamadrell rolled 8 using 1d6+2.  Temp HPs from Twilight.

This message was last edited by the player at 16:39, Mon 23 May 2022.
Qitris
player, 59 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Sat 21 May 2022
at 03:59
  • msg #280

Re: [EVENT] Assault on Burning Stag: Squad 2

With the sudden arrival of the sentient ball of darkness, Qitris found things to be a little too much in the ways of being blocked. So she moved to be in a better spot to see and cast as needed. Without any enemy within opportune range of anything she held up her shield and continued to act as a barrier.

OOC: Move to J23
Dodge Action
Gain 5 THP
16:56, Today: Qitris rolled 5 using 1d6+2.  Twilight Temp HP.

This message was last edited by the player at 21:57, Sun 22 May 2022.
Victor Iusticia
player, 630 posts
AC19 DC13 PP10
31/31 HP 8 THP
Sat 21 May 2022
at 05:15
  • msg #281

Re: Assault on Burning Stag Combined Assault Force

Victor ducks under an attack then circles around Largath to place himself opposite Malkus and his dread beast.

Lifting his sword high, the tiefling brings it down with a flash of holy light.

OOC:
Move to L13
Action: Longsword attack on Largath, hits AC 20 for 5 slashing and 8 radiant damage
Expending a level 1 slot for smite.
Using Channel Divinity for Guided Strike for a +10 to hit. {Will use Azu's bardic inspiration d6 if still misses}
Largath makes a DC 13 wisdom save or becomes Frightened of Victor until the end of Victor's next turn.
Concentration: Bless on Malkus, Tiria and Self {+1d4 to attack rolls and saving throws}
HP: 24/31 | THP: 0 | AC: 19 | Spd: 30ft. | Lay On Hands 1/15 | Divine Sense 4/4 | Pal S1 1/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 0/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Bless 1 minute |
15:11, Today: Victor Iusticia rolled 8 using 2d8.  Smite radiant damage.
15:10, Today: Victor Iusticia rolled 5 using 1d8+3.  Longsword Slashing.
15:09, Today: Victor Iusticia rolled 10 using 1d20+5+1d4.  Longsword attack with bless.

Guyver
player, 36 posts
Sat 21 May 2022
at 12:55
  • msg #282

Re: Assault on Burning Stag Combined Assault Force

Guyver ran toward Largath and attempted to hit him, channeling sonic energy into his punch for the initial punch and left it resonating in the Hobgoblin's body. He stepped back after punching.

Guyver rolled 17 using 1d20+3.  attack.
Thunderglove dmg: Guyver rolled 5 using 1d8+3. If Largath attacks anyone but me he attacks with disadvantage.
Booming Blade dmg if he moves: Guyver rolled 7 using 1d8.
Move away with remaining movement

Lukas Verbannt
player, 506 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Sun 22 May 2022
at 20:39
  • msg #283

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt was methodical in his hunt, moving up to the Hobgoblins one at a time and dragging them screaming to the floor to be finished off by his companions. It was proving to be a remarkably effective strategy, and so he saw no reason to change it.

Bite E9 on a 24 for 7 damage and a knock down

13:35, Today: Lukas Verbannt rolled 24 using 2d20+6 ((2,18)). Dropping the lowest one (the 2) here because I forgot to set the dice roller like a goofball.
13:36, Today: Lukas Verbannt rolled 7 using 2d6+3 ((1,3)). Damage
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Conspirator
GM, 1778 posts
Just here to help
Sun 22 May 2022
at 22:02
  • msg #284

Re: [EVENT] Assault on Burning Stag: Squad 2

Verbannt drags the hobgoblin in the doorway to the ground. His armor clangs loudly as it hits the stones, more softly as he bounces once, and he stops moving.
Qitris moves into the room and raises her shield.
Izayah moves out of the darkness, speaking a magic word to bolster his attacks. He fires two arrows at Largath, both striking true.
Guyver moves in and punches Largath, but the hobgoblin warlord deflects with his shield.
Victor swings his longsword at Largath. Largath attempts to parry with his own blade, but bolstered by Azu's encouraging words, the Tiefling's strike is undeterred. He channels Lathander's holy might into the attack, staggering the foe. Through the eye-slits of Largath's helm, Victor sees terror in his yellow-brown eyes.
Donella moves out of the darkness and fires her wrist-mounted flame launcher at Largath, scorching him.
As Golun moves forward he pulls a pebble from a pouch at his side, and chants as he holds it, until it begin to gently shimmer. He throws it at Largath, but misses.
Seeing the caster fall, and Largath begin to falter, Spark closes in on the Redfoot leader. He swings his mace, but it glances of the hobgoblin's plate.
Santio dashes to box Largath in, and swings his longsword with both hands. Clang! The blade recoils off the foe's armor. Largath swings at Victor in a near-blind frenzy missing once then hitting twice (AC 19 for 4 damage and AC 28 for 9 damage.)
The two hobgoblin women behind the statues come out and each unleashes a flurry of punches and kicks, one at Santio (hit AC, 16 for 7, 21 for 4, 15 for 6, and 21 for 4) the other at Spark (hit AC 21 for 7, AC 22 for 7, AC 20 for 5)

Nutcracker, Tusk, Malkus, Elisar, Divok, Walter, Ten, Tiria, and Sovok: Largath is looking pretty rough!




Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, E23, E24
27 Azucondie
21 Carmen
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio, E1, E21-22


Largath (E1) has taken 93 damage
E9 has taken 40 damage and is dead
E12 has taken 39 damage and is dead
E20 has taken 69 damage and is dead



 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    E20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#                  #
09# &&&          &&& #
10# &&' &''''''''''' &'&& #
11# &&' &''''''''''' &' && #
12#   '''''''''''''  #
13#   '''''''SA''SP'''' E24#
14#   ''''''E21' E1'E22'''''  #
15#   '''''M/D'M/D' VI' E12'''''  #
16#   'E23''''M/D'M/D'GF''''''  #
17#   '''''''GU''''''  #
18#   '''''''''''''  #
19#   '''''''''''''  #
20#######'TB'''''#######
21      #''''''#      
22      #''''''EM#      
23      #  QIDTIH #      
24      #DGDGSO   #      
25#########E9'#########
26       LVLV           
27       LVLVCDWA M/D       
28         AZ  M/DM/D      
29          TN         
30        TENC          
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
This message was last edited by the GM at 16:21, Mon 23 May 2022.
Ten
player, 42 posts
AC 14 | HP 10/10 | PP 14
Sun 22 May 2022
at 23:26
  • msg #285

Re: [EVENT] Assault on Burning Stag: Squad 2

Darkness ahead. Darkness behind. Darkness to each side. Darkness, darkness, every where. Home sweet home. Blind oblivion.

Tee man knows not how the battle goes, but he can vaguely hear sounds of it still raging somewhere...ahead? If he is still facing the right direction, that is. He hasn't turned around, so he should be, but it's difficult to know for certain in the soothing blanket of night.

Rather than ridiculously fumble around in the darkness, he stays still where he is. He prepares to blast an enemy, should one become visible.

OOC: Since he cannot see, he will stay put and ready an Eldritch Blast should an enemy become visible, or the Darkness drop.
Carmen Diaz
player, 873 posts
Mon 23 May 2022
at 00:59
  • [deleted]
  • msg #286

Re: Assault on Burning Stag Combined Assault Force

This message was deleted by the player at 02:44, Mon 23 May 2022.
Nutcracker
player, 334 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Mon 23 May 2022
at 05:31
  • msg #287

Re: Assault on Burning Stag Combined Assault Force

The darkness had crept up and moved around some causing the ranger to lose his bearings. Not sure of where to go, Nutcracker stayed in place, but had an arrow nocked and ready to go at the next hobgoblin he saw - as soon as his sight was restored.

OOC: Readied action to attack the next hobgoblin he can spot.
00:31, Today: Nutcracker rolled 10 using 1d20+7.  Readied Longbow vs a Hobgoblin.

Divok Gezaha
player, 169 posts
Kalashtar
Druid
Mon 23 May 2022
at 05:38
  • msg #288

Re: Assault on Burning Stag Combined Assault Force

The giant spider climbs along the walls, heading towards another foe. Move to F18, ready to bite whatever enemy comes in range

13:37, Today: Divok Gezaha rolled 1 using 1d6.  Web recharge. – [roll=1653284248.19185.356698]
13:38, Today: Divok Gezaha rolled 12 using 1d20+5.  Attack (*readied). – [roll=1653284318.14097.356698]
Tiria Nailo
player, 209 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Mon 23 May 2022
at 07:47
  • msg #289

Re: [EVENT] Assault on Burning Stag: Squad 2

The wood elven swordmage darts out of the layers of darkness and twilight, pausing and blinking briefly as her eyes adjust to the rapid changes in light, then rushes forward towards where the fallen caster lays, apparently focused on the large crystal that had tumbled from its grasp.

OOC:
Should have moved to H21 last round so assuming starting there.
From there Move 45 feet to H12
Action: Dash 45 feet from there to L03 over the caster's body.
Object Interaction: Pick up crystal.
HP: 24/24 | THP: 6 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 1/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |
20:38, Today: Tiria Nailo rolled 6 using 1d6+2.  Twilight Sanctury THP.
20:38, Today: Tiria Nailo rolled 4,5,5,4 using 1d4+1,1d4+1,1d4+1,1d4+1.  Magic Missile!

Malkus
player, 907 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 23/26 | PP 14
Mon 23 May 2022
at 09:11
  • msg #290

Re: [EVENT] Assault on Burning Stag: Squad 2

Malkus continues hewing at Largath, being one to always press the advantage.

Seeing the legendary smith collapse, Dread carefully avoids getting hit as she skirts the unfolding combat. She places herself squarely between the man and a nearby hobgoblin.

As she gets next to him, Malkus reaches down to his fallen fellow.
"[Language unknown: Paet, omewitate, ac vor pl taouhe thet iowe os o p entun hicaul hat.]"
Healing warmth spreads from his fingertips and infuses itself into the Warforged.



