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12:29, 28th March 2024 (GMT+0)

(IC) Chapter 1 Scene 1 The Wilderness.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 32 posts
Tue 3 Mar 2020
at 00:04
  • msg #1

(IC) The Wilderness

This will be the thread used then moving outside of "Major" Areas.
Dungeon Master
GM, 39 posts
Mon 9 Mar 2020
at 15:12
  • msg #2

(IC) The Wilderness

You are in the far North of the Sverdkyst region. The Keep is on a lone butte a few days from a minor mountain range. The Savana you traveled through to get here slowly melts away into the gently increasing forested hills at the base of the mountains. A river, small by standards of the southern lands, runs away from the mountains snaking its way through valleys and forests. The screeching of monkeys and apes, calls of birds, and the occasional cry of a predator feel the morning air. The sky is blue and clear, the air a crisp early fall, dew wets the vegetation the cascading sound of the river running alongside you hides the sound of your footfalls.

OOC: I will need to know how you all are traveling, the order, single file or walking abreast. 
Lago
player, 14 posts
Harefolk - God Touched
Ninja (Karate)
Tue 10 Mar 2020
at 17:46
  • msg #3

(IC) The Wilderness

Lago will fall in line 5 feet behind Chelonia.  Her short swords crossed on her back with hilts down next to her hips, ready to be drawn at a moments notice. She was glad to be away from the keep and in contact with the ground once more.  She kept ever vigilant watch over Chelonia.
Gryphon
player, 8 posts
Tue 10 Mar 2020
at 17:48
  • msg #4

(IC) The Wilderness

Gryphon would either take lead or a flanker position
Anders Greyven
player, 14 posts
For myself and my family
I will become what I must
Wed 11 Mar 2020
at 05:18
  • msg #5

Re: (IC) The Wilderness

Anders woke up just after sunrise most mornings. Unlike most wizards, he didn't pull out a hefty tome and pore over pages of carefully-inked magical formulas. Instead, he sat cross-legged on his bedroll with his strange-looking staff across his lap for about an hour. He unrolled straps of leather fixed to the staff and examined them closely, and not always the same straps each day. Occasionally, he would murmur under his breath as well, never loud enough to hear what he was muttering however.

After that was completed and his gear was readied, right before the group was to set off for the day, he would then usually cast a spell, gesturing around himself and uttering an arcane-phrase, "Praesidium!" A swirl of white energy would surround him and then slowly fade away.

He was curious about their surroundings just as much as he was interested in his traveling companions, not peppering them with questions but asking occasional ones. He also this last day remarked, "Despite the potential danger, I have found this to be one of the most beautiful vistas and scenery to travel along."
Dungeon Master
GM, 41 posts
Wed 11 Mar 2020
at 23:16
  • msg #6

Re: (IC) The Wilderness

The days were calm, pristine even, nearly tranquil. Each of you realizes the forest and lands you walk through have never seen civilization, you are the first outsiders to walk this trail. With each step, the forest gets thicker the leaves and branches slowly darkening the forest floor the weight encroaching on you. The green has begun a slow transformation to varies yellow, reds and purples some faster than others. Looking through the foliage is like looking through a kaleidoscope.

The Third Night as a small creek feeds down a canyon into the river you all have been following, the darkness of the night is heavier than usual. The air carries an iron metallic taste. The fire low, even when fuel is added to it the fire hides from the darkness around. Unlike during the day and the other nights, no noise other than the river to settle your nerves.

OOC: I will need a watch order, see my OOC thread post, and a perception checks from the watch that is at midnight.
Gryphon
player, 11 posts
Thu 12 Mar 2020
at 03:46
  • msg #7

Re: (IC) The Wilderness

Gryphon is on watch at the midnight hour.

23:44, Today: Gryphon rolled 14 using 1d20+5.  perception.
Chelonia
player, 31 posts
Tortle - Archaeologist
Cleric
Thu 12 Mar 2020
at 14:38
  • msg #8

Re: (IC) The Wilderness

As they ended their trek for the day Chelonia provided instructions as to the making of the camp as well as the watch roster for the evening.  With that taken care of, she set to preparing a meal for the party.

