Luna: I'm glad you're liking my ideas so far. And yes, neo-noir is actually more what I had in mind than "just noir." And I tried to create the chancel features based on how the book said to, but really it's collaborative and we can tweak these to be more broad and magical for sure.
And don't worry about Dunbar. Luna isn't necessarily fully close to each and every one of her anchors but each of them has importance to her to some degree. You don't have to go nuts and name each anchor. I know I'm not naming my cultists lol. But this way, you can have at least 1 anchor in all the world's major cities at least. Maybe 2 or 3 in some places. For all other issues...shunt the problem onto aspect. :)
As for you and vampires...here's how I see it. In terms of power, you're probably the strongest vampire on the planet right now with your nobility factored in. Looking at the strength charts (not factoring in aspect) it goes 1-5, with like for instance a 0 being human seed and a 5 being the speed of light. So I'd say real young vampires have a superior trait of 1 in a few areas, with an older vamp having a 2. Your very ancient elders, progenitors, etc probably have a 3. Like your sire is a badass and has a 3. He's able to go toe to toe with a bear and probably win in a wrestling match. 3 is beast-like power which is immense. Vamps aren't at a 4 or 5 because that's like strength of a mountain at 4 and speed of light at 5. I'm demonstrating this just to show you how freaking powerful you are compared to even ancient horrors. So at charisma 3 I'd say her vampire abilities got amped up to elder level by commencement, but her physical abilities got subsumed by aspect 3.
As far as the vampire community is concerned, do aren't "like" an elder. You ARE something in that tier. You're a saint and a horror unto yourself. The Donald Trump of vampires. ^_- And even if Luna doesn't WANT that type of political clout, you have it. And you probably did whoop some powerful vampire ass in the beginning when you were commenced, and settled some bloody scores with enemy vamp and non-vamp groups that got you a rep you'll never shed. Like Trump, there's no impeaching you now from the top of the vampire food chain. :P
So yes, some vampires would surely be drawn not only to your power but your charisma as well and come side with you in the chancel instead of being in the normal vampire social hierarchy, which I see as something similar to vampire the masquerade's camarilla. Some probably snuck in or figured a way in, others probably were let in by you, and a few may have been on your shitlist and you said "either you come here and be rehabilitated or I freaking kill your ass" to. Regardless, part of the chancel populace is vampiric. No more than like 5% though. And they know they need to follow the rules or else. Reyfus has sent more than 1 vamp flying across the city with a level 4 superior roundhouse kick for misbehaving, and I'm sure Luna plays "mafia godmother" to the chancel vampires for sure and has executed a few publicly that tried to run amok against innocent humans in the chancel.
Speaking of which...glad you loved my ninja'd moon mansion idea lol. I'm thinking you don't let a lot of traffic come and go to your own mansion and few beings could reach it who weren't miraculous, so you probably have a nice building on the ground in Nightside where you "hold vampiric court" now and then as needed, and is a center of vampire politics. I'm picturing the vamps there running themselves as a sort of mafia with maybe 3-5 main groups/factions within it each with their own equivalent of a "prince" or "godfather" boss. And all 5 of these factions know they answer to or at least pay needed lip service to Luna who's like the godmother of godfathers. I don't see luna spending all her time politicking, just now and then enough to keep things under control. The vamps essentially are their own independent political entity separate from the "camarilla" of the world at large, and you're the big boogy man at top but otherwise they have their own mafia style of working. I like the edge a mafia organization would have and it fits this chancel well I think.
And yes, it will definitely have a criminal underworld as well as more "legit" folks living there. And I absolutely LOVE Jimmy being the center of a booming internationally acclaimed brewery. It could be so popular even other chancels buy the stuff!
Everyone: I'm going to submit another improved version of the chancel with more details and tweak its properties, as well as some location descriptions and added new ones. This is open to feedback as always:
THE GLOAMING CITY VESPERA
Inspirational Image:
https://i.ytimg.com/vi/Z8toXdH_3I0/maxresdefault.jpg
http://t.wallpaperweb.org/wall...ilight_Singapore.jpg
*Sort of Neo-Noir.
*Has an active and thriving nightlife.
*Is generally nighttime or twilight more than daytime. Usually, anyway.
*Isn't as bad a place as it seems. Has its own peacefulness even.
*Does have a scary side though (criminal underground, monsters, etc).
*Has eclectic and varied inhabitants that somehow get along on average, and is filled with beautiful limned architecture.
*Has a certain magical fae-like quality that is hard to fully describe.
