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00:30, 19th May 2024 (GMT+0)

Thundertree.

Posted by NarratorFor group 0
Narrator
GM, 276 posts
Wed 13 May 2020
at 06:01
  • msg #1

Thundertree

The group heads out to Neverwinter on the cart. The trip up the coast is uneventful but beautiful. You take in the sights of the coast and the forest that abuts it. Game is plentiful and the journey is pleasant. You all spend the time chatting, playing dice, hunting and listening to the Bard weave his musical tales. The group arrives in Neverwinter on the third day of travel.

As you head into the city you see stretching across the plaza, traders have arranged their fruit and vegetables for inspection. To one side, a series of buckets and small tubs occasionally jump as the fish inside flop and splash. Here and there, claw-bound crabs try to escape their confinement. A row of skinned frogs wriggle weakly against a dirty blanket, the blood glistening on their exposed organs and muscles. An old woman is poking among them in a desultory fashion with her stick. From her demeanor, she seems to think they are a poor group of specimens indeed. Bunches of root vegetables are lined up in the adjacent row of vendors. The mud clinging to the inverted tips is still fresh and glistens gently in the dawn light. Even as early as this, most of the cut flowers have already been claimed and only a few slightly dried-up bunches remain. Still, they
are colorful, if not sweet-smelling – the opposite of the pungent herbs in the next row. Those look like tiny mandrakes but have an exquisite fragrance and taste, which could be valuable, given the apparent propensity for most cooks in this city to
ruin their meats with a single variety of oily, greasy gravy.

The final row of vendors has a variety of miscellaneous manufactured goods. Colorful printed cloth appears variously cheap, gaudy or attractive depending on the woman holding it up against herself. Chipped ceramics that look like they have been rescued from a shipwreck are being examined by several maids. Small children eye the spinning tops and hoops and wait for their opportunity to try to steal one or more of them. Three bored-looking guards stand yawning and scratching to one side.

OOC: Where you headed?
Bandalor Armonthor
player, 156 posts
Wed 13 May 2020
at 13:16
  • msg #2

Thundertree

[OOC]  If I know of a temple of Lathander, I would like to pay a visit, deposit some alms, and restock on any traveling clerical requirements (holy water, components, etc.).  While there, I will inquire about any information relevant to our current task.
Narrator
GM, 277 posts
Wed 13 May 2020
at 16:02
  • msg #3

Thundertree

You head toward the Temple of Lethander. You enter the Temple Square, a broad open area more than 350 feet on a side. This plaza is wide open with no statues, benches or other features to get in the way of worshipers, and is dominated by the temple at its
upper end. The stonework of the pavement is handsome, with geometric patterns in several types of gold stone. The other buildings on the square are well-made and old, of gray stone softened by time. They have stone steps, and windows with old wooden shutters held together by attractive metalwork. The doors are likewise fine old wood with metal plaques indicating the group or department found within: “Charities”, “Mission to the Provinces”, “Safety and Health”. Plainly-dressed clerics and government workers can be seen coming and going during working hours. Most days, a few wandering merchants throw down a blanket and offer jewelry or religious tokens for sale or trade. Beggars frequent this area, hoping for a handout from worshipers.
Imbert Keenbinder
player, 216 posts
Wed 13 May 2020
at 16:22
  • msg #4

Thundertree

"We should look into getting mounts at a fair price, and I want to pick up a few items at the market.  With talk of zombies, will the God of Light grant us some Holy Water Bandalor?"

OoC;  Hopefully someone with high CHR comes with...
This message was last edited by the player at 18:22, Wed 13 May 2020.
Jaskier
player, 69 posts
Wed 13 May 2020
at 17:38
  • msg #5

Thundertree

In reply to Imbert Keenbinder (msg # 4):

Jaskier happily replies to Imbert
"I'd love to join you in purchasing our gallant steeds!  Besides, religious institutions always make me feel...uncomfortable.  I'm much more in my element in the marketplace."

On their way to the market, Jaskier pauses for a moment to speak to the three bored looking guards
"Hello Gents...I've just arrived and was wondering if there are any taverns or noble houses looking for evening entertainment.  Or if you can't recall any such, are there any establishments I should avoid?  I don't want to stir up any trouble while I'm visitig.  I quite like it here.  Especially compared to the pedestrian towns I've been frequenting lately."
Narrator
GM, 278 posts
Wed 13 May 2020
at 18:39
  • msg #6

Thundertree

One of the Guards lazily looks in your direction and says,"Yeah sure. Some crazy Kobold wearing this big ol sprakly helm from Waterdeep opened a joint here. Tis called Kobolds Rest or some Shite. Hear they are always looking for entertainment. Being a more of a developing large city and all I think trouble can be found just bout anywhere." He then makes this snorting gross sound and spits out a glob of phlegm onto the ground.
Bandalor Armonthor
player, 157 posts
Wed 13 May 2020
at 19:24
  • msg #7

Thundertree

Bandalor first stops at the table marked "Charities" and offers 10gp.  "May the Morninglord smile on all of us."  He states solemnly.

Walking over to the table of "Safety & Health," Bandalor inquires "What might you have to provide a Dawnfinder making the war of light against the darkness?"

Looking for vials of holy water, any potions or scrolls that may be of assistance for prolonged combat.
Narrator
GM, 279 posts
Wed 13 May 2020
at 20:15
  • msg #8

Thundertree

The Acolyte says, "Yes of course we have plenty of scrolls for the more common of blessings and have at least 1 of every blessing you can think of. Their price does very for Common to Legendary Scrolls and they vary in price from 50 to more than 50,000 gold. We of course do have bottled holy water and it is recommended that 25 Gold Donation be give for these."

Cantrip-1: Common: 50-100 gp
2-3: Uncommon: 101-500 gp
4-5: Rare: 501-5000 gp
6-8: Very rare: 5001-50000 gp
9: Legendary: 50001+ gp
Zanben
player, 111 posts
Thu 14 May 2020
at 02:06
  • msg #9

Thundertree

Zanben excited to be in a more bustling town, has his eyes jumping from vender to vender looking for any valuable object to acquire through sleight of hand.
Imbert Keenbinder
player, 217 posts
Thu 14 May 2020
at 02:33
  • msg #10

Thundertree

Imbert purchases a couple bags of caltrips and looks longingly at silvered crossbow bolts and antitoxin, but decides he doesn't have the coin to spare.  He gathers up Jaksier and anyone else interested in the horse purchase and heads in that direction.  "Eve meal at the Kobold's Rest." he calls back to the rest of his companions.
Narrator
GM, 280 posts
Thu 14 May 2020
at 03:51
  • msg #11

Thundertree

Imbert grabs Jaskier and heads over to Coastal Stables where they meet up with Arnold. He greets you warmly. "So gonna ride something away this time? I have some good stock in."

Flocks of wild chickens run riot through the dirt streets, their white feathers darkened with dust. The noisy birds tangle underfoot, and peck irritatingly at your legs and ankles. An impressively combed rooster crows at his harem from atop a splintered fence post.

OOC: Zanben give me a Sleight of Hand check.
Zanben
player, 112 posts
Thu 14 May 2020
at 13:21
  • msg #12

Thundertree

[OOC] Sleight of Hand check 1D20+5=21
Imbert Keenbinder
player, 218 posts
Thu 14 May 2020
at 14:30
  • msg #13

Thundertree

"We are still looking for some good horses at a fair price.  This time four horses and a pony to be specific."  Imbert says then examines the horses.

OoC; Roll(1d20)+4:  12,+4  Total:16 - Animal Handling
This message was lightly edited by the player at 21:02, Thu 14 May 2020.
Narrator
GM, 281 posts
Thu 14 May 2020
at 16:03
  • msg #14

Thundertree

Zanben is standing in the market and has his eyes set on the tents as they would make the easiest. He saddles up to a tent and slides his hands in backwards feels around and clutches an item. He heads off to an alley with the item tucked into his cloak. When there are no eyes on him he peers into his cloak and what he thought was a large sapphire is actually a small green apple.

Arnold at Coastal Stables motions to some animals and says, "These animals are in fine shape and I would sell the lot to you for 230 gold. I will throw in the riding gear at no cost.

Gwen finds herself standing in front of a tent with a sign that says,"Mizers Magic Emporium."

OOC: Zanben got away with his prize and no one saw him. All the animals Arnold gestures to do indeed look to be in fine shape.
Gwyndolyn Glyphwyrd
player, 123 posts
Talks too much.
In over her head.
Thu 14 May 2020
at 16:08
  • msg #15

Thundertree

As the party scatters into Neverwinter, Gwen unloads a bulky bundle of parchment cases, scroll tubes, and a wooden box of calligraphy supplies from the cart. "I've got a few bookkeeping chores before we head to Thundertree, lads... don't wait up!" As she heads into the city, she calls over her shoulder to Imbert, "See about a sturdy little mountain pony, the shaggier the better. Ask if they have ribbons too!"

[OoC]: Gwen's going to sink everything she's got into a couple new spells. I'm considering Web or Grease for controlling the battlefield and Misty Step or Find Familiar for general utility purposes, but I'm open to suggestions. If anyone else wants to invest their liquid assets in her spellbook, let me know and I'll pay you back after Cragmaw Castle is ours!

Gwen pushes aside the tent flap and gazes into the interior. She seeks out the master or mistress of Mizer's... "Hello? I'm seeking inscribed incantations, inks and reagents, quills and vellum... also some dangly dice for a pony I've arranged... hello?"
This message was last edited by the player at 18:29, Thu 14 May 2020.
Narrator
GM, 282 posts
Thu 14 May 2020
at 18:56
  • msg #16

Thundertree

Inside you see a redskinned, buxom, bone horned and scantily clad female Tiefling. The air is thick and aromatic. The Tiefling says, "I am Mizer and I have what you seek. Please sit. Let us speak of magiks." She gestures to the pillows on the carpet in front of her.
Gwyndolyn Glyphwyrd
player, 124 posts
Talks too much.
In over her head.
Thu 14 May 2020
at 19:52
  • msg #17

Thundertree

"Hot." says Gwen. "I mean, great!" She enters and sits, keeping one eye on the tiefling and the other on the door flap. "How nice to be in the company of a fellow spellcrafter." And a non-human, and a non-male, she leaves unsaid. "I'm preparing to transcribe several spells into my spellbook and I need some materials... I also have scrolls to barter and scrolls to buy, if you have them."

[OoC]: Scroll requests and offers in PM thread.
Narrator
GM, 283 posts
Thu 14 May 2020
at 20:11
  • msg #18

Thundertree

She leans in to you and some portion of her breast becomes exposed in her loose gown as she says, "Business business yes I have what you need. Dragons blood, crushed wyvern bone, feathers of the Phoenix. I also have the spells you seek. Perhaps though I can interest you in some Amersac from the island of Chult?"
Jaskier
player, 70 posts
Thu 14 May 2020
at 20:20
  • msg #19

Thundertree

Jaskier feins a very hurtful look and dramatically exclaims
"Arnold...Arnold...how would we be able to carry on, doing good deeds for Neverwinter and the far reaches of this great land if we cannot make our way to those who need us without steeds?  I say noble sir, you have the look of a good and honorable man.  Why not give us a better deal and surely good fortune will will be visited upon you in kind"

[OOC]. Do I need to roll for charisma?  Whatever savings I can get us should be donated to gwens studies
Narrator
GM, 284 posts
Thu 14 May 2020
at 20:37
  • msg #20

Thundertree

Arnold kicks at the ground and looks back at you, "'Ready said I would be throwing in Saddle, Bit and Bridal free. What else you want?"

OOC: Give me a persuasion check.
Gwyndolyn Glyphwyrd
player, 125 posts
Talks too much.
In over her head.
Thu 14 May 2020
at 20:45
  • msg #21

Thundertree

Gwen leans in as well. "Maybe just one... but this is business, and pleasure has its own time and place. My companions and I are staying at the Kobold's Rest. You'd like my boys, I think. Perhaps you and your Chultean jungle spirits will join us there after sundown?" She leans back against a pillow. "But I will take you up on your offer to talk of magiks. What wizarding news is there to the south and east? Our travels will take us upriver towards Neverwinter Wood. Maybe you have heard reports from that direction, or you have interests we can represent while we're out that way?"

[OoC]: I hope Gwen's not being rude (or a prude)... thinking along the lines of 2e/Planescape fiendish tieflings, who you generally didn't go drinking with without your party. Are 5e/Faerunian tieflings any different?
Imbert Keenbinder
player, 219 posts
Thu 14 May 2020
at 21:04
  • msg #22

Thundertree

"Ribbons for the pony."  Imbert replies deadpanned.
Narrator
GM, 285 posts
Thu 14 May 2020
at 21:07
  • msg #23

Thundertree

Mizer gets up up and grabs a bottle which she poor herself a drink from into a small wooden bowl and says, "Suit yourself. Out East in Neverwood. Yes tis where Thundertree is. A blighted place. The eruption killed many and left a ruin. Some escaped and those that didn't well they stayed dead but where the dead are undeath is bound to appear. As far as the greater world I hear stirrings of Elturel playing some role in the Blood War. What it's role is though hard to say. Devils and Demons tend not to share schemes." She looks in some trunks and you see her stand back up holding several scroll tubes and holding a bag clanking as if full of glass bottles. "This should be what your after she says," Handing Gwen the bag. Tied around each tube and the bag are pink ribbon.

OOC: Tiefling are now more common place and just common PC race now.
This message was last edited by the GM at 21:07, Thu 14 May 2020.
Bandalor Armonthor
player, 159 posts
Thu 14 May 2020
at 21:24
  • msg #24

Thundertree

Bandalor attempts to negotiate two vials of holy water and a scroll of "shield of faith" for 75gp donation.
Narrator
GM, 286 posts
Thu 14 May 2020
at 21:44
  • msg #25

Thundertree

The Acolyte looks at Bandalor and says, "Very well. If that what a brother of the cloth has to offer then so be it. However know that Lathander rewards those that show respect to his homes."

OOC: Bandalor now has a scroll sealed with the seal of Lathander and two vials of holy water.
Gwyndolyn Glyphwyrd
player, 126 posts
Talks too much.
In over her head.
Fri 15 May 2020
at 01:28
  • msg #26

Thundertree

Gwen takes the materials. "I'm grateful, sister. For the items and the ribbons. I hope Imbert hasn't unmanned himself on my behalf." She chuckles and stands, slinging her bag and raising the glass staff. "I wonder, have you heard of a wizard named Iarno Albrek? Perhaps much older mages named Bowgentle, or Tsernoth of Iriaebor?"
This message was last edited by the player at 04:39, Fri 15 May 2020.
Jaskier
player, 71 posts
Fri 15 May 2020
at 02:24
  • msg #27

Thundertree

Jaskier rolls d4+4=8 for persuasion check

[OOC] Looks like we're paying full price for the ponies and Gwen's not getting her school books
Gwyndolyn Glyphwyrd
player, 127 posts
Talks too much.
In over her head.
Fri 15 May 2020
at 03:23
  • msg #30

Thundertree

[OoC]: Sorry, I can't bend time for a reroll unless I'm there.

Edit: It looks like you rolled a d4 for your check?
This message was last edited by the player at 03:50, Fri 15 May 2020.
Narrator
GM, 287 posts
Fri 15 May 2020
at 04:35
  • msg #31

Thundertree

Mizer thinks for a moment, "Yes I have heard of Ibrano. He is a Lords Alliance lackey is he not.he was an agnet for Neverember himself if I am not mistaken. Bowgentle sounds familiar ancient news if you ask me. Cant say i have heard of the third."

Arnold replies, "Look boys I get it on a quest to save the land doing good deeds. If i gave discounts to everyone who gave me that tale i wouldnt be selling horses no more because i would be beggin on the side of the road.sorry but my price holds firm."
Gwyndolyn Glyphwyrd
player, 128 posts
Talks too much.
In over her head.
Fri 15 May 2020
at 05:13
  • msg #32

Thundertree

Gwen raises an eyebrow at the detail on Iarno. "I don't know much more than you... just names that have come up in my studies and travels. I did hear that Albrek betrayed the Lords' Alliance. A band of heroes stormed his stronghold and took his head, or so the story goes. The others, like you say, are ancient history."

Gwen parts ways with the tiefling and heads towards the Kobold's Rest, equally excited to scribe some spells and braid her pony's tail.

[OoC]: History +4 / Arcana +6 on Elturel and the Blood War? Or just fiendish small talk?
Narrator
GM, 288 posts
Fri 15 May 2020
at 05:28
  • msg #33

Thundertree

Elturel is a city-state lying on the River Chionthar in the Western Heartlands. It is a center for agriculture and trade in the region, and is renowned for its elite mounted defenders, the Hellrider. It is the capital of the realm of Elturgard, a theocracy of Torm the True and defended by its paladin knighthood, the Order of the Companion.


The Blood War is an ancient conflict that rages between the fiends of the Lower planes. The two main sides of the war are the demons, inhabitants of the evil plane of chaos of the Abyss, and devils, representing the equally evil but lawful realm of the Nine Hells. Neutral evil yugoloths played both sides against one another. The Blood War had raged on since the Age Before Ages, a dark time when the Prime Material Plane had not fully developed. The conflict is massive, spanning entire planes of reality, and hosting an almost infinite number of fiends.
Imbert Keenbinder
player, 220 posts
Fri 15 May 2020
at 15:31
  • msg #34

Thundertree

"230gp it is then."  Imbert says, handing over the money.
Bandalor Armonthor
player, 160 posts
Fri 15 May 2020
at 16:34
  • msg #35

Thundertree

Bandalor collects his items.

"Respect indeed, Brother Acolyte.  Remember always darkness follows the prideful and ignorant."

With that, he attempts to rejoin the party.
Narrator
GM, 289 posts
Fri 15 May 2020
at 18:24
  • msg #36

Thundertree

Arnold says, "Excellent. Will you be taking them with you or will you picking them up late?"

OOC: The olan is to meet at Kobolds Rest when excursions into the city are done.
Imbert Keenbinder
player, 222 posts
Fri 15 May 2020
at 20:51
  • msg #37

Thundertree

"We are leaving the city tomorrow morning.  Can we pick them up at that time?"
Narrator
GM, 290 posts
Sat 16 May 2020
at 17:27
  • msg #38

Thundertree

Arnold says, "Most certainly. We will see you on the morrow then." With business concluded you make your way off into the city.

All of you meet up at roughly the same time in front of a tavern with the disembodied head of a Kobold on Platter on the hanging sign. This must be Kobolds Rest.

From the outside it looks beautiful, enchanting and inviting. Large stones and huge, stone beams make up most of the building's outer structure. It's hard to see through the small, stained glass windows, but the excitement from within can be felt outside.

As you enter the tavern through the large, softwooden door, you're welcomed by aromas of roasted meats and the smell of alcohol. The bartender is working up a sweat, but still manages to welcome you with a wink.

It's as enchanting inside as it is on the outside. Hardwooden beams support the upper floor and the lights attached to them. The walls are swarmed with flags of all sorts and sizes. Some are from nearby towns or provinces, others from the far corners of the world. They must've been fitted to the owner.

The tavern itself is packed. Tourists seem to be the primary clientele here, which is often a good sign. Several long tables are occupied by, what seems to be one large group of people. The other, smaller tables are also occupied by people who seem to be close with the owner, though they happily welcome others among their midst. Even most of the stools at the bar are occupied, though nobody seems to mind more company.

You did hear rumors about this tavern, supposedly it's famous for something, but you can't remember what for. Though judging by the amount of women in this tavern and the amount of them trying to subtly eye the bartender, it's probably his good looks and charm. You stand at the entry and prepare for what will undoubtedly be a great evening.

Suddenly a reptilian humanoid, standing 2'5" tall, weighing about 35 pounds , with scaled skin and reddish brown in color with burnt orange eyes and wearing a jeweled helm that sparkles unnaturally leaps up onto bar top. In perfect common and what could only be magically enhanced to be heard over the crowd says, "Welcome everyone. Tonight  is a special night indeed. We have with us liberators of a small frontier town threatened by the worse kind if brigands. These brigands threatened the local populace, Extorted money from them, Murdered it's citizens, were all around smelly and possibly headed by one of our own Neverember's agents gone rogue. These fine folk stepped in and rid the town of these unsavory folk. I give you the Heroes of Phandalin. With and part of this group to enchant with their story, music and tale is none other than the talented Jaskier." He points to the groups direction as they stand silhouetted in the door frame.
This message was last edited by the GM at 22:27, Sat 16 May 2020.
Bandalor Armonthor
player, 161 posts
Sat 16 May 2020
at 22:11
  • msg #39

Thundertree

Bandalor looks for a bench or table that is not directly in the center, and shoots Imbert and Gwen a sidelong look hoping to convey "Let's let the Bard take the glory, and find ourselves a corner out of the limelight."
Imbert Keenbinder
player, 223 posts
Sat 16 May 2020
at 22:35
  • msg #40

Thundertree

Imbert follows the Cleric.
Zanben
player, 113 posts
Sun 17 May 2020
at 00:51
  • msg #41

Thundertree

Zanben lifts his drink up in the air and cheers Jaskier on.
This message had punctuation tweaked by the player at 00:52, Sun 17 May 2020.
Gwyndolyn Glyphwyrd
player, 129 posts
Talks too much.
In over her head.
Sun 17 May 2020
at 14:24
  • msg #42

Thundertree

Gwen makes her grand entrance hours later, stumbling into the main taproom with bags under eyes and ink on her fingers. Despite her exhaustion, she looks a little bit taller, a little bit sexier, and a whole lot more magical. She signals for a pint and joins the party at their table.
Jaskier
player, 74 posts
Sun 17 May 2020
at 18:43
  • msg #43

Thundertree

Jaskier flashes a wide grin and takes a deep bow with a fancy flourish of his hands.  Amidst the commotion and raucous applause he whispers to Zanben
"You must hide yourself among the crowd if we are to discover the identity of this rogue mastermind that plots agains us and citizens of Phandalin.  Search out any agents that may work against us as I try to stoke a reaction from this unknown foe."
Quite suddenly Jaskier bounds and leaps to join the reptillian compatriot on the top of the bar.  He starts soft spoken
"Thank you for your kind words and warming introduction dear friend.  But to truly capture the drama...the heroism...the danger..."
Jaskier lingers on the last syllable, staring deeply into the eyes a few of the ladies at the bar.  He continues
"I must convey the harrowing tale of my companions and I.  While this band of acquaintances began their journey to Phandalin as mere purveyors of goods, couriers of commerce, fate intervened to challenge us with a gauntlet of enemies and monsters too ready to strike us down with extreme malice!"
Jaskier energetically e-told the events of their adventure thus far, careful to omit Zanben's name from the story and also taking some creative liberty so as to place himself at the center of tale
"...there my life stood on a knifes edge, death extending its cold, frail hand to extinguish the light of my life and carry my soul away to the eternal darkness, when the stoic Bandalor summoned his faith to will the life back into my body..."
Jaskier continued to captivate the patrons of the tavern all while keeping an eye out for Zanben to see if he had identified an elusive target
"...after slaying the giant ogre with my blade, the wise and forgiving Gwen took pity on the orcs and cast a powerful sleep upon the remaining orcs to spare their pitiful lives..."
Jaskier to picked up his viol and began to play along to the story, plucking his strings at tense moments to build tension to a crescendo
"...and Imbert's arrorws found their mark on the Redbrand scum, those most villainous cowards terrorizing the the people of Phandalin, whereby I charged headlong with my scabard raised aloft ready to strike those who would do harm to my friends..."
Jaskier finishes with solemn song of honor and duty before taking another deep bow
Jaskier
player, 75 posts
Sun 17 May 2020
at 18:44
  • msg #44

Thundertree

Jaskier turns to the tevern barkeep and asks
"How was my performance?  I don't suppose you get bards of my quality very often, eh?"
Narrator
GM, 291 posts
Sun 17 May 2020
at 20:56
  • msg #45

Thundertree

The crowd goes wild at the telling. Rounds and drinks keep coming to the table. Zanben does not see anybody paying any suspicious attention to the group. Only cheers well wishes and drinks. The Kobold hops down off the bartop and heads to the groups table and says, "Drinks on the house what can I get you all Heroes of Phandalin?"
Bandalor Armonthor
player, 162 posts
Sun 17 May 2020
at 22:58
  • msg #46

Thundertree

"Red wine, please.  Dry with a whiskey finish if you have it.  Any, if you don't."

Bandalor scans the room for any untoward or unusual activity.
Imbert Keenbinder
player, 224 posts
Sun 17 May 2020
at 22:59
  • msg #47

Thundertree

"Lager, please."
Gwyndolyn Glyphwyrd
player, 130 posts
Talks too much.
In over her head.
Mon 18 May 2020
at 00:16
  • msg #48

Thundertree

"Buttered bread, beef stew, and a nice brown ale for each hand," says Gwen. "Spellcraft really takes it out of you."

She puts her feet up on the table and leans back. "Sounds like Jaskier's been building up our legendary status. Maybe they'll give us a parade when we ride out tomorrow? Say, you all look a little on guard for a bunch of drunk celebrities... what's going on?"

[OoC]: Do we have reason to think someone's watching/following us, or just the normal adventurer paranoia?
Narrator
GM, 292 posts
Mon 18 May 2020
at 00:56
  • msg #49

Thundertree

The Kobold looks to each of you and shakes his head up and down," those will be right up he says. He then takes a swig feom a hip flask and leans on tour table and he continues to listen to Jaskier.
Imbert Keenbinder
player, 225 posts
Mon 18 May 2020
at 02:57
  • msg #50

Thundertree

"I thought the part about you creating an army of animated spears to rebuild the manor with a snap of your wizardly fingers was a bit over the top, but he knows how to play a crowd.  I'm no more on guard than typical.  Cities put me on edge." Imbert replies to Gwen.
Narrator
GM, 293 posts
Mon 18 May 2020
at 04:08
  • msg #51

Thundertree

The Kobold snaps his fingers, your drinks and food come floating over to the table. They set down and it looks so delicious. The Kobold says, "So how is Phandalin?"
This message was last edited by the GM at 14:55, Mon 18 May 2020.
Imbert Keenbinder
player, 226 posts
Mon 18 May 2020
at 15:17
  • msg #52

Thundertree

"Better than we found it.  But still small and not very important in the grand scheme of things.  Nice hat."  Imbert replies to the Kobold.
Narrator
GM, 294 posts
Mon 18 May 2020
at 18:46
  • msg #53

Thundertree

The Kobold replies, "Small indeed. Been through there on occasion always wondering what i could vring to that region. I am more vu8sness man now more than anything. Yes this helm cane in handy for many moons until i learn to speak common again. I was not always a kobold you know. My associates and I use to be just like you. Running around building our reputations collecting gold. Nowadays that gold is being spent on making more gold and giving peo0le things they need. Like ale. Peiple always need Ale. Say if you are ever in Waterdeep you should stop by a tavern there my associated and I own it as well. Cant miss it has a huge oak tree growing up out the middle of it."
Jaskier
player, 76 posts
Mon 18 May 2020
at 20:15
  • msg #54

Thundertree

Jaskier comments to the Kobold
"If we indeed ever find ourselves in Waterdeep, we shall definitely make it a point of visiting you and your associate's tavern, especially if it's anything like his fine establishment.  However, during our introduction you said the brigands might 'possibly[be] headed by one of our own Neverember's agents gone rogue', can you shed some light on your theory?"
Narrator
GM, 295 posts
Mon 18 May 2020
at 21:00
  • msg #55

Thundertree

The Kobold replies, "I am sure that Sildar has told you that Ibrano was of the Lord's Alliance. Both of them were from right here in Neverwinter. Being agents of our own Lord Dagult Neverember former Open Lord of Waterdeep. He is exiled now of course because he has taken Lordship over this sprawling metropolis. He hopes to do good here. You know I heard rumors of a group having pursued some fabled riches left behind by him. Not sure but I think they have headed into Undermountain."

OOC: I am taking two groups that most of you are familiar with one of and integrating them into the backdrop.
Imbert Keenbinder
player, 227 posts
Tue 19 May 2020
at 03:03
  • msg #56

Thundertree

"Well, it has been a great evening, but I'm for sleep.  Thank-you for your hospitality, I didn't catch your name."  Imbert says as he stands to leave.
Zanben
player, 114 posts
Tue 19 May 2020
at 04:34
  • msg #57

Thundertree

[OOC] During all the commotion Zanben snuck out to acquire some intel on the location of a valuable book using his criminal network.

"location of the legendary mage Bowgentle's spellbook? Last known owner of book was a necromancer named Tsernoth from the city of Iriaebor, but that 100 years ago."

What kind of checks do I have to make here?
Gwyndolyn Glyphwyrd
player, 131 posts
Talks too much.
In over her head.
Tue 19 May 2020
at 15:29
  • msg #58

Thundertree

"Jaskier, that was a hell of a ballad. If our legend spreads far and wide, it will be in your words." Gwen sits back and enjoys the atmosphere and the accolades, but eventually begins dozing into her second pint.

[OoC]: Other than Zanben's investigations, I think we're ready to go? Horses, new spells, curatives, provisions, and hyping our brand... anything else before we head out?
Narrator
GM, 296 posts
Tue 19 May 2020
at 15:36
  • msg #59

Thundertree

The Kobold bows and says,"Sum Yung Guy at your service. If there is anything else you need please let some of the staff know." He bows and then scurries off.

Zanben can find nothing about the magic users but learns that the city of a thousand spires lies Out East of Baulders Gate toward the Sunset Mountains.

Drinks continue to come to the table especially to the Bard who at this point is no longer looking sober.
This message had punctuation tweaked by the GM at 18:09, Tue 19 May 2020.
Imbert Keenbinder
player, 228 posts
Tue 19 May 2020
at 17:45
  • msg #60

Thundertree

OoC;  I think we are good to head out in the morning.
Narrator
GM, 297 posts
Tue 19 May 2020
at 19:37
  • msg #61

Thundertree

The party scuffles off to bed knowing that tomorrow they will be back in the saddle and heading off to Thundertree to meet with the Druid Reidoth.

You all dream of what you think the ruins look like. Blasted landscapes, crumbled buildings, vegetation pushing in and the dead burned and disfigured walking around the ruins in search of prey.

Your nightmares come to an end as the smells from the morning fires permeate into your senses. You head downstairs to find an incredible spread of items you did not think would be available locally.

The bartender is there and winks at you and then throws an arm out as if he just now conjured the food before you and motions for you to sit.

You shake off the last of your dreams and ingest some of the best food you have ever possibly had in your life.

You collect your things and pack your bags for the trail. You head to Costal Stables and pick up your mounts. You ensure you have enough rations for a week but only plan to be away from Neverwinter for a few days. You head out of the South Eastern Gate and swing off the road and follow the wall until you meet Neverwinter River.

You follow the River East and head in the direction of Neverwinter Wood following an old abandoned trail. You travel most of the day taking lunch in the saddle and then near the place where the Neverwinter River emerges from Neverwinter Wood stands the abandoned village of Thundertree. Once, this was a prosperous community on the outskirts of the forest, wealthy from the work of its woodcutters and trappers. Then thirty years ago, the eruption of Mount Hotenow to the north devastated Thundertree. In the wake of the natural disaster, a plague of strange zombies swept over the area, killing or driving off those who survived the eruption.

Gradually, the trail becomes an old, overgrown lane winding between dilapidated buildings choked in vines and brush. Ahead of you, in the middle of the settlement, rises a steep hill, upon which stands a stone tower with a partially collapsed roof and an adjoining cottage. A dirt road hugs the base of the hill and wends its way between old stone houses, many of which are roofless ruins with interiors open to the weather. Other buildings appear more or less intact. The whole place is eerily silent.

A wooden sign is nailed to a post nearby. It reads: "DANGER! Plant monsters AND zombies! Turn back now!"

OOC: Please don't Retcon Actions in this this thread for continuity reasons PM me and will resolve there.


This message was last edited by the GM at 20:50, Tue 19 May 2020.
Gwyndolyn Glyphwyrd
player, 132 posts
Talks too much.
In over her head.
Tue 19 May 2020
at 20:54
  • msg #62

Thundertree

[OoC]: Is there also a sinister figure with a sword glaring at me from the ruins?
Narrator
GM, 298 posts
Tue 19 May 2020
at 21:03
  • msg #63

Thundertree

OOC: No that can be a member of your party looking into the ruins...
Imbert Keenbinder
player, 229 posts
Tue 19 May 2020
at 21:14
  • msg #64

Thundertree

"Plant monsters and zombies.  Why have just one, when you can have both?  What a great combination."  Imbert mutters quietly as he readies his crossbow and looks for tracks.

OoC;  Roll(1d20)+4:  10,+4  Total:14 - Survival.  Plant Monsters

Roll(1d20)+4:  19,+4  Total:23 - Survival.  Zombies (advantage)
Roll(1d20)+4:  1,+4 Total:5
This message was lightly edited by the player at 21:14, Tue 19 May 2020.
Jaskier
player, 77 posts
Tue 19 May 2020
at 21:22
  • msg #65

Thundertree

Jaskier whistles aloud and then says,
"Monsters and Zombies, eh?  Well best not to keep them waiting."
He strides over to the building just south of the group and tries to figure out if anything is alive or dangerous in the building without stepping over the threshold of the doorway.

Perception roll 1d20+0=1 [OOC] Yikes, critical 1
Gwyndolyn Glyphwyrd
player, 133 posts
Talks too much.
In over her head.
Tue 19 May 2020
at 21:43
  • msg #66

Thundertree

Gwen spots Jaskier critically silhouetted in the doorway of a ruin and jumps back. "Dammit, Jaskier, you scared the shit out of me!" she whispers. She turns to soothe her pony, Dimple, who hates the scent of Thundertree but loves the matching ribbons Gwen has braided into both their manes. Leaving the animal some distance away with a nosebag of oats and carrots, she hefts her staff and positions herself to cover the party's advance.

[OoC]: Cast Mage Armor from the staff; ready Shield as a reaction. Put Gwen at H14 for now. Does anything look out of place in the ruins, evidence of recent use, changes among the ruins or vegetation? Also, where did Mirna Dendrar bury her necklace?

Investigation check:

15:40, Today: Gwyndolyn Glyphwyrd rolled 25 using 1d20+6 ((19)).
Narrator
GM, 299 posts
Tue 19 May 2020
at 23:26
  • msg #67

Thundertree

Imbert dismounts and moves to the middle of the road he inspects the area but can not detect any signs of animals, undead or otherwise passing through here.

Gwen dismounts and moves to the corner of one of the nearby buildings and scans the area covering her compatriots.

Jaskier dismounts and moves over to a cottage that has seen better days. At first he sticks his face right against the wall mistaking a shadow as a hole in the ruined wall. Realizing his error he moves to an actual opening and looks in. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.


Jaskier
player, 78 posts
Tue 19 May 2020
at 23:50
  • msg #68

Thundertree

Jaskier pulls his face away from the wall, rubs a red spot on his nose, and meekly says
"Guys I think I may still be drunk.  Anyways, nothing in this cottage but weeds.  Whatchu looking at Gwen?"
Imbert Keenbinder
player, 230 posts
Tue 19 May 2020
at 23:52
  • msg #69

Thundertree

Imbert shrugs after finding nothing of interest and moves to the other building next to the cottage Jaskier investigated.  He gestures towards the entrance with is crossbow.

OoC;  Move to M11
Jaskier
player, 79 posts
Wed 20 May 2020
at 00:02
  • msg #70

Thundertree

Jaskier readies his crossbow and follows Imbert.
Bandalor Armonthor
player, 163 posts
Wed 20 May 2020
at 02:15
  • msg #71

Thundertree

Bandalor also carries his crossbow at the ready, keeping mindful of when a bless may be of use to the party.
Zanben
player, 115 posts
Wed 20 May 2020
at 02:16
  • msg #72

Thundertree

Zanben moves very quietly to I17 to peek through what looks like a window.

[OOC] Stealth 1D20+7=15
Narrator
GM, 300 posts
Wed 20 May 2020
at 03:37
  • msg #73

Thundertree

You all are tensed and ready for action. Thundertree is quite. Dead quite. Nothing Stirs.

Zanben heads over to a window a weathered signboard by the door of this large building shows the faded image of a workhorse holding a flagon of ale. The building is sagging and dilapidated, but it is more intact than the ruins across the road. Inside the window Zanebn sees that in this portion of the structure held kitchens and brewer's vats. Huge wooden tuns stand to the west, and a faint smell of yeast still permeates the air. The ale is long gone. Nothing moves and all is quite.

Zanben
player, 116 posts
Wed 20 May 2020
at 03:54
  • msg #74

Thundertree

Zanben sneaks up to the next window @ I21
Gwyndolyn Glyphwyrd
player, 134 posts
Talks too much.
In over her head.
Wed 20 May 2020
at 03:59
  • msg #75

Thundertree

[OoC]: Gwen to N13. The Dendrars' apothecary shop was in the southeast part of town.
Imbert Keenbinder
player, 231 posts
Wed 20 May 2020
at 04:14
  • msg #76

Thundertree

Imbert looks at Jaskier and Bandalor and shrugs.
Narrator
GM, 301 posts
Wed 20 May 2020
at 04:51
  • msg #77

Thundertree

Zanebn looks into the next window. The eastern half of the building is an old common room. Is that a leg sticking out from behind the bar or is that an old log?

