DM Neogi
GM, 2 posts Evil space spider Sat 18 Jan 2020 at 23:13 | Character IntroductionsFor players to introduce their characters.
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Beagan WobbleCog
player, 1 post Sun 19 Jan 2020 at 00:22 | Character IntroductionsGnome factotum in the works here
This message was last updated by the player at 02:07, Sun 19 Jan 2020.
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DM Neogi
GM, 3 posts Evil space spider Wed 22 Jan 2020 at 07:56 | Character IntroductionsWill keep this on hold until we hear from the other proposed GM. If he doesn't post again before the end of the week we could try to get things rolling in here.
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Beagan WobbleCog
player, 2 posts Forest gnome Multitalented Wed 22 Jan 2020 at 13:10 | Character IntroductionsSounds good to me
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Clover
player, 1 post Thu 23 Jan 2020 at 22:57 | Character Introductionshalfling fighter here with aspirations of becoming a warsling sniper
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Beagan WobbleCog
player, 3 posts Forest gnome Multitalented Thu 23 Jan 2020 at 23:53 | Character IntroductionsWhich kind of halfling?
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Clover
player, 3 posts Fri 24 Jan 2020 at 00:03 | Re: Character IntroductionsBeagan WobbleCog: | Which kind of halfling? |
ordinary PHB halfling.
The tallfellow and deep version don't get the bonuses to jump, climb and move silently
i got the impression that weird is not something the group is going for, so i am keeping the build simple and letting the role play add the extra flavor.
but with the idea of a shared origin i would be open to a shared "thing"
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Beagan WobbleCog
player, 5 posts Forest gnome Multitalented Fri 24 Jan 2020 at 15:31 | Re: Character IntroductionsI don’t think the forest gnomes are weird. A little smaller than average, a bit less gregarious and more woodsy.
A good fit for the nymphs kiss feat at the start of things
The factotum class brings its own brand of weirdness.
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Clover
player, 4 posts Fri 24 Jan 2020 at 15:38 | Re: Character IntroductionsBy weird I was referring to something like building a halfling with elemental subtypes from unearthed arcana or some of the la+0 templates from books
Though the idea of a miniaturized halfling to be tiny would be interesting for a caster, because they could ride thier familiar as a mount.
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Beagan WobbleCog
player, 6 posts Forest gnome Multitalented Fri 24 Jan 2020 at 16:25 | Re: Character Introductions“i will call him mini-mage!”
Where is everyone?
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Clover
player, 5 posts Fri 24 Jan 2020 at 16:41 | Re: Character Introductionsi am building my character sheet somewhere else because i still dont have a place to do it here.
but coming along well, just alot of coding to get things to line up neatly
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Tydor Tenderwhyne
player, 6 posts Strongheart Halfling Conjurer Sat 1 Feb 2020 at 00:59 | Re: Character IntroductionsStarted working on my guy on note paper will then do the sheet.
If we are 3rd level I must take Craft Wonderous Item so I can craft items more mundane like a self repairing traveling cloak and broom that sweeps up by magic to items more - potent. I am a creative player crafting new innovative items. Well some items are for selling to well off folks and some for personal use or trade to people who seek serious magic and offer things of value.
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Beagan WobbleCog
player, 27 posts Forest gnome Multitalented Sat 1 Feb 2020 at 01:27 | Re: Character IntroductionsI can help!
My spellcasting as a factotum allows me any spell off the wizard/sorcerer list
My number of spells and spell level are major restrictions though
Right now only 0th and 1st level spells
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Galeyn Onyxdawn
player, 9 posts Sat 1 Feb 2020 at 05:04 | Re: Character IntroductionsI've taken brew potion so I can make healing potions
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Tydor Tenderwhyne
player, 7 posts Strongheart Halfling Conjurer Sat 1 Feb 2020 at 12:04 | Re: Character IntroductionsAnyone else taking a home I plan to have a nice warm hole with a front shop with excellent woodwork goods his take ten craft with masterwork tools is 22 if he really goes for a carefully done work taking twenty is 32. So well its good stuff. His sanctum is in back all arcane locked up. Then living space and food stuffs. Needs a woman's touch and little feet running about.
He should be a good catch being a wizard and craftsman of high quality.
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Beagan WobbleCog
player, 28 posts Forest gnome Multitalented Sat 1 Feb 2020 at 12:46 | Re: Character IntroductionsI was planning on living in a tree with a wood nymph deep in the forest...
So no home in the normal sense, but forest gnomes are small even by gnome standards and a bit more fey-ish.
I travel for knowledge and to read books, I imagine some years ago I began coming to the village to make friends and learn new things
(Or help out here and there), and to bring in my improved pipe weed Or other requests, dried mushrooms, rare herbs, etc
Feats so far
Nymphs kiss
Trivial knowledge
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Galeyn Onyxdawn
player, 11 posts Sat 1 Feb 2020 at 21:56 | Re: Character IntroductionsBeing both a forest gnome and druid, if I had a house it would be on the edge of a village. She would come to town rarely for healing animals and sometimes people
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Clover
player, 26 posts Sat 1 Feb 2020 at 22:25 | Re: Character IntroductionsClover is quite physically weak and mentally strong so he would "live" at a library or the closest thing to one that is in the area. And would be prone to sleeping on whatever book he was studying late into the night.
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Beagan WobbleCog
player, 32 posts Forest gnome Multitalented Sun 2 Feb 2020 at 15:53 | Re: Character IntroductionsMany of us are not super front line fighters or anything
But gnomes can 1/day speak with burrowing mammals so I think it might make sense that the non-fighter and non-ranger/druids might have a combat trained animal (or even a riding dog/pony); such as badgers, foxes, mongooses, etc
Or even other non-combative creatures, rats, ferrets, etc
I am planning on inclusion in my gear selection
This message was last edited by the player at 15:58, Sun 02 Feb 2020.
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Clover
player, 28 posts Sun 2 Feb 2020 at 17:05 | Re: Character IntroductionsI have a "creature" but it is currently defensive. But it can become offense with some work.
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Galeyn Onyxdawn
player, 12 posts Sun 2 Feb 2020 at 20:14 | Re: Character IntroductionsMy companion can help.
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Beagan WobbleCog
player, 34 posts Forest gnome Multitalented Mon 3 Feb 2020 at 14:17 | Re: Character IntroductionsI think I will keep myself limited to a nice riding dog for the start of the game.
I feel good about my skills; still a bit more to do on gearing up.
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Tom_Gnome
player, 7 posts Mon 3 Feb 2020 at 15:38 | Re: Character Introductions Theo Metuckle is mainly a cleric of Tymora and is a bit of a wanderer rather than having a home. Being a follower of Lady Luck he's come to know when his luck has run out, at which point he often finds it best to move on. . . Hence (being a lesser deep gnome) he is far from what was once his home.
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Beagan WobbleCog
player, 35 posts Forest gnome Multitalented Tue 4 Feb 2020 at 02:15 | Re: Character IntroductionsHow close is everyone to finalizing everything?
I keep thinking their is going to be some big adventure coming and we are all going to think it should be biggins business....
...might be why no one ever sees gnome/halfling games. ; )
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