Current Mission: Maximum Carnage.   Posted by The Watcher.Group: 0
The Watcher
 GM, 282 posts
Sat 10 Apr 2021
at 20:42
Re: Current Mission: Maximum Carnage


The three other symbiotic heroes on the field converge on Moon Knight, pooling their concentration as they will their own forms to reach out... and become one. Before the startled eyes of anyone watching, the four of them are lost in a whirlwind of dark slime and tentacles, as they begin to merge! Even the giant-sized Carnage seems taken aback, watching with grim curiosity as a titanic new being begins to take shape right before his eyes...!

In reply to Mayhem (msg # 499):

Stepping up 1d10 in the Doom Pool via Mayhem's opportunity.

Doom Pool: 1d12

Reaction to Mayhem's attempt to create Symbiote Fusion asset (Total 11, Effect d10):

Rolling Doom Pool 1d12

12:42, Today: The Watcher rolled 3 using 1d12 ((3)). Doom Pool reaction to Mayhem's attempt to join the symbiote fusion.

Total: 3
Effect: d4
Opportunities: 0

Mayhem wins with 1 extraordinary success and gains "Symbiote Fusion" d12 asset.


In reply to Venom (msg # 500):

Reaction to Venom's attempt to create Symbiote Fusion asset (Total 13, Effect d6):

Rolling Doom Pool 1d12

12:44, Today: The Watcher rolled 3 using 1d12 ((3)). Doom Pool reaction to Venom's attempt to join the symbiote fusion.

Total: 3
Effect: d4
Opportunities: 0

Venom wins with 2 extraordinary successes and gains "Symbiote Fusion" d10 asset.


In reply to Moon Knight (msg # 501):

Adding 1d6 to the Doom Pool for Moon Knight's opportunity.

Doom Pool: 1d12, 1d6

Reaction to Moon Knight's attempt to create Symbiote Fusion asset (Total 13, Effect d8):

Doom Pool 1d12, 1d6

12:46, Today: The Watcher rolled 1,3 using 1d12,1d6 ((1,3)). Doom Pool reaction to Moon Knight's attempt to join the symbiote fusion.

Total: 3
Effect: d4
Opportunities: 1 (Available first to Moon Knight)

Moon Knight wins with 2 extraordinary successes and gains "Symbiote Fusion" d12 asset.

In reply to Spider-Man (msg #502):

Reaction to Spider-Man's attempt to create Symbiote Fusion asset (Total 23, Effect d6):

Doom Pool 1d12, 1d6

12:48, Today: The Watcher rolled 5,1 using 1d12,1d6 ((5,1)). Doom Pool reaction to Spider-Man's attempt to join the symbiote fusion.

Total: 5
Effect: d4
Opportunities: 1 (Available first to Spider-Man)

Spider-Man wins with 3 extraordinary successes and gains "Symbiote Fusion" d12 asset.


As each hero focuses in turn, their own doubts and fears about the coming fusion begin to subside. With Moon Knight at the head, the others begin a strange joining of their minds and bodies. Using her unique physiology, Mayhem-- a symbiote hybrid rather than a host-- forms the nucleus of the titan. Meanwhile, Venom's hulking arms begin to take shape, as the titan rises up on powerful legs resembling those of Spider-Man (perhaps despite his own wishes). And then, in a final flurry of symbiotic synergy, the towering "Symbiote Voltron," as Spidey called it, stands ready to do battle!

One only hopes this new being-- comprised of many deadly, even psychotic, symbiotes-- knows friend from foe! Otherwise, Daredevil, Domino, Spider-Woman and several other heroes may stand to get caught in the battle of titans!

"Symbiote Voltron" formed. Starting next round, Mayhem, Moon Knight, Spider-Man, and Venom now have the option of posting as "Symbiote Voltron" in addition to their normal characters. Please see the "Symbiote Voltron" datafile in the Player Datafiles thread or PM the Watcher with any questions.

Actions Available: Daredevil, Domino

This message was last edited by the GM at 21:12, Sat 10 Apr.

Domino
 player, 87 posts
 Unspent Exp: 0
 PP: 3
Mon 12 Apr 2021
at 07:47
Re: Current Mission: Maximum Carnage
Carnage:
2 extraordinary successes yields her an asset, "Bead on Tigra d8."


As the freaky-four morphed into their new and tentacular form, Domino realised that Carnage was taken by surprise.
And that might be the moment she was waiting for.
That ... and the fact that she'd spotted Her Magestic Catness sunk into the chest of the Carnage Behemoth ...

Catching the attention of Spiderwoman, Domino screamed, "Spin me a line, Girlfriend," as she sprinted forward along the rooftop she was on, "our Sister needs a hand", and launched herself from the precipice, towards the Black Behemoth's body.

Her  intent was to land on the sunken Cat-chick, and reef her free.
Hopefully, the super strong web spinner would get the idea ... web Domino mid-flight, and once the Femme Fatale latched on to Pussy Galore, pull them free in some kind of heroic yank.

