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OLD / OOC Discussions.

Posted by Evil GMFor group 0
Fost
player, 136 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Sep 2020
at 17:41
  • msg #313

Re: OOC Discussions

In reply to Evil GM (msg # 312):

I choose to having spectacularly failed my CON roll and feel truely awful the next morning ^^.
As soon as he is able to walk straight again he'll be trying to learn any other news or indeed what people think has happened.
Nothing that needs to be played out though
Evil GM
GM, 196 posts
Fri 4 Sep 2020
at 18:11
  • msg #314

Re: OOC Discussions

Aye.

First, though, let's see how messed up poor Fost is. We'll call this a TN17 Constitution (Drinking) test.

Then, we'll follow up with a Communication (Investigation) test vs. a hidden TN which will be informed by the result of the CON test. :)
Fost
player, 137 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Fri 4 Sep 2020
at 18:14
  • msg #315

Re: OOC Discussions

Fost rolled 13 using 3d6+2 (1 stunt point) with the AGE System with rolls of {1}, 5, 5.  COM (Investigation).

Fost rolled 12 using 3d6+4 with the AGE System with rolls of {3}, 4, 1.  CON (Drinking).
Evil GM
GM, 198 posts
Fri 4 Sep 2020
at 18:57
  • msg #316

Re: OOC Discussions

Fost was certainly well lit by the end of the night. :) I'll post the results of the inquiries in the 101.C thread.
Evil GM
GM, 202 posts
Sun 6 Sep 2020
at 17:43
  • msg #317

Re: OOC Discussions

Once everyone has paid for the things they want to purchase, we'll advance the timeline three weeks (to just after Richard receiving his new armor) and start the next story on the 21st of Bloomingtide.

https://dragonage.fandom.com/wiki/Calendar
Fost
player, 139 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 6 Sep 2020
at 17:55
  • msg #318

Re: OOC Discussions

Fost:
Do we have daily expenses listed somewhere? You know, lodging, food, drink,
Asking again because of three weeks...
Evil GM
GM, 203 posts
Sun 6 Sep 2020
at 20:23
  • msg #319

Re: OOC Discussions

Heh, I was just looking for this in the rule book, trying to figure out if the game addresses it. After some significant search fu activity, I can't find anything to indicate a cost for daily or weekly upkeep, even in the few third-party supplements I occasionally pilfer.

That said, if you're living in the common room of an inn, eating a bowl of stew for each of two meals, and drinking two pints of ale with your meals and a pitcher otherwise, it's going to cost you 60cp per day (a little more than 4sp per week). If you instead have your own room, it'll be 255cp per day (almost 18sp per week).

Someone who has their own place and is buying food at the market (and probably keeping chickens/waterfowl for eggs and such), will probably have upkeep costs as little as 1sp per day. (You could do a deeper analysis, based on medieval food consumption and the prices listed in the food & lodging to get something more "accurate." I might, because I'm just that big of a nerd.)

On the other hand, both Loran and Mikhail have the Chantry providing them room and board, so their living expenses are, generally, nil. Loran has more restrictions about private wealth than Mikhail, though mages generally don't have money, either, within the Circle. Mikhail has greater freedoms in that regard, as he's allowed to "study abroad."

Of course, none of this happens in a vacuum. You gents aren't sitting around, waiting for the next adventure to happen.

Fost, besides being a warrior (who can work as a guard or bodyguard), is also a teamster (Strength (Driving) focus), and can find employment in that regard. It's safe to say that either of those professions would grant him a place to stay and enough money to cover his weekly expenses.

Similarly, if Richard decides to go legit, he also can rely on his teamster (Driving) focus. Of course, he could also use his Thievery specialization and work as a locksmith, when he's not doing his more...roguish work. In either case, again, he'd probably make decent enough money to pay for a common lifestyle.

For right now, we'll go with the hand wave, and say that Richard & Fost make just enough to offset their living expenses during their downtime. If I feel like I can get a good handle on basic living costs, I'll put down a more concrete set of rules later (that will also need to include a system for determining wages).

(And, I got distracted and figured out some numbers, based partly on medieval diets and housing expenses...a "cottage" (like the stilt houses in Redcliffe in DAO) would cost about 10cp/day in rent, and a "craftsman's house" (like the larger Redcliffe buildings in DAO) would cost about 2/3sp per day (or ~5sp/week).

A human needs 3-4 lbs of food and a gallon of fluids per day. So, given that, if you set that bowl of stew to about a pint in volume (weighs about 1 lb.), you can say two of those count toward your 3 lbs, and a pound of bread to go with it (which, it turns out, is about a fifth of a medieval loaf). That gives you 11cp for the food, but 67cp for the ale. So, it'll cost you about 75-80cp per day for eating (which we'll call 5.5sp per week).

Combine that with the lodging, and you have 6-7sp/week living in a cottage, or 10-11sp/week living in a craftsman's house. But, I'm still not decided on the value of my methodology, so I'll study it a bit more.)
Richard
player, 78 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 6 Sep 2020
at 23:07
  • msg #320

Re: OOC Discussions

I can freelance for both options although I have a suspicion that the locksmith option earns significantly more coin.

Right now, however, my take-away is 'no living expenses'.

And with that, time to go shopping before we leave.
Richard
player, 79 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 6 Sep 2020
at 23:34
  • msg #321

Re: OOC Discussions

There, that should be a list more suitable for adventuring, including lockpicks!

At some point Richard will likely expand his skillset to dual wielding but he can pick up an extra weapon at that point.

Ready to advance time and go adventuring!
Fost
player, 140 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 7 Sep 2020
at 05:11
  • msg #322

Re: OOC Discussions

Yeah, handwave approach is probably best at this point. I was also asking to get the reward in relation.

