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03:35, 2nd May 2024 (GMT+0)

(OOC) General Discussion.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 1 post
Thu 13 Feb 2020
at 22:01
  • msg #1

(OOC) General Discussion

Talk amongst yourself as I get the game setup.

Introduce myself,

Every D&D player and DM come from all different backgrounds and places. Graduated with a Bachelor of Science in Construction Management. He has a beautiful wife and three amazing children two girls and a boy. He works full time as a Site Project Manager.

He has grown up with Dungeons and Dragons, fantasy and sci-fi from the earliest time he can remember. His first books were the Harry Potter's followed by the Dragonlance series accompanied by R.A. Salvator's forgotten realms books. The first video game that sucked him into the fantasy genre was Warcraft Orcs and Humans. Soon after he discovered Baldurs Gate, which sent him into the wide world of RPGs. He was ten when he played in his first AD&D game with his father, who also grew up playing. It was five years later that he discovered D&D 3.5. Since then he has played in well over a dozen different games, and has enjoyed playing D&D 4e, and especially the latest D&D 5e. During this time, he has mostly played as a player. Recently, the last two years has decided to step behind the screen and loves every minute of it.

I am new-ish to RPol and its system, especially as a DM, but I am sure with your help and Patience we can get through it.
This message was last edited by the GM at 00:30, Fri 14 Feb 2020.
Dungeon Master
GM, 8 posts
Fri 14 Feb 2020
at 00:47
  • msg #2

(OOC) General Discussion

Hey guys, do you have a setting preference? Eberron, Grayhawk, Ravnica, Forgotten realms, etc. Or I have my homebrewed world that has slowly been shaped by my groups over the last 2 years at my tables. Ultimately, It doesn't matter to me. But, if no preference, we will be using my world, and I will post necessary lore stuff soon.
Chelonia
player, 2 posts
Fri 14 Feb 2020
at 12:50
  • msg #3

(OOC) General Discussion

Forgotten Realms is the game world that I've spent 75%+ of my D&D gaming in and thus is the world I know best...but am open to the world of your choosing.
Cril Atwal
player, 1 post
Fri 14 Feb 2020
at 12:54
  • msg #4

(OOC) General Discussion

I’ve played in all the published ones over the years. I actually find I lean more towards homebrew worlds more so. I think that mostly stems from a interest in the creativity of others. But I’m good for any of it.
Chelonia
player, 3 posts
Fri 14 Feb 2020
at 13:13
  • msg #5

(OOC) General Discussion

Cril: what are you thinking about playing.

Chelonia is a Tortle Cleric :)
Char 2
player, 1 post
Fri 14 Feb 2020
at 13:22
  • msg #6

(OOC) General Discussion

I too have spent the majority of my 32 years of roleplaying in the forgotten realms... so my leanings would be towards FR beginning in the Shadowdale region, but am flexible if this does not work for everyone.

My character is a Tabaxi Rogue.
This message was last edited by the player at 13:29, Fri 14 Feb 2020.
Cril Atwal
player, 2 posts
Fri 14 Feb 2020
at 13:39
  • msg #7

(OOC) General Discussion

So I applied to the game as a halfling Rogue. Though Char 2 had already claimed the role. So depending on the types of Rogue we both play there could be room for both of us in such a role. If there is too much overlap for that then I have a few backup ideas that wont be hard to switch over to. So I'm flexible as far as what I end up playing.

So for my Rogue I wanted to go towards Inquisitive for the build with a heavier focus on ranged attacks. I also wanted to use the Charlatan background to sort of build the character into a master spy type character. So I would have a heavy focus on investigation, perception, and insight. Minor focus would be the more thief like skills. I plan to pick up the sharp shooter feat and the skilled feat to gain a few of the more social skills that I feel will be an asset in this build.


So that's my basic thoughts on how I wanted to build Cril. But as I said if there is too much overlap I can change it up. Char 2 has first crack at the class as far as I'm concerned.

Edit: So one of the other concepts I have is a Halfling Paladin of Conquest.
This message was last edited by the player at 14:50, Fri 14 Feb 2020.
Char 2
player, 2 posts
Fri 14 Feb 2020
at 16:05
  • msg #8

(OOC) General Discussion

My preference would be for diversity of classes and races.  For any game I play.

The Keep on the Borderlands has limited to next to no use for a spy.  It is a basic Keep and dungeon crawl.  Unless the GM plans to add that aspect into it, a player with a character designed to be a master spy would likely get bored really quick... especially once into the caves of chaos.

Now a Halfling Paladin of Conquest on the other hand would be something fun to play and always find use in just about any setting.

That said, we don't know what direction we will go after B2, so may become more useful later.

Ultimately play whatever character that your going to enjoy.  If there is duplication then we'll figure out how to roll with it. Pun intended.
Cril Atwal
player, 3 posts
Fri 14 Feb 2020
at 16:30
  • msg #9

(OOC) General Discussion

In reply to Char 2 (msg # 8):

B2 is heavier on combat, though in the past I found ways to bring in more role play opportunities. But I'm really starting to like the idea of a Halfling that can scare the crap out of a dragon (at later levels). So I think I will go that route. And it should help us keep the party alive longer.
Chelonia
player, 4 posts
Fri 14 Feb 2020
at 16:33
  • msg #10

(OOC) General Discussion

Chelonia will be a meat shield with healing power...and will have a few tricks up her sleeve.
Char 2
player, 3 posts
Fri 14 Feb 2020
at 17:33
  • msg #11

(OOC) General Discussion

Blade (Blade of Grass of the Burning Plains Clan) will be a Sword and Board melee combatant using the Swashbuckler archetype.  He is based on mobility and maneuverability who focuses on picking off one opponent at a time attacking those on the edge of the battlefield as opposed to plowing into the center to attack.

Note: will take 1 level of Fighter at 4rth level to gain shield proficiency.
This message was last edited by the player at 17:45, Fri 14 Feb 2020.
Cril Atwal
player, 4 posts
Fri 14 Feb 2020
at 17:49
  • msg #12

(OOC) General Discussion

ok so looks like basic set up is

Chelonia- Melee Cleric
Blade- Melee Rogue
Cril-  Scary Paladin
Berdari- who has not weighed in as of yet.

Even as a melee heavy group our skill sets would all play well off each other based on the above.
Char 2
player, 4 posts
Tabaxi
Rogue (Swashbuckler)
Fri 14 Feb 2020
at 17:54
  • msg #13

(OOC) General Discussion

Would be nice to see an arcane caster to round out the team... or a ranged melee combatant for a magic light team.
Cril Atwal
player, 5 posts
Fri 14 Feb 2020
at 18:14
  • msg #14

(OOC) General Discussion

I’m still able to switch it up. I’m waiting to see what Berdari has planed before I fully finalize what I’m playing
Blade, of Grass
player, 5 posts
Tabaxi
Rogue (Swashbuckler)
Fri 14 Feb 2020
at 19:35
  • msg #15

Re: (OOC) General Discussion

Cril Atwal:
I’m still able to switch it up. I’m waiting to see what Berdari has planed before I fully finalize what I’m playing


Keep in mind, as per the GM request, we should have another 2 characters join the party.  The request called for 6 in total.
Chelonia
player, 5 posts
Fri 14 Feb 2020
at 19:59
  • msg #16

Re: (OOC) General Discussion

Open to suggestions for a better avatar for a Tortle lol
Dungeon Master
GM, 9 posts
Fri 14 Feb 2020
at 22:52
  • msg #17

Re: (OOC) General Discussion

FYI, I am about to and will be Lore Dropping, in no way shape or form are am I expecting yall to remember or read any of it. Just making it available.
This message was last edited by the GM at 01:43, Sat 15 Feb 2020.
Berdari
player, 1 post
Sat 15 Feb 2020
at 00:21
  • msg #18

Re: (OOC) General Discussion

I'm planning a Half-Elf Monk, though probably heading deeper into a bit of defender-style territory with him as time goes on rather than straight striker.
Angel
player, 1 post
Sun 16 Feb 2020
at 01:10
  • msg #19

Re: (OOC) General Discussion

Hi everyone!  :)
Elven sorceress extraordinaire, at your service
</curtsey>
Berdari
player, 2 posts
Sun 16 Feb 2020
at 01:36
  • msg #20

Re: (OOC) General Discussion

That gives us our caster =)
Blade, of Grass
player, 6 posts
Tabaxi
Rogue (Swashbuckler)
Sun 16 Feb 2020
at 01:44
  • msg #21

Re: (OOC) General Discussion

So we have:

Tabaxi   Rogue      Melee
Tortle   Cleric     Melee/Magic
Halfling Paladin    Melee
Half-Elf Monk       Melee
Elven    Sorceress  Magic

With one slot still to be filled we could use a Ranged combatant or possibly a 3rd caster.

This message had punctuation tweaked by the player at 01:45, Sun 16 Feb 2020.
Dungeon Master
GM, 18 posts
Sun 16 Feb 2020
at 06:47
  • msg #22

Re: (OOC) General Discussion

I am glad to see every getting along and meshing together, we are still waiting to see if another will join us. I am not opposed to starting with 5, but we can wait.

I lore dumped on you all and did it all wrong. I decided to create a world awhile ago and I have over 60 pages in a Word Doc of the history of the world. I depend on my players to continue the future of the world. I do nothing with the world beyond my players. I, however, do flesh out and deepen the history of the world. And have been in a reconstruction of it. Anyways, I went about lore dumping on you all totally wrong. So I deleted posts that made no sense.

There is a long and what I consider rich history in my world. The time and moment you all are coming in is your typical high fantasy world. I still included the History of the Gods as it gives a brief history of the world's creation and central conflicts.

The Gods, I have already had people question the Gods in my world. I mimicked an idea from the Midgard setting. There were and are only nine physical Gods. However, by design, they have created their worship in a way that Gender, Race, and name does not matter. The Domain that you pray to and topics worshipped is what matters. For example, as a player you can choose any deity from any setting, one of the nine will stand in for the deity you have chosen. Hopefully, this makes sense.

Lastly, the Region we are playing in, or the outskirts is Sverdkyst. I just added its history and a timeline of the world, and specifically the region of Sverdkyst.

Hope you enjoy and would love your feedback, I am by no means a writer.
Berdari
player, 3 posts
Half-Elf Monk
Sun 16 Feb 2020
at 19:51
  • msg #23

Re: (OOC) General Discussion

Thinking through Berdari's backstory a bit as we start to prepare for the campaign, and I've got a bit of a framework where I can see that I'll have need of relevant meaningful characters.  These may be NPCs (and may never come into play at all, depending where the story goes), but they could also be filled by PCs.

Do any of you think your characters might be good fit for any of the following bonds with Berdari?  I'm open to adjusting/building the relationship together to tweak it if necessary.

  • A mentor or patron that took an interest in Berdari as a youth, training or sponsoring him.
  • An exile Berdari met who caused him to question his views on the world.
  • A friend that depended on Berdari for an important task and was ultimately failed by him.
  • A current and close friend.

Angel
player, 2 posts
Sun 16 Feb 2020
at 20:01
  • msg #24

Re: (OOC) General Discussion

Angel might fit the role of the exile who caused you to question everything...

PM me if interested and we'll discuss it privately.   :)
Cril Atwal
player, 6 posts
Sun 16 Feb 2020
at 20:26
  • msg #25

Re: (OOC) General Discussion

In reply to Berdari (msg # 23):

I Would love to have helped you out with this but there are aspects of my background that I don’t want to reveal right now. Sorry!
Chelonia
player, 6 posts
Mon 17 Feb 2020
at 03:26
  • msg #26

Re: (OOC) General Discussion

Chelonia has the archaeologist background (from Tomb of Annihilation).  As part of this background she gets some equipment along with the following item: A wooden case containing a map to a ruin or dungeon.

Chelonia is a cleric and belongs to a 'division' of her church responsible for the location and retrieval of holy items, relics and artifacts of their god/religion bringing them back to the church (ie: the christian faith reveres holy items...the holy grail, the arc of the covenant, the stones the 10 commandments were inscribed upon, the Turin Shroud, and I'm sure there are many others).  To be the one to find and return such an item to the church would have considerable fame and prestige attached to it for some, others would see it as a divine honor to recover something of great value that was once lost to the followers of said deity.

Chelonia's mentor will have left on an expedition into the caves of chaos and Chelonia will have received a note from her mentor 2 weeks prior to game start, delivered by one of his laborers. In it, a sketch of a map is found, it shows a path through the Caves, the path her mentor took. The Laborer said that her mentor had found what he was looking for and needs her help. That was 2 weeks ago, who knows what could have happened since then.

At game start Chelonia will have put together a team to help her find her mentor.  They have not been offered payment for their services, but rather a share of whatever is retrieved from their journey into the caves.
Dungeon Master
GM, 19 posts
Mon 17 Feb 2020
at 03:53
  • msg #27

Re: (OOC) General Discussion

In reply to Chelonia (msg # 26):

Perfectly said, the group will have joined Chelonia at the Small city Kant, a newly founded frontier city of the Republic of Sverdkyst, located in old NorthWestern Corner of the Warlord lands. The city, normally quiet and small has recently become a busy hub of adventures gathering together resupplying and getting ready for their journey north into the Giant Lands, and what is being called the Borderlands.
Dungeon Master
GM, 21 posts
Mon 17 Feb 2020
at 04:02
  • msg #28

Re: (OOC) General Discussion

We are still looking for one more player, but I decided to get an IC thread going, the new player can easily join.
Dungeon Master
GM, 22 posts
Mon 17 Feb 2020
at 06:42
  • msg #29

Re: (OOC) General Discussion

We have our team:

Tortle Twilight Cleric - Chelonia
Tabaxi Rogue Swashbuckler - Blade, of Grass
Elf Warlock Patron Fey - Angel
Half-elf Monk - Berdari
Halfing Paladin of Conquest - Cril Atwal
Human Wizard Necromancer - Anders Greyven
Human (variant) Ranger - Gryphon

For the new players and old alike, we are playing in a homebrewed world I have been creating for nearly 2 years. The history and past of the world are under reconstruction and is my making. The Current and future of the world rest in the player's hands, example my last group helped a revolution and turn a Kingdom into a Republic.

All players will be given a legacy item, let me know what you would like, it can be literally anything, and I will come up with some sweet abilities with your help and ideas.

I want you as invested as you want to be. For example, I have created whole orders, cities, excepted new subclasses and races, if my players are interested in it, I want to make it happen somehow.

Last, I will be away for tomorrow, I am traveling back from a long weekend away. Help each other out as needed.
This message was last edited by the GM at 15:40, Mon 17 Feb 2020.
Gryphon
player, 1 post
Mon 17 Feb 2020
at 06:50
  • msg #30

Re: (OOC) General Discussion

Hi all, I will be your ranged combat expert if you will. A human ranger, working on character sheet should have much more finished by tomorrow. Glad to meet you all and looking forward to the game.
Angel
player, 3 posts
Mon 17 Feb 2020
at 11:19
  • [deleted]
  • msg #31

Re: (OOC) General Discussion

This message was deleted by the player at 16:00, Mon 17 Feb 2020.
Angel
player, 4 posts
Mon 17 Feb 2020
at 16:06
  • msg #32

Re: (OOC) General Discussion

Welcome Gryphon and Anders Greyven!  :)
Anders Greyven
player, 1 post
Mon 17 Feb 2020
at 16:13
  • msg #33

Re: (OOC) General Discussion

Greetings to all. I am working on my character but rolling on the Xanathar's tables changed things up a bit which should be fun.
This message was last edited by the player at 16:18, Mon 17 Feb 2020.
Gryphon
player, 2 posts
Tue 18 Feb 2020
at 00:21
  • msg #34

Re: (OOC) General Discussion

I am done except for working on my signature item with the DM. otherwise I should be about done will try to get my first IC post up later tonight sometime.
Anders Greyven
player, 2 posts
Tue 18 Feb 2020
at 02:49
  • msg #35

Re: (OOC) General Discussion

Sorry, I'm still working on my character. Been sick a little and busy at work, but I'm chugging away.
Chelonia
player, 8 posts
Tue 18 Feb 2020
at 04:08
  • msg #36

Re: (OOC) General Discussion

Gryphon...it's possible you misunderstood?

you wrote: "I am sorry about your mentor, I understand the loss mine was killed several years ago now."


I'm not sure what you are apologizing for, or what condolences you are offering.

Her mentor went on an expedition...found what he was looking for...and sent word to Chelonia to come see what he found and to help him remove it from the caves.

From what you wrote, its as though you believe her mentor is dead?  she has not experienced the loss of her mentor?
Gryphon
player, 4 posts
Tue 18 Feb 2020
at 04:15
  • msg #37

Re: (OOC) General Discussion

Yes, If you address the issue IC I will expand upon it that he is in danger and missing. Left it open so that we could have a chance to dialog and hopefully build a rapport so that I won't just be hired muscle but maybe a companion.

There are many types of loss, mine was permanent while yours is temporary as of now.
Anders Greyven
player, 3 posts
For myself and my family
I will become what I must
Tue 18 Feb 2020
at 04:19
  • msg #38

Re: (OOC) General Discussion

Okay.
 Description is up.
 Sheet is done.
 Need to compile my scattered background pieces in to something coherent and get signature item settled.

Off to read the IC thread and maybe post.
Chelonia
player, 13 posts
Tue 18 Feb 2020
at 17:52
  • msg #42

Re: (OOC) General Discussion

um...you pass the test?  :)
Dungeon Master
GM, 24 posts
Tue 18 Feb 2020
at 17:54
  • msg #43

Re: (OOC) General Discussion

Haha Yeah I have never been on the DM side on this site so I was testing how to do NPC's for the future.
Dungeon Master
GM, 25 posts
Tue 18 Feb 2020
at 22:29
  • msg #44

Re: (OOC) General Discussion

I need to tell all of you, your ideas and character creations are amazing. Everyone has put amazing thought into their characters. It is not necessary but makes the game so much fun. My number one thing I pride myself as DM is letting my players build the world around them, and that is exactly what yall have done! Thank you! Your motivations make me excited and inspired.
Cril Atwal
player, 9 posts
Wed 19 Feb 2020
at 00:44
  • msg #45

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 44):

I'm looking forward to see what all happens and what the other characters have brought into play. I know I love whats been done as far as my background and such.
Blade, of Grass
player, 7 posts
Tabaxi
Rogue (Swashbuckler)
Wed 19 Feb 2020
at 02:09
  • msg #46

Re: (OOC) General Discussion

Alright... I think my sheet is complete.  Will go over it one more time in the morning... after that I will submit it, then make my intro post and then finish figuring out what I'd like for his Legacy item.
Angel
player, 5 posts
Wed 19 Feb 2020
at 11:04
  • msg #47

Re: (OOC) General Discussion

I think my sheet is complete as well, and likewise I'll be looking for a good spot to place my introductory post too.  :)
Dungeon Master
GM, 26 posts
Fri 21 Feb 2020
at 01:42
  • msg #48

Re: (OOC) General Discussion

We will officially begin Saturday Evening.

Couple things;

If 3 or more players are posting and wanting to continue the games forward movement we will move forward, if you didn’t get to chime in, sorry. I don’t like that, but the game needs to continue. Hopefully y’all understand that.

This game will go much better if your characters have motivations and push the plot forward, it get a boring and hard for the DM to do the plot.

Other then that let’s have fun and he playing.
Blade, of Grass
player, 8 posts
Harefolk
Rogue (Swashbuckler)
Fri 21 Feb 2020
at 02:36
  • msg #49

Re: (OOC) General Discussion

Hey Gang, Blade has undergone a bit of a change for backstory and setting reasons.  Just waiting for the GM to change my characters name to Lago and answer a PM question before posting.
Dungeon Master
GM, 27 posts
Sun 23 Feb 2020
at 18:23
  • msg #50

Re: (OOC) General Discussion

I will be posting the next bit today, sorry for the delay busy weekend.
Chelonia
player, 16 posts
Thu 27 Feb 2020
at 01:49
  • msg #51

Re: (OOC) General Discussion

I can't seem to find it mentioned anywhere in the game thread...what time of day is it currently? as well as the current forecast?
This message was last edited by the player at 01:50, Thu 27 Feb 2020.
Dungeon Master
GM, 29 posts
Thu 27 Feb 2020
at 02:09
  • msg #52

Re: (OOC) General Discussion

In reply to Chelonia (msg # 51):

Great question. It is late afternoon on the fourth day of travel from the small town you left from. It is blue skies with many clouds early fall like September ish.
Chelonia
player, 19 posts
Thu 27 Feb 2020
at 20:06
  • msg #53

Re: (OOC) General Discussion

Will hold off on posting for Chelonia to give others who want to a chance
..then will post to have us head back to the plaza
Dungeon Master
GM, 30 posts
Fri 28 Feb 2020
at 23:46
  • msg #54

Re: (OOC) General Discussion

I just updated everyone's legacy items, PM me what yall think. I am here waiting to see what yall do next.
Angel
player, 10 posts
Sat 29 Feb 2020
at 09:07
  • msg #55

Re: (OOC) General Discussion

Sorry for the delay, post up now.
Chelonia
player, 20 posts
Mon 2 Mar 2020
at 01:42
  • msg #56

Re: (OOC) General Discussion

I'll wait until tomorrow to post to give Berdari and/or Lago a bit more time to post...if nothing from them by the time I post, I'll move us along.
Dungeon Master
GM, 31 posts
Tue 3 Mar 2020
at 00:03
  • msg #57

Re: (OOC) General Discussion

FYI

I allow character changes including Stat locations, class, feats, and skills to be changed up until you level to 4. I consider levels 1-3 to be the discovery levels. But, once you take level 4 no more changes.

Still please, always let me know what you are changing before you make it.
Dungeon Master
GM, 33 posts
Tue 3 Mar 2020
at 00:47
  • msg #58

Re: (OOC) General Discussion

I am so ready to get this games rolling! haha

*I sit here like a 2-year-old toddler*
Dungeon Master
GM, 34 posts
Tue 3 Mar 2020
at 15:00
  • msg #59

Re: (OOC) General Discussion

For everyone to know. I will be posting and getting on as often as I can this week. Normally I have plenty of time during work to reply to questions and post. However, I just learned my CEO and VPs are coming to town all week, so I need to be at my best behavior at work. ;)
Dungeon Master
GM, 35 posts
Wed 4 Mar 2020
at 03:54
  • msg #60

Re: (OOC) General Discussion

As many of you will notice or have already notice Angel as left the group.

Today it was brought to my attention that Angel had made a sexual innuendo that one or more players were uncomfortable with. I explained this to her, and asked that she reframe from that conduct. By her own choice she left the game. I do not fault her nor any of you for this.

Along with this. In the spirit of transparency. She stole the coins from Appius that Chelonia had given him. As none of you would have thought her a thief, and she rolled really high, I choose to use your passive perceptions, which none of you saw the slight of hand. Then, she paid the waitress with those coins, which are marked with the seal of Chelonias homeland. This will in turn cause a ripple effects. Chelonia and I have talked and the post she will make is a perfect way to send off Angel while still being “in character.”

I reminded her that choices have consequences. I love player choice and will never stop a chaotic action, but all actions have reactions.

If any of this needs further discussion feel free to comment and ask questions. If any of this is concerning to you PM me.

Thanks and I am sorry this happened early in the game. I don’t think she was a problem player, her character was not going to mesh with the group. And she agreed.
Anders Greyven
player, 8 posts
For myself and my family
I will become what I must
Wed 4 Mar 2020
at 05:12
  • msg #61

Re: (OOC) General Discussion

Wow. Well, poop. Anders was going to talk to her about the name she gave to see if was really a noble. Ah well.

It sounds like things were handled more maturely than some departures from games, so that's good.

Edit: Well...somewhat. The player apparently deleted her posts before she left so that makes things a little...odd.
This message was last edited by the player at 05:13, Wed 04 Mar 2020.
Anders Greyven
player, 10 posts
For myself and my family
I will become what I must
Fri 6 Mar 2020
at 02:58
  • msg #62

Re: (OOC) General Discussion

Is Chelonia using "Master" as a genderless form of address?
Chelonia
player, 24 posts
Fri 6 Mar 2020
at 03:02
  • msg #63

Re: (OOC) General Discussion

no...she is using it simply as respectful designation.

Sort of like Miss (for an unmarried woman) and Missus (or Mrs.) for a married one.

Master (for an unmarried man) and Mister or (Mr.) for a married one.
Anders Greyven
player, 11 posts
For myself and my family
I will become what I must
Fri 6 Mar 2020
at 03:05
  • msg #64

Re: (OOC) General Discussion

Okay. Just thought I'd check since Lago's a female rabbit-person I believe. =)
Chelonia
player, 25 posts
Fri 6 Mar 2020
at 03:10
  • msg #65

Re: (OOC) General Discussion

lol...my bad...will edit to Mistress (long day)
Dungeon Master
GM, 36 posts
Sat 7 Mar 2020
at 07:34
  • msg #66

Re: (OOC) General Discussion

I’ll post a move tomorrow.

But first let’s take a vote.

We can move the game forth and be a quick summary of what you each do until the next morning when you leave.

Or

Continue the RP until the next morning
Lago
player, 13 posts
Harefolk - God Touched
Ninja (Karate)
Sat 7 Mar 2020
at 10:27
  • msg #67

Re: (OOC) General Discussion

I would prefer to move the game forward.
Anders Greyven
player, 12 posts
For myself and my family
I will become what I must
Sat 7 Mar 2020
at 16:36
  • msg #68

Re: (OOC) General Discussion

I mean, I'm game for RP but I'm fine with moving forward if that's the vote.

The whole thing with Angel and the our leader pulling away Lago I think cast...I don't know the word...a pall?...on RP for the moment, so maybe moving on to a fresh scene is best.
This message was last edited by the player at 16:37, Sat 07 Mar 2020.
Chelonia
player, 26 posts
Sat 7 Mar 2020
at 17:02
  • msg #69

Re: (OOC) General Discussion

Fast forward is fine...chelonia is off in search of Appius to repay him the coin she'd given him that Angel then stole.
Chelonia
player, 27 posts
Mon 9 Mar 2020
at 01:45
  • msg #70

Re: (OOC) General Discussion

Supplies ready, he tells you it will be a 3 day walk up the river, then on the morning of the fourth day, you should be at the base of a valley that has a small creek, follow the creek up the valley to the caves.


are we posting in the Wilderness thread starting at the beginning of their journey or at the creek?
Dungeon Master
GM, 38 posts
Mon 9 Mar 2020
at 02:27
  • msg #71

Re: (OOC) General Discussion

The wilderness thread takes up leaving the keep, a few hours on the trail.
Chelonia
player, 28 posts
Tue 10 Mar 2020
at 19:37
  • msg #72

Re: (OOC) General Discussion


knowing our 'marching' order is likely best before continued posting occurs.  Currently we have:

Chelonia with Lago directly behind her (in a bodyguard/protector position)

Gryphon has indicated either taking point or a flanked position to either side of our 'convoy'.

This leaves:

Anders
Berdari
Cril


Also, is it possible to get a better image of the composition of our team.

Chelonia - Tortle Cleric
Lago -
Gryphon -
Anders -
Berdari -
Cril -

a simple copy/paste add your base specifics and post would be great.

Lago
player, 15 posts
Harefolk - God Touched
Ninja (Karate)
Tue 10 Mar 2020
at 20:21
  • msg #73

Re: (OOC) General Discussion


Chelonia - Tortle Cleric
Lago     - Rabbit-Kin Ninja
Gryphon  -
Anders   -
Berdari  -
Cril     -

Gryphon
player, 9 posts
Tue 10 Mar 2020
at 20:28
  • msg #74

Re: (OOC) General Discussion

Chelonia - Tortle Cleric
Lago     - Rabbit-Kin Ninja
Gryphon  - Human Ranger ranged specialty
Anders   -
Berdari  -
Cril     -
Anders Greyven
player, 13 posts
For myself and my family
I will become what I must
Tue 10 Mar 2020
at 21:26
  • msg #75

Re: (OOC) General Discussion

Anders would like to be in the middle of whatever formation we end up with. Two abreast when the path allows is not a bad way to go.

Chelonia - Tortle Cleric
Lago     - Rabbit-Kin Ninja
Gryphon  - Human Ranger ranged specialty
Anders   - Human Wizard
Berdari  -
Cril     -
Dungeon Master
GM, 40 posts
Wed 11 Mar 2020
at 19:12
  • msg #76

Re: (OOC) General Discussion

I will also need orientation and routine (if any) each night, who is on watch, (if any) and if you all sleep right next to the river or set up off the banks. Etc.
Gryphon
player, 10 posts
Thu 12 Mar 2020
at 00:08
  • msg #77

Re: (OOC) General Discussion


I will stand watch every night, somewhere in the middle because I dont need  to meditate and pray and such  so can break up my sleep easier.

We set camp away from water so animals and such can get to it. We might be close but not at water itself. Up the banks etc make a good buffer zone and if any creature comes from water it needs to come up at us.
Anders Greyven
player, 15 posts
For myself and my family
I will become what I must
Thu 12 Mar 2020
at 01:36
  • msg #78

Re: (OOC) General Discussion

First or last watch for Anders, preferably.
Chelonia
player, 29 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 14:16
  • msg #79

Re: (OOC) General Discussion

ok...Cril and Berdari have not been on in some time.  I'm just going to post for Chelonia...she will assign positions to them in the marching order as well as for the night watch...if they should return, those positions can be discussed/altered if the player deems it necessary.
Chelonia
player, 30 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 14:33
  • msg #80

Re: (OOC) General Discussion

also, unless anyone has anything to add, this seems as good a strategy as any:
  • We set camp away from water so animals and such can get to it.
  • We might be close but not at water itself.
  • Up the banks etc make a good buffer zone and if any creature comes from water it needs to come up at us.


I will add:

  • With as much tree cover as possible (not only for warmth, but to aid in remaining unseen by any in the area.
  • An insistence that any 'latrine' be situated 60'+ down wind of our camp area (and no where near a water supply - ie: the river)

Chelonia
player, 32 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 14:39
  • msg #81

Re: (OOC) General Discussion

GM: just to save time are you able to share here who in the group has darkvision...it may alter the watch roster if we have enough so that at least one person per watch (except maybe 1st) has it.

Chelonia has darkvision with no range limitation
Lago has darkvision
Berdari (as a half-elf) has darkvision

not sure about Cril?

I'm guessing neither of the 2 humans have it, unless by some other means than race?
This message was last edited by the player at 14:41, Thu 12 Mar 2020.
Dungeon Master
GM, 42 posts
Thu 12 Mar 2020
at 14:46
  • msg #82

Re: (OOC) General Discussion

In reply to Chelonia (msg # 81):

With Darkvision:
Chelonia
Lago
Berdari

Without Darkvision:
Cril
Anders
Gryphon
Chelonia
player, 33 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 14:52
  • msg #83

Re: (OOC) General Discussion

Anders at first watch, is the least likely to need it (or at least such has been my experience)...with Berdari paired with Cril and Lago paired with Gryphon...there is someone with darkvision in all of the last 3 watches (with Chelonia taking 4th watch alone but having the best darkvision of the bunch given its lack of range limitation).  Seems the best we'll be able to do without a 4th possessing it.
Chelonia
player, 34 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 15:03
  • msg #84

Re: (OOC) General Discussion

added some public text to last post
Dungeon Master
GM, 44 posts
Thu 12 Mar 2020
at 17:05
  • msg #85

Re: (OOC) General Discussion

I am LOVING this old school Module. It is taking me back to the good ol' days. The hardest part I have is back in the day, they gave out soooo much treasure. In 5e a lot of treasure can really hurt a game. The other problem I have is the old school mindset, that the dungeon is out to kill the party because trust me... it is.

How do you all wanna do this? I can keep a lot of the old school, traps, alarms, overwhelming numbers or I can dial it all down. There was defiantly a mindset in the day that if a fight was too much, RUN. The likelihood of death was mostly guaranteed, also the adventures would need henchmen to help out.

What are yall's feelings on this? I can dial it back to a typical 5e or keep most of the old school ways?

The treasure I will keep the same, and see what happens.
Chelonia
player, 35 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 17:13
  • msg #86

Re: (OOC) General Discussion

If it's high treasure then we deserve high risk lol...

If 5e treasure, I'd think 5e threat the fair trade off lol
Anders Greyven
player, 16 posts
For myself and my family
I will become what I must
Thu 12 Mar 2020
at 17:42
  • msg #87

Re: (OOC) General Discussion

Hmmm. With the "legacy" items we each got, I don't think we need to go high-end of treasure. You could probably dial it back some - though in my opinion, sometimes 5E is a bit stingy. I'm good either way though honestly.
Chelonia
player, 36 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 18:03
  • msg #88

Re: (OOC) General Discussion

Treasure was a main staple of the original D&D, so if that can be maintained, for those of us playing for the nostalgia of that campaign...I'm fine with beefing up encounters if the need arises.
Dungeon Master
GM, 45 posts
Thu 12 Mar 2020
at 18:22
  • msg #89

Re: (OOC) General Discussion

There was an old school rule even that 1gp equaled 1xp. Of course, you can spend it, but kind of a cool concept, and why it was such a dungeon delve make in the day.

That also coincided with the heal 1hp per day rule.
Lago
player, 16 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 14 Mar 2020
at 03:32
  • msg #90

Re: (OOC) General Discussion

Let’s go fulll on old school carnage... if we can’t hack it we can dial it back... high risk should mean high reward... that’s what D&D was based on
Cril Atwal
player, 13 posts
Sat 14 Mar 2020
at 12:06
  • msg #91

Re: (OOC) General Discussion

Whats B2 without the old school threat of death. Keep it old school. I should be around a bit more. Just been working lots and havent been able to keep up.
Lago
player, 20 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 14 Mar 2020
at 22:37
  • msg #92

Re: (OOC) General Discussion

Dungeon Master... Are you going to NPC  Berdari or is he just going to sleep through this encounter?
This message had punctuation tweaked by the player at 22:37, Sat 14 Mar 2020.
Dungeon Master
GM, 47 posts
Sun 15 Mar 2020
at 00:41
  • msg #93

Re: (OOC) General Discussion

In reply to Lago (msg # 92):

I will NPC him, this encounter is built around having 6 PC.
Dungeon Master
GM, 48 posts
Sun 15 Mar 2020
at 00:42
  • msg #94

Re: (OOC) General Discussion

FYI, any long rest abilities or spells you have access to just remember, if they are used, another long rest will be needed to get them back for future conflicts.
Dungeon Master
GM, 49 posts
Sun 15 Mar 2020
at 01:50
  • msg #95

Re: (OOC) General Discussion

The group has spoken brutal it is. I will move us into combat soon, I have family coming over tonight.
Chelonia
player, 39 posts
Tortle - Archaeologist
Cleric
Sun 15 Mar 2020
at 18:10
  • msg #96

Re: (OOC) General Discussion

just waiting to hear from GM as to whether Chelonia has any additional intel given her unlimited darkvision.
Lago
player, 21 posts
Harefolk - God Touched
Ninja (Daisho)
Sun 15 Mar 2020
at 21:27
  • msg #97

Re: (OOC) General Discussion

Do you want us to wait until init order to post or all post randomly? Init order slows down the game dramatically... having the enemy roll their init and placing it in order of the companions then having those before post in any order, then enemy, then remaining companions works too, just a little slower... enemies then companions or companions then enemy is the fastest method for post rate.
This message was last edited by the player at 21:28, Sun 15 Mar 2020.
Dungeon Master
GM, 51 posts
Sun 15 Mar 2020
at 21:38
  • msg #98

Re: (OOC) General Discussion

In reply to Lago (msg # 97):

Agreed, What I did was take your initiatives, if most the group beat the enemy, the group would go before them, which is what happened. And I like I stated in the IC thread, post out of turn there are plenty of creatures to hit and kill. In addition, I think waiting for 24 hrs before I post the creature's attack is sufficient time, or do you all need more time?
Lago
player, 22 posts
Harefolk - God Touched
Ninja (Daisho)
Sun 15 Mar 2020
at 22:18
  • msg #99

Re: (OOC) General Discussion

I like the fastest route... 24hrs should be plenty... if no action given then assume character is on the defensive unless you receive a PM requesting more time.
Lago
player, 23 posts
Harefolk - God Touched
Ninja (Daisho)
Sun 15 Mar 2020
at 22:24
  • msg #100

Re: (OOC) General Discussion

Request: Can we create a Slack site for the game and use its die roller? Rpol roller is sh!t... always has... always will... Chelonia and I use it in another game and it is much more fair.
Chelonia
player, 42 posts
Tortle - Archaeologist
Cleric
Sun 15 Mar 2020
at 22:27
  • msg #101

Re: (OOC) General Discussion

I second that but will defer to the GMs desire :)
Gryphon
player, 14 posts
Mon 16 Mar 2020
at 00:00
  • msg #102

Re: (OOC) General Discussion

Those early editions were great on fodder encounters. The attack could cleave and kill 2 or 3 per hit. Hoping we can do secondary damage if high enough, ex. Knock one so hard into another or bolt goes through striking a second.
Dungeon Master
GM, 52 posts
Mon 16 Mar 2020
at 00:08
  • msg #103

Re: (OOC) General Discussion

If you have better sites for dice go ahead which do you all like?

And , I defiantly steal all kinds of monster stuff from other editions
Lago
player, 25 posts
Harefolk - God Touched
Ninja (Daisho)
Mon 16 Mar 2020
at 00:12
  • msg #104

Re: (OOC) General Discussion

As stated, Chelonia and I find the die roller in Slack to be fair.
I can create a Slack site for the group if you wish.
Chelonia
player, 43 posts
Tortle - Archaeologist
Cleric
Mon 16 Mar 2020
at 00:39
  • msg #105

Re: (OOC) General Discussion

as if to demonstrate the terribleness that is the rpol die roller...our entire group has basically shit the bed in this first attack round!!
Chelonia
player, 44 posts
Tortle - Archaeologist
Cleric
Mon 16 Mar 2020
at 00:42
  • msg #106

Re: (OOC) General Discussion

well except for Gryphon...but that's still like only 1 in 6 attacks (if you include the failed second advantage roll of Gryphon's).
Dungeon Master
GM, 54 posts
Mon 16 Mar 2020
at 15:16
  • msg #107

Re: (OOC) General Discussion

The Raptors did about as good as you all. lol

So, the character sheets I had you all use...suck haha over the next few days I will be modifying the character sheets to something much better and easier on the eyes.
Chelonia
player, 45 posts
Tortle - Archaeologist
Cleric
Mon 16 Mar 2020
at 15:33
  • msg #108

Re: (OOC) General Discussion

Dungeon Master:
So, the character sheets I had you all use...suck haha over the next few days I will be modifying the character sheets to something much better and easier on the eyes.


