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06:44, 25th April 2024 (GMT+0)

Round the Campfire (OOC)

Posted by Keeper of the Dark WoodsFor group 0
Keeper of the Dark Woods
GM, 5 posts
Think of me as a Friend.
Please ask.
Tue 17 Mar 2020
at 15:01
  • msg #1

Round the Campfire (OOC)



This is where we'll chat out of character.
Keeper of the Dark Woods
GM, 17 posts
Think of me as a Friend.
Please ask.
Fri 20 Mar 2020
at 19:01
  • msg #2

Round the Campfire (OOC)

Welcome all.

There's one more potential player to be sorted before we begin character generation. Here's the cast, so far.

Miskatonic University
Professor James Theaker, Ph.D. Archaeology, professor at M.U.
Christine Blake Theaker, Prof. Theaker's wife and Abigail Roades' close friend
Jason Lee Bliant, M.D., professor at M.U.
Thomas Daniels, doctoral candidate at M.U.

Others
George Mogrey, Abigail Roades' cousin and Henry Roades' fishing buddy
   (Christine may have met him once or twice)
Frank Smith, Lou Stein Investigations

Looking forward to working with all of you.

Any questions before we begin?
This message was last edited by the GM at 19:02, Fri 20 Mar 2020.
Christine Blake Theaker
player, 1 post
Fri 20 Mar 2020
at 21:06
  • msg #3

Round the Campfire (OOC)

No questions from me, but I wanted to say hi to everyone and looking forward to playing.

See you in the game!
George Mogrey
player, 1 post
Huntin' Shootin'
Fishin'
Fri 20 Mar 2020
at 21:10
  • msg #4

Round the Campfire (OOC)

Hey Christine - and hi all! Looking forward to getting lost in some spooky woods with yous.


Questions:

- if it makes no difference, could we dedicate the game to Vere Gordon Childe?

- what's Henry's replacement leg made of, or did he have wheels instead?

- did you mean to put the lurker in a player slot so they can talk to us? We can see them...
James Theaker, Ph.D.
player, 1 post
Archaeology Professor
Miskatonic University
Fri 20 Mar 2020
at 21:33
  • msg #5

Round the Campfire (OOC)

Hello folks! I'm glad to be playing with you!
Jason Lee Bliant, M.D.
player, 1 post
Sat 21 Mar 2020
at 02:36
  • msg #6

Round the Campfire (OOC)

Hello, Jason Bliant, at your service.
Thomas Daniels
player, 1 post
Sat 21 Mar 2020
at 05:01
  • msg #7

Round the Campfire (OOC)

Hello all Thomas Daniels at your service as well
Keeper of the Dark Woods
GM, 18 posts
Think of me as a Friend.
Please ask.
Sat 21 Mar 2020
at 17:20
  • msg #8

Re: Round the Campfire (OOC)

George Mogrey:
Questions:
- if it makes no difference, could we dedicate the game to Vere Gordon Childe?
- what's Henry's replacement leg made of, or did he have wheels instead?
- did you mean to put the lurker in a player slot so they can talk to us? We can see them...

Where would you like to see the dedication?

The leg is duralumin.

I tagged him <lurker> and that's where the system installed him.
x-lurker-x
lurker, 1 post
Sat 21 Mar 2020
at 18:08
  • msg #9

Re: Round the Campfire (OOC)

I'm good with talking or not talking, as people prefer. Spectating is going to be a learning experience for me, at least in terms of game mechanics.
George Mogrey
player, 2 posts
Huntin' Shootin'
Fishin'
Sat 21 Mar 2020
at 18:19
  • msg #10

Re: Round the Campfire (OOC)

First or last post would suit. Henry can come out in the boat, then, since George wouldn't be murdered by his cousin if he sank, and I think you added them as a player by mistake, because you can't tag lurkers anything (it's a different screen to the Add Players one).

Anyway, hi lurker! Feel free to pass commentary on anything George does, at any rate.
Jason Lee Bliant, M.D.
player, 2 posts
Sat 21 Mar 2020
at 19:17
  • msg #11

Re: Round the Campfire (OOC)

In reply to x-lurker-x (msg # 9):

Same here, Lurker. I'm very new to the game. Using this as an opportunity to learn.
Keeper of the Dark Woods
GM, 19 posts
Think of me as a Friend.
Please ask.
Sun 22 Mar 2020
at 03:04
  • msg #12

Re: Round the Campfire (OOC)

I've opened three threads pertaining to Character Generation. You may proceed.
Keeper of the Dark Woods
GM, 20 posts
Think of me as a Friend.
Please ask.
Sun 22 Mar 2020
at 13:47
  • msg #13

Re: Round the Campfire (OOC)

Sorry I'm a little late getting started this morning.

As an alternative to rolling for characteristics, you can do a point-buy assigning 460 points among the eight characteristics as you wish within the 15 to 90 range (40-90 for INT and SIZ), in multiples of 5.

I am sharing character sheet templates on your private lines.
Keeper of the Dark Woods
GM, 23 posts
Think of me as a Friend.
Please ask.
Mon 23 Mar 2020
at 12:12
  • msg #14

Re: Round the Campfire (OOC)

I'm available to assist with character generation in any way. Just hit me up.
Keeper of the Dark Woods
GM, 24 posts
Think of me as a Friend.
Please ask.
Mon 23 Mar 2020
at 16:15
  • msg #15

Re: Round the Campfire (OOC)

ERROR * ERROR * ERROR

CORRECTION

Personal skill points are TWO times INT not TEN times INT.

Again, Personal skill points equal 2xINT.

Sorry.

Don't forget your bonus skills the Keeper has generously provided.
This message was last edited by the GM at 16:17, Mon 23 Mar 2020.
James Theaker, Ph.D.
player, 2 posts
Mon 23 Mar 2020
at 16:35
  • [deleted]
  • msg #16

Re: Round the Campfire (OOC)

This message was deleted by the player at 16:56, Mon 23 Mar 2020.
Keeper of the Dark Woods
GM, 25 posts
Think of me as a Friend.
Please ask.
Tue 24 Mar 2020
at 02:41
  • msg #17

Re: Round the Campfire (OOC)

Does anyone need any help or advice on character generation. I've posted threads detailing the process, but I know it can seem daunting in many systems. There's a character sheet in each of your Private Message threads that I'd like you to use. When you feel ready, just let me know and I'll check the math, etc.

I've provided some bonuses so you can help make your characters more substantial in skills. Don't miss those opportunities.

I plan to start the first in-character thread tomorrow, if I have the time. It will be narrative, so you can participate even if your char gen isn't complete. Do pick a portrait and fill in a character description, even if it changes as you get a better handle on your investigator.
Jason Lee Bliant, M.D.
player, 3 posts
Professor of Surgery
at Miskatonic University
Tue 24 Mar 2020
at 09:15
  • msg #18

Re: Round the Campfire (OOC)

These bonuses you speak of, were they in the character sheet or the skills list?
George Mogrey
player, 3 posts
Huntin' Shootin'
Fishin'
Tue 24 Mar 2020
at 09:59
  • msg #19

Re: Round the Campfire (OOC)

I found 'em - they're up top with the skills list - an extra language (or so), an extra physical skill and an extra knowledge one, they're just disguised by looking complicated.
Frank Smith
player, 1 post
Wed 25 Mar 2020
at 17:23
  • msg #20

Re: Round the Campfire (OOC)

Hello, all! Frank Smith here. Just a little slow getting things together.
James Theaker, Ph.D.
player, 3 posts
Archaeology Professor
Miskatonic University
Wed 25 Mar 2020
at 17:31
  • msg #21

Re: Round the Campfire (OOC)

In reply to Frank Smith (msg # 20):

Welcome! This game should be fun!!!
George Mogrey
player, 4 posts
Huntin' Shootin'
Fishin'
Wed 25 Mar 2020
at 17:34
  • msg #22

Re: Round the Campfire (OOC)

Hi Frank! Nice hat you got there.
Keeper of the Dark Woods
GM, 26 posts
Think of me as a Friend.
Please ask.
Wed 25 Mar 2020
at 20:02
  • msg #23

Re: Round the Campfire (OOC)

And we are begun.

We can keep tinkering with character generation as we play this first scene, which shouldn't require much in the way of dice rolling.
Thomas Daniels
player, 2 posts
Graduate Student
Doctoral candidate
Wed 25 Mar 2020
at 20:03
  • msg #24

Re: Round the Campfire (OOC)

That works for me.
George Mogrey
player, 5 posts
Huntin' Shootin'
Fishin'
Wed 25 Mar 2020
at 20:06
  • msg #25

Re: Round the Campfire (OOC)

Ah, that's a closed notice you've put up there...

edit: https://images.app.goo.gl/wkRPtj5iFUtPYh8j7
This message was last edited by the player at 22:01, Wed 25 Mar 2020.
Keeper of the Dark Woods
GM, 27 posts
Think of me as a Friend.
Please ask.
Thu 26 Mar 2020
at 17:24
  • msg #26

Re: Round the Campfire (OOC)

IC thread is now open.
Christine Blake Theaker
player, 3 posts
Fri 27 Mar 2020
at 22:42
  • msg #27

Re: Round the Campfire (OOC)

I'm assuming Christine would have arrived with James. Just hasn't said anything yet.
George Mogrey
player, 11 posts
Huntin' Shootin'
Fishin'
Fri 27 Mar 2020
at 23:09
  • msg #28

Re: Round the Campfire (OOC)

Alternative interpretation: Christine is an expert in camouflage, and has been standing very, very still whilst wearing a sweater the exact colour and pattern as the wallpaper.
Jason Lee Bliant, M.D.
player, 8 posts
Professor of Surgery
at Miskatonic University
Sat 28 Mar 2020
at 21:05
  • msg #29

Re: Round the Campfire (OOC)

I have found that having chosen Peter Lorre for my portrait, I can't help but use his speech patterns and syntax in my 'speech'. Is anyone else hearing that as well? Do you feel the same impulse with your character?
George Mogrey
player, 13 posts
Huntin' Shootin'
Fishin'
Sat 28 Mar 2020
at 21:28
  • msg #30

Re: Round the Campfire (OOC)

I'm equally terrible at recognising actors and writing speech rhythms that sound the way I "hear" them, so I'm just trying to keep from making George sound like every rural New England ex-mariner ever...
Keeper of the Dark Woods
GM, 29 posts
Think of me as a Friend.
Please ask.
Sun 29 Mar 2020
at 04:34
  • msg #31

Re: Round the Campfire (OOC)

In reply to Jason Lee Bliant, M.D. (msg # 29):

It's one reason I try to avoid too-recognizable actors when selecting character portrait. I once used Sam Elliot's face for my character. Fortunately, his screen persona was admirably suited to the character.
Jason Lee Bliant, M.D.
player, 10 posts
Professor of Surgery
at Miskatonic University
Sun 29 Mar 2020
at 05:05
  • msg #32

Re: Round the Campfire (OOC)

LOL. Yeah, I am TOTALLY seeing Peter Lorre in this role. :)
Jason Lee Bliant, M.D.
player, 12 posts
Professor of Surgery
at Miskatonic University
Mon 30 Mar 2020
at 19:32
  • msg #33

Re: Round the Campfire (OOC)

The moment I realized that we have two 'James' in the group, I was afraid this would happen. I can't tell which James is suppose to know Gerwig. I fear this may become more of an issue later.