Action: CREATE ASSET 'Hands on the Cat'
d6  Team Affiliation
d8  Femme Fatale
d10 Superhuman Reflexes
d10 Combat Mastery
d8   Bead on Tigra
d12 SFX: Lady Luck On My Side. Spend 1 PP to borrow the highest die in the doom pool as an asset for your next action; then step back and return the doom die.

-  rolled 2,6,6,9,2,7 using d6,d8,d10,d10,d8,d12.
        Spend 1PP to add an additional die to total
Total: 22
Effect: d10
Opportunities: -

3 XP when you put aside money and safety to do something noble.

If I succeed, I'd like to hand this ASSET off to Spiderwoman IF she pulls us free.

PP: 1


Next up:   Spider-woman ... for the love of violence, pull us free, purrrrrrdy please

This message was last edited by the player at 22:50, Tue 11 May.

Spider-Woman
 player, 26 posts
 Jessica Drew
Mon 12 Apr 2021
at 08:44
Re: Current Mission: Maximum Carnage
“What?! I don’t shoot webs!” Spider-Woman never worked with Domino before, but surely Wolverine, Storm, Rogue, or any of the X-Men she knew would have told her...! Jessica groaned, but also saw a way of improvising a “web-line”.

As Domino ran toward the roof, Spider-Woman shouted, “I’ve got an idea that can still make your plan work!” She flew by the “invisible netting” that protected the baseball fans from the more dangerous foul balls. Ripping of a long portion of net, Spider-Woman timed her toss of the line with Domino’s jump. “Catch!”

OOC:

Team 1d10
S.H.I.E.L.D. Super-Agent 1d4 +1 PP
Flight 1d6
Superhuman Strength 1d10
Acrobatics Expert 1d8

Plus

Hands On The Cat 1d12
Bead On Tigra 1d10


16:26, Today: Spider-Woman rolled 8,1 using 1d12,1d10.  Adding Assets, Per Watcher.
04:31, Today: Spider-Woman rolled 4,2,1,10,2 using 1d10,1d4,1d6,1d10,1d8.  Rip off the baseball net to “web” Domino

Total: 18
Effect: d12
Opportunity: 2

How do I use this Asset?


This message was last edited by the player at 20:30, Wed 14 Apr.

The Watcher
 GM, 285 posts
Wed 14 Apr 2021
at 18:48
Re: Current Mission: Maximum Carnage
In reply to Domino (msg # 504):

1d12 in the Doom Pool steps back from Domino's use of the SFX: Lady Luck On My Side.

Doom Pool: 1d10, 1d6


Domino spies her opening and leaps from her perch, taking advantage of the super-sized Carnage's moment of distraction. Her luck seems to be in full swing as, down below, the Heroes for Hire have begun launching their own attacks against Kasady. It all serves to keep the giant off-balance long enough for her to sink her hands into the slimy surface of the symbiote and web-rappel down to the site of Tigra's imprisonment.

Luckily for Neena, the improvised net "webbing" Spider-Woman tossed to her seems to be holding. A faint glow emanates from Kasady's chest, slowly fading as the monster siphons power from the sorceress to fuel his giant body. All Domino needs to do now is dig-- using whatever tools she's got-- and grab hold of the feline heroine!

Carnage's passive reaction to Domino's attempt to grab onto Tigra (Total 22, Effect d10).

Solo 1d10,1d8
Solo Act d4 (No one to warn him)
Superhuman Durability d10
Combat Expert d8
"Trapped Tigra" Scene Complication d10

11:03, Today: Carnage rolled 5,8,2,9,2,2 using 1d10,1d8,1d4,1d10,1d8,1d10.  Carnage reacts against Domino's attempt to create "Hands on the Cat" asset.

Total: 17
Effect: d10
Opportunities: 0

Domino wins with an extraordinary success. "Hands on the Cat" asset d12 is created for Spider-Woman.


After a few moments, Domino's hand brushes against what feels like slimy fur. She latches on, determined not to lose hold of the cat-lady, and gives Spider-Woman the signal to tug them both to safety!

... But as Neena glances upward, a massive head cranes down to glare at her with slitted eyes. With a start, she realizes she's earned the giant's attention!

"Hey... No hitchhikers!"

Next: Carnage
Carnage
 NPC, 44 posts
Tue 20 Apr 2021
at 05:05
Re: Current Mission: Maximum Carnage
Spending 1d6 doom to restore one of Carnage's Affiliation dice using the below SFX:

SFX: Demon's Puppet. Spend a d10 doom die to recover one of your Affiliation dice. If in possession of a mystic power source, you may spend a doom die of any size instead.

Carnage's Affiliation dice increase to 2d10,1d8

Doom Pool: 1d10


As Carnage stares down at Domino, his symbiote continues regenerating itself as he draws magical power from the sorceress trapped within his form. Without further threats or insults, he reaches right for Domino with a giant hand!

Carnage attempts to create "Hands on Domino" complication on... you guessed it... Domino!

Solo 2d10, 1d8
Chaotic Killer d4 (Doesn't want to squish her... yet)
Superhuman Strength d10
Combat Expert 2d6
"Trapped Tigra" d10 scene complication (What got Domino into this mess)

21:45, Today: Carnage rolled 5,10,3,4,2,2,3,7 using 1d10,1d10,1d8,1d4,1d10,1d6,1d6,1d10 ((5,10,3,4,2,2,3,7)). Carnage tries to grab Domino in his giant hand.