Marching Order:


                        Gryphon (point)


   Berdari           Chelonia      Anders           Cril
(left Flanker)              (center)            (right flanker)

                            Lago
                       (rear guard)


Watch Roster (each watch = 2 hours):

1st watch (Anders)
2nd watch (Berdari/Cril)
3rd watch (Gryphon/Lago)
4th watch (Chelonia)

This message was last edited by the player at 14:54, Thu 12 Mar 2020.
Dungeon Master
GM, 43 posts
Thu 12 Mar 2020
at 14:50
  • msg #9

Re: (IC) The Wilderness

]


OOC: Public text needed
Lago
player, 17 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 14 Mar 2020
at 04:20
  • msg #10

Re: (IC) The Wilderness

OOC: 01:17, Today: Lago rolled 8 using 1d20+5 ((3)).

Chelonia
player, 37 posts
Tortle - Archaeologist
Cleric
Sat 14 Mar 2020
at 04:50
  • msg #11

Re: (IC) The Wilderness

01:49, Today: Chelonia rolled 14 using 1d20+4.  Perception.
This message was last edited by the player at 04:50, Sat 14 Mar 2020.
Gryphon
player, 12 posts
Sat 14 Mar 2020
at 11:10
  • msg #12

Re: (IC) The Wilderness

"We have movement, something quick and light and and more than  one.. Keep sharp and start to alert the others in case it is needed."

Gryphon starts to wake  those close by him as quietly as he can.
Cril Atwal
player, 14 posts
Sat 14 Mar 2020
at 12:10
  • msg #13

Re: (IC) The Wilderness

Cril sits up as if he had been awake. He rubs his eyes and grabs his sword. He Then helps to wake those that are still at rest.
Lago
player, 18 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 14 Mar 2020
at 12:37
  • msg #14

Re: (IC) The Wilderness

Lago hadn't heard or seen anything but she trusted that Gryphon had.

She moved her focus back and forth fluidly from her senses of sight and hearing to her innate connection to the earth.  She did not always trust her eyes and ears but her connection to the earth allowed her to see much of what the other two could not.

With swords in hand she made a circutous route around the camp rousing any of her companions that lay nearby.  She was at the ready.  With a short prayer to Mahalaka, Om Mahakala hum phet svaha she continued circling the camp, searching for intruders.

AC: 18
HP: 10
Darkvision 60'
tremorscense 30'
2 short swords drawn and ready

This message was last edited by the player at 19:44, Sat 14 Mar 2020.
Dungeon Master
GM, 46 posts
Sat 14 Mar 2020
at 18:10
  • msg #15

Re: (IC) The Wilderness

As each of you wake up from the warnings given by Gryphon and Lago the noises in the brush are all around you, small foot steps from many different creatures. You all hear chattering like birds, but somehow growling and hissing like reptilians.

As you each gather your your weapons and equipment the chatter grows louder and more intense, still however they have not shown themselves, the foot pattering grows more frequent, their numbers are increasing.

Then from just beyond the firelight and the vision of the group six small Creatures the size of a turkey, feathers over much of their body, those areas not covered in feathers you see lizard like leather scales. Their sickle-shaped claws sharpened like scimitars and small razor like teeth chomping at the air. Still in the darkness around the camp you hear many more circling chattering and crawling.

Roll initiative.
This message was last edited by the GM at 18:11, Sat 14 Mar 2020.
Gryphon
player, 13 posts
Sat 14 Mar 2020
at 18:38
  • msg #16

Re: (IC) The Wilderness

on phone 12 initiative,  will edit this post later as my action post.
Lago
player, 19 posts
Harefolk - God Touched
Ninja (Daisho)
Sat 14 Mar 2020
at 18:45
  • msg #17

Re: (IC) The Wilderness

15:43, Today: Lago rolled 10 using 1d20+5.  Initiative.

Out with Fam bowling... post later

Chelonia
player, 38 posts
Tortle - Archaeologist
Cleric
Sat 14 Mar 2020
at 19:01
  • msg #18

Re: (IC) The Wilderness

16:00, Today: Chelonia rolled 3 using 1d20+1.  Initiative.

note: Chelonia has an unlimited range of darkvision...if she has additional information due to this, please private message or private line me the information.

Will post later today.

Anders Greyven
player, 17 posts
For myself and my family
I will become what I must
Sat 14 Mar 2020
at 22:13
  • msg #19

Re: (IC) The Wilderness

Anders had been sleeping a bit fitfully. He had been tossing and turning, and not-quite-muttering under his breath. It hadn't been a nightmare, per se. More like he was hearing things he didn't want to hear being whispered in his ear. He shook his head in a negative fashion and then sat bolt upright, breathing slightly heavy.

