Round 2 - PCs
Having experienced the business of these skeletons, Aila was all too eager to leave the heavy lifting to someone with a healthy layer of metal covering them. She withdrew to the rear ranks to allow the dwarves to move ahead.
Petar's keen eye tried to spy a clean path for an arrow to travel. The hallway was too busy, though, with allies and enemies mingling in the melee. Respecting caution so he would not pierce a friend's back, Petar's arrow sails too high, vanishing into the darkness beyond in the hallway. (Miss. You can recover this arrow.)
Brulna, moving ahead and looking to bloody her mace, took a flanking approach past the skeleton, striking from the side. But the skeleton was prepared, watching her the entire time as she approached. Her swing was off, however, without enough momentum from trying to avoid striking the walls around her. (Miss!)
Lland, seeing his opening, moved ahead and swung his morning star. The blow, however, was too slow, and the skeleton easily evaded it. (Miss!)
Oswyn, now past Angus, followed up with his battle axe. With a high arc, he took advantage of the space over his head, and brought the axe clearly into the skeleton's path as it dodged Lland's morning star. (Hit!) The blow was brutal, crushing the skull and tearing the right shoulder and arm right off. The bones collapsed in a heap, scattering over the hallway. The light in its eyes sputtered out. It was becoming dimmer and dimmer in the hallway.
"That's one!", Oswyn quipped to Lland.
Lland looked surprised, but his smile broadened.
"Oh ho? You are counting? When were you going to tell me we had a tally going?"
"When you learned how to use that pig stick of yours!"
The dwarves laughed and exchanged a weapon's salute by slapping each other on the shoulders with their star and axe. Then they turned together to faced their enemies.
Mysh, coming in from the rear ranks, made his way past the two dwarves and rushed the pair of skeletons on his own. He had the hallway entirely to himself at this point, and he used it swing wide with his bastard sword. His attack did not bear fruit, however, as the skeletons simply took a few steps back, their reflexes a good match for this warrior. (Miss!)
Sowen, looking at the dwarves, smiled at their courage and success. He turned to Petar and grinned,
"Not bad, they are finally getting what they wanted. I would not want to deprive them of their trophies."
Camille, once again, called on her divine patron to banish the undead.
"By the power of Chiress, I banish you!"
The power of Goddess filled the hallway, drawing a visible spectrum of gold and pink light from Camille's holy symbol. It washed over the skeletons like a storm, but they stood their ground, oblivious to the command.
"These ones are stronger. We'll have to break them by hand."
She gripped her mace and prepared to wade into the fight.
On the other side of the hallway, Gharakuh and the orcs were keeping the rear assault at bay.
The orc general's shade took advantage of striking with the distraction of the orcs on the other side, reaching out and freezing the skeleton in place. With a stroke of luck, he struck with a firm grip, freezing the entire skeleton and shattering it into small pieces of ice (Hit! Critical! 12 damage). There was nothing left where it once stood. The space around the orcs dimmed as the flames died out.
Cheering the shade on, the orcs charged past him and confronted the two remaining skeletons on this side of the hallway with mixed success. One of the spears found only empty space as it tried to pierce the orc from a distance (Miss!), while the other one smashed the bones on the chest, throwing splinters in all directions. (Hit! 6 damage). More cheers arose from the orc column as they approached.
Round 2 - Skeletons
Indifferent to the fact that their ranks were thinning, the skeletons moved ahead and engaged the front line on both sides.
Mysh, standing alone, weathered an onslaught of strikes, tearing at his armor and shield, and drawing nasty-sounding scrapes. The metal was tough, however, and he did not give a single inch of terrain. (Miss! Miss!)
On the other side, the skeletons struck with dispassionate ferocity. One of the orcs pushed the incoming bony fingers away, avoiding harm. The other was not as lucky: the skeleton gripped the spear's shaft in a moment of the wielder's uncertainty, and used it to push him out of balance. The orc, unable to find firm footing to move, was caught in the skeleton's follow-up strike and torn through the midsection (Hit! 5 damage). With a short wail of shock he collapsed to the ground. The other orcs roared in defiance, filling the hallway with their echoing voices.
At the far end of the hallway, the previously turned skeleton broke through the gate, casting wide the right door. It revealed a deeper chamber with unusual lights and esoteric sigils beyond it. A woman's voice could be heard from beyond.
"Camille!!! It's a trap!"
Camille came to full attention.
"Alinda? I am coming, Sister! Hold fast!"
[ Underground Hallway - Round 2 - Monsters ]
OOC: Ok, that moved the fight onward just fine. But it took a bit of writing to complete. I have added a wisp token to represent Gharakuh's position. It's better than just the light aura.
It is now your turn to act for round 3.
This message was last edited by the GM at 04:19, Sat 24 Apr 2021.