Malkus: HP: 34/41 | THP: 6 | AC: 18 | Spd: 30ft. | LoH 5/25 | Channel Divinity 0/1 | Spell Save DC: 15 | P1 2/4 | P2 0/2 |
Dread: HP: 23/26 | THP: 6 | AC: 13 (Attackers have disadvantage) | Spd: 50ft. |


Dread: Action - Disengage

Dread: Move to N13:O14


Malkus Bonus Action: Move Spiritual Weapon to O8.

Malkus Action: Attack E1
03:48, Today: Malkus rolled 18,12 using d20+6,2d6+3 ((12,5,4)). Hit AC 18 for 12 damage

03:50, Today: Malkus rolled 21,8 using d20+6,2d6+3 ((15,1,4)). Hit AC 21 for 8 damage


Malkus Action: Lay on Hands at Spark, heal 5 points.



04:05, Today: Malkus rolled 3 using 1d6+2 ((1)). I'll keep the Temp HPs I had.

04:06, Today: Malkus rolled 6 using 1d6+2 ((4)). Dread's Temp HPs

This message was last edited by the player at 08:21, Tue 24 May 2022.
Tusk Bristleback
player, 212 posts
19 AC | 26/28 hp | 3 thp
Let slip the hogs of war
Mon 23 May 2022
at 09:22
  • msg #291

Re: [EVENT] Assault on Burning Stag: Squad 2

Tusk runs at the hobgoblin near him, and as he swings at her with his axe, attempts to knock her to the ground.



HP: 26/28 | THP: 7 | AC: 19 | Spd: 30ft. | Shifting 0/1 | Action Surge 1/1 | Second Wind 1/1 | Superiority Save DC: 13 | Superiority 3/4 | Inspiration



Move: F17

Action: Attack E23 04:14, Today: Tusk Bristleback rolled 24,9 using d20+5,d6+3 ((19,6)). Hit AC 24 for 9 damage

Postulating that that hits, I'll use trip attack: 04:16, Today: Tusk Bristleback rolled 8 using 1d8 ((8)). 8 damage, DC13 Strength save or be knocked prone


04:19, Today: Tusk Bristleback rolled 7 using 1d6+2 ((5)). Temp HPs


Shifting lasts until Round 22.

Walter
player, 51 posts
AC 18 HP 25/25 PP 10
Everything is exciting!
Mon 23 May 2022
at 16:46
  • msg #292

Re: [EVENT] Assault on Burning Stag: Squad 2

Walter blinks against the strange haze that surrounds Carmen. He skips around the doors and into the room, gawking at statues and combatants alike. Almost as an afterthought, he points his index finger at the slobbering hobgoblin in the middle of the fray.


Move: M24
Action: Cast Eldricht Blast at E1 Hits AC 22 for 2 dmg
18:44, Today: Walter rolled 22 using 2d20+5, dropping the lowest dice only.  Atk ED vs E1 w/adv.
18:45, Today: Walter rolled 2 using 1d10.  EB dmg vs E1

Sovok
player, 42 posts
Male, Goliath, Barbarian
AC.:13, HP.:29/29, PP:13
Tue 24 May 2022
at 13:05
  • msg #293

Re: [EVENT] Assault on Burning Stag: Squad 2

Sovok, Rage in his eyes, slams his maul down onto the nearest enemy.


09:03, Today: Sovok rolled 13 using 2d6+5 with rolls of 2,6.  Maul Damage w/Rage.

09:03, Today: Sovok rolled 24 using 1d20+5 with rolls of 19.  Maul Attack w/Rage.


Elisar Moonraven
player, 703 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 26 May 2022
at 15:53
  • msg #294

Re: [EVENT] Assault on Burning Stag: Squad 2


Elisar Moonraven - INVISIBLE
AC - 14
HP - 28 / 28 (+3 THP)
BI remaining - 1
Spell slots remaining - L1-2 / L2-1


Jump spell active until Round 21

16:52, Today: Elisar Moonraven rolled 3 using 1d6+2.  Temp HP.

This message was last edited by the player at 15:54, Thu 26 May 2022.
Conspirator
GM, 1783 posts
Just here to help
Fri 27 May 2022
at 01:44
  • msg #295

Re: [EVENT] Assault on Burning Stag: Squad 2

Nutcracker remained still, ready to fire an arrow as soon as he could see again.
Tusk moves forward, and hooks the nearby hobgoblin woman's legs with his handaxe, pulling her to the ground.
Malkus rides over to heal Spark, as his fist of helm moves closer to the enemies.
Elisar sneaks invisibly along the wall.
Divok crawls toward the nearest foe, and prepares to bite any foe that comes within reach.
Walter moves into the room, looks around, and fires a blast at Largath, grazing him.
Ten stays put an readies to fire a blast when he sees an enemy.
Tiria dashes to where the caster fell, and picks up the crystal he dropped.
Sovok moves forward. (You can't reach any enemies from your position. If you wish to throw a javelin, you may use the same attack roll, but you need to roll the appropriate damage die. You don't need to drop your maul to draw and throw a one handed weapon. PM us the die roll and we'll fix this line.)
One of the female hobgoblins unleashes a flurry of punches and kicks at Tusk. She hits AC 25 for 4, 24 for 4, and 23 for 5. She then teleports to the edge of the twilit area, and goes behind the statue again.
Another hobgoblin woman unleashes a flurry against Dread, hitting AC 21 for 6, 20 for 5, and 21 for 4) then teleports to the edge of the twilit area and moves behind the other statue.