GM: May I have your permission to alter my name to the more archaic "Eames Lee Bliant" in order to avoid further confusion?
George Mogrey
player, 17 posts
Huntin' Shootin'
Fishin'
Mon 30 Mar 2020
at 19:55
  • msg #34

Re: Round the Campfire (OOC)

Ah, Jason? There aren't any extra Jameses I can see...
Keeper of the Dark Woods
GM, 34 posts
Think of me as a Friend.
Please ask.
Mon 30 Mar 2020
at 23:02
  • msg #35

Re: Round the Campfire (OOC)

And the descent into madness begins.
Jason Lee Bliant, M.D.
player, 13 posts
Professor of Surgery
at Miskatonic University
Tue 31 Mar 2020
at 10:21
  • msg #36

Re: Round the Campfire (OOC)

You know you've been working too hard when you can't even remember your own name. -sigh-

Nevermind.
Keeper of the Dark Woods
GM, 40 posts
Think of me as a Friend.
Please ask.
Thu 2 Apr 2020
at 19:46
  • msg #37

Who knows Who

Professor Theaker knows all of the students, has taught each in more than one class. He's had Gerwig marked down as the best of the lot.
Christine knows the students casually from evenings when she entertains James's students and from departmental social gatherings.

Daniels knows all three as classmates, though he is a bit ahead of them, as he has already written his thesis.
Dr. Bliant doesn't really know any of them, though he might recognize them from seeing them around campus.

George and Smith don't know any of these people at M.U.
George Mogrey
player, 25 posts
Huntin' Shootin'
Fishin'
Sun 5 Apr 2020
at 13:29
  • msg #38

peanut gallery commentary

It's at this point we find out that Ma Gerwig is absoloutely fine, she's just on the ceiling.

Talk to the really tall patient who "practices" being dead a lot, Walter, he'll believe you!
James Theaker, Ph.D.
player, 28 posts
Archaeology Professor
Miskatonic University
Sun 5 Apr 2020
at 15:06
  • msg #39

peanut gallery commentary

Christine, do not look up!
Christine Blake Theaker
player, 23 posts
Sun 5 Apr 2020
at 15:08
  • msg #40

peanut gallery commentary

Christine is outside, having a cigarette. Wondering how long James is going to be.
Keeper of the Dark Woods
GM, 57 posts
Think of me as a Friend.
Please ask.
Sun 5 Apr 2020
at 17:08
  • msg #41

peanut gallery commentary

In reply to Christine Blake Theaker (msg # 40):

Could be quite a while.
Christine Blake Theaker:
"I'll make my own way home. You just focus on what needs doing, and I'll be back in time for the others if necessary."

Jason Lee Bliant, M.D.
player, 21 posts
Professor of Surgery
at Miskatonic University
Mon 6 Apr 2020
at 10:32
  • msg #42

peanut gallery commentary

The sun is setting at 5PM? ...on the first of September? I live in the Midwest, is that normal in New England?
Christine Blake Theaker
player, 25 posts
Mon 6 Apr 2020
at 10:46
  • msg #43

Social views

Hey. Before I make my next post, I wanted to see if we are reflecting the views of the time? I've sent the keeper a PM already, but I was wondering if Christine would object to Frank using the front door? And if players OOC are ok with that mentality IC.
Keeper of the Dark Woods
GM, 63 posts
Think of me as a Friend.
Please ask.
Mon 6 Apr 2020
at 12:50
  • msg #44

peanut gallery commentary

In reply to Jason Lee Bliant, M.D. (msg # 42):

Didn't say it was setting. It's going behind a row of tall trees. Also, within any time zone, sunset occurs at varying times. This is not important to the story, just a bit of color.
Keeper of the Dark Woods
GM, 64 posts
Think of me as a Friend.
Please ask.
Mon 6 Apr 2020
at 12:59
  • msg #45

Social views

In reply to Christine Blake Theaker (msg # 43):

I don't want to fully model the racism/sexism of the time, especially among the investigators.

Christine in particular is a modern young woman from NYC and has probably been to the Cotton Club in Harlem among other nightspots with colored performers, even spoken with Negroes. She may be a bit uncomfortable about neighbors seeing a black man being entertained in her home, but seems to have enough "go to hell" attitude to be defiant about it.

Many towns in New England also were hotbeds of Abolition before the Civil War and were very accepting of free blacks, including ones educated in their very colleges.

My preference is to leave any racism and sexism to the unenlightened NPCs we may encounter. Some of the investigators may be surprised that a Negro could even get a PI license, but McTavish obviously accepted the situation without a quibble and he's the ultimate boss.
Christine Blake Theaker
player, 27 posts
Mon 6 Apr 2020
at 13:07
  • msg #46

Social views

I'd prefer it that way. :)
George Mogrey
player, 26 posts
Huntin' Shootin'
Fishin'
Mon 6 Apr 2020
at 13:30
  • msg #47

Social views

This is ultimately up to Frank's player, who should have the final say in how much gets swept under the rug in the interests of ease of investigation, but if someone does object to Frank being anywhere George'd show them both in together anyway because he thinks it's foolishness. With the social standing of an older white man. So...hypothetically Christine could tell her scandalised neighbors she couldn't dissuade the curmudgeonly old fellow, kind of thing.

 I/George offer this as a standing excuse to getting Frank anywhere local whites are going to clutch pearls about such things. George is too old to care and has met British crews; he has no illusion society will collapse without the colour bar.
Frank Smith
player, 12 posts
Mon 6 Apr 2020
at 17:13
  • msg #48

Social views

Sorry, I was busy packing this weekend for the impending move.

I'm fine with any level of racism that we deem is appropriate for the time. Although I appreciate the Keeper's view on leaving it to NPCs rather than PCs. If only to ease interparty conflict. Frank has dealt with his share of racism and has some fiery views about the topic.
James Theaker, Ph.D.
player, 36 posts
Archaeology Professor
Miskatonic University
Mon 6 Apr 2020
at 21:58
  • msg #49

George driving

I hope Miskatonic has good automobile insurance, Grin
This message was last updated by the GM at 02:58, Sat 11 Apr 2020.
George Mogrey
player, 30 posts
Huntin' Shootin'
Fishin'
Mon 6 Apr 2020
at 22:05
  • msg #50

On keeping the magic smoke *inside* the engine

Honestly George shouldn't be trusted to drive anything...he was a bosun, not a pilot, and doesn't own a vehicle.

watch for the running gag where George has to drive everything...
Jason Lee Bliant, M.D.
player, 24 posts
Professor of Surgery
at Miskatonic University
Wed 8 Apr 2020
at 20:58
  • msg #51

OoC

Been swamped lately. I'll try to post tonight if I get a break at work.
This message was lightly edited by the GM at 02:58, Sat 11 Apr 2020.
Keeper of the Dark Woods
GM, 81 posts
Think of me as a Friend.
Please ask.
Fri 10 Apr 2020
at 19:42
  • msg #52

Packing

According to what I understand from everyone's character sheet, only the Theaker's own an automobile, a Duesenberg, which is quite roomy and will serve to transport six persons to Blackwater Creek. There is also the school's truck to carry camping and excavation gear and supplies.

Other than the Theakers's luggage and Professor Theaker's personal gear, there isn't room in the Duesenberg for four suitcases. Dr. Bliant, Thomas Daniels, Frank Smith, and George Mogrey will have to consign their bags to be hauled under tarp on the truck, driven by George.

Will everyone post in their Private Messages thread what they intend to take with them for a four-day stay in Blackwater Creek. The Prop Closet will still function, but those considerations will be limited to what is reasonably (in my estimation) carried or packed in a suitcase, excluding what you might have at home or in your office.

Dr. Bliant, for example, might have a lovely Zeiss microscope in his office at M.U., but he's not going to be able to use it while on this outing.
This message was last edited by the GM at 18:57, Sat 11 Apr 2020.
Keeper of the Dark Woods
GM, 83 posts
Think of me as a Friend.
Please ask.
Sat 11 Apr 2020
at 02:56
  • msg #53

Moving Right Along

I've posted a thread fot Dinner with the Theakers. I'm letting everyone make one post there about anything they're doing before dinner. I'll move along by Sunday whether I have six posts or not.

Don't forget to give me that gear/equipment post in your Private Messages thread.

See you at dinner.
Keeper of the Dark Woods
GM, 87 posts
Think of me as a Friend.
Please ask.
Mon 13 Apr 2020
at 18:51
  • msg #54

Moving Right Along

Everyone's character sheet is up to date, as far as I can tell. Before I open it for you to be able to edit, please check and advise me of any necessary corrections.

Thanks.
George Mogrey
player, 37 posts
Huntin' Shootin'
Fishin'
Mon 13 Apr 2020
at 20:50
  • msg #55

Moving Right Along

I will find some way to justify the inclusion of the harmonica.

Also it seems we're taking the barometer, so everyone can have a weather forecast on request.

Does Frank have George's shotgun and/or spyglass down on his sheet? I see I have the stats down on mine, but that doesn't help Frank if he wants to fire the former at passing lunatics, hostile farmers or sky alligators.
Christine Blake Theaker
player, 31 posts
Mon 13 Apr 2020
at 21:13
  • msg #56

Moving Right Along

Christine probably doesn't have much to add in the details of the expedition. This is not her forte. So happy to go with the flow in that regard.
George Mogrey
player, 39 posts
Huntin' Shootin'
Fishin'
Mon 13 Apr 2020
at 21:39
  • msg #57

Moving Right Along

Christine can play the harmonica.


I'd suggest pouring more alcohol down George to make him less fretful and prickly, but I've seen The Lighthouse; that's how somebody winds up getting cursed.

Keeper of the Dark Woods
GM, 88 posts
Think of me as a Friend.
Please ask.
Mon 13 Apr 2020
at 21:50
  • msg #58

Moving Right Along

In reply to George Mogrey (msg # 55):
I adjusted that. I left it on George's sheet because it is his, but we'll remember that there's just the one.

Harmonica is on George's sheet. Oh, it will be so much fun around the campfire.
George Mogrey
player, 40 posts
Huntin' Shootin'
Fishin'
Mon 13 Apr 2020
at 22:19
George Mogrey
player, 42 posts
Huntin' Shootin'
Fishin'
Tue 14 Apr 2020
at 12:15
  • msg #60

Re: Moving Right Along

George Mogrey:

I'd suggest pouring more alcohol down George to make him less fretful and prickly, but I've seen The Lighthouse; that's how somebody winds up getting cursed.


...or we could consume alcohol and go burgling. Sorry, Christine, that...didn't go as planned. Please accept Beezle the goat if George and Jamie lad get summarily devoured by Ceiling Mother.
Christine Blake Theaker
player, 34 posts
Tue 14 Apr 2020
at 12:18
  • msg #61

Re: Moving Right Along

Thank you? It's what Christine has always wanted. A goat.
George Mogrey
player, 43 posts
Huntin' Shootin'
Fishin'
Tue 14 Apr 2020
at 20:57
  • msg #62

Re: Moving Right Along

Always in fashion for the occult-minded lady.

Well, load up, lads, looks like we're doing this! George is ready as soon as James is, I was just giving Jason a chance to look in there.
James Theaker, Ph.D.
player, 43 posts
Archaeology Professor
Miskatonic University
Tue 14 Apr 2020
at 22:25
  • msg #63

Re: Moving Right Along

James is in the car waiting.
George Mogrey
player, 44 posts
Huntin' Shootin'
Fishin'
Tue 14 Apr 2020
at 22:41
  • msg #64

Re: Moving Right Along

He was talking to his wife inside the house a moment ago, but...OOC, still going to give other players a chance, it's only fair.

