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OLD / OOC Discussions.

Posted by Evil GMFor group 0
Evil GM
GM, 1 post
Sat 14 Mar 2020
at 06:17
  • msg #1

OLD / OOC Discussions

We'll get to character creation specifics tomorrow...

My first thought is that we'll make ten 3d6 rolls, drop the lowest two, and assign the rest to your abilities as desired. If the aggregate of your modifiers is less than +8, you'll get points to improve your modifiers until that +8 aggregate is reached (with limits on max modifier for any one ability)...this is still fluid, and if you two have preferences, please let me know here.

Please roll for your Background Table choices and any other subsequent choice that offers a random roll (which may only be your starting silver).
This message was last updated by the GM at 15:01, Fri 09 June 2023.
Denalor (for now)
player, 1 post
Sat 14 Mar 2020
at 07:19
  • msg #2

OOC Discussions

Thanks for adding me.

I hear jamat wants to play a mage so I'll skip and make a Warrior instead.
Would Fost be an appropriate name for the character?
I wanted to play a devote religuius fellow, maybe aiming for Templar but since jamat make an apostate mage I'll come up with something different.

Have to work today to minimize personal contacts because if COVID-19, so will only be able to read up tonight/tomorrow.

Am at UTC+1, btw... at least until the end of the month, then summertime sets in, UTC+2

The above is good.
jamat (for now)
player, 1 post
Sat 14 Mar 2020
at 08:00
  • msg #3

OOC Discussions

Perhaps he could be a Templar he the church could actually have a idea that my character has magic but it could also be devine power your character could have been sent with mine to the village three years ago mine to tend the flock yours to protect mine and find out if he is a heretic or his powers come from devine sources

Alternatively I'll just play a dwarf lol
This message was last edited by the player at 08:01, Sat 14 Mar 2020.
Denalor (for now)
player, 2 posts
Warrior
Health 40/40
Sat 14 Mar 2020
at 09:07
  • msg #4

OOC Discussions

Templar requires Magic 3... I am not exactly willing to put that high a value on something that hardly seems to have any use for non-mages.

Character ought to be finished, opted for Dual Wielder and Thrown Weapons... but Need to check if I am ever able to choose a new style as Shields look very nice ^^. Maybe change Thrown ?
Alos hoping for someone else to pick up Archery ^^

Also, I obviously have some skill with horses as I know how to ride and drive ^^, should flow into the Background

More tonight/tomorrow/latest Monday
jamat (for now)
player, 2 posts
Sat 14 Mar 2020
at 09:21
  • msg #5

OOC Discussions

Ok will finish my monk today then :)
jamat (for now)
player, 3 posts
Sat 14 Mar 2020
at 10:55
  • msg #6

OOC Discussions

Character pm'd for approval
Denalor (for now)
player, 3 posts
Warrior
Health 40/40
Sat 14 Mar 2020
at 13:17
  • msg #7

OOC Discussions

Quick question.
The Weapon Groups one chooses are effectively Focuses, right ?
jamat (for now)
player, 4 posts
Sat 14 Mar 2020
at 13:23
  • msg #8

OOC Discussions

That's how its always been played in games I've been involved in
Denalor (for now)
player, 4 posts
Warrior
Health 40/40
Sat 14 Mar 2020
at 13:59
  • msg #9

OOC Discussions

Hmm, actually p.77 says otherwise.
You get penalty without Weapon Group Training.
jamat (for now)
player, 5 posts
Sat 14 Mar 2020
at 14:05
  • msg #10

OOC Discussions

Well you learn something new every day lol

The GM's I've played with always said it was a focus but I'm happy to play it as is so no wpn group you get a penalty fine with that
Denalor (for now)
player, 5 posts
Warrior
Health 40/40
Sat 14 Mar 2020
at 14:19
  • msg #11

OOC Discussions

I was wondering, you see, why the differentiate between weapon groups and not just call it focuses...
Of course, I sure wished I already had a focus in my main weapon ^^
jamat (for now)
player, 6 posts
Sat 14 Mar 2020
at 14:24
  • msg #12

OOC Discussions

Perhaps the GM can make a ruling on it for us
Denalor (for now)
player, 6 posts
Warrior
Health 40/40
Sat 14 Mar 2020
at 14:51
  • msg #13

OOC Discussions

In reply to jamat (for now) (msg # 12):

Nah, why?
That would seem like quite a huge change to the system.
Hmm, but admittedly I have not yet seen how you gain focuses...

Edit: found it, p.32... so I can pick one on gaining Level 2
This message was last edited by the player at 15:04, Sat 14 Mar 2020.
jamat (for now)
player, 7 posts
Sat 14 Mar 2020
at 15:04
  • msg #14

OOC Discussions

See  page 32 for gaining levels you get a focus on each even level on a primary ability and on odd levels one for a secondary ability
This message was last edited by the player at 15:05, Sat 14 Mar 2020.
Evil GM
GM, 2 posts
Sat 14 Mar 2020
at 16:39
  • msg #15

OOC Discussions

Boy, you folks were active last night.

FYI, I'm in UTC-7 (we've already hit our Daylight Savings Time), or, as we used to say in the Navy, Tango-minus-7. :)

I'll look at the rules on weapon groups vs. focuses to clarify, but expect that I will stick with RAW whenever there's confusion.
jamat (for now)
player, 8 posts
Sat 14 Mar 2020
at 16:46
  • msg #16

OOC Discussions

I'm in London so GMT +0
Evil GM
GM, 3 posts
Sat 14 Mar 2020
at 19:31
  • msg #17

OOC Discussions

So, yes, p.77 states that using a weapon without proficiency in its group imposes a penalty of -2 attack rolls, half damage (round down after adding in Strength), and, for missile weapons, half range (round down). Also note that if your Strength is less than the minimum strength of the weapon, the weapon's damage becomes 1d6-1.
Evil GM
GM, 4 posts
Sat 14 Mar 2020
at 21:49
  • msg #18

OOC Discussions

I've posted in the Wanted - Players forum. We'll see if there's any interest.

I'm working on a couple of things and will put out the first post later today or tomorrow.

In the meantime, do you gents have any questions or thoughts?
Fost
player, 7 posts
Warrior
Health 40/40
Sun 15 Mar 2020
at 08:28
  • msg #19

OOC Discussions

Still busy reading up.
Very nice weather here will likely force me to postpone ^^.
MIkhail Loren
player, 1 post
Mon 16 Mar 2020
at 00:55
  • msg #20

OOC Discussions

Hello there, everyone. New guy here, time zone GMT -7.
Debating between playing a Force Mage or a Spirit Warrior. Would love to hear your thoughts on this. I'm definitely feeling a stronger pull to the Force Mage, but I also kind of want to know if you are looking for anything in particular.
Evil GM
GM, 5 posts
Mon 16 Mar 2020
at 00:57
  • msg #21

OOC Discussions

I want to welcome christopherscottc and dragonrider912 to the game.

dragonrider will be playing a character named Mikhail, though he's deciding between his original mage concept or a warrior concept. I told him both will work for the campaign.

christopher will be playing a rogue archer who has yet to be named.

Glad to have you both aboard!

So, I would like the four characters to have known each other for a bit, and be on friendly terms (if not friends); friendships based on rivalry would also be acceptable, as long as the friends part is stronger than the rivals part. Feel free to discuss among yourselves the dynamics.

And, please share tidbits of public knowledge about your character here. :)
christopher (for now)
player, 1 post
Mon 16 Mar 2020
at 04:13
  • msg #22

OOC Discussions

My characters name will be Richard. I am PST time Zone. Live in Washington State in the USA.
Evil GM
GM, 6 posts
Mon 16 Mar 2020
at 04:20
  • msg #23

OOC Discussions

Cool. Three of us on the Left Coast (tm). :) I'll get your character name updated.
Fost
player, 8 posts
Warrior
Health 40/40
Mon 16 Mar 2020
at 05:04
  • msg #24

OOC Discussions

Welcome on board.
I'm a faithful servant-to-be of the chantry and the Templar still looks the most interesting of those warrior specializations. The Magic 3 is a bit of a problem I guess, still... then again, this might clash too much with the mages?

Mikhail, regardless of my concept, I think- without previous experience in DA - that two warriors might be a better choice than two mages, but I'm perfectly fine with everybody playing what they want.
This message was last edited by the player at 06:56, Mon 16 Mar 2020.
MIkhail Loren
player, 2 posts
Mon 16 Mar 2020
at 05:10
  • msg #25

OOC Discussions

Well, it would be two rouges, and two mages by the sound of things. If you're going to be a Templar, the Spirit Warrior would complicate things, seeing as the Chantry does sort of view them similarly to apostates. It also is sounding like the other mage is leaning towards healing, so it might be nice to have one of us not doing that.
Fost
player, 9 posts
Ferelden Freeman/Warrior
Health 40/40
Mon 16 Mar 2020
at 14:45
  • msg #26

OOC Discussions

I have two rules questions at the moment.
  1. Does the DEX Penalty from Armour apply to Defense ?
    E.g. a Rogue in Light Mail will suffer -2 to Speed, Defense and to any and all DEX tests (which includes his attacks with Brawling).
    I would say yes but am not 100% sure
  2. On Dual Wielder Style, can the secondary weapon just be a Shield ? Or is the Shield not considered a weapon (shield bashing Comes to mind, hence my question).
    I would say no but again am not 100% sure


I guess I'm ready to go, sheet is set up, background (well, a basic one) has been added, goals have been outlined.

The only thing that is missing is connections to you guys.
Evil GM
GM, 7 posts
Mon 16 Mar 2020
at 15:18
  • msg #27

OOC Discussions

Regarding the mage vs. warrior question, I think 1 warrior, 2 rogues, and 2 wizards will work as a party. 2 warriors, 2 rogues, and 1 wizard will do well, too.

Regarding the spirit warrior, yes, that can cause problems for the party as a whole. I won't disallow it, as it won't be any more trouble than you could already get into by having an apostate with you, but, it could exponentially increase your chances of detection by someone who might care.

Onto Fost's questions.

1. Looking at the Armor Training talent text on p.58, it explicitly states that the penalty applies to "all Dexterity-based tests and calculations (including Speed)." While the Armor Penalty entry description on p.76 only states that Dexterity is penalized if you aren't trained in the use of your armor, it doesn't contradict the p.58 entry.

So, yes, you give up Defense to get a reduction in damage. (Heavy mail, though, provides 2 extra AR vs. -1 penalty over light mail, and heavy plate does the same over light plate.)

2. No, a shield isn't a weapon, especially given that there's a separate Weapon & Shield Style talent.

Goals
Yes, please develop your character's Goals, as per p.44. Three are sufficient.
A Surface Dwarf
player, 1 post
Mon 16 Mar 2020
at 15:24
  • msg #28

OOC Discussions

Hello all! As Yet Unnamed Surface Dwarf here! I'm building out my character today, but I'll be playing a Rogue (more melee-focused, as I think I saw we have an Archer Rogue already.) I'm in EST time zone, but I'm around throughout the day and evening.

Looking forward to joining everyone!
Fost
player, 10 posts
Ferelden Freeman/Warrior
Health 40/40
Mon 16 Mar 2020
at 15:31
  • msg #29

OOC Discussions

Welcome

A Surface DwarfSurface Dwarf Rogue
Brother LoranHuman Apostate Mage
FostHuman (Ferelden Freeman) Warrior
MIkhail LorenForce Mage or Spirit Warrior
RichardRogue Archer

This message was last edited by the player at 15:32, Mon 16 Mar 2020.
MIkhail Loren
player, 3 posts
Mon 16 Mar 2020
at 17:04
  • msg #30

OOC Discussions

Oh, Brother Loren is an Apostate already. Well then, I just didn't want to have two Circle Mages in the party. In that case, I will definitely be playing the Force Mage.
Brother Loran
player, 9 posts
Mon 16 Mar 2020
at 17:17
  • msg #31

OOC Discussions

Yes brother Loran is an apostate but he doesn't really know it he believes his abilities to heal are given to him by the maker
Evil GM
GM, 8 posts
Mon 16 Mar 2020
at 19:31
  • msg #32

OOC Discussions

Okay, the dwarf has a name: Orlin.

Looking at character sheets we have the following completed:

Character Sheet
Brother Loran
Fost
Mikhail Loren
Richard

Goals
Brother Loran
Fost
Mikhail Loren
Richard

We're not in a major hurry (it's giving me time to script out a couple ideas), but I'm looking forward to the finished character sheets and seeing what goals you each pick.

That said, if you want to start making connections between your characters, you don't have to wait 'til all sheets & goals are done. As I stated before, I think, all of the characters are either friends, or on friendly terms (which could mean friendly rivals).
This message was last edited by the GM at 02:25, Tue 17 Mar 2020.
Orlin
player, 2 posts
Mon 16 Mar 2020
at 19:51
  • msg #33

OOC Discussions

Regarding how we know each other, is anyone else from Redcliffe? Orlin is a scout (among other things) there in town, so if anyone else is local, that's an easy connection to make.
Brother Loran
player, 10 posts
Mon 16 Mar 2020
at 20:02
  • msg #34

OOC Discussions

Brother Loran has been in the village for three years he was sent there by the chantry to be their spiritual guide and bring the words of the maker to them
Richard
player, 2 posts
Fereldan Freeman
Rogue Archer
Mon 16 Mar 2020
at 23:14
  • msg #35

OOC Discussions

I just finished up my character!

I am playing a ranged, stereotypical rogue style character. Wants to be rich, and live lavishly. He is very ambitious and is always looking for the next score, the opportunity to make money, make a name for himself, and start something to leave behind a legacy.

Because of that, I can see him liking Brother Loran, wanting to be part of his journey hoping it will bring him fame as well.

He would also like traveling with Fost, a big man like that can get things done, and makes for a great "meat shield" and traveling companion... of course.

I think I would see Orlin as a rival, friendly about it, and not necessarily open about it but in his mind, he wants to be a better thief them Orlin, and also secretly enjoys the competition, he needs friends like that to build his dreams.
Mikhail Loren
player, 4 posts
Mon 16 Mar 2020
at 23:24
  • msg #36

OOC Discussions

Mikhail has recently completed his Harrowing and is taking every opportunity he can, now that he's a full mage and proper member of the Circle, to leave the tower and learn by helping others. Also, it's expensive to visit family, so any kind of money he can make to make those trips the better.

He's likely staying in the local Chantry; praying at the shrine, trying to make Templars laugh again and generally being a very inquisitive guy, poring over the books there. He's the son of a Bann, but being a mage means he can't hold a title. So, while his last name might draw some recognition, it's not that important.

He's definitely got that new face in town vibe, and he's a very visible mage, so he's also got all the common misconceptions that comes with the territory.
Richard
player, 3 posts
Fereldan Freeman
Rogue Archer
Mon 16 Mar 2020
at 23:37
  • msg #37

OOC Discussions

I didn't realize what Mikhail was... with that knowledge Richard is interested in him. A brand new mage, perfect, *smiles mischievously*
Mikhail Loren
player, 5 posts
Circle Mage
HP 27, MP 15
Mon 16 Mar 2020
at 23:46
  • msg #38

OOC Discussions

I actually rolled really good things for his background. Normally, Heraldry wouldn't really make a whole lot of sense as a focus, but as the son of a Bann it was perfect.

Also, I'm pretty sure I can't just pick up and run to Redcliffe as soon as I finish the Harrowing. Let's add a year or two to route those approval forms...
Orlin
player, 3 posts
Mon 16 Mar 2020
at 23:56
  • msg #39

OOC Discussions

Seems legit. Mikhail will definitely draw some attention.

And thank the Gods Richard is a proper thief, because Orlin isn't so much. He has some talent for it, but he's much more scout/recon than actual thief. I don't know if he will even live up to "rival" in Richard's eyes. It might be more "Awwww, that's cute..." :P
Richard
player, 4 posts
Fereldan Freeman
Rogue Archer
Tue 17 Mar 2020
at 00:07
  • msg #40

OOC Discussions

In reply to Orlin (msg # 39):

I think its more an ego-stroking then anything. Someone to compare himself to and know he is better than, Orlin has no clue Richard is really thinking this or doing I think, other then suttle pokes at Orlin's fumbles. lol :)
Orlin
player, 4 posts
Tue 17 Mar 2020
at 00:17
  • msg #41

OOC Discussions

I'm good with this!
Evil GM
GM, 10 posts
Tue 17 Mar 2020
at 02:18
  • msg #42

OOC Discussions

One other thing on character creation. You may, if you have the funds, purchase 1 (and only 1) lesser healing potion for your character for 30sp.
Fost
player, 11 posts
Ferelden Freeman/Warrior
Health 40/40
Tue 17 Mar 2020
at 05:36
  • msg #43

OOC Discussions

Fost has been ranging at the foots of the Frostback Mountains and has sold his skills to fight the raiders who plague Ferelden citizens time and again. He has grown some fierce hatred for the attackers and seems to be quite obsessed with the barbarian tribes. Fost has visited Redcliffe several times before but had never stays for long, mostly just to recover from injuries and to spend his money for drink.

The Warrior knows the litanies of the Chantry very well and often prays and calls on the Maker, though he does include religious allusions in his expletives and swearing. Clearly he has been raised to be devout but it's not quite clear if he truly is. Even so he has found some bond with the healer who has become a regulär resident to the settlement.

Fost dourly frowns at Elves but again it is not clear whether he disappproves them or their situation in the kingdom. A traveling merchant passend Redcliffe and rumour-mongered about Elf slavers (the Elves being the slavers not the slavers) and Fost has shown a lot of interest triggering a couple of frowns in the Redcliffe citizens especially since he is close-mouthed about his motive. Ever since that event, though, he seems to be in edge.

Fost has a tentative bond with the Dwarf Orlin, mostly because of his terrain and regional expertise. He clearly wants to forray into the Mountains but so far he has been persuaded not to do so time and again. Something clearly burns in him to set forth but he is still hesitant.

The relation with Richard is tentative, the easy banter of the Rogue make him feel a bit uncomfortable. Only rarely does Fost actually contribute to the banter. Still, ever since Richard had cheated at playing dice with some rough mercenaries from further east Fost had been helpful to thwart them from teaching Richard a lesson. Richard seems to have confused Fost's motive, however, as he now treats Fost like a buddy. Fost's own feelings to the man don't seem to be of like kind, though but he does not seem to feel the need to contradict the rogue.

Only recently a mage has come to Redcliffe and Fost has not yet made any contact.


just suggestions, of course. Feel free to build in this
This message was last edited by the player at 19:18, Tue 17 Mar 2020.
Fost
player, 12 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 17 Mar 2020
at 14:52
  • msg #44

Re: OOC Discussions

Mikhail Loren:
Oh, Brother Loren is an Apostate already. Well then, I just didn't want to have two Circle Mages in the party. In that case, I will definitely be playing the Force Mage.
That is the specialisation that becomes available on Level 6, yes ? Or did you mean to imply something else ?

I think the most immediate "power boost" come with Level 2, when one can choose a Focus for one's main weapon(s) or Arcane Lance... if we presume that combat will play a big role
Mikhail Loren
player, 6 posts
Circle Mage
HP 27, MP 15
Tue 17 Mar 2020
at 15:14
  • msg #45

Re: OOC Discussions

Yes, that's a specialization. I like to plan out my builds early so I can focus on the roleplaying aspect.

Personally, I'll be taking Spirit Magic focus as hitting those high TN spells will be important. Last thing we need is for me to miss a roll for telekinetic weapons or something equally important.
Orlin
player, 5 posts
Tue 17 Mar 2020
at 18:47
  • msg #46

Re: OOC Discussions

Orlin would happily take Fost as a client looking for a guide/scout. If he took the assignment freelance, he would be happy for having a client who seems capable of defending himself if the occasion calls for it, and if the assignment came from the Castle, he would find it amusing that the Castle thought Fost needed someone to keep an eye on him.
Fost
player, 13 posts
Tue 17 Mar 2020
at 19:09
  • [deleted]
  • msg #47

Re: OOC Discussions

This message was deleted by the player at 19:13, Tue 17 Mar 2020.
Evil GM
GM, 11 posts
Tue 17 Mar 2020
at 19:57
  • msg #48

Re: OOC Discussions

https://dragonage.fandom.com/wiki/Redcliffe_Village

That's a good resource to use, by the way, to read up on the setting. I'm not using any storylines from there, outside of the occasional cameo, so there are no spoilers to read.
This message was last edited by the GM at 19:59, Tue 17 Mar 2020.
Fost
player, 14 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 17 Mar 2020
at 20:17
  • msg #49

Re: OOC Discussions

In reply to Evil GM (msg # 48):

yeah, saw that, was surprised that it is only 200 people :D
Brother Loran
player, 11 posts
Tue 17 Mar 2020
at 22:03
  • msg #50

Re: OOC Discussions

So brother Loran will be working out of the chantry house in the village

He spends some time up at the castle listening to confessions and taking prayers of the nobles. So if you have an a connection with the castle you will know him

He also has a morning clinic at the chantry house tending minor ailments and the like but if you've been in a fight etc you will know him as he's the one who will have stitched you back together
Mikhail Loren
player, 7 posts
Circle Mage
HP 27, MP 15
Tue 17 Mar 2020
at 22:30
  • msg #51

Re: OOC Discussions

Are you actively hiding your abilities or are you just oblivious to the nature of your healing talents? I'm just trying to feel these things out in here to avoid going crazy and trying to send you the Circle out of the gate. Obviously, this is just hyperbole, but I would like to know what it looks like to a Templar versus what it looks like to a regular Joe.
Brother Loran
player, 12 posts
Tue 17 Mar 2020
at 22:38
  • msg #52

Re: OOC Discussions

He believes he has a natural talent to heal and thinks it's from the maker but not magical just that the monks who raised him had taught him well.

Other spells will come to light but he believes he is a conduit for the maker and that they are devine not heretical magic
Mikhail Loren
player, 8 posts
Circle Mage
HP 27, MP 15
Tue 17 Mar 2020
at 23:32
  • msg #53

Re: OOC Discussions

"Magic exists to serve man, and never to rule over him. Foul and corrupt are they who have taken His gift and turned it against His children. They shall be named Malificar, accursed ones."

It's pretty clear that only those who corrupt magic by using it to subjugate others, or tap into Blood Magic that are heretical, but all magic stems from the Fade, and thus the source of all magic is the Maker. Unless you also were partaking in a little hyperbole yourself.
Evil GM
GM, 12 posts
Wed 18 Mar 2020
at 04:45
  • msg #54

Re: OOC Discussions

Would a single thread to use as a repository for all of your PC connections be useful to you folks?
Mikhail Loren
player, 9 posts
Circle Mage
HP 27, MP 15
Wed 18 Mar 2020
at 05:05
  • msg #55

Re: OOC Discussions

Like a notice thread? Sure, that could work.
Fost
player, 15 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 18 Mar 2020
at 07:24
  • msg #56

Re: OOC Discussions

Richard, I see that you also have rolled for STR (Driving), maybe this could be an additonal connection between us ? Like wagoners or something. I take it (war)chariots is not a cultural thing in this setting ?
Evil GM
GM, 13 posts
Wed 18 Mar 2020
at 15:22
  • msg #57

Re: OOC Discussions

Fost:
Richard, I see that you also have rolled for STR (Driving), maybe this could be an additonal connection between us ? Like wagoners or something. I take it (war)chariots is not a cultural thing in this setting ?


They aren't, especially in Ferelden. (They may have been in ancient Tevinter at one point, as Tevinter is "Rome", though I don't know if that has been explored.)
Evil GM
GM, 14 posts
Wed 18 Mar 2020
at 15:26
  • msg #58

Re: OOC Discussions

Okay, beginning connections. If you folks don't mind, please give me a 1-2 sentence blurb on how your character sees your connection with each of the four other PCs. I'll compile them into a notice.
Fost
player, 16 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 18 Mar 2020
at 15:38
  • msg #59

Re: OOC Discussions

Brother Loran: has cared for my injuries when I fought off raiders in the region
Mikhail Loren: has only recently arrived in Redcliffe, no connection yet
Orlin: has advised on the defense versus raiders from the Frostback Mountains with his intimate knowledge of the region and terrain
Richard: I helped him against some thugs, now he thinks we are buddies
Brother Loran
player, 13 posts
Wed 18 Mar 2020
at 20:17
  • msg #60

Re: OOC Discussions

Fost: A devote weapon of the maker he tended his wounds so he could carry on the makers work

Mikhail Loren: though a registered mates with the circle he is weary of him.

Orlin: the dwarf is the first of his race Brother Loran  has met and would like to get to know him and his culture better. The monk has tended his wounds and met him at the castle a number of times

Richard: brother loran sees a rogue in the man but also underneath a good soul he would trust him if they were friends
Orlin
player, 6 posts
Wed 18 Mar 2020
at 20:32
  • msg #61

Re: OOC Discussions

Confirmed:

Fost: Fost has retained Orlin's services when passing through. Orlin respects his self-sufficient lifestyle.

Brother Loran: Orlin has been to his for healing before. Orlin has seen Loran's powers, and while he isn't sure he believes in the Maker or that Loran's powers come from such, he doesn't question a good thing.


Suggested:

Mikhail: Being incapable of performing magic, Orlin is both fascinated and slightly terrified of a Circle Mage, not that he would show either outwardly. Instead, he would try to remain on Mikhail's good side by offering his services if the mage needs anything while he is in town, but would otherwise maintain a safe distance.

Richard: Orlin is amused by Richard's light-hearted jabs and jokes. He may have even approached Richard on behalf of his employer about a job or two in the past.
Mikhail Loren
player, 10 posts
Circle Mage
HP 27, MP 15
Wed 18 Mar 2020
at 20:54
  • msg #62

Re: OOC Discussions

As the new face in Redcliffe, he hasn't had much opportunity to get to know people as a whole. Outside of the Chantry and perhaps a castle visit on the whims of the Arl or his family. In general, he doesn't feel comfortable heading into a tavern during peak times, but he still finds a way to get a drink during the low periods.

Bother Loran: Mikhail holds the Chantry in high regard, but he assumes that trust will only come given time. So, while he won't avoid Loran, it's not like they see each other every day.

Other than this, I think he doesn't really have enough feel for the people and area yet to have any connections. However, I am open to almost anything. I just can't yet square ties with his background yet. Going on an adventure to forge those ties... that's another story.

Edit: As I was in the process of posting, Orlin's was posted first. If you are going out of your way to do things for Mikhail, even just to stay on his good side (increadibly easy thing to do), then maybe he's his only drinking buddy in town.
Orlin
player, 7 posts
Wed 18 Mar 2020
at 21:35
  • msg #63

Re: OOC Discussions

That works for me. I figure Orlin would know about Mikhail, even if most of the town doesn't yet, just via his line of work. He wouldn't necessarily know much about him, but at least who he is. Maybe they've had a drink here and there and Orlin has come to realize he doesn't have to be afraid of ALL mages.
Fost
player, 17 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 19 Mar 2020
at 05:31
  • msg #64

Re: OOC Discussions

Mikhail, all I can think of is meeting before Redcliffe, maybe years before. You are human, yes?
Maybe my devout mother was at the Chantry of your location (as Fost's Hamlet was too small to have one permanent resident priest) several times to listen to the Chant. And Fost was with her, maybe seine his very first mage... and the apprentices,  one of them being you.
Need not be a close relationship just more a bit like "Hey, I know you!"
Evil GM
GM, 17 posts
Thu 19 Mar 2020
at 21:19
  • msg #65

Re: OOC Discussions

I looks like all character sheets are in, so I'm going to post the first scene for the first story tomorrow (Friday).

Richard, could get your connections to the other PCs in today?
Richard
player, 5 posts
Fereldan Freeman
Rogue Archer
Fri 20 Mar 2020
at 02:32
  • msg #66

Re: OOC Discussions

Sorry I will get them in soon I got bronchitis and have not been feeling well.
Evil GM
GM, 18 posts
Fri 20 Mar 2020
at 04:51
  • msg #67

Re: OOC Discussions

Ooh, yuck. No worries. Heal first, and we'll be here.
Fost
player, 18 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 20 Mar 2020
at 17:10
  • msg #68

Re: OOC Discussions

What is a 'nug' ?
Orlin
player, 8 posts
Fri 20 Mar 2020
at 17:17
  • msg #69

Re: OOC Discussions

Sort of like a cross between a rabbit and a mole.
Fost
player, 19 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 20 Mar 2020
at 17:34
  • msg #70

Re: OOC Discussions

Much obliged
Richard
player, 6 posts
Fereldan Freeman
Rogue Archer
Fri 20 Mar 2020
at 23:53
  • msg #71

Re: OOC Discussions

Richard by DnD standard Alignments would be Chaotic Good. His choices ultimately are good, he desires the world to be a better place. But, laws don't apply to him, and he is self-centered everything he does as an angle to put himself in a better position. Though, if he has friends or family he will be loyal to them, they just need to prove themselves to him.

I as a player love the Connections you all have made regarding Richard. They are great, I like that you all are embracing the cocky sarcastic rogue persona I am creating for him.

Brother Loran: Richard sees a story, rather than sit and watch, he wants to be there while it unravels. If Loran really is a heretic Richard can be the one to help take him down. If he truly is blessed by the maker, Richard will be friends with him.

Fost: He and Richard are buddies, linked, like peanut butter and jelly to a sandwich. After Richard had his back in a fight, that Richard started, they have been inseparable.

Mikhail: A new mage to town, Richard honestly is scared of magic. He finds is useful, but terrifying. It also would be useful to have a friend that is a mage.

Orlin: A good man, needs to work on his skills, not very good at what he does, in Richards opinion, but a useful contact to have and seems loyal.
Fost
player, 23 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 24 Mar 2020
at 15:59
  • msg #72

Re: OOC Discussions

As Opposed Rolls may depend on the Dragon Die for resolution we ought to tick the "Record Each Die" box when rolling dice.
Mikhail Loren
player, 14 posts
Circle Mage
HP 27, MP 15
Tue 24 Mar 2020
at 17:41
  • msg #73

Re: OOC Discussions

Agreed, but in my case, it recorded a stunt, signifying how many stunt points which is the dragon die.
Evil GM
GM, 24 posts
Mon 30 Mar 2020
at 05:03
  • msg #74

Re: OOC Discussions

Folks, Orlin's player has to back away due to the current environmental effects to his RL schedule. We'll temporarily NPC Orlin until his player is able to return.
Richard
player, 10 posts
Fereldan Freeman
Rogue Archer
Mon 30 Mar 2020
at 14:03
  • msg #75

Re: OOC Discussions

Bummer, I hope all is well.
Evil GM
GM, 26 posts
Mon 30 Mar 2020
at 16:43
  • msg #76

Re: OOC Discussions

He's just much busier than he expected to be; to my knowledge, he isn't ill or in any exceeding danger of becoming so.
Fost
player, 28 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 31 Mar 2020
at 08:21
  • msg #77

Re: OOC Discussions

I have a certain dilemma which - I believe - originates in the unfamiliarity with the system.
Essentially: I don't know yet just how deadly the game is ^^.
Especially that crossbow. I have played only systems in the last couple of years where ranged combat is very dangerous, so I balk at the idea of charging these fellows... especially now that the second melee combattant Orlin is absent ^^
Typically I would not attack, on the other hand they are clearly distracted (maybe as 'bonus' from my stunt points?) and we might get at them.
Just for learning a combat at this point might be good ideed, but I fear the repercussions for the actual 'plot' are too tough.
I wouldn't want to raise a "shitstorm" by attacking without some considerations, Fost is not a reckless fellow... chuckle
I cannot yet evaluate what it means that a Tevinter Lord is hanging around here. Even if I (the player) knew, I wouldn't want Fost the character to know. Still, I get the notion that a large force is just waiting around the bend. Heck, the fellow even brought his slaves !
Again: Fost would not know.

That is - of course - meta and apologies for discussing this in the ooc.

As is I will wait some more until Richard and Mikhail post...
This message was last edited by the player at 09:56, Tue 31 Mar 2020.
Brother Loran
player, 21 posts
Tue 31 Mar 2020
at 11:42
  • msg #78

Re: OOC Discussions

Brother Loran would never charge a group of armed men after all he's a man of peace

That's why he's back with the girl he will protect her if he has to but he's not a fighter
Richard
player, 12 posts
Fereldan Freeman
Rogue Archer
Tue 31 Mar 2020
at 15:12
  • msg #79

Re: OOC Discussions

You're quite the diplomat Fost, I did not expect this of you.
Fost
player, 30 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 31 Mar 2020
at 15:27
  • msg #80

Re: OOC Discussions

If they fall for this I do expect you and Orlin to follow them secretly and learn just how many there are. And what kind of threat they pose.
On the other hand... if any of you decide a combat is now in order I will join
Evil GM
GM, 27 posts
Tue 31 Mar 2020
at 17:03
  • msg #81

Re: OOC Discussions

A crossbow is definitely dangerous, but even a 1st-level mage can absorb a couple hits by one before going down; of course, you can also only fire a crossbow once every two rounds. The mauls, however, are also pretty hefty, and can deal almost the same amount of damage as a crossbow, but every round.

Hit rates seem a bit higher than other RPGs, so you should expect damage here and there, but that also means you're dealing damage faster, too.

So, all told, you probably have the advantage in such a skirmish, but you'll need to take some care. Running away is always an option.

That said, I'll have to craft a response to Fost's excellent attempt at diplomacy.
Fost
player, 31 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 31 Mar 2020
at 18:45
  • msg #82

Re: OOC Discussions

What armour do they wear?
Evil GM
GM, 28 posts
Wed 1 Apr 2020
at 05:24
  • msg #83

Re: OOC Discussions

They're in leather. The crossbowman is wearing a lighter version.
Fost
player, 32 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 1 Apr 2020
at 07:04
  • msg #84

Re: OOC Discussions

I see you are still busy crafting a repsonse :)
Quite a good roll there :)
Evil GM
GM, 29 posts
Thu 2 Apr 2020
at 01:27
  • msg #85

Re: OOC Discussions

Yeah, today got away from me. Work stuff. I'm working on it now. :)
Richard
player, 15 posts
Fereldan Freeman
Rogue Archer
Fri 3 Apr 2020
at 02:42
  • msg #86

Re: OOC Discussions

I’ll consider my wink to the elf as introduction enough for Richard. She is just an elf.
Fost
player, 35 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 3 Apr 2020
at 05:32
  • msg #87

Re: OOC Discussions

In reply to Richard (msg # 86):

This.
Plus: we don't have time for this
Mikhail Loren
player, 18 posts
Circle Mage
HP 27, MP 15
Fri 3 Apr 2020
at 05:48
  • msg #88

Re: OOC Discussions

There will be plenty of time during the trip to listen to her. Especially if she starts talking about her master. Blood magic is always a possibility with Tevinter.

Quote:"Only the most powerful mages form the Magisterium, and Blood magic is often the quickest path to power."

Fortunately, I've got a good anti-magic spell, but it does only target me.

Also, I can see the vagueness in my post. I was only stopping briefly to be proper, not to stop moving entirely. Besides, the town is still expecting the nugs. A Tevinter noble traipsing through the trees will most likely be cause for alarm.
Fost
player, 36 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 3 Apr 2020
at 13:29
  • msg #89

Re: OOC Discussions

Since we are about to separate (briefly) your post did suggest that you wanted to stop and talk.
No issues at all to chat while making haste for the village.
The nugs might quickly become utterly forgotten^^
Richard
player, 16 posts
Fereldan Freeman
Rogue Archer
Fri 3 Apr 2020
at 17:07
  • msg #90

Re: OOC Discussions

We were going to hunt the Nugs right? For food I assume? Richard and Orlin can defiantly get some, do we know how many were needed?
Mikhail Loren
player, 19 posts
Circle Mage
HP 27, MP 15
Fri 3 Apr 2020
at 18:27
  • msg #91

Re: OOC Discussions

It was for the wedding feast, and there were traps that we were just supposed to pick up from. Unless I read that wrong.
Richard
player, 17 posts
Fereldan Freeman
Rogue Archer
Fri 3 Apr 2020
at 18:29
  • msg #92

Re: OOC Discussions

In reply to Mikhail Loren (msg # 91):

Thanks, I couldn't find where it was said.
Fost
player, 37 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 3 Apr 2020
at 18:44
  • msg #93

Re: OOC Discussions

In reply to Richard (msg # 92):

Lol, in the very first IC post ;)
I don't exsctly expect tjat to be a major Campaign Plot.
Sorry, could not resist :D
This message was last edited by the player at 18:45, Fri 03 Apr 2020.
Richard
player, 18 posts
Fereldan Freeman
Rogue Archer
Fri 3 Apr 2020
at 19:26
  • msg #94

Re: OOC Discussions

Way to call me out man! I didn't look very hard...lol
Evil GM
GM, 31 posts
Fri 3 Apr 2020
at 19:45
  • msg #95

Re: OOC Discussions

Yes, the traps you're to check (which, incidentally, you also set out yesterday) are ahead, and not far, actually. And, the butcher asked you to bag any others you can find along the way.
Evil GM
GM, 33 posts
Fri 3 Apr 2020
at 20:26
  • msg #96

Re: OOC Discussions

If you all are ready to move on, I'll create a thread for each group.
Mikhail Loren
player, 20 posts
Circle Mage
HP 27, MP 15
Fri 3 Apr 2020
at 21:16
  • msg #97

Re: OOC Discussions

Sure, if you'd like. I'll delay talking to Sexta until you are ready for me to move forward.
Evil GM
GM, 34 posts
Fri 3 Apr 2020
at 23:15
  • msg #98

Re: OOC Discussions

I guess the question is, would Mikhail prefer Orlin and Richard to remain while he talks to Sexta? That's the moving on I'm talking about (Richard and Orlin following the men-at-arms and checking on the nug traps).
Mikhail Loren
player, 21 posts
Circle Mage
HP 27, MP 15
Fri 3 Apr 2020
at 23:27
  • msg #99

Re: OOC Discussions

Oh, it doesn't really matter. We can always get them up to speed at the Chantry latter, if we don't need to take the information straight to the Arl. Honestly, Mikhail wouldn't wait before asking some questions. Tevinter has put him on a more alert state of mind.
Mikhail Loren
player, 24 posts
Circle Mage
HP 27, MP 15
Tue 7 Apr 2020
at 03:22
  • msg #100

Re: OOC Discussions

Does Sexta have any visible tattoos? Anything that might signify she's Dalish?
Evil GM
GM, 42 posts
Tue 7 Apr 2020
at 18:47
  • msg #101

Re: OOC Discussions

Going to answer this in the story thread. :)
Fost
player, 40 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 8 Apr 2020
at 18:51
  • msg #102

Re: OOC Discussions

Heads-up: Nothing to contribute at this point :/
In case anybody wondered ^^
Mikhail Loren
player, 25 posts
Circle Mage
HP 27, MP 15
Wed 8 Apr 2020
at 19:03
  • msg #103

Re: OOC Discussions

Well... I was. I tend to think I post too frequently and then hold off on posting. Thanks for the heads up, but are you sure you're not interested in asking about the Tevinter Mage? ;)
Fost
player, 41 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 9 Apr 2020
at 05:29
  • msg #104

Re: OOC Discussions

In reply to Mikhail Loren (msg # 103):

I am very interested to learn more but feel that you and Loren are far better suited to talk to her.
Fost is an uneducated person. He only heard Tevinter as some old realm to the far far north, he definitely knows more concerning the history, i.e. mor er less the founding of Ferelden as that would have been a story told by his devout mother, he doesn't know about Blood Mages except from bad stories. Fost has no sense of the implications about meeting someone in Lothering. Same about Dalish... I don't expect Fost to know that kind of thing, Fabian tribal tattoos etc.
I intend to develop that, not assume that an ignorant warrior knows it all.

Maybe... hmm... GM some advise appreciatwd if this is a wrong approach of viewing the (un)common knowledge? Would the thibgs we habe learnwd so far be common knowledge? Would Dalish be everyday knowledge?
Mikhail Loren
player, 26 posts
Circle Mage
HP 27, MP 15
Thu 9 Apr 2020
at 06:01
  • msg #105

Re: OOC Discussions

Malificar, apostates and blood magic is talked about extensively in the Chant of Light, so there's that. I'm thinking I will be telling you what to say to the Arl at some point just so he'll actually listen to someone. Elves and mages are not exactly trusted in this world. Maybe they'll listen to a priest though. One who is not outed as an apostate yet. ;)
Fost
player, 42 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 9 Apr 2020
at 07:31
  • msg #106

Re: OOC Discussions

In reply to Mikhail Loren (msg # 105):

Fost's mother would have been a layman, though, not actually part of the Chantry. So it's maybe more like "The Evil Sorcereres use Forbidden Magic." or "Sorcery is evil." as opposed to "Blood Mages are called Maleficar, the unsanctioned Magic-users are called Apostates".

And yes, Fost can well do the talking in front of the Arl if briefed suffciently :D
Evil GM
GM, 45 posts
Fri 10 Apr 2020
at 19:21
  • msg #107

Re: OOC Discussions

I think you're playing it perfectly for Fost. Not everyone's a scholar, and what might be "common knowledge" in one place (the Circle) may be completely foreign in another (farming or fishing village).

That said, Fost probably knows the basics of many things -- Dalish are tattooed tribal elves who stay away from civilization (maybe even described as savages), and Blood Mages are horrible, scary monsters...he may even have been told that all Tevinters are blood mages, and scary.

