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Out of Character Discussion.

Posted by Hollyhock GodFor group 0
Reyfus
player, 16 posts
Thu 13 Feb 2020
at 20:05
  • msg #58

Re: Out of Character Discussion

Werewolves vs vampires is DEFINITELY contrived. Probably some wayward imperial miracle or level 7 or 8 miracle making some domain inimical to the other. :P
This message was last edited by the player at 21:22, Thu 13 Feb 2020.
Reyfus
player, 17 posts
Thu 13 Feb 2020
at 21:23
  • msg #59

Re: Out of Character Discussion

Player 4 how are things going?
Luna Duscae
player, 31 posts
Sat 15 Feb 2020
at 05:03
  • msg #60

Re: Out of Character Discussion

Today's been... rough.

Trying to get a few ideas out of me before bed here:

Skills:

Cool 0+3
Shine 4+0
Superior Vampiric Charisma 3 - given this is Superior, it gets mundane edge. I'm partially seeing this as connected to her level of Shine, and also partially seeing it reflecting that vaguely hypnotic quality vampires tend to have about themselves.  Also relevant, I sort of like the notion that the fact that it's Superior makes it easy for her to overplay her charismatic mundane actions or convince people of things they wouldn't normally entertain. (given that it overwhelms so well I very much imagine she's the kind of character who is capable of overcoming obstacles people might have to certain ideas. I definitely imagine this in connection to seduction, her being the type to make straight girls second guess themselves. Also potentially relevant to other situations, though. Plus, if people take her advice, her Shine totally helps make their lives better for it.) I don't see it overcoming a miraculous character directly, but I do like the overall idea of this.

4 Passion: I'm a 'Rebellious Bad Girl'...

2 Passion: ... with a heart of gold.

So, was going over the above about how I intended 'Rebellious X to work' and still am not totally sure how to phrase what I want. It's a fairly broad concept, but that tends to be very okay for strong mundane characters. The book itself says that strong mundane characters have more broad skills of higher rating than specific ones. That said, I could see something like a ' "I'm a 'Bad Girl'..." and "... With a heart of gold." checking out there?  One applying to 'bad girl' sorts of things, the other applying when she's kind of lowering that facade and  being genuinely nice :D  Commentary welcome here

-1 Daytime Lethargy - I think I like this wording best for this.   If she's got something else, she can base daytime stuff on that, but otherwise, she's just innately lethargic during the day.

===========================

Bonds and Affliction Notes

Invigorated by Night: I figure she can reliably call on this one a few times a night for empowerment, but I like the idea of 'recharging' the Bond being specifically 'indulging in some classic night life recreation'  of some description.

Super-Senses Affliction: I am envisioning this as the story taking her super-senses as given, so unless people are beating the auctorias with sneaky miracles or using some power to spoil her senses, she's prolly going to see what's up.  I don't see someone beating her senses as breaking this affliction, but I do see someone using a miracle to damage or cloud her senses directly affecting it. I also imagine this covers your usual human senses, but I kind of like the notion that it also covers night vision, hearing strong enough to hear heart beats, tracking by scent, possible echolocation (given her bat form), ect.  I can imagine the above, and maybe a thermal sense. I'd like to see feedback on these assumptions to see what people think.

Pleasurable, nonfatal bite - pretty much just a thing I want to be true about her, level 1 since there's not much backing to it, but there doesn't need to be since it's mostly for fun.



Decided to call the 'followers' her 'Vampiric Harem'. Specific details on the harem so far: It's a group currently at about 10 members.  All of them are female, have some degree of infatuation toward Luna, and care about her (and she cares about them) but as mentioned, none of them are deep into the supernatural (the deepest any of them really know is 'vampires exist and need to be kept secret') All of them have some sort of night life angle, if only occasionally. They're diverse across  most other walks of life, there's probably at least one High-tier Corporate woman, one Med Student, one Police Officer, and one model or something amongst them.  Diverse economic and social statuses.  She's open about the fact that there are multiples, and they're all fine with that, and I like the idea that she's brought one couple together within her harem more specifically.

Largely, the finer points of the group aren't super-important, I don't imagine. What is, is that they generally will happily give her blood, and she largely guides and helps the ones who need help via being her anchor. A few were rescued from a less pleasant vampire, one was probably someone she saved from some clumsy date trying to drug her.


Going to have her Bloody Crescent sigil as a 1 point bond anchor.

Going to put a 1 point bond into 'I resent my Sire'

Leaves 1 bond point. I want one more miraculous anchor, but I'm drawing a blank at present.

Bonds currently look like
B3: Invigorated by Night
A3: Super-human Senses
A1: Pleasurable Bite
B1: I Resent My Sire
B3: Altair, my Motorcycle
B3: My Vampiric Harem
B1: Bloody Crescent Sigil

1 Point Remaining Could also see lowering Senses, or Harem by 1  to make a higher point value or to cover 'claiming' an Anchor in play.

Contacts, think I will keep the Sire Nemesis (even if he's not really strong enough to oppose her directly), and either keep or ditch the contact of an Elder Vampire.

I do like the above-mentioned idea of Luna having a 'thing' for our Imperator, but I can see it being a thing she tries not to show, but also can see her natural charm being so high that it's kind of an open secret as she kind of just flirts without really being able to stop herself :D




Commentary welcome, sorry I've not been around much today working on this. Rouuuugh day. Similar tomorrow.
Player 4
player, 4 posts
Sat 15 Feb 2020
at 12:41
  • msg #61

Re: Out of Character Discussion

In reply to Reyfus (msg # 59):

I'm on the creation of the character. The week-end is just quite crowded for me ;)

I will call this Power "Cassándra", and she will be transgender (which came as an evidence for me with the thema of "Hidden Truth"). She will certainly be Mysterious and have Umblemished Guise for the same reason.
Jimmy
player, 5 posts
Sat 15 Feb 2020
at 16:16
  • msg #62

Re: Out of Character Discussion

In reply to Player 4 (msg # 61):

For vampire. Maybe have a one point bond withe the imperator?

For Cassandra i love that your making her Transgender since i use to hang out with a lot of trans people online and am personally a ally to trans people. I can't wait to learn more about them!
Reyfus
player, 18 posts
Sat 15 Feb 2020
at 17:31
  • msg #63

Re: Out of Character Discussion

About Reyfus:

So I've been thinking more about his properties. For now, his other stats seem good. He's supposed to feel like he has a huge amount of innate talent but much less skill and development since his being nascent is so part of his concept, and he hasn't really blossomed out yet in most ways. But the estate properties of Deviance I'm tweaking a bit to better represent how infectious and rampant it can be. And also missing a mark and straying from norms and expectations ended up in my mind being the same thing so I just merged those points to give deviance a stronger definition.

Estate Properties (7): Deviance
3 Causes something to stray from norms and expectations
1 Can sometimes be a source of good with pleasantly surprising results
1 Can be anywhere it pleases
1 Allows the impossible to become possible
1 Is confounding, devious, and sneaky

Estate Properties (7): The Curiosity of Reyfus Da'Variad
2 Can discover the truth and learn secrets
1 Demands satisfaction
1 Killed the cat
1 Is ripe with possibilities
1 Can get you into or out of trouble
1 Is intriguing, captivating, and sultry

Luna: I'm so glad you took up the icon. It's a great idea and Reyfus might even get one when he gets another treasure point or something from being inspired by you. But when more than one of us is nudging you to do it you know it's probably the right move. And you can be so creative with it too!