I didn't want to say anything but couldn't agree more...but more from the data entry perspective.

lol

Dungeon Master:
The Raptors did about as good as you all. lol.


thoughts on the setting up of a slack account for the game to use the roller there?
Anders Greyven
player, 19 posts
For myself and my family
I will become what I must
Mon 16 Mar 2020
at 16:41
  • msg #109

Re: (OOC) General Discussion

I'm good just using the rpol dice roller. It's good and bad at times, the dice fall where they may.
Cril Atwal
player, 17 posts
Mon 16 Mar 2020
at 16:56
  • msg #110

Re: (OOC) General Discussion

I'm good either way tbh.
Dungeon Master
GM, 56 posts
Tue 17 Mar 2020
at 00:08
  • msg #111

Re: (OOC) General Discussion

And the Raptors take their first victim.
Lago
player, 28 posts
Harefolk - God Touched
Ninja (Daisho)
Tue 17 Mar 2020
at 00:38
  • msg #112

Re: (OOC) General Discussion

Cril... we don't need to do damage rolls.  For this encounter the GM is using 4e minion rules for this encounter... each velociraptor has 1hp... a hit is a kill... unless you have a negative modifier that takes your damage below 1.
This message was last edited by the player at 00:39, Tue 17 Mar 2020.
Cril Atwal
player, 20 posts
Tue 17 Mar 2020
at 00:43
  • msg #113

Re: (OOC) General Discussion

In reply to Lago (msg # 112):

Ik. It was my first hit though so I wanted to do the damage roll. Didn’t seem right otherwise for the first hit.
Dungeon Master
GM, 58 posts
Tue 17 Mar 2020
at 14:15
  • msg #114

Re: (OOC) General Discussion

When leveling up:

HP - You roll your HP, you can choose that roll or you can have me roll and take yours or mine.
Dungeon Master
GM, 59 posts
Tue 17 Mar 2020
at 15:44
  • msg #115

Re: (OOC) General Discussion

I believe I just added maps! Stepping up in the world. If someone could check and let me know, there should be two.

With that being said, and to make exploring the dungeons easier. I think I will reveal multiple rooms, numbering them, As long as we can keep it together and not run through rooms that haven't been looked at. If we run into that issue, then I will just reveal less. The squares on the maps are 10ftx10ft.

I like our last combat. I think the theater of the mind style combat will be our go-to. I don't want to get bogged down into grids, that will be confusing and we will lose momentum.

So I would like to set a new rule for determining distance.

Melee range - adjacent to a target
Short-range - within a move action
Intermediate-range - beyond a move action in double move territory
Long-range - beyond a double move action

Thoughts? I hope that this will help keep the momentum of the game and during combat, and keep things interesting, rather than grids a fluid narrative combat scene.
Chelonia
player, 50 posts
Tortle - Archaeologist
Cleric
Tue 17 Mar 2020
at 16:00
  • msg #116

Re: (OOC) General Discussion

yes, there are currently 2 maps available.  One of the keep and one of the wilderness on the way to the caves.

I'm good with the TotM approach.
Gryphon
player, 19 posts
Tue 17 Mar 2020
at 16:09
  • msg #117

Re: (OOC) General Discussion

Do you want us to roll for HP or just take the average or however you want.
Chelonia
player, 51 posts
Tortle - Archaeologist
Cleric
Tue 17 Mar 2020
at 16:11
  • msg #118

Re: (OOC) General Discussion

Gryphon:
Do you want us to roll for HP or just take the average or however you want.


GM message 114 in this thread:

GM:
When leveling up:

HP - You roll your HP, you can choose that roll or you can have me roll and take yours or mine.

Gryphon
player, 20 posts
Tue 17 Mar 2020
at 16:17
  • msg #119

Re: (OOC) General Discussion

ty

How many people can produce food easy, considering my spells get two have 1 slot for either Hunters mark or  good-berry. Like good-berry always have food and very minor healing.
This message was last edited by the player at 16:21, Tue 17 Mar 2020.
Chelonia
player, 52 posts
Tortle - Archaeologist
Cleric
Fri 20 Mar 2020
at 02:07
  • msg #120

Re: (OOC) General Discussion

how's everyone doing? with Covid19 ravaging the world it's definitely understandable that things are slowing down.

I'm checking to see how you, the player, are doing...have you been affected in anyway yet by this virus?

There are currently only 9 presumptive cases and 3 confirmed cases in my province of Nova Scotia...but much is being done to try and slow the spread (mass closure of many businesses as well as advocating for social distancing and self-quarantine).

I hope everyone is well during these difficult times.
Chelonia
player, 53 posts
Tortle - Archaeologist
Cleric
Fri 20 Mar 2020
at 02:08
  • msg #121

Re: (OOC) General Discussion

In reply to Gryphon (msg # 119):

Chelonia has no way of 'producing food'...she has a +6 to survival so has a good chance of mustering up food...but 'produce' (assuming magically)...not her!
Dungeon Master
GM, 61 posts
Fri 20 Mar 2020
at 02:30
  • msg #122

Re: (OOC) General Discussion

Yeah sorry everyone I got bronchitis and have not been feeling very good.
Anders Greyven
player, 22 posts
For myself and my family
I will become what I must
Fri 20 Mar 2020
at 02:36
  • msg #123

Re: (OOC) General Discussion

Feel better. These are terrible sickness times we live in.
Chelonia
player, 54 posts
Tortle - Archaeologist
Cleric
Fri 20 Mar 2020
at 14:45
  • msg #124

Re: (OOC) General Discussion

just for clarification...did Chelonia, Cril, and Anders get the equivalent of a full nights rest because they succeeded their wisdom saves?
Dungeon Master
GM, 62 posts
Fri 20 Mar 2020
at 23:34
  • msg #125

Re: (OOC) General Discussion

Point of clarification.

Those that failed, at the start of this long rest, will only have 1 of 2 Hit dice available to them. A small penalty for failure.

Everyone gets a full long rest, those that failed, get the above penalty.

I will be opening a new thread titled "Exterior, Caves of Chaos"  We will continue in that thread.
Cril Atwal
player, 22 posts
AC 18 HP 23/23
PPII 10/09/12
Sun 22 Mar 2020
at 04:21
  • msg #126

Re: (OOC) General Discussion

Chelonia:
how's everyone doing? with Covid19 ravaging the world it's definitely understandable that things are slowing down.

I'm checking to see how you, the player, are doing...have you been affected in anyway yet by this virus?

There are currently only 9 presumptive cases and 3 confirmed cases in my province of Nova Scotia...but much is being done to try and slow the spread (mass closure of many businesses as well as advocating for social distancing and self-quarantine).

I hope everyone is well during these difficult times.


My family is doing well. Haven't caught it or know anyone who has caught it.




Dungeon Master:
Yeah sorry everyone I got bronchitis and have not been feeling very good.


That sucks. I feel for you. I've had that way too many times. I finally got a nebulizer and started using Colloidal silver with it. Cleared up the bronchitis after a couple uses. And I dont seem to get it as easily now.
Chelonia
player, 55 posts
Tortle - Archaeologist
Cleric
Sun 22 Mar 2020
at 09:04
  • msg #127

Re: (OOC) General Discussion

Sorry for delayed post...in these covid19 days I'm working overtime nearly every day...

I hope to be able to post tonight.
Dungeon Master
GM, 64 posts
Tue 24 Mar 2020
at 16:38
  • msg #128

Re: (OOC) General Discussion

I am back and will be active more again. Thanks for the patience and that you all kept posting.
Dungeon Master
GM, 65 posts
Tue 24 Mar 2020
at 16:54
  • msg #129

Re: (OOC) General Discussion

Game Map 1 is uploaded. This is the ravine with its multiple cave entrances and elevations. The caves are lettered.
Dungeon Master
GM, 66 posts
Wed 25 Mar 2020
at 20:38
  • msg #130

Re: (OOC) General Discussion

Are there any questions, or things to help you guys out?
Dungeon Master
GM, 67 posts
Wed 25 Mar 2020
at 21:12
  • msg #131

Re: (OOC) General Discussion

I am currently looking for another player to take Barbari's place, and don't worry I have an awesome hook for the character to join you all.
Dungeon Master
GM, 68 posts
Wed 25 Mar 2020
at 21:41
  • msg #132

Re: (OOC) General Discussion

I have finally fixed everyone's character sheets let me know if yours is still messed up, it looks good on my browser.
Dungeon Master
GM, 69 posts
Thu 26 Mar 2020
at 02:06
  • msg #133

Re: (OOC) General Discussion

Welcome our new player, Fenrick!!!
Lago
player, 32 posts
Harefolk - God Touched
Ninja (Daisho)
Thu 26 Mar 2020
at 02:14
  • msg #134

Re: (OOC) General Discussion

Welcome Fenwick (that's Fenrick with the accent of Ceasar from the Life of Brian)

https://www.google.com/url?sa=...exFJ6m4A6x9fhh-zQkxG
Anders Greyven
player, 24 posts
For myself and my family
I will become what I must
Thu 26 Mar 2020
at 15:42
  • msg #135

Re: (OOC) General Discussion

Welcome!
Fenrick (Fen) Uther
player, 1 post
Thu 26 Mar 2020
at 16:55
  • msg #136

Re: (OOC) General Discussion

Hello to all of you.

I'll certainly do my best to make this enjoyable.

I played D&D 3.5 many years ago, so this isn't my 1st rodeo in RPG'ing, but this is only my 2nd 5e game (started the first a couple weeks ago) so I'm sure I'll botch things along the way.
Dungeon Master
GM, 70 posts
Thu 26 Mar 2020
at 17:04
  • msg #137

Re: (OOC) General Discussion

Chelonia's map she showed all of you is now up as Map 0
Dungeon Master
GM, 71 posts
Thu 26 Mar 2020
at 23:17
  • msg #138

Re: (OOC) General Discussion

Our new player Fenrick will be posting IC soon and will give you all somewhat of a direction, and teaser.
Dungeon Master
GM, 72 posts
Fri 27 Mar 2020
at 00:05
  • msg #139

Re: (OOC) General Discussion

FYI, to show more maps, I had to set up groups, currently, everyone is in group 0-9, I only did this to show all the maps. Now, you all should see 3 maps, main, 0, and 1. Let me know how it all looks on your end of things and if something needs adjusting.
Fenrick (Fen) Uther
player, 3 posts
Fri 27 Mar 2020
at 00:13
  • msg #140

Re: (OOC) General Discussion

Still only seeing the main map, which appears to be a castle of some sort, and map 0.
Dungeon Master
GM, 73 posts
Fri 27 Mar 2020
at 00:37
  • msg #141

Re: (OOC) General Discussion

How about now, stinking system
Fenrick (Fen) Uther
player, 4 posts
Fri 27 Mar 2020
at 00:39
  • msg #142

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 141):

Now I can! *thumbs up*
Lago
player, 33 posts
Harefolk - God Touched
Ninja (Daisho)
Fri 27 Mar 2020
at 14:30
  • msg #143

Re: (OOC) General Discussion

Fenrick just introduced himself as Fenwick... was that intentional?

If he has a speech impediment, edit your post so that when he speaks all r's are w's. :-)
This message was last edited by the player at 14:30, Fri 27 Mar 2020.
Fenrick (Fen) Uther
player, 6 posts
Fri 27 Mar 2020
at 14:40
  • msg #144

Re: (OOC) General Discussion

In reply to Lago (msg # 143):

No, I must've had it on the brain.

I fixed it.  Thanks for noticing.  Whoops.

Hopefully we become "friends" soon enough so I can shorten it to Fen.
Lago
player, 34 posts
Harefolk - God Touched
Ninja (Daisho)
Fri 27 Mar 2020
at 16:50
  • msg #145

Re: (OOC) General Discussion

I am going to start giving Lago a speach impediment due to her long rabbit teeth and that she cannot pronounce the "th" sound and pronounced the sound as a "d".

She cannot pronounce "L" or "R" either an both sound like "W".

Example from last post:

I did not sweep well at all Chewonia, my dweams were vewy unsettling. I am fine dough, tie-ued but fine.

widdout knowing whewe to wook perhaps we shouwd start wid da cwosest cave, and wook fow dose we seek, mawking da entwance when we weave if day are not found widdin.  It may take some time but what udda option do we have at dis point wid no udda diwection given to wocate dem.
Dungeon Master
GM, 75 posts
Sat 28 Mar 2020
at 05:11
  • msg #146

Re: (OOC) General Discussion

Sounds good to me Lago, if it gets confusing anyone voice it.

Here is how I do skill checks like this. I will PM your character. Sometimes based on what others say and observe may shine light on further details that originally did come to your character.
Fenrick (Fen) Uther
player, 9 posts
AC 18 HP: 23/23
Sat 28 Mar 2020
at 12:49
  • msg #147

Re: (OOC) General Discussion

In reply to Lago (msg # 145):

I dunno, you don't look like you have too long of teeth in your photo.. :D
Lago
player, 35 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 28 Mar 2020
at 13:34
  • msg #148

Re: (OOC) General Discussion

Has to do with the length of the tongue as well. to make a "TH" sound you need to be able to have the tongue rest on the bottom of the top teeth... hers can only reach the back of the top teeth which is how the "D" sound is made

The L sound is the same, needing the tongue to touch the ends of the top teeth... perhaps the "R" sounding like "W" is a cultural accent.

Maybe I will drop the R alteration and leave it just to L and TH altered... easier to read and explained by physical difficulty with top teeth longer and short tongue...
This message was last edited by the player at 13:41, Sat 28 Mar 2020.
Lago
player, 36 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 28 Mar 2020
at 13:47
  • msg #149

Re: (OOC) General Discussion

I guess the L sound can be made with tongue to back of teeth too... will think more about speech habits...
This message was last edited by the player at 14:15, Sat 28 Mar 2020.
Fenrick (Fen) Uther
player, 10 posts
AC 18 HP: 23/23
Sat 28 Mar 2020
at 13:48
  • msg #150

Re: (OOC) General Discussion

In reply to Lago (msg # 149):

Yah, I'm no speech expert so have no idea really.
Dungeon Master
GM, 76 posts
Tue 31 Mar 2020
at 01:29
  • msg #151

Re: (OOC) General Discussion

Hey guys I wanna make a post to continue the game
Lago
player, 38 posts
Harefolk - God Touched
Ninja (Daisho)
Tue 31 Mar 2020
at 01:35
  • msg #152

Re: (OOC) General Discussion

Thanks!! Let's move forward.
Anders Greyven
player, 27 posts
For myself and my family
I will become what I must
Tue 31 Mar 2020
at 03:20
  • msg #153

Re: (OOC) General Discussion

Ah, yeah, we were waiting on a few more people to post, but that's fine with me for moving forward.
Dungeon Master
GM, 77 posts
Tue 31 Mar 2020
at 12:48
  • msg #154

Re: (OOC) General Discussion

I don't intend on leaving anyone behind. We can wait if waiting is what others need.
Dungeon Master
GM, 78 posts
Tue 31 Mar 2020
at 19:50
  • msg #155

Re: (OOC) General Discussion

I'm starting the next thread, though don't rush out of the other.
Dungeon Master
GM, 80 posts
Wed 1 Apr 2020
at 14:33
  • msg #156

Re: (OOC) General Discussion

I gave the languages a shot, let me know if it worked.
Fenrick (Fen) Uther
player, 14 posts
AC 18 HP: 23/23
Wed 1 Apr 2020
at 14:38
  • msg #157

Re: (OOC) General Discussion

Dungeon Master:
I gave the languages a shot, let me know if it worked.


All I saw was random letters and “language unknown”.
Dungeon Master
GM, 81 posts
Wed 1 Apr 2020
at 14:43
  • msg #158

Re: (OOC) General Discussion

Perfect just what you suppose to see. Thanks, it means I did something right, small victories.
Dungeon Master
GM, 82 posts
Fri 3 Apr 2020
at 12:01
  • msg #159

Re: (OOC) General Discussion

Just letting everyone know, there are those on this game that have challenging carriers due to the world situation. We will need to be patient. This game is not dead nor is it dying. It is very much alive and as a DM, I have many cool things panned.
Dungeon Master
GM, 83 posts
Fri 3 Apr 2020
at 12:59
  • msg #160

Re: (OOC) General Discussion

Due to my last post, I would like to make the following addendum.

I will post a move every Mondy, Wednesday, and Friday, in the late afternoon.

I will always be available to PM as needed, and on the OOC as needed.

If all players have posted before the scheduled move, I will post early.

Hopefully, this will keep the game alive and be easier for those players that have a busy Real life.
Anders Greyven
player, 30 posts
For myself and my family
I will become what I must
Fri 3 Apr 2020
at 14:13
  • msg #161

Re: (OOC) General Discussion

Yeah, everyone stay healthy and stay safe, most importantly. This is a game, which is great, but real life trumps every time. =)
Chelonia
player, 65 posts
Tortle - Archaeologist
Cleric
Sat 4 Apr 2020
at 22:19
  • msg #162

Re: (OOC) General Discussion

its likely safe to say that Gryphon beats the enemies init roll with a 24; will hold off until enemy init is determined before posting.
Anders Greyven
player, 33 posts
For myself and my family
I will become what I must
Sat 4 Apr 2020
at 22:31
  • msg #163

Re: (OOC) General Discussion

If Gryphon is a Ranger isn't the fighting style (assuming archery) a +2 to attack rolls not damage rolls? I ask because 'style' was listed for damage as well, so just curious.
Dungeon Master
GM, 85 posts
Sat 4 Apr 2020
at 22:38
  • msg #164

Re: (OOC) General Discussion

Thanks I messed up read it all quickly and wrong.
This message was last edited by the GM at 22:51, Sat 04 Apr 2020.
Anders Greyven
player, 34 posts
For myself and my family
I will become what I must
Sat 4 Apr 2020
at 22:54
  • msg #165

Re: (OOC) General Discussion

Ah. Revised Ranger. I'm not that familiar with it. Cool!
Gryphon
player, 26 posts
Sat 4 Apr 2020
at 23:13
  • msg #166

Re: (OOC) General Discussion

For everyone I have Close quarter fighting style so  I get a plus 1 to hit and damage  and no disadvantage to being in melee with  my ranged attacks plus more  perks which I get already with  my  sharpshooter feat.
Lago
player, 43 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 4 Apr 2020
at 23:16
  • msg #167

Re: (OOC) General Discussion

How do you have a feat at 2nd level? I am rather new to 5e but I didn't think we would get one until 4rth level.
Gryphon
player, 27 posts
Sat 4 Apr 2020
at 23:17
  • msg #168

Re: (OOC) General Discussion

I am  a variant Human I get a feat at first level but give up some stuff as well
Chelonia
player, 67 posts
Tortle - Archaeologist
Cleric
Sun 5 Apr 2020
at 21:38
  • msg #169

Re: (OOC) General Discussion

Is the torch extinguished or is it still burning enough to let those without DV to see the goblins?
This message was last edited by the player at 21:45, Sun 05 Apr 2020.
Dungeon Master
GM, 87 posts
Sun 5 Apr 2020
at 21:44
  • msg #170

Re: (OOC) General Discussion

Unless he put it out it is still burning
Fenrick (Fen) Uther
player, 18 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Sun 5 Apr 2020
at 21:58
  • msg #171

Re: (OOC) General Discussion

Just curious, are we supposed to wait for those ahead of us to act before responding, or do we all respond with our actions and they happen in the initiative order?
Dungeon Master
GM, 88 posts
Sun 5 Apr 2020
at 22:11
  • msg #172

Re: (OOC) General Discussion

Good question. Everyone responds, then the turns will go in order of initiative, if there is conflicting I will pm you for change in action.
Gryphon
player, 28 posts
Mon 6 Apr 2020
at 19:27
  • msg #173

Re: (OOC) General Discussion

I have already acted this round, but have some questions to get clarification on.

A large mass is now blocking the light, Is  this mass alive and moving towards us which is what I am thinking from the post earlier.

If it is  that big blocking just about the whole  passage then it should almost be impossible to miss if I  use sharpshooter to take a -5 to hit.
Fenrick (Fen) Uther
player, 20 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Mon 6 Apr 2020
at 19:43
  • msg #174

Re: (OOC) General Discussion

In reply to Gryphon (msg # 173):

From what I read, it's alive, but not moving towards us, just looking at us right now.

As for how big it is, it's big enough to block the light form the secret door, but whether it can barely move down the tunnel due to its size or something else, I'll leave the DM to answer.
Gryphon
player, 29 posts
Mon 6 Apr 2020
at 19:47
  • msg #175

Re: (OOC) General Discussion

Thats what I am wanting to see if I want to use my sharpshooter feat to attack it. If it is that huge should almost be impossible to hit or at least lose ant dex bonus as no  room to move to avoid. Just things I need to consider before attacking it.

By the way good hit  on that goblin  now 11 more and huge foul mass to worry about.
Fenrick (Fen) Uther
player, 21 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Mon 6 Apr 2020
at 19:56
  • msg #176

Re: (OOC) General Discussion

In reply to Gryphon (msg # 175):

Thanks, but nowhere near as impressive as popping two hobgoblins like that.

Keep that up and the group will leave me behind as they won't need me. ha ha
Gryphon
player, 30 posts
Mon 6 Apr 2020
at 20:07
  • msg #177

Re: (OOC) General Discussion

I got lucky and my attacks are going to max out real quick while yours will continue to increase. Fighter with ungodly amounts of attacks and a action surge to double it one time.  My attacks will cap at a max of 3 while you might cap at what four  or so plus the surge for 3 or four more.
Dungeon Master
GM, 89 posts
Mon 6 Apr 2020
at 20:49
  • msg #178

Re: (OOC) General Discussion

Great questions all of you.

The large mass is an Ogre. I like to give descriptions of the monsters and let my player's brains run wild for a turn, then give the monster name, it's fun that way.

It can "technically" move down the passage. The passage is a 10 height and 10 widths, I say none D&D dimensions to give variety in a grid-based world. But, "technically" an ogre can fit in this passage. Because of this, he will not get negatives on move or attack but visually will look smushed. (if any of you have problems with my thought process let me know and I can go back to ridged 5-foot increments.

This is how I interpret AC and HP.

AC - your ability to dodge, block, or armor/thick skin deflection/absorption chance.

HP - the amount of beating a character takes, not necessarily the amount of blood lost. I would consider 50% HP you have taken sufficient hits that you are bleeding possibility broken bone and armor is damage (RP Visually, not that you would need to repair it), 20% ish HP you have taken a mortal wound, 0 HP you have taken a severe mortal wound rendering you incapacitated.

SOO because I view the AC this way the AC 11 Ogre has already taken into account his large frame, naked body, and thick flesh.

More examples a Monk unarmored would use his WIS and DEX, so he is dodging and blocking every attack. While a Fighter with heavy armor is not dodging instead, letting the blows glance off his thick armor.

Hopfully this answers your question(s) and makes sense.
Gryphon
player, 31 posts
Mon 6 Apr 2020
at 21:16
  • msg #179

Re: (OOC) General Discussion

It does and is very helpful, I have nP with  the way it is going If I do ever I  will just deop an OOC is ideas and PM if more direct for  you only. Game is great.

I  now have my turn 2 action ready in mi9nd at least with the new Info you just clarified and thank you.
Dungeon Master
GM, 90 posts
Mon 6 Apr 2020
at 21:42
  • msg #180

Re: (OOC) General Discussion

One thing I plan on doing that I never do at my table is put the AC and running HP by the creatures. I do this so you automatically know if you hit and can make your descriptions accurate. If I don't give you AC or HP for a creature, be scared, be very scared. lol
Gryphon
player, 32 posts
Mon 6 Apr 2020
at 21:52
  • msg #181

Re: (OOC) General Discussion

Thanks I am waiting for turn 2 now should be a fun fight.
Lago
player, 44 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 17/17
Mon 6 Apr 2020
at 21:52
  • msg #182

Re: (OOC) General Discussion

Posting soon
Fenrick (Fen) Uther
player, 22 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Mon 6 Apr 2020
at 23:52
  • msg #183

Re: (OOC) General Discussion

Not sure if anyone else would find this useful, but can we get a map or something that shows the general layout of where everyone is, relatively speaking?

I'm having trouble picturing where the 3 goblins that weren't part of the original 12 came from in relation to us.
Dungeon Master
GM, 91 posts
Tue 7 Apr 2020
at 00:02
  • msg #184

Re: (OOC) General Discussion

Well... haha yeah this is kind of funny, the DM mad a mistake... he had the ogre coming from the wrong direction, and the secret door at the wrong spot.

My bad.

The Ogre is coming from the West just past your cell, he is directly in front of you, behind the 6 goblins that are attacking you an Gryphon.

Does that help? I messed up huge and had him coming the wrong way. My Bad again.
Fenrick (Fen) Uther
player, 23 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Tue 7 Apr 2020
at 00:38
  • msg #185

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 184):

Yah, I think so.  I was mainly looking for if ti was on my side or the other side.

And dang, Gryphon gets 2 attacks, Lago gets 3.  I'm pretty much worthless here with my 1 ha ha.
Lago
player, 46 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 17/17
Tue 7 Apr 2020
at 00:39
  • msg #186

Re: (OOC) General Discussion

Cost her a Ki point
Lago
player, 47 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 17/17
Tue 7 Apr 2020
at 00:43
  • msg #187

Re: (OOC) General Discussion

She fights 2 handed.  The first attack is normal.  The second a bonus action gained by having a weapon in each hand.  Spending  a ki point gave her a 3rd attack.
Fenrick (Fen) Uther
player, 24 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Tue 7 Apr 2020
at 01:06
  • msg #188

Re: (OOC) General Discussion

In reply to Lago (msg # 187):

Cool, Monk is one I'm not overly familiar with; at least I'm assuming you're a monk by the Ki points.
This message was last edited by the player at 01:06, Tue 07 Apr 2020.
Lago
player, 48 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 17/17
Tue 7 Apr 2020
at 01:11
  • msg #189

Re: (OOC) General Discussion

Lago is a Ninja, not a monk... kind of melds a monk and a rogue together.

https://www.gmbinder.com/share/-LWozrWeKmQ6sD9W2CFB
Fenrick (Fen) Uther
player, 25 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Tue 7 Apr 2020
at 01:22
  • msg #190

Re: (OOC) General Discussion

In reply to Lago (msg # 189):

Ah, my apologies.
Gryphon
player, 33 posts
Tue 7 Apr 2020
at 04:20
  • msg #191

Re: (OOC) General Discussion

Nice class sounds damn fun to play I might try it sometime.
Dungeon Master
GM, 92 posts
Tue 7 Apr 2020
at 04:42
  • msg #192

Re: (OOC) General Discussion

Fenrick, don't worry my friend your class will step up hard, and the others will feel left behind. Fighters are the best at fighting that's what they do.
Anders Greyven
player, 36 posts
For myself and my family
I will become what I must
Tue 7 Apr 2020
at 04:48
  • msg #193

Re: (OOC) General Discussion

I mean, I never get more than one attack a round, and have to work hard to cast more than one spell a round.
Fenrick (Fen) Uther
player, 26 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Tue 7 Apr 2020
at 11:33
  • msg #194

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 192):

Oh, I'm fine.  Just surprised I guess.  I'm used to a more, for lack of a better word traditional, party so these new races and classes are, well, new.

I'm sure I'll still be the damage absorbing fighter that everyone knows and loves regardless of how many heads I lop off. :D
Dungeon Master
GM, 93 posts
Tue 7 Apr 2020
at 17:31
  • msg #195

Re: (OOC) General Discussion

In the future, let's follow Gryphon's example, when I state, roll initiative, roll initiative and your attacks for that round, just to speed things up for the first round.
Fenrick (Fen) Uther
player, 27 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Tue 7 Apr 2020
at 17:48
  • msg #196

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 195):

Will do. *thumbs up*
Chelonia
player, 69 posts
Tortle Cleric
AC 17 (19), HP 10
Wed 8 Apr 2020
at 04:22
  • msg #197

Re: (OOC) General Discussion

Wow!! we leveled up to 2nd and I never updated my character sheet!! I'll do that in the morning!!  silly me lol
Chelonia
player, 70 posts
Tortle Cleric
AC 17 (19), HP 10
Wed 8 Apr 2020
at 04:29
  • msg #198

Re: (OOC) General Discussion

So...2nd level brings Chelonia the following (I think you guys will like it!!):

Channel Divinity: Twilight Sanctuary - 2nd-level Twilight Domain feature

You can use your Channel Divinity to refresh your allies with soothing twilight.

As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:

* Give it 1d8 temporary hit points.
* End one effect causing it to be charmed or frightened.
   -  Rule Tip: Temporary Hit Points Don’t Stack

If you have temporary hit points and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the Player’s Handbook.

This message was last edited by the player at 04:31, Wed 08 Apr 2020.
Chelonia
player, 71 posts
Tortle Cleric
AC 17 (19), HP 10
Wed 8 Apr 2020
at 04:31
  • msg #199

Re: (OOC) General Discussion

so make sure you stay within 30' of Chelonia for the influx of temporary hit points when activated...just remember though, that you will be in an area of dim light if you do (for those sneaky/hidey types if we have any).
Gryphon
player, 34 posts
Wed 8 Apr 2020
at 04:32
  • msg #200

Re: (OOC) General Discussion

very nice I am waiting for  the level 3. I have a hard choice to make which way to go I have 2 to choose from.
Chelonia
player, 72 posts
Tortle Cleric
AC 17 (19), HP 10
Wed 8 Apr 2020
at 04:39
  • msg #201

Re: (OOC) General Discussion

If you want advice PM me, only advice though...take it or leave it  :)
Fenrick (Fen) Uther
player, 28 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 11:13
  • msg #202

Re: (OOC) General Discussion

In reply to Gryphon (msg # 200):

Yah, same here.
Chelonia
player, 73 posts
Tortle Cleric
AC 17 (19), HP 10
Wed 8 Apr 2020
at 14:26
  • msg #203

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 202):

My comment in msg 201 applies to you as well if you'd like some advice (with a take it or leave it policy) :)
Fenrick (Fen) Uther
player, 29 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 14:30
  • msg #204

Re: (OOC) General Discussion

In reply to Chelonia (msg # 203):

Thanks for the offer.  I'll certainly consider it.  :)
Dungeon Master
GM, 95 posts
Wed 8 Apr 2020
at 17:52
  • msg #205

Re: (OOC) General Discussion

Refining Combat, let me know if there is reaction that you want to use what it is, and the rolls needed for it, also the conditions under which you want to use the reaction.

Examples; Wizard Sheild, Attack of Opportunity, Snatching missiles, parry/riposte, rebukes, etc.

And sorry round took so long, I wanted to give Cril enough time to post.
Fenrick (Fen) Uther
player, 30 posts
AC 18 HP: 23/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 18:10
  • msg #206

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 205):

Do you want us to actually roll them, or just that we'd use them, like I mentioned with my Attack of Opportunity?
Gryphon
player, 35 posts
HP: 6/20
Wed 8 Apr 2020
at 18:12
  • msg #207

Re: (OOC) General Discussion

I rolled  with advantage my attacks on ogre, I may not have it if  fighting with Fenrick on ogre together etc. I might be thinking ahead of myself in this build. If no advantage I only hit 1x.
Fenrick (Fen) Uther
player, 31 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 18:22
  • msg #208

Re: (OOC) General Discussion

In reply to Gryphon (msg # 207):

Not to sound jealous, but how the heck do you roll 1d6 + 18 at level 2?
Gryphon
player, 36 posts
HP: 6/20
Wed 8 Apr 2020
at 18:29
  • msg #209

Re: (OOC) General Discussion

I have sharpshooter it gives me a -5 to hit in exchange for +10 damage. I am also very thankful that the Ogre knocked me back so that you are engaged with it so that I am targeting an engaged target for the advantage to hit.  Damn that Ogre hit hard hope he likes my return volley on him. Now  will just need you to drop him.
A very good chance i might go down this round.
Anders Greyven
player, 37 posts
For myself and my family
I will become what I must
Wed 8 Apr 2020
at 18:43
  • msg #210

Re: (OOC) General Discussion

Someone just being engaged with it gives you advantage? What are you, a Kobold? Lol!

I know Rogues can get sneak attack from having an ally engaged though for sure.
Dungeon Master
GM, 96 posts
Wed 8 Apr 2020
at 18:48
  • msg #211

Re: (OOC) General Discussion

Damn, I hate Sharpshooter feat, lol.

Okay, so you get a sneak attack because Fenrick is within 5ft of the enemy. However, you do not have an advantage. Unless you can visualize something I am not seeing, you are avoiding, just slightly, a disadvantage because you are pushed back.
Dungeon Master
GM, 97 posts
Wed 8 Apr 2020
at 18:51
  • msg #212

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 208):

Here is a Feat that is an equivalent to Sharpshooter for melee.

Great Weapon Master

You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:

• On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.

• Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a - 5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage.
Gryphon
player, 38 posts
HP: 6/20
Wed 8 Apr 2020
at 18:52
  • msg #213

Re: (OOC) General Discussion

I understand I am seeing my future build which is why I started having the doubt so I asked.

So Ogre takes 24 damage in total and not the 48 damn.

I am a close quarter shooter no disadvantage for being in melee combat and shooting.
This message was last edited by the player at 18:57, Wed 08 Apr 2020.
Fenrick (Fen) Uther
player, 32 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 18:58
  • msg #214

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 212):

Man, I don't remember these feats in 3.5 ha ha.
Gryphon
player, 39 posts
HP: 6/20
Wed 8 Apr 2020
at 19:03
  • msg #215

Re: (OOC) General Discussion

Yup something very scary a fighter with polearm mastery and Great weapon fighting with all of his attacks.
Fenrick (Fen) Uther
player, 34 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Wed 8 Apr 2020
at 19:09
  • msg #216

Re: (OOC) General Discussion

Man, that roller isn't doing us any favors for my damage today.
Fenrick (Fen) Uther
player, 35 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Thu 9 Apr 2020
at 00:26
  • msg #217

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 212):

You’ve now made me reconsider everything...
Anders Greyven
player, 39 posts
For myself and my family
I will become what I must
Thu 9 Apr 2020
at 04:40
  • msg #218

Re: (OOC) General Discussion

Wait....is Chelonia wearing someone else's shell AND using it as a holy symbol??
Chelonia
player, 75 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 9 Apr 2020
at 04:47
  • msg #219

Re: (OOC) General Discussion

as discussed with the GM...Tortle's within the clerical order, pass down (at the time of their death) their shell's to be given (bestowed upon) future members of the holy order.  There is a ceremony that involves the magical removal of their own shells and the replacing of that shell with the shell of a former cleric.  This process includes making this new shell the Tortle's holy symbol as well as its signature item.

So the shell that Chelonia has formerly belonged to a member of the order, which then previously belonged to a member of the order, which then previously belonged to a member of the order.  This shell has potentially belonged to a dozen Tortle's over several hundred years.
This message was last edited by the player at 04:49, Thu 09 Apr 2020.
Anders Greyven
player, 40 posts
For myself and my family
I will become what I must
Thu 9 Apr 2020
at 04:48
  • msg #220

Re: (OOC) General Discussion

I'm not saying you can't do that, I was just surprised and it's...a little creepy (though Anders would think it was very cool).
Chelonia
player, 76 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 9 Apr 2020
at 13:41
  • msg #221

Re: (OOC) General Discussion

so, just for clarification...anyone currently standing within the 30' radius around Chelonia that is filled with a dim green glow at the end of each of their turns, can roll a 1d8 at the end of every turn until the glow dissipates.

Roll results don't stack, but a higher roll replaces a previous lesser amount.

round 1: roll an 8 (8 temporary hp)
round 2: roll a  4 (still have 8 temporary hp)
round 3: take 4 damage and then roll a 2 (has 4 temp hp)
round 4: roll a 6 (now has 6 temp hp)

hope that makes sense to all :)
Fenrick (Fen) Uther
player, 36 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Thu 9 Apr 2020
at 13:52
  • msg #222

Re: (OOC) General Discussion

In reply to Chelonia (msg # 221):

So should those of us who already posted edit our post and add this roll to it, or add another new post with the roll?
Lago
player, 50 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Thu 9 Apr 2020
at 13:57
  • msg #223

Re: (OOC) General Discussion

I just added it to my bio
Chelonia
player, 77 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 9 Apr 2020
at 14:00
  • msg #224

Re: (OOC) General Discussion

initiative Order:
Gryphon
Lago
Fenrick
Chelonia
Goblins 1-12
Anders
Cril

You only apply it at the end of your turn that you've been in it...Gryphon, Lago, and Fenrick wouldn't get it until the end of their next turn, assuming they are within 30' of Chelonia.

Anders and Cril still need to post this turn, and would apply it at the end of their turns respectively.
This message was last edited by the player at 14:01, Thu 09 Apr 2020.
Lago
player, 51 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Thu 9 Apr 2020
at 14:04
  • msg #225

Re: (OOC) General Discussion

Have no idea how far Lago is from anyone.  She started behind Chelonia then went forward to block the goblins path to her.  I assume Lago is still withing the 30'radius.  Will keep to that assumption unless told otherwise.

Will keep the roll and wait until next turn ends to add it
This message was last edited by the player at 14:05, Thu 09 Apr 2020.
Fenrick (Fen) Uther
player, 37 posts
AC 18 HP: 20/23
Human Fighter (Merc)
Thu 9 Apr 2020
at 14:12
  • msg #226

Re: (OOC) General Discussion

In reply to Chelonia (msg # 224):

You’re right, my mistake.

And Anders has posted, so we’re waiting on Cril I believe.
Chelonia
player, 78 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 9 Apr 2020
at 16:48
  • msg #227

Re: (OOC) General Discussion

Could people please put AC and HP in their bio lines...would help those of us with abilities to help the party through magic and abilities and what not.
Fenrick (Fen) Uther
player, 39 posts
AC 18 HP: 20/23 (+4 THP?)
Human Fighter
Fri 10 Apr 2020
at 01:01
  • msg #228

Re: (OOC) General Discussion

In reply to Chelonia (msg # 227):

I'll update my HP's for you, but I need the DM to let me know if moving to the goblins will take me out of your dome.

And unfortunately the bio lines only update when you make a post, it doesn't edit the old ones.
Dungeon Master
GM, 99 posts
Fri 10 Apr 2020
at 01:03
  • msg #229

Re: (OOC) General Discussion

No, it will not make you leave the dome.
Chelonia
player, 79 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 10 Apr 2020
at 01:11
  • msg #230

Re: (OOC) General Discussion

Total hp is fine...doesn't need to be tracked that way
Fenrick (Fen) Uther
player, 40 posts
AC 18 HP: 20/23 +4 THP
Human Fighter
Fri 10 Apr 2020
at 01:16
  • msg #231

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 229):

Thanks. *thumbs up*
Fenrick (Fen) Uther
player, 41 posts
AC 18 HP: 20/23 +4 THP
Human Fighter
Fri 10 Apr 2020
at 15:04
  • msg #232

Re: (OOC) General Discussion

I'm a bit confused.  Wasn't the javelin that Anders took from last turn, so even increasing his AC this turn wouldn't help with that one?
Lago
player, 54 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 10 Apr 2020
at 15:07
  • msg #233

Re: (OOC) General Discussion

There was no allowance for reactions to be made before characters started acting in the next round.  I am sure that reaction was meant to be part of the previous round.
This message was last edited by the player at 15:08, Fri 10 Apr 2020.
Chelonia
player, 81 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 10 Apr 2020
at 15:08
  • msg #234

Re: (OOC) General Discussion

Sorry.  It was a reaction action in the previous round...I was working and wasn't able to post it in a timely manner.