That said, feel free to play him as knowledgeable or ignorant as you desire about "foreign" things...even stuff dealing with Fereldan nobility can be foreign to a commoner. You know your arl, and you know the king, but the structure of the bannorn and arlings may be baffling.
Mikhail Loren
player, 29 posts
Circle Mage
HP 27, MP 15
Fri 10 Apr 2020
at 19:45
  • msg #108

Re: OOC Discussions

You talking is all but required. Well, I mean Richard could just as easily use his silver tongue that he claims to have for things other than wooing pretty women out for a turn in the hay. ;)
Richard
player, 23 posts
Fereldan Freeman
Rogue Archer
Fri 10 Apr 2020
at 22:42
  • msg #109

Re: OOC Discussions

In reply to Mikhail Loren (msg # 108):

But would he use his silver tongue for anything other than wooing pretty women?
Mikhail Loren
player, 32 posts
Circle Mage
HP 27, MP 15
Tue 14 Apr 2020
at 23:00
  • msg #110

Re: OOC Discussions

Oh god. Yes, I had to say it. Teryn Loghain is still currently a *swallows heavily* nice guy. It hurts me to even write that.
Richard
player, 26 posts
Fereldan Freeman
Rogue Archer
Tue 14 Apr 2020
at 23:26
  • msg #111

Re: OOC Discussions

Are there clothes that I could switch into, and mud to dirty up my face and clothes. It will give me a disguise, not sure how that will work with this system.
Mikhail Loren
player, 33 posts
Circle Mage
HP 27, MP 15
Tue 14 Apr 2020
at 23:34
  • msg #112

Re: OOC Discussions

Both Disguise and Deception are Communication focuses. So... roll for Communication would be the best guess for the base idea of things plus or minus anything our beloved GM decides.
Richard
player, 27 posts
Fereldan Freeman
Rogue Archer
Tue 14 Apr 2020
at 23:37
  • msg #113

Re: OOC Discussions

okay, awesome, other than the fact that I got a shitty roll. So this is fun as a player I know my disguise is lame, as a character I am the Master of disguise.
Evil GM
GM, 54 posts
Sat 18 Apr 2020
at 17:31
  • msg #114

Re: OOC Discussions

Sorry about the silence, folks. Yesterday was a bit busy and I couldn't get to this. I'll post later today or tomorrow.
Evil GM
GM, 57 posts
Tue 21 Apr 2020
at 03:51
  • msg #115

Re: OOC Discussions

Going to give Fost a bit longer to post before I respond.
Fost
player, 46 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Apr 2020
at 05:58
  • msg #116

Re: OOC Discussions

In reply to Evil GM (msg # 115):

Apologies, slipped disc issues again, hardly able to sit at all

Am a bit startled to be known by this Knight, did not presume that we would be that 'famous'
This message was last edited by the player at 05:59, Tue 21 Apr 2020.
Evil GM
GM, 58 posts
Tue 21 Apr 2020
at 06:31
  • msg #117

Re: OOC Discussions

You're a fellow warrior, and this is a small village. He's actually more on your level, his knighthood not withstanding.
Evil GM
GM, 64 posts
Thu 23 Apr 2020
at 17:30
  • msg #118

Re: OOC Discussions

Once we resolve Richard & Orlin's trek, we'll move back to a join thread upon their return to Redcliffe.
Fost
player, 49 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 24 Apr 2020
at 17:47
  • msg #119

Re: OOC Discussions

Huh? Sexta is with us? I kind of assumed she would be with the Chantry or the castle...
Evil GM
GM, 69 posts
Fri 24 Apr 2020
at 18:04
  • msg #120

Re: OOC Discussions

Actually, it's up to you gents. I figured that, since Loran is with you and you've also been charged with her safety, she could be with you for things like meals and such in the village and considered guarded. But, if you'd prefer her to remain within the chantry, that is just as reasonable.
Mikhail Loren
player, 37 posts
Circle Mage
HP 27, MP 15
Fri 24 Apr 2020
at 18:27
  • msg #121

Re: OOC Discussions

Honestly, it could go either way. She's an elf, so she probably has the same accommodations as me. Maybe less, seeing as mages have a lot more superstition instead of just prejudices. It's not that big of a stretch. I mean, if I'm there as well, the tavern could be mostly empty. Too much crazy in one location.
Richard
player, 36 posts
Fereldan Freeman
Rogue Archer
Thu 30 Apr 2020
at 15:52
  • msg #122

Re: OOC Discussions

Fost, I love your character's reaction. I was perfect. I laughed so hard!
Fost
player, 51 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 30 Apr 2020
at 17:13
  • msg #123

Re: OOC Discussions

In reply to Richard (msg # 122):

That was the intent.
Glad you took it right, was a bit daring :), you know, with only written words
Mikhail Loren
player, 40 posts
Circle Mage
HP 27, MP 15
Thu 30 Apr 2020
at 17:15
  • msg #124

Re: OOC Discussions

All you needed to do was slam your hand on the table and draw the attention of every patron in the tavern to make it even more comical. I think what you did was perfect though.
Evil GM
GM, 71 posts
Thu 30 Apr 2020
at 17:23
  • msg #125

Re: OOC Discussions

Hear, hear. I'm enjoying the interplay between the characters. :)

I'm working with Richard to resolve what he may have observed during a period of downtime he had in the Crossroads.
Mikhail Loren
player, 42 posts
Circle Mage
HP 27, MP 15
Sun 3 May 2020
at 03:32
  • msg #126

Re: OOC Discussions

Now that I think about what you said, the capitalization of Crossroads is leading me to think that this is a specific place nearby. Do we know where such a place would be located? Perhaps a better way to say this, are the Crossroads common knowledge to all of us?
Evil GM
GM, 72 posts
Sun 3 May 2020
at 04:02
  • msg #127

Re: OOC Discussions

Yes. For those familiar with Dragon Age: Inquisition, it's where you first meet Mother Giselle early in the game.

For those not familiar with that game, it's in an area called the Hinterlands, just south of Redcliffe, and is where the East-West roads around Lake Calenhad meet the road to Redcliffe.

The Crossroads are part of the Arling of Redcliffe; the farms in and around it supply the village. The core of it is four homes, one of which is let out by one of the farm families (who live up the hill to the east) to visitors who don't want to travel all the way in to Redcliffe to sleep.

https://dragonage.fandom.com/w...ssroads_(Hinterlands)
Mikhail Loren
player, 43 posts
Circle Mage
HP 27, MP 15
Sun 3 May 2020
at 04:11
  • msg #128

Re: OOC Discussions

No, I get that. Just making sure things are matching up. It's been a hot minute since I've played Inquisition, although I did recently start up Origins again. The Spiffing Brit did and exploit video on that game and I couldn't believe it until I tried it myself.
Richard
player, 37 posts
Fereldan Freeman
Rogue Archer
Sun 3 May 2020
at 04:39
  • msg #129

Re: OOC Discussions

I have been at a business conference all day, Zoom call in, and will post soon sorry everyone
Evil GM
GM, 73 posts
Sun 3 May 2020
at 05:20
  • msg #130

Re: OOC Discussions

No worries. Work is important. :)
Evil GM
GM, 76 posts
Wed 6 May 2020
at 15:42
  • msg #131

Re: OOC Discussions

Once Fost answers, we'll move on to the next scene.
Fost
player, 53 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 7 May 2020
at 21:00
  • msg #132

Re: OOC Discussions

Sorry, been busy, will post latest in 12h
Evil GM
GM, 78 posts
Sat 9 May 2020
at 06:10
  • msg #133

Re: OOC Discussions

I wasn't sure if Mikhail or Richard wanted to say or do anything before the others head to the chantry, so I kept it short.

That said, what does everyone plan to do for their evening/night?
Mikhail Loren
player, 45 posts
Circle Mage
HP 27, MP 15
Sat 9 May 2020
at 06:13
  • msg #134

Re: OOC Discussions

Let the lady finish her meal...

I'll post tomorrow morning what I'll try to do, if the plan will work at all.
Fost
player, 55 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 11 May 2020
at 08:20
  • msg #135

Re: OOC Discussions

Just how big is the local Chantry ?
How many templars are there etc
Evil GM
GM, 80 posts
Mon 11 May 2020
at 16:38
  • msg #136

Re: OOC Discussions

I put up a map on the main map page.

The building is roughly 70x60 in a cross pattern. The area to the right is the foyer/standing room only/etc., and is roughly 20x30. The center area is 15x20 and is altar and pews (for the arl and his retinue).

The area above is the reverend mother's area, and is roughly 20x20. The area below is for storage, and also roughly 20x20.

The area to the left is the first floor of the rectory and where you can find access to the second floor (where the clergy reside). This roughly 25x20. Loran sleeps on the first floor in a small room he shares with one other lay brother.

Two templars are assigned to the Redcliffe chantry and work directly for the Reverend Mother.

Mikhail, the templars are Ser Elias and Ser Faustine (named after the divine who named the current age). Ser Elias generally bunks with you on the second floor, while Faustine bunks with the chantry sisters.
Fost
player, 56 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 12 May 2020
at 14:39
  • msg #137

Re: OOC Discussions

Right, so actually Loran and Mikhail have perfect reasons to go there ad they live there.
Where is my (typical) lodging? The Inn?
So I'll be accompanying them and then return
Mikhail Loren
player, 47 posts
Circle Mage
HP 27, MP 15
Tue 12 May 2020
at 15:06
  • msg #138

Re: OOC Discussions

In my personal opinion, I think that you could actually live here. I have to stay at the Chantry due to being a mage outside the Circle, and it makes sense for that to be at the Chantry. Brother Loran does so because he's a priest. However, if you've lived here this whole time, it would make narrative sense to have some sort of home or at the very least some permanent room situation. You and Richard both, now that I think about it.
Evil GM
GM, 81 posts
Tue 12 May 2020
at 16:06
  • msg #139

Re: OOC Discussions

That's entirely up to you.

Staying at the inn for several weeks is definitely the more expensive option, even with working steady jobs. It's possible that one of your jobs led you to an opportunity to rent a room with one of the merchants or families in the village. That could take the form of living in a room over a shop, with reduced rent exchanged for Fost providing overnight security. It could also be in the form of staying with a local family Fost helped at some point, possibly someone who you rescued from raiders, for a small amount of rent (but you're invited to eat with them).

Alternately, Fost could have rented a small shack from one of the fishing families or the chantry itself (which may have been gifted a home here and there over the years). It's less expensive than staying at the inn, but requires more upkeep than the others.

I'd say staying at the chantry itself is less likely, but we can work out why they'd rent out space to long-term lodgers. (It'd be more likely they'd offer you one of their small homes. Maybe Richard and Fost share one?)
Fost
player, 57 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 18 May 2020
at 12:58
  • msg #140

Re: OOC Discussions

Okay, I keep forgetting that we are all in this town for some time already.

Fost is devout, but not as devout as to stay at the Chantry all th time.
Also, he would indeed not be able to raise enough money to pay for the inn all the time.

I like the idea of having rescued a family member and they in turn offered not coin but a place top stay. Even so, Fost would not have overused their offer, so we still have some time and lodging to cover.
Renting a room all by himself seems a bit off for the Longstrider. He would not have anticipated to stay long in one place. Indeed, I think he is quite suprised himself about the long stay.
So I do indeed like the idea of Richard and Fost staying in one place. Maybe they spent a night heavy drinking and had crawl 'home'. And it sort of lead into Fost taking his share of paying the rent.
But that needs Richard's okay.
Richard
player, 40 posts
Fereldan Freeman
Rogue Archer
Mon 18 May 2020
at 14:44
  • msg #141

Re: OOC Discussions

Sorry for my lack of posts. I will make a better post today soon. :)
Evil GM
GM, 83 posts
Thu 21 May 2020
at 16:32
  • msg #142

Re: OOC Discussions

Looks like Richard got busy again. I'll move forward a bit and he can join in when he's able to rejoin us.
Mikhail Loren
player, 48 posts
Circle Mage
HP 27, MP 15
Thu 21 May 2020
at 16:41
  • msg #143

Re: OOC Discussions

Sounds good. I hope everything is okay, Richard.
Richard
player, 41 posts
Fereldan Freeman
Rogue Archer
Thu 21 May 2020
at 20:18
  • msg #144

Re: OOC Discussions

I am so sorry everyone for my lack of posts, not cool of me. But, thanks for letting me hang around.

I think Richard would have a small house/shack that kind of a studio if you will. He uses a curtain to decide his "bedroom" from his "office." A small fireplace where all the cooking is done, and a small table that is his "dining" room. Maybe, he is paying rent on it from another local. The front room his "office" is where he has a nice desk and chair where he conducts his business. Unlike most other commoners he travels a wide range of the area doing odd jobs, steel this, blackmail that person, fence an object, track down a person, etc.

I love the idea of Fost becoming his roommate, in his mind his first Thug in his rising thieves guild. I think Orlin would also be a regular, seeing how we are good friend, maybe he even helps me out with jobs from time to time.

Just some thoughts.

***

I will post in character, I PMd something to the GM for clarification first.
This message was last edited by the player at 20:22, Thu 21 May 2020.
Fost
player, 59 posts
Fereldan Freeman/Warrior
Health 40/40
Sun 24 May 2020
at 08:39
  • msg #145

Re: OOC Discussions

gosh, what a rotten week.
Will Post regularly again as of tomorrow
Evil GM
GM, 88 posts
Sun 24 May 2020
at 18:52
  • msg #146

Re: OOC Discussions

Sorry to hear about the bad week, Fost.

Just post yourself at the chantry door, having been awakened by a guard sent by Ser Perth. :)
Evil GM
GM, 90 posts
Tue 26 May 2020
at 20:32
  • msg #147

Re: OOC Discussions

Post is up, folks. An official search will not begin until morning; however, Ser Perth will not forbid folks heading out on their own sooner. In fact, it's almost like he's expecting it. ;)
Evil GM
GM, 92 posts
Sun 31 May 2020
at 01:43
  • msg #148

Re: OOC Discussions

Okay, gents, go ahead and post yourselves to the start of your searches, and give me a rundown of your path and what you're looking to find. I'll give you the tasks you'll need to attempt.
Evil GM
GM, 93 posts
Tue 2 Jun 2020
at 17:01
  • msg #149

Re: OOC Discussions

Just wanted to check in. Are you all enjoying the story? Am I keeping your interest?

Is there something I can do to help keep things interesting for you?
Mikhail Loren
player, 52 posts
Circle Mage
HP 27, MP 15
Tue 2 Jun 2020
at 18:18
  • msg #150

Re: OOC Discussions

It's all good so far. The game is still in that infancy stage of development, so I don't really see anything needing to be improved on yet.
Richard
player, 45 posts
Fereldan Freeman
Rogue Archer
Tue 2 Jun 2020
at 20:01
  • msg #151

Re: OOC Discussions

You're doing a great job, enjoy it a lot.
Evil GM
GM, 94 posts
Thu 4 Jun 2020
at 20:23
  • msg #152

Re: OOC Discussions

Strangely, I cannot find any rules for assisting another character on a test. So, I think I will treat it like a circumstance modifier; competent help will reduce the task by one category (effectively reducing the Difficulty by 2).
Evil GM
GM, 95 posts
Thu 4 Jun 2020
at 22:22
  • msg #153

Re: OOC Discussions

I'll give Fost another day to post and then move on.

Does Mikhail want to take the lead on the search test? If so, please make 3 Perception (Tracking) tests to reflect your search.
Fost
player, 61 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 5 Jun 2020
at 19:02
  • msg #154

Re: OOC Discussions

Sorry that you have to keep ob waiting on me.
Job is crushing me lately, will try to squeeze in on weekend.
But if you wait on me and I bog down the game bust remote play Fost.
Evil GM
GM, 96 posts
Sat 6 Jun 2020
at 02:02
  • msg #155

Re: OOC Discussions

No worries. :) And thanks for the update.
Fost
player, 62 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 8 Jun 2020
at 14:35
  • msg #156

Re: OOC Discussions

Bother :/
Didn't manage after all, 'weird' plans of wife occupied me the whole frigging Weekend.
Apologies.
Evil GM
GM, 97 posts
Mon 8 Jun 2020
at 21:10
  • msg #157

Re: OOC Discussions

It's all right. I didn't have the opportunity to post, either.
Richard
player, 47 posts
Fereldan Freeman
Rogue Archer
Tue 9 Jun 2020
at 14:18
  • msg #158

Re: OOC Discussions

And so the plot thickens
Fost
player, 64 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 12 Jun 2020
at 08:24
  • msg #159

Re: OOC Discussions

Am unclear about where the tracks lead.
I take it we follwoed them for some time at least to see they get out of town.
When exactly were they joined by the bootprints ? I had previously assume somewhere along the way, but seemingly when we went back (did we lose the tracks or just decide to get back ?) we saw the boots were there right from the beginning ?
Evil GM
GM, 99 posts
Fri 12 Jun 2020
at 16:33
  • msg #160

Re: OOC Discussions

So, the tavern is just up the hill from the chantry; they're not that far apart.

The boots come up the hill from the area near the lakeside shacks (where a footman would be known to patrol) and join the footprints not far from the tavern, near the pathway that heads toward the windmill and the way out of town.

So, you folks didn't go to the edge of town before you found the boot prints joining the bare footprints.

Regarding going back, you were looking to see where the bare footprints came from, and found they just appeared behind the tavern, with no obvious origin.
This message was last edited by the GM at 17:38, Fri 12 June 2020.
Mikhail Loren
player, 55 posts
Circle Mage
HP 27, MP 15
Fri 12 Jun 2020
at 17:40
  • msg #161

Re: OOC Discussions

Good to know. Now we still need to find her, but this is starting to sound like we'll need to wait until morning for any further answers.
Fost
player, 65 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 12 Jun 2020
at 17:41
  • msg #162

Re: OOC Discussions

Ah... now I get it.
I was quite confused about those boots at the tavern ;)

EDIT:I deleted that part of my IC
This message was last edited by the player at 10:06, Sat 13 June 2020.
Fost
player, 67 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 17 Jun 2020
at 17:21
  • msg #163

Re: OOC Discussions

Owen?
Am I that confused with namens???
Evil GM
GM, 102 posts
Thu 18 Jun 2020
at 02:03
  • msg #164

Re: OOC Discussions

Oops. Typo. I meant Lloyd. I'll fix it.
Evil GM
GM, 103 posts
Fri 19 Jun 2020
at 15:23
  • msg #165

Re: OOC Discussions

I'm going to give Richard and Loren a chance to respond on their end before I have Ser Perth answer.
Fost
player, 69 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 23 Jun 2020
at 09:12
  • msg #166

Re: OOC Discussions

Do we join up/meet up again ?
Are Mikhail and myself back at the Chantry ?
Richard
player, 50 posts
Fereldan Freeman
Rogue Archer
Tue 23 Jun 2020
at 19:46
  • msg #167

Re: OOC Discussions

Richard is good, he is in the tunnel anyway.
Evil GM
GM, 104 posts
Tue 23 Jun 2020
at 22:04
  • msg #168

Re: OOC Discussions

Nope. Mikhail, Fost, Ser Perth and Adric had not left the area of the tavern. For the convenience of the plot, they've moved around the side of the building to talk (so as to all Lloyd to go back to sleep).

I'm about to post to that effect.
Fost
player, 70 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 24 Jun 2020
at 04:44
  • msg #169

Re: OOC Discussions

Ser Perth comments on the nature of magic?
Is he a Templar? Must have missed that.
Evil GM
GM, 106 posts
Wed 24 Jun 2020
at 20:41
  • msg #170

Re: OOC Discussions

Not a templar. Just a knight.

His nod is more about acknowledging the subject matter expert's comment on the matter. Fost knows him well enough to know that he has little knowledge of the nature of magic, so his nodding was likely, "Yes, that sounds like you know what you're talking about."
Evil GM
GM, 108 posts
Tue 30 Jun 2020
at 17:40
  • msg #171

Re: OOC Discussions

Okay, folks, before we proceed in thread, let me know a few things:

1. What are each of you bringing with you on the search? Arms, armor, ancillary items?

2. How do you folks want to proceed?
a. Will you slowly work your way toward the Crossroads, searching every possible hiding place along the way?
b. Make for the Crossroads straight off?
c. Keep an eye out for obvious hiding places (that a non-local would more likely use) as you head toward the Crossroads?

3. Any questions for me (whether or not I can answer them)?
Fost
player, 74 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 2 Jul 2020
at 05:51
  • msg #172

Re: OOC Discussions

Evil GM:
1. What are each of you bringing with you on the search? Arms, armor, ancillary items?
All my gear, I don't have that much not to be able to carry it all and not be slowed down :D
Evil GM
GM, 109 posts
Sat 4 Jul 2020
at 00:13
  • msg #173

Re: OOC Discussions

Loren, Mikhail, do you gents have any input in thread?

Richard, Loren, and Mikhail, please let me know what you're carrying with you in this thread.
Richard
player, 53 posts
Fereldan Freeman
Rogue Archer
Sat 4 Jul 2020
at 01:12
  • msg #174

Re: OOC Discussions

I’ll have all my traveling gear with me.
Mikhail Loren
player, 60 posts
Circle Mage
HP 27, MP 15
Sat 4 Jul 2020
at 01:19
  • msg #175

Re: OOC Discussions

Yes. I'll post tonight. I have my gear with me. Will include in post.
Evil GM
GM, 111 posts
Fri 10 Jul 2020
at 18:08
  • msg #176

Re: OOC Discussions

I'm answering a question for Richard regarding a private line in the last post. Hang tight.
Evil GM
GM, 114 posts
Tue 14 Jul 2020
at 16:12
  • msg #177

Re: OOC Discussions

Fost, Mikhail, and Loran, how are you all faring? I know Loran has been dealing with some RL stuff getting in the way of posting, but I want to make sure that everyone's still able to post and wanting to continue.
Fost
player, 75 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 17 Jul 2020
at 04:53
  • msg #178

Re: OOC Discussions

Sorry guys, too much work, will try to catch up over weekend
Mikhail Loren
player, 64 posts
Circle Mage
HP 27, MP 15
Fri 17 Jul 2020
at 19:58
  • msg #179

Re: OOC Discussions

I'd like to roll Heraldry or something similar to try to identify what region their clothing comes from. Is there a specific focus you would prefer I use?
Fost
player, 76 posts
Fereldan Freeman/Warrior
Health 40/40
Sat 18 Jul 2020
at 19:53
  • msg #180

Re: OOC Discussions

quote:
a few dozen yards away
How many? Am asking because of longbow range
Evil GM
GM, 117 posts
Sun 19 Jul 2020
at 03:08
  • msg #181

Re: OOC Discussions

It's hard to gauge from here, but probably 35-40 yards at this point. Within long range, but it's a fair distance.
This message was last edited by the GM at 16:18, Wed 22 July 2020.
Fost
player, 78 posts
Fereldan Freeman/Warrior
Health 40/40
Sun 19 Jul 2020
at 10:14
  • msg #182

Re: OOC Discussions

rolled 16 using 3d6+2 with the AGE System with rolls of {3}, 6, 5.  PER,  identify fighters
Fost
player, 80 posts
Fereldan Freeman/Warrior
Health 40/40
Sun 19 Jul 2020
at 11:11
  • msg #183

Re: OOC Discussions

Sadly we never really got an official Statement from the Arlmor the Senchal what to do about the Tevinter.
Essentially we are chasing the thief Sexta. She stole stuff from the Chantry. Could this be anything thst might be used by her Lord for some nefarious plan?
I currently don't find the passage about the Tevinter's plan to meet someone at Lothering:/ Found it
Dare we attack?
And if not, what else?
I don't think a ruse will work, not with a knight and four warriors present.
Crossroads is a village of a few houses, right? Where are the villagers? What did the entourage of the Tevinter Lord do to them?
Richard, how about sneaking in to learn that? If they harmed the villagers we have every right and obligation to attack them.
This message was last edited by the player at 11:35, Sun 19 July 2020.
Fost
player, 81 posts
Fereldan Freeman/Warrior
Health 40/40
Sun 19 Jul 2020
at 11:36
  • msg #184

Re: OOC Discussions

Our warriors don't have ranged weapons, right?
Evil GM
GM, 119 posts
Sun 19 Jul 2020
at 18:46
  • msg #185

Re: OOC Discussions

Three of the foot soldiers are carrying only swords. One has a shorter sword and a crossbow.

The Crossroads (so named because it connects the village with the roads east and west around the lake) is just one small thorp within the Arling of Redcliffe, and is directly subject to the arl's jurisdiction.

I think I got to the other questions in the OOC part of my game post.
Richard
player, 57 posts
Fereldan Freeman
Rogue Archer
Mon 20 Jul 2020
at 02:08
  • msg #186

Re: OOC Discussions

Is Gemma’s house within Bow range of them or do I need to get closer still?
Evil GM
GM, 120 posts
Mon 20 Jul 2020
at 04:23
  • msg #187

Re: OOC Discussions

The house is in the 20-30 yard range. If you're firing from behind it, you'll be just outside short range with a longbow. If you're firing from within the front door or around the front of the house, you'll be just inside short range.
Fost
player, 83 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 20 Jul 2020
at 05:22
  • msg #188

Re: OOC Discussions

I'd say let's attack... if only for being a warrior ^^
If we had fought the three before it would be easier now ^^
Naturally I would have preferred a fight after grabbing a specialisation... hehehe... those fighter are very likely more experienced.
Any other ideas?
Mikhail Loren
player, 66 posts
Circle Mage
HP 27, MP 15
Mon 20 Jul 2020
at 05:42
  • msg #189

Re: OOC Discussions

Not really. I'm pretty set on combating the mage so long as I can successfully get my spell shield going. Of course, if they have a mage, they wouldn't necessarily attack me, but I'm not going to take chances. Besides, it's a prerequisite for other spells.
Fost
player, 84 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 20 Jul 2020
at 09:39
  • msg #190

Re: OOC Discussions

Richard ?

(I believe he is doing his own thing again...)
Richard
player, 58 posts
Fereldan Freeman
Rogue Archer
Mon 20 Jul 2020
at 23:11
  • msg #191

Re: OOC Discussions

In reply to Fost (msg # 190):

Haha, thanks for the vote of confidence bud.

Richard is following your leads hidden with Bow at the ready. If fighting starts Richard will find his mark.

Though, could we not avoid a fight be simply telling this the truth? Just a thought.
Mikhail Loren
player, 67 posts
Circle Mage
HP 27, MP 15
Mon 20 Jul 2020
at 23:38
  • msg #192

Re: OOC Discussions

Possibly, though isn't that kind of your thing, Richard? Convincing people?
Fost
player, 85 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Jul 2020
at 05:27
  • msg #193

Re: OOC Discussions

Mikhail Loren:
Possibly, though isn't that kind of your thing, Richard? Convincing people?

This.

I somehow often have the feeling not everything is there for everybody to read. When Richard goes off and suddenly returns with Gemma in tow for example.
Separate threads, private links, private messages, secret messages all kind of make sense as other characters may not be present. But it is a p.i.t.a. for anybody to follow if the absent character does not truly share his findings. I, for one, am rather confused where the hell Gemma came from. She is just introduced out of a sudden, a name, is all.
It is nice of Richard to take the initiative and forge ahead but the rest of us have no idea whether there has been no post or whether it's been secret. So I wait, then everybody waits, the game stalls, no one but GM and the character in question notice any progress. Worst case: one believes the game has died and does no longer observe as there is no noticeable progress.
I personally do no longer use private posts exactly for those reasons.

Well, that's what I meant by 'doing your thing'. It has zilch to do with any confidence or trust but simply with not knowing at all whether you are actively posting or whether you fell in a RL hole (like I just did).

So, as for the current situation there's this undefined "we should do something else" but without clear idea what or who. And we do neither discuss this in IC (preferable) or OOC. So we hang there and the game stalls. Have not read anything from Loran, busy RL, I know. Still: what do we do? Just for progress' sake I suggest to attack. I have no better idea myself either. There's been suggestions, I am not opposed to these ideas... someone has to do it, though. And talking is likely to be Richard's thing:D

EDIT
One suggestion was to send Perth as representative of the Arl looking for a thief. That, however, dumps action, initiative and responsibility to the GM and thus is to be evaded if possible as we are not reading a book but playing the book as main characters
This message was last edited by the player at 05:33, Tue 21 July 2020.
Evil GM
GM, 121 posts
Tue 21 Jul 2020
at 06:27
  • msg #194

Re: OOC Discussions

Gents, Fost has a good point, and I think it's mostly my fault.

This is my only game on RPoL, and I have to admit I enjoy the ability to split folks into groups (and hide them from each other), something I don't do in games on other sites. In general, this isn't part of the face-to-face RP experience, unless you have a really conspiratorial GM. ;) And, the people encountered in each group are likely people everyone knows.

So, from now on, I think it's important that the players, at least, know the whole story, and that I should trust you gents won't use plot elements your character isn't privy to. It also allows us to just write a line to "retell events" when one or more members of the party are away from the others.

Tomorrow, I'll open up the group threads to everyone; it won't necessary help things for this scene, but, if you gents have an opportunity to read them, you'll have a better idea about things.
Fost
player, 86 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Jul 2020
at 07:04
  • msg #195

Re: OOC Discussions

Evil GM:
It also allows us to just write a line to "retell events" when one or more members of the party are away from the others.
Exactly :D

I find this a sensible and reasonable approach and just like to add that if you feel the need to keep stuff secret for story reasons than by golly do it. The norm ought to be 'open read' and that's about it:D

Cheers
Richard
player, 59 posts
Fereldan Freeman
Rogue Archer
Tue 21 Jul 2020
at 15:30
  • msg #196

Re: OOC Discussions

I can take some blame too. I am sorry.

I’ll be honest. I can hog a game sometimes. I enjoy playing, and will take initiative to move a game along, example the push to examine and explore the chantry, Richard took charge there and told everyone what needed to get done. I recognized this and decided in this instance I would push it back on the group, ask you what to do next and how to approach this, so Richard slipped into the shadows, which is also his thing, and waits on your guy’s lead. If you want me to be the face and talk I will. I also just didn’t want to seem like I was Hogging the spotlight.

I am fine with everything that is “private” going public, I see the advantage on that no one is out of the loop. I can only speak for myself , it was never about hiding something from anyone.

I hope we can Fix this Fost and keeping playing well together.
Mikhail Loren
player, 69 posts
Circle Mage
HP 27, MP 15
Tue 21 Jul 2020
at 15:44
  • msg #197

Re: OOC Discussions

That's not where I was going with that statement. I was just saying that Richard is probably the most like a party Face that we have.

That or he just lies about how he schmoozes all the women in town. Both are possible.

As for separate groups, meh. I could go either way. I tend to over post when I play other games, and the pauses in gameplay in this one has caused me to focus more on the other games. Now that the momentum is going, I'm starting to pick things up here as well. I personally don't mind private stuff going public, as long as we can separate it for our characters.
Fost
player, 87 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Jul 2020
at 18:09
  • msg #198

Re: OOC Discussions

That being said.
What do we do :D?
Mikhail Loren
player, 70 posts
Circle Mage
HP 27, MP 15
Tue 21 Jul 2020
at 18:12
  • msg #199

Re: OOC Discussions

Well, I'm going to lob magic to at them and try to knock them into submission. Hopefully not kill any of them. We want to talk to them to find Sexta, after all.
Fost
player, 88 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Jul 2020
at 18:26
  • msg #200

Re: OOC Discussions

So we attack, yes?
We need Richard's and Loran's Initiative, though.

The Arcane Lance has 16yards range.
I know that Loran's spells are at most 20yards range (Weakness).
I presume Mikhail does not have significantly longer range?
Mind Blast at 50yards probably is the longest?
So we need to close?
This message was last edited by the player at 19:14, Tue 21 July 2020.
Mikhail Loren
player, 71 posts
Circle Mage
HP 27, MP 15
Tue 21 Jul 2020
at 19:12
  • msg #201

Re: OOC Discussions

Mind Blast has a range of 50 yards. That's what I was planning on. Knock prone, even on a success. Knock prone and they lose their action if they fail.
Fost
player, 90 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 21 Jul 2020
at 19:15
  • msg #202

Re: OOC Discussions

Prone are easier to hit in melee, yes? What about ranged attacks?
Evil GM
GM, 123 posts
Wed 22 Jul 2020
at 03:40
  • msg #203

Re: OOC Discussions

Melee attacks are +1 against Prone characters.

Oh, please check if you can access both 101.A and 101.B. (I think I did access correctly.)

Also, I'm going to create a fresh thread for when we start combat.
Fost
player, 91 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 22 Jul 2020
at 04:18
  • msg #204

Re: OOC Discussions

Evil GM:
Oh, please check if you can access both 101.A and 101.B. (I think I did access correctly.)

Yes, I can
Mikhail Loren
player, 73 posts
Circle Mage
HP 27, MP 15
Wed 22 Jul 2020
at 04:58
  • msg #205

Re: OOC Discussions

I can access everything.
Fost
player, 93 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 22 Jul 2020
at 07:30
  • msg #206

Re: OOC Discussions

myself:
rolled 8 using 3d6+3 (1 stunt point) with the AGE System with rolls of {1}, 1, 3.  DEX, Initiative.
Do these come into play on Initiative rolls, too ?
I don't think so, but thought I'd ask anyway :D
Mikhail Loren
player, 74 posts
Circle Mage
HP 27, MP 15
Wed 22 Jul 2020
at 13:39
  • msg #207

Re: OOC Discussions

Not really, but it can be kind of fun to say that you have stunted on some rolls.

Essentially, worthless by the rules unless the GM wants them to mean something.
Evil GM
GM, 124 posts
Wed 22 Jul 2020
at 14:52
  • msg #208

Re: OOC Discussions

Like he said, for Initiative, no; however, Roleplaying (i.e., personal interaction) and Exploration (searching, examining items) both have stunts available, as does Spellcasting (and certain types of Spellcasting). Look on pp. 432-3 for those, and Combat stunts on p. 429.

Tiebreakers in Initiative rely on the Dragon Die result first and the higher Dexterity modifier second. It otherwise counts as simultaneous action, though we could say earning Stunt Points (not the value, since the Dragon Die is already accounted for) on the Initiative roll counts as a third tiebreaker.
Fost
player, 94 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 22 Jul 2020
at 15:32
  • msg #209

Re: OOC Discussions

If it does have an effect, i.e. tiebraker, than I'm perfectly cool with this.

As for describing... any chance for a map ? I checked briefly the i-net for any top-view of the village but did not find anything.

I expect to close slowly as the footmen and Perth draw attention.

I presume 55yards distance at the moment.
I will leave Perth & Co to approach within 20 yards of the foes.
Then I plan to move stealthily (12 yards, i.e. 43 distance) and aim.
rolled 16 using 3d6+3 (3 stunt points) with the AGE System with rolls of {3}, 5, 5.  DEX (Stealth).
Depending on whether combat already starts or not I will either make a long distance shot or close further (move and aim as before, should bring be to around 31 yards or more due to bee-lining or cover-grabbing)
I try to keep within 20 yards of Richard at all times, prefearbly so we can crossfire and have a better overview.
Fost
player, 95 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 22 Jul 2020
at 15:53
  • msg #210

Re: OOC Discussions

quote:
if we don't hear from him before 4pm US Pacific Time
Just about when he is likely to go off to sleep (if he has any common sense, lol).
Evil GM
GM, 126 posts
Wed 22 Jul 2020
at 16:19
  • msg #211

Re: OOC Discussions

I just added a new map. It's the best I have of the Hinterlands from DAI.

You can link to the map directly here (allows you to blow it up in your browser): https://game-maps.com/DAI/img/The-Hinterlands.jpg

If you look to the right of center on the map, you'll see a compass rose next to a red box labeled 02. That's the Crossroads area. The three blue dots above are the huts on the right side of the road (from your perspective), and the bottom right corner of the merchant wagon covers the house where the Tevinters are staying.

Your current position is at the bottom row of trees just below the black box labeled 13 (just beneath the puzzle piece), up and to the right of the compass rose. I'm going to revise my initial estimate, and call that 35-40 yards away from the Tevinter house.

I keep forgetting that the giant statue of Andraste is in the middle of those three huts. It's also a place to hide.

So, taking some measurements, using the assumption that the pathway (the dark line to the right of the red 02) is approximately 2.5 yards across:

Hiding in the doorway to the Hunter's Hut (left of the three dots around Andraste): 25 yards. Level with the Tevinter's House.
Hiding Behind Andraste: 25 yards. Level with the Tevinter's House.
Hiding near front edge of Gemma's House (top of the three dots around Andraste): 29-2/3 yards. Higher elevation than the Tevinter's House.
Hiding in the doorway to the third house (owned by Owen Giles): 25 yards. Level with the Tevinter's House.
This message was last edited by the GM at 16:52, Tue 28 July 2020.
Evil GM
GM, 127 posts
Wed 22 Jul 2020
at 16:22
  • msg #212

Re: OOC Discussions

Fost:
quote:
if we don't hear from him before 4pm US Pacific Time
Just about when he is likely to go off to sleep (if he has any common sense, lol).


I actually have no idea where each of you lives. I don't recall if I ever asked. :) (In case I haven't shared, I'm on the US West Coast, in the People's Republic of California. At least for now. I've applied for a job in my native Kansas City, Missouri. Still waiting on a call for an interview.)
Evil GM
GM, 128 posts
Wed 22 Jul 2020
at 16:28
  • msg #213

Re: OOC Discussions

https://dragonage.fandom.com/w...ssroads_(Hinterlands)

This may also help. If you look at the picture on the right, you'll see the Tevinter house on the left side of the image, and Owen's hut is the nearest hut you see on the right.
Brother Loran
player, 46 posts
Wed 22 Jul 2020
at 17:16
  • msg #214

Re: OOC Discussions

Apologies for the delay just posted
Mikhail Loren
player, 75 posts
Circle Mage
HP 27, MP 15
Wed 22 Jul 2020
at 17:36
  • msg #215

Re: OOC Discussions

Just to clarify something, Brother Loran's healing capabilities are still being explained away as just being healing good at patching people up since he doesn't believe it is magic himself, right? I just reread Fost's speech and he called it your healing powers. Does this mean that people do recognize something unnatural about your abilities, or am I just overthinking things.
Fost
player, 96 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 22 Jul 2020
at 18:23
  • msg #216

Re: OOC Discussions

Loran, you have DEX+1, you forgot to add that to your Initiative roll.

Fost would call anything he is utterly incapable of as 'power', especially if it is a divine/holy/religious thing.
Still, I quite simply forgot about Loran's concept :/, apologies.

Where is Redcliffe supposed to be on that map?
This message was last edited by the player at 18:24, Wed 22 July 2020.
Evil GM
GM, 129 posts
Wed 22 Jul 2020
at 18:52
  • msg #217

Re: OOC Discussions

I don't know if we ever established if Brother Loran has shared with the rest of the party anything of his awareness of the nature of his gifts.

Of course, "healing powers" could also just colloquially mean his talent and skill as a mundane healer (as far as anyone else knows). No one would think a Chantry brother an apostate; that's just too far afield... ;)
Brother Loran
player, 47 posts
Wed 22 Jul 2020
at 19:02
  • msg #218

Re: OOC Discussions

That's why he has his maker signing his hand if he uses the arcane lance he will believe its the maker using him as a conduit for his powers.
Mikhail Loren
player, 76 posts
Circle Mage
HP 27, MP 15
Wed 22 Jul 2020
at 19:39
  • msg #219

Re: OOC Discussions

I imagine your staff looks like the staff Malcom's Honor from DA2. My favorite staff, actually.

Your explanations make a bit more sense to me. Then again, it has yet to actually come up in game, so it's not like it's canon yet, so maybe no one has actually bore witness to one of your spells. I'm certainly going to say the Mikhail hasn't, but I do want to know if you want me to find out. Things like this can get taken in a completely wrong direction, and I'd like to know if and when you want this to become an issue. I can wave away and write that Mikhail doesn't notice your spells as you cast them, or I can write that he does start to take notice and confronts you eventually. Whatever you feel more comfortable with.
Evil GM
GM, 130 posts
Wed 22 Jul 2020
at 19:40
  • msg #220

Re: OOC Discussions

Heh, of course, given that Loran and Mikhail will be in the same general area, no one may notice that the brother is also throwing the Arcane Lance. :)

"Man, that Mikhail is fast with that spell!" :D
Brother Loran
player, 48 posts
Wed 22 Jul 2020
at 20:35
  • msg #221

Re: OOC Discussions

Expect Loran to be praying a lot to the maker in the combat holding his sign up like a shield of devine protection

Who's to say the maker didn't answer his prayers by shooting a bolt of devine retribution from it :)

As for healing its a natural part of being a healer I as a player knows the spell being cast but he wouldn't its more of a natural act

By the way he also has daze and weakness spells
Evil GM
GM, 131 posts
Wed 22 Jul 2020
at 21:08
  • msg #222

Re: OOC Discussions

Okay, just so I have this in one place:

Initiatives
CharacterINIDDMODS
The Magister's Mistress1761 
Ser Perth1622S
Redcliffe Footman 2 (Mikhail)1541S
Richard1423 
Redcliffe Footman 1 (Richard)1351S
Tevinter House Crossbowman1343 
Tevinter House Man-at-Arms 11341 
Redcliffe Footman 3 (Loran)1311 
Redcliffe Crossbowman (Fost)1223 
Brother Loran1211 
Mikhail Loren1152 
The "Lord Magister"920 
Fost813 
Tevinter House Man-at-Arms 2411S

This message was last edited by the GM at 16:33, Tue 28 July 2020.
Fost
player, 97 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 23 Jul 2020
at 04:48
  • msg #223

Re: OOC Discussions

Lol, I sure assumed it started already, i.e..during my sleeping cycle ^^.

Btw, you can make Easy Tables

|= Character|^= INI|^= DD|^= MOD|^= S
|Sir Perth|^ 16|^ 2|^ 2|^ S


CharacterINIDDMODS
Perth1622S

This message was lightly edited by the player at 04:48, Thu 23 July 2020.
Evil GM
GM, 132 posts
Thu 23 Jul 2020
at 05:32
  • msg #224

Re: OOC Discussions

Fost:
Btw, you can make Easy Tables

|= Character|^= INI|^= DD|^= MOD|^= S
|Sir Perth|^ 16|^ 2|^ 2|^ S


CharacterINIDDMODS
Perth1622S


Yeah, I was just being lazy... :)
Evil GM
GM, 133 posts
Fri 24 Jul 2020
at 16:01
  • msg #225

Re: OOC Discussions

Okay, thank you, Fost, for showing me the chart. I've added in all the initiatives, and I'm going to move us into combat rounds as soon as I post.

That said, since there are a lot of NPCs here, I would like you gents to each take one of Ser Perth's soldiers, in addition to your characters. That'll give us a little more practice in this first combat, and I won't be dominating large swaths of each round.

Fost, please act for the Redcliffe Crossbowman when it's his turn.
Richard, please act for Redcliffe Footman 1.
Mikhail, please act for Redcliffe Footman 2.
Loran, please act for Redcliffe Footman 3.

The post will go up shortly, and you gents will have a chance to post your reaction to what you see/hear before the fun begins. (BTW, you all succeeded on a Perception (Hearing) check.)
Fost
player, 99 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 24 Jul 2020
at 16:34
  • msg #226

Re: OOC Discussions

Okay, setting "problem" here.
How usual, how common are Tevinter in Ferelden? I assumed they are enemy and not tolerated. Same opinion on Orlesians coming to think on it.
So actually it is not uncommon to find either in Ferelden?
Mikhail Loren
player, 77 posts
Circle Mage
HP 27, MP 15
Fri 24 Jul 2020
at 17:03
  • msg #227

Re: OOC Discussions

Also, I speak Orlesian. Do I recognize any of the words as Orlesian?

Fost, I think I can answer to that a bit. Orleis is still viewed with mistrust and the people from there more so. That being said, Arl Eamon's wife is Orlesian, so it's not as uncommon as people from Tevinter being here. Remember that Andraste came from Fereldan and overthrew the Imperium preaching the Chant of Light. Seeing Tevinter in Fereldan at all is a big surprise for anyone. Hope that helps a little bit, as I'll leave the rest to GM here.
Fost
player, 100 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 24 Jul 2020
at 17:26
  • msg #228

Re: OOC Discussions

Thanks, did not remember (or never knew ^^) about the Orlesian wife.

I guess I am having one trouble rating the  guards, they are Tevinter, no? Are they able to speak our language or is Perth able to talk theirs? I forgot, I believe they did talk to us in our tongue before.
Anyway, I am a bit confused about the civility of it all.
Evil GM
GM, 135 posts
Fri 24 Jul 2020
at 21:43
  • msg #229

Re: OOC Discussions

Yes, the conversation is taking place in the Trade Tongue. See 3, below.

And, no, Mikhail couldn't make out the words; it was unintelligible noise from his vantage point.

Building on what Mikhail said:

1. Ferelden only successfully regained its independence from Orlais less than two decades ago; it's likely that there are a number of Orlesians who stayed in Ferelden after the occupation ended (becoming Ferelden subjects), and any character closer to 30 than 20 would likely have heard the language spoken in their youth. Orlais is also just on the other side of the mountains from Ferelden, so movement between is common.

Given that, Redcliffe is an occasional, if uncommon, stopping point on the road east from the Frostbacks. Orlesians are known.

2. Tevinters travel, but are definitely rare away from the Waking Sea coastal cities (like Denerim and Amaranthine); to see one in Redcliffe is notable.

3. The Trade Tongue is the common tongue of Thedas. Pretty much everyone speaks it; even Tevinters. In Ferelden, the Trade tongue just happens to be the official language.