Ahem. *Deep breaths* Azucondie, Carmen, Lukas, Qitris, Izayah, Guyver, Victor, Donella, Golun, Spark, aaaannd Santio. *wheeze* Go.


Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, E23, E24
27 Azucondie
21 Carmen
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio, E1, E21-22


Largath (E1) has taken 95 damage
E9 has taken 40 damage and is dead
E12 has taken 39 damage and is dead
E20 has taken 69 damage and is dead
E23 has taken 17 damage and is prone


 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    TNE20 #      
04###0###      ###0###
05#                  #
06#                  #
07#                  #
08#   E23         SW E24  #
09# &&&          &&& #
10# &&' &''''''''''' &'&& #
11# &&' &''''''''''' &' && #
12#   '''''''''''''  #
13#   '''''''SA''SP'M/D'M/D''  #
14#   ''''''E21' E1'E22''M/D'M/D''  #
15#   ''''''' VI' E12'''''  # 
16#   '''''''GF''''''  #
17#   ''TB'''''GU''''''  #
18#   ''DG'DG'SO'''''''''  #
19#   ''DG'DG'''''''''EM'  #
20#######''''''#######
21      #''''''#      
22      #''''''#      
23      #  QIDTIH #      
24      #     WA#      
25#########E9'#########
26       LVLV           
27       LVLVCD          
28         AZ          
29                    
30        TENC          
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just two huge statues, not 18 medium sized ones
#= wall
0= door (open, or missing the door entirely)
This message was last edited by the GM at 00:35, Tue 31 May 2022.
Santio
player, 220 posts
AC 15-17, HP 32/32
Passive Perception: 14
Fri 27 May 2022
at 02:21
  • msg #296

Re: [EVENT] Assault on Burning Stag: Squad 2

Santio moves to strike down Largath; his longsword striking first, followed by a (hopefully) 'Flurry of blows' that continue on  behind the blade.
{Martial Arts: When you use the Attack action with an unarmed strike or a monk weapon* on your turn, you can make one unarmed strike as a bonus action.
             * Way of Kensei makes longsword a Martial Arts weapon for Santio}
{Flurry of Blows (1Ki): Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.}

- rolled 16 using 1d20+5.  Longsword Attack.
     - rolled 11 using 1d8+3.  Longsword Damage.
- rolled 18 using 1d20+5.  Martial Arts Attack.
     - rolled 7 using 1d4+3.  Martial Arts Damage .
- rolled 25 using 1d20+5.  Flurry of Blows Attack 1.  Critical Success!
     - rolled 4 using 1d4+3.  Flurry of Blows Damage 1.
- rolled 10 using 1d20+5.  Flurry of Blows Attack 2.
     - rolled 5 using 1d4+3.  Flurry of Blows Damage 2.


The sword continues whirling as the moments go on, providing Santio with some further protection from retaliation.
{If you make an unarmed strike as part of the Attack action on your turn and are holding a kensei melee weapon,
you gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren't in capacitated.}


Please feel free to redirect this attack to any other valid enemy, should Largath be ended before Santio can act

This message was last edited by the player at 04:36, Fri 27 May 2022.
Izayah Hamadrell
player, 718 posts
AC 18(19) HP 41/42 PP 15
Leaving the past behind
Fri 27 May 2022
at 02:49
  • msg #297

Re: [EVENT] Assault on Burning Stag: Squad 2

Izayah didn't like those quick-vanishing hobgoblin fist-wielders. Not one bit. Not their teleporting especially. He wasn't keen about being targeted, but also didn't like the darkness creeping up behind him.

So he moved forward and loosed two arrows at the hobgoblin straight ahead of him, both shots fairly well-aimed. He let out a grunt as well and snarled. "These guys're everywhere."

OOC: Move to L-19.
Attack E1. Hit AC 24 for 11 dmg. AC 27 for 11 dmg.

20:42, Today: Izayah Hamadrell rolled 22,11,25,11 using d20+7,d8+6,d20+7,d8+6.  Longbow vs E1 twice.
10:40, Today: Izayah Hamadrell rolled 2,2 using 1d6,1d6.  Hunter's Mark damage.

This message was last edited by the player at 16:40, Mon 30 May 2022.
Qitris
player, 61 posts
Moon Elf Artiforger
HP 21/21; AC 18; PP 15
Fri 27 May 2022
at 03:32
  • msg #298

Re: [EVENT] Assault on Burning Stag: Squad 2

Those who had run forth were doing a good job of making the jerk in the kettle seep blood from all the gaps. That would be a fun cleanup later. But for now, Qitris moved forth and called upon the power of Mythrian to aid a few of the combatants. "[Language unknown: Notoneble]"

OOC: Move to J 17
Cast Bless on Victor, Santio, and Tusk.