GM was aware of my intention to use it.
Dungeon Master
GM, 100 posts
Fri 10 Apr 2020
at 15:09
  • msg #235

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 232):

It is a reaction, due to the nature of play by post there must be some ability and leniency to do reactions or other actions pre-dating posts, I know it can cause confusion, but it's sometimes the only way things can work.
Fenrick (Fen) Uther
player, 42 posts
AC 18 HP: 20/23 +4 THP
Human Fighter
Fri 10 Apr 2020
at 15:10
  • msg #236

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 235):

No, that's fine.  Just trying to make sure I understand what's going on.

My apologies to all.
Chelonia
player, 82 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 10 Apr 2020
at 15:11
  • msg #237

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 236):

No worries...we are living in confusing times.  It has become the norm.

Current round post for Chelonia will be posted soon.
Fenrick (Fen) Uther
player, 44 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 10 Apr 2020
at 19:23
  • msg #238

Re: (OOC) General Discussion

Gryphon, I assume your damage would be greater than 7 regardless of the roll?
Anders Greyven
player, 42 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Fri 10 Apr 2020
at 20:09
  • msg #239

Re: (OOC) General Discussion

Chelonia - I will point out that the javelin does no damage due to the temporary hit points he's getting every round, unless I misread how that ability of yours works. Up to you if you want to use that ability.
Gryphon
player, 42 posts
HP: 6/20 Temp HP 1
AC 15
Fri 10 Apr 2020
at 21:07
  • msg #240

Re: (OOC) General Discussion

Yup my damage is d6+8
Fenrick (Fen) Uther
player, 45 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 11 Apr 2020
at 00:39
  • msg #241

Re: (OOC) General Discussion

In reply to Gryphon (msg # 240):

Dang.
Dungeon Master
GM, 102 posts
Sun 12 Apr 2020
at 01:07
  • msg #242

Re: (OOC) General Discussion

Real life has taken Cril from us. He sent me a nice private message and wishes all of you well and he is sorry.
Fenrick (Fen) Uther
player, 46 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 12 Apr 2020
at 01:11
  • msg #243

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 242):

That's too bad.  Hope he's ok.
Chelonia
player, 84 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 12 Apr 2020
at 01:16
  • msg #244

Re: (OOC) General Discussion

Sorry to hear...take care Cril.


I think everyone is waiting on me? Sorry for the delay...I'll post in the morning (am not working tomorrow and have no plans to do anything besides self-isolation in my living room with my son and cat...and they both ignore me most of the time...so should have plenty of time and opportunity).
Fenrick (Fen) Uther
player, 47 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 12 Apr 2020
at 01:19
  • msg #245

Re: (OOC) General Discussion

In reply to Chelonia (msg # 244):

I believe you, Lago and Anders still need to post actions, plus Cril (which I assume will be handled by the DM for now)
Anders Greyven
player, 43 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Sun 12 Apr 2020
at 01:21
  • msg #246

Re: (OOC) General Discussion

They are also waiting me, but I wanted to make sure you saw this, Chelonia, in case that ability is limited in uses or anything.

Anders Greyven:
Chelonia - I will point out that the javelin does no damage due to the temporary hit points he's getting every round, unless I misread how that ability of yours works. Up to you if you want to use that ability.

Chelonia
player, 85 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 12 Apr 2020
at 01:25
  • msg #247

Re: (OOC) General Discussion

It is limited...but I'll let it stand...I (the player) know you didn't take damage, but Chelonia can't be sure...so to avoid metagaming :)
Lago
player, 55 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Sun 12 Apr 2020
at 01:31
  • msg #248

Re: (OOC) General Discussion

Sucks about Cril, but we've probably all been there one time or another when RL has gotten in the way of gaming.

I will have a post up within the hour.
Gryphon
player, 43 posts
HP: 6/20 Temp HP 3
AC 15
Sun 12 Apr 2020
at 02:25
  • msg #249

Re: (OOC) General Discussion

Ok hope someone is weel informed on Warlocks

I thought i saw before  either a pact or invocation which gave a warlock 2 extra arms. Anyone know anything about it playing around with an idea on  a character.
Fenrick (Fen) Uther
player, 48 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 12 Apr 2020
at 02:40
  • msg #250

Re: (OOC) General Discussion

Never heard of it, but sounds immensely useful.

Might get some weird looks in town though.
Gryphon
player, 44 posts
HP: 6/20 Temp HP 3
AC 15
Sun 12 Apr 2020
at 02:48
  • msg #251

Re: (OOC) General Discussion

something warlocks never run into anyway right.

I want to find if I was right because if I am have a fun idea to try out could be real fun.
Dungeon Master
GM, 103 posts
Sun 12 Apr 2020
at 03:51
  • msg #252

Re: (OOC) General Discussion

Sorry buddy never heard of that. I even did a google search and nothing turned up. That would be interesting though.
Fenrick (Fen) Uther
player, 49 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 12 Apr 2020
at 04:01
  • msg #253

Re: (OOC) General Discussion

Why was Lago's first damage roll only 1d6+5 instead of 2d6+5 since it was a crit?
Gryphon
player, 45 posts
HP: 6/20 Temp HP 3
AC 15
Sun 12 Apr 2020
at 04:05
  • msg #254

Re: (OOC) General Discussion

I see and agree it should of been 2d6 but her damage with 1d6 killed it so the extra die wouldnt of done anything in this case
Lago
player, 57 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Sun 12 Apr 2020
at 04:06
  • msg #255

Re: (OOC) General Discussion

I am on hour 17 of 2 back to back 24 hours shifts typing on my phone in the dark... I didn't even realize it was a crit.  Good thing she killed it without the crit.

The 2nd attack was a sneak attack but now that I think of it the first goblin was dead so sneak attack would not have been attained.  Will edit post.
Fenrick (Fen) Uther
player, 50 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 12 Apr 2020
at 12:29
  • msg #256

Re: (OOC) General Discussion

In reply to Lago (msg # 255):

Wow, I wouldn't remember my name at that point, never mind be able to do this.
Fenrick (Fen) Uther
player, 51 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 13 Apr 2020
at 01:16
  • msg #257

Re: (OOC) General Discussion

I guess Chelonia's cat and son didn't ignore her today ha ha.
Chelonia
player, 88 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 13 Apr 2020
at 22:51
  • msg #258

Re: (OOC) General Discussion

Feel free to point out my errors in this thread...so as not to clutter the other thread with my mistakes...lol...I'll edit...thanks.
Fenrick (Fen) Uther
player, 55 posts
AC 18 HP: 20/23
Human Fighter
Mon 13 Apr 2020
at 22:53
  • msg #259

Re: (OOC) General Discussion

In reply to Chelonia (msg # 258):

Sorry. I deleted my post.
Chelonia
player, 89 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 13 Apr 2020
at 22:55
  • msg #260

Re: (OOC) General Discussion

I was only teasing...no need to be sorry...though this is likely the better place to point out necessary corrections like that.  Please point things out in the future, editing a post is easy enough :)
Gryphon
player, 46 posts
HP: 6/20 Temp HP 3
AC 15
Tue 14 Apr 2020
at 20:52
  • msg #261

Re: (OOC) General Discussion

Sure blame the quick shooting ranger for killing the enemey real quick and ruining some devious plot of the DM's.

Just wait until I level up some more then it will get real deadly.
Dungeon Master
GM, 108 posts
Fri 17 Apr 2020
at 14:25
  • msg #262

Re: (OOC) General Discussion

I feel like we need some slight structure to post in IC.

I will post every Monday, Wednesday, and Friday between 1 pm - 5 pm PST. This is what we will call a "move" meaning the story will move forward. I will still be on frequently to reply as necessary.

Does that work for everyone? Any additional feedback?

***

Unrelated to the above, but clarification for IC.

I don't count arrows, unless special, so it can be assumed that if a ranged weapon is found that ammunitions are found with it.
This message was last edited by the GM at 14:29, Fri 17 Apr 2020.
Fenrick (Fen) Uther
player, 58 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 14:28
  • msg #263

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 262):

Will you post more if things are progressing, or only during those times?
Dungeon Master
GM, 109 posts
Fri 17 Apr 2020
at 14:30
  • msg #264

Re: (OOC) General Discussion

I will post more if progressing and or if needed, such as players asking for descriptions and doing checks. The "move" post will be story forward progression. Combat will still be 24-hour rounds.
Fenrick (Fen) Uther
player, 59 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 14:34
  • msg #265

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 264):

Ok.
Lago
player, 58 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 14:37
  • msg #266

Re: (OOC) General Discussion

Chelonia, how long do those temporary HP last?
Chelonia
player, 92 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 14:39
  • msg #267

Re: (OOC) General Discussion

The ability doesn't state any duration...my guess is that they remain until you take damage enough to remove them?
Dungeon Master
GM, 111 posts
Fri 17 Apr 2020
at 14:43
  • msg #268

Re: (OOC) General Discussion

Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature

You can use your Channel Divinity to refresh your allies with soothing twilight.

As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:

Give it 1d8 temporary hit points.
End one effect causing it to be charmed or frightened.
Chelonia
player, 93 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 14:45
  • msg #269

Re: (OOC) General Discussion

oops :) my bad...its been a rough few days.

Though, I thought it was the sphere that had a duration of 1 minute...not the temporary HP acquired from it.
This message was last edited by the player at 14:46, Fri 17 Apr 2020.
Lago
player, 59 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 14:45
  • msg #270

Re: (OOC) General Discussion

I dont mean how long does the spell last but the hit points gained by it.
Fenrick (Fen) Uther
player, 61 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 14:46
  • msg #271

Re: (OOC) General Discussion

In reply to Lago (msg # 270):

I guess the hp are tied to the spell so once the spell ends so do the hp’s?
Chelonia
player, 94 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 14:47
  • msg #272

Re: (OOC) General Discussion

well, a guess is just that...a guess...and I guessed that they would remain until depleted through combat.
Fenrick (Fen) Uther
player, 62 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 14:50
  • msg #273

Re: (OOC) General Discussion

In reply to Chelonia (msg # 272):

I know, i was basing it off the DM’s comment.

Here’s what the SRD has to say: “Unless a feature that grants you temporary hit points has a duration, they last until they're depleted or you finish a long rest.”

So i guess it depends on how you read the divinity text and whether the duration of the aura is tied to the hp, or only the ability to provide them?
Lago
player, 61 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 14:55
  • msg #274

Re: (OOC) General Discussion

I read it as the ability to provide them

I read it the same for the removing of conditions... it is not temporary to the duration of the spell
This message was last edited by the player at 14:58, Fri 17 Apr 2020.
Fenrick (Fen) Uther
player, 64 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 15:04
  • msg #275

Re: (OOC) General Discussion

In reply to Chelonia (msg # 272):

Also sorry you’re having a rough day.
Anders Greyven
player, 46 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Fri 17 Apr 2020
at 15:37
  • msg #276

Re: (OOC) General Discussion

Hmmm.....I don't know. You only GET the temp hit points while the sphere is up, so I can see what the GM was saying.
Chelonia
player, 96 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 15:55
  • msg #277

Re: (OOC) General Discussion

um...with any acquisition of temporary HP there is a point in time that they are gained/received...and they still remain after that 'point of receiving' has expired, so I'm not sure I follow the logic.

Ultimately it is a GM decision...but that doesn't mean discussion regarding it can't happen for and against one interpretation over another.
Dungeon Master
GM, 112 posts
Fri 17 Apr 2020
at 16:11
  • msg #278

Re: (OOC) General Discussion

The sphere itself lasts for 1 minute.

The ruling on temp HP is this little line, which has been stated;

Unless a feature that grants you temporary hit points has a duration, they last until they're depleted or you finish a long rest.

The Temp HP has no duration, the spell that caused the effect that gave them to you does. Therefore the above rule applies. Or at least this is how I will be ruling it.

Fair?
Lago
player, 62 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 16:17
  • msg #279

Re: (OOC) General Discussion

That makes sense... the only part that doesn't is the fact that they are earned at the end of your round... so, in round 10 you complete your actions then gain temp hp... at the start of your next round they dissapear... if your enemy acted first, they were only there for a a brief second and not even able to be utilized.  Would make more sense if they came on line at the start of your turn or they do not dissipate until a round after the spell ends...
Chelonia
player, 97 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 16:19
  • msg #280

Re: (OOC) General Discussion

Lago:
That makes sense... the only part that doesn't is the fact that they are earned at the end of your round... so, in round 10 you complete your actions then gain temp hp... at the start of your next round they dissapear... if your enemy acted first, they were only there for a a brief second and not even able to be utilized.  Would make more sense if they came on line at the start of your turn or they do not dissipate until a round after the spell ends...


That was my thought exactly...Lago, you beat me too it.
Dungeon Master
GM, 113 posts
Fri 17 Apr 2020
at 16:24
  • msg #281

Re: (OOC) General Discussion

Okay, example.

Right now many of you have temp HP, and will keep the temp hp until they are depleted of finish a long rest. I hear what you are saying Lago. But, I don’t think it would make much of a difference, because they don’t disappear.
Fenrick (Fen) Uther
player, 66 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 16:29
  • msg #282

Re: (OOC) General Discussion

Anyone else confused now?
Lago
player, 63 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 16:43
  • msg #283

Re: (OOC) General Discussion

Fenrick (Fen) Uther:
Anyone else confused now?


Um... ya...
Dungeon Master
GM, 114 posts
Fri 17 Apr 2020
at 16:53
  • msg #284

Re: (OOC) General Discussion

Lol

I’m confused how you all are confused. Stupid texting so hard to explain things effectively.

The spell that gives temp HP ends after 1 min. However, the temp HP does no end. The temp HP will stay until used or after a long rest. Because of this it really doesn’t matter when you get it.
Fenrick (Fen) Uther
player, 67 posts
AC 18 HP: 20/23
Human Fighter
Fri 17 Apr 2020
at 16:58
  • msg #285

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 284):

Ok, now I get it.  I guess I was reading what you were saying as the other way around, that the spell ended after a minute and so did the temp HP.
Lago
player, 64 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 16:58
  • msg #286

Re: (OOC) General Discussion

Ok cool

That's how I explained understanding it myself in the first place then it seemed you were saying that's not how it was, that they disappeared when the spell ended then seemed like you were saying the exact  opposite... I am on the same page as you now.
Chelonia
player, 98 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 17 Apr 2020
at 17:09
  • msg #287

Re: (OOC) General Discussion

the emanation effect stays in affect for 10 rounds (only ending after 1 minute or until you are incapacitated or die).

here are my round 3-10 rolls:


14:05, Today: Chelonia rolled 27 using 8d8 with rolls of 3,1,1,3,4,7,1,7.  rounds 3-10 of Twilight Sanctuary.

Until depleted or a long rest, Chelonia has 7 temporary hit points.

Lago
player, 65 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 23/17
Fri 17 Apr 2020
at 17:15
  • msg #288

Re: (OOC) General Discussion

Lago will have 8 Temp HP until next short or long rest or takes 8+ points of damage.

14:14, Today: Lago rolled 39 using 8d8.  Temporary HP bestowed by Chelonia ability.
Dungeon Master
GM, 115 posts
Fri 17 Apr 2020
at 18:12
  • msg #289

Re: (OOC) General Discussion

Perfect, you guys rock. Glad we got that sorted out.

That’s a freaking awesome channel divinity.
Lago
player, 66 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 17 Apr 2020
at 19:12
  • msg #290

Re: (OOC) General Discussion

There are longbows in the loot but no arrows?? Was that an over site?  You would think 2 quivers, even if empty would be found with two bows.  If there are arrows, I will edit my next post.
This message was last edited by the player at 19:16, Fri 17 Apr 2020.
Dungeon Master
GM, 116 posts
Fri 17 Apr 2020
at 19:21
  • msg #291

Re: (OOC) General Discussion

Dungeon Master:
I feel like we need some slight structure to post in IC.

I will post every Monday, Wednesday, and Friday between 1 pm - 5 pm PST. This is what we will call a "move" meaning the story will move forward. I will still be on frequently to reply as necessary.

Does that work for everyone? Any additional feedback?

***

Unrelated to the above, but clarification for IC.

I don't count arrows, unless special, so it can be assumed that if a ranged weapon is found that ammunitions are found with it.


This is an earlier comment that will answer your question Lago.
Fenrick (Fen) Uther
player, 68 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 17 Apr 2020
at 19:22
  • msg #292

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 291):

I was going back to find that very comment.  You beat me to it.  But you are all knowing so you should ;)
Fenrick (Fen) Uther
player, 69 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 17 Apr 2020
at 19:24
  • msg #293

Re: (OOC) General Discussion

I see Lago wanted the longsword, so I guess I didn't give the shortsword back to Gryphon as I would still need it.
Lago
player, 68 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 17 Apr 2020
at 19:25
  • msg #294

Re: (OOC) General Discussion

I thought that line ment there was 2 of everything
Fenrick (Fen) Uther
player, 70 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 17 Apr 2020
at 19:26
  • msg #295

Re: (OOC) General Discussion

In reply to Lago (msg # 294):

Oh, that would make sense.  I just read it as x2 chain mail.
My bad?
Lago
player, 69 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 17 Apr 2020
at 19:26
  • msg #296

Re: (OOC) General Discussion

If that is not the case I will edit to just grab a bow and arrows.
Fenrick (Fen) Uther
player, 71 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 17 Apr 2020
at 23:05
  • msg #297

Re: (OOC) General Discussion

In reply to Lago (msg # 296):

Just curious, did you put the "w" in Fenrick on purpose or by accident?
Lago
player, 70 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 17 Apr 2020
at 23:17
  • msg #298

Re: (OOC) General Discussion

Accident... edited, thanks
Dungeon Master
GM, 117 posts
Fri 17 Apr 2020
at 23:39
  • msg #299

Re: (OOC) General Discussion

Which way do you wish to go? and or do now? You can of course leave, go the way you all were originally headed or turn around and head the way the hobgoblins came from.
Fenrick (Fen) Uther
player, 72 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 17 Apr 2020
at 23:46
  • msg #300

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 299):

Fenrick would likely suggest at least checking out where the ogre came from, but as he really has no idea where to go at this point, he'd likely defer to the group being the "newcomer".
Dungeon Master
GM, 118 posts
Fri 17 Apr 2020
at 23:49
  • msg #301

Re: (OOC) General Discussion

Map 3 is current updated map with labels.
Chelonia
player, 100 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:18
  • msg #302

Re: (OOC) General Discussion

@Fenrick

not that it matters too much...but it's 'Tortle' :)
Fenrick (Fen) Uther
player, 74 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 00:20
  • msg #303

Re: (OOC) General Discussion

In reply to Chelonia (msg # 302):

Oh, sorry. I swear I saw it spelled the way I did.  My bad.
Chelonia
player, 101 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:21
  • msg #304

Re: (OOC) General Discussion

its possible...I have no doubt autocorrect would do something like that lol
Anders Greyven
player, 48 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Sat 18 Apr 2020
at 00:22
  • msg #305

Re: (OOC) General Discussion

Chelonia:
@Fenrick

not that it matters too much...but it's 'Tortle' :)

I was thinking the same thing when I read that like twice or however many times it was posted but didn't want to say anything since it's your character. =)
Chelonia
player, 102 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:25
  • msg #306

Re: (OOC) General Discussion

I looked back through the threads (because I'm bored)...it was spelled incorrectly 3 times.  The one you just corrected, message 54 in this chapter (I think that's it, or 57?)...and it is spelled that way in Chapter 1, Scene 2 in 1 spot.

All three instances were from Fenrick posts...so you are remembering it...but it is from your own posts that you are remembering it :)

lol
Chelonia
player, 103 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:26
  • msg #307

Re: (OOC) General Discussion

correct me if I'm wrong...but isn't the direction the Ogre came from the same as the direction we were going?
Anders Greyven
player, 49 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Sat 18 Apr 2020
at 00:27
  • msg #308

Re: (OOC) General Discussion

Is it? If it is, my apologies. I've been working a long week from home and am a bit tired. I thought it came out of like a secret door or something.
This message was last edited by the player at 00:27, Sat 18 Apr 2020.
Fenrick (Fen) Uther
player, 75 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 00:30
  • msg #309

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 308):

Yah, I thought the DM had said it was a secret door as the light was blocked as he stepped into the doorway.
Chelonia
player, 104 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:39
  • msg #310

Re: (OOC) General Discussion

it's also quite possible I have misunderstood ?
Fenrick (Fen) Uther
player, 76 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 00:45
  • msg #311

Re: (OOC) General Discussion

In reply to Chelonia (msg # 310):

I was going off this post: (bolding is mine)

Re: (IC) Fenricks Trail into the Caves

As the last word of the Hobgoblin left his throat a bolt shot into and out the other side of his throat with a gargling noise the Hob fell to his knees and a heap of flesh and leather, a second bolt, just as fast slammed into the other hob between his eyes the bolt knocking the hob off his feet from the force its 6'4" frame clasping on Bardari behind him. Startled the Goblins sit back on their heels, but still, fire is in their eyes, not laughing gleefully at a fight, angry that the intruders have killed their own.

A large mass appears from a secret door that the other three goblins had opened. The large Mass blocks all the light from the entrance and can barely move down the tunnel, its ugly face turns toward you all, a foul odder feel your nostrils.

OOC:

Order:
Gryphon
Lago
Fenrick
Chelonia
Goblins 1-12
Anders
Cril

Goblins 1-12 - AC 15 HP 7
Hobgoblins 1-2 - AC 18- HP 12 (Both dead) I rounded one HP for dramatic scene effect, that was just to cool to not play up.
Chelonia
player, 105 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 00:47
  • msg #312

Re: (OOC) General Discussion

Chelonia's is game if you want to hunt down ogres
Fenrick (Fen) Uther
player, 77 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 00:51
  • msg #313

Re: (OOC) General Discussion

In reply to Chelonia (msg # 312):

We can go towards the hobgoblins if your character would go that way since they were the ones who had Berdari.
Dungeon Master
GM, 119 posts
Sat 18 Apr 2020
at 05:07
  • msg #314

Re: (OOC) General Discussion

Haha
You guys crack me up.

So, i believe in the OOC or in IC somewhere I confessed to putting the ogre in the wrong side of the fight. Then, put I’m on the correct side. I apologize for the confusion. But, the map labels on map 3 is the correct locations of the enemies.

I may be the god like DM, but this god makes many mistakes. Lol
Fenrick (Fen) Uther
player, 78 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 13:12
  • msg #315

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 314):

No worries, I think you're doing a fine job.

Though I don't remember you ever talking about the "trash location" ;)

So have we decided to head towards where the ogre came from, or are we still trying to hash that out?
Lago
player, 71 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Sat 18 Apr 2020
at 13:15
  • msg #316

Re: (OOC) General Discussion

Lago goes where Chelonia goes... she rarely will weigh in on such matters as deciding what direction to travel unless she has knowledge that others don't.
Chelonia
player, 106 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 13:16
  • msg #317

Re: (OOC) General Discussion

Is our original direction the same as the direction the ogre came from because when I posted for Chelonia heading out I'd interpreted them as being the same
Fenrick (Fen) Uther
player, 79 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sat 18 Apr 2020
at 14:41
  • msg #318

Re: (OOC) General Discussion

In reply to Chelonia (msg # 317):

Not sure, but I would say you're the deFacto leader of this rag tag group of adventurers, at least for now, so whatever direction you pick everyone else is likely to go along with.
Chelonia
player, 107 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 18 Apr 2020
at 14:49
  • msg #319

Re: (OOC) General Discussion

GM: assume Chelonia intends to investigate the direction from which the ogre came from, regardless of whether I was correct in Chelonia's last post

:)
Lago
player, 72 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Sat 18 Apr 2020
at 19:21
  • msg #320

Re: (OOC) General Discussion

Today is date day with the GF.  No posting today.  Off all day tomorrow, no kids, and she has tons of work so will be busy... tomorrow will be a prime posting day for me.
Dungeon Master
GM, 120 posts
Sun 19 Apr 2020
at 00:13
  • msg #321

Re: (OOC) General Discussion

Sorry everyone I have been surprisingly busy hopefully i will get a post out today
Fenrick (Fen) Uther
player, 80 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 19 Apr 2020
at 01:52
  • msg #322

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 321):

No worries.

I will try to sign on at least a couple times to check tomorrow.  I turn the big 4-0 tomorrow so I'll probably be doing stuff with the family most of the day (or maybe not, who knows anymore).
Fenrick (Fen) Uther
player, 82 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 20 Apr 2020
at 00:19
  • msg #323

Re: (OOC) General Discussion

Gotta beat me at everything, don't ya Gryphon. :D
Gryphon
player, 48 posts
HP: 6/20 Temp HP 3
AC 15
Mon 20 Apr 2020
at 00:44
  • msg #324

Re: (OOC) General Discussion

I just got to be me, I promise I will let you beat me being a meat shield. You need to hurry and catch up though that ogre didnt like me very well.

I am waiting for level 3, after that level 5 is my next good level.
Fenrick (Fen) Uther
player, 83 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 20 Apr 2020
at 02:25
  • msg #325

Re: (OOC) General Discussion

In reply to Gryphon (msg # 324):

Sorry, I'll do better next time.  He must've liked you more. ha ha
Dungeon Master
GM, 125 posts
Mon 20 Apr 2020
at 14:40
  • msg #326

Re: (OOC) General Discussion

Map 4 is current. Loot updated.
Chelonia
player, 109 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 20 Apr 2020
at 14:44
  • msg #327

Re: (OOC) General Discussion

I'm thinking you meant:

vials (small bottles with corks)

vs

veils (fabric intended to cover the head or face)

:)
Chelonia
player, 110 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 20 Apr 2020
at 14:55
  • msg #328

Re: (OOC) General Discussion

My apologies for slow/delayed and likely uninspired posts these last few days.  On top of the stress from being a frontline healthcare provider during a pandemic, I got into a bit of conflict with my employer over my opting to self-isolate for 2 weeks after returning from working in a facility with confirmed cases of Covid19 (which they are opposed to...go figure)...and to top it off, yesterday, in my county, a man posing as a police officer (he had a uniform and car he'd customized to look like a police car) pulled people over and then upon approaching their vehicles, shot and killed them (at least 18 confirmed dead so far).  2 of his victims were coworkers of mine.

Its been a challenging week or two.  I'll continue to post (as I'm self-isolating for the next 2 weeks), but can't guarantee the quality of those posts.
Dungeon Master
GM, 126 posts
Mon 20 Apr 2020
at 15:27
  • msg #329

Re: (OOC) General Discussion

Wow, words can’t describe. Your health is more important. We are here.
Fenrick (Fen) Uther
player, 85 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 20 Apr 2020
at 16:20
  • msg #330

Re: (OOC) General Discussion

In reply to Chelonia (msg # 328):

Yah, no worries at all.  My wife is also a medical professional, and while not on the front line (I don't think) it's still very stressful.

Hopefully this will help, if even just a little, make things a little better.
Dungeon Master
GM, 127 posts
Mon 20 Apr 2020
at 16:39
  • msg #331

Re: (OOC) General Discussion

Yo Fenrick questions IC.

The sword as is is defiantly still worth something. It is masterwork craftsmanship. And ancient, so to an antiquities collector this would be worth even more.

A master smith could repair it.

This is as much as you know from you dealings with swords and martial equipment.
Dungeon Master
GM, 128 posts
Mon 20 Apr 2020
at 16:44
  • msg #332

Re: (OOC) General Discussion

I’ll add more to the description.

The blade is ancient, but no rusty or tarnish is on it. In the hilt where the blade meets the metal work is intricate, polishing the metal there are gemstones melted into the metal. The end of the hilt, dusty and filled with dirt, once the dirt is removed a black gemstone is revealed.
Dungeon Master
GM, 129 posts
Mon 20 Apr 2020
at 16:49
  • msg #333

Re: (OOC) General Discussion

And one more thing. It is not a hilt of a long sword, but instead a hand in a half sword.
Fenrick (Fen) Uther
player, 86 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 20 Apr 2020
at 16:59
  • msg #334

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 333):

Thanks for the info.

So are we assumed to be keeping/carrying everything we’ve found and listed in the loot thread, or do we need to specify what we take and what we leave behind?

I assume the barrels are too big to carry but the rest we should be able to lug around.
Dungeon Master
GM, 130 posts
Mon 20 Apr 2020
at 17:35
  • msg #335

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 334):

I would say you are correct. For the most part I don’t count encumbrance, unless you all start packing around every mail coat, shield, and sword.
Fenrick (Fen) Uther
player, 88 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 11:45
  • msg #336

Re: (OOC) General Discussion

Just to comment on Anders' post, I've always hated spells with a material component.  I get why they need them, but they're always such a pain, especially when it's something weird and unique that gets consumed by the casting.
Chelonia
player, 112 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 21 Apr 2020
at 12:35
  • msg #337

Re: (OOC) General Discussion

As far as I'm aware, the pearl doesn't get consumed in the casting.  So once we are able to invest in one, and Anders acquires the spell...identification of items would become an option.
Fenrick (Fen) Uther
player, 89 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 12:43
  • msg #338

Re: (OOC) General Discussion

In reply to Chelonia (msg # 337):

Oh, ok.  In 3.5 the spell acted a little different then.
Lago
player, 75 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 13:07
  • msg #339

Re: (OOC) General Discussion

@Fenrick

just waiting for a GM PM response before answering your question to Lago.
Chelonia
player, 113 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 21 Apr 2020
at 13:07
  • msg #340

Re: (OOC) General Discussion

My understanding is that the spell will state if a material component is consumed.

Example: Find Familiar

Find Familiar
1 conjuration
Casting Time: 1 hour
Range: 10 feet
Components: V S M (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier)
Duration: Instantaneous
Classes: Wizard

This message was last edited by the player at 13:10, Tue 21 Apr 2020.
Fenrick (Fen) Uther
player, 90 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 13:11
  • msg #341

Re: (OOC) General Discussion

In reply to Chelonia (msg # 340):

Ok, that's good to know.

I just know in 3.5, the Identify spell required you to consume the components, so I just assumed it was the same.

My mistake.

@ Lago, no worries.
This message was last edited by the player at 13:12, Tue 21 Apr 2020.
Fenrick (Fen) Uther
player, 91 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 14:59
  • msg #342

Re: (OOC) General Discussion

So now Lago talks like Yoda? Ha ha
Anders Greyven
player, 52 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Tue 21 Apr 2020
at 15:25
  • msg #343

Re: (OOC) General Discussion

The main reason Anders doesn't have Identify yet is he didn't have the pearl. But I will be taking it next time I can pick a spell (unless we find one along the way in a scroll or spellbook).
Lago
player, 78 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 21:48
  • msg #344

Re: (OOC) General Discussion

Who is the Halfling Fenrick is referring too?  If it was Lago, she is a Hairfolk...  which is not half of anything and would not have understood the reference.
Fenrick (Fen) Uther
player, 94 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 21:49
  • msg #345

Re: (OOC) General Discussion

In reply to Lago (msg # 344):

I though Cril was a halfling.  I assumed the DM was keeping him around as an NPC for now.
Lago
player, 79 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 21:53
  • msg #346

Re: (OOC) General Discussion

I didnt realize he was with us.
Fenrick (Fen) Uther
player, 95 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 21:58
  • msg #347

Re: (OOC) General Discussion

In reply to Lago (msg # 346):

I know he was still part of the battle with the ogre et all, and hadn’t seen it mentioned he left so i just assumed.
I could be wrong,
Lago
player, 80 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 21:58
  • msg #348

Re: (OOC) General Discussion

You are probably right... I have a memory like a sieve.
Fenrick (Fen) Uther
player, 96 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 22:02
  • msg #349

Re: (OOC) General Discussion

In reply to Lago (msg # 348):

Me too.  I’ve had to look back thru the posts many times to figure out who is who and what race, etc... since Fenrick IC doesn’t know any of your names except Chelonia.
Lago
player, 81 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 22:06
  • msg #350

Re: (OOC) General Discussion

Well he currently has a rabbitfolk girl pissed off at him for being a chauvinist pig... He'll learn her name soon enough.
Fenrick (Fen) Uther
player, 97 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 22:09
  • msg #351

Re: (OOC) General Discussion

In reply to Lago (msg # 350):

Well, in my defense, he saw the halfling finish  off the ogre by slicing him open.  He never really saw your skills in action yet.
This message was last edited by the player at 22:12, Tue 21 Apr 2020.
Lago
player, 82 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 22:17
  • msg #352

Re: (OOC) General Discussion

He must have had his focus elsewhere, understandably, when she killed 4 goblins and injured 2... cutting one goblin in half from his head down to his waist.  He may not have seen her prowess but regardless she still feels snubbed by his plan.

No worries though... they will sort it all out IC... a little inter party tension is a good thing... a good foundation for an even more solid friendship.
This message was last edited by the player at 22:17, Tue 21 Apr 2020.
Fenrick (Fen) Uther
player, 98 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 22:23
  • msg #353

Re: (OOC) General Discussion

In reply to Lago (msg # 352):

Oh I OOC know what you did... :)

And yah no worries.
Lago
player, 83 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Tue 21 Apr 2020
at 22:35
  • msg #354

Re: (OOC) General Discussion

If they do see her and send her on the run they'll have a hard time keeping up with her.  With a 40' movement and a dash action and a dash bonus action from rogue's cunning action Ninja's Step of the Wind ability... she can run 120' per round.
This message was last edited by the player at 22:46, Tue 21 Apr 2020.
Dungeon Master
GM, 132 posts
Tue 21 Apr 2020
at 23:07
  • msg #355

Re: (OOC) General Discussion

lol

This is hilarious.

Also, Lago is a VERY rare race. Tortles are heard of as traders and seamen, but rabbit folk are mysterious.

And I am NPCing Cril until there is a time that we can remove him and still narratively make sense. He will do whatever the group wants.
This message was last edited by the GM at 23:14, Tue 21 Apr 2020.
Fenrick (Fen) Uther
player, 99 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 21 Apr 2020
at 23:57
  • msg #356

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 355):

I feel bad actually.  My intent was based on the two people I thought would be the best meat shields as it were...

Had nothing to do with being man vs woman.
This message was last edited by the player at 23:58, Tue 21 Apr 2020.
Chelonia
player, 117 posts
Tortle Cleric
AC 19 (21), HP 18
Wed 22 Apr 2020
at 00:05
  • msg #357

Re: (OOC) General Discussion

Not an issue of intent...but rather perception...assumptions are made by some about the actions of others...some times the assumptions are proven right, other times they are proven wrong.

All good roleplay.  I think I can speak for Lago that neither Chelonia's nor Lago's player took offense to the actions/strategy...but as women they have to make their own assumptions as to why one plan of action is suggested and not another.
Lago
player, 85 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Wed 22 Apr 2020
at 12:09
  • msg #358

Re: (OOC) General Discussion

Ya, Fenrick... you are taking IC interactions personally.  Relax dude, unless you are talking about Fenrick the IC character is feeling bad, stop fretting about it.
Dungeon Master
GM, 133 posts
Thu 23 Apr 2020
at 13:37
  • msg #359

Re: (OOC) General Discussion

I am seeing great RP, but don't see a definite direction. I will hold off to post a "move" when I see a decision.
Lago
player, 88 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Thu 23 Apr 2020
at 16:33
  • msg #360

Re: (OOC) General Discussion

Before we leave... are you granting xp for  avoiding encounters or just for death toll? The reason many old school players become murder hobos is that killing is often the only way some gms grant xp.
Dungeon Master
GM, 134 posts
Thu 23 Apr 2020
at 17:52
  • msg #361

Re: (OOC) General Discussion

Great question.

I will reward XP for RP. That includes, but not limited to avoiding encounters. How and when I reward the XP will vary depending on the situation.
Anders Greyven
player, 56 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Thu 23 Apr 2020
at 18:04
  • msg #362

Re: (OOC) General Discussion

New information received so my post is being edited in a moment.
Chelonia
player, 119 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 18:14
  • msg #363

Re: (OOC) General Discussion

for the record :)

no one made any indication as to their innocence?  but rather than they would not kill women and children who had not provoked an attack at this time.

Tigers kill people and if I was attacked by one, I would attempt to kill it first...but I also wouldn't go around killing tigers just because, left to their own devices, they would kill every human they encountered.

I realize that Tigers are 'wild animals' and goblins are '? (sentient in the sense that they posses freedom of choice)', but then that two is an assumption...just as easily it is part of their design?
Lago
player, 89 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Thu 23 Apr 2020
at 18:17
  • msg #364

Re: (OOC) General Discussion

As long as people are following their.alignments... I don't imagine any are Evil... attacking and killing unarmed women and children is an evil act.
Anders Greyven
player, 57 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Thu 23 Apr 2020
at 18:19
  • msg #365

Re: (OOC) General Discussion

Yeah, tigers and goblins are apples and oranges, no comparison. This isn't like how a starving wolf attack a person. This is base evil given form.

I'm not saying "WE MUST GO ATTACK THEM!" or anything. I just wanted to make sure it was understood what they are.
Lago
player, 90 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Thu 23 Apr 2020
at 18:22
  • msg #366

Re: (OOC) General Discussion

Did anyone cast detect evil? Cause the GM can make them any alignment he wants and so far we have only attacked and killed goblins defending their homes.  A goblin is a goblin, yes... but let's not just assume they are evil just because in RL we think this to be true.
Chelonia
player, 120 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 18:24
  • msg #367

Re: (OOC) General Discussion

I guess that's the question...is it an evil act to do so...if not...well, lets all go 'Anikan Skywalker' on them!!

Chelonia is CN (so not bound by the same restrictions as those of Good alignment)...but if anyone is good in the group, our killing them all would put us in opposition of those of good alignment within the party).
Fenrick (Fen) Uther
player, 103 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Thu 23 Apr 2020
at 18:30
  • msg #368

Re: (OOC) General Discussion

Wow, getting into some pretty deep moral questions here.

I suppose it simply depends on if you think goblins can somehow be good, and it’s the environment that makes them evil, or if they are just inherently evil and they are what they are.  If they can be good, then yes, killing them would be an inherently evil action.  If they can only be evil or bad, then a good person is almost bound to kill them regardless  in an effort to stop evil.