4. Regarding the civility, part of that is my dramatic license. Ser Perth wanted to give you gents a chance to get into position, so he saw politely asking about seeing an elf as helping prolong the conversation until you all were ready.

Also, civility is a virtue, and, even though Dragon Age is dark fantasy, I think men of rank and honor would tend to act with civility first, even if that civility is followed immediately by attempts at killing the other in the most efficient way possible. Even Tevinters.

(You'd have to guess at why the Tevinter men-at-arms were so civil.)

5. I can't recall, but I think Mikhail originally noted that their accents were Tevinter; and their accents are certainly different from an Orlesian accent, which most of you would've heard at least once in your lifetime. The Magister just mangled a Tevinter accent, and it's obvious that Orlesian is his native tongue.
Mikhail Loren
player, 78 posts
Circle Mage
HP 27, MP 15
Fri 24 Jul 2020
at 23:26
  • msg #230

Re: OOC Discussions

Got it. I just wanted to remind you that I do speak the language incase it is a big deal. This is one of the few time I've actually been excited about playing a polyglot as I intend on taking a ton of languages when no magical talents excite me.

Also, I don't remember if we made backstories that important, but I did state in mine that my father breeds, trains and sells Orlesian horses, so Mikahil's very familiar the language. However, this is Mabari country, so horses are kind of viewed as a commodity.
Evil GM
GM, 136 posts
Sat 25 Jul 2020
at 03:12
  • msg #231

Re: OOC Discussions

I do want to take advantage of his broad knowledge of language as we continue playing.
Fost
player, 101 posts
Fereldan Freeman/Warrior
Health 40/40
Sat 25 Jul 2020
at 08:31
  • msg #232

Re: OOC Discussions

Thanks.

As clarification of sorts. I ammall for Perth's manners and attitude, he us a knight after all. I was referring to the "enemy".
Ahhh... you spoiled me :). I was wondering where the Master is
Fost
player, 102 posts
Fereldan Freeman/Warrior
Health 40/40
Sat 25 Jul 2020
at 11:14
  • msg #233

Re: OOC Discussions

Evil GM:
Fost, please act for the Redcliffe Crossbowman when it's his turn.
Richard, please act for Redcliffe Footman 1.
Mikhail, please act for Redcliffe Footman 2.
Loran, please act for Redcliffe Footman 3.
Will we be getting the data of these footmen or do you prefer we just declare move/actions and roll without correct modifiers?
Evil GM
GM, 137 posts
Sat 25 Jul 2020
at 19:41
  • msg #234

Re: OOC Discussions

I'll post their info for you to use.
Fost
player, 103 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 27 Jul 2020
at 05:34
  • msg #235

Re: OOC Discussions

So... what are we waiting for.
Pre-combat descriptions of everyone?
Evil GM
GM, 140 posts
Mon 27 Jul 2020
at 06:32
  • msg #236

Re: OOC Discussions

Yes, I'd like to give Loran, Mikhail, and Richard to respond to my last post before we start with combat rounds.
Fost
player, 104 posts
Fereldan Freeman/Warrior
Health 40/40
Mon 27 Jul 2020
at 07:51
  • msg #237

Re: OOC Discussions

Yeah, thought so.

Come on guys, what's up ?
Mikhail Loren
player, 80 posts
Circle Mage
HP 27, MP 15
Tue 28 Jul 2020
at 18:24
  • msg #238

Re: OOC Discussions

Wait, what did we actually see/hear? I'm a bit confused based on your description.
Evil GM
GM, 142 posts
Tue 28 Jul 2020
at 19:08
  • msg #239

Re: OOC Discussions

Sorry about that.

You hear the whooshing sound of magical energy being summoned from within the house. You don't see anything, but you hear it. Then, you hear a pop and a sizzling sound.

I forgot to add that, to Mikhail's trained ear, that's the sound of a spell failing to go off as planned (i.e., someone failed their Magic check). (I was trying to describe the sound of a spell fizzling out without effect.)

I modified the post for clarity.
This message was last edited by the GM at 19:09, Tue 28 July 2020.
Mikhail Loren
player, 81 posts
Circle Mage
HP 27, MP 15
Tue 28 Jul 2020
at 19:46
  • msg #240

Re: OOC Discussions

Got it. I thought there was an Abomination forming for a moment. That makes much more sense now.
Evil GM
GM, 143 posts
Tue 28 Jul 2020
at 19:53
  • msg #241

Re: OOC Discussions

Mechanically, the hidden spellcaster would've had a mishap, except that the spell being cast didn't have a prerequisite, and, as such, cannot cause a mishap. I actually got excited for a moment when I saw a mishap was a possibility. :)
Fost
player, 105 posts
Fereldan Freeman/Warrior
Health 40/40
Wed 29 Jul 2020
at 07:12
  • msg #242

Re: OOC Discussions

How strictly do you intend to stick to initiative ?

On Forum-based this can be a huge delay as one waits on the next player to post.

I have found that the "Us-Them"-Approach makes sense, however adapted to the Initiative packages.

I.e.
Footman 2 (Mikhail)
Footman 1 (Richard)
Richard
can all post before a foe hs the initiative, e.g. Richard does not need to wait on Mikhail to post
Any detailed 'mistakes' caused by initiative are handled by the GM.
E.g. Mikhail posts after Richard, but Mikhail/Footman 2 knocked down the same foe that Richard/Footman 1 attacked. GM applies the relevant modifier ad hoc and thus Footman 1 actually hits (he would have missed without the prone modifier)
This message was last edited by the player at 07:12, Wed 29 July 2020.
Evil GM
GM, 144 posts
Wed 29 Jul 2020
at 18:31
  • msg #243

Re: OOC Discussions

No, I'm not a major (or even minor) stickler on who posts first when players have initiatives together. I do prefer that players wait until they don't have opponents ahead of them in the initiative, but I'm not going to chastise anyone who posts their actions early.
Fost
player, 106 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 30 Jul 2020
at 06:05
  • msg #244

Re: OOC Discussions

I like the map (Group 0), size limits for Map Uploads here on RPoL can be a constraint for fancy maps like ones might see in VTT applications.
Yours shows everything that is needed.
I checked distances and realized only today that I am within short range of my longbow, hooray. Might even hit someone ^^. Somewhat funny Richard is just outside short range. 'Funny' because he advanced first :)

Guess RL is strangling both Mikhail and Richard to prevent them from posting. I seem to recall you're all from the US (except Loran and myself, that is). I sure hope it's not COVID-19 that is keeping you guys busy.
Sometime during 17th Aug - 30 Aug I'll be in France (one week being the current plan, unless COVID-19 intervenes...). Will not have i-net access (it's a remote place), so won't be able to post. Will keep you informed when I will be absent for real.
Richard
player, 62 posts
Fereldan Freeman
Rogue Archer
Thu 30 Jul 2020
at 14:02
  • msg #245

Re: OOC Discussions

You all will hate me for this. My wife and I started a new business, we have been building up to this point for a long time, and it has taken off, a great thing for our family. But, this leaves me with no time. I need to leave the game, to take away this distraction, which often pulls me away from my time with my family and the growth of my business. I hope you understand and again sorry. Real life as we all know needs to come first.


Thanks for an amazing time gaming, truly has been awesome and this choice is very difficult for me.
Fost
player, 107 posts
Fereldan Freeman/Warrior
Health 40/40
Thu 30 Jul 2020
at 14:40
  • msg #246

Re: OOC Discussions

All the Best!
Evil GM
GM, 145 posts
Thu 30 Jul 2020
at 16:03
  • msg #247

Re: OOC Discussions

Richard, we were glad to have you with us, and we wish you the best in your family endeavor.

Folks, we'll NPC Richard for the remainder of the fight. I'll get his actions together while we wait on Mikhail to post.
Mikhail Loren
player, 83 posts
Circle Mage
HP 27, MP 15
Fri 31 Jul 2020
at 02:23
  • msg #248

Re: OOC Discussions

Did not realize you were waiting on me. Sorry about that.
Fost
player, 108 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 31 Jul 2020
at 08:49
  • msg #249

Re: OOC Discussions

Evil GM:
Folks, we'll NPC Richard for the remainder of the fight. I'll get his actions together while we wait on Mikhail to post.

I can offer to play Richard for the fight...
Evil GM
GM, 146 posts
Fri 31 Jul 2020
at 15:07
  • msg #250

Re: OOC Discussions

If you like, and I can take his footman.
Fost
player, 109 posts
Fereldan Freeman/Warrior
Health 40/40
Fri 31 Jul 2020
at 15:19
  • msg #251

Re: OOC Discussions

yeah, you can just shove him over to me, might be the easiest.
Fost
player, 111 posts
Fereldan Freeman/Warrior
Health 40/40
Sat 1 Aug 2020
at 13:28
  • msg #252

Re: OOC Discussions

Apologies for not reading close enough. Somehow I thought the Master was standing outside
Fost
player, 112 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 4 Aug 2020
at 05:07
  • msg #253

Re: OOC Discussions

61h passed since last IC post
Just curious, do we have some pause that I missed ?
The ball is in GM's field, yes ?

  1. Lord (mm)
  2. Fost (F) #105
  3. Tevinter Footman 2 (t2)
  4. Mistress (ms)
  5. Ser Perth (p)
  6. ...

Evil GM
GM, 148 posts
Tue 4 Aug 2020
at 05:31
  • msg #254

Re: OOC Discussions

Sorry. A rough couple of days on my end. RL bit me in the backside.

I'll get back to it tomorrow.
Fost
player, 113 posts
Fereldan Freeman/Warrior
Health 40/40
Tue 4 Aug 2020
at 05:33
  • msg #255

Re: OOC Discussions

Ah, okay, thanks for the headsup
Richard
player, 64 posts
Fereldan Freeman
Rogue Archer
Wed 5 Aug 2020
at 04:28
  • msg #256

Re: OOC Discussions

Could I jump down the ledge to hasten after Sexta... or rather how difficult di I assess this as regards taking damage or falling?

If Easy (9) I'll try it, otherwise I take the stairs
This message was last edited by the player at 04:29, Wed 05 Aug 2020.
Evil GM
GM, 150 posts
Thu 6 Aug 2020
at 04:12
  • msg #257

Re: OOC Discussions

Working on a post. It's getting a bit tedious. :)

Edit: Wasn't able to finish it tonight; will get it tomorrow.
This message was last edited by the GM at 06:05, Thu 06 Aug 2020.
Fost
player, 114 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 6 Aug 2020
at 17:32
  • msg #258

Re: OOC Discussions

Question
T crossbow used last round to move and ready the crossbow

This round he aimed and shot. Did he not need to load the crossbow first and thus not be allowed to aim?

Am asking because crossbow R is exactly same situation...
This message was last edited by the player at 17:48, Thu 06 Aug 2020.
Mikhail Loren
player, 86 posts
Circle Mage
HP 27, MP 15
Thu 6 Aug 2020
at 17:38
  • msg #259

Re: OOC Discussions

How far away is Sexta in comparison to everyone else, and who can see her?
Fost
player, 115 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 6 Aug 2020
at 17:47
  • msg #260

Re: OOC Discussions

In reply to Mikhail Loren (msg # 259):

Use Pythagoras ;P
The arrow points straight south...
Evil GM
GM, 153 posts
Thu 6 Aug 2020
at 17:50
  • msg #261

Re: OOC Discussions

Deleted the post, fixed it, and reposted.

At this point, (before Loran, Mikhail, and Fost act in the round), only Richard can see Sexta. She is off the map, 23 yards "down" from the left side. Richard himself is out of view of the others, as well, as he's right at the bottom of the map in the same place. In the context of the DAI map, she's running up the path that follows the base of the hill (on which the initial Inquisition camp (Outskirts camp) is located).
Mikhail Loren
player, 87 posts
Circle Mage
HP 27, MP 15
Thu 6 Aug 2020
at 17:55
  • msg #262

Re: OOC Discussions

True, and I get that, but I was wondering if I could theoretically knock her to the ground with a spell to slow her down. Mind blast has a range of 50 yards, and with her off the map, I can't check to see if she is in that range.
Fost
player, 117 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 6 Aug 2020
at 17:55
  • msg #263

Re: OOC Discussions

yikes, oh yes, major action
Evil GM
GM, 154 posts
Thu 6 Aug 2020
at 18:50
  • msg #264

Re: OOC Discussions

Mikhail can't see her from his position (about 35-40 yards from the corner of the left side of the raised lot the house), and would have no idea where she is to be able to target her effectively.
Mikhail Loren
player, 88 posts
Circle Mage
HP 27, MP 15
Thu 6 Aug 2020
at 19:15
  • msg #265

Re: OOC Discussions

That's all I wanted to know. Thank you for that.
Evil GM
GM, 155 posts
Thu 6 Aug 2020
at 20:48
  • msg #266

Re: OOC Discussions

Brother Loran, what is the footman you're controlling doing? I need his actions before the Magister can respond.
Mikhail Loren
player, 91 posts
Circle Mage
HP 27, MP 15
Mon 10 Aug 2020
at 01:52
  • msg #267

Re: OOC Discussions

So we all heard them speak in clear Orlesian, or is it just the ones in or near the house?
Evil GM
GM, 159 posts
Mon 10 Aug 2020
at 05:40
  • msg #268

Re: OOC Discussions

You were told the servant women were Orlesian. You gents haven't heard them speak, though.

The yelling that filtered out upon your arrival was impossible to discern as any language; nothing was intelligible enough to make such a distinction; however, the false magister and his mistress (the woman in the back of the house) are definitely Orlesian.

You don't know whether or not the Tevinter warriors speak Orlesian.
Mikhail Loren
player, 92 posts
Circle Mage
HP 27, MP 15
Mon 10 Aug 2020
at 06:49
  • msg #269

Re: OOC Discussions

I'm referring to your msg#119 in the thread. You have a note there stating that they said "die" in Orlesian. I'm asking if Mikhail heard that, or if he's too far away.
This message was last edited by the player at 18:09, Mon 10 Aug 2020.
Evil GM
GM, 160 posts
Mon 10 Aug 2020
at 17:03
  • msg #270

Re: OOC Discussions

Oh! Yes, Mikhail definitely heard that, and it was a woman's voice, for certain. If he had to guess, it likely belonged to the magister's mistress, since she was suspected of being a mage in her own right (it didn't sound like Sexta's voice).
Mikhail Loren
player, 94 posts
Circle Mage
HP 27, MP 15
Mon 10 Aug 2020
at 19:44
  • msg #271

Re: OOC Discussions

Seeing as how I have no real relation to the concept of distance, even when I try to measure things out on the map. Sorry about that, but let me know if I'm out of range as it doesn't look like I moved last round when I did.
Fost
player, 119 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 10 Aug 2020
at 20:15
  • msg #272

Re: OOC Discussions

A few yards in R1
Half move in R2.
A move in R3
I guess "a few" is 1-3.
half move is (10+DEX)/2, so 5-7 yards?
And another 10-14 in R3.
Cannot recall where you started.
3+7+14=24
Arcane Lance is 16yards.
You better not have started more than 40yards away...
This message was last updated by the player at 20:15, Mon 10 Aug 2020.
Evil GM
GM, 162 posts
Mon 10 Aug 2020
at 21:07
  • msg #273

Re: OOC Discussions

I handled it.
Mikhail Loren
player, 95 posts
Circle Mage
HP 27, MP 15
Mon 10 Aug 2020
at 22:18
  • msg #274

Re: OOC Discussions

I don't know. I've been doing most of this in the theater of the mind. In my head, I didn't start out crazy far away, but that's why I was trying to get some clarification. If I knew I would miss anyway, it would have changed my choice of action entirely, but I didn't know the distance here. In my mind, I would be standing a decent distance behind the soldiers by this point, not an extreme one, but decent enough.

However, it seems that the situation is resolved.
Evil GM
GM, 163 posts
Mon 10 Aug 2020
at 22:46
  • msg #275

Re: OOC Discussions

I have been updating the Group 0 map throughout the scene, moving character icons consistent with what was told to me, and had a bar scale at the bottom to help you folks gauge distances.

Is there something different or additional that you'd like me to do to help you keep track of such things? Would giving a general distance to major items/opponents for each PC be helpful?
Mikhail Loren
player, 96 posts
Circle Mage
HP 27, MP 15
Mon 10 Aug 2020
at 23:45
  • msg #276

Re: OOC Discussions

The map just isn't helpful when I'm not at my computer. There are times when I'm on my phone and trying to update a post. It's not that often, but it happens. Really, if I have questions about things, I'll just ask you directly. Otherwise, I think I can figure it out. It could be that I just didn't see my marker that represents me move.
Fost
player, 120 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 11 Aug 2020
at 04:51
  • msg #277

Re: OOC Discussions

I like the map and it is providing all the information I need. Yes, I agree, not while on the mobile, though (frim wguch I do most of my posting.
I only re-check the map at the end of a round, though. Maybe should do so more often
Fost
player, 122 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 13 Aug 2020
at 09:11
  • msg #278

Re: OOC Discussions

Fost:
Sometime during 17th Aug - 30 Aug I'll be in France (one week being the current plan, unless COVID-19 intervenes...). Will not have i-net access (it's a remote place), so won't be able to post. Will keep you informed when I will be absent for real.

Current plan: absent 16th Aug - 24th Aug
Evil GM
GM, 165 posts
Thu 13 Aug 2020
at 15:28
  • msg #279

Re: OOC Discussions

Sounds good. Where in France, if I may ask (I saw a bit of the Riviera in my Navy years)?
Fost
player, 123 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 13 Aug 2020
at 16:46
  • msg #280

Re: OOC Discussions

Just Alsace, near Saint-Dié-des-Vosges, or ~60km south-west-west from Strasbourg
Evil GM
GM, 166 posts
Fri 14 Aug 2020
at 20:08
  • msg #281

Re: OOC Discussions

What are Mikhail and Loran doing?

Mikhail doesn't have any specific instructions, but he does have two apostate mages and their gear.

Loran has one of the Redcliffe footmen relaying Ser Perth's desire to have the Tevinter footmen stabilized, and Richard is calling for him to aid Sexta first.
Mikhail Loren
player, 97 posts
Circle Mage
HP 27, MP 15
Fri 14 Aug 2020
at 20:10
  • msg #282

Re: OOC Discussions

... I was waiting on Loran's action first, seeing as Ser Perth has the mages well in hand. I'll be talking to the Templars when we get back.
Evil GM
GM, 167 posts
Sat 15 Aug 2020
at 20:49
  • msg #283

Re: OOC Discussions

Looks like Loran is delayed in posting. Unless otherwise told, he'll continue running toward Sexta (since that was his last declared action).
Evil GM
GM, 170 posts
Wed 19 Aug 2020
at 16:24
  • msg #284

Re: OOC Discussions

Gents, our lone lurker (Finlos) has agreed to take over Richard for the remainder of the scenario. They may or may not be creating a new character after we finish up with the false magister and his cronies.

Welcome, Finlos!
Richard
player, 69 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Thu 20 Aug 2020
at 21:09
  • msg #285

Re: OOC Discussions

Hello everyone, I will be taking over Richard, your party rogue.
Evil GM
GM, 172 posts
Sat 22 Aug 2020
at 18:03
  • msg #286

Re: OOC Discussions

Did I lose everybody? Too much exposition?
Brother Loran
player, 57 posts
Sat 22 Aug 2020
at 19:01
  • msg #287

Re: OOC Discussions

Haven't lost me Loran is treating the wounded
Fost
player, 124 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 24 Aug 2020
at 08:17
  • msg #288

Re: OOC Discussions

Am back from vacation.
Welcome Finlos
Evil GM
GM, 174 posts
Thu 27 Aug 2020
at 15:26
  • msg #289

Re: OOC Discussions

I'm working on a post right now. There's a bit of exposition, so I apologize for the delay.
Evil GM
GM, 177 posts
Mon 31 Aug 2020
at 19:33
  • msg #290

Re: OOC Discussions

I'll give Loran the rest of the day to respond before I move on.
Richard
player, 73 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 2 Sep 2020
at 00:26
  • msg #291

Re: OOC Discussions

I believe I'll keep the rogue.

edit: I would like to trade-in for some heavy leather however.
This message was last edited by the player at 00:34, Wed 02 Sept 2020.
Fost
player, 129 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 2 Sep 2020
at 08:14
  • msg #292

Re: OOC Discussions

In reply to Richard (msg # 291):

trade-in ?
Maybe get half-price for Light Leather, 7sp
Heavy Leather is 30sp
We only got 11sp... you lack 12sp :D

I also would have liked to purchase Mail...
Sell my Heavy Leather for 15sp... not enough :/

I can borrow you 8sp at most...
Evil GM
GM, 180 posts
Wed 2 Sep 2020
at 16:35
  • msg #293

Re: OOC Discussions

First, a helpful soul pointed out to me that I may have misread the amount of experience you folks should've received. The example on p.315 notes that each character receives the full award, rather than it being split amongst the party. So, that said, instead of 113XP, you each receive 450XP. Please note that change on your character sheets.

Regarding "trading-in" the armor:

The short answer is, yes, you can attempt to sell your old armor or use it as a barter piece for the purchase of better armor; however, you will not get full price for it...your return value will be closer to a quarter of the original price, although good bargaining (i.e., winning an opposed Communication (Bargaining) test) will increase that incrementally.

Owen in the village is a blacksmith and can make metal armors, but doesn't really specialize in leather armors; there's only a small chance he has one in his inventory.

That said, the arl has an armorer and, well, you now have the arl's favor; the castle armorer may be able to assist you where Owen cannot. Given that the castle armorer has more important work (taking care of the knights and soldiers of the arl's house) to attend, his price will probably be a little higher than normal to finish a special piece, but he will also be more likely to take your old armor as part of the barter. You'll certainly have an opportunity to haggle the value of the old armor as a way to lower your out-of-pocket expense.

If you want to roleplay this out, I'd be happy to do so. If not, I'll set up the appropriate rolls for you & we can get it over with. :)
Fost
player, 130 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 2 Sep 2020
at 16:42
  • msg #294

Re: OOC Discussions

Not me, Mail is at 50sp way beyond my funds even if I were to sell my Heavy Leather at purchase value.
I assume Richard cannot take mine either. Quite different physique ;)
Evil GM
GM, 182 posts
Wed 2 Sep 2020
at 16:46
  • msg #295

Re: OOC Discussions

As far as coin, remember, you folks had coin from character creation. Not everyone spent it all. (It looks like Richard's original player only got what was given to him. Of course, that means he needs to buy some lockpicks if he wants to practice his Thievery talent.)

It would take some reworking to tailor the heavy leather to Richard's physique. Not impossible, but it would probably be at least a quarter of the cost of the armor to perform the work.
Fost
player, 131 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 2 Sep 2020
at 16:48
  • msg #296

Re: OOC Discussions

What is DA's rule on arrow wasting? I shot twice and assume these are gone and need to be replaced
Evil GM
GM, 183 posts
Wed 2 Sep 2020
at 17:13
  • msg #297

Re: OOC Discussions

That's a good question. I couldn't find anything in the rulebook.

In the absence of that, we'll go with what other fantasy RPGs rule, which is that you recover half your ammunition, round down, after a fight, if you have time to police the area afterwards. (Situations like a running skirmish, or enemies chasing you immediately after you defeat some would prevent you from recovering any.)
Richard
player, 74 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 2 Sep 2020
at 17:32
  • msg #298

Re: OOC Discussions

Yes, I had some coin saved from character creation which means I really should go shopping before we set out on our next adventure.

I don't mind roleplaying out the smithy conversation but only if it won't take away time from the adventure.
Mikhail Loren
player, 105 posts
Circle Mage
HP 27, MP 15
Wed 2 Sep 2020
at 23:09
  • msg #299

Re: OOC Discussions

What would be required of me to send a letter to a Senior Enchanter at the Circle Tower? Do you want me to write out(type IC) the letter as a better part of roleplaying? Want me to roll Communication?
Evil GM
GM, 187 posts
Thu 3 Sep 2020
at 01:42
  • msg #300

Re: OOC Discussions

If you wish to put something together, feel free; however, I'll only require a Cunning (Writing) test vs. TN11.
Mikhail Loren
player, 106 posts
Circle Mage
HP 27, MP 15
Thu 3 Sep 2020
at 01:45
  • msg #301

Re: OOC Discussions

Would Communication (Etiquette) also work?

Edit: I mean using it in order to properly address my teachers and convey my concerns.
This message was last edited by the player at 01:46, Thu 03 Sept 2020.
Fost
player, 133 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 3 Sep 2020
at 05:04
  • msg #302

Re: OOC Discussions

Do we have daily expenses listed somewhere? You know, lodging, food, drink, ...
If it's only an issue about the 'party' then I'll spend a total of 70cp
Evil GM
GM, 188 posts
Thu 3 Sep 2020
at 05:49
  • msg #303

Re: OOC Discussions

Etiquette is specifically noted as "knowing the social niceties of various cultures," whereas Writing is "expressing yourself in the written word."

If you were writing a letter to ingratiate yourself to the recipient, then I would say Communication (Etiquette) would have some bearing. In this instance, though, you're looking to spring the Circle into action regarding the two apostate mages; that, to me, describes the command of the written word.

I supposed that we could go with a combination of Communication (Persuasion) and Cunning (Writing), taking the aggregate of a test on each to determine success or failure. I'd say a TN20 for the sum of the two rolls is appropriate. If both rolls get stunt points, only the higher of the two Dragon Dice will apply.
This message was last edited by the GM at 15:03, Thu 03 Sept 2020.
Mikhail Loren
player, 107 posts
Circle Mage
HP 27, MP 15
Thu 3 Sep 2020
at 16:49
  • msg #304

Re: OOC Discussions

I think I misrepresented what I was trying to do. I'm not trying to spur the Circle into action as much as receive guidance on what is expected of me as a Circle Mage dealing with potential runaways or apostates. Seeing as my whole life has been spent there, this is likely my first run in with a rogue mage. I'm not asking for help as much as I'm asking for instruction or guidance.

I hope that makes more sense, but I will do whatever you deem appropriate and I will roll as you tell me to.
Fost
player, 134 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 3 Sep 2020
at 17:29
  • msg #305

Re: OOC Discussions

Just rolls twice those 3d6:D
And add the mods later.
Discussing the details with time lag etc seems... overdoing it?
Mikhail Loren
player, 108 posts
Circle Mage
HP 27, MP 15
Thu 3 Sep 2020
at 17:39
  • msg #306

Re: OOC Discussions

You make a good point there, Fost. I'll roll and just leave the modifiers blank for the time being.
Mikhail Loren
player, 109 posts
Circle Mage
HP 27, MP 15
Thu 3 Sep 2020
at 17:53
  • msg #307

Re: OOC Discussions

Quick Clarification: Are both the false magister and his mistress/fiancé mages? I reread the whole fight, and there are a few times where it looks like they both cast spells, but I want to be sure.

By the way, yes, I will write out the letter.
Evil GM
GM, 189 posts
Thu 3 Sep 2020
at 19:50
  • msg #308

Re: OOC Discussions

Yes, both are mages.
Fost
player, 135 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Sep 2020
at 05:19
  • msg #309

Re: OOC Discussions

Lol, just saw Richard's contribution to the drinking... that runs down for 7 rounds in total! Quite a party ^^... oh, and let's not forget Loran who does not join in the merry-making
I was assuming pints of half-litres each.

Nice letter, Mikhail, I like it.
Are your references canon or did you come up with namens, titles etc yourself? I expect the former but thought I'd check. Did not play the computer game.
One thing though... what will happen when it will become obvious that Loran is a mage... and clearly not circle-raised. Interesting development.
Evil GM
GM, 190 posts
Fri 4 Sep 2020
at 05:42
  • msg #310

Re: OOC Discussions

<jayne>Well, that'll be an interesting day...</jayne>
Mikhail Loren
player, 111 posts
Circle Mage
HP 27, MP 15
Fri 4 Sep 2020
at 05:47
  • msg #311

Re: OOC Discussions

I came up only with the name of my teacher. All the titles are correct, and done to the best of my knowledge with where in the timeline we are. I nearly put it as Wyne, but I thought it would be better to put a little distance from the games. Also, it makes it easier to maneuver behind the scenes with a blank slate.
Evil GM
GM, 195 posts
Fri 4 Sep 2020
at 17:20
  • msg #312

Re: OOC Discussions

Does Fost want to do anything for his coda?
Fost
player, 136 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Sep 2020
at 17:41
  • msg #313

Re: OOC Discussions

In reply to Evil GM (msg # 312):

I choose to having spectacularly failed my CON roll and feel truely awful the next morning ^^.
As soon as he is able to walk straight again he'll be trying to learn any other news or indeed what people think has happened.
Nothing that needs to be played out though
Evil GM
GM, 196 posts
Fri 4 Sep 2020
at 18:11
  • msg #314

Re: OOC Discussions

Aye.

First, though, let's see how messed up poor Fost is. We'll call this a TN17 Constitution (Drinking) test.

Then, we'll follow up with a Communication (Investigation) test vs. a hidden TN which will be informed by the result of the CON test. :)
Fost
player, 137 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Sep 2020
at 18:14
  • msg #315

Re: OOC Discussions

Fost rolled 13 using 3d6+2 (1 stunt point) with the AGE System with rolls of {1}, 5, 5.  COM (Investigation).

Fost rolled 12 using 3d6+4 with the AGE System with rolls of {3}, 4, 1.  CON (Drinking).
Evil GM
GM, 198 posts
Fri 4 Sep 2020
at 18:57
  • msg #316

Re: OOC Discussions

Fost was certainly well lit by the end of the night. :) I'll post the results of the inquiries in the 101.C thread.
Evil GM
GM, 202 posts
Sun 6 Sep 2020
at 17:43
  • msg #317

Re: OOC Discussions

Once everyone has paid for the things they want to purchase, we'll advance the timeline three weeks (to just after Richard receiving his new armor) and start the next story on the 21st of Bloomingtide.

https://dragonage.fandom.com/wiki/Calendar
Fost
player, 139 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 6 Sep 2020
at 17:55
  • msg #318

Re: OOC Discussions

Fost:
Do we have daily expenses listed somewhere? You know, lodging, food, drink,
Asking again because of three weeks...
Evil GM
GM, 203 posts
Sun 6 Sep 2020
at 20:23
  • msg #319

Re: OOC Discussions

Heh, I was just looking for this in the rule book, trying to figure out if the game addresses it. After some significant search fu activity, I can't find anything to indicate a cost for daily or weekly upkeep, even in the few third-party supplements I occasionally pilfer.

That said, if you're living in the common room of an inn, eating a bowl of stew for each of two meals, and drinking two pints of ale with your meals and a pitcher otherwise, it's going to cost you 60cp per day (a little more than 4sp per week). If you instead have your own room, it'll be 255cp per day (almost 18sp per week).

Someone who has their own place and is buying food at the market (and probably keeping chickens/waterfowl for eggs and such), will probably have upkeep costs as little as 1sp per day. (You could do a deeper analysis, based on medieval food consumption and the prices listed in the food & lodging to get something more "accurate." I might, because I'm just that big of a nerd.)

On the other hand, both Loran and Mikhail have the Chantry providing them room and board, so their living expenses are, generally, nil. Loran has more restrictions about private wealth than Mikhail, though mages generally don't have money, either, within the Circle. Mikhail has greater freedoms in that regard, as he's allowed to "study abroad."

Of course, none of this happens in a vacuum. You gents aren't sitting around, waiting for the next adventure to happen.

Fost, besides being a warrior (who can work as a guard or bodyguard), is also a teamster (Strength (Driving) focus), and can find employment in that regard. It's safe to say that either of those professions would grant him a place to stay and enough money to cover his weekly expenses.

Similarly, if Richard decides to go legit, he also can rely on his teamster (Driving) focus. Of course, he could also use his Thievery specialization and work as a locksmith, when he's not doing his more...roguish work. In either case, again, he'd probably make decent enough money to pay for a common lifestyle.

For right now, we'll go with the hand wave, and say that Richard & Fost make just enough to offset their living expenses during their downtime. If I feel like I can get a good handle on basic living costs, I'll put down a more concrete set of rules later (that will also need to include a system for determining wages).

(And, I got distracted and figured out some numbers, based partly on medieval diets and housing expenses...a "cottage" (like the stilt houses in Redcliffe in DAO) would cost about 10cp/day in rent, and a "craftsman's house" (like the larger Redcliffe buildings in DAO) would cost about 2/3sp per day (or ~5sp/week).

A human needs 3-4 lbs of food and a gallon of fluids per day. So, given that, if you set that bowl of stew to about a pint in volume (weighs about 1 lb.), you can say two of those count toward your 3 lbs, and a pound of bread to go with it (which, it turns out, is about a fifth of a medieval loaf). That gives you 11cp for the food, but 67cp for the ale. So, it'll cost you about 75-80cp per day for eating (which we'll call 5.5sp per week).

Combine that with the lodging, and you have 6-7sp/week living in a cottage, or 10-11sp/week living in a craftsman's house. But, I'm still not decided on the value of my methodology, so I'll study it a bit more.)
Richard
player, 78 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 6 Sep 2020
at 23:07
  • msg #320

Re: OOC Discussions

I can freelance for both options although I have a suspicion that the locksmith option earns significantly more coin.

Right now, however, my take-away is 'no living expenses'.

And with that, time to go shopping before we leave.
Richard
player, 79 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 6 Sep 2020
at 23:34
  • msg #321

Re: OOC Discussions

There, that should be a list more suitable for adventuring, including lockpicks!

At some point Richard will likely expand his skillset to dual wielding but he can pick up an extra weapon at that point.

Ready to advance time and go adventuring!
Fost
player, 140 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 7 Sep 2020
at 05:11
  • msg #322

Re: OOC Discussions

Yeah, handwave approach is probably best at this point. I was also asking to get the reward in relation.

Yea, also ready to proceed but I take it Loran wants to talk to Sexta
Evil GM
GM, 205 posts
Mon 7 Sep 2020
at 20:17
  • msg #323

Re: OOC Discussions

I'll start the new story soon and allow Loran to complete his coda on the side.
Evil GM
GM, 207 posts
Wed 9 Sep 2020
at 21:11
  • msg #324

Re: OOC Discussions

New story post is up, everyone; please feel free to contribute.

Loran, please continue the Story 101 coda thread until you're ready to wrap it up.
Richard
player, 82 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sat 12 Sep 2020
at 20:44
  • msg #325

Re: OOC Discussions

Going back and reading, Richard was indeed flirting with Gemma.  I'm going to have to add that to my posts.
Evil GM
GM, 211 posts
Sun 13 Sep 2020
at 06:25
  • msg #326

Re: OOC Discussions

Sorry, folks. I had a rough day and didn't get to writing for either game threads. I'll work on it tomorrow and Monday.
Fost
player, 143 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 13 Sep 2020
at 09:10
  • msg #327

Re: OOC Discussions

Weekend, I certainly don't expect you to post on weekends as I rarely do so myself
Richard
player, 84 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 13 Sep 2020
at 18:59
  • msg #328

Re: OOC Discussions

How did I know we'd be rescuing Alistair.
Mikhail Loren
player, 115 posts
Circle Mage
HP 27, MP 15
Sun 13 Sep 2020
at 20:09
  • msg #329

Re: OOC Discussions

Well, he was a Ward of the Arl until he got sent to the Chantry for Templar Training at the behest of Arl Eamon's wife. So... I figured we'd either meet him or we would have been there after he had already been left. This does mean that his Andraste amulet was shattered, either now or soon... does this mean we get to fix it?
Fost
player, 145 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 14 Sep 2020
at 06:59
  • msg #330

Re: OOC Discussions

Richard:
Going back and reading, Richard was indeed flirting with Gemma.  I'm going to have to add that to my posts.

:D
Just checked on Valena, yup, she's too young, my bad in my post about 'Richard's fancy turning elsewhere'
Evil GM
GM, 214 posts
Mon 14 Sep 2020
at 20:29
  • msg #331

Re: OOC Discussions

Yes, Valena's interest is purely one-sided and teenage fantasy on her part. :)

I had forgotten about Alistair's amulet (been a while since I've played DAO); I'll have to look at wiki notes on it and see if it, perhaps, comes into play.
This message was last edited by the GM at 20:30, Mon 14 Sept 2020.
Mikhail Loren
player, 116 posts
Circle Mage
HP 27, MP 15
Mon 14 Sep 2020
at 22:48
  • msg #332

Re: OOC Discussions

It was more a throwaway thing. By the way, Loran, when would you like me to become aware that you are an apostate?
Fost
player, 147 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Sep 2020
at 14:25
  • msg #333

Re: OOC Discussions

About that cart.... why ? Is it any good for us ? I think it will only slow us down.

That being said.
I take it everyone's STR is worse than their DEX, so I expect everyone to ride rather than drive ?
If we take the cart Fost can manage it (and of course for those who prefer a save journey: you can sit in the cart and just take a ride :D), if we do not take it I would ride a horse, too.

Hmm... if it is horses and not mules, ponies, donkeys or what not, ^^
Richard
player, 85 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 16 Sep 2020
at 15:31
  • msg #334

Re: OOC Discussions

I kept Richard unaltered so he has str (driving)
Evil GM
GM, 219 posts
Wed 16 Sep 2020
at 16:00
  • msg #335

Re: OOC Discussions

Part of the issue is the big difference in speeds between a riding horse (18), a mule (10), and a draft horse (8); this translates into daily travel speeds of 25, 13, and 11 miles, respectively.

Riding horses aren't meant for heavy burdens, so trying to lug four weeks' worth of food, drink, and other camp supplies for five (including the boy) will tax them. Mules & draft horses are used for such heavy burdens. I added the cart to give you folks a place to put all those things without having to manage a string of mules (driving a cart pulled by a pair of mules is easier than trying to lead a 3-4 along).

It's up to you, gents. If you want to forgo camp supplies (tents, bedrolls, etc.) and take only rations (which are still somewhat bulky) and a couple water skins each (which will each need to be refilled after a day's use), you can take five riding horses and test your luck. While you'll nearly double your daily travel, you'll also have to worry about finding water along the way...so, greater risk for greater speed.

What do you want?
Richard
player, 86 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 16 Sep 2020
at 16:46
  • msg #336

Re: OOC Discussions

I prefer being prepared out in the wilds, and that involves supplies.

It does raise the addition concern of how to care for them (cat, horses, etc.) should we have to go on foot however.
Fost
player, 148 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Sep 2020
at 17:53
  • msg #337

Re: OOC Discussions

There's a cat, too?
Mwuahmwuah.
Ok, a bad one, Pardon.

Let's see.
First of all: 4 weeks? How ever did they end up with that assessment? That's a frigging long time.
Okay, okay, all that gear, yes, we'd better take that cart.

p.90:
Cart: A small vehicle used for hauling. They are either pushed by hand or pulled by a mule.
So 2 wheels, 1 mule, right?
You said 2 mules, i.e. 4 wheels?
Either way, are we assuming that two sit on the cart while the others walk? Or that then others ride horses?

Protecting the animals and cart may prove troublesome, yes, but I don't think we have muchnif a choice.
Evil GM
GM, 220 posts
Wed 16 Sep 2020
at 18:24
  • msg #338

Re: OOC Discussions

Hey, you never know when you need a good mouser on the trip. There's nothing like a good mouser, and the cat that's joining you is nothing like a good mouser. ;)

2-wheel cart & one mule is fine. I was thinking 4-wheels, but 2-wheels will carry the equipment just fine.

So, the idea is that you have three riding horses & one cart. The cart will have a driver, the other characters will ride on a mount. When you have the boy, he can ride on the cart, also.

So, based on the map of Ferelden I have, Lothering is about 86 miles (based on my measurements) along the West Road from Redcliffe. Bournshire was never placed on the map (being a throwaway line in DAO), so I placed it about a 54 mile trek inland from Lothering (passing through another bannorn village about 36 miles north of Lothering). The 140 mile trek is 11 days with the cart setting the pace, giving you a 22-day round trip, not counting the time spent looking for the boy, giving you a 6-day buffer. There's also 10 days' worth of food that will be included for the boy, although you'll also have about a hundred silver for incidentals (expecting you'll pay for rooms in Lothering and other towns; they'll want anything unspent back, of course).

On a side note, it's interesting watching older shows and seeing actors you recognize. We've been running through Jeremy Brett's Sherlock Holmes series again and, in consecutive episodes from the early 90s, saw a very young Jude Law and the actress who voiced Aveline (Joanna Roth) in DA2.
Mikhail Loren
player, 117 posts
Circle Mage
HP 27, MP 15
Wed 16 Sep 2020
at 21:49
  • msg #339

Re: OOC Discussions

Letting the Arl outfit and feed us sounds good to me.
Fost
player, 149 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 17 Sep 2020
at 04:09
  • msg #340

Re: OOC Discussions

quote:
So, the idea is that you have three riding horses & one cart. The cart will have a driver, the other characters will ride on a mount. When you have the boy, he can ride on the cart, also.

Right.
Let's go.
Fost
player, 151 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 17 Sep 2020
at 06:52
  • msg #341

Re: OOC Discussions

Mikhail Loren:
By the way, Loran, when would you like me to become aware that you are an apostate?
This question is becoming increasingly important as we have seen on the reaction of the Chantry Mother.
It is indeed time to ponder this, I agree fully with Mikhail

Richard:
I kept Richard unaltered so he has str (driving)
BTW, that was one of the roll-based benefits of a Ferelden Freeman, the only actual choices the player made was to pick either Constitution (Stamina) or Willpower (Courage) plus any one of Contacts, Scouting or Thievery talent... apart from allocating Abilities.
This message was last edited by the player at 15:02, Thu 17 Sept 2020.
Evil GM
GM, 222 posts
Thu 17 Sep 2020
at 20:22
  • msg #342

Re: OOC Discussions

Sorry for the short response and lack of activity. I have a job interview coming up in a few minutes, and I've been going over my notes for it for the last couple of days. I'll get back to more regular activity after... :)
Fost
player, 152 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 21 Sep 2020
at 18:20
  • msg #343

Re: OOC Discussions

We are on our way, yes?
Evil GM
GM, 223 posts
Mon 21 Sep 2020
at 23:01
  • msg #344

Re: OOC Discussions

That's what I'm writing up, yes. Still working on it. Getting you to the next morning on the road.
Fost
player, 154 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 26 Sep 2020
at 09:54
  • msg #345

Re: OOC Discussions

Guys?
Mikhail Loren
player, 120 posts
Circle Mage
HP 27, MP 15
Sat 26 Sep 2020
at 16:54
  • msg #346

Re: OOC Discussions

This is the one issue that I have with the AGE system with regard to magic. It's entirely focused on combat spells or spell to be used in combat encounters. I wish there was a more soft magic system to help with this, but I digress.
Fost
player, 155 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 30 Sep 2020
at 06:29
  • msg #347

Re: OOC Discussions

Riding on the right side of the cart, about 10 yards ahead
Brother Loran
player, 73 posts
Wed 30 Sep 2020
at 19:44
  • msg #348

Re: OOC Discussions

Walking on the left side of the cart
Evil GM
GM, 226 posts
Wed 30 Sep 2020
at 19:49
  • msg #349

Re: OOC Discussions

Is Loran leading his mount, or is the horse tied to the cart?
Mikhail Loren
player, 121 posts
Circle Mage
HP 27, MP 15
Wed 30 Sep 2020
at 22:14
  • msg #350

Re: OOC Discussions

I'll be riding in the cart with Richard, if possible. If not, I'll be trying to get back into riding horses again with this character.
Evil GM
GM, 228 posts
Sun 4 Oct 2020
at 05:29
  • msg #351

Re: OOC Discussions

Folks, my wife and I are celebrating our anniversary tomorrow, so I'll likely be radio silent through Monday afternoon. That said, I got a post out, and Map 0 shows relative positions. Fost is riding his horse, so I left the icon for the horse off to the side until it's needed.
Fost
player, 157 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 5 Oct 2020
at 05:37
  • msg #352

Re: OOC Discussions

quote:
I don't think initiative rolls grant stunt points, do they?
Had that question earlier in the game.
No, the initiative roll does not grant SP

Sorry, had to edit a bit my last IC post checking speeds etc from the horse
This message was last edited by the player at 06:06, Mon 05 Oct 2020.
Evil GM
GM, 230 posts
Tue 6 Oct 2020
at 16:33
  • msg #353

Re: OOC Discussions

No worries on the edit, Fost.