Vespera is a large cityscape that has architectural features that are always reflective of what is cutting edge in the real world but with a twist. These days, it looks kinda like Chicago and kinda like Singapore and kinda like Venice. It does have some older style buildings like cabins and even temples and gothic cathedrals thrown into the mix too, but overall the place has a sleek, stark effervescent quality with dark buildings limned in flowing fae-like light. The sky is sometimes filled with millions of stars and sometimes just pitch black, and when the city is more twilight it can be clear or cloudy depending on the day. The place reacts strongly to its powers and Imperator though, and they all try to be (kinda) careful lest the city is covered in extreme rain, heat, etc mirroring their emotions. The cityscape is normally Night 60% of the time, twilight 30% of the time, and day only 10% of the time.
Locations of Note
Stepford: In the suburban neighborhood called Stepford (named after the Stepford Wives by Reyfus who enjoyed the eponymous book and movies), it is always Daytime thanks to the power of Deviance. He set aside a place for people who needed space from darkness, vampires, the nightlife, and the other things of the greater cityscape itself. It is a place with green lawns and white picketed fences and other suburban amenities, and is in and of itself a form of deviance from the greater flow of Vespera itself. Somehow, the sunlight from within doesn't bleed outward into the rest of the cityscape. It's just suddenly night and then after crossing a road day.
The Nightside: In this neighborhood, which coincidentally (or is it?) is geometrically across from town from Stepford, it is always perpetual night regardless of the overall current light level of Vespera itself. And regardless of the current weather or sky the moon can be seen clearly above - a reminder of the architect of this neighborhood: Luna. While all people are welcome into Nightside, Luna created it especially as a place for the vampiric and other light-fearing inhabitants of the city to relax in or live in. Some say that Luna has a large mansion on the moon. And the rumors are totally true! And in the chancel she can casually use aspect 6 miracles to leap up to her moon Mansion, or back down into the city with ease!
Nighthall: Most shared vampiric politicking takes place in a special convention center down on the ground in the middle of Nightside called Nighthall. It is considered neutral ground for vampiric politics and solely under Luna's jurisdiction. She tends to do most dealings with the mafia-like vampire factions of the cityscape there as well, and when two factions need to meet to broker a deal or discuss something they know they can use Nighthall as well, which Luna keep open 24 hours a day to all vampires. Vampires in trouble with their factions can also take sanctuary here until Luna decides they should be spared to returned to their faction, as vampiric violence is forbidden here.
Mister J's Brewery: At the urging of the other powers, and with amused chuckling from Evanessa, the power of Alcohol was convinced to create a brewery operation and see what happened. And, not surprisingly, the power of Alcohol managed to create and produce the best tasting alcohol in the world. Internationally acclaimed, Mister J's Brewery is the high-class version of Coors and Miller (and does hard liquor too) and is so well-regarded even many other chancels purchase its products. And naturally, Evanessa coerces Jimmy into providing, free of charge of course, all the alcohol for The Evanescence Lounge. She calls it "rent or tax or some such" or some other excuse, but the reality is she just loves the finest drink she can get her hands on.
The Crawl: Short for "bar crawl," the Crawl is a neighborhood that very literally has a bar on every corner and block. And while there's these sorts of establishments all over Vespera, none are so densely populated by bars, taverns, inns, and speakeasies as The Crawl. This is because Jimmy, the power of Alcohol, did an experiment to see how the cityscape and its economy and the flow and lives of its inhabitants would change (or not change) by adding more bars! While there are other sorts of establishments here too like brothels, strip clubs, sports bars, arcades, and such no other place in the city is so thoroughly inundated by the presence of alcohol, which seems to line every shelf in this place. For good or ill, there's a lot of buzzed and drunk folk wandering around, lots of groups pub-crawling, and so on.
The Evanescence Lounge: This is the most well-known building in the entire cityscape, and is also located near the center of the chancel. The Imperator Evanessa (which is where the word Evanescence comes from) tends to appear most here, when she isn't in her sanctuary comatose from fighting in the Valde Bellum. The best way to describe it is as an extremely high-end 1940's or 1950's cabaret lounge with a large grand piano and plush overstuffed furniture and attractive wait staff. The imperator, when present, often acts as the main lounge singer and can be found lounging around like a cat atop the piano (sometimes with her son next to her too or playing the piano in a duet) or across some large plush ottoman sofa.
The Librarium:
https://dncache-mauganscorp.ne...920-bigthumbnail.jpg
While there are multiple libraries spread across Vespera, none is as large or grand as the Librarium. This place not only contains many, many normal books but also has many restricted books about hidden truths or other things that the power Cassandra feels the need to document and record. This place is both a place to obscure the truth as well as learn the truth, and people come here to try and get information to help them do both. Cassanda hirself sometimes does book readings or consultations for people, and when the mood takes hir even does oracular style divinations and oracles. Reyfus likes to sometimes try and steal or uncover or otherwise pit his divine curiosity against her hidden truths - usually more to rile hir up or be playful than anything and
never to attack hir estate - but he tends to beat hir only about a quarter of the time though as ze is generally so much better at this than he is.