Going away from the morality, if we attempt to attack 20+ goblins who can’t defend themselves, they are going to cause quite the alarm and make this a heck of a lot harder than if we can keep our presence secret as long as possible.
Lago
player, 91 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Thu 23 Apr 2020
at 18:37
  • msg #369

Re: (OOC) General Discussion

Lago is Lawful Neutral... being a Ninja she is an assassin with a Code of Conduct.

She would not partake in slaughtering women and children who may have never committed an evil act even though they may be evil...
Chelonia
player, 121 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 18:39
  • msg #370

Re: (OOC) General Discussion

I agree completely with this statement:

quote:
I suppose it simply depends on if you think goblins can somehow be good, and it’s the environment that makes them evil, or if they are just inherently evil and they are what they are.  If they can be good, then yes, killing them would be an inherently evil action.  If they can only be evil or bad, then a good person is almost bound to kill them regardless  in an effort to stop evil.


in earlier versions the included (with alignment) statements like, never, often, usually, always...I only have access to https://roll20.net/compendium/dnd5e/Goblin#content

and there there is no similar statement.


This is the GM's world (so not necessarily bound by the rulebook).  So would need the GM to provide context as to how our characters would view goblinoid races (and other evil monsters)...is it a breach of alignment to just mow them all down regardless of whether they pose an immediate threat.

If they are truly viewed as evil to the core regardless of age or immediate threat, my response might change.

That would require the GM to expound upon the issue at hand in relation to alignments and the effects upon said alignments were we to just slaughter them all.
Fenrick (Fen) Uther
player, 104 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Thu 23 Apr 2020
at 18:46
  • msg #371

Re: (OOC) General Discussion

In reply to Chelonia (msg # 370):

Just FYI i have an old 3.0 or 3.5 MM and it states “ Usually neutral evil”
Chelonia
player, 122 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 18:49
  • msg #372

Re: (OOC) General Discussion

so, usually.  usually isn't always.  so, how do we judge a tribe of goblins in their own homes who have only attempted to defend their home/loved ones when we invaded upon their space?

We haven't observed them commit any 'evil' acts, as defending ones home is not an evil act.

But again, this is the GM's own world and may view the alignments of goblins differently...what say you on this GM?
Dungeon Master
GM, 135 posts
Thu 23 Apr 2020
at 19:46
  • msg #373

Re: (OOC) General Discussion

I love it!

I purposely introduced this to hopefully create a Moral quandary.

In regards to Alignments.

There are four powers constantly at war in the cosmos, on the world, and in the mortal's soul. Good, Evil, Law, and Chaos.

Law, all life is to be governed by a set of rules, codes, and principles. Law at its absolutes will not tolerate the breaking of oaths, laws, commands, and contracts, etc. Great examples of this are Devils and Angels.

Chaos, there are no bonds of what space, time, nor material can do. Ultimate anarchy and absolute freedom, nothing will tie them down, it is not lying if the very nature of chaos is to not commit. Examples of this are Demons and Fey.

Good, is an abstract view of morality. To be good means put life above all other desires. To love your neighbor even as to one's self, no greater love does a man have than to put his own life to save another. Charity, kindness beyond the thought of selfish desire. The essence of good is impossible to reach. No God, nor celestial has ever and will ever reach this. The angels though considered "Good" begin to think in such absolutes to feel and seem to mortals as selfish, corrupt, and wicked.

Evil, the abstract view of morality opposite to Good. The absence of life, all inner desires no matter the end is to be desired. The very act of killing and draining all hope, life, kindness, and faith from the worlds. Devils, demons, and many fey can be considered evil. Though, once again, to be pure evil is nearly impossible. Devils and Demons my seem this way, but they will protect their soldiers and hold back absolute destruction. Their selfish nature, and in fact turn them from being pure evil, what fun is being evil if there is nothing alive to be evil too.

I believe all people in real life contain all four of these powers and so then do all player characters. The choice of alignment is to help guide your roleplaying of that character. You, nor your character can live in absolutes. Where classes require a code of conduct, I strictly enforce this. Example; Paladins. But, all other classes and races, will choose what's best for them at the moment, or how they live their lives, as I believe many real people would do also. Don't allow the alignment to choose for you, allow the alignment to create drama in the group and within your self.

***

As for the Goblins, out of Character. They were summoned during the second planes war by wizards as meat shields and vanguard against the planes. After the war, Goblins, Bugbears, Gnolls, Ogres, and Hobgoblins (many others that I can't think of right now) were hunted down and killed after their usefulness wore off, however, there was too many and they spread like wildfire all over the world. They are evil. They care only for themselves and will kill and destroy all other life if given the chance. With this stated, they are not against negotiations and making deals with other races. They are not mindless creatures that attack with abandon, they reason, and strategies. In the last few centuries, the major races have begun to treat them differently believing they deserve a chance. Could circumstances and environment change to make them not "evil"? Possibly.

As for this, I leave it up to you. If one of you were a Paladin Oath of Devotion, I would say they killing the goblin women and children would be against that paladin's oath. As they, though evil, are defenseless, women, and children.

I hope this answers your questions. The last statement, I like to play in a world where things are more gray, then black and white.

***

Orcs are not in this group and are considered completely different.
Fenrick (Fen) Uther
player, 105 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Thu 23 Apr 2020
at 21:44
  • msg #374

Re: (OOC) General Discussion

Well, OOC I still think for now we should just try to go around them and IC Fenrick would be against simply trying to kill them for no reason if they are unarmed and not a direct threat.
Chelonia
player, 123 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 21:55
  • msg #375

Re: (OOC) General Discussion

Chelonia is of the same mind...possibly even less in favor of killing them for a non-immediate threat/defensive purpose.
Chelonia
player, 124 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 23 Apr 2020
at 21:56
  • msg #376

Re: (OOC) General Discussion

Chelonia has already stated going off in the other direction so our current discussion is purely academic.
Dungeon Master
GM, 136 posts
Thu 23 Apr 2020
at 23:39
  • msg #377

Re: (OOC) General Discussion

Awesome, did my alignment post make sense? does anyone have anything they want to add? I am open to discussion, I find the topic; to alignment or not to alignment interesting.
Gryphon
player, 52 posts
HP: 18/20 Temp HP
AC 15 Spells 0/1
Thu 23 Apr 2020
at 23:50
  • msg #378

Re: (OOC) General Discussion

I understand KILL them all, and you keep what you kill. I am one bloodthirsty ranger the best defense  is a even better offense.
Dungeon Master
GM, 138 posts
Thu 23 Apr 2020
at 23:53
  • msg #379

Re: (OOC) General Discussion

I DID it! I made a Maps thread and will drop maps into that thread from now one. Much easier. And because of that, I will be putting the world maps up also!
Fenrick (Fen) Uther
player, 107 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Fri 24 Apr 2020
at 02:55
  • msg #380

Re: (OOC) General Discussion

@Anders,

Fenrick doesn't have darkvision either, so he would need torches or light as well.
Lago
player, 94 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 24 Apr 2020
at 02:59
  • msg #381

Re: (OOC) General Discussion

lets not jump the gun yet... waiting for GM to respond to PM questions about what she discovered.  there may or may not be light on the other side of the door.
Anders Greyven
player, 59 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Fri 24 Apr 2020
at 03:00
  • msg #382

Re: (OOC) General Discussion

Nobody's jumping nothing yet, Lago! =)

We're just musing on the burdens we humans bring to the darvision-blessed! Lol!
Lago
player, 95 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Fri 24 Apr 2020
at 03:02
  • msg #383

Re: (OOC) General Discussion

Bunch of night blind wankers
Anders Greyven
player, 60 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Fri 24 Apr 2020
at 04:03
  • msg #384

Re: (OOC) General Discussion

Wow. Chelonia read way more in to his body language then was being said, lol.
Gryphon
player, 53 posts
HP: 18/20 Temp HP
AC 15 Spells 0/1
Fri 24 Apr 2020
at 04:06
  • msg #385

Re: (OOC) General Discussion

This night blind wanker is waiting for level 3
Dungeon Master
GM, 142 posts
Mon 27 Apr 2020
at 14:35
  • msg #386

Re: (OOC) General Discussion

Fenrick, just so you are aware, you will lose the surprise round by waiting. I am sure you are aware but wanted to make sure you understood.

Surprise round = A full round turn, attack, move, and bonus action

Surprise technically is considered the first round of combat, and if creatures are not considered surprised, they can act on the initiative in that round. A surprise does not mean you automatically get an advantage, many will, but not everyone.

Rules as Written:

The DM determines who might be surprised. If neither side tries to be stealthy, they automatically notice each other. Otherwise, the DM compares the Dexterity (Stealth) checks of anyone hiding with the passive Wisdom (Perception) score of each creature on the opposing side. Any character or monster that doesn’t notice a threat is surprised at the start of the encounter.

If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends. A member of a group can be surprised even if the other members aren’t.
This message was last edited by the GM at 14:35, Mon 27 Apr 2020.
Chelonia
player, 128 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 27 Apr 2020
at 14:36
  • msg #387

Re: (OOC) General Discussion

My understanding is that with 5e when we drop an opponent to 0 we decide whether they are dead (NPCs, unless big bosses or primary villains, usually don't get death saves) or unconscious.

If this is accurate, we don't have to kill  any of the goblins...we can just knock them out?

Am I understanding that right?
This message was last edited by the player at 14:37, Mon 27 Apr 2020.
Dungeon Master
GM, 143 posts
Mon 27 Apr 2020
at 14:41
  • msg #388

Re: (OOC) General Discussion

In reply to Chelonia (msg # 387):

That is correct.

***

As a house rule, if you guys like this idea I propose this:

The creature will make a death save if lower then 10 the creature dies, even with your attempt to pull a punch and knock it out, if higher then 10 the creature is alive and is knockout out. If the player does not call out he would like to knock out the creature, the creature is assumed dead.

***

Reasoning to house rule, sometimes pulling the blade of a sword is harder than assumed.

Just an idea. Otherwise, we will stay to rule as written.
Chelonia
player, 129 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 27 Apr 2020
at 14:53
  • msg #389

Re: (OOC) General Discussion

I prefer rules as written...Intending to knock someone out and then only having a 50% chance of not killing them...just doesn't sit right with me.
Dungeon Master
GM, 144 posts
Mon 27 Apr 2020
at 14:58
  • msg #390

Re: (OOC) General Discussion

In reply to Chelonia (msg # 389):

Rules are written for a reason, written rules it is.
Lago
player, 98 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Mon 27 Apr 2020
at 14:59
  • msg #391

Re: (OOC) General Discussion

Dungeon Master:
Fenrick, just so you are aware, you will lose the surprise round by waiting. I am sure you are aware but wanted to make sure you understood.


Is speech not a free action?  He doesn't have to loose the surprise round to see if someone else gives direction via speech, a free action.  Does he?
Lago
player, 99 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Mon 27 Apr 2020
at 15:01
  • msg #392

Re: (OOC) General Discussion

He could provide contingent actions based on likely responses.
Dungeon Master
GM, 145 posts
Mon 27 Apr 2020
at 15:15
  • msg #393

Re: (OOC) General Discussion

I am just stating a fact, his exact words were "ready an action" which is an action to wait. If that was not what was intended by Fenrick, I apologize, I read what he posted as waiting to act based on what others say or do, not talking while acting. While talking is a free action, it is assumed the talking is happening while doing something. Each round is 6 seconds, not a lot of time to wait and talk. From my point of view, the "trap" is sprung things are in motion and beyond the point of discussion. I hope I don't come off hard.

Fenrick; your post can be modified as needed, no post is set in stone until the next round starts.
Lago
player, 100 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Mon 27 Apr 2020
at 15:25
  • msg #394

Re: (OOC) General Discussion

I meant that more for the player of Fenrick... delaying initiative with contingent plans for other party members actions is common play as far as I am aware.
Fenrick (Fen) Uther
player, 110 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 27 Apr 2020
at 16:16
  • msg #395

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 386):

Ok, so I'm still confused as to why I'd lose my action.  As a 22 Init, I would have to imagine I won't be last, and the goblins/hobgoblins wouldn't be able to act as they're surprised, so I would act at some point during the turn before they get to do anything in round 2, as talking would be part of someone else's action turn.

That being said, however, I re-read "Ready" closer and I can either move or attack as a ready action, not both, so the point becomes moot.

So I will revise my post, but it might take a bit, as I still don't know what to do then.

As far as the whole killing/knock out, while I understand the decision is already made and I have no issue with playing RAW, the house rule in this case makes more sense.  As a PC you would have no idea how close the enemy is to death, so to even think that you could "pull" the attack to simply knock him out is suspect at best, and even if you tried, there's no guarantee it would work as all races are different and could conceivably have organs in different places, etc....

Plus to make the decision after the attack/damage seems silly as well.  "I attack at full strength, you killed him, no wait I was only trying to knock him out, ok."

This is one of the rules i think they streamlined vs the old version and made it worse.  I think in 3.5 you had to say you were trying to knock him out, you took a penalty to attack to do so (it's hard to strike differently than you're used to) and I think it dealt different damage and they only were knocked out when the one type of damage was more than the HP they had left.  It wasn't something you did very often.
Chelonia
player, 130 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 27 Apr 2020
at 16:50
  • msg #396

Re: (OOC) General Discussion

In 3.5 one could perform lethal or nonlethal (subdual) damage on every attack...what I'm saying is not:

lethal damage
lethal damage
oh, I see I'd kill you with lethal damage with this attack
nonlethal damage
unconscious.

I'm saying, I don't want to kill you so I attack

nonlethal damage
nonlethal damage
oh, I see I'd kill you with lethal damage if I made this attack lethal
nonlethal damage
unconscious.

as in..all attacks against someone are nonlethal if you are trying to knock them out...some in a fight may be doing lethal and others may be doing nonlethal.

Nonlethal damage + lethal damage = unconscious (unless total combined damage would be enough to warrant death saves)

does that make sense?
Chelonia
player, 131 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 27 Apr 2020
at 16:54
  • msg #397

Re: (OOC) General Discussion

HP loss is not indicative of 'physical injury" it also represents a persons fortitude/ability to take a beating.
Fenrick (Fen) Uther
player, 111 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 27 Apr 2020
at 16:57
  • msg #398

Re: (OOC) General Discussion

In reply to Chelonia (msg # 396):

I guess if you’re going into it wanting to knock them out, then yah it makes more sense.
Fenrick (Fen) Uther
player, 112 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 27 Apr 2020
at 18:32
  • msg #399

Re: (OOC) General Discussion

Anybody know why the site keeps 404’ing?
Chelonia
player, 132 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 27 Apr 2020
at 18:33
  • msg #400

Re: (OOC) General Discussion

Happening to me too...no idea why.  Thought it was something at my end.  At least that confirms it isn't.
Dungeon Master
GM, 146 posts
Mon 27 Apr 2020
at 20:19
  • msg #401

Re: (OOC) General Discussion

@Fenrick

You did lose your turn, I was letting you know that based on your post and wording you would. You can edit it, no big deal.
***

I have been getting the 404 not found error too off and on all day. So no promises for quick replies.
Fenrick (Fen) Uther
player, 113 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Mon 27 Apr 2020
at 20:35
  • msg #402

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 401):

And what I'm saying is I still don't understand why I would lose my turn.

My understanding is that the surprise round is still round one and done in initiative order, surprise just prevents certain parties from reacting in the 1st round.  If I ready an action, waiting for someone at a lower initiative to say something and then act on that, I'm not understanding how that would lose my turn unless no one says anything (taking a risk).

So if I ready an action to attack but wait for someone else to confirm we should, I can then proceed with my readied action before the start of my next turn.  I'm just not seeing where the "loss of a turn" happens.  Is this because it's a surprise round instead of a normal round?

I revised my action and didn't keep the wording so I can't go back and figure out exactly which word was the problem.

Edit: I'm sorry if this is coming off as antagonistic, not my intent.  I'm very confused.
This message was last edited by the player at 20:41, Mon 27 Apr 2020.
Dungeon Master
GM, 147 posts
Mon 27 Apr 2020
at 20:55
  • msg #403

Re: (OOC) General Discussion

You're fine Fenrick. Discussing these issues is hard through text sometimes. Ultimately, I read your intent differently then what was intended. You are fine with what's going on. I read that you were waiting for your turn before acting. So, my original post was making sure you understood the ramifications. All is good in the hood. :)
Dungeon Master
GM, 148 posts
Tue 28 Apr 2020
at 13:38
  • msg #404

Re: (OOC) General Discussion

Everyone, I want to tell you I enjoy this game and enjoy playing with you! Thanks for all the great enthusiasm and participation.
***

FYI, All goblins and Hobgoblins do not get a Reaction so no AOO. Due to "surprise" round
Chelonia
player, 133 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 28 Apr 2020
at 15:48
  • msg #405

Re: (OOC) General Discussion

For the record...if knocking them unconscious is the plan...and not murdering them...spell damage can't be made nonlethal...
Chelonia
player, 134 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 28 Apr 2020
at 15:50
  • msg #406

Re: (OOC) General Discussion

And yes, I realize that was against a armed hobgoblin...was just throwing out a reminder is all.
Dungeon Master
GM, 149 posts
Thu 30 Apr 2020
at 17:00
  • msg #407

Re: (OOC) General Discussion

I apologize for my Inactivity in the last couple days I will be active again today
Chelonia
player, 135 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 30 Apr 2020
at 17:15
  • msg #408

Re: (OOC) General Discussion

well crap...seems I've been inactive too...heading to post now...sorry :)
Chelonia
player, 136 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 30 Apr 2020
at 17:29
  • msg #409

Re: (OOC) General Discussion

is the room big enough for Chelonia to cast Faerie fire and have it affect the hobgoblins and as many of the goblins as possible but not her allies?
Dungeon Master
GM, 150 posts
Thu 30 Apr 2020
at 17:36
  • msg #410

Re: (OOC) General Discussion

As the Hobgoblins are dead, so no need to get them. You can get the goblins without getting anyone else.
Chelonia
player, 137 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 30 Apr 2020
at 17:41
  • msg #411

Re: (OOC) General Discussion

shit...they're dead already...lol
Dungeon Master
GM, 153 posts
Fri 1 May 2020
at 14:11
  • msg #412

Re: (OOC) General Discussion

only two goblins left haha, stupid goblins what a bunch of wimps.
Fenrick (Fen) Uther
player, 116 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 3 May 2020
at 00:59
  • msg #413

Re: (OOC) General Discussion

In response to Chelonia,  I thought the "he thought to himself" was rather self explanatory that he didn't say it out loud.

However, if convention is to not use quotation marks, I will edit my post.  I've never heard that before.
Dungeon Master
GM, 155 posts
Sun 3 May 2020
at 01:01
  • msg #414

Re: (OOC) General Discussion

Yeah, typically we use italics to show thoughts. Color and or quotations to make dialogue. Easy to miss.  Especially if the color is the same as your typical dialogue color. If your italics thoughts was in a color not normally used for your dialogue I think that would be clear and work also.

***
Love the drama good stuff! Haha
This message was last edited by the GM at 01:03, Sun 03 May 2020.
Fenrick (Fen) Uther
player, 117 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 3 May 2020
at 01:05
  • msg #415

Re: (OOC) General Discussion

I edited the post to reflect it was supposed to be thought and not spoken.

Again, my apologies.
Chelonia
player, 144 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 3 May 2020
at 01:43
  • msg #416

Re: (OOC) General Discussion

I've edited my last post for Chelonia.  As you can see it basically reflects her thoughts...the adding color and italics would be if you are 'stating' your character's thoughts specifically...ie:

'That amphibious shellback is a miserable sot' he thought to himself as he gathered up his things and prepared to join the group as they continued exploring the caves.
This message was last edited by the player at 02:06, Sun 03 May 2020.
Fenrick (Fen) Uther
player, 118 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Sun 3 May 2020
at 02:02
  • msg #417

Re: (OOC) General Discussion

In reply to Chelonia (msg # 416):

Ok, thanks.  I'll try to remember that going forward.

I find it somewhat humorous because he wouldn't have killed them regardless awake or asleep.  Had it been a question of what to do or you simply saying "we're not killing them, let's go", he would've been fine, but the way he took it IC is what set him off.
Dungeon Master
GM, 160 posts
Mon 4 May 2020
at 14:52
  • msg #418

Re: (OOC) General Discussion

Maps and XP have been updated. I believe that will level everyone up.
Chelonia
player, 145 posts
Tortle Cleric
AC 19 (21), HP 18
Mon 4 May 2020
at 14:58
  • msg #419

Re: (OOC) General Discussion

Sorry to be a Debbie Downer, but we don't get to level yet...close, but not yet.

310 xp battle with Velociraptors
280 xp battle vs Goblins, Hobgoblins, and Ogrw
283 xp most recent encounter
---
873 xp current total xp (need 27xp more for level 3)
===

Dungeon Master
GM, 161 posts
Mon 4 May 2020
at 15:11
  • msg #420

Re: (OOC) General Discussion

You all get 27xp more. lol, we will call it Roleplay. Because it has been great.
This message was last edited by the GM at 15:12, Mon 04 May 2020.
Anders Greyven
player, 64 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Mon 4 May 2020
at 15:17
  • msg #421

Re: (OOC) General Discussion

Do we level up now, or do we need to wait for like a long rest or something?
Dungeon Master
GM, 163 posts
Mon 4 May 2020
at 15:24
  • msg #422

Re: (OOC) General Discussion

I'll let you guys decide. I am fine either way. Leveling at a long rest makes more sense. But, I am fine just doing it whenever.
Chelonia
player, 146 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 5 May 2020
at 13:04
  • msg #423

Re: (OOC) General Discussion

I'm fine with whatever the group wants...I'd just as soon do level up now as it's my day off from work and I have time and opportunity to do it :)
Fenrick (Fen) Uther
player, 120 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 13:22
  • msg #424

Re: (OOC) General Discussion

Either way is fine with me, though I agree a long rest makes more sense so you'd actually be able to learn/pray for your new spell slot(s).
Chelonia
player, 147 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 5 May 2020
at 13:24
  • msg #425

Re: (OOC) General Discussion

Leveling now wouldnt give you access to the new spells, I would think a long rest would still be needed to gain access to things like that.
Fenrick (Fen) Uther
player, 121 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 13:37
  • msg #426

Re: (OOC) General Discussion

In reply to Chelonia (msg # 425):

I know.  That's what I said.  If you wait until a long rest then you can utilize the new spells and such the level grants you.

If you do it now, you can't use new spells.
Chelonia
player, 148 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 5 May 2020
at 15:18
  • msg #427

Re: (OOC) General Discussion

Sorry didn't read it as intended...my bad.
Fenrick (Fen) Uther
player, 122 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 15:19
  • msg #428

Re: (OOC) General Discussion

In reply to Chelonia (msg # 427):

I could've been clearer.  No worries.
Fenrick (Fen) Uther
player, 124 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 19:29
  • msg #429

Re: (OOC) General Discussion

In reposnse to the DM's recent post in the IC thread,

The only reason I asked OOC was because you gave it as a "slight discovery".

If it looked like they were dead at first glance, then I as a character might skip the room without further inspection or even bringing up the possibility of inspecting the room.

In hindsight the 2nd question would likely require us to enter the room and actually investigate.  The first one I still think is a valid OOC question, but you're the DM.
Chelonia
player, 150 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 5 May 2020
at 19:40
  • msg #430

Re: (OOC) General Discussion

just a reminder...this is not a traditional 'adventuring party'.  This is an archaeologist (cleric) who has hired (fees paid from findings within the caves) others to help her in locating her mentor.

This is not a mercenary group or some other 'battle'-oriented group.  Their focus is on 'find mentor' not, lets see what we can kill.  Yes, there are inherent dangers within the cave, and that may put us in a position to kill that which gets in our way...but that is not our primary objective.

Lago is her lifelong friend (so not 'hired' but will take a share of that which is found)...Fenrick was a part of her mentors archeological team (likely a protector, as any team going into hostile territories would have those capable of defending the 'non-combatants').


and just checking in...I realize there is tension (hostility even) between some of the characters...just making sure all is good among the players?
Fenrick (Fen) Uther
player, 125 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 19:44
  • msg #431

Re: (OOC) General Discussion

Yah, I'm good.  This party as a whole just has an odd "vibe" for lack of a better term and I'm still trying to figure it out.

I'm curious to see how it can be improved and go forward, as it seems that once this excursion is complete, right now people would just as soon go their own directions.

Added comment: And just to comment a bit on the whole "avoidance of conflict", Fenrick was a military man, so he would think that their are battles you have to fight and there are battles you can choose to fight, but not all battles are worth fighting if you want to win the war.  Battles use resources; time, men, spells in this world, and not every group of enemies, evil or not, is worth fighting over if it means losing the war, or in this case trying to rescue the mentor.
This message was last edited by the player at 19:53, Tue 05 May 2020.
Dungeon Master
GM, 165 posts
Tue 5 May 2020
at 20:01
  • msg #432

Re: (OOC) General Discussion

Fenrick, at a glance they look dead and it looks like a torture chamber. But, the only way to confirm this would be to walk in and check them out. Which, would be IC actions. Which is why I think further investigation would require IC. I put it this way, as maybe you or the other characters see no need to look into it more
Fenrick (Fen) Uther
player, 126 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Tue 5 May 2020
at 20:03
  • msg #433

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 432):

Ok, thanks.  Sorry if that came off a bit rude.  Not my intent.  Bad day at the office.
Anders Greyven
player, 67 posts
AC 13/16 HP 12/13 PP 12
I will become what I must
Tue 5 May 2020
at 21:15
  • msg #434

Re: (OOC) General Discussion

In reply to Chelonia (msg # 430):

To be clear - that is Chelonia's perspective and possibly her player's as well, but that is not everyone in the group. I realize since Cril left and Gryphon post that often, that's mainly just me, but just wanted to point that out. Anders has no connection to your mentor. He isn't an archaeologist. He was hired on. To him, this IS an adventuring party (since it's his first). =)

Out of character, I have gotten a little annoyed here and there at some of the things said or presumed, but that's not the norm and I'm not like mad at anyone or think other players are being jerks or anything, lol.
Gryphon
player, 59 posts
HP: 18/20 Temp HP
AC 15 Spells 0/1
Wed 6 May 2020
at 02:55
  • msg #435

Re: (OOC) General Discussion

So are we  going to wait to level or do so now and get the other bonuses we get and HP now and just wait until the rest for the spells.
Fenrick (Fen) Uther
player, 127 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Wed 6 May 2020
at 11:55
  • msg #436

Re: (OOC) General Discussion

I'll defer to the group, it doesn't really matter to me.
This message was last edited by the player at 12:22, Wed 06 May 2020.
Dungeon Master
GM, 166 posts
Wed 6 May 2020
at 12:40
  • msg #437

Re: (OOC) General Discussion

Okay, everyone level up at long rest you’ll get everything
Dungeon Master
GM, 167 posts
Wed 6 May 2020
at 16:39
  • msg #438

Re: (OOC) General Discussion

It was just pointed out to me that my last post was confusing, which is true.

Everyone Level up.
Gryphon
player, 61 posts
HP: 18/20 Temp HP
AC 15 Spells 0/1
Thu 7 May 2020
at 01:57
  • msg #439

Re: (OOC) General Discussion

Hope this game goes to level 20 I have my classes all  picked out to 20. Should make for an incredible  mix of potential abilities and one hell of a adventurer.
Anders Greyven
player, 68 posts
AC 13/16 HP 17/18 PP 12
I will become what I must
Thu 7 May 2020
at 02:38
  • msg #440

Re: (OOC) General Discussion

Gryphon:
Hope this game goes to level 20 I have my classes all  picked out to 20. Should make for an incredible  mix of potential abilities and one hell of a adventurer.

Class-ES, plural? You plan on multi-classing a lot?
Gryphon
player, 62 posts
HP: 18/20 Temp HP
AC 15 Spells 0/1
Thu 7 May 2020
at 02:47
  • msg #441

Re: (OOC) General Discussion

If I can build my guy just the way planned it is 3 classes with 4/5/11  in them so no  1 level dip stuff
Chelonia
player, 151 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 7 May 2020
at 06:25
  • msg #442

Re: (OOC) General Discussion

Sorry for the lack of a post today.

I just crawled into bed (330 am my time) after spending the last 9 hours participating in a search for a missing 3 year old boy (I'm a member of a ground search and rescue team). I worked the 8 hours proceeding the search.

I'll look at posting when I finally wake up...if he hasn't been found by the time my team's next search shift starts I'll be back at it tomorrow.
Lago
player, 104 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Thu 7 May 2020
at 11:56
  • msg #443

Re: (OOC) General Discussion

Same here.  I was on the search for 12 hours. Might not be able post for a bit.  We might both be back to searching this afternoon if he is not found.
Anders Greyven
player, 70 posts
AC 13/16 HP 17/18 PP 12
I will become what I must
Thu 7 May 2020
at 15:43
  • msg #444

Re: (OOC) General Discussion

Holy crap. Well, thank you for your service! Get some rest! We'll be here when you are ready. =)
Fenrick (Fen) Uther
player, 130 posts
AC 18 HP: 20/23 +8 THP
Human Fighter
Thu 7 May 2020
at 16:16
  • msg #445

Re: (OOC) General Discussion

Agree.  Hope you find him soon.
Fenrick (Fen) Uther
player, 131 posts
AC 18 HP: 20/28 +8 THP
Human Fighter
Thu 7 May 2020
at 17:47
  • msg #446

Re: (OOC) General Discussion

Who would've thought the toughest decision when leveling up is which set of artisan's tools to gain proficiency in? Ha ha.

I've got it narrowed down to two, Smith's or Carpenter's but can't decide which one I should take.
Lago
player, 105 posts
Harefolk Ninja (Daisho)
AC: 18 \ HP: 25/17
Sun 10 May 2020
at 23:26
  • msg #447

Re: (OOC) General Discussion

Today marked the 5th and final day of our search. We did not find the little boy.  It is most likely he was swept out into the ocean on the first day.

I don't know about Chelonia but I am going to need to take a few days to recover and process before being able to start posting again.
Fenrick (Fen) Uther
player, 134 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Sun 10 May 2020
at 23:39
  • msg #448

Re: (OOC) General Discussion

In reply to Lago (msg # 447):

Sorry to hear about the boy.  Can't even imagine.
Dungeon Master
GM, 169 posts
Thu 14 May 2020
at 14:37
  • msg #449

Re: (OOC) General Discussion

I hope everyone is doing great. I think the time we took off was needed for us all. I hope this weekend we can get back into it.

Thanks.
Chelonia
player, 153 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 14 May 2020
at 16:09
  • msg #450

Re: (OOC) General Discussion

I am going to do my best to post tomorrow night...I thought I was going to have the whole day (as it is my day off), but just got contacted by my search and rescue team and have been asked to assist a team of divers who will be continuing the search in the river tomorrow from first thing in the morning until later afternoon at the earliest...and I'm heading to work now and won't get home until near midnight.  So sorry for the delay.

I did make her rolls though:


21:54, Thu 07 May: Chelonia rolled 21 using 1d20+2.  Constitution save vs DC 13.

21:52, Thu 07 May: Chelonia rolled 7 using 1d20+6.  Wisdom save vs DC 13.
Dungeon Master
GM, 172 posts
Mon 18 May 2020
at 14:34
  • msg #451

Re: (OOC) General Discussion

GOOD Morning adventures!

I normally hate moving the group forward as I did, but I felt it necessary to bring new life to the game and get us all back and excited. So, please forgiving for "railroading" and narrating a large section. Welcome back, everyone! Let's have some fun.

Further Disciption of where you all are at is forthcoming until then feel free to post.
This message was last edited by the GM at 14:41, Mon 18 May 2020.
Dungeon Master
GM, 175 posts
Tue 26 May 2020
at 17:09
  • msg #452

Re: (OOC) General Discussion

Hey everyone!! Hope you all had a good Memorial Day weekend. Let’s get this back on track and discover what’s going on.
Dungeon Master
GM, 176 posts
Fri 29 May 2020
at 14:29
  • msg #453

Re: (OOC) General Discussion

You all have any ideas where you would like to head next? If I don't hear anything I will move the group forward into room 55.

There may be a lot of lore dumping, which I apologize for if you all don't like that, I do promise that a finale is coming up very soon.
This message was last edited by the GM at 14:30, Fri 29 May 2020.
Fenrick (Fen) Uther
player, 137 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Fri 29 May 2020
at 16:48
  • msg #454

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 453):

55 makes sense as there's no door and you would see it on the way to 58, which is where Fenrick would likely want to go.

Not sure what you mean by lore dumping.  Do you mean like story background or just skipping stuff to keep the group moving?
Chelonia
player, 157 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 29 May 2020
at 21:46
  • msg #455

Re: (OOC) General Discussion

Chelonia is fine with 55 as their current destination.
Dungeon Master
GM, 178 posts
Tue 2 Jun 2020
at 13:55
  • msg #456

Re: (OOC) General Discussion

Lago has asked to be removed from the game. She was sad to go. Said it was what she needed to do for her, a long time 30+ year player of RPOL, and has decided that leaving is the best for her in Real life. We will all miss her activity.

I have kept her character, though didn't mean to delete the character sheet, Lago will be NPCd during combat until we can effectively remove her character from the game.
Anders Greyven
player, 75 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Tue 2 Jun 2020
at 21:14
  • msg #457

Re: (OOC) General Discussion

Dang. Yeah that sucks, but real life often comes first.
Anders Greyven
player, 76 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 5 Jun 2020
at 15:33
  • msg #458

Re: (OOC) General Discussion

Hey, what XP total should we be at? I think I have mine at 940 total? Just curious.

Also, I notice Gryphon has been logging but hasn't posted in a month, which we basically leaves us with 3 players. DM - are you going to try and recruit more people?
Chelonia
player, 160 posts
Tortle Cleric
AC 19 (21), HP 18
Fri 5 Jun 2020
at 15:48
  • msg #459

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 458):

I have us at 940 as well
Fenrick (Fen) Uther
player, 140 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Fri 5 Jun 2020
at 16:03
  • msg #460

Re: (OOC) General Discussion

In reply to Chelonia (msg # 459):

I do as well.
Dungeon Master
GM, 180 posts
Fri 5 Jun 2020
at 18:21
  • msg #461

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 458):

Yes, I plan on adding more people, unless you all have objections to that.

My plan is to NPC the non active players until this adventure is complete then Bring in new blood.
Dungeon Master
GM, 181 posts
Wed 10 Jun 2020
at 14:44
  • msg #462

Re: (OOC) General Discussion

Hey guys, I will have a post up today.
Dungeon Master
GM, 183 posts
Thu 11 Jun 2020
at 14:42
  • msg #463

Re: (OOC) General Discussion

Sorry, it took me longer to get the post out, I wanted to make sure it was epic. Which I think I achieved.
Anders Greyven
player, 78 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Thu 11 Jun 2020
at 20:48
  • msg #464

Re: (OOC) General Discussion

No worries.

...uh did I misread or did Gryphon state he was shooting the body on the black altar?
Gryphon
player, 66 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Thu 11 Jun 2020
at 20:50
  • msg #465

Re: (OOC) General Discussion

No mistake, I did it because of reading the  DM's post. I hate to elaborate but will later maybe after the fight  my reasons for it.
This message was last edited by the player at 20:52, Thu 11 June 2020.
Anders Greyven
player, 79 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Thu 11 Jun 2020
at 20:57
  • msg #466

Re: (OOC) General Discussion

No, that's fine, just thought I was misreading or you meant the guy on the throne, so just wanted to make sure. =)
Anders Greyven
player, 81 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Thu 11 Jun 2020
at 21:06
  • msg #467

Re: (OOC) General Discussion

Well here's hoping that slows the Gnolls behind us down a bit at least.
Fenrick (Fen) Uther
player, 142 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Thu 11 Jun 2020
at 22:10
  • msg #468

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 464):

I actually thought of attacking one of the altar people (though I likely would've went for the gnoll).  He said the people needed to be alive, so the assumption I made was if one of them was dead, the thing would "stop" so to speak.  But I decided against it and to attack to kepe one of the more active people engaged.

Whether that was Gryphon's thinking as well I have no idea.
This message was last edited by the player at 22:11, Thu 11 June 2020.
Gryphon
player, 67 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Thu 11 Jun 2020
at 22:12
  • msg #469

Re: (OOC) General Discussion

Yup you got it  right that was my reason as well. He did say they were barely alive so I hope my 26 damage is enough to mess up his plans.
Anders Greyven
player, 82 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Thu 11 Jun 2020
at 23:21
  • msg #470

Re: (OOC) General Discussion

You guys are EVIL. I REFUSE to adventure with such CLEARLY evil types of people....

...just give me a second to cast animate dead on a couple of these so I have some minions to accompany me places, lol. =P
Gryphon
player, 68 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Fri 12 Jun 2020
at 01:35
  • msg #471

Re: (OOC) General Discussion

Go ahead animate away but they will still  be dead.  He said they needed  to be alive, so i figured to help him out and kill one real fast then go after the rest with  you guys
Chelonia
player, 161 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 13 Jun 2020
at 00:59
  • msg #472

Re: (OOC) General Discussion

just letting you know I'm currently working on a post :)
Fenrick (Fen) Uther
player, 143 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Sat 13 Jun 2020
at 20:06
  • msg #473

Re: (OOC) General Discussion

In reply to Chelonia (msg # 472):

I think you may have forgotten your initiative roll?
Chelonia
player, 163 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 14 Jun 2020
at 02:00
  • msg #474

Re: (OOC) General Discussion

Thanks...my bad.  Post edited to include initiative.
Fenrick (Fen) Uther
player, 144 posts
AC 18 HP: 20/30 +8 THP
Human Fighter
Sun 14 Jun 2020
at 20:45
  • msg #475

Re: (OOC) General Discussion

So do I get another attack roll on the Gnoll Death Pledge because of the spell?  I'm guessing i need to wait and see if it fails its Dex save and is affected?