George calls shotgun, though.
Christine Blake Theaker
player, 37 posts
Tue 14 Apr 2020
at 22:49
  • msg #65

Re: Moving Right Along

I changed my post, so Christine is out at the car now.
Christine Blake Theaker
player, 38 posts
Wed 15 Apr 2020
at 13:07
  • msg #66

Re: Moving Right Along

Just as an aside, I'm happy just to read what happens, even if I'm not directly engaged then it's still good to see what's going on :)
George Mogrey
player, 49 posts
Huntin' Shootin'
Fishin'
Wed 15 Apr 2020
at 19:31
  • msg #67

Re: Moving Right Along

On the theme of entertainment, George is about to take the classic garden rake to the face.
Keeper of the Dark Woods
GM, 118 posts
Think of me as a Friend.
Please ask.
Thu 16 Apr 2020
at 17:52
  • msg #68

Re: Moving Right Along

For George


George Mogrey
player, 54 posts
Huntin' Shootin'
Fishin'
Thu 16 Apr 2020
at 18:11
  • msg #69

Re: Moving Right Along

:D  This is the BEST THING.
Frank Smith
player, 21 posts
Thu 16 Apr 2020
at 18:21
  • msg #70

Re: Moving Right Along

I'm laughing so hard at the goat. And the image of an angry goat smacking his head on the side of your car as you trundle down the road.
James Theaker, Ph.D.
player, 48 posts
Archaeology Professor
Miskatonic University
Thu 16 Apr 2020
at 18:30
  • msg #71

Re: Moving Right Along

That is truly wonderful. Thanks
George Mogrey
player, 56 posts
Huntin' Shootin'
Fishin'
Thu 16 Apr 2020
at 18:54
  • msg #72

Re: Moving Right Along

I think the best part is the implication that this device solves a common problem.

I'm imagining the radio copy:
Have a goat? Find taking a casual drive difficult with said goat just running loose in your car? Try Goat Sack™ for all your automobile-goat transportation needs!

Keeper of the Dark Woods
GM, 119 posts
Think of me as a Friend.
Please ask.
Thu 16 Apr 2020
at 19:33
  • msg #73

Re: Moving Right Along

In reply to George Mogrey (msg # 72):

It isn't?
Christine Blake Theaker
player, 42 posts
Sat 18 Apr 2020
at 16:14
  • msg #74

Re: Moving Right Along

Make sure you all have your cigarettes, as recommended by physicians since 1865.

"Smoking. It's good for you."
Keeper of the Dark Woods
GM, 125 posts
Think of me as a Friend.
Please ask.
Sat 18 Apr 2020
at 18:13
  • msg #75

Re: Moving Right Along

PM
George Mogrey
player, 60 posts
Huntin' Shootin'
Fishin'
Sat 18 Apr 2020
at 19:27
  • msg #76

Re: Moving Right Along

I got lost who's being picked up by what where/when between all the arrangements, but wherever Bee next sees Frank she'll be excited about it, because someone who gives her - not dead partridges or something - attention at their first meeting is a new best friend.

Beezle isn't there, because George does not possess a Goat Sack™.
Keeper of the Dark Woods
GM, 130 posts
Think of me as a Friend.
Please ask.
Sun 19 Apr 2020
at 01:59
  • msg #77

Re: Moving Right Along

The supplies will be available at the supply room tomorrow at 8:00 a.m. at the loading dock of Robert Carter Memorial Hall at the corner of College and West Streets (the building where you all met with McTavish).

Everyone was to meet there, though Dr. Bliant is cadging a cup of coffee at the Theakers. He also loaded his pack onto some random truck in front of their house.
Jason Lee Bliant, M.D.
player, 38 posts
Professor of Surgery
at Miskatonic University
Sun 19 Apr 2020
at 05:30
  • msg #78

Re: Moving Right Along

Fixed it.
Keeper of the Dark Woods
GM, 131 posts
Think of me as a Friend.
Please ask.
Sun 19 Apr 2020
at 12:16
  • msg #79

Re: Moving Right Along

I liked it. I wouldn't have let you lose your stuff.
Jason Lee Bliant, M.D.
player, 39 posts
Professor of Surgery
at Miskatonic University
Sun 19 Apr 2020
at 14:28
  • msg #80

Re: Moving Right Along

Some GMs would.

But now I don't have a reason for riding with the Theakers instead of just crossing the campus. Absent-minded professor.

I'm too distracted these days. ...missing details.
Christine Blake Theaker
player, 49 posts
Sun 19 Apr 2020
at 14:34
  • msg #81

Re: Moving Right Along

I couldnt resist ;)
George Mogrey
player, 61 posts
Huntin' Shootin'
Fishin'
Sun 19 Apr 2020
at 16:42
  • msg #82

Re: Moving Right Along

In reply to Jason Lee Bliant, M.D. (msg # 80): Play it up as a quirk, it's great.

Of the meetup, weren't the Theakers going a bit later? Or is anyone else riding in the Beast with the gear all right with showing up after them, since we'd have to push her careful-like on those back roads?
George Mogrey
player, 62 posts
Huntin' Shootin'
Fishin'
Mon 20 Apr 2020
at 08:14
  • msg #83

Re: Moving Right Along

Cat food? Christine, is this slang for tinned goods you're bringing or do the Theakers have a cat we haven't seen?
Jason Lee Bliant, M.D.
player, 41 posts
Professor of Surgery
at Miskatonic University
Mon 20 Apr 2020
at 09:18
  • msg #84

Re: Moving Right Along

HA! I wasn't the only one who got the rendezvous wrong.
James Theaker, Ph.D.
player, 58 posts
Archaeology Professor
Miskatonic University
Mon 20 Apr 2020
at 10:46
  • msg #85

Re: Moving Right Along

In reply to George Mogrey (msg # 83):

Horus and Isis - Egyptian Mau cats. Mabel Theaker bought this pair before
James and Christine were married. James is very attached to the pair and
treats them very well.  Needless to say, James cleans up the litter box,
http://www.vetstreet.com/cats/egyptian-mau#0_ansjyli2
George Mogrey
player, 63 posts
Huntin' Shootin'
Fishin'
Mon 20 Apr 2020
at 11:25
  • msg #86

Re: Moving Right Along

Cats! !!!

Are they pale like that mau? I didn't know they came in grey tabby. Is Horus 'fixed', or do the Theakers do a running trade in kittens?
James Theaker, Ph.D.
player, 60 posts
Archaeology Professor
Miskatonic University
Mon 20 Apr 2020
at 15:23
  • msg #87

Re: Moving Right Along

In reply to George Mogrey (msg # 86):

quote:
Cats! !!!

Of course, what else? ;-) I think they fit the lifestyle and interests of Theaker.

quote:
Are they pale like that mau? I didn't know they came in grey tabby. 

Oh yes! They are litter mates and are treated like family.

quote:
s Horus 'fixed', or do the Theakers do a running trade in kittens?

Both are neutered, Theaker has no plans for kitten breeding anytime soon.
George Mogrey
player, 65 posts
Huntin' Shootin'
Fishin'
Mon 20 Apr 2020
at 16:04
  • msg #88

Re: Moving Right Along

What good cats, and how very pleasing to know! I hope Theaker is friends with an extremely competent vet, though, seeing as female spaying would be cutting edge technology in the '20s.

So...looks like we have a classic horror film setup here, with most of the party driving on ahead of the supplies and getting lost whilst George, Frank and Scooby Bee are on their own...all we need is a sudden storm and a large house on the horizon that looks debatably like it might be abandoned until you knock...
Keeper of the Dark Woods
GM, 135 posts
Think of me as a Friend.
Please ask.
Mon 20 Apr 2020
at 16:44
  • msg #89

Re: Moving Right Along

George Mogrey:
So...looks like we have a classic horror film setup here, with most of the party driving on ahead of the supplies and getting lost whilst George, Frank and Scooby Bee are on their own...all we need is a sudden storm and a large house on the horizon that looks debatably like it might be abandoned until you knock...

What a great idea! Thanks!

What was rubber mask technology like in the '20s?
Keeper of the Dark Woods
GM, 136 posts
Think of me as a Friend.
Please ask.
Mon 20 Apr 2020
at 16:46
  • msg #90

Re: Moving Right Along

Those IC posts are lovely, folks.
Frank Smith
player, 22 posts
Mon 20 Apr 2020
at 18:33
  • msg #91

Re: Moving Right Along

Sorry for getting behind. I was on mobile only for the weekend.
Keeper of the Dark Woods
GM, 138 posts
Think of me as a Friend.
Please ask.
Mon 20 Apr 2020
at 18:36
  • msg #92

Re: Moving Right Along

In reply to Frank Smith (msg # 91):

Not a problem.
George Mogrey
player, 67 posts
Huntin' Shootin'
Fishin'
Tue 21 Apr 2020
at 10:59
  • msg #93

Re: Moving Right Along

Keeper of the Dark Woods:
What was rubber mask technology like in the '20s?

https://images.app.goo.gl/PxHBGwXd48TYCcip7

https://images.app.goo.gl/jMmstasvdymd7BbM7

HORRIFYING.
Keeper of the Dark Woods
GM, 148 posts
Think of me as a Friend.
Please ask.
Sat 25 Apr 2020
at 13:25
  • msg #94

Re: Moving Right Along

I edited the last post. Apparently it was a bit too early for me to write this morning and I somehow dropped a bit of flavor. It's better now, I think.
James Theaker, Ph.D.
player, 72 posts
Archaeology Professor
Miskatonic University
Sun 26 Apr 2020
at 14:29
  • msg #95

Re: Moving Right Along

Way OOC and way out of game context/content: Has anyone had any experience with Tabletop simulator?  Any pros or cons?  I'm looking for some way to do gaming with some friends.
Keeper of the Dark Woods
GM, 153 posts
Think of me as a Friend.
Please ask.
Sun 26 Apr 2020
at 19:56
  • msg #96

Re: Moving Right Along

In reply to James Theaker, Ph.D. (msg # 95):

I played in my first online game on Zoom yesterday. It's not an ideal platform, but it served the purpose for a rules-light, diceless CoC scenario.
George Mogrey
player, 79 posts
Huntin' Shootin'
Fishin'
Sun 26 Apr 2020
at 20:20
  • msg #97

Re: Moving Right Along

...did Frank move, or did Christine just sit on him so he has to live there now?

Also, are the frogs supposed to be there, or does that need a Natural World roll to answer? I know there are American frogs that live in trees, but not if there are ones that live in fields without indicating a nearby ditch or trickle of fresh water, I mean.
Christine Blake Theaker
player, 62 posts
Sun 26 Apr 2020
at 20:28
  • msg #98

Re: Moving Right Along

I changed my previous post. That's a fair point. Guessing the driver's seat is unoccupied.
Keeper of the Dark Woods
GM, 154 posts
Think of me as a Friend.
Please ask.
Sun 26 Apr 2020
at 23:05
  • msg #99

Re: Moving Right Along

In reply to George Mogrey (msg # 97):

My guess is that Frank climbed down to join everyone else moving stuff. Also, that he would be gallant toward the lady.
Keeper of the Dark Woods
GM, 155 posts
Think of me as a Friend.
Please ask.
Sun 26 Apr 2020
at 23:07
  • msg #100

Re: Moving Right Along

In reply to George Mogrey (msg # 97):

Gosh, I guess you'd need to walk around in the dark to be sure. But everyone can hear the frogs.
George Mogrey
player, 80 posts
Huntin' Shootin'
Fishin'
Sun 26 Apr 2020
at 23:22
  • msg #101

Re: Moving Right Along

N-no. That sounds like a recipe for squashed frogs.
Jason Lee Bliant, M.D.
player, 45 posts
Professor of Surgery
at Miskatonic University
Mon 27 Apr 2020
at 13:07
  • msg #102

Re: Moving Right Along

Dunno what happened last night, but I kept getting a 404 error when I clicked on the game. I could access RPoL just fine.
James Theaker, Ph.D.
player, 74 posts
Archaeology Professor
Miskatonic University
Mon 27 Apr 2020
at 14:04
  • msg #103

Re: Moving Right Along

In reply to Jason Lee Bliant, M.D. (msg # 102):

Same here, apparently a lot of folks are having the same problem
Thomas Daniels
player, 22 posts
Graduate Student
Doctoral candidate
Thu 30 Apr 2020
at 03:09
  • msg #104

Re: Moving Right Along

Yes, I had the same problem as well.
Jason Lee Bliant, M.D.
player, 49 posts
Professor of Surgery
at Miskatonic University
Sun 3 May 2020
at 22:07
  • msg #105

Re: Moving Right Along

Sorry, I've been away, guys. I uncovered some water damage to my store that needed immediate attention. I've been laboring well past sundown for the last couple of says, and there is more work to be done.
Keeper of the Dark Woods
GM, 165 posts
Think of me as a Friend.
Please ask.
Mon 4 May 2020
at 01:43
  • msg #106

Re: Moving Right Along

In reply to Jason Lee Bliant, M.D. (msg # 105):

Sorry to hear of your trouble. Water damage is always awful to deal with. Hope you can get it all sorted.
Keeper of the Dark Woods
GM, 168 posts
Think of me as a Friend.
Please ask.
Mon 4 May 2020
at 18:02
  • msg #107

Re: Moving Right Along

Let me know what the group wants to do.