OOC: I changed the map because I felt the other map did not have detail. I think this one is better.


Bandalor Armonthor
player, 164 posts
Wed 20 May 2020
at 12:34
  • msg #78

Thundertree

Bandalor backs to J10 in order to attempt to see both Zanben and Gwyndolyn, and be able to respond to whomever encounters trouble first.
Zanben
player, 117 posts
Wed 20 May 2020
at 12:59
  • msg #79

Thundertree

Zanben opens the door quietly, as not to disturb anything that may be resting and proceeds to H18 to get a better look at that "Log/Leg".
Narrator
GM, 302 posts
Wed 20 May 2020
at 16:18
  • msg #80

Thundertree

Gwen finds herself standing in a small thicket and saddles up to a ruin and tries to look in but her sight is blocked by bushes and trees growing inside the cottage.

Zanben steps into the ruined tavern and as soon as he does he is overpowered by the smell of sulfur. As he clears the tears from his eyes he sees rising from the shadows and hidden by tables and the bar four shapes. He thinks they are zombies but they are burned, charred and have a fine layer of ash flowing off of their bodies. Their mangled and distorted faces turn to look at him. All four open their mouths at the same time and let out a noiseless scream.

OOC: Roll for initiative and give me actions.


Zanben
player, 118 posts
Wed 20 May 2020
at 18:18
  • msg #81

Thundertree

[OOC] Just a side not, Zanben is wearing the ring of protection and has attuned the ring, so his AC is currently 16.
Nature check to know what he sees 1D20=7

Zanben disgusted by the putrid smell and no desire to be zombie food, he runs out of there signaling silently to his companions that zombies are coming, get ready as he goes to I14.  He then readies his attacks in case the Zombies get to him before his next turn.

[OOC] Attack1 1D20+6=25 for 1D6+4=8 damage if no other creature within 5 feet when zombie get close enough to trigger readied action 2D6(SA)=6 additional for a total of 14 damage
Attack2 1D20+5=20 for 1D6=6 damage
Initiative 1D20+6=25
Imbert Keenbinder
player, 232 posts
Wed 20 May 2020
at 19:43
  • msg #82

Thundertree

Imbert raises his crossbow after Zanben leaves the building.

OoC;  If the zombies go first, may have to change action, but with Zanben's 25 that's unlikely.
Roll(1d20)+3: 20,+3 Total:23 - Initiative
Prepare action - shoot anything else that leave the building
Roll(1d20)+7: 12,+7 Total:19 - Prepared attack
Roll(1d10)+3: 1,+3 Total:4 - Damage
Jaskier
player, 80 posts
Wed 20 May 2020
at 20:14
  • msg #83

Thundertree

Jaskier initiative roll 1d20+4 = 19
Jaskier would move to close ranks with Zanben and attack with his crossbow if he still has an action.
Jaskier attack roll 1d20+5 = 18
HP damage roll 1d8+3 = 4 Piercing Damage
This message was last edited by the player at 20:16, Wed 20 May 2020.
Gwyndolyn Glyphwyrd
player, 135 posts
Talks too much.
In over her head.
Wed 20 May 2020
at 20:59
  • msg #84

Thundertree

"Well, they said there'd be zombies..." Gwen mutters as Zanben signals from across the path. "I don't want to fight with our backs to an unknown." she says to nobody in particular and slips through the brush to get a look at a large, crumbling ruin that might guard their flank. She peers into the doorway, then disappears into the shadowy interior.

A few moments later, a large, fiery explosion blows out the side of the ruin opposite where she disappeared. "Guys," she calls. "I may have let them know we're here."

[OoC]: Initiative 10. Gwen moves to R-12 and casts Burning Hands. Should be able to hit S-T-U 13-14-15 with 11 points, Dex save 14 for 6 points.

14:51, Today: Gwyndolyn Glyphwyrd rolled 10 using 1d20+6 ((4)).
This message was last edited by the player at 22:47, Wed 20 May 2020.
Bandalor Armonthor
player, 165 posts
Wed 20 May 2020
at 21:36
  • msg #85

Thundertree

Initative 1d20+1 = 19.

If he can see one, Bando will loose a crossbow shot at it.

To hit crossbow 1d20+3 = 14.

Crossbow damage 1d8+1 = 6hp dmg.
Narrator
GM, 303 posts
Wed 20 May 2020
at 23:05
  • msg #86

Thundertree

25 Zanben<----
23 Imbert
19 Jaskier
19 Bandalor
16 Twig Blights
10 Gwen
9 Zombies

Zaben bursts out of the remains of the ruins draws his weapons and readies himself for what is in pursuit.

Imbert readies his crossbow for whatever exits the ruined building.

Jaskier runs up close to Zaben and readies his crossbow for action.

Bandalor Saunters up to Imbert and aims his crossbow at the door as well.

Gwen moves down to the door of a cottage. Wind and weather have done their work here, and little remains of these houses or their former contents. These ruined, side-by-side cottages look as though they might have been the homes of prosperous shopkeepers or well-off farmers in their time. All that remains are collapsed walls and piles of debris. Several young trees have grown up in the midst of the ruins.

As she scans the room she sees an old chest among the roots of the tree growing up through the house. She then thinks to herself were those bushes looking at me. As she pans back she sees that not only were the bushes looking at her but they are now moving toward her. Realizing these are probably the plant monster she spreads her hands and fingers before her and flames shoots out in a large gout. this blows out the back of the ruined cottage she is in and starts to collapse the roof. The Twig Blights are engulfed in flame and are burnt like any other plant. The tree and shrubbery they were concealed in light as well.

OOC: 6 Twig Blights would have start taking actions next turn. Please Note they are on the map just to show you where they were. Gwen give me a Dex save DC 15 for 8 points from falling debris save takes 4.

A charred and hideous zombie stumbles from the Tavern and is immediately struck by a bolt which causes a caustic sheet of ash to fly off the body of the walking dead. The creature is struck by a second bolt not as dramatic as the first but it falls  to the ground and stops moving.

OOC: Ash Zombie is struck for 4. Ash Zombie is struck for 4 fails Undead Fortitude test and dies.

A second Zombie enters the light and is struck by a bolt as it is struck it too puffs out some sort of ashy cloud.

OOC: Ash Zombie takes 6 points.

Imbert Keenbinder
player, 233 posts
Wed 20 May 2020
at 23:26
  • msg #87

Thundertree

Imbert Fires at the lead zombie

OoC;  Bonus action - Hail of thorns
Roll(1d20)+7:  13,+7  Total:20 - Attack
Roll(1d10)+3: 2,+3 Total:5 - Crossbow damage
Roll(1d8)+0: 1,+0 Total:1 - Colossus slayer
Roll(1d10)+0: 10,+0  Total:10 - Hail of thorn damage to target and every creature within 5ft, DC 12 save for half
Zanben
player, 119 posts
Thu 21 May 2020
at 02:22
  • msg #88

Thundertree

Zanben runs up to I17 and attack the zombie

[OOC] Attack1 1D20+6=13 for 1D6+4=7 damage
Attack2 1D20+5=13 for 1D6=4 damage
Jaskier
player, 81 posts
Thu 21 May 2020
at 04:49
  • msg #89

Thundertree

Jaskier runs up to j17 to attack the ash zombie as well.
Attack roll 1d20+5 = 8 [OOC] shit
Gwyndolyn Glyphwyrd
player, 136 posts
Talks too much.
In over her head.
Thu 21 May 2020
at 05:11
  • msg #90

Thundertree

Gwen staggers out of the smoking ruins wiping blood from a scalp wound. "Sorry, this shrubbery came at me," she says. "Freaky little stick men, had to roast 'em." She cuts back through the brush toward the fight and lobs a gob of acid at the zombies, taking care to avoid Zanben as he closes with the abominations.

[OoC]: Failed the save, took my lumps. Move to M-13. Acid Splash at whichever two zombies Zanben isn't rushing. Six points to one, four to the other, Dex save 14 for none.

23:05, Today: Gwyndolyn Glyphwyrd rolled 10 using 2d6 ((6,4)).

Also, don't let me forget there's a chest in there...
Narrator
GM, 304 posts
Thu 21 May 2020
at 21:35
  • msg #91

Thundertree

Zanben rushes up to the Lead Zombie and lays into it with two short swords.

OOC: Doing 11 points of damage. The zombie should have have been destroyed but was not.

Imbert Places a well aimed Crossbow bolt. The Zombie seems to shrug off this damage as well. Thorns then erupt out of the bolt and stick this zombie the two zombies coming out of the tavern and Zanben. As the Zombies inside are struck by the thorns they erupt into a cloud of ash.

OOC: The lead zombie dies under the hail of thorns. The other two zombies both make saves and take 5 damage each. Zanben must make a dex save for half. Zanben must also make a DC 10 Con check or be at disadvantage for 1 min. You can also make a save every rd to end this effect.

Bandalor closes with the tavern lets loose a bolt and misses his target.

Two Twig Blights burst from the first cottage Jaskier had looked into and rush Imbert. They both make attaks with their little twig arms that miss.

Gwen moves up utters a "Splat" sound and shoots a gob of acid from her staff that flies and hits the two zombies left standing. Both of them drop to the ground and begin to melt into pools of goo but no longer move. The Tree in the middle of the ruined cottages is now fully engulfed in flames.

25 Zanben<----
23 Imbert
19 Jaskier
19 Bandalor
16 Twig Blights
10 Gwen
9 Zombies


This message was last edited by the GM at 21:37, Thu 21 May 2020.
Zanben
player, 120 posts
Thu 21 May 2020
at 22:07
  • msg #92

Thundertree

[OOC] Dex save 1D20+5=18
Con check 1d20+1=10

Zanben runs next to Imbert at J11 and attack the Twig Blights in front of him

[OOC] Attack1 1D20+6=14 for 1D6+4+2D6(SA)=13 damage
Attack2 1D20+5=18 for 1D6=2 damage
Imbert Keenbinder
player, 234 posts
Thu 21 May 2020
at 22:32
  • msg #93

Thundertree

OoC;  Switch to scimitar
Roll(1d20)+5:  1,+5  Total:6 - Attack, critical failure :(
Jaskier
player, 82 posts
Thu 21 May 2020
at 23:17
  • msg #94

Thundertree

In reply to Imbert Keenbinder (msg # 93):

Jaskier dashes past Bandolor throws his dagger at the closest twig blight harassing Imbert.
Attack roll 1d20+5 = 18
Damage roll 1d4+3 = 5
Bandalor Armonthor
player, 166 posts
Thu 21 May 2020
at 23:28
  • msg #95

Thundertree

Bandalor pivots, and attempts to join Imbert in Melee, switching back to his mace.

Rolls 1d20+3 to hit mace = 14.
Rolls 1d8+3 mace damage = 5hp damage.
Narrator
GM, 305 posts
Thu 21 May 2020
at 23:40
  • msg #96

Thundertree

Both twig blights crumble up and blow away in the wind.

The fire from the burning hands spell is starting to spread to the urrounding brush and the cottages.
Imbert Keenbinder
player, 235 posts
Thu 21 May 2020
at 23:43
  • msg #97

Thundertree

Imbert collects his dropped weapons and stores them.  "Sorry about the thorns Zanben, I'll remember how quick you are from now on."  he says to Zanben then looks at the flames.
Zanben
player, 121 posts
Thu 21 May 2020
at 23:49
  • msg #98

Thundertree

Zanben replies to Imbert,
"No worries, probably not the last time that will happen."

Zanben remembers Gwen mentioning a chest and runs to find it before the fire burns out of control and engulfs it.
Narrator
GM, 306 posts
Fri 22 May 2020
at 00:03
  • msg #99

Thundertree

Zanben runs into the crumbled cottage wrestles a chest from the tree roots and then rushes from the ruin as the fire engulfs it. As the party stands there and watches the fire start to burn out of control the wind picks up and starts to swirls. Rain beats down within the mini cyclone putting out the fire. After a few minutes the fire is out and the wind has died down.
Imbert Keenbinder
player, 236 posts
Fri 22 May 2020
at 00:05
  • msg #100

Thundertree

"Well, that worked out.  I was getting worried for a minute there.  What's in the building that had the zombies."  Imbert remarks while strolling towards the unsearched area.
Gwyndolyn Glyphwyrd
player, 137 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 00:08
  • msg #101

Thundertree

"If we're making apologies, I'm sorry about that time I almost burned Thundertree to the ground while we were trying to explore it."
This message was last edited by the player at 00:10, Fri 22 May 2020.
Imbert Keenbinder
player, 237 posts
Fri 22 May 2020
at 01:24
  • msg #102

Thundertree

"No worries, probably not the last time that will happen."  Imbert replies to Gwen.
Gwyndolyn Glyphwyrd
player, 138 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 01:44
  • msg #103

Thundertree

Gwen nods at Imbert, then stares thoughtfully at the smoldering ruin...
Narrator
GM, 308 posts
Fri 22 May 2020
at 01:50
  • msg #104

Thundertree

The wind and rain seemed very out of odds with the current weather and seemed extremely localized.
Gwyndolyn Glyphwyrd
player, 139 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 01:55
  • msg #105

Thundertree

"Yeah... that's what I thought." Gwen says to nobody in particular. "They said there'd be zombies, and there were zombies. We're looking for a druid, and that was a very strange rainstorm. So far, so good."

[OoC]: I PM'd the DM a skill check... should we just do all that stuff publically?

Edit: Gwen will help Zanben with the chest if needed.
This message was last edited by the player at 01:57, Fri 22 May 2020.
Imbert Keenbinder
player, 238 posts
Fri 22 May 2020
at 02:01
  • msg #106

Thundertree

Imbert pokes the zombie bodies then drags then drags them into a pile.  Then he searches the building they came from.

OoC;  Roll(1d20)+4:  12,+4  Total:16 - Perception, looking for loot.
Narrator
GM, 309 posts
Fri 22 May 2020
at 02:06
  • msg #107

Thundertree

Imbert finds himself in the ruin of an old tavern.  Nothing to be found in the busted out building...
Zanben
player, 122 posts
Fri 22 May 2020
at 02:51
  • msg #108

Thundertree

[OOC] Wait was Zanben able to save the chest?  If so, he searches the chest for traps.
Investigation 1D20+2=18
Imbert Keenbinder
player, 239 posts
Fri 22 May 2020
at 02:51
  • msg #109

Thundertree

"Nothing in there that I can find.  Guess the pub wasn't making much money off the zombies.  Should we burn the corpses now, or wait until we have more to throw on.  Are you done checking out Gwen's chest?"  Imbert says leaving the pub and seeing the group gathered around the lock box.
Narrator
GM, 310 posts
Fri 22 May 2020
at 04:08
  • msg #110

Thundertree

Zanben does not find any traps on the chest. He flings it open and inside is 700 cp, 160 sp, and 90 gp.
Gwyndolyn Glyphwyrd
player, 140 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 05:40
  • msg #111

Thundertree

Gwen peers in at the mass of coin. "Nice," she says. "Maybe let the bodies pile up... and take it easy with fire for now. If that torrent of rain wasn't natural-- most likely-- our druid is nearby and may not like my style. But I can't figure whether he's with, against, or just among these undead. What do we know about this guy, other than he's our ticket to the location of Cragmaw Castle?"

[OoC]: Sorry, I lost the thread somewhere, did we get more deets on this dude in Phandalin?
Imbert Keenbinder
player, 241 posts
Fri 22 May 2020
at 15:18
  • msg #112

Thundertree

"Friendly with one of the widows in town, travels around the area extensively, that's pretty much what I got.  If he put out the fire, that was helpful, but he was not helpful against the zombies.  Shall we follow the path?"  Imbert says peering into the rest of Thundertree.

OoC;  Move cautiously to O22 with crossbow ready.
Narrator
GM, 311 posts
Fri 22 May 2020
at 16:40
  • msg #113

Thundertree

Imbert moves to a position to look south between the trees and bushes. In the last few decades Neverwinter wood has tried to ingest what remains of this town. TO the South East there is a structure that is difficult to see as it in enveloped in some sort of shimmer that seems to wave in the wind. The shimmer seems to extend across the lane to the north as well and rides close to the ground. To the direct South there seems to be another ruined building. TO the South East there seems to be a structure that looks at least from here to be in descent repair.


Bandalor Armonthor
player, 167 posts
Fri 22 May 2020
at 18:54
  • msg #114

Thundertree

Bandalor takes a position where he could assist Imbert with missile fire if something unexpected popped up.

"Gwen, you got any more tricks this day?"
Imbert Keenbinder
player, 242 posts
Fri 22 May 2020
at 19:01
  • msg #115

Thundertree

"What do you say, building in good shape?  At least the twigs can't collapse it on Gwen."  Imbert calls back to the party.
Gwyndolyn Glyphwyrd
player, 141 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 19:13
  • msg #116

Thundertree

"All day, every day," Gwen replies to Bandalor with a wink. "But let's go see what we're dealing with. Poking that shimmering wall with a stick is as good as any magical divination I could perform right now." Gwen follows Imbert down the path deeper into Thundertree, then slinks off into the brush to cover the party as they explore the next ruins.

[OoC]: As the party advance, Gwen moves to V-20 and takes up a position to cover either the S or SE ruins. If Imbert or Zanben want to snoop around, she'll stand by with magic missiles at the ready.
Narrator
GM, 312 posts
Fri 22 May 2020
at 19:33
  • msg #117

Thundertree

As the party spreads out to ivestigate and cover one another BAndalor and Imbert make their way down the southern path. As they look east they see the source of the shimmering. At an intersection near the middle of the village, a narrow lane winds up the steep hillside to the north. Directly to the south is a ruined building that might have been a store or workshop. Webs stretch across the lane, from the building to the trees on the north side of the road. The web gives off a shimmer in the sunlight and waves in the wind.

As the two get close to the building in the South they see a farm that abuts a field with thick patches of gorse and briars.
This ruin looks as if it might once have been a farmhouse. It is now half swallowed by a dense thicket, with trees growing up through its ruined foundations. The lane continues south a short distance past the ruin before ending in an overgrown field.

Finally as they approach the mostly intact building they see a small house that appears to be in better condition than the ruined and dilapidated structures nearby. The doors are reinforced with heavy iron bands, and thick shutters protect the windows. Even though you can not see into windows a faint light escapes through small cracks in the shutters.


Gwyndolyn Glyphwyrd
player, 142 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 20:06
  • msg #118

Thundertree

[OoC]: Gwen moves up to the edge of the brush at Z-21. It looks like Imbert and Bandalor are marching up to knock on the door, so she'll position herself to blast/bind/whatever anyone who opens it.
Zanben
player, 123 posts
Fri 22 May 2020
at 20:39
  • msg #119

Thundertree

Zanben moves up to AD18 just south of the door to be prepared if anyone whome may answer the doors threatens the party.
Imbert Keenbinder
player, 243 posts
Fri 22 May 2020
at 21:09
  • msg #120

Thundertree

Imbert shrugs at the cleric and looks around.  He waits until Zanben and Gwen appear to be in position and tries the door handle, with crossbow ready.
Narrator
GM, 313 posts
Fri 22 May 2020
at 21:15
  • msg #121

Thundertree

AS Imbert reaches for the door it swings open. Standing in the frame is a gaunt, white-bearded human. He says, "It's you." He leans out the door and looks to where the rest of the party resides. He waves into the building and replies, "Well come on fire starters." Then he turns and heads into the structure.


Imbert Keenbinder
player, 244 posts
Fri 22 May 2020
at 21:42
  • msg #122

Thundertree

Imbert follows the strange man into the structure.
Zanben
player, 124 posts
Fri 22 May 2020
at 22:01
  • msg #123

Thundertree

Zanben looks intently at the man's expression to identify whether he is a threat or not.

[OOC] Insight check 1D20+4=13
If he senses no threat, he follows him inside.  If he senses danger he tells Imbert to hold up one sec.
This message was last edited by the player at 22:04, Fri 22 May 2020.
Gwyndolyn Glyphwyrd
player, 143 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 22:07
  • msg #124

Thundertree

Gwen rises up slowly out of the bushes, staff at the ready and unable to quite switch from combat-ready to houseguest. Imbert's poise reassures her, but the bearded man's dig at her pyromania sets her back. "Yeah, um, I'm sorry about that..." She snags her foot on a hidden root and tumbles gracelessly into the clearing. "But in the context... I mean, fighting zombies..." She shakes free of the brush, realizes she's talking to nobody, and hustles after Imbert.
Narrator
GM, 314 posts
Fri 22 May 2020
at 22:31
  • msg #125

Thundertree

You enter what must be the mans home when he stays here in Thundertree. There is a fire pit and some lounging furniture made out of plant material. You smell a stew cooking on the fire. The aroma makes your mouth water. The man sits and starts filling bowls. He says, "You might not be all  too hungry as I am sure you are not far out of Neverwinter but a good hot meal is sure to help out the weary traveler. Please come and sit and tell me why you are here in this place."
Imbert Keenbinder
player, 245 posts
Fri 22 May 2020
at 22:37
  • msg #126

Thundertree

"We are looking for a druid named Reidoth.  Do you know where he is?  It was said he can direct us to Cragmaw Castle, where the good clerics cousin is currently being held against his will."  Imbert replies while helping himself to stew.  Hooking  thumb at Bandalor during the last statement.
Narrator
GM, 315 posts
Fri 22 May 2020
at 22:50
  • msg #127

Thundertree

"Found him you have. You have braved twig blights, the undead, giant spiders, a dragon and some as yet unknown group to ask me about Cragmaw," he says. "Yes very well. You rid my tower of the dragon and I will give you what you seek. The tower is at the top of the hill. Seen these strange masked individuals visiting up there but I am not sure they have gone in yet. Please have some stew though. Sound like a deal? Just trying to keep the natural order and that dragon is not part of that. Not here at least"
Gwyndolyn Glyphwyrd
player, 144 posts
Talks too much.
In over her head.
Fri 22 May 2020
at 23:28
  • msg #128

Thundertree

Gwen's jaw gets progressively closer to the floor as Reidoth lists the population of Thundertree. "Nine hells! Nothing dead about this town. Exactly what kinda dragon are we talking about here... like somewhere between a dog and a pony in size, I hope? And how long have these other travelers been in town?"
Narrator
GM, 316 posts
Fri 22 May 2020
at 23:42
  • msg #129

Thundertree

The druid replues,"Indeed a juvenile for sure. Something i am unwilling to take on myself though. The others have been here less than a week. The are set up on the Eastern side of town. Not sure what they are up to. Oh the dragon is Green in color. From the local forest i would assume."
Bandalor Armonthor
player, 168 posts
Fri 22 May 2020
at 23:43
  • msg #130

Thundertree

Bandalor grabs a bowl, and is about to enjoy the stew when he hears the word "dragon."  Attempting to keep a game face, he scans his compatriots for similar expressions of incredulity.
Imbert Keenbinder
player, 246 posts
Fri 22 May 2020
at 23:49
  • msg #131

Thundertree

"Would you mind sketching out a layout of the town for us, marking some zombies, blights, giant spiders, dragons and random other groups?  Also, Gwen has business at the apothecary."  Imbert inquires.
Zanben
player, 125 posts
Sat 23 May 2020
at 00:40
  • msg #132

Thundertree

Zanben grabs some stew as well.  When the druid describes the green dragon, he replies, "A juvenile green dragon huh, that sounds fun.  Do you by chance know anything more about those masked individuals?"
Narrator
GM, 317 posts
Sat 23 May 2020
at 02:23
  • msg #133

Thundertree

THe old man pulls a stick from the fire and then starts drawing in the dirt. "He says I have marked where things should be but the blights well they tend to move around so they can be encountered anywhere. If they are hungry they will not let up. As far as these masked strangers are concerned they seem to have some interest of their own for the dragon but I can not tell what it is. They have not approached it but have looked around the tower and watched the dragon from hiding.


Imbert Keenbinder
player, 247 posts
Sat 23 May 2020
at 02:27
  • msg #134

Thundertree

Imbert examines the map.

OoC;  Looks like a straight shot to the dragon.  Do we want to just short or long rest here then head straight there?  Then mop up the rest?  Or mop up first, hit the herbalist, rest dragon?
Bandalor Armonthor
player, 169 posts
Sat 23 May 2020
at 02:44
  • msg #135

Thundertree

Looking over the map, and spooning stew into his mouth Bandalor notes "I am genuinely concerned about the part marked 'dragon.'"
Imbert Keenbinder
player, 248 posts
Sat 23 May 2020
at 02:57
  • msg #136

Thundertree

"Would you rather die fighting twigs?  Think of the song Jaskier will sing about a dragon."  Imbert inquires conversationally.  "Assuming he lives."  Imbert finishes quietly.
This message was lightly edited by the player at 02:58, Sat 23 May 2020.
Gwyndolyn Glyphwyrd
player, 145 posts
Talks too much.
In over her head.
Sat 23 May 2020
at 04:58
  • msg #137

Thundertree

"I kind of want to know what these masked strangers want with this dragon. I mean, if they're noble and upstanding and all, then maybe we work together, and if they're assholes, shouldn't we let them fight the dragon themselves and then hit them while they're soft? Maybe we could at least snoop around their camp and see if we can catch the scent of what they're after."

Gwen stretches and rummages in her own bag for something to offer the druid in exchange for his stew and hospitality. "There's also the question of timing. If we give the rest of the day to snooping and then have a rest, we'll be fresher for whatever battle lies ahead. Reidoth, is your corner of this delightful little borough safe enough to bring our horses up and camp somewhere nearby? Or is it nonstop running battles every time you step out your door?"
Narrator
GM, 318 posts
Sat 23 May 2020
at 06:09
  • msg #138

Thundertree

The druid replies, "i dont usually bother with any of that nonsenae. I come through the heavy foliage and everyone leaves me alon,"
Imbert Keenbinder
player, 249 posts
Sat 23 May 2020
at 16:13
  • msg #139

Thundertree

"With hungry twig blights roaming around we should probably take the horses back down the road and hobble them.  That shouldn't take long, then we can visit the apothecary and snoop around the masked strangers before calling it a day."
Zanben
player, 126 posts
Sat 23 May 2020
at 19:42
  • msg #140

Thundertree

"I agree, we should definitely check out what those masked guys are up to before trying to take on a dragon only to be ambushed by some weird cult."
Narrator
GM, 319 posts
Sat 23 May 2020
at 20:17
  • msg #141

Thundertree

You stow your horses in a clearing outside of town what you deem to be a safe distance. You then make your way back into town. You now look at the tower that overlooks the town to be more ominous. As you make your way past the path that leads to the tower you are careful to not step on or get caught in the webbing that stretches across the overgrown road. You look into the darkness to see if you discern any eyes looking back at you and you check the webs for any sudden movements. You detect neither.

You head deeper into the town. All is quite. An eerie quite that has been you companion since coming to Thundertree. No birds chirp, no rabbits scurry no sign of life anywhere. But you feel like there are eyes on you. Did that bush just move? Are those eyes or are they leaves.

You finally arrive at the herbalist shop and enter. This ruined shop is cluttered with sagging storage shelves and broken furniture. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks. All the reagents and concoctions here have long since been ruined, and the books are unreadable masses of rot. However, a small wooden case is hidden in a compartment beneath the storage shelves. The case is worthless but contains a gold necklace with a fine emerald pendant worth about 200 gp. This must be the necklace Mirna had told you about.




Imbert Keenbinder
player, 250 posts
Sat 23 May 2020
at 20:33
  • msg #142

Thundertree

"Well, that was easy.  We're pretty close to where the masked strangers hang out.  Those of us that are not quiet can wait at the corner of this building while the rest investigate."

OoC;  Proposing Imbert waits with crossbow at AD41.
Zanben
player, 127 posts
Sat 23 May 2020
at 23:15
  • msg #143

Thundertree

Zanben sneaks up to the door of the building the old druid said the masked folks were hanging out @AF45 and listens to get an idea as to how many are in there.

[OOC] Stealth 1D20+7=27
Gwyndolyn Glyphwyrd
player, 146 posts
Talks too much.
In over her head.
Sun 24 May 2020
at 00:48
  • msg #144

Thundertree

[OoC]: Gwen covers Zanben from Z-43.
Narrator
GM, 320 posts
Sun 24 May 2020
at 06:03
  • msg #145

Thundertree

Zanben disappears from everyone's view then he is standing next to a ruin. He can see it is blasted out with not a lot left. There are definitely no masked people here in this ruin.


Gwyndolyn Glyphwyrd
player, 147 posts
Talks too much.
In over her head.
Sun 24 May 2020
at 15:30
  • msg #146

Thundertree

As Zanben advances to scout the unknown strangers' position, Gwen shadows him as quietly as she can, sticking to ruins and bushes.

[OoC]: Gwen's time-bending ability has a range of 30' and needs line of sight... she'll try to stay that close to Zanben in case the dice go sour.
Bandalor Armonthor
player, 170 posts
Sun 24 May 2020
at 16:16
  • msg #147

Thundertree

Bandalor hefts his crossbow to the ready, and deliberately and as quietly as possible skirts around to 39-AE in order to provide covering fire to Zanben.
Zanben
player, 128 posts
Sun 24 May 2020
at 19:34
  • msg #148

Thundertree

Zanben sneaks up to the next building and peaks through the window @AE53.

[OOC] Stealth check 1D20+7=25
Imbert Keenbinder
player, 251 posts
Sun 24 May 2020
at 19:53
  • msg #149

Thundertree

Imbert moves up to the ruin when Zanben indicates there is nothing there.

OoC;  Imbert moves up to AE 45
Narrator
GM, 321 posts
Sun 24 May 2020
at 20:02
  • msg #150

Thundertree

The gepup moves up to cover Zanben as he approaches the next building. This small farmhouse appears to be just another empty home at first glance. However, all the doors are shut and windows shuttered.
Zanben
player, 129 posts
Sun 24 May 2020
at 21:43
  • msg #151

Thundertree

Zanben walks up to the front door and knocks holding Bandalores symbol of faith.

When someone answers he holds the symbol up saying "Have you accepted the Lord of light as god and savior?"

[OOC] Persuasion check 1D20+5=22
Narrator
GM, 322 posts
Sun 24 May 2020
at 21:50
  • msg #152

Thundertree

The door opens and a masked face appears, "The Lords Light huh. Sounds intriguing. Come in." The masked  person waves his hand to the entry.
This message was last edited by the GM at 21:58, Sun 24 May 2020.
Zanben
player, 130 posts
Sun 24 May 2020
at 22:27
  • msg #153

Thundertree

[OOC] Insight check 1D20+4=11

Zanben enters the house with the masked people.
Narrator
GM, 323 posts
Mon 25 May 2020
at 00:07
  • msg #154

Thundertree

There are two masked individuals is this room, "The lords light you say. Do you kbow of Tiamats glory?" One of the individuals asks.
Zanben
player, 131 posts
Mon 25 May 2020
at 00:27
  • msg #155

Thundertree

[OOC] Religion check 1D20=2, here come the rolls to get me killed.

Zanben mentions Tiamats vs Lord of light as if he knew what he was talking about.

[OOC] Deception roll 1D20+5=18

He than precedes to try and convert the masked individuals that the lord of light would benefit them and give them better opportunities in life.

[OOC] Persuasion roll 1D20+5=19. Good god Google thank you.
Narrator
GM, 324 posts
Mon 25 May 2020
at 01:02
  • msg #156

Thundertree

One of the individuals steps forwards andsays,"we are here to parlay with the green dragon in the name of tiamat."
Zanben
player, 132 posts
Mon 25 May 2020
at 01:13
  • msg #157

Thundertree

Zanben asks, "Do you guys speak Draconic?"
Narrator
GM, 325 posts
Mon 25 May 2020
at 01:32
  • msg #158

Thundertree

The man whi stepped foward says, "Of course we do."
Zanben
player, 133 posts
Mon 25 May 2020
at 01:48
  • msg #159

Thundertree

"Why have you not parlayed with him yet?  Also, why are you followers of Tiamat?  What has he done for you?"
This message was last edited by the player at 01:54, Mon 25 May 2020.
Narrator
GM, 326 posts
Mon 25 May 2020
at 02:16
  • msg #160

Thundertree

He says, "The queen of Dragons is one of the most ancient bwings. All knowing. Knowledge is what we seeks. Green dragins are difficult to approach. Maybe if we work together it is more apt to listen."
Zanben
player, 134 posts
Mon 25 May 2020
at 02:46
  • msg #161

Thundertree

[OOC] Insight 1D20+4=13 are these guys trying to trick me?

"Sounds good to me, let me go get my compatriots who could help as well."
Narrator
GM, 327 posts
Mon 25 May 2020
at 03:00
  • msg #162

Thundertree

The masked man says,"Yes I agree. Get you companions and we can all. Isit the dragon together."
Zanben
player, 135 posts
Mon 25 May 2020
at 03:44
  • msg #163

Thundertree

Zanben goes outside and explains to the party what happened.  He looks at Bandalor, "I tried converting these Tiamat worshippers to your god, but I dont think I was too convincing, but they agreed to help us engage the dragon."
Bandalor Armonthor
player, 171 posts
Mon 25 May 2020
at 12:40
  • msg #164

Thundertree

[OOC] Uhm, dragon parlay?  Welp.  That's what adventuring is for, I suppose.
Zanben
player, 136 posts
Mon 25 May 2020
at 15:15
  • msg #165

Thundertree

[OOC] Well, they are followers of Tiamat so they are more than likely evil so if you guys just want to run in and take them out now we can.  I was just trying to figure out what they were up to.
Imbert Keenbinder
player, 252 posts
Mon 25 May 2020
at 16:08
  • msg #166

Thundertree

"But if we end up fighting the dragon, whose side would they be on?"

OoC;  I don't know about killing them without provocation.  They aren't raising undead after all.  Can we gather them up and put them to sleep?  We would have to go right to the dragon after lacking some spells.  Tell them a meeting time and go early?
Gwyndolyn Glyphwyrd
player, 148 posts
Talks too much.
In over her head.
Mon 25 May 2020
at 16:14
  • msg #167

Thundertree

[OoC]: I'd rather fight all the evil in town separately rather than fight all the evil in town at once. These guys aren't exactly on the dragon's side yet, but they want to be. And we definitely don't. What are our odds of talking our way out of fighting everybody?
Zanben
player, 137 posts
Mon 25 May 2020
at 17:14
  • msg #168

Thundertree

[OOC] Zanben obviously knows nothing of their religion, but would assume that they are followers of a dragon, they would defend the dragon.
Imbert Keenbinder
player, 253 posts
Mon 25 May 2020
at 20:55
  • msg #169

Thundertree

OoC;  We could tell them that if the zombies were gone and the collected up loot from the rest of the building the dragon might be more willing to talk.  Then at least one set of evil would fight the other, and we can finish off the winner.
Gwyndolyn Glyphwyrd
player, 149 posts
Talks too much.
In over her head.
Tue 26 May 2020
at 01:58
  • msg #170

Thundertree

Once the group withdraws to plot and plan, Gwen plumbs her mental vaults for knowledge of Tiamat, dragon cults, and the like.

[OoC]: 22:05, Today: Gwyndolyn Glyphwyrd rolled 24 using 1d20+4 ((20)).
This message was last edited by the player at 04:06, Tue 26 May 2020.
Narrator
GM, 328 posts
Tue 26 May 2020
at 04:21
  • msg #171

Thundertree

Gwen sits down in the bushes and thinks hard. It may have been the stick that is poking her in the back but she is inspired. Tiamat is the mother of all dragons. A dragon god if you will. Most cults that follow her tend to be evil but some follow her because they beilive that dragons are ancient and wise beings that have some insight into the meaning of life or have some sort of lost knowledge. Which are these cultists.
Gwyndolyn Glyphwyrd
player, 150 posts
Talks too much.
In over her head.
Tue 26 May 2020
at 05:04
  • msg #172

Thundertree

Gwen spouts a few bits of esoteric knowledge, then muses out loud on the group's various options.

~ Get the dragon to kill the cultists... long shot, but not impossible.
~ Kill the cultists first, then rest before the dragon... advantageous, but do we do it unprovoked in cold blood?
~ Hit the dragon first and somehow divert the cultists... and hope they don't interrupt!
~ Try to convince them all to leave together without violence, until we have to fight them many years/levels from now...
Imbert Keenbinder
player, 254 posts
Tue 26 May 2020
at 16:20
  • msg #173

Thundertree

OoC;  Could we trick the cultists into getting something from Neverwinter to help curry favor with the dragon and deal the dragon while they are gone?
Gwyndolyn Glyphwyrd
player, 151 posts
Talks too much.
In over her head.
Tue 26 May 2020
at 18:44
  • msg #174

Thundertree

How about we pitch them leaving with their dragon friend in the context of us being here to drive it off. Best, it works and they leave for Old Owl Well or something; worst, it starts a fight and we get to battle them without the ethical challenge of murdering them in cold blood. And then we rest before the dragon...
Imbert Keenbinder
player, 255 posts
Tue 26 May 2020
at 18:52
  • msg #175

Thundertree

I think that would work.
Gwyndolyn Glyphwyrd
player, 152 posts
Talks too much.
In over her head.
Tue 26 May 2020
at 19:41
  • msg #176

Thundertree

"Zanben, you're the point person here... do you think you can sell that? Feel free to suggest Old Owl Well or Wyvern Tor or wherever else. If they become a problem, we can go deal with them after we've rescued Gundren. Take some company if you want and the rest of us will stand by to jump in if you need us. Maybe Imbert because he can keep his mouth shut or Jaskier because it sounds so sweet when he opens his. I'll just say something stupid and Bandalor is on a holy quest to rid the world of... well, basically these guys."