For your harem...I'd like to propose that it's bigger. Go from 10 people to say...maybe 100 or even a few hundred people. And The catch is they aren't all in one city. You have a few here, a few there....all over the world. Truly a mistress in every port! And them being all women is fine - maybe just feeding on someone isn't enough to make them an anchor and you actually have to give them a taste of your own blood to seal it. Like ghouling from vampire the masquerade/requiem. But I really like the idea that your character has been to multiple cities around the world and "sampled the local cuisine."

Cassandra: Interesting. Well then I'd like to make a proposal to your character concept to help flesh it out more. As a mortal, you were transgender post-op. But it still wasn't truly real. Deep down, you were still a man who had his genitals cut off and took some hormone pills, and you knew it. But deep inside, your gender (different from biological sex) wasn't strictly male. It was either female or some sort of non-binary or something. But you always had trouble in your own skin.

And then one day, SHE came into your life. And she meddled, like she usually does. She was gorgeous, and complicated, and devious, and a bit coy. She challenged you on your views and called you out on your own self doubts. And then, for whatever reason as her whims are still hard to figure out even now, she chose you and made your life even MORE complicated than it was before. But there were some good things that came from becoming the power of hidden truths, since your mortal inconsistencies changed and contradictions got smoothed out by commencement. And you became more real. Truly real.

Like your body. Hidden truths are still true, even if they seem contradictory or muddled on the surface. And your body and mind was one big hidden truth. And so you became TRULY transexual AND transgender. Like...that little part of you that you tried to hide from yourself that still identified as a man and liked being a man was brought to the surface. You had a penis and testes again, surgery be damned! And chest hair and a beard...you were a man again! But then you became a woman. Like a real biological woman! You had a vagina and ovaries and breasts and nice hips. And your gender was more feminine as well. And now and then, on those days you really felt all mix up inside (but still not contradictory just mixed up now), where you were really non-binary, you became physically androgynous and your genitalia not well defined. But then you could switch one way or the other again. Maybe even be a man now and then but with a vagina, or a woman with a penis. Or then back to being cis male or cis female then androgynous again. For the entire spectrum of male to female to in between was your hidden truth realized. And you may even be a huge ally of the LGBTQ population worldwide too. Reyfus is too, albeit more from a deviance standpoint than a hidden truth one but still.

And among nobility, this fluidity of self allows you to have absolute perfect guising as you can both reveal your inner self but even - on the miraculous level - hide it when needed, and an insight into personal contradictions few others have. And as the power of hidden truths, while you can reveal the truth you can also hide it. And by default, you yourself as the embodiment of hidden truths are mysterious and vague on a metaphysical level.

Bond 1* Sometimes I'm male, sometimes I'm female, and sometimes something in between as my feelings and needs dictate.

Gifts
Perfect Guising 1
Mysterious 5

To All:

I'd like to propose a chancel for us too that I've been thinking about all week now. This is meant to be collaborative to a point to if you guys really like or really dislike something or have suggestions or other input please speak up. I want buy-in from all of you guys just like you did with the imperator.

THE GLOAMING CITY VESPERA

Inspirational Image:
https://i.ytimg.com/vi/Z8toXdH_3I0/maxresdefault.jpg
http://t.wallpaperweb.org/wall...ilight_Singapore.jpg

*Sort of Noir.
*Has an active and thriving nightlife.
*Is generally nighttime twilight more than daytime. Usually, anyway.
*Isn't as bad a place as it seems. Has its own peacefulness even.
*Does have a scary side though.
*Has eclectic and varied inhabitants, with beautiful gloaming but varied architecture.
*Is generally liberal, and sometimes ordered and sometimes ordered-chaos.

Vespera is a large cityscape that has architectural features that are always reflective of what is cutting edge in the real world but with a twist. These days, it looks kinda like Chicago and kinda like Singapore and kinda like Venice. It does have some older style buildings like cabins and even temples and gothic cathedrals thrown into the mix too, but overall the place has a sleek, stark effervescent quality with dark buildings limned in flowing fae-like light. The sky is sometimes filled with millions of stars and sometimes just pitch black, and when the city is more twilight it can be clear or cloudy depending on the day. The place reacts strongly to its powers and Imperator though, and they all try to be (kinda) careful lest the city is covered in extreme rain, heat, etc mirroring their emotions. The cityscape is normally Night 60% of the time, twilight 30% of the time, and day only 10% of the time.

Locations of Note

Stepford: In the suburban neighborhood called Stepford (named after the Stepford Wives by Reyfus who enjoyed the eponymous book and movies), it is always Daytime thanks to the power of Deviance. He set aside a place for people who needed space from darkness, vampires, the nightlife, and the other things of the greater cityscape itself. It is a place with green lawns and white picketed fences and other suburban amenities, and is in and of itself a form of deviance from the greater flow of Vespera itself. Somehow, the sunlight from within doesn't bleed outward into the rest of the cityscape. It's just suddenly night and then after crossing a road day.

The Nightside: In this neighborhood, which coincidentally (or is it?) is geometrically across from town from Stepford, it is always perpetual night regardless of the overall current light level of Vespera itself. And regardless of the current weather or sky the moon can be seen clearly above - a reminder of the architect of this neighborhood: Luna. While all people are welcome into Nightside, Luna created it especially as a place for the vampiric and other light-fearing inhabitants of the city to relax in or live in.  Some say that Luna has a large mansion on the moon. And the rumors are totally true! And in the chancel she can casually use aspect 6 miracles to leap up to her moon Mansion, or back down into the city with ease!

The Crawl: Short for "bar crawl," the Crawl is a neighborhood that very literally has a bar on every corner and block. And while there's these sorts of establishments all over Vespera, none are so densely populated by bars, taverns, inns, and speakeasies as The Crawl. This is because Jimmy, the power of Alcohol, did an experiment to see how the cityscape and its economy and the flow and lives of its inhabitants would change (or not change) by adding more bars! While there are other sorts of establishments here too like brothels, strip clubs, sports bars, arcades, and such no other place in the city is so thoroughly inundated by the presence of alcohol, which seems to line every shelf in this place. For good or ill, there's a lot of buzzed and drunk folk wandering around, lots of groups pub-crawling, and so on.

The Evanescence Lounge: This is the most well-known building in the entire cityscape, and is also located near the center of the chancel. The Imperator tends to appear most here, when she isn't in her sanctuary comatose from fighting in the Valde Bellum. The best way to describe it is as an extremely high-end 1940's or 1950's caberet lounge with a large grand piano and plush overstuffed furniture and attractive wait staff. The imperator, when present, often acts as the main lounge singer and can be found lounging around like a cat atop the piano (sometimes with her son next to her too or playing the piano in a duet) or across some large plush ottoman sofa.


