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22:48, 23rd April 2024 (GMT+0)

OOC.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 44 posts
Sun 9 Aug 2020
at 19:00
  • msg #1

OOC

For out-of-character chatter...
Damu Dawnwhistler
player, 1 post
Tortle Druid
Out to Raise the Dead
Wed 12 Aug 2020
at 04:07
  • msg #2

OOC

Greetings all. I am your resident tortle Druid, though whenever we hit level two I'll likely be hitting Wizard for a while and probably going Necromancer.

On a completely random side note I just found some Runts candies on my shelf I forgot I bought yesterday. Awesome.
Nissa Nackle
player, 1 post
Gnome Warlock of the Fey
Wed 12 Aug 2020
at 04:09
  • msg #3

OOC

I'm you're resident Gnome Warlock, working with the forces of the Fey, to the betterment of all.

Sorta. :)
Jakkaru LeBlanc
player, 1 post
Wed 12 Aug 2020
at 12:08
  • msg #4

OOC

In reply to Dungeon Master (msg # 1):

Aloha all , seems like im going to be the Halfling Monk . Im going to be dipping into Cleric at some point. really excited to play my first PbP . Cheers!
Eilhana Ardeth
player, 1 post
Wed 12 Aug 2020
at 13:45
  • msg #5

OOC

Hello! Cleric here, looking forward to knowing So Many Things and figuring out all of yourcharacters' deepest darkest secrets...

Haha, just kidding.

Unless...?

Hooray for candies, Damu! And I love fey things, Nissa -- very exciting. And hooray first pbp Jakkaru! Hopefully it is a good time.
Damu Dawnwhistler
player, 2 posts
Tortle Druid
Out to Raise the Dead
Wed 12 Aug 2020
at 14:48
  • msg #6

OOC

Anyone know the method we are using for stat generation? Standard array?
Raithan Savoy
player, 1 post
Wed 12 Aug 2020
at 16:34
  • msg #7

OOC

Hi! Looks like we've got an interesting group so far. I'll be playing a Fighter, focused on melee combat.
Dungeon Master
GM, 45 posts
Wed 12 Aug 2020
at 17:10
  • msg #8

OOC

Welcome, everyone!

Characters will start at 1st level. Use the 27-point-buy method for generating your Ability Scores. Don't roll for starting gold but take the equipment provided by your class and background. And feel free to sell (at full price) anything you don't want. If you want to use material from a source other than the PHB or Xanathar's Guide to Everything, check with me first.

Any character sheet that is complete and easy to read is fine with me. You should all have editing privileges on your Character Details page. If you don't, let me know and I'll fix that.

This game will take place in a generic D&D world, but we will be using the Forgotten Realms pantheon of deities.

The story will start in a rural/frontier region. If you want some of your characters to already know each other, feel free to work that out among yourselves; otherwise, you will all have the chance to meet up once the story begins.

Send me a private message when you get your character sheet finished so I can look it over. And let me know if you have any questions.

I imagine we'll start the story sometime next week.
Damu Dawnwhistler
player, 3 posts
Tortle Druid
Out to Raise the Dead
Wed 12 Aug 2020
at 17:46
  • msg #9

OOC

In reply to Raithan Savoy (msg # 7):

Given I come packing 17 AC that's not affected by Dexterity, a shield, and a racial modifier of +2 to Strength, I'm actually going to be a bit of a muscle mage funnily enough. So I'll be often thumping people alongside you. Though my HP isn't going to be high so large groups will be an issue for me.

Despite what's probably optimum I'm actually going with a high strength instead of focusing entirely on the two casting stats I'll have to rely on (though those aren't hugely low). Though to balance it out I will probably use most of my ability score increases for stats other than the Warcaster feat and lean more towards buffing. Not like there's a huge amount of feats for necromancing anyway.