[OoC]: Were there three of them? Maybe send three of us...
This message was last edited by the player at 19:44, Tue 26 May 2020.
Zanben
player, 138 posts
Tue 26 May 2020
at 22:35
  • msg #177

Thundertree

"That sounds like a great idea Gwen.  Imbert, Jakier, would you guys like to accompany me back over to try and strike a deal with them to take the dragon with them?"
Imbert Keenbinder
player, 256 posts
Tue 26 May 2020
at 23:11
  • msg #178

Thundertree

Imbert nods.  Keeping his mouth shut, but checking weapons.
Jaskier
player, 83 posts
Tue 26 May 2020
at 23:46
  • msg #179

Thundertree

Jaskier looks a bit unconvinced but shrugs and says
"Well, its always best to follow the path of non-violence as best you can.  All the same Imbert, have your bow ready.  Zealots make me nervous, especially those whose god is in the image of a violent, fire-breathing killer.  Zanben, if this all goes terribly it will be you singing the ballads at the next tavern, so I hope your voice is well practiced."
This message was last edited by the player at 00:39, Wed 27 May 2020.
Gwyndolyn Glyphwyrd
player, 153 posts
Talks too much.
In over her head.
Wed 27 May 2020
at 00:04
  • msg #180

Thundertree

[OoC]: Gwen will seek out a crack in the shutters where she can hear (and hopefully even see) what's going on inside. If possible she'll try to get a read on who's in charge and roughly where they're standing/sitting in case a violent intervention is needed.
Narrator
GM, 329 posts
Wed 27 May 2020
at 00:47
  • msg #181

Thundertree

The Cultist who had been talking to you stands as you come back into the room. "Ah are we ready to go pay a visit to the dragon then?" HE says as he scopes out the two two new comers and then back to Zanben."
Jaskier
player, 84 posts
Wed 27 May 2020
at 01:30
  • msg #182

Thundertree

Jaskier dons a very wide and welcoming grin and chimes
"Well hello friends! Zanben here was just telling me that you are followers of Tiamat.  That's wonderful, my mother was a worshiper as well!  Unfortunately I never took to it myself"
Jaskier lowers his voice but still maintains it's jovial cadence
"Took a liking to the drink at very young age and so vice became my guiding light, don't tell this guy though!" as Jaskier jerks his head toward Bandolor and lightly slaps his shoulder.  He continues
"This is quite the lucky turn of events though!  We are on the hunt to find a band thieving scoundrels who just made off with a wagon train full of rubies and raw silver ore.  We thought we'd relieve them of their ill-gotten treasure and take it off their hands.  If a little blood gets spilled in the process...oh well.  I believed that they were lying low in this abandoned village, but the local druid just informed us that they are camped outside of Wyvern Tor!  But since we've become such fast friends, why don't join us?  And perhaps we can get the dragon to help as well?  I've never seen a dragon roast a man alive...I bet its a real sight to behold.  So what do you say?"
Jaskier
player, 85 posts
Wed 27 May 2020
at 01:31
  • msg #183

Thundertree

[OOC]  Do I roll persuasion?
Narrator
GM, 330 posts
Wed 27 May 2020
at 01:36
  • msg #184

Thundertree

The man puts his hand up to his chin. Then he says, "Perhaps the dragon would be willing to take a trip in order to grow his trove. I only have these." He produces three large diamonds you think to be worth 100 gold each. "Let us go discuss this with the dragon and see what it thinks." The man says.
Zanben
player, 139 posts
Wed 27 May 2020
at 02:44
  • msg #185

Thundertree

Zanben steps up, "Aye let's go see this dragon, but only under one condition.  After you're parlay, you, the dragon and your friends leave this place."
This message was last edited by the player at 02:48, Wed 27 May 2020.
Narrator
GM, 332 posts
Wed 27 May 2020
at 03:37
  • msg #186

Thundertree

The man stops. After a moment he says, "Given all the information I have received that might not be a bad idea." He then calls ou, "It is time lets go." Four more cultists appear from the adjacent room. "Shall we," he says and the cultista begin to file from the structure.
Narrator
GM, 333 posts
Wed 27 May 2020
at 17:33
  • msg #187

Thundertree

At the top of the hill stands a round tower with a cottage attached. Both are in good condition, although half of the tower's roof is gone. A door leads into the cottage, and several arrow-slit windows are visible in the tower. You can't help but notice an eerie quiet in the area and a strange, acrid smell in the air.

The corpses of two hideous giant spiders are sprawled near the edge of the pathway, apparently dragged there. Their bloated bodies are puckered and blistered, and appear to have been mauled by a large animal.

The apparent leader of the cultists comes to the door of the cottage looks through the Window and enters. You Find yourself standing inside a cottage containing dusty furniture draped in webbing, but nothing of value.

The cultist puts his finger to his lips bends over and looks through the key hole in the large door that leaves this room. He motions to four of his cohort to stay in this room and then enters the tower.

The Tower is a single room with a 40-foot-high ceiling. A 5-foot-wide staircase circles the interior, rising to the now-opened rooftop that allows the dragon easy access to its new home. Heavy wooden beams and stair supports crisscross the tower interior.

Standing on a small pile of treasure is a Green dragon. Standing about two and half times the height of a man and about 4 times as long. Not as fearsome as the legendary beasts are supposed to be but still terrifying.

It raises up on it's haunches and booms out, "Who dares to enter the domain of Venomfang ruler of Neverwinter wood. What stops me from eating you on the spot right here and right now. Tell me or I will make a feast of the lot of you."

The Cultist give a nervous glance in Jaskiers Direction and looks back toward the young Dragon.



Gwyndolyn Glyphwyrd
player, 154 posts
Talks too much.
In over her head.
Wed 27 May 2020
at 17:51
  • msg #188

Thundertree

Gwen eavesdrops on the conversation with the cultists, grimacing as the plan takes shape with plenty of ways to go wrong and only a few to go right. As the two parties leave the shabby cottage, she trails behind them, assessing the composition of the other group. She creeps into the dragon's lair with the others, keeping one eye on Jaskier and Zanben and the other on the cultists. She positions herself to observe both parties while protecting a path to the exit.

[OoC]: Gwen wants to mark who is in charge and who is a spellcaster if possible. She definitely doesn't stand face to face with a dragon with a dragon cult between herself and the exit. How about the southeast corner of the cottage, and she'll even wave at the cultists to cover the door from the north side so everyone-- their allies and mine-- can flee if needed. Mage Armor is still up with Shield at the ready... did we eat a short rest's worth of soup with the druid?
Narrator
GM, 334 posts
Wed 27 May 2020
at 18:37
  • msg #189

Thundertree

The Cultists kinda glower at Gwen but a few of them shuffle around to the north of the door to the tower.


Jaskier
player, 86 posts
Wed 27 May 2020
at 18:42
  • msg #190

Thundertree

Jaskier dons a somber, respectful expression, steps forward and kneels momentarily before the Dragon.  He says aloud
"Zanben, join me in paying respects to our magnificent host."

[OOC] Can I roll a survival check or something else to figure out what's the best way to deal with this dragon?
Narrator
GM, 335 posts
Wed 27 May 2020
at 18:49
  • msg #191

Thundertree

A dragon is a highly intelligent being. Very intelligent usually, cunning and can be evil depending on the color. You think the best way to treat it is, a being who can out think you and is greedy at nature.

While the dragon looks menacing toward Jaskier the rest of you get a glance at the treasure on the floor beneath the dragon. Beside the coin and mundane treasure there is a bow laying in the treasure and two scroll tubes.

OOC: If you cant convince it to leave willing maybe if you inflict enough damage to it it may be driven off. It is young and will seek to preserve it's life and not be overconfident in it's abilities yet.
This message was last edited by the GM at 20:30, Wed 27 May 2020.
Zanben
player, 140 posts
Wed 27 May 2020
at 21:56
  • msg #192

Thundertree

[OOC] Zanben has always had a slight infatuation with dragons.  This infatuation started back in his early childhood years from the bedtime stories his father would tell him as a child.

Never encountering one of these majestic creatures up close, Zanben says to the dragon in his best draconic,

"Our greatest apologies Lord Venomfang, we mean you no harm.  These masked gentleman are followers of Tiamat and are here to parlay with you in her name.  After the parlay I would like to discuss some intel I have on a place that contains great wealth I think you may be interested in."

Zanben looks over at whom he thinks is the lead cultist as though to hint, they're up.
Narrator
GM, 336 posts
Wed 27 May 2020
at 22:59
  • msg #193

Thundertree

The Cultist nods in Zanben's direction then directs his attention to Venomfang. In draconic he says, "Great and exalted Venomfang I am Favoric. My fellows and I are here to gain wisdom from you about certain things or items. We have brought you these items to add to your hoard." He holds out his hands and shows the dragon the three large diamonds. He then continues, "These other folks claim to know that a hoard of treasure like goods can be located near Wyvern Tor. I for one do not believe them. I feel that they are here to see you removed from this tower or destroyed. That is why I have lured them here to you as an offering of our good faith in that we may serve you."

The Dragon looks at Favoric and then to the group to Favoric and then to the group. He leans forward and you can see a green glow in his throat and then he bellows, "You would dare enter my domain in an attempt to drive me from my home? How dare you." He pulls himself up up his hind legs looks to the sky and breaths out a green cloud of poison that is dissipated out the gaping hole that was the roof of the tower. He then drops back on all four and roars out a terrible sound you note that the green glow is now absent from his throat, for now.

The cultists in the attached cottage produce scimitars and menace Gwen.

OOC: Only Zanben can understand what the cult leader and dragon says. But Gwen gets the impression that the cultists are not so friendly toward her any long. The party in the tower also get that the Dragon is upset. Please give me initiative and actions.
Imbert Keenbinder
player, 257 posts
Wed 27 May 2020
at 23:07
  • msg #194

Thundertree

OoC;  Roll(1d20)+3:  1,+3  Total:4 - Intiative
I'll post actions when we get closer to my turn.  Try not to kill everyone without me...
Jaskier
player, 87 posts
Wed 27 May 2020
at 23:18
  • msg #195

Thundertree

In reply to Narrator (msg # 193):

Initiative roll 1d20+4 = 5 [OOC] Fuck you dice gods!

If Zanben alerts the group about the transgression, he'd probably attack the cultist first, otherwise he attacks the dragon.
Attack roll 1d20+5 = 11
Damage roll 1d8+3 = 7

Jaskier sings a hymn about his favorite mage, Triss
Bonus action:Bardic Inspiration
As a bonus action, Gwen gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Bandalor Armonthor
player, 173 posts
Thu 28 May 2020
at 00:55
  • msg #196

Thundertree

Praising the Lord of Light I cast Bless on Imbert, Zanben and Jaskier. I pull my mace and shield and get ready.

OOC: Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. Rolled 10 + 1 Initiative 11.
This message was last edited by the GM at 00:56, Thu 28 May 2020.
Gwyndolyn Glyphwyrd
player, 156 posts
Talks too much.
In over her head.
Thu 28 May 2020
at 02:10
  • msg #197

Thundertree

[OoC]: I guess that's three natural ones for initiative. But the Sleep spell can wait... Gwen found something she'd nearly forgotten.

19:56, Today: Gwyndolyn Glyphwyrd rolled 7 using 1d20+6 ((1)).

Gwen wriggles through the mass of sweaty, anxious men and into the dragon's lair, sliding a slim scroll tube from her bustier as she goes. She unfurls it and... drops it. No, wait... somehow she snatches it as it tumbles through the air, barks an arcane phrase, and the wall behind the rearing dragon detonates in a blinding ball of fire.

20:47, Today: Gwyndolyn Glyphwyrd rolled 6 using 1d20+4 ((2)). Sheesh.
Use Chronal Shift to reroll an ability check...
20:48, Today: Gwyndolyn Glyphwyrd rolled 17 using 1d20+4 ((13)).

Move to I-32. Cast Fireball from a scroll with a successful Int check. Depending where people are by initiative 7, she'd love to get the dragon and the cult leader, but not at any risk to the party. She'll at least use the dragon's size and the 20' radius to tag it from behind. 25 points, Dex DC 15 for half... and I've got another Chronal Shift if he passes.

20:56, Today: Gwyndolyn Glyphwyrd rolled 25 using 8d6 ((2,5,4,3,2,4,1,4)).
This message was last edited by the player at 03:02, Thu 28 May 2020.
Zanben
player, 141 posts
Thu 28 May 2020
at 03:16
  • msg #198

Thundertree

Zanben stabs the cultist next to him through the mask.

[OOC] Attack1 1D20+6=21 for 1D6+4+2D6(SA)=18 damage
Attack2 1D20+5=21 for 1D6=1 damage
Initiative = 1D20+6=22
Narrator
GM, 337 posts
Thu 28 May 2020
at 04:33
  • msg #199

Thundertree

Zanben see how things have quickly turned and stabbed the cultist next to him. The man drops from a blade to the face.

The cultists close with Gwen who sees the enemy coming throws up a shield. Three of the cultists make attacks and all three miss as the wizard has now become very nimble.

Favoric turns on Jaskier and swipes at him with his scimitar but misses.

Bandalor says something inspirational and Imbert Zanben and Jaskier feel blessed.

Gwen steps through the door and somehow wedges herself in a corner in a round room. As she does so the three cultists standing next to her make attacks but she deftly dodges all the attacks. She then points her staff at a point up toward the wall behind the dragon and shouts "Shazam." A ball of fire flies from the tip of her staff and blasts part of the wall down catching Favoric in the blast who is incinerated and the dragon takes the full brunt of the fireball and then some of the wall falls in on top of it.

OOC: Favoric is dead. Dragon makes first save and Gwen uses temporal shift and the dragon fails its second saving throw. 25 points from fireball. It then takes another 16 points of damage from a collapsing portion of the roof and wall.

Felling blessed Jaskier steps up to the Dragon and takes a swing but misses.

OOC: I added 4 from a d4 for a total of 15 to hit.

22 Zanben
15 Cultist
11 Bandalor
7 Gwen
5 Jaskier
4 Imbert<---
4 Dragon


Imbert Keenbinder
player, 258 posts
Thu 28 May 2020
at 04:45
  • msg #200

Thundertree

Imbert fires a crossbow bolt at the cultists.

OoC;  Bonus action - Hail of thorns
Roll(1d20)+3:  18,+7  Total:25
Roll(1d20)+3:  13,+7  Total:20 - Disadvantage using ranged weapon
Roll(1d10)+3:  7,+3  Total:10 - Crossbow damage G30
Roll(1d10)+0:  7,+0  Total:7 - Thorn damage to 4 cultist DC12 save for half
This message was last edited by the player at 04:47, Thu 28 May 2020.
Narrator
GM, 338 posts
Thu 28 May 2020
at 05:01
  • msg #201

Thundertree

Imbert nails one of the cultists to the wall who dies hanging there. he other three are not nimble enough to move away from the thorns that pop out of the bolt.

OOC: Dead Cultist G30 all other cultists take 7 damage all failed.

Venomfang shifts over to be able to attack both Jaskier and Zanben. He unleashes two claw attacks on Jaskier. One of the claws makes contact gashing into Jaskiers Side. He then leans over and bites at Zanben sinking his teeth in Zanben. The dragon then eyes Gwen as he tries to slide closer to her. The green glow in his throat remains out when he bit Zanben.

OOC: Jaskier takes 11 points from a claw. Zanben takes 10 points from a bite.

22 Zanben<----
15 Cultist
11 Bandalor
7 Gwen
5 Jaskier
4 Imbert
4 Dragon


Gwyndolyn Glyphwyrd
player, 157 posts
Talks too much.
In over her head.
Thu 28 May 2020
at 12:31
  • msg #202

Thundertree

Gwen meets the dragon's hungry gaze and winks one of her own green eyes back. She dashes toward the beast, dives to the floor, and slides beneath it, kicking and squirming on her back along the floor. As she goes, she fires magical bolts into its underbelly from alternating fingertips while yelling, "Pow! Pow! Pow! Pow!"

[OoC]: Move to I-36, paying an extra 5' for difficult terrain. Small creatures can pass through a Large creature's space and she never leaves its reach, so no AoO. Magic missile (2nd level) for 9 points, no save. Sorry about the crappy damage, that should've been better... I guess after a 1 for Initiative and a 2 on a skill check I was on pace for a minimum damage spell.

06:22, Today: Gwyndolyn Glyphwyrd rolled 9 using 4d4+4 ((2,1,1,1)).
Zanben
player, 142 posts
Thu 28 May 2020
at 14:56
  • msg #203

Thundertree

Welp since the rest of the cultist are in the other room and not easily reachable from my current position, I guess the dragon it is.  Zanben attacks the dragon saying in draconic "You picked the wrong side bud."

[OOC] Attack1 1D20+6=7 for 1D6+4=8 damage
Attack2 1D20+5=10 for 1D6+2D6(SA)=7 damage
Welp those were some shitty rolls, sorry guys.
Narrator
GM, 339 posts
Thu 28 May 2020
at 15:54
  • msg #204

Thundertree

Zanben misses the Dragon with both of his attacks.

The three remaining cultists look at each other. One of them nods and rushes towards Imbert. The other two drops their weapons and head out the door. The Cultist who rushed Imbert strikes him with his scimitar cutting him deep in the side.

OOC: Imbert is hit for 7 points.

Bandalor points his two fingers at his forehead and then points his shield at the Dragon. A beam of light strikes out toward the dragon striking it in the face.

OOC: Guiding Bolt strikes Venomfang. The dragon takes 15 points for a total of 56 points and the next attacks has advantage.

Gwen leaps under the dragon shooting it with missiles as she goes.

OOC: Dragon takes 9 points for a total of 65 points.


Imbert Keenbinder
player, 259 posts
Thu 28 May 2020
at 16:12
  • msg #205

Thundertree

Imbert switches to a scimitar

OoC;
Bonus acion - Cast Hunter's Mark
Roll(1d20)+Roll(1d4)+5: 9,1,+5 Total:15 - Attack
Roll(1d6)+3: 5,+3 Total:8 - Scimitar Damage
Roll(1d6)+0: 1,+0 Total:1 - Hunter's Mark damage
Roll(1d8)+0: 2,+0 Total:2 - Colossus Slayer damage
Total - 11 points

If cultist dies, move to E34 to break up breath weapon
Jaskier
player, 88 posts
Thu 28 May 2020
at 16:39
  • msg #206

Thundertree

Jaskier swings his rapier at the fowl beast (w/ advantage)
Attack roll 1d20+5 = 19
Attack roll 1d20+5 = 21
Damage roll 1d8+3 = 4

Bonus action: Bardic Inspiration
Zanben gains an inspiration die (1d6). For 10 minutes, Zanben can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
This message was last edited by the player at 16:45, Thu 28 May 2020.
Zanben
player, 143 posts
Thu 28 May 2020
at 16:59
  • msg #207

Thundertree

Zanben, if still alive after the dragons turn attacks the dragon again.

OOC] Attack1 1D20+6=26 for 1D6+4+2D6(SA)=13+3D6(CRITT)=24 damage
Attack2 1D20+5=25 for 1D6=5+1D6(CRITT)= 10 damage
Narrator
GM, 340 posts
Thu 28 May 2020
at 17:53
  • msg #208

Thundertree

Jaskier pricks the Dragon with his Rapier.

OOC: Dragon takes a total of 69 points of damage.

The Dragon wheels around and launches a full attack on the wizard. He claws the wizard twice and then leaps away up onto the stair way. It looks up at the hole in the ceiling and then back down at the group.

OOC:Is hit twice once for 12 points of damage and once for 11 points. Wizard is out of combat and down. Please give me AoO Jaskier I will use Zanbens main attack. The Dragon is now not able to be reached by ground attacks unless you make fancy footwork up the stairs.

Zanben makes a quick but decisive strike on the dragon opening a large gash in its side as it retreats.

OOC: Dragon gets crit struck and has now taken a total of 93 points.

22 Zanben<----
11 Bandalor
7 Gwen
5 Jaskier
4 Imbert
4 Dragon


Jaskier
player, 89 posts
Thu 28 May 2020
at 17:57
  • msg #209

Thundertree

In reply to Narrator (msg # 208):

Jaskier slashes the fleeing beast with his rapier [AoO], yelling
"Curse you devilish beast!"
Attack roll 1d20+5 = 22
Damage roll 1d8+3 = 4 [OOC] I think google is broken
This message was last edited by the player at 17:58, Thu 28 May 2020.
Jaskier
player, 90 posts
Thu 28 May 2020
at 18:03
  • msg #210

Thundertree

In reply to Jaskier (msg # 209):

[OOC] If you all want to hold your attacks until I take my turn, I can cast Thunderwave.  Each creature in a 15-foot cube originating from you must make a Constitution saving throw (12 DC). On a failed save, a creature takes thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.

Thunderwave roll 3d8 = 16
This message was last edited by the player at 18:04, Thu 28 May 2020.
Zanben
player, 144 posts
Thu 28 May 2020
at 18:06
  • msg #211

Thundertree

Zanben delays his turn till after Jaskier than he climbs up the stairs to get within melee range of the dragon and attacks the dragon once more

[OOC] Attack1 1D20+6=23 for 1D6+4+2D6(SA)=15 damage
Attack2 1D20+5=18 for 1D6=3 damage
This message was last edited by the player at 18:06, Thu 28 May 2020.
Imbert Keenbinder
player, 260 posts
Thu 28 May 2020
at 18:27
  • msg #212

Thundertree

Imbert switched back to his crossbow.

OoC;
Bonus Action - Switch Hunter's mark to dragon
Roll(1d20)+Roll(1d4)+7:  14,1,+7  Total:22 - Attack
Roll(1d10)+3:  10,+3  Total:13 - Crossbow damage
Roll(1d8)+0:  5,+0  Total:5 - Colossus slayer damage
Roll(1d6)+0:  4,+0  Total:4 - Hunter's Mark damage
Total damage - 22, no save
This message was last edited by the player at 18:28, Thu 28 May 2020.
Narrator
GM, 341 posts
Thu 28 May 2020
at 18:47
  • msg #213

Thundertree

Bandlaor rushes over to Gwen and touches her with his shield while lifting a prayer to Lathander.

OOC: Gwen is stabilized.

Jaskier unleashes a tThunderwave at the dragon causing internal damage to the dragons body.

OOC:Dragon takes 8 points making his save. Total to Dragon is 105.

Zanben runs up the stairs to chase the Dragon. He balances on a broken beam as he makes two attacks.

OOC: Dragon takes a total of 123 points

Imbert lines up a shot on the Dragon and unleashes his arrow. It passes through Venomfangs eye and out the back of his head. The Large beast teeters for a moment and then falls forward on it's face off of the stairway. The last though before it hits the ground is that it should have made it's escape a little sooner.
Jaskier
player, 91 posts
Thu 28 May 2020
at 19:00
  • msg #214

Thundertree

In reply to Narrator (msg # 213):

Jaskier raises his eyebrows, whistles a high pitched note, and says
"Wheeew that was close!  That's why I don't trust religious zealots!  Always leading you to the slaughter by a huge terrifying beast!  Except you Bandolor, you're my brother in arms."  Jaskier aims his finger crossbows at Bandolor and shoots a couple imaginary bolts at him.  Jaskier continues,
"Imbert you should grab that bow, and Zanben, start looting that treasure!  Gwen, would you like me to cure your wounds or would you rather we find some place to rest for a while?"

[OOC] Is there anything of value we can remove from the dragon to sell later?  Jaskier would at least want to take a claw as prize and proof that he bested a dragon.
Imbert Keenbinder
player, 261 posts
Thu 28 May 2020
at 19:08
  • msg #215

Thundertree

Imbert walks over and retrieves the bow.  He them checks the bodies of the cultists for anything of value.  "Two of the cultists fled, they're hurt but we should watch our backs.  Their building looks like a secure place to bind our wounds."  he remarks will inspecting the bow.

OoC;  Long bow?
Narrator
GM, 342 posts
Thu 28 May 2020
at 19:11
  • msg #216

Thundertree

Bandalor says, "Gwen is unconcious but stable I will take her to the druid let her rest and tend to her wounds. You guys stay here and collect what we can. Meet me at Druids watch I suggest we rest before doing anything else"

He then picks up Gwen and scurries out of the tower.

In the treasure on the floor there is 800 sp, 150 gp, four silver goblets set with moonstones (60 gp each). There is also the three large diamonds from the cultists, a potion of flying a scroll of misty step and a scroll lightning bolt. What you thought was a bow was hidden under the coins is actually a crossbow and engraved on it are Dwarven runes.
Imbert Keenbinder
player, 263 posts
Thu 28 May 2020
at 20:07
  • msg #217

Thundertree

Imbert helps collect the loose coins and heads to the Druids.

OoC;  I think we found dragon blood earlier and that was worth 25 gp for a vial.  Gwen kept it to make a potion.  If we have any vials to fill it might be worth a shot.  I drank a potion at some point, I'm sure the empty vial is in my pack somewhere...

I've seen dragon scale armor.  Imbert could probably make a survival check to skin the thing, but I don't know if it would be worth the cost and effort of finding someone to make armor out of the hide...

For identifying magical items, we just cuddle with them during a long rest?
Narrator
GM, 344 posts
Thu 28 May 2020
at 20:59
  • msg #218

Thundertree

You all walk in to find Bandalor and the Druid hunched over Gwen who is now weakly awake and sipping a concoction of pine needles and rabbit bone broth. The druid rises as you enter. "So you actually defeated the dragon and did not drive it off. Excellent," The old man says. "She will be fine just something for the fatigue and headache she will be feeling after being that close to death." He looks at the amount of treasure you are hauling throws a bag to you and says, "Here take this it is the least I can do for you for riding this world of that beast. You can put anything you want into it and just think of the item when you put your hand in the bag and you will be able to remove the item. It holds quite a bit as well if memory serves me right. What are your plans now?" He then grabs a wooden mug and sits down next to the fire and looks at you all.
Imbert Keenbinder
player, 265 posts
Thu 28 May 2020
at 22:51
  • msg #219

Thundertree

"We're going to butcher the dragon.  'You kill it, you clean it' is what I was always told.  Along with 'don't let anything go to waste'.  Then we'll probably clean out the rest of the zombies, and the spiders too.  I personally find undead more of an unbalance than dragons.  Finally, make sure the cultists are gone for good.  All of that is after we take a long rest and get our wizard back on her feet."  Imbert replies.  "And after all that we're going to follow your directions to the Castle."

OoC;  Cuddles bow in corner.
This message was last edited by the player at 22:52, Thu 28 May 2020.
Narrator
GM, 345 posts
Fri 29 May 2020
at 01:35
  • msg #220

Thundertree

You all stay the night at Druids Watch and get some much needed sleep. You have dreams of dragons flying over head with no cover for you to hide in. You night though restful is fitful.

The next morning Gwen seems a little subdued and paler than usual but she is up and seems capable.

Imbert had slept with the crossbow tucked into his trail blanket and when he awakes he knows that it is a magical crossbow of dwarven make and it is named Hew. Hew was made to fight Ents that had occupied the area when the dwarves had more of stake on the sword coast.

OOC: Hew + 1 crossbow. Does full damage against plant based creatures or an object made of wood.

Bandalor has been up and is discussing Cragmaw Castle with the druid after he finished his morning devotions.

OOC: Please see your map of the region.

The druid says, "where will you be starting this morning?"


Imbert Keenbinder
player, 267 posts
Fri 29 May 2020
at 02:47
  • msg #221

Thundertree

"We should probably start with the dragon, before it starts to go off."  Imbert replies.
Narrator
GM, 346 posts
Fri 29 May 2020
at 04:24
  • msg #222

Thundertree

You travel up to where the dragon Venomfang lays slain. You start to asses wound placement and dragon anatomy.

OOC: Can I get Survival check from Imbert and an Arcana Check from Gwen.
Gwyndolyn Glyphwyrd
player, 159 posts
Talks too much.
In over her head.
Fri 29 May 2020
at 06:29
  • msg #223

Thundertree

Gwen opens her eyes slowly to recognize her friends packed into the druid's tiny hovel. She reaches up weakly to grasp Bandalor's shirtfront and pulls him down to eye level. "I've seen the other side," she says. "And it tastes like pine needles."

She drags herself slowly upright. Venomfang's talons have left two massive scars, one from jaw to collarbone and the other down the opposite shoulder; despite the careful ministrations of Bandalor and the druid, they look the sort to never fully fade. She makes her way gingerly to the fire with the aid of the glass staff and conducts an inventory of her companions. "So I guess we won?"

After getting the exciting version of the story from Jaskier, she joins the party in planning their next moves. She'll aid in the cleaning of their draconic foe, making sure to take both valuable materials and charming totems of their victory. After that and regaining her health, she'll attend to the other troubles the ruined town is facing, conduct a more timely search of the dragon's lair and the cultists' hideout, and spend some time in study and preparation.

00:20, Today: Gwyndolyn Glyphwyrd rolled 15 using 1d20+6 ((9)). Arcana... with a reroll available if this is a particularly tough check. Gwen will take time to scribe Misty Step and cast Find Familiar when it's convenient for the party.
Imbert Keenbinder
player, 268 posts
Fri 29 May 2020
at 15:03
  • msg #224

Thundertree

Imbert pull out the small knife he uses to skin rabbits and looks over the large corpse.

OoC; Roll(1d20)+4: 9,+4 Total:13 - Survival
Gwyndolyn Glyphwyrd
player, 160 posts
Talks too much.
In over her head.
Fri 29 May 2020
at 15:39
  • msg #225

Thundertree

Gwen quivers a bit when she sees her own blood smeared on Venomfang's claws, but she scrambles up onto the carcass and gestures broadly at it. "Okay, I don't what dragon bile does for a dragon or where to find it in here, but it makes lovely ink..."

[OoC]: Those are some middle of the road rolls... are we feeling confident? If not, I'm picturing Bandalor asking Lathandar's guidance for Imbert's skinning knife and Jaskier perched on Venomfang's giant skull composing the ballad of the dragonslayers for a boost.
Imbert Keenbinder
player, 269 posts
Fri 29 May 2020
at 15:53
  • msg #226

Thundertree

OoC;  They could always 'Help' and we would get advantage on the roll.
Jaskier
player, 92 posts
Fri 29 May 2020
at 16:06
  • msg #227

Thundertree

In reply to Imbert Keenbinder (msg # 226):

[OOC] I can add +2 arcana and +1 survival, sorry not much help
Gwyndolyn Glyphwyrd
player, 161 posts
Talks too much.
In over her head.
Fri 29 May 2020
at 16:26
  • msg #228

Thundertree

[OoC]: Every little bit helps. I can wait for the outcome to use Chronal Shift too, unlike some of the 'buff other' abilities.
Narrator
GM, 347 posts
Fri 29 May 2020
at 18:19
  • msg #229

Thundertree

You all spend the day dismembering Venomfang and breaking him down into useful componenants. Organs, blood, scales, bone, savliva and whatother items you think can be used for protection talismins and reagents. You do an okay job in skinning the beast.

Later in the day the druid shows up and and starts to remove some of the meat. Foul beasts be dragons but good eating. Will prep you some jerkyies and make some stew for this evening.

OOC: you get 400gp in reagents and enough dragon scales to hopefully get a shield made and maybe pay for the construction in change.
Imbert Keenbinder
player, 273 posts
Fri 29 May 2020
at 18:48
  • msg #230

Thundertree

Imbert cleans his knife as well as he is able.  "Been covered in blood before, but never blood worth 25 gold a vial.  It's getting late, do we want to stir up trouble with the zombies and spiders or wait for morning?"
Gwyndolyn Glyphwyrd
player, 162 posts
Talks too much.
In over her head.
Fri 29 May 2020
at 19:48
  • msg #231

Thundertree

"Let's have a second look around here and down where the cult was holed up. This is a pretty fancy tower for such a small town. Reidoth, will you be moving up here now that you're the big fish in this pond?" Gwen wipes her hands as best she can on some rags scavenged from the dead cultists, then frowns at them, then sniffs at them and frowns again. "Also, is there a pool or stream around here where a lady could get a bath?"

After wrangling the bundles of dragon bits into the magical bag, she says, "Let's clean up the town tomorrow... I'd like to rest up a bit more and try these new inks and reagents."
Narrator
GM, 350 posts
Fri 29 May 2020
at 20:36
  • msg #232

Thundertree

The druid says, "I may move in here. Needs a lot of work though before i make that transistion. Neverwinter River is just over wonder hill. Could get cleaned up there. I am still preparing a meal for this evening if you want to go and look around the areas you want to investigate first."

The tower is a bit more of a ruin now. There is a gaping hole in the north eastern portion of the wall and ceiling as if alarge explosion had originated there. The rest of the tower is a bloody mess. Almost as if some one who did not know what they were doing butchered a large freshly killed cow inside.

The cottage portion of the tower is in better shape. It is furnished but is dusty and covered in the webbing of what must have been very large spiders. Outside of these interesting facts there seems to be nothing of real value here in the tower. If there was someway to predict volcanic actitivy maybe making the town habitable again would be a possability.
Imbert Keenbinder
player, 276 posts
Fri 29 May 2020
at 20:51
  • msg #233

Thundertree

"Let's checkout the cultist's lair, and then get cleaned up for dinner.  If any of them are still lurking around looking for revenge, we should know about it."
Narrator
GM, 352 posts
Fri 29 May 2020
at 21:59
  • msg #234

Thundertree

You make your way back to where you found the cultists. The interior of the house is dusty and strung with cobwebs. The only furnishings are a small stove, a table, two chairs, and several bunks. It looks exactly like the way it was when you left. There are no personal belongings and some used pots plates and pans left near the stove. No sign of the two cultists that fled the tower. Your guess is once their leader was down and large explosion happened in a fight with a dragon they calued their lives above anything else and fled.
Imbert Keenbinder
player, 277 posts
Fri 29 May 2020
at 22:14
  • msg #235

Thundertree

"They could have at least cleaned the dishes before leaving."  Imbert remarks as he looks around.  "Time to get cleaned up for dinner?"
Narrator
GM, 353 posts
Sat 30 May 2020
at 00:18
  • msg #236

Thundertree

You all head down to the rivers edge and start to wash. Imbert notices there are two sets of tracks leading away from Thundertree at a run. The tracks can not be more than a day old. You finish geeting the gore and blood off of yourselves. You drink some fresh water from further up stream fill your water skins and head back to Druids Watch.

You enter to the spubd and smell of delicious meat cooking. You look to find the druid bent over the fire tending to a stew and some steaks cooking on a small metal grate. Hanging up above the fire and in the smoke are more strips of meat. It would appear as though the druid has gontten into your packs and was looking for trail rations. He has taken some of the tac from your rations and ha e them being steamed from the stew.

"You guys are in for a treat. Not eceryone gets to ever eat Dragon. Myself only once before. It is tender and juicy and spiced just right. How are you feeling?" He directa this last question to Gwen. "Over there next to the fire drink it. More pine and bone broth.  You need to drink it. Also i have this skin filled with more. Drink a bit every morning and every day for the next two days. It should shake away the dreams and fatigue."
Imbert Keenbinder
player, 279 posts
Sat 30 May 2020
at 18:56
  • msg #237

Thundertree

"More pine and broth, what a treat.  I almost wish the dragon had bite me almost in half too."  Imbert says jokingly.  "Tomorrow we can start with the unexplored buildings closest to here and work our way out."

OoC;  If were all ready we can head to AE23 and peek in the door.  Luring the zombies out and shooting them was a pretty successful tactic last time.
Gwyndolyn Glyphwyrd
player, 165 posts
Talks too much.
In over her head.
Sun 31 May 2020
at 01:50
  • msg #238

Thundertree

Gwen smiles broadly, then frowns, smiles and frowns again, and hesitates. "I love the idea of eating something that tried to eat me. I also hate the idea of eating something that I've had a conversation with, even if it was a crappy conversation. Maybe I'll just draw a line at carrying his dismembered corpse around? And come on, why would I want dragon steak anyway, when I could have... this." She takes the piney bone brew from Reidoth and finds a spot near the fire.

After the embers die and the druid retires, Gwen gets up to head to her bedroll in a corner. "There's something about the critters in this neck o' the woods... this old man may be onto something. I think one of them might want to tag along with us... I'll ask him tonight. When you crossbow-toting lunatics start looking for breakfast, don't shoot my new friend, okay?"

"And thanks for not letting me be dragon chow. When the lights went out I could definitely see it going either way. You all kick ass."

Gwen lights a few candles on the floor, turns her back to the group, and begins examining her spellbook and sharpening her quill.