Total: 22
Effect: d10
Opportunities: 0

Spent 1d10 doom to add a 3rd die to the total (d10 that rolled 5). Adding 1d6 doom for Carnage's use of the "Chaotic Killer" distinction at d4. Offering Domino 1 PP to trigger her Limit: Gear and shut down Guns d8 on her reaction:

Limit: Gear. Shutdown a Domino’s Arsenal power to gain 1 PP. Take an action vs. the doom pool to recover that power.

... But she has the right to refuse. (Normally I'd try to force her hand by spending my d6 doom to activate her Limit anyway, but I can't spend the one I just got until my next turn).

Reaction Needed: Domino
Actions Available: Daredevil (Last turn of the round)

Doom Pool: 1d6

Domino
 player, 91 posts
 Unspent Exp: 0
 PP: 3
Tue 20 Apr 2021
at 07:32
Re: Current Mission: Maximum Carnage
Seeing the massive hand coming for her, Domino slipped a little in the symbiotic goop that held she and Tigra.
The action caused her to drop her gun, and for a split, slow motion second, she watched it plummet towards the ground.  She still had another gun on her, but it was totally inaccessible at this time ... buried in Carnage slime as she was.

And in that moment, she wondered why the hell she was now stuck to this miserable monstrosity, without her guns, simply to save some ... some ... some HERO!
She didn't have time to chastise herself right now; that would have to wait till later.

But Domino was a Hardened Merc with more experience in Combat situations like this than a girl her age had a right to; and right now, she was trying to play Happy Team Friendship Buddiestm with these guys.

As the massive hand reached for her, she allowed it to come close enough that its owner probably couldn't quite see where she was ... then she slipped to the left, and extended her Staff brutally, in a way that hopefully redirected the paw away from herself.

And still, she kept hold of that part of Tigra that she'd managed to lay hands on ... in the hope that, any moment now, that Spiderhero would yank them both free of this nightmare.


accept Narrator's offer of 1PP to activate 'Gear Limit': dropping guns

REACTION to Carnage's "Hands on Domino"
d6   Team affiliation (damn it, why do all these hero types keep getting in my way, and needing saving?)
d8   Hardened Mercenary
d6   Staff
d10 Superhuman Reflexes
d10 Combat Master
Spend 1 PP to add an additional die to the Total Roll

-  rolled 5,1,4,3,10,9 using d6,d8,d6,d8,d10,d10.
Total:  24     Lady Luck be on my side.   Bite that, you big black'n'white bitch!
Effect: d8
Opportunities: 1     .... so thats another 1PP for me

PP: 4

Daredevil
 player, 75 posts
 PPs: 2 (from msg #486)
 XPs: 8
Wed 21 Apr 2021
at 08:29
Re: Current Mission: Maximum Carnage
Daredevil swings out of the shadows and comes to perch on top of the head of the symbiote amalgamation. The thing had assembled to a size large enough to perhaps not notice the horn-headed hero taking position on its crown, but hopefully also on the same scale as the hulking Carnage monstrosity that has been hulking around for far too long. "Steady, steady," DD says, not assuming whatever it is that makes up the shifting figure will take notice of anything he says, but more his own prayer that the whole thing won't come apart suddenly to dump him on the ground.

While this impromptu kaiju was assembling, DD had been scoping the Carnage monstrosity, seeking a weak point, anything that will give them any kind of edge against the thing. But if that weakness isn't on the outside, maybe it's on the interior (though not literally, until they retrieve their lost hero from that whale's belly).

Feeling the convergence shakily finding its balance beneath his feet, Daredevil realizes how lucky he is to not be concerned with being taken over by that nightmare, but for once cursing his own super-hearing in hearing the sickening slathering and slithering of those tendrils moving and roiling and seething around each other. Better to be here and have the distance from the even-sicker Carnage, whose secrets weren't quite as locked down as he thought. "The trick to taking him down might come from something other than punching him," DD says, over the surrounding noise and the internal, slithering sound. "How big can this thing get? How much can these symbiotes grow or puff up to get bigger than him? The key could be in out-sizing Carnage!"

To create Carnage's Secret Revealed Asset:
Team    d6
Blind Justice (senses distracted)    d4
(+1 PP)
Combat Expert    2d6
Family Secrets: Carnage Resource    d12

Daredevil rolls 6,2,6,6,11 using d6,d4,d6,d6,d12 ((6,2,6,6,11)).

Total: 12; Effect: d12 (and enough for at least one Extraordinary Success)

Giving the Asset to the symbiote giant or whomever is part of it that is attacking Carnage next

PPs: 2 (starting; from msg #486 (2/5)) +1 (negative Distinction) = 3

Next Action: Symbiote Giant

The Watcher
 GM, 286 posts
Wed 21 Apr 2021
at 15:36
Re: Current Mission: Maximum Carnage
Re: Msg #509, final turn of last round)

Daredevil's superhuman senses sweep across the massive, symbiote-covered form standing across the field. Riding atop his own monstrous partner-- or partners-- he tries to pinpoint a weak spot within the kaiju-sized "King Carnage."

