OOC.   Posted by DM_.Group: 0
Granza
 Gnome Druid, 9 posts
 AC 16, HP 11/11
 PP 14
Thu 2 Apr 2020
at 23:38
Re: OOC
Iíve always been of the option that not all fights are physical. That you can talk your way out of fighting and sometimes to a better solution. Of course Iím also the type that will let you pick a fight with an adult dragon if your dumb enough to try. That being said Iím open to some outside of the box encounters.
Sora
 Dragonborn Sorcerer, 10 posts
 AC 16, HP 9/9
 PP 12
Fri 3 Apr 2020
at 15:52
Re: OOC
How many of these newcomers could I get in say a 30 ft line or a 15 foot cone by any chance?

I would argue that fights are all physical, but some encounters are mental or social in nature, but that is just the pedant in me talking. I do like a nice mixture of the set
Aslyn Begrus
 Elf Monk, 21 posts
 AC 16, HP 9/9
 PP 15
Fri 3 Apr 2020
at 16:00
Re: OOC
I agree Sora.  Not everything is a fight.  I'm trying a thing since Aslyn is reacting to the bloodshed.  Nobody is obligated to follow my example, but there it is.  :)
Granza
 Gnome Druid, 11 posts
 AC 16, HP 11/11
 PP 14
Fri 3 Apr 2020
at 17:54
Re: OOC
Just a heads up on Granza. You all probably donít know he can use magic. Itís not something he would advertise. Most of you probably think heís just an herbalist like his mother.
Urquel Bainsley
 Human Wizard, 20 posts
 AC 11, HP 6/6
 PP 13
Fri 3 Apr 2020
at 18:01
Re: OOC
DM_:
Which brings us to a cool question: what kinda monsters do y'all want to eventually meet/fight?


Thanks for posing questions like this! I hope my answers never come across as anything other than suggestions. I want to be thorough in a helpful way, not a demanding way. I know DMing is hard work!

I play D&D almost exclusively on RPOL, so I don't have preconceived notions about what combat *should* look like that I'm trying to reproduce here. My opinion on RPOL combat is that rolling dice is not, in and of itself, terribly much fun. It can even get a little tedious. So fights where it's just PCs line up against NPCs and fire at each other until one side is no longer standing are not ideal, though I recognize they have their place. Best if they finish quickly, though. Four rounds of that is too much. When I'm DMing, I often hand wave away the last round. Once the monsters are mostly defeated, it's just "You handily finish off the enemies and..." Or the enemies try to flee or surrender. It's rare that I keep PCs rolling until the final blow is struck in a minion battle.

Also, as I understand it, the function of these smaller encounters in a traditional tabletop campaign is about attrition. You have a few trash fights or random encounters to deplete PC resources, so even though no individual encounter is all that deadly, they become deadly in combination. But on RPOL, I think most if not all fights should serve a story purpose (as this current one seems to). It just takes too long to run these encounters to have a traditional dungeon crawl where PCs are hacking their way through room after room of orcs. And if you're only going to do one or two before a boss fight, they don't really have the same attrition effect unless you make them tougher.

The most interesting battles are challenging and tactical. Movement or terrain or status effects or something are involved, so that PCs are making meaningful choices instead of spamming their strongest attack. Of course those battles are a lot more taxing and time-consuming for the DM, so of course strike the balance that works for you. We'll be grateful for whatever you throw at us.

In the game I DM, we literally just finished a boss battle with a magma elemental where the map was changing every round. The boss had area of effect abilities, geysers of magma would smash holes in the floor, tentacles tried to drag PCs into the magma, water or cold-based spells could transform magma into ground you could stand on. They were really invested in it, which was rewarding for me, but it was a lot of work. Probably 20 hours on my part, all told, between planning it, making the maps, resolving all the attacks/effects, etc. I was happy with how it went, but I'm only looking to do something on that scale a few times a year. :-)
DM_
 GM, 58 posts
Fri 3 Apr 2020
at 18:32
Re: OOC
Yeah, I have yet to see a good map system for  RPol. I love the idea of using maps, as they flesh out the terrain and give y'all more of a sense of being "in" a setting.

Again, I've yet to see anyone really nail it on RPol. If any of you can point me towards a good resource, I'm all ears.