[OoC]: Gwen will scribe Misty Step tonight. It's one she would have bought in Neverwinter if she could have afforded it... a poor man's teleport. Pretty stoked about that.

She'll also cast Find Familiar. I think there could be need neat tricks around this... time will tell.
Narrator
GM, 354 posts
Sun 31 May 2020
at 16:00
  • msg #239

Thundertree

After a good nights rest you all head out to see what is left in Thundertree. Imbert approaches the structure to the south.This ruin looks as if it might once have been a farmhouse. It is now half swallowed by a dense thicket, with trees growing up through its ruined foundations. The lane continues south a short distance past the ruin before ending in an overgrown field. As he steps into the farm house he does  a quick scan of the area. Then he sees them. more than a half dozen of the blights hiding amongst the overgrowth.

OOC: Give me initiative and actions.

This message was last edited by the GM at 16:00, Sun 31 May 2020.
Imbert Keenbinder
player, 280 posts
Sun 31 May 2020
at 16:18
  • msg #240

Thundertree

Imbert smiles, holding his new crossbow.

Roll(1d20)+3:  7,+3  Total:10 - Initiative
Bonus Action - Hunter's Mark
Shoot closest blight with crossbow (disadvantage in case I'm in combat at that point)
Roll(1d20)+8:  17,+8  Total:25 - Attack
Roll(1d20)+8:  19,+8  Total:27
Roll(1d10)+4:  10,+4  Total:14 - Damage, crossbow (maxed for plant creature)
Roll(1d6)+0:  4,+0  Total:4 - Damage, Hunter's mark
Total damage - 18
If not in combat after attack, move to AH17.
Zanben
player, 145 posts
Sun 31 May 2020
at 23:04
  • msg #241

Thundertree

[OOC] Initiative 1D20+6=25
If Zanben is aware that Imbert has encountered these blights 1D20+6=23 Perception check.  He runs into the building to support.  If he can get within melee, he attacks the closest blight.

Attack1 1D20+6=23 for 1D6+4+2D6(SA)=14 damage
Attack2 1D20+5=8 for 1D6=1 damage
Gwyndolyn Glyphwyrd
player, 166 posts
Talks too much.
In over her head.
Mon 1 Jun 2020
at 04:29
  • msg #242

Thundertree

Gwen follows Imbert and Zanben into the ruins. Once she sees the creepy stick men, she starts calculating the best angle to incinerate as many as possible. She remembers the druid's conjured rainstorm that he'd needed to deal with her last fiery solution to this particular problem and almost holds back, but then the taste of bone broth rises in her throat and she unleashes a wall of fire into the twig bilghts.

[OoC]: Gwen gives the others space to work, but tries to get a good number of twigs lined up in a 15' cone. They take 7 points or make a DC 14 Dex save for 4 points.

22:27, Today: Gwyndolyn Glyphwyrd rolled 8 using 1d20+6.  Initiative.
22:27, Today: Gwyndolyn Glyphwyrd rolled 7 using 3d6 ((1,4,2)).
Jaskier
player, 93 posts
Mon 1 Jun 2020
at 23:34
  • msg #243

Thundertree

Jaskier rushes behind Zanben into the dilapidated farmhouse and unleashes a crossbow bolt (from a distance) at the nearest blight.
[OOC] Seeing his talented mage friend Gwen come so close to death has shaken Jaskier confidence in his abilities, so he hesitates for a split second before firing the bolt.

Initiative roll 1d20+4 = 19
Attack roll 1d20+5 = 8
Damage roll  1d8+3 = 11
Narrator
GM, 355 posts
Thu 4 Jun 2020
at 15:44
  • msg #244

Thundertree

Imbert seeing the little tree folk takes a shot at a twig blight which evaporates the little guy and then he moves out of the building. This attracts everyone's attention and they advance on the farmhouse.

Jaskier seeing the devils in the dark makes a wide shot at the group and then they rush toward eveyone. Zanben cuts one down with ease as does Bandalor. The you hear the all familiar gushing sound of fire from Gwens direction as she cooks a sizable portion of their number.

Imbert<----
Zanben
Jaskier
Gwen Bandalor
Blights


Zanben
player, 146 posts
Thu 4 Jun 2020
at 22:53
  • msg #245

Thundertree

Zanben attacks the blight in front of him

[OOC] Attack1 1D20+6=21 for 1D6+4+2D6(SA)=13 damage
Attack2 1D20+5=15 for 1D6=4 damage
Narrator
GM, 356 posts
Fri 5 Jun 2020
at 02:13
  • msg #246

Thundertree

Zanben cuts down the last Twig Blight.
Gwyndolyn Glyphwyrd
player, 167 posts
Talks too much.
In over her head.
Fri 5 Jun 2020
at 02:41
  • msg #247

Thundertree

"Ugh," says Gwen, kicking a smoldering twig blight. "If these things smelled better, I'd say we just gather them all together and roast our dinner over them. At least Imbert seems to be enjoying himself," she says, noting the gleeful look the hunter had had when he skewered the first one with his new crossbow.

She glances into the sky. "Ah," she says. "She's here." A majestic silhouette appears aloft, tiny in the distance, and descends... not actually getting any bigger, remaining quite tiny, until a mottled gray owl no bigger than an ale tankard swoops around the group in a long, graceful curve and alights upon Gwen's shoulder. "This is... well, her name in her own language translates to 'rip and tear mouse flesh, rip and tear squirrel flesh' and on like that for a while, but I've been calling her Ripley. She's good at all the things I'm not, like flying, spotting hazards, and staying out of reach of things that want to kill her, so I think she'll be a good ally. If you want to get on her good side, she loves mice, squirrels, and, as I discovered last night, malt whiskey." She pauses, then walks Ripley around and introduces the group; the tiny owl cocks its head curiously at each of the men.

"Now," she says, "let's have a look at Thundertree." Ripley flaps into the sky and disappears over the trees as Gwen closes her eyes and smiles.

[OoC]: Ripley's Perception, with Advantage for sight-based checks: 17. What's up in that scary dark corner of the map? Any critters to be spotted?
This message was last edited by the player at 02:42, Fri 05 June 2020.
Narrator
GM, 358 posts
Fri 5 Jun 2020
at 03:02
  • msg #248

Thundertree

The North Eastern part of Thundertree looks to be the town square. On the east side of town, the lane opens up to form a small square. Several ruined buildings surround the south side of the square, but a larger, intact structure to the north looks like a barracks. One lane leads southeast, another heads southwest around the hill in the middle of the town, and a third way meanders north. In the middle of the square, leaning to one side ever so slightly, is a weathered wooden statue of a warrior clutching a spear and shield.

This message was last edited by the GM at 06:23, Fri 05 June 2020.
Imbert Keenbinder
player, 281 posts
Fri 5 Jun 2020
at 15:44
  • msg #249

Thundertree

"Good at all things your not?  Guess we need to get her a small sword and bow.  It will be nice to have someone to help set-up camp and clean dishes as well.".  Imbert says while greeting the owl.  "Do we want to try the spiders in the next building, or skip it for now and deal with the zombies?"  Imbert continues, trying to recall the Druid's map from the other day.
Narrator
GM, 359 posts
Fri 5 Jun 2020
at 16:31
  • msg #250

Thundertree


Gwyndolyn Glyphwyrd
player, 168 posts
Talks too much.
In over her head.
Fri 5 Jun 2020
at 16:47
  • msg #251

Thundertree

Ripley returns from her flight and perches in a nearby tree, watching the party as Gwen reports the details of the town. Gwen offers, "I think good tactics says 'don't leave a bunch of zombies and giant spiders between yourself and your camp' or something like that. So start here and work outwards? What do you know about spiders, Imbert?"
Imbert Keenbinder
player, 282 posts
Fri 5 Jun 2020
at 17:48
  • msg #252

Thundertree

"Quite a bit actually.  Ran into a few while hiding from zombies.  The ones that spin web like that are large enough to eat us.  You can cut the webs with a sword, but it's easier to burn them with fire."

OoC;  Roll(1d20)+3:  19,+3  Total:22 - Nature
Narrator
GM, 360 posts
Fri 5 Jun 2020
at 18:15
  • msg #253

Thundertree

Imbert knows that Giant Spiders are poisonous and can shoot webs at targets to impeded movement but that if they shoot a web they might not be able to do so again.
Gwyndolyn Glyphwyrd
player, 169 posts
Talks too much.
In over her head.
Sat 6 Jun 2020
at 06:43
  • msg #254

Thundertree

"It would be swell to get close enough to burn them in their webs," says Gwen. "But I don't know how close I can get. Maybe we hit them hard to draw them out and then hold the line and turn them into pincushions."
Imbert Keenbinder
player, 283 posts
Sat 6 Jun 2020
at 15:46
  • msg #255

Thundertree

"Sounds like a good plan."  Imbert lights a torch and advances towards the door way, using the torch in his off hand to burn the web fibers blocking entrance.  He scans the area and keeps his loaded hand crossbow ready.
Gwyndolyn Glyphwyrd
player, 170 posts
Talks too much.
In over her head.
Sat 6 Jun 2020
at 21:46
  • msg #256

Thundertree

Gwen magically wards herself and joins Imbert at the doorway, glancing to either side in the gloom. Ripley perches on her shoulder and mimics Gwen's scan of the room.

[OoC]: Mage Armor, with Shield readied. Looking for multiple spiders grouped together... if they are here but not close, we'll try to draw them out. Also, are there any other openings, windows, holes in the roof, etc.? Gwen doesn't need to be at the door, just at some access point.

Ripley's Perception: 23 (critical success)
15:45, Today: Gwyndolyn Glyphwyrd rolled 23,8 using 1d20+3,1d20+3 ((20,5)).
Narrator
GM, 361 posts
Sun 7 Jun 2020
at 16:39
  • msg #257

Thundertree

At an intersection near the middle of the village, a narrow lane winds up the steep hillside to the north. Directly to the south is a ruined building that might have been a store or workshop. Webs stretch across the lane, from the building to the trees on the north side of the road.

Imbert Approaches the gloomy entrance along with Gwen. He swings the torch into the building. Then the light of the torch is reflected back at them from many many eyes. Then the rest of the shape comes into view and it shifts quickly sideways.

You adjust your light to follow the movement and you see a hideous large spider face looking back at you with with venom dripping from it's mandibles. Then you catch sight of another one moving in a doorway behind the first.

OOC: Give me initiative and actions.

Imbert Keenbinder
player, 284 posts
Sun 7 Jun 2020
at 18:04
  • msg #258

Thundertree

OoC;  Assuming actions before spiders

Roll(1d20)+3:  13,+3  Total:16 - Initiative
Bonus Action:
Switch Hunter's Mark to Spider
Attack Action:
Roll(1d20)+7:  12,+7  Total:19 - Attack with hand crossbow
Roll(2d6)+3:  3,5,+3  Total:11 - Damage (crossbow and hunter's mark)
Move Action:
Drop torch and move to X33
Gwyndolyn Glyphwyrd
player, 171 posts
Talks too much.
In over her head.
Sun 7 Jun 2020
at 21:36
  • msg #259

Thundertree

Gwen looks to line up a shot that will hit both spiders, and maybe take some of the webs with it as well.

[OoC]: Initiative 8. If Gwen goes before the spiders, she'll step into the doorway and try to get both with Burning Hands. If there's extra damage from burning webs, even better. If they go first, she'll wait to see where they go, and if she can't them both in 15' she'll use Magic Missile instead. So Burning Hands both (for 18 points, Dex 14 for half) or Magic Missile one (for 13 points, no save) if she can't get both. She's going to cast and then move to around W-35.

15:32, Today: Gwyndolyn Glyphwyrd rolled 18 using 4d6.  2nd level Burning Hands.

15:32, Today: Gwyndolyn Glyphwyrd rolled 13 using 4d4+4.  2nd level Magic Missile.
Jaskier
player, 94 posts
Mon 8 Jun 2020
at 16:47
  • msg #260

Thundertree

Jaskier shudders for moment, disgusted by the giant fiends before running to an open window and firing his crossbow into the nearest spider.

Initiative roll 1d20+4 = 7
Attack roll 1d20+5 = 12
Damage roll 1d8+3 = 5

[OOC] DnD beyond dice roller really screwed me over that round. If another character needs to use the window to shoot at the spiders, Jaskier will use his bonus action to move, otherwise he will reload his crossbow with a new bolt.
Zanben
player, 147 posts
Mon 8 Jun 2020
at 17:17
  • msg #261

Thundertree

[OOC] Initiative 1D20+6=10
If Zanben can, he runs up to the closest spider and attacks

Attack1 1D20+6=18 for 1D6+4+2D6(SA)=15 damage
Attack2 1D20+5=8 for 1D6=6 damage
Narrator
GM, 362 posts
Mon 8 Jun 2020
at 17:49
  • msg #262

Thundertree

Imbert<----
Zanben
Gwen
Jaskier
Bandalor
Spiders

Imbert Lets loose a bolt into the side of a spider and it makes a soft squishy sound as it penetrates it's thorax.

OOC:Spider takes 11 points of damage.

Zanben runs up and lays into the damaged spider slicing off half of it's legs sending it crashing to the ground where it no longer moves but slowly moves it's remaining legs in the air.

Gwen steps into the door points her staff at the remaining spider and goes pew pew pew pew which sends four missiles heading toward the spider. As the missiles hit they leave scorch marks and the spider seems none to pleased with it.

OOC: Spider takes 13 points damage.

Jaskier rushes up to the window and fires a bolt blindly into the room. Unfortunately he strikes a piece of defenseless ruined furniture. It will no longer be moving anywhere as it lets out a gasp of dust.

Bandalor rushes at the remaining Giant Spider and throws a hand axe at the creature as he closes with the creature striking and hacking off one of its legs. He then produces his mace and crashes headlong into the frighting beast his mace strike brings it low as well and it is now a heap of unmoving flesh.

OOC: Bandalor rolls 18 to hit with hand axe as bonus action doing 6 points of damage and then hits with his mace rolling a 15 to hit with 8 points of damage being inflicted.
Jaskier
player, 95 posts
Mon 8 Jun 2020
at 17:56
  • msg #263

Thundertree

In reply to Narrator (msg # 262):

[OOC]  Head out to slay the zombies to the south?
Zanben
player, 148 posts
Mon 8 Jun 2020
at 18:03
  • msg #264

Thundertree

Zanben searches the rooms for anything of value.
Narrator
GM, 364 posts
Mon 8 Jun 2020
at 18:08
  • msg #265

Thundertree

There is the corpse of an unfortunate adventurer cocooned in spider silk in the western half of the building. The body is shriveled up and sucked dry, but appears to have been a male elf. The body wears studded leather armor and a shortsword in the scabbard at its hip. A careful search of the body also yields a potion of healing in a belt pouch, along with 23 gp and 35 sp.

A wide chimney and rotted piles of-firewood jumbled outside the walls of this sagging building suggest that it was a smithy in its day.


This message was last edited by the GM at 18:11, Mon 08 June 2020.
Imbert Keenbinder
player, 285 posts
Mon 8 Jun 2020
at 18:17
  • msg #266

Thundertree

"Last time, getting the zombies attention and then luring them out for bolts worked well.  Shall we try it again?"  Imbert inquires while switching to his heavy crossbow.

OoC:  Imbert shifts back to AI42
Gwyndolyn Glyphwyrd
player, 172 posts
Talks too much.
In over her head.
Mon 8 Jun 2020
at 20:20
  • msg #267

Thundertree

Gwen nods at Imbert's suggestion and creeps to the door once the party is positioned with their crossbows, easing it open to quickly peer inside, then backing away.

[OoC]: Open door, quick look inside, then retreat to AF-40. Ripley's Perception: 18.
14:19, Today: Gwyndolyn Glyphwyrd rolled 18,9 using 1d20+3,1d20+3 ((15,6)).
Narrator
GM, 365 posts
Mon 8 Jun 2020
at 23:01
  • msg #268

Thundertree

Gwen opens the door takes a quick look around hears some shuffling sounds and sees two zombies start to rise from the ground. She then runs back to the group.

OOC: Give me initiative and actions.


Imbert Keenbinder
player, 286 posts
Mon 8 Jun 2020
at 23:27
  • msg #269

Thundertree

Imbert waits for a zombie to appear.

OoC; Roll(1d20)+3:  8,+3  Total:11 - Initiative
Bonus Action:
Switch Hunter's Mark to Zombie
Attack Action:
Hold for zombie
Roll(1d20)+8:  2,+8  Total:10 - Attack
Roll(1d10)+4:  1,+4  Total:5 - Crossbow damage
Roll(1d6)+0:  1,+0  Total:1 - Hunter's Mark

Not great dice rolling on that attack.
Gwyndolyn Glyphwyrd
player, 173 posts
Talks too much.
In over her head.
Tue 9 Jun 2020
at 01:54
  • msg #270

Thundertree

Gwen peeks out from behind Zanben, levels her staff at the door to the smithy, and waits...

[OoC]: Initiative 23, holding for zombies. Assuming they exit together, cast Acid Splash at the doorframe between them. They take 1 and 3 points respectively, Dex 14 for half.


19:47, Today: Gwyndolyn Glyphwyrd rolled 23 using 1d20+6.  Initiative.
19:52, Today: Gwyndolyn Glyphwyrd rolled 1,3 using 1d6,1d6.  Acid Splash.
Zanben
player, 149 posts
Tue 9 Jun 2020
at 04:09
  • msg #271

Thundertree

Zanben moves to AH38 and readies attacks for anything that come out of the building.

[OOC] Initiative 1D20+6=26
Attack1 1D20+6=20 for 1D6+4+2D6(SA)=17 damage
Attack2 1D20+5=22 for 1D6=3 damage
Jaskier
player, 96 posts
Tue 9 Jun 2020
at 16:48
  • msg #272

Thundertree

Jaskier fires a bolt with his crossbow through the open doorway and moves to give others a clearer shot.

[OOC]
Initiative roll 1d20+4 = 6
Attack roll 1d20+5 = 20
Damage roll 1d8+3 = 4
Moves to AG41
This message was last edited by the player at 17:09, Tue 09 June 2020.
Narrator
GM, 366 posts
Tue 9 Jun 2020
at 17:38
  • msg #273

Thundertree

Zanben rushes up to the door and posts up on the outside waiting for a zombie to appear.

Gwen gets behind Imbert and points her staff at the crumbled door.

You see the shambling corpses stagger out of the doorway. The lead Zombie is cut twice by Zanben. As his first strike hits the zombie a puff of ash flies off and chokes those around it.

OOC: Zombie takes 20 points of Damage and releases an Ash Puff. Zanben and Bandalor give me Consitituion Saving throws.

Gwen can be heard yelling "SPLAT" as a gob of acid shoots from the tip of her Staff.

OOC: The Lead Zombie takes a point of damage for a total of 21 damage. The second Zombie takes a point of damage as well. Another Ash Puff is released this time by the second zombie. Zanben and Bandalor give me Another Constitution saving throw.

A zombie lays into Bandalor but misses. The trailing Zombies slams into Zanben but misses as well.

Bandalor makes a wild swing at the lead zombie and goes wide.

OOC: Bandalor failed his Consitution save and is now at disadvantage.

Imbert unleashes a bolt at the lead Zombie. The bolt strikes true and should have dropped the Zombie but it is still standing.

OOC: Bolt deals 6 damage but the Zombie rolled a 17 on it's undead fortitude save.

Jaskier unloads a bolt at the lead zombie as well.

OOC: The Zombie rolls a 20 on it's undead fortitude save as well and is still standing.

The Lead zombie has been sliced, diced, splatted and hit with arrows and is still coming.

26 Zanben <---
23 Gwen
15 Ash Zombies
13 Bandalor
11 Imbert
6 Jaskier


Zanben
player, 150 posts
Tue 9 Jun 2020
at 21:56
  • msg #274

Thundertree

Zanben attacks the zombies
[OOC] Con1 save 1d20+1=19, Con2 save 1d20+1=12
Attack1 1D20+6=20 for 1D6+4+2D6(SA)=18 damage
Attack2 1D20+5=20 for 1D6=4 damage
Imbert Keenbinder
player, 287 posts
Wed 10 Jun 2020
at 02:58
  • msg #275

Thundertree

Imbert looks over his shoulder as Gwen appears behind him.  He shrugs, and sights at the second zombie emerging from the structure.

OoC;
Bonus Action:
Change Hunter's Mark to second Zombie
Attack Action:
Roll(1d20)+8:  7,+8  Total:15 - Crossbow attack
Roll(1d10)+4:  1,+4  Total:5 - Crossbow damage
Roll(1d8)+0:  3,+0  Total:3 - Colossus slayer damage
Roll(1d6)+0:  4,+0  Total:4 - Hunter's Mark damage
Total Damage from attack - 12
Gwyndolyn Glyphwyrd
player, 174 posts
Talks too much.
In over her head.
Wed 10 Jun 2020
at 03:46
  • msg #276

Thundertree

Gwen smirks at Imbert. "What, am I cramping your style? I ran at the dragon. Let somebody else run at the zombies." She sets her jaw and fires off three magical bolts from her staff.

[OoC]: If both zombies are still up on her initiative, Gwen splits her missiles to force two saves, otherwise, she fires all three into the remaining zombie.

21:41, Today: Gwyndolyn Glyphwyrd rolled 4,4,4 using 1d4+1,1d4+1,1d4+1 ((3,3,3)).
Narrator
GM, 367 posts
Wed 10 Jun 2020
at 04:22
  • msg #277

Thundertree

Zanben drops the first Zombie.

Gwen pops out from behind Imbert and says pew pew pew scorching the zombie with three magic bolts.

The second zomboe slams into Zanben.

OOC: Zanben takes 3 ppints of damage.

Imbert looks over his shoulder and sees Gwen then turns back zeros in on the zombie and puts an arrow through its head dropping it in its tracks.
Gwyndolyn Glyphwyrd
player, 175 posts
Talks too much.
In over her head.
Wed 10 Jun 2020
at 04:44
  • msg #278

Thundertree

Looking at Bandalor and Zanben covered in zombie dust, Gwen grimaces. "Ew," she says. "Gross. Bando, I think you maybe swallowed some of that dead guy, and you don't look so great."

"Ripley saw a much bigger space to the northeast, and it could be crawling with these things. Are we feeling feisty enough to hit them now, or do you guys need a sandwich and a nap? I have some ideas... if we could draw them together I could try the spiders' trick on them and tangle them in a magical web. We could soften them up a bit at range, deal with any that break free, and then I can hit the bulk of them with my last big fire spell for the day to finish the job. It seems like picking at them a bit and then hitting them hard is the way to go, preferably while not, you know, breathing them in."

[OoC]: At least that's how Undead Fortitude seems to work... who's up for zombie-herding?
Bandalor Armonthor
player, 174 posts
Wed 10 Jun 2020
at 05:42
  • msg #279

Thundertree

If the group warrants it I can call upon my faith and force them to flee.
Gwyndolyn Glyphwyrd
player, 176 posts
Talks too much.
In over her head.
Wed 10 Jun 2020
at 14:50
  • msg #280

Thundertree

[OoC]: O' great and powerful DM, could we get a map of the northeast corner of town with the three buildings and the statue with a scale on it? There's got to be a way to use the battlefield to our advantage. Also, how do you guys feel about the 'unknown' building... hit that first and then deal with zombies?
Imbert Keenbinder
player, 288 posts
Wed 10 Jun 2020
at 15:20
  • msg #281

Thundertree

"For the last set of Zombies, we should try what worked with the necromancer.  Have Bandalor frighten them in the building and then we shoot them with crossbows.  We just don't want to scare them out into the forest for unsuspecting travelers to find."  Imbert states.  "That's how villages get destroyed."  he continues quietly.

OoC;  I say hit the unknown first.  Our current plan doesn't allow 2 groups to attack us at once and I think that is going well.
Gwyndolyn Glyphwyrd
player, 177 posts
Talks too much.
In over her head.
Wed 10 Jun 2020
at 15:38
  • msg #282

Thundertree

[OoC]: Sounds good. We should check the building for leaks before we fill it panicking zombies.

Otherwise, into the unknown. We listen to a lot of frozen songs around here.
Narrator
GM, 369 posts
Wed 10 Jun 2020
at 16:05
  • msg #283

Thundertree


Imbert Keenbinder
player, 289 posts
Wed 10 Jun 2020
at 16:07
  • msg #284

Thundertree

OoC;  If there are leaks, maybe that's where the web could help.
Let's go do what frozen things do in summer!
Gwyndolyn Glyphwyrd
player, 178 posts
Talks too much.
In over her head.
Thu 11 Jun 2020
at 04:36
  • msg #285

Thundertree

Gwen heads out for the unexplored corner of Thundertree with Ripley wheeling overhead. As they approach the first unknown building, Gwen gets low and creeps towards the door, while the tiny owl alights on a rear windowsill.

[OoC]: Gwen gets close to the door at U-48 (Perception 11) and sends Ripley to the window at T-46 (Perception 11) to look for a gap in the shutters. Hopefully she can signal something useful back to the group. If she fires up some zombies, she's heading for the doorway at I-49 to see if she can draw them toward another group where Bandalor can box them all up.

22:33, Today: Gwyndolyn Glyphwyrd rolled 11 using 1d20+1 ((10)).
22:30, Today: Gwyndolyn Glyphwyrd rolled 4,11 using 1d20+3,1d20+3 ((1,8)).
Narrator
GM, 370 posts
Thu 11 Jun 2020
at 05:43
  • msg #286

Thundertree

Gwen Sneaks up on on the ruined structure and peers in. Ripley lands on the opposite side of the of the building. Both look into the building and see it is overgrown with bushes. As Gwen turns away from the interior of the ruin the bushes rush her. They are actually Twig blights. Three of them attack Gwen with their claws. All of the twig blights miss their attacks however and Gwen is feeling a little hemmed in.


Gwyndolyn Glyphwyrd
player, 179 posts
Talks too much.
In over her head.
Thu 11 Jun 2020
at 12:15
  • msg #287

Thundertree

Gwen turns away from the ruined structure, supremely confident in the enhanced sense she now shares with Ripley. "Guys, there's nothing in heeeerAAAAAAHHHHHH!!!" She flings herself through the crowd of grasping twigs to land at Jaskier's feet, scrambles to turn around, and blasts the twigs with a somewhat less impressive gout of flame than usual.

[OoC]: Initative 16. Move to V-49. If the twig blights' first attack didn't trigger Shield, she casts it as a Reaction to their AoOs to take her AC to 21. Burning Hands can then get all of them, Damage 7, Dex 14 for half.

06:14, Today: Gwyndolyn Glyphwyrd rolled 16 using 1d20+6 ((10)).
06:06, Today: Gwyndolyn Glyphwyrd rolled 7 using 3d6 ((1,3,3)).
Imbert Keenbinder
player, 290 posts
Thu 11 Jun 2020
at 14:31
  • msg #288

Thundertree

Imbert notices the crowd surrounding Gwen.  When he recognizes them as plant creatures, he raises his new crossbow and smiles.  Trying to make her escape easier he selects a target and fires.

OoC;  Attack twig in U47
Roll(1d20)+3:  16,+3  Total:19 - Initiative
Roll(1d20)+8:  9,+8  Total:17 - Crossbow Attack
Max damage against plants - 14
This message was last edited by the player at 14:36, Thu 11 June 2020.
Zanben
player, 151 posts
Thu 11 Jun 2020
at 15:45
  • msg #289

Thundertree

Zanben rushes to aid Gwen

[OOC] Initiative 1d20+6=11
Attack1 1D20+6=18 for 1D6+4+2D6(SA)=17 damage
Attack2 1D20+5=15 for 1D6=5 damage
Jaskier
player, 97 posts
Thu 11 Jun 2020
at 21:34
  • msg #290

Thundertree

Jaskier scans the ruined village and says
"Shame, i bet this was a lovely village before being visited by dragons, zombies and all manner vile creature...AHHhhhhh, what the devil!"

Jaskier attacks the nearest twig blight with his crossbow.

Initiative roll 1d20+4 = 10
Attack roll 1d20+5 = 17
Damage roll 1d8+3 = 5
Narrator
GM, 371 posts
Fri 12 Jun 2020
at 04:23
  • msg #291

Thundertree

19 Imbert
19 Bandalor
16 Gwen
11 Zanben
11 Twig Blight
10 Jaskier

Imbert Zeros in on one of the Twig Blights. The arrow strikes true. The Twig Blight is turned to dust and blows away in the wind.

Bandalor closes and takes a swipe at one of the blights. His blow crushes the little guy in two.

Gwen Cartwheels away from the group and puts herself into a better position. She then mutters something under her breath and swings up her Staff. A huge gout of fire spews from the end of the staff and engulfs the remaining twig blights.
Gwyndolyn Glyphwyrd
player, 180 posts
Talks too much.
In over her head.
Fri 12 Jun 2020
at 05:21
  • msg #292

Thundertree

"Screw those little guys. Now I'm hungry." Gwen settles in with a view toward the main square of Thundertree and pulls out a loaf of bread and a slab of cheese. Peering around the corner, she spies the yet-unexpolored buildings and turns back to the group. "Who else needs a sandwich before we soldier on?"

[OoC]: Formally requesting a short rest. Otherwise I think the plan holds.
Jaskier
player, 98 posts
Fri 12 Jun 2020
at 05:23
  • msg #293

Thundertree

Jaskier puts his crossbow down and pulls out out a wineskin.  Before taking a generous sip he pours a drop out and says aloud
"To our fallen foes...you know we are getting quite good at this.  Next encounter I promise to be ready, although I'm tempted to take a break while Gwen cleara out the rest with a few well placed fireballs.  Shall we?" As he points to the building northeast of their location.
Imbert Keenbinder
player, 291 posts
Fri 12 Jun 2020
at 13:21
  • msg #294

Thundertree

"I want to look through the buildings we cleared a little more."  Imbert replies taking the offered sandwich.

OoC;  Roll(1d20)+4:  13,+4  Total:17 - Perception for twig building
Roll(1d20)+4:  10,+4  Total:14 - Perception for zombie building door AI38
Narrator
GM, 373 posts
Fri 12 Jun 2020
at 18:32
  • msg #295

Thundertree

Imbert grabs a sandwich and steps into the recently cleared ruin. Heaps of wreckage litter the interior of this ruin. In one corner stands a broken loom. This was obviously a weavers cottage in the past. You dont find anything of value and no hidden stashes.
Imbert Keenbinder
player, 292 posts
Fri 12 Jun 2020
at 19:28
  • msg #296

Thundertree

OoC;  Anything in the one the 2 zombies were hanging in?
Narrator
GM, 374 posts
Sat 13 Jun 2020
at 04:25
  • msg #297

Thundertree

A wide chimney and rotted piles of-firewood jumbled outside the walls of this sagging building suggest that it was a smithy in its day.

Inside you find a variety of old tools-tongs, bellows, hammers, and a pair of iron anvils-are scattered around the interior of this building.
Imbert Keenbinder
player, 293 posts
Sat 13 Jun 2020
at 18:51
  • msg #298

Thundertree

Imbert returns from searching and sandwich eating.  "Gwen, can you have our new friend check and see if there are holes in the last building zombies could slip out of?  Once we are sure they are trapped in there, Bandolar can friegthen them.  Then, just like the pack of zombies before, we kill the ones that don't scare and mop up the others after."  Imbert states.
Gwyndolyn Glyphwyrd
player, 181 posts
Talks too much.
In over her head.
Sun 14 Jun 2020
at 21:10
  • msg #299

Thundertree

Gwen closes her eyes and a few moments later Ripley comes wheeling through the town square. After two passes, Gwen tries to identify any possible exits for zombies fleeing Bandalor's holy light. "Is it worth trying to draw any zombies from the smaller building in towards the bigger one? I assume that's where we want to corral them and then split them as Imbert says. I can draw out whatever's in the small building with you all hidden nearby, get them to follow me in to the big one, and then I magic my way out while Bandalor preaches from the doorway. Of course, if it's not zombies that I find in there, we'll make it up as we go."

[OoC]: Gwen would basically open the door at O-53 to flush whatever's in there, outdistance them (hoping that they're zombies and not more sticks) to the door at H-48, stir up whatever's in there, and then use Misty Step to get out while Bando follows the zombies in to the big building for a turn attempt. Gwen can use Grease or Web at the door to keep the unturned zombies numbers manageable as they make their way out. Then we just hammer them from range. Gwen can also try to force a tough save with Burning Hands.
Narrator
GM, 375 posts
Sun 14 Jun 2020
at 21:37
  • msg #300

Thundertree

Gwen makes her easy into rhe small building.  It appears to be a ruined home snd side from the debris it is empty. Gwen waits a couple of great beats to sr if anything moves in the shadows but all it's quite.
Imbert Keenbinder
player, 294 posts
Sun 14 Jun 2020
at 22:05
  • msg #301

Thundertree

Imbert takes up position behind the wooden statue facing the barracks.
Gwyndolyn Glyphwyrd
player, 182 posts
Talks too much.
In over her head.
Sun 14 Jun 2020
at 23:58
  • msg #302

Thundertree

[OoC]: Gwen takes up a position near H-47. Bandalor gets door-kicking privileges on any building even suspected to be full of zombies. Once he's clear and zombie sstart pouring our, Gwen will Web the space in front of the door while Bando baits the undead. Zombie shootin' gallery!
Narrator
GM, 376 posts
Mon 15 Jun 2020
at 17:11
  • msg #303

Thundertree

The barracks appears to have weathered the years better than most buildings in town. Its rooftop features a simple battlement, and arrow-slit windows confirm that it was built to serve as a small keep in times of emergency.

Bandalor Kicks open the door steps in and looks around. Two Ash Zombies in ratty armor stand up among the debris and start to advance.

OOC: Give me initiative and actions.


Bandalor Armonthor
player, 175 posts
Mon 15 Jun 2020
at 17:14
  • msg #304

Thundertree

I exit the building and say "I only see two headed this way. There are two more doors in there though. If things get extreme I will turn them." take up position and ready my crossbow for the zombies when they appear.

OOC: Inititive 18, held action zombies at the door 22 to hit, 7 points of damage.
This message was last edited by the GM at 17:16, Mon 15 June 2020.
Imbert Keenbinder
player, 295 posts
Mon 15 Jun 2020
at 17:29
  • msg #305

Thundertree

Imbert lines up his shot after Banalor is clear of the building.

OoC; Roll(1d20)+3:  7,+3  Total:10 - Initiative
Hold for zombie leaving building and after cleric’s shot for extra damage.
Bonus Action:
Cast Hunter’s Mark on zombie.
Attack Action:
Roll(1d20)+8:  8,+8  Total:16 - Crossbow attack
Roll(1d10)+4:  8,+4  Total:12 - Crossbow Damage
Roll(1d6)+0:  3,+0. Total:3  - Hunter’s Mark damage
(Roll(1d8)+0:  7,+0  Total:7 - Colossus Slayer Damage) If zombie is already damaged
Total damage: 15 (22)
Gwyndolyn Glyphwyrd
player, 183 posts
Talks too much.
In over her head.
Mon 15 Jun 2020
at 17:44
  • msg #306

Thundertree

Gwen steps to the slit window and mutters few arcane phases. A ghostly version of her own hand detaches from the end of her arm and floats through the window. A split second later Ripley executes a roll to match her wingspan to the arrow slit and follows it in.

[OoC]: Gwen to G-47. Cast Mage Hand. Use it to open the door at G-53 (range 30') in time for Ripley to scout the room beyond. She doesn't provoke AoOs as she leaves enemies' reach, and I want to know whether this building is a zombie bomb or not.

13:24, Today: Gwyndolyn Glyphwyrd rolled 15 using 1d20+6 ((9)).
11:43, Today: Gwyndolyn Glyphwyrd rolled 4,11 using 1d20+3,1d20+3 ((1,8)). Ripley's Perception (or 13 Passive).
This message was last edited by the player at 19:25, Mon 15 June 2020.
Jaskier
player, 99 posts
Mon 15 Jun 2020
at 17:56
  • msg #307

Thundertree

Jaskier replies to Bandalor
"Just two, eh?  We should make quick work of them!"

Jaskier moves up to the window near Gwen and fires a crossbow bolt through the window at the nearest zombie.

[OOC]
Initiative roll 1d20+4 = 19
Attack roll 1d20+5 = 25 Woo-hoo!
Damage roll 1d8+3 = 9
Bonus damage roll for nat 20 1d8+3 = 11
Zanben
player, 152 posts
Tue 16 Jun 2020
at 00:32
  • msg #308

Thundertree

Zanben rushes to give Bandalore a hand as the Zombies come out

[OOC] Initiative 1d20+6=17
Attack1 1D20+6=14 for 1D6+4+2D6(SA)=8 damage
Attack2 1D20+5=16 for 1D6=3 damage
Narrator
GM, 377 posts
Tue 16 Jun 2020
at 02:06
  • msg #309

Thundertree

Jaskier Rushes over to the window that Gwen is standing next to levels his crossbow and strike a zombie in the eye.

OOC: Zombie hit for 17 points of damage. A cloud of ash flys off the Zombie but no one is near to affect.

The Two Zombies get up and sway over to Bandalor each one attempting to slam into him.