Being a big tanky druizard smashing people in the head with a stick on the front line is just too fun to not do, and not doing it would be wasting a +2 racial bonus.
This message was last edited by the player at 17:48, Wed 12 Aug 2020.
Eilhana Ardeth
player, 2 posts
Wed 12 Aug 2020
at 19:00
  • msg #10

OOC

I would love to have some pre-established relationships going just to kick off the interactions; if anybody wants to have met/known a somewhat shy but information hungry elf, please feel free to hit me up!
Jakkaru LeBlanc
player, 2 posts
Wed 12 Aug 2020
at 19:43
  • msg #11

OOC

I dont think ill be knowing anyone especially since im going with a Hermit background. jakkaru is mostly i front line guy as i plan on going monk (long death) and cleric(death) . I swear its not as edgy as it sounds . Im not apposed to having met up with someone briefly kinda like first day of high school and meeting the person who sits next to you alphabetically.
Nissa Nackle
player, 2 posts
Gnome Warlock of the Fey
Wed 12 Aug 2020
at 19:54
  • msg #12

OOC

Considering her background, it's fairly plausible that Nissa could know Eilhana!
Mouse
player, 1 post
Trained in sarcasm
Sneaky Rouge
Wed 12 Aug 2020
at 20:12
  • msg #13

OOC

Hello everyone. Your resident halfling rouge is here to help steal save the day!
Eilhana Ardeth
player, 3 posts
Wed 12 Aug 2020
at 20:45
  • msg #14

OOC

Sweet, Nissa! Would you like to hash out details over PM?

And welcome all! Excited to see how your guys' characters pan out.
Nissa Nackle
player, 3 posts
Gnome Warlock of the Fey
Wed 12 Aug 2020
at 23:43
  • msg #15

OOC

Absolutely!
Damu Dawnwhistler
player, 4 posts
Tortle Druid
Out to Raise the Dead
Thu 13 Aug 2020
at 04:52
  • msg #16

OOC

Jakkaru, if you have an interest in death magics we might have bumped into each other at a temple or library of some kind.

Damu is researching raising the dead for vengeance and also to revive his tribe.

I imagine a turtle man would stand out anywhere really.
Jakkaru LeBlanc
player, 3 posts
Thu 13 Aug 2020
at 12:42
  • msg #17

OOC

In reply to Damu Dawnwhistler (msg # 16):

Oooouuu i like this idea q fair bit
Dungeon Master
GM, 46 posts
Sat 15 Aug 2020
at 19:13
  • msg #18

OOC

Sorry for the delay in getting back to you; the last few days have been weird.

I hope everyone has the chance to finish up their character sheets in the next few days. Be sure to let me know when you have your sheet done.
Dungeon Master
GM, 47 posts
Mon 17 Aug 2020
at 22:46
  • msg #19

OOC

We're waiting for Eilhana and Raithan to finish their sheets. I know they were both busy but I'm hoping they should have time to get their characters done in the next day or two.

I'll probably post the first game thread tonight or tomorrow.

Thanks for your patience.
Eilhana Ardeth
player, 4 posts
Mon 17 Aug 2020
at 23:06
  • msg #20

OOC

Yep! Will complete mine tomorrow, or perhaps today depending on accessibility of wifi along the road. Thank yall for the patience.
Nissa Nackle
player, 4 posts
Gnome Warlock of the Fey
Mon 17 Aug 2020
at 23:32
  • msg #21

OOC

Looking forward to it!
Raithan Savoy
player, 2 posts
Tue 18 Aug 2020
at 00:04
  • msg #22

OOC

My sheet should be finished now!
Dungeon Master
GM, 48 posts
Tue 18 Aug 2020
at 16:30
  • msg #23

OOC

I'm planning to post the first game thread tonight, barring anything unexpected coming up. Thanks for your patience!
Damu Dawnwhistler
player, 8 posts
Tortle Druid
Out to Raise the Dead
Mon 24 Aug 2020
at 03:05
  • msg #24