NOTES: I want to include some sort of open temple looking space where Cassandra likes to hand out in and sometimes gives oracles and predictions. Although keep in mind we can go almost wherever we want in the chancel and aren't constrained to these places.
This message was last edited by the player at 17:33, Sat 15 Feb 2020.
Luna Duscae
player, 32 posts
Sat 15 Feb 2020
at 17:44
  • msg #64

Re: Out of Character Discussion

I think given the inspirations we're all leaning toward, looking for a full Adult Rating may be ideal, I know the idea has been floated, but we haven't made the official jump yet. Anyone not onboard with that?

Also, i'd love to hear more feedback from our HG in general on a lot of these ideas.
Luna Duscae
player, 33 posts
Sat 15 Feb 2020
at 18:20
  • msg #65

Re: Out of Character Discussion

I had thought about larger, but didn't want the GM to feel overwhelmed. Making it much larger, I'm on board with. With Aspect, I'm not *really* limited by Dunbar's Number like normal people are.

https://en.wikipedia.org/wiki/Dunbar%27s_number

And yeah, just feeding on someone isn't enough to make an anchor of them, and she does a small dose of her blood as part of anchoring someone, though she also doesn't drain them first, so they don't actually become vampires (again, when she possesses them, they do display vampiric characteristics and her gifts and abilities, so it's like the potential is there with said blood, but inactive, as part of the link she can use to guide and influence them)

@LGBT issues - Luna's pretty much a card-carrying ally, as well. Given her preferences :D

I see your sneaky moon-mansion suggestion, and part of me likes it :D  Are you thinking it's 'weirdly' part of the Chancel? (maybe it's a connection point for the chancel, so that in a serious pinch we can totally miracle our way to the moon to get to the chancel :D)

I like the overall flavor and inspiration for the city. A lot of what was listed in the Chancel Properties feel more like facts about the place than cool, possibly fun deviations from the usual  order of things like some supernatural places can have. I'd almost want to go back over World Properties and suggest some that enhance the  magical qualities of the place. :D


Instead of a 'kind of Noir' place, I like the idea of it being phrased more as a 'Neo-Noir' evolution - Like, the world is colorful, but sometimes it can feel like all the color's drained out of the world, the Chancel is very much host to that sort of feel, but with a distinctly more modern feel. It's Noir, but some of that isolation and color washing is via the glow of cellphones and the internet and how that can sometimes create mystery and a feel of isolation.

I do like the idea of danger in the chancel, but I like the idea that it's maybe the province of out of control drunks or vampires lost to their hunger.  There's probably some criminal underworld stuff in the Chancel too, as a result of interplay between Night and Deviance... but I can also see the idea that it's under control, managed to some degree, and part of me sort of likes the idea that maybe some of the vampires Luna has brought into the Chancel who are sort of avoiding the more common vampire approach might be almost like the sort of thing you'd read about in the early mob days, kind of  where the toughs of the mob would actually proect the community, except here it's vampires. I dunno, though. I like the idea, but dunno if I wanna go that way. It does kinda fit with the idea of Luna having a Mansion and that image, I could maybe see her almost portraying herself as the 'mob princess' of some vampire splinter group she's led to the chancel, who do less killing/'taking' blood and more working for it, possibly.

Nahsure.

If we've got all these high-rise buildings, something must be up with them, what industries and stuff is the chancel into? :D I sort of like the idea that there's definitely a local brewery  that probably does international success thanks to Jimmy :D

Hmm, Wonder if Cass has any ideas where they'd like to set up as a focal point in the city.


I like the idea of Stepford and Nightside for sure, and love the evanescence lounge...
Reyfus
player, 19 posts
Sat 15 Feb 2020
at 23:30
  • msg #66

Re: Out of Character Discussion

Luna: I'm glad you're liking my ideas so far. And yes, neo-noir is actually more what I had in mind than "just noir." And I tried to create the chancel features based on how the book said to, but really it's collaborative and we can tweak these to be more broad and magical for sure.

And don't worry about Dunbar. Luna isn't necessarily fully close to each and every one of her anchors but each of them has importance to her to some degree. You don't have to go nuts and name each anchor. I know I'm not naming my cultists lol. But this way, you can have at least 1 anchor in all the world's major cities at least. Maybe 2 or 3 in some places. For all other issues...shunt the problem onto aspect. :)

As for you and vampires...here's how I see it. In terms of power, you're probably the strongest vampire on the planet right now with your nobility factored in. Looking at the strength charts (not factoring in aspect) it goes 1-5, with like for instance a 0 being human seed and a 5 being the speed of light. So I'd say real young vampires have a superior trait of 1 in a few areas, with an older vamp having a 2. Your very ancient elders, progenitors, etc probably have a 3. Like your sire is a badass and has a 3. He's able to go toe to toe with a bear and probably win in a wrestling match. 3 is beast-like power which is immense. Vamps aren't at a 4 or 5 because that's like strength of a mountain at 4 and speed of light at 5. I'm demonstrating this just to show you how freaking powerful you are compared to even ancient horrors. So at charisma 3 I'd say her vampire abilities got amped up to elder level by commencement, but her physical abilities got subsumed by aspect 3.

As far as the vampire community is concerned, do aren't "like" an elder. You ARE something in that tier. You're a saint and a horror unto yourself. The Donald Trump of vampires. ^_- And even if Luna doesn't WANT that type of political clout, you have it. And you probably did whoop some powerful vampire ass in the beginning when you were commenced, and settled some bloody scores with enemy vamp and non-vamp groups that got you a rep you'll never shed. Like Trump, there's no impeaching you now from the top of the vampire food chain. :P

So yes, some vampires would surely be drawn not only to your power but your charisma as well and come side with you in the chancel instead of being in the normal vampire social hierarchy, which I see as something similar to vampire the masquerade's camarilla. Some probably snuck in or figured a way in, others probably were let in by you, and a few may have been on your shitlist and you said "either you come here and be rehabilitated or I freaking kill your ass" to. Regardless, part of the chancel populace is vampiric. No more than like 5% though. And they know they need to follow the rules or else. Reyfus has sent more than 1 vamp flying across the city with a level 4 superior roundhouse kick for misbehaving, and I'm sure Luna plays "mafia godmother" to the chancel vampires for sure and has executed a few publicly that tried to run amok against innocent humans in the chancel.

Speaking of which...glad you loved my ninja'd moon mansion idea lol. I'm thinking you don't let a lot of traffic come and go to your own mansion and few beings could reach it who weren't miraculous, so you probably have a nice building on the ground in Nightside where you "hold vampiric court" now and then as needed, and is a center of vampire politics. I'm picturing the vamps there running themselves as a sort of mafia with maybe 3-5 main groups/factions within it each with their own equivalent of a "prince" or "godfather" boss. And all 5 of these factions know they answer to or at least pay needed lip service to Luna who's like the godmother of godfathers. I don't see luna spending all her time politicking, just now and then enough to keep things under control. The vamps essentially are their own independent political entity separate from the "camarilla" of the world at large, and you're the big boogy man at top but otherwise they have their own mafia style of working. I like the edge a mafia organization would have and it fits this chancel well I think.