And do I need to roll a dex save?  It says any creature, so wanted to make sure...?
Chelonia
player, 164 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 14 Jun 2020
at 21:45
  • msg #476

Re: (OOC) General Discussion

Chelonia will target as many of the enemy (in the order she indicated) as possible without targeting her allies.
Fenrick (Fen) Uther
player, 146 posts
AC 18 HP: 30/30 +1 THP
Human Fighter
Mon 15 Jun 2020
at 17:52
  • msg #477

Re: (OOC) General Discussion

To DM, no worries about changing my stuff up.  I understand in this format there has to be a little give and take due to the inherent nature of the medium.
Dungeon Master
GM, 185 posts
Wed 17 Jun 2020
at 16:19
  • msg #478

Re: (OOC) General Discussion

Hey guys, sorry about yesterday I will be getting the next round out soon today.
Fenrick (Fen) Uther
player, 147 posts
AC 18 HP: 30/30 +1 THP
Human Fighter
Wed 17 Jun 2020
at 18:34
  • msg #479

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 478):

I think we're still waiting on Chelonia to respond to your post actually.
Dungeon Master
GM, 186 posts
Wed 17 Jun 2020
at 23:54
  • msg #480

Re: (OOC) General Discussion

I have one new player interested in joining, the new player will join at the conclusion of this adventure. I will be putting an ad out soon to attract other players.
Anders Greyven
player, 85 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 19 Jun 2020
at 17:49
  • msg #481

Re: (OOC) General Discussion

I knew it. I knew that even if I hit the demonologist I would roll a 1 for damage. Sigh. Hooray he can't heal for the next round. <eyeroll>
Fenrick (Fen) Uther
player, 149 posts
AC 18 HP: 18/30
Human Fighter
Fri 19 Jun 2020
at 18:08
  • msg #482

Re: (OOC) General Discussion

Rur roh, not a good combat round for us.
Dungeon Master
GM, 188 posts
Fri 19 Jun 2020
at 20:09
  • msg #483

Re: (OOC) General Discussion

I am traveling in on a small vacation, I will post when I can. Letting y’all know.
Anders Greyven
player, 86 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 19 Jun 2020
at 20:13
  • msg #484

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 483):

No problem. Have fun. Take your time in getting back to killing us. =)
Fenrick (Fen) Uther
player, 150 posts
AC 18 HP: 18/30
Human Fighter
Sat 20 Jun 2020
at 00:50
  • msg #485

Re: (OOC) General Discussion

Yup, enjoy it.  Dying a day or two later makes no difference :D
Dungeon Master
GM, 189 posts
Tue 23 Jun 2020
at 19:50
  • msg #486

Re: (OOC) General Discussion

Sorry everyone, I was on vacation, then got sick and I am still sick. Stupid life getting in the way. I will do my best to post today. No promises I feel like I got hit my a train.
Anders Greyven
player, 87 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Tue 23 Jun 2020
at 22:03
  • msg #487

Re: (OOC) General Discussion

Rest as much a you need to! Health first!
Dungeon Master
GM, 191 posts
Wed 24 Jun 2020
at 16:58
  • msg #488

Re: (OOC) General Discussion

FYI I just put an ad out to get another player, I might take two players, knowing that there is a chance one may bail.
Fenrick (Fen) Uther
player, 151 posts
AC 18 HP: 18/30
Human Fighter
Wed 24 Jun 2020
at 22:29
  • msg #489

Re: (OOC) General Discussion

Was the vortex affected when he lost his concentration, or just the life sucking part?
Dungeon Master
GM, 192 posts
Thu 25 Jun 2020
at 02:32
  • msg #490

Re: (OOC) General Discussion

You will find out during the lair action, but yes.
Sora
player, 1 post
Thu 25 Jun 2020
at 23:48
  • msg #491

Re: (OOC) General Discussion

hey guys.

I'll be joining soon as a sorcorer.


Can't wait
Fenrick (Fen) Uther
player, 153 posts
AC 18 HP: 18/30
Human Fighter
Fri 26 Jun 2020
at 00:09
  • msg #492

Re: (OOC) General Discussion

Cool, welcome!
Anders Greyven
player, 89 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 26 Jun 2020
at 00:09
  • msg #493

Re: (OOC) General Discussion

Indeed, welcome to the game, hope you survive the experience, yadda, yadda, yadda. =D
Sora
player, 2 posts
Fri 26 Jun 2020
at 12:45
  • msg #494

Re: (OOC) General Discussion

Survive....I'll burn the whole place down!
Fenrick (Fen) Uther
player, 154 posts
AC 18 HP: 18/30
Human Fighter
Fri 26 Jun 2020
at 16:41
  • msg #495

Re: (OOC) General Discussion

I hear you Chelonia.

I think if it wasn't for my precision strike I'd be missing the broad side of the barn most of this battle.
Dungeon Master
GM, 193 posts
Fri 26 Jun 2020
at 22:31
  • msg #496

Re: (OOC) General Discussion

Welcome to our two new players. That will put the group at 7 players.

The three new players will enter the game soon once the current scene ends, until then the three new players get set up and ask any questions you need.

I will most likely make a new thread at the Keep to introduce the three players.
Morwinyon
player, 1 post
Fri 26 Jun 2020
at 23:02
  • msg #497

Re: (OOC) General Discussion

I am one of the new players! I’m at my table top gaming session tonight but I look forward to getting to meet everyone in the game. I’ll get stuff up for everyone to read tomorrow morning.
Alekos Eclipse
player, 1 post
At last, an honest thief!
Fri 26 Jun 2020
at 23:09
  • msg #498

Re: (OOC) General Discussion

And I am another newbie!

Howdy,

I'm putting together as much of my character stuff as I can as quick as I can because in about 2½ hours I won't have any more time to do so today.

Looking forward to playing with you all.

And then he bows and returns to his character sheet.
Sora
player, 3 posts
Fri 26 Jun 2020
at 23:12
  • msg #499

Re: (OOC) General Discussion

...and as I have introduced myself already, you know I am the third. I am ready to jump in.
Fenrick (Fen) Uther
player, 155 posts
AC 18 HP: 18/30
Human Fighter
Fri 26 Jun 2020
at 23:33
  • msg #500

Re: (OOC) General Discussion

Hello everyone, looking forward to it
Alekos Eclipse
player, 2 posts
At last, an honest thief!
Sat 27 Jun 2020
at 00:30
  • msg #501

Re: (OOC) General Discussion

What are folks generally doing with their extra 500 gold? I often struggle to know what to do with money in 5e and here I am running a character who is all about collecting said money...
Gryphon
player, 72 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 00:44
  • msg #502

Re: (OOC) General Discussion

I can help you collect coin in the future once we meet up. I am pretty good in the dark and have some decent attack skills
Fenrick (Fen) Uther
player, 156 posts
AC 18 HP: 18/30
Human Fighter
Sat 27 Jun 2020
at 01:39
  • msg #503

Re: (OOC) General Discussion

Man, the dice roller seems to hate us lately.
This message was last edited by the player at 01:39, Sat 27 June 2020.
Gryphon
player, 74 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 02:32
  • msg #504

Re: (OOC) General Discussion

I agree but at least I am still at full hp. Sure wish someone would turn out the lights on these gnoll. A nice dark room would be nice about now.
Alekos Eclipse
player, 3 posts
At last, an honest thief!
Sat 27 Jun 2020
at 04:13
  • msg #505

Re: (OOC) General Discussion

Okay I think I figured out something I want to spend coin on if the GM allows.

Under the services section in expenses there's the option to get someone to cast spells for you.

Now hear me out. What if I wanted a couple of coins wirh Continual Flame cast on them? How much would that cost me?

50 each for material costs and 50 each for service fee? Maybe 100 a piece? But what if I wanted them upcast at a higher level so that they don't flicker out in the first darkness spell they come into contact with. 100 for services perhaps so 150 a piece?

Let me know what you think or if it's even possible GM. Thanks.

If not maybe I'll just buy something to carry all my stuff around...

Other than additional equipment my character sheet is ready to go I believe, does it need a quick perusal boss?
This message was last edited by the player at 04:26, Sat 27 June 2020.
Gryphon
player, 75 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 04:24
  • msg #506

Re: (OOC) General Discussion

You guys are lucky we never got 500 gold but I am sure we will have some loot when we return and hook up.
Dungeon Master
GM, 195 posts
Sat 27 Jun 2020
at 06:17
  • msg #507

Re: (OOC) General Discussion

In reply to Gryphon (msg # 506):

What a nice DM! Lol, y’all have some good loot :)
Gryphon
player, 76 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 06:42
  • msg #508

Re: (OOC) General Discussion

I hope we have some good loot, the venture has been fun so far. Need to figure out what to do for next level so many choices.
Fenrick (Fen) Uther
player, 158 posts
AC 18 HP: 29/30
Human Fighter
Sat 27 Jun 2020
at 13:16
  • msg #509

Re: (OOC) General Discussion

In reply to Gryphon (msg # 508):

Yah, I'm not sure what to do when we level up (assuming we survive).  I have a few choices that I like, but not one is really screaming "Pick me! Pick me!" I suppose I could always just take the ability score improvement, but that almost feels like a cop out.

And last time I checked dead bodies don't qualify as "loot" :D
Anders Greyven
player, 91 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sat 27 Jun 2020
at 20:14
  • msg #510

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 509):

I will, for the team, happily take your level up and apply it to Anders if you wish. For the team. =)
Gryphon
player, 77 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 20:36
  • msg #511

Re: (OOC) General Discussion

Anders you better not, he  can't hit anything right now at this level without the  manuveer bonus die.  He needs to level to get better or even more dice.
Fenrick (Fen) Uther
player, 159 posts
AC 18 HP: 29/30
Human Fighter
Sat 27 Jun 2020
at 20:44
  • msg #512

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 510):

While I appreciate the selflessness of the offer, I'm sure I'll come up with something. :D
Anders Greyven
player, 92 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sat 27 Jun 2020
at 20:56
  • msg #513

Re: (OOC) General Discussion

When I put "for the team" especially the 2nd time, made me think of Scott Pilgrim. "For the band? For the BAND? FOR THE BAND??" lol
Fenrick (Fen) Uther
player, 160 posts
AC 18 HP: 29/30
Human Fighter
Sat 27 Jun 2020
at 20:58
  • msg #514

Re: (OOC) General Discussion

So by my estimate we have Gnoll 1 at full health and the deathpledge left after this round, correct?
Gryphon
player, 78 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 27 Jun 2020
at 21:12
  • msg #515

Re: (OOC) General Discussion

Yup we can take them NP after all I am still at full health along with our Necro to be.
Fenrick (Fen) Uther
player, 161 posts
AC 18 HP: 29/30
Human Fighter
Sat 27 Jun 2020
at 21:14
  • msg #516

Re: (OOC) General Discussion

In reply to Gryphon (msg # 515):

And I'm only 1hp shy of full, so I should be ok, as long as I don't get double whammied by the deathpledge
Fenrick (Fen) Uther
player, 162 posts
AC 18 HP: 29/30
Human Fighter
Sun 28 Jun 2020
at 18:02
  • msg #517

Re: (OOC) General Discussion

Any chance of an update today?
Dungeon Master
GM, 196 posts
Mon 29 Jun 2020
at 22:15
  • msg #518

Re: (OOC) General Discussion

Hi everyone, I should be getting a post today.  Probably latter tonight. Thanks, not only have I been sick, I also have been playing mister mom, love my kids! But dang they are work. Lol
Fenrick (Fen) Uther
player, 163 posts
AC 18 HP: 21/30
Human Fighter
Mon 29 Jun 2020
at 22:27
  • msg #519

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 518):

Sorry, didn't realize you were still under the weather.

Hope you feel better soon.
Dungeon Master
GM, 197 posts
Wed 1 Jul 2020
at 13:50
  • msg #520

Re: (OOC) General Discussion

I just got tested positive for COVID-19, but I am doing good. I hope to get a post today. Thanks for your patience.
Anders Greyven
player, 93 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 1 Jul 2020
at 13:52
  • msg #521

Re: (OOC) General Discussion

Dang. That sucks. Get lots of rest. You come first.
Fenrick (Fen) Uther
player, 164 posts
AC 18 HP: 21/30
Human Fighter
Wed 1 Jul 2020
at 13:53
  • msg #522

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 520):

No problems, health comes first.

Just game related, Hopefully we're able to wrap this up next round and can move back to the keep and sort everything out.  And get the new players in the mix as well.

This is going to get very interesting (at least for me anyways), this is certainly the largest party I've ever played in.
Alekos Eclipse
player, 4 posts
At last, an honest thief!
Wed 1 Jul 2020
at 15:55
  • msg #523

Re: (OOC) General Discussion

I'm sorry to hear that mate. I do hope you recover quickly and fully.

As always take care of yourself first and foremost. We aren't going anywhere
Gryphon
player, 79 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Wed 1 Jul 2020
at 16:01
  • msg #524

Re: (OOC) General Discussion

No wonder the dice roller has been so bad lately, think the DM infected it too.

Take care of yourself first, post when you and the dice roller are both feeling better. We aren't going anywhere great game so far.
Fenrick (Fen) Uther
player, 165 posts
AC 18 HP: 21/30
Human Fighter
Wed 1 Jul 2020
at 18:43
  • msg #525

Re: (OOC) General Discussion

In reply to Gryphon (msg # 524):

The dice roller's not sick, he just sets it up for us to fail so he can laugh maniacally.
Dungeon Master
GM, 199 posts
Thu 2 Jul 2020
at 05:17
  • msg #526

Re: (OOC) General Discussion

Hopefully, we will wrap up the adventure this week, and get the next one and the new players in the game This weekend.

We are going to do a 4e skill challenge to get out of the caves. Then after, if it goes well, we will "fast travel" to the keep.

Skill Challenge Details:

The Basics:
To deal with a skill challenge, the player characters make skill checks to accumulate a number of successful skill uses before they rack up too many failures and end the encounter.
Example: The PCs seek a temple in dense jungle. Achieving six successes means they find their way. Accruing three failures before achieving the successes, however, indicates that they get themselves hopelessly lost in the wilderness.

Encounters Have Consequences:
Skill challenges have consequences, positive and negative, just as combat encounters do. When the characters overcome a skill challenge, they earn the same rewards as when they slay monsters in combat—experience and perhaps treasure. The consequences of total defeat are often obvious: no XP and no treasure.

Success or failure in a skill challenge also influences the course of the adventure—the characters locate the temple and begin infiltrating it, or they get lost and must seek help. In either case, however, the adventure continues. With success, this is no problem, but don’t fall into the trap of making progress dependent on success in a skill challenge. Failure introduces complications rather than ending the adventure. If the characters get lost in the jungle, that leads to further challenges, not the end of the adventure.

Application:
Each player will choose three skills, list them in order of use. I will use number 1 on each character, then 2, then 3, and if more skill checks are needed we will do it over. No skill can be used twice by one character. And you must be proficient in the skill, and find a creative way to use the skill to overcome the challenge. DC will be 14 on all skills that are "physical" (Example, athletic, acrobatics, stealth, etc.) and DC will be 15 for all skills that are "mental" (history, nature, arcane, etc) and any spell or ability can be used if it is 2nd level or higher for an Auto success. If you are not creative, then I will fail the skill because I didn't see how that would work. Once I see all your rolls and creative explanations I will put it into a cool story of how you overcame the challenge.

I will use Skill Challenges often as it is 1 of a couple of great mechanics that came out of 4e in my opinion. And has always been a huge hit at my table, let's see if it works well here.

The Challenge:
You need to get out of the tunnels alive and into the forest. You need 6 successes before 3 failures.

Success: Enough XP to get to level 4, an undecided amount of treasure, and safely in the forest, getting safely to the Keep.

Failure: You will get into combat with an undecided amount of bad guys.
Sora
player, 4 posts
Thu 2 Jul 2020
at 07:21
  • msg #527

Re: (OOC) General Discussion

Can't wait to jump in....exciting.
Fenrick (Fen) Uther
player, 166 posts
AC 18 HP: 21/30
Human Fighter
Thu 2 Jul 2020
at 10:06
  • msg #528

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 526):

I'm confused.  (And let me say none of this is meant will ill will or bad intent, just confused and trying to understand.)


So from your description, we will each list 3 skills, number them 1-3 (and try to come up with some explanation as to how it helps) and then you will use all the 1's, then 2's, then 3's from each character until we get 6 success or 3 failures.

What I don't understand is the math.  This requires at most 8 checks (6-2 success or 5-3 failure).  So if there's 6 of us, that all the 1's plus 2 2's (how it's decided I don't know) and if it's only the 4 of us (- Cril and Lago) then at worst that's all the 1's and 2's for the 4 of us, so in either case the 3rd skill check is never used. (That's also assuming we don't have 3 failures right out of the gate anyways).
Gryphon
player, 81 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Thu 2 Jul 2020
at 13:03
  • msg #529

Re: (OOC) General Discussion

Thats my understanding,  I sent all 3 of mine with rolls and explanations already.

My 1 was a success, he is probably waiting for each of yours to continue.

The trick here is using a skill you have proficient in, in conjunction with an ability or spell of second level or higher.

So for Anders, ex uses  history skill to read some writings in the caves or keep. Would need to roll a 15dc to succeed.  Then he explains he also uses spell comprehend languages to translate them which give some clue as to the correct way to go or area to avoid.

So pick skills which you have, that you can explain and use another ability  or spell with to maximize our chances to succeed.
Fenrick (Fen) Uther
player, 168 posts
AC 18 HP: 21/30
Human Fighter
Thu 2 Jul 2020
at 13:06
  • msg #530

Re: (OOC) General Discussion

In reply to Gryphon (msg # 529):

I'm not really sure it matters.  I've blown all my skills on this encounter, and as you've seen, I can't roll a good d20 to save anybody.

I might as well tell him to just fail mine and not waste my time ha ha.
Gryphon
player, 82 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Thu 2 Jul 2020
at 13:16
  • msg #531

Re: (OOC) General Discussion

Yes but for physical type skills it is only DC of 14 which is doable even with this cursed roller.

I gave my 3 skills and rolls etc. I actually failed my roll for the skill 1 but used an ability for my class in the explanation of what I was doing which made my fail into a success. My 2 and 3 rolls were better and succeeded on rolls alone plus a good description of why that skill and how I was doing it.
Morwinyon
player, 2 posts
Thu 2 Jul 2020
at 13:57
  • msg #532

Re: (OOC) General Discussion

Looking forward to getting into the game, Please, take your time, wrap up with the current players, rest of us are just happily waiting.

And I like a skill challenge system most of the time when I see it. Makes it more fun to roleplay your way through those things that are not combats
Fenrick (Fen) Uther
player, 169 posts
AC 18 HP: 21/30
Human Fighter
Thu 2 Jul 2020
at 14:01
  • msg #533

Re: (OOC) General Discussion

In reply to Morwinyon (msg # 532):

Yah, until you fail the skill checks miserably *face palm*
Chelonia
player, 169 posts
Tortle Cleric
AC 19 (21), HP 18
Thu 2 Jul 2020
at 14:03
  • msg #534

Re: (OOC) General Discussion

Won't be able to post until tonight...but thought I'd throw it out there that Chelonia had the guidance cantrip so can add 1d4 to your roll results where it would be feasible for her to have done so...out of combat I'd think it quite likely that she'd employ it given she can use it at will to help herself and allies.
Gryphon
player, 83 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Thu 2 Jul 2020
at 15:37
  • msg #535

Re: (OOC) General Discussion

Thanks I will remember that for the future, I passed all 3 of my skill rolls for this time .

These skill challenges  are making me  think to take either prodigy or the three skills for my level 4 feat nice to be able to have a large selection of skills to use for the challenges.
Dungeon Master
GM, 200 posts
Thu 2 Jul 2020
at 15:49
  • msg #536

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 528):

I just didn’t do the math, I just asked for three skill checks as just a number. I realize now you won’t need the third.
Fenrick (Fen) Uther
player, 170 posts
AC 18 HP: 21/30
Human Fighter
Thu 2 Jul 2020
at 15:53
  • msg #537

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 536):

Ok, like I said, just wanted to make sure i understood.  Sorry.

Not that I helped the team anyways... *shakes head*

Hope you're feeling better.
Fenrick (Fen) Uther
player, 171 posts
AC 18 HP: 21/30
Human Fighter
Thu 2 Jul 2020
at 16:00
  • msg #538

Re: (OOC) General Discussion

In reply to Gryphon (msg # 535):

I briefly considered it, but most skills are Cha, Wis, and Int, which are my 3 worst scores, so doesn't seem worth using a feat just to get the prof bonus.
Alekos Eclipse
player, 5 posts
At last, an honest thief!
Fri 3 Jul 2020
at 01:31
  • msg #539

Re: (OOC) General Discussion

Guys....

 I'm excited!

Just wanted to share that with y'all.
Fenrick (Fen) Uther
player, 172 posts
AC 18 HP: 21/30
Human Fighter
Fri 3 Jul 2020
at 01:43
  • msg #540

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 539):

Well apparently we want to drag this on as long as possible ha ha
Sora
player, 5 posts
Fri 3 Jul 2020
at 01:55
  • msg #541

Re: (OOC) General Discussion

me too
Fenrick (Fen) Uther
player, 173 posts
AC 18 HP: 21/30
Human Fighter
Fri 3 Jul 2020
at 12:38
  • msg #542

Re: (OOC) General Discussion

Before I forget, just wanted to wish all my fellow Americans a happy and safe 4th of July weekend.  Don't blow any hands off or anything. :D

To any who may not be Americans here, have a happy and safe 1st weekend in July. :)
Dungeon Master
GM, 204 posts
Sat 4 Jul 2020
at 18:11
  • msg #543

Re: (OOC) General Discussion

Happy 4th of July to my Americans!

New Thread up for the new payers to start posting in, seasoned players the game has moved forward. There will also be a new thread soon that will detail the quests and discoveries of the group.

I would like to say to all of you

Thank you!

This story and Game has been a success and been so much fun because of your involvement.
Fenrick (Fen) Uther
player, 174 posts
AC 18 HP: 21/30
Human Fighter
Sat 4 Jul 2020
at 18:58
  • msg #544

Re: (OOC) General Discussion

Just curious, are you as the DM splitting up the spoils, or is it up to us to do it?
Dungeon Master
GM, 205 posts
Sat 4 Jul 2020
at 20:42
  • msg #545

Re: (OOC) General Discussion

I'll let you guys figure it out, I will play mediator
Gryphon
player, 84 posts
HP: 27/27 Temp HP
AC 15 Spells 0/1
Sat 4 Jul 2020
at 22:33
  • msg #546

Re: (OOC) General Discussion

Ok, Since I had the highest damage dealt per encounter I get two shares right. Hehehehehe.

We will need to have everything identified before we can truly divide up the  spoils.

If the DM could also give a value to all mundane items  which we  took  as well so that once  sold we could divide all coin evenly and  then just divide up the magical items  among ourselves  the four of us which are still active i guess.
Fenrick (Fen) Uther
player, 175 posts
AC 18 HP: 21/30
Human Fighter
Sat 4 Jul 2020
at 23:02
  • msg #547

Re: (OOC) General Discussion

In reply to Gryphon (msg # 546):

I believe the value of mundane stuff sold is 1/2 the buying price in the PHB so we could easily figure it out.  Pretty sure I read that somewhere.

So

2 chainmail: 75gp total
1 longsword: 7gp 5sp
1 long bow: 25gp
1 shortsword: 5 gp

The ring, the red vials, the clear vial, and the greataxe need to be identified.  Maybe the rod and slippers?

Plus we will likely have to pay for the translation of notes and such.
This message was last edited by the player at 23:14, Sat 04 July 2020.
Gryphon
player, 85 posts
HP: 27/27 Temp HP
AC 15 Spells 3/3
Sat 4 Jul 2020
at 23:45
  • msg #548

Re: (OOC) General Discussion

Or one of our casters had comprehend language to do it. Those barrels of alcohol would fit in bag of holding.

Unknown broken blade and other unknowns need to be identified better too.

I have an interest in the slippers so far but others could be interesting as well.
Fenrick (Fen) Uther
player, 176 posts
AC 18 HP: 21/30
Human Fighter
Sat 4 Jul 2020
at 23:51
  • msg #549

Re: (OOC) General Discussion

In reply to Gryphon (msg # 548):

Well, the barrels were about 2 levels down so I doubt we're going back for them?

True on the comprehend languages and other unknowns.

I'm curious if the DM requires identify spell or follows the short rest rule.
Anders Greyven
player, 95 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 5 Jul 2020
at 01:21
  • msg #550

Re: (OOC) General Discussion

Yes, Anders was planning on ritual Comprehend Languages later on when we're not in potential danger.

And identify is a shorter way, and a safer way, to figure out magic items (thought it still won't tell you if it's cursed I believe)
This message was last edited by the player at 01:22, Sun 05 July 2020.
Fenrick (Fen) Uther
player, 177 posts
AC 18 HP: 21/30
Human Fighter
Sun 5 Jul 2020
at 01:27
  • msg #551

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 550):

But more expensive too...
Anders Greyven
player, 96 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 5 Jul 2020
at 01:28
  • msg #552

Re: (OOC) General Discussion

100 gold pearl that sticks around forever. Shrug.
Fenrick (Fen) Uther
player, 178 posts
AC 18 HP: 21/30
Human Fighter
Sun 5 Jul 2020
at 01:34
  • msg #553

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 552):

Didn't realize Identify was a 1st level spell now, used to be 3rd.

As long as you have the pearl and an owl feather.
Gryphon
player, 86 posts
HP: 27/27 Temp HP
AC 15 Spells 3/3
Sun 5 Jul 2020
at 01:40
  • msg #554

Re: (OOC) General Discussion

Worst case we wait until back at the keep to divide the goods when we can geta pearl etc.
Fenrick (Fen) Uther
player, 179 posts
AC 18 HP: 21/30
Human Fighter
Sun 5 Jul 2020
at 02:04
  • msg #555

Re: (OOC) General Discussion

In reply to Gryphon (msg # 554):

Yah I assumed we were waiting until then anyways.
Chelonia
player, 171 posts
Tortle Cleric
AC 19 (21), HP 18
Sun 5 Jul 2020
at 18:33
  • msg #556

Re: (OOC) General Discussion

sorry for my lack of posting recently...a couple of days ago I submitted my 2 week notice of resignation to my employer...starting a new job that will see me with far more time off, so this lack of posting should be short lived.  I've been working OT like crazy these last few weeks so finding time to post is few and far between.
Fenrick (Fen) Uther
player, 181 posts
AC 18 HP: 21/30
Human Fighter
Sun 5 Jul 2020
at 18:42
  • msg #557

Re: (OOC) General Discussion

In reply to Chelonia (msg # 556):

Congrats! Sounds like a good thing all around.

Good luck with the new job.
Anders Greyven
player, 98 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 5 Jul 2020
at 18:46
  • msg #558

Re: (OOC) General Discussion

In reply to Chelonia (msg # 556):

I hope it is a great move then for you and you like it! =)
Dungeon Master
GM, 206 posts
Sun 5 Jul 2020
at 21:48
  • msg #559

Re: (OOC) General Discussion

I hope I don’t offend anyone.

But, Wizards of the Coast’s choices to retroactively make all their materials books, cards etc. be “politically correct” is getting ridiculous. I support them trying to be more sensitive goin forward, understandable, but there is talk that they are taking down and not selling AD&D Oriental adventures. And taking all 5ebooks for reprint.

*face palm*

As a side note, their newest 5e adventure, Icewind Dale looks awesome!!
Sora
player, 7 posts
Sun 5 Jul 2020
at 21:51
  • msg #560

Re: (OOC) General Discussion

It does look awesome..l
Anders Greyven
player, 99 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 5 Jul 2020
at 22:03
  • msg #561

Re: (OOC) General Discussion

I would have preferred not set in the Forgotten Realms personally, Dark Sun, Spelljammer, Planescape. I don't know. They have quite a bit set in FR (or could be set in FR, Greyhawk, etc as many of the adventures are). And they've had things even set in Icewind Dale before, I think part of Storm King's Thunder maybe and there was a "D&D Next" adventure in Icewind Dale I believe.

Don't get me wrong - the Icewind Dale trilogy was one of my introductions to the Forgotten Realms aside from a few games that were too combat-oriented to really tell much about the setting, lol. I still love those books and those characters.
Fenrick (Fen) Uther
player, 182 posts
AC 18 HP: 21/30
Human Fighter
Sun 5 Jul 2020
at 22:05
  • msg #562

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 559):

Yah, I saw that somewhere.

While it's certainly their prerogative, I would've preferred if they called this new "edition" 5.5 or 6, and just said all the adventures from 5 should be compatible in the new edition and just go on from there.

If you want to delve into actual discussion, someone in another forum (and I had the same thought) pointed out that "race" as used in D&D is really a misnomer and should be something like "species".  At the end of the day I don't think it'll be a big deal, you might see more Dwarven thieves or Halfling barbarians or other combinations you wouldn't currently expect, but whatever.

I just wonder the timing.  Why now?  (That was rhetorical.)

As for the ID adventure, no idea what you're talking about. :D
Fenrick (Fen) Uther
player, 183 posts
AC 18 HP: 21/30
Human Fighter
Mon 6 Jul 2020
at 01:28
  • msg #563

Re: (OOC) General Discussion

Can we possibly take a short rest before attempting to leave the tunnels?

I know some of us could potentially want to use hit dice to heal up a bit before leaving in case we run into trouble.

Just a thought.
Dungeon Master
GM, 207 posts
Tue 7 Jul 2020
at 00:30
  • msg #564

Re: (OOC) General Discussion

I am going to do my posting tonight PST
Alekos Eclipse
player, 7 posts
At last, an honest thief!
Tue 7 Jul 2020
at 14:13
  • msg #565

Re: (OOC) General Discussion

Pretty bogged down today but will get my post up before evening's end (PST) if not sooner.
Fenrick (Fen) Uther
player, 185 posts
AC 18 HP: 21/30
Human Fighter
Wed 8 Jul 2020
at 16:56
  • msg #566

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 565):

I see you're pretty open about your "particular talents" ha ha
Alekos Eclipse
player, 10 posts
At last, an honest thief!
Wed 8 Jul 2020
at 16:57
  • msg #567

Re: (OOC) General Discussion

Like the bio says, an honest thief!
Fenrick (Fen) Uther
player, 186 posts
AC 18 HP: 21/30
Human Fighter
Wed 8 Jul 2020
at 18:12
  • msg #568

Re: (OOC) General Discussion

@DM

Should those of us in the "1st group" be posting in Chapter 2?  Or are we waiting for the finale post of chapter 1?

I know I posted already, but wasn't sure if I posted too early or not

Also I know we're supposed to level up to 4, but should we do it now, or wait until we're in the keep and all that stuff?
Dungeon Master
GM, 212 posts
Wed 8 Jul 2020
at 19:10
  • msg #569

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 568):

Go ahead and post in the chapter 2 thread.

Go ahead and level anytime.
Fenrick (Fen) Uther
player, 187 posts
AC 18 HP: 21/30
Human Fighter
Wed 8 Jul 2020
at 19:22
  • msg #570

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 569):

Cool, thanks.
Alekos Eclipse
player, 11 posts
At last, an honest thief!
Wed 8 Jul 2020
at 20:06
  • msg #571

Re: (OOC) General Discussion

Come have a seat with us oh weary adventurers! The table is nowhere near full.
Fenrick (Fen) Uther
player, 188 posts
AC 19 HP: 21/30
Human Fighter
Wed 8 Jul 2020
at 22:20
  • msg #572

Re: (OOC) General Discussion

I think I'm going to just start taking the average die value for everything *ugh* *facepalm*
Chelonia
player, 173 posts
Tortle Cleric
AC 19 (21), HP 18
Wed 8 Jul 2020
at 23:05
  • msg #573

Re: (OOC) General Discussion

Note:  Chelonia's final post in the previous thread and any post in the current will be delayed until tomorrow night (possibly Friday).  It can be assumed that she hasn't joined the others in the inn because she has business to attend to at the church.
Dungeon Master
GM, 213 posts
Wed 8 Jul 2020
at 23:12
  • msg #574

Re: (OOC) General Discussion

My wife and I took a spontaneous trip into the mountains a post might happen tonight or could move into tomorrow morning.
Fenrick (Fen) Uther
player, 189 posts
AC 19 HP: 21/30
Human Fighter
Wed 8 Jul 2020
at 23:25
  • msg #575

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 574):

Cool, enjoy it.
Anders Greyven
player, 100 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 8 Jul 2020
at 23:30
  • msg #576

Re: (OOC) General Discussion

Dungeon Master:
My wife and I took a spontaneous trip into the mountains a post might happen tonight or could move into tomorrow morning.

Should we, as Fenrick has already done, be posting in the "Chapter 2 Scene 1 Return to the Keep (group 0)" thread? I wasn't sure if we were thrown in to the new thread already or what.
Chelonia
player, 174 posts
Tortle Cleric
AC 19 (21), HP 18
Wed 8 Jul 2020
at 23:31
  • msg #577

Re: (OOC) General Discussion

Anders Greyven:
Dungeon Master:
My wife and I took a spontaneous trip into the mountains a post might happen tonight or could move into tomorrow morning.

Should we, as Fenrick has already done, be posting in the "Chapter 2 Scene 1 Return to the Keep (group 0)" thread? I wasn't sure if we were thrown in to the new thread already or what.


See message 569 :)
Fenrick (Fen) Uther
player, 191 posts
AC 19 HP: 21/30
Human Fighter
Thu 9 Jul 2020
at 11:58
  • msg #578

Re: (OOC) General Discussion

In reply to Chelonia (msg # 573):

Hope everything is ok.
Dungeon Master
GM, 214 posts
Thu 9 Jul 2020
at 17:07
  • msg #579

Re: (OOC) General Discussion

I am making a small OOC post, I see all of you are doing some great RP get to know you conversations.

A few lore notes for those interested.

Aasimar and Teiflings (plane touched begins) are not typically trusted or liked. I know that normally Aasimars are liked, even loved, in other settings. However, due to the planes wars in which the Celestials were also enemies mistrust was placed them. Not saying you all need to see them this way, just food for thought. As he expressed his issues.

Gensai, are loved and looked as called of the Gods, due to the fact that the Elemental Lords built this world, and were instrumental to the end of the second planes war. Gensai is VERY rare.

Elves are nearly extinct. So to see an elf is a rare treat. They have a kingdom, where 80% of elves live. Half-elves are both bastards and have become their own "race" those that are bastards typically have more elven features.

Orcs are considered normal, and many are nobles and hold high offices in the government, etc. Yes, they still have orc-like treats, and yes the Warlord lands to the East are mainly Orcs and considered the enemy of the Sverdkyst Republic.

I think those the lore points that needed to be stated.
Dungeon Master
GM, 215 posts
Thu 9 Jul 2020
at 17:08
  • msg #580

Re: (OOC) General Discussion

And to add, let me know if when you are ready to carry on. I don't want to ruin the great RP flow yall have right now.
Gryphon
player, 89 posts
HP: 34/34 Temp HP
AC 15 Spells 3/3
Thu 9 Jul 2020
at 17:15
  • msg #581

Re: (OOC) General Discussion

We will need to have all of the items ID and values  given of the treasure so that the 4 surviving members will have a chance to divide up the spoils of our first venture  before going to much further. Once  the treasure is divided, we  can then maybe buy or sell what we have to equip ourselves better. While doing so we could be interacting and discussing new plans with the newcomers.
Fenrick (Fen) Uther
player, 193 posts
AC 19 HP: 21/30
Human Fighter
Thu 9 Jul 2020
at 17:24
  • msg #582

Re: (OOC) General Discussion

Maybe I'm getting too far into minor details, but do we need or are we going to take a few coins from the "stash" for room and food for the 4/6 of us prior to splitting it up?

I'm just not sure how involved we need to be with "minor" things like this.

Also this may need to be resolved IC but what about the pearl needed for his Identify spell?  Does that come from his share or are we taking that out before?
Alekos Eclipse
player, 12 posts
At last, an honest thief!
Thu 9 Jul 2020
at 17:53
  • msg #583

Re: (OOC) General Discussion

As for the RP, I hope it does get to go on at least a bit longer. However, before I can post IC again I've got a full work day ahead of me so it may not come until the evening.(10-11 hours from now)
This message was last edited by the player at 17:53, Thu 09 July 2020.
Gryphon
player, 90 posts
HP: 34/34 Temp HP
AC 15 Spells 3/3
Thu 9 Jul 2020
at 17:53
  • msg #584

Re: (OOC) General Discussion

I  say we buy the pearl out  of group coin as  he will be using it for the groups benefit. I am sure no one will argue as we are not desperate for coin after the first venture.
Gryphon
player, 91 posts
HP: 34/34 Temp HP
AC 15 Spells 3/3
Thu 9 Jul 2020
at 17:55
  • msg #585

Re: (OOC) General Discussion

I am happy to RP for awhile until we can divide and purchase gear for the next venture fgor all of us who had no coin at character creation we now will have some time to choose or buy some with the spoils.
Fenrick (Fen) Uther
player, 194 posts
AC 19 HP: 21/30
Human Fighter
Thu 9 Jul 2020
at 18:34
  • msg #586

Re: (OOC) General Discussion

Gryphon:
I  say we buy the pearl out  of group coin as  he will be using it for the groups benefit. I am sure no one will argue as we are not desperate for coin after the first venture.

That's what I was figuring.  Makes sense that we're all going to benefit form it so we should all chip in for it.
Anders Greyven
player, 101 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Thu 9 Jul 2020
at 20:41
  • msg #587

Re: (OOC) General Discussion

Yeah, well, we have half our team at work out it seems like this week, so I will post when I can but "luckily" Anders will be doing a bit of shopping and then a lot of writing so won't be wanting to just hang out with people and RP.


DM - will you be posting your world lore (and/or the bits we find out about or should be common knowledge) somewhere? It would be nice to know what we should know at the very least. =)
This message was last edited by the player at 20:42, Thu 09 July 2020.
Fenrick (Fen) Uther
player, 195 posts
AC 19 HP: 21/30
Human Fighter
Thu 9 Jul 2020
at 20:44
  • msg #588

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 587):

Well, if I remember correctly we were getting to the keep at sun down so the stores are likely closed for the day.  I'm guessing we won't be able to shop until tomorrow morning.

I don't recall 24 hour shopping in D&D, but what do i know ha ha.
Dungeon Master
GM, 217 posts
Thu 9 Jul 2020
at 20:51
  • msg #589

Re: (OOC) General Discussion

Yea everything is closed. The forge is still going and being worked. But no shopping.

That’s a great Idea Anders I’ll make a thread for lore that you all discover separate from the world story, (which I need to update and finish).

I will get all the treasure updated and identified soon. I factor in living expenses into my treasure. Anything better or more then a common life style comes out of your person coin.
Anders Greyven
player, 102 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 10 Jul 2020
at 01:01
  • msg #590

Re: (OOC) General Discussion

Alekos Eclipse:
If anyone is curious where the gold is coming from, Alekos has a 24 Passive Sleight of Hand you can contest :D

A PASSIVE Sleight of Hand? I didn't think those existed. And you have a 14 total Sleight of Hand skill before rolling?
Fenrick (Fen) Uther
player, 197 posts
AC 19 HP: 21/30
Human Fighter
Fri 10 Jul 2020
at 01:09
  • msg #591

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 590):

Yah, I was surprised too but figured there's something I don't know.

