The Watcher:
... looks up to see Shriek watching her through the plexiglass divider.
"So, 'Domino,'" the villainess says softly, her smirk visible through the darkness. "Do they call you that name because you're such a pushover?"
With bandage tape still in her mouth, as she tended swiftly to her wound in the most battlefield medic way she could, Domino simply flipped
Shriek the bird, before going back to her work.
As best she knew, that perspex barrier between them didn't come down ... and until they landed this bird (or one of them climbed around to join her in the back), Domino had some time to work.
Moments late, she tossed the medkit aside, and pulled her shirt down over the bandaged wound.
It still stung, but it was now operable.
That was when she noticed the small, portable tracking unit ... receiver with attached transponder.
Spending 1PP for resource 'Tracking device'
Snatching it up, she slipped it into her belt for future use.
Moon Knight had said that she could help herself to whatever she wanted ... she just wished she could have some guns.
And with that though, as luck would have it, a tilt in the choppers trajectory brought the nearby
Locked Artillery Case sliding to her side.
With a smirk of gratitude, she drew from her boot some basic lock picking wires that she had stashed there, and went to work opening the case.
Her
Checkered Past and her
Covert skills, and the
Superhuman Reflexes with which her fingers reacted to the most minute sensation coming from within the lock, were going to come in handy now.
Action: overcome the 'Locked Artillery Case'
d8: Solo
d8: Checkered Past
d10: Superhuman Reflexes
d10: Covert Master
Spend 1PP to keep an additional die towards the Total.
- rolled 1,4,4,6 using d8,d8,d10,d10. Open the Locked Artillery Case.
Total: 14
Effect: default d4
Opportunities: 1 for the Watcher ... +1PP for Domino
PP = 2
Next: Whomever