OOC: Both Zombies Miss Bandalor.

Bandalor retreats from the building and fires a shot through the door striking true.

OOC: Both Zombies Miss AOO on Bandalor. Bandlor Strikes the lead Zombie for a total of 24 points. THe Lead Zombie Drops.

Zanben Rushes into the building and slashes twice at the trailing zombie a plume of Ash filling the area around it.

OOC: Zombies take 11 points of Damage. Zanben must make a Con Save.

Gwen opens the Northen door and Ripley flys into the Barracks to look through the door. Gwen sees one more zombies standing up to join the battle.

Imbert levels his Cross Bow at the next Zombie and lets loose a bolt which severed the zombies head from its body and falls to the ground.

The Zombie from the room to the North exits in the room and slams into Zanben.

OOC: Zanben takes 5 points of damage from the zombie.

19 Zombies
19 Jaskier<---
18 Bandalor
17 Zanben
15 Gwen
10 Imbert


Bandalor Armonthor
player, 175 posts
Tue 16 Jun 2020
at 02:54
  • msg #310

Thundertree

I shift over to L46 and take a shot at the zombie.

OOC: 12 to hit 6 damage.
This message was last updated by the GM at 02:54, Tue 16 June 2020.
Zanben
player, 153 posts
Tue 16 Jun 2020
at 03:59
  • msg #311

Thundertree

Zanben strikes the Zombie

[OOC] CON 1d20+1=12
Attack1 1D20+6=16 for 1D6+4+2D6(SA)=15 damage
Attack2 1D20+5=22 for 1D6=6 damage
Jaskier
player, 100 posts
Tue 16 Jun 2020
at 04:02
  • msg #312

Re: Thundertree

Attack roll 1d20+5 = 2
Damage roll 1d8+3 = 6

Jaskier fires another cross bow at the nearest zombie as he whistles a jolly tune.
Gwyndolyn Glyphwyrd
player, 184 posts
Talks too much.
In over her head.
Tue 16 Jun 2020
at 04:36
  • msg #313

Re: Thundertree

Gwen waits until Jaskier has loosed his next shot, then shoulders him aside and stands on her toes to get at the arrow slit again. With a gesture, she fills the corridor beyond Zanben with sticky filaments much like a spider's web.

[OoC]: Casting Web. This zombie may not last until Gwen's initiative, but she can use the Mage Hand to open the final door and maybe these webs will earn their keep then. The web fills rows G and H from column 50-53. Entering or starting a turn in those spaces forces a Dex save DC 14 to avoid being Restrained.
Imbert Keenbinder
player, 296 posts
Tue 16 Jun 2020
at 15:18
  • msg #314

Re: Thundertree

Imbert tires to get a line on the zombie fighting Zanben, but can't find a clear lane.  He decides to investigate the other room.

OoC;
Move Action:
Move to K51
Bonus Action:
Switch Hunter's Mark to zombie on the other side of the arrow slit
Attack Action:
Roll(1d20)+8:  2,+8  Total:10 - Crossbow Attack
Roll(1d10)+3:  4,+3  Total:7 - Crossbow Damage
Roll(1d6)+0:  1,+0  Total:1 - Hunter's Mark Damage
Narrator
GM, 379 posts
Tue 16 Jun 2020
at 17:30
  • msg #315

Re: Thundertree

Jaskier makes a failed attempt to strike a Zombie with a bolt.

Bandalor Strikes the Zombie with an lazily placed arrow.

OOC: Zombie takes 6 points.

Zanben Strikes the Zombie twice.

OOC: Zombie Takes a total of 21 points then takes a total of 27 points but does not drop.

All of a sudden the back half of the barracks is filled with a stick web wrapping and restraining the Ash Zombie.

OOC: All Attacks have advantage on the Zombie and his attacks are at disadvantage.

Imbert lands a shot on the restrained Zombie. It is still fighting in the webbing.

OOC: Zombie takes 35 points of damage.

The Zombie makes lurches at Zanben missing terribly.



19 Zombies
19 Jaskier<---
18 Bandalor
17 Zanben
15 Gwen
10 Imbert
Zanben
player, 154 posts
Tue 16 Jun 2020
at 18:52
  • msg #316

Re: Thundertree

Zanben yells "Die already" to the Zombie as he strike it again

[OOC] Attack1 1D20+6=25 for 1D6+4+2D6(SA)=14 damage
Attack2 1D20+5=16 for 1D6=4 damage
Narrator
GM, 380 posts
Tue 16 Jun 2020
at 20:12
  • msg #317

Re: Thundertree

Bandalor says,"Right then." Let's his crossbow hang limp from it's sling. He then brings up his shield and gives some prayaer to the lord of light. A sacred flame dances out from the symbol on his shield and strikes at the zomvie.

OOC: Zombie takes 2 damage save aginst Dc 14 for none radiant damage.
Gwyndolyn Glyphwyrd
player, 185 posts
Talks too much.
In over her head.
Tue 16 Jun 2020
at 23:36
  • msg #318

Re: Thundertree

Gwen yields the arrow slit to Jaskier's crossbow, then leans back in to fire a few more magical bolts if needed.

[OoC]: On 15, Magic Missile for 8.
17:17, Today: Gwyndolyn Glyphwyrd rolled 8 using 3d4+3 ((1,1,3)).
Imbert Keenbinder
player, 297 posts
Tue 16 Jun 2020
at 23:50
  • msg #319

Re: Thundertree

Seeing the struggling form of the zombie finally stop moving, Imbert holds his shot and moves around to a different arrow slit.
"Gwen can you opne the last door?" He inquires from the other side of the building.

OoC;  Imbert moves to H54
Gwyndolyn Glyphwyrd
player, 186 posts
Talks too much.
In over her head.
Wed 17 Jun 2020
at 01:45
  • msg #320

Re: Thundertree

Gwen redirects the Mage Hand to open the final room. Ripley skims above the webs to investigate.

[OoC]: Ripley's Perception, with Advantage: 16.
19:45, Today: Gwyndolyn Glyphwyrd rolled 16,6 using 1d20+3,1d20+3 ((13,3)).
Narrator
GM, 381 posts
Wed 17 Jun 2020
at 06:09
  • msg #321

Re: Thundertree

Two more Zombie Lurk within this room. One shuffles to the window that Imbert is in and the other attempts to go down the hallway. The one by the Window is snagged in the webbing but takes a swing at Imbert and misses while the other deftly avoids the webbing.


19 Zombies
19 Jaskier<---
18 Bandalor
17 Zanben
15 Gwen
10 Imbert

Gwyndolyn Glyphwyrd
player, 187 posts
Talks too much.
In over her head.
Wed 17 Jun 2020
at 17:15
  • msg #322

Re: Thundertree

Leaving the arrow slit to Jaskier, Gwen maneuvers into the building past Zanben and takes cover near a wall on the far side. She hurls a gob of acid at the nearest zombie, then closes her eyes and sends a mental command to Ripley. The owl begins zooming back and forth across the hall in the for zombie's field of vision, perhaps creating an opportunity for Imbert to put a crossbow bolt in its ear hole at the perfect moment.

[OoC]: Gwen moves to F-49. Cast Acid Splash on the Zombie at H-51 for 4 points, Dex 14 for none. Ripley uses the Help action to grant Imbert Advantage at the window. ("A familiar can't attack, but it can take other actions as normal.") I also realize I should roll Initiative for Ripley separately from now on.

11:09, Today: Gwyndolyn Glyphwyrd rolled 4 using 1d6 ((4)).
Imbert Keenbinder
player, 298 posts
Wed 17 Jun 2020
at 21:00
  • msg #323

Re: Thundertree

Imbert uses the distraction caused by the owl to shot a bolt at the zombie

Bonus Action:
Switch Hunter's Mark to Zombie
Attack Action:
Roll(1d20)+8:  6,+8  Total:14
Roll(1d20)+8:  17,+8  Total:25 - Crossbow Attack
Roll(1d10)+4:  5,+4  Total:9 - Crossbow Damage
Roll(1d6)+0:  4,+0  Total:4 - Hunter's Mark Damage
Total Damage - 13
Jaskier
player, 101 posts
Wed 17 Jun 2020
at 22:34
  • msg #324

Re: Thundertree

Jaskier raises an eyebrow at the emerging zombies and says aloud
"What the hell?  Did we stumble into a zombie breeding den, eh?"

[OOC]
Crossbow attack roll 1d20+5 = 8

Jaskier fires another crossbow bolt through the window and sheepishly looks at his crossbow as if it was malfunctioning equipment that made him miss the zombie.  He looks back at the zombie and notices there is indeed a bolt sticking out the other side of its shoulder.  Jaskier shrugs and says
"Must've bounced off the the wall!  Oh well, better to be lucky than good!"

[OOC]
Damage roll 1d8+3 = 9
This message was last edited by the player at 23:05, Wed 17 June 2020.
Zanben
player, 155 posts
Thu 18 Jun 2020
at 01:23
  • msg #325

Re: Thundertree

Zanben holds his ground and readies his actions in case the Zombie comes within Melee during it's turn

[OOC] Attack1 1D20+5=15 for 1D6=5 damage
Attack2 1D20+6=14 for 1D6+4+2D6(SA)=13 damage
Narrator
GM, 382 posts
Thu 18 Jun 2020
at 02:51
  • msg #326

Re: Thundertree

Jaskier nails the Zombiewith a bolt despite himself.

OOC: Zombie takes 9 pint of damage.

Bandalor moves over to the crowded window and readys sacred flame.

Zanben seeing the webs readys for the zombies advance.

Gwen lets out a splat nailing the zombie.

OOC: Zombie has taken 13 points of damage.

Imbert lets loose a bolt of his own striking home and dropping the undead creature.

Bandlor unleashes sacred flame from his shield striking the remaining zombie.

OOC:Zomvie take 4 points of damage.

The Zombie by the window thrashes at Imbert again this time striking.

Through the disadvantage and cover the zombie strikes Imbert fo 3 points
Imbert Keenbinder
player, 299 posts
Thu 18 Jun 2020
at 03:17
  • msg #327

Re: Thundertree

Imbert fires at the zombie once again.

Attack Action:
Roll(1d20)+8:  19,+8  Total:27 - Crossbow Attack (advantageous disadvantage)
Roll(1d10)+4:  8,+4  Total:12 - Crossbow Damage
Roll(1d6)+0:  4,+0  Total:4 - Hunter's Mark Damage
Roll(1d8)+0:  6,+0  Total:6 - Colossus Slayer Damage
Total Damage - 22
Bandalor Armonthor
player, 176 posts
Thu 18 Jun 2020
at 03:50
  • msg #328

Re: Thundertree

I fire another Sacred Flame at the zombie.

OOC:6 points dc 14 save for none
Narrator
GM, 383 posts
Thu 18 Jun 2020
at 03:52
  • msg #329

Re: Thundertree

Between Bandalors Radiant damge and Imberts massive corssbow damage the second Zombies drops in record time. The team is left panting and searching for more targets. When no morr appear tensions ease and breathing calms.
Imbert Keenbinder
player, 300 posts
Thu 18 Jun 2020
at 04:09
  • msg #330

Re: Thundertree

After the action subsides, Imbert sizes up the statue and cleared area around it.  "This will work for a pyre, and probably not burn down the town." he says to no one in particular and starts dragging bodies to the square and collecting logs and branches.  Once he has collected the zombies, blights, cultist, spiders and remaining dragon, he lights the fire.
Narrator
GM, 385 posts
Thu 18 Jun 2020
at 04:26
  • msg #331

Re: Thundertree

Imbert collects the dead and builds a pyre. It brings the druid out of Druids Watch and he watches the blaze. A sad expression crosses his face and he says, "With the threat removed from Thundertree I may have to find a new place to call home. With the Ruin clear it may bring more people and then it wpuld be hard to be reclusive. Only time will tell I suppose." He turns his face back to the glow of the fire.
Imbert Keenbinder
player, 301 posts
Thu 18 Jun 2020
at 14:51
  • msg #332

Re: Thundertree

"You could try Old Owl Well or Wyvern Col.  Also Comyberry didn't have much going on.  Keep evil from settling there after we cleared them out.  Help them return to the natural order, and still make the occasional trip to Phandalin."  Imbert replies.  "With the eruption killing the previous occupants, this town might not be high on the list to resettle and with no more monsters or treasure it won't be high on the adventurer's list to visit either."
This message was last edited by the player at 17:54, Thu 18 June 2020.
Narrator
GM, 386 posts
Thu 18 Jun 2020
at 16:51
  • msg #333

Re: Thundertree

The Old man looks at you and his eyes brighten. "Perhaps you are are. Maybe this place will stay vacant. Hope still lives. In that case I owe you my gratitude. Making my home safer for me to dwell here."
Zanben
player, 156 posts
Fri 19 Jun 2020
at 05:21
  • msg #334

Re: Thundertree

Zanben searches the last building for anything of value.
Gwyndolyn Glyphwyrd
player, 188 posts
Talks too much.
In over her head.
Fri 19 Jun 2020
at 05:25
  • msg #335

Re: Thundertree

"Reidoth." Gwen says, turning to face the old druid. "Just keep brewing that bone broth, and you'll never have to worry about your ability to reclude yourself. Society will do well to leave Thundertree to you. But you did help piece me back together after meeting Venomfang. For that, you're always welcome in Phandalin... there are plenty of people for you to ignore, Tresendar Manor has some lovely inhospitable grottoes to lodge in, and Gundren in particular will be indebted to you for helping us find him."

Late in the evening after their purge of the furthest corners of Thundertree, Gwen settles herself in the druid's cramped but cozy hovel. She's most of the way through a flask of apple brandy and getting sloppy. Ripley has caught two rabbits, one of which she's noisily gulping down herself and the other of which is sitting at Gwen's feet, who is waiting for either Imbert or the dead rabbit itself to do something about getting it hoisted over the druid's fire. Gwen's hat, boots, and doublet are flung into the corner and she lounges in breeches and blouse with her smelly, bunioned feet propped on the hearth.

She passes the flask to Bandalor and gives him a nod. "And finding Gundren is what's next, if I'm not mistook," she slurs. "We should pass back through Neverwinter, I suppose... I'll spend what I can on more potent spells, and maybe replace the scroll I used against the dragon. We should see what other trinkets we can find. Infiltrating a goblin stronghold is no small thing to attempt."

[OoC]: We should sweep the rest of Thundertree for loot... Zanben got the barracks, but did we skip a building? Too bad about not leveling, but we're close. I'll spend Gwen's share on spells I can't cast and learn them on the road. We should see about pooling cash for damage output or defensive upgrades... I'm game to contribute. Who needs a boost? Or maybe just stock up on healing and utility potions.
This message was last edited by the player at 14:48, Fri 19 June 2020.
Narrator
GM, 387 posts
Fri 19 Jun 2020
at 07:11
  • msg #336

Re: Thundertree

Zanben goes through the barracks. The interior of the building still contains furnishings, and the main room has a ladder leading through a trapdoor to the roof. The chamber to the north contains two double bunks, while the chamber to the south has three double bunks, providing quarters for ten soldiers altogether. To the northwest of the main area of the barracks was a kitchen and pantry, now containing piles of well-rotted sacks and barrels that once held salted meat. All the foodstuffs have long since been devoured by vermin. Even though Zanben searches high and low he finds nothing of value.

OOC: you have looted all of Thundertree.
Imbert Keenbinder
player, 302 posts
Fri 19 Jun 2020
at 15:08
  • msg #337

Re: Thundertree

Imbert slowly approaches the owl's second rabbit, after getting the hint that it is for the spit.  He dresses it and stuffs some foraged herbs in the cavity before setting it to cook by the fire.

"Yes, it is time to find our employer and set him free.  But a stop in Neverwinter is required.  I don't think the dragon parts will survive for too long and we need to pass them along soon."

OoC;  I'm good on AC and weapons at this point.  Maybe some enchanted crossbow bolts for desperate situations...
This message was last edited by the player at 20:45, Fri 19 June 2020.
Imbert Keenbinder
player, 304 posts
Sun 21 Jun 2020
at 15:55
  • msg #338

Re: Thundertree

Imbert takes the rabbit off the fire when it done and passes it around.  The group seems quiet after the days fighting, but that suits him just fine.  He heads out to collect the horses, now that it is safe for them to graze near the building.  When he returns, he passes some excess gear to Gwen for storage in the magical bag.  Then he sits himself in the corner inspecting and cleaning gear, and packing it away for travel to Neverwinter.  He finaaly breaks the silence.

"So druid, how which way do we travel from Neverwinter to reach the castle?" he inquires.

OoC;  Long bow and non-magical crossbow for the bag of holding.  We can populate the armory at our new base next time we are in town.
Narrator
GM, 388 posts
Sun 21 Jun 2020
at 16:42
  • msg #339

Re: Thundertree

It is North of Phandalin.  Tou could make ut the within in a day I imagine however it is in the forest and could be difficult traveling.

Ooc: see your map of the region
Imbert Keenbinder
player, 305 posts
Sun 21 Jun 2020
at 18:06
  • msg #340

Re: Thundertree

"Near the hideout where we first encountered the raiders.  That makes sense.  If they are moving back and forth, there will be some sort of trail we can use.  We'd just risk encountering raiders going the other way."  Imbert replies thoughtfully.

OoC;  If no one has anything else, we could probably skip to Neverwinter.  Unless there is a random encounter with a herd of Tarraque on the way back.
This message was last edited by the player at 18:06, Sun 21 June 2020.
Gwyndolyn Glyphwyrd
player, 189 posts
Talks too much.
In over her head.
Mon 22 Jun 2020
at 03:22
  • msg #341

Re: Thundertree

Gwen has already passed out and is muttering about bone broth and hunting squirrels in her sleep.

[OoC]: Fine by me... and I'm not as close to needing new spells as I thought. 4th is the stat bump, and 5th is new spells. Mostly just selling dragon bits, then, maybe a scroll or two.
Narrator
GM, 389 posts
Mon 22 Jun 2020
at 16:00
  • msg #342

Re: Thundertree

Feeling refreshed and accomplished you start to strike camp at Druid's Watch. The old man tells you farewell and gives his thanks for making his home safer.

You strike out for Neverwinter and listen to the tale of the adventures who slew the dragon Venomfang as told by Jaskier. You don't recall a lot of the battle as happening the way it is retold nor do you remember how Jaskier alone saved the group from certain annihilation but it is none the less a great story.

Finally you break from the river and close on Neverwinter. The gate from which you left is an iron-studded line of smoothed logs. It opens in the middle; the big doors are each 4’ wide and 7’ high. As you approach, it is standing wide open and people, both mounted and afoot, are flowing in and out. You see two guards with helms and spears, but their posture is relaxed and inattentive.
This message was last edited by the GM at 19:06, Mon 22 June 2020.
Zanben
player, 157 posts
Mon 22 Jun 2020
at 23:23
  • msg #343

Re: Thundertree

Zanben thanks the druid for his hospitality as they head out.

Upon reaching the gates of Neverwinter Zanben says, "I'm definitely ready for some good drinks, how bout we head over to one of the taverns and see if there's any new adventures to be had."
Imbert Keenbinder
player, 306 posts
Tue 23 Jun 2020
at 02:54
  • msg #344

Re: Thundertree

"Wash the dirt out of my mouth sounds very inviting, but let's hit the market first.  Unload some of what we strove for, maybe commission a shield.  Then we can hit the tavern with our tasks accomplished and drink to each other's health."  Imbert replies.  "And celebrate not being robed and murdered in an alley."  he continues quietly.

Imbert heads off in search of the glass blower he encountered before this whole mess started, hoping to get a reference for someone that can use the dragon scales.
Narrator
GM, 390 posts
Tue 23 Jun 2020
at 05:18
  • msg #345

Re: Thundertree

Imbert makes his way to the Protector Enclave where the Glass blower could be found. The darker skinned woman is there plying her trade and making a unicorn figurine. She says, "Ah the apprenticed glass blower returned. How did the slide work out for your friend?" She then bends over more than needed to put some touches on the figurine and Imbert catches an eyeful of what the woman is working with.
Gwyndolyn Glyphwyrd
player, 190 posts
Talks too much.
In over her head.
Tue 23 Jun 2020
at 12:11
  • msg #346

Re: Thundertree

Gwen is more subdued than usual on the ride back to Neverwinter, idly scratching the scars that run down her jaw, neck, and chest. The brush with death has tempered her giddiness, but only a little. She chides Jaskier over his creative liberties and boasts of her own exploits at opportune moments, but perhaps the impulsive adolescent is being forged into a more even-tempered adult before your eyes. She wears her usual garb of leather boots and leggings, purple doublet, and broad-brimmed hat, but she has now supplemented these with a green dragon scale tucked into the hat band and another on a cord at her neck, where it hangs between the scars that nearly killed her. Ripley sits on the crown of the hat, her sharp eyes scanning the road ahead for trouble... and for snacks.

Upon arrival in Neverwinter, she stables Dimple the pony and buys him an extra sack of apples and carrots to help him forget the zombie-stink of Thundertree. She parts ways with the group, making sure that each of them has a dragon scale in his pocket should they run into a likely buyer for the hide or a builder for the shield. "I'm headed to see Mizer, the tiefling who keeps the magic emporium. She'll hopefully buy many of the spell components, and may be able to find us the right craftsman or buyer for the hide. See you all at the Kobold's Rest later tonight?"

[OoC]: Gwen will also find a jeweler to produce a proper dragon-scale ornament, maybe a simple choker or a pair of earrings. At Mizer's she'll offer the spell components and reagents she can't use herself and ask about both the market value of the hide and a reference to an armorer who'd be able to work it into a shield or some piece of armor for the party.
This message was last edited by the player at 16:19, Tue 23 June 2020.
Narrator
GM, 391 posts
Tue 23 Jun 2020
at 19:08
  • msg #347

Re: Thundertree

Gwen tells the party that she will meet them at Kobolds Rest and then heads off to the craft merchants area of the city. She purchases an apple from a fruit vendor and heads off. She finds a small shop run by a large nosed dwarf named Glimdra that makes his leaving in crafting jewelry for the nobility. Gwen walks in and is met with a slight distasteful look from the Dwarf. Obviously Gwen by appearance is not his typical customer. Gwen also gets the faint impression of magical safeguards on the display cases doors and drawers. Glimdra let's Gwen look for a couple of minutes and then in a gruff voice says, "What do you want? I don't abide non purchasers in my store. Sets a bad mood for my more affluent customers."
Imbert Keenbinder
player, 307 posts
Wed 24 Jun 2020
at 02:12
  • msg #348

Re: Thundertree

In reply to Narrator (msg # 345):

"Unfortunately, not long after you and I met, my friend decided his path was different from mine.  I hope the slide serves him well, but I may never know.  Much the way you will likely never know the story of the unicorn after someone purchases it.  I came to admire your skill and renew our acquaintance, but also to ask for a recommendation on a local armorer.  We acquired some dragon hid on our recent travels and are seeking someone who knows the value and can work it properly.  Do you know of someone?"  Imbert replies.
Gwyndolyn Glyphwyrd
player, 191 posts
Talks too much.
In over her head.
Wed 24 Jun 2020
at 02:37
  • msg #349

Re: Thundertree

Gwen curtsies awkwardly. "I beg your pardon, Master Glimdra. I mean no offense to you or your affluent customers. I am on an errand for my mistress, Gwyndolyn Glyphwyrd of Tresendar Manor. She is a lady of both means and influence, I assure you. She is visiting Neverwinter and has come into possession of some green dragon scales that she quite fancies." Gwen produces a few single scales, iridescent in the light from the doorway. "She hopes to have a few set to wear casually. Perhaps just a pair on gold studs for her ears and one on a simple gold chain for her neck-- nothing too elegant, but she insists on excellent workmanship. I have been told that you could provide such quality?"

Gwen pauses to let the dwarf adjust his demeanor. "My mistress will attend a performance of the legendary troubadour Jaskier at the Kobold's Rest tonight-- I'm sure you've heard of Jaskier? He will be retelling the epic tale of the adventurers who vanquished the great wyrm Venomfang. I'm sure m'lady would be pleased to make your acquaintance, and more pleased yet if you brought some samples or a finished product. Of course you'll be amply compensated."

Gwen leaves the dragon scales and a stack of gold coins on the merchant's counter and curtsies again before heading to the door. As she ducks out into the bustling street, she turns back to Glimdra. "She may be interested in having more pieces made for her party... perhaps I should have mentioned that. Oh yes... I did fail to mention... it was Gwyndolyn Glyphwyrd and her friends who slew Venomfang in his lair and plundered his treasure."

[OoC]: On to Mizer's Magic Emporium...
This message was last edited by the player at 12:13, Wed 24 June 2020.
Narrator
GM, 392 posts
Wed 24 Jun 2020
at 04:10
  • msg #350

Re: Thundertree

In reply to Imbert Keenbinder (msg # 348):

Her eyes kinda get hazy at the mention of the Dragon Hide."Well it is good to see you again. I am Triss by the way. Don't know who would have the skill to work dragon. I would check out the craft merchants guild. Lots of armorers and leather workers there. Not sure about a suit from the folks around here but maybe a shield. Sorry I cant be more help. How long you in town for?"
Narrator
GM, 393 posts
Wed 24 Jun 2020
at 04:31
  • msg #351

Re: Thundertree

In reply to Gwyndolyn Glyphwyrd (msg # 349):

Glimdra looks a bit startled, "My apologies. Come to think of it I think I hve heard of Jaskier. He has been hanging around Phandalin has he not? Heard he was in town not to long ago. Has he returned? As far as meeting your lady I would love to. Meet her at the Kobolds Rest with merchandise I think that is out of the question. As much as trust Som Yungguy I do not trust all of his clientele. Wandering into that district and that place with my merchandise is out of the question. I can meet her at her villa or she can come here with my pieces of art. HoweverI can make an appearance tonight especially if Jaskier is in town. AS far as payment this more than covers it I can make something rugged for the road or make something more elegant if she chooses. Either way it will be of the highest quality."

He watches Gwen as she leaves the shop.

Heading to Mizer's next Gwen steps into the Emporium and is hit by some wispy purple smoke that smells delicious. Mizer is here and notices Gwen when she comes in. "Aw my friend good to see you again. What can I help you with please let Mizer know.
Jaskier
player, 102 posts
Wed 24 Jun 2020
at 23:24
  • msg #352

Re: Thundertree

Jaskier looks up from a dismembered, enchanted hand that seemed to be making slow, rhythmic gestures with its fingers on a shelf within Mizers's shop and a waves at Gwen saying
"Ahhh, Gwen there you are!  I've been perusing the merchandise and re-telling our latest adventure into Venonfang's lair and his devious agents to our friend here!"
Jaskier turns away from the still moving hand slightly disturbed and asks Mizer
"So, do you have a deck of illusion in your stock?  If we are to face any more dragons or demons on our adventure, I'd like to have a trick up my sleeve in case my friends and I need to make a quick escape or convince our foes that a fight will not end in their favor"
Jaskier raises his eyebrows to emphasize his point.  He turns back to Gwen and shoots her a discerning look
"No luck with the jeweler then?"
Imbert Keenbinder
player, 308 posts
Thu 25 Jun 2020
at 00:42
  • msg #353

Re: Thundertree

In reply to Narrator (msg # 350):

"Triss, Imbert Keenbinder.  I wasn't sure if you would have contacts, but your are the only crafts-person I have met in town.  Unfortunately, we will not be in town long, or I would ask to try my hand at a couple projects.  I will stop by the next time we are in the city.  Thank-you for your time, I guess I'm off to the guild."  Imbert replies jovially and turns to depart.

He takes a round-about way to the Kobold Head, doubling back multiple times.  As he walks, he keeps his hand on the loaded hand crossbow and continuously looks for anyone following.  Something in the way Triss acted after he mentioned the dragon scales seemed off.  Or maybe he's just paranoid.
Narrator
GM, 394 posts
Thu 25 Jun 2020
at 02:13
  • msg #354

Re: Thundertree

In reply to Imbert Keenbinder (msg # 353):

Imbert you get more of the impression that Triss is more put aback by the fact that you have dragon hide meaning that you probably killed one and are indeed dangerous folk more than looking to liberate the hide from your person...
Narrator
GM, 395 posts
Thu 25 Jun 2020
at 02:16
  • msg #355

Re: Thundertree

In reply to Jaskier (msg # 352):

Mizer gives Jaskier a disgusted look as if seeing him fro the last time and says, "Well I think I could dig one up but it would take me some time and probably around 600 gold pieces." She then flashes a smile at Gwen and flashes a bit of the top of her bust and says, "So what can I do for you sweetie?"
Gwyndolyn Glyphwyrd
player, 192 posts
Talks too much.
In over her head.
Thu 25 Jun 2020
at 03:06
  • msg #356

Re: Thundertree

"Jaskier!" Gwen's surprise and affection are both genuine. "I had plenty of luck with the jeweler, and if I can get our kobold host to clear the head table for us tonight while you're performing, I think I'll have a bit of fun with Master Glimdra as well. He wrong-footed himself with "Lady Gwyndolyn Glyphwyrd of Tresendar Manor" while thinking he won't meet her 'til tonight. I should get a new dress to really sell the illusion..."

"And Mistress Mizer, it is good to see you, and good to be seen. We had a few scrapes on our last outing... and some more than scrapes." Gwen moves into the emporium and shrugs out of her coat, revealing her barely-healed scars. "You could join us tonight at the Kobold's Rest, and meet the rest of the lads over drinks. Jaskier here I told you he was charming will perform a ballad of our adventures, and he tells it better than I do."

"The spells you provided me served us very well. My new friend Ripley--" she removes her hat, and the owl flaps out from under it and finds a place to perch-- "was especially advantageous. I've put most of the reagents I bought to good use, and I've acquired some more in the process."

She rummages in her satchel (and the magical bag hidden within it) and produces vials of dragon's blood and dragon's bile, assorted claws, teeth, and bones, plus a handful of scales and a small patch of hide, all of which she piles on the floor across from Mizer's low-slung blue couch. "It was a young green dragon holed up in a ruined tower in Thundertree. He took some chunks out of me, but we got the whole of him. I'll keep some reagents for myself, but I want to offer you-- for cash or credit, as you please-- anything you can use or market at a profit. Also to ask if you know anyone in town who can work the hide into a shield or armor of some sort."

Gwen sinks into a pile of cushions, clearly much more at ease than during her last visit, and takes up the hose of a nearby hookah. "We've been gone a week, but it felt like a lifetime. What news from Neverwinter?"
This message was last edited by the player at 03:07, Thu 25 June 2020.
Narrator
GM, 396 posts
Thu 25 Jun 2020
at 06:06
  • msg #357

Re: Thundertree

Mizer looks at Jaskier and her eyes soften a bit, "Ah so this Jaskier Bard to the Heroes of Phandalin. I may just have to show up tonight to see this performance." She gives Jaskier a little wink now knowing who he is.

"Gwen my dear has no one told you how magic verification works?" says Mizer. "Reagents come from a certified reagent acquirer. I happen to use Acquisitions Incorporated personally. All my reagents are certified. If a component I sell doesn't work I have an invoice I can make a claim with against them. However I do not doubt the authenticity of what you have. I will be willing to give you half of their value in store credit and use the reagents myself. I am afraid you will not find a better deal than this anywhere else. As far as scrolls you are looking for I have the one that Alters. It would run 500 Gold Pieces."
Gwyndolyn Glyphwyrd
player, 194 posts
Talks too much.
In over her head.
Thu 25 Jun 2020
at 11:36
  • msg #358

Re: Thundertree

"Ah, I understand. If we become beast hunters, I'll have to see about getting certified by your supplier. Your offer is generous, but I will keep and use these reagents on my travels... we do seem to encounter a number of scrolls and even a few wizards on our adventures. The scroll to alter my form will have to wait then. I'm happy to have an excuse to visit you next time I pass through Neverwinter." The collection disappears into her bag as efficiently as it had emerged.

"We'll head south toward Phandalin and hopefully stop to see an old friend along the way, but I hope to be back before winter. With any luck I'll be collecting some custom jewelry and whatever we can have crafted from this dragon hide. Did you know of anyone in Neverwinter who can work with something like this?"
Narrator
GM, 397 posts
Thu 25 Jun 2020
at 15:50
  • msg #359

Re: Thundertree

Mizer responds, "Well actually I have contracted several times by a local black smith to do some enchanting. I can make sure he gives you a fair deal. She eyes the hide as it slides back into the bag. Yes go see Tomlinson over at the Hammer and Anvil in the craft ward I will send word to him before hand and he will be expecting you. Then perhaps tonight I will you at the Kobolds Rest." As she says this last bit you see she ensures her dress slides off the side of her shoulder.
Gwyndolyn Glyphwyrd
player, 197 posts
Talks too much.
In over her head.
Thu 25 Jun 2020
at 17:03
  • msg #360

Re: Thundertree

Gwen thanks Mizer and gives her a longer-than-necessary hug. Then she hires a street urchin to check the stables and the Kobold's Rest to see if the party wants to meet her at Tomlinson's Hammer & Anvil. On the way she looks out for a dressmaker who can help her look like a lady.

[OoC]: I don't want to hog all the RPing while y'all wait around. If someone else wants to negotiate the shield, I'll drop off the dragon hide and go find myself a dress that will turn NPC heads.
Narrator
GM, 398 posts
Thu 25 Jun 2020
at 17:23
  • msg #361

Re: Thundertree

Gwen finds herself an Urchin to locate and let her companions know about a lead on an armorer. She then heads off to the craft ward herself. As she weaves through the streets she sees a sign in a windowless, red bricked pub that fascinates her for long seconds as she passes by. The finely-wrought iron sign proclaims the name of the place to be “The
Vorpal,” and the majority of the sign is taken up by a small puppet connected to a pinwheel. The metal shadow puppet depicts a miniature knight losing and regaining his head as the breeze stirs the pinwheel.

She continues on and finally finds what she is looking for for. A tailor shop named Stitch by Stitch now stand in front of her.
Imbert Keenbinder
player, 310 posts
Fri 26 Jun 2020
at 02:25
  • msg #362

Re: Thundertree

OoC;  If Jaskier or Zanben want to get the shield, I can brood in the corner.  Otherwise, I'll meet you at the bar.
Gwyndolyn Glyphwyrd
player, 198 posts
Talks too much.
In over her head.
Fri 26 Jun 2020
at 04:46
  • msg #363

Re: Thundertree

Gwen wraps up her errands and heads for the Kobold's Rest.
Bandalor Armonthor
player, 177 posts
Mon 29 Jun 2020
at 16:56
  • msg #364

Re: Thundertree

After hearing from the street Urchin of the Hammer and Anvil I flip the kid a silver and head in that direction. I will meet Gwen and get the dragon hide there and then negotiate for a shield with a holy symbol Lathander worked into it so I can focus my spells through it.
Narrator
GM, 400 posts
Mon 29 Jun 2020
at 17:27
  • msg #365

Re: Thundertree

Gwen and Bandalor meet up at the Hammer and Anvil. They head inside and follow the sound of metal pounding on metal. There they see a large humanoid cat banging on sword in the final phases of construction. Recognizing a fiendish Rakshasa by description alone Bandalor produces his shield and mace.

The Rakshasa lets out a bellow of a laugh, grabs a wine skin off a hanging hook and takes a long drought. He hangs up the wine skin looks at the two of you and in a deep purring voice says, "Put your weapons away boy. You wish not to fight me and I am not your enemy." He points a finger at Gwen pulls out a piece of paper looks at it and says, "You must be Gwen. Mizer sent a message and said you would be on your way. Guess she didn't tell you anything but to meet with Tomlinson huh? Figures she always likes surprises. Anyway yeah yeah I'm a Rakshasa I gave up the fiendish lifestyle in favor of crafting with my hands. Humanoids seem to appreciate the craft more than my kind so here I am."

He goes onto to say, "Mizer tells me you have dragon hide and scales that you would like formed into some form of armor for protection. Based off your looks you don't seem to be the filthy rich type so a suit is out of the question I don't care what I owe Mizer. However based off of what you have here and with some enchanting by Mizer herself I could make you a shield. I will of course be keeping the excess scale and hide and be charging you 100 Gold non negotiable. This shield of course will be magical in nature and it being made from a green dragon hide will offer you protection from poison. So what do you say?"


Bandalor Armonthor
player, 178 posts
Mon 29 Jun 2020
at 17:31
  • msg #366

Re: Thundertree

I stutter my words out at the Rakshasa, "C-c-c-can you work in Iconography of Lathandor so I can focus prayer to my lord through the shield?"
Narrator
GM, 401 posts
Mon 29 Jun 2020
at 17:36
  • msg #367

Re: Thundertree

Tomlinson puts his hand to his face and rubs, "You are clever for a priest. I will have to bring in someone from the temple to assist and of course they would not help a Rakshasa so I will have to use some of my innate abilities to get the job done. This will of course increase the fee but it sounds like it will be well worth the cost. I will charge 150 gold and it will take at least a week to complete. I will have it delivered to wherever you need it to go. How does that sound?"
Bandalor Armonthor
player, 179 posts
Mon 29 Jun 2020
at 17:37
  • msg #368

Re: Thundertree

Bandalor looks at Gwen and nods, "S-s-s-sounds acceptable to me. Could you see it delivered to Barthen's Provisions in Phandelin?" He drops a sack of 150gp in the hands of the tiger headed fiend.
This message was last edited by the GM at 17:56, Mon 29 June 2020.
Zanben
player, 158 posts
Mon 29 Jun 2020
at 21:48
  • msg #369

Re: Thundertree

Just as Bandalore begins to drop the sack of 150gp in the hands of the Rakshasa, Zanben walks in.  "There you guys are.  I turn around for one second to admire a beautiful necklace hanging up in a shop and when I turn around you were gone . . ."

