The mage’s well-timed spell knocks both men down, and they appear disoriented by the blast. Artie barks twice in response.
Spooked by the carnage in front of it, the horse hastily backpedals into Wendoll, who gently nudges it to the side, to keep it from trampling him.
Round 3
The ferocity of Fost’s attack unnerves both thugs and they’re slow to defend. The one on the right is nearly sliced in twain, his innards threatening to spill out as he falls backwards. The followthrough sweeps across the torso of his companion, who twists away in pain and shock.
(Thug B takes 14 damage, Thug C takes 6 damage)
Erin attacks the opposite way, her polearm blade sweeping left to right and catching the shocked opponents unprepared. The one on the right is done in and falls where he stood.
(Thug C takes 5 damage, Thug B takes 3 damage)
Ser Rangall rushes forward after seeing Tyrus’ handiwork, stopping alongside the mabari.
Faced with the seemingly unstoppable rage of the near-barbarian in front of them, supported by the “deviltrix” with the glaive, the two remaining thugs on the ramp take heed of Fost’s command, and exit the scene with all speed as they try to put as much distance between themselves and the murderous travelers above.
The two blasted thugs on the highway slowly stand and attempt to regain their bearings. The trailing thug advances and reloads his crossbow.
Arnie surges forward and closes his jaws around the leg of the thug on the left.
(Thug D takes 5 damage.)
Wendoll places his hand on the mount’s flank and uses it to let the horse know he’s moving around behind it. Once he’s back on the highway, the elf advances and knocks an arrow.
OOC: Okay, actions, everyone! The tide of the skirmish is definitely turning in your favor.
Evil GM, for the NPC Thug D, rolled 13 using 3d6+3 (2 stunt points) with the AGE System with rolls of {2}, 4, 4. Strength (Might) vs. TN 16.
Evil GM, for the NPC Thug E, rolled 11 using 3d6+3 with the AGE System with rolls of {3}, 1, 4. Strength (Might) vs. TN 16.
Evil GM, on behalf of Erin, rolled 4 using 1d6 with rolls of 4. 1-3 = B first, 1-4 = C first.
Evil GM, for the NPC Fost's Mount, rolled 9 using 3d6 with the AGE System with rolls of {2}, 4, 3. Kick +0 vs. Wendoll.
Evil GM, for the NPC Arnie, rolled 15 using 3d6+5 with the AGE System with rolls of {1}, 6, 3. Bite +5 vs. Thug D.
Evil GM, for the NPC Arnie, rolled 9 using 1d6+4 with rolls of 5. Bite Damage 1d6+4.
D is adjacent to Arnie, ~5 yds from Ser Ragnall, ~10 yds from Wendoll, and ~29 yds from Tyrus.
E is 2, ~8, ~22 and ~31 yds, respectively.
F is ~20, ~26, ~40, and ~49 yds, respectively.
Health
Erin 60/60
Fost 62/62
Tyrus 41/41
Wendoll 40/40
Arnie 13/25
Ser Ragnall -2 Light
Bandit Leader -28 Dying
Thug A -9 Heavy
Thug B -15 Dying
Thug C -11 Heavy
Thug D -5 Moderate
Thug E 0 Healthy
Thug F 0 Healthy
NPC Health Conditions:
Uninjured (100% Health remaining)
Light (at least 75% Health remaining)
Moderate (at least 50% Health remaining)
Heavy (at least 10% Health remaining)
Critical (less than 10% Health remaining)
Initiative Order [Total].[Dragon Die]+[DEX][SP yes=1/no=0] |
---|
Character | Result |
---|
Bandit Leader | 15.4+21 |
Fost | 15.3+40 |
Erin | 13.4+20 |
Ser Ragnall | 12.4+00 |
Thugs ABC | 11.6+10 |
Thugs DEF | 9.4+10 |
Wendoll | 9.3+41 |
Tyrus | 8.2+10 |