I start my surgery prep tomorrow afternoon, but hope to post through tomorrow morning. I may be in recovery/recuperation at the hospital for up to three days, but expect I'll be able to look in on the game and probably resume posting by Saturday.
George Mogrey
player, 90 posts
Huntin' Shootin'
Fishin'
Mon 4 May 2020
at 20:56
  • msg #108

Re: Moving Right Along

I'm all for looking over that truck and collapsed tents, whoever's going to clear them up, though we probably need provisions.
Keeper of the Dark Woods
GM, 169 posts
Think of me as a Friend.
Please ask.
Mon 4 May 2020
at 21:32
  • msg #109

Re: Moving Right Along

In reply to George Mogrey (msg # 108):

The camps are less than a hundred yards apart.
George Mogrey
player, 91 posts
Huntin' Shootin'
Fishin'
Mon 4 May 2020
at 22:16
  • msg #110

Re: Moving Right Along

https://www.youtube.com/watch?v=gA8LV37QwxA

...

I meant in general, not to walk over there. Unless we want to live off hard tack and whatever George can catch for the next few days, since I don't think we had more than a few basic foodstuffs with us. Though now I am very curious about the edibility of various Mythos critters...
Keeper of the Dark Woods
GM, 170 posts
Think of me as a Friend.
Please ask.
Tue 5 May 2020
at 02:48
  • msg #111

Re: Moving Right Along

In reply to George Mogrey (msg # 110):

Got it.

You have enough canned goods (mostly beans and bacon) to last the few days before McTavish expects you back on Sunday.
James Theaker, Ph.D.
player, 82 posts
Archaeology Professor
Miskatonic University
Tue 5 May 2020
at 11:58
  • msg #112

Re: Moving Right Along

In reply to Keeper of the Dark Woods (msg # 107):

Again, best wishes for a successful procedure and speedy recovery.
I have enjoyed playing in several of your previous games and I am thoroughly enjoying this one.
Many thanks for letting me play!
Keeper of the Dark Woods
GM, 171 posts
Think of me as a Friend.
Please ask.
Tue 5 May 2020
at 12:00
  • msg #113

Re: Moving Right Along

Thanks for all the good wishes.
George Mogrey
player, 93 posts
Huntin' Shootin'
Fishin'
Tue 5 May 2020
at 13:25
  • msg #114

Re: Moving Right Along

Keeper of the Dark Woods:
You have enough canned goods (mostly beans and bacon) to last the few days before McTavish expects you back on Sunday.


Ah, right, in that case it'll probably take a day for the group to decide whether they really want to live in tents and live on beans.

...and do take time to rest/pay psychological attention to recovery, chief, we'll still be here on your return. Possibly with more elaborate terrible plans, but still.
George Mogrey
player, 94 posts
Huntin' Shootin'
Fishin'
Thu 7 May 2020
at 22:00
  • msg #115

Fresh Creepypasta Salad

Found this whilst roaming t'internet.

The sea be full of horrible things: https://twitter.com/Valdevia_A.../1258430328848465920
James Theaker, Ph.D.
player, 84 posts
Archaeology Professor
Miskatonic University
Thu 7 May 2020
at 22:17
  • msg #116

Fresh Creepypasta Salad

In reply to George Mogrey (msg # 115):

Arg!!! What a monster
George Mogrey
player, 103 posts
Huntin' Shootin'
Fishin'
Fri 15 May 2020
at 18:22
  • msg #117

On Trouble Brewing

How's your gangster impression, Frank?

In all seriousness, I think in this geographical vicinity class differences will be a bigger source of tension/potential hostility than racial ones. That said, George assumes this all stems from Henry getting pigheaded about a local still; whilst he's dealt with proximity to suspicious moonshiners before, he's about as prepared for occult shenanigans as a candyfloss boat is prepared for seaworthiness...
Keeper of the Dark Woods
GM, 182 posts
Think of me as a Friend.
Please ask.
Fri 15 May 2020
at 18:35
  • msg #118

On Trouble Brewing

In reply to George Mogrey (msg # 117):
George Mogrey
player, 107 posts
Huntin' Shootin'
Fishin'
Wed 20 May 2020
at 18:38
  • msg #119

On Trouble Brewing

Frank volunteered himself to go along with George back outside the Roades' tent, chief.

Have we seen anything worth shooting?
Keeper of the Dark Woods
GM, 189 posts
Think of me as a Friend.
Please ask.
Thu 21 May 2020
at 12:19
  • msg #120

On Trouble Brewing

In reply to George Mogrey (msg # 119):

Thanks, George.
Keeper of the Dark Woods
GM, 193 posts
Think of me as a Friend.
Please ask.
Sun 24 May 2020
at 12:33
  • msg #121

On Trouble Brewing

What are you doing Thomas, going into the store? Accepting a drink of moonshine?
Keeper of the Dark Woods
GM, 195 posts
Think of me as a Friend.
Please ask.
Mon 25 May 2020
at 19:20
  • msg #122

On Trouble Brewing

I've edited the Blackwater Village to hide it from George and Frank, since they have no way of knowing what's going on there.
George Mogrey
player, 112 posts
Huntin' Shootin'
Fishin'
Mon 25 May 2020
at 20:10
  • msg #123

On Trouble Brewing

Fair enough. Alas, now we don't get to see Theaker drawn into playing To The Health Of The Admiral on what we can only hope is corn liquour...
Keeper of the Dark Woods
GM, 201 posts
Think of me as a Friend.
Please ask.
Fri 29 May 2020
at 11:56
  • msg #124

On Trouble Brewing

In answer to inquiries.

At present, Dr. Bliant is the only PC who has definitely left the game. The character will continue as an NPC for the foreseeable future.

Frank Smith hasn't logged into the game for over a week and I've been puppeting him to keep the other thread going, but I haven't given up hope yet.
Keeper of the Dark Woods
GM, 203 posts
Think of me as a Friend.
Please ask.
Sun 31 May 2020
at 01:28
  • msg #125

On Trouble Brewing

Okay.

Thomas has expressed his intention to go see Sheriff Stoughton.
Dr. Bliant has indicated he will talk to Reverend Windom.
James, I believe, wants to see the Sheriff.
Christine has gotten into the car.

I will assume someone asked Baxter where the two men can be found. Windom's house is next to the church. Stoughton is sitting on his porch at the other end of the green. The whole village takes up only a few acres, so everything is in easy walking distance.
James Theaker, Ph.D.
player, 99 posts
Archaeology Professor
Miskatonic University
Sun 31 May 2020
at 11:22
  • msg #126

On Trouble Brewing

I think Theaker, Christine and Dr. Bliant were headed to see the preacher.
I thought we were going to walk, but Christine appears to want to drive there, so we will drive! She is always right!
George Mogrey
player, 117 posts
Huntin' Shootin'
Fishin'
Sun 31 May 2020
at 11:51
  • msg #127

On Trouble Brewing

I think if everything is a short stroll away Christine is trying to pile as many scabby impoverished dogs and children onto the car as possible for a ride across the village. Bonding with the locals!

No I can't see what's going on. Yes I'm still adding commentary. :D
Christine Blake Theaker
player, 91 posts
Thu 4 Jun 2020
at 20:49
  • msg #128

On Trouble Brewing

James, do you want to handle the conversation here or Christine?
James Theaker, Ph.D.
player, 102 posts
Archaeology Professor
Miskatonic University
Thu 4 Jun 2020
at 20:53
  • msg #129

On Trouble Brewing

In reply to Christine Blake Theaker (msg # 128):

Christine go ahead. James was thinking he was doing most of the talking and someone else needed a chance. Sorry, if he was dominating the scenario.
Christine Blake Theaker
player, 93 posts
Thu 4 Jun 2020
at 21:20
  • msg #130

On Trouble Brewing

Not at all. No need to apologise. I can do some talking. :)
Christine Blake Theaker
player, 100 posts
Sun 14 Jun 2020
at 17:40
  • msg #131

On Trouble Brewing

I've been quite active with it all recently, I'm here, just quietly taking it in, letting you do you . Also. What the hell?
James Theaker, Ph.D.
player, 110 posts
Archaeology Professor
Miskatonic University
Sun 14 Jun 2020
at 18:30
  • msg #132

On Trouble Brewing

In reply to Christine Blake Theaker (msg # 131):

What the hell what??? What did I miss?
Christine Blake Theaker
player, 101 posts
Sun 14 Jun 2020
at 19:23
  • msg #133

On Trouble Brewing

Carnivorous water. Don't drink the water.
George Mogrey
player, 137 posts
Huntin' Shootin'
Fishin'
Sun 14 Jun 2020
at 20:24
  • msg #134

On Trouble Brewing

But Mother says it's good for you...
James Theaker, Ph.D.
player, 111 posts
Archaeology Professor
Miskatonic University
Mon 15 Jun 2020
at 00:09
  • msg #135

On Trouble Brewing

I need more of that brew!
George Mogrey
player, 143 posts
Huntin' Shootin'
Fishin'
Thu 18 Jun 2020
at 13:53
  • msg #136

On Trouble Brewing



Just thought I'd add in here (as an archaeologist) that archaeologists' innate tendancy to save the archaeology rather than themselves is a known Health & Safety issue that gets factored into courses in the commercial sector.
Keeper of the Dark Woods
GM, 228 posts
Think of me as a Friend.
Please ask.
Fri 19 Jun 2020
at 21:11
  • msg #137

On Trouble Brewing

If everyone intends to exchange everything that happened in the woods and in the village, I'll open the two separate threads to everyone.

If you want to keep secrets, let me know in the Private Messages.
Keeper of the Dark Woods
GM, 229 posts
Think of me as a Friend.
Please ask.
Sun 21 Jun 2020
at 12:22
  • msg #138

On Trouble Brewing

Hearing no objections, I have revealed the previously hidden threads Village of Blackwater Creek, Reverend Windom's House, Sheriff Stoughton's House, and Blackwater Woods to all.

Presume that the various investigayors have narrated all of these details and carry on. Additional discussion of events is encouraged.
Christine Blake Theaker
player, 105 posts
Sat 27 Jun 2020
at 17:36
  • msg #139

On Trouble Brewing

Sorry for the lack of posts, busy week with work. I'll read up and get something posted.
George Mogrey
player, 151 posts
Huntin' Shootin'
Fishin'
Sun 28 Jun 2020
at 16:25
  • msg #140

On Trouble Brewing

Props dept.! Feel 100% free not to share with George if it's just habitual Theaker caution/sneakery rather than forgetting, but I'm pretty sure Christine did bring a couple of books on local folklore back from the Roades camp, and maybe something else?