Just as Zanben fishes his sentence, he notices the large tiger like being in the room, "Oh shit"  He then takes a couple steps back and says , "Why hello there, you startled me a bit. I have never met a Rakshasa in real life before.  My name is Zanben, it is so nice to meet you.  Sorry, but I've just heard your people are primarily evil by nature."

[OOC] Arcana 1D20=16
This message was last edited by the player at 22:16, Mon 29 June 2020.
Narrator
GM, 405 posts
Mon 29 Jun 2020
at 22:04
  • msg #370

Re: Thundertree

Tomlin looks at the newcomer and says, "My people are who my people are. Perhaps their motives seem evil. Wouldn't your motives seem evil to an ant who's ant hill you destroy. It is all a manner of perception. However I do know what my people do and I am not their ally. I have come here to ply the trade I love and that is all."

OOC:Outside of knowing that Rakshasa are fiends that tend to take the shape of Tiger or lion headed humanoids you do not know much about them.
This message was last edited by the GM at 22:13, Mon 29 June 2020.
Zanben
player, 159 posts
Mon 29 Jun 2020
at 22:23
  • msg #371

Re: Thundertree

Zanben, "I can see your point. Those are insightful words my friend.  Are you the one that will be working on our dragon scale armor/shield?"
This message was last edited by the player at 22:25, Mon 29 June 2020.
Narrator
GM, 406 posts
Mon 29 Jun 2020
at 22:27
  • msg #372

Re: Thundertree

He responds, "Your friend here was about to pay me for what it would take to create a shield."
Zanben
player, 160 posts
Mon 29 Jun 2020
at 23:33
  • msg #373

Re: Thundertree

"And just how much does it take to create such a shield?  Are you capable of crafting anything beyond shields?"
This message was last edited by the player at 23:45, Mon 29 June 2020.
Narrator
GM, 407 posts
Mon 29 Jun 2020
at 23:52
  • msg #374

Re: Thundertree

"Well if you were to buy a shield like the one you are talking about on the open market my guess is you would pay between 750 and 100 gold. If you could find one. Being that I get to keep the scales that are left I will be reducing my contract fee. I would assume that Mizer will also be giving some sort of discount being that she has taken a shine to the lass there. Now if I were to make a suit of armor I would say my contracted fee with the hide would be around 7500 gold and several weeks or perhaps months of work. I am not seeing that sort of wealth fuming off you folks. So a shield it is," says the Rakshasa.
Zanben
player, 161 posts
Tue 30 Jun 2020
at 00:24
  • msg #375

Re: Thundertree

"Well that sounds like a deal.  Thank you."
Narrator
GM, 408 posts
Tue 30 Jun 2020
at 00:50
  • msg #376

Re: Thundertree

He bows turns back to Bandalor takes the coin purse and says, "I will have the shield delivered to Barthens provisions hopefully within a weeks time."

With that the group sees themselves out and off to Kobolds Rest. As you head that way you notice hanging wooden signs along the street creaking rhythmically in the gentle breeze. Scanning the garishly painted planks, you catch sight of advertisements for all the businesses common to a bustling city; cobblers, wheelwrights, barrel makers, iron workers and glassblowers are all present. All the signs are crudely wrought but
effective, decorated with simple pictures depicting the business’ trade, for the benefit of their mostly illiterate customers.

As you approach Kobolds Rest it is headed into evening and the party seems to already be in full swing. You enter the unassuming building and are blasted by the noise of merriment and laughter. Standing there for a few moments you see the small scaly head of Sum Yunguy pop up on the bar. "My friends," he calls. "A treat indeed. The folks who have liberated the small town of Phandalin to our South. Wrestling control from a nefarious group calling themselves the Redbrands. Straight from the cursed ruins of Thundertree where they battled the worst sort of creatures. I give you the Heroes of Phandalin," the small creature yells out. A yell rings up from the crowd. "Perhaps Jaksier will enthrall us with a ballad or story of their recent adventures later on in the evening." Another applause erupts from the crowd. You see the Kobold nod toward one of the waitresses and you see her head your way with a a tray full of your favorite drinks.

The Kobold hops off the bar and heads your way. You find yourself looking down to greet the patron and he says,"After the last time you guys were here people have been asking about your exploits and when you might return. Don't worry don't worry none of the were the nefarious type. Dont let me down. Once word spreads that your here I expect the place to get jammed packed. Drinks and food on the house."
Imbert Keenbinder
player, 313 posts
Tue 30 Jun 2020
at 02:47
  • msg #377

Re: Thundertree

"That is very generous of you." Imbert replies to the kobold, while looking around nervously.  The discussion of people inquiring and large crowds stoking his already heightened paranoia he feels in cities.  "Jaskier has indeed been working on the story of our recent adventure.  You might not be aware how effective it is to kick a dragon in the groin, but after his retelling there will be no doubt.  It can even cause them to spit out a previously swallowed gnome wizard or two."  Imbert continues while taking his seat close to the door and sips his favorite drink.  Water.
This message was last edited by the player at 03:23, Tue 30 June 2020.
Zanben
player, 162 posts
Tue 30 Jun 2020
at 03:41
  • msg #378

Re: Thundertree

Zanben grabs his drink and walks around the inn listening for any interesting news or potential adventures for gold.
Narrator
GM, 409 posts
Tue 30 Jun 2020
at 16:39
  • msg #379

Re: Thundertree

Sum Yunguy slaps Imbert and the should and says, "Thanks for you doing your part." He then hangs his head and shakes it back and forth.

Zanben listens to laughter and then slinks of into the crowd. He hears two stories that sound odd to him. He hears a woman telling some bloke about Mallak the Bard. He had died 2 years ago. He strolled into town 3 weeks ago stayed a few days then left through the Northen gate. He looked good for a dead guy though.

Another tale tells the story about how a man was woken up by all the dogs in town barking at once. He thinks it was right around midnyght and they went on for some time. Strange thing was no one else seemed to have noticed.
Gwyndolyn Glyphwyrd
player, 200 posts
Talks too much.
In over her head.
Tue 30 Jun 2020
at 17:46
  • msg #380

Re: Thundertree

"I'm glad to hear you say it," says Gwen to Sum Yunguy. "We'll be glad to make a spectacle of ourselves, it's kind of what we do. If your patrons enjoy it, so much the better. Except for poor Imbert." She notes the ranger slinking away into a dark corner. "In fact..." she peers around the common room for the best table, something elevated or opposite the main entrance. "... if we could have that table, I'll be happy to hold court. I'm expecting a couple of special guests in a bit."

She withdraws to let the party get started and locks the door to her room. She opens the window shutter, removes her hat, and lets Ripley take flight. The owl stretches her wings and flies wide, lazy circles over the Kobold's Rest, keeping Gwen posted on persons of interest coming and going, especially Mizer and the dwarven jeweler. Then the she bathes and changes for her grand entrance.

When she descends the main staircase an hour later, she is transformed. Her curly red hair is unbound and cascading over her shoulders. A new blouse of pure white linen, a black velvet bodice, a voluminous purple skirt, and a pair of velvet slippers have replaced her worn leather breeches and riding boots. A few choice pieces of jewelry would have completed the outfit, but her neck is bare save for Venomfang's scars. The glass staff leans on the arm of her chair, and magical auras seem to ebb and flow around her; candles sparkle, pleasant aromas swirl, and her voice is resonant and melodious.

[OoC]: Gwen will happily play host while Jaskier entertains the crowd, Imbert broods in the corner, Bandalor boozes it up, and Zanben mingles and spies. If Mizer arrives, she'll permit a reasonable amount of sexy public spectacle; if the dwarf attends, she'll redeem herself against his earlier bias and have just a little fun at his expense... but not embarrass him too badly. Everyone else she treats cordially while keeping an eye out for compelling individuals or interesting tales.
Narrator
GM, 410 posts
Tue 30 Jun 2020
at 18:17
  • msg #381

Re: Thundertree

As Gwen descends the stairs all eyes turn her way and the noise stops for a moment. Could this be the same gnome Lady Gwendoline. She takes her seat and also the offered drink. A while later Ripley's thoughts intrude on her. Mizer is approaching Kobolds Rest. Gwen feels a little tingle in her stomach at seeing the teifling wizard. The door opens and standing in the door is Mizer. She is dressed in a low cut midnight blue dress that is slit up the entire length of either side but laced together with leather strips along the torso. She also wears a matching short midnight blue sweater top. The color of the dress contrasts her red skin in a remarkable fashion. Gwen notices the gestures for a cantrip as a small wind swirls around the tiefling.

Her eyes alight at the sight of Gwen and she walks over and says, "You look fabulous my dear absolutely ravishing. If you dressed to impress it certainly worked." She leans in and gives Gwen a tight squeeze and a lite but flirtatious kiss on the cheek. "Mind if I join you?" She asks as she takes a seat close to Gwen.

She grabs Gwens hand and gives it a tight squeeze, looks toward the bar and puts two fingers into the air. A minute later a serving girl brings over two mugs with steaming and fragrant liquid inside. They are placed before the two ladies. Mizer raises hers and says, "To a fabulous evening my dear."
Jaskier
player, 103 posts
Tue 30 Jun 2020
at 20:31
  • msg #382

Re: Thundertree

Jaskier grabs an Ale from the serving girl and pats Sum on the back, saying aloud,
"You cheeky little devil!  Did someone tip you off that we were coming?  The hospitality of Kobold's Rest IS legendary but already having our faborite libations ready for the taking...you're either psychic or well informed!"
Jaskier takes a rather big gulp from his cup and returns to Sum
"Excellent, especially after our long journey.  Anything happen in town while we were away?  Our tale is quite exhilarating but I have a few fine points to work out to make the performance worthy of the feat!"
Narrator
GM, 411 posts
Tue 30 Jun 2020
at 20:49
  • msg #383

Re: Thundertree

Sum Yunguy responds, "You know I was not always a co-owner of one of the most successful private industries in the realms. Just like I was not always a Kobold. I even tried to start up a thieves guild in Waterdeep at one point early in my career but found all those who would start the venture with me slain. Then I found a new group and we had many adventures together. In doing so we acquired taverns, Inn's and boats to start a business that would thrive on the Sword Coast. We have many sources of income from funding groups such as yourself, entertainment, trade, construction, black market, inns and taverns in many cities throughout the region. We eventually were able to settle out of the adventurers life into a more mundane and comfortable existence. The point being my friend my compatriots and I are able to keep a keen eye on those of interest to ourselves. Even being able to lend assistance if need be in many forms. As far as news around here all seems to be going well. However it would appear that the whole city of Elturel which lies East of Baulders Gate has all but disappeared. All that is left is a crater in the ground. Agents in the area are trying to ascertain more information for us at the moment." The Kobold then shuts his mouth and looks at Jaskier.
Jaskier
player, 104 posts
Tue 30 Jun 2020
at 21:04
  • msg #384

Re: Thundertree

Jaskier ejects some spittle at Sum's last remark.  His eyes go wide in shock and he asks
"Truly, all of Elturel has been destroyed?  How can this be?  Has anyone been sent to investigate?  What horror could have been capable of this most heinous act?"
Narrator
GM, 412 posts
Tue 30 Jun 2020
at 21:35
  • msg #385

Re: Thundertree

Sum replies, "From what we can tell is that it is not there. We cannot confirm if it has been destroyed or not. Our field agents have told there is a crater. However there appears to be no evidence of destruction. No rubble no stone no timber just gone."
Jaskier
player, 105 posts
Tue 30 Jun 2020
at 21:54
  • msg #386

Re: Thundertree

Jaskier, perplexed by the revelations from Sum, replies
"Excuse me for a moment good sir, I should relay this unsettling information to my allies.  I do not believe this bizarre event go uninvestigated."
Jaskier bows thoughtfully and turns away from Sum.  He steps towards Imbert's corner and waves at Zanben to come meet with them.  As he walks past Gwen he says
"Lady Gwen, as lovely as ever...and dear Miser so lovely you could join us!"  He gives Gwen a sly wink and moves again to confer with Imbert and Zanben about the troubling news.  He relays the information that Sum divulged and asks Zanben
"Do you have any contacts in the Thieves guild?"
Jaskier turns to Imbert
"Is Eltruel on our way to our next destination?  Should we try to help?"
Narrator
GM, 413 posts
Tue 30 Jun 2020
at 22:08
  • msg #387

Re: Thundertree

You confer with you compatriots about the location Eutrel. It lies East of Bauldersgate which is South of Waterdeep. Waterdeep is about three times the distance of Phandalin down the High Road. From Waterdeep you would have to take a boat to Bauldersgate as there is no direct overland route. From there you would have to head East to where Eutrel lies along River Chionthar. All told it would be about 1300 miles of travel and roughly a month of travel if all went well.
Imbert Keenbinder
player, 314 posts
Wed 1 Jul 2020
at 01:18
  • msg #388

Re: Thundertree

After seeing Gwen enter, Imbert unconsciously scrapping some of the dried dragons blood out of the dents in his armor.  Until he realizes it and stops.  In response to Jaskier's question, he shakes his head, indicating 'no'.
Narrator
GM, 414 posts
Wed 1 Jul 2020
at 04:56
  • msg #389

Re: Thundertree

Mizer gives Sum a sidelong glance and says, "Nonsense. Tis but rumor and even it if was what of it. How many leagues is Elturel from here? Hundreds. Not our problem. Not our problem at all." She sticks two fingers back up into the air and one of the serving girls brings over some more of the spiced cider and rum. Mizer gives a glance at Gwen and then moves a bit of Gwens hair off the side of her face. She grabs her spiced drink holds it up and shouts, "A Toast to the Heroes of Phandalin and their newest adventures." She then grabs Gwen's hand and places a firm kiss on it. You hear agreements from the crowd and then Mizer says, "Sir Jaskier if you would please I would love to hear the tale of Thundertree as I am sure everyone else here." An applause and voices erupt from those gathered in the rambunctious pub.
Gwyndolyn Glyphwyrd
player, 201 posts
Talks too much.
In over her head.
Wed 1 Jul 2020
at 05:45
  • msg #390

Re: Thundertree

Gwen blushes a little as Mizer walks in, but quickly recovers and sends an illusory hand to bring a matching armchair to her side. She downs the last of her goblet of mead and sends it away with her ghostly third hand as she pats the cushion next to her with one of her real ones. She drinks to Mizer's toast and settles in to watch the evening unfold.

At Sum Yunguy's exploration of his business portfolio, Gwen takes mental notes on his various holdings. "Waterdeep is not so far. Perhaps we'll call on your comrades next time we head south from Phandalin rather than north."

"Elturel vanished?" she says at his next revelation. "It sounds impossible... but there are far more mysterious things than a city replaced with a hole in the ground. But it seems that's on the far side of the world from here. Would you visit me, darling, if I were adventuring in the distant south?" She leans in to her companion's shoulder and cuddles her drink.

"No, I think our business will keep us around Phandalin, at least for the winter. Poor Gundren, I can barely remember his furry face. If he hasn't got his feet on the hearth at Tresendar by the first snow..." she trails off and stares into her drink, but brightens a moment later when Mizer raises the next toast. "To the adventure at hand, then," she says, and lowers her voice. "To Cragmaw, and Gundren's rescue!"

Gwen drinks and settles back into her chair. She eyes the door for the dwarven finesmith, checks on Ripley's view from above, and sends the spectral hand the next round.
Narrator
GM, 415 posts
Wed 1 Jul 2020
at 06:07
  • msg #391

Re: Thundertree

Mizer looks at Gwen a bit surprised and then says, "I could find myself traveling I even have my means of getting around quicker than most." She then hands Gwen a small box and says, "These are paper birds. Write me a brief message and then say my full name. The slip will fold up into the shape of a bird and fly to wherever I am. That way we can stay in touch as I know you have business to attend to and can not dally here forever."

The door bursts open and a dwarf is standing there. Gwen instantly recognizes Glimdra. He seems to not recognize her however. Strange that Ripley did not alert Gwen to the dwarfs approach. The dwarf makes and inquiry near the door and then head in the direction of Gwen. As he gets closer he looks at a side of Gwen's face and then another and his look pales a bit. "Lady Gwendoline he says? I am Glimdra jeweler to the wealthy here in Neverwinter. You wished to meet with me." The stocky humanoid says.
Gwyndolyn Glyphwyrd
player, 202 posts
Talks too much.
In over her head.
Wed 1 Jul 2020
at 20:48
  • msg #392

Re: Thundertree

Gwen takes the magical missives from Mizer and holds them briefly to her chest before disappearing them into a small velvet clutch that seems to hold an awful lot. "Let's hope I always use these for good news," she says with a smile.

Turning to the dwarf, she call out, "Ah, Master Glimdra! My assistant told me you might attend us tonight... I'm so pleased you have come. I hope she was not insolent or crass? I worried that she might demean the decorum of your shop, fresh off the road as we all were this afternoon. But then, a craftsman of your caliber would never insult or ignore any potential client who might walk in... as if you have anything to prove by it, am I right?"

She leans toward the dwarf and the candles around her flicker momentarily in a chill breeze. Then she winks, smiles, and leans back as the spectral hand arrives with a frothy tankard for the jeweler. "Please join us for a drink! My companions: Bandalor of the Light is here, Imbert is the surly one in the corner, Jaskier is about to perform, and Zanben... keeps disappearing, as he does so well. And of course you know Mistress Mizer." She draws the slender tiefling close to her.

Gwen tosses her hair over her shoulder, revealing the long scars on her neck, shoulder, and chest. "As you can see, I already have one memento of our battle with the wyrm Venomfang... I'd like you to craft me another to put these in their proper place. My assistant delivered the dragon scales this morning, I am told. Nothing fancy, just simple and practical, built for adventure. Do you know the smith, Tomlinson? He'll be delivering a package to us in Phandalin in some weeks' time. Maybe you can work with him to send my necklace along."

"Now, where is Jaskier and his ballad, while Bandalor is still sober enough to remember it?"

[OoC]: Okay, that was fun. Gwen is ready to get back to killing things and taking their stuff, but everybody else should do what they want before we move on. I'm out of town through Monday... have a great holiday weekend!
This message had punctuation tweaked by the player at 21:03, Wed 01 July 2020.
Narrator
GM, 416 posts
Wed 1 Jul 2020
at 21:00
  • msg #393

Re: Thundertree

Glimdra looking a bit flushed says, "I meant no harm miss. Please understand that in my line of business none can be too cautious. I have met my fair share of blunt objects in the day to get at the goods I provide. Of course I can fashion some ear rings and necklace if you wish. I will see them over to Mr. Tomlison personally." With that he takes the proffered drink and drinks with a shaky hand.

Mizer laughs a good bellow and then kisses Gwen on the cheek. Gwen thinks she sees Mizer's red skin become even redder for an instant.
Zanben
player, 163 posts
Thu 2 Jul 2020
at 01:30
  • msg #394

Re: Thundertree

Zanben decides to approaches the woman first, intrigued by the story of a reanimated bard.

"My fair lady, I could not help but overhear your conversation.  Would you be so kindly as to fill me in on any details you may have on Mallak the Bard?  Do you know if he met with anyone in particular, or where he might have stayed while in town?  This mystery intrigues me and I would love to solve it.  Would you like a drink?"
Before the woman can utter a word, Zandben has already signaled for ale to be brought to the table for all sitting at it.

After his attempts at getting more details on the miraculously revived Bard, he diverts his attention next to the man telling the tale of the dogs in town all barking around midnight.  Zandben stops and grabs an extra goblet of mead as he walks up to converse with the gentlemen he holds out the goblet and says "Well hello good sir, care to join me in a drink and conversation?"  Yet again before he answers, Zanben sit's down assuming his answer is yes and pushes the goblet toward the man.  He raises his as if to toast the man. "For good health and a plethora of dames to keep your bed warm at night.  So my new friend what is this I hear about howling dogs?"


Sometime later in the evening while dancing with some female patron, Zanben sees Jaskier wave him over. He dances his marry way over to see what his good friend has to say.  "Aye, I do still have some very reliable contacts in the thieves guild, let me put a birdie out and see if he brings back a worm for us."

Zanben stumbles out of the Inn to reach out to his seedy contacts.  He inquires using his network of local messengers, corrupt caravan masters, and seedy sailors to gain more reliable intel about the disappearance of Elturel.

[OOC] Investigation check 1D20+2=15
This message was last edited by the player at 01:38, Thu 02 July 2020.
Narrator
GM, 417 posts
Thu 2 Jul 2020
at 04:17
  • msg #395

Re: Thundertree

The woman says, "Mallak the Bard performed right here at Kobold's Rest. If anyone would know more about it would be Sum Yunguy."

The old man says, "Yes dogs barking all over town. Wouldnt stop neither. Went on for hours if you ask me."

After a little bit a shady character enters the bar and none notice him slide a piece a paper to Zanben except Zanben. Zaben unfolds the paper reads it then folds it up and puts it the way.
Zanben
player, 164 posts
Thu 2 Jul 2020
at 04:39
  • msg #396

Re: Thundertree

Zanben walks up to Sum Yunguy,
"So what's all this commotion about Mallak the bard?"
Narrator
GM, 418 posts
Thu 2 Jul 2020
at 04:55
  • msg #397

Re: Thundertree

In reply to Zanben (msg # 396):

Sum Yunguy says, "He's performed here recently too if i dont recall. Why what is wrong with him?"
This message was last edited by the GM at 15:17, Thu 02 July 2020.
Zanben
player, 165 posts
Thu 2 Jul 2020
at 15:33
  • msg #398

Re: Thundertree

"Apparently nothings wrong with him, that's the part that has people talking.  How is it that he performs here recently when he was suppose to be dead 2 years ago?  Do you know the Bard or where I could find him?  Maybe he might be able to teach me how to defeat death."
Narrator
GM, 419 posts
Thu 2 Jul 2020
at 17:09
  • msg #399

Re: Thundertree

The diminutive lizard man says, "And how do you know this Mallack the Bard died? If he did die how do you know he knows anything of undeath? I have heard many fanciful tales in my day. Been part of them too. You know the thing about bard's is that they live to tell a good tale. Some love a good entrance. Most like to gamble. One thing they are good at is that they know to rumor. Truth about Mallack the Bard is that he owed some people money then went and romanced that somebodies wife. A price was put on his head. So Mallack spread the rumor he had died. Deaths there were a plenty too. Robbery gone bad, swallowed by a dragon, killed in a duel over a fair maiden but my favorite was drowned in a tub after too much amersec. Anyway. The whole reason reason for his alleged death ended up hanging from the end of the noose. So Mallak the Bard is now free to be Mallak the Bard. He left out the North Gate some days ago not sure where he is headed."
Zanben
player, 166 posts
Thu 2 Jul 2020
at 19:57
  • msg #400

Re: Thundertree

"What about those howling dogs?  One of your patrons mentioned that the other night all the dogs in town started barking at the same time around midnight and continued for some time there after.  You wouldn't happen to know anything about this, or someone that would?"
Narrator
GM, 420 posts
Thu 2 Jul 2020
at 23:29
  • msg #401

Re: Thundertree

Sum says, "Rumors my friend you know what you find in taverns rumors. Sure sometimes you find solid leads but there needs to be something that people can gossip about. Keep them busy. If your friend Jaskier was up there singing or story telling you know what you wouldn't hear. Rumors."
Jaskier
player, 106 posts
Fri 3 Jul 2020
at 00:35
  • msg #402

Re: Thundertree

Jaskier roll his eyes after his brief conversation with Imbert and sarcastically remarks
"Another time perhaps."
Jaskier hears his name wafting above the crowd along with the word "ballad" so he shrugs and says
"Alright, alright, guess its time to get to work, 'tis getting late anyways."
and he threads his way among the crowd to the bar and orders two whiskeys.  Zanben, close enough to hear him, says
"Did you order one for me?"
Jaskier replies
"No dear Zanben, I'm merely warming up!"
Jaskier gulps down his first whiskey and scowls
"Yup, very warm indeed!"
and proceeds to drink the second, leaving a small amount of amber liquid in the glass.  Jaskier shudders for a moment and suddenly, as if a switch had been flipped, his demeanor changed and he carried himself more grandly than ever.  His voice rose to such a volume that everyone in the tavern could hear him clearly,
"Friends...my companions and I count ourselves supremely lucky, not only to be alive, but to be surrounded by such charming folks as yourselves."
He slowly walks among the patrons nodding and greeting everyone as the murmur of the crowd began to fade.  He begins anew
"We traveled far to seek the guidance of a recluse druid, only to find ourselves in the clutches of a fiendish wyvern and trapped by his treacherous acolytes!  A few have requested a ballad be sung of this great tale.  But friends...ballads are sung for heroes long lost, and we are not yet six feet under, so instead I offer you this jig!"
Jaskier slowly drums the table in front of hime rhythmically, eyeing those nearest him significantly until they understand and start to mimic the beat.  Imbert, a little stiff, seems to a little off beat, but Zanben and Gwen seem to pick it up after a few tries.  Jaskier gently puts his hands over Bandolor's to quiet him down who was making a loud, incongruous racket.  He whispers "Sorry friend, we'll practice later, for now have another ale."  Jaskier then pushes his two glasses, one with a small amount whiskey left, in front of him and pulls out a silver spoon from his pocket.  He then begins to tap the the glasses with the spoon adding some harmonies to beat.

[OOC] Imagine something like this https://www.youtube.com/watch?v=b3W0Gf5R4Vk

After a few turns with everyone keeping descent rhythm, Jaskier begins to sing the tale with Venomfang and their glorious victory.  He finishes with a deep bow and then scoops up his glass to finish the whiskey and brings it back down on the table with a loud thud.
Zanben
player, 167 posts
Fri 3 Jul 2020
at 01:19
  • msg #403

Re: Thundertree

"Wow, your patrons are spouting all kind of nonsense tonight. Thanks Sum, I think my instincts must be clouded from all the mead."  Zanben than grabs some whiskey and begins dancing around the inn to Jaskiers tunes.  By the end of the night, Zanben has gotten so drunk, he can be seen trying to convince a mop to bed with him for the night.
Narrator
GM, 421 posts
Fri 3 Jul 2020
at 03:08
  • msg #404

Re: Thundertree

The crowd goes wild at the telling of the tale. Patrons begin coming by the table asking question,s bringing drinks, giving congratulations and asking what is next for the heroes. Glimdra excuses himself from the festivities and when he leaves Gwen is unable to detect him with Ripley.as she is about to give chase and investigate  she is stopped by Mizer who drags her upstairs. The group only sees a flurry of red skin and gmGwens flowing dress as they make their way to one of the rooms. The remainder of the group enjoy their fill of drink female companionship and food. Not particularly in the order. All but Imbert. He just sits in the corner with his water and watches. At some point he finds the Kobold sitting next to him just sitting and watching but saying a word. Things go deep until the night and partly into the morning.
Imbert Keenbinder
player, 315 posts
Fri 3 Jul 2020
at 15:23
  • msg #405

Re: Thundertree

As the evening winds down Imbert says, "Well, kobold, it seems to be a successful evening for you and your establishment.  And it seems my companions enjoyed themselves.  It would have been nice if they didn't tell a room full of random strangers that we found a young dragon's horde, when we are leaving, where we are going and where we live, but what are you going to do.  Jaskier's tale was great, but we almost lost Gwen to the dragon.  I got into this running from things trying to kill me and trying not to get killed, actively pursuing things that can kill me is a new twist.  I can see why you retired, but there are brigand preying on the weak, evil mages raising zombie armies, Orcs encroaching on farmers, random undead created by natural disasters, evil dragons, goblins kidnapping people and raiding trade shipments, and whatever the hell twig blights are.  And that was just my three weeks.  It would be nice owning a bar and not having to deal with possibly losing people you care about, but I couldn't do it.  I guess we are lucky you can, so they have somewhere to forget everything for a night or two."

He finishes his water and leaves a generous tip for the staff.  He heads up to his room and uses the chair to brace the door closed.  With loaded crossbows in easy reach he tries to go to sleep.
Narrator
GM, 422 posts
Sat 4 Jul 2020
at 04:18
  • msg #406

Re: Thundertree

The next morning Imbert is the first up and lodged in the door is a piece of parchment. He grabs the note and heads downstairs. Gwen is next up on her pillow lies a piece of parchment as well. She heads downstairs and the first thing that Imbert notices is that her looks like she was stuck in a hurricane all night. He also notices that this is the best she has looked since the diminutive woman was brought low by Venomfang. She almost has a glow to her. Zanben and Jaskier run into each other in the hall on the way downstairs. Bandalor is the last one down he does not feel well and he is moving very slow. One of the serving maids brings out some concoction that smells of tomatoes and caffeine. She says, "Master says this will help with the liquor fog." She lays the jug on table and then walks away. Laid out on the bar are an assortment of fruits meats breads cheeses and some pastries.
This message was last edited by the GM at 04:19, Sat 04 July 2020.
Imbert Keenbinder
player, 316 posts
Sat 4 Jul 2020
at 05:14
  • msg #407

Re: Thundertree

Imbert starts the day with a glass of water.

"Let Sum know I appreciate his efforts." Imbert tells the staff person serving breakfast.

With Gwen the next down, Imbert uses the opportunity to practice his Gmonish.


Once everyone is assembled and breakfasted he collects and saddles the horses, and guides everyone out to the south, in pursuit of Bandalor's cousin.  They make one stop in the merchant's quarter on the way out.  Feeling he may have miss read the situation yesterday, Imert stops by Triss' booth to bid farewell and commission a dragon out of green glass with a crossbow bolt in it's eye.  For the mantel.
This message was last edited by the player at 05:22, Sat 04 July 2020.
Narrator
GM, 423 posts
Sat 4 Jul 2020
at 06:50
  • msg #408

Re: Thundertree

Triss flushes a little at Imberts approach. "Of course I can do that for you sire," Says the woman. "Would be a few silver."

OOC: We may have to wait until Sunday or Monday to pick up again as I think Nate is out of the area. You guys need to do anything in the city?
Imbert Keenbinder
player, 317 posts
Sat 4 Jul 2020
at 15:39
  • msg #409

Re: Thundertree

Imbert leaves her the money.

OoC;  I'll get some crossbow bolts, and maybe some other misc equipment.  Nothing big.
Gwyndolyn Glyphwyrd
player, 204 posts
Talks too much.
In over her head.
Mon 6 Jul 2020
at 17:06
  • msg #410

Re: Thundertree

Gwen appears late in the morning, dressed for the road again in leather trousers, high boots, her favorite purple doublet, and the enormous cavalier's hat with the plume. She gives thanks and well wishes to Sum Yunguy and the staff at the Kobold's Rest, sends another street urchin running to fetch Dimple from the stables, and releases Ripley into the sky to observe her from above. She takes the long way to the city gates, stopping by Mizer's Magical Emporium along the way on business of her own before meeting the group.
Narrator
GM, 424 posts
Mon 6 Jul 2020
at 18:17
  • msg #411

Re: Thundertree

You all head out of town toward the Southern Gate. AS you head in the direction of the Magical Emporium  you see evidence of Neverwinter rebuilding itself. Expert construction gangs are erecting a new warehouse. They work in a very efficient manner such that the massive new structure will be completed in a little over half the usual time. The workmen's lilting work-songs, sung in high voices in a language more exotic than Common can be heard for some distance, and at lunch they grill savory meat dishes.

You get to the Emporium and Gwen disappears inside. A few minutes later she reappears and with a smile on her face and says, "Let's ride." On your way out you stop at the local General Store and stock up on things you may need for the road. Arrows, Rations Torches etc.

You head out the Southern Coastal road and begin your two day trek to Cragmaw Castle. The day is uneventful. You pass by merchants and traveling folk. Everyone seems to mind their business and keep to themselves.  Halfway into your day you see the road split into a T. Not far off to the East you see Helms hold. Holy Ground for Helm. You see traffic going to and from this road and back toward Neverwinter.


You figure you are more than halfway to Cragmaw Castle when you pull off of the High Road and make camp. It is a quite night and you all settle in with a wineskin, fresh rabbit and the melodies of Jaskier. You decide on a watch rotation and get bedded in for the night. All is quite but is it too quite?

Imbert Keenbinder
player, 318 posts
Mon 6 Jul 2020
at 18:27
  • msg #412

Re: Thundertree

Being an early riser, Imbert takes the final shift of the watch.
Zanben
player, 168 posts
Mon 6 Jul 2020
at 18:57
  • msg #413

Re: Thundertree

Zanben says, "I don't require much sleep so I'll take first watch.  Go ahead and get some rest."

Zanben then climbs up a nearby tree to get a better vantage point as the rest of the party turns in for the night.
Jaskier
player, 107 posts
Mon 6 Jul 2020
at 18:59
  • msg #414

Re: Thundertree

Having not gotten much rest from fitful sleeping, jaskier gets up and joins imbert during his watch.  He start to boil some water for coffee and lazily lounges near the fire.
Narrator
GM, 425 posts
Mon 6 Jul 2020
at 19:03
  • msg #415

Re: Thundertree

The rest of the group is roused by the smell of Rabbit on the spit and of Tea being prepared. After a brief breakfast the group strike camp and continues South. At about midday you take a break and have some trail rations. You then strike out East into Neverwinter wood and head for the location indicated by the Druid. Toward early evening you come to the edge of a clearing and find yourself looking at could what only be Cragmaw Castle. The sun is will be setting within the next few hours and some decisions should be made on a course of action.

Imbert Keenbinder
player, 319 posts
Tue 7 Jul 2020
at 00:18
  • msg #416

Re: Thundertree

"There is a spot not too far back we could camp.  It would mean no fire, conversation or coffee.  Or we leave the horses there and can hit them tonight under cover of darkness and drink our morning coffee in celebration of Bandalor's cousin's recovery."  Imbert remarks.  "Or die." he finishes quietly.
Zanben
player, 169 posts
Tue 7 Jul 2020
at 02:08
  • msg #417

Re: Thundertree

Zanben chimes in, "I love sneaking about the shadows, and doubt they'd expect us this evening.  Camping could potentially give away the element of surprise if one of their scouts find us."
Gwyndolyn Glyphwyrd
player, 205 posts
Talks too much.
In over her head.
Tue 7 Jul 2020
at 03:28
  • msg #418

Re: Thundertree

Gwen settles into the lengthening afternoon shadows well out of sight of Cragmaw and sends Ripley aloft for a look around. "I don't know that there's an advantage to hitting them tonight or tomorrow. We may have an edge above ground in the daylight, but I don't imagine they're lounging in the sunshine waiting for us. They'll be hiding in the dark where only Zanben, Ripley, and I can see them. I assume we'll use stealth for as long as we can, and ranged attacks as much as possible when we're discovered. I can hold a creature immobile with magic, you've seen me gas a whole room to sleep, and I now have the power to become invisible and teleport over short distances as well. Any of those might be useful in combination with Zanben's stealthiness if we were to approach first. The Crossbow Legion could be close behind, with Ripley to let you know when the element of surprise is lost."

She settles back and closes her eyes, seeing through Ripley's as the owl circles the ruined towers of Cragmaw Castle.

[OoC]: 21:23, Today: Gwyndolyn Glyphwyrd rolled 8,15 using 1d20+3,1d20+3 ((5,12)). Ripley's Perception with Advantage.
Narrator
GM, 426 posts
Tue 7 Jul 2020
at 04:24
  • msg #419

Re: Thundertree

As Ripley fly's over the castle Gwen starts to get an image. Also it looks like there are three possible conventional ways into the castle. There is a hole in the North a Door to the South and the Main entrance to the west.


Gwyndolyn Glyphwyrd
player, 206 posts
Talks too much.
In over her head.
Tue 7 Jul 2020
at 05:07
  • msg #420

Re: Thundertree

Gwen smiles, as if in her sleep. Her hands produce a parchment and quill and she begins sketching blindly.

[OoC]:
1) Has the broken wall to the north been sealed or reinforced in a meaningful way, or is it just a pile of rubble? Is there a path or passage leading in?
2) Are there any sentries visible?
3) Does one approach show signs of more or recent use?
4) Which of those towers is still standing?
Narrator
GM, 427 posts
Tue 7 Jul 2020
at 05:15
  • msg #421

Re: Thundertree

Gwen starts to sketch int he dirt what the castle looks like.

