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11:24, 25th April 2024 (GMT+0)

About Mythic.

Posted by CromFor group 0
Crom
GM, 3 posts
Thu 17 Sep 2020
at 03:16
  • msg #1

About Mythic

Mythic GM Emulator is a tool that I intend to use at least in part during the course of our time here. The basic premise of the tool is to provide a system for creating scenes based on probability and logic, as well as to fill in details about the characters surroundings. Scenes follow a logical chain of events but Mythic facilitates a means to create unexpected twists in the narratives.

Ultimately for players it will come to this. If you have any questions about your surroundings send them to me in a PM. State the question in a simple yes or no format and assign the probability you think that something is true.

Impossible
No way
Very unlikely
Unlikely
50/50
Somewhat likely
Likely
Very likely
Near sure thing
A sure thing
Has to be

I will assign my opinion of the probability that the question is true and will average the two opinions. The resulting probability has a numerical weight that will be rolled against.

The goal is to give the player some control over the scene and allow for creative situations beyond the limited scope of the GM's vision alone.

The more the player uses this power over the narrative the more chaos this creates. Chaos is another numerical value that, as it increases, the more likely it is that a random twist will occur during the scene.
This message was last edited by the GM at 10:17, Thu 13 July 2023.
GM
GM, 4 posts
Thu 17 Sep 2020
at 03:36
  • msg #2

About Mythic

Some examples:

Player: Is the bedroom door locked? 50/50
GM: Likely
Average: Somewhat likely, 65% chance (rolled 75)
Result: The bedroom door is unlocked

Player: Is there a chandelier in the tavern? Likely
GM: Unlikely
Average: 50/50 (rounding in GM's favor) (rolled 10, an exceptional result)
Result: Not only is there a chandelier in this tavern, but the ruffians are standing right beneath it and the rope used to lower and suspend it is lashed to the wall right beside you!
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