Visual imagination/memory says 'small brown canvasback book' but I don't know if that's worth anything. They'd be by her bed, so if she did forget she could mention finding them in the morning. Or not mention them, but look up M for 'Mother goddesses' and make herself protective folk charms whilst everyone else goes off and gets et whilst gathering another jar of critters...
Keeper of the Dark Woods
GM, 230 posts
Think of me as a Friend.
Please ask.
Sun 28 Jun 2020
at 17:20
  • msg #141

On Trouble Brewing

Reviewing the thread on the Roades Camp, it seems Christine brought two books and a couple of notebooks back. She hadn't time to do more than note the titles of the books before heading to the village.
George Mogrey
player, 152 posts
Huntin' Shootin'
Fishin'
Sun 28 Jun 2020
at 18:36
  • msg #142

On Trouble Brewing

Books! Incidentally, if anyone ever wants any of their props kept track of, just ask me where they were last seen - it's one of my many finely-honed and entirely useless talents. The prop obsession did save a PC from getting murdered once, though (and another time caused a building to catch fire. with my PC inside).
This message was last edited by the player at 18:39, Sun 28 June 2020.
Christine Blake Theaker
player, 107 posts
Mon 29 Jun 2020
at 01:04
  • msg #143

On Trouble Brewing

Thanks for the reminder, I'll add something in. :) I forgot I took them, I remember finding them, I thought I had left them there.
George Mogrey
player, 154 posts
Huntin' Shootin'
Fishin'
Mon 29 Jun 2020
at 13:12
  • msg #144

On Trouble Brewing

I think it was during a summary bit between scenes, so easier to miss anyway. The Theakers' long guns are still in the car, if we're thinking to stay up and take potshots at passers-by. Frank got George's shotgun out earlier, but changed his mind and stashed it in the tent. George's rifle's still against the comfy tree.
George Mogrey
player, 163 posts
Huntin' Shootin'
Fishin'
Wed 8 Jul 2020
at 11:51
  • msg #145

On Trouble Brewing

Sorry, I was out of the town yesterday for the first time in months, checking the onsite finds archive for a World Heritage excavation...do I understand we're investigating the cave at once due to Theaker's use of the books' indeces but leaving Christine behind? If so, Bee will be left with her.
Christine Blake Theaker
player, 113 posts
Wed 8 Jul 2020
at 22:52
  • msg #146

On Trouble Brewing

Christine will come along, wouldn't want to miss the adventure!
George Mogrey
player, 164 posts
Huntin' Shootin'
Fishin'
Wed 8 Jul 2020
at 23:28
  • msg #147

On Trouble Brewing

Glad to hear it! I already felt bad about leaving her to guard camp all morning. Still confused as to what exactly is happening/what Theaker found out though.
James Theaker, Ph.D.
player, 127 posts
Archaeology Professor
Miskatonic University
Thu 9 Jul 2020
at 01:23
  • msg #148

On Trouble Brewing

In reply to George Mogrey (msg # 147):

OOC: My deep apologies for the confusion in/with my posts.  I was trying to explain my understanding of the situation through Theaker.  The narrative was Theaker trying to put the situation into words, done poorly it seems.  What can I do to resolve the confusion or misunderstandings?  I am sorry for my confusing posts.
Keeper of the Dark Woods
GM, 246 posts
Think of me as a Friend.
Please ask.
Thu 9 Jul 2020
at 02:30
  • msg #149

Retcon

In reply to James Theaker, Ph.D. (msg # 148):

I think the best course is to revise the two in-character posts, along these lines.

1. James shows George and Thomas the books. They have access to the Books thread, so you don't have to recap for them, unless you choose.

2. Express regret that Bliant and Frank have already gone.

3. Tell what you've written to McTavish. Decide whether to go into Baxter's store to post it OR have George take it to Brewer with a request to drive it into Arkham and post it there. Either way, you figure it should be in McTavish's hands by Saturday.


Then we can get on with whatever you want to do this afternoon. All of the above can be done in a quarter hour or so.
George Mogrey
player, 165 posts
Huntin' Shootin'
Fishin'
Thu 9 Jul 2020
at 19:52
  • msg #150

Re: Retcon

Keeper of the Dark Woods:
3. Tell what you've written to McTavish. Decide whether to go into Baxter's store to post it OR have George take it to Brewer with a request to drive it into Arkham and post it there. Either way, you figure it should be in McTavish's hands by Saturday.


Ah, it is Saturday, chief...if we bribe Brewer a lot to drop everything and drive in right now then the note might get there/Brewer work out who to hand it to at the university before 5pm (unless the address is McTavish's house), but the real post would go to the sorting office and stay there until Monday unless the US does Sunday deliveries.
Keeper of the Dark Woods
GM, 247 posts
Think of me as a Friend.
Please ask.
Thu 9 Jul 2020
at 23:22
  • msg #151

Re: Retcon

In reply to George Mogrey (msg # 150):

Sorry, yes. McTavish will have it on Monday then, in case you aren't back by then.
George Mogrey
player, 171 posts
Huntin' Shootin'
Fishin'
Tue 14 Jul 2020
at 16:30
  • msg #152

Re: Retcon

Edited! Apparently I don't know where North is. To be fair I usually don't.
George Mogrey
player, 176 posts
Huntin' Shootin'
Fishin'
Sat 18 Jul 2020
at 15:54
  • msg #153

On rodents (or leporids) of unusual size

All right gang, if we get up to the cave and there's a large rabbit there we run away, right?
Keeper of the Dark Woods
GM, 280 posts
Think of me as a Friend.
Please ask.
Wed 5 Aug 2020
at 13:04
  • msg #154

On rodents (or leporids) of unusual size

I want to wait for Christine's response before pressing on.
Christine Blake Theaker
player, 126 posts
Thu 6 Aug 2020
at 19:08
  • msg #155

On rodents (or leporids) of unusual size

Apologies, I had a couple of bad days. Just put something up.
George Mogrey
player, 196 posts
Huntin' Shootin'
Fishin'
Thu 6 Aug 2020
at 20:02
  • msg #156

On Bad Days and Roman Holidays

I don't generally have any truck with Romans, but here is a thing on the internet I found funny, in case it might help any (sound on): https://twitter.com/EvanOutOfT.../1290432773539401729
This message was last edited by the player at 20:04, Thu 06 Aug 2020.
George Mogrey
player, 199 posts
Huntin' Shootin'
Fishin'
Tue 11 Aug 2020
at 09:03
  • msg #157

On moonshine mothers

You know, whilst I am decidedly mycophile in most cases, I was just thinking yesterday how horrifying vinegar mothers are, and how I would make considerably more vinegar if it didn't mean dealing with them. I think it's because they're not moored to anything and set off my phobia of gellid wobbling...

Meanwhile, George of all people is looking set for 'Death by attempting to hug the Cthulhu Mythos', and I am here for it.
James Theaker, Ph.D.
player, 148 posts
Archaeology Professor
Miskatonic University
Tue 11 Aug 2020
at 13:23
  • msg #158

On moonshine mothers

My feeling is that dying heroically at the end of a Cthulhu adventure is the best outcome a character can hope for.  Drooling in a mental hospital for the rest of your existence just does not make for a good remaining life.
Except if it's a campaign and the character needs to carry on.

One of my fondest memories was driving a Stutz Bearcat into a Cthulhu monster and the gas tank blowing up. What a way to go! Monster died also.
George Mogrey
player, 201 posts
Huntin' Shootin'
Fishin'
Tue 11 Aug 2020
at 13:47
  • msg #159

Re: On moonshine mothers

James Theaker, Ph.D.:
Monster died also.


That's the important bit! "They Buried What They Could Find" is a fine epitath indeed.


...that said, there's something to be said for not dying heroically and living out one's days in peace with only a mild tendancy to scream hysterically at the sight of jellyfish.

I had an investigator on here who was a perfect Lovecraft protagonist and just too dense to ever really know what was going on...he was physically stood on the road to Carcossa in the Presence at one point and still thinks Hastur is a tall guy who lives in Peru. He's absoloutely fine, aside from a slightly obsessive attention to stains and personal grooming (couple of incidents with exploding cultists, especially the one that got in his hair).
George Mogrey
player, 204 posts
Huntin' Shootin'
Fishin'
Thu 13 Aug 2020
at 08:24
  • msg #160

On Things That Go Boom

I am pretty sure you don't strap dynamite to an exploding harpoon, unless you just hate whales. The aim is to blow something important in to make them dead faster and stop struggling, not blow them up. You could theoretically fill the chamber with blasting gel, which in the 1880s is frankly terrifying and would definitely cost you the harpoon (now possibly better described as a pipe bomb on a string), but you'd still have an internal firing pin triggered by the whale pulling away from the line...that is, I'm sure George can easily work out the use of a fuse and caps, but not from that, and he only saw the soggy sticks in the gloom before Theaker wanted a look in anyway.

However, I do think Theaker would be close enough - and have touched the packaging whilst rummaging down to the caps - to tell how badly water-damaged the stuff is without any rolls if he's heard about/handled it before, though. Casual cardboard tube packaging would likely mean half the nitro is in the bottom of the bag and the rest distributed in unstable clumps through the sticks after a few months in a stream, but industrial or military surplus stuff would get a wax coating and might give a halfway reliable boom.

...or he could always just jump up and down a lot and see if he explodes, but it'd be polite to let Christine leave the caves first. Someone has to look after the cats.


edit: this isn't a vexed pedant rant, by the way, I was (am) actually doing that kind of horrified laugh generally reserved for mediaeval European exotic animal care (e.g beating your parrot around the head with an iron bar) or military stupidity (throwing ketchum grenades uphill, sticky bombs etc.). I wouldn't put such incredibly dangerous foolishness out of the realms of possibility, younger whaling crew members being considered an expendable resource and all, but for efficiency vs. payout you'd have to be sailing with Captain Ahab or something. Poor whales.
This message was last edited by the player at 11:09, Thu 13 Aug 2020.
Keeper of the Dark Woods
GM, 287 posts
Think of me as a Friend.
Please ask.
Thu 13 Aug 2020
at 12:14
  • msg #161

On Things That Go Boom

Thanks.
George Mogrey
player, 205 posts
Huntin' Shootin'
Fishin'
Thu 13 Aug 2020
at 12:53
  • msg #162

On Things That Go Boom

If you seriously wanted to go dynamite fishing for whales it would probably be possible by 1926, since they'd just about got the hang of reliable depth charges* by the end of the war. The challenge at that point would be in finding a particularly unlucky whale to blow up.



*which George might've interacted with, since the "hurl it over the side" kind were quite widely supplied.

James Theaker, Ph.D.
player, 152 posts
Archaeology Professor
Miskatonic University
Thu 13 Aug 2020
at 13:13
  • msg #163

On Things That Go Boom

I was only trying to whimper about not being able to use the dynamite. In no way was it meant to be a criticism.  I'm enjoying the game, thanks Keeper of the Dark Woods.
Keeper of the Dark Woods
GM, 288 posts
Think of me as a Friend.
Please ask.
Thu 13 Aug 2020
at 13:54
  • msg #164

On Things That Go Boom

Well, George has probably dynamited a stump or two in his time, just helping out a neighbor.
George Mogrey
player, 206 posts
Huntin' Shootin'
Fishin'
Thu 13 Aug 2020
at 14:07
  • msg #165

On Things That Go Boom

@Theaker - I don't think anyone was implying it was? I was just adding tone clarification for myself because between a dry, flyting sense of humour and a lack of social instincts I can come over as aggressive when I'm amused sometimes and I have no idea when.