I mean, if he has Expertise in SoH, that's a +4, if somehow he got his Dex to 22, that's +6, so he's at +10, it's possible his cool item either adds +4 to his SoH, or doubles something, or gives him some base +X value to it.
This message was last edited by the player at 01:09, Fri 10 July 2020.
Gryphon
player, 92 posts
HP: 34/34 Temp HP
AC 15 Spells 3/3
Fri 10 Jul 2020
at 01:16
  • msg #592

Re: (OOC) General Discussion

Now me  I think he  has expertise  so +4, say a  +5 for dex and with his coin he  bought Gloves of thievery which give  +5 to SOH and pick locks
Anders Greyven
player, 104 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 10 Jul 2020
at 01:41
  • msg #593

Re: (OOC) General Discussion

I didn't say it wasn't possible, just caught me off-guard, that's all.
Gryphon
player, 93 posts
HP: 34/34 Temp HP
AC 15 Spells 3/3
Fri 10 Jul 2020
at 01:45
  • msg #594

Re: (OOC) General Discussion

Yup but it does makes sense  if he is an arcane trickster  it is  his bread and  butter skill if you will it  stands to reason he  would want to be damn good at it. I will enjoy being an honest thief with him he can open the locks and I will make sure we get in and out in one piece.
Fenrick (Fen) Uther
player, 198 posts
AC 19 HP: 21/30
Human Fighter
Fri 10 Jul 2020
at 01:54
  • msg #595

Re: (OOC) General Discussion

Maybe I'm the only one, so sorry if I am, but what of Lago and Cril?

Based on how chapter 1 ended, my impression was that they had survived the ordeal and  therefore would be with us and also taking part in the splitting of the loot.

Others seem to be implying that they had died in the caves and therefore are simply "gone" for lack of a better word.

Just wanted to make sure I know how to RP it and what not.
Dungeon Master
GM, 218 posts
Fri 10 Jul 2020
at 02:12
  • msg #596

Re: (OOC) General Discussion

They are alive, they went to the inn Lago needed serious sleep and Cril went with her.

They will be escorting the body of the Mentor Tortle to his homeland. They they will be gone.
Alekos Eclipse
player, 13 posts
At last, an honest thief!
Fri 10 Jul 2020
at 02:58
  • msg #597

Re: (OOC) General Discussion

Gryphon:
Now me  I think he  has expertise  so +4, say a  +5 for dex and with his coin he  bought Gloves of thievery which give  +5 to SOH and pick locks

This right here is not far from the truth ;)
I do have a +14 to SoH

As for passive checks, per the phb passive checks aren't limited to just perception and the like but it's not something I can just go around using in critical situations. I figure more role-play wise, why roll every time Alekos wants to have a bit of flair in post. If ever I'm trying to use the skill to say take money off of a person rather than produce money or items from hidden pockets and such I'll definitely be down to roll.

Finishing up work in the next hour. IC post to come about an hour after that once I get home and settled. I'll try to be more consistent in the future though my schedule is fluctuating like mad since I'm mid career change for the next few weeks. I won't let it stop me from gaming though. It's my favorite outlet.
Chelonia
player, 175 posts
Tortle Cleric
AC 19 (21), HP 18
Sat 11 Jul 2020
at 14:51
  • msg #598

Re: (OOC) General Discussion

sorry for the absence...ended up working a few more shifts with my new job while still making time for my old job...fortunately the old one is done at as of this Thursday coming...and my available time will expand exponentially.

I'm currently working on Chelonia's post for the previous game thread with the intent of having that posted here shortly...then if I have time before going to work this afternoon I'll catch up on the new game thread and hopefully post there as well...though if time plays against me, that may not come until tomorrow morning.
Fenrick (Fen) Uther
player, 200 posts
AC 19 HP: 37/37
Human Fighter
Sat 11 Jul 2020
at 20:46
  • msg #599

Re: (OOC) General Discussion

In reply to Chelonia (msg # 598):

No worries.
Dungeon Master
GM, 219 posts
Mon 13 Jul 2020
at 17:42
  • msg #600

Re: (OOC) General Discussion

Hi everyone, I will have posts up today. Don’t know when but, some time today.
Morwinyon
player, 9 posts
Mon 13 Jul 2020
at 18:35
  • msg #601

Re: (OOC) General Discussion

Cool! Trying not to dominate the RP thing, having a good time there but I know folks are ready to move on
Gryphon
player, 95 posts
HP: 34/34 Temp HP
AC 15
Mon 13 Jul 2020
at 18:39
  • msg #602

Re: (OOC) General Discussion

I am just ready to discover what all of our treasure is and then divide it up  and possibly trade or buy other stuff so we can get ready for the next leg of the  adventure.
Dungeon Master
GM, 220 posts
Mon 13 Jul 2020
at 20:09
  • msg #603

Re: (OOC) General Discussion

Okay, one new thread and fundamental change.

1. I will be adding a lore Thread that will list all the different lore you all have learned. (This is on going and I will have to hunt through posts to find all the lore I have dropped.)

2. One of your fellow players came up with a great idea, to have a thread that is IC RP conversations. We will from here on out make the first thread of each chapter this. The way this will work. When you are sitting at a bar or around the campfire or any other “break” areas we will move the conversations to that location. Feel free to post here as little or as much as you want. This will always act like a flashback area. Example; you are in combat, but are having a conversation about life in the IC RP thread, keep doing both, it’s as if the conversation happened, and the thread is a “flashback”. Hopefully that makes sense and that you all will like it. It’s always a great place to discuss moral choices, combat tactics, play games, and all other conversations IC.
Alekos Eclipse
player, 15 posts
At last, an honest thief!
Tue 14 Jul 2020
at 04:08
  • msg #604

Re: (OOC) General Discussion

I like the flasback thread idea a lot!

Sorry for the delay folks. Had a very weird weekend but will get back into things here. Currently about to catch up on the IC posts and go from there.
Chelonia
player, 177 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 14 Jul 2020
at 04:11
  • msg #605

Re: (OOC) General Discussion

I don't work tomorrow and will catch up and post...only 2 more days of the old job!!! Can't wait to be done with it!
Sora
player, 15 posts
Tue 14 Jul 2020
at 05:06
  • msg #606

Re: (OOC) General Discussion

I'm a nurse in Australia....I'm used to being out of sync with other peoples posts.

No rush....loving this game
Fenrick (Fen) Uther
player, 203 posts
AC 19 HP: 37/37
Human Fighter
Tue 14 Jul 2020
at 13:05
  • msg #607

Re: (OOC) General Discussion

@DM, do we need to RP the shopping in character as well, or simply buy the stuff and make mention of it in a post later on?

Not sure how you wanted to handle it.
Dungeon Master
GM, 224 posts
Tue 14 Jul 2020
at 16:02
  • msg #608

Re: (OOC) General Discussion

Great question Fenrick. I normally at my table RP shopping and it’s always a fun experience. Hmmmm..... we will do a short RP, you will tell me where you want to go. I will make a post about that place, then you will RP what you are buying, then I will confirm it  in a post. It will be a short post and away for you to see the shop and meet the person. After that point you can leave or continue to talk to them.

This goes for everyone.

Does that work?
Fenrick (Fen) Uther
player, 205 posts
AC 19 HP: 37/37
Human Fighter
Tue 14 Jul 2020
at 16:25
  • msg #609

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 608):

Works for me.  Post up. (I have softball games again tonight so trying not to hold anyone up).
Chelonia
player, 178 posts
Tortle Cleric
AC 19 (21), HP 18
Tue 14 Jul 2020
at 19:56
  • msg #610

Re: (OOC) General Discussion

@Morwinyon and Alekos Eclipse

I'm just waiting on a PM response from the GM regarding the leveling up of Chelonia.  I will make my first game post for the day upon your arrival at the local temple (where Chelonia spent the night).  Hopefully I'll have my answers and level up completed by then.
Sora
player, 18 posts
Wed 15 Jul 2020
at 05:06
  • msg #611

Re: (OOC) General Discussion

Good for me....though new in the game I don't have the gold the others have.

If i did, a wand of identify or something may be handy
Morwinyon
player, 14 posts
Wed 15 Jul 2020
at 13:30
  • msg #612

Re: (OOC) General Discussion

OK, so on our way to the Keep Chapel. Not sure how much story you want as we walk there DM, so I kind of just left it like we're on our way.

If you want me/us to post arriving there, just let me know!

Big props to Alekos for coming along with me. I feel like the two of us make for a wacky buddy comedy - after all you want a non-joker along with you right?
Anders Greyven
player, 108 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 15 Jul 2020
at 14:03
  • msg #613

Re: (OOC) General Discussion

Sora:
If i did, a wand of identify or something may be handy

Nah. In 5E for a Wizard, as long as it's in the spellbook, you just need time and the pearl to cast Identify over and over. =)

I'm dealing with a cold, but I'll try to post later on today.
Fenrick (Fen) Uther
player, 206 posts
AC 19 HP: 37/37
Human Fighter
Wed 15 Jul 2020
at 14:08
  • msg #614

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 613):

Interesting, I have a cold too.  Just came on a day or two ago.

Hope you feel better.
Sora
player, 20 posts
Wed 15 Jul 2020
at 23:46
  • msg #615

Re: (OOC) General Discussion

its going around.

I just got over the flu and laryngitis....lots if fun
Fenrick (Fen) Uther
player, 207 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 00:03
  • msg #616

Re: (OOC) General Discussion

@ Sora sorry to hear that, but sounds like you're feeling better so that's good.

Just FYI, the family and I are taking a small vacation this weekend.  We're leaving tomorrow night, and won't be back until at least Sunday or maybe Monday.  Even if I'm home, we might do some stuff around town.

I'll still probably be able to check, but not sure if I'll be able to comment as often as normal, and if I do, it might just be enough to keep the story moving, but not expound much beyond that.

Sorry.
Gryphon
player, 97 posts
HP: 34/34 Temp HP
AC 15
Thu 16 Jul 2020
at 01:08
  • msg #617

Re: (OOC) General Discussion

Thats ok Fen,  we will just divide up the treasure while you are gone  but we will make sure to leave you the stuff that no one wants for your share.
Fenrick (Fen) Uther
player, 208 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 01:20
  • msg #618

Re: (OOC) General Discussion

In reply to Gryphon (msg # 617):

Ok, figured as much...
Morwinyon
player, 16 posts
HP: 31 + 6 Temp AC:18
Thu 16 Jul 2020
at 13:50
  • msg #619

Re: (OOC) General Discussion

Enjoy your vacation! We'll try not to wrap up the entire adventure in 3 days! (heavy sarcasm)
Fenrick (Fen) Uther
player, 211 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 13:52
  • msg #620

Re: (OOC) General Discussion

In reply to Morwinyon (msg # 619):

Ha ha.  I'd be surprised if we're done shopping by the time I get back... :D
Dungeon Master
GM, 225 posts
Thu 16 Jul 2020
at 19:30
  • msg #621

Re: (OOC) General Discussion

To those asking UA feats are allowed upon approval. PM me the feat and I will look at it and approve or adjust as needed.


Also sorry I didn’t post last night lost track of time playing Planet Zoo.  ;P

I will be posting soon.
Alekos Eclipse
player, 23 posts
At last, an honest thief!
Thu 16 Jul 2020
at 19:55
  • msg #622

Re: (OOC) General Discussion

All good (:

Hadn't heard of Planet Zoo before and had to look it up. Looking at it reminds me a lot of this game I've never been able to rediscover from my childhood.

I remember going to visit my grandparents and getting to use their computer one of the big bulky ones from the 90s. There was some kind of safari/zoo tycoon deal preinstalled on it where I got to place all the animals and plants and the like and control weather and everything. It was one of my favorite games and I only played it the once. Got me stick on tycoons for the longest time but I could never find it again after my cousin junked the computer...
.
.
.

Anyway, hope you had a blast with Planet Zoo, is what I meant to say
This message was last edited by the player at 19:56, Thu 16 July 2020.
Fenrick (Fen) Uther
player, 212 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 20:05
  • msg #623

Re: (OOC) General Discussion

Hadn't heard of it until just now.  Reminds me of Sim City except with animals instead of, well, city stuff.

My video game time recently has been split up between American Truck Simulator (Idaho just came out today :) ) and Hardspace Shipbreaker.

Normally more of a board gamer but for some reason just need a break from it I guess.
Gryphon
player, 99 posts
HP: 34/34 Temp HP
AC 15
Thu 16 Jul 2020
at 21:59
  • msg #624

Re: (OOC) General Discussion

I will be holding off my shopping until we have a  chance to id and divide up the magical and other interesting items.

I do need some stuff but all depending on what treasure I  get from the first stage of this adventure.

Really looking forward to continuing it.
Fenrick (Fen) Uther
player, 214 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 22:03
  • msg #625

Re: (OOC) General Discussion

@Sora, I think you may have confused shops.

The goblin is at the store that Gryphon and I went to.

I thought you went with Anders to the store with the married couple, which was rhe antique store.

Maybe I'm confused...?
Sora
player, 23 posts
Thu 16 Jul 2020
at 22:04
  • msg #626

Re: (OOC) General Discussion

Maybe I am....I'll read back over it. Very hard to concentrate with a 6 year old jumping over you
Fenrick (Fen) Uther
player, 215 posts
AC 19 HP: 37/37
Human Fighter
Thu 16 Jul 2020
at 22:08
  • msg #627

Re: (OOC) General Discussion

In reply to Sora (msg # 626):

No worries, I remember those days.
Alekos Eclipse
player, 24 posts
At last, an honest thief!
Fri 17 Jul 2020
at 16:13
  • msg #628

Re: (OOC) General Discussion

In reply to Chelonia (msg # 610):

Hey, Chelonia just wanted to check if you wanted to do a little post first what with us arriving at the temple now and spotting you across the way or if you'd rather us make our way all the way over to you first?

I don't mind either way but wanted to give you the chance to jump in so i don't go running over toes. Also, I have no problem waiting however long. I'll just start making chatter here in OOC to keep myself occupied :D
Dungeon Master
GM, 228 posts
Sat 18 Jul 2020
at 21:13
  • msg #629

Re: (OOC) General Discussion

Sorry I forgot to tell you all I have a business conference this weekend. So I will be late posting
Fenrick (Fen) Uther
player, 218 posts
AC 19 HP: 37/37
Human Fighter
Sat 18 Jul 2020
at 21:28
  • msg #630

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 629):

Hope you're having fun. Odd that's it's over the weekend, the ones I went to were always during the week.
Chelonia
player, 180 posts
Tortle Cleric
AC 20 (22), HP 26
Sat 18 Jul 2020
at 21:36
  • msg #631

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 628):

hey.  just waiting to get some PM information from the GM and then I will be posting in response to Morwinyon's recent post!!
Alekos Eclipse
player, 25 posts
At last, an honest thief!
Sat 18 Jul 2020
at 22:24
  • msg #632

Re: (OOC) General Discussion

Copy that, I've got an interview today anyway so I can wait to post however long. It'll give me more time to get things done IRL
Morwinyon
player, 18 posts
HP: 31 + 6 Temp AC:18
Sat 18 Jul 2020
at 22:48
  • msg #633

Re: (OOC) General Discussion

Hey good luck on your interview!
Fenrick (Fen) Uther
player, 219 posts
AC 19 HP: 37/37
Human Fighter
Sun 19 Jul 2020
at 01:35
  • msg #634

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 632):

Yah, good luck.  I hate job interviews.
Sora
player, 25 posts
Sun 19 Jul 2020
at 02:39
  • msg #635

Re: (OOC) General Discussion

good luck
Alekos Eclipse
player, 26 posts
At last, an honest thief!
Sun 19 Jul 2020
at 03:03
  • msg #636

Re: (OOC) General Discussion

Thanks y'all! It seemed to go well, now I've just got to wait to hear back from them. They've been pretty quick to respond so far in our communication but until then the job hunt continues.

I'll try and get something up perhaps tonight maybe not until morning though.
Fenrick (Fen) Uther
player, 220 posts
AC 19 HP: 37/37
Human Fighter
Sun 19 Jul 2020
at 03:20
  • msg #637

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 636):

No worries.  Sounds like the DM is tied up this weekend anyways.

What were you applying for if I may ask?
Fenrick (Fen) Uther
player, 221 posts
AC 19 HP: 37/37
Human Fighter
Mon 20 Jul 2020
at 18:34
  • msg #638

Re: (OOC) General Discussion

Hope everyone had a good weekend.

Just letting you know I'm back.  Still busy most nights so most of my replies will be during the day.
Sora
player, 26 posts
Mon 20 Jul 2020
at 20:58
  • msg #639

Re: (OOC) General Discussion

nice weekend thanks fen....painting the kitchen and relaxing.
Fenrick (Fen) Uther
player, 222 posts
AC 19 HP: 37/37
Human Fighter
Mon 20 Jul 2020
at 21:26
  • msg #640

Re: (OOC) General Discussion

In reply to Sora (msg # 639):

Fun.  We spent the last two days cleaning our "shed" out so I can put in a workbench.
Dungeon Master
GM, 229 posts
Mon 20 Jul 2020
at 23:08
  • msg #641

Re: (OOC) General Discussion

I’ll be posting today tonight. FYI
Gryphon
player, 101 posts
HP: 34/34 Temp HP
AC 15
Mon 20 Jul 2020
at 23:31
  • msg #642

Re: (OOC) General Discussion

Let's  hope so otherwise some of us might have to  go  on a shopping spree  of our own at night.  If we can't id and divide the loot  from  the first job.
Fenrick (Fen) Uther
player, 223 posts
AC 19 HP: 37/37
Human Fighter
Tue 21 Jul 2020
at 02:20
  • msg #643

Re: (OOC) General Discussion

In reply to Gryphon (msg # 642):

Oh, hope you acquire some plate armor for me.  Shouldn't be too loud or heavy for you. :D
Gryphon
player, 102 posts
HP: 34/34 Temp HP
AC 15
Tue 21 Jul 2020
at 02:23
  • msg #644

Re: (OOC) General Discussion

Np will make sure to borrow the groups bag of holding for my shopping spree.

I like dimensional holes for that too. If I get caught have no stolen goods on me, just make sure to retrieve them later.
Chelonia
player, 181 posts
Tortle Cleric
AC 20 (22), HP 26
Tue 21 Jul 2020
at 15:34
  • msg #645

Re: (OOC) General Discussion

Continued apologies for my lack of a response to Morwinyon's last post.  Still waiting on a response from a private message to the GM before I'm able to respond.
Fenrick (Fen) Uther
player, 224 posts
AC 19 HP: 37/37
Human Fighter
Tue 21 Jul 2020
at 15:40
  • msg #646

Re: (OOC) General Discussion

In reply to Chelonia (msg # 645):

No worries, he probably lost track of time playing Planet Zoo again last night...  :D
Alekos Eclipse
player, 27 posts
At last, an honest thief!
Tue 21 Jul 2020
at 16:01
  • msg #647

Re: (OOC) General Discussion

Sorry folks I also got caught up in things IRL and will be back to it soon as possible.

I too hope weekends went well.

Fenrick (Fen) Uther:
What were you applying for if I may ask?
Applied for a position with a company that collects data on retail businesses across the nation. Finalizing negotiations with them either today or tomorrow. I'm real excited for the position but can't get my hopes to high just yet.
Dungeon Master
GM, 230 posts
Tue 21 Jul 2020
at 17:29
  • msg #648

Re: (OOC) General Discussion

Yeah, my fault again, letting you all down. Sorry, everyone.
Anders Greyven
player, 111 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Tue 21 Jul 2020
at 20:18
  • msg #649

Re: (OOC) General Discussion

Dungeon Master:
Yeah, my fault again, letting you all down. Sorry, everyone.

You're not letting anyone down. Things happen. RL happens. As long you aren't abandoning the game, and you communicate with us, don't sweat it. =)
Sora
player, 27 posts
Tue 21 Jul 2020
at 22:01
  • msg #650

Re: (OOC) General Discussion

No problem...things come up. Yesterday my 6 year old daughter was in hospital and we found out she has microfractures in her vertebrae...so for the next few days its daddy day care.

Long story short....real life comes first
Fenrick (Fen) Uther
player, 226 posts
AC 19 HP: 37/37
Human Fighter
Wed 22 Jul 2020
at 02:28
  • msg #651

Re: (OOC) General Discussion

In reply to Sora (msg # 650):

Sorry to hear that.  Hope things work out.
Sora
player, 28 posts
Wed 22 Jul 2020
at 02:28
  • msg #652

Re: (OOC) General Discussion

She will be fine....shes a tough kid.

She just has issues staying still
Anders Greyven
player, 112 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 22 Jul 2020
at 03:24
  • msg #653

Re: (OOC) General Discussion

Well, I hope certainly hope things get better soon for you!


Group question: who is carrying the magic items that need identification? Were they left with Anders for identification or carried by others? Since we knew he didn't have Identify yet, I'm fine if he isn't carrying them right now, just wanted to check before I post.
Fenrick (Fen) Uther
player, 227 posts
AC 19 HP: 37/37
Human Fighter
Wed 22 Jul 2020
at 11:14
  • msg #654

Re: (OOC) General Discussion

Anders, good question.  I know I'm not as I didn't have a backpack to carry anything in.

The most logical people would either be Chelonia as she was the de facto leader or you since you'd be the one reading the books and identifying the items.

I have no issue with assuming you have them just to keep things moving.
Dungeon Master
GM, 233 posts
Wed 22 Jul 2020
at 14:02
  • msg #655

Re: (OOC) General Discussion

Maybe a good place for the items would be leaving them hidden locked in your rooms at the Inn? Then Sora can retrieve them so we can move the game forward one more step? And because it was my idea, everything would be safe.
Gryphon
player, 103 posts
HP: 34/34 Temp HP
AC 15
Wed 22 Jul 2020
at 14:04
  • msg #656

Re: (OOC) General Discussion

Yup I am good with you having everything in the bag of holding which is magical or even of interest such as that broken sword. So anything of interest you have to keep the story going.
Fenrick (Fen) Uther
player, 228 posts
AC 19 HP: 37/37
Human Fighter
Wed 22 Jul 2020
at 17:06
  • msg #657

Re: (OOC) General Discussion

Same here, whatever gets us closer to the next stage of our adventure.
Anders Greyven
player, 114 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 22 Jul 2020
at 17:19
  • msg #658

Re: (OOC) General Discussion

Fine by me.
Sora
player, 30 posts
Wed 22 Jul 2020
at 22:53
  • msg #659

Re: (OOC) General Discussion

Cool
Dungeon Master
GM, 234 posts
Thu 23 Jul 2020
at 13:55
  • msg #660

Re: (OOC) General Discussion

I’ll post as soon as I can today, for whatever reason all last night RPoL was down whenever I tried to get on.
Fenrick (Fen) Uther
player, 229 posts
AC 19 HP: 37/37
Human Fighter
Thu 23 Jul 2020
at 14:06
  • msg #661

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 660):

Weird.  I didn't have issues last night, but I did have a couple hiccups this morning.
Alekos Eclipse
player, 30 posts
At last, an honest thief!
Thu 23 Jul 2020
at 14:08
  • msg #662

Re: (OOC) General Discussion

It can happen sometimes...

There was period a few months back where I couldn't access the system (at times that I tried) for a couple of days. I remember that being really frustrating
Chelonia
player, 184 posts
Tortle Cleric
AC 20 (22), HP 26
Fri 24 Jul 2020
at 00:13
  • msg #663

Re: (OOC) General Discussion

Chelonia is interested in the Rod of Alertness...are there others with interest in it.
Fenrick (Fen) Uther
player, 230 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 00:18
  • msg #664

Re: (OOC) General Discussion

No on the rod.

I'm curious about the greataxe, but also concerned it's cursed...

Wouldn't mind the broken hilt either.
This message was last edited by the player at 00:19, Fri 24 July 2020.
Gryphon
player, 104 posts
HP: 34/34 Temp HP
AC 15
Fri 24 Jul 2020
at 00:21
  • msg #665

Re: (OOC) General Discussion

I am interested in the slippers and the broken sword.
Alekos Eclipse
player, 31 posts
At last, an honest thief!
Fri 24 Jul 2020
at 01:00
  • msg #666

Re: (OOC) General Discussion

Ring of evasion should probably go to someone squishy and not great at dex saves. Just gonna hazard a guess here and say that might be Anders?

The axe might be cursed but it sounds like it's more likely something beneficial cause the guy did say:
quote:
Warning those that would attack the wielder.

And there are so many things you can do with an alchemy jug, y'all got some cool loot!
Fenrick (Fen) Uther
player, 231 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 01:08
  • msg #667

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 666):

True.  But usually good stuff can be identified, curses don't.

We'll see I guess.
Gryphon
player, 105 posts
HP: 34/34 Temp HP
AC 15
Fri 24 Jul 2020
at 01:10
  • msg #668

Re: (OOC) General Discussion

I agree the greataxe seems to me to be like a extra enchantment on it that might damage those that do damage to the wielder by either damage itself or giving advantage on the next attacks to those which did damage etc.


We also have a javelin of some power which we need Ided as well.
Dungeon Master
GM, 236 posts
Fri 24 Jul 2020
at 01:47
  • msg #669

Re: (OOC) General Discussion

My bad I forgot about the javelin. I will post when I post about smith shop.

I will tell you here too: It’s a javelin if Lightning, it was originally a signature item, so I scaled it down.
Dungeon Master
GM, 237 posts
Fri 24 Jul 2020
at 01:50
  • msg #670

Re: (OOC) General Discussion

And for your information all roles were done randomly.

I steer away from “normal” magic items and go for cooler items.

Also, I give out magic items and money maybe a little to freely, because, well that’s one of the best parts awesome loot.
Sora
player, 32 posts
Fri 24 Jul 2020
at 02:15
  • msg #671

Re: (OOC) General Discussion

nice....


I'm a bit the same way
Alekos Eclipse
player, 32 posts
At last, an honest thief!
Fri 24 Jul 2020
at 02:30
  • msg #672

Re: (OOC) General Discussion

I love it and can't wait to see it all in use!
Gryphon
player, 106 posts
HP: 34/34 Temp HP
AC 15
Fri 24 Jul 2020
at 02:35
  • msg #673

Re: (OOC) General Discussion

I think the bag of holding  stays as a group treasure  to  hold our  collective treasures as we  go.


Now for  treasure we can also add the spells as part of it. I would be interested in taking the slippers and the broken sword as  my full share. If everyone is ok with it, I know I will put the slippers to good use  for  the group and soon I will  have the sword to a working condition. It will probably become like a second signature weapon for me but will take constant work to upgrade but have some awesome ideas for it.
Anders Greyven
player, 115 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 24 Jul 2020
at 04:17
  • msg #674

Re: (OOC) General Discussion

Anders has a +3 Dexterity saving throw, so not the worst in the world, but neither the best.

Of course, the slippers and the rod are both interesting to Anders, but not so much that he would really care enough to deny someone else (and he has a staff to carry around, so also carrying around a rod seems silly). But the spells would be handy and the other effects of the rod are cool. The slippers would give him more mobility but shrug.
Dungeon Master
GM, 238 posts
Fri 24 Jul 2020
at 04:21
  • msg #675

Re: (OOC) General Discussion

FYI guys, RL got in the way tonight tomorrow morning I will have a post up for those that missed out. I will also get on and post tomorrow night .
Alekos Eclipse
player, 34 posts
At last, an honest thief!
Fri 24 Jul 2020
at 04:57
  • msg #676

Re: (OOC) General Discussion

Copy that and understandable mate. RL always comes first. We'll be here. I'm probably going to knock out soon anyway.

Ttfn y'all.
Fenrick (Fen) Uther
player, 232 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 12:32
  • msg #677

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 676):

So, did you end up getting the job you interviewed for?
Alekos Eclipse
player, 35 posts
At last, an honest thief!
Fri 24 Jul 2020
at 12:39
  • msg #678

Re: (OOC) General Discussion

Oh yeah! They gave me a job offer and we went through a rather quick bout of negotiations settling on something far better than I expected. And now I've one final phone call to finalize everything today after which I'll be starting beginning of next month!

I'm very happy with how things are looking now. The schedule is kinda flexible so I'll probably end up with more time available for RPOL and even my RL sessions.

Honestly it feels unreal and almost to good to be true but we'll see how things go from here.
Fenrick (Fen) Uther
player, 233 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 12:43
  • msg #679

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 678):

Congrats!
Sora
player, 33 posts
Fri 24 Jul 2020
at 12:53
  • msg #680

Re: (OOC) General Discussion

Great work....congratulations
Gryphon
player, 107 posts
HP: 34/34 Temp HP
AC 15
Fri 24 Jul 2020
at 12:55
  • msg #681

Re: (OOC) General Discussion

congrats.
Alekos Eclipse
player, 36 posts
At last, an honest thief!
Fri 24 Jul 2020
at 14:37
  • msg #682

Re: (OOC) General Discussion

Thank y'all (:
Fenrick (Fen) Uther
player, 234 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 17:38
  • msg #683

Re: (OOC) General Discussion

In reply to Gryphon (msg # 673):

If you have an idea for the broken sword/hilt, then I have no qualms with you taking it.  I was going to try to fix it myself, but it wasn't a must do or anything.

I just hope I can find someone to sell the magical greataxe to. :D
Dungeon Master
GM, 239 posts
Fri 24 Jul 2020
at 18:07
  • msg #684

Re: (OOC) General Discussion

You don't want the greataxe!?
Fenrick (Fen) Uther
player, 235 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 18:13
  • msg #685

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 684):

Not if it's what I think it is I don't... :D
This message was last edited by the player at 18:24, Fri 24 July 2020.
Dungeon Master
GM, 240 posts
Fri 24 Jul 2020
at 18:29
  • msg #686

Re: (OOC) General Discussion

Your no fun!! lol
Alekos Eclipse
player, 37 posts
At last, an honest thief!
Fri 24 Jul 2020
at 20:50
  • msg #687

Re: (OOC) General Discussion

Alekos isn't much good with greataxes but if there's fun to be had he will volunteer to attempt wielding it!
Fenrick (Fen) Uther
player, 237 posts
AC 19 HP: 37/37
Human Fighter
Fri 24 Jul 2020
at 20:57
  • msg #688

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 687):

I bet he would.. :)
Alekos Eclipse
player, 38 posts
At last, an honest thief!
Fri 24 Jul 2020
at 21:55
  • msg #689

Re: (OOC) General Discussion

I mean OOC it might hamper his sneak attack abilities quite a bit but in character definitely down to play with new toys if it's not being sold or gifted back to that guy that did all the identifying.

It is y'all's loot though so of course I leave it to you.
This message was last edited by the player at 21:56, Fri 24 July 2020.
Sora
player, 34 posts
Sat 25 Jul 2020
at 01:51
  • msg #690

Re: (OOC) General Discussion

Sora isn't much for a greataxe either....in fact she might not even be able to hold it!
Fenrick (Fen) Uther
player, 239 posts
AC 20 HP: 37/37
Human Fighter 4
Sat 25 Jul 2020
at 02:04
  • msg #691

Re: (OOC) General Discussion

Actually, looking at all the items, I might be better suited with the Ring.  If anyone is likely to be having to roll Dex saves to take less damage from a fireball, it's probably me since I'll be up close and personal with the monsters.

But I figure I'll take the axe since no one else would want or be able to use it.
Alekos Eclipse
player, 42 posts
At last, an honest thief!
Mon 27 Jul 2020
at 15:21
  • msg #692

Re: (OOC) General Discussion

That's a solid point about the ring.

As for the axe, what's the worst that could happen?

*The magic words that doom all in existence*
 Someone always has to say it :D
Fenrick (Fen) Uther
player, 242 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 27 Jul 2020
at 15:43
  • msg #693

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 692):

Yah, famous last words.

Kinda like “Hey Bubba, watch this!”
Gryphon
player, 110 posts
HP: 34/34 Temp HP
AC 15
Mon 27 Jul 2020
at 17:50
  • msg #694

Re: (OOC) General Discussion

Hey Fen no worries I attack from a distance  and  will just make sure to keep mine from you until we know for sure what the  weapon will do.

I am a lousy shot anyway no need to fear my tiny small crossbow bolts anyway. I am  quite sure your new armor will keep  most of them out.
Fenrick (Fen) Uther
player, 243 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 27 Jul 2020
at 20:15
  • msg #695

Re: (OOC) General Discussion

Ha ha.  Hope so.

I'm just itching to get going.  Not that I don't enjoy this, but I need to start hacking stuff pretty soon. :D
Gryphon
player, 111 posts
HP: 34/34 Temp HP
AC 15
Mon 27 Jul 2020
at 21:25
  • msg #696

Re: (OOC) General Discussion

I to want to finalize our loot division and get started once again. Am  looking forward to my next key levels, six and seven will be my next key levels  for the build I am doing.
Fenrick (Fen) Uther
player, 244 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 27 Jul 2020
at 21:32
  • msg #697

Re: (OOC) General Discussion

In reply to Gryphon (msg # 696):

5 will be nice as that's my first multi-attack level plus hte proficiency bump.  6 will be nice as well as I can technically take another feat.  Then it's kind meh until 9 or 10.
Sora
player, 37 posts
Mon 27 Jul 2020
at 21:44
  • msg #698

Re: (OOC) General Discussion

i'm looking forward to getting into things....have a few surprises for you all
Gryphon
player, 112 posts
HP: 34/34 Temp HP
AC 15
Mon 27 Jul 2020
at 22:05
  • msg #699

Re: (OOC) General Discussion

I get my next surprise at level 6 and every level until like 10 or 11 I get some nice surprises  or interesting abilities.
Fenrick (Fen) Uther
player, 245 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 28 Jul 2020
at 01:00
  • msg #700

Re: (OOC) General Discussion

In reply to Sora (msg # 698):

Just don’t turn me into a newt... :D
Sora
player, 38 posts
Tue 28 Jul 2020
at 01:02
  • msg #701

Re: (OOC) General Discussion

Trust me....turning someone into a newt isn't my thing.

<Grins evily>
Alekos Eclipse
player, 43 posts
At last, an honest thief!
Tue 28 Jul 2020
at 02:29
  • msg #702

Re: (OOC) General Discussion

Oh wait we're NOT turning people into newts? Hmm have to change the plan a bit
Dungeon Master
GM, 245 posts
Tue 28 Jul 2020
at 17:09
  • msg #703

Re: (OOC) General Discussion

PM me if I missed something that needed answering. The story is getting deeper, and I am excited for all of you to unravel the adventure I created. I am trying to through some investigation preparation detective RP into it before things just blow up into most likely combat.

I will be adding Witchers to the lore, and yes I am stealing the idea, concept, and name from the video games and books.
Fenrick (Fen) Uther
player, 247 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 28 Jul 2020
at 17:27
  • msg #704

Re: (OOC) General Discussion

Yikes, these Witchers sound way out of our league haha.
Anders Greyven
player, 117 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 29 Jul 2020
at 01:03
  • msg #705

Re: (OOC) General Discussion

Dungeon Master:
I will be adding Witchers to the lore, and yes I am stealing the idea, concept, and name from the video games and books.


Welp. Sorry gang. It's been fun but it's time to kill off Anders and bring in a Witcher! LOL!
Sora
player, 40 posts
Wed 29 Jul 2020
at 01:05
  • msg #706

Re: (OOC) General Discussion

...and leave me as the spellcaster of the group.


...ok
Alekos Eclipse
player, 44 posts
At last, an honest thief!
Wed 29 Jul 2020
at 01:06
  • msg #707

Re: (OOC) General Discussion

Ahahaha! Oh no Anders what's happening is that a heart attack? Wait who's that mysterious stranger approaching and looking like a total badass? Oh wait it's Henry Cavill! We're saved
Gryphon
player, 113 posts
HP: 34/34 Temp HP
AC 15
Wed 29 Jul 2020
at 01:19
  • msg #708

Re: (OOC) General Discussion

Now for me it is more do I want to multiclass as a Witcher when I am ready to switch classes.
Dungeon Master
GM, 247 posts
Wed 29 Jul 2020
at 01:31
  • msg #709

Re: (OOC) General Discussion

Well, if you can and really want to, the Witcher is technically a “prestige” class I made adopting the idea from 3.5e. It’s a lot of RP, and requirements to get there. I have only had one character ever do it. We had to do a couple solo sessions to get there. But, he and the group had a lot of fun.
Fenrick (Fen) Uther
player, 248 posts
AC 20 HP: 37/37
Human Fighter 4
Wed 29 Jul 2020
at 01:34
  • msg #710

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 709):

Now I have to look up what a prestige class is ha ha
Sora
player, 41 posts
Wed 29 Jul 2020
at 01:43
  • msg #711

Re: (OOC) General Discussion

Sora is no witcher...shes young, innocent and a spellcaster through and through
Anders Greyven
player, 118 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 29 Jul 2020
at 02:17
  • msg #712

Re: (OOC) General Discussion

I kid! I kid! I like Anders, the weirdo that he is.
Fenrick (Fen) Uther
player, 249 posts
AC 20 HP: 37/37
Human Fighter 4
Wed 29 Jul 2020
at 02:32
  • msg #713

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 712):

Is he almost done copying that spell so he can come back to the group? ;)
Anders Greyven
player, 119 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Wed 29 Jul 2020
at 03:03
  • msg #714

Re: (OOC) General Discussion

I dunno. Ask the DM. =)
Dungeon Master
GM, 248 posts
Wed 29 Jul 2020
at 04:01
  • msg #715

Re: (OOC) General Discussion

I think we are waiting on the group in the church. I figure Anders will turn up when his talents are needed.
Alekos Eclipse
player, 45 posts
At last, an honest thief!
Wed 29 Jul 2020
at 15:38
  • msg #716

Re: (OOC) General Discussion

Just waiting to see if Morwinyon or Chelonia had something to add. Alekos wasn't the driver behind going to the church so I hope I'm not stepping on y'all's toes here.
Chelonia
player, 188 posts
Tortle Cleric
AC 20 (22), HP 26
Wed 29 Jul 2020
at 15:40
  • msg #717

Re: (OOC) General Discussion

Chelonia was waiting for the cleric to respond to Alekos.
Alekos Eclipse
player, 46 posts
At last, an honest thief!
Wed 29 Jul 2020
at 15:41
  • msg #718

Re: (OOC) General Discussion

See the DM's last message in the thread there ;)
Chelonia
player, 189 posts
Tortle Cleric
AC 20 (22), HP 26
Thu 30 Jul 2020
at 02:05
  • msg #719

Re: (OOC) General Discussion

I said that backwards...I meant waiting for Alekos to respond to the cleric

My bad
Alekos Eclipse
player, 47 posts
At last, an honest thief!
Thu 30 Jul 2020
at 02:15
  • msg #720

Re: (OOC) General Discussion

Ah, then I'll get right on that :D
Dungeon Master
GM, 249 posts
Thu 30 Jul 2020
at 13:25
  • msg #721

Re: (OOC) General Discussion

Just so you all know I am going on vacation starting Saturday and will be on vacation all week. I will try to find time to post, and keep my normal posting time. But, if it seems off and irregular, that’s why.