Yea, also ready to proceed but I take it Loran wants to talk to Sexta
Evil GM
GM, 205 posts
Mon 7 Sep 2020
at 20:17
  • msg #323

Re: OOC Discussions

I'll start the new story soon and allow Loran to complete his coda on the side.
Evil GM
GM, 207 posts
Wed 9 Sep 2020
at 21:11
  • msg #324

Re: OOC Discussions

New story post is up, everyone; please feel free to contribute.

Loran, please continue the Story 101 coda thread until you're ready to wrap it up.
Richard
player, 82 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sat 12 Sep 2020
at 20:44
  • msg #325

Re: OOC Discussions

Going back and reading, Richard was indeed flirting with Gemma.  I'm going to have to add that to my posts.
Evil GM
GM, 211 posts
Sun 13 Sep 2020
at 06:25
  • msg #326

Re: OOC Discussions

Sorry, folks. I had a rough day and didn't get to writing for either game threads. I'll work on it tomorrow and Monday.
Fost
player, 143 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Sun 13 Sep 2020
at 09:10
  • msg #327

Re: OOC Discussions

Weekend, I certainly don't expect you to post on weekends as I rarely do so myself
Richard
player, 84 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Sun 13 Sep 2020
at 18:59
  • msg #328

Re: OOC Discussions

How did I know we'd be rescuing Alistair.
Mikhail Loren
player, 115 posts
Circle Mage
HP 27, MP 15
Sun 13 Sep 2020
at 20:09
  • msg #329

Re: OOC Discussions

Well, he was a Ward of the Arl until he got sent to the Chantry for Templar Training at the behest of Arl Eamon's wife. So... I figured we'd either meet him or we would have been there after he had already been left. This does mean that his Andraste amulet was shattered, either now or soon... does this mean we get to fix it?
Fost
player, 145 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Mon 14 Sep 2020
at 06:59
  • msg #330

Re: OOC Discussions

Richard:
Going back and reading, Richard was indeed flirting with Gemma.  I'm going to have to add that to my posts.

:D
Just checked on Valena, yup, she's too young, my bad in my post about 'Richard's fancy turning elsewhere'
Evil GM
GM, 214 posts
Mon 14 Sep 2020
at 20:29
  • msg #331

Re: OOC Discussions

Yes, Valena's interest is purely one-sided and teenage fantasy on her part. :)

I had forgotten about Alistair's amulet (been a while since I've played DAO); I'll have to look at wiki notes on it and see if it, perhaps, comes into play.
This message was last edited by the GM at 20:30, Mon 14 Sept 2020.
Mikhail Loren
player, 116 posts
Circle Mage
HP 27, MP 15
Mon 14 Sep 2020
at 22:48
  • msg #332

Re: OOC Discussions

It was more a throwaway thing. By the way, Loran, when would you like me to become aware that you are an apostate?
Fost
player, 147 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Sep 2020
at 14:25
  • msg #333

Re: OOC Discussions

About that cart.... why ? Is it any good for us ? I think it will only slow us down.

That being said.
I take it everyone's STR is worse than their DEX, so I expect everyone to ride rather than drive ?
If we take the cart Fost can manage it (and of course for those who prefer a save journey: you can sit in the cart and just take a ride :D), if we do not take it I would ride a horse, too.

Hmm... if it is horses and not mules, ponies, donkeys or what not, ^^
Richard
player, 85 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 16 Sep 2020
at 15:31
  • msg #334

Re: OOC Discussions

I kept Richard unaltered so he has str (driving)
Evil GM
GM, 219 posts
Wed 16 Sep 2020
at 16:00
  • msg #335

Re: OOC Discussions

Part of the issue is the big difference in speeds between a riding horse (18), a mule (10), and a draft horse (8); this translates into daily travel speeds of 25, 13, and 11 miles, respectively.

Riding horses aren't meant for heavy burdens, so trying to lug four weeks' worth of food, drink, and other camp supplies for five (including the boy) will tax them. Mules & draft horses are used for such heavy burdens. I added the cart to give you folks a place to put all those things without having to manage a string of mules (driving a cart pulled by a pair of mules is easier than trying to lead a 3-4 along).

It's up to you, gents. If you want to forgo camp supplies (tents, bedrolls, etc.) and take only rations (which are still somewhat bulky) and a couple water skins each (which will each need to be refilled after a day's use), you can take five riding horses and test your luck. While you'll nearly double your daily travel, you'll also have to worry about finding water along the way...so, greater risk for greater speed.

What do you want?
Richard
player, 86 posts
Fereldan Freeman/Rogue
HP 32/32, Def. 13
Wed 16 Sep 2020
at 16:46
  • msg #336

Re: OOC Discussions

I prefer being prepared out in the wilds, and that involves supplies.

It does raise the addition concern of how to care for them (cat, horses, etc.) should we have to go on foot however.
Fost
player, 148 posts
Fereldan Freeman/Warrior
HP 40/40, Def. 13/15
Wed 16 Sep 2020
at 17:53
  • msg #337

Re: OOC Discussions

There's a cat, too?
Mwuahmwuah.
Ok, a bad one, Pardon.

Let's see.
First of all: 4 weeks? How ever did they end up with that assessment? That's a frigging long time.
Okay, okay, all that gear, yes, we'd better take that cart.

p.90:
Cart: A small vehicle used for hauling. They are either pushed by hand or pulled by a mule.
So 2 wheels, 1 mule, right?
You said 2 mules, i.e. 4 wheels?
Either way, are we assuming that two sit on the cart while the others walk? Or that then others ride horses?

Protecting the animals and cart may prove troublesome, yes, but I don't think we have muchnif a choice.
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