It gives me great if morbid joy to picture a teenage George clinging to the railings whilst the captain somewhere up on the bow screams "Fuck this whale in particular!" and sticks it with a harpoon full of blasting gel (which is pretty much barely-stabilised nitroglycerine concentrate with a bit of waterproofing - it's what Nobel made and immediately started giving out prizes for making it less likely for wars to happen with that stuff around, because yikes) so the entire ship just ends up plastered in bits of whale.

It's like that one scene from Dead and Loving It, only on innocent marine mammals: https://youtu.be/6fFnJNC0K0w?t=81


@Keeper - aye, as I said I'm sure he/they can work it out. I'd imagine Henry would do better, though, if he retains sufficient appendages.
James Theaker, Ph.D.
player, 153 posts
Archaeology Professor
Miskatonic University
Thu 13 Aug 2020
at 14:20
  • msg #166

On Things That Go Boom

In reply to George Mogrey (msg # 165):

I was just making sure my comment was not construed or questioned as criticism, nothing more.
George Mogrey
player, 207 posts
Huntin' Shootin'
Fishin'
Thu 13 Aug 2020
at 15:30
  • msg #167

On Things That Go Boom

Then...it's a good thing no-one thought it was. [nod]

That said, if anyone ever wants to criticise what I'm doing (or what George is - though I might well just agree with that, depending on how much of a Bad Idea it is or a stubborn geezer he's being) I love to hear it, so long as it's constructive. There's nothing worse than thinking someone's into an action or dynamic in a game and then finding out later they weren't having fun with that at all but just being too shy/polite to mention it, or worse, assumed you were too much of a jerk to have a reasonable grown-up talk with. That's a horrible feeling.

On the theme of commentary... [doublepoint at Christine] someone has high SAN and is smart.
George Mogrey
player, 211 posts
Huntin' Shootin'
Fishin'
Wed 19 Aug 2020
at 17:03
  • msg #168

On Things That Go Boom

Question: what would George be rolling if he had those blasting caps?

Not that we're planning anything stupid or anything...
George Mogrey
player, 214 posts
Huntin' Shootin'
Fishin'
Thu 20 Aug 2020
at 20:14
  • msg #169

On Things That Go Boom


I stand by my statement that "they buried what they could find" is a fine epitath. That said, since there weren't any pliers in the satchel, George resorting to crimping proper blasting caps with his back teeth probably wouldn't have gone much better.

At any rate, um...sorry if I just exploded everyone.


Also, only on-topic because weird horror, but I found a thing, and it is surely the Best Thing: https://twitter.com/TheDreamRot
Keeper of the Dark Woods
GM, 293 posts
Think of me as a Friend.
Please ask.
Thu 20 Aug 2020
at 20:22
  • msg #170

On Things That Go Boom

In reply to George Mogrey (msg # 169):

The Dream Rot is great. I've wanted to do a southern gothic scenario for a long time and may take inspiration from it.
George Mogrey
player, 215 posts
Huntin' Shootin'
Fishin'
Thu 20 Aug 2020
at 20:38
  • msg #171

On Things That Go Boom

I mean, some of them are extremely silly because AI, but dang, me too.

Also, on the theme of Southern Gothic, did you see? https://www.youtube.com/watch?v=U9Js5yEsE1k  I have mentally been doing the chipmunk-inna-box thing for days. Season 2 in three weeks!
Christine Blake Theaker
player, 137 posts
Sat 29 Aug 2020
at 23:38
  • msg #172

On Things That Go Boom

Im just away for the weekend. I'll get a post up on Monday. It's a friend's birthday.
This message was last edited by the player at 00:16, Sun 30 Aug 2020.
George Mogrey
player, 225 posts
Huntin' Shootin'
Fishin'
Tue 1 Sep 2020
at 08:08
  • msg #173

On Things That Go Boom

Run, Theakers, run! You know, I'd been so curious to see if that 98 would result in being squashed or hurled out over Blackwater Creek with the blast wave like someone who'd just run into a Skyrim giant. This is pretty dignified.

I suppose I play Bee now...
Keeper of the Dark Woods
GM, 304 posts
Think of me as a Friend.
Please ask.
Tue 1 Sep 2020
at 19:34
  • msg #174

On Things That Go Boom

A Major Wound occurs when a character suffers damage equal to or greater than half of the character’s maximum hit points in a single roll.

When a character takes a major wound:
* Tick the Major Wound box.
* The character immediately falls prone.
* Make a successful CON roll to avoid the character falling unconscious.
* If current hit points fall to zero while the Major Wound box is ticked, the character is dying.

Now--
Christine took only 1 hit point of damage and will henceforth be known as "Lucky Christine". (We'll worry about the flecks that might have gone up her nose, into her mouth and ears, and in her eyes later.)
James took 10 points of damage, well above half of his 12 total, so he has indeed suffered a major wound, but is still alive, though unconscious. I'll rule that he has suffered a head wound and is bleeding freely from the gash, though it's anyone's guess right now whether his skull is fractured and he has suffered brain damage.
Thomas has suffered 4 damage thanks to Theaker's selfless sacrifice, no major wound.
George has suffered 2 damage from falling down the slope and another 7 hit points from the falling rock, which is a major wound. I'll rule this a badly broken leg and that he is covered in rubble. He must roll CON or less to avoid being unconscious.
Thomas regains consciousness as the Mother's influence ceases.
George Mogrey
player, 227 posts
Huntin' Shootin'
Fishin'
Sat 5 Sep 2020
at 12:00
  • msg #175

On 'They' That Are Coming

In case running away becomes necessary: whilst sharp enough for a dog, Bee doesn't have the life experience to understand the concept of being squashed and can be urged away with a little persuasion, since George last told her to abide with Christine. She'll eventually get upset if they don't go back and/or George never reappears, but if Christine and Thomas want to carry Theaker off in a hurry she won't slow them down/give them away if they encourage her to run with them.

That is, full permission to make the reasonable assumption George is dead and flee if there's a prospect of being caught by an imminent threat. So long as you all remember he said Abbie'd told him Henry was still alive, of course.
Keeper of the Dark Woods
GM, 312 posts
Think of me as a Friend.
Please ask.
Tue 8 Sep 2020
at 14:06
  • msg #176

On 'They' That Are Coming

James, did you bring any rope on this spelunking expedition? I presume Daniels is now toting Theaker's pack.
James Theaker, Ph.D.
player, 164 posts
Archaeology Professor
Miskatonic University
Tue 8 Sep 2020
at 14:11
  • msg #177

On 'They' That Are Coming

In reply to Keeper of the Dark Woods (msg # 176):

Not on his equipment list.  Just some string and duct tape, only McGyver could create a rope out of that.
George Mogrey
player, 228 posts
Huntin' Shootin'
Fishin'
Tue 8 Sep 2020
at 15:42
  • msg #178

On 'They' That Are Coming

Looks like you'll have to use coats for something. And/or shirts. Trousers? Socks? Garters? How long does this rope need to be and what Dodge bonus is there for scandalising attacking parties with unexpected underwear?
Christine Blake Theaker
player, 145 posts
Tue 8 Sep 2020
at 16:39
  • msg #179

On 'They' That Are Coming

Never underestimate the cue ball in a sock, incidentally I believe it was just that which inspired the line "an elegant weapon for a more civilized age".
George Mogrey
player, 229 posts
Huntin' Shootin'
Fishin'
Tue 8 Sep 2020
at 17:11
  • msg #180

On 'They' That Are Coming

Excellent! ...did we pack cueballs?

That last PM was at least partially to me & resolved, by the way, if you were waiting upon it.
Beegle
dog, 12 posts
A Good Girl
Tue 15 Sep 2020
at 23:03
  • msg #181

On 'They' That Are Coming

Just thought I'd underline that Bee doesn't have the cognitive setup to personally dislike or deliberately disobey Thomas, she's just a bit unsure about him because she doesn't understand bug-induced SAN loss and doesn't have a George to hide behind:


Thomas Daniels:
posted by Keeper

[...]

"Gaahhh!!" When Bee drops the huge beetle near his feet, he batters it with his stick until the legs fly off and there's nothing left but goo.

Bee shies away from his frantic action and will keep George between her and Thomas for the rest of the day.



She'll still do as she's told by him so long as it looks like Christine is doing the same. The question now is: are we more worried about the shooters or shootees knowing where the group is?

'cause Bee will absoloutely point out things she finds to her friends by being loud, it's what she's made for.
Christine Blake Theaker
player, 153 posts
Tue 22 Sep 2020
at 10:17
  • msg #182

On 'They' That Are Coming

Sorry for the delay - I have a bit of a family complication. I'll be able to post up something tonight I hope.
Keeper of the Dark Woods
GM, 326 posts
Think of me as a Friend.
Please ask.
Tue 22 Sep 2020
at 16:48
  • msg #183

On 'They' That Are Coming

In reply to Christine Blake Theaker (msg # 182):

Whenever you can.
George Mogrey
player, 230 posts
Huntin' Shootin'
Fishin'
Wed 23 Sep 2020
at 22:34
  • msg #184

On Old-Timey Devices That Are Not GoatSack™

Barely on topic but I just found this '20s analogue smartwatch with OS maps installed and someone has to see:

https://mapsontheweb.zoom-maps...-indicator-a-british
Keeper of the Dark Woods
GM, 327 posts
Think of me as a Friend.
Please ask.
Thu 24 Sep 2020
at 01:43
  • msg #185

On Old-Timey Devices That Are Not GoatSack™

In reply to George Mogrey (msg # 184):

love it
Beegle
dog, 21 posts
A Good Girl
Sat 26 Sep 2020
at 19:28
  • msg #186

On Being Not Just For Christmas

So...Daniels' last post there implied he was also going on/helping with the long night drive back to Arkham and the nearest large medical facility.

Given it's unlikely those present could get Bee in a car, much less in a hospital, are they going to leave her with Farmer Brewer? -or does someone intend to come back in the morning to find her overgrown remains?
Christine Blake Theaker
player, 158 posts
Sat 26 Sep 2020
at 19:39
  • msg #187

On Being Not Just For Christmas

Not the dog! Is there no way Bee will get in the car?
George Mogrey
player, 231 posts
Huntin' Shootin'
Fishin'
Sat 26 Sep 2020
at 20:47
  • msg #188

On Being Not Just For Christmas

Wellll...you could probably bribe her into the back with sausages or something (if Theaker weren't lying down there to minimise risk of any further damage to his skull) but she'd start bouncing around being loud and trying to jump out as soon as driving happened, which wouldn't be great for a difficult night drive with a wounded passenger. Presuming the top's up if it's one of those models that does both, that is - top down, she'd jump out, since from other hunting excursions with a 'base' other than home she's convinced she needs to wait at the tents to make things be All Right.

Alternatively, Thomas could grab and manhandle her into the front, but he'd have to tie up and/or physically restrain a loud, upset animal for three hours, and then you get to the hospital...then what? Also, he'd only get one try at grabbing her before she decides he's gone berserk and at best just keeps dodging out of range wasting what twilight is available, at worst runs off completely into the woods.

If anyone has any sedatives they could drug her and set her on the car floor, maybe.