Reaction to Daredevil's attempt to create "Carnage's Secret Revealed" asset (Total: 12, Effect : d12)

1d6 doom
Carnage's Tentacles d8

08:55, Today: The Watcher rolled 2,3 using 1d6,1d8 ((2,3)) Watcher reaction to Daredevil attempting to create "Carnage's Secret Revealed" asset.

Total: 5
Effect: d4
Opportunities: 0

Daredevil wins. "Carnage's Secret Revealed" d12 asset created for "Symbiote Voltron." Extraordinary success yields DD a d6 push die toward his next roll.


Daredevil's probing proves fruitful as, after a few moments, he gathers several useful observations. What appears to an untrained observer to be the Carnage symbiote merely endowed with greater size and mass is, in fact, a conglomeration of many separate symbiotes bound together-- not unlike the 40-foot construct beneath Daredevil's feet. But unlike the "Symbiote Voltron" the heroes formed, the creatures comprising Carnage's 50 foot-tall body are being forced into his servitude. Their fear and hatred of Cletus Kasady is tangible-- and if it could be exploited, it could be another path to victory!

Next: Reaction to Spider-Woman (Msg #505)

This message was last edited by the GM at 16:34, Wed 21 Apr.

The Watcher
 GM, 287 posts
Wed 21 Apr 2021
at 20:30
Re: Current Mission: Maximum Carnage
Re: Domino's successful reaction (Msg #508)

Having already survived being Carnage's captive once this evening, Domino can be forgiven if she has no desire to repeat the experience. As the towering titan's hand closes in on her, she leaps out of its path and nails one of his giant fingers with a swing of her metal staff. Carnage draws his hand back, more out of frustration than pain.

"Don't wanna play, Domino? Well, why don't I just squash you instead?!"

His giant arm rears back, palm and fingers splaying wide as he prepares to make good on his threat! Seeing it, the mercenary might well pray that her plan goes off without a hitch:
quote:
Hopefully, the super strong web spinner would get the idea ... web Domino mid-flight, and once the Femme Fatale latched on to Pussy Galore, pull them free in some kind of heroic yank.

Re: Spider-Woman's action (from Msg #505, 1st turn of the new round)

Step up 1d6 in the Doom Pool for Domino's opportunity in Msg #508. Step up 1d8 in the Doom Pool and add 1d6 for Spider-Woman's 2 opportunities in Msg #505.

Doom Pool: 1d10,1d6


Hearing the giant's threat, Spider-Woman senses her cue. She gives a mighty tug on the makeshift web-line and, at the last second, she attempts to yank Domino clear of the giant's swatting hand!

Carnage reacts to Spider-Woman's roll (Total 18, Effect d12)

Solo 2d10,1d8
Solo Act d4 (Getting ganged up on)
Tentacles d8
"Trapped Tigra" d10 scene complication

13:04, Today: Carnage rolled 2,2,3,3,4,3 using 1d10,1d10,1d8,1d4,1d8,1d10 ((2,2,3,3,4,3)). Carnage's reaction to Spider-Woman attempting to pull Domino clear of Carnage's reach.

Spend 1d6 doom to add a 3rd die to the total (d4 that rolled 3).

Total: 10
Effect: d10
Opportunities: 0

Spider-Woman wins. Extraordinary success steps up "Web Domino" asset past d12. Asset results in Domino being yanked to safety, and Spider-Woman gets a d6 push die for her next turn.

Doom Pool: 1d10

Perhaps unused to his large new body, Carnage doesn't seem to notice that Domino has been outfitted with a makeshift web-line. He doesn't have time to react as the mercenary is suddenly pulled along by it, too quickly to test his strength or reflexes against the heroine on the other end. Meanwhile, Domino maintains a strong grip on Tigra, and there is an audible *sploosh* as the sorceress is pulled free of the red symbiote mass. Domino carries her ally along in tow as they fall back to solid ground...

"Trapped Tigra" d10 scene complication removed.

Losing his mystic power source, Carnage cannot recover Affiliation dice by using SFX: Demon's Puppet until it is recovered.

Actions Available: "Symbiote Voltron" (Mayhem, Moon Knight, Spider-Man, and Venom)

Symbiote Voltron (Moon Knight)
 player, 1 post
Wed 21 Apr 2021
at 21:45
Re: Current Mission: Maximum Carnage
"Let's do this," the symbiote amalgam said in what sounded almost like Moon Knight's voice. It was the usual growl, but deeper than ever, and loud enough to shake the bleachers. Giant fists slammed together. Now this was a fair fight. "Hey, stupid!"

The idiot was paying so much attention to Spider-Woman and Domino that it had failed to notice that his opponents had gotten extremely creative, not to mention big. That was a mistake that should cost him greatly. The new giant ran at 'King Karnage' and clocked him one. Moving the giant form was a bit awkward, but there wasn't much distance to cross, and throwing a punch was something Moon Knight excelled at.


Team: 4d6
Vengeance is Ours: d8
Superhuman Strength: d10
Combat Expert: d8

Symbiote Voltron (Moon Knight) rolled 4,4,6,2,6,9,1 using 4d6,d8,d10,d8 ((4,4,6,2,6,9,1)).