Lukas Verbannt
player, 507 posts
AC: 17 HP: 39/39
PP: 20 Init: +4(a)
Fri 27 May 2022
at 05:14
  • msg #299

Re: [EVENT] Assault on Burning Stag: Squad 2

With a howl of victory, Verbannt blurred as he hurled himself deep into the fortress, his lupine limbs carrying him with the speed of a rushing storm. In an instant he was upon one of the last of the Hobgoblins, rushing up to the prone creature and growling savagely.

With 60ft. of movement speed, I can make it to square E7 no problem if I use my Action to Dash. If E22 tries to run, this is my Attack of Opportunity.

22:12, Today: Lukas Verbannt rolled 10 using 2d6+3.  Damage.
22:12, Today: Lukas Verbannt rolled 16 using 1d20+6.  Bite.

This message was last edited by the player at 01:12, Sat 28 May 2022.
Spark
player, 314 posts
AC20 DC11 PP11
HP 31/31
Fri 27 May 2022
at 13:44
  • msg #300

Re: [EVENT] Assault on Burning Stag: Squad 2

The metalman's brief encounter with the cold void of unconsciousness after taking a series of punishing blows from the darting hobgoblins he looked up at Malkus as he came to again. With a shudder and a sense of suddenly being alive, he shook his head as if to dislodge cobwebs before raising his hand in gratitude. "Thank you, friend Malkus!"

With little other hesitation, he touched his hand to the emblem of a cogwheel on his chest and a glimmer could be seen growing beneath his palm. Before long a bright spark of energy filled the warforged, and on the edge of hearing could be heard a great shift of the wheels of the Great Forge.

Action: Cast Cure Wounds on self, healing 14 HP
15:40, Today: Spark rolled 14 using 2d8+1.  Cure Wounds
15:43, Today: Spark rolled 7 using 1d6+2.  Temp HP from Goluns TS.

This message was last edited by the player at 13:44, Fri 27 May 2022.
Guyver
player, 37 posts
Fri 27 May 2022
at 13:57
  • msg #301

Re: [EVENT] Assault on Burning Stag: Squad 2

Guyver hadn't noticed the other of his kind until he'd gone down but was glad to note someone else helped him back up. He would have to have a word with the Warforged warrior. He might know more about the gunfactory ..
Guyver spent his last magical energies on firing off a last volley of cerulean darts.

magic missile.
Guyver rolled 5 using 1d4+1.
Guyver rolled 4 using 1d4+1.
Guyver rolled 2 using 1d4+1. 

Donella Turen
player, 35 posts
Wheelchair bound Tinkerer
Fri 27 May 2022
at 23:30
  • msg #302

Re: [EVENT] Assault on Burning Stag: Squad 2

Whizzing around in her wheelchair, dodging the detritus and dead bodies on the ground, Donella Moved to M21 and directed her forearm weapon towards the nearest enemy E22 ... let the magical device spit a Firebolt loose.

- rolled 10 using 1d20+7.  Firebolt attack at E22.
- rolled 2 using 1d10.  Firebolt damage to E22.


But the pathetic gout of flame that spluttered forward drew a frustrated growl from Donella.   Giving her forearm and device a shake, Donella knew that she would need to take a good look at this damned device later on.
Golun Fearstorm
Player, 86 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Mon 30 May 2022
at 08:39
  • msg #303

Re: [EVENT] Assault on Burning Stag: Squad 2

Golun stepped to his right in an attempt to flank the opponent to the front of him, before rushing forward. His hammer swung hard in his hand, trying to smash the skull of the hobgoblin warrior. He caught it with a glancing blow, not enough to do real damage but enough to get its attention.

Golun Fearstorm
Initiative - 17
AC - 21 (23 with Shield of Faith for 10 minutes, active since round 10)
HP - 20 / 20 (+7 temp HP)
Spells slots remaining - lvl1 - 2

Move - to M15
Action - Melee attack v E22. Hit for 6hp Bludgeoning

Active - Channel Divinity: Twilight Sanctuary (radius 30ft) - If you are in this radius you can choose Temp HP (1d6+2) or remove Charm or Fear effect as appropriate.


09:36, Today: Golun Fearstorm rolled 7 using 1d6+2 with rolls of 5.  Temp HP.
09:35, Today: Golun Fearstorm rolled 6 using 1d8+3 with rolls of 3.  Bludgeoning Damage.
09:34, Today: Golun Fearstorm rolled 21 using 1d20+5 with rolls of 16.  Melee attack v E22.

Victor Iusticia
player, 633 posts
AC19 DC13 PP10
11/31 HP 0 THP
Mon 30 May 2022
at 08:59
  • msg #304

Re: Assault on Burning Stag Combined Assault Force

Victor reels under the blows of his foe, a few slipping beneath his guard to find flesh.

Using the pain to hone his anger, the tiefling digs deep into the well of his power to bring forth a wild swing with a frustrated cry, "[Language unknown: Latdi]!"