And yes, it will definitely have a criminal underworld as well as more "legit" folks living there. And I absolutely LOVE Jimmy being the center of a booming internationally acclaimed brewery. It could be so popular even other chancels buy the stuff!

Everyone: I'm going to submit another improved version of the chancel with more details and tweak its properties, as well as some location descriptions and added new ones. This is open to feedback as always:

THE GLOAMING CITY VESPERA

Inspirational Image:
https://i.ytimg.com/vi/Z8toXdH_3I0/maxresdefault.jpg
http://t.wallpaperweb.org/wall...ilight_Singapore.jpg

*Sort of Neo-Noir.
*Has an active and thriving nightlife.
*Is generally nighttime or twilight more than daytime. Usually, anyway.
*Isn't as bad a place as it seems. Has its own peacefulness even.
*Does have a scary side though (criminal underground, monsters, etc).
*Has eclectic and varied inhabitants that somehow get along on average, and is filled with beautiful limned architecture.
*Has a certain magical fae-like quality that is hard to fully describe.

Vespera is a large cityscape that has architectural features that are always reflective of what is cutting edge in the real world but with a twist. These days, it looks kinda like Chicago and kinda like Singapore and kinda like Venice. It does have some older style buildings like cabins and even temples and gothic cathedrals thrown into the mix too, but overall the place has a sleek, stark effervescent quality with dark buildings limned in flowing fae-like light. The sky is sometimes filled with millions of stars and sometimes just pitch black, and when the city is more twilight it can be clear or cloudy depending on the day. The place reacts strongly to its powers and Imperator though, and they all try to be (kinda) careful lest the city is covered in extreme rain, heat, etc mirroring their emotions. The cityscape is normally Night 60% of the time, twilight 30% of the time, and day only 10% of the time.

Locations of Note

Stepford: In the suburban neighborhood called Stepford (named after the Stepford Wives by Reyfus who enjoyed the eponymous book and movies), it is always Daytime thanks to the power of Deviance. He set aside a place for people who needed space from darkness, vampires, the nightlife, and the other things of the greater cityscape itself. It is a place with green lawns and white picketed fences and other suburban amenities, and is in and of itself a form of deviance from the greater flow of Vespera itself. Somehow, the sunlight from within doesn't bleed outward into the rest of the cityscape. It's just suddenly night and then after crossing a road day.

The Nightside: In this neighborhood, which coincidentally (or is it?) is geometrically across from town from Stepford, it is always perpetual night regardless of the overall current light level of Vespera itself. And regardless of the current weather or sky the moon can be seen clearly above - a reminder of the architect of this neighborhood: Luna. While all people are welcome into Nightside, Luna created it especially as a place for the vampiric and other light-fearing inhabitants of the city to relax in or live in.  Some say that Luna has a large mansion on the moon. And the rumors are totally true! And in the chancel she can casually use aspect 6 miracles to leap up to her moon Mansion, or back down into the city with ease!

Nighthall: Most shared vampiric politicking takes place in a special convention center down on the ground in the middle of Nightside called Nighthall. It is considered neutral ground for vampiric politics and solely under Luna's jurisdiction. She tends to do most dealings with the mafia-like vampire factions of the cityscape there as well, and when two factions need to meet to broker a deal or discuss something they know they can use Nighthall as well, which Luna keep open 24 hours a day to all vampires. Vampires in trouble with their factions can also take sanctuary here until Luna decides they should be spared to returned to their faction, as vampiric violence is forbidden here.

Mister J's Brewery: At the urging of the other powers, and with amused chuckling from Evanessa, the power of Alcohol was convinced to create a brewery operation and see what happened. And, not surprisingly, the power of Alcohol managed to create and produce the best tasting alcohol in the world. Internationally acclaimed, Mister J's Brewery is the high-class version of Coors and Miller (and does hard liquor too) and is so well-regarded even many other chancels purchase its products. And naturally, Evanessa coerces Jimmy into providing, free of charge of course, all the alcohol for The Evanescence Lounge. She calls it "rent or tax or some such" or some other excuse, but the reality is she just loves the finest drink she can get her hands on.

The Crawl: Short for "bar crawl," the Crawl is a neighborhood that very literally has a bar on every corner and block. And while there's these sorts of establishments all over Vespera, none are so densely populated by bars, taverns, inns, and speakeasies as The Crawl. This is because Jimmy, the power of Alcohol, did an experiment to see how the cityscape and its economy and the flow and lives of its inhabitants would change (or not change) by adding more bars! While there are other sorts of establishments here too like brothels, strip clubs, sports bars, arcades, and such no other place in the city is so thoroughly inundated by the presence of alcohol, which seems to line every shelf in this place. For good or ill, there's a lot of buzzed and drunk folk wandering around, lots of groups pub-crawling, and so on.

The Evanescence Lounge: This is the most well-known building in the entire cityscape, and is also located near the center of the chancel. The Imperator Evanessa (which is where the word Evanescence comes from) tends to appear most here, when she isn't in her sanctuary comatose from fighting in the Valde Bellum. The best way to describe it is as an extremely high-end 1940's or 1950's cabaret lounge with a large grand piano and plush overstuffed furniture and attractive wait staff. The imperator, when present, often acts as the main lounge singer and can be found lounging around like a cat atop the piano (sometimes with her son next to her too or playing the piano in a duet) or across some large plush ottoman sofa.

The Librarium:

https://dncache-mauganscorp.ne...920-bigthumbnail.jpg

While there are multiple libraries spread across Vespera, none is as large or grand as the Librarium. This place not only contains many, many normal books but also has many restricted books about hidden truths or other things that the power Cassandra feels the need to document and record. This place is both a place to obscure the truth as well as learn the truth, and people come here to try and get information to help them do both. Cassanda hirself sometimes does book readings or consultations for people, and when the mood takes hir even does oracular style divinations and oracles. Reyfus likes to sometimes try and steal or uncover or otherwise pit his divine curiosity against her hidden truths - usually more to rile hir up or be playful than anything and never to attack hir estate - but he tends to beat hir only about a quarter of the time though as ze is generally so much better at this than he is.

The Fane of Dusk:

https://www.mercurynews.com/wp...jpg?w=1024&h=683

This outdoor circular shrine-temple is bordered with tall well-pruned trees and perfectly landscaped. It looks out across a pool of ever-clean water onto a grand plaza area that can narratively fit as many or as few people that need to be there. This place is Shared by the ruling powers of Vespera, and they use the space for shared events or when more then 1 of them or even all of them need to hold court for something all together. The place is always in some state of dusk - never day never night. If vampires or other petitioners come - and are legitly on business there - the place narratively always has shadows or gloom to accommodate them so they don't get harmed while seeking an audience. The Imperator rarely comes here, and when she does she stays quiet in the background usually and lets the powers take the stage. This is their staging ground and the chancel knows it.

