(OOC) Game Style
This game was started with one adventure module in mind, B2 The Keep on the Borderlands, an AD&D adventure that I will be converting as we play. After this fantastic module, I see the game moving anywhere the players want. Specifically, I see our module jumping in an "old school" adventure for the sack of adventuring style gaming experience. At the completion of each module, we will "vote" and take suggestions on the next module we will do. This will also be a great moment to do side activities and downtime, your character's personal motivations, etc. I can also see this becoming a kingdom, army, lording game, though not at all "required" or expected. And of course, this could also become some grand adventure where the stakes get high, and the world itself depends on you.
It's all up to you.