"No!" Then quickly, "What?" He blinked and stood up, leaning on his staff a bit. He frowned as enemies began to approach, drawing in to his own spell reserve. Then he gestured around himself and uttered the arcane-infused word, "Praesidium!"

The sickly, too-thin and odd-looking owl that had been sitting near his head made a sound and flew up out of reach and began weaving around.

OOC: Standing and Casting Mage Armor.
16:03, Today: Anders Greyven rolled 18 using 1d20+3.  Initiative.

Cril Atwal
player, 15 posts
Sun 15 Mar 2020
at 00:29
  • msg #20

Re: (IC) The Wilderness

Cril bangs his sword on his shield in a rhythmic fashion as he starts to sing. "Darkness deep the Knight has called. Arise foul minions to chaos' call. March to your death against the sharpened blade. Darkness deep the Knight has called...." The song is a very old one and Cril seems to know the words to it well.


OOC:
20:26, Today: Cril Atwal rolled 3 using 1d20+2.  Initiative.
20:27, Today: Cril Atwal rolled 22 using 1d20+4.  Performance.
20:27, Today: Cril Atwal rolled 21 using 1d20+6.  Intimidation. (if they can be intimidated)

Well I may not be fast to act but I can sing and I'm scary lol

Chelonia
player, 40 posts
Tortle - Archaeologist
Cleric
Sun 15 Mar 2020
at 21:09
  • msg #21

Re: (IC) The Wilderness

With her superior darkvision, granted her by the divine connection she had to her deity, Chelonia was able to observe about about thirty 'turkey-sized' creatures pacing in and amongst the thick foliage that surrounds the perimeter of the encampment.  She couldn't help notice that there didn't seem to be an leader, an alpha, of the group.  Regardless, it was clear that they were trapped and that fighting there way out was the only option.  She scanned the depths of her recollection in hopes of remembering some details as to what they were.

It was then that she remembered reading about an archaeological dig that had taken place up north earlier that year.  In those documents she'd read reports of the common threat of a 'turkey-shaped' species of dinosaurs called 'Velociraptors'.

She then speaks out to her comrades: "Stay close to one another friends.  These creatures are a type of dinosaur known as Velociraptors.  There are at least thirty of them...we are greatly outnumbered.  Our only chance of survival is to make a quick assault and take out as many as possible.  A show of force on our part should drive them off as they are a creature that does not like it when their food fights back.

She said this while preparing her shield and warhammer for battle.
Dungeon Master
GM, 50 posts
Sun 15 Mar 2020
at 21:35
  • msg #22

Re: (IC) The Wilderness

Leaping from the trees and spreading their arms wide you see wing-like arms open helping the creature's soar through the air with some precision. From the trees above four leap down upon you, from the ground six more leaps at each of you slashing with heir talons. luckily, all of you are able to react before they creatures, landing the first blows.


OOC: Initiative Order

Anders
Gryphon
Lago
Berdari
Cril
Chelonia
Velociraptor

Feel free to make your attack out of initiative order, there are plenty of Velociraptors to hit and kill.

I will be using one of my favorite features from fourth edition the minion rules. The Raptors will be 100% the monster stat block, except their HP will be 1 hit dead.

Velociraptor
HP:1 hit
AC: 15

This message was last edited by the GM at 21:39, Sun 15 Mar 2020.
Chelonia
player, 41 posts
Tortle - Archaeologist
Cleric
Sun 15 Mar 2020
at 22:17
  • msg #23

Re: (IC) The Wilderness

Demonstrating just how important she felt her advice to the others was to their survival in this battle, Chelonia strode forth and swung her warhammer at the nearest of the Velociraptors.  She was confident that, at the very least, Lago would be right on her heels.

She swung her warhammer at the Velociraptor but it dodged her strike rather easily.
19:13, Today: Chelonia rolled 11 using 1d20+6.  Warhammer vs AC 15.

Chelonia
AC 19 (17 + 2 from her shield)
HP 10

Anders Greyven
player, 18 posts
For myself and my family
I will become what I must
Sun 15 Mar 2020
at 23:05
  • msg #24

Re: (IC) The Wilderness

Anders attempted to move to get at least a few of his better-armored and haler-looking companions between him and the incoming creatures. As he did so, he made a gesture as he held his staff and pointed at one of the creatures, intoning "Fulmine ignis!"

A bolt of fire flew from his finger towards the creature. However, he was still waking up and his aim was a bit off.

17:05, Today: Anders Greyven rolled 9,3 using d20+6,d10.  Fire Bolt.
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