Initiative tests do no generate Stunt Points; however, as a house rule, we note if an Initiative test would've have generated Stunt Points as a third tiebreaker (after the Dragon Die and Dexterity modifier).
Fost
player, 159 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 8 Oct 2020
at 07:57
  • msg #354

Re: OOC Discussions

Hmm, trying to get a grip on the system again.

@Loran
The Arcane Lance only has a range of 16yd... you are well beyond ~30yd away, even though you moved closer

@Richard
Same, long range for your bow, -2, aim +1, so the result is 10(12) instead.
Does the Rogue Attack not take DEX (Stealth) vs PER (Seeing) or is that requirement only applicable in melee?
You also never stood up from your driver's seat. Ready just allowed the bow, you still need to notch an arrow, so 'last round' covered that.
This message was last edited by the player at 07:58, Thu 08 Oct 2020.
Brother Loran
player, 76 posts
Thu 8 Oct 2020
at 15:41
  • msg #355

Re: OOC Discussions

Will alter my post to move closer
Fost
player, 160 posts
Sat 10 Oct 2020
at 08:47
  • [deleted]
  • msg #356

Re: OOC Discussions

This message was deleted by the player at 08:51, Sat 10 Oct 2020.
Fost
player, 163 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 11 Oct 2020
at 16:45
  • msg #357

Re: OOC Discussions

Sorry for posting early, next week prezty full.
If I take too much damage in R2 (let's make this more than 15( I'll do a full defense and move (further east/right) instead

Edit:
Also, if Mikhail kills the white one with his Arcane Bolt in R1 (nice roll) I'll attack another mabari
This message was last edited by the player at 18:11, Sun 11 Oct 2020.
Brother Loran
player, 78 posts
Sun 11 Oct 2020
at 17:40
  • msg #358

Re: OOC Discussions

Sorry posted early to :(
Mikhail Loren
player, 124 posts
Circle Mage
HP 27, MP 15
Sun 11 Oct 2020
at 18:56
  • msg #359

Re: OOC Discussions

Don't celebrate the attack just yet. The Mabari still gets to make a Dexterity(Accrobatics) check against the spell. My Spellpower is only 14 right now.
Fost
player, 165 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 16 Oct 2020
at 16:04
  • msg #360

Re: OOC Discussions

I believe #40 was Loren's Round 2.
Which has become obsolete due to my blocking line of sight, right?
Mikhail Loren
player, 125 posts
Circle Mage
HP 27, MP 15
Fri 16 Oct 2020
at 17:11
  • msg #361

Re: OOC Discussions

Meh. Arcane Bolt will always hit as long as I can see even just a little bit of them. Seeking spells ho!

However, I was going to ask if Loran would want to save the doggos. We're in Fereldan, after all. Mabari are intelligent. Perhaps we need to try to save them.
Evil GM
GM, 235 posts
Fri 16 Oct 2020
at 21:20
  • msg #362

Re: OOC Discussions

Thanks, Fost. I thought he had posted something, but I couldn't find it.

And, no, he can attack, but there will be negatives due to partial concealment and cover from the mount. A mass of legs and movement make it a more difficult shot.

Richard has an additional problem in that the god is also at 27 yards, just out of his short range.

As far as saving them, they're pretty feral, and certainly in attack mode, due to you gents interrupting their meal. The best you could hope for is to use your magic to scare the remaining one away.
Brother Loran
player, 80 posts
Fri 16 Oct 2020
at 21:59
  • msg #363

Re: OOC Discussions

That's why Loran used weakness on the hound rather than use another bolt :)
Richard
player, 91 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sat 17 Oct 2020
at 01:46
  • msg #364

Re: OOC Discussions

Relevant question: how do you want to handle shooting into melee?

I figure it might be better to move into melee myself at this point.
Fost
player, 166 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 17 Oct 2020
at 08:49
  • msg #365

Re: OOC Discussions

Ranged Attack vs Defender in melee is listed as -2.
However, Fost/horse block LOS
This message was last edited by the player at 08:51, Sat 17 Oct 2020.
Evil GM
GM, 236 posts
Sat 17 Oct 2020
at 16:16
  • msg #366

Re: OOC Discussions

Partial line of sight, which imposes an additional penalty, and he's at long range. Both of these can be negated if you move forward to the side of the melee.
Fost
player, 167 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 17 Oct 2020
at 17:46
  • msg #367

Re: OOC Discussions

But then he cannot shoot anyway as he needs the minor to reload.

Hmm, I forgot the ruling on arrow recovery/salavage and cannot find it on the mobile phone:/
Brother Loran
player, 81 posts
Sat 17 Oct 2020
at 17:59
  • msg #368

Re: OOC Discussions

Fost I think if you move slightly to the side it will allow Richard to shoot without the penalty?
Mikhail Loren
player, 127 posts
Circle Mage
HP 27, MP 15
Sat 17 Oct 2020
at 18:18
  • msg #369

Re: OOC Discussions

In reply to Fost (msg # 367):

House rule states it's just half of the ones fired recovered after the fight.
Fost
player, 168 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 17 Oct 2020
at 18:29
  • msg #370

Re: OOC Discussions

@Loran
Unfortunately I act after Richard.
Hmm, is there some Delay Action in DA?

@Mikhail
Thanks
Mikhail Loren
player, 128 posts
Circle Mage
HP 27, MP 15
Sun 18 Oct 2020
at 00:44
  • msg #371

Re: OOC Discussions

In reply to Fost (msg # 370):

Prepare Action. Pg. 51.
Fost
player, 169 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 18 Oct 2020
at 09:01
  • msg #372

Re: OOC Discussions

Then this would be a sensible thing to do for Richard, I'd say.
Richard
player, 92 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 18 Oct 2020
at 15:46
  • msg #373

Re: OOC Discussions

Apologies, I intended to post yesterday but work was a long day.
Fost
player, 171 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 20 Oct 2020
at 04:20
  • msg #374

Re: OOC Discussions

I already supplied a Dex (Riding) roll of 18.
Still, if you need another:
rolled 13 using 3d6+5 (1 stunt point) with the AGE System with rolls of {1}, 1, 6.  DEX (Riding)

That would then be a failure, so Fost is knocked off the horse.

So, Round 03 does not change from my post except for taking damage.
My Minor is then a 'get up from prone' and the Major remains at an attack, presuming the mabari is still within reach
This message was last edited by the player at 05:52, Tue 20 Oct 2020.
Evil GM
GM, 238 posts
Tue 20 Oct 2020
at 06:22
  • msg #375

Re: OOC Discussions

Didn't see the roll. I'm happy to take the 18.

The Knock Prone stunt can't be countered by the Riding roll; it's purpose was to determine if you could dismount before the horse went crashing to the ground. With the 18, you'll end up on your feet.
This message was last edited by the GM at 15:15, Tue 20 Oct 2020.
Fost
player, 172 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 20 Oct 2020
at 06:37
  • msg #376

Re: OOC Discussions

Hmm, so actually the horse is knocked prone, yes ?
And I jumped off just in time ?
Cool, pretty cinematic stunt there.

BTW, that's a pretty frightening stunt there. Did not really check this previously. Might have been a lot more worthwhile rather than just going for 'Mighty Blow"

I'll try to keep in mind to adopt the minor 'Stand Firm' action whenever I next encounter mabaris :D
Fost
player, 175 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 26 Oct 2020
at 10:40
  • msg #377

Re: OOC Discussions

RL troubles?
On whom do we actually wait ^^?
Evil GM
GM, 242 posts
Mon 26 Oct 2020
at 14:34
  • msg #378

Re: OOC Discussions

Me, partly RL stuff. I won't bore you with details, but Friday evening/Saturday was difficult, and I didn't get much writing done. (I do have the first line of a post written, though! ;) )

(And, just so you folks know, my local group games 1600-2000 US Pacific Time every Sunday, and I'm currently GMing, so there's weekend prep time for it, too.)

I'll put a post together today.
Fost
player, 176 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 26 Oct 2020
at 14:45
  • msg #379

Re: OOC Discussions

Ah, ftf roleplay, long time past :/
Evil GM
GM, 244 posts
Mon 26 Oct 2020
at 16:52
  • msg #380

Re: OOC Discussions

Yeah, we haven't been ftf since the whole shelter-in-place orders began here in March (and one of our group had just moved to San Diego right before that). Zoom and Fantasy Grounds have been a godsend.
Evil GM
GM, 245 posts
Mon 26 Oct 2020
at 17:05
  • msg #381

Re: OOC Discussions

On a side note, I think that mages should have a number of minor spells that allow them to do small things.

These spells will not be named beyond the description of their effect, will not cost mana, and cannot be used to eliminate the need for a skill roll/improve or hinder the chance of success of any die roll/hinder enemies in any way.

Effects would include things like:
Putting a pleasant scent in a nose to keep away bad smells.
Enhance the flavor of a food.
Warm a blanket just enough to let you fall asleep faster.
Clean a garment or a person (the latter may upset some folks, as you're taking away their layer of dirt that keeps them healthy ;) ).
Take the wrinkles out of a garment.
Produce small sparks and streaks of fade energy to entertain.
Other minor effects of convenience that you can think of and are approved by me.
Mikhail Loren
player, 132 posts
Circle Mage
HP 27, MP 15
Sat 31 Oct 2020
at 06:54
  • msg #382

Re: OOC Discussions

I like the cantrip effects for mages. I wish there were more utility uses for magic in the system, but I'll take what I can get.

My Perception is only 1, and I don't have the right focus. I don't think I'll make a good tracker for this test.
Fost
player, 179 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 31 Oct 2020
at 07:56
  • msg #383

Re: OOC Discussions

Dice Roller Fumble.
Pushed Roll Dice before completion of text, result 16.
Not seeing that I had rolled, I rolled again, a 12.
Mikhail Loren
player, 133 posts
Circle Mage
HP 27, MP 15
Sat 31 Oct 2020
at 14:53
  • msg #384

Re: OOC Discussions

Well we need multiple rolls for this any way. I believe he said 10 successes, so with your first roll, that was 5 on the dragon die. So, you would only need 5 more.
Fost
player, 181 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 31 Oct 2020
at 16:42
  • msg #385

Re: OOC Discussions

I believe Richard is better at this, so I suggest two rolls of Richard to follow up on my two and then we decide how to proceed?
Actually what the heck, I just added a 3rd roll so we can proceed.
Test accomplished on three rolls
This message was last edited by the player at 16:51, Sat 31 Oct 2020.
Mikhail Loren
player, 134 posts
Circle Mage
HP 27, MP 15
Tue 3 Nov 2020
at 21:17
  • msg #386

Re: OOC Discussions

I'm starting to get flashback from Leliana's story with Brother Loren right about now. Although in her case, it was circumstantial and she did not witness anything directly.
Evil GM
GM, 249 posts
Tue 3 Nov 2020
at 22:26
  • msg #387

Re: OOC Discussions

Never played Leliana's DLC, but I can see where you're coming from on a reading of Sketch's entry in the DA wiki.
Mikhail Loren
player, 135 posts
Circle Mage
HP 27, MP 15
Tue 3 Nov 2020
at 22:29
  • msg #388

Re: OOC Discussions

I wasn't even referring to her DLC.
Evil GM
GM, 250 posts
Tue 3 Nov 2020
at 23:09
  • msg #389

Re: OOC Discussions

Then I'm missing the reference. :)
Mikhail Loren
player, 136 posts
Circle Mage
HP 27, MP 15
Tue 3 Nov 2020
at 23:49
  • msg #390

Re: OOC Discussions

When you recruit her in DA:Origins and she tells you about what drove her to join your group.
Evil GM
GM, 251 posts
Wed 4 Nov 2020
at 00:07
  • msg #391

Re: OOC Discussions

Oh! Yes.

I can see Mikhail examining the implications of Loran's claims, perhaps leading to introspection to his role within the Chantry and the Circle.
Fost
player, 183 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 4 Nov 2020
at 09:18
  • msg #392

Re: OOC Discussions

I presume I'm the best climber, so I suggest it's me who goes down there.
Fost
player, 184 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 4 Nov 2020
at 11:56
  • msg #393

Re: OOC Discussions

Hmm, just read it again.
I think I may have misunderstood.
We are not at the high plateau looking down the escarpment, but rather on the down side of it ? And they were incapable of pushing the cart up ?
Brother Loran
player, 87 posts
H:23 / 23 M:16 / 12
Wed 4 Nov 2020
at 15:10
  • msg #394

Re: OOC Discussions

GM can we have a quick clarification on where we are in relation to the cliff and cart? Are we coming upon it from the base of the cliff at looking down on it from the top of the cliff.

Personally I read it as us approaching the cliff from the base and find the cart turned on its side up against or near the base of the cliff this the group as a whole are at the base not the top of the cliff?

Think that makes sense
Evil GM
GM, 252 posts
Wed 4 Nov 2020
at 18:56
  • msg #395

Re: OOC Discussions

Okay, you folks are on a path, with a low slope to your east. The slope meets the base of the escarpment/plateau about 40 yards from your position. If you walk up the slope, you will come to the base of the escarpment, which rises as a cliff about 10-20 yards to the top.

The cart is laying oddly against the base of the escarpment, and it appears pretty much intact from your vantage point.
Fost
player, 186 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 4 Nov 2020
at 19:09
  • msg #396

Re: OOC Discussions

Right, my bad
Evil GM
GM, 253 posts
Wed 4 Nov 2020
at 19:31
  • msg #397

Re: OOC Discussions

No worries; the initial post was likely less than clear.

I inserted my clarification into the original post.
Fost
player, 187 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 4 Nov 2020
at 19:49
  • msg #398

Re: OOC Discussions

Edited #74.
The plan stands, though, approach on foot and be covered by the others.
Bow with notched arrow readied
Mikhail Loren
player, 137 posts
Circle Mage
HP 27, MP 15
Wed 4 Nov 2020
at 20:21
  • msg #399

Re: OOC Discussions

And spells.

We got you covered.
Fost
player, 189 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 6 Nov 2020
at 07:23
  • msg #400

Re: OOC Discussions

Sorry, I just cannot visualize the scene.

I cannot grasp the position of that cart or that odd angle.
I was assuming they tried to push it up the cliff, which was impossible to do. Maybe it got stuck somehow on a piece of rock or anything. Anyway, they were incapable to budge it anymore so they left it there.
The cart's wheels are not on the slope nor on the cliff plane, but somewhere in between ?
On the other hand the cart seems to block sight to an entrance of sorts into the cliff face, maybe into a sprawling 'dungeon' / hideout.

Fost tries to stealthily approach and take a peek behind the cart into the 'cave'
Evil GM
GM, 255 posts
Fri 6 Nov 2020
at 16:39
  • msg #401

Re: OOC Discussions

Sorry about that. I included a diagram in the Group 1 map position. Take a look.

Basically, the angle is such that the cart should fall at least onto the bottom wheel (so that it would be leaning away from the cliff wall, not against it), but it's being held in the current position.
Fost
player, 191 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 6 Nov 2020
at 17:26
  • msg #402

Re: OOC Discussions

Ah, don't apologize. It's me being extra dense these days ^^.
That picture was extremely helpful for me, many thanks.
Richard
player, 99 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 18 Nov 2020
at 16:00
  • msg #403

Re: OOC Discussions

My apologies.  You intend to post tomorrow and then it's three days later :(
Fost
player, 197 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 18 Nov 2020
at 16:23
  • msg #404

Re: OOC Discussions

I like that you picked up right there, though, i.e. with the flow ("daydreaming") :D
Mikhail Loren
player, 140 posts
Circle Mage
HP 27, MP 15
Thu 26 Nov 2020
at 18:03
  • msg #405

Re: OOC Discussions

We're going into Initiative order now?
Fost
player, 199 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 26 Nov 2020
at 18:28
  • msg #406

Re: OOC Discussions

[Shrug]
Rather than waiting for the call to roll and a few days until everybody had actually rolled, I just added one. If it's not needed then it's essy to discard ^^
Evil GM
GM, 261 posts
Thu 26 Nov 2020
at 19:03
  • msg #407

Re: OOC Discussions

Just a reminder for y'all that it's a holiday today in the US; I probably won't get to a post 'til tomorrow or Saturday.
Fost
player, 200 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 27 Nov 2020
at 05:30
  • msg #408

Re: OOC Discussions

In reply to Evil GM (msg # 407):

It's all over the news :).
They call it Super-Spreader-Event this year, though :/

Stay Healthy!
This message was last edited by the player at 05:31, Fri 27 Nov 2020.
Fost
player, 203 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 2 Dec 2020
at 19:21
  • msg #409

Re: OOC Discussions

Um, btw, did we bring any light ^^
Evil GM
GM, 265 posts
Wed 2 Dec 2020
at 20:13
  • msg #410

Re: OOC Discussions

Producing a small light source on the end of a staff would be an incidental spell, if you gents don't have a torch between you.
Richard
player, 104 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 2 Dec 2020
at 20:17
  • msg #411

Re: OOC Discussions

I do, in fact, have some torches.  It will, however, quickly prove inconvenient to hold a torch while attempting to fire my bow.
Richard
player, 108 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 9 Dec 2020
at 18:20
  • msg #412

Re: OOC Discussions

I continue to support Fost's advance.

Edit: That may have come across harsher than I wanted it to...
This message was last edited by the player at 23:34, Wed 09 Dec 2020.
Mikhail Loren
player, 144 posts
Circle Mage
HP 27, MP 15
Wed 16 Dec 2020
at 15:19
  • msg #413

Re: OOC Discussions

How thick is the web coverage in this cave?
Evil GM
GM, 271 posts
Wed 16 Dec 2020
at 17:02
  • msg #414

Re: OOC Discussions

It's relatively light where you are and can see, but there are glints of reflected light further away that indicates it gets thicker.

And, just so I'm clear, there are no webs on the floor that you can see...they're only along the natural walls and ceiling.

(Bear in mind you have about 4 yards of vision ahead of you with the witchlight.)

And, spider's webs (not those magically created by mages) aren't flammable, but do melt away under direct heat. A torch will do, but will take a while. The witchlight, alas, is not fire (although it looks like a flame...well, more like an acetylene torch that hasn't been turned in).  A fire-based spell will also do the trick, and melt away whatever the spell effect touches.
Fost
player, 210 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Dec 2020
at 17:39
  • msg #415

Re: OOC Discussions

Huv? Just 4 yards???
Evil GM
GM, 272 posts
Wed 16 Dec 2020
at 20:02
  • msg #416

Re: OOC Discussions

A torch gives you a six yard radius, and I didn't want the mage's light to be more powerful than that (since it's meant to be an incidental spell); hence, a four yard radius.
Evil GM
GM, 274 posts
Thu 24 Dec 2020
at 18:08
  • msg #417

Re: OOC Discussions

Okay, gents, how do you want to proceed? We have one torch in the brother's hands that will work to melt the webbing as you go; however, that will be slow going if you plan on reducing all the webbing along the way.

Mikhail using Arcane Lance would blast away bits of web, but it would also be loud, and only cover a half-again larger area than the torch itself. (And Arcane Blast costs mana to use.)
Brother Loran
player, 96 posts
H:23 / 23 M:16 / 12
Thu 24 Dec 2020
at 18:19
  • msg #418

Re: OOC Discussions

would brother loran have any type of oil on him for mixing herbs? just wondering if he were to take a mouth full and spray it over the webbing then light it it might burn more away than the torch alone
Mikhail Loren
player, 145 posts
Circle Mage
HP 27, MP 15
Thu 24 Dec 2020
at 19:15
  • msg #419

Re: OOC Discussions

Arcane Lance could do the trick and does not cost mana.
Fost
player, 211 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 24 Dec 2020
at 19:42
  • msg #420

Re: OOC Discussions

It was only a suggestion ;).
It's more helpful with small spidets anyway
Evil GM
GM, 275 posts
Tue 5 Jan 2021
at 21:58
  • msg #421

Re: OOC Discussions

Okay, I hope all you folks have had a good holiday; now that we're getting back into routine, I'll move forward.

Going with the assumption that you gents continue moving forward through the caves, burning or blasting away webbing that is doing more than just lining/connecting the surface of the rocks (and spots that might look like a next/lair).

In the updated Map 0, I've added the torch and witchlight radii. These are the area of brightest light, and you can see somewhat past that, although it's dim and difficult to discern detail.
Evil GM
GM, 278 posts
Thu 14 Jan 2021
at 15:57
  • msg #422

Re: OOC Discussions

We'll give Loran to the end of the day today to post his initiative roll, and then I'll roll in his stead and get the first round of combat going.
Brother Loran
player, 99 posts
H:23 / 23 M:16 / 12
Thu 14 Jan 2021
at 18:48
  • msg #423

Re: OOC Discussions

apologies for the delay work has been hectic since I got back from Holiday and covid has surged.
Fost
player, 215 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 15 Jan 2021
at 05:47
  • msg #424

Re: OOC Discussions

Hmm, I was assuming we did not really see it in the first place, you know, not natural but magical darkness?
Evil GM
GM, 280 posts
Fri 15 Jan 2021
at 06:33
  • msg #425

Re: OOC Discussions

Sorry for the confusion. Not magical; it's just dark, and spiders are good at hiding. :)
Fost
player, 216 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 15 Jan 2021
at 07:43
  • msg #426

Re: OOC Discussions

Okay, Loran, bring on the light please :D
I.e. Advance sufficiently, about next to Fost's current location should do the trick
This message was last edited by the player at 07:44, Fri 15 Jan 2021.
Fost
player, 218 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 19 Jan 2021
at 08:52
  • msg #427

Re: OOC Discussions

Mikhail?
Loran?
You both seem to have logged on but forgot to post?
Evil GM
GM, 282 posts
Thu 21 Jan 2021
at 21:07
  • msg #428

Re: OOC Discussions

Sorry for the delay on my part. Had a hectic return to work (we started hybrid online/in class instruction, so I've been running around campus all day long since Tuesday).

The map is on my personal laptop, so I'll update it tonight or tomorrow. For now, Fost and the spider are adjacent to each other, Loran is about 4 yards off to the left side (and back a bit), and Richard and Mikhail are positioned so they were able to the shoot the spider in Round 1.
Fost
player, 220 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 22 Jan 2021
at 06:12
  • msg #429

Re: OOC Discussions

I realized too late, that Stand Firm would actually not work against Mikhail's Mind Blast. Not versus being knocked prone anyway.

So can one delay a Minor Action, i.e. hold back a move in anticipation of a knock-down in order to stand up right after the event?
I guess not.
Evil GM
GM, 283 posts
Mon 25 Jan 2021
at 16:56
  • msg #430

Re: OOC Discussions

First, there is enough space behind the spider that Mikhail can aim his Mind Blast to affect the foe and not Fost.

Second, there is nothing in the rules allowing you to delay part of your action until later in the round. That said, I think it's reasonable, if you desire, to voluntarily lower your initiative score for the remainder of the combat, but that doesn't help Fost here (and isn't what you're looking to do).

(That said, if the spider survives long enough to get off an attack, Fost making himself difficult to knock down or move isn't unreasonable.)
Mikhail Loren
player, 150 posts
Circle Mage
HP 27, MP 15
Fri 5 Feb 2021
at 05:41
  • msg #431

Re: OOC Discussions

Do they have any marking at all on their gear, and how do they react to the witchlight from my staff?
Fost
player, 225 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 5 Feb 2021
at 06:50
  • msg #432

Re: OOC Discussions

Actually I believe Richard is the smooth talker and though I had a couple of nice dice rolls in the past it's bothing reliable.

Fost can probably handle the warrior (though he himself had never been a soldier) but those other two... seem to be rather aggressive
Evil GM
GM, 288 posts
Fri 5 Feb 2021
at 16:35
  • msg #433

Re: OOC Discussions

Good conversation on Fost's part, by the way. I'll respond in the game thread later.

They have no markings on their armor and no banners that could identify them; the warrior's shield is painted black. Mikhail knows from his knowledge of heraldry that this is sometimes done in Orlais by knights who are masking their allegiance (especially in a tournament), in Fereldan and the Marches to show that a warrior has no allegiances (uncommon, except when neutrality is important), and (rarely) as a punishment to a warrior who loses his personal crest in disgrace (it's rare because the shield is usually broken up in such ceremonies, and the sword bent).

Of course, a warrior may just paint it black for personal reasons, too.
Richard
player, 116 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 5 Feb 2021
at 17:27
  • msg #434

Re: OOC Discussions

In reply to Fost (msg # 432):

You're getting in ahead of me for a lot of the talking at the moment...
Mikhail Loren
player, 151 posts
Circle Mage
HP 27, MP 15
Fri 5 Feb 2021
at 17:35
  • msg #435

Re: OOC Discussions

Got it. Fost did beat me to the punch there with asking about why they thought we were darkspawn.
Fost
player, 227 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 5 Feb 2021
at 18:08
  • msg #436

Re: OOC Discussions

Well, all my games are currently rather inactive so my attention is mostly here ^^.

Still... it's been ~80h since we initiated talking to these fellows. Plenty of time to raise that particular question.
And any of you you could well talk to the other two while I bandy words with the huge warrior [shrug]

Whatever. I will wait some more time before I react to any GM Post from now on... except in combat, of course.

Apologies for my attention grabbing
Richard
player, 117 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 5 Feb 2021
at 19:35
  • msg #437

Re: OOC Discussions

No worries there Fost.

There are times where I'm not always able to respond that quickly.
Fost
player, 230 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 7 Feb 2021
at 12:33
  • msg #438

Re: OOC Discussions

What do we know of darkspawn?
Evil GM
GM, 290 posts
Mon 8 Feb 2021
at 01:00
  • msg #439

Re: OOC Discussions

Darkspawn are tainted creatures from the depths beneath the underground dwarven realm. The Chantry teaches that a group of Tevinter magisters broke through the veil and entered the Maker's Golden City, corrupting it and bringing that corruption back with them into the world; all whom they touched were also corrupted, creating the darkspawn.

Four times an archdemon has risen up and led a darkspawn invasion of the surface in what the people call Blights. The Fourth and most-recent Blight overran Anderfels, Antiva, the Free Marches, and Rivain four centuries ago, and lasted twelve years before the archdemon was defeated.

Anything beyond that will require a Cunning test vs. TN13. Arcane Lore, Historical Lore, Natural Lore, and Religious Lore all apply, and will tell you more from that perspective on a successful test.
Fost
player, 231 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 8 Feb 2021
at 05:48
  • msg #440

Re: OOC Discussions

rolled 16 using 3d6+1 (6 stunt points) with the AGE System with rolls of {6}, 6, 3.  CUN.
Ah, remember Fost was raised by a very devout mother ^^
Richard
player, 118 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 9 Feb 2021
at 23:40
  • msg #441

Re: OOC Discussions

Apologies all, been somewhat distracted over the past few days but I'm good to go again.

18:39, Today: Richard rolled 13 using 3d6+1 (5 stunt points) with the AGE System with rolls of {5}, 2, 5.  cunning (history lore).

Apparently Richard was mostly paying attention during history class
Evil GM
GM, 292 posts
Thu 11 Feb 2021
at 17:10
  • msg #442

Re: OOC Discussions

Fost
Chantry scholars state that the archdemons are the old gods of the ancient Tevinter Empire; when one is discovered by the darkspawn in the Deep Roads (ancient underground highways tunneled by the dwarves to connect the cities (thaigs) of their vast empire), it sparks a Blight, which is marked by a growing presence of darkspawn on the surface.

The Blights are the Maker's punishment of mortals for the hubris of the ancient magisters who breached the Golden City. The devastation caused by the First Blight (which lasted nearly two centuries) is said to be why the Maker revealed himself to Andraste and lead to her rise and martyrdom (and the foundation of the Chantry).

Small warbands of darkspawn occasionally raid the surface, even when a Blight is not imminent; such raids are infrequent and limited in scope, but they can harm the land itself (blighted land appears withered and barren, and takes years, and even decades, to recover). On the other hand, such small raids are also the first signs of a Blight, so there's reason to fear any darkspawn incursion on the surface, and good reason to alert authorities as soon as possible.

(Fost saw no evidence of Blight corruption in the land when he followed the tracks north to the dwarven steps. If darkspawn are here, they may have only recently arrived on the surface.)

Richard
The Fourth Blight followed immediately after an Exalted March against Tevinter, and the bad blood of that march likely extended the length of the Blight, due to Tevinter's refusal to contribute to the greater effort against the archdemon (and Orlais choosing to protect its borders and only send a token force to join the alliance).

The last century has been rife with speculation that another Blight is near. Of course, that speculation has been wrong on each count, with at least five legitimate statements that it would be coming in 8:55 Blessed, 8:93 Blessed, 8:99 Blessed, 9:3 Dragon, and 9:18 Dragon. The current popular predictions are either 9:24 Dragon or 9:30 Dragon, with the majority betting on the earlier date.

The other thing Richard recognizes is that this is a pretty, well, sparsely populated area of the kingdom. The land is less than arable along this stretch of coast, and there may be one village between here and the Circle to the north. If the tracks are created by darkspawn, this is probably the best place for it.
Fost
player, 234 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 12 Feb 2021
at 06:59
  • msg #443

Re: OOC Discussions

Well, bother.
Looks like escape from the cave is the most we can get out of this situation.
Unless someone else intervenes ;)
Preferably someone with better COM, lol.

Just what time is it ?
I kind of lost track.
Are we near dusk ?
Is an encounter with the darkspawn without actually seeking them out even a possibility ?

Oh, and btw: Fost may be well way over his head there.
I have no idea about darkspawn and I understand that it can be anything really.
In my head I am imagining 'goblins' - or maybe 'orcs' - in other systems (e.g. DnD), so probably quite a challenge to 1st level characters, but manageable if coming up with a sound plan of sorts, tactics if you will.
Richard
player, 120 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 12 Feb 2021
at 15:21
  • msg #444

Re: OOC Discussions

I'll have time to post something later tonight
Evil GM
GM, 293 posts
Fri 12 Feb 2021
at 16:48
  • msg #445

Re: OOC Discussions

So, the darkspawn are Thedas' equivalent to orcs, goblins, ogres, and self-controlled undead (like ghouls and ghasts). Lower levels of these creatures are considered "Minor" threats within the game rules, which is an acceptable challenge to 1st-4th level characters. Darkspawn are mortal creatures, but are born with the taint of the Blight (and some can infect others); a person who is infected with the taint, if they survive for any length of time, become "ghouls," and eventually seek out darkspawn to serve them. They really are the bogeymen of Thedas.

Most are in the Deep Roads, and the dwarves are in an eternal war with them there (the First Blight nearly destroyed dwarven civilization).

Traditional "zombies" and "skeletons" are represented by spirit-possessed corpses. In Thedas, since this is always a possibility, the dead are cremated in a funeral pyre. Animated corpses more prevalent on ancient battlefields and other places away from civilization, where the dead are likely to receive no such treatment.

Here's a link to Spirits in the Dragon Age wiki: https://dragonage.fandom.com/wiki/Spirit

And, yes, darkspawn seek to destroy things and taint all they see. A chance encounter with them is usually rare, but possible, especially in places where caves may extend deep into the earth, or ancient dwarven surface entrances. Given that you're within walking distance of those dwarven steps, it's possible an entrance to the Deep Roads has recently opened up there.
Evil GM
GM, 294 posts
Fri 12 Feb 2021
at 16:53
  • msg #446

Re: OOC Discussions

Oh, excellent speech, Fost. I'll give you a +2 to your roll, for a total of 13. I'll post results in the game thread.
Fost
player, 235 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 12 Feb 2021
at 17:38
  • msg #447

Re: OOC Discussions

Thanks.

Hehe.
Do note: I did not intend to go on a lenghty dungeon delve. I want to seek those half dozen and kill them, perhaps interrogate them, hopefully learn how many there are to bring intelligence to the local nobles.
Essentially look out for them to pass nearby, track them and do them in.
The boy... oups, need a plan there
But before I delve into that IC let's first have the reaction of my companions ^^
Richard
player, 122 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sat 13 Feb 2021
at 19:42
  • msg #448

Re: OOC Discussions

That took a little longer to type than I expected.
Fost
player, 236 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 13 Feb 2021
at 19:55
  • msg #449

Re: OOC Discussions

Where do you intend to tske the boy.
We were ordered to deliver him to Bournshire, no idea where that is.
Not sure we can keep up these guys' enthusiasm very long.
Redcliffe is also... 2 days, 3 or 4 back and forth?
Fost
player, 237 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 14 Feb 2021
at 12:51
  • msg #450

Re: OOC Discussions

https://www.pinterest.de/pin/401946335493215018/

Where is the Bann of Bournshire?
Evil GM
GM, 296 posts
Thu 18 Feb 2021
at 06:58
  • msg #451

Re: OOC Discussions

I don't think there has been any official map that has placed any of the bannorns with any accuracy (or any official source that has named more than a few banns). (And, since the freeholders pick the banns that represent them, the borders of banns can occasionally shift from one generation to the next.)

So, lacking any information beyond the name of a place (Bournshire, the location of a monastery), I placed it nominally NNE of Lothering (38 miles north, and 16 miles further NE), within the Bannorn.
Fost
player, 238 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 19 Feb 2021
at 07:20
  • msg #452

Re: OOC Discussions

Guys ?
Shall we proceed with Fost's rush forward or do you have objections ?

Also, where shall we put the boy while we all go deepspawn hunting ?
Richard
player, 123 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 19 Feb 2021
at 17:37
  • msg #453

Re: OOC Discussions

We should definitely take a look but 'advance to the rear' if they're too strong.

The safest option is likely to take the boy with us and keep him with the ranged / casters for protection.

We have approximately 8-12 years before the Blight does occur, if Alister's age is any indication.
Evil GM
GM, 298 posts
Mon 22 Feb 2021
at 07:21
  • msg #454

Re: OOC Discussions

Hey, no using player knowledge of the future. ;)
Richard
player, 124 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Mon 22 Feb 2021
at 14:54
  • msg #455

Re: OOC Discussions

That's why I posted in OOC :)
Mikhail Loren
player, 153 posts
Circle Mage
HP 27, MP 15
Mon 22 Feb 2021
at 16:49
  • msg #456

Re: OOC Discussions

Well... I mean, Meric is still King of Fereldan.
Fost
player, 240 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 22 Feb 2021
at 17:42
  • msg #457

Re: OOC Discussions

And, if my meagre reading Server right, if we get Alster killed the point is moot, no?
Evil GM
GM, 299 posts
Mon 22 Feb 2021
at 22:32
  • msg #458

Re: OOC Discussions

Alistair's death as a boy would have repercussions for Dragon Age: Origins, primarily through some of the subplots. The main plot revolves around the Warden PC character's efforts to stop the blight, so most of the storyline will remain the same. The nobility would have only Anora left as a choice to rule at the conclusion of the story (even if "the Warden" is a human noble, as she was the consort to the last king and no other members of the bloodline remain).

That said, the boy is important to Arl Eamon, so let's not let it come to that, eh? ;)

I'm giving Loran a chance to respond to Fost's question before moving on.
This message was last edited by the GM at 22:33, Mon 22 Feb 2021.
Mikhail Loren
player, 154 posts
Circle Mage
HP 27, MP 15
Mon 22 Feb 2021
at 23:33
  • msg #459

Re: OOC Discussions

I mean, ideally you have Anora and Alistair on the throne and induct the last hero of Fereldan into the Gray Wardens. That way, you get probably one of the best companions in the game and then you don't have to become Dragon Kibbles at the conclusion. One of the harder outcomes, to be sure, but one that I think is the best of all possible ones.
Richard
player, 125 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 23 Feb 2021
at 05:04
  • msg #460

Re: OOC Discussions

I almost want to run through Origins again...
Fost
player, 241 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 23 Feb 2021
at 07:59
  • msg #461

Re: OOC Discussions

Evil GM:
I'm giving Loran a chance to respond to Fost's question before moving on.
I know that he is very busy these days
Mikhail Loren
player, 155 posts
Circle Mage
HP 27, MP 15
Tue 23 Feb 2021
at 16:11
  • msg #462

Re: OOC Discussions

In reply to Richard (msg # 460):

I just did this in my recent playthrough. I was feeling nostalgic...
Evil GM
GM, 301 posts
Wed 24 Feb 2021
at 16:57
  • msg #463

Re: OOC Discussions

I can't say I've ever been able to reconcile Alistair and Loghain in any of my play throughs. One always dies/get exiled (and I've never hardened Alistair). What's required to get Alistair to go along with it (and could he still take the female noble Warden as a consort if he does)?

My "official" DAO ending is a female Cousland being the princess-consort to Alistair (who has done the Old God Get Down with Morrigan).
Mikhail Loren
player, 156 posts
Circle Mage
HP 27, MP 15
Wed 24 Feb 2021
at 20:22
  • msg #464

Re: OOC Discussions

In order to get Alistair on board with Loghain joining the Wardens, you have to change him. This means hardening his AI, which requires you to take him to see his sister, Goldana. After meeting her, you have to tell him, "Everyone is in this for themselves. The sooner you learn this, the better." Next, when you are in camp, you talk to him about it and you must not say, "I didn't mean it like that." If you fail to do both of these things, Alistair will not accept anything short of Loghain's death.

This is also how you can desecrate the Urn of Sacred Ashes and not have to kill Leliana, or to prevent her from leaving if you do not take her with you. Only, you need to change her to be fine with selfish behavior as well. In her case, I believe the phrase has something to do with "If you like killing, why be ashamed about it." However, since I have never really had the desire to go that route, it's never come up.

I just personally wanted the best possible pair on the throne, and since the Warden really needs to deal with what happens in Amaranthine, I can't ever justify the Warden marrying Alistair. Queen Anora is a great ruler and administrator, King Alistair is a great leader of armies and a symbol people can get behind. Without Anora, the Bannorn would trample all over Alistair's authority or worse, view Eamon as the real power behind the throne. Without Alistair, the Therin line ends, part of the whole reason why Maric was able to rally forces with the River Dales. That, and it turns out Maric was a bit of a badass.
Mikhail Loren
player, 157 posts
Circle Mage
HP 27, MP 15
Wed 24 Feb 2021
at 22:11
  • msg #465

Re: OOC Discussions

I should point out that while they let you make these decisions, they are decidedly not okay with this. If you decide to recruit Loghain, Alistair will not join you to fight the Blight. He makes a big stink about it too. It's like he forgets that the Right of Conscription is a thing. Which would be a fun power move to use against him.

"I want him executed. I'll take the crown to do it!"

"Then I invoke the Right of Conscription! Just like the Wardens have done for blood mages, convicted murderers, assassins, drunkards and everyone else with good skills that the Wardens can use."
Fost
player, 242 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 25 Feb 2021
at 06:29
  • msg #466

Re: OOC Discussions

Hmm.
I wonder if such intense knowledge of the setting, the flow of the grander scheme, the future that lies ahead ... is detrimental or beneficial to the role-play game here?
we may need those arrows later on, so I suggest fire and the poking.
This message was last edited by the player at 06:30, Thu 25 Feb 2021.
Mikhail Loren
player, 158 posts
Circle Mage
HP 27, MP 15
Thu 25 Feb 2021
at 14:22
  • msg #467

Re: OOC Discussions

I'd say detrimental. Since Alistair is here and we know what happens, it means he has a bit of plot armor which we give him. Prophetic plot armor is still plot armor.

However, we signed up for this. I think the sooner we drop off Alistair, the better for the story.
Fost
player, 243 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 25 Feb 2021
at 15:30
  • msg #468

Re: OOC Discussions

In reply to Mikhail Loren (msg # 467):

In that case I guess I can call myself lucky that I know absolutely zilch about the computer game ^^.
However, I find myself intrigued by the wealth of canon.
Not that I ever expect to ever find time again for playing a computer game with that kind of scope :/
Mikhail Loren
player, 159 posts
Circle Mage
HP 27, MP 15
Thu 25 Feb 2021
at 16:14
  • msg #469

Re: OOC Discussions

Let's just say that it would be better if characters from the video games or books never show up in our game, but that such decisions are up to the one directing the story. However, if the characters are mentioned or used sparingly, like Arl Eamon or Alistair right now, it can be fine.
Evil GM
GM, 302 posts
Thu 25 Feb 2021
at 18:01
  • msg #470

Re: OOC Discussions

I try not to mess with canon characters too much in settings that have them. Alistair will likely be the sole exception of in depth use, since our current date is around the time that the boy traveled to Bournshire.

But, there's always the chance you'll intersect with major players (Arl Eamon, First Enchanter Irving & Wynne at the circle, and other leaders as you travel), but, those interactions will be more like patrons and such, and you won't be called upon to save/fight them.
Evil GM
GM, 303 posts
Fri 26 Feb 2021
at 15:46
  • msg #471

Re: OOC Discussions

So, Fost has suggested fire and poking to provoke the spider into showing itself (and hopefully promptly dying). Anyone else have thoughts?
Mikhail Loren
player, 160 posts
Circle Mage
HP 27, MP 15
Fri 26 Feb 2021
at 17:46
  • msg #472

Re: OOC Discussions

Ignoring it? We just need to leave this place, and we bloodied its nose, so to speak. Now we have bigger numbers and still can prod or kill it. If it decides to strike, it will be when its comfortable.
Fost
player, 244 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 26 Feb 2021
at 18:40
  • msg #473

Re: OOC Discussions

If we drop the option to use the cave as a base we can leave the spider.
Do we think this will be a brief matter ? I was assuming this task of hunting darkspawn will take a couple of days...
This message was last edited by the player at 18:41, Fri 26 Feb 2021.
Mikhail Loren
player, 163 posts
Circle Mage
HP 27, MP 15
Mon 15 Mar 2021
at 01:48
  • msg #474

Re: OOC Discussions

Was the water in the barrel open to the air for a long period of time? I'm having a hard time thinking that sealed barrels could become unsafe to drink considering that was how water was stored for long journeys.
Evil GM
GM, 308 posts
Mon 15 Mar 2021
at 06:16
  • msg #475

Re: OOC Discussions

In their haste to unload the cart, they damaged the seal. It became open to air.
Evil GM
GM, 309 posts
Fri 19 Mar 2021
at 18:53
  • msg #476

Re: OOC Discussions

Anyone else want to add anything before we move on?
Fost
player, 251 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 25 Mar 2021
at 12:37
  • msg #477

Re: OOC Discussions

Well...?
Richard
player, 129 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Thu 25 Mar 2021
at 23:49
  • msg #478

Re: OOC Discussions

Ready to move on
Brother Loran
player, 110 posts
H:23 / 23 M:16 / 12
Sun 28 Mar 2021
at 18:07
  • msg #479

Re: OOC Discussions

ready to move on :)
Mikhail Loren
player, 164 posts
Circle Mage
HP 27, MP 15
Sun 28 Mar 2021
at 19:25
  • msg #480

Re: OOC Discussions

Ready when you are.
Fost
player, 254 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 22 Apr 2021
at 17:53
  • msg #481

Re: OOC Discussions

Looks like an easy solution :).
I suggest that if successful we scout about some more in case there's another entry/exit
This message was last edited by the player at 17:54, Thu 22 Apr 2021.
Evil GM
GM, 313 posts
Thu 22 Apr 2021
at 18:07
  • msg #482

Re: OOC Discussions

I honestly just remembered it from DA:I as I was working on the post last night. As it's part of the setting, I couldn't just ignore it, so I built a mechanic for it. :)
Evil GM
GM, 314 posts
Wed 28 Apr 2021
at 16:48
  • msg #483

Re: OOC Discussions

Quick ping for Mikhail and/or Loran. There's a magical thing you gents can do.
Mikhail Loren
player, 166 posts
Circle Mage
HP 27, MP 15
Wed 28 Apr 2021
at 18:38
  • msg #484

Re: OOC Discussions

Must have missed it. I roll right now.
Fost
player, 256 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 30 Apr 2021
at 18:18
  • msg #485

Re: OOC Discussions

Hmm, now I'm even more at a loss how to proceed, lol
Fost
player, 257 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 8 May 2021
at 09:58
  • msg #486

Re: OOC Discussions

So.
What do we do? Do we consider the whole matter of Dark Spawn closed and carry on to deliver the boy to the monastery?
This message was last edited by the player at 09:58, Sat 08 May 2021.
Mikhail Loren
player, 169 posts
Circle Mage
HP 27, MP 15
Sat 8 May 2021
at 14:31
  • msg #487

Re: OOC Discussions

I think so. Carry on and contact the Grey Wardens when we can. Keep an eye on those three and keep alert.
Fost
player, 258 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 14 May 2021
at 10:09
  • msg #488

Re: OOC Discussions

Loran? Richard?
What do you think?
Richard
player, 131 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 16 May 2021
at 15:52
  • msg #489

Re: OOC Discussions

We think we've sealed the entrance.  We'll report it to the authorities and, if we see one, a  Grey Warden.