Spending 1PP to keep a third die.

Total: 19
Effect: d8
Opportunities: 1 (+1PP)

3 XP when you take over as the pilot of "Symbiote Voltron" for the first time

Carnage
 NPC, 45 posts
Thu 22 Apr 2021
at 00:00
Re: Current Mission: Maximum Carnage
Adding 1d6 doom for Carnage's use of the "Solo Act" distinction at d4 in Msg #511. Adding another 2d6 doom for Symbiote Voltron (Moon Knight)'s *2 opportunities in Msg #512.

*Note that SYMBIOTE VOLTRON has the following Limit:

Limit: Distracted Driver. If a pool includes a SYMBIOTIC TITAN power, both 1's and 2's on those dice count as opportunities, but only 1's are excluded from being used for totals or effect dice

Doom Pool: 1d10, 3d6


Rather than express any fear or doubt at the sight of his new adversary, Carnage gives a wicked laugh instead.

"Marc, is that you in there? My, what big eyes you have!"

He keeps right on laughing as his foe's giant, symbiote-armored fist sails toward his face, goading Moon Knight as he tries to duck out of the way...

Reaction to Symbiote Voltron (Moon Knight)'s attack on Carnage (Total 19, Effect d8).

Solo 2d10,1d8
Chaotic Killer d4 (Fighting someone his own size)
Superhuman Reflexes d10
Combat Expert d8

16:29, Today: Carnage rolled 7,2,4,3,2,6 using 1d10,1d10,1d8,1d4,1d10,1d8 ((7,2,4,3,2,6)). Carnage tries to slip Symbiote Voltron (Moon Knight)'s punch (and counter if it goes well).

Total: 16
Effect: d10
Opportunities: 0

Moon Knight wins. His effect die steps back to d6 (due to Carnage's higher d10), but he still reduces one of Carnage's Affiliation dice to d6. Spent 1d6 doom to add a 3rd die to the total (d4 that rolled 3).

King Carnage's Affiliation dice stand at 2d10,1d6

Doom Pool: 1d10, 2d6


Though he tries to slip the punch, Carnage underestimates his enemy's incredible speed, and he takes the hard blow right on the chin. But as he goes down, his giant right arm morphs into something resembling the trademark axe he loves to swing around. Kasasy rebounds, glowering at his foe as he brandishes the symbiote-blade menacingly.

"Maybe I'll cut them out of your head!"

Spending 1d10 doom to give King Carnage an asset, "Symbiote Axe," and spending another d6 doom to make it persistent. Adding d6 doom for Carnage's use of the "Chaotic Killer" distinction at d4.

Doom Pool: 2d6


With every movement of these colossal titans, the entire stadium buckles and heaves! And what are these strange new voices suddenly echoing in Moon Knight's already-crowded head?!

Actions Available: Symbiote Voltron (Mayhem, Spider-Man, Venom)
Symbiote Voltron (Venom)
 player, 2 posts
Thu 22 Apr 2021
at 01:56
Re: Current Mission: Maximum Carnage
Symbiote Voltron Venom realizing that his part of the creation was impacting Carnage tries to take immediate advantage of any said advantage. His piece of the mind reaches out to the mass, "Carnage will consume you! Join with my host! He is a Sheppard, a survivor he will find you suitable hosts and we can be a proper family."



OOC
Team 4d6
We are Venom d8
Telepath d8
Menace 8
If allowed the d12 secret from Daredevil

Total: 12
Ed: d8
Opps 2 (3 if Daredevil secret was available)
PP: 0 at the time of rolling

21:51, Today: Symbiote Voltron (Venom) rolled 1,3,3,6,2,6,4 using d6,d6,d6,d6,d8,d8,d8 ((1,3,3,6,2,6,4)).
21:53, Today: Symbiote Voltron (Venom) rolled 1 using 1d12 ((1)).

This message was last edited by the player at 23:23, Fri 23 Apr.

Carnage
 NPC, 46 posts
Fri 23 Apr 2021
at 18:12
Re: Current Mission: Maximum Carnage
Stepping up 1d6 in the Doom Pool from Venom's 2 opportunities in Msg #514. (The other opportunity will be used later.)

Doom Pool: 1d8, 1d6


"Aww, who knew you were such a softie, Brock?" Kasady laughs. "You gonna let them sleep in your bed, too?" The symbiotes that make up his giant body ripple in unison as they seem to consider Venom's appeal...

Carnage reacts to Venom's attempt to create a complication (attempt to persuade Kasady's Symbiotes to leave him). (Total: 12, Effect: d8)

Solo 2d10, 1d6
Carnage Rules! d4 (His authority being challenged)
Telepathy d8
Menace Master 2d8

10:22, Today: The Watcher, on behalf of Carnage, rolled 3,8,1,4,4,7,3 using 1d10,1d10,1d6,1d4,1d8,1d8,1d8.  Carnage tries to keep his Symbiotes in line as Venom appeals to them.