Or Christine could fashion a rough GoatSack™ out of a sheet and coax her into it to carry her off on the running board, having both the materials to do so and some measure of trust. That would actually keep her contained and relatively non-hazardous to the car's occupants and Christine's concentration, though the citizens of Arkham might think they were a bunch of dognappers. Or possessed a really weird goat.
Christine Blake Theaker
player, 159 posts
Sat 26 Sep 2020
at 21:01
  • msg #189

On Being Not Just For Christmas

Hahaha, I'd forgotten about Goatsacktm
This message was last edited by the player at 21:02, Sat 26 Sept 2020.
George Mogrey
player, 232 posts
Huntin' Shootin'
Fishin'
Sat 26 Sep 2020
at 21:07
  • msg #190

On Being Not Just For Christmas

Goatsack™ For when randomly shoving a goat in your car just isn't working out!
Christine Blake Theaker
player, 160 posts
Sat 26 Sep 2020
at 21:19
  • msg #191

On Being Not Just For Christmas

I don't think it's for arbitrarily putting a goat in your car. I've lost count of the amount of times I've needed to transport a goat for a whole range of reasons. Also, car decals. The go-faster stripes of the 20's.
George Mogrey
player, 234 posts
Huntin' Shootin'
Fishin'
Tue 29 Sep 2020
at 17:35
  • msg #192

On Being Not Just For Christmas


Good to see Team Roadtrip have reached somewhere where everything's absoloutely safe and normal over there. [thumbs up]
Christine Blake Theaker
player, 162 posts
Tue 29 Sep 2020
at 18:14
  • msg #193

On Being Not Just For Christmas

Glad to know George is alive. Sorry for leaving him back in the cave.
Thomas Daniels
NPC, 57 posts
Graduate Student
Doctoral candidate
Tue 29 Sep 2020
at 19:45
  • msg #194

On Being Not Just For Christmas

I agree! Glad you are not dead, or worse. Thomas developed a bad case of claustrophobia and would never have gone back inside a cave.
George Mogrey
player, 235 posts
Huntin' Shootin'
Fishin'
Tue 29 Sep 2020
at 20:19
  • msg #195

On Being Not Just For Christmas

Plenty of time for that yet, given "alive" at this point is "alive with 2HP and a broken leg, under a ton or so of assorted rocks", but George's trying! Kind of like this at the moment: https://www.youtube.com/watch?v=D3llU-smhnQ

To be fair, there were people shooting things nearby and he did seem pretty dead at the time. He doesn't hold it against them.

I do find it very funny that the people who actually got out of that mess the best were a) the unconscious guy & b) the party member who got injured before even getting near the danger. Hahaha, and Thomas probably thinks it was Theaker who carried him all that way.
George Mogrey
player, 237 posts
Huntin' Shootin'
Fishin'
Mon 5 Oct 2020
at 23:06
  • msg #196

On Crazy Locals and messing With Canon


Say, if you guys see a slightly developmentally-disabled-looking albino single mother running around the Dunwitch hinterland, possibly without shoes, call her in to Child Services, would you? There's no way she's either supporting herself or in control of that boy of hers.
This message was last edited by the player at 23:06, Mon 05 Oct 2020.
George Mogrey
player, 248 posts
Huntin' Shootin'
Fishin'
Thu 22 Oct 2020
at 12:15
  • msg #197

On Crazy Locals and messing With Canon

Christine Blake Theaker:
Christine looks across to Thomas, a slight concern in her eyes as James begins his third rendition. She doesn't speak, but the worry in her face hopefully conveys the message. The incessant singing continues, and the sideways glances to Mr. Daniels becoming more and more regular, with ever more concern.


To be fair, "99 Bottles of Beer" is probably illegal right now.
Keeper of the Dark Woods
GM, 356 posts
Think of me as a Friend.
Please ask.
Tue 3 Nov 2020
at 19:04
  • msg #198

On Crazy Locals and messing With Canon

A bit distracted today.

Not just the US elections, but we'very been fostering a little cat and we're delivering her to what we hope will be her forever home.

Back tomorrow.
George Mogrey
player, 256 posts
Huntin' Shootin'
Fishin'
Tue 3 Nov 2020
at 21:30
  • msg #199

On Crazy Locals and messing With Canon

May your votes be counted and your day include good eats. I know little helps with the empty box feeling, but I don't know that I have heard of a kinder thing than looking after a little cat you know you will not get to keep.

Here are some more on-topic things I found on the internet that are not mould colonies, or seeds: https://twitter.com/nidhi_vija.../1323320882249506818 (they are babies)
James Theaker, Ph.D.
player, 169 posts
Archaeology Professor
Miskatonic University
Tue 3 Nov 2020
at 23:31
  • msg #200

On Crazy Locals and messing With Canon

In reply to Keeper of the Dark Woods (msg # 198):

Great job! Saving a kitten and getting it a forever home. Damn fine! Best Wishes
George Mogrey
player, 265 posts
Huntin' Shootin'
Fishin'
Wed 11 Nov 2020
at 22:11
  • msg #201

On Asking The Important Questions


Right, so George has been fading out and may not get to keep that leg if he survives given what he's put it through, plus he's released a feral archaeologist into the wilds of Blackwater and blown up the local moonshiners' rig, so might be in Trouble...

...Beegle's OK, though, right?
Keeper of the Dark Woods
GM, 367 posts
Think of me as a Friend.
Please ask.
Wed 11 Nov 2020
at 22:28
  • msg #202

On Asking The Important Questions

George's last certain memory as the car starts up is of Beegle anxiously licking his face and pushing her head under his hand.
Beegle
dog, 30 posts
A Good Girl
Wed 11 Nov 2020
at 22:43
  • msg #203

On Asking The Important Questions


She's Helping!
George Mogrey
player, 267 posts
Huntin' Shootin'
Fishin'
Thu 12 Nov 2020
at 22:32
  • msg #204

On Asking The Important Questions

I am really keen to hear the other Investigators' report on this, actually, as in what they censor or leave in in the telling. Still interested even if I don't get to find out what one sees when under the influence of Wobbly Mother. I hope Theaker can still recognise his real mother, too.

Meanwhile, George is too sick and confused (or just overexcited by potato soup made with real old-timey boiled bone & barley stock) not to court a conviction for arson...
Keeper of the Dark Woods
GM, 370 posts
Think of me as a Friend.
Please ask.
Fri 13 Nov 2020
at 13:15
  • msg #205

On Asking The Important Questions

With Henry Roades still missing and James Theaker incapacitated, Professor McTavish will be looking for Thomas to tell him what the expedition found about Abigail and Henry. He'll want Christine's account as well.

Be interesting to know what Christine tells James's mother as well. That lady will want to know how her son came to such a sorry state.

I can see that their players are still checking in and hope you will contribute to our denouement.
This message was last edited by the GM at 13:16, Fri 13 Nov 2020.
George Mogrey
player, 270 posts
Huntin' Shootin'
Fishin'
Mon 16 Nov 2020
at 09:20
  • msg #206

On Asking The Important Questions

George assumes the others told a similarly clipped story about the cave and reported him dead, by the way. They can still say he went in further than they did to explain their report of finding nothing and him not being there at the accident; he's not intending to undermine their explanations any.
This message was last edited by the player at 09:22, Mon 16 Nov 2020.
George Mogrey
player, 271 posts
Huntin' Shootin'
Fishin'
Mon 16 Nov 2020
at 18:49
  • msg #207

On Asking The Important Questions


Hahahahaha, I'm not sure if Marks doesn't believe the Roades were murdered by moonshiners or just dosen't believe that George managed to dig his way out of a cave collapse, temporarily bind up his own leg, climb down a cliff with it then walk a couple of miles...

All right, all laid out like that it doesn't exactly sound probable. Still, not being believed after all that is going to make him exceedingly curmudgeonly on the subject: if anyone who knows full well he did find Abbie in an unmentionable state up there and was left squashed up a cliff under a heap of rubble asks how he survived they are going to get answers like "tied two partridges together with a rope made a human hair" or "sasquatch." So long as creepy Dr. Marks isn't listening in, of course.

Gosh, I hope they don't bring him a plate of jelly afterwards.
James Theaker, Ph.D.
player, 170 posts
Archaeology Professor
Miskatonic University
Mon 23 Nov 2020
at 16:55
  • msg #208

On Asking The Important Questions

Many thanks for running this adventure! I loved playing Theaker, his character seems to fit my play well.  Thomas was a lot more difficult to play for me. Best Wishes to all!
George Mogrey
player, 273 posts
Huntin' Shootin'
Fishin'
Mon 23 Nov 2020
at 18:19
  • msg #209

On Mooring a Tale


Picking up where someone left off if they were never very talky is always a challenge - it looks like you did very well with what was to hand. I think the thread's left open so that you could post a little epilogue with Theaker & Christine if you (plural) wanted to. Chief?
Keeper of the Dark Woods
GM, 375 posts
Think of me as a Friend.
Please ask.
Tue 24 Nov 2020
at 03:39
  • msg #210

On Mooring a Tale

I'm a bit under the weather today or I'd have posted something here as a wrap up once everyone had a chance to see my last IC post. Certainly, a final post  from any of your character's is welcome.

I wanted to say how much I enjoyed each of your characters and all of your posts. I am heartily grateful you stuck with me.

I think of all the published scenarios I've run here, this one ran most smoothly, which is to say I avoided putting myself in any corners.

You folks did manage to totally evade what the scenario writer, Scott Dorward, clearly expected of the investigators. As laid out, the party would arrive in the village, visit the Jarveys, proceed to the camp, go to the Cartwright farm, find Henry, and end at the cave. So, you basically turned it inside out. You kept me on my toes.

I welcome any comments, questions, and criticisms you might want to share. Again, my thanks.
George Mogrey
player, 274 posts
Huntin' Shootin'
Fishin'
Wed 25 Nov 2020
at 01:39
  • msg #211

On Mooring a Tale

I hope you're feeling better today (assuming my 3am was your yesterday). See what Christine thinks - I think I'd like to do a small bit as a wind-down if you're content with that.

It was a lot of fun! I did notice the big-P Plot seemed to be happening somewhere else but that's rather nice - gives a real sense of the place as possessing its own life and that kind of desperate "fumbling blindly through the cutlery drawer with the big knife in it" feel of not knowing at all what you're dealing with.

I'm also glad we all survived, though it would also have been simultaneously the worst and the best thing (to my morbid sense of humour) if those that escaped the worst of the Mother Incident died in a perectly mundane traffic accident and George died of a recalcitrant waist-high wall. I can picture the former situation as being attributed to sinister cult influence in a Lovecraft story, though.

Comments...I still have the random NPC love for Larry for no known reason, and am honestly impressed by your talent for voice & transcibing it to text; though Keeper text being blue means I "hear" NPCs within the same vocal range I could still tell people apart easily (except when the Jarveys were sharing a colour and talking near each other, but then old married couples do blend their quirks of speech somewhat). I hope there wasn't a way we could've actually saved the Roadeses. I liked the scabby urchins, too, and Brewer's oddly honest attitude. I am still worried about whether Gerwig's mother exists or not.


Questions:

- I don't need to know details, but was the church/Reverend catching fire automatic somehow when the Mother's avatar was destroyed, or did that happen afterwards via human action?

- In the right circumstances and possibly with a passing knowledge of Algonquin grammar, would it have been possible to talk to the creepy fungus, or was that bit in the legend about eternal elders stuck in a cave just a Sleeping King myth?

- Who was in the burial mound said to be near the site, or was it a mass excarnation site/shoddy heap of dead people that got grassed over? Or just a stone foundation or dead beacon Henry didn't want to find out about just in case it was a mass grave and they had to spend the entire summer playing the "untangle the skellies" game rather than get a range of practice in?

- It doesn't matter at all, but which Cartwright did we meet?


Criticisms...hm. The pacing was good, atmosphere always interesting, and for a Keeper trying to tell a story laid out in an entirely different manner to that in which it was experienced, an admirable smoothness/lack of scrambling. I would pull up that one time George suceeded in an improbable Skill check (his...what, 7% in Archaeology?) and got an entirely negative result, though - might be a playstyle thing, but I find that if one of my players decides to, say, Spot Hidden a room where nothing of plot relevance is hidden to Spot, then they're far less disguntled if I describe the nothing. If there's something that might plausibly be there you could maybe tie back to the plot should the character continue to pay attention to it, or a neat red herring to offer a player getting too far ahead of the pack, it makes you look smart. If that'd be excessive work or potentially confusing at the time, a blatantly irrelevant but hard-to-spot result will get the player on the same page whilst still feeling the roll was worth something, e.g. finding dropped coins, a cool spider, someone's stash of naughty pictures. So if George had randomly remembered some unrelated archaeological fact I'd have been more content there, but probably only I'd remember that.