The Fane of Dusk:
https://www.mercurynews.com/wp...jpg?w=1024&h=683
This outdoor circular shrine-temple is bordered with tall well-pruned trees and perfectly landscaped. It looks out across a pool of ever-clean water onto a grand plaza area that can narratively fit as many or as few people that need to be there. This place is Shared by the ruling powers of Vespera, and they use the space for shared events or when more then 1 of them or even all of them need to hold court for something all together. The place is always in some state of dusk - never day never night. If vampires or other petitioners come - and are legitly on business there - the place narratively always has shadows or gloom to accommodate them so they don't get harmed while seeking an audience. The Imperator rarely comes here, and when she does she stays quiet in the background usually and lets the powers take the stage. This is their staging ground and the chancel knows it.
The Hollyhock Chateau: Of all the nightclubs and lounges within Vespera, none is more reknowned (except for the Evanescence Lounge) than the Hollyhock Chateau. A combination of social lounge and high-end nightclub, this location is the creation of Reyfus Da'Variad power of Deviance. It is essentially a more energetic and modern version of his mother's more mellow Evanescence Lounge (think like the Lux from the Lucifer series). While Reyfus tends to wander about the chancel like a cat and doesn't always sleep in the building's top-floor penthouse apartment, he does spend a lot of his time and attention here in the way the others do Nighthall, the Librarium, and Mister J's. The place has a more lounge like and gentleman club like atmosphere in its main area but there are side rooms and wings that are for more energetic customers. Like sex rooms, BDSM chambers, drug dens, and so on. Vampires are strictly forbidden from feeding on the premises except in one designated wing of the building and only with consent. Those few who deviate from this rule are punished terribly. The last guy who did that got sent flying across the city from a Reyfus roundhouse kick.
When Evanessa is awake in the chancel though, Reyfus - ever the mama's boy - usually holes up at the Evanescence Lounge instead although the Hollyhock is still generally open for business.
The Cathedral of Eurytos:
https://i.pinimg.com/originals...4c85f63b8cf00f60.jpg
https://i.pinimg.com/originals...52c0582580c01c42.jpg
This building resembles a large, dark gothic cathedral. Its main-facing stained glass window seems like it changes at least once per week, although there are usually Acacia and Hollyhock flowers represented somewhere, the two key flowers of Reyfus. This is not an evil place, although it's not a public space either. It is a branch of the Cult of Eurytos that managed to access the chancel somehow and they took root there while Locke Da'Variad was dating Evanessa. Now, after Reyfus the Blossoming Prince took up his father's sword and divine mantle, the place is essentially the equivalent to the Vatican for the entire worldwide cult network. The cultists' own sorceries seem to be strongest here, in the heart of their patron's estates, and the Cathedral is seen by many as a sacred mecca to Deviance and Curiosity, and all the good and bad that come from both. They do try to convert more and more of the chancel population to the cult but aren't mean or overly pushy about it and their presence here has been more good than bad for the cityscape thus far. Especially since they are generous with donating to the Vespera branch of the Girlscouts and a few other non-profit entities.
CHANCEL BANES
The Shadow Cats
http://awoiaf.westeros.org/ima....Jones_Shadowcat.jpg
Superior Attribute: Shadowcat 2
Skill: Stealth 1
Skill: Tracking 1
Skill: Under bright light -1
Passion: I must prey upon the inhabitants of the chancel 1
Durant
Elusive
Affliction: Made of living shadow 1
Affliction: Lose Durant when under bright light 1
Affliction: Can see perfectly well in darkness 1
Affliction: Unable to abide daylight 3
These bane monsters are about the size of small great cats - less like a tiger and more like a Bobcat - although are notable in that they are composed of semi-solid living darkness. They arose as a result of the Ash rejecting the twisting of the laws of nature that occurred when Evenessa created the chancel, and are a remnant of the darkness that did not bow to the estate of night. They are cunning and predatory creatures, and will attack man woman or child if they can get away with it. They only fear two things: bright light (especially daylight), and Reyfus's curiosity. His curiosity tends to kill cats, after all. They consider Luna to be their greatest rival in darkness and tend to appear more in nighttime areas rather than twilight ones as a result, but at the end of the day they hate all the powers and their imperator and wish to devour every living thing in the chancel and return it back to the Ash. Unfortunately, the powers cannot truly destroy them without risking unravelling the chancel, so they are a nuisance that must be endured.
This message was last edited by the player at 23:53, Sat 15 Feb 2020.