Let's move on.
Mikhail Loren
player, 170 posts
Circle Mage
HP 27, MP 15
Sun 16 May 2021
at 16:55
  • msg #490

Re: OOC Discussions

Agreed. I'm eager to put this whole darkspawn business behind us.
Evil GM
GM, 316 posts
Mon 17 May 2021
at 03:51
  • msg #491

Re: OOC Discussions

I'll get a post in the game thread tomorrow.
Brother Loran
player, 114 posts
H:23 / 23 M:16 / 12
Mon 17 May 2021
at 17:49
  • msg #492

Re: OOC Discussions

apologies for the absence I passed a kidney stone last week so not been feeling great.
Fost
player, 259 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 17 May 2021
at 17:52
  • msg #493

Re: OOC Discussions

Speedy and Full Recovery!
Evil GM
GM, 317 posts
Mon 17 May 2021
at 18:33
  • msg #494

Re: OOC Discussions

Yeesh! Sorry to hear about that; what Fost said. Hopefully, you'll heal quickly! We'll still be here. :)
Evil GM
GM, 319 posts
Tue 18 May 2021
at 15:24
  • msg #495

Re: OOC Discussions

If you read the IC post before 0820-ish US Pacific Time, please go back and reread. I didn't like the way I wrote that last line, so I fixed it to reflect what you gents know.
Brother Loran
player, 116 posts
H:23 / 23 M:16 / 12
Wed 26 May 2021
at 17:41
  • msg #496

Re: OOC Discussions

hi all nearly fully mended .....kidney stone cause a secondary infection that I had to take antibiotics for but now looks to be nearly gone with no lasting damage
Fost
player, 261 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 26 May 2021
at 18:03
  • msg #497

Re: OOC Discussions

That's good news on top of a bad one. Hurray for you!

On my side of things I'm still looking for a new job but it's bad out there in times of COVID-19. It seems taking on a lawyer was the right thing to do, though. Less so from financial aspects or indeed for removing those warnings (despite obvious faults in their reasoning or evaluation they insist on them, my boss will never admitto a fault) but mostly to still be able to look myself in the mirror each morning. At least that's what I keep telling myself. So I'm still actually working, still get my pay, but it's a tough thing and it's... yeah, real hard.

Regardless, I would not mind more posts here. I no longer post during the day, of course, but evenings are okay.
Fost
player, 264 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 29 May 2021
at 09:12
  • msg #498

Re: OOC Discussions

Hey GM, you can always roll Initiative for me.
Brother Loran
player, 117 posts
H:23 / 23 M:16 / 12
Sat 29 May 2021
at 11:19
  • msg #499

Re: OOC Discussions

Fost rolled my initiative in my last post got an 11 if you need to fill in Loran on your chart
Fost
player, 265 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 29 May 2021
at 13:39
  • msg #500

Re: OOC Discussions

Done mate
Fost
player, 268 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 6 Jun 2021
at 11:17
  • msg #501

Re: OOC Discussions

Do these wear any armour?
Evil GM
GM, 325 posts
Sun 6 Jun 2021
at 20:30
  • msg #502

Re: OOC Discussions

Sorry, I forgot that tidbit. All three are wearing light mail.
Fost
player, 269 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 10 Jun 2021
at 09:05
  • msg #503

Re: OOC Discussions

A (not so?) gentle nudge:
Guys, you may post outside Initiative Order, remember?
Fost
player, 271 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Jun 2021
at 08:01
  • msg #504

Re: OOC Discussions

Ouch!
That fight does not go well so far!
Fost
player, 272 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 21 Jun 2021
at 18:14
  • msg #505

Re: OOC Discussions

Fost:
Ouch!
That fight does not go well so far!
And it got worse!
Evil GM
GM, 327 posts
Thu 24 Jun 2021
at 15:15
  • msg #506

Re: OOC Discussions

Definitely started poorly.

I'm working on the next post. Have to resolve the actions of the last two critters in the round & update the map.
Fost
player, 273 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 24 Jun 2021
at 17:48
  • msg #507

Re: OOC Discussions

Unless I'm mistaken... don't forget Trip ;)
Evil GM
GM, 328 posts
Fri 25 Jun 2021
at 05:01
  • msg #508

Re: OOC Discussions

Have him covered. :) His actions was the last I completed before I had to stop last night.
Fost
player, 274 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 25 Jun 2021
at 08:18
  • msg #509

Re: OOC Discussions

What does the elf do with those 6 Stunt Points?
Evil GM
GM, 330 posts
Fri 25 Jun 2021
at 15:44
  • msg #510

Re: OOC Discussions

Oops, I missed that. I'll figure that out and update soon.
Fost
player, 276 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 25 Jun 2021
at 15:57
  • msg #511

Re: OOC Discussions

Rapid Reload (1)
Dual Strike (4) to shoot and hit  2nd foe
Skirmish (1) to move Grenlock away from Trip so he cannot be attacked and may actually attack with Flank Bonus on his turn
Evil GM
GM, 331 posts
Fri 25 Jun 2021
at 16:18
  • msg #512

Re: OOC Discussions

Had I seen that before I made and posted my decision...

He performed Knockdown, Mighty Blow, and Pierce Armor in an attempt to take the critter down.

Genlock 1 is now prone, and must use its Minor Action to stand. I also forgot it needed to draw its axe.

Feel free to adjust your actions if you want to change targets (the closer Genlock is 2 at the moment, but Genlock 1 is still within Fost's charging range).
Fost
player, 277 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 25 Jun 2021
at 16:27
  • msg #513

Re: OOC Discussions

I have to wait until you have resolved Mikhail.
His knock down spell may be a complete game changer

EDIT
Charge is only half Speed, i.e. 6yards.
As G1 ... what is Stand ? Stand Firm? Two Minor Actions?
Wither way, it is 8yrds away, so I cannot reach it. It will be G2 then
This message was last edited by the player at 16:38, Fri 25 June 2021.
Evil GM
GM, 333 posts
Fri 25 Jun 2021
at 16:57
  • msg #514

Re: OOC Discussions

Counting the 2 diagonals as 1.5yds each, and then 3 squares straight up to get corner-to-corner with the Genlock, that's only 6 yards. (The charge rule states you only need to get adjacent to it with your movement.) Genlock 2 is closer, of course, but the hit it took from Godfrey was its first injury.

No, because it's been knocked down, it must use its Move Minor Action to stand. Then, it uses a Ready Minor Action (replacing its Major Action) to draw its axe.
Fost
player, 279 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 26 Jun 2021
at 12:08
  • msg #515

Re: OOC Discussions

Weird, did not see that ooc post.

Anyway, thanks for explanation.
Also, checked the map, yup, G1 definitely within range.
Oh well, I'll stick to attacking G2, that way won't block line of sight for our ranged attackers to G1.

Richard to go (and hopefully kill G1)
Fost
player, 280 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 2 Jul 2021
at 17:22
  • msg #516

Re: OOC Discussions

Awh, come on Richard, just do your shot please?
Evil GM
GM, 334 posts
Fri 2 Jul 2021
at 17:55
  • msg #517

Re: OOC Discussions

If we don't hear from him by later today, I'll post for Richard to move things along.
Evil GM
GM, 335 posts
Sun 4 Jul 2021
at 07:35
  • msg #518

Re: OOC Discussions

A sick wife derailed my ability to finish the post. I have it mostly done, but have to get some sleep. I'll finish it after church tomorrow.
Fost
player, 281 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 4 Jul 2021
at 08:55
  • msg #519

Re: OOC Discussions

No worries, still hoping Richard is able to contribute
Richard
player, 134 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 6 Jul 2021
at 17:55
  • msg #520

Re: OOC Discussions

Yeah I’m still here.  Computer crashed and I’ve been able to get hold of an iPad
Fost
player, 283 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 6 Jul 2021
at 18:05
  • msg #521

Re: OOC Discussions

I post 90% from Galaxy S10... it is a bit of pain, though ^^
Fost
player, 284 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 9 Jul 2021
at 06:38
  • msg #522

Re: OOC Discussions

Looks like Mikhail has some internet troubles, too, huh?

While we never aimed for speed/frequency in this game anyway, I think that during combats one week (or even more) per round is quite disrupting to the flow. Which is unfortunate
Mikhail Loren
player, 176 posts
Circle Mage
HP 27, MP 15
Fri 9 Jul 2021
at 14:51
  • msg #523

Re: OOC Discussions

In reply to Fost (msg # 522):

Thank you for the reproach. I had a bit on my plate and let this slip. I apologize.
Fost
player, 285 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 9 Jul 2021
at 15:14
  • msg #524

Re: OOC Discussions

It actually was not meant as a reproach.
It's simply an unfortunate observation... or am observation of an unfortunate fact.

As is, I just got fired so I guess I have too much time around myself which is why I notice that at all.
Mikhail Loren
player, 177 posts
Circle Mage
HP 27, MP 15
Fri 9 Jul 2021
at 15:40
  • msg #525

Re: OOC Discussions

It's fine. I was dragging my feet as I was starting a game on Roll20.
Evil GM
GM, 338 posts
Thu 15 Jul 2021
at 16:00
  • msg #526

Re: OOC Discussions

Sorry for the delay; it's been a hectic couple of days with little time to rest.

I'll try to get a post out today; if not, it'll be Friday evening.

That said, it looks like Brother Loran's attack will down the hurlock, so I'll write up the fight coda.
Mikhail Loren
player, 178 posts
Circle Mage
HP 27, MP 15
Thu 15 Jul 2021
at 16:33
  • msg #527

Re: OOC Discussions

Sounds good. I'm trying to not jump so far ahead this time... I hope no one was waiting on me this time around.
Evil GM
GM, 342 posts
Sat 24 Jul 2021
at 21:01
  • msg #528

Re: OOC Discussions

Quick FYI.

Because spirit possession is "a thing," the people of Thedas don't just intern their dead. Instead, they burn the remains before placing them in the ground or a tomb.

(Curious spirits that push through the veil (the "curtain" dividing the real world and the "dream" world) and enter a corpse are twisted by the experience and become what we would call in other games "undead.")
Mikhail Loren
player, 180 posts
Circle Mage
HP 27, MP 15
Sun 25 Jul 2021
at 01:48
  • msg #529

Re: OOC Discussions

You mean the people of Fereldan. The Mortalitassi intern and preserve their dead in the many cities of the dead. When Nevarra gets attacked, the dead rise up and defend the country.
Fost
player, 290 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 25 Jul 2021
at 11:21
  • msg #530

Re: OOC Discussions

Btw, in truth we were ordered to deliver the boy to Bournshire.
Evil GM
GM, 344 posts
Mon 26 Jul 2021
at 16:11
  • msg #531

Re: OOC Discussions

I didn't want to have Godfey offer opinions on the choices Fost presented; unless that was Fost's intention, to ask their opinion, too.

That said, Richard, Loran, and Mikhail, a question has been posed. How do you want to proceed?
Mikhail Loren
player, 181 posts
Circle Mage
HP 27, MP 15
Mon 26 Jul 2021
at 16:19
  • msg #532

Re: OOC Discussions

As we had discussed previously. We need to get Alistair to safety before we can go gallivanting around on a darkspawn hunt. We had accomplished what we set out to do and then some, but our supplies were for the three of us plus one for Alistair. I'm wondering how we can go out an about with three more people for any amount of time since their own supplies were mostly spoiled.
Brother Loran
player, 124 posts
H:23 / 23 M:16 / 10
Mon 26 Jul 2021
at 21:56
  • msg #533

Re: OOC Discussions

Brother Loran has already said they needed to get the child to safety :)
Fost
player, 291 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 27 Jul 2021
at 07:15
  • msg #534

Re: OOC Discussions

Fost only refers to the particular scouting party of half a dozen.

That being said.

As mentioned already the Arl commanded us to bring him to Bournshire, yet you guys want to return to Redcliffe instead.
So there is need to discuss and decide... in IC
Brother Loran
player, 125 posts
H:23 / 23 M:16 / 10
Tue 27 Jul 2021
at 08:17
  • msg #535

Re: OOC Discussions

Brother Loran just wants to get the child safe doesn't bother him which way they go
Fost
player, 293 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 27 Jul 2021
at 09:19
  • msg #536

Re: OOC Discussions

quote:
Fost closely inspected the armour and weapons of the brutes, the weapons they could sell, the armour might be usable for him. A mail would be so much better than his leathers. Maybe at least some armour was salvageable.
GM? Any response to this?

Loran, what is your expectation then how this decision is to be achieved?
Evil GM
GM, 345 posts
Tue 27 Jul 2021
at 14:51
  • msg #537

Re: OOC Discussions

Sorry, missed that. It's shaping up to be a pretty busy day at the office today, so I might not be able to get to an answer until later.
Fost
player, 294 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 30 Jul 2021
at 11:33
  • msg #538

Re: OOC Discussions

In reply to Evil GM (msg # 537):

So much for salvage D&D Style ^_^.
Right.
Fost
player, 295 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 31 Jul 2021
at 08:07
  • msg #539

Re: OOC Discussions

Why do we head for Lothering?
I assumed either Redcliffe or Bournshire?
Mikhail Loren
player, 183 posts
Circle Mage
HP 27, MP 15
Sat 31 Jul 2021
at 15:38
  • msg #540

Re: OOC Discussions

I was under the impression it was on the way to Bournshire.
Evil GM
GM, 348 posts
Sat 31 Jul 2021
at 16:37
  • msg #541

Re: OOC Discussions

Bournshire is your destination; however, you have to head through Lothering to get there. The fast route from Lothering is a trail north, then a trail east (a little more than four days...could be just four days if do one hard travel day out of the four).
Evil GM
GM, 350 posts
Mon 9 Aug 2021
at 15:39
  • msg #542

Re: OOC Discussions

I forgot to explain what this is...

A "wayside" is the term I'm using for a roadside inn that hosts travelers along remote areas of highways, positioned so that most folks will reach it a the end of a day. Sometimes, a thorpe or hamlet may rise up around it, but, often, only the publican and his family reside there, supported by the nearest village or town (which may be one or more days away).

This particular wayside appears to be supported by two families.

So, addressing Mikhail's post, it's highly unlikely you'll find a templar anywhere nearby. If fact, it's quite possible the only templar posts along this road are Redcliffe and Lothering.
Mikhail Loren
player, 185 posts
Circle Mage
HP 27, MP 15
Mon 9 Aug 2021
at 15:52
  • msg #543

Re: OOC Discussions

Ah, now I though we were in Lothering... my bad.
Fost
player, 299 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 30 Aug 2021
at 06:53
  • msg #544

Re: OOC Discussions

Question
If these guys are heading to Redcliffe does it imply that they might pass the area of where we found/fought the Darkspawn or was that a bit further off the road.
Trying to assess whether warning them would be the right thing to do...
Evil GM
GM, 354 posts
Mon 30 Aug 2021
at 15:35
  • msg #545

Re: OOC Discussions

The area where you gents encountered the darkspawn was several miles north of the road to Redcliffe; the trip north took the "better part of the afternoon," meaning the group would have to go well out of their way to come close to the dwarven steps.
Fost
player, 301 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 30 Aug 2021
at 16:05
  • msg #546

Re: OOC Discussions

Much obliged
Evil GM
GM, 358 posts
Fri 1 Oct 2021
at 16:01
  • msg #547

Re: OOC Discussions

So, it looks like we've stalled a bit.

I tried to ping Richard a couple weeks ago, and haven't heard back from him yet.

So, I put the question to you all; is there interest in continuing?

Is there something I can do (besides posting more often and pushing others to do the same) to encourage more engagement and involvement?

Is the story interesting/lacking?
Do you folks feel you have a clear idea of your goals in this adventure?
Are the roleplaying-focused scenes useful to you all?
Fost
player, 305 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 1 Oct 2021
at 16:17
  • msg #548

Re: OOC Discussions

As might be guessed I am willing to continue and indeed would like to do so.

Is the story interesting/lacking?
Interesting

Do you folks feel you have a clear idea of your goals in this adventure?
Admittedly, at the moment I am not clear, but the General idea is to get to Lothering and maybe learn the identity of the the one responsible for the abduction. Alternatively, return to Rwdcliffe to bring the boy to safety.

Are the roleplaying-focused scenes useful to you all?
I like them.
Still, posting frequency is slow and thus getting deep into the character is difficult.
I suppose the conflict between the two mages is bound to become a major issue and requires some kind of resolution though I sure don't see how.
With the continued absence of Richard we have a problem, too.
Mikhail Loren
player, 188 posts
Circle Mage
HP 27, MP 15
Fri 1 Oct 2021
at 17:00
  • msg #549

Re: OOC Discussions

You are the only show in town with this kind of game, and I have been looking for some updates when the occur. RL stuff can sometimes get in the way of my own posting, so I don't fault you with any delays that do occur.

1- The story is fairly interesting, but seems to be a bit disorganized due to us still being "the new guys" in the world.

2- Not at the moment. It's a bit more clear with missions given by the Arl or others being all we have at the moment, but a perceived lack or progress at the moment is to be expected since we are still basically in the beginning of the game. I mean, we haven't even leveled up yet, so this is to be expected.

3- RP scenes are fine and can be useful. Currently feels like it focuses directly with what we are dealing with, but I could be missing any story seeds you are attempting to plant at the moment. I tend to look for these things to make sure my characters want to go on the adventure.

To answer the concern about Brother Loran and myself, as we are both followers of the Andrastian Faith, eventually Brother Loran will need to realize he is a mage. Then things will be resolved. At the moment, Mikhail is merely trying to contain Loran's exposure and keep an eye on the apostate.
Richard
player, 137 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 1 Oct 2021
at 22:33
  • msg #550

Re: OOC Discussions

I'm here but focusing on real-life stuff.

The story is quite interesting but play-by-post tends to slow things down substantially.

The goals are fairly clear but 'the mission' can often be 2+ pages back so note taking is fairly important.

RP scenes are good but pbp format can be a disadvantage.

Overall I am enjoying the adventure.
Evil GM
GM, 359 posts
Tue 5 Oct 2021
at 15:47
  • msg #551

Re: OOC Discussions

I was hoping to hear from Loran before I responded, but I also didn't want to wait too long.

First, I'm glad you folks are enjoying the gameplay so far.

Regarding the plot/mission, would it be helpful to have a Notice that details what your characters know so far in the current adventure? That way, you can reference it as needed.

For example, our current adventure would have:

Mission
Investigate the attack of the arl's men
Find and rescue Alistair, if he survived
Get Alistair to Bournshire

Chronological Notes
1. A footman of the arl has returned to say that his party was ambushed on the road to Lothering.
2. The party was escorting the arl's ward, Alistair, to the monastery at Bournshire (in the Bannorns).
3. The arl instructed you to rescue the boy, if possible, and get him safely to Bournshire.
4. You found the attack site, and evidence that the cart was taken on a small path northward.
5. You found the kidnappers and the boy, who was unharmed.
6. The kidnappers warned you that darkspawn were nearby; you enlisted them to help you locate and defeat the darkspawn, in exchange for their freedom.
7. Darkspawn were dispatched and their entry point resealed. The kidnappers went on their way.
8. You reached a wayside. (More to come when this interlude ends.)

Would this be helpful? Any suggestions on content/format?
*~*~*~*~*

I do understand that RP can drag a bit in a pbp game. I'm happy to try to keep such encounters on point and not take up too much time; that said, would you gents be okay with me, if it seems like an RP encounter is bogging down, wrapping such an encounter up with a short narrative about any useful info you may have gleaned from it (with a few behind the scenes rolls to guide me)?
*~*~*~*~*

I've been pleased with the RP so far regarding the revelation of Loran's arcane power; I like that Mikhail is conflicted (angry & judgmental, but ultimately trying to protect his friend), and I hope you two can work together on this dynamic. Feel free to plan ahead on this together, even if it's just a general direction you two would like to go.
Fost
player, 306 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 5 Oct 2021
at 17:45
  • msg #552

Re: OOC Discussions

I keep such notes myself most of the time or re-read content every now and then, so I don't need this extra effort from you.
It might actually be counterproductive since it lassen the "effort" to indulge/immerse oneself into the plot.
Anyway, if it helps the others I'm fine.
---
Wrap-up of RP scenes with info gleaning might be a good idea if indeed no new input comes forth. Generally these take/require input from others not just dialogue but multilogue. Yeah, I'm fairly sure that word does not exist ^_^, maybe polylogue since it's old greek? Lol, you get the idea
Brother Loran
player, 130 posts
H:23 / 23 M:16 / 10
Wed 6 Oct 2021
at 18:40
  • msg #553

Re: OOC Discussions

apologies for not replying sooner I've been trying to get a planning application sorted. Not work related even more important than that my wife and I have designed our own house finally after designing buildings for 30 years for other people we've managed to do one for ourselves.

the issue is we have bats in the building we are knocking down so needed to get surveys and reports done then apply for a bat licence so we could start work also to design a bat roost into our new home.....Finally got the planning permission to start work monday and the builder will start next month ....we then have 6 months to build the shell and the bat roost before the bats come back to breed....if we dont get that part of the work done we will have to stop for 4 months while they breed before we can start again......Sorry really exited about it all can finally get out of London.

Right back to the game .....really enjoying it

As to the plots I get the general gist I know we need to take the boy to safety but I can't remember which way we are supposed to be heading....that bit confused me but then im of an age that putting gloves on the correct hands confuses me :}

concerning the roleplay between Loran and Loren I'm happy with how it is going, Brother Loran is confused. He still believes his powers come from the maker but over time perhaps Mikhail could open his eyes to the fact they are magic based. This could have a real knock to his faith and might need guidance in which direction to go from there
This message was last edited by the player at 18:40, Wed 06 Oct 2021.
Fost
player, 308 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 19 Oct 2021
at 16:41
  • msg #554

Re: OOC Discussions

Not 100% sure here.
Is he addressing Mikhail or Loran as "friend mage"?
Mikhail Loren
player, 190 posts
Circle Mage
HP 27, MP 15
Tue 19 Oct 2021
at 17:36
  • msg #555

Re: OOC Discussions

I assume me, since Loran is not openly a mage yet.
Evil GM
GM, 362 posts
Tue 19 Oct 2021
at 17:41
  • msg #556

Re: OOC Discussions

Mikhail. Loran is, in all outward appearance and manner, is seen only as a Chantry brother (even his staff is a Chantry staff). Circle mages can often be identified by their dress (and, of course, their ornate arcane staves).
Fost
player, 309 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 19 Oct 2021
at 18:16
  • msg #557

Re: OOC Discussions

That why I asked ;).
If they suddenly had that kind of uncanny knowledge... see?
Brother Loran
player, 132 posts
H:23 / 23 M:16 / 10
Wed 20 Oct 2021
at 12:37
  • msg #558

Re: OOC Discussions

Hi guys sorry for vanishing passed had a minor opp on firday to remove a kidney stone ended up back in hospital yesterday for blood and water tests as I've now got an infection..... On strong antibiotics and painkillers and waiting for an appointment letter to go have a CT scan..... Feeling sorry for myself at the moment will try to post over the weekend
Fost
player, 310 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 20 Oct 2021
at 12:55
  • msg #559

Re: OOC Discussions

Sheesh, man, just hope you don't get some additional kind of infection from those bats you mentioned.
Wait, did they not say COVID is from bats? Yikes.
All the Best!
Evil GM
GM, 363 posts
Wed 20 Oct 2021
at 15:10
  • msg #560

Re: OOC Discussions

Fost - Yeah, sorry. I sometimes forget you haven't played the computer games, so visuals that are in my head aren't in yours. :)

Mikhail - I made an assumption about your manner of dress, so if I was wrong on that, let me know; also, if you do decide to go incognito, so to speak, just say in the game thread that he's wearing something other than his Circle attire. We can't do anything about the staff, unless you hide it on the cart; doing so, of course, blocks your access to Arcane Lance (unless you replace it with an undecorated quarterstaff).

Loran - Ugh, I'm sorry to hear that. Of course, your health is far more important than a mere game, so take your time and do the things you need to do to get better. Hopefully, the docs got good info from their tests and can knock this thing out for you. We'll be here, even if you just need to vent to four mostly-strangers. :)
Fost
player, 311 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 20 Oct 2021
at 15:31
  • msg #561

Re: OOC Discussions

Hmm, is there a minor typo or is Ardan and Arlan different people?
Since the former had just been declared a merchant.
Also, just hie readily accessible, i.e.known, is the stuff the two just talk about?
Evil GM
GM, 365 posts
Wed 20 Oct 2021
at 15:49
  • msg #562

Re: OOC Discussions

Typo, probably. I'll verify and fix it.

Knowledge of Circle politics is obscure, but not entirely unknown. The Circle has been around for ages, and internal politics, while cloistered, aren't secretive. Someone who has that info could be well-educated or well-connected, or perhaps has a mage in the family that corresponds regularly (or did, at one point).

(Mages are cloistered by decree and movement outside the Circle is restricted and/or monitored; however, that doesn't mean all contact with the outside world is strictly forbidden. Letters can be exchanged. Supplies are sent and received. Templars are mobile and can talk.)

To see if Fost knows anything about this would be a Hard (TN15) Cunning (Cultural Lore or Historical Lore) test.
Evil GM
GM, 366 posts
Wed 20 Oct 2021
at 15:54
  • msg #563

Re: OOC Discussions

And I fixed the typo. I also removed reference to him being a merchant in the last post; neither Fancy nor Arlan identified his profession or trade. Only Tanner's eponymous trade was mentioned.
Fost
player, 313 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 20 Oct 2021
at 16:15
  • msg #564

Re: OOC Discussions

Indeed, if my IC does not make sense I'll edit or delete :D
Brother Loran
player, 133 posts
H:23 / 23 M:16 / 10
Mon 25 Oct 2021
at 15:18
  • msg #565

Re: OOC Discussions

Quick update.

Had CT scan over weekend.... Got blood test on Thursday.... Still in some pain and discomfort..... Painkillers grest but making my day a bit fuzzy..... Thanks for the patience
Fost
player, 314 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 6 Nov 2021
at 11:09
  • msg #566

Re: OOC Discussions

Apologies.
Started New Job in different town away from family and still no i-net there (supposed to have that on 16th Nov)
Evil GM
GM, 369 posts
Sat 6 Nov 2021
at 20:20
  • msg #567

Re: OOC Discussions

No worries. Congrats on the new job, though!

Loran, how are you doing?
Brother Loran
player, 134 posts
H:23 / 23 M:16 / 10
Sun 14 Nov 2021
at 10:19
  • msg #568

Re: OOC Discussions

Hi guys.

Thanks for being patient, I'm slowly on the mend, still slightly swollen kidney and on my second course of antibiotics but down to only 1 painkiller a day.

Waiting for my urology appointment to come through to see what they want to do with the other two stones I still have in me but feeling a lot better.

I'll try to catch up over the next day or so and post
Fost
player, 316 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 14 Nov 2021
at 11:05
  • msg #569

Re: OOC Discussions

Take it easy mate.
All good.
I sadly realize that I'm a bit at a loss what to post.
I still have the feeling that we missed something with the last trio and thus am a bit disgruntled and "anxious" about this current situation.
So, the more ideas come in the better the story flow.
I'm missing our charming rogue Richard...
Evil GM
GM, 372 posts
Mon 15 Nov 2021
at 07:09
  • msg #570

Re: OOC Discussions

What you learned from the wayside encounter:

1. Fancy and Arlan appeared to be a couple, and Fancy seemed to be the dominant personality of the two.
2. Arlan seemed to have an interest in your ward during the discussion before supper, and he was trying to hide that interest.
3. Tanner seemed the most genuine personality of the three.
4. Fancy smiled knowingly at least once during the same discussion, in response to statements made by Fost. Did she know he was lying about his affiliation with Redcliffe?
5. Arlan's line of questioning with regards to Mikhail's political leanings within the Circle was curious; he seemed to have more than a passing understanding of the Circle.
6. Lara the proprietress believed everything the trio said was untruthful, right down to their names.
7. The trio seemed to be in a hurry to leave in the morning.

I hope that helps out a bit.
Fost
player, 318 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 15 Nov 2021
at 17:21
  • msg #571

Re: OOC Discussions

I missed #7
Thanks a lot
Evil GM
GM, 374 posts
Thu 2 Dec 2021
at 18:16
  • msg #572

Re: OOC Discussions

As most of the crew has been quiet, let's do a quick roll call. Everyone please check in.

(I know Loran has been recovering from some health stuff, and thank you Fost for keeping up with posting.)
Fost
player, 319 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 2 Dec 2021
at 18:28
  • msg #573

Re: OOC Discussions

As might be expected: still here.
Somewhat struggling with the new job or rather the expectations they have on me, so less activity here, apologies
Mikhail Loren
player, 193 posts
Circle Mage
HP 27, MP 15
Thu 2 Dec 2021
at 20:01
  • msg #574

Re: OOC Discussions

I'm around. Stuff is going on, but I'm around.
Evil GM
GM, 375 posts
Sat 4 Dec 2021
at 20:35
  • msg #575

Re: OOC Discussions

I sent Richard's owner a PM, but they haven't logged in since the first week of October, so I don't hold out much hope.

I'll give it a couple days, and then we'll move forward with the Richard character as an NPC until we can get a replacement player.

For now, the offer to look at his wares is an opportunity for you gents to purchase something from the equipment lists if you so desire.

If you don't want to do that, I'll start the next scene.
Mikhail Loren
player, 194 posts
Circle Mage
HP 27, MP 15
Sat 4 Dec 2021
at 20:39
  • msg #576

Re: OOC Discussions

I mean, if they have some potions for sale that are under 40 silver, then sure. Lyrium or Health would be appreciated.
Evil GM
GM, 377 posts
Mon 6 Dec 2021
at 16:45
  • msg #577

Re: OOC Discussions

Answered Mikhail in character. :)
Fost
player, 320 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 10 Dec 2021
at 05:17
  • msg #578

Re: OOC Discussions

Only have 14 silver so I'll have to let the opportunity pass
Evil GM
GM, 379 posts
Mon 13 Dec 2021
at 21:10
  • msg #579

Re: OOC Discussions

I was hoping Loran was feeling well enough to respond, but we'll move on for now. Loran, once you're back, you can decide retroactively if you want to purchase one or more potions with your coin.

On a side note, you folks do have about 27sp out of the ~30sp you were given for expenses. (This is implied to be for rooms & meals in villages and waysides, but nothing was specifically mandated.)
Brother Loran
player, 135 posts
H:23 / 23 M:16 / 10
Fri 24 Dec 2021
at 18:12
  • msg #580

Re: OOC Discussions

Happy christmas, keep safe

Jas
Fost
player, 321 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 24 Dec 2021
at 19:53
  • msg #581

Re: OOC Discussions

Mehr X-mas and apologies for not posting, end of year is always madness.
Evil GM
GM, 380 posts
Sat 25 Dec 2021
at 07:38
  • msg #582

Re: OOC Discussions

Happy Christmas and Merry Christmas, folks!

FYI, I'm slowly getting a post together, which I'll hopefully have dome by Monday.
Fost
player, 323 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 28 Dec 2021
at 12:07
  • msg #583

Re: OOC Discussions

Thomas Pedlar
Cassie Pedlar
Male Human Chapman?
Male Woman
Male Human Servant Pointe?
Female Elf Servant
Hawker, Dwarf Warrior
Higler, Dwarf Warrior
This message was last edited by the player at 12:07, Tue 28 Dec 2021.
Mikhail Loren
player, 196 posts
Circle Mage
HP 27, MP 15
Tue 28 Dec 2021
at 13:22
  • msg #584

Re: OOC Discussions

Just started family vacation. Will post when I can.
Evil GM
GM, 382 posts
Wed 29 Dec 2021
at 02:02
  • msg #585

Re: OOC Discussions

Sorry, I guess I forgot to identify each of the players. You would've learned everyone's names by the time you all retired for the evening.

Thomas Pedlar is the merchant.
His daughter is Cassie.
Chapman is the male human guard.
Pointe is the female human guard.
Packman is the male servant.
Bitty is the female servant.
Mikhail Loren
player, 198 posts
Circle Mage
HP 27, MP 15
Wed 29 Dec 2021
at 02:52
  • msg #586

Re: OOC Discussions

Mikhail should probably start this first round asleep due to not being woken up 1st. If Richard goes before Mikhail, we can see if he wakes him up.

Alternatively, I can have Mikhail roll a Perception check with some penalty for being asleep.

What would you prefer, since I don't think that anything has sounded hostile yet?
Fost
player, 324 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 29 Dec 2021
at 10:07
  • msg #587

Re: OOC Discussions

Hmm, yes  you are right. Should have woken a PC instead.
Was aiming for Richard's better Perception really.
Evil GM
GM, 383 posts
Fri 31 Dec 2021
at 03:09
  • msg #588

Re: OOC Discussions

I was going to have Richard quietly wake up Loran, and Loran wake up Mikhail in turn (if he doesn't respond beforehand). I'm a bit wiped out from my booster shot today, so I'll try to get to that tomorrow or Saturday. (I have initiative rolls for everyone but Loran done; I'll include the full chart in my post.)
Fost
player, 325 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 5 Jan 2022
at 18:47
  • msg #589

Re: OOC Discussions

My 50 pence on the new house rule.

That was the major benefit for thrown weapons, readying and being able attack in first round. With the disadvantage of limited range.

Your houserule will put melee fighters at a huge disadvantage when charging a distant foe.
This makes archers even more deadly.

Lol, never mind, I just saw that throwing also has reload.

Hmm.
Not sure how we shall handle my action then... I think I messed up real good, grabbing that axe in the first place...
This message was last edited by the player at 19:08, Wed 05 Jan 2022.
Mikhail Loren
player, 199 posts
Circle Mage
HP 27, MP 15
Wed 5 Jan 2022
at 19:03
  • msg #590

Re: OOC Discussions

I'm traveling right now. I'll try to get a post up when I can.
Evil GM
GM, 387 posts
Wed 5 Jan 2022
at 19:33
  • msg #591

Re: OOC Discussions

I responded in the game thread, but it's, at least, near the enemy. You won't have to go running into or on the other side of the tent to grab it. And, you have to go that direction anyway, right? ;)
Fost
player, 327 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 5 Jan 2022
at 20:23
  • msg #592

Re: OOC Discussions

I meant "no weapon in hand"
I do presume I have my gear on me as I was keeping watch?
Evil GM
GM, 388 posts
Thu 6 Jan 2022
at 01:19
  • msg #593

Re: OOC Discussions

Yes, you have your gear on you.
Fost
player, 328 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 11 Jan 2022
at 19:42
  • msg #594

Re: OOC Discussions

Mikhail?
Still with us?
Mikhail Loren
player, 200 posts
Circle Mage
HP 27, MP 15
Tue 11 Jan 2022
at 20:48
  • msg #595

Re: OOC Discussions

Right. Missed that you were waiting on me. Sorry about that.

I'll post right now.
Evil GM
GM, 389 posts
Mon 17 Jan 2022
at 18:33
  • msg #596

Re: OOC Discussions

So, mea culpa. I wrote out a post and thought I had published it last week; it turns out I didn't (and deleted the post from my Google doc!).

Thankfully, I was able to restore the document to a previous version and recover the info. I'll get that posted here in a few minutes.
Brother Loran
player, 137 posts
H:23 / 23 M:16 / 10
Mon 24 Jan 2022
at 19:29
  • msg #597

Re: OOC Discussions

hi guys apologies for the long absence not been too well and then new year at work was hectic.
Evil GM
GM, 391 posts
Tue 25 Jan 2022
at 15:49
  • msg #598

Re: OOC Discussions

No worries. Glad to have you back! I hope you're past the worst of the health issues.
Fost
player, 329 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Tue 25 Jan 2022
at 16:11
  • msg #599

Re: OOC Discussions

I think I can charge Hawker as that is just 6 yards.
All other foes are out of reach for Fost
Minor: ready item
Major: Charge
Fost
player, 330 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 31 Jan 2022
at 18:52
  • msg #600

Re: OOC Discussions

We are waiting on GM, right?
Evil GM
GM, 393 posts
Thu 3 Feb 2022
at 07:29
  • msg #601

Re: OOC Discussions

You were waiting on me. Sorry for the delay, but a post is finally up.
Fost
player, 332 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Thu 3 Feb 2022
at 16:48
  • msg #602

Re: OOC Discussions

Interesting... does the Charge Bonus apply to Lightning Attack and Dual Strike or not?
Evil GM
GM, 394 posts
Thu 3 Feb 2022
at 21:43
  • msg #603

Re: OOC Discussions

I think it's easy to say that the momentum of the original Charge Major Action carries through to the second attack in both Stunts. Regardless, I feel it would be outside the spirit of the rules to punish a player for earning Stunt Points on an attack. So, yes, the bonus gained from Charge applies to all attacks granted by Stunt Points.

Since the damage (though impressive) isn't enough to bring Hawker down, I'll let Mikhail post his actions before writing the next narrative.
Fost
player, 333 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Feb 2022
at 09:11
  • msg #604

Re: OOC Discussions

Evil GM:
Since the damage (though impressive) isn't enough to bring Hawker down...
Nah, below average damage rolls.
Not sure what Armour Hawker wears but certainly did not expect him to fall ^_^
Fost
player, 334 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sat 5 Feb 2022
at 10:55
  • msg #605

Re: OOC Discussions

The tactical aspects are more intricate than I grasped at first.
I only realized just now, that Skirmish to move Higler into my reach plus Dual Strike to attack both dwarfs may have been a better choice.
Or maybe even Mighty Blow instead of Defensive Stance to maybe finish Hawker already.
My worry is that the dwarfs don't suffer the night penalty.
After the fight Fost might want to berate Richard for shooting at Chapman rather than Higler again ^_^

That being said, so much depends on group tactics, but we did not really have so many fights that we may have developed such.
Daze would be helpful now, given that Fost is now in combat with three guards, but range is a limit. And Mind Blast has fairly high MP cost
Also, Pointe clearly is the biggest risk if we want to save the merchant
Evil GM
GM, 395 posts
Wed 9 Feb 2022
at 17:14
  • msg #606

Re: OOC Discussions

I'm learning a lot about the tactical nature of combat stunts, as well.

And, unlike other fantasy RPGs, neither dwarves nor elves have any inherent natural night vision/darkvision ability. Higler and Hawker certainly haven't shown any greater ability to maneuver in the night that his own.

(That said, Fost knows almost nothing of dwarves from Orzammar, as his only experience is with surface dwarves (i.e., those who have lived their entire lives under an open sky).)

Regarding Richard changing targets, he has a log in front of him. Since Higler remains supine, Richard couldn't target him without giving up a round to move and load (meaning he couldn't shoot). So, he decided instead to get Chapman, who did stand up. Fost can still berate him, though. :)

I'll ping Mikhail.
This message was last edited by the GM at 17:14, Wed 09 Feb 2022.
Evil GM
GM, 396 posts
Wed 9 Feb 2022
at 19:57
  • msg #607

Re: OOC Discussions

I have a post mostly finished, but I'm going to wait 'til this evening, so I can update Map 0 with current positions (and post both together).

(That said, tonight's a date night with Mrs. Evil GM - 9th anniversary of our engagement - so it'll be a bit later this evening before it's all up.)

Sneak peek, though, is that Higler (who stands) and Hawker (who rearms) gang up on Fost; Packman runs over and grabs Pointe's mace off the ground before she can get to it; the merchant and his daughter are both armed with daggers, with him positioned in front of her; Chapman grabs his weapon and starts for Richard's position (but he can only execute a half-move, since he also has to stand up).

Loran, this should give you some time to figure out what you're going to do when it's your turn.
Fost
player, 335 posts
Fereldan Freeman/Warrior
HP 33/40, Def. 13/15
Thu 10 Feb 2022
at 11:27
  • msg #608

Re: OOC Discussions

Yikes.

In rule mechanics speech:
Hawker essentially did a major action Melee Attack and a minor action Press the Attack.
Moving Fost 4yards with the Skirmish only takes 2 stunt points, though. Knock Down another 2 sp, he has 2 sp left?
Or did he not take the minor Press? And used 2 sp to move me, another 2 sp to move himself?

That being said: I'm glad all he did was move me and not something more deadly ^_^. Not sure of his purpose, am thrilled
Evil GM
GM, 398 posts
Thu 10 Feb 2022
at 16:40
  • msg #609

Re: OOC Discussions

Hawker used 4SP to move both you and him, because he needed the Ready Minor Action to rearm.

NPC characters will sometimes have favored stunts listed in their stat blocks. These two happen to be theirs.

And, Fost would understand the tactic: Get him (the fighter) as far away from their target as possible. If he and Chapman can sufficiently occupy you four, the others can quickly do what they need to do with the merchant.
Evil GM
GM, 401 posts
Wed 16 Feb 2022
at 21:38
  • msg #610

Re: OOC Discussions

Bold action by Loran creates a break in the fighting, and the dwarves explain their actions.

Feel free to discuss in OOC here what you want to do. Richard will be torn on what to do, but will side with the majority.

If you have a non-combat action you want to do (like stand up), just mention it here or in character. And, you're also welcome to ask a question or make a comment in character in the story thread.
Mikhail Loren
player, 203 posts
Circle Mage
HP 27, MP 15
Wed 16 Feb 2022
at 21:46
  • msg #611

Re: OOC Discussions

"He could have saved her, but didn't. Therefore, we must murder him."