Total: 15
Effect: d10
Opportunities: 1 (Available first to Venom)

Carnage wins. Buying Venom's remaining opportunity to counterattack and create a complication on "Symbiote Voltron." Stepping up 1d6 doom for Carnage's use of the "Carnage Rules!" distinction at d4.

Doom Pool: 2d8


Though Venom's appeal seems to have gotten the attention of the symbiotes making up Kasady's body, their fear and pain is causing them to lash out wildly. Their screeching telepathic feedback assails Eddie Brock's mind-- and because they now share a body, his symbiote-connected companions feel it as well!

Symbiote Voltron takes a d10 "Psychic Feedback" complication. One Affiliation die removed. Complication does not linger.

Symbiote Voltron's Affiliation dice stand at 3d6.


"Guess they like me better, Eddie!" Kasady sneers. "My little friends here want nothing to do with your big bunch of losers!"

Actions Available: Symbiote Voltron (Mayhem, Spider-Man)
Carnage
 NPC, 47 posts
Wed 28 Apr 2021
at 21:23
Re: Current Mission: Maximum Carnage
Still smarting from where the "Symbiote Voltron" socked his jaw, Carnage punctuates his last verbal jab by drawing back with his symbiote axe. With a bloodthirsty shriek, he swings the weapon hard at the titan's head!

Carnage launches a physical attack on Symbiote Voltron.

Solo 2d10, 1d6
Chaotic Killer d8
Superhuman Strength d10
Combat Expert d8
Symbiote Axe d10

14:05, Today: Carnage rolled 3,6,4,3,9,6,7 using 1d10,1d10,1d6,1d8,1d10,1d8,1d10.  Carnage swings his axe at Symbiote Voltron.

Total: 22
Effect: d10
Opportunities: 0

Spent 1d8 doom to add a 3rd die to the total (d8 that rolled 6).

Doom Pool: 1d8

Reaction Needed: Symbiote Voltron (Moon Knight)

Actions Available: Symbiote Voltron (Mayhem, Spider-Man)

Symbiote Voltron (Moon Knight)
 player, 2 posts
Fri 30 Apr 2021
at 14:57
Re: Current Mission: Maximum Carnage
An axe. How predictable. How prosaic. Carnage had gained size, but his bag of tricks was still about the same as it ever was. Moon Knight slapped his oversized palms together and caught the axe between them.

Team: 3d6
Vengeance is Ours: d8
Superhuman Reflexes: d12 (see SFX)
Combat Expert: d8
SFX: Fused Might. Step up any SYMBIOTIC TITAN power for one action. If that action fails, add a die to doom pool equal to the normal rating of that power die.

Symbiote Voltron (Moon Knight) rolled 3,4,4,7,9,6 using d6,d6,d6,d8,d12,d8 ((3,4,4,7,9,6)).

Spending 1PP to keep third die.

Total: 22
Opportunities: zero

Carnage
 NPC, 48 posts
Mon 3 May 2021
at 22:02
Re: Current Mission: Maximum Carnage
Carnage's eye twitches in anger as he pushes against the "Symbiote Voltron's" grip, unable to free his axe. His eyes dart around the field, as though he fears a sudden attack from the other heroes!

Going to open it up to Daredevil and Domino. Mayhem and Spider-Man still have actions available as well.
The Watcher
 GM, 290 posts
Wed 5 May 2021
at 16:48
Re: Current Mission: Maximum Carnage
Tigra stirs in Domino's arms as she slowly comes to. The colorful symbiote she wears ripples around her neck, exposing her face as she blinks slowly. She winces in pain as she tries to sit up.

"Guess that's another one I owe you, huh, Domino? Wherever we're all grabbing dinner after this, yours is on me."

The feline symbiote-sorceress wobbles to her feet, massaging her temples. She looks ready to collapse at any moment. Throwing an arm around Spider-Woman next, she half-hugs her as she leans on her for support.

"You too, Jessica. And was that... Did you just spin a web? Oh, I'm so proud of you!"

Meanwhile, Misty and the other heroes have moved back toward the baseball diamond, gaining a safe distance as the colossal symbiote titans do battle. With the combatants in such close proximity to each other, Luke Cage hesitates to lob the pumpkin bomb in his hand, though he's badly wanted to for some time.

Away from them, Carrion and Demogoblin skulk in the outfield. Though no longer allied with Carnage, they don't seem to be expecting a warm welcome into the heroes' ranks either. Each seems to be contemplating whether to fight or flee.

This message was last edited by the GM at 16:55, Wed 05 May.

Spider-Woman
 player, 27 posts
 Jessica Drew
Wed 5 May 2021
at 17:27
Re: Current Mission: Maximum Carnage
“Not quite, Greer. I owed you one for saving me from Morgan.” Spider-Woman smiled as she helped Greer on her feet. “I’m just glad that you’re safe.” She glanced at Domino. “Thanks, Domino.” Her friends were far and few, and she always remembered the people who helped protect them.

When Jessica saw the battle, her eyebrows rose underneath her mask. “Symbiote Voltron Vs. King Carnage. If I haven’t seen it all, I’m pretty damn close today!” She started hustling Tigra away from the giant-sized man-things. “Ladies, we’d better get the hell out of here!”