The Hollyhock Chateau: Of all the nightclubs and lounges within Vespera, none is more reknowned (except for the Evanescence Lounge) than the Hollyhock Chateau. A combination of social lounge and  high-end nightclub, this location is the creation of Reyfus Da'Variad power of Deviance. It is essentially a more energetic and modern version of his mother's more mellow Evanescence Lounge (think like the Lux from the Lucifer series). While Reyfus tends to wander about the chancel like a cat and doesn't always sleep in the building's top-floor penthouse apartment, he does spend a lot of his time and attention here in the way the others do Nighthall, the Librarium, and Mister J's. The place has a more lounge like and gentleman club like atmosphere in its main area but there are side rooms and wings that are for more energetic customers. Like sex rooms, BDSM chambers, drug dens, and so on. Vampires are strictly forbidden from feeding on the premises except in one designated wing of the building and only with consent. Those few who deviate from this rule are punished terribly. The last guy who did that got sent flying across the city from a Reyfus roundhouse kick.

When Evanessa is awake in the chancel though, Reyfus - ever the mama's boy - usually holes up at the Evanescence Lounge instead although the Hollyhock is still generally open for business.

The Cathedral of Eurytos:

https://i.pinimg.com/originals...4c85f63b8cf00f60.jpg
https://i.pinimg.com/originals...52c0582580c01c42.jpg

This building resembles a large, dark gothic cathedral. Its main-facing stained glass window seems like it changes at least once per week, although there are usually Acacia and Hollyhock flowers represented somewhere, the two key flowers of Reyfus. This is not an evil place, although it's not a public space either. It is a branch of the Cult of Eurytos that managed to access the chancel somehow and they took root there while Locke Da'Variad was dating Evanessa. Now, after Reyfus the Blossoming Prince took up his father's sword and divine mantle, the place is essentially the equivalent to the Vatican for the entire worldwide cult network. The cultists' own sorceries seem to be strongest here, in the heart of their patron's estates, and the Cathedral is seen by many as a sacred mecca to Deviance and Curiosity, and all the good and bad that come from both. They do try to convert more and more of the chancel population to the cult but aren't mean or overly pushy about it and their presence here has been more good than bad for the cityscape thus far. Especially since they are generous with donating to the Vespera branch of the Girlscouts and a few other non-profit entities.

CHANCEL BANES

The Shadow Cats

http://awoiaf.westeros.org/ima....Jones_Shadowcat.jpg

Superior Attribute: Shadowcat 2
Skill: Stealth 1
Skill: Tracking 1
Skill: Under bright light -1
Passion: I must prey upon the inhabitants of the chancel 1
Durant
Elusive
Affliction: Made of living shadow 1
Affliction: Lose Durant when under bright light 1
Affliction: Can see perfectly well in darkness 1
Affliction: Unable to abide daylight 3

These bane monsters are about the size of small great cats - less like a tiger and more like a Bobcat - although are notable in that they are composed of semi-solid living darkness. They arose as a result of the Ash rejecting the twisting of the laws of nature that occurred when Evenessa created the chancel, and are a remnant of the darkness that did not bow to the estate of night. They are cunning and predatory creatures, and will attack man woman or child if they can get away with it. They only fear two things: bright light (especially daylight), and Reyfus's curiosity. His curiosity tends to kill cats, after all. They consider Luna to be their greatest rival in darkness and tend to appear more in nighttime areas rather than twilight ones as a result, but at the end of the day they hate all the powers and their imperator and wish to devour every living thing in the chancel and return it back to the Ash. Unfortunately, the powers cannot truly destroy them without risking unravelling the chancel, so they are a nuisance that must be endured.
This message was last edited by the player at 23:53, Sat 15 Feb 2020.
Luna Duscae
player, 34 posts
Sat 15 Feb 2020
at 23:59
  • msg #67

Re: Out of Character Discussion

Gross comparison *jumps in a bath*

 But yeah.. hmm.. that idea for her position in vampiric stuff could be neat. I do see her being pretty hands off so long as they're not running things into a direction she disapproves of. I can see some elders more okay with risking  stuff she wouldn't approve of than others, and  it tends to be a big deal when she steps in.

As for the changes you made to the properties, I was thinking more along the lines of revising the ones about  'it's scary ' but it also has an active night life - that's not really a world principle so much as a thing that happens there, IMO, so the world principles are more like quirks about how reality works here.

I like the shadowcats... and miiiiight take one as an Anchor :D hehe
Reyfus
player, 20 posts
Sun 16 Feb 2020
at 00:09
  • msg #68

Re: Out of Character Discussion

I thought you'd like that comparison. :P

But yes...I can see perhaps 5 or so true elders being here as leaders of their own factions, and the whole vampiric shebang being run like the mafia. But with fangs. You're sort of above all their crap, and really only get involved when they beg you to or when they start pushing the boundaries a bit too far for your tastes. But I wanted you to have that backstory connection reflected in your chancel, and a place to mingle with the masses but then when you just need a break you can hide out in my penthouse or go jump to the moon mansion or something. ^_^

As for chancel links...the moon inside the chancel is a feature of the chancel itself, not "the real moon." HOWEVER, I do think making one of the chancel links go to the moon is highly intriguing and I approve! In particular, the darkside of the moon.

You'll have to be more specific about what you want for the chancel properties. I though it was important to have that there as it really gives a feel for the chancel itself. But if you have some sort of world property you're thinking of please share and let's see how we can incorporate it.

Cassandra and Jimmy you too...do you guys like things so far? Any feedback?
Luna Duscae
player, 35 posts
Sun 16 Feb 2020
at 01:19
  • msg #69

Re: Out of Character Discussion

actually, not sure I can take the shadowcat as an anchor, but still.  I like them. I do like the idea that we can totally deal with them, just either 'they don't die' or ' we just drive them off if they bother us :D . I can definitely see some of the vampire clans/groups working on that. I like the idea of the five families sort of thing, with her Sire definitely running the one she likes the least, and I like the idea of each clan having its own internal things going on, interactions with each other, and such.

I like the idea that they are kind of the authority in at the least Nightside and they probably have a bit of a place everywhere. I figure twilight isn't too bad on them, but Stepford  (and day, elsewhere in the chancel) would give them pause.

I do like and appreciate all you've done getting the Chancel up and running.
Reyfus
player, 21 posts
Sun 16 Feb 2020
at 01:31
  • msg #70

Re: Out of Character Discussion

happy that you are happy with everything that I'm trying to do. I'm trying really hard to try and work in elements from all four of the player characters into the features of the chancel as well. I definitely would like some more input from the other players but at the same time I'm doing the best I can to try to make sure everyone's thematics are being included.

you might not be able to anchor one of the Shadow cats because they are banes. However we can kill them if we have to we just cannot like use a miracle or something to permanently kill them forever and ever because part of the whole thing about them is that they do come back or the very least maybe individual Shadow cats don't come back for shadow cats as a whole will keep coming. And this is for as long as our chancel exist because it has to do with how it was created in the first place.