OOC:
Bonus Action: Wrathful Smite
Action: Longsword attack on Largath, I assume misses with a 12 to hit.
Concentration: Wrathful Smite 1 minute or until lands a hit.
Twilight Sanctuary THP: 3

HP: 11/31 | THP: 3 | AC: 19 | Spd: 30ft. | Lay On Hands 1/15 | Divine Sense 4/4 | Pal S1 0/3 | |War {1} 0/1 | Sear 1/1 | Pearl of Power {3} 1/1 | Chan Div 0/1 | Form of Dread 1/2 | Resist Fire | Immune Disease + Frightened | Conc: Wrathful Smite 1 minute |
18:56, Today: Victor Iusticia rolled 3 using 1d6+2 with rolls of 1.  Twilight Sanctury THP.
18:56, Today: Victor Iusticia rolled 12 using 1d20+5+1d4 with rolls of 3,4.  Longsword attack with bless.

Carmen Diaz
player, 878 posts
AC 18 | HP 35/35 | PP 12
Warlock Bounty Hunter
Mon 30 May 2022
at 16:31
  • msg #305

Re: [EVENT] Assault on Burning Stag: Squad 2

Carmen stays where she is. There are too many people ahead of her to effectively wade in with darkness.

Instead, she flings eldritch blasts at some of the weaker enemies!

00:29, Today: Carmen Diaz rolled 19 using 2d20 with rolls of 3,16.  Advantage rolls. – [roll=1653928158.35757.352983]
00:29, Today: Carmen Diaz rolled 14,11,27,11 using 1d20+7,1d10+4,1d20+7,1d10+4 with rolls of 7,7,20,7.  Eldritch Blast attack and damage. – [roll=1653928140.19366.352983]
00:31, Today: Carmen Diaz rolled 4 using 1d10 ((4)).


Hits AC 14 for 11 damage, critically hits for 11 damage (E22)
Azucondie
player, 385 posts
Bard as Clown
AC 13 HP 32/29
Tue 31 May 2022
at 01:12
  • msg #306

Re: [EVENT] Assault on Burning Stag: Squad 2

Azucondie sang to herself and danced in place.

Taking Dodge action.
Sovok
player, 43 posts
Male, Goliath, Barbarian
AC.:13, HP.:29/29, PP:13
Thu 2 Jun 2022
at 10:08
  • msg #307

Re: [EVENT] Assault on Burning Stag: Squad 2

   Sovok continues his relentless assault.  Driving forward, and attacking the nearest enemy to him.  His deadly maul swinging in gleaming arcs, the cold sun flashing off of the solid steel head.


Action: Attack nearest enemy.
Rage.

06:06, Today: Sovok rolled 13 using 2d6+5 with rolls of 3,5.  Maul Damage.

06:06, Today: Sovok rolled 21 using 1d20+5 with rolls of 16.  Maul Attack.


Conspirator
GM, 1785 posts
Just here to help
Mon 6 Jun 2022
at 00:06
  • msg #308

Re: [EVENT] Assault on Burning Stag: Squad 2

Azu continued to sing and dance in the darkness behind Carmen.
Carmen fires at one of the hobgoblin women. One of her blasts is dodged, but the other is a solid hit!
Verbannt rushes past the statue and bites the woman behind it, seriously wounding her. The statue she takes cover behind vanishes!
Qitris moves forward and blesses Victor, Santio, and Tusk.
Izayah moves ahead and fires at Largath. Largath is down! His other shot wounds one of the remaining hobgoblins. (I'm assuming you'd move the hunters mark and switch targets to the uninjured one.{E22})
Guyver fires a magical volley of cerulean darts at one of the hobgoblins. (E21)
Victor curses and swings at the hobgoblin next to him, missing.
Donella scooted into position to fire her flame launcher at one of the foes, but missed.
Golun moved closer to his foe, and caught her with a glancing blow to the shoulder with his mace.
Spark stood up and healed himself.
Santio unleashes a flurry of strikes, striking down the hobgoblin nearest him, performing a double flying kick to the other's face and landing on his feet. She doesn't look to have much fight left in her. (Note, you only get one bonus action per turn, so if you flurry, its two unarmed attacks. I used the first two you rolled.)
The two hobgoblins who had been next to Largath each teleport to the edge of the shadows, cast a spell that increases their speed, and dash past those in the doorway, without dropping their guards... (they are using the disengage action to avoid opportunity attacks.) only to find themselves surrounded by the allied warriors in the open courtyard, where they are quickly incapacitated and taken prisoner.

Nutcracker, Tusk, Malkus, Elisar, Divok, Walter, Ten, Tiria, Sovok, time to finish this!