This message was last edited by the player at 17:28, Wed 05 May.

Domino
 player, 94 posts
 Unspent Exp: 0
 PP: 3
Thu 6 May 2021
at 00:08
Re: Current Mission: Maximum Carnage
Domino rolled her eyes when the two heroine's started the soppy gush-works.
She had no time for this emotional bullshit, she had titan to kill.  After all, she couldn't claim her reward* if she didn't put him down.
Third time lucky, eh!
                                                 * IC bounty; or OOC experience points

"Sure," she muttered in response to 'the ladies', her attention already focusing back on the battle, "Off you go, loves.  Safety awaits, and all that shit" ... but she was already moving.

Against her better judgement, she was still working as part of a Team here, and while the bona-fide heroes were keeping the big bastard occupied, Domino intended to 'sweep the bastard off his feet'.

Racing towards the towering red and black monolith, she scooped up several of the Pumpkin Bombs;  and as Killer Carnage stepped backwards, Domino (and this is important, given the setting of this battle) 'slid into home base', tossing the Pumpkin Bombs under the goliath's feet ... so that they would detonate under his soles* and hopefully knock the bastard over.
                                                 * or 'souls' if you alike, given the suit of demons souls Carnage is currently wearing

Her mastery of Combat had never included Pumpkin Bombs before, but she'd tossed a gazillion grenades in her time ... and her experiences only hours ago told her how effective these things were.


Action:   create Complication for Carnage:  "Swept off his feet"
d6   Team Affiliation
d8   Pumpkin Bombs scene distinction
d10 Superhuman Reflexes
d10 Combat Mastery
d8  Lady Luck on my Side  (spend 1PP for SFX)

- rolled 4,2,2,3,8 using d6,d8,d10,d10,d8.  "Sweep him off his feet".
     LUCKily, I have the SFX: Second Chance.   (spend 1PP)
- rolled 4,5,2,8,8 using d6,d8,d10,d10,d8.
     Spend 1PP to add another dice to my Total

Total:  21
Effect: d10
Opportunities: -

Can all the Heroes use that Complication against KC?
If not, I am handing it off to the Symbiote Votron to use against Carnage.

PP: 0


Next:   Symbiote Voltron    ... go get him, folks

Daredevil
 player, 76 posts
 PPs: 2 (from msg #486)
 XPs: 8
Sat 8 May 2021
at 06:19
Re: Current Mission: Maximum Carnage
Daredevil suddenly cranes his neck in a direction away from the action.
Carnage
 NPC, 49 posts
Tue 11 May 2021
at 05:31
Re: Current Mission: Maximum Carnage
Add 1d6 doom for Domino's opportunity in Msg #521.

Doom Pool: 1d8, 1d6


Still grappling with the titanic Symbiote Voltron, Kasady doesn't even seem to notice Domino as she hurtles into position. Taking aim with a handful of the pumpkin bombs littering the field, she hurls them at the colossal Carnage!

Passive attempt to withstand Domino's attack with the pumpkin bombs (Attempt to create "Swept Off His Feet" complication, Total: 21 / Effect: d10).

Solo 2d10, 1d6
Pumpkin Bombs d4 (His own trap used against him)
Superhuman Durability d10
Combat Expert d8

21:54, Today: Carnage rolled 4,7,6,1,4,5 using 1d10,1d10,1d6,1d4,1d10,1d8 ((4,7,6,1,4,5)). Carnage resists Domino's attack with the pumpkin bombs.

Total: 13
Effect: d10
Opportunties: 1 (Available first to Domino)

Domino's extraordinary success nets her a d6 push die. d6 from Carnage's Affiliation dice is eliminated from the complication. Next d10 Affiliation die steps back as Carnage takes an additional d10 of stress due to his limit:

Limit: Fire and Sonic Vulnerability. When making a reaction against fire-based or sonic-based actions, Carnage takes emotional stress equal to the effect die of the attack, regardless of whether he also takes physical stress.

Carnage's Affiliation dice stand at 1d10, 1d8. Step up 1d6 doom for Carnage's use of the "Pumpkin Bombs" scene distinction at d4.

Doom Pool: 2d8


As the pumpkin bombs explode under his feet, Carnage buckles to his knees, still pushing his axe toward his titanic enemy. Flames begin to spread up Kasady's legs, licking away at the reddish symbiote that makes up the giant's body. To his credit, Kasady doesn't scream, or cower, or even try to put out the flames. Rather, his eyes glow with a strange menace as he smiles at the Symbiote Voltron in front of him. Even as the flames send the symbiotes in his body into a screaming frenzy, the madman just grins through the pain. Perhaps it's a testament to his new demonic powers, or a mere byproduct of his own insanity-- who can guess? For his part, all Kasady bothers to say is:

"Heh. Tickles."