I can definitely see like they're being like a human and vampire police force or military group or something like that that hunts down these things or tries to keep tabs on their activity and keep their numbers down.

is your sire actually going to be one of the vampires leading one of the mafia families in the chancel? I have no problem with that if that's the case I just think that's highly interesting if that's what you're allowing. Probably fun for you as a player but kind of masochistic to your character LOL.
Luna Duscae
player, 36 posts
Sun 16 Feb 2020
at 01:58
  • msg #71

Re: Out of Character Discussion

I had assumed that's what you were thinking (Sire in the Chancel) but I could well see her not having him here, too. She'd prefer it, I just don't want the GM to have too many mini-factions to keep up with (honestly, in that case, maybe more look at them if you want to involve them?)

So, yeah, Sire can be external to the Chancel.

I don't know if I see the vampires as a 'police force' so much as the sort of way you'd have mafia types actually protecting and taking care of stuff for their community  (you know, before the era of 'protection' racketeering.)

--

Personally, I appreciate the initiative you've taken so far, and I find it helpful because I have been struggling to be creative enough, especially while wading through my technical issues and medical issues currently.  :D Thanks for offering so manny good ideas.
Reyfus
player, 22 posts
Sun 16 Feb 2020
at 02:06
  • msg #72

Re: Out of Character Discussion

My pleasure.

and I don't mean like the vampires are the only ones doing it. I meant I think we should have a special unit called maybe the tigers or something like that that consists of SOME vampires and humans alike think of it as sort of like a special forces type thing and they specialize in hunting down and keeping tabs on the shadow cats.

because not all of the vampires are just going to want to stay in nightside. There are going to be a lot who want to go out and about in the city itself too. Vampire who have friends and family and what have you who live in the chancel.
This message was last edited by the player at 02:07, Sun 16 Feb 2020.
Luna Duscae
player, 37 posts
Sun 16 Feb 2020
at 02:11
  • msg #73

Re: Out of Character Discussion

sounds good. I don't feel 'special forces', but I like the idea.

Not sure about the tigers name, but I don't have better ^^;
Luna Duscae
player, 38 posts
Sun 16 Feb 2020
at 06:35
  • msg #74

Re: Out of Character Discussion

Playing with an updated idea for a list of Bonds

Bond 3: I am invigorated by Night.
Bond 2: Princess of the Vampires.
Aff  3: I have exceptional, superhuman senses.
Aff  1: My Vampiric Kiss is a pleasurable and nonfatal experience.
Bond 3: Anchor - Altair, my Wondrous Motorcycle
Bond 2: Anchor Collection - My Vampiric Harem
Bond 1: Wondrous Anchor - Moon Manor OR Affliction 1: Dreamwalker OR Affliction 1: Infatuated by our Imperator
Bond 1: Anchor Sigil: Bloody Crescent Fangs

So I'm debating a few fun details about things, and I kind of like this spread of Bonds and Afflictions

Anchors, I've got the Physics-Defying Altair, named for a brilliant star, a fantastic motorcycle that can perform wondrous feats.

I've got a globe-spanning harem of shallow lovers I care something for but kind of collected over an effort at finding something that felt deeper and more meaningful, and I'm still very much a caring presence in their lives, but they don't satisfy me the way I'm looking for.

Bloody Crescent Fangs sigil she can use to look through. I like the idea that Nighthall has this design over the main rooms, but it's far more subtly implemented on every doorframe, so that there are places people are almost SURE she's watching, but then people think some places might be safe from her eyes and ears.

So, I was wondering if people thought it might make some sense for Luna to use a Persona Miracle to enter someone's dreamss? I considered, also, the idea of an Affliction that allowed her to do so, or to treat any portrayal of herself in someone's dreams as an anchor she can inhabit and control, or similar...

Then I had the neat idea about her Moon-Manor, and stuck upon the idea that maybe her actual moon manor doesn't truly exist, except in the form of a dream that part of her is always dreaming, making it something of a wondrous dream as an anchor but one that she can kind of shape using treasure miracles like a chancel, but it's more of a dream she can pull people into or something. Dunno. Fun ideas. not sure about them though.

I decided to combine the ideas of her sire bond with the whole 'princess of the vampires' sort of idea, I was unsure if it should be a bond, or an affliction, representing kind of the 'not always desired' influence she possesses with them. I like the Bond since it gives me more control of when it comes to the fore as a player, so she can absolutely go kind of pseudo-subtle in the domain of other vampiric Elders and leaders until she really has to reveal just how strong and capable she actually is.

I like the idea that there are elders out there that control other cities worth of vampires, and the ones she brought with her here kind of believe in her ideals of generally treating their humans with at the least consideration, if not more care. Some who brought their former human families here to live in a place where the vampires would be safe from the sun, but also the family wouldn't be subject to unwilling predation by vampires (Shadowcats, on the other hand)... still.. I like the idea. She's kind of a revolutionary amongst vampire leaders who AREN'T part of the Chancel, but they definitely kind of have to respect her power and the following she has, even if they don't agree with her.


I like the idea she tries to downplay all that authority pretty frequently, but with her level of shine and charisma, it's only so effective, people tend to realize, if not that she's explicitly an elder vampire (at least, vampires do), that she's a powerful one, and mortals just tend to find her kind of irresistibly compelling no matter what she does.

And yeah, I do really want to fit a bond/affliction connecting her to the imperator in there, but I find it hard to word or fit. :D I feel I'm narrowing things down, though, quickly.  Any commentary on this draft of Bonds, Reyfus, GM, Others?
Luna Duscae
player, 39 posts
Sun 16 Feb 2020
at 08:37
  • msg #75

Re: Out of Character Discussion

Annd think I stumbled across something that's a pretty good fit for my concept thus far. not sure which of these versions I prefer though:

https://youtu.be/xmr5s_-ZrSM  - Kina Grannis (I like that this one has the piano instrumental going on, which makes it feel a bit more fitting somehow?)
https://youtu.be/cyOqIKGbYkg - Sleeping with Sirens
Jimmy
player, 6 posts
Sun 16 Feb 2020
at 13:25
  • msg #76

Re: Out of Character Discussion

In reply to Reyfus (msg # 66):

No problem. Anyways i love it but one small change. Instead of Jimmy making the crawl as an experiment i imagine it's more in character that he did it to share booze with the populace.

Other then that perfect!
Luna Duscae
player, 40 posts
Mon 17 Feb 2020
at 05:00
  • msg #77

Re: Out of Character Discussion

Sheet Update Round (WIP, but nearly done)

To Do: Settle last bond point. Declare an opening project or two (can do this in play as i get a feel for her)

Name:   Luna Duscae
Estate: Night
Origin: Human-turned-Vampire-turned Power
Age:    33 (21 apparent)
Gender: Female

Wounds
BoxesSeverityEffects
[ ][ ]Deadly 
[ ]Serious 
[ ][ ]Surface 

TraitsRankMPMax MP
Aspect366
Domain066
Persona066
Treasure366

Mundane Skills & Passions
Will8/8
RatingSkill
0 + 3Cool
4 + 0Shine
3Superior Vampiric Charisma
4Passion: I'm a rebel, a renegade, a bit of a 'bad girl'...
2Passion: ... but I've got a heart of gold.
-1Skill: Daytime Lethargy

Bonds & Afflictions
RatingDetails
3Bond: I am invigorated by the Night.
2Bond: Princess of the Vampires.
3Affliction: I have incredible, superhuman senses.
1Affliction: My bite is a pleasurable experience that won't kill
3Bond: Altair, My Motorcycle (Anchor)
2Bond: My Vampiric Harem (Anchor)
1Bond: Bloody Crescent Sigil (Anchor)
1Open/Unspent?