Makes me wish wergild was a thing in more worlds. There is a price to be paid for inaction or letting others come to harm. However, the price is never the other person's life.
Evil GM
GM, 402 posts
Wed 16 Feb 2022
at 23:02
  • msg #612

Re: OOC Discussions

I suppose that depends on how much the culture values a life, and whether certain classes of persons are valued only for their productivity.

In some cultures, you see the murderer having to take charge of the welfare of the family if the husband/father is killed, even in fair combat. In others, there's a wealth value to each person, even nobility. In others still, life is considered priceless, and only retribution in kind is acceptable.

And, even within those cultures, close family members could reject the idea of monetary compensation (even when wergild is the norm) out of grief or even class considerations. Think about how our world today recoils at the idea of the rich paying their way out of high crimes.

(You also have to remember that Dragon Age is meant to be darkly cinematic, and the world has a lot of anachronisms for a high medieval setting (i.e., modern-style university scholarship, a highly-egalitarian gender roles, and modern morals), so the idea of wergild would cause some culture shock among the players.)

I went with grief-stricken brothers. Of course, not only are they angry that he did nothing to try to save her, but he stole her property, as well. And, who knows, maybe they're just planning to have the merchant suffer an "accident" and just leave him to die... ;)
Evil GM
GM, 405 posts
Thu 17 Feb 2022
at 17:16
  • msg #613

Re: OOC Discussions

Okay, I'm going to call for another Opposed Test and take the opportunity to implement the assist rules I developed and posted today.

Brother Loran seems to be making the most comprehensive argument, so the test will be his to make. Mikhail will assist, based on his arguments against their actions. Hawker & Higler are unified in their position and have been working to make their argument together.

The test will be Loran's Communication (Persuade) vs. Hawker's Willpower (Self-Discipline). Since, Mikhail's assist will impose a -2 penalty to Hawker's test, and Higler's assist for his brother will impose the same penalty, they cancel each other out and both rolls are made unmodified.

So, Loran, please roll a Communication (Persuade) Opposed Test.
Evil GM
GM, 407 posts
Wed 23 Feb 2022
at 17:34
  • msg #614

Re: OOC Discussions

Sorry about the delay. I had the post written, but got busy on other stuff and forgot I hadn't posted it yet. Post is up now.
Fost
player, 339 posts
Fereldan Freeman/Warrior
HP 33/40, Def. 13/15
Thu 24 Feb 2022
at 05:24
  • msg #615

Re: OOC Discussions

So, Fost takes a Breather to recover Health after the combat.
Back to 40
This message was last edited by the player at 05:25, Thu 24 Feb 2022.
Evil GM
GM, 409 posts
Mon 7 Mar 2022
at 16:37
  • msg #616

Re: OOC Discussions

Before we get too far down the road, you gents need experience rewards. The scene was originally an Average (250 exp.) difficulty; because of Loran's quick thinking and ending the encounter without any deaths, I'm going to bump the "difficulty" to Hard and give you 400 exp. each. That will put you at 2,000 exp. and raise you each to 2nd level.

Please level up your characters and list what you chose/rolled here in the OOC thread. (I'll take care of Richard.)
Fost
player, 340 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 7 Mar 2022
at 18:14
  • msg #617

Re: OOC Discussions

Level 2 (2.000xp)
Health +1d6+4
Today: Fost rolled 7 using 1d6+4 with rolls of 3.  Hit
+1 STR (new total +5)
Strength (Heavy Blades)
Strength (Climbing
Mikhail Loren
player, 206 posts
Circle Mage
HP 27, MP 15
Mon 7 Mar 2022
at 19:44
  • msg #618

Re: OOC Discussions

+1 to Magic
Magic (Spirit) focuse
+6 Health
+6 Mana
Spell Wisp spell learned
Evil GM
GM, 410 posts
Mon 7 Mar 2022
at 20:56
  • msg #619

Re: OOC Discussions

+1 to Dex
Focus - Perception (Seeing)
Health 1d6+3 = 5
Stunt Bonus - Pierce Armor stunt costs 1 SP vs. 2 SP.
Evil GM
GM, 411 posts
Thu 10 Mar 2022
at 15:55
  • msg #620

Re: OOC Discussions

Loran, just a quick reminder to level up.
Fost
player, 343 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Thu 10 Mar 2022
at 18:22
  • msg #621

Re: OOC Discussions

Hmm, I assumed the actual town/city is further down the road and this is just the outskirts of sorts...
Evil GM
GM, 414 posts
Thu 10 Mar 2022
at 23:55
  • msg #622

Re: OOC Discussions

https://dragonage.fandom.com/wiki/Lothering?so=search

There's a map from Origins under the Quests heading on that page. It'll give you a decent idea of how close the village is to the highway.

And, really, most locations in Ferelden are no more than villages. Even Redcliffe is pretty small for what amounts to the seat of a ceremonial county.
Evil GM
GM, 415 posts
Fri 11 Mar 2022
at 00:04
  • msg #623

Re: OOC Discussions

FYI, I bumped our advert in the Wanted - Players section of the main site. I gave them the option of taking over Richard or bringing in a new character.

If we get two folks who both want to bring in new characters, I'll have Richard step away from the group (maybe you gents can send him back to Redcliffe to report you reached Lothering, or he can operate independently to sweep ahead for dangers and report back to you).
Evil GM
GM, 416 posts
Fri 11 Mar 2022
at 17:02
  • msg #624

Re: OOC Discussions

And, just like that, we have two potential players.

Believe it or not, one of them wants to play a circle mage (he and Mikhail will know each other and I have a ready-made way of inserting him into the party, if the player sticks with the concept). The other asked about the rest of the party before committing to a character decision. (Fost, I may make her character a former acquaintance of yours, if she's Ferelden; we'll see.)

I've explained to both that, as I said with you gents, they're welcome to play whatever class they want, but that party balance would thank them if they looked toward warriors or rogues.

So, if both make acceptable characters and join in, they'll already be in Lothering. Richard will start scouting ahead of the party, and keep you folks abreast of potential dangers on the route. After this adventure ends, he'll find his own way (maybe returning to Redcliffe to be part of the local color...we'll see).
Fost
player, 344 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Fri 11 Mar 2022
at 18:45
  • msg #625

Re: OOC Discussions

You know... it's kind of hard to be the only one who is in there in melee. I cannot block all those paths to the mages or archers.
Evil GM
GM, 417 posts
Fri 11 Mar 2022
at 19:41
  • msg #626

Re: OOC Discussions

They must've heard you, because one is going to play a warrior type.
Mikhail Loren
player, 208 posts
Circle Mage
HP 27, MP 15
Fri 11 Mar 2022
at 19:47
  • msg #627

Re: OOC Discussions

Sounds like fun.

I don't think you need to worry too much with blocking everything. It's all about making sure they take the path we want them to take, not the one they want.

With my focus on Spirit Magic, I think I'm going to start getting a few Creation spells working up to Grease and Spellbloom before we hit our Specilizations.

I think it would be fun to include our eventual specializations in a sort of "item/mission" to get the training needed to start the process.
Evil GM
GM, 418 posts
Fri 11 Mar 2022
at 20:18
  • msg #628

Re: OOC Discussions

Actually, that would be cool to see where you folks want to take your characters.
Evil GM
GM, 419 posts
Sat 12 Mar 2022
at 06:15
  • msg #629

Re: OOC Discussions

The one who was potentially going to play the mage has asked about Richard instead. We'll see how that goes.
Fost
player, 346 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sat 12 Mar 2022
at 09:03
  • msg #630

Re: OOC Discussions

So, let's see.

The Tevinter mage we met/fought when we were chasing the elf Sexta was also presumed to meet someone near Lothering.

I think Mikail was looking for a templar for some reason and we expected one to be in Lothering, too.

Lothering is just a stop on our way to Bournshire, anither ~40miles north east.

We have some Denerim noble rogues around here, too, as we heard from the dwarves. Which reminds me, Thomas Pedlar has a home in Lothering. And the dwarves Higler and Hawker said they'd make for Lothering, too. Might be we meet them again hereabouts.

Finally, this is where the three fellows (Dinn, Trip and Godfrey) were hired who abducted our young protegee Alistair. That employer being the apostate mage Fenwithe. And Fenwithe had further henchmen there. Some sort of manor nearby.

Did I miss something? Am fairly sure I did...
Evil GM
GM, 421 posts
Sat 12 Mar 2022
at 19:38
  • msg #631

Re: OOC Discussions

Folks, I'm pleased to introduce our new players Bastian and Sofia.

Bastian will be taking over Richard, and Sofia will be playing a new character named Erin, a warrior.

Welcome aboard!

*~*~*~*~*~*

Fost, I think you listed the relevant connections, although I'd have to go back through my notes & posts to verify. That said, Lothering is at a crossroads, so folks heading west to the Frostbacks (to go to Orlais, like Sexta's party was, Redcliffe, or Orzammar (the dwarven city closed to outsiders)) or south to Ostagar will pass through the village. So, some of what you listed may be pure coincidence.

Templars are often attached to local chantries of decent size. Redcliffe has a pair assigned there, and Lothering is likely no different.

The young noble adventurers from Hawker & Higler's story tried to take some on bandits that have been plaguing the road south to Ostagar; the dwarves, though, didn't say if they stayed in Lothering to nurse their wounds or if they returned home.

Hawker did say he expected to stay in Lothering for a short time before moving on. It's quite likely he and his brother are still in the village...maybe arriving only hours earlier.

Yes, Fenwithe is said to have hired the three kidnappers here.

Sexta and her party said they came to Redcliffe from Lothering, presumably after committing thefts here, too.

And, yes, Bournshire is somewhere NNE of here.
Richard
player, 138 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 13 Mar 2022
at 00:17
  • msg #632

Re: OOC Discussions

Hello everybody! Richard is back and I hope the bump on his head didn't change his character too much.
I still have some catching up to do but I'll join shortly.

Where should I jump in?
This message was last edited by the player at 00:18, Sun 13 Mar 2022.
Fost
player, 347 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sun 13 Mar 2022
at 07:53
  • msg #633

Re: OOC Discussions

Welcome aboard Richard... #3?... and Erin.
Fost
player, 349 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sun 13 Mar 2022
at 08:25
  • msg #634

Re: OOC Discussions

Evil GM:
Actually, that would be cool to see where you folks want to take your characters.
I have no plan really. With my Avvar heritage I originally had more a fierce 'barbarian' in mind, i.e. Berserker. As the story evolved defense seemed more important.
Also, Fost's mother's devotion and faith plus the matter of Loran's magical abilities and the potential conflict with Mikhail may have Fost turn to become a templar himself to protect his friends.
I guess much depends on Erin's 'build'.

As is, I really only covered the basics on 2nd Level, i.e. Focus on my main weapon. There are quite a few nice Talents and focuses elsewhere, i.e. not just fighting capabilities.
This message was last edited by the player at 08:28, Sun 13 Mar 2022.
Richard
player, 139 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 13 Mar 2022
at 08:30
  • msg #635

Re: OOC Discussions

We’re gonna be lvl 2? I’m gonna have to change Richard
Erin
player, 1 post
Sun 13 Mar 2022
at 09:29
  • msg #636

Re: OOC Discussions

Not much on the idea of builds yet to be honest. Also, hello everyone, I'll be playing Erin, lets get along!
Fost
player, 350 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sun 13 Mar 2022
at 11:44
  • msg #637

Re: OOC Discussions

In reply to Erin (msg # 636):

Nevermind, the 'issue' is just in the direction of prime weapon choice. I hope you can manage to build a melee combattant. Whether you go for defense (armour and shield essentially) or rather two-handed or polearm.
E.g. if you go the latter (and thus be able to keep foes at bay) it might be a better idea for me to focus on defense. So far I'm undecided whether to go Dual Wielder or Weapon and Shield.
E g  Mikhail typically knocks down foes early on in combat with his magic. Most of the time I cannot exploit that as I'm too far away. Polearm would be awesome there. Two-handed is awesome to remove outnumber bonus from foes, too, as you can move foes away. Naturally both styles come at the cost of lower defense.
When we started we had two rogues, two mages and one warrior.
Unless Richard rebuilds 'completely' from archer to backstabber the two of us need to come up with tactical teamwork.

Then again, all this is secondary priority as it only covers combat and role-play is more important.

Did you already decide on background?
Erin
player, 2 posts
Sun 13 Mar 2022
at 12:50
  • msg #638

Re: OOC Discussions

Freeman here, weapon wise I have to refresh my memory, basically I am a big Newbie here, who read all these a number of time over the years for games that never took off and then promptly forgot it all again.

Weapon wise I was always a sucker for archer warrior in Origins, specially since there was no shortage of front liners in that game. So at the very least going to pick a token bow and it is always nice to have an option to sting things at a range if need be. That said, it will likely be a secondary thing for flavor and passion for the player rather than the main focus.

For close combat I am leaning towards shield and weapon AND glaive for now. I really dig the looks of both (how I picture them in my head), don't know how feasible if at all it is to go for both at the same time to be honest, so chances I will have to go pick one to focus on down the line.

If we are talking specializations (I think they were called so), I have no particular preference, none of them really call me all that much, at least for now.
Fost
player, 351 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sun 13 Mar 2022
at 13:05
  • msg #639

Re: OOC Discussions

Yeah, I feel you.
I never played the computer games, so my lack of knowledge comes up every now and then ^_^.

One cannot pick Polearm Weapon style at 1st Level so it's definitely a thing to consider for 3rd Level Talent choice.

Fost does carry a bow, though typically I throw an axe into the wilderness before engaging ^_^. Range is just too short, should have taken Spears instead... maybe will pick up Weapon Group Spears at Level 4...
This message was last edited by the player at 13:19, Sun 13 Mar 2022.
Erin
player, 3 posts
Sun 13 Mar 2022
at 13:08
  • msg #640

Re: OOC Discussions

Yeah, will have to see about styles though for now I am picking it as one of the starting weapon groups though, so I know how to use it, even if not to do anything fancy with it.

And you don't miss much regarding archery and the first game, was definitely the worse choice (in my opinion anyway) specially for a warrior. Still went for it, had the rest of the party carry my character throughout the whole game. xD

While a bit on topic, question to the masses, stats aside, what would be the more aesthetically fitting choice to go along a shield? Short or long sword? Either rings in my ear a bit too much on their respective edges of the scale (no pun intended) so can't really decide. Thought about a hand axe, but can't seem to find any such thing either. Unless the battleaxe is meant to be it, though by the description feels a bit too large and beefy (in my opinion anyway).
This message was last edited by the player at 14:58, Sun 13 Mar 2022.
Evil GM
GM, 422 posts
Mon 14 Mar 2022
at 06:16
  • msg #641

Re: OOC Discussions

Richard, I had already updated your character sheet for level 2 before I advertised for new players. I raised his Dex by 1 and took Perception (Seeing) as his focus for the level. If you want to choose a different primary ability and focus to raise, you're welcome to do so.

Also, note that Richard does have backstabbing (all rogues get it at level 1) and a short sword for melee.
Fost
player, 352 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Mon 14 Mar 2022
at 06:39
  • msg #642

Re: OOC Discussions

Evil GM:
Also, note that Richard does have backstabbing (all rogues get it at level 1) and a short sword for melee.
Yeah, I meant his disposition. Have yet to see Richard engaged in melee. No worries, with Erin joining us Richard can continue to unleash pain from a distance.
Richard
player, 140 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Mon 14 Mar 2022
at 08:35
  • msg #643

Re: OOC Discussions

Oh, I thought I saw that he was still on lvl 1. Good, there's nothing for me to change and instead jump in.
Erin
player, 4 posts
Mon 14 Mar 2022
at 16:12
  • msg #644

Re: OOC Discussions

Weapon wise... Am I the only one who things a longbow may be a bit too cumbersome? While also picking a glaive, a shield from talent and a single handed weapon to go along it. Short bow may be worse in virtually every way, but those things can come in nice sheaths(?) I think they are called. So perhaps is a more reasonable option when thinking about the volume and viability of things.

Is there some place where one can check or get a hint as to what the average height and so on for folks in Farelden? Other than that, almost done here.
Mikhail Loren
player, 209 posts
Circle Mage
HP 27, MP 15
Mon 14 Mar 2022
at 16:37
  • msg #645

Re: OOC Discussions

Look up Shadiveristy with the Nail Catch invention for putting a bow on one's back.
Evil GM
GM, 423 posts
Mon 14 Mar 2022
at 17:43
  • msg #646

Re: OOC Discussions

As bows are generally stowed unstrung, it's really a matter of the height of the limbs when carried. Someone trained in the bow can string it rather quickly (I saw it on another Shadiversity video, I think)...definitely within the Ready minor action time, so you don't have to string it before a fight begins.

I can't find anything on the DA wiki with regards to human heights. We can assume "fantasy normal" (as in, as tall as folks are today). Elves tend to be a bit shorter, on average, just based on recollection from the various games. And dwarves are dwarves. :)

Richard:
Oh, I thought I saw that he was still on lvl 1. Good, there's nothing for me to change and instead jump in.


That's because changing the level on the character sheet was the one thing I forgot to do. I fixed it when you mentioned levelling up.

Fost:
Yeah, I meant his disposition. Have yet to see Richard engaged in melee. No worries, with Erin joining us Richard can continue to unleash pain from a distance.


True. To be fair, though, the last couple of fights didn't lend themselves to him doing so (the extra warrior and melee rogue vs. the darkspawn, and his starting position and expediency vs. the guards).
Erin
player, 5 posts
Mon 14 Mar 2022
at 20:19
  • msg #647

Re: OOC Discussions

Well that's interesting one simple nail making all the difference there. And if you say it would work out/not be too ridiculous then it's settled.
Evil GM
GM, 425 posts
Mon 14 Mar 2022
at 21:18
  • msg #648

Re: OOC Discussions

Then it's settled. :)

That said, when you have a skirt length bio you can drop onto your character sheet, I'd like to figure out potential connections for Erin for when I bring her into the conversation.
Evil GM
GM, 427 posts
Tue 15 Mar 2022
at 20:41
  • msg #649

Re: OOC Discussions

Sorry about the confusion in the game thread. When I said evening and compline, I should've explained that evening chants are just after sundown (more than an hour from now), and compline is a late-night office that is sung around 10pm (and just before bed).

You folks have plenty of time to eat and tend to stable needs before Loran is off to evening devotions.
Evil GM
GM, 428 posts
Tue 15 Mar 2022
at 21:06
  • msg #650

Re: OOC Discussions

So, that said, could Loran (and Fost, if his post was in reaction to Loran's) adjust his post to reflect that he's heading to the tavern with his compatriots? Once that's done, I'll move us forward (and get Erin introduced!).
Brother Loran
player, 147 posts
H:23 / 23 M:16 / 10
Wed 16 Mar 2022
at 18:57
  • msg #651

Re: OOC Discussions

In reply to Evil GM (msg # 650):

Ok altered my post
Fost
player, 356 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Fri 18 Mar 2022
at 16:21
  • msg #652

Re: OOC Discussions

I'm all for descriptions displayed in The Cast... and of up2date Bio lines
This message was last edited by the player at 16:25, Fri 18 Mar 2022.
Erin
player, 8 posts
Fri 18 Mar 2022
at 17:05
  • msg #653

Re: OOC Discussions

Oh boy, I should probably get to put up  a character description or something when I have the time. Totally forgot.
Evil GM
GM, 433 posts
Mon 28 Mar 2022
at 17:55
  • msg #654

Re: OOC Discussions

Sorry for the long silence. Work last week and the weekend were incredibly busy, and I didn't have the amount of time I was hoping to have to get a post out.

Post is up now. Mikhail, Loran, and Richard, just a reminder that Fost just asked a question pointed at you gents.
Fost
player, 362 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Mon 28 Mar 2022
at 19:55
  • msg #655

Re: OOC Discussions

How far to Denerim?
Evil GM
GM, 434 posts
Tue 29 Mar 2022
at 18:25
  • msg #656

Re: OOC Discussions

Lothering to Denerim is usually about a week by horse, about 2 weeks by cart or on foot.

Also, in case I wasn't clear in my posts, the mayor is not alone and elsewhere. He was the first person pointed out on the mezzanine (the balding fellow); he's here in the tavern with his wife and brother-in-law.
Fost
player, 364 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 29 Mar 2022
at 18:30
  • msg #657

Re: OOC Discussions

In reply to Evil GM (msg # 656):

To me it was clear, thanks.

Just don't know how to handle him.
I kind of expected a military commander of sorts, or a resident noble... just not a "mere" mayor.
Anyway, I sure expect Erin to pick the right way;)
Evil GM
GM, 436 posts
Tue 29 Mar 2022
at 18:34
  • msg #658

Re: OOC Discussions

Funny you should mention that...it seems someone else was being proactive... ;)
Brother Loran
player, 153 posts
H:23 / 23 M:16 / 10
Tue 29 Mar 2022
at 18:38
  • msg #659

Re: OOC Discussions

In reply to Evil GM (msg # 656):

that was my fault I thought it was just the mayors wife and her brother in the bar
Fost
player, 365 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 29 Mar 2022
at 19:39
  • msg #660

Re: OOC Discussions

Ok, so my lack of Dragon Age Knowledge kicks in again.
The Grey Wardens are an actual institution, like an Order of Knights/Paladins/Templars or something? With Chapter Houses etc etc?
Evil GM
GM, 437 posts
Tue 29 Mar 2022
at 20:52
  • msg #661

Re: OOC Discussions

Not so much chapter houses, but regional commands, so to speak. They aren't necessarily secretive, but they are few enough in number (and rarely get involved in local politics (never voluntarily)) that they're just not on people's minds much. Most folk (outside of a blight) will never see a Grey Warden in their lifetime.

The thing known most about them is that, if you see one, it's usually a harbinger of something bad about to happen. And that they, by right of treaty with all kingdoms, can take anything and conscript anyone necessary for the performance of their duties. Anywhere in Thedas.
Evil GM
GM, 440 posts
Mon 11 Apr 2022
at 18:47
  • msg #662

Re: OOC Discussions

So, are folks just busy, or did I paint into a corner?

Or, is there uncertainty among the players/characters whether they should tell the mayor about the darkspawn they encountered?

(Regarding the last part, a mayor is a representative of the noble who rules lands. Lothering's mayor, in this case, represents the Arl of South Reach. He, then, is responsible for relaying information on potential threats to the arl; darkspawn is one of those threats that folks tend to take overly seriously, because they do occasionally find their way to the surface.

(This would be along the lines of seeing a squad of Soviet infantry roaming around in West Germany. They aren't supposed to be there, and you wouldn't know immediately if they're just lost, being adventurous, or the tip of the spear for an invasion. You'd want to get the word out as soon as possible, just in case.

Yes, I know I'm dating myself with that example. I was originally going to go with Ottoman soldiers in 16th Century Hungary.)

Anyway, it would be prudent to inform the local authority.)
Fost
player, 367 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Mon 11 Apr 2022
at 19:07
  • msg #663

Re: OOC Discussions

Yup, the matter of raising the darkspawn to the mayor's attention.
Was hoping for more opinions on that issue.
Guess I'll just go along with my initial approach.
That being said: yes, very busy, too.
Will post accordingly in ~22h,  sorry for the hold-up.
You'll might notice from description and background that Fost was supposed to be anything but talkative. Indeed, I find myself more often in the role of doing those delicate talks ^_^
Erin
player, 14 posts
Tue 12 Apr 2022
at 08:34
  • msg #664

Re: OOC Discussions

I just presumed it was (at least initially) up to one of the party to do so and what not. But if nobody wants to I can have Erin open her big mouth and spill the beans.
Richard
player, 150 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 12 Apr 2022
at 08:51
  • msg #665

Re: OOC Discussions

I was planning to take a bit of a backseat to get a feeling for the character and the group until we've finished at least one encounter.

I can take charge though

Evil GM
GM, 441 posts
Tue 12 Apr 2022
at 16:50
  • msg #666

Re: OOC Discussions

It is funny how the laconic one ended up being the voice of the party. I'm sure Erin will relieve him of that duty soon enough. ;)

And no worries on sitting back to get a feel for Richard. But, in the same vein, feel free to make him your own.
Erin
player, 15 posts
Tue 12 Apr 2022
at 16:57
  • msg #667

Re: OOC Discussions

By all means, you don't want Erin being the voice of the party, trust me. But for better or worse there will be plenty to be heard alright.
Mikhail Loren
player, 217 posts
Circle Mage
HP 33, MP 21
Tue 12 Apr 2022
at 17:08
  • msg #668

Re: OOC Discussions

Mikhail certainly doesn't believe himself to be the voice of the party due to the vast majority of the world at this time not trusting mages as a whole. He prefers the role of translator or advisor.
Fost
player, 369 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 12 Apr 2022
at 17:21
  • msg #669

Re: OOC Discussions

Well, I see that I actually did not really write it down in the description.
That being said, I don't have too much of an issue with the necessity but for once I "planed" not to be a talker and definitely not "the voice" or xxx forbid a leader. Intimidation was supposed to be his only social skill, hehehe.
I mean, if I recall correctly I originally envisioned a Rogue but then went Warrior instead, a purely physical presence, not charm, wit, smooth tongue etc.
I still think Fost's a pretty dour fellow but I really fail at the "keeps his opinion to himself", lol. Not sure on that laconic either, lol, he's been rather fervent and passionate when turning the abductors to help the group.
Still fairly young fellows I think, 20ish methinks, so olenty room for personality development ^_^
Evil GM
GM, 443 posts
Fri 15 Apr 2022
at 16:45
  • msg #670

Re: OOC Discussions

FYI, I'm pondering Fost's request to trade for heavy mail before I respond in the thread.
Fost
player, 371 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sat 16 Apr 2022
at 17:57
  • msg #671

Re: OOC Discussions

What would be the rolls to beat those TN for availability or is PC capability irrelevant?
Evil GM
GM, 446 posts
Sat 16 Apr 2022
at 19:47
  • msg #672

Re: OOC Discussions

PC is irrelevant to the roll itself; the TN is solely vs. the organization's (i.e., the village's) Wealth (Services) characteristic.

I don't think this is a roll I will consider often, unless there really is a question as to whether a merchant or smith might have something on hand. Had Fost asked for light mail instead, I probably wouldn't have rolled.

Just so you know, the roll was successful, so Fost will get his heavy mail; I'm in the middle of putting together the post. If I can't get it done this afternoon, I may not have it out 'til later tomorrow (church and family Easter stuff).
Richard
player, 153 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 17 Apr 2022
at 00:44
  • msg #673

Re: OOC Discussions

I like how each organization has their own “character sheet”
I think this makes it more fun and interactive.
Fost
player, 373 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Sun 17 Apr 2022
at 08:56
  • msg #674

Re: OOC Discussions

What us the current date?... 30th or something?
This message was last edited by the player at 09:00, Sun 17 Apr 2022.
Evil GM
GM, 448 posts
Mon 18 Apr 2022
at 16:49
  • msg #675

Re: OOC Discussions

You reached Lothering on the 5th day of travel after saying your goodbyes to the erstwhile kidnappers (with the 25th of Bloomingtide being the 1st), so it's currently the 29th of Bloomingtide.
Fost
player, 374 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 19 Apr 2022
at 09:31
  • msg #676

Re: OOC Discussions

Vacation without i-net ad of today up to and incl 23rd Apr
Evil GM
GM, 449 posts
Tue 19 Apr 2022
at 15:41
  • msg #677

Re: OOC Discussions

Have fun!
Evil GM
GM, 451 posts
Wed 27 Apr 2022
at 15:46
  • msg #678

Re: OOC Discussions

Anyone else want to jump in while Fost is still away?

FYI, my firewall at work is having issues with RPOL at the moment; I’ll probably be limited to hopping on the game in the evenings until further notice.
Erin
player, 17 posts
Wed 27 Apr 2022
at 15:53
  • msg #679

Re: OOC Discussions

I don't think Erin is much in a position to do that yet to be honest.
Fost
player, 375 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Wed 27 Apr 2022
at 19:20
  • msg #680

Re: OOC Discussions

Al back but busy job-wise after vacation. Will be contributing again friday
Evil GM
GM, 452 posts
Tue 3 May 2022
at 05:20
  • msg #681

Re: OOC Discussions

Mikhail? Loran? Do one of you two want to jump in?

Richard? (I know you're still getting used to the character.)
Mikhail Loren
player, 218 posts
Circle Mage
HP 33, MP 21
Tue 3 May 2022
at 05:23
  • msg #682

Re: OOC Discussions

I will. Just a bit busy with things IRL. Reading takes less time than responding effectively.
Fost
player, 376 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 3 May 2022
at 05:28
  • msg #683

Re: OOC Discussions

Apologies, critical situation atthe job... and then exhausted over weekend.
Richard
player, 156 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 3 May 2022
at 08:19
  • msg #684

Re: OOC Discussions

I post and see what I can do.

I'm still not entirely sure who is who so I'll try to move the story along.
Evil GM
GM, 454 posts
Mon 9 May 2022
at 16:50
  • msg #685

Re: OOC Discussions

Sorry about the delay in responding. Rough week last week.
Fost
player, 379 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Tue 10 May 2022
at 05:10
  • msg #686

Re: OOC Discussions

Since Bournshire is NNE of Lothering, 38miles North+16miles East, going there will take a couple of days.
I assumed that Ser Andra may have been lost a lot nearer, hence the idea to leave Alistair in the Chantry as we search for the templar.
May be completely off, maybe it is possible to both on the trip to Bournshire like we do with Erin's/Mayor's task? We would need to keep Alistair safe of course...
Richard
player, 158 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Tue 10 May 2022
at 06:39
  • msg #687

Re: OOC Discussions

Richard was thinking about the coin mostly and having a team of people that know how to keep a kid safe will surely help.

I say let the kid help us look around and experience the world...

Also Alistair might level up!
Fost
player, 381 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Wed 25 May 2022
at 20:27
  • msg #688

Re: OOC Discussions

Nothing to add.
For me, we can jump forward
Richard
player, 160 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Thu 26 May 2022
at 01:33
  • msg #689

Re: OOC Discussions

I'm good, we got a description, gonna get paid and Alistair is still with us.
Mikhail Loren
player, 220 posts
Circle Mage
HP 33, MP 21
Thu 26 May 2022
at 04:19
  • msg #690

Re: OOC Discussions

Also good, and I hope no one was waiting on my input. If you were, I apologize. In the process of separating from the Navy. Time is a bit weird right now, but I'll be going on some leave for a while soon. Hopefully, I can get pretty caught up on stuff I missed.
Erin
player, 19 posts
Thu 26 May 2022
at 08:24
  • msg #691

Re: OOC Discussions

Nothing left to say there, I would like to send word to my family though that I am departing for some time and for them to take special care while I am gone.
Evil GM
GM, 457 posts
Thu 26 May 2022
at 15:11
  • msg #692

Re: OOC Discussions

Mikhail Loren:
Also good, and I hope no one was waiting on my input. If you were, I apologize. In the process of separating from the Navy. Time is a bit weird right now, but I'll be going on some leave for a while soon. Hopefully, I can get pretty caught up on stuff I missed.


Please allow me to congratulate you on your impending promotion to the rank of Veteran! Second highest rank in the military (just below Veteran's Wife and just above Veteran's Husband ;) )! Welcome to the club, shipmate!
Fost
player, 382 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Wed 1 Jun 2022
at 04:00
  • msg #693

Re: OOC Discussions

Hmm... since we had food from the Arl I kind of never deleted those rations I bought originally.

I take it we still have all that gear from the Arl, yes? Am mostly asking because of the horse :)
This message was last edited by the player at 05:03, Wed 01 June 2022.
Evil GM
GM, 461 posts
Mon 20 Jun 2022
at 15:07
  • msg #694

Re: OOC Discussions

Yes, you gents still have the gear from the arl.
Evil GM
GM, 462 posts
Mon 20 Jun 2022
at 15:52
  • msg #695

Re: OOC Discussions

Just making sure I didn't paint folks into a corner. I know there were a couple other questions on characters' minds (with regards to Arlon, Fancy, and Tanner), but only Ser Andra was asked about.
Fost
player, 385 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Mon 20 Jun 2022
at 16:20
  • msg #696

Re: OOC Discussions

Yeah, sorry, just wasn't able to post yet
Evil GM
GM, 463 posts
Fri 24 Jun 2022
at 15:36
  • msg #697

Re: OOC Discussions

No worries, Fost.

FYI to all, I'll be on a road trip for the next couple of weeks, starting tomorrow. I will keep up with the game, so, once you folks get your posts out/ask any other questions regarding Ser Andra or Arlon & his companions; I'll respond as my schedule allows.
Evil GM
GM, 465 posts
Thu 7 Jul 2022
at 00:27
  • msg #698

Re: OOC Discussions

Okay, so it took me a bit to be able to get a post out. Been a busy, but enjoyable vacation so far.

There's a private line for Mikhail to consider; and, if there's anything else any of you would like to ask or share, please do it now.
Fost
player, 388 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Fri 8 Jul 2022
at 09:36
  • msg #699

Re: OOC Discussions

Fanner? Planner?
I have no idea what you arw refering to.

Task from the Mayor was to warn folk in the region about the Dark Spawn, no? Erin just cautioned our host without specifics. I agree.

We have to deliver Alistair.

We offered to check on the templar story.
If it's not too much effort, we check on the templar.

Now meal and sleep and journey onwards to gather some more info about that mysterious blood sucking.... thing.
Erin
player, 23 posts
Fri 8 Jul 2022
at 09:46
  • msg #700

Re: OOC Discussions

As far as Erin is concerned, the mission is to deliver the news yes. This whole apostate thing and tales of summoning are just something that seems dangerous important and close enough to check on on the way there. If they are all true, there may be two big things to report on after all.

Ed: Also while at it I don't know if I mentioned it before but finally getting back home today, where I may or may not have internet for an unknown amount of time, hopefully just hours but I can't really say for certain.
This message was last edited by the player at 09:47, Fri 08 July 2022.
Fost
player, 389 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Fri 8 Jul 2022
at 10:52
  • msg #701

Re: OOC Discussions

Right, so we are on track and have same understanding.

Richard? Fanner/Planner?
Richard
player, 165 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Fri 8 Jul 2022
at 13:05
  • msg #702

Re: OOC Discussions

The DM wrote this:

quote:
I know there were a couple other questions on characters' minds (with regards to Arlon, Fancy, and Tanner)


I personally wasn't there but Richard was. I'm not sure what our great storyteller was refering to
Fost
player, 390 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Fri 8 Jul 2022
at 14:34
  • msg #703

Re: OOC Discussions

In reply to Richard (msg # 702):

Awesome, forgot about that trio
Evil GM
GM, 470 posts
Wed 20 Jul 2022
at 23:04
  • msg #704

Re: OOC Discussions

Okay, it's become clear the game has lost it's steam. I know this is mostly my fault.

It looks like we lost Loran in April (if not sooner), and Mikhail hasn't posted anything here in more than a month.

Despite Fost's valiant efforts and Erin & Richard's enthusiasm and patience, I feel the current storyline is no longer salvageable.

That said, I feel we have three potential courses of action:

Yard Period for a Refit
I'll write a narrative that ends the delivery of Alistair to Bournshire, and we can continue with Erin's mission (starting with investigating Ser Andra's disappearance). The initial storyline will be "traveling from village to village in the Bannorn, warning about the darkspawn appearance to the west, and helping folks in need as we go along." If you folks are keen, Arlon, Fancy, and Tanner could become the primary antagonists during Erin's mission...perhaps leading to something bigger, perhaps not.

This will allow Richard to make his own character. Fost, you're welcome to make a new character, too, but if you're still interested in playing as Fost, I think it'd provide some nice continuity. (We can say that the others returned to Redcliffe, and Fost continued traveling.) I'll also have everyone advance to 3rd or 4th level.

Transfer to a New Ship
Scrap the entire thing and start new: New (or, at least, reimagined) characters, new storyline, everything, and we will build the direction of the story together. I'd prefer to keep everything in the Dragon Age and in the Ferelden/Orlais/Free Marches regions (for those familiar with the games), but, outside that, I'm happy to run the story you folks want to play. I also think we should start with characters of 3rd or 4th level.

Decommissioning
Call it a game and go our separate ways, with my sincere thanks for allowing me to try to share a story with you fine folks.

In any case, I don't have the desire to try to recruit anyone else right now, as long as you three are interested and committed to continuing on. I'll make a fourth character to fill a missing role in the party, which also allows me to pass information onto you (or remind you of party knowledge) throughout the course of play.

What do you all think?
Fost
player, 394 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Thu 21 Jul 2022
at 05:16
  • msg #705

Re: OOC Discussions

I would prefer to keep on with Fost.
Whether that is the continuation of this Story Arc (yes, with more contributions from everyone) or the first option you mention (Yard Period for a Refit)
... both are valid for me.

A complete new start (Transfer to a New Ship)... even that, if possible, would be feasible with me keeping Fost, I guess.

As for Decommissioning... Well, it takes a group to drive a game. Solo Play is not what I do this Hobby for. Obviously it's - for me - the worst option.
More frequent posting might be an aim we could strife for (everybody), but really, sometimes it's just not possible. And kicking a dead horse is bound to fail.

So, well, I'm open for anything but would like to keep playing Fost.
Evil GM
GM, 471 posts
Thu 21 Jul 2022
at 05:34
  • msg #706

Re: OOC Discussions

Yes, you're welcome to continue playing Fost if we take the new ship option. Same with Erin.
This message was last edited by the GM at 05:35, Thu 21 July 2022.
Erin
player, 24 posts
Thu 21 Jul 2022
at 06:29
  • msg #707

Re: OOC Discussions

I am fine with either. Happy with Erin here but can tweak change her as needed. I have no strong preference but it is true that form a player standpoint would be easier on my to start fresh. Part of the problem I had was that as a newcomer ICly and being virtually a nobody, it was very hard to be  anywhere to being the chief driving force for the plot (which Erin in this iteration was hardly fit to be). Anyway, just wanted to get this in before I had to go to the doc!
Richard
player, 167 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Thu 21 Jul 2022
at 08:40
  • msg #708

Re: OOC Discussions

So far I like the game and our GM, I’d be interested in continuing.
Either a total new start or simply continuing the story line. Though I’d probably make a new character.
I’d prefer a mage but could be convinced to make a fighter.

1. “Continue” with the story after the GM tells us how maxing we are and have dropped off Alistair.
2. Scraping everything and starting anew is okay too.
Evil GM
GM, 472 posts
Thu 21 Jul 2022
at 16:38
  • msg #709

Re: OOC Discussions

Thank you all for the timely responses.

Let's go with this:

1. We'll revamp the campaign, and start with you folks in Lothering for whatever reason (growing up here or having traveled here). We'll make the mystery of Ser Andra's disappearance the first story, and I'll write up a background narrative that summarizes what you have learned from the reverend mother and the other templar at Lothering chantry, and from farmer Dainen at his home.

We'll keep the campaign in the early summer of 9:20 Dragon (mid-Bloomingtide).

2. You are free to adjust your existing characters as you desire within the DA character creation and advancement rules, and then level them up to 4th level.

Sofia, if you wish to change Erin's background, feel free. Otherwise, we can work with her still being a member of the town watch, which will give her authority to look into Ser Andra's disappearance. Her current personality, I think, will still fit in with Fost's more laconic warrior.

Denalor, we can incorporate generalities of the old campaign into his background, if you desire...for instance, saying that he lived in Redcliffe for a time and did Arl Eamon good service, becoming the "arl's man." Even outside Redcliffe's borders, this gives Fost some leeway and implied authority to do things like taking on an official investigation for the church or another village.

Bastian, you are welcome to play whatever class you want. If you want to go with a mage, I'm sure the two fighters wouldn't mind a little artillery support. I'd prefer you play an Apostate or Circle Mage. An apostate will have to deal with the prejudices and legalities against them, so be mindful of that; if you go with a mage of the Ferelden Circle, we could say you were dispatched in response to reports of apostate activity in the area, to assist the templars in their investigation, arriving just after Ser Andra disappeared. Of course, the apostate could be posing as a dispatched circle mage...

(That said, if you're keen on playing a foreigner, I would approve:

A Dalish mage, we can say you're a member of a lost clan that now wanders in human lands...or maybe something called you here?

An Escaped Elven Slave mage would be an interesting story...perhaps Ferelden was your home and you were taken from there as a youth (maybe even sold by a relative who feared your manifestation of magical ability)...of course, your former master wanting you back could be an underlying side plot).

A Tevinter Laetan mage would be the interested foreigner...maybe in exile or seeking opportunities for advancement that just don't exist in Tevinter (and not realizing that the south is truly oppressive toward mages).)

I will create a rogue to fill out the group (and provide some needed abilities on that end). That said, I'd like each of you to give me one trait you'd like this rogue to have. It can be something about their personality, their combat style, their focuses, whether they're human, elf, or dwarf, etc.
Fost
player, 395 posts
Fereldan Freeman/Warrior
HP 47/47, Def. 13/15
Thu 21 Jul 2022
at 19:48
  • msg #710

Re: OOC Discussions

4th it is?
What about wealth/gear? Any ideal there? Might affect choice of focus or talent.
Fost
player, 396 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 21 Jul 2022
at 21:05
  • msg #711

Re: OOC Discussions

That Rogue...
I'd prefer him to be a ranger type,  so more a nature guy with a bow rather than a thief with traps and locks
Richard
player, 168 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Thu 21 Jul 2022
at 21:44
  • msg #712

Re: OOC Discussions

All right!
Oh a Tevinter Laetan? This sounds interesting. Perhaps I've heard of some sort of interesting magical/famed item and came looking for it. There could be another Tevinter Laetan that has the same goal and it could turn a little into a race
Evil GM
GM, 474 posts
Thu 21 Jul 2022
at 22:21
  • msg #713

Re: OOC Discussions

Ooh, wealth! Yes.

For Erin and Fost, give yourselves 300sp each. (If you're rebuilding them from scratch, use the 350 + 3d6sp I proscribed for Bastian.)

Bastian, your new character will start with 350 + 3d6sp instead of the starting coin listed on p.39. Get your starting equipment, though. I've moved you off Richard and onto your new character.
This message was last edited by the GM at 22:22, Thu 21 July 2022.
Evil GM
GM, 475 posts
Thu 21 Jul 2022
at 22:24
  • msg #714

Re: OOC Discussions

In reply to Richard (msg # 712):

I can go with that idea; however, your search has been derailed a bit, and you've been stuck in Lothering. (And your rival, apparently, has had his/her troubles, too...or so you've heard...)
Bastian for Now
Player, 1 post
Thu 21 Jul 2022
at 22:37
  • msg #715

Re: OOC Discussions

NOOOO I was just in the process to change Richard into... new guy.
Well, its all right but man it took me more than a minute to figure out how to use that character sheet.
I'm not used to have such sophisticated ones.

I'm gonna have to finish it later then, I'll be a bit busy for the next couple of hours but did most of my rolls already. New guy is rather average... not bad at anything but also not exactly good.
Evil GM
GM, 476 posts
Fri 22 Jul 2022
at 04:11
  • msg #716

Re: OOC Discussions

Oh, no! Sorry, I didn't meant to mess that up! Would it be helpful for me to give you access to Richard again?
Tyrus Morven
Player, 2 posts
Fri 22 Jul 2022
at 05:00
  • msg #717

Re: OOC Discussions

Ha, no no, it’s all right.
I thought it kinda funny actually.

I’ll wait for my new character sheet and finish as soon as I have some time.

I’m still debating with myself if I should go spirit or primal specialization
Fost
player, 397 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 22 Jul 2022
at 05:39
  • msg #718

Re: OOC Discussions

Oi, that would suffice for plate armour... and use that Talent... yikes, need to ponder this, nut somehow - at least at this point - I don't envision Fost as a fellow in plate.