OOC: There is a path in the North Wall but Ripley cant see into the area to tell if it has been sealed. There are no visible sentries maybe those in Cragmaw dont expect anybody to stumble upon them. you cant really tell which way is being used the most. No towers are in usable condition it looks like only the first floor maybe viable and then there are issues.
This message was last edited by the GM at 16:38, Tue 07 July 2020.
Imbert Keenbinder
player, 320 posts
Wed 8 Jul 2020
at 00:17
  • msg #422

Re: Thundertree

Imbert looks over the sketch.  "Maybe not the front door, but the other two entrances look the same to me." he remarks.
Jaskier
player, 108 posts
Wed 8 Jul 2020
at 03:06
  • msg #423

Re: Thundertree

Jaskier replies to no one in particular
"Well I don't suppose the main entrance is any good, too exposed...so North or South?  Perhaps lady luck has a say in all this."
Jaskier pulls a coin from his pocket.
"Heads...North and tails...South"
Jaskier flips the coin with his thumb a few feet into the air, snatches it, and slaps it down on his wrist
"...Heads.  Well then, my vote is the North entrance."
Jaskier bends down to inspect his crossbow and deposit a few bolts into some loops around his waist belt.
This message was last edited by the player at 03:06, Wed 08 July 2020.
Narrator
GM, 428 posts
Wed 8 Jul 2020
at 03:21
  • msg #424

Re: Thundertree

The party heads over to the North of the castle. There spoears to be some sort of path through the rubble that disappears in the dark.

OOC: Can i get a party order.
Narrator
GM, 429 posts
Wed 8 Jul 2020
at 03:50
  • msg #425

Re: Thundertree

This tower has almost completely collapsed, although the ground floor still has a little open space. Rotting crates and ancient barrels show that provisions were once stored here. A heavy curtain blocks a crumbling area to the south, and an intact door leads east. To the north, a short passage through the rubble ends to the outside of the castle.


Zanben
player, 170 posts
Wed 8 Jul 2020
at 03:58
  • msg #426

Re: Thundertree

Zanben quitely walks up to the door heading east and silently put his ear up to the door as to listen for activity on the other end.

[OOC] Perception check 1D20+6=25
This message was last edited by the player at 04:00, Wed 08 July 2020.
Narrator
GM, 430 posts
Wed 8 Jul 2020
at 04:14
  • msg #427

Re: Thundertree

Zanben hears to gruff voices talking to each other. You can't tell what they are talking about but you also know they are not speaking common.
Zanben
player, 171 posts
Wed 8 Jul 2020
at 04:22
  • msg #428

Re: Thundertree

Zanben walks back up to the team and says just loud enough for them all to hear, "There is definitely a couple things talking in the other room in a language I do not know.  Should we bust in guns blazing, or try a more diplomatic approach?"
Imbert Keenbinder
player, 321 posts
Wed 8 Jul 2020
at 04:39
  • msg #429

Re: Thundertree

"Well, at least that means they are not dragons.  I say open the door and shoot them with crossbows, but I'm not the most patient or diplomatic person."
Gwyndolyn Glyphwyrd
player, 207 posts
Talks too much.
In over her head.
Wed 8 Jul 2020
at 04:44
  • msg #430

Re: Thundertree

Gwen whispers back, "Taking them out by stealth is another option... my sleep spell and your blades and bolts might do the trick if there aren't too many. Or we choose the curtain and run the risk of them between us and the exit."
Narrator
GM, 431 posts
Wed 8 Jul 2020
at 04:49
  • msg #431

Re: Thundertree

You burst into the room just to find your self in a small annex. There is another curtain to the South and you can all hear the voices talking now in Goblin. There is also more muted voices coming from a door to the East. There is a gruff voice saying something about payment in broken common and then a more smooth voice arguing back about agreed upon settlement.


Zanben
player, 172 posts
Wed 8 Jul 2020
at 05:04
  • msg #432

Re: Thundertree

Zannen stealthily looks behind the curtain.

[OOC] Stealth check 1D20+7=15
Narrator
GM, 432 posts
Wed 8 Jul 2020
at 05:14
  • msg #433

Re: Thundertree

Zanben peeks behind the curtain and sees two Hobgoblins chatting and laughing with one another.


Zanben
player, 173 posts
Wed 8 Jul 2020
at 05:33
  • msg #434

Re: Thundertree

Zanben sneaks up to K21
[OOC] Stealth check 1D20+7=11

Attacks the hobgoblin @L20
[OOC] Attack1 1D20+6=26 1D6+4+2D6(SA)+3D6(CRIT)=28 damage
Attack2 1D20+5=15 for 1D6=5 damage

[OOC] Initiative 1D20+6=24
This message was last edited by the player at 05:35, Wed 08 July 2020.
Narrator
GM, 433 posts
Wed 8 Jul 2020
at 05:42
  • msg #435

Re: Thundertree

Zanben not so stealthily slides into the room with the Hobgoblins and they are wrapped up in their own conversation to notice. One of the Hobgoblins now stands in stunned silence as his comrade is no longer conversing with him but dead on the ground and he is staring at the face of a half-elf.

OOC: Give me initiative and actions.


Gwyndolyn Glyphwyrd
player, 208 posts
Talks too much.
In over her head.
Wed 8 Jul 2020
at 06:06
  • msg #436

Re: Thundertree

When Zanben bares his blades and disappears through the curtain, Gwen slips through after him. Seeing that a hobgoblin has survived the initial attack, she flings a fistful of sand at the room and sings a gnomish lullaby.

[OoC]: Initiative 16. Move to K21. Sleep spell to put 21 hit points worth of creatures to sleep, starting with the lowest HD. If someone gets there first with a better initiative, Gwen will hang back and let the action heroes handle it.

23:59, Today: Gwyndolyn Glyphwyrd rolled 21 using 5d8.  Sleep hit dice.

23:54, Today: Gwyndolyn Glyphwyrd rolled 16 using 1d20+6.  Initiative.
Jaskier
player, 109 posts
Wed 8 Jul 2020
at 20:57
  • msg #437

Re: Thundertree

In reply to Gwyndolyn Glyphwyrd (msg # 436):

Initiative roll 1d20+4 = 15

Hold turn for Gwen's sleep spell, if the hobgoblin falls asleep, Jaskier will tie him up.  If the hobgoblin resists, Jaskier will fire a crossbow bolt at him.

Attack roll 1d20+5 = 11
Damage roll  1d8+3 = 6
Imbert Keenbinder
player, 322 posts
Wed 8 Jul 2020
at 23:44
  • msg #438

Re: Thundertree

OoC;Roll(1d20)+3:  4,+3  Total:7 - Initiative
If the hobgoblin is not currently dead or asleep:

Bonus Action:
Cast Hunter's Mark targeting Hobgoblin

Move Action:
Move to J22 and draw heavy crossbow

Attach Action:
Roll(1d20)+8:  20,+8  Total:28 - Attack Crit
Roll(2d10)+4:  3,7,+4  Total:14 - Crossbow Damage
Roll(1d6)+0:  1,+0  Total:1 - Hunter's Mark Damage
(Roll(1d8)+0:  6,+0  Total:6 - Colossus Slayer Damage, if already damaged)
Total Damage 15(21)
Narrator
GM, 434 posts
Thu 9 Jul 2020
at 00:12
  • msg #439

Re: Thundertree

Gwen rushes in and puts the Hobgoblin to sleep. Jaskier is quick behind him and ties up the sleeping Hobgoblin.

OOC:I rolled Initiative for Bandalor and sucky for Hobgoblin so you were able to subdue him before he could give off an alarm.
Imbert Keenbinder
player, 323 posts
Thu 9 Jul 2020
at 00:21
  • msg #440

Re: Thundertree

"We should check the door to the tower behind us.  I don't want to leave any foes at our backs."  Imbert remarks quietly.
Gwyndolyn Glyphwyrd
player, 209 posts
Talks too much.
In over her head.
Thu 9 Jul 2020
at 01:43
  • msg #441

Re: Thundertree

Gwen starts backtracking toward the other chamber. She whispers, "Zanben, if you're  the first in, let us back you up so we all hit together. I dont know much about goblinkind, but their numbers are never small, and we should avoid raising the alarm. If I stretch myself, I should be able to put whole rooms of the little ones to sleep. The bigger ones will need your assassin's blade to silence them, or Imbert's ruthless head shots. Once the word gets out, I can try to use magical grease and spider webs to slow the rush."
Zanben
player, 174 posts
Thu 9 Jul 2020
at 03:52
  • msg #442

Re: Thundertree

Zanben quietly walks up to the door and puts his ear up to see if he can make out how many things may be behind that door.

[OOC] Perception 1D20+6=15
Narrator
GM, 435 posts
Thu 9 Jul 2020
at 04:04
  • msg #443

Re: Thundertree

It sounds like two voices haggling over who owes what to who. Maybe somebody is trying to change the deal at the last moment.
Imbert Keenbinder
player, 324 posts
Thu 9 Jul 2020
at 04:17
  • msg #444

Re: Thundertree

Imbert checks his crossbow and nods to Zanben indicating he is ready.
Gwyndolyn Glyphwyrd
player, 210 posts
Talks too much.
In over her head.
Thu 9 Jul 2020
at 04:32
  • msg #445

Re: Thundertree

Gwen watches the timing of the others to go through the door right on Zanben's heels, then immediately step aside to clear the line of fire for the others.

[OoC]: If there's a non-goblinoid as part of this argument, Gwen casts Hold Person on them... Wis 14 or be paralyzed. If it's all goblins, hobgoblins, etc. she'll cast Sleep on the survivors again.

Edit: Should clarify that Mage Armor is up with Shield standing by as a reaction. AC 16 or 21.
This message was last edited by the player at 04:36, Thu 09 July 2020.
Zanben
player, 175 posts
Thu 9 Jul 2020
at 05:17
  • msg #446

Re: Thundertree

Zanben stealthily opens the door and sneaks into the room hoping their too busy arguing to notice.

[OOC] Stealth 1D20+7=9 hahaha

So, Zanben basically barges through the door "Shit."  If non-humanoid, he runs up to the closest target and attacks.

[OOC] Attack1 1D20+6=21 for 1D6+4=6 damage
Attack2 1D20+5=10 for 1D6=2 damage
This message was last edited by the player at 05:24, Thu 09 July 2020.
Narrator
GM, 436 posts
Thu 9 Jul 2020
at 05:31
  • msg #447

Re: Thundertree

As you all rush into the room you see: a chamber has been set up as a crude living space, with thick furs thrown on the floor to serve as carpets, old trophies hanging on the walls, a large bed to the north, and a brazier of coals burning brightly. A round table with several chairs stands to the south near the door. Near the table, on the floor, is an unconscious dwarf who looks badly beaten. In the northern part of the room A Large and intimidating Bugbear is arguing with a Female drow. A wolf is laying in the western portion of the room eyeing the beaten dwarf.

Zanben rushed in and stabs the bug bear which this seems to upset quite a bit. He screams out, "Who dares strike at King Grol?" Gwen coming in behind Zanben points her staff at the Drow and screams "Shazam!" The Drow seems to no longer be moving.

The Wolf rises to it's paws and growls at the new comers.

OOC: Zanben hits King Grol for 6 points of damage. Drow is held. PLease give me initiative and actions


Jaskier
player, 110 posts
Thu 9 Jul 2020
at 06:06
  • msg #448

Re: Thundertree

Initiative roll 1d20+4=23
Attack roll 1d20+5=17
Attack roll 1d8+3=6

Jaskier sidesteps Zanben and stabs King Grol.
Zanben
player, 176 posts
Thu 9 Jul 2020
at 13:27
  • msg #449

Re: Thundertree

Zanben continues to attack king Grol
[OOC] Initiative 1D20+6=17
Attack1 1D20+6=13 for 1D6+4+2d6(SA)=20 damage
Attack2 1D20+5=10 for 1D6=2 damage
Imbert Keenbinder
player, 325 posts
Thu 9 Jul 2020
at 14:31
  • msg #450

Re: Thundertree

Imbert shoots at the wolf.

Bonus Action:
Switch Hunter's Mark to wolf

Attack action:
Roll(1d20)+3:  11,+3  Total:14 - Initiative
Roll(1d20)+8:  6,+8  Total:14 - Crossbow attack
Roll(1d10)+4:  10,+4  Total:14 - Crossbow Damage
Roll(1d6)+0:  3,+0  Total:3 - Hunter's Mark Damage
Gwyndolyn Glyphwyrd
player, 211 posts
Talks too much.
In over her head.
Thu 9 Jul 2020
at 14:41
  • msg #451

Re: Thundertree

Gwen levels the glass staff at the drow woman and sets her jaw. Magical energies swirl around both of them, but Gwen is winning the battle of wills... for now.

"Ripley, watch our backs!" The owl rockets in through an arrow slit and disappears down the corridor.

[OoC]: Initiative 26. Shield at the ready. Maintain concentration on the Hold Person spell. If the drow makes her Wis 14 save to resist the spell, Gwen will use Temporal Shift to force a re-roll. Maybe we should try to free someone from combat to subdue the drow?

Ripley can go from H-19 to K-22 and back each round to see if the alarm has been raised... Perception 21.

08:26, Today: Gwyndolyn Glyphwyrd rolled 26 using 1d20+6.  Initiative.
08:34, Today: Gwyndolyn Glyphwyrd rolled 5,21 using 1d20+3,1d20+3.  Ripley's Perception with Advantage.
Narrator
GM, 437 posts
Thu 9 Jul 2020
at 16:18
  • msg #452

Re: Thundertree

Gwen continues to hold the drow with her energies.

Jaskier steps up to King Grol and stabs him with his rapier and he looks very satisfied with himself.

OOC: King Grol takes 6 points for a total of 12.

King Grol produces a wicked looking Morning Star from his belt. He swings it over his head and smashes it into Zanben's side.

OOC: Zanben is hit by the wicked looking weapon for 14 points of damage.

Zanben in return strikes at King Grol but misses.

Imbert swivels on the wolf and fires striking it in the side.

OOC: Wolf takes 17 points of damage.

The Drow remains held in place.

The wolf lunges at Imbert with his vicious bite but misses.

Bandalor takes a swing with his mace at the wolf driving his heavy weapon into the beasts skull and laying it low.

26 Gwen<---
23 Jaskier
18 King Grol
17 Zanben
14 Imbert
11 Drow
7 Wolf
6 Badalor


This message was last edited by the GM at 16:46, Thu 09 July 2020.
Bandalor Armonthor
player, 180 posts
Fri 17 Jul 2020
at 02:45
  • msg #453

Re: Thundertree

"Drow!  A dragon!  A shield that focuses the light of the morninglord!  What light have I been shadowed from?!?!"

Bandalor attacks the drow if able.
Zanben
player, 177 posts
Fri 17 Jul 2020
at 04:00
  • msg #454

Re: Thundertree

If Zanben is still up, he attacks King Grol
[OOC]Attack1 1D20+6=15 for 1D6+4+2d6(SA)=16 damage
Attack2 1D20+5=13 for 1D6=5 damage
Imbert Keenbinder
player, 326 posts
Fri 17 Jul 2020
at 04:31
  • msg #455

Re: Thundertree

Imbert step over the wolves corpse to line up a shot at the king.

OoC;
Bonus Action:
Switch Hunter's Mark to King

Move Action:
Move to G26

Attack Action:
Roll(1d20)+8:  12,+8  Total:20 - Crossbow Attack
Roll(1d10)+4:  9,+4  Total:13 - Crossbow Damage
Roll(1d6)+0:  3,+0  Total:3 - Hunter's Mark Damage
Roll(1d8)+0:  8,+0  Total:8 - Colossus Slayer Damage

Total Damage - 24
Gwyndolyn Glyphwyrd
player, 213 posts
Talks too much.
In over her head.
Fri 17 Jul 2020
at 05:35
  • msg #456

Re: Thundertree

Gwen continues her hold on the drow woman, dimly aware of the melee around her. Ripley continues to sweep the corridor outside.
Jaskier
player, 111 posts
Fri 17 Jul 2020
at 19:13
  • msg #457

Re: Thundertree

Jaskier slashes Grol with his rapier
Attack 1d20+5 = 23
Damage 1d8+3 = 10
Narrator
GM, 438 posts
Fri 17 Jul 2020
at 22:29
  • msg #458

Re: Thundertree

Gwen continues to hold the drow in place.

Jaskier brings his rapier up to his face and then lunges into Grols flank.

OOC: Grol takes 10 points of damage. Total of 22 points.

Grol not liking that hit from Jaskier turns his attention to the bard. Swinging his vicious weapons in Jaskiers Direction. THe weapon gos over Jaskiers head though.

Zanben swings at Grol with two vicious attacks that both miss.

Imbert Drives a bolt into Grols skull and drops the massive bugbear.

The Drow is still held.

Bandalor produces some rope and begins tightening it around the Drow.
Imbert Keenbinder
player, 328 posts
Sat 18 Jul 2020
at 16:23
  • msg #459

Re: Thundertree

While the drow is being tighed up, Imbert searches the corpses and room for any valuables.

OoC;  Are we taking the Drow out to the woodshed?  Interrogating here?
Narrator
GM, 441 posts
Sat 18 Jul 2020
at 17:19
  • msg #460

Re: Thundertree

Imbert searches three room. Hidden under Grol's bed mattress is a stitched leather sack containing 220 sp, 160 ep, three potions of healing, and Gundren's map to Wave Echo Cave.
Bandalor Armonthor
player, 183 posts
Sun 19 Jul 2020
at 03:03
  • msg #461

Re: Thundertree

"I have an extreme dislike for the fell elves.  Unless it feels like speaking, I am happy opening its throat here.

He glares at the drow, but hopes the rest of the party picks up on the bad priest act.
Narrator
GM, 442 posts
Sun 19 Jul 2020
at 03:42
  • msg #462

Re: Thundertree

The Drow's eyes seem to widen with panic and then settle back down."I will tell you nothing scum." It says.
Gwyndolyn Glyphwyrd
player, 214 posts
Talks too much.
In over her head.
Sun 19 Jul 2020
at 06:09
  • msg #463

Re: Thundertree

Gwen frowns and leans forward on the glass staff. "If you value your next breath," she says to the dark elf, "you might want to help us find some value in it as well."

She gestures at the senseless dwarf. "There was a transaction taking place here between you and King Grol. Now we have King Grol's captive, his treasure, and his head. What is your side in the bargain? Maybe if we like your terms we can complete the deal."
Narrator
GM, 443 posts
Sun 19 Jul 2020
at 06:24
  • msg #464

Re: Thundertree

The Drow says,"500 gold for the dwarves life and the map."
Zanben
player, 178 posts
Sun 19 Jul 2020
at 14:43
  • msg #465

Re: Thundertree

Zanben laughs as he places his short sword along the drows neck, "What use do you have with the dwarf and the map?"
Imbert Keenbinder
player, 330 posts
Sun 19 Jul 2020
at 14:45
  • msg #466

Re: Thundertree

Imbert moves to the door.  He uses the door frame as cover and watches the approaches with his crossbow ready.
Narrator
GM, 444 posts
Sun 19 Jul 2020
at 16:55
  • msg #467

Re: Thundertree

The drow says, "There is no use fir the dwarf snd the map.  Only silence and the location of wave echo cave secret. The offer still stands for the gold."
Zanben
player, 179 posts
Sun 19 Jul 2020
at 18:31
  • msg #468

Re: Thundertree

"Is there any information outside of what the map has and the dwarf already knows in relation to this secret you speak of that you may be able to provide?"
Narrator
GM, 445 posts
Sun 19 Jul 2020
at 19:16
  • msg #469

Re: Thundertree

"Only that the dwarf and the map can get someone to wave echo cave and the forge that lies within," the drow says.
Gwyndolyn Glyphwyrd
player, 215 posts
Talks too much.
In over her head.
Mon 20 Jul 2020
at 03:50
  • msg #470

Re: Thundertree

"Well, let's see..." Gwen starts counting on her fingers. "We have the dwarf, we have the map... so we have Wave Echo Cave as well. And you want it, to the tune of 500 gold coins, though it sounds like King Grol was holding out for more. Which makes me very curious as to how you knew to find what you wanted here... and who you are." She leans in expectantly. As long as the heroes of Phandalin hold all the cards, Gwen clearly wants to know what else this dark elf knows.
Imbert Keenbinder
player, 331 posts
Mon 20 Jul 2020
at 04:50
  • msg #471

Re: Thundertree

Imbert looks back at his companions briefly. “What’s this about a forge?” he inquires.
This message was lightly edited by the player at 19:24, Mon 20 July 2020.
Narrator
GM, 446 posts
Mon 20 Jul 2020
at 09:32
  • msg #472

Re: Thundertree

The Dark Elf says,"The Black Spider already knows the location. They just want to ensure no one else finds out. You ever hear the saying the best kinda of competition is no competition? Yes the Forge of Spells I guess you are running around not knowing the value of the thing you chase. Outside of it's mineral wealth Wave Echo Cave also contains the Forge of Spells which if histroy serves me right allowed those that could harness it to create magical baubles and what not."
Bandalor Armonthor
player, 184 posts
Tue 21 Jul 2020
at 20:14
  • msg #473

Re: Thundertree

"I'm still not counting 500 gold of this, N'Tel'Quessir."  Bandalor flips the head of his mace to the ground close enough for the drow to take his intent.
Gwyndolyn Glyphwyrd
player, 216 posts
Talks too much.
In over her head.
Tue 21 Jul 2020
at 21:21
  • msg #474

Re: Thundertree

"Maybe 500 gold is the price of a drow's life these days? It was almost enough to buy a dwarf and a map. But if you were meant to come all this way to silence the dwarf and secure the map, then it's bad news for the Black Spider. Now there's five more of us sitting on the secret of Wave Echo Cave. Does that mean you'll be carrying 500 gold for each of us the next time we meet, or will the Black Spider terminate your contract after this failure?" She looks back and forth between Bandalor's mace and Zanben's sword. "Of course, my companions might just save you the trouble of breaking the news to your boss."
Narrator
GM, 447 posts
Tue 21 Jul 2020
at 22:10
  • msg #475

Re: Thundertree

The Drow says, "After this failure I will not be returning to the Black Spider."
Zanben
player, 180 posts
Wed 22 Jul 2020
at 02:10
  • msg #476

Re: Thundertree

Zanben says to the Drow in elvish "Tell me everything you know about this Black Spider you speak of and what threats we may encounter if we decide to venture to the Echo caves as well as hand over the 500G and we will spare your life, else I'll take you're head."

He then raises his other sword up to the other side of the neck as if to threaten to cut his head off like scissors.

[OOC] Intimidation 1D20+5=23
This message was last edited by the player at 02:19, Wed 22 July 2020.
Narrator
GM, 448 posts
Wed 22 Jul 2020
at 03:35
  • msg #477

Re: Thundertree

As you start to speak Elvish the Drow stare intently into your eyes and then in common says,"i know nothing of the Cave, what lies within it outside of the Forge of Spells or the Black Spider. I only know that they have employed me me to come speak with Grol and to ensure of the Dwarves demise. I am only an emissary i do not have the money or know who carries it. This is all I know."
Zanben
player, 181 posts
Wed 22 Jul 2020
at 03:51
  • msg #478

Re: Thundertree

[OOC] Insight check 1D20+4=17 is this all the Drow knows?
Narrator
GM, 449 posts
Wed 22 Jul 2020
at 05:21
  • msg #479

Re: Thundertree

You dont detext a lie but perhaps Drow are so decietful maybe you cant tell.
Zanben
player, 182 posts
Wed 22 Jul 2020
at 14:24
  • msg #480

Re: Thundertree

Zanben cuts the drows head off not wanting to take the risk of letting him go informing the Black Spider about us.  He then turns to the group and says, my mom always said, "The one thing you can count on out of a Drow is that they are lieing to you."
This message was last edited by the player at 14:42, Wed 22 July 2020.
Narrator
GM, 450 posts
Wed 22 Jul 2020
at 16:23
  • msg #481

Re: Thundertree

As the head of the Drow hits the floor it starts to change shape as well as the rest of the body. What is left appears to be a doppelganger and not a Drow at all.

As this all happens there is movement from behind Imbert. It is the dwarf that is bound and gagged on the floor.
This message was last edited by the GM at 18:26, Wed 22 July 2020.
Imbert Keenbinder
player, 334 posts
Wed 22 Jul 2020
at 18:48
  • msg #482

Re: Thundertree

” Bandor, maybe you should see to your cousin.”. Imbert remarks as he briefly looks behind himself.
Gwyndolyn Glyphwyrd
player, 218 posts
Talks too much.
In over her head.
Wed 22 Jul 2020
at 19:53
  • msg #483

Re: Thundertree

Gwen's eyes go wide as Zanben executes the drow, and then her jaw drops when the shapeshifter reverts to true form. She gasps at the evil within evil, then turns warily to face Zanben. "Did you know... or... nevermind, I don't think I want to know." She shudders at the ruthlessness of the killing and hopes that is was that Zanben read something malicious in the woman's eyes.

"Gundren will need help to recover, and we don't seem to have raised the alarm. Should we withdraw while we can and return later to purge the castle? It will be on its guard once King Grol is discovered. Or maybe we give him a strong drink and drag him with us..."
Zanben
player, 184 posts
Wed 22 Jul 2020
at 20:39
  • msg #484

Re: Thundertree

Zanben looks over at Gwen, "Nope, I had no idea she was a shapeshifter, but I gave her a way out and she took the headless option.  She provided no details of the Black Spider which I specifically asked her about and her vague answer just led me to believe she is full of shit so I stayed true to my word and took her head." He than searches the bodies and the room for anything of value."

[OOC] If we decide to continue pushing through clearing the castle, Zanben drinks 2 of his healing potions, 4d4+4=15.  Else he saves his healing potions and asks his companions for heals.
Narrator
GM, 451 posts
Wed 22 Jul 2020
at 20:55
  • msg #485

Re: Thundertree

Zanben ransacks the area and finds nothing. It is almost as if the room had been ransacked prior to Zanben searching it.
Imbert Keenbinder
player, 336 posts
Thu 23 Jul 2020
at 00:27
  • msg #486

Re: Thundertree

Imbert leads back to the room with the dead hobgoblins and indicates the door to the south, covering it with his crossbow.
Gwyndolyn Glyphwyrd
player, 221 posts
Talks too much.
In over her head.
Thu 23 Jul 2020
at 03:25
  • msg #487

Re: Thundertree

Gwen enters the chamber at Imbert's gesture. As she goes in, Ripley flies out to fly a circuit around the keep and report movement. She takes up a position to one side of the door and raises her staff.

[OoC]: How about the door to the right in that bunkroom... at L20 on the old map? Looks like it wraps in the direction of our exit.
Zanben
player, 185 posts
Thu 23 Jul 2020
at 03:47
  • msg #488

Re: Thundertree

Zanben walks up to the southern door silently and puts his ear to the door to see if anyone may behind it.

[OOC] Perception check 1D20+6=19
Narrator
GM, 452 posts
Thu 23 Jul 2020
at 03:59
  • msg #489

Re: Thundertree

Zanben does not hear any talking or other spunds to indicate anything is there.
Zanben
player, 186 posts
Thu 23 Jul 2020
at 13:20
  • msg #490

Re: Thundertree

Zanben silently opens the door and enters the room and stays hidden amongst the shadows to scout out the southern room.

[OOC] Stealth 1D20+7=21
Bandalor Armonthor
player, 186 posts
Thu 23 Jul 2020
at 13:43
  • msg #491

Re: Thundertree

Bandalor moves to inspect his cousin, looking for obvious wounds.  If nothing present or obvious, will cure wounds.
Narrator
GM, 453 posts
Thu 23 Jul 2020
at 15:49
  • msg #492

Re: Thundertree

Bandalor checks his cousin. Bruised and beat up he sees nothing no serious wounds but the dwarf remains unconscious. Zanben steps through the door and sees that the upper floors of this tower have collapsed to create a hollow silo at least thirty feet high, and the upper reaches of the room are lost in shadows. Dust, rubble, and broken glass cover the floor, and old worktables and bookshelves lie strewn to the south. In the middle of the room is a hulking beast that looks like a mangy bear with an owl's head. The owl bear sees that the door to his tower has opened and stands up. It Begins to move toward the door.

OOC: Give me initiative and actions. No Surprise round the Owl bear is alert and heading out.


Imbert Keenbinder
player, 339 posts
Thu 23 Jul 2020
at 16:20
  • msg #493

Re: Thundertree

Imbert fires a crossbow bolt at the Owlbear

Roll(1d20)+3:  12,+3  Total:15 - Initiative

Bonus Action:
Switch Hunter's Mark to Owlbear

Attack Action:
Roll(1d20)+8:  7,+8  Total:15 - Crossbow Attack
Roll(1d10)+4:  8,+4  Total:12 - Crossbow Damage
Roll(1d6)+0:  6,+0  Total:6 - Hunter's Mark Damage
(Roll(1d8)+0:  2,+0  Total:2 - Colossus Slayer Damage) - if someone injures it before initiative 15

Total Damage - 18 (20)
Zanben
player, 187 posts
Thu 23 Jul 2020
at 16:54
  • msg #494

Re: Thundertree

Zanben thinks to himself if he has ever seen or heard of such a beast.
[OOC] Nature check 1D20=1

Nope, never seen or heard of such a beast, so he runs up and attacks the mysterious beast.

[OOC] Initiative 1D20+6=9
Attack1 1D20+6=19 for 1D6+4+2d6(SA)=12 damage w(SA) 8 damage w/o(SA)
Attack2 1D20+5=20 for 1D6=6 damage
Gwyndolyn Glyphwyrd
player, 224 posts
Talks too much.
In over her head.
Thu 23 Jul 2020
at 19:58
  • msg #495

Re: Thundertree

Gwen leans around the doorframe and fires off three magical bolts that split to either side of Zanben, rejoin into a tight pack, and slam into the owlbear.

[OoC]: Initiative 21. Cast Magic Missile for 9.

13:55, Today: Gwyndolyn Glyphwyrd rolled 9 using 3d4+3.  Magic Missile damage.
13:53, Today: Gwyndolyn Glyphwyrd rolled 21 using 1d20+6.  Initiative.
Jaskier
player, 112 posts
Sat 25 Jul 2020
at 04:09
  • msg #496

Re: Thundertree

Jaskier eyes go wide as he takes in the entire creature standing before him.  He move to shoot the owl-bear-thing while saying "What the fu...."

crossbow attack 1d20+5 = 16
damage roll 1d8+3 = 10
Narrator
GM, 454 posts
Sat 25 Jul 2020
at 22:02
  • msg #497

Re: Thundertree

Gwen points her staff at the Owl bear and says pew pew pew.

OCC:owl bear take 9 points

Jaskier levels his cross bow at the owlbear and strikes it squarely in the chest.

Ooc Owlbear takes 10 points for a total of 19 points

Imbert snaps off a crossbow bolt at the owlbear.

Ooc: Owlbear takes 20 points of damage for a total of 39.

THmhe owlbear charges forward and crashes into Zanben. He takes a swipe at Zaben and catches him with a claw and then pecks him with a beak strike.

Ooc: Zanben is struck by a claw for 9 points of damage and then takes a beak for 11 points.

Zanben strikes back at the charging owlbear and brings it low. But then collapses and hilds his wounds.

OOC:
21 Gwen<----
16 Jaskier
15 Imbert
15 Owlbear
9 Zanben
Imbert Keenbinder
player, 340 posts
Sat 25 Jul 2020
at 23:55
  • msg #498

Re: Thundertree

Imbert moves to the rogues side.

OoC;  Cast 'cure light wounds' on Zanben
Roll(1d8)+2:  3,+2  Total:5
Zanben
player, 188 posts
Sun 26 Jul 2020
at 03:15
  • msg #499

Re: Thundertree

[OOC] I am down.
Gwyndolyn Glyphwyrd
player, 225 posts
Talks too much.
In over her head.
Sun 26 Jul 2020
at 05:34
  • msg #500

Re: Thundertree

Gwen watches Zanben waver and weave from blood loss and feels a moment of kinship. Then she summons Ripley to join her as they monitor the gloomy passages of Cragmaw while those more skilled see to the wounded.

[OoC]: Medic?
Imbert Keenbinder
player, 341 posts
Sun 26 Jul 2020
at 16:21
  • msg #501

Re: Thundertree

OoC;  I healed him for 5.
Bandalor Armonthor
player, 187 posts
Sun 26 Jul 2020
at 16:55
  • msg #502

Re: Thundertree

After making whatever seems appropriate to make cousin Gundren comfortable, Bandalor readies his crossbow and heads toward the sounds of combat.
Jaskier
player, 113 posts
Mon 27 Jul 2020
at 04:42
  • msg #503

Re: Thundertree

Jaskier, shocked by Zanben's severe wounds, yells out for his friend.  He stiffens up, levels his crossbow at the fowl beast, and fires a bolt.

Attack roll 1d20+5 = 14
Damage roll 1d8+3 = 10
Bonus Action: Jaskier bestows upon Zanben.

Zanben gains an inspiration die (1d6). For 10 minutes, Zanben can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome
Narrator
GM, 456 posts
Mon 27 Jul 2020
at 05:51
  • msg #504

Re: Thundertree

The Owlbear is down and Zanben is holding on thanks to the healing of Imbert. Bandalor shows up to see the aftermath. I huge Fury and Feathered monster laying on the ground not breathing and Zanben rolling on the ground in pain with blood spilling out of him.
Imbert Keenbinder
player, 342 posts
Mon 27 Jul 2020
at 06:17
  • msg #505

Re: Thundertree

Imbert looks at Jaskier.  "Nice shot, but I don't think it can get any deader at this point.  Can you heal Zanben?  I'll cover the entrance."  he says, then moves to the doorway with his crossbow out.
Bandalor Armonthor
player, 188 posts
Tue 28 Jul 2020
at 13:25
  • msg #506

Re: Thundertree

Bandalor hurries to Zanben, immediately seeking to bind his wounds and cast cure light wounds.

Rolls 1d8+3 = 5 HP healed.
Gwyndolyn Glyphwyrd
player, 230 posts
Talks too much.
In over her head.
Mon 3 Aug 2020
at 03:29
  • msg #507

Re: Thundertree

Gwen sees the color return to Zanben's face and sighs with relief. "Let me see what we're up against, maybe save some wear and tear on the point person, or at least spread it around a little." With that, she passes a hand and arm across her face and body and disappears. Her disembodied voice whispers from near the door, "Stay sharp in here in case I screw this up and bring the whole goblin army down on us."

[OoC]: Gwen casts invisibility and heads to scope out the next room. What rolls would you like, DM?
Narrator
GM, 461 posts
Mon 3 Aug 2020
at 05:05
  • msg #508

Re: Thundertree

Gundren comes following Bandalor. "Cousin don't you think we should be on our way from this place? We should head to Phandalin and then continue to the cave," Gundren says. Just in that moment Gwen disappears and slips out the western door and into an empty ruined corridor. A curtain to the North leads back to the way you came in. There is a curtain to th south and a door to the west.


Imbert Keenbinder
player, 347 posts
Mon 3 Aug 2020
at 15:21
  • msg #509

Re: Thundertree

Imbert switches to his scimitar and loaded hand crossbow.  He uses his scimitar to open the curtain and fires the crossbow at anything that moves in the room.

OoC;  Roll(1d20)+7:  4,+7  Total:11 - Attack.  Damage is likely unessecary.
Narrator
GM, 462 posts
Mon 3 Aug 2020
at 16:16
  • msg #510

Re: Thundertree

Imbert steps into another empty corridor. He does a quick scan of the area and then he hears the sounds of clanking cookery and goblins arguing coming from the Western door.


This message had punctuation tweaked by the GM at 16:16, Mon 03 Aug 2020.
Gwyndolyn Glyphwyrd
player, 231 posts
Talks too much.
In over her head.
Mon 3 Aug 2020
at 18:11
  • msg #511

Re: Thundertree

[OoC]: Invisible stuff...
Narrator
GM, 463 posts
Mon 3 Aug 2020
at 18:38
  • msg #512

Re: Thundertree

Gwen using her invisibility slips through the Western door. This high, narrow hall looks as if it might have been part of a chapel or shrine at one time. Angelic figures are sculpted along the room's upper reaches, looking down on the floor below. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved stone brazier.

Gwen scans the room and sees what would appear to be a Grick hiding among the statues at the top of the hall. It is looking toward the door but does not seem to be following Gwens movement.


Gwyndolyn Glyphwyrd
player, 232 posts
Talks too much.
In over her head.
Mon 3 Aug 2020
at 19:56
  • msg #513

Re: Thundertree

[OoC]: Gwen tiptoes across row K and slips out the opposite door... either we'll meet in the room Imbert is casing or she's about to leave Cragmaw altogether.
Imbert Keenbinder
player, 348 posts
Mon 3 Aug 2020
at 21:52
  • msg #514

Re: Thundertree

Imbert waves the others though the curtain and prepares to kick-in the door with Goblins and cutlery behind it.

OoC;  Staging at door in P15
Narrator
GM, 464 posts
Mon 3 Aug 2020
at 22:19
  • msg #515

Re: Thundertree

As Gwen steps through the door she feels something snag on her leg. There is a terrible crashing sound as timber and stones rain down on her head. As the stone and wod fall on her she sees. That doors stand closed to the north and south, with a crumbling mound of rubble partially obscuring the southern hall. To the east, a broad corridor ends in two more doors leading south and east. The corridor is cluttered with dusty rubble and fallen plaster from a partial collapse of the ceiling overhead.