Estate Properties: Night
RatingDetails
3Night invokes Lonliness, Intimacy, or Revelry.
2Night draws out your true nature.
1Night is a mantle of concealment for those who need it.
1Night is a time of rest and sleep.

Additional Anchor Notes
Altair; Wondrous Motorcycle
  • Design: 2020 Kawasaki Vulcan: https://cdp.azureedge.net/prod..._BLUE/2000000002.jpg
  • Functions with no overhead as a superior example of its kind. (Infinite fuel, radio always works, never needs maintenance or upkeep. More maneuverable and responsive than default. Room for a single passenger. Compartments are automatically organized and seem to always offer up what someone's looking for when they reach in. Treasure 4 miracles can call the bike to Luna's aid.
  • Wondrous Powers allow the motorcycle to flex the laws of physics; it can support up to two additional passengers despite not seeming any larger, drive as quickly as Luna could move with Aspect, hold truly surprising amounts of cargo, and pull off stunts and maneuvers that are patently impossible, like driving across a lake's surface, along walls and overhangs, performing impressive launches and aerial maneuvers without ramps, and similar tricks. It can't quite *fly*, but it can almost do so in short bursts.
  • With a Treasure 5 miracle, the bike becomes an effective miraculous weapon, able to assist combat with other supernatural forces dramatically.
Vampiric Harem; Mundane Collective
  • Collective consists of approximately 200-250 women across the world and within the chancel. Most have an active interest in some element of an active night life, though not all. Only a small handful (about 10-15) vampires are among the list, her vampiric daughters. Few have positions of major authority or influence, but most have some sort of connections. In some towns, she has as many as five, while many host only about 2.
  • All benefit from the effects of being an Anchor, her guidance when they are in need (and her Shine, when that comes up.) Luna frequently accepts blood from her harem, though also spends time in their company. Her various lovers are aware that she has many lovers, and are generally OK with that, with some of them also having other partners (or even in several cases, partnering up with others of her harem).
  • When she possesses one of her anchors, she can manifest her vampiric powers and miraculous gifts through them via their blood link - each anchor is claimed with a small taste of her blood, not enough to turn them (usually), but enough to create the potential, which manifests when she possesses, and recedes when she departs (usually).
The bloody Crescent; Sigil
  • A small, simple sigil - a dark crescent shape with the tips of the crescent in a red hue, though this coloration can be very dark, very bright, or anything in between. She can use these marks as her eyes and ears, and wears earrings in the design almost all the time. She also has a tattoo of the design on her ankle.


Gifts
Durant (1 CP)
  • Improved Durability vs Physical Harm (p228)
Eternal (3 CP)
  • Ignore physical and environmental conditions short of harm, resist pain. You can potentially stabilize from wounds that would be fatal otherwise.  You live on miraculous energy instead of food, water, air, ect. *Luna still has blood cravings, but doesn't depend on it, though her eventual Immortality will require blood*  Luna doesn't age. (p229)
Shapeshifter (1 CP)
  • Automatic speed allows shifting as part of other actions without miracle use. (p231)
  • Forms: Human/Vampire Original Shape, Bat, Black Fox, Mist, Hybridizations. She can also change her eye color, as well as the details of her clothing.




Lifepath Notes

Estate: Night

Key VI: Wild Oats - Key of Destiny Denied
Heart: Hunger
  • Lonely 'Bad Girl' Romantic
  • Drawn to the Extraordinary (Estate is Something Lived)
  • I need their Blood. (Lived a Troubled Life)
  • I want to Love them. (Code of Hell)
Shadow: Why It Feels Empty
  • Difficulty Opening Up To Others (Alienation)
  • Powers are Forbidden to Love (Reverence of Purpose)
  • They can't really understand me... (Followers Contact [Her Collection of Blood-doners/lovers])


Key IX: Honeysuckle - Key of Something, Finally at Rest
Heart: My New Life
  • Charmingly Aloof and Benignly Rebellious
  • Carefully Hidden Soft Spots (Estate is Painful Side of Life)
  • A Protector (Trouble Inspired Me)
  • An 'elder' Vampire Princess, despite my preferences (Legacy Contact: Five Vampire Clans)
Shadow: My Old Life
  • They Made Me What I Am (You are Something Cool)
  • I love the Night Life (Estate is Beautiful Side of Life)
  • The Vampires Exploited me. They still do. (Some Scars Remain)
  • He's hurt so many, me included... (Nemesis Contact: Former Sire)



Projects and Destiny
Total Personal Destiny00
Invested Personal Destiny00
Unspent Personal Destiny00

Project : (##/## Destiny)
  • Details




Reyfus
player, 23 posts
Mon 17 Feb 2020
at 06:26
  • msg #78

Re: Out of Character Discussion

Jimmy: That sounds more than reasonable, Jimmy. So be it - he made the crawl as a purposeful attempt to get more alcohol out to the people. :)

Have you chosen bonds and afflictions yet? I also think you should have at leats an anchor or two associated with bonds even though you're not high treasure. Because we all have things we care about and even treasure 0 has an impact. And inside our chancel you're effectively treasure 3.



Cassandra: I'd like to hear more from you. You've been really quiet lately. Please chime in here when you can ok hon? Both about your own character build ideas, as well as what we're doing with chancel development and world building.

Talk to us.



Luna: Yes that's exactly the sort of neatness an icon can have. And you putting them in nighthall (and hell all over the chancel and in parts of the world) to give you vision is a perfect example of treasure.

I also intend to diversify my anchors over time in the game but Reyfus doesn't have as many starting connections as Luna does which is why I'm keeping his anchor list short for now.

I have an interesting idea for your last bond/affliction point:

Affliction 1: I have a crush on my imperator, and she knows it and uses it as an excuse to tease me even more than before.

I think you'd need to use 1-3 projects to actually get the Imperator to consider reciprocating true romantic feelings back. She likes you, but in a strictly platonic way, at the start of the game but really likes to poke and tease you and sometimes even push your boundaries or put you in uncomfortable or dramatic situations.

As for the vampires...I wasn't suggesting the world itself had 5 clans. I mean they can if that's what you want but what I meant was within the chancel itself, the vampires sorted themselves out. You know, through their usual politicking and occasional hard plays like vampires are wont to do. And in the end, they got sorted into Five FACTIONS WITHIN the chancel itself. I was proposing that the vampire factions that are based in the chancel broke away from the mainstream vampire groups out in the real world and now work like a mafia composed of 5 main crime families that collectively are their own new major power bloc among vamps.

I'd also like to propose that perhaps we call the 5 vampire Factions within the chancel Noctem, and that you consider taking Noctem as an anchor of some type either now or perhaps after the game starts to show the sense of obligation Luna feels for them. You don't have to necessarily love your anchors. Maybe you care for some of them and hate others but together they are Noctem. I think the factions may have different individual approaches. Maybe we can break them down.

