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01:48, 27th April 2024 (GMT+0)

Bohrhorgen and Stella, advance team.

Posted by rchmageFor group 0
rchmage
GM, 142 posts
Wed 3 Mar 2021
at 05:38
  • msg #1

Bohrhorgen and Stella, advance team.

With a 'pop' Stella and Bohrhorgen disappear.
This message was last edited by the GM at 23:59, Wed 03 Mar 2021.
Bohrhorgen
player, 79 posts
Mon 8 Mar 2021
at 03:56
  • msg #2

Bohrhorgen and Stella, advance team.

In reply to rchmage (msg # 1):

Wakka wakka
Bohrhorgen
player, 80 posts
Tue 9 Mar 2021
at 21:24
  • msg #3

Bohrhorgen and Stella, advance team.

Hmm

Lady Stella I want you to stay very close to me.  we know the situation here is not as secure as it looks, and all of this will be for nothing if I can't keep you safe.  We need to find uncle Dugan, I want him to know what we know and he will know where is the safest place to contain our clockwork problem.  I want to look in his office first.  Please stay alert.  If not there,
Torin should know where he is, keep your eyes open for him too.

This message was last edited by the player at 06:37, Wed 10 Mar 2021.
rchmage
GM, 146 posts
Wed 10 Mar 2021
at 04:43
  • msg #4

Bohrhorgen and Stella, advance team.

Stella nods, her hand hovers between her small mace and her holy symbol of Rava, the Gear Goddesss.

As you exit the room, the door across the hall is Herr Dugans office, to the right is the entry door, to the left is a 4 way intersection. You're aware  that the right leads to the kitchen, the left to Torins room, and straight ahead to the rest of the level. You hear the clatter of dishes from the kitchen, the cook and maids talking n animated tones but the sound is muted by the closed door. A dwarf stands at the entrance door, his back to you. You recognize him as one of the apprentice weapons math, you recall his name, Broubuc Brickfall. He appears to be watching through a peephole at the entrance area. He has not noticed you yet, in spite of your heavy armor and lack of stealth.
Bohrhorgen
player, 81 posts
Wed 10 Mar 2021
at 06:28
  • msg #5

Bohrhorgen and Stella, advance team.

Bohrhorgen grabs Broubuc by the shoulder in a vice-like grip and whispers in his ear "See something interesting, beardling?  With conflict brewing it is bad form to be spying..."
Bohrhorgen spins him around so he can glare deep into his eyes "What is this, and make it quick or else I will have Torin see to it you are fed to the kobolds!"
This message was last edited by the player at 06:36, Wed 10 Mar 2021.
rchmage
GM, 147 posts
Thu 11 Mar 2021
at 03:38
  • msg #6

Bohrhorgen and Stella, advance team.

Broubuc jumps in surprise. He turns around, his eyes big as saucers, "Master Kegdrainer! Be ye a ghost come for vengeance?" After a moment he calms down. "But no, ghosts don't grab ears like that." He starts to look embarrassed, but not guilty, "my task has been set by Torin, to watch the front door. We are on full alert, the forges and foundry are cold, the kobolds have declared a 'me no work day,' attack is expected." He slumps a little, robably embarrassed to have been surprised by a Dwarf in Plate. "Herr Dugan and Torin are in the foundry, inspecting the defenses."
This message was last edited by the GM at 03:46, Thu 11 Mar 2021.
Bohrhorgen
player, 82 posts
Thu 11 Mar 2021
at 04:02
  • msg #7

Bohrhorgen and Stella, advance team.

Very good.  You, err, didn't do very well on the alertness drill.  Always watch your six.  Lady Stella, let's be off to the foundry.   Bohrhorgen makes his way down to the foundry, stopping long enough to try to get a meal from the cooks in the kitchen no idea when the next opportunity will be
This message was last edited by the player at 07:38, Thu 11 Mar 2021.
rchmage
GM, 148 posts
Fri 12 Mar 2021
at 02:12
  • msg #8

Bohrhorgen and Stella, advance team.

Broubac looks down with chagrin. "I will strive for better, Master Kegdrainer. Is it true that we face the Darakhul and their formless allies?" He picks up a small gong and hammer laying next to him and speaks at your retreating back. "I won't let you down sir!"

The cook in the kitchen gives you the same disapproving look she's given you as long as you can remember, that breaks into a smile immediate after. As close to a mother as you've had growing up, Gilda understands the working needs of craftsmen. In response to your request for food, she quickly assembles 4 large sandwiches, and instructs you to take two of them to your Uncle and Torin before handing one to both you and Stella. She watches you leave, a mixture of pride and worry on her face before turning back to her work.

With Stella following, you leave the kitchen, taking a right to continue straight from the main door before taking another right into the workers break room, continuing diagonally across the room to the stairs down to the foundry. The stairs down have a landing down one flight then a curving right turn that brings you down one more flight to the foundry and clockwork construction room. A place that you realize many craftsmen in the city would gladly sacrifice a finger to observe in action. As renowned as the armor and weapons of Herr Dugans are, the clockwork is where his name has gained its highest reputation. Reaching the bottom of the stairs, the quiet sets you back, seldom has there been a time when the foundry has not been running and you find the silence offensive to your dwarven senses.

A table in front of you gives a convenient place to set the meal sent by the cook, freeing your hands. As you turn to survey the area for your uncle, you hear his voice coming from the shrine room through the open door in the southwest corner of the foundry room. "Other than the sewers, I don't think we're vulnerable anywhere else except down here." Uncle Dugan steps out through the doorway, speaking over his shoulder to Torin who is following him. "If necessary, we fall back to here and... Bohrhorgen! Good to see you lad! And Lady Stella, praise Rava."

The ceiling of the foundry is 15 feet high, the rooms have been excavated by dwarven craftsmen over the years and are smooth and seamless. Doors are of steel construction to cut down the possibility of fires. Very little flammables are allowed in the foundry proper. A lift in the northwest corner lifts large cast items to street level. Opened by clockwork winches and steel cable.
This message was last edited by the GM at 05:44, Sun 14 Mar 2021.
Bohrhorgen
player, 83 posts
Sun 14 Mar 2021
at 05:02
  • msg #9

Bohrhorgen and Stella, advance team.

I'm glad I found you, my companions are not far behind. This attack is our fault too so we will do what we can to fix it. We are expecting Silence to come after us. We cannot beat him in a straight fight so we are hoping to trap him at least until the fight is over.  We should set up in the lowest levels since a strong force should be coming that way.
This message was last edited by the GM at 06:09, Sun 14 Mar 2021.
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