Imbert notices that the clatter and goblin speak die down as the crashing reverberates through the castle.

As Gwen shakes off the trap she had sprung she is standing in the hallway now flooded with 12 goblins and 4 hobgoblins. She swears she can also hear more goblin vocies coming from the room directly south of her. All the eyes are on her direction wide and anticipating something.

OOC: Gwen give me a dex save as you are crushed under debris. 14 Damage save for half. Oh Lets roll for initiative too.

Zanben
player, 190 posts
Tue 4 Aug 2020
at 02:03
  • msg #516

Re: Thundertree

[OOC] Initiative 1D20+6=23
Imbert Keenbinder
player, 349 posts
Tue 4 Aug 2020
at 02:05
  • msg #517

Re: Thundertree

"Wow, that is a lot of dirt under my fingernails."  Imbert thinks to himself

OoC;Roll(1d20)+3:  1,+3  Total:4 - Initiative
Try not to kill them all, or all die before I get a turn.
Gwyndolyn Glyphwyrd
player, 233 posts
Talks too much.
In over her head.
Tue 4 Aug 2020
at 02:44
  • msg #518

Re: Thundertree

As the rigged debris crashes down on her, Gwen uses her mastery over the flow of time to artfully dodge right into a falling beam that leaves her staggering and seeing stars. In the cloud of dust and plaster, Ripley leaves her shoulder, appears amidst the chaos, and flaps madly back through the door to where the party waits... with any luck, the goblins will assume the owl triggered their trap. Gwen presses herself against the wall of the chamber as the goblin horde scans for intruders. She forces herself to slow her breathing as she catches a droplet of blood from a scalp wound before it can splatter visibly on the floor-- or a goblin's foot.

[OoC]: If the groups wants time to maneuver, Gwen can stall here for as long as she can. Then...

Taking a short step back through the doorway, Gwen relaxes her concentration, allowing her magical invisibility to expire and materializing right in front of the lead goblin. She calls to the room, "King Grol is dead. Cragmaw is ours!" She sweeps the staff across the chamber and a churning mass of sticky webbing nearly fills the room. She turns and flees through the room with the angelic statues, sparing a glance to see if the Grick still lies in wait where she last saw it.

19:09, Today: Gwyndolyn Glyphwyrd rolled 5 using 1d20+2.  Dexterity save.
19:09, Today: Gwyndolyn Glyphwyrd rolled 8 using 1d20+2.  Dexterity save... again.
19:09, Today: Gwyndolyn Glyphwyrd rolled 16 using 1d20+6.  Initiative.

OoC: Gwen fails the save despite using Chronal Shift and takes 14 (ouch). Ripley returns to the party without provoking any AoOs (Flyby feat). Initiative 16.

Move to K-ll. Drop Invisibility. Verbally harass goblins. Cast Web (K7, K8, K9, K10, L7, L8, L9, L10, M7, M8, N7, N8, Dex save or Str check DC 15 for anyone starting or entering). Move to K-15. Mage armor is still up (AC 16); casting Shield as a reaction (AC 21). If the Grick has moved, I might need yet another plan.
This message was last edited by the player at 21:30, Tue 04 Aug 2020.
Jaskier
player, 114 posts
Tue 4 Aug 2020
at 17:54
  • msg #519

Re: Thundertree

Jaskier bends over Zanben to examine his cuts and says
"Alright then, I've never dressed the wounds from a f***king owl demon, but I shall try my best"
Jaskier cast Cure Wounds Lvl 2
2d8+2 = 14, Zanben regains 14 hp

Hearing a loud crash Jaskier looks up
Initiative roll 1d20+4 = 18
Jaskier moves 25 feet toward the commotion and if he sees an enemy, he fires his crossbow at it.
Attack roll 1d20+5 = 10
Damage roll 1d8+3 = 4
Imbert Keenbinder
player, 351 posts
Tue 4 Aug 2020
at 19:11
  • msg #520

Re: Thundertree

OoC;  Do I think the goblins that were clattering pans have lfet the room to attack Gwen?  Can I flank them by moving through the kitchen? (at least I think it is the kitchen based on the noises).

Roll(1d20)+2:  17,+2  Total:19 - Wisdom check
Bandalor Armonthor
player, 188 posts
Tue 4 Aug 2020
at 21:34
  • msg #521

Re: Thundertree

Bandalor draws his crossbow tells his cousin to stay in place and then rushes into the room that Imbert has been listening to. Firing into enemies that he finds.

OOC:Initiative 20. 17 to hit. 7 points of damage
This message was last edited by the GM at 21:35, Tue 04 Aug 2020.
Zanben
player, 191 posts
Tue 4 Aug 2020
at 23:09
  • msg #522

Re: Thundertree

Zanben feeling refreshed from the healing he just received from his party, he springs to his feet.  "Thanks Jaskier, Imbert and Bandalor, I definitely needed that.  Now what the hell was that noise, and where the hell is Gwen?"  Concerned for his good friends safety he rushes towards the sound of the falling debris and attacks any enemies that he may run into on his way.

[OOC] Attack1 1D20+6=24 for 1D6+4+2d6(SA)=16 damage w(SA) 9 damage w/o(SA)
Attack2 1D20+5=20 for 1D6=4 damage
This message was last edited by the player at 23:12, Tue 04 Aug 2020.
Imbert Keenbinder
player, 352 posts
Wed 5 Aug 2020
at 00:30
  • msg #523

Re: Thundertree

Imbert follows Bandalor into the room.

OoC;  Double move to door on far side?  Shoot a goblin with a crossbow?

Bonus Action:
Switch Hunter's mark to goblin

Atack Action:
Roll(1d20)+8:  15,+8  Total:23 - Crossbow Attack
Roll(1d10)+4:  9,+4  Total:13 - Crossbow Damage
Roll(1d6)+0:  1,+0  Total:1 - Hunter's Mark Damage
Narrator
GM, 468 posts
Wed 5 Aug 2020
at 02:16
  • msg #524

Re: Thundertree

23 Zanben<---
20 Bandalor
18 Jaskier
16 Gwen
16 Goblins
14 Hobgoblins
5 Grick
4 Imbert

Zanben rushes up to the northern door and readies an attack in case anyone closes.

Bandalor Rushes for what is assumed to be the kitchen kicks open the door and fires a crossbow bolt laying low a goblin.

Jaskier rushes to the Northen door as well and lets loose a bolt in the direction of the goblins across the hall but misses.

Gwen moves into the hall yells a the goblins about Grol being dead lets loose a sticky fluid from her staff and then rushes back to her companions.

Two goblins rush Bandalor and attack him but both Goblins miss.

The lead Goblin Rushes Gwen but is cut down as soon as he steps in front of the door by Zanben.

Goblins break south and head back into the kitchen through some unseen area and shoot arrows at Bandalor 2 of which find their mark.

OOC: Bandalor takes 8 points of damage from arrows.

The rest of the goblins are unable to move from their webbing.

The Hobgoblins break North and reappear in the hall. The lead Hobgoblins let's loose an arrow from a Longbow. Gwen throws up a shield to deflect the Bolt.

The Grick seeing a chance for a tasty meal drops in on Gwen. It lashes out with a tentacle but misses.

Zanben follows it's attack with one of his own.

OOC: Grick takes 4 points of damage.

Imbert Steps behind Imbert and slays one of the goblins with an arrow.

OOC: FYI Webbing is flamable. Please give me next round actions.

Zanben
player, 192 posts
Wed 5 Aug 2020
at 02:43
  • msg #525

Re: Thundertree

Zanben attacks the Grick
[OOC]
Attack1 1D20+6=18 for 1D6+4+2D6(SA)=16
Attack2 1D20+5=14 for 1d6=5
Jaskier
player, 115 posts
Wed 5 Aug 2020
at 05:20
  • msg #526

Re: Thundertree

In reply to Zanben (msg # 525):

Zaskier sidesteps behind Gwen to the north and tries to get behind the Grick to slash it with his rapier
Attack roll 1d20+5 = 9
Damage roll 1d8+3 = 11
This message was last edited by the player at 16:15, Wed 05 Aug 2020.
Gwyndolyn Glyphwyrd
player, 236 posts
Talks too much.
In over her head.
Wed 5 Aug 2020
at 20:02
  • msg #527

Re: Thundertree

Gwen sees Jaskier coming in hot with his rapier raised and pivots out of the way. She levels the staff and blasts the grick, keeping an eye on the hobgoblin in the far corner.

[OoC]: Move to L-16, Magic Missile at the grick for 13 points. If it's already down, target the hobgoblin in H-11. If Jaskier delays until Initiative 16, he can have Gwen's spot at the door.

13:59, Today: Gwyndolyn Glyphwyrd rolled 5,5,3 using 1d4+1,1d4+1,1d4+1 ((4,4,2)).
Narrator
GM, 469 posts
Thu 6 Aug 2020
at 03:32
  • msg #528

Re: Thundertree

23 Zanben
20 Bandalor
18 Jaskier
16 Gwen
16 Goblins
14 Hobgoblins
5 Grick
4 Imbert<----

Zanben lays into the Grick with both attacks. Each one taking large chunks of flesh from it's body.

OOC: GRICK takes 16 points followed by 5 more. This is a total of 25 points

Bandalor Slides into the room and bashes a goblin in the head with his mace smattering it's brains out of it's skull.

Jaskier moves up and around to get behind the Grick but misses with his rapier.

Gwen brings the Grick with a single missile letting the others fly into the Hobgoblin behind it.

OOC: Hobgoblin takes 8 points of damage.

Two of the goblins break free from the webbing and rush into the room with Jaskier and the Grick.

The Goblins in the kitchen consolidate around Bandalor pummeling him with attacks.

OOC: Bandalor takes 4 points from a successful hit.

The Hobgoblin in the webbing struggles to break free but fails to do so.

The Hobgoblin with that was just struck by missiles rushes into Jaskier.

OOC: Jaskier takes 5 points of damage

Two more Hobgoblins rush Jaskier and one of them lands another attack.

OOC: Jaskier takes 6 points of damage.

Gwyndolyn Glyphwyrd
player, 237 posts
Talks too much.
In over her head.
Thu 6 Aug 2020
at 04:15
  • msg #529

Re: Thundertree

Gwen waits to allow Jaskier and Zanben to press forward now that the grick is slain. Once their blades have sliced and diced, she spreads three more missiles around among the surviving goblinoids.

[OoC]: Since both swordsmen go before Gwen, she'll divvy up three Magic Missiles among whomever they wound but fail to kill, or fresh enemies otherwise. Max damage, woohoo!

22:11, Today: Gwyndolyn Glyphwyrd rolled 5,5,5 using 1d4+1,1d4+1,1d4+1 ((4,4,4)).
Imbert Keenbinder
player, 353 posts
Thu 6 Aug 2020
at 04:20
  • msg #530

Re: Thundertree

Imbert fires at one of the goblins in the back.

Bonus Action:
Cast Hail of Thorns

Action:
Roll(1d20)+8:  17,+8  Total:25 - Crossbow attack at P12
Roll(1d10)+4:  9,+4  Total:13 - Crossbow damage
Roll(1d10)+0:  8,+0  Total:8 - Spell Damage to everyone within 5ft including target.  Dex Save DC 12 for half
Zanben
player, 193 posts
Thu 6 Aug 2020
at 04:56
  • msg #531

Re: Thundertree

Zanben pushes forward and attacks the Hobgoblin @J13
[OOC]
Attack1 1D20+6=21 for 1D6+4+2D6(SA)=15
Attack2 1D20+5=15 for 1d6=1
Jaskier
player, 116 posts
Thu 6 Aug 2020
at 17:02
  • msg #532

Re: Thundertree

Jaskier yells to no foe in particular "Take this you filth!"
Jaskier casts Thunderwave (Lvl 2) South-West towards the grick and the hobgoblins.

Range/Area:Self/15ft
Attack/Save:CON 12
Damage roll 3d8 = 12

Jaskier calls out to Gwen, "Press the attack, we have them on the back

Bonus action:Bardic Inspiration
As a bonus action, Gwen gains an inspiration die (1d6). For 10 minutes, Gwen can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome
Narrator
GM, 470 posts
Thu 6 Aug 2020
at 17:48
  • msg #533

Re: Thundertree

23 Zanben
20 Bandalor
18 Jaskier
16 Gwen
16 Goblins
14 Hobgoblins
5 Grick
4 Imbert<----

Imbert unleashes a bolt striking a poor goblin slaying him outright. Spikes then expand out of the shaft impaling the surrounding goblins killing another 2.

OOC: Remaining goblin takes 4 points of damage.

Zanben moves forward and slays one of the Hobgoblins with a swift strike.

Jaskier yells at the creatures before him. A wave of force booms from his throat striking his foes. The hobgoblin drops clutching his head. One of the goblins is thrown against the wall and it's body is broken in a sickening crunch. The last goblin takes the brunt of the force and comes through but not looking good.

OOC: Goblin takes 6 points of damage.

Bandalor strikes down the wounded goblin in front of him with a mace strike to the face.

Gwen sticks her head into the door and says, "Pew, pew, pew." Dropping the last Goblin in this room and puts two more missiles into the Hobgoblin but leaving it standing.

OOC: Hobgoblin takes 10 points of damage.

One of the Goblins breaks from the webbing and charges into the fray.

A goblin swings a wicked looking scimitar at Zanben but his attack goes wide.

The goblin presses the attack on Bandalor  one of them striking the holy warrior in the side.

OOC:Damage to Bandalor 7 points.

Two more goblins rush into the Hall from the North and Attack Zanben. One of them landing it's strike and the other dropping his scimitar.

OOC: Zanben takes 5 points of damage.

The last webbed Hobgoblin still struggles against the webbing.

The Hobgoblin next to Jaskier attacks him dropping his long sword at his feet.


Jaskier
player, 117 posts
Thu 6 Aug 2020
at 18:09
  • msg #534

Re: Thundertree

Seeing the fearful hobgoblin drop his sword, Jaskier derisively says to him "Haha, you wretched fool!  Prepare to meet your friends in whatever hell awaits you!" and attacks him with his rapier

Attack roll 1d20+5 = 10
Damage roll 1d8+3 = 8
This message was last edited by the player at 19:08, Thu 06 Aug 2020.
Imbert Keenbinder
player, 354 posts
Thu 6 Aug 2020
at 22:16
  • msg #535

Re: Thundertree

Imbert leaves the last goblin for the cleric and moves to the main combat.  Firing a bolt between the rogue and bard.

Move action:
Move to L14

Action:
Roll(1d20)+8:  19,+8  Total:27 - Crossbow attack
Roll(1d10)+5:  9,+4  Total:13 - Crossbow damage
Zanben
player, 194 posts
Fri 7 Aug 2020
at 00:02
  • msg #536

Re: Thundertree

Zanben attacks the goblin @J13
[OOC] Attack1 1D20+6=9 for 1d6+4=7 damage
Attack2 1d20+5=11+[1d6=5(ID)]=16 for 1d6+2d6(SA)=10 damage
(ID) Inspiration Die given by Jaskier in msg #503
Gwyndolyn Glyphwyrd
player, 238 posts
Talks too much.
In over her head.
Sat 8 Aug 2020
at 02:44
  • msg #537

Re: Thundertree

Gwen spread another three bolts of magical energy around.


20:42, Today: Gwyndolyn Glyphwyrd rolled 3,5,3 using 1d4+1,1d4+1,1d4+1 ((2,4,2)).

If the targets in the near room are down before 16, she'll switch to a flame bolt to light up the ones still webbed in the far room.
Narrator
GM, 471 posts
Sun 9 Aug 2020
at 01:49
  • msg #538

Re: Thundertree

23 Zanben
20 Bandalor
18 Jaskier
16 Gwen
16 Goblins
14 Hobgoblins
5 Grick
4 Imbert<----


Zanben strikes down one of the Goblins in front of him.

Bandalor Smashes the last Goblin in the room with him with a well placed mace strike.

Jaskier does some fancy rapier maneuvers in front of the Hobgoblin that dropped his longsword but he failed to land any hits.

Gwen leans through the door and goes, "Pew, Pew, Pew." She drops the wounded Goblin the Hobgoblin and wounds another Goblin.

OOC: Goblin takes 5 damage.

The last Goblin works himself free and heads off to take out Bandalor. One Goblin strikes Jaskier hitting him across the leg. The other Goblin strikes at Zanben but his strike goes wide.

OOC: Jaskier takes 6 points of damage.

The last Hobgoblin breaks free and rushes to join the fray.

As the Hobgoblin shows up he takes a bolt from Imbert and falls to the floor dead.


Imbert Keenbinder
player, 355 posts
Sun 9 Aug 2020
at 14:05
  • msg #539

Re: Thundertree

Imbert fires off one more bolt, then moves back to check on the cleric.

Action
Attack goblin that hit Jaskier
Roll(1d20)+8:  18,+8  Total:26 - Crossbow attack
Roll(1d10)+4:  2,+4  Total:6 - Crossbow damage

Move action:
Move to P16
Zanben
player, 195 posts
Sun 9 Aug 2020
at 16:21
  • msg #540

Re: Thundertree

Zanben attacks the goblins
[OOC] Attack1 1D20+6=21 for 1d6+4=14 damage
Attack2 1d20+5=24 for 1d6=6 damage
Gwyndolyn Glyphwyrd
player, 239 posts
Talks too much.
In over her head.
Mon 10 Aug 2020
at 16:51
  • msg #541

Re: Thundertree

Gwen hangs back to cover the warriors, unleashing a bolt of flame from her staff if the goblins show more grit than expected.

[OoC]: If there's any gobbos still standing after Zanben and Jaskier lay into them... Hit AC 25 for 2 points with Fire Bolt cantrip. Didn't realize that D&D Beyond has a dice roller built in!
Jaskier
player, 118 posts
Wed 12 Aug 2020
at 16:55
  • msg #542

Re: Thundertree

Jaskier attacks the goblins in front of him with his rapier.

Attack roll 1d20+5 = 12
Damage roll 1d8+3 = 11
Narrator
GM, 472 posts
Sat 15 Aug 2020
at 03:39
  • msg #543

Re: Thundertree

Zanben slices at a goblin and cuts it down. He then wounds another.

Bandalor creams the last goblin that stands before him.

Jaskier cuts down the wounded goblin before him.

The party is left panting and wounded but alive with heaps of the enemy before them.


Zanben
player, 196 posts
Sat 15 Aug 2020
at 05:56
  • msg #544

Re: Thundertree

Zanben sneaks up to K10
Imbert Keenbinder
player, 356 posts
Sat 15 Aug 2020
at 14:55
  • msg #545

Re: Thundertree

Imbert moves into the room to cover Zanben as he departs it, but stays far enough back to not ruin the rogues quiet advance.
Jaskier
player, 119 posts
Sat 15 Aug 2020
at 15:41
  • msg #546

Re: Thundertree

,(OOC) Jaskier has some level 1 spell slots if anyone needs to be healed.
Narrator
GM, 474 posts
Sun 16 Aug 2020
at 04:26
  • msg #547

Re: Thundertree

Zanben finds Doors stand closed to the north and south, with a crumbling mound of rubble partially obscuring the southern hall. To the east, a broad corridor ends in two more doors leading south and east. The corridor is cluttered with dusty rubble and fallen plaster from a partial collapse of the ceiling overhead.
Gwyndolyn Glyphwyrd
player, 240 posts
Talks too much.
In over her head.
Mon 17 Aug 2020
at 04:13
  • msg #548

Re: Thundertree

Covered in dust and bleeding from a nasty scalp wound, Gwen staggers over to Jaskier. "Ow." she says, leaning on the minstrel for support. "Sing me something soothing, Jaskier. I have the worst headache."

She looks around.  "That was a lot of goblins. Sorry I blew our big entrance... but oh boy, is everyone going to sleep well tonight!" She wipes blood out of her eyes and grins at her companions.

[OoC]: I feel like we're close now, but there could still be some nasty stuff behind those doors. How is everyone? Gwen is fair on hit points and low on spells.
This message was last edited by the player at 05:02, Mon 17 Aug 2020.
Imbert Keenbinder
player, 357 posts
Mon 17 Aug 2020
at 18:51
  • msg #549

Re: Thundertree

OoC; Fine on hit points, out of spells.
Zanben
player, 197 posts
Mon 17 Aug 2020
at 22:29
  • msg #550

Re: Thundertree

Zanben walks up to the door at I8 and puts his ear up to it to see if he hears anything behind the door.
Narrator
GM, 475 posts
Mon 24 Aug 2020
at 03:21
  • msg #551

Re: Thundertree

Zanben sneaks up on a door and sticks his ear to it but hears nothing.


Zanben
player, 198 posts
Mon 24 Aug 2020
at 04:01
  • msg #552

Re: Thundertree

Zanben, not hearing a thing decides opens the door with sword readied in hand in case there is something very silent behind the door.
Narrator
GM, 476 posts
Mon 24 Aug 2020
at 04:23
  • msg #553

Re: Thundertree

Old casks of salted meat and sacks of rotting grain fill this storage area. Among the supplies, you see a bloody suit of chain mail, a heavy crossbow, and an unsheathed longsword with the emblem of Neverwinter worked into its hilt. Gundren approaches from behind you and says, "That would be my traveling companions Sildar's Equipment. I am afraid he maybe lost." He then hangs his saddened head.


Imbert Keenbinder
player, 358 posts
Mon 24 Aug 2020
at 14:19
  • msg #554

Re: Thundertree

"We met Sildar in a previous hideout we cleared.  We can collect his gear and return it the next time we are in town." Imbert replies.  Then opens the door with crossbow ready.

OoC;  Open door at F10, and shoot anything that moves.
Narrator
GM, 477 posts
Mon 24 Aug 2020
at 15:26
  • msg #555

Re: Thundertree

This chamber occupies the northern tower of the castle. A stone altar stands in the middle of the room, covered with bloodstained black cloth. Golden ritual implements—a chalice, a knife, and a censer-are carefully arranged on top of the altar. Two archways to the south are covered with heavy curtains. Behind the altar three goblins hide in ambush holding weapons at the ready. They look toward the door opening.

OOC: Initiative and actions.

Imbert Keenbinder
player, 359 posts
Mon 24 Aug 2020
at 23:30
  • msg #556

Re: Thundertree

Imbert shoots at a goblin.

OoC;  Roll(1d20)+3:  20,+3  Total:23 - Initiative (and a waste of a natural 20)

Action:
Roll(1d20)+8:  15,+8  Total:23 - Crossbow Attack on goblin
Roll(1d10)+4:  7,+4  Total:11 - Damage
Zanben
player, 199 posts
Tue 25 Aug 2020
at 13:28
  • msg #557

Re: Thundertree

Zanben runs in and attacks the goblins.

Zanben attacks the Grick
[OOC] Initiative 1D20+6=20
Attack1 1D20+6=26 for 1D6+4+1d6(CRIT)=12 or +2d6(SA)+2d6(Crit)=7 for 19 damage
Attack2 1D20+5=8 for 1d6=3
Jaskier
player, 120 posts
Thu 27 Aug 2020
at 16:09
  • msg #558

Re: Thundertree

Jaskier rolls his eyes to imply "here we go again" and runs towards the sounds of a new battle breaking out

Initiative roll 1d20+4 = 16
[OOC] Jaskier's speed is 30 feet so I think I have to use my turn to get close enough to strike next turn.
Narrator
GM, 478 posts
Thu 27 Aug 2020
at 18:46
  • msg #559

Re: Thundertree

23 Imbert<---
20 Zanben
16 Jaskier
14 Goblins
11 Gwen
4 Badalor

Imbert kicks open the door looks at the goblins and the goblins look back. He then puts a bolt through one of their skulls.

Zanben rushes into the room and lays another of the goblins low with a swift strike.

Jaskier moves up to where Imbert is.

The remaining goblin pulls his scimitar and rushes Zanben scoring a hit in a vital location. THis goblin is not going down without a fight.

OOC: Zanben is hit critically with a 24 and takes 16 points of damage.

Gwen steps through the curtains and unleashes a flame bolt at the remaining goblin.

OOC: Gwen rolls an 8 missing the goblin.

Bandalor rushes in just behind the curtain and looks at what the goblins have done to this altar. Enraged he lifts his cross bow but pulls the trigger too soon and the shot is wide.

Jaskier
player, 121 posts
Thu 27 Aug 2020
at 18:51
  • msg #560

Re: Thundertree

Jaskier moves to F14 and unleashes a crossbow bolt into the goblin

Attack roll 1d20+5 = 22
Damage roll 1d8+3 = 7
Imbert Keenbinder
player, 360 posts
Thu 27 Aug 2020
at 19:20
  • msg #561

Re: Thundertree

Imbert fires at the goblin

OoC;
Roll(1d20)+8: 6,+8  Total:14 - Crossbow attack
Roll(1d10)+4: 8,+4  Total:12 - Crossbow Damage
Roll(1d8)+0:  4,+0  Total:4 - Colossus Slayer Damage
Zanben
player, 200 posts
Fri 28 Aug 2020
at 22:09
  • msg #562

Re: Thundertree

"Owe that fucking hurt you little shit"  Zanben leaps at the lone goblin left and attacks

[OOC]
Attack1 1D20+6=16 for 1D6+4+2d6(SA)=9 damage
Attack2 1D20+5=11 for 1d6=3
Narrator
GM, 479 posts
Sun 30 Aug 2020
at 20:11
  • msg #563

Re: Thundertree

Imbert lays low the last goblin. The group is left panting but not so much as their last encounter with the hoards of goblins that were coming at them. Bandalor is taken aback by the desecration of this once holy place.


This message was last edited by the GM at 20:45, Mon 31 Aug 2020.
Bandalor Armonthor
player, 189 posts
Mon 31 Aug 2020
at 23:38
  • msg #564

Re: Thundertree

[OOC]:  Is there an obvious way to gather up the abominating materials and set them alight?
Narrator
GM, 481 posts
Mon 31 Aug 2020
at 23:51
  • msg #565

Re: Thundertree

Bandalor removes any and all offending material from this area. He then pulls out his Holy symbol and begins a chant to reconsecrate this once holy place. He finishes his task and looks to the others. What next my friends.
This message was last edited by the GM at 22:51, Tue 01 Sept 2020.
Jaskier
player, 122 posts
Wed 2 Sep 2020
at 06:50
  • msg #566

Re: Thundertree

Jaskier flashes a sly grin and calls around
"Goblins...why do they even bother.  Anyone need a healing hand?"
Narrator
GM, 482 posts
Wed 2 Sep 2020
at 16:10
  • msg #567

Re: Thundertree

Now that Bandalor has reconsecrated the shrine the ruined castle takes on a lighter feel. Also once he stops a quite settles over the ruin that was absent before this last battle with the three goblins.
Zanben
player, 201 posts
Wed 2 Sep 2020
at 18:07
  • msg #568

Re: Thundertree

Zanben says "I definitely could use your healing touch, who would have thought a puny goblin could hit so hard."  Once healed a bit, Zanben goes on to continue searching the castle.  He walks up to the door ~@G7 and listens for movement or commotion coming from behind it.
Narrator
GM, 483 posts
Wed 2 Sep 2020
at 18:12
  • msg #569

Re: Thundertree

Zanben hears nothing from behind this door.

OOC: He does Enjoy Jaskiers healing touch.
Zanben
player, 202 posts
Wed 2 Sep 2020
at 19:46
  • msg #570

Re: Thundertree

Zanben opens the door to see whats behind.  If he spots any enemies, he attacks.

[OOC] Attack1 1D20+6=15 for 1D6+4+2d6(SA)=19 damage
Attack2 1D20+5=7 for 1d6=1
Narrator
GM, 484 posts
Wed 2 Sep 2020
at 20:36
  • msg #571

Re: Thundertree

Zanben comes into a room with bedrolls too big for a goblin. This must be where the Hobgoblins kept themselves when not on duty.
Zanben
player, 203 posts
Thu 3 Sep 2020
at 15:08
  • msg #572

Re: Thundertree

Zanben searches the room for anything of value and then continues on to scout out the last section @07 he listens for any commotion behind either door to the west and then south.
Narrator
GM, 485 posts
Thu 3 Sep 2020
at 18:06
  • msg #573

Re: Thundertree

Zanben finds nothing of value in his search. Mostly just junk. He then moves on into the castle and stops to listen but hears no other noises.
Imbert Keenbinder
player, 361 posts
Fri 4 Sep 2020
at 01:20
  • msg #574

Re: Thundertree

Imbert follows along to provide cover.
Zanben
player, 204 posts
Fri 4 Sep 2020
at 03:49
  • msg #575

Re: Thundertree

Zanben opens the door to the south ready to attack anything that may spring up.

[OOC] Attack1 1D20+6=24 for 1D6+4+2d6(SA)=14 damage
Attack2 1D20+5=24 for 1d6=6
Narrator
GM, 486 posts
Fri 4 Sep 2020
at 06:32
  • msg #576

Re: Thundertree

The southwest tower of the castle is little more than a heap of rubble. Several ragged bedrolls are scattered across the remaining floor space, and a small, twisting passage leads east through the ruins.


Gwyndolyn Glyphwyrd
player, 242 posts
Talks too much.
In over her head.
Fri 4 Sep 2020
at 12:04
  • msg #577

Re: Thundertree

Gwen provides covering fire for anyone opening one of the remaining doors.

[OoC]: Flame Bolt,  +6 to hit, 1d10 damage, add Jaskier's +1d6 bonus wherever possible.
Zanben
player, 205 posts
Fri 4 Sep 2020
at 15:02
  • msg #578

Re: Thundertree

Zanben opens western door @O7 ready to strike any enemy he sees.

[OOC] Attack1 1D20+6=16 for 1D6+4+2d6(SA)=14 damage
Attack2 1D20+5=6 for 1d6=0 crit miss
Narrator
GM, 487 posts
Fri 4 Sep 2020
at 17:47
  • msg #579

Re: Thundertree

Zanben opens the door to an empty room. This appears to have been an ambush point for archers covering the main entrance.
Zanben
player, 206 posts
Fri 4 Sep 2020
at 17:55
  • msg #580

Re: Thundertree

Zander runs over and flings opens the door @I7 ready to attack anything that may be lurking.

[OOC] Attack1 1D20+6=18 for 1D6+4+2d6(SA)=15 damage
Attack2 1D20+5=19 for 1d6=3

If the room is empty, Zanben then scours the castle for treasure or anything of value.
Narrator
GM, 488 posts
Fri 4 Sep 2020
at 19:22
  • msg #581

Re: Thundertree

Zanben throws open the last door and finds it wmpty as well. This too is an ar her outpost.

OOC: Give me a search role and a room you might want to search
Zanben
player, 207 posts
Fri 4 Sep 2020
at 22:57
  • msg #582

Re: Thundertree

Zanben goes to F11 and begins scouring the room for anything of interest.

[OOC] Investigation check 1D20+2=22
Narrator
GM, 489 posts
Fri 4 Sep 2020
at 23:16
  • msg #583

Re: Thundertree

There is a chalice a knife and a censer that look like they should be worth money. However Badanlor says that the items should be left where he put them on the alter.
Gwyndolyn Glyphwyrd
player, 243 posts
Talks too much.
In over her head.
Sat 5 Sep 2020
at 00:38
  • msg #584

Re: Thundertree

Gwen observes Bandalor's distress and snaps her fingers. Something unseen begins to collect the filth and debris from the alter, dragging goblin corpses from the castle and shifting rubble away from the room.

[OoC]: Cast Unseen Servant.

"I agree we should give this place a good once-over," she says. "Then a good night's sleep, some quality care for Cousin Gundren, and a plan. I'm sure Gundren and Sildar have much to discuss back in Phandalin. With the dwarf and the map and the town all in the same place..."
Bandalor Armonthor
player, 190 posts
Sun 6 Sep 2020
at 18:53
  • msg #585

Re: Thundertree

[OOC]  Zanben ever get that healing, or need I heal him?
Narrator
GM, 490 posts
Tue 8 Sep 2020
at 05:29
  • msg #586

Re: Thundertree

OOC: give me a search roll and tell me what room you are searching.
Zanben
player, 208 posts
Wed 9 Sep 2020
at 03:41
  • msg #587

Re: Thundertree

In reply to Bandalor Armonthor (msg # 585):

[OOC] Jasikier was supposed to give a lay on hands roll so I know how much it was.  It was prior to me scouting the rest of the castle, so I'm just waiting on him haha.  Thanks though.
This message was last edited by the player at 03:51, Wed 09 Sept 2020.
Jaskier
player, 123 posts
Wed 9 Sep 2020
at 06:49
  • msg #588

Re: Thundertree

Jaskier closes his eyes in concentration and lays a hand on Zanben's wounds.

Healing hand roll 1d8+2 = 4

Jaskier opens his eyes to examine the wound and absent mindedly scratches his chin while saying aloud "what the bloody hell...these stupid spells...", and then closes his eyes for another go.

Healing hand roll  1d8+2 = 5

Jaskier peeks at the wound again and scoffs, "Hell's bells...well, it's kind of better, but maybe Zanben you'd be better off dressing the wound yourself or joining Bandalor in his holy healing religion, cuz this place seems to rebuff my powers"
Zanben
player, 209 posts
Wed 9 Sep 2020
at 16:11
  • msg #589

Re: Thundertree

Zanben then decides to go through each room to searching for anything valuable or any secret passageways that could lead to valuable stuff.

[OOC] room @G8 search (perception) 1D20+6=25
room @G5 search (perception) 1D20+6=19
room @I5 search (perception) 1D20+6=18
room @Q7 search (perception) 1D20+6=19
room @O6 search (perception) 1D20+6=17
room @N11 search (perception) 1D20+6=23
room @P20 search (perception) 1D20+6=11
room @M20 search (perception) 1D20+6=26
room @H19 search (perception) 1D20+6=13
room @K14 search (perception) 1D20+6=25
room @K10 search (perception) 1D20+6=15
Narrator
GM, 491 posts
Wed 9 Sep 2020
at 18:26
  • msg #590

Re: Thundertree

Zanebn starts to ransack the castle.

Zanben finds nothing of interest in the Storeroom as Sildars equipment has already been recovered. (G8)

Zanben finds mounted to the walls are five spears, four longswords, three morningstars, two greatswords, and a fine quarterstaff. The quarterstaff is engraved with stylized feathers, is surprisingly light (1 lb.), and worth 10 gp in the Hobgoblin Barracks. (G5)

Zanben finds nothing in the Archer Post. (I5)

There is nothing to be found in the ruined barracks. (Q7)

The other Archer Post contains nothing. (Q6)

There is nothing interesting in the Banquet Hall. (N11)

The Owl Bear Tower contained an unlocked chest and contains 90 ep, 120 gp, a potion of healing, a scroll of silence, and a scroll of revivify. (Please see previous entry) (P20)

There is nothing in this Guard Barracks. (M20)

There is nothing in the ruined tower. (H19)

In the Dark Hall Zanben discovers that the stone brazier contains a mound of coal, buried under which is a gold statuette of a sun elf (100 gp) wrapped in crimson cloth.
This statuette seems to have an unnatural gleam to it. (K14)

There is nothing but bodies to be found in the trapped hall. (K10)
Bandalor Armonthor
player, 192 posts
Thu 10 Sep 2020
at 01:22
  • msg #591

Re: Thundertree

"Well, if nothing else we've got to get rid of those bodies afore this place stinks with disease."
Narrator
GM, 492 posts
Fri 11 Sep 2020
at 15:51
  • msg #592

Re: Thundertree

Gundren reluctantly agrees with Bandalor. He seems eager to be away from this place and back to Phandalin but does think it is better to burn the bodies at least. THe group moves the Goblinoids out of the ruin and creates a massive fire with the pile of bodies.
Imbert Keenbinder
player, 362 posts
Sat 12 Sep 2020
at 20:32
  • msg #593

Re: Thundertree

Imbert assist with the bodies and fire.  Then, see to the horses.  "Should we camp nearby and rest?  Or head back to Phandalin now?"  He inquires.
Narrator
GM, 493 posts
Sat 12 Sep 2020
at 20:50
  • msg #594

Re: Thundertree

Gundren says that based off of the description of where you are that Phandalin should be reached via horse before nightfall. He urges the group they head that way as the blaze of bodies burns behind him.
This message was last edited by the GM at 01:52, Sun 13 Sept 2020.
Gwyndolyn Glyphwyrd
player, 245 posts
Talks too much.
In over her head.
Sun 13 Sep 2020
at 13:46
  • msg #595

Re: Thundertree

Gwen, still covered in dust and blood, runs a hand through her matted hair. "Safer tomorrow, I think. As much as I'd love to be back in Phandalin right now, I'll be a bit of an easy target on the road until I've had a rest. But if the rest of you are feeling hale and hearty, I can be convinced to move out now."

[OoC]: Gwen is mostly out of potent spells and still down a little on HP.
Imbert Keenbinder
player, 363 posts
Sun 13 Sep 2020
at 15:40
  • msg #596

Re: Thundertree

"I think we are overdo for a rest, I might fall asleep in the saddle if we start out now.  We can head south through the forest and camp at it edge."  Imbert replies and starts leading his horse into the forest.
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