Note: Mechanically, I treat complications the same as stress when it comes to Large Scale Threats and Mobs. The "Swept Off His Feet" complication disappears after knocking away his Affiliation die, just like the "Psychic Feedback" complication on Symbiote Voltron in Msg #515.
The Watcher
 GM, 294 posts
Tue 11 May 2021
at 05:37
Re: Current Mission: Maximum Carnage
As the symbiote titans square off, Spider-Man, Venom, and Moon Knight can sense the great strain that Mayhem is undergoing just to hold the massive Symbiote Voltron together. Pushed to her limit, it's everything she can do just to keep the colossal construct from coming apart at the seams! Without a care for her own safety, a telepathic plea to her allies might be all she can muster: a faint urging to the effect of, "Keep fighting. Don't stop. Don't let him win."

Mayhem's player has to step away from the game for now, so their action will be skipped this round.

Actions Available: Daredevil, Symbiote Voltron (Spider-Man)

This message was last edited by the GM at 05:38, Tue 11 May.

Domino
 player, 96 posts
 Unspent Exp: 0
 PP: 3
Tue 11 May 2021
at 06:59
Re: Current Mission: Maximum Carnage
Watcher:
Opportunties: 1 (Available first to Domino)
- Domino's extraordinary success nets her a d6 push die.


This close to Carnage’s feet, Domino took the Opportunity (spending 1PP) to scoop up her dropped firearm as she slid into home base, not far from where King Carnage was burning and crumbling under the assault from the Symbiote Voltron.
Symbiote Voltron (Spider-Man)
 player, 1 post
Tue 11 May 2021
at 15:49
Re: Current Mission: Maximum Carnage
Spider-Man hears Mayhem's pleas to push on inside of his head, and the giant Carnage falls to his knees.

We have to finish this! Everyone! All together! Push him back!

Surging with every ounce of strength he can push into the Symbiote Voltron, Spider-Man attempts to force the axe in their grip back towards Carnage's own shoulder.

Attack on Titan Carnage
Starting PP: 1
Team 4d6
With Great Power... d8
SYMBIOTIC TITAN Superhuman Strength d10 (Step up to d12)
SFX: Fused Might. Step up any SYMBIOTIC TITAN power for one action. If that action fails, add a die to doom pool equal to the normal rating of that power die.
Combat Expert d8
"Symbiote Fusion" asset d12
10:43, Today: Symbiote Voltron (Spider-Man) rolled 3,5,4,4,2,1,2,10 using d6,d6,d6,d6,d8,d12,d8,d12.
Limit: Distracted Driver. If a pool includes a SYMBIOTIC TITAN power, both 1's and 2's on those dice count as opportunities, but only 1's are excluded from being used for totals or effect dice.
Spending 1 PP to keep additional total die.

Total: 19
Effect: d8
Opportunities: 3
Remaining PP: 0
3 XP when you take over as the pilot of "Symbiote Voltron" for the first time
Reaction needed: Carnage
Next action: Daredevil

Carnage
 NPC, 50 posts
Fri 14 May 2021
at 03:46
Re: Current Mission: Maximum Carnage
In reply to Symbiote Voltron (Spider-Man) (msg # 526):

As flames continue to spread up Carnage's legs, beginning to incinerate the enslaved symbiotes within his colossal form, his maniacal laughter rises to a fever pitch. Without any of the usual taunting or banter, he simply focuses his power and draws the giant symbiote-axe back into his body. Still straining against the Symbiote Voltron with that hand, he draws back with the other arm-- and there, the axe re-appears! Cackling, he takes a swing at his enemy!

Reaction to attack from Symbiote Voltron (Spider-Man). (Total: 19, Effect: d8)

Solo 1d10, 1d8
Chaotic Killer d4 (Doesn't care he's on fire)
Superhuman Reflexes d10
Combat Expert d8
"Symbiote Axe" d10 asset
"Switcheroo" d10 Stunt

Spent 1d8 doom to add a "Switcheroo" d10 Stunt to Carnage's reaction roll (stepped up from 1 of Spider-Man's opportunities).

Doom Pool: 1d8

18:55, Today: Carnage rolled 3,8,3,2,*12,10,3 using 1d10,1d8,1d4,1d10,*1d18,1d10,1d10 ((3,8,3,2,12,10,3)). Carnage pulls a switcheroo on Spidey and tries to counterattack with his axe.

Total: 21
Effect: d10
Opportunities: 0

Carnage wins. Spent 1d8 doom to add a 3rd die to the total (d8 that rolled 8). Symbiote Voltron takes d10 of stress and 1d6 Affiliation is eliminated. Symbiote Voltron's Affiliation dice stand at 2d6. From Spidey's 3 opportunities in Msg #526, 1 was used to buy the stepped-up Stunt, 1 was used to counterattack Symbiote Voltron, and the remaining 1 was used to add d6 to the doom pool. Adding 1d6 doom for Carnage's use of the "Chaotic Killer" distinction at d4.

Doom Pool: 2d6

*Ignore the 12 I rolled, I entered the d8 from his Combat Expert wrong twice(!!)


The axe tears through the air, cleaving straight through one of Symbiote Voltron's arms! The giant appendage tumbles to the ground in a splash of dark ooze, as any nearby heroes narrowly dodge out of the way. As the various combatants housed inside the giant construct react to the pain of the sudden separation, Daredevil struggles to hold on as the giant he stands upon staggers back from the injury!

Action Available: Daredevil (Final action this round)

This message was last edited by the player at 03:50, Today.