Initiative:
12 Nutcracker, Tusk, Malkus
11 Elisar, Divok
7 Walter, Ten, Tiria
4 Sovok, E23, E24
27 Azucondie
21 Carmen
19 Lukas, Qitris, Izayah
18 Guyver, Victor, Donella
17 Golun
15 Spark
13 Santio


Largath (E1) has taken 106 damage and is dead
E9 has taken 40 damage and is dead
E12 has taken 39 damage and is dead
E20 has taken 69 damage and is dead
E21 has taken 33 damage and has been captured
E22 has taken 29 damage and has been captured
E23 has taken 27 damage


 ABCDEFGHIJKLMNOPQRST
01      ########      
02      #  %   #      
03      #    TNE20 #      
04###0###      ###0###
05#                  #
06#   LVLV             #
07#   LVLV             #
08#   E23         SW E24  #
09#              &&& #
10#   '''''''''''' &'&& #
11#   '''''''''''' &' && #
12#   '''''''''''''  #
13#   ''''''''SA'SP'M/D'M/D''  #
14#   ''''''' E1'''M/D'M/D''  #
15#   ''''''VI'E12''GF'''  # 
16#   '''''''''''''  #
17#   ''TB''''QI'GU''''''  #
18#   ''DG'DG'SO'''''''''  #
19#   ''DG'DG'''''IH''''EM'  #
20#######''''''#######
21      #''''''DT#      
22      #''''''#      
23      #      #      
24      #     WA#      
25#########E9'#########
26                    
27         CD          
28         AZ          
29                    
30        TENC          
'= Twilight sanctuary (dim light, if you end your turn there you gain 1d6+2 temp HP or you can
  end one charm or fear effect on yourself.
%= throne
&= statue (just one huge statue, not 9 medium sized ones
#= wall
0= door (open, or missing the door entirely)
This message had punctuation tweaked by the GM at 21:15, Wed 08 June 2022.
Tiria Nailo
player, 210 posts
24/24 HP 14AC DC14 PP12
{not so} powerful wizard
Mon 6 Jun 2022
at 07:29
  • msg #309

Re: [EVENT] Assault on Burning Stag: Squad 2

Stowing the large crystal away in her pack for safe keeping, Tiria watches as Largath as slain.

"Nice shot Izayah!" she calls out and moves to engage one of the remaining hobgoblins. Her strike is outlined with a sonic boom with a barely visible after-image that shimmers around it but her foe is able to duck nimbly aside before it can connect.

OOC:
Object Interaction: Stow crystal in pack
Move 35 feet to R8
Action: Booming Blade vs E24
Hits AC 10 for 2 slashing damage.
On hit: If E24 willingly moves before the end of Tiria's next turn they take 6 thunder damage.
HP: 24/24 | THP: 6 | AC: 14 18| Spd: 35ft. 45ft.| Arcane Recovery {2} 1/1 | S1 0/4 | S2 1/3 | Adv vs Charm | Immune Sleep | Bladesong 1/2 |
17:25, Today: Tiria Nailo rolled 6 using 1d8 with rolls of 6.  Booming Blade Thunder damage.
17:25, Today: Tiria Nailo rolled 5 using 1d6+3 with rolls of 2.  Scimitar Damage Roll.
17:25, Today: Tiria Nailo rolled 10 using 1d20+5 with rolls of 5.  Scimitar Attack Roll.

Tusk Bristleback
player, 213 posts
19 AC | 20/28 hp | 7 thp
Let slip the hogs of war
Mon 6 Jun 2022
at 08:45
  • msg #310

Re: [EVENT] Assault on Burning Stag: Squad 2

Tusk continues advancing towards the teleporting hobgoblin. As he gets within several yards of her, he lets his axe fly towards her as he draws his back-up.



HP: 20/28 | THP: 7 | AC: 19 | Spd: 30ft. | Shifting 0/1 | Action Surge 1/1 | Second Wind 1/1 | Superiority Save DC: 13 | Superiority 3/4 | Inspiration



Move: F11

Action: Attack E23 03:39, Today: Tusk Bristleback rolled 21,3,7 using d20+5,d4,1d6+3 ((16,3,4)). Hits AC 24 for 7 damage.

Draw 2nd handaxe as a part of the attack.


03:35, Today: Tusk Bristleback rolled 7 using 1d6+2 ((5)). Temp HPS


Shifting lasts until Round 22.
Blessed

Malkus
player, 914 posts
AC 18 | HP 34/41 | PP 11
AC 13 | HP 14/26 | PP 14
Mon 6 Jun 2022
at 08:58
  • msg #311

Re: [EVENT] Assault on Burning Stag: Squad 2

Malkus and his steed rush towards one of the remaining hobgoblins, but our hero appears to be a bit hasty as he strikes towards the foe.

His Fist of Helm seems to have better luck as it brutalizes the brute.



Malkus: HP: 34/41 | THP: 6 | AC: 18 | Spd: 30ft. | LoH 10/25 | Channel Divinity 0/1 | Spell Save DC: 15 | P1 2/4 | P2 0/2 |
Dread: HP: 14/26 | THP: 0 | AC: 13 (Attackers have disadvantage) | Spd: 50ft. |



Dread Move: O7:P8

Malkus Bonus Action: Move Spiritual Weapon to Q7.
Use it to attack E24: 03:50, Today: Malkus rolled 22,5 using d20+7,1d8+4 ((15,1)). Hits AC 22 for 5 dmg.