Also, not to point fingers, but the game is waiting on those in the chapel.
Alekos Eclipse
player, 49 posts
At last, an honest thief!
Thu 30 Jul 2020
at 14:03
  • msg #722

Re: (OOC) General Discussion

Ack! I'm trying guys, I'm trying. I'll more directly send us back to the others in my next post if I don't hear anything from Morwinyon or Chelonia soon I guess
Fenrick (Fen) Uther
player, 251 posts
AC 20 HP: 37/37
Human Fighter 4
Thu 30 Jul 2020
at 14:35
  • msg #723

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 721):

Have fun!  Going anywhere cool?
Dungeon Master
GM, 250 posts
Thu 30 Jul 2020
at 14:52
  • msg #724

Re: (OOC) General Discussion

The Oregon coast cannon beach, seaside, etc. I would go every summer nearly as a kid, my wife has never been before so should be fun.
Alekos Eclipse
player, 50 posts
At last, an honest thief!
Thu 30 Jul 2020
at 14:59
  • msg #725

Re: (OOC) General Discussion

No way! We used to go to Arcadia all the time for the tide pools. I remember going to look at haystack rock a couple of times but it was never Puffin time except once like early July. That was years ago now...

Hope you and the wife have a great time there! It's can be so nice re-exploring childhood experiences with loved ones
Fenrick (Fen) Uther
player, 252 posts
AC 20 HP: 37/37
Human Fighter 4
Thu 30 Jul 2020
at 15:11
  • msg #726

Re: (OOC) General Discussion

Sounds like fun.  Never been to the Pacific northwest.
Dungeon Master
GM, 251 posts
Thu 30 Jul 2020
at 19:58
  • msg #727

Re: (OOC) General Discussion

I live in Southeastern WA its 108 degrees here, it will be 61 there, so a nice break from the heat.
Sora
player, 42 posts
Thu 30 Jul 2020
at 21:43
  • msg #728

Re: (OOC) General Discussion

I live in south eastern Australia so its winter here.
Fenrick (Fen) Uther
player, 253 posts
AC 20 HP: 37/37
Human Fighter 4
Thu 30 Jul 2020
at 21:50
  • msg #729

Re: (OOC) General Discussion

I live in Northern Ohio so it can be 100 one day and 50 the next. (F not C)
Alekos Eclipse
player, 51 posts
At last, an honest thief!
Fri 31 Jul 2020
at 15:03
  • msg #730

Re: (OOC) General Discussion

I've got a long day and weekend ahead of me. If I don't get a post up, Alekos will gladly follow Morwinyon and Chelonia back to the main group when they head that way.
Fenrick (Fen) Uther
player, 254 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 31 Jul 2020
at 16:45
  • msg #731

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 730):

No worries.  With the DM going on vacation the next few days may be quiet anyways.
Fenrick (Fen) Uther
player, 255 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 31 Jul 2020
at 17:30
  • msg #732

Re: (OOC) General Discussion

This is certainly an interesting development...

I also assume that we at least know the basics about trolls or do we need to roll for that?
This message was last edited by the player at 17:45, Fri 31 July 2020.
Dungeon Master
GM, 254 posts
Fri 31 Jul 2020
at 20:16
  • msg #733

Re: (OOC) General Discussion

I play the idea that most player knowledge is character knowledge. And trolls are trolls in my world
Gryphon
player, 115 posts
HP: 34/34 Temp HP
AC 15
Sat 1 Aug 2020
at 00:28
  • msg #734

Re: (OOC) General Discussion

Sorry my keyboard has issues and I get extra  spaces sometimes  between words sorry in advance if it bothers anyone.  Hate having to go back and fix them every time.
Fenrick (Fen) Uther
player, 258 posts
AC 20 HP: 37/37
Human Fighter 4
Sun 2 Aug 2020
at 01:55
  • msg #735

Re: (OOC) General Discussion

In reply to Gryphon (msg # 734):

I assume it's a laptop?  Otherwise there's relatively easy fix for that particular problem... :D
Gryphon
player, 117 posts
HP: 34/34 Temp HP
AC 16
Sun 2 Aug 2020
at 01:57
  • msg #736

Re: (OOC) General Discussion

nope my desktop
Gryphon
player, 119 posts
HP: 34/34 Temp HP
AC 16
Mon 3 Aug 2020
at 01:46
  • msg #737

Re: (OOC) General Discussion

I can see us now doing a magnificent seven adventure, looking forward to the game moving forward
Sora
player, 47 posts
Mon 3 Aug 2020
at 01:47
  • msg #738

Re: (OOC) General Discussion

as the newest member, I am also looking forward to moving on
Chelonia
player, 190 posts
Tortle Cleric
AC 20 (22), HP 26
Mon 3 Aug 2020
at 20:12
  • msg #739

Re: (OOC) General Discussion

Just letting people know that I've been delayed posting during to an emergency that arose at work...by the time I finish Wednesday night I'll have been at work for 84 hours straight.
Gryphon
player, 120 posts
HP: 34/34 Temp HP
AC 16
Mon 3 Aug 2020
at 21:48
  • msg #740

Re: (OOC) General Discussion

Ok I am looking at the items we still have to divide up and I have a suggestion to make it somewhat fair.

The Rod to Chelonia/ she showed interest and  it is rare.

Slippers and broken sword for me / not rare but of some value and use and  future  potential

Ring and javelin of  lightning/ Fen can use both one for saves and other for a good renge weapon.

The potions, jug and all  three  spells / For Anders he is the only one  to use the spells which can be quite valuable.  Jug can be traded or sold for something he might want better.

The  Greataxe we can sell and divide the coin among us 4 to save for  other  things we might like better.
Fenrick (Fen) Uther
player, 262 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 3 Aug 2020
at 21:58
  • msg #741

Re: (OOC) General Discussion

In reply to Gryphon (msg # 740):

That's fine with me, though my Dex isn't very good.
This message was last edited by the player at 00:28, Tue 04 Aug 2020.
Alekos Eclipse
player, 54 posts
At last, an honest thief!
Tue 4 Aug 2020
at 00:32
  • msg #742

Re: (OOC) General Discussion

In reply to Chelonia (msg # 739):

Don't forget to take care of yourself too.
Gryphon
player, 121 posts
HP: 34/34 Temp HP
AC 16
Tue 4 Aug 2020
at 00:58
  • msg #743

Re: (OOC) General Discussion

On that talk to the DM  since it  is a thrown weapon sometimes str can be used instead and it was a signature weapon at first so he will probably allow it .
Chelonia
player, 191 posts
Tortle Cleric
AC 20 (22), HP 26
Tue 4 Aug 2020
at 01:04
  • msg #744

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 742):

Thanks! Will do!!

Fortunately I am able to sleep while my client is sleeping...so I'm not awake for the whole thing, but it's still a long haul :)
Sora
player, 48 posts
Tue 4 Aug 2020
at 01:06
  • msg #745

Re: (OOC) General Discussion

Just look after yourself....being a nurse in this crazy time I know all too well time restrictions and burnout
Alekos Eclipse
player, 55 posts
At last, an honest thief!
Tue 4 Aug 2020
at 01:14
  • msg #746

Re: (OOC) General Discussion

In reply to Gryphon (msg # 743):

Thrown weapons can always use strength.

Weapon Property: Thrown:
If a weapon has the thrown property, you can throw the weapon to make a ranged Attack. If the weapon is a melee weapon, you use the same ability modifier for that Attack roll and damage roll that you would use for a melee Attack with the weapon. For example, if you throw a Handaxe, you use your Strength, but if you throw a Dagger, you can use either your Strength or your Dexterity, since the Dagger has the finesse property.

Sora
player, 49 posts
Tue 4 Aug 2020
at 01:16
  • msg #747

Re: (OOC) General Discussion

good to know (well, not for this character as she's magic, but a barbarian who has javelins)
Fenrick (Fen) Uther
player, 263 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 4 Aug 2020
at 01:29
  • msg #748

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 746):

Interesting, I did not know that.  I always assumed anything of distance was Dexterity.

Thansk!
Gryphon
player, 122 posts
HP: 34/34 Temp HP
AC 16
Tue 4 Aug 2020
at 01:51
  • msg #749

Re: (OOC) General Discussion

If it is thrown it is either or as both might and hand eye coordination  apply, Missle weapons are just dex.

It makes sense for  thrown to be either or because str  can be very important in figuring how far or with how much power it  is thrown.

Javelin of lightning would be great for you since you dont rely on range all trhe time. Now you will have a  good range attack 1 or 2 times a day.
Sora
player, 50 posts
Tue 4 Aug 2020
at 01:59
  • msg #750

Re: (OOC) General Discussion

lets divide these items up and get moving....Sora may be a shy woman, but I am eagre to test her powers!
Dungeon Master
GM, 256 posts
Tue 4 Aug 2020
at 06:34
  • msg #751

Re: (OOC) General Discussion

Spoils are divided up, good job not fighting, I’ve had many a player leave because they didn’t get what they want. (Children)

There is one major thing you all are working on, what to do about the dreams. You are all together. You know that the Master of the Keep might have details, but getting an audience is hard. There are two families that have been effected, and know who they are and could find them easily to ask questions if desired. More persons that live here might know more, so further investigations could help. Or you act on the plan giving by Alekos or come up with something else.


You can also, dig into the books and scrolls from the caves and learn more there, ask around about that. And chase down the leads for the Demonologist.

Look into why the priest is here visiting and see what ruins he is searching for, (this was mentioned many posts ago, probably forgot about this)

You can do any other activity you wish. Look into your personal stories or personal objectives and desires.

You can always return to the caves and continue killing monsters and getting loot.

There is a guild house here that may have missions or jobs for adventurers. With this any other NPC could want your services.

Right now those are more or less you quests I your “journal”
Sora
player, 51 posts
Tue 4 Aug 2020
at 06:49
  • msg #752

Re: (OOC) General Discussion

given I am new to town, I really only know about the dreams and could help with the paperwork from the previous mine delving.

Anything else I don't know about.
This message was last edited by the player at 06:49, Tue 04 Aug 2020.
Gryphon
player, 123 posts
HP: 34/34 Temp HP
AC 16
Tue 4 Aug 2020
at 10:16
  • msg #753

Re: (OOC) General Discussion

Cool how much can we sell the great axe for. We will want to divide it 4 ways.
Chelonia
player, 192 posts
Tortle Cleric
AC 20 (22), HP 26
Tue 4 Aug 2020
at 10:32
  • msg #754

Re: (OOC) General Discussion

Can the loot thread be updated with the results of item identification please :)
Fenrick (Fen) Uther
player, 264 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 4 Aug 2020
at 11:37
  • msg #755

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 751):

Visiting priest?  I don't remember a mention of that anywhere, and just looked over all the posts in chapter 2 and couldn't find a mention of it.

Was it something that was mentioned before I joined?

Also, did we all agree on Gryphon's plan?  I don't recall seeing Chelonia or Anders saying they were good with that.  Not trying to be a pain, just want to make sure everyone is ok before we move on.
This message was last edited by the player at 13:02, Tue 04 Aug 2020.
Dungeon Master
GM, 257 posts
Tue 4 Aug 2020
at 14:10
  • msg #756

Re: (OOC) General Discussion

quote:
Pointing to the smaller apartments across from the two-story house, <DarkGreen>"That's where Priest Secundus recently arrived, talking about some ritual stone to his God is in the area.


It was from two posts when introducing the Keep. Like I said a long time ago and you l might not have even picked up on it either, which is why I mention it again.

I will update the treasure when I can. Thanks for reminding me.

FYI, tomorrow and Thursday I will be on the road traveling so I probably won’t be on much to post.
Fenrick (Fen) Uther
player, 265 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 4 Aug 2020
at 16:58
  • msg #757

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 756):

Wow, totally missed that.  My bad.
Fenrick (Fen) Uther
player, 266 posts
AC 20 HP: 37/37
Human Fighter 4
Thu 6 Aug 2020
at 16:05
  • msg #758

Re: (OOC) General Discussion

So are we waiting for the treasure to be split up? I think that could be accomplished in the RP thread, and we could continue along with figuring out our next step.

I would think we're pretty close on the treasure split, and I don't see it vastly affecting what we decide to do.

Just my thoughts.
Dungeon Master
GM, 258 posts
Fri 7 Aug 2020
at 03:16
  • msg #759

Re: (OOC) General Discussion

The new Warlock Undead Patron is really cool
Sora
player, 52 posts
Fri 7 Aug 2020
at 03:25
  • msg #760

Re: (OOC) General Discussion

It is....like a warlock necromancer

Has potential.

...but sora and her sorcorerous origins is cool too (surprises to come.....hehehe)
This message was last edited by the player at 03:29, Fri 07 Aug 2020.
Alekos Eclipse
player, 57 posts
At last, an honest thief!
Fri 7 Aug 2020
at 03:54
  • msg #761

Re: (OOC) General Discussion

Personally I like the bard. Mainly for the fact that you can use a skull as a focus. Casting with scenes from Hamlet anyone? No just me? Okay
Sora
player, 53 posts
Fri 7 Aug 2020
at 03:58
  • msg #762

Re: (OOC) General Discussion

...and as perform, you already have a puppet!
Anders Greyven
player, 121 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Fri 7 Aug 2020
at 04:17
  • msg #763

Re: (OOC) General Discussion

Dungeon Master:
The new Warlock Undead Patron is really cool

??? what is this from?
Sora
player, 54 posts
Fri 7 Aug 2020
at 04:25
  • msg #764

Re: (OOC) General Discussion

One of the source books...can't remember which

Maybe the sword coast adventure guide
This message was last edited by the player at 04:28, Fri 07 Aug 2020.
Gryphon
player, 124 posts
HP: 34/34 Temp HP
AC 16
Fri 7 Aug 2020
at 04:37
  • msg #765

Re: (OOC) General Discussion

I still love the hexblade as my favorite.
Sora
player, 55 posts
Fri 7 Aug 2020
at 04:39
  • msg #766

Re: (OOC) General Discussion

I have a warlock in another game where the patron us a marid (water genie)

Kinda fun even though he's only level 3
Alekos Eclipse
player, 58 posts
At last, an honest thief!
Fri 7 Aug 2020
at 04:39
  • msg #767

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 763):

The new UA from WotC

https://media.wizards.com/2020...020_Subclasses04.pdf
Sora
player, 56 posts
Fri 7 Aug 2020
at 04:41
  • msg #768

Re: (OOC) General Discussion

Thats a new one!
Fenrick (Fen) Uther
player, 268 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 7 Aug 2020
at 12:07
  • msg #769

Re: (OOC) General Discussion

Still haven't figured out the allure of the Warlock class.

You only get limited spells per "rest", you only can cast up to 5th level spells, and while the invocations are cool, they just don't seem like enough to outweigh the other stuff.

I'm sure I'm missing something, or maybe it's more of a RP thing?

I'd probably play it over a Wizard, but I'd likely play a Sorcerer over a Warlock.
Dungeon Master
GM, 259 posts
Fri 7 Aug 2020
at 14:20
  • msg #770

Re: (OOC) General Discussion

Alright.

Do you need me to move the game? I feel like as a group we have been circling the same issues for awhile.

I can more the story narratively skipping a few steps to get the game moving again or if you think we are good we can keeping moving like we have. I just don’t want to see the game die or players get bored because we can’t decide a direction.
Morwinyon
player, 25 posts
HP: 31 + 6 Temp AC:18
Fri 7 Aug 2020
at 19:19
  • msg #771

Re: (OOC) General Discussion

It is the tough thing in a play by post, that whole pacing thing.

I think we have sort of 'found the story' - missing people, night terrors - so Adventure feels like it is about to happen.

But we still need some kind of glowing sign showing us the Direction to Move. I'm not sure how fast we need that sign to happen. There is a bit of a plan for folks to gather up information to find out the Direction to Move.

You can Storyteller that part as you like - I'm good either way - says one of the newest players here.
Dungeon Master
GM, 260 posts
Fri 7 Aug 2020
at 19:52
  • msg #772

Re: (OOC) General Discussion

Alright. This is what I think I will do. If any of you have problems with it let me know and we can come up with something else.

You all through the thread have come up with ways to getting going. I will use those and make a details longer post with your discoveries. This not me giving you anything more than would have done anyway.

I need those that will be chatting with the families that lost someone to give me an insight and investigation. Twice per for both families.

Those that will be trying to get an audience with steward of the Keep give me a persuasion check.

Those not doing either you may come up with something else to help and give me those checks.

All checks will be done normally no Disadvantage.

The rolls will determine to how much detail you get.
Fenrick (Fen) Uther
player, 269 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 7 Aug 2020
at 19:58
  • msg #773

Re: (OOC) General Discussion

Well, my checks stink for either the families or the steward.

And I don't think Anders or Sora need my help with the books if that's what they intend on doing.

So unless others think differently, I'll likely investigate my necklace.  Not sure what checks I would need for that.
Gryphon
player, 126 posts
HP: 34/34 Temp HP
AC 16
Fri 7 Aug 2020
at 20:22
  • msg #774

Re: (OOC) General Discussion

I made a damn fine persuasion roll for the steward.

I am hoping we can get an idea on how much coin we can sell the greataxe for as no one really wanted it and coin would go a long way for getting other things.
Dungeon Master
GM, 261 posts
Sat 8 Aug 2020
at 18:00
  • msg #775

Re: (OOC) General Discussion

Hey everyone. An update. I am reading all the posts and keeping up with the game don’t worry. Today is my last day on vacation, it my one year olds birthday party so bunch of fun. I will be driving home tomorrow so you should get a big post and narrative story line move Sunday evening or Monday morning.
Sora
player, 58 posts
Sat 8 Aug 2020
at 22:40
  • msg #776

Re: (OOC) General Discussion

All good. Enjoy your last day of vacation and your kids birthday.

...i will be here, as I am sure the others will too
Fenrick (Fen) Uther
player, 271 posts
AC 20 HP: 37/37
Human Fighter 4
Sun 9 Aug 2020
at 01:00
  • msg #777

Re: (OOC) General Discussion

Gryphon:
Ok I am looking at the items we still have to divide up and I have a suggestion to make it somewhat fair.

The Rod to Chelonia/ she showed interest and  it is rare.

Slippers and broken sword for me / not rare but of some value and use and  future  potential

Ring and javelin of  lightning/ Fen can use both one for saves and other for a good renge weapon.

The potions, jug and all  three  spells / For Anders he is the only one  to use the spells which can be quite valuable.  Jug can be traded or sold for something he might want better.

The  Greataxe we can sell and divide the coin among us 4 to save for  other  things we might like better.

 So is this ok with Chelonia and Anders?  I’m good with it.
Anders Greyven
player, 123 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 9 Aug 2020
at 05:27
  • msg #778

Re: (OOC) General Discussion

I, and Anders, don't care really - though maybe the scrolls he would care about. =)
Gryphon
player, 127 posts
HP: 34/34 Temp HP
AC 16
Sun 9 Aug 2020
at 06:07
  • msg #779

Re: (OOC) General Discussion

The 3 spell scrolls were in your share of the loot.
Anders Greyven
player, 124 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 9 Aug 2020
at 06:14
  • msg #780

Re: (OOC) General Discussion

Hey, pal, I was asked if I was okay with that loot divvy and I answered! Whaddya want from me? Lol! =P
Gryphon
player, 128 posts
HP: 34/34 Temp HP
AC 16
Sun 9 Aug 2020
at 06:44
  • msg #781

Re: (OOC) General Discussion

NP, next division of loot you only get half of the spell scrolls, the other half go to someone else.

I mean half too, not 1 for you and 1 for someone else. You can each take half of every scroll, that will teach you to apply your book learning on me.
Sora
player, 59 posts
Sun 9 Aug 2020
at 07:24
  • msg #782

Re: (OOC) General Discussion

as a sorcorer, I can't memorise spells, so any other scrolls we get, if he has it in his book, I can use...if not, he can scribe away
Fenrick (Fen) Uther
player, 272 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 10 Aug 2020
at 16:25
  • msg #783

Re: (OOC) General Discussion

Hope everyone had a good weekend.  Mine was pretty sucky.
Alekos Eclipse
player, 60 posts
At last, an honest thief!
Mon 10 Aug 2020
at 17:52
  • msg #784

Re: (OOC) General Discussion

Sorry to hear it mate. Now it's Monday though and you can restart on a brand new page hopefully ;)

Hope all y'all are well too
Morwinyon
player, 26 posts
HP: 31 + 6 Temp AC:18
Mon 10 Aug 2020
at 19:51
  • msg #785

Re: (OOC) General Discussion

High school teacher in Florida. Today was the first day back - students at home on computers. Most teachers went to school to deliver content. Wacky day.

And most students showed up and it mostly went without a hitch. Exhausting, weird, and hey, day one worked.
Fenrick (Fen) Uther
player, 273 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 11 Aug 2020
at 00:44
  • msg #786

Re: (OOC) General Discussion

I bet.

So you don't have to answer if you don't want, but what do you think about the kids simply going to school?  Do you think they should stay home?
Sora
player, 60 posts
Tue 11 Aug 2020
at 00:56
  • msg #787

Re: (OOC) General Discussion

some kids have to go. Myself and my wife are both nurses and front line worker so when it was able she went to school because she had to.

But, since she hurt herself she is at home anyway so for us the point is moot (thank God my wifes parents are retired, two streets away and willing to help when we are working at the same time)

But I digress.

Yes, school should be used for those who need it
Morwinyon
player, 27 posts
HP: 31 + 6 Temp AC:18
Tue 11 Aug 2020
at 19:35
  • msg #788

Re: (OOC) General Discussion

I think that kids should stay home if they can. But that option isn't really available for every family. And I think the answer changes when you're talking about elementary school kids vs high school kids.

Even though we are open, the district has not been shy about saying keep your kids at home if you can and we'll do our best to teach them from a distance.
Fenrick (Fen) Uther
player, 274 posts
AC 20 HP: 37/37
Human Fighter 4
Tue 11 Aug 2020
at 20:36
  • msg #789

Re: (OOC) General Discussion

In reply to Morwinyon (msg # 788):

Makes sense.
Alekos Eclipse
player, 61 posts
At last, an honest thief!
Fri 14 Aug 2020
at 05:14
  • msg #790

Re: (OOC) General Discussion

Just checking in here. How's things?
Sora
player, 61 posts
Fri 14 Aug 2020
at 05:16
  • msg #791

Re: (OOC) General Discussion

Still here as well
Fenrick (Fen) Uther
player, 275 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 14 Aug 2020
at 11:30
  • msg #792

Re: (OOC) General Discussion

Still here too.

Anybody have fun plans for the weekend?
This message was last edited by the player at 12:00, Fri 14 Aug 2020.
Alekos Eclipse
player, 62 posts
At last, an honest thief!
Fri 14 Aug 2020
at 13:08
  • msg #793

Re: (OOC) General Discussion

Mostly just relaxing and get a very little bit of work done around the house. It's Monday when I get to do the fun thing and fly out to the other side of the country
This message was last edited by the player at 13:09, Fri 14 Aug 2020.
Fenrick (Fen) Uther
player, 276 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 14 Aug 2020
at 13:11
  • msg #794

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 793):

Ah.  I used to travel more for work, but haven't done so in 6 months, and not likely starting again anytime soon.

I think we're going to a flea market tomorrow, not much other than that.  First weekend without softball in a month or so.
Gryphon
player, 129 posts
HP: 34/34 Temp HP
AC 16
Fri 14 Aug 2020
at 17:58
  • msg #795

Re: (OOC) General Discussion

All of my games seem to be stalled at the moment nothing in about 2 weeks almost for most of them.

I am still here though. Just working on builds for this guy so please resume before I create a monster.
Fenrick (Fen) Uther
player, 277 posts
AC 20 HP: 37/37
Human Fighter 4
Fri 14 Aug 2020
at 18:45
  • msg #796

Re: (OOC) General Discussion

I'm in one other game and it's going slowly, but sort of starting to pick up a little.

I'm enjoying this one though so I hope it doesn't fade away.
Alekos Eclipse
player, 63 posts
At last, an honest thief!
Fri 14 Aug 2020
at 19:29
  • msg #797

Re: (OOC) General Discussion

Exactly!

Whenever this kicks back into gear, (hopefully soon), I'm so ready to keep it going!
This message was last edited by the player at 19:30, Fri 14 Aug 2020.
Sora
player, 62 posts
Fri 14 Aug 2020
at 23:11
  • msg #798

Re: (OOC) General Discussion

Of all the games I'm in this one has the most potential....and for the short time I've been here it has been fun.

Being healthcare, my work has gotten more chaotic if anything...more work both here and at home.

When I took the role of infection prevention several years ago I never thought this would happen. Now I seem to need more time

Rpol is my release....keeps me sane.

I hope this continues....I'll be here when it does
Morwinyon
player, 28 posts
HP: 31 + 6 Temp AC:18
Sat 15 Aug 2020
at 17:10
  • msg #799

Re: (OOC) General Discussion

Still here, working hard, teacher, start of school year, up to eyeballs in work but it is all good.
Dungeon Master
GM, 262 posts
Sat 15 Aug 2020
at 20:05
  • msg #800

Re: (OOC) General Discussion

Hey, everyone.

Wow!

What a week. Work fell about with me gone for a week so had to put the pieces back together again. Still doing that. But, not 14-16 hour days.

I will get up to date and moving along shortly. Thanks for your patience and for not running away.
Dungeon Master
GM, 263 posts
Sat 15 Aug 2020
at 20:29
  • msg #801

Re: (OOC) General Discussion

In the interest of moving things I had a plan, I am changing the plan. It will make sense when you see it. It will summarize the events, summarize the next few things, and move the narrative story into the next "phase." I feel like you all did good in the planning and investigation, next is to move into the more active phases.

Lastly, Can everyone confirm what they took from the treasure, Then  I will update those posts with the recipient.
Dungeon Master
GM, 264 posts
Sat 15 Aug 2020
at 20:33
  • msg #802

Re: (OOC) General Discussion

One more thing. I feel it necessary to apologize. Especially to the newest of the our players. The timing for this adventure was back, going on vacation for a week. Then followed by a week of Hell work. I will take full responsibility for the slowness of the game recently. How about we start today with greatness. I have really enjoyed this game and playing with you all, and look forward to many many more posts.
Fenrick (Fen) Uther
player, 278 posts
AC 20 HP: 37/37
Human Fighter 4
Sat 15 Aug 2020
at 21:00
  • msg #803

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 802):

Glad to hear things are ok, relatively speaking.  In this day and age, you never know.

As far as the treasure goes, I'm not sure we've come to an agreement yet.  Haven't heard from Chelonia for a while, so no idea if she was ok with Gryphon's split of:

Chelonia: Rod
Anders: Spells plus jug
Gryphon: Shoes and Broken Sword
Fenrick: Ring and Javelin
Axe sold and split 4 ways

I believe Anders was ok with it, but I don't remember for sure.

If we're going to go with three, my suggestion is to give the rod to either Gryphon or Anders (Fenrick wouldn't want it) and the other 2 could split the gold from the axe 2 ways instead of 4.

Any thoughts from the other 3?
Alekos Eclipse
player, 64 posts
At last, an honest thief!
Sat 15 Aug 2020
at 22:31
  • msg #804

Re: (OOC) General Discussion

Hey! Glad you're doing alright, sorry for the hell week mate. Those suck.

I like the succinct wrap up to our investigations, I'll get a IC post up in a few hours. For now want to remind folks that even though Alekos might not know it that rod can do the same thing he can do so that gives us two hours rather than just one if put to good use.
Sora
player, 63 posts
Sun 16 Aug 2020
at 00:26
  • msg #805

Re: (OOC) General Discussion

all good....still here and understand it getting chaotic
Alekos Eclipse
player, 66 posts
At last, an honest thief!
Sun 16 Aug 2020
at 01:00
  • msg #806

Re: (OOC) General Discussion

Post up, will I need to make any rolls of any kind GM?
Anders Greyven
player, 126 posts
AC 13/16 HP 18/18 PP 12
I will become what I must
Sun 16 Aug 2020
at 01:28
  • msg #807

Re: (OOC) General Discussion

Didn't want to jam up the everyone's sleeping thread with discoveries. =)
Alekos Eclipse
player, 68 posts
At last, an honest thief!
Sun 16 Aug 2020
at 19:18
  • msg #808

Re: (OOC) General Discussion

Has anyone checked in with Chelonia via PM or rMail?
Fenrick (Fen) Uther
player, 282 posts
AC 20 HP: 37/37
Human Fighter 4
Sun 16 Aug 2020
at 19:56
  • msg #809

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 808):

I have not.
This message was last edited by the player at 19:57, Sun 16 Aug 2020.
Alekos Eclipse
player, 69 posts
At last, an honest thief!
Mon 17 Aug 2020
at 14:55
  • msg #810

Re: (OOC) General Discussion

Oh man that's awesome!

About to take flight. Will try to post during my layover.
Fenrick (Fen) Uther
player, 283 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 15:11
  • msg #811

Re: (OOC) General Discussion

Hope you have a safe uneventful flight.
Fenrick (Fen) Uther
player, 284 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 19:25
  • msg #812

Re: (OOC) General Discussion

@DM

I can ask this IC somehow if you prefer, but just trying to fugue out the time.

You said that it was late into the night when the action started, and we're supposed to meet the shadowy figure at dawn.

Does that give those of us who stayed awake enough time to get any sleep?  Is it soon enough that we should just continue to try and stay awake and sleep afterwards?

Just knowledge I'll need to comment after Alekos clues us in IC.

Thanks.
Dungeon Master
GM, 267 posts
Mon 17 Aug 2020
at 19:50
  • msg #813

Re: (OOC) General Discussion

Yes, you all will get a Long Rest, it's not exactly that much time. But, you all look tired so rest is needed, and you all smell too, might wanna get a bath when you can. ;)
Fenrick (Fen) Uther
player, 285 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 20:27
  • msg #814

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 813):

Ha ha, I'm sure we do.

Thanks.
Gryphon
player, 131 posts
HP: 34/34 Temp HP
AC 16
Mon 17 Aug 2020
at 20:36
  • msg #815

Re: (OOC) General Discussion

We can use the jug, to just power wash us all down like using a fire hydrant on those summer heat waves.
Fenrick (Fen) Uther
player, 286 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 21:05
  • msg #816

Re: (OOC) General Discussion

In reply to Gryphon (msg # 815):

Ha ha, there you go.

Speaking of which, what are we doing with the stuff?

We need to figure that out before we head off I think.

Should we just go with Gryphon's split for now, and keep the rod for Chelonia and just go from there?
This message was last edited by the player at 21:18, Mon 17 Aug 2020.
Dungeon Master
GM, 268 posts
Mon 17 Aug 2020
at 21:28
  • msg #817

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 816):

I don't see anyone arguing with this. So, that will be the case;

Chelonia: Rod
Anders: Spells plus jug
Gryphon: Shoes and Broken Sword
Fenrick: Ring and Javelin

The Greataxe no one wants here in the Keep. You will need to find another buyer. The arcanist doesn't have a need or want or buyer for it.

Loot is divided. PM me if you have issues with it. :)
Gryphon
player, 132 posts
HP: 34/34 Temp HP
AC 16
Mon 17 Aug 2020
at 21:33
  • msg #818

Re: (OOC) General Discussion

Have issues we needed more. Just sayin.
Fenrick (Fen) Uther
player, 287 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 21:53
  • msg #819

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 817):

Still holding out hope I decide to use it huh...? ;)
Dungeon Master
GM, 269 posts
Mon 17 Aug 2020
at 22:01
  • msg #820

Re: (OOC) General Discussion

In reply to Gryphon (msg # 818):

I haven't met a player that doesn't want more loot. lol
Gryphon
player, 133 posts
HP: 34/34 Temp HP
AC 16
Mon 17 Aug 2020
at 22:34
  • msg #821

Re: (OOC) General Discussion

Ok loot is good,Now I have my idea's on the axe. We leave it with the shop owner while we go venture for him to find a buyer and handle the sale for us.
Fenrick (Fen) Uther
player, 288 posts
AC 20 HP: 37/37
Human Fighter 4
Mon 17 Aug 2020
at 23:00
  • msg #822

Re: (OOC) General Discussion

My only concern with that is if we never make it back to the keep for whatever reason.

Better off either me carrying it just in case a situation arises where it may be beneficial for me to use it or just put in the BOH for safe keeping.
Dungeon Master
GM, 270 posts
Tue 18 Aug 2020
at 02:34
  • msg #823

Re: (OOC) General Discussion

The Arcanist would be will to keep an eye out for a buyer and if one comes he will send one of you a message via magic. He of course would ask for a commission seeing how he is putting together the sell.
Alekos Eclipse
player, 70 posts
At last, an honest thief!
Tue 18 Aug 2020
at 03:08
  • msg #824

Re: (OOC) General Discussion

Sorry longer day than anticipated. Working on my post now
Fenrick (Fen) Uther
player, 291 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Wed 19 Aug 2020
at 00:56
  • msg #825

Re: (OOC) General Discussion

Cool, maybe we'll get to meet Brendon Fraiser! :D
Dungeon Master
GM, 272 posts
Thu 20 Aug 2020
at 20:45
  • msg #826

Re: (OOC) General Discussion

I would like to keep the story and game going. If 24 hrs pass and no one else has posted, but you as a player want to post, please do. Like now, the last post was Tuesday.

Additionally, I have learned in this medium, and in D&D in general, there are different types of players, those that watch and will talk when they want, and those that are very active. Sometimes those that are active will be less active because they wait for the watching players, I think, giving 24hrs between posts for less active players is enough time. Unless you all disagree.

Lastly, I would like to start a pattern of DM "move" posts. What are move posts? This is a post that will move the game in the direction the group is headed in a more significant way. I would like to do a Move Post Mondays, Wednesdays, and Fridays. This will not stop me from posting "insignificantly" between those days. Of course, if more discussion is needed and the group is actively discussing a direction, I will not do a "move" post until a decision is reached. This is separate from the 24hr rounds we will be doing during combat.

If this is too quick, or if anyone has issues with this please speak up. I am not tyranny or dictator, I am very open to hear your thoughts. In the end, though, we will move forward with what is most popular in the group.
This message was last edited by the GM at 20:48, Thu 20 Aug 2020.
Fenrick (Fen) Uther
player, 292 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Thu 20 Aug 2020
at 21:17
  • msg #827

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 826):

Sounds fine to me.

I'm all for more, but I have more time than most probably since I work from home now (ugh), so I have to temper my enthusiasm a bit.
Morwinyon
player, 31 posts
HP: 31 + 6 Temp AC:18
Thu 20 Aug 2020
at 21:26
  • msg #828

Re: (OOC) General Discussion

Sounds fine with me!
Alekos Eclipse
player, 72 posts
At last, an honest thief!
Thu 20 Aug 2020
at 22:25
  • msg #829

Re: (OOC) General Discussion

Sorry to be the one holding us up. I like the idea DM!

I just won't be able to post today. I've opened the browser and been staring at the screen knowing what I want to do but having no ability to put it down in IC right now. If you'd like to pilot us forward I'm all for it. I will do what I can to get a good IC post up tomorrow whether that's before or after we get pushed onward to the next bit.
Dungeon Master
GM, 273 posts
Thu 20 Aug 2020
at 22:39
  • msg #830

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 829):

You aren't holding anything up. And you are fine. The new policy has been on my mind, just found a moment to put it together. Honestly, I feel like we have a great group of committed players, I just find that putting expectations in writing to be a good idea rather than making you all ready my mind and between the lines. :)
Gryphon
player, 134 posts
HP: 34/34 Temp HP
AC 16
Thu 20 Aug 2020
at 22:42
  • msg #831

Re: (OOC) General Discussion

Sounds good.
Sora
player, 66 posts
Fri 21 Aug 2020
at 04:25
  • msg #832

Re: (OOC) General Discussion

Sounds good to me. I can post most days (though in Australia so my time zone may be off a bit)

And also being a nurse with COVID running rampant I have been a bit exausted lately, so my usual post are less detailed

But I am still here and ready
Anders Greyven
player, 128 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Fri 21 Aug 2020
at 04:49
  • msg #833

Re: (OOC) General Discussion

Well, Sora and I lore-dumped on people and the person to likely be most excited by that would be Chelonia who isn't around right now. So. shrug. =)
Dungeon Master
GM, 274 posts
Fri 21 Aug 2020
at 13:18
  • msg #834

Re: (OOC) General Discussion

Is everyone excited for Baldurs Gate 3? I love Larian Studios, so I am SUPER excited. Baldurs Gate was my gateway drug into D&D. I am definitely getting the early access for BG3, I have never bought an early access game.
Fenrick (Fen) Uther
player, 293 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 14:31
  • msg #835

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 834):

I may get it at some point, but I don't really buy computer games for full price right away anymore.

Usually because I don't play them right away if ever.
Dungeon Master
GM, 275 posts
Fri 21 Aug 2020
at 16:05
  • msg #836

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 835):

Me either, but BG3 is a game I will jump on right away and put down any other game I play. Typically I wait awhile get them on sale. I mean I still play 10 year old games because I take so long to play them. Lol
Fenrick (Fen) Uther
player, 294 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 17:03
  • msg #837

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 836):

I still play Freelancer from time to time, and that game is what, 20 or 25 years old.

Hell I still play Wing Commander Privateer and it's expansion every so often, and that's probably pushing 30 years.

I tried to play Ultima Underworld but the graphics are just too outdated, same with Elder Scrolls Daggerfall.
Gryphon
player, 135 posts
HP: 34/34 Temp HP
AC 16
Fri 21 Aug 2020
at 17:06
  • msg #838

Re: (OOC) General Discussion

All of these games bring back memories, I am 52 and remember them all.
Fenrick (Fen) Uther
player, 295 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 17:15
  • msg #839

Re: (OOC) General Discussion

In reply to Gryphon (msg # 838):

40 here.  I have very fond memories of the Wing Commander series.
Dungeon Master
GM, 276 posts
Fri 21 Aug 2020
at 18:28
  • msg #840

Re: (OOC) General Discussion

I am 30 so a little young for those games but do remember my Dad playing Wing Commander and Daggerfall. I tried playing Daggerfall, I got the ultimate Elder Scrolls pack with ES Arena and Daggerfall, I could see how those games were HUGE but too old for me, Morrowind is also dated great memories, but hard to get back into.
Alekos Eclipse
player, 74 posts
At last, an honest thief!
Fri 21 Aug 2020
at 18:55
  • msg #841

Re: (OOC) General Discussion

In reply to Fenrick (Fen) Uther (msg # 837):

Freelancer ey? Ever run into a guy by the name of RipRedRorry or Rorry's Renegades?
Fenrick (Fen) Uther
player, 297 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 18:59
  • msg #842

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 841):

Unfortunately no, I never played MP, only the single player story and then afterwards.
Alekos Eclipse
player, 75 posts
At last, an honest thief!
Fri 21 Aug 2020
at 19:01
  • msg #843

Re: (OOC) General Discussion

Ah gotcha yeah. I was curious as freelancer was a favorite pass time of my brother. I know he used to be super active in the role-play forums and even built his own group.
Fenrick (Fen) Uther
player, 298 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 19:03
  • msg #844

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 840):

Never tried Arena.  Daggerfall I played a lot until one day I realized I killed someone that I needed to finish the story, and at that point I got frustrated and never could really go back to it.  Plus there were times where it would take me hours to find may way out of a dungeon because this was before the circular dungeons they use now.