Oh, and where are the Theakers' cats? We need to see their cats, or at least note that Theaker sometimes reads things like 'nmhjgfbvmj' from his typescripts and then mutters 'Horus' under his breath.
James Theaker, Ph.D.
player, 171 posts
Archaeology Professor
Miskatonic University
Thu 26 Nov 2020
at 19:30
  • msg #212

On Mooring a Tale

The Theaker character (in several different adventures with different Keepers)  has been "alive" at least five years. Sometimes a bit dormant and at least twice re-imagined. He has always been an Archaeology teacher at Miskatonic.
He first started in an England scenario with Miss Scarlet as the Keeper. He had two completed adventures and had started a third, when the Keeper disappeared.

Miss Scarlet CoC: Mystery in Middle Harling
Miss Scarlet CoC: Mystery in Arkham
Miss Scarlet CoC: The Mysterious House

By that time he, his house and lifestyle were fairly well fleshed out.  He always had cats at his  house.  This player did bring his love for cats into his characters.  The Egyptian cats seemed very fitting to "this" Theaker.

When our Keeper needed an Archaeology Professor, I asked if I could resurrect him with some new stats, and our Keeper allowed me to.  So, a lot of Theaker's previous possessions came along with him. And a new addition his wife, Christine.  She was a complete change to a rather "liberal" minded Theaker. The player who played Christine did an excellent job! I did not know how it was going to work out, but it did!

I do want to thank our Keeper for letting Theaker "live" again! In a previous adventure Gaffer: Pelfrey's X-2427, I was able to play a version of Nick Charles, from the "Thin Man" series, which is one of this players favorite series.  Again, many thanks to all of you!

P.S. Mrs. Monford eventually quit the Theaker's and started her own company, "Mrs. Monfords Crab Cake Company"!
Keeper of the Dark Woods
GM, 376 posts
Think of me as a Friend.
Please ask.
Thu 26 Nov 2020
at 19:49
  • msg #213

On Mooring a Tale

I was in those Miss Scarlet adventures.
George Mogrey
player, 276 posts
Huntin' Shootin'
Fishin'
Fri 27 Nov 2020
at 13:30
  • msg #214

Re: On Mooring a Tale

James Theaker, Ph.D.:
By that time he, his house and lifestyle were fairly well fleshed out.  He always had cats at his  house.  This player did bring his love for cats into his characters.  The Egyptian cats seemed very fitting to "this" Theaker.


I like the implication here that alternate universe Theakers can be told apart by having different cats.
Keeper of the Dark Woods
GM, 377 posts
Think of me as a Friend.
Please ask.
Fri 27 Nov 2020
at 14:00
  • msg #215

Re: On Mooring a Tale

I've closed the Back to Arkham thread, but I'm not averse to reopening if anyone has anything more to add to the story.

I want to give Christine another day or so to add comments here and then I'll answer the ones already posted as best I can.
James Theaker, Ph.D.
player, 172 posts
Archaeology Professor
Miskatonic University
Fri 27 Nov 2020
at 14:20
  • msg #216

Re: On Mooring a Tale

In reply to George Mogrey (msg # 214):

Alternate Theaker universes, wow that is hard for me to get my head around, but a wonderful thought. It would explain a lot!

As for the cats, I hope I won't turn into a "crazy cat man". I have so far succeeded being kept the cats that own me to two.  Both are rescue cats, one a fairly recent addition after the litter mate of the other developed FIP and I had to have him put down.  Truly a major downer to lose a cat that was so full of life for a little less that two years.  I wanted to get another companion for the other litter mate and found one at a shelter.  Did not work out like I planned, they tolerate each other.  But my new addition really is a jewel! Alive, interested in anything that moves and is affectionate to me. Sometimes the universe gives us what we need, not want we want.
George Mogrey
player, 277 posts
Huntin' Shootin'
Fishin'
Sat 28 Nov 2020
at 10:58
  • msg #217

Re: On Mooring a Tale

In reply to Keeper of the Dark Woods (msg # 215):

Thank you for putting up with my weird semi-literary sweeping up, it's appreciated. Congratulations on landing another game, by the way - the RPoL vanish got half the players, but we got here!

@Theaker - Now you can refer to each Theaker specifically! Mau!Theaker, OneCat!Theaker, Black&Tortie!Theaker etc. etc.

Maybe the remaining sibling will warm to New Cat once they realise NC isn't a direct replacement and you still love them, too. It's the one view of Lovecraft's that really has something to it, his observation that you have to friend a cat, not master one. Living in a garage-sized end-of-terrace is the first time I have not shared my living space with a cat, being practically raised by one (I miss my "sister" to this day) and writing for Bee was quite the challenge for me as dogs need a dynamic of dominance and hierarchy to feel safe and part of a pack/family, a setup very alien to my nature. It is unfortunate that I seem to have the natural power of dog magnetism.
Christine Blake Theaker
player, 178 posts
Sat 28 Nov 2020
at 14:53
  • msg #218

Re: On Mooring a Tale

I'm keeping an eye on the threads, but I don't think I have anything additional to add. The cats were James' idea. Christine is more invested in smoking, drinking and ordering in restaurants.
George Mogrey
player, 278 posts
Huntin' Shootin'
Fishin'
Sat 28 Nov 2020
at 18:53
  • msg #219

Re: On Mooring a Tale

Heheh, now I feel a little bit churlish for helping interrupt her routine. I'm sure she got plenty of fine food, smoking and drinking in afterwards, though, right? If a little bit more careful where she sources her moonshine.

I wonder what would've happened had George not blown the remnant Mother-tainted stuff up - whether it'd be better or worse for lacking whatever the "Gift" was, in the end. I doubt the Misc. got any clear results from the flecks brought back to study.
James Theaker, Ph.D.
player, 173 posts
Archaeology Professor
Miskatonic University
Sun 29 Nov 2020
at 18:25
  • msg #220

Re: On Mooring a Tale

I think I have ended the story also for James. I’d like to leave his future open ended, maybe he can “come” back again in some multiverse.
Best Wishes to you all.
Keeper of the Dark Woods
GM, 378 posts
Think of me as a Friend.
Please ask.
Sun 29 Nov 2020
at 21:28
  • msg #221

Re: On Mooring a Tale

Thanks for the nice comments. I've been doing this for quite a while on Rpol and a lot longer offline (though not so much lately), having started back in the mid-70s with OD&D. I find running published scenarios quite challenging at times because I'll diverge from the written text (or mis-read) and find myself cornered. This one ran pretty smoothly from my perspective.

I'll start by explaining my concept of the ending. When the Mother was 'silenced' those most affected by her gift went off the rails. In town Rev. Windom burned his own church and died in the flames in an act of repentence. At the Cartwright's Eric, who was most altered by the Mother into the Lurker in the Corn, something huge and barely human with a psychic connection to the bugs and rats and snakes in the cornfield, went on a rampage until he was cut down by Joey's Tommygun as hundreds of vermin attacked him, leaving him a suppurating mass of bites and stings. Adam, who George had met, was apparently gone on some errand, maybe to town to consult with Stoughton (who was self-appointed as Sheriff) about how to deal with the outsiders.

You guys were where the plot was, though you went at it a bit sideways. The dice added their randomness to what occurred in the cave, but I thought your responses were real and arose from your characters. Well done.

There was no way to "save" the Abigail and Henry. They were too corrupted by the Mother to have any hope except a clean end. I believe Henry finds his way to the cave and to the Mother Chamber where he lays down and dies. Maybe his remains are found in later decades by some spelunkers.

I don't know what the MU biologists would make of the samples from the creek. Maybe it would prompt a field survey next summer that finds no living specimens in the dried up creek bed. Then they get stored on slides in a forgotten cabinet in the cellars.

Walter Gerwig's mother died last year, but he was so touched by the Mother that his loss trandformed into a need to care for her. I was surprised how much you all invested in finding her, though no one asked him anything about Blackwater Creek as a result and he could have added a bit to your knowledge.

There was nothing provided in the scenario for non-psychic communication with the Mother/Abigail, but fungoid conversation would certainly have challenged my creativity.

The history of Cade and the Sciatuck tribe is somewhat sketchy, but basically involves his son being injured and restored by the "immortal elders" in the cave. When Cade realizes the form his son's salvation has taken, he recruits a band of men back in Boston and wipes them out, blowing up the cave and sealing the creek. They massacre his group as well in case they are tainted. That's who's buried in the mound.

What makes the least sense in the whole thing to me is why the village is called Blackwater Creek, since the creek had stopped flowing before the village was settled. Oh, well.

I generally do well with characters and voices because I spent 35 years acting and directing in community theater. That's some of my best fun in RPGs. It helps with improvising/ad libbing too, though that's less a scramble in PbP than at the table.


"I would pull up that one time George suceeded in an improbable Skill check (his...what, 7% in Archaeology?) and got an entirely negative result, though - might be a playstyle thing, but I find that if one of my players decides to, say, Spot Hidden a room where nothing of plot relevance is hidden to Spot, then they're far less disguntled if I describe the nothing. If there's something that might plausibly be there you could maybe tie back to the plot should the character continue to pay attention to it, or a neat red herring to offer a player getting too far ahead of the pack, it makes you look smart. If that'd be excessive work or potentially confusing at the time, a blatantly irrelevant but hard-to-spot result will get the player on the same page whilst still feeling the roll was worth something, e.g. finding dropped coins, a cool spider, someone's stash of naughty pictures. So if George had randomly remembered some unrelated archaeological fact I'd have been more content there, but probably only I'd remember that."
I had to go back and look this up to reconstruct. Your criticism is valid, I think. I'd have had more leeway if the roll was in terms of examining a site, but it was about remembering something Henry might have said while reading his journal. Still, I should have figured out something to reward the roll. Apologies.

I'm grateful you three stuck with me. Not sure why the others left, except for Bliant who seemed to take offense that I narrated an inconsequential interaction instead of letting him play it out. My regret.

I'll look forward to playing with you again in the future.

I'll leave this up for another week or so in case there's anything you want to salvage.

Best wishes.
George Mogrey
player, 279 posts
Huntin' Shootin'
Fishin'
Sun 29 Nov 2020
at 22:15
  • msg #222

Re: On Mooring a Tale

I enjoy the implication that Adam Cartwright "vanished" because he went down to the village to get some sundries and yell at the Sheriff and came back to find everyone dead, his crops deflated and the barn on fire...he must've turned on his heel and lit out with nothing more than the cornflakes in his shopping bag. I feel like we're some gangster's origin story now.

Alas for the Roadses. I am pretty sure Cade was a witch now, that's one heck of an un-Quakerlike sacrifice. As for tophonyms, probably the scenario writer just didn't think it through, but placenames often persist long after the relevant object is gone from the landscape, which is why they're useful to archaeologists. Professionally, I'd assume Cade's Rest was only called such by later scholars, and the Bostonians - source of folk memory in a largely illiterate population - related that they'd gone to Blackwater Creek and murdered everyone, naming the area and so the village built on it.

's all right, I only mentioned 'cause you asked.

I think the others got et by Real Life - got the impression Bliant was the easily-discouraged type and just felt he couldn't keep up rather than being offended, but then I generally don't pick up that I've offended someone before they're actually yelling at me, so. Grain of salt.

Will do, and thank you for running this, running it really well and sideways, and thanks to the others for the entertainment, this was fun.
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