*The Dark Crescent: Most vampires have heard of Luna by now, and some of them know she's some sort of weird uber-vamp or something similarly impressive. Certainly she's more than an elder in power somehow. The vampires of Noctem, though, all know she's some sort of blood or night goddess or some unholy terror. And it was only a matter of time before Luna attracted the attention and reverence of some of the more spiritually enterprising and occult minded. This faction consists of vampires that actually at worst revere and many times outright worship Luna as the goddess of night or as an ascended blood god, and they develop rites and ceremonies to try and bolster their power and commune more with the power of Night, the vampire princess who lives on the moon and can walk in the sun freely. Some of these cultists are pretty benign, and others are into things like blood magic and sacrifices and such as they've discovered a new divine source of power to align with and seek to ever expand their craft. It is rules by "The Coven of Four," each a vampire or vampiress of great mystical prowess.
*The Blue Thorn: This faction of vampires is more entrenched in financial markets and politics than any of the other factions (not to say they're the only ones though mind you). They consider themselves the Bluebloods among the chancel vampire population and are ruled by a suave and sexy high-class elder vampiress named Vanessa. Vanessa is all silk on the outside and sharp blades on the inside, but she never breaks a deal as the reputation of the faction is paramount to her. Doesn't mean she won't become your worst nightmare if you do though, or otherwise oppose the faction. This faction is highly hierarchical.
*The Crimson Triad: This faction has an unusually strong Asiatic influence, with about 75% of their members being of Asian descent. The faction is ruled by three elders who had falling outs with the vampire societies in their home countries of China, Japan, and South Korea respectively. They and their surviving followers each separately wormed their way into the chancel and settled there, and for a time there was conflict and friction before the three elders decided they had more mutual interests than not and they merged into the Crimson Triad. They are heavily involved in the criminal underground.
*The Silver Chain: This faction works differently than the other 4. It's special in that it isn't ruled by an elder or a small group but instead is democratic, with elected representatives that are chosen yearly by the whole via popular vote. Each vampire in this faction is there because they were initially (or still are) on Luna's Shit-List. These are vampires either from other factions or out in the world that tried her patience too far and she gave them an ultimatum: "either be rehabilitated or I'll fucking kill you." These vampires are forced to join the Silver Chain, which is under more scrutiny from Luna than normal however as long as they are following the chancel's rules and maybe some individual ones she sets at sentencing she lets them live and even prosper. This isn't to say all of these vampires are nice, just that they have a direction they must follow and there's enough of them to form their own power bloc.
*The Covenant of Night: This faction consists mainly of vampires who's main desire was always initially to try and view humanity as equals. While they aren't necessarily all "the good guys" they are the nicest of the five factions and actively work to try and maintain their human temperament, maintain human connections, and try to feed as humanely and with as much consent as possible. They are the faction that most will mingle with the other residents of the chancel, and they work hard to control their bloodlust and see Luna as something of a savior or at least a good example of how a vampire can beat down their lusts and keep their human sides strong. Now, this isn't to say that there aren't human-friendly vamps in the other factions, but this faction has the most actively and truly human friendly among them. They aren't paying lip service or trying to slide under the radar. They actively feel a responsibility to the entire chancel and not just Nightside or individual family and friends. They are ruled by a council of 9 vampires that are elected by the faction members as a whole, but that then keep their positions forever unless they die or are voted out by the rest of the council.
This message was last edited by the player at 06:31, Mon 17 Feb 2020.
Luna Duscae
player, 41 posts
Mon 17 Feb 2020
at 06:42
  • msg #79

Re: Out of Character Discussion

I like that Bond,  and will go with a version of it. and yeah, I definitely see that being a project on her list :D

Also, I think we had the same intent with the idea of the 'five clans/ factions' as not 'the whole of all vampires' but the vampires within the chancel. I really like your ideas there, too. Will ruminate on them, but overall I think they're pretty good. and I like the idea of Silver Chain where she can absolutely keep the troublesome ones on a leash :D

I like the idea that she's pretty hands off with the others, unless they get into some activity she disapproves of strongly enough to get involved, but I think there's a certain barrier of 'I really don't wan to bother with it' that they have to breach before she actually steps in - which also tends to mean when she does, she can be pretty dramatic about it.

======


Also Re: the bit to Jimmy about "You're effectively treasure 3" - not quite. You're effectively treasure 0, with a 3 Miracle Point discount on miracles used - but also remember that MP can only be spent in increments of 1, 2, 4, or 8+ taking a wound

So to get the treasure 3 effect, he'd have to spend 1 MP and would be at treasure 4 for that miracle :D

(I mean, the easy way is just assume it's a +3 stat bonus, but still.  Either way is acceptable, if our @HG would like to comment on that. Also on making the game Adult?)
Reyfus
player, 24 posts
Mon 17 Feb 2020
at 17:14
  • msg #80

Re: Out of Character Discussion

In reply to Luna Duscae (msg # 79):

I...I did not think about that with the chancel miracle mp discount thing. I was just assuming yay they get 3 more mp but honestly, you're absolutely right the rules don't say that the 1-2-4-8 rule changes by any means. So I agree with your interpretation!

So I take back what I said - Jimmy is Treasure 2 for free effectively and treasure 3 for dirt cheap.

---

As for the vampires, I definitely thought you'd like the idea of the Silver chain faction. You have thrown around the word "rehabilitate" a few times I think and I wanted to expand on that. And what better way to do it then to have an entire faction in the chancel who are on her naughty list, but who chose to go with her instead of meet final death at her hands.

And yes...politically I'm seeing Luna being hands off and mostly reactive with vampire politics. Basically "you all play nice now, because if I have to get involved no one's gonna like it." She probably does maybe like once a month or some other infrequent time hold court for a day at Nighthall to touch base with the factions, give them reports and any orders she needs to, talk to the silver chain reps, etc.

I'm glad you liked my 1 point affliction idea for her crush too.
Luna Duscae
player, 42 posts
Mon 17 Feb 2020
at 17:43
  • msg #81

Re: Out of Character Discussion

Treasure 4 for dirt cheap. The increase to effective miracle level IS the number of points spent.. you're just limited in how much you have to spend at the higher levels...

(IMO, this is to reflect a less refined level of control of power at the higher tier of exertion, at least that's how I explain it.

Like, at stat 0

you can use level 1 miracles for 1 MP, 2 for 2 MP, 3 and 4 for 4 mp, or up to 8 for 8 MP and a wound. The Chancel Discount just means you pay 3 less.

(so, at stat zero, miracles of level 0,1,and 2 for free,  3&4 for 1mp, or up to level 8 for 5mp and a wound.

Things are less clear on the subject of buying Strike for gifts with MP, since that seems to be a separate expense.
Reyfus
player, 25 posts
Mon 17 Feb 2020
at 18:23
  • msg #82

Re: Out of Character Discussion

At treasure 0 in the chancel he can use treasure 2 for free as he would just be doing the 2mp option and then getting the full discount.

He could spend one mp and use treasure four.

He could use treasure 8 for 5 mp and a wound.

I think this example is right now.
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