So, after some serious pondering I'm still undecided about shield or two-weapon. So, I'll keep the shield, but actually will lean toward Dual. I somehow and sometime need to squeeze in that Quick Reflexes Talent.
Same for that longbow, I'll keep it but will probably only use it if the Rogue NPC will not be an archer ^_^

Erin, you keeping with that two-handed polearm?
Tyrus Morven
Player, 3 posts
Fri 22 Jul 2022
at 06:36
  • msg #719

Re: OOC Discussions

I’m waiting for my character sheet and should be able to finish it tomorrow. Sunday latest.

And as long as I have meat shields I don’t mind if they wield two handers or sword and board.
Fost
player, 398 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 22 Jul 2022
at 06:43
  • msg #720

Re: OOC Discussions

I actually meant Dual Wielder :)

Of course, without a ROG PC we kind of lack the ressource for gossip/ gather knowledge/ social interaction.

I hope someone other than Fost has good COM ... maybe even a focus or two ^_^
Tyrus Morven
Player, 4 posts
Fri 22 Jul 2022
at 10:22
  • msg #721

Re: OOC Discussions

I rolled a nice deception focus… I might be able to do some basic deception.

Personally I enjoy the randomness of the character creation. Normally I’d have made a mage totally focused on magic but the random traits really make me think about Tyrus’ life
Evil GM
GM, 477 posts
Fri 22 Jul 2022
at 16:06
  • msg #722

Re: OOC Discussions

Regarding the rogue:

Fost is asking for a ranger/scout type, archery as their main focus. (And a desire that someone other than he has a high Communication attribute.)

Erin, Tyrus, any thoughts toward what type of rogue you folks would like to have in the party?
Evil GM
GM, 478 posts
Fri 22 Jul 2022
at 16:08
  • msg #723

Re: OOC Discussions

Oh, and your experience at 4th level will be 6,000; 5th level requires 8,000 exp.
Fost
player, 399 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 22 Jul 2022
at 16:33
  • msg #724

Re: OOC Discussions

Evil GM:
... a desire that someone other than he has a high Communication attribute...
Are you hinting that Fost has - up to now - the highest COM? Sheesh...

Since there has been some discussion about that CharSheet

NameLoran
BackgroundApostate
ClassMage
Level2Experience2.000
Age23 yearsGendermale
Appearancetbd
HeighttbdWeighttbd
COM+2
no focuses
CON+1
no focuses
CUN+2
Healing, Natural Lore
DEX+1
no focuses
MAG+5
Creation
PER+2
no focuses
STR+1
no focuses
WIL+3
no focuses
SpeedDefenseArmourDEX-Penalty
111100 / 0
None
Health29  
Magic23  
Weapons Groups/Talents/Specialisations
Brawling, Staves
Chirurgy (Novice)
WeaponAttackDamageNotes
Fist3d6+11d3+1Min STR -
Quarterstaff3d6+11d6+2Min STR -
Magic Powers
Arcane Lance3d6+51d6+516yards range
Daze, Heal, Heroic Offense, Weakness
Spells available for learning:
Arcane Bolt, Drain Life, Flame Blast, Glyph of Paralysis, Glyph of Preservation, Glyph of Sealing, Heroic Aura, Horror, Mana Drain, Mind Blast, Paralyze, Rejuvenate, Rock Armor, Shock, Spell Shield, Spell Wisp, Stonefist, Vulnerability Hex, Walking Bomb, Winter's Grasp

SpellMagic
School
Spell
Type
Mana
Cost
Casting
Time
TNTestRequirementEffect
DazeEntropyAttack2 MPMajor11WIL (Self-Discipline) vs Spellpowernone10 yards; -1 on all ability tests until beginning of your turn and no action next turn. Save: only penalties
HealCreationUtility1-3 MPMajor10nonenoneEach MP spent heals 1d6 Health, can be cast on oneself.
Heroic OffenseCreationEnhancement3 MPMajor11nonenone+1 STR until end of encounter
WeaknessEntropyAttack3 MPMajor11MAG (Spirit) vs Spellpowernone20 yards range; -1 penalty to STR and DEX, -5 to Speed. Save: only reduction of Speed



NameRichard
BackgroundFerelden Freeman
ClassRogue
Level2Experience2000
Age22 yearsGendermale
Appearance3  
Height5'8''Weightslender (135lbs)
COM+3
no focuses
CON+3
Swimming
CUN+1
no focuses
DEX+4
no focuses
MAG+0
no focuses
PER+3
Seeing
STR+1
Driving
WIL+2
Courage
SpeedDefenseArmourSPEED / DEX-Penalty
141430 / 0
Light Leather
Health37  
Magicna  
Weapons Groups/Talents/Specialisations
Bows, Brawling, Light Blades, Staves
Thievery (Novice)
WeaponAttackDamageNotes
Fist3d6+41d3+1Min STR -
Short Sword3d6+41d6+3Min STR -1
Long Bow3d6+4, short / 3d6+2, long1d6+6Min STR 1; 26yards/52yards/Minor

These are the Basics to allow Hyperlinks in the sheets to configure the dice roller already.

Essentially it's based on Excel and perhaps a bit hard to edit directly.
But unfortunately, it's not really set up to manage without knowing where to put what... i.e. next to useless for anyone but me.

But you can look at the code here...
This message was last edited by the player at 16:42, Fri 22 July 2022.
Erin
player, 25 posts
Fri 22 Jul 2022
at 20:01
  • msg #725

Re: OOC Discussions

To be honest, in some ways particularly for archery a rogue is better and I had half a mind during character creation to make a more pew pew character. But much like in the game warrior archer just isn't too good and likely just me but I LOATHE the whole backstabbing type of mechanic, in here D&D or wherever and rogues work chiefly with it. So In the end I dropped the idea and even now will stick with my warrior (even though I never felt particularly attracted to it's specializations/prestige classes or whatever the name for those in DA was :P).

I can't recall what my plans were for leveling and weapons to be honest, been a while since I opened the books and looked at the options to best suit what I had in mind for Erin, but chances are it will be polearm yes, and don't know how feasible but a likely but with a dip on shield and one handed as a backup or circumstantial option. You know horses for courses, plus a shield on the back is stylish and makes me look like a turtle.

As for randomness, depends really, I am the kind of idiot that doesn't really have huge visions for hyper focusing or optimizing in the common sense. More of the breed that has an idea up in her mind and then wrestles the system to make the closest thing possible. Sometimes  works rather well but more often than not, it means that I will dip and spread into things that aren't very "natural" for the class/archetype. So I tend to enjoy having freedom to pick things myself rather than roll.

Anyhow! Two things. 1º does this mean that we are rerolling the characters even if making the same/something similar? 2º What would the premise of this new take be? Other than at least starting in Lothering. Just so that I know what the "finish" line to aim for is, particularly pertaining the first question.

Ed: For COM I had a 2, I doubt I was the highest.
This message was last edited by the player at 20:03, Fri 22 July 2022.
Evil GM
GM, 479 posts
Fri 22 Jul 2022
at 21:45
  • msg #726

Re: OOC Discussions

No rolling up a new character if you don't want to. Just adjust Erin's exp total to 6,000 and advance her to 4th level. Oh, and give her an additional 300sp to spend.

I'm working off the assumption that Erin retains the same background as an affable country bumpkin who's part of the village watch and Fost is a traveler who spent some time in Redcliffe, where he became an "arl's man," and then landed in Lothering for a while. Tyrus is a Tevinter mage who has been stuck lodging in Lothering for at least a month or so. (I'll let him decide how much of his expedition is public knowledge.)

The darkspawn stuff and the original mission to deliver Alistair to Bournshire no longer exist in this storyline. I'll restart the story in media res, with you folks having left Dainen's hospitality just that morning, as you search for the missing templar at the behest of the Lothering chantry.

When I open the scene, I'll include all information you folks know to that point.
Erin
player, 26 posts
Sat 23 Jul 2022
at 09:31
  • msg #727

Re: OOC Discussions

Oke doke!

Though looking at my sheet, looks like I will have to do a LOT of tracing back, I can't see anywhere things like weapon groups etc.
Evil GM
GM, 480 posts
Sun 24 Jul 2022
at 05:44
  • msg #728

Re: OOC Discussions

Oh, and for the record, Richard had a 3 COM, while Fost & Brother Loran both had 2 COM. So, you were a fairly conversant group. :) (And, looking at the current PCs, you still are.)

So, I'll build an rogue archer with DEX & PER as his focus attributes. I won't necessarily focus on COM, since that seems to be a stronger point in the party again. Maybe I'll build him as a city elf who has taken refuge far away from the alienage of Denerim.

A note regarding horses & carts. Since the previous iteration of the characters had a cart and horses, provided by Arl Eamon, I'm going to say that you folks have access to a pair of carts, each pulled by a mule. If you wish to have a mount of your own, you can purchase one with your additional coin. (p.89)
Evil GM
GM, 481 posts
Tue 26 Jul 2022
at 06:46
  • msg #729

Re: OOC Discussions

Regarding spending money, I finally found the rules on superior items on p.329. The table "Price & Benefits of Superior Goods" can be applied directly to any clothing or decorative object. So, a piece of clothing that normally costs 6sp could be upped to 30sp to become "fine" (and a +1 bonus to social situations where the weight of your cloak means something), or upped to 150sp to become "outstanding."

Regarding weapons, I'll allow you to have ONE steel (for predominantly metal) or ash (for predominantly wood) weapon for the Fine (5x cost). This gives you the weapon benefits on the charts on p.329. Note the ash weapon only gives a benefit to a ranged weapon's long range stat, so an ash melee weapon will only look better (but provide no other benefit).
Fost
player, 400 posts
Tue 26 Jul 2022
at 10:21
  • [deleted]
  • msg #730

Re: OOC Discussions

This message was deleted by the player at 11:01, Tue 26 July 2022.
Erin
player, 27 posts
Tue 26 Jul 2022
at 12:10
  • msg #731

Re: OOC Discussions

Hum, looking at the specializations and such again, none really 'call me', but if I would have to choose, I guess out of the list champion or spirit warrior? Don't really see Erin as the rallying hero type or somehow wielding mystical powers, certainly not at this point but yeah... Just giving these some thought now that I have ability advances to allocate and most of these require stats to be up to a certain level, got to plan ahead. Any thoughts form you seasoned gang?
Fost
player, 401 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 26 Jul 2022
at 13:13
  • msg #732

Re: OOC Discussions

I prepare for both Berserker and Templar.
You don't need to specialize, of course
Erin
player, 28 posts
Tue 26 Jul 2022
at 13:29
  • msg #733

Re: OOC Discussions

Yeah not taking any is always an option but can't help but feel like REALLY missing out if I don't.
Fost
player, 402 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 26 Jul 2022
at 14:58
  • msg #734

Re: OOC Discussions

In reply to Erin (msg # 733):

When looking at the talents I'd like to have and compare those with the specialisation talents of the Warrior I realize I'm doing this only for fluff reasons and not for a "build perspective". Mind, I'm not a Power Gamer!
Erin
player, 29 posts
Tue 26 Jul 2022
at 15:23
  • msg #735

Re: OOC Discussions

I would have to check what the regular talents for polearms and others, to compare. Like for the spirit warrior, is there any merit in getting a higher Magic score for a warrior? Other than to grab that I mean. Not a power gamer either more of a concept chaser, but not too keen on screwing myself over out of ignorance either. :P
Evil GM
GM, 482 posts
Tue 26 Jul 2022
at 16:03
  • msg #736

Re: OOC Discussions

Aside from serving as a prerequisite for the Spirit Warrior and Templar specializations, Magic is useful for a warrior in the realm of knowledge of various forms of magic (like blood magic or other major schools), and it's also the ability tested to resist a few (mostly Entropy) spells. So, if you want to build toward a warrior with knowledge of the arcane, raising your Magic ability would be useful.

That said, in the short time in which you've played Erin, I would think the Guardian specialization would be the better fit for her personality (if you take one at all). That is, unless you're building toward a Saint Jeanne d'Arc storyline... ;)
Erin
player, 30 posts
Tue 26 Jul 2022
at 17:36
  • msg #737

Re: OOC Discussions

Well Erin  is kind of an idiot so I don't picture her as a scholarly type, I do dig the idea of being able cutting down ghosts and stuff though. The guardian thing I don't fancy too much though because while I have a sword and shield, my focus would be the glaive, the bow and shield being horses for courses. Would have to check again but one of the talents is also basically a repeat of one of the two hander or polearm things.

But more important, what do you mean by building toward a Saint Jeanne d'Arc storyline? :D
Evil GM
GM, 483 posts
Tue 26 Jul 2022
at 17:53
  • msg #738

Re: OOC Discussions

Well, you know, the Maker moves in mysterious ways...

*walks away, whistling innocently*
Erin
player, 31 posts
Tue 26 Jul 2022
at 18:02
  • msg #739

Re: OOC Discussions

I am not sure I follow because I am as dumb as my character, but so as long as it isn't something matching your tag as Evil GM, I am happy.
Fost
player, 403 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 26 Jul 2022
at 18:18
  • msg #740

Re: OOC Discussions

In reply to Erin (msg # 739):

If it helps... I don't get it either ^_^
Evil GM
GM, 484 posts
Tue 26 Jul 2022
at 19:13
  • msg #741

Re: OOC Discussions

Sorry about that, I didn't realize that was a legitimate question and not you just being playful.

I'm sure you're aware of St. Joan of Arc's story. Peasant girl who receives a message from an archangel and two saints to go help the Dauphin Charles retake France and get crowned king? She inspired the army to many victories, led the way to Charles VII's coronation, and was later captured and tried as a heretic, being burned at the stake? (Her conviction was later overturned and she was canonized in 1920.)

So, Erin, a commoner from a remote village, gets a message from the Maker, becomes a Spirit Warrior, and goes on a holy crusade (although Ferelden's monarchy is quite stable...perhaps it's something to do with Celene's ascension in Orlais?)... :)

The Joan of Arc tie in was just me being cheeky.
Erin
player, 32 posts
Tue 26 Jul 2022
at 19:22
  • msg #742

Re: OOC Discussions

Ohhh! I get it now!

So kind of giving it a twist, rather than being a learned bookworm, coming at it from a divine inspiration angle. Hence the comparison. See? even dumb dumbs like me can get stuff with enough explanation! I suppose that's one way of going about it, I just hope I don't end up burning at the stake or something, if I do, I will flip to Templar ending and curse them. *nod nods*

That said, and with newly gained appreciation for the specialization, may be worthwhile going for it. Not to mention that having some resistances to spells sounds handy, at the very least to boost Magic from one to a level I would consider more average (one being in the under average in my view).
Tyrus Morven
Player, 5 posts
HP: 41/41 MP: 34/34
Wed 27 Jul 2022
at 06:43
  • msg #743

Re: OOC Discussions

I think I'm ready to kick some but and get my body posessed by a demon.
I'm focusing on spirit magic though will do a little primal on the side.
Evil GM
GM, 485 posts
Wed 27 Jul 2022
at 18:36
  • msg #744

Re: OOC Discussions

Tyrus Morven:
I think I'm ready to kick some but and get my body possessed by a demon.


<Tim Curry's Richelieu> That! Can be! Arranged! </Tim Curry's Richelieu>

I think Erin is looking at an alternative to a potential talent right now, and Fost mentioned possibly changing a potential focus. Once I get confirmation that they're set, I'll get us back on the road.

In the meantime, allow me to introduce to you Wendoll Ethen, a city elf originally from the western edge of Ferelden. He hails from the alienage just outside of the village of Edgehall (a keep in the Frostbacks) and spent seven years as a scout for Teyrn Cousland's guard in Highever. He's since settled in Lothering, where he offers his services as a guide for travelers.

Wendoll has a notch in his left ear, which he has said is the result of a "near miss" from an enemy's blade. It's as often as not hidden by his longish blond hair. He also wears a fashionable hat of excellent quality, unmistakably Orlesian in its style. One wonders how he can be stealthy in the field in that thing...
This message was last edited by the GM at 18:37, Wed 27 July 2022.
Erin
player, 33 posts
Wed 27 Jul 2022
at 18:40
  • msg #745

Re: OOC Discussions

Yeah done with that, got to figure out what to do with the coin. If I were to get a better version of a weapon or a brand new armor, what do I do with the old one? Just ditch it?
Fost
player, 404 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 27 Jul 2022
at 18:44
  • msg #746

Re: OOC Discussions

Sorry for not getting back in that Focus change.
No change actually, I keep as is.

Can I purchase healing potions?
This message was last edited by the player at 18:45, Wed 27 July 2022.
Erin
player, 34 posts
Wed 27 Jul 2022
at 19:32
  • msg #747

Re: OOC Discussions

Seems like I have all the weapons I could want for, armor wise perhaps an upgrade to a light or heavy mail Though I never really liked the heavy mail look in game to be honest. Other than that, would have to check the equipment section but can only think of upgrading my glaive for fancy glaive to no real benefit other than coolness. A light plate would be an option too if it looks how I imagine anyway, even a full plate if going full excalibur aesthetic as a gang. Though at this place being a little bit of a nobody, I don't much like Fost I think it was, don't feel like it would be fitting to the character yet.
Evil GM
GM, 486 posts
Wed 27 Jul 2022
at 20:52
  • msg #748

Re: OOC Discussions

Oh, yes, everyone feel free to purchase as many lesser or regular healing and lyrium potions as you want, at the prices listed in p.331

Erin, you can get a steel glaive at a cost of 115sp. A steel weapon reduces the minimum Strength required by 1 (to 0 for the glaive).

Also, regarding equipment in general: Since we're restarting things, the extra coin I gave you is representative; that is, the goods you get with it now could have been gifts or inheritances, or even the spoils of victory (i.e., you took down a bandit leader and was given his armor as a prize). But, you're under no obligation to purchase anything, either (in which case, the coin is your savings, or a monetary inheritance).
Tyrus Morven
Player, 6 posts
HP: 41/41 MP: 34/34
Thu 28 Jul 2022
at 07:29
  • msg #749

Re: OOC Discussions

Oooh lyrium potions! Totally forgot about those. I’ll have to get one or two and a healing potion as emergency.

Yeah, I think I’ll save the rest of my coin to purchase a nice farm somewhere.
Erin
player, 35 posts
Thu 28 Jul 2022
at 09:10
  • msg #750

Re: OOC Discussions

Would the glaive look any nicer though?
Tyrus Morven
Player, 7 posts
HP: 41/41 MP: 34/34
Thu 28 Jul 2022
at 12:07
  • msg #751

Re: OOC Discussions

All right, I got a couple of potions, still have a little coin left but to settle down on my own farm I'm gonna need a lot more.

Kind GM, how much coin would I need to get myself a tower and a small farm?
Evil GM
GM, 487 posts
Thu 28 Jul 2022
at 16:41
  • msg #752

Re: OOC Discussions

Erin:
Would the glaive look any nicer though?


A finely honed steel weapon? Most certainly!


Tyrus Morven:
Kind GM, how much coin would I need to get myself a tower and a small farm?

Purchasing an existing small farm will be about 10-25gp (depending on the size of the farm's buildings)
Purchasing an unfortified tower would be about 500gp
Purchasing a fortified tower would be about 1,500gp

If you're looking to purchase an existing tower, with a small farm around it, use just the 500gp value.

Building any of these from scratch will be different, partially depending on how much work you're able/willing to perform yourself, how you obtain materials, and the cost (if any) of the land. And will likely be an adventure unto itself.
Tyrus Morven
Player, 8 posts
HP: 41/41 MP: 34/34
Thu 28 Jul 2022
at 22:39
  • msg #753

Re: OOC Discussions

Awesome! I just got my long term goal
Evil GM
GM, 488 posts
Fri 29 Jul 2022
at 15:23
  • msg #754

Re: OOC Discussions

It looks like, then, everyone is ready to go. I'll post the new story today.
Tyrus Morven
Player, 9 posts
HP: 41/41 MP: 34/34
Fri 29 Jul 2022
at 21:57
  • msg #755

Re: OOC Discussions

quote:
Malcom Hawke, a newcomer who purchased a farm to the southwest
Leandra Hawke, Malcolm’s wife
Miriam, their young teen daughter
Bethany and Carver, their twin nine-year-olds
The Hawkes keep to themselves, and only Leandra really comes to the village


Haha.. this is awesome!
Evil GM
GM, 491 posts
Sat 30 Jul 2022
at 03:05
  • msg #756

Re: OOC Discussions

I wasn't even thinking of them when I came across their name in Elder Miriam's entry on the DA wiki. I was surprised that they only came to Lothering in 9:20, so I decided in the end that they recently moved to the village. (But, as they're kinda essential to DA lore, we won't mess with them too much. Honestly, I took enough of a risk with Alistair in the last story...)
Tyrus Morven
Player, 11 posts
HP: 41/41 MP: 34/34
Sat 30 Jul 2022
at 03:44
  • msg #757

Re: OOC Discussions

Hey, perhaps Malcom Hawke is my contact in Lothering. Or he heard about me (which I'd assume half of Lothering already has) and we talked about magic and stuff.
Fost
player, 405 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sat 30 Jul 2022
at 08:40
  • msg #758

Re: OOC Discussions

Once again it seems to be only me who does mot get this discussion.
If I had the time...
Tyrus Morven
Player, 12 posts
HP: 41/41 MP: 34/34
Sat 30 Jul 2022
at 13:06
  • msg #759

Re: OOC Discussions

In reply to Fost (msg # 758):

The Hawkes make an appearance in DA 2. At least Leandra, Bethany and Carver. The player will take control over the older sibling.
Tyrus Morven
Player, 13 posts
HP: 41/41 MP: 34/34
Mon 1 Aug 2022
at 05:05
  • msg #760

Re: OOC Discussions

Anyone else up for some introductory RP or shall we simply start the game?
Erin
player, 36 posts
Mon 1 Aug 2022
at 09:32
  • msg #761

Re: OOC Discussions

Busy days this weekend, let me catch up while I roast in the heat here.
Tyrus Morven
Player, 14 posts
HP: 41/41 MP: 34/34
Mon 1 Aug 2022
at 11:50
  • msg #762

Re: OOC Discussions

I'm looking forward to Erin's barrage of questions. I'm also okay with a little distrust towards Tyrus.
Evil GM
GM, 492 posts
Mon 1 Aug 2022
at 14:36
  • msg #763

Re: OOC Discussions

A personal reminder that I also need to introduce Wendoll's pet Mabari, Arnie!
Tyrus Morven
Player, 15 posts
HP: 41/41 MP: 34/34
Tue 2 Aug 2022
at 11:11
  • msg #764

Re: OOC Discussions

A MABARI! Yes, I love DA's mabaris. I tend to keep mine safe in the house (in DA 2)
Fost
player, 407 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 3 Aug 2022
at 17:11
  • msg #765

Re: OOC Discussions

I have Covid with symptoms now. Won't be able to post
Evil GM
GM, 493 posts
Wed 3 Aug 2022
at 18:14
  • msg #766

Re: OOC Discussions

Yuck! Rest up & we'll see you on the other side of it.
Tyrus Morven
Player, 16 posts
HP: 41/41 MP: 34/34
Wed 3 Aug 2022
at 23:51
  • msg #767

Re: OOC Discussions

Sorry to hear that. Take it slow, rest and get better soon.
Tyrus Morven
Player, 19 posts
HP: 41/41 MP: 34/34
Fri 5 Aug 2022
at 00:59
  • msg #768

Re: OOC Discussions

I hadn’t even noticed that you also rolled an awesome perception check for Tyrus! I should let you roll all of my rolls @Evil GM
Evil GM
GM, 497 posts
Mon 8 Aug 2022
at 15:03
  • msg #769

Re: OOC Discussions

Fost, you have a success and 6 Stunt points. Please look at the Exploration Stunts on p.133 and spend your points. I'll post results of both tests shortly.
Fost
player, 409 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 8 Aug 2022
at 16:02
  • msg #770

Re: OOC Discussions

In reply to Evil GM (msg # 769):

Edited my Post accordingly
Tyrus Morven
Player, 26 posts
HP: 41/41 MP: 34/34
Tue 16 Aug 2022
at 23:44
  • msg #771

Re: OOC Discussions

Anyone else wants to look around? The veil is thin here and I personally feel like we're likely to be attacked... or surprised by a trap...
Fost
player, 413 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 17 Aug 2022
at 04:47
  • msg #772

Re: OOC Discussions

I assumed sufficient PER rolls were made already?
Evil GM
GM, 503 posts
Wed 17 Aug 2022
at 06:09
  • msg #773

Re: OOC Discussions

I rolled some for my upcoming post. I was having a minor issue with uploading a map, but that's fixed, so I'll get a post out here soon.
Evil GM
GM, 506 posts
Thu 18 Aug 2022
at 19:36
  • msg #774

Re: OOC Discussions

First, I put a small red-bordered triangle marking where the tip of the blade is poking through.

Tyrus, just you understand where you're going: The noise came from the middle of the trunk, so, to investigate its source, you will have to walk around to the right side of the trunk to the opening (i.e., away from where Fost is and away from the rest of the party).

Also, Erin, what are you doing at this point?

Unless asked to do something else, Wendoll will hang back and keep his bow ready.

Oh, on a side note, Erin and Fost can call the dog to them and he'll come. (He considers both part of his pack.) Tyrus isn't there yet. :)
This message was last edited by the GM at 19:52, Thu 18 Aug 2022.
Erin
player, 41 posts
Thu 18 Aug 2022
at 20:34
  • msg #775

Re: OOC Discussions

Sorry sorry catching up busy week. But with the b-day just behind me I have time to sit down and read things proper.
Evil GM
GM, 507 posts
Thu 18 Aug 2022
at 20:43
  • msg #776

Re: OOC Discussions

No worries. Figured a friendly ping was in order as I was saying other stuff.

Birthday? As in yours? (If so, Happy belated Birthday!)
Tyrus Morven
Player, 30 posts
HP: 41/41 MP: 33/34
Thu 18 Aug 2022
at 22:43
  • msg #777

Re: OOC Discussions

quote:
Tyrus, just you understand where you're going: The noise came from the middle of the trunk, so, to investigate its source, you will have to walk around to the right side of the trunk to the opening (i.e., away from where Fost is and away from the rest of the party).

Yes, Tyrus is eager to help... perhaps a little too eager...
Erin
player, 43 posts
Thu 18 Aug 2022
at 22:51
  • msg #778

Re: OOC Discussions

In reply to Evil GM (msg # 776):

My Niece's. : )
Evil GM
GM, 508 posts
Fri 19 Aug 2022
at 06:33
  • msg #779

Re: OOC Discussions

Erin:
In reply to Evil GM (msg # 776):

My Niece's. : )


Then happy birthday to your niece. :)

*~*~*~*~*

Thanks for the confirming, Tyrus. I'll get a post and map update out tomorrow. The post will not include the healing action (partly because I want to make sure you folks get a good description of what you may or may not find). ;)
Tyrus Morven
Player, 32 posts
HP: 41/41 MP: 33/34
Mon 22 Aug 2022
at 22:18
  • msg #780

Re: OOC Discussions

Let's see if Tyrus is gonna die in the first round of combat... perhaps the second round. I'll might have to bring his brother Turys into the game.

BTW nice map.
Erin
player, 44 posts
Tue 23 Aug 2022
at 00:33
  • msg #781

Re: OOC Discussions

Oh boy, I am just going to bed too, will tackle this over breakfast. If you can indeed save the Templar Erin is going to be a very happy Erin. Count on me doing the sword bit in the morning, any roll required fro that by the way? Or simply investing my turn?

If we don't super die right after, I am going to use Erin's ungodly powers of athletic tomboyishness to move her back to civilization or my middle name isn't dork.
Evil GM
GM, 510 posts
Tue 23 Aug 2022
at 04:38
  • msg #782

Re: OOC Discussions

Ah, the tension is rising quite nicely. I've done my job, then. :)

Tyrus Morven:
BTW nice map.


Visio is an excellent tool. :)
Evil GM
GM, 511 posts
Tue 23 Aug 2022
at 05:31
  • msg #783

Re: OOC Discussions

Erin:
Oh boy, I am just going to bed too, will tackle this over breakfast. If you can indeed save the Templar Erin is going to be a very happy Erin. Count on me doing the sword bit in the morning, any roll required fro that by the way? Or simply investing my turn?

If we don't super die right after, I am going to use Erin's ungodly powers of athletic tomboyishness to move her back to civilization or my middle name isn't dork.


This is going to be a Challenging (TN 13) Strength (Might) test for Erin. You may use a foot against the wall of the trunk for a +2 bonus to that test, but there's a risk that you could further injure Ser Andra in the process.
Tyrus Morven
Player, 33 posts
HP: 41/41 MP: 33/34
Tue 23 Aug 2022
at 06:39
  • msg #784

Re: OOC Discussions

Evil GM:
Erin:
Oh boy, I am just going to bed too, will tackle this over breakfast. If you can indeed save the Templar Erin is going to be a very happy Erin. Count on me doing the sword bit in the morning, any roll required fro that by the way? Or simply investing my turn?

If we don't super die right after, I am going to use Erin's ungodly powers of athletic tomboyishness to move her back to civilization or my middle name isn't dork.


This is going to be a Challenging (TN 13) Strength (Might) test for Erin. You may use a foot against the wall of the trunk for a +2 bonus to that test, but there's a risk that you could further injure Ser Andra in the process.


Would it be possible for me to help and heal? If not then Erin might need the weapon damage for the rusted blade in case she'll have to swing it...
Erin
player, 45 posts
Tue 23 Aug 2022
at 09:27
  • msg #785

Re: OOC Discussions

I was actually thinking of placing a boot on the Templar but the trunk seems like a better idea yes. Is the risk for injury tied to the foot thing?
Evil GM
GM, 512 posts
Tue 23 Aug 2022
at 14:54
  • msg #786

Re: OOC Discussions

Yes, the risk of injury is tied to the extra leverage from the boot (i.e., the risk of lower control with a harder pull). Of course, you could put your boot on the templar's cuirass or pauldron and I'll give you a +3, but the risk of injury will be greater.
Erin
player, 46 posts
Tue 23 Aug 2022
at 15:04
  • msg #787

Re: OOC Discussions

Nay nay, poor thing, too undignified!
Tyrus Morven
Player, 34 posts
HP: 41/41 MP: 33/34
Tue 23 Aug 2022
at 23:18
  • msg #788

Re: OOC Discussions

Quicl questions, where are the skeletons rising and is there a way I could run around the skeletons without them trying to murder me to death?

It's been some time since I've played the AGE system...
This message was last edited by the player at 23:18, Tue 23 Aug 2022.
Evil GM
GM, 514 posts
Wed 24 Aug 2022
at 03:22
  • msg #789

Re: OOC Discussions

A new map is up for you. Skeletons are in their starting positions.

For dramatic effect, this is happening in the same round as you're healing Ser Andra. So, the earliest you can react to their arrival is the upcoming first round of combat turns.

That said, there are no restrictions in the core rules for moving about the battlefield (which makes sense, since you have quite a bit of freedom of movement between attacks in DAO, DA2, and DAI). That said, there is a Minor Action that allows a combatant to follow a target they hit in the current turn, and there's a stunt that allows a combatant to move themselves and/or their target around the battlefield for SP. So, if you do try to get away from a particular foe, there's a chance they can pursue you or push you around the battlefield.
This message was last edited by the GM at 03:24, Wed 24 Aug 2022.
Fost
player, 418 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 24 Aug 2022
at 04:24
  • msg #790

Re: OOC Discussions

rolled 15 using 3d6+4 (1 stunt point) with the AGE System with rolls of {1}, 5, 5.  DEX (Initiative).

15.1+41

Btw, on the mal I don't see any skeletons... cache issue?
This message was last edited by the player at 04:31, Wed 24 Aug 2022.
Tyrus Morven
Player, 35 posts
HP: 41/41 MP: 33/34
Wed 24 Aug 2022
at 05:32
  • msg #791

Re: OOC Discussions

Same here, can't see any skeletons. Though I guess I've to try and protect Ser Andra as long as she's still weakened.
Evil GM
GM, 515 posts
Wed 24 Aug 2022
at 18:09
  • msg #792

Re: OOC Discussions

Probably a cache issue. I can definitely see them.

(I've had problems on Opera GX over the last few days with the showing the new map after I uploaded it. Had to go over to Brave to see it. Of course, I had to rebuild my profile after an Enterprise issue at work, so I don't know if it's resolved, or if the most recent map I loaded will now be the cache-stuck image.)
Fost
player, 419 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 24 Aug 2022
at 18:24
  • msg #793

Re: OOC Discussions

Hmm, I don't even know how to empty/reset cache on a mobile Phone.
Evil GM
GM, 517 posts
Wed 24 Aug 2022
at 18:36
  • msg #794

Re: OOC Discussions

For Safari, it looks like you have to go into Safari settings in your settings app, and scroll down to "Clear History and Website Data." Of course, it clears everything in Safari.

For other browser apps (Firefox, Chrome, Duck-Duck-Go, Brave, etc.), I've found there's usually a place to clear cache in the in-app settings.
Fost
player, 420 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 24 Aug 2022
at 18:41
  • msg #795

Re: OOC Discussions

Found it (am using Chrome), see the new map now, will wait for all Initiative rolls before posting
Evil GM
GM, 518 posts
Wed 24 Aug 2022
at 20:16
  • msg #796

Re: OOC Discussions

Once Erin gets her initiative roll in, we'll start resolving turns.

As of right now (pending Erin's reaction times), Skels 2 & 3 will go first - 2 will likely focus on the pair in the trunk hollow, 3 will likely focus on Wendoll and Arnie. 4 has only Fost as a target, and 1 is in the hollow, next to Erin.
Tyrus Morven
Player, 37 posts
HP: 41/41 MP: 33/34
Wed 24 Aug 2022
at 22:22
  • msg #797

Re: OOC Discussions

YES! I can see them.

I think I'll angle my Mind blast to get Skeli 1&2
Erin
player, 49 posts
Thu 25 Aug 2022
at 08:57
  • msg #798

Re: OOC Discussions

Phew, Ok first time actually doing combat, hope I didn't screw up.
Fost
player, 422 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 25 Aug 2022
at 11:10
  • msg #799

Re: OOC Discussions

More likely +4 for that attack since you probably have a focus on your main weapon,  no?
Erin
player, 50 posts
Fri 26 Aug 2022
at 00:28
  • msg #800

Re: OOC Discussions

Nay! Yet anyway.
Fost
player, 423 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 26 Aug 2022
at 04:53
  • msg #801

Re: OOC Discussions

In reply to Erin (msg # 800):

Interesting build then at 4th Level ;)

I very much went "default", can fight but not much else ;D
Tyrus Morven
Player, 38 posts
HP: 41/41 MP: 33/34
Fri 26 Aug 2022
at 05:40
  • msg #802

Re: OOC Discussions

It is an interesting build... Are you more of a tank than a damage dealer?

Personally my focus is magic of course but my other two are cunning and communication.
Fost
player, 424 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 26 Aug 2022
at 06:34
  • msg #803

Re: OOC Discussions

Na, don't think so. Erin cetainly has either rolled very well for HP or has good CON. But a classical Tank wpild have a shield, no?
I guess, Erin is the wisest of us all and took all those helpful things like Charm, Perception, ...

Am a bit ashamed to just go: Combat! myself
Erin
player, 51 posts
Fri 26 Aug 2022
at 08:18
  • msg #804

Re: OOC Discussions

If you are curious, got a bunch of constitution and focuses on it during character creation, so my ability points went there to get the easy 5 early on while I was at it. Will spread to other places now that I got the 5 and I don't think there was any other constitution focus that I had any interest in. I didn't lie when I said that Erin had ungodly powers of athletic tomboyishness. I do have a shield and sword as backup, by glaive is main.

quote:
  Communication: 2
  Focuses:

  Constitution: 5*
  Focuses: Running, Stamina, Swimming

  Cunning: 1
  Focuses:

  Dexterity: 2*
  Focuses: Riding, Acrobatics

  Magic: 1
  Focuses:

  Perception: 2
  Focuses: Seeing

  Strength: 2*
  Focuses:

  Willpower: 3
  Focuses:

Tyrus Morven
Player, 39 posts
HP: 41/41 MP: 33/34
Fri 26 Aug 2022
at 12:07
  • msg #805

Re: OOC Discussions

In reply to Erin (msg # 804):

You do look Tankie, awesome and your Willpower is actually better than mine.
Good to know I'll stay behind you.
Fost
player, 425 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 26 Aug 2022
at 13:22
  • msg #806

Re: OOC Discussions

In reply to Erin (msg # 804):

Had a bit leisure time...

COM+2
no focuses
CON+5
Running, Stamina, Swimming
CUN+1
no focuses
DEX+2
Acrobatics, Riding
MAG+1
no focuses
PER+2
Seeing
STR+2
no focuses
WIL+3
no focuses
SpeedDefenseArmourDEX-Penalty
1112
14 (shield)
4-1 / 0
Heavy Leather, Medium Shield
WeaponAttackDamageNotes
Glaive3d6+22d6+3Min STR 1
Fist3d6+21d3+3Min STR -

This message was last edited by the player at 19:30, Wed 07 Sept 2022.
Fost
player, 426 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 26 Aug 2022
at 18:42
  • msg #807

Re: OOC Discussions

Ouch, I just realized that you will only be able to pick a STR foucs, e.g. Glaive Polearms, at Level 6 as 5th is a non-primary pick...
This message was last edited by the player at 19:07, Fri 26 Aug 2022.
Erin
player, 52 posts
Fri 26 Aug 2022
at 19:35
  • msg #808

Re: OOC Discussions

It's fine though, going more for themes and feels here + what the rng gave me. Erin is a dork anyway, so it fits her that she wouldn't be any kind of pro yet.
Fost
player, 427 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 26 Aug 2022
at 19:56
  • msg #809

Re: OOC Discussions

Yeah, I like it, truly.
It fits the story.
For Fost, too, as a mercenary.
Tyrus Morven
Player, 40 posts
HP: 41/41 MP: 33/34
Fri 26 Aug 2022
at 21:31
  • msg #810

Re: OOC Discussions

Similar for Tyrus. He focused on communication and his magic before arriving in Ferelden, now I'm not so sure though where to go with him. I'm planning to see what Tyrus is going to do until lvl 5.
Evil GM
GM, 520 posts
Mon 29 Aug 2022
at 19:32
  • msg #811

Re: OOC Discussions

Updated map is up, as well.
Erin
player, 53 posts
Mon 29 Aug 2022
at 19:35
  • msg #812

Re: OOC Discussions

Definitely strike the number 2 in view of what it wants.
Fost
player, 428 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 29 Aug 2022
at 19:37
  • msg #813

Re: OOC Discussions

Fost's attacks #4, please.
I take it that the dog will take care of #3.
My skirmish of 2yrds towards that melee vs #3... maybe even grant outnumber bonus;)
Tyrus Morven
Player, 41 posts
HP: 36/41 MP: 33/34
Mon 29 Aug 2022
at 21:59
  • msg #814

Re: OOC Discussions

I shall stand up for half my movement and cast Arcane Lance. Using 3 SP to use the Spell Lance Stunt and cast Winter's Grasp on SKEL 2.


Arcane Lance: Hit 13, 10 magic damage

Winter's Grasp: 4 Stunt points, 4 Turns take 1d6 frost damage and -2 speed.
2 penetrating damage or 6.

Now I'm not sure if my second attack can generate stunt points. If so then I'll cast Mighty Spell for a nice 6 points of penetrating damage. If not then I'm stuck with 2.




Spoiler text: (Highlight or hover over the text to view)
Today: Tyrus Morven rolled 10 using 1d6+4 with rolls of 6.  Arcane lance.


Tyrus Morven rolled 14 using 3d6+4 (4 stunt points) with the AGE System.  Winter's Grasp.


05:56, Today: Tyrus Morven rolled 4 using 1d6.  Mighty Spell.

05:56, Today: Tyrus Morven rolled 2 using 1d6.  Winter's Grasp.

TN12, CON (STA) vs SPELLPOWER. Duration=magic score. [1d6 pen damage] and on each turn afterwards. Target gets cumulative -2 to speed


Tyrus Morven
Player, 42 posts
HP: 36/41 MP: 33/34
Mon 29 Aug 2022
at 22:02
  • msg #815

Re: OOC Discussions

I've been playing here for a couple of years and if you're interested... I've notice that its easier to lump all the enemies together and have them do their thing at the same time. It would give you less to write/do and we could easily see the result of our actions.
Fost
player, 429 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 30 Aug 2022
at 04:22
  • msg #816

Re: OOC Discussions

Several stunts allowing more attacks explicitely say that any further rolls do not generate SPs themselves (e.g. Lightning Attack, Fast Casting), so I'd say it applies to this special mage ability, too.
Tyrus Morven
Player, 43 posts
HP: 36/41 MP: 33/34
Tue 30 Aug 2022
at 07:32
  • msg #817

Re: OOC Discussions

In reply to Fost (msg # 816):

Then I'm sadly only dealing  2 points of damage
Evil GM
GM, 521 posts
Fri 2 Sep 2022
at 16:37
  • msg #818

Re: OOC Discussions

Tyrus Morven:
I've been playing here for a couple of years and if you're interested... I've notice that its easier to lump all the enemies together and have them do their thing at the same time. It would give you less to write/do and we could easily see the result of our actions.


I've always preferred the opposite, which was to integrate the individual enemies into the flow of combat. But, after this fight, I'm willing to change to "all mooks* fight as a single group," if that would work better for you folks.

* Major villains and lieutenants will still fight individually, though.
Fost
player, 430 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 2 Sep 2022
at 16:46
  • msg #819

Re: OOC Discussions

I'm indifferent.
It's not a fast-paced game anyway (e.g. multiple posts of evwryone per day), so it does not have an impact. Actually, I do prefer correct chronology for better tactical consideration. Especially concerning area spells
Evil GM
GM, 522 posts
Fri 2 Sep 2022
at 20:08
  • msg #820

Re: OOC Discussions

Tyrus Morven:
I shall stand up for half my movement and cast Arcane Lance. Using 3 SP to use the Spell Lance Stunt and cast Winter's Grasp on SKEL 2.


Okay, looking at your sets of rolls, you rolled doubles for your Initiative roll, which doesn't actually generate stunt points (but does count as a third tiebreaker in the initiative order). You didn't roll doubles on your initial Magic roll, which you used for your Arcane Lance special ranged attack (result of 13).

So, you don't actually have the SP to spend on Spell Lance this round. But! You still did 10 damage with the Arcane Lance.

Make sure you refund your mana.
This message was last edited by the GM at 20:10, Fri 02 Sept 2022.
Erin
player, 55 posts
Sat 3 Sep 2022
at 09:52
  • msg #821

Re: OOC Discussions

Hopefully 11 will do it. If nothing else Andra is safe.
Fost
player, 432 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sat 3 Sep 2022
at 11:38
  • msg #822

Re: OOC Discussions

12 does looking at the rolls.
As you did not specify your minir action, make this an Aim and you should hit... :D
Erin
player, 56 posts
Sat 3 Sep 2022
at 13:18
  • msg #823

Re: OOC Discussions

Nay nay, doing that as we say here after the water has passed would be cheatey. Will remember to next round. :P
Evil GM
GM, 524 posts
Tue 6 Sep 2022
at 15:51
  • msg #824

Re: OOC Discussions

Erin, I'll allow the retcon this time. Do you wish to use your Minor Action to take Aim?