Malkus Action: Attack E4
03:52, Today: Malkus rolled 16,12 using d20+6,2d6+3 ((10,6,3)). Hit AC 16 for 12 damage

03:53, Today: Malkus rolled 15,9 using d20+6,2d6+3 ((9,4,2)). Hit AC 15 for 9 damage


Sovok
player, 44 posts
Male, Goliath, Barbarian
AC.:13, HP.:29/29, PP:13
Mon 6 Jun 2022
at 09:59
  • msg #312

Re: [EVENT] Assault on Burning Stag: Squad 2

Sovok charges towards the nearest of the last two remaining enemies.  Knowing that he might not reach them in time.  His maul ready to strike.


Move: 30' towards E23
Action: Dash up to 30' to E23.



Elisar Moonraven
player, 705 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Mon 6 Jun 2022
at 10:31
  • msg #313

Re: [EVENT] Assault on Burning Stag: Squad 2



Elisar Moonraven - INVISIBLE
AC - 14
HP - 28 / 28 (+3 THP)
BI remaining - 1
Spell slots remaining - L1-2 / L2-1


Jump spell active until Round 21

Not sure if I keep Temp Hp as I am no longer in Twilight Sanctuary
Nutcracker
player, 336 posts
AC 15; 9/32 HP; PP 12
Kenku Ranger
Mon 6 Jun 2022
at 15:33
  • msg #314

Re: [EVENT] Assault on Burning Stag: Squad 2

Still unable to see where he was going and nothing to aim at, Nuts had tried to reach out with his other senses to find where he was. Something had moved by pretty quickly, but just what was unknown. Without direction all he could do was wait for the light to come back.

At least there was music in here.

OOC: No action.
Ten
player, 43 posts
AC 14 | HP 10/10 | PP 14
Mon 6 Jun 2022
at 15:40
  • msg #315

Re: [EVENT] Assault on Burning Stag: Squad 2

The man is still enclosed in complete darkness. He is unsure of how far forward it reaches and would prefer not to stumble around blindly. He definitely does not want to cast spells while he can't see. So he stays where he is and waits.

OOC: Dodge action.
Divok Gezaha
player, 170 posts
Kalashtar
Druid
Tue 7 Jun 2022
at 00:53
  • msg #316

Re: [EVENT] Assault on Burning Stag: Squad 2

Divok continues to move towards the hobgoblin to attack, but feels safer by stopping short.

Move to F12
Conspirator
GM, 1787 posts
Just here to help
Wed 8 Jun 2022
at 22:32
  • msg #317

Re: [EVENT] Assault on Burning Stag: Squad 2

Nutcracker held still, unable to see.
Tusk moved forward and threw his handaxe, hitting the foe next to Verbannt, and killing her.
Malkus rides over to the remaining foe, and he and his summoned Fist of Helm hit her in unison. The moment she is hit, the remaining statue disappeared.
Still invisible, Elisar keeps sneaking along the wall.
Divok creeps forward on eight creepy legs. Its creepy.
Walter pewpews the foe, and jumps up and down excitedly as she falls. "I got her! I got her!"

Congratulations! You have broken the strength of the Redfoot army and killed their leader! You each gain 1700 xp, 500gp (technically not until you return to Smith's Gambit, but go ahead and mark it now so we don't forget.) In the armory and among the fallen, you find (magic items in italics:) four +1 halberds, two +1 half-plates, four +1 longswords, 2 +1 daggers, a vicious dagger, a +1 mace, 2 +1 pikes, a greater-been-there-crystal (Smith will give everyone an extra 200gp each if you give it to him,) 3 full quivers of +1 arrows, an alchemy jug, a belt of Dwarvenkind, a pair of boots of the winterlands, a pair of bracers of archery, a pair of Bracers of Defense, a Circlet of Blasting, an eversmoking bottle, a gem of seeing, a staff of healing, 2 suits of plate armor, 15 suits of half-plate, 20 sets of chain mail, 12 greatswords, 30 shields, 10 heavy crossbows, 20 light crossbows, 16 javelins. I will be posting a new thread for discussing who gets what loot.
Elisar Moonraven
player, 706 posts
Songs and stories for all
AC:14 PP:9 HP:28/28
Thu 9 Jun 2022
at 14:31
  • msg #318

Re: [EVENT] Assault on Burning Stag: Squad 2



Suddenly Elisar re-appeared next to the throne. "Huzzah, my friends! We triumphed! Tonight we shall sing of our victory and swap stories of battle with our new comrades!"
Golun Fearstorm
Player, 88 posts
May Selune save your soul
AC:19(21) PP:13 HP:20/20
Thu 9 Jun 2022
at 14:45
  • msg #319

Re: [EVENT] Assault on Burning Stag: Squad 2

As the last of the enemy fell, Golun looked around to make sure there was nothing lurking in the shadows. Content, he finally sheathed his heavy hammer. In a loud voice he called out to his companions, "Is anyone in need of healing? Come forth if you are wounded so I may pray to Selune for you."

He then proceeded to take his turn looking at the salvaged loot.
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