Re: Current Mission: Maximum Carnage
"FOUL!" calls the Shocker as the stadium plunges into darkness and the game quickly spirals out of control. He looks around desperately, realizing no one is listening to him. "I don't know what you guys think you're doing, but this is definitely NOT in the rules!" Although he lights up his gauntlets with a furious energy, no one around seems to pay him much attention as the scene rapidly devolves into chaos!
While some supervillains protest the sudden end of the game, others take little notice. Typhoid Mary shrugs her shoulders, turning to the nearby Daredevil. "Wanna get out of here?" she asks him innocently. Meanwhile, the Scarecrow gives an angry protest. "We should have just killed them all while we had the chance!" he groans. The comment gets a snort of contempt from Jack O'Lantern. "Now where would be the fun in that?" he sneers.
So absorbed are the villains in their conversation, they do not seem to bother with Tigra as she summons portals to whisk several civilians away to safety.
Stepping up the lowest die in the doom pool (1d8) from Tigra's opportunity.
Doom Pool: 4d10, 1d12
Reaction to Tigra attacking the "Captive Audience" d12 scene distinction.
4d10, 1d12 from the doom pool
"Captive Audience" d12 scene distinction
19:16, Today: Purple Man rolled 4,6,10,9,2,4 using 1d10,1d10,1d10,1d10,1d12,1d12 ((4,6,10,9,2,4)). Reaction to Tigra attempting to remove the "Captive Audience" scene distinction.
Total: 19
Effect: d12
Opportunities: 0
Tigra wins. Her effect die steps back due to the Watcher's higher effect die, so the "Captive Audience" scene distinction steps back to d10. Tigra gets 1 XP for having d12 doom used against her.
Tigra seizes the opportunity to start spiriting away the innocent civilians. Sparkling portals appear nearby her as she directs her palms toward the crowds of people. Though they are confused and disorderly, she is able to direct a great many of them through to safety. Still, the rest remain in a stupor, and it may take quite some time to get them all out of here. Long enough for the villains to take notice at least, and perhaps decide to get in her way... unless a certain web-head gets the drop on them first!
Stepping up 1d10 in the doom pool from Spider-Man's opportunity
Doom Pool: 3d10, 2d12
Reaction to Spidey attempting to blend into the stadium walls.
3d10, 2d12 from the Doom Pool
19:23, Today: The Watcher rolled 4,6,10,1,2 using 1d10,1d10,1d10,1d12,1d12 ((4,6,10,1,2)). Reaction to Spider-Man attempting to create the "Hidden Spider" d8 asset.
Total: 16
Effect: d10
Opportunities: 1 (Available first to Spider-Man)
The Doom Pool wins. Spidey fails to create the asset. Spending the effect die (1d10 doom) to put a complication on Spidey. Spidey gets 2 XP for having 2d12 doom used against him.
Doom Pool: 2d10, 2d12
Spider-Man leaps backward and blends into the wall, becoming an unnoticeable blob of ink against the dark material. Such a spot could give him an excellent advantage as the scene on the field descends into total chaos! The team of supervillains has apparently realized the heroes mean business, and they begin to move into position to attack several of Spidey's teammates. Nearby, the wall-crawler sees Tigra being approached by Carrion and Morbius!
But before he can do anything to warn his ally, Spidey hears a familiar voice in his ear, sounding vaguely alien:
"Hide... And seek?" croaks Doppelganger oddly, settling into position next to Spidey. Unfortunately, the creature is poorly suited to camouflage, and he attracts the attention of their nearby foes!
Spidey takes a d10 "Doppel See, Doppel Do" complication.
Next Action: The Watcher