I think I played Morrorwind all the way thru at one point, I think I skipped over Oblivion.  And then have played SKyrim a lot.

I also really enjoy the Fallout games, I've played the crap out of 3, NV, and 4.
Fenrick (Fen) Uther
player, 299 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 19:05
  • msg #845

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 843):

Yah, I always wished that they had put out a sequel to continue the story, but it never was to be.  Oh well.
Dungeon Master
GM, 279 posts
Fri 21 Aug 2020
at 23:19
  • msg #846

Re: (OOC) General Discussion

BTW, I normally don't dumb feelings and stories from NPCs but, I find in the medium to make this go fast I need to. So, excuse the "rushed" development other Whitcher.
Fenrick (Fen) Uther
player, 301 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Fri 21 Aug 2020
at 23:48
  • msg #847

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 846):

We could always try to develop the backstory in the RP thread if you feel it's worthwhile.

In the main thread we could then be progressing the "story" while learning possibly some of the background along the way in the RP thread which might help us in our mission.

Just a thought.
Dungeon Master
GM, 280 posts
Sat 22 Aug 2020
at 00:04
  • msg #848

Re: (OOC) General Discussion

Not a bad thought
Fenrick (Fen) Uther
player, 302 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 24 Aug 2020
at 02:02
  • msg #849

Re: (OOC) General Discussion

Hopefully the site doesn't crash again...
Dungeon Master
GM, 281 posts
Mon 24 Aug 2020
at 02:15
  • msg #850

Re: (OOC) General Discussion

Yeah all weekend the site has been down for you I just got access again.
Gryphon
player, 136 posts
HP: 34/34 Temp HP
AC 16
Mon 24 Aug 2020
at 02:18
  • msg #851

Re: (OOC) General Discussion

me three just finally got back on myself.
Sora
player, 68 posts
Mon 24 Aug 2020
at 02:38
  • msg #852

Re: (OOC) General Discussion

same....very frustrating
Morwinyon
player, 33 posts
HP: 31 + 6 Temp AC:18
Mon 24 Aug 2020
at 19:28
  • msg #853

Re: (OOC) General Discussion

And I'm just glad to know it wasn't something I messed up on my side
Fenrick (Fen) Uther
player, 303 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 24 Aug 2020
at 20:25
  • msg #854

Re: (OOC) General Discussion

Apparently there's a Discord server for Rpol where they were updating people.  I'm not super familiar with Discord but if you are you could join it.

I think this is the link

link to a message in another game
Alekos Eclipse
player, 77 posts
At last, an honest thief!
Mon 24 Aug 2020
at 21:04
  • msg #855

Re: (OOC) General Discussion

Glad it's back up and running. I'll try and have an IC post up after work today. Could be 6-8 hours from now
Fenrick (Fen) Uther
player, 304 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 24 Aug 2020
at 22:02
  • msg #856

Re: (OOC) General Discussion

If it makes a difference just letting you knowI'm here but I don't plan on commenting IC before the next DM post so don't wait for anything from me.

As I said in my post, Fenrick has decided to let the others do the talking for now.
Gryphon
player, 137 posts
HP: 34/34 Temp HP
AC 16
Mon 24 Aug 2020
at 22:06
  • msg #857

Re: (OOC) General Discussion

I am ready for DM update  post as well but I might throw a post up for fluff while we wait.
Dungeon Master
GM, 283 posts
Tue 25 Aug 2020
at 04:15
  • msg #858

Re: (OOC) General Discussion

I love you post Anders! I totally forgot to add an answer to your question. Then you posted in character about me forgetting. Super funny thanks for taking that stab at me. Lol
Anders Greyven
player, 131 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Tue 25 Aug 2020
at 04:28
  • msg #859

Re: (OOC) General Discussion

Oh, haha, I figured it was intentional or like they had a rule or something. "I don't have a name but Witcher" sort of thing, lol =)
Fenrick (Fen) Uther
player, 306 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 25 Aug 2020
at 14:55
  • msg #860

Re: (OOC) General Discussion

Anders Greyven:
Oh, haha, I figured it was intentional or like they had a rule or something. "I don't have a name but Witcher" sort of thing, lol =)


Well, according to the lore they are anonymous, so he could've simply ignored it.

Or he could've said something like "Names aren't important, living is" or something real profound.
Dungeon Master
GM, 284 posts
Tue 25 Aug 2020
at 14:59
  • msg #861

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 859):

and Reply to Fenrick

yea, he was supposed to say something like, "You can call me Dreamsurfer." or something like that sarcastic. But, totally forgot to include it.
Dungeon Master
GM, 285 posts
Tue 25 Aug 2020
at 18:56
  • msg #862

Re: (OOC) General Discussion

So, my little brother asked me to DM a pathfinder one-shot game for him and his friends. WOW! I am so glad I left Pathfinder. So many rules, and options and things to track and take care of. 5e may feel dumbed down to some, but to me, it is FAR more manageable.
Fenrick (Fen) Uther
player, 307 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 25 Aug 2020
at 19:10
  • msg #863

Re: (OOC) General Discussion

1st or 2nd edition?

I know 1st was on par with D&D 3.5.
Dungeon Master
GM, 286 posts
Tue 25 Aug 2020
at 19:28
  • msg #864

Re: (OOC) General Discussion

1st, I wanted to do 2nd wanna give that edition a shot it looks and feel really clean and new
Fenrick (Fen) Uther
player, 308 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 25 Aug 2020
at 19:30
  • msg #865

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 864):
Cool.  I actually bought the pdf's of the core books.  I might try it some day, but I am enjoying 5e so we'll see.

They just announced a new book recently for 5e, "Tasha's Cauldron of Everything".
Anders Greyven
player, 132 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Tue 25 Aug 2020
at 22:01
  • msg #866

Re: (OOC) General Discussion

Yep. I like Pathfinder better than it's ancestor, D&D 3.5, but yes it has a lot of rule to it (especially as they keep adding more books and rules).

And yes, a little excited for Tasha's Hideous Upgrades...er...Cauldron of Everything. I think this may be the book where you can alter what you get regardless of what race you are playing but not sure.
Dungeon Master
GM, 287 posts
Tue 25 Aug 2020
at 22:04
  • msg #867

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 866):

I am thinking that too, I read a roamer it will give descriptions for creating original spells and magic items. But, I don't know if that is a reliable source.

What I have liked about the sourcebooks they add RP value and not just Mechanics, as 3.5 and or Pathfinder did.
Anders Greyven
player, 133 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Tue 25 Aug 2020
at 22:07
  • msg #868

Re: (OOC) General Discussion

And Genie Warlocks! lol

I'm excited for new subclasses, spells, magic items - there will be class-specific ones too apparently, but more importantly ones with FLUFF to them not just generic!
Sora
player, 70 posts
Tue 25 Aug 2020
at 22:12
  • msg #869

Re: (OOC) General Discussion

I spent most of my teenage years and early 20's playing 3.5. Great system but so much information that it can get complicated (like spot and search when looking for something)

5.0 may have simplified some things, but it is a great system.

...and looking forward to Tasha's cauldron of everything too.

I was hoping someone would run a game with tbe new module run in icewind dale.....its something I'd apply for, but no one has yet
Anders Greyven
player, 134 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Tue 25 Aug 2020
at 22:17
  • msg #870

Re: (OOC) General Discussion

Sora:
I was hoping someone would run a game with tbe new module run in icewind dale.....its something I'd apply for, but no one has yet

Well....it's not out yet so maybe that's why? It comes out...next month, September 15.
Dungeon Master
GM, 288 posts
Tue 25 Aug 2020
at 22:59
  • msg #871

Re: (OOC) General Discussion

You can hate me now, just blame Reddit. They just gave me a diabolical idea and I am super excited to watch as it all comes tumbling down. MAHAHAHA
Fenrick (Fen) Uther
player, 309 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 25 Aug 2020
at 23:47
  • msg #872

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 871):

Start?  You don't think we do already? :D
This message was last edited by the player at 23:47, Tue 25 Aug 2020.
Sora
player, 71 posts
Wed 26 Aug 2020
at 00:42
  • msg #873

Re: (OOC) General Discussion

Nooo...this is fun!
Fenrick (Fen) Uther
player, 310 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Wed 26 Aug 2020
at 15:02
  • msg #874

Re: (OOC) General Discussion

Hope we get a post today.  Very ready to get out of the keep for a bit.
Dungeon Master
GM, 293 posts
Wed 26 Aug 2020
at 23:41
  • msg #875

Re: (OOC) General Discussion

Fenrick - I will use your perception check-in Scene 2 for the requested check-in Scene 3.

***

I posted two maps of the home-brewed world. Not perfect, but it's the best I have and not everything is included, I only as cities and landscape features as necessary for my campaigns.
Fenrick (Fen) Uther
player, 313 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Wed 26 Aug 2020
at 23:43
  • msg #876

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 875):

Figured you would, I posted it in scene 3 as well just in case.
Dungeon Master
GM, 295 posts
Wed 26 Aug 2020
at 23:49
  • msg #877

Re: (OOC) General Discussion

Put another map up, of the whole world, again, not perfect but I try, and again, I only make landmarks and important areas when my campaigns need it.
Fenrick (Fen) Uther
player, 314 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Thu 27 Aug 2020
at 00:13
  • msg #878

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 877):

Make sense.  Keeps your options open.

So if I'm reading the map right we're in Sverdkyst right where it  meets with the Land of Giants and The Warlord Lands? (The Triple point if you will)
Dungeon Master
GM, 296 posts
Thu 27 Aug 2020
at 02:35
  • msg #879

Re: (OOC) General Discussion

Correct, the area you are in was only just conquered by Sverdskyst the Warlords are in disarray the war just got expensive and there started to be political battles going on in Sverdkyst so they stopped expanding for a time. They are still very aggressive and hungry for more lands
Fenrick (Fen) Uther
player, 316 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Thu 27 Aug 2020
at 19:22
  • msg #880

Re: (OOC) General Discussion

@ Gryphon, just curious, who's "Khaaven"?
Anders Greyven
player, 136 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Thu 27 Aug 2020
at 19:33
  • msg #881

Re: (OOC) General Discussion

Fenrick (Fen) Uther:
@ Gryphon, just curious, who's "Khaaven"?

A different character of his, similar but with that name I think. =)
Anders Greyven
player, 137 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Thu 27 Aug 2020
at 19:33
  • msg #882

Re: (OOC) General Discussion

Gryphon:
Khaaven quickly picks himself off the ground from where he was slammed. "Something with these trees, seen some faces on them."

Also for Critical Role fans - "THIS IS HOW FACES GET TREES!" lol
Gryphon
player, 142 posts
HP: 34/34 Temp HP
AC 16
Thu 27 Aug 2020
at 19:34
  • msg #883

Re: (OOC) General Discussion

Sorry will fix, character from another game was just busy updating games I messed up.
Fenrick (Fen) Uther
player, 317 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Thu 27 Aug 2020
at 19:35
  • msg #884

Re: (OOC) General Discussion

In reply to Gryphon (msg # 883):

No worries, that was my guess.  I'd do the same thing if I had another game ha ha
Dungeon Master
GM, 297 posts
Thu 27 Aug 2020
at 23:05
  • msg #885

Re: (OOC) General Discussion

In reply to Anders Greyven (msg # 882):

lol, that's the best!
Dungeon Master
GM, 299 posts
Thu 27 Aug 2020
at 23:12
  • msg #886

Re: (OOC) General Discussion

I posted again to keep the excitement and momentum of this encounter.
Anders Greyven
player, 139 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Thu 27 Aug 2020
at 23:16
  • msg #887

Re: (OOC) General Discussion

Oh. Wait. Wisdom CHECK? Not Saving Throw?
Dungeon Master
GM, 300 posts
Thu 27 Aug 2020
at 23:27
  • msg #888

Re: (OOC) General Discussion

Should have said save not check, my bad, edited.
Alekos Eclipse
player, 80 posts
At last, an honest thief!
Fri 28 Aug 2020
at 00:02
  • msg #889

Re: (OOC) General Discussion

Sorry y'all, wrapping up the work day. Should be able to catch up and post in an hour or so
Dungeon Master
GM, 301 posts
Fri 28 Aug 2020
at 01:37
  • msg #890

Re: (OOC) General Discussion

Since Chelonia has not been active the Rod of Alertness is With Alekos’s for this encounter.
Alekos Eclipse
player, 82 posts
At last, an honest thief!
Fri 28 Aug 2020
at 04:20
  • msg #891

Re: (OOC) General Discussion

Edited post to include the bonus to saving throws which is what I really intended it for.

 I will gladly return it to whomever wishes to have it after this, just didnt want it to go to waste
This message was last edited by the player at 04:22, Fri 28 Aug 2020.
Fenrick (Fen) Uther
player, 320 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 01:57
  • msg #892

Re: (OOC) General Discussion

Kicking myself right now, probably should've seen this coming...
Alekos Eclipse
player, 84 posts
At last, an honest thief!
Sat 29 Aug 2020
at 02:03
  • msg #893

Re: (OOC) General Discussion

So to get this straight:

We've got a 60ft radius sphere of bright light coming from the rod, another 60ft of dim light. The three hags are making a triangle at three points just on the edge of the rod, 120ft from it each. Somewhere centered in this triangle/sphere we all stand, some of us closer to the edge than others (Fen and Sora) with the Witcher having fallen nearby and now the four troll slayers from the keep are approaching our circle of protective light seemingly under the seat or some agreement with the hags. It seems like the light has helped clear everyone's mind. While we're in it we get a +1 to our AC and saves so keep that in mind y'all.

Am I missing anything?
Dungeon Master
GM, 303 posts
Sat 29 Aug 2020
at 02:08
  • msg #894

Re: (OOC) General Discussion

You got it, what an encounter!! Mahaha
Fenrick (Fen) Uther
player, 321 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 02:09
  • msg #895

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 893):

Sounds about right.

A map or layout would be nice.
Alekos Eclipse
player, 85 posts
At last, an honest thief!
Sat 29 Aug 2020
at 02:12
  • msg #896

Re: (OOC) General Discussion

Nice!

I'm excited to see how this goes
This message was last edited by the player at 02:13, Sat 29 Aug 2020.
Dungeon Master
GM, 304 posts
Sat 29 Aug 2020
at 02:13
  • msg #897

Re: (OOC) General Discussion

Getting picky are we Fenrick? Lol, i will get something soon, probably tomorrow. Combat isn’t timed very well, with it backing up to a Weekend. I will do my best to get a map out fast
Fenrick (Fen) Uther
player, 322 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 02:15
  • msg #898

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 897):

No rush.

It's just hard to visualize for me where everyone is, so even just a starting map as a reference would help me at least.

Don't mean to be a burden, you can kill me off if I am. :D
Gryphon
player, 144 posts
HP: 34/34 Temp HP
AC 16
Sat 29 Aug 2020
at 02:35
  • msg #899

Re: (OOC) General Discussion

No I will take that job need some more targets anyway
Fenrick (Fen) Uther
player, 323 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 02:45
  • msg #900

Re: (OOC) General Discussion

In reply to Gryphon (msg # 899):

Yah, with those rolls I may as well hang up my sword and go work for the smith in the keep.  Group doesn't need me.
Fenrick (Fen) Uther
player, 324 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 16:30
  • msg #901

Re: (OOC) General Discussion

Wow, sone good initiative rolls and some not so good ones...
Gryphon
player, 146 posts
HP: 34/34 Temp HP
AC 16
Sat 29 Aug 2020
at 16:38
  • msg #902

Re: (OOC) General Discussion

Thats ok I know mine  will beat theirs at least, I have plans on taking out at least one this first round then just let you others tank them while assist and do the dps thing I do so well.
Alekos Eclipse
player, 86 posts
At last, an honest thief!
Sat 29 Aug 2020
at 17:55
  • msg #903

Re: (OOC) General Discussion

If it helps, this is how they were described when we first encountered them.

Dungeon Master: Dreams in the Keep msg#76:
The human carries a few spears and javelins with him and a large round dinted shield. Dress in dirty chainmail.
...
The Dwarf pats his battleaxe, contrary to what dwarves normally look like, this one has no beard, just a large bright red mustache. He carries no shield, just an assortment of axes ranging in size also where dirty chainmail.
...
The Orc laughs, her voice like a flowing river, other than the two tusks coming from her mouth, her face resembles a human. Her complexion only a slight gray-green. She carries no weapons, that can be seen, but she looks experienced. Her hair is Dark black braided pulled into a ponytail coming from the top of her head.
...
The man with a longbow over his shoulder, swords on his hips, and a dark green cloak.


Of course, if they made some sort of deal then maybe they've got some new equipment..
This message was last edited by the player at 17:56, Sat 29 Aug 2020.
Fenrick (Fen) Uther
player, 325 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 18:09
  • msg #904

Re: (OOC) General Discussion

Well, I pretty much think I know who I'm dealing with first
Gryphon
player, 147 posts
HP: 34/34 Temp HP
AC 16
Sat 29 Aug 2020
at 18:30
  • msg #905

Re: (OOC) General Discussion

Thx I went back and reread post too Human  18 ac dwarf 16, Orc a barbarian or monk so unknown and archer unknown but about a 16


I know I plan on taking out the archer first since they are about 90 feet away time for you guys to soften them up some  and me to but the archer is thier ranged.  We have 60' bright and 60' dim and they are at edge of dim we should be close to the middle of bright so I say 90' to be close guess.

These 4 dont worry me it is Fen's three hag like sisters which scare me.
Fenrick (Fen) Uther
player, 326 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 18:41
  • msg #906

Re: (OOC) General Discussion

In reply to Gryphon (msg # 905):

It'll be interesting to see if they stick around and join in or simply stand by and watch and then leave, or just leave when the fighting starts.
Alekos Eclipse
player, 87 posts
At last, an honest thief!
Sat 29 Aug 2020
at 18:44
  • msg #907

Re: (OOC) General Discussion

That's the impression I'm getting from the hags. They chose their champions and the Witcher chose his. They let us fight and win or lose they gain insight I to how we do things and we are weakened. They can't lose here
Gryphon
player, 148 posts
HP: 34/34 Temp HP
AC 16
Sat 29 Aug 2020
at 19:04
  • msg #908

Re: (OOC) General Discussion

These 4 are NP I should be able to drop one this round and still  have another round before they close with you guys I am staying  at  range. I am  planning on archer first then probably the  dwarf but will see looking forward to first combat with some of  you guys.

For you new members this is how it goes Fen  will miss terribly for the first round or two then in the last round or two will drop whomever is standing. The dice roller loves him.
Fenrick (Fen) Uther
player, 327 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sat 29 Aug 2020
at 23:46
  • msg #909

Re: (OOC) General Discussion

This is pretty much spot on.
Alekos Eclipse
player, 88 posts
At last, an honest thief!
Sun 30 Aug 2020
at 00:19
  • msg #910

Re: (OOC) General Discussion

Well, I'm excited to see how it goes once we get going!
Gryphon
player, 149 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 00:43
  • msg #911

Re: (OOC) General Discussion

I am going to post my actions for the first round now. we all agree these 4 mean us no good so I will start to make them a  little less a venturing party. I will also try my best to not roll like Fen.

Sorry everyone I rolled like Fen on my last  shot,  missing the dwarf completely. On the bright side I should of managed to drop the archer like I wanted at least. Hit AC 16 and 17 so they both should hit. Plus with the sharpshooter, he will be taking 51 points of damage from both of those.
This message was last edited by the player at 01:15, Sun 30 Aug 2020.
Alekos Eclipse
player, 89 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 01:48
  • msg #912

Re: (OOC) General Discussion

While that is all amazing and I am quite glad to have you on OUR side, wth is your build man? That's an insane first round for fourth level!
Fenrick (Fen) Uther
player, 328 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 01:48
  • msg #913

Re: (OOC) General Discussion

In reply to Gryphon (msg # 911):

Man, I didn't think I rolled that poorly...
Gryphon
player, 151 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 01:59
  • msg #914

Re: (OOC) General Discussion

Just your run of the mill Ranger. Nothing special at all about me, I am awesome on the first round of combat then just average after that but I try to make that first round hurt them as  much as I can.
Anders Greyven
player, 142 posts
AC 13/16 HP 36/30 PP 12
I will become what I must
Sun 30 Aug 2020
at 02:57
  • msg #915

Re: (OOC) General Discussion

Gryphon:
Just your run of the mill Ranger.

Pssh. UA Ranger. =)
Gryphon
player, 152 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 02:59
  • msg #916

Re: (OOC) General Discussion

You think this ranger is good now, wait til I hit level 6,7,8,9,and 10 get awesome stuff at all of those levels
Dungeon Master
GM, 305 posts
Sun 30 Aug 2020
at 06:43
  • msg #917

Re: (OOC) General Discussion

I hope to get up the post tomorrow morning sorry the delay everyone.
Gryphon
player, 153 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 06:59
  • msg #918

Re: (OOC) General Discussion

NP gives me some more time to think about this build and his future levels and how I want him to develop.
Fenrick (Fen) Uther
player, 329 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 11:46
  • msg #919

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 917):

No worries, I'm just going to swing and miss anyways...
Gryphon
player, 154 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 18:38
  • msg #920

Re: (OOC) General Discussion

So sorry to ruin your trap for us. The hell  i am, these 4 adventurers will drop quick it is Fen's three sisters I am worried about.

Guys I suggest that we take out these  4 adventurers first then do our best to concentrate on just 1 hag at a time if possible. They work as a team all the time so if we can break that up we should get an advantage on them. Break up their fighting style etc plus they fight in dreams where we couldnt fight them before so lets do as much damage to one at a time to kill before they dreamwalk or ghost out on us.

Hoping everyone does well but it will be ranged for 2 rounds at least so stay alive and help how you can.
Fenrick (Fen) Uther
player, 330 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 18:53
  • msg #921

Re: (OOC) General Discussion

In reply to Gryphon (msg # 920):

I agree but I'm sure the hags won't be around once the 4 "adventurers" are dead.
Dungeon Master
GM, 307 posts
Sun 30 Aug 2020
at 19:57
  • msg #922

Re: (OOC) General Discussion

Shoot I forgot to make a map. I will get one up soon
Fenrick (Fen) Uther
player, 332 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 20:04
  • msg #923

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 922):

You also forgot Morwinyon in the Initiative order.  I think he goes between myself and Sora.
Morwinyon
player, 39 posts
HP: 31 + 6 Temp AC:18
Sun 30 Aug 2020
at 20:14
  • msg #924

Re: (OOC) General Discussion

It is all good. I'll try and get out a post today anyhow so it can all be woven together into a thing.
Alekos Eclipse
player, 91 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 20:21
  • msg #925

Re: (OOC) General Discussion

So... They're to far away for me to do anything to them directly, but I can try to arm anybody who needs it. There's a two magic shortswords and a magical big sword that I can retrieve and hand out over the course of these first two rounds if anybody wants one let me know
Dungeon Master
GM, 308 posts
Sun 30 Aug 2020
at 20:23
  • msg #926

Re: (OOC) General Discussion

Yeah, your aura kinda set the size of the battle field. But, better then them doing hit and run tactics against from the shadows like they originally planned. Lol
Alekos Eclipse
player, 92 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 20:25
  • msg #927

Re: (OOC) General Discussion

Well I'm glad I was able to do something lol.
Fenrick (Fen) Uther
player, 333 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 20:30
  • msg #928

Re: (OOC) General Discussion

Is the big two handed sword a greatsword?

May need it for the hags if we get that far.

I'm hesitant to take it from him though cause he may not be too happy when he wakes up...
Gryphon
player, 155 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 20:32
  • msg #929

Re: (OOC) General Discussion

Sounds good you gather up the magic items as I kill them.  I will kill another  one next round or at least put a big dent into its HP.
I am going to enjoy all the nice items these guys are going to be  leaving us. I will be using the tactics the DM just said they were going to use will be  so much fun killing these 4
oops 3 now
Alekos Eclipse
player, 93 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 20:41
  • msg #930

Re: (OOC) General Discussion

Better to wake up unhappy then to never wake up at all I say.

Besides, you're not the one taking them. Just put the blame on me, Alekos doesn't mind at all
This message was last edited by the player at 20:42, Sun 30 Aug 2020.
Fenrick (Fen) Uther
player, 334 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 21:15
  • msg #931

Re: (OOC) General Discussion

Well, if you bring it up IC I'll say something.  Not sure I'll get close enough though.
Alekos Eclipse
player, 94 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 21:18
  • msg #932

Re: (OOC) General Discussion

As long as your within 30 ft of me you'll be close enough, I can deliver with my mage hand as a bonus action
Morwinyon
player, 41 posts
HP: 31 + 6 Temp AC:18
Sun 30 Aug 2020
at 21:27
  • msg #933

Re: (OOC) General Discussion

And hey someone that's part of the Original Party, is my post OK? Is that the way we try to tell story here?
Fenrick (Fen) Uther
player, 335 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Sun 30 Aug 2020
at 21:28
  • msg #934

Re: (OOC) General Discussion

In reply to Morwinyon (msg # 933):

Yah, looked good to me.

It gets a little easier as the battle goes on, less options and more certainty by then.
Gryphon
player, 156 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 21:53
  • msg #935

Re: (OOC) General Discussion

Yup it gets a lot easier as I thin the ranks of the bad guys. Bad guys at about 90' at the start of round 1 so we should get 2 rounds before melee range I am hoping to thin at least 1 more before then for you guys.
Alekos Eclipse
player, 95 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 21:59
  • msg #936

Re: (OOC) General Discussion

About 120 ft start of round one as I understand it.

60ft radius bright, additional 60ft radius dim and they just appeared on the edge of the dim.

We've got 240ft from edge of darkness to darkness and 120ft from edge of bright to edge of bright. We were smack in the middle until we started to move about.
This message was last edited by the player at 22:00, Sun 30 Aug 2020.
Gryphon
player, 157 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 22:18
  • msg #937

Re: (OOC) General Discussion

Yes but radius means half so we were in the middle  of the bright so call it 30' then  the dim so somewhere between 60' and 90 giving it farther to be more accurate.
Sora
player, 76 posts
Sun 30 Aug 2020
at 22:31
  • msg #938

Re: (OOC) General Discussion

I'm just waiting on confirmation on something then I will post
Alekos Eclipse
player, 96 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Sun 30 Aug 2020
at 22:40
  • msg #939

Re: (OOC) General Discussion

Ah, a common confusion there Gryphon. Radius is actually defined as a straight line from the center to the circumference of a circle or sphere. 60ft radius means 60ft from center of circle to edge of circle.



Hope that helps clear things up mate (:

Edit:
Of course that's just before we move about, we're not all exactly center but I dropped the rod as close to between everyone as I could
This message was last edited by the player at 22:44, Sun 30 Aug 2020.
Fenrick (Fen) Uther
player, 336 posts
Sun 30 Aug 2020
at 22:41
  • [deleted]
  • msg #940

Re: (OOC) General Discussion

This message was deleted by the player at 22:42, Sun 30 Aug 2020.
Gryphon
player, 158 posts
HP: 34/34 Temp HP
AC 16
Sun 30 Aug 2020
at 23:40
  • msg #941

Re: (OOC) General Discussion

I like it better your way I have more rounds to kill them all
Alekos Eclipse
player, 97 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Mon 31 Aug 2020
at 04:23
  • msg #942

Re: (OOC) General Discussion

I like your way of thinking lol.

 I think that's everyone in the IC. I'm really curious as to whether these hags are going to stick around after all or not...
Fenrick (Fen) Uther
player, 337 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 12:52
  • msg #943

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 942):

My guess is they'll stick around and take pot shots at us as long as the other 3 "adventurers" have our attention, but once they fall, the hags will high tail it out of there into their cave so they can fight us on their turf and optimize their attacks.
Dungeon Master
GM, 310 posts
Mon 31 Aug 2020
at 14:56
  • msg #944

Re: (OOC) General Discussion

posted a rough map for you all. The size of the Characters are increase to make it easier to see. We will still be using the theater of the mind, this is just for reference.

The had placement is where they were last seen, they stepped into the darkness and can not be seen anymore.
Fenrick (Fen) Uther
player, 338 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 15:03
  • msg #945

Re: (OOC) General Discussion

In reply to Dungeon Master (msg # 944):

Thank you for the map.  I appreciate it.
This message had punctuation tweaked by the player at 15:05, Mon 31 Aug 2020.
Fenrick (Fen) Uther
player, 340 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 17:30
  • msg #946

Re: (OOC) General Discussion

Hopefully we can drop one of them soon, we're splitting the damage around too much I think.
This message was last edited by the player at 17:31, Mon 31 Aug 2020.
Gryphon
player, 160 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 17:51
  • msg #947

Re: (OOC) General Discussion

Hell no, keep at it Mor will drop the orc this round with me he only has 5 hp left.  Next round I will start on the Human. They are dropping fast, next round is when they should be close enough to start to damage us so we should be alright. Says the guy staying at range I know but they will drop fast we all did a real good job that first round even you Fen what happened you make a deal with those Hags to get the die roller to like you.
Fenrick (Fen) Uther
player, 341 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 18:48
  • msg #948

Re: (OOC) General Discussion

Not yet ha ha.

It does help though when you have a 75% chance of hitting.

Now watch, the next 2 rounds I'll roll like 2 and 3.
Sora
player, 78 posts
Mon 31 Aug 2020
at 18:50
  • msg #949

Re: (OOC) General Discussion

Sora is staying with cantrips....she would know the hags are the real threat.
Fenrick (Fen) Uther
player, 342 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 19:08
  • msg #950

Re: (OOC) General Discussion

In reply to Sora (msg # 949):

Makes sense.  We're still pretty early in the day.  Probably have at least one more battle before any sort of long rest.
Gryphon
player, 161 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 19:11
  • msg #951

Re: (OOC) General Discussion

Yup Sora, you best save your  most powerful  spell for Fen  or  Gryphon you know how soldiers get around pretty girls.
Sora
player, 79 posts
Mon 31 Aug 2020
at 19:13
  • msg #952

Re: (OOC) General Discussion

Trust me....you haven't seen sora off her leash yet, and you may be suprised when you do
Fenrick (Fen) Uther
player, 343 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 19:15
  • msg #953

Re: (OOC) General Discussion

In reply to Sora (msg # 952):

Is it like the scene in Ghostbusters when the Gray lady turns from the nice librarian to the not so nice librarian?
Sora
player, 80 posts
Mon 31 Aug 2020
at 19:17
  • msg #954

Re: (OOC) General Discussion

Kinda....

When you see her full power you will understand my inspiration and such.

Just be patient
Gryphon
player, 162 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 19:27
  • msg #955

Re: (OOC) General Discussion

Yup I just saw the fire behind your eyes and am quite sure it runs the entire  core of her being. You will be surprised at some of the depth of Gryphon which we start to show themselves more as he levels.

I am going to really like this build I am working on should show  some real promise and be very dangerous soon. He is doing ok but these are just baby steps for what I am planning.
Fenrick (Fen) Uther
player, 344 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 19:34
  • msg #956

Re: (OOC) General Discussion

Well, I wish I could say the same for Fenrick, but he's simply a ex military man who knows in the end it comes down to kill or be killed.

But we'll see, maybe Tasha's Cauldron will open up a new avenue for him.

Also @ DM, saw this warning:
This thread is nearing the 1,000 post limit.  Please request your GM creates a new thread.
Sora
player, 82 posts
Mon 31 Aug 2020
at 19:46
  • msg #957

Re: (OOC) General Discussion

Likewise....i am very excited by sora and her progress. Unlike a wizard, her power is internal and treating her powers as wells of power within her being unlocked and she learns to manipulate these wells into spells.

But she starts now with a lack of control which she fears. As she leves she will grow to understand it and gain control (and thus have less fear of it)
Alekos Eclipse
player, 99 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Mon 31 Aug 2020
at 20:31
  • msg #958

Re: (OOC) General Discussion

Welp... That's a wasted round for me. Maybe next round I can do a thing.
Sora
player, 83 posts
Mon 31 Aug 2020
at 20:32
  • msg #959

Re: (OOC) General Discussion

I fired a firebolt and missed.

....but at least it wasn't a slotted spell that was wasted
Alekos Eclipse
player, 100 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Mon 31 Aug 2020
at 20:35
  • msg #960

Re: (OOC) General Discussion

We'll see if the swords change anything I guess but I was really relying on hitting something to figure out what they might do lol.
Gryphon
player, 163 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 20:52
  • msg #961

Re: (OOC) General Discussion

Oh great and mighty Honest thief you might of hit still with the BA. The DM never mentioned if the weapons were magicical in any way and if they are you will hit for sure and kill it good job. Next I kill the Human next round, these guys sure are easy.
Fenrick (Fen) Uther
player, 345 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 21:35
  • msg #962

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 960):

Be careful, you or the creature may turn etheral if you hit something. Ha ha
Alekos Eclipse
player, 101 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Mon 31 Aug 2020
at 23:02
  • msg #963

Re: (OOC) General Discussion

That's something I'm looking forward too (:

And actually there was a hint that they may be magical when we first met the man. So here's to hoping!
Fenrick (Fen) Uther
player, 346 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 23:31
  • msg #964

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 963):

Usually the good magical stuff requires you to be attuned ot it, and that requires at least a short rest I think.  Not sure you can just pick it up and go.

Plus it would likely be attuned to the Witcher, and I'm not sure how all that works with stealing attunment from a creature that's not dead.
Gryphon
player, 164 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 23:46
  • msg #965

Re: (OOC) General Discussion

Yes you are  right  Fen, but  in a post DM said he doesnt  like attunement he  is more into slots instead which work in our favor.
Alekos Eclipse
player, 102 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Mon 31 Aug 2020
at 23:53
  • msg #966

Re: (OOC) General Discussion

And most +1, +2, and +3 weapons and the like don't require attunement anyway. Although I doubt this guy is carting around minor magical equipment to fight the things he fights. Regardless, it's nice to at least have something. Even if it's only until the guy wakes up.
Fenrick (Fen) Uther
player, 347 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 23:54
  • msg #967

Re: (OOC) General Discussion

In reply to Gryphon (msg # 965):

Oh, I missed that post.  Interesting.  I'll have to find it to see how that works.
Gryphon
player, 165 posts
HP: 34/34 Temp HP
AC 16
Mon 31 Aug 2020
at 23:57
  • msg #968

Re: (OOC) General Discussion

So that works like slot hand is weapon neck for  necklace etc so we could have like 9 or ten items on  us  two weapons two rings earing and necklace boots you get the idea .
Fenrick (Fen) Uther
player, 348 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Mon 31 Aug 2020
at 23:59
  • msg #969

Re: (OOC) General Discussion

In reply to Gryphon (msg # 968):

Ah, that I understand.  I guess the point of attunemnt I thought was you could only have so many cool magic items so you weren't decked out in powerful items, I guess making you have to pick and choose what was really important?
Dungeon Master
GM, 312 posts
Tue 1 Sep 2020
at 00:58
  • msg #970

Re: (OOC) General Discussion

The reason attainment was implemented was because 3.5 and 4e was getting out of hand.

As a DM you can control the item your players get. I also know as a player having lots of cool stuff is funer
Dungeon Master
GM, 313 posts
Tue 1 Sep 2020
at 01:01
  • msg #971

Re: (OOC) General Discussion

But, that’s also not to say there isn’t restrictions example is the Witcher swords, you will get some of their poker but not all of it.
Alekos Eclipse
player, 103 posts
AC 18+1| HP 31+6 temp|
At last, an honest thief!
Tue 1 Sep 2020
at 01:12
  • msg #972

Re: (OOC) General Discussion

That's as expected. Any chance that but of power is a +1 to hit? So Alekos doesn't completely wiff? Lol it's fine if he does, failure builds character
Fenrick (Fen) Uther
player, 349 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 1 Sep 2020
at 01:17
  • msg #973

Re: (OOC) General Discussion

In reply to Alekos Eclipse (msg # 972):

I'm sure we'll find out soon enough.  I think Anders is the only one left to post for this round.
Gryphon
player, 166 posts
HP: 34/34 Temp HP
AC 16
Tue 1 Sep 2020
at 01:24
  • msg #974

Re: (OOC) General Discussion

The  witchers have a ceremony with thier blades.  So yes  they are magical but not all of the abilities would be usable by a non  witcher if you will. Like our signature weapons getting powers at key  levels this way DM's can make some powers be only usable after a bonding time without using pure attunement rules. Or a weapon has base powers but to unlock others certain creatures might need to be killed or other tasks performed lots of ways for DM's to have fun with his or her game mice  in his trap.
Fenrick (Fen) Uther
player, 350 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 1 Sep 2020
at 13:25
  • msg #975

Re: (OOC) General Discussion

So I feel officially old today.  I turned 40 earlier this year, and now I have a kid in high school and a kid in middle school; their first day is today.

And my hair is getting more white every day I think.
Gryphon
player, 167 posts
HP: 34/34 Temp HP
AC 16
Tue 1 Sep 2020
at 14:15
  • msg #976

Re: (OOC) General Discussion

Fen attacks like an old person too.
Sora
player, 84 posts
Tue 1 Sep 2020
at 14:21
  • msg #977

Re: (OOC) General Discussion

Yeah...come on warrior boy, protect us helpless casters!
Fenrick (Fen) Uther
player, 351 posts
AC 20 HP: 37/37 +6 THP
Human Fighter 4
Tue 1 Sep 2020
at 14:36
  • msg #978

Re: (OOC) General Discussion

Yah, sorry us feeble warriors don't get 6 attacks a round yet like some of us do.

And I can't help that we got attacked in an open forest instead of a enclosed location where I could keep people off you.
Morwinyon
player, 43 posts
HP: 31 + 6 Temp AC:18
Tue 1 Sep 2020
at 15:02
  • msg #979

Re: (OOC) General Discussion

Felt it when I turned 50, so trust me, on your team with that.

But happy birthday, enjoy the start of a new decade!
Dungeon Master
GM, 314 posts
Wed 2 Sep 2020
at 16:50
  • msg #980

Re: (OOC) General Discussion

Sorry guys, posting now
Dungeon Master
GM, 316 posts
Wed 2 Sep 2020
at 16:51
  • msg #981

Re: (OOC) General Discussion

Alright everyone made a new General Discussion thread, move over there.
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