Someone (Sora, I think) asked about AOE. For the purposes of this particular fight, letxs say she could target any 2 strangers.
Urquel Bainsley
 Human Wizard, 21 posts
 AC 11, HP 6/6
 PP 13
Fri 3 Apr 2020
at 18:37
Re: OOC
I use a program called Dungeon Painter Studio. Think it cost like $20 on Steam. It comes with a solid set of assets, and it's easy to import more. Takes a little getting used to but I am not very good at such things and I figured it out well enough to make something useful. People are really good at it make beautiful stuff but I am just looking to convey the basics of who is standing where. I download all the PCs' character portraits and those become their icons.

Export to JPG, resize in paint, upload to Imgur, and paste in-line on RPOL (the Game Map feature seems to be finicky for some folks). It's burdensome enough that I don't use it for every fight, but it's useful for the ones where positioning really matters.

Edit: Also whoops, just realized I posted out of turn for Urquel. Sorry. I blame his drunkenness :-) Though I guess if he's just casting Mage Armor that's not going to depend on what anyone else is doing.

This message was last edited by the player at 18:39, Fri 03 Apr 2020.

DM_
 GM, 59 posts
Fri 3 Apr 2020
at 23:10
Re: OOC
I am concerned that that reads like a LOT of prep time. I'm not saying it's not worth it, but I'll have to consider it. Urquel, doyle ou have any examples of what the mapping looms like? Are they, as an example, comparable to the map works you can find on Roll20?
DM_
 GM, 60 posts
Sat 4 Apr 2020
at 05:28
Re: OOC
A couple things:

1. Aslyn, Dodge is an action. In combat situations, so are skill checks like Intimidation. What is Aslyn focusing on, because you cannot do both simultaneously.

2. Likewise, Ginagel, you can either Intimidate as your action or hold your action to potentially attack.

3. Also: in the future, can everyone use if/then language regarding holding attacks? "If the stranger attacks my friend, I slash him" is fine; "I'm gonna hold attack to cut someone at some point" is not how held actions work. Important reminder: held actions burn your reaction as well, and they do not benefit from any form of multi-attack ability.

4. Sora, I'm under the impression that dragonborn who breathe fire affect a 15' cone, and that it's not a choice between come and line. If you have a different source that says different, I encourage you to educate me.

Thanks for reading, y'all. We are still getting our feet under us and figuring out how to make this work. We'kl work out the kinks and it will only get more awesome. Thanks again!

This message had punctuation tweaked by the GM at 05:29, Sat 04 Apr 2020.

Sora
 Dragonborn Sorcerer, 12 posts
 AC 16, HP 9/9
 PP 12
Sat 4 Apr 2020
at 05:53
Re: OOC
Around half of the Dragonborn have a 5x30 foot line, the other half have a 15 ft cone. It all depends on the Ancestry. Brass is a 30 foot line, Gold and Red are a 15 ft cone.
Ginagel Theladun
 Dwarf Barbarian, 17 posts
 AC 15, HP 16/16
 PP 13
Sat 4 Apr 2020
at 07:38
Re: OOC
I would rather attack then be diplomatic as in my barbaric nature. So yeah I'm sticking to holding action
DM_
 GM, 61 posts
Sat 4 Apr 2020
at 12:17
Re: OOC
Sora:
Around half of the Dragonborn have a 5x30 foot line, the other half have a 15 ft cone. It all depends on the Ancestry. Brass is a 30 foot line, Gold and Red are a 15 ft cone.


Sure. But you don't get both. And while you are one type of dragonborn, your Draconic heritage for sorcerer doesn't factor in on that.

If I'm mistaken, please cite source and page number. Otherwise, I'd prefer if you chose one and stuck with it. And whichever you choose is fine by me.
Andrew Baxter
 Tiefling Hexblade, 12 posts
 AC 12, HP 11/11
 PP 13
Sat 4 Apr 2020
at 12:34
Re: OOC
I was wondering how a blue-silver dragonborn had a fire breath attack. Blue dragons have lightning and silver dragons spew ice.
Granza
 Gnome Druid, 13 posts
 AC 16, HP 11/11
 PP 14
Sat 4 Apr 2020
at 12:49
Re: OOC
RAW allows you to have two different dragon blood lines as a Dragonborn sorcerer. However breath weapon is only from the Dragonborn race and thus based only on that blood line and not affected by the sorcerer bloodline. As such the dragon bloodline you choose determines what breath weapon you have. (Ig line of fire or cone of fire not both)
Sora
 Dragonborn Sorcerer, 13 posts
 AC 16, HP 9/9
 PP 12
Sat 4 Apr 2020
at 15:04
Re: OOC
In reply to DM_ (msg # 88):

Ahhh I see the Confusion, my action choices were Brass Fire Breath 30ft line or Burning Hands 15 ft cone


In reply to Andrew Baxter (msg # 89):

Scales and Heritage do not always line up for Dragonborn.