Strike that. Erin and Tyrus outnumber the skeleton 2:1. That's a +1 for your side, giving Erin a 12 on her attack.
This message was last edited by the GM at 17:37, Tue 06 Sept 2022.
Erin
player, 57 posts
Tue 6 Sep 2022
at 19:10
  • msg #825

Re: OOC Discussions

Yey! I most definitely was aware of the fact and not at all clueless. *nod nods*
Tyrus Morven
Player, 46 posts
HP: 36/41 MP: 33/34
Wed 7 Sep 2022
at 12:52
  • msg #826

Re: OOC Discussions

Nice little surprise there. How does Ser Andra look by the way?
Fost
player, 433 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 7 Sep 2022
at 16:52
  • msg #827

Re: OOC Discussions

Please don't put those rolls in spoiler... it's PITA to check on a mobile, does not save any space in the post ... it's useless :D
Evil GM
GM, 526 posts
Wed 7 Sep 2022
at 20:54
  • msg #828

Re: OOC Discussions

Tyrus Morven:
Nice little surprise there. How does Ser Andra look by the way?


Thanks. :)

Ser Andra is still slumped over on her left side, unconscious. Having received his healing magic, though, she should be out of immediate danger, in Tyrus' eyes.
Evil GM
GM, 527 posts
Wed 7 Sep 2022
at 20:55
  • msg #829

Re: OOC Discussions

Fost:
Please don't put those rolls in spoiler... it's PITA to check on a mobile, does not save any space in the post ... it's useless :D


While it doesn't hinder me so much (I never check the game on my mobile), it isn't necessary to hide OOCs and dice rolls via spoiler tags. Just mark them as OOC and color them orange, and you're good to go.
Tyrus Morven
Player, 47 posts
HP: 36/41 MP: 33/34
Wed 7 Sep 2022
at 21:47
  • msg #830

Re: OOC Discussions

Fost:
Please don't put those rolls in spoiler... it's PITA to check on a mobile, does not save any space in the post ... it's useless :D


Yeah, I only put the rolls there which are not that strictly necessary. It does look tidier on the computer.
But sure, no prob
This message was last edited by the player at 21:48, Wed 07 Sept 2022.
Fost
player, 435 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 8 Sep 2022
at 04:30
  • msg #831

Re: OOC Discussions

In reply to Tyrus Morven (msg # 830):

Yap, only action declaration would be necessary.
The aim is, I think, to ease up GM workload.
I do 95% on the mobile. Scrolling through some empty space is... Well, said it already :D.
Hence my humble request ;)
Tyrus Morven
Player, 48 posts
HP: 36/41 MP: 30/34
Thu 8 Sep 2022
at 07:22
  • msg #832

Re: OOC Discussions

Ha, I actually have the same problem and find it more annoying to find anything important in a wall of orange.
Interesting how the same issue can be annoying for different reasons.

I’m fine either way as long as we can continue the story. It shows great promises.

Would it be an action to carry Ser Andra? Perhaps I should focus on that instead of fighting…
This message was last edited by the player at 09:14, Thu 08 Sept 2022.
Erin
player, 58 posts
Thu 8 Sep 2022
at 09:42
  • msg #833

Re: OOC Discussions

How feasible would it be to exercise my godlike tomboy athleticism and pick up the Templar to haul her away? Likely using the glaive for help too but yeah!
Fost
player, 436 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 8 Sep 2022
at 10:33
  • msg #834

Re: OOC Discussions

In reply to Tyrus Morven (msg # 832):

lol.
Maybe PMs?
Nah, not good either.

Maybe too cocky, but I think, Arnie, Wendoll and Fost can handle the retreat, but if someone can carry Andra away ... I do hope that is the trick to tackle this encounter... for I do presume that the does get tougher each time new foes arrive... the first four were manageable... with good dice rolls always :D
Erin
player, 59 posts
Thu 8 Sep 2022
at 10:37
  • msg #835

Re: OOC Discussions

Well I hope so too, don't want poor Andra to stay any second more in these greasy woods than she has to.
Tyrus Morven
Player, 49 posts
HP: 36/41 MP: 30/34
Thu 8 Sep 2022
at 12:39
  • msg #836

Re: OOC Discussions

Kind GM, I don't want to meta game or anything so I rolled a Cunning/Magic test to see what do I know about skeletons and Devouring corpses especially.

Magic 16, Cunning 15.


It's pretty awesome to be smart...
Erin
player, 60 posts
Thu 8 Sep 2022
at 15:02
  • msg #837

Re: OOC Discussions

Nonsense! Being a dumb dumb dork is where it's at! Just look at me!
Evil GM
GM, 528 posts
Thu 8 Sep 2022
at 17:35
  • msg #838

Re: OOC Discussions

Ser Andra is not a dainty woman, and she's deadweight at the moment. I will say that this will be a Challenging TN13 Strength (Might) test to lift her to a carrying point; success allows Erin to carry her, otherwise, Erin'll have to drag her and can only move at half speed.

Tyrus, that would be a Cunning (Arcane Lore) test. With a 15, you know that creatures such as these are corpses that have been entered by a spirit through the veil, and that the spirit is driven insane by the pairing. You've read that these particular phenomena are driven by an insatiable hunger (and your books say the demon within, then, is a hunger demon), and they attempt to devour any living thing they can kill.
Tyrus Morven
Player, 50 posts
HP: 36/41 MP: 30/34
Thu 8 Sep 2022
at 23:38
  • msg #839

Re: OOC Discussions

Evil GM:
Tyrus, that would be a Cunning (Arcane Lore) test. With a 15, you know that creatures such as these are corpses that have been entered by a spirit through the veil, and that the spirit is driven insane by the pairing. You've read that these particular phenomena are driven by an insatiable hunger (and your books say the demon within, then, is a hunger demon), and they attempt to devour any living thing they can kill.


Fun! We're gonna get eaten should we fail... I think we should deal with these demons else they'll attack the outlying farms and eat the nice farmer that took us in.
Erin
player, 61 posts
Fri 9 Sep 2022
at 09:59
  • msg #840

Re: OOC Discussions

Better drag her then.
Fost
player, 437 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 9 Sep 2022
at 10:36
  • msg #841

Re: OOC Discussions

Evil GM:
Tyrus, that would be a Cunning (Arcane Lore) test.

rolled 10 using 3d6+1 with the AGE System with rolls of {2}, 1, 6.  CUN, knowledge foes.
Fost knows zilch :D
Tyrus Morven
Player, 51 posts
HP: 36/41 MP: 30/34
Fri 9 Sep 2022
at 11:48
  • msg #842

Re: OOC Discussions

Fost:
Evil GM:
Tyrus, that would be a Cunning (Arcane Lore) test.

rolled 10 using 3d6+1 with the AGE System with rolls of {2}, 1, 6.  CUN, knowledge foes.
Fost knows zilch :D


Nice try though. I'm gonna have to put more points into Cunning just to make sure I'll be able to recognize everything.
Fost
player, 438 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 9 Sep 2022
at 12:46
  • msg #843

Re: OOC Discussions

In reply to Tyrus Morven (msg # 842):

A focus might suffice.
Let's hope Wendoll has some good CUN and Fauna Lore and/or focus for mundabe threats.

As Erin said correctly above in #387: count Fost in :D
Evil GM
GM, 529 posts
Tue 13 Sep 2022
at 17:36
  • msg #844

Re: OOC Discussions

Ugh. Sorry for the delay, folks. The last week gave me a bit of a beating. I'll get a post out before end of day.
Fost
player, 440 posts
Fereldan Freeman/Warrior
HP 57/62, Def. 14/16
Tue 13 Sep 2022
at 20:05
  • msg #845

Re: OOC Discussions

Nasty stunt those creatures have there... luckily it takes a costly 5SP
Evil GM
GM, 532 posts
Tue 13 Sep 2022
at 22:22
  • msg #846

Re: OOC Discussions

It's a scary ability, for sure. I have to admit I smiled mischievously for a bit when it earned enough SP to use it.

The other thing I know is that Fost is a madman with that bastard sword!
Tyrus Morven
Player, 53 posts
HP: 31/41 MP: 30/34
Wed 14 Sep 2022
at 01:53
  • msg #847

Re: OOC Discussions

I've learned that everyone's a beast with their weapons. I'm just glad I'm rolling well for my cunning checks.
Fost
player, 441 posts
Fereldan Freeman/Warrior
HP 57/62, Def. 14/16
Wed 14 Sep 2022
at 05:28
  • msg #848

Re: OOC Discussions

Yeah, incredibly nice dice rolling there. All but one attack sent SPs Fost's way. And with fairly low defense and no armour Lightning Attack works really well.
If I could shrug off the fear of getting hit, lol, I might put away that shield and get that Stunt even cheaper because of two-weapon-style.
It's good to know that Tyrus has that Heal spell. I was anxious when Loran was away, but now I see we can be a bit more daring.
Tyrus Morven
Player, 54 posts
HP: 31/41 MP: 30/34
Wed 14 Sep 2022
at 09:53
  • msg #849

Re: OOC Discussions

Oh totally! Every mage should know the heal spell, if not then they’re just waiting to be lynched by their party.
I just want to mention how much I love the whole idea of defense and armor being separate things. It works so much better into fantasy than other systems.
Erin
player, 63 posts
Wed 14 Sep 2022
at 09:56
  • msg #850

Re: OOC Discussions

I may very well need your services too once I am done dragging Andra out of the woods (after we chit chat whatever that thing is).
Tyrus Morven
Player, 55 posts
HP: 31/41 MP: 30/34
Wed 14 Sep 2022
at 10:16
  • msg #851

Re: OOC Discussions

Well, I hope that ghostly apparation  is friendly and simply wants to talk. Perhaps even help a little?
Evil GM
GM, 537 posts
Fri 23 Sep 2022
at 03:21
  • msg #852

Re: OOC Discussions

Yes, both Exploration and Roleplaying stunts are available to you.
Tyrus Morven
Player, 60 posts
HP: 40/41 MP: 30/34
Fri 23 Sep 2022
at 03:33
  • msg #853

Re: OOC Discussions

Nice, So "speedy search" reduces the time I need to half and "The object of attention" should give me a +1 should there be further tests
Fost
player, 448 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sat 24 Sep 2022
at 08:10
  • msg #854

Re: OOC Discussions

Ah, nope, Fost does not pick up that piece of cloth.
Not yet anyway.
Tyrus Morven
Player, 62 posts
HP: 40/41 MP: 30/34
Sat 24 Sep 2022
at 11:20
  • msg #855

Re: OOC Discussions

Fost:
Ah, nope, Fost does not pick up that piece of cloth.
Not yet anyway.


Ha, just wanted to say that I'm not picking it up.
Erin
player, 68 posts
Sat 24 Sep 2022
at 11:31
  • msg #856

Re: OOC Discussions

This idiot here can pick it if you want me to.
Evil GM
GM, 540 posts
Mon 26 Sep 2022
at 20:57
  • msg #857

Re: OOC Discussions

Feel free to pick up the scrap, Erin. :) I'm sure nothing bad will happen.
Erin
player, 70 posts
Mon 26 Sep 2022
at 21:56
  • msg #858

Re: OOC Discussions

It is done, this is what idiots are for!
Evil GM
GM, 542 posts
Tue 27 Sep 2022
at 15:51
  • msg #859

Re: OOC Discussions

Brief description of Tyrus' findings. Let me know what you want to do with the stunt points.
Tyrus Morven
Player, 64 posts
HP: 40/41 MP: 30/34
Wed 28 Sep 2022
at 09:57
  • msg #860

Re: OOC Discussions

I'm choosing:  Resources at Hand and wave the last 2 SP

I'm kinda eager to get Ser Andra back to town.
Evil GM
GM, 544 posts
Mon 3 Oct 2022
at 20:00
  • msg #861

Re: OOC Discussions

When you get to Dainen's, you folks have a couple options:

1. You can escort Ser Andra all the way back to Lothering and report what you found to the Reverend Mother and Ser Ragnall.

2. You can leave Ser Andra in Dainen's care and start visiting other homesteads and hamlets in the region from there. Dainen can send one of his boys to Lothering to announce her survival to the Reverend Mother (who will likely send folks out to take her back to the Chantry there) and relay any other information you folks desire.
Fost
player, 451 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 3 Oct 2022
at 20:51
  • msg #862

Re: OOC Discussions

I'm for option 2
Erin
player, 71 posts
Mon 3 Oct 2022
at 21:29
  • msg #863

Re: OOC Discussions

Option two seems more reasonable yes. Allows us to poke our noses around a little bit while Andra can catch a breather.
Tyrus Morven
Player, 66 posts
HP: 40/41 MP: 30/34
Tue 4 Oct 2022
at 00:24
  • msg #864

Re: OOC Discussions

Option 2, we can get a bite to eat and search the area.
Fost
player, 452 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 11 Oct 2022
at 16:45
  • msg #865

Re: OOC Discussions

Time Clash?
My Bad, misread
This message was last edited by the player at 15:04, Tue 18 Oct 2022.
Evil GM
GM, 546 posts
Tue 18 Oct 2022
at 18:07
  • msg #866

Re: OOC Discussions

Folks, sorry for the delays. I ended up with a minor injury, and needed some time to heal. I'm back to things and I'll get a post out by the end of the day.
Erin
player, 73 posts
Tue 18 Oct 2022
at 18:15
  • msg #867

Re: OOC Discussions

No worries, I don't plan on dying anytime soon so can wait. ; )
Tyrus Morven
Player, 70 posts
HP: 40/41 MP: 30/34
Wed 19 Oct 2022
at 03:00
  • msg #868

Re: OOC Discussions

I'm glad you're feeling better. Now we just have to make a decision...

BTW I'm fond of map making and I'm always afraid I make blunders like placing lakes in the wrong place or weird mountain ranges.

Luckily I usually make fantasy maps and I can just say "A wizard/god did it"
This message was last edited by the player at 03:06, Wed 19 Oct 2022.
Evil GM
GM, 548 posts
Wed 19 Oct 2022
at 15:18
  • msg #869

Re: OOC Discussions

I tend to try to follow general geographic rules (I still use the old 2nd Ed. D&D World Builders Guidebook as a guide on that) on my campaign maps, and leave it at that, unless there's a plot reason to place an unnatural feature within it.

Also, for clarification, Old Jonathan is at least a few years dead; his sons work the land, but none are seen as his "sole heir," so to speak, and the locals just continue to refer to the farm as his.
This message was last edited by the GM at 02:54, Thu 20 Oct 2022.
Erin
player, 75 posts
Thu 20 Oct 2022
at 11:02
  • msg #870

Re: OOC Discussions

Agreed for the map, I think they just kind of make these maps mostly at random or following some vague guidelines they are given and then try to explain the stuff afterwards.
Evil GM
GM, 551 posts
Fri 4 Nov 2022
at 18:36
  • msg #871

Re: OOC Discussions

Just a quick reminder that you folks know that Old Jonathan has been dead for some time.

And, in a land where mages are feared and their power and danger are often outlandishly embellished (especially among the peasant class), walking about in robes (that are clearly not of the Chantry) and carrying a staff is enough display of power to consider one "armed." ;) Of course, Tyrus the Laetan could also think the way he does, because his travelling robes aren't fancy enough and his staff isn't ornate enough to be considered one of the upper classes back home. :)
Fost
player, 457 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 4 Nov 2022
at 22:20
  • msg #872

Re: OOC Discussions

Missed that detail, will edit right away
Tyrus Morven
Player, 74 posts
HP: 40/41 MP: 30/34
Fri 4 Nov 2022
at 22:59
  • msg #873

Re: OOC Discussions

Evil GM:
Just a quick reminder that you folks know that Old Jonathan has been dead for some time.

...Tyrus the Laetan could also think the way he does, because his travelling robes aren't fancy enough and his staff isn't ornate enough to be considered one of the upper classes back home. :)


Exactly, I'm looking forward to see how you would deal with that. Though robes (in my opinion) should be failrly common. At least in the city and upper circles of society. Not sure how you deal with them. Maybe I'll have to buy some of these barbaric inventions called "PANTS"
Fost
player, 459 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 16 Nov 2022
at 05:26
  • msg #874

Re: OOC Discussions

Folks, I had a rotten roll, remember.
Thus I doubt that they will answer this time... or Fost at all.
We need a new perspective/angle/approach.
Please do join in.
Much obliged.
Tyrus Morven
Player, 77 posts
HP: 40/41 MP: 30/34
Wed 16 Nov 2022
at 12:05
  • msg #875

Re: OOC Discussions

Is that metagaming...? Anyway, sure I can chip in, nice way push me forward actually. Though you might not like how excited Tyrus is about magic...
I was hoping not to go into magic to be honest, the common farmer is likely to be more afraid than helpful.
This message was last edited by the player at 12:07, Wed 16 Nov 2022.
Tyrus Morven
Player, 79 posts
HP: 40/41 MP: 30/34
Wed 16 Nov 2022
at 12:31
  • msg #876

Re: OOC Discussions

While I'm not certain this will have the desired affect, I quite like what I came up with...
Erin
player, 77 posts
Wed 16 Nov 2022
at 15:21
  • msg #877

Re: OOC Discussions

If nothing else should give them a good picture.
Fost
player, 460 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Wed 16 Nov 2022
at 17:21
  • msg #878

Re: OOC Discussions

Tyrus Morven:
Is that metagaming...?
I don't think so. Essentially quite some time has passed without Fost's question having been answered. Even with low Per and no focus on empathy or intuition or whatever it is called in DA you ought to have noticed.
The nudge itself and the reasoning is meta.
Evil GM
GM, 555 posts
Wed 16 Nov 2022
at 17:23
  • msg #879

Re: OOC Discussions

Great post, Tyrus. Made a Communication (Performance) roll on your behalf, and, on the success, I added the Dragon Die as a bonus to a new Communications (Investigate) roll on Fost's behalf. The men have been convinced to be cooperative.

And, no, that's not metagaming. Sometimes, we only have the rolls to use as part of our "collective understanding" of the situation...with a roll like that, it was pretty clear Lornan was going to want to be the one to get information, rather than give it, and there's nothing wrong with seeing that result and trying something different.
This message was last edited by the GM at 17:26, Wed 16 Nov 2022.
Erin
player, 78 posts
Fri 18 Nov 2022
at 14:47
  • msg #880

Re: OOC Discussions

Hum, was wondering, what would be the adequate roll to tell if those farmers sell their produce in town?
Evil GM
GM, 556 posts
Fri 18 Nov 2022
at 17:55
  • msg #881

Re: OOC Discussions

That's a good question. The core rules show no focus under Cunning to reflect local knowledge, nor do they list a Farming focus under any attribute (although you could say it's covered under the optional trade focuses rule on p.58). Given that this is about whether Erin knows if these Tanners folk sell at market in Lothering, we'll call this a Challenging (TN13) Cunning test.

Failure means Erin doesn't know the name, let alone the faces, so she has no way of knowing if they do or not. Success means she knows the name well enough to know whether or not they come to market.

Just as a reminder as you roll, I wrote this about Dainen's knowledge of those farmsteads: "Dainen says the folks who live there are “reclusive” and certainly don’t travel east for supplies. He can’t recall meeting anyone from there in his lifetime, although he’s pretty sure those farms have been occupied for as long as he can remember." (Emphasis added.)
Fost
player, 461 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 18 Nov 2022
at 18:07
  • msg #882

Re: OOC Discussions

Are we talking about those 3 msles or those at the farms further away?
Evil GM
GM, 557 posts
Fri 18 Nov 2022
at 19:28
  • msg #883

Re: OOC Discussions

I interpreted it as those at the farms further away. The ones that the Lornan says Garreth is visiting.

Erin, if I'm wrong and you're asking about Lornan, Thelric, and Garreth, the TN will be 7 instead.
This message was last edited by the GM at 18:23, Sat 19 Nov 2022.
Erin
player, 79 posts
Sat 19 Nov 2022
at 11:49
  • msg #884

Re: OOC Discussions

Yeah I was talking about those farms we questioning them about. I figured if they sell their stuff somewhere, the nearest town may be the most likely place to do so. Coincidentally enough Erin works at the watch there so it is plausible that if they do she would have seen them. Or that was my reasoning anyway. I'll roll here, for both while I am at it I guess.

12:48, Today: Erin rolled 9 using 3d6+1 with the AGE System with rolls of {1}, 5, 2.  CUN TN13.
12:48, Today: Erin rolled 13 using 3d6+1 with the AGE System with rolls of {1}, 6, 5.  CUN TN7.


Aw bless, if only I could flip those rolls! If nothing else I will know more of our hosts!
Erin
player, 80 posts
Mon 21 Nov 2022
at 13:18
  • msg #885

Re: OOC Discussions

So my power supply died. All is good now though, thankfully.
Evil GM
GM, 558 posts
Mon 21 Nov 2022
at 23:15
  • msg #886

Re: OOC Discussions

Erin has never heard of anyone going by the Tanner surname before - well, except once, and he was an exceptionally handsome tower of a man who said he was traveling west from Denerim about a year or two ago...that is, before he swindled Barlin and a half-dozen other villagers out of about 200 silver and disappeared.

Erin more knows of the sons of Old Jonathan than she knows them. Sure, she's seen them in the village from time-to-time. She remembers when Old Jonathan died about a decade ago; particularly, she remembers her father and uncle were saying the old man simply expired while he was pushing his plow. She believes he was about 25 years older than her father, but Garreth, Thelric, and Lornan are all a little younger than Papa Wynn (and really only about 10-15 years older than Erin herself).

At any rate, the brothers mostly keep to themselves and avoid the village for reasons that are their own, though the ever-churning rumor mill states it's because their father's "mean-spirited temper" ruined the chance of any them getting a decent wife near Lothering.
Fost
player, 465 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 2 Dec 2022
at 06:44
  • msg #887

Re: OOC Discussions

Yuo, we can continue with the morning... my 50 pence anyway ;)
Erin
player, 83 posts
Fri 2 Dec 2022
at 12:20
  • msg #888

Re: OOC Discussions

Suppose we are done here for now, at least until we check out those other farms.
Erin
player, 85 posts
Fri 16 Dec 2022
at 13:33
  • msg #889

Re: OOC Discussions

Here here, busy week, I swear red tape is the bane of my existence. Catching up!
Tyrus Morven
Player, 90 posts
HP: 41/41 MP: 34/34
Fri 23 Dec 2022
at 07:01
  • msg #890

Re: OOC Discussions

Well, damn. Rolled my first magical mishap in... years? Though it is very fitting since Tyrus had a bad feeling about this place.

Also, my wife has covid and I have fever, not sure if I got it or just got sick.I might post a little slower than usual.
Fost
player, 471 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 23 Dec 2022
at 09:24
  • msg #891

Re: OOC Discussions

Note: I have Fost act strictly on what was said, not on what either Erin or Tyrus actually know...
Hmm, is there a map or not? Mayb cache prob on my side?
This message was last edited by the player at 10:39, Fri 23 Dec 2022.
Evil GM
GM, 568 posts
Fri 23 Dec 2022
at 17:56
  • msg #892

Re: OOC Discussions

I'm building the map right now. Family stuff got in the way yesterday.
Evil GM
GM, 569 posts
Fri 23 Dec 2022
at 17:59
  • msg #893

Re: OOC Discussions

Also, remember, you folks have Wendoll (your archer) and Arnie the mabari with you still.
Evil GM
GM, 570 posts
Fri 23 Dec 2022
at 18:07
  • msg #894

Re: OOC Discussions

New map for Group 0 is now up.
Evil GM
GM, 571 posts
Fri 23 Dec 2022
at 20:25
  • msg #895

Re: OOC Discussions

So, Tyrus, the Dragon Die for the Willpower (Self-Discipline) test is what determines the type of mishap. With a 5, our mage is going on a bit of a journey.
This message was last edited by the GM at 20:28, Fri 23 Dec 2022.
Fost
player, 473 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 23 Dec 2022
at 21:12
  • msg #896

Re: OOC Discussions

In reply to Evil GM (msg # 895):

I guess Tyrus asked specifically because of the passage on
p107:
The GM is always free to impose additional or special magical mishap results based on the circumstances: location, weather, environment, type of spell attempted, and so forth, particularly for a Misfire result
because this seems to be a special location.
Anyway...
Evil GM
GM, 573 posts
Fri 23 Dec 2022
at 23:12
  • msg #897

Re: OOC Discussions

I have something in mind for Tyrus. We'll see what he does with it.
This message was last edited by the GM at 23:14, Fri 23 Dec 2022.
Erin
player, 89 posts
Mon 26 Dec 2022
at 12:07
  • msg #898

Re: OOC Discussions

Either way, anything in particular about how hard it is to drag him away?
Evil GM
GM, 574 posts
Mon 26 Dec 2022
at 18:21
  • msg #899

Re: OOC Discussions

He's entranced, but not dead weight, so it's not a huge burden to haul him away. I'm going to call it a Routine TN 7 Strength (Might) test to drag him at half-speed, or an Easy TN 9 Strength (Might) test to lift and carry him at your normal pace. Carrying him for more than a minute will require a progressive Constitution (Stamina) test, starting at Easy TN 9 after the first minute or so. (The TN will increase by 2 at irregular time intervals, if you decide to carry him for any length of time.)
Fost
player, 475 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 26 Dec 2022
at 20:58
  • msg #900

Re: OOC Discussions

Hehehe, sorry Erin, seems like carrying away people becomes a common task.
Maybe should have switched roles, i.e. Fost to move our mage while you cover the retreat together with Wendoll?
Evil GM
GM, 575 posts
Tue 27 Dec 2022
at 02:15
  • msg #901

Re: OOC Discussions

Erin, surname Nodwick...
Erin
player, 90 posts
Tue 27 Dec 2022
at 11:29
  • msg #902

Re: OOC Discussions

No way! You are far better fighter, besides, ridiculous amounts of ungodly tomboy athleticism is what Erin is good at.
Evil GM
GM, 576 posts
Fri 30 Dec 2022
at 17:14
  • msg #903

Re: OOC Discussions

Hoping to hear from Tyrus on Wendoll's actions, and something outside the rest of the PC's view.

That said, I'm not particularly concerned about posting this week, since I know there's a lot of family stuff potentially ongoing. Worst case, we sit & relax 'til next week and enjoy our New Year's celebrations. :)
Evil GM
GM, 577 posts
Fri 6 Jan 2023
at 16:11
  • msg #904

Re: OOC Discussions

I pinged Tyrus just now. He hasn't logged into the game since the 26th, so, if I don't hear from him by the end of the day, I'll run Wendoll until he returns.
Fost
player, 476 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 6 Jan 2023
at 18:14
  • msg #905

Re: OOC Discussions

Yeah, vacation probably.
No hurry.
Erin
player, 92 posts
Sat 7 Jan 2023
at 11:44
  • msg #906

Re: OOC Discussions

Likely so, here the holidays ended just yesterday.
Fost
player, 477 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 9 Jan 2023
at 11:31
  • msg #907

Re: OOC Discussions

Hmm... still no response from Tyrus?
Evil GM
GM, 578 posts
Mon 9 Jan 2023
at 15:54
  • msg #908

Re: OOC Discussions

None. I'll get a post out today. Got sidetracked this weekend.
Fost
player, 478 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 10 Jan 2023
at 05:15
  • msg #909

Re: OOC Discussions

Did you include Fost's 13 damage to Nug#5?
Am a bit surprised that it can take 18 damage...
Evil GM
GM, 580 posts
Tue 10 Jan 2023
at 07:04
  • msg #910

Re: OOC Discussions

It's hard to say what effects the Fade can have on creatures...
Erin
player, 93 posts
Wed 11 Jan 2023
at 19:09
  • msg #911

Re: OOC Discussions

Ug, sorry guys catching up, fighting a cough turned pneumonia here right now.
Tyrus Morven
Player, 91 posts
HP: 41/41 MP: 34/34
Wed 11 Jan 2023
at 23:25
  • msg #912

Re: OOC Discussions

Hey guys, sorry for my absence. The family had Covid and then I got it. I had to make other arrangements and couldn't log in.

It'll take a day or two for me to get back into it but I'll continue/post soon.
Erin
player, 94 posts
Thu 12 Jan 2023
at 00:25
  • msg #913

Re: OOC Discussions

From what I glimpsed combat is virtually over, right?
Evil GM
GM, 581 posts
Thu 12 Jan 2023
at 00:34
  • msg #914

Re: OOC Discussions

I'm glad everyone's alive, at least! When I went back and saw your post about you & the missus being sick last month, I was worried you confirmed it was covid for you, too. Glad you're on the other side of it. :)

Erin, no worries on catching up; take care of the pneumonia first!

Fost dealt the final blow to the immediate threat, but that bear is still around, even if it's not focused on you folks right now. Please post your Round 3 actions, and I may call for some rolls, based on what you folks do.
Fost
player, 480 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sun 15 Jan 2023
at 16:10
  • msg #915

Re: OOC Discussions

In reply to Evil GM (msg # 914):

My attack was my Round 3 action
Tyrus Morven
Player, 92 posts
HP: 41/41 MP: 34/34
Mon 16 Jan 2023
at 03:34
  • msg #916

Re: OOC Discussions

All right, I read through it. I assume that Tyrus is still "trapped"?
And I'll take control of Wendoll?
Evil GM
GM, 582 posts
Mon 16 Jan 2023
at 05:30
  • msg #917

Re: OOC Discussions

Yes, and yes. I'll move Weldoll back under your control.


And I saw your post, Fost. Just waiting for Erin & Tyrus/Wendoll.
Erin
player, 96 posts
Thu 19 Jan 2023
at 00:03
  • msg #918

Re: OOC Discussions

Ok, pneumonia I think is properly slain now.
Erin
player, 97 posts
Thu 9 Feb 2023
at 13:56
  • msg #919

Re: OOC Discussions

I am officially 100% back in business, sorry about that everyone.
Evil GM
GM, 587 posts
Thu 9 Feb 2023
at 23:49
  • msg #920

Re: OOC Discussions

Glad to have you fully back!
Erin
player, 99 posts
Mon 13 Feb 2023
at 10:18
  • msg #921

Re: OOC Discussions

Back again sorry, my PLC randomly died on me so was left without internet for the better part of the weekend. This really isn't my year.
Tyrus Morven
Player, 96 posts
HP: 41/41 MP: 34/34
Mon 13 Feb 2023
at 11:57
  • msg #922

Re: OOC Discussions

I'm okay with trying to fight the bear again... and perhaps the nugs. But Tyrus is going to stay a little bit behind you guys.
Fost
player, 490 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sun 12 Mar 2023
at 11:37
  • msg #923

Re: OOC Discussions

Which one is the "fighter"-Type Wendoll mentioned? The big guy working the field, cannot see him
This message was last edited by the player at 11:39, Sun 12 Mar 2023.
Evil GM
GM, 595 posts
Mon 13 Mar 2023
at 00:14
  • msg #924

Re: OOC Discussions

He's not on the section of the map I posted (I wanted to make that section bigger), but he would be down and to the left of your position, working the fields.

I added the full map in Group 1. The black colored icons are the men in the field. The dark gray colored icon labeled B is the big guy who doesn't appear to be related to the others.
Evil GM
GM, 598 posts
Tue 28 Mar 2023
at 17:15
  • msg #925

Re: OOC Discussions

Did I stump folks? Just checking in to see if you all need more from me to go forward...
Tyrus Morven
Player, 104 posts
HP: 41/41 MP: 34/34
Wed 29 Mar 2023
at 10:05
  • msg #926

Re: OOC Discussions

Sorry I thought we'd automatically move to Gran.
Evil GM
GM, 603 posts
Fri 14 Apr 2023
at 22:10
  • msg #927

Re: OOC Discussions

My apologies for the delay in posting. Holy Week had me really busy, and then this week at work has been doubly so. Braindead by the end of the day.

But, a post is up now.
Erin
player, 110 posts
Sun 16 Apr 2023
at 15:57
  • msg #928

Re: OOC Discussions

Hopefully shaking up the approach helps.
Fost
player, 493 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sun 16 Apr 2023
at 16:51
  • msg #929

Re: OOC Discussions

Haha! Loving it!
And 4 SPs added in, too!
Tyrus Morven
Player, 111 posts
HP: 41/41 MP: 34/34
Mon 17 Apr 2023
at 01:31
  • msg #930

Re: OOC Discussions

Thank you Erin, Tyrus didn't do too well with that one...
Evil GM
GM, 605 posts
Wed 19 Apr 2023
at 01:30
  • msg #931

Re: OOC Discussions

Tyrus, unfortunately, you must succeed at a check to make use of any Stunt Points the roll generates.

That said, if Erin wants to spend 1 of her 4 SP for Tyrus to deliver witty remark, that’s perfectly fine.

Erin, take a look at Roleplaying Stunts on p.433 of the Core Rulebook and let me know which, if any, stunts you'd like to spend your 4 SP on.

(I was going to start a post in response, but I realized that I should get Erin's input on SP spends before I do.)
Erin
player, 111 posts
Wed 19 Apr 2023
at 01:44
  • msg #932

Re: OOC Discussions

Wha? Newbie olde me didn't see those options last I checked. I will check that stuff once I wake up. Best milk that roll for all it's worth, hopefully lend Tyrus some juice too.
Tyrus Morven
Player, 112 posts
HP: 41/41 MP: 34/34
Wed 19 Apr 2023
at 09:35
  • msg #933

Re: OOC Discussions

Eh, let Tyrus fail. Perhaps it will teach him not to lie and instead just try and convince people.
Erin
player, 112 posts
Wed 19 Apr 2023
at 10:26
  • msg #934

Re: OOC Discussions

Tower of will sounds nice and helps us out in case they try to make a counterpoint. So unless any of you have strong arguments for something like sway the crowd or other such thing, I think we are set.
Evil GM
GM, 606 posts
Fri 21 Apr 2023
at 16:17
  • msg #935

Re: OOC Discussions

Tower of Will it is.
Evil GM
GM, 609 posts
Wed 3 May 2023
at 18:23
  • msg #936

Re: OOC Discussions

Regarding Fost's intercept.

A quick and dirty measurement looks like it's about a 100 yard trek if Fost stays along the rows and furrows of grain crops. This is a longer run, meaning you'll have to move at least twice as fast as he does to intercept him. (This will mean a more difficult Dexterity (Stealth) test.)

It's about 75 yards to cut down to the lettuce plot in the bottom right corner of the buildings, cut to the upper side of the building at the bottom center, and then cutting down and around the bottom of the building in the bottom right corner. You'd have more potential eyes on you, but you wouldn't need to move as quickly (slightly less difficult test than the above, but with more opportunities to be seen, but with a 12-yard gap at the end where you're fully exposed to him).

(Fost also could stay toward the topside of the house in the bottom right corner, but that could expose them to the crazy girl and the apostate as they cross just on the other side of the plot fence. It's still about 70-75 yards, but it also means intercept is closer to the conversation.)

How do you want to go?
Tyrus Morven
Player, 115 posts
HP: 41/41 MP: 34/34
Thu 4 May 2023
at 00:27
  • msg #937

Re: OOC Discussions

quote:
... the ceremony can only be tonight. The phase of the moon is right; it's the height of Blooming...
... She said I would get my power when I took my man. Fantasy said I would be able to have power like her!


I'd like to make a quick search of my poor mental faculties and see if this rings any bells.

08:27, Today: Tyrus Morven rolled 12 using 3d6+3 with the AGE System with rolls of {3}, 5, 1.  Cunning lore.

Before stuff hits the fan I'd like to know why I'm gonna get knocked out again.
Evil GM
GM, 611 posts
Mon 8 May 2023
at 22:34
  • msg #938

Re: OOC Discussions

Fost, I fixed the message to reflect that Wendoll will stay back at the edge of his range to cover Fost, but won't move alongside him. Does Fost want Arnie with him or back with Wendoll?

And, yeah, I didn't see anything in either the Exploration or Roleplaying stunt lists that would be really useful for you. So, instead, I'm going to say that Fost is able to move at full speed while remaining stealthy (meaning no penalty taking the first option), and that his TN for others trying to detect him increases by 2 to 23. (It was a heck of a roll to start with.)
This message was last edited by the GM at 22:44, Mon 08 May 2023.
Evil GM
GM, 612 posts
Mon 8 May 2023
at 22:49
  • msg #939

Re: OOC Discussions

Tyrus Morven:
quote:
... the ceremony can only be tonight. The phase of the moon is right; it's the height of Blooming...
... She said I would get my power when I took my man. Fantasy said I would be able to have power like her!


I'd like to make a quick search of my poor mental faculties and see if this rings any bells.

08:27, Today: Tyrus Morven rolled 12 using 3d6+3 with the AGE System with rolls of {3}, 5, 1.  Cunning lore.

Before stuff hits the fan I'd like to know why I'm gonna get knocked out again.


Fantasy is the name of the desire demon for whom the nugs at the treeline were tracing the rune when you encountered them.
Tyrus Morven
Player, 116 posts
HP: 41/41 MP: 34/34
Tue 9 May 2023
at 10:13
  • msg #940

Re: OOC Discussions

quote:
"Meanwhile, Garreth and Erin round the building..."

I assume I'm alone with Mr. nice guy. At least until the big guy shows up.
Evil GM
GM, 613 posts
Tue 9 May 2023
at 15:40
  • msg #941

Re: OOC Discussions

Close enough.

The disturbed girl is 6-7 yards away, and Erin, Garreth, and Mairet are about 10 yards away to the right. You can speak to him privately without being overhead if you keep your voice down just a bit.
Fost
player, 496 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 9 May 2023
at 18:10
  • msg #942

Re: OOC Discussions

Somehow I am lost a bit.
Did anybody except Tyrus notice that rune nug Fantasy name... 'thing'... or is it just me who is forgetting stuff?
Ahhh, hang on, it was the PER rolls when we first encountered the nugs and I take it that  rune nug Fantasy name... 'thing'... was not shared.
Right.
Let's continue :D

quote:
Does Fost want Arnie with him or back with Wendoll?
I rather have Wendoll free to rain down arrows on foes and not be distracted by potential melee combattants, so I would prefer Arnie to stay with Wendoll
Evil GM
GM, 615 posts
Wed 10 May 2023
at 16:41
  • msg #943

Re: OOC Discussions

Yeah, there are a few things that I've shared privately with the mage, based on his knowledge or abilities, leaving it up to Tyrus to share with the rest of the party. :)
Fost
player, 498 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sat 13 May 2023
at 08:43
  • msg #944

Re: OOC Discussions

Hmm, admittedly I obvioisöy did not pay close enough attention where I am :/.
Bottom right of the non-crops-fields area, yes?
Tyrus Morven
Player, 118 posts
HP: 41/41 MP: 34/34
Sat 13 May 2023
at 10:30
  • msg #945

Re: OOC Discussions

Guys, shall I try and surprise the mage with some arcane lance or something or do you think we can talk our way out of this?
According to the GM's notes the mage I'm talking to is unlikely going to step down and if I blast him than the bull running through the fields is likely going to charge me...
Erin
player, 117 posts
Sat 13 May 2023
at 10:56
  • msg #946

Re: OOC Discussions

Well up to you, I am still hoping to talk things out at least with the couple, but your situation is a different animal entirely.
Fost
player, 499 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Sat 13 May 2023
at 11:25
  • msg #947

Re: OOC Discussions

Between Wendoll and Fost the big fellow should be controlable.
I lost track of the dancing elf, though.

I do not think we can still talk this out. The mage is getting angry, the wife2B too and big fellow has also caught attention.
The key here seems to be all the other folk and how to control them... we cannot attack them surely
Evil GM
GM, 617 posts
Mon 15 May 2023
at 17:20
  • msg #948

Re: OOC Discussions

Just added a little fuel to the fire. :)
Fost
player, 500 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Mon 15 May 2023
at 18:13
  • msg #949

Re: OOC Discussions

I take it #8 is the big fellow... can't find #7...
Evil GM
GM, 618 posts
Tue 16 May 2023
at 15:16
  • msg #950

Re: OOC Discussions

The big guy is B, so there's no 7. Just 1-6 for the farming types.

The she-elf is V. "Fenny" is M. Garreth is G.

The crazy girl Fost can't see is d. Mairet is k, I believe.

The other unnamed woman are a, c, f, and j. (I will only comment that I'm not using i or g for unnamed women.)

FYI, I edited the post slightly. There's no reason the big guy would use a different name from Gran.
This message was last edited by the GM at 15:19, Tue 16 May 2023.
Fost
player, 501 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Tue 16 May 2023
at 19:07
  • msg #951

Re: OOC Discussions

How much would Fost have heard?
Especially concerning the 'rebellion' of the woman against Fenny?
I guess nothing but thought I'd ask :)
Evil GM
GM, 619 posts
Tue 16 May 2023
at 22:10
  • msg #952

Re: OOC Discussions

Fost hears the disturbed woman clearly, even with a building between them. She's got that kind of piercing, annoying voice that seems to penetrate everywhere. He also hears the big guy call out.

Otherwise, voices are too low to be intelligible, though loud outbursts may be heard as noise.
Evil GM
GM, 620 posts
Wed 31 May 2023
at 20:20
  • msg #953

Re: OOC Discussions

It looks like we lost a little bit of steam, especially going into and through the US holiday weekend.

I was hoping Fost & Erin would respond before I moved forward with the next actions in the scene.
Erin
player, 118 posts
Wed 31 May 2023
at 21:58
  • msg #954

Re: OOC Discussions

Oh for fuck shake, did I really not respond? I thought I did! Been on a rollercoaster of pills and excruciating pain for a couple of weeks, mind been all over the place, sorry.
Fost
player, 502 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 1 Jun 2023
at 04:06
  • msg #955

Re: OOC Discussions

Still observing, staying ready.  The big one's reaction was unexpected, thought he'd 'take action' rather than just asking a question...
Tyrus Morven
Player, 120 posts
HP: 41/41 MP: 34/34
Thu 1 Jun 2023
at 04:12
  • msg #956

Re: OOC Discussions

It's this tense moment everyone knows something is going to happen but no one wants to be the first to throw a punch.
Fost
player, 503 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Thu 1 Jun 2023
at 04:35
  • msg #957

Re: OOC Discussions

In reply to Tyrus Morven (msg # 956):

Exactly!

And if Fost were to reveal himself at this crucial moment I'm sure the shit hits the fan :D
This message was last edited by the player at 04:36, Thu 01 June 2023.
Tyrus Morven
Player, 121 posts
HP: 41/41 MP: 34/34
Thu 1 Jun 2023
at 08:19
  • msg #958

Re: OOC Discussions

I'm fearing for little Tyrus' life... it feels like he's gonna get blasted by an arcan lance or something as he's trying to get away. HE HAS SO MUCH TO LIVE FOR!
Erin
player, 120 posts
Thu 1 Jun 2023
at 08:31
  • msg #959

Re: OOC Discussions

Got to walk the place like you own it and believe there truly is nothing to fear! Is all about attitude!
Fost
player, 505 posts
Fereldan Freeman/Warrior
HP 62/62, Def. 14/16
Fri 9 Jun 2023
at 12:22
  • msg #960

Re: OOC Discussions

Do note that Fost's musing are highly meta as really: he knows nothing of what is going on.
Evil GM
GM, 622 posts
Fri 9 Jun 2023
at 14:59
  • msg #961

Re: OOC Discussions

A little meta extrapolation never hurt anyone. ;) Nice post.
Evil GM
GM, 623 posts
Fri 9 Jun 2023
at 14:59
  • msg #962

Re: OOC Discussions

Folks, I'm going to create a new OOC thread, since this one is nearing 1,000 posts.
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