this is what i meant by npc stuff
quote:
NPC's:
Npc's can be temporarily stat'ed, for immediate but not long term needs, using a stat array of 12, 10, 10, 10, 8, 8. Commoner class (or just 1 skill rank in relevant skills, up to 4 skill ranks)
Example, say you send a temporary, random, message runner and then someone questions them and they need to run bluff or diplomacy checks.
This would allow you to dictate what the messenger rolls.
I also have rule I havent even posted on how to handle recruiting npc's for kingdom roles and hiring npc adventurers and such.