So
Scale color: Silvery (with a blue tinge)
Racial Ancestry: Brass
Class Heritage: Gold

This message was last edited by the player at 15:25, Sat 04 Apr 2020.

Urquel Bainsley
 Human Wizard, 22 posts
 AC 11, HP 6/6
 PP 13
Sat 4 Apr 2020
at 16:08
Re: OOC
DM_:
I am concerned that that reads like a LOT of prep time. I'm not saying it's not worth it, but I'll have to consider it. Urquel, doyle ou have any examples of what the mapping looms like? Are they, as an example, comparable to the map works you can find on Roll20?


Depends how ambitious you want to be. The fight I described took a lot of prep more because of the mechanics and number of characters involved than the mapmaking. Here's one I did in about 15 minutes, including importing the character icons, which you'll probably recognize as RPOL portaits, uploading to Imgur, etc.

I guess as a player I can't do inline images but here's the link: https://i.imgur.com/gKyNKT3.jpg. If you google dungeon painter studio you can find examples of really beautiful maps people have made, which I imagine are a lot of work. But you can throw stuff like this together pretty quickly.

Again, I don't *expect* any of this. Just sharing my experience.
Andrew Baxter
 Tiefling Hexblade, 13 posts
 AC 12, HP 11/11
 PP 13
Sat 4 Apr 2020
at 17:54
Re: OOC
TIL not to judge a dragonborn's breath by the color of their scales.
DM_
 GM, 62 posts
Sat 4 Apr 2020
at 19:10
Re: OOC
Sora:
In reply to DM_ (msg # 88):

Ahhh I see the Confusion, my action choices were Brass Fire Breath 30ft line or Burning Hands 15 ft cone


In reply to Andrew Baxter (msg # 89):

Scales and Heritage do not always line up for Dragonborn.


So
Scale color: Silvery (with a blue tinge)
Racial Ancestry: Brass
Class Heritage: Gold


BURNING HANDS! Now it all makes sense. And reskinning it into a breath weapon-ish effect is especially cool, Sora. I really dig that idea.

If any of you want to reskin/rename spells or change purely cosmetic aspects, I am 100% on board. The exceptions are that any material components that have a defined GP cost or are consumed by the spell must still be observed. Even then, we can tweak the specific components if you have a cool idea that still lives up to the spirit of the rules.
DM_
 GM, 63 posts
Sat 4 Apr 2020
at 19:12
Re: OOC
Also: I'll do an update later this evening, y'all. My workday is especially rough on Saturdays.
Ginagel Theladun
 Dwarf Barbarian, 18 posts
 AC 15, HP 16/16
 PP 13
Sat 4 Apr 2020
at 23:20
Re: OOC
It's Saturday, weird, it's Sunday over my side. Anybody here on a Sunday.
Aslyn Begrus
 Elf Monk, 22 posts
 AC 16, HP 9/9
 PP 15
Sun 5 Apr 2020
at 21:16
Re: OOC
It's Sunday evening now here, does that count?  :)

Hope all is well with everyone!
Ginagel Theladun
 Dwarf Barbarian, 19 posts
 AC 15, HP 16/16
 PP 13
Sun 5 Apr 2020
at 22:15
Re: OOC
I'm doing fine, I'm hopeful that this will  all be over
Urquel Bainsley
 Human Wizard, 23 posts
 AC 11, HP 6/6
 PP 13
Sat 11 Apr 2020
at 13:02
Re: OOC
Just checking in here, gang. Are we waiting on a combat post from Andrew?
Ginagel Theladun
 Dwarf Barbarian, 20 posts
 AC 15, HP 16/16
 PP 13
Sat 11 Apr 2020
at 13:36
Re: OOC
I don't think so, I think we're waiting on the DM. Who hasn't been online for three days now.
Urquel Bainsley
 Human Wizard, 24 posts
 AC 11, HP 6/6
 PP 13
Sat 11 Apr 2020
at 13:46
Re: OOC
Oh right, I keep forgetting I jumped the gun on my action. Sorry Andrew!