OOC

It lives!
Eilhana Ardeth
player, 7 posts
Mon 24 Aug 2020
at 04:55
  • msg #25

OOC

Hooray!
Damu Dawnwhistler
player, 11 posts
Tortle Druid
Out to Raise the Dead
Mon 24 Aug 2020
at 23:58
  • msg #26

OOC

Don't worry. This gag about Damu grunting won't last forever. Lol
Eilhana Ardeth
player, 15 posts
Thu 3 Sep 2020
at 20:57
  • msg #27

OOC

What time is it, about? Late night? Early evening?
Raithan Savoy
player, 8 posts
Sat 5 Sep 2020
at 18:57
  • msg #28

OOC

Damu, I love your last post! The thought of you just hiding inside your shell and sleeping in the tavern made me laugh. :)
Damu Dawnwhistler
player, 15 posts
Tortle Druid
Out to Raise the Dead
Sat 5 Sep 2020
at 23:00
  • msg #29

OOC

Yeah, just chillin' in there with a cup of tea next to the fireplace. Watching the evening news on his wide screen tv.
Damu Dawnwhistler
player, 16 posts
Tortle Druid
Out to Raise the Dead
Sun 6 Sep 2020
at 02:19
  • msg #30

OOC

Also, remind be to ask the tavern owner where he gets his chairs. Why?

We'll take a gander at the tortle dave's weight range and you'll see why.

And also why I hope I hope I never need to be carried out of a dungeon.
Nissa Nackle
player, 12 posts
Gnome Warlock of the Fey
Sun 6 Sep 2020
at 02:21
  • msg #31

OOC

No problem!  I'll just turn you into a box turtle and we'll carry you out.

...when we hit higher level. :)
Damu Dawnwhistler
player, 21 posts
Tortle Druid
Out to Raise the Dead
Mon 14 Sep 2020
at 18:48
  • msg #32

OOC

Posting that it occured to me the book specifies how much of tortle weight is shell: one third.

So a tortle shell is like 150 lbs lol. My shell is probably heavier than some of the party without gear.
This message was last edited by the player at 18:48, Mon 14 Sept 2020.
Jakkaru LeBlanc
player, 11 posts
Monk of the long death
Pick up them bones
Tue 15 Sep 2020
at 12:19
  • msg #33

OOC

heavier then me with gear :P
Nissa Nackle
player, 16 posts
Gnome Warlock of the Fey
Tue 15 Sep 2020
at 15:20
  • msg #34

OOC

His shell definitely outweighs my little gnome!
Damu Dawnwhistler
player, 22 posts
Tortle Druid
Out to Raise the Dead
Tue 15 Sep 2020
at 15:32
  • msg #35

OOC

I should master jumping and just reverse Mario people lol.

And if I ever fall to my death ya'll probably won't have to worry about digging a hole for my body. Just throw dirt in the cartoony, tortle shaped crater.
This message was last edited by the player at 15:34, Tue 15 Sept 2020.
Damu Dawnwhistler
player, 25 posts
Tortle Druid
Out to Raise the Dead
Fri 18 Sep 2020
at 02:16
  • msg #36

OOC

And now some idle chatter since I am a little bored (not with this game, just generally):

A bit of trivia about my character, this is actually the second game Damu has been played in, the other fell apart. In that one we started at level 5.

I'm actually going to be mostly wizard as well going forward and a necromancer.

Seriously Wizard dipping into Druid or Cleric is kinda OP if they can handle the two casting scores.

I went Druid instead of Cleric for flavor and also Faerie Fire is really good on necromancers to help their skellymen hit.

There's also the potential joke of leveling druid a bit (which I will at some point) and wildshaping into a giant turtle.
Dungeon Master
GM, 51 posts
Sun 20 Sep 2020
at 02:25
  • msg #37

OOC

I got a good chuckle out of your wildshape idea, Damu. Thanks for that!
Jakkaru LeBlanc
player, 14 posts
Monk of the long death
Pick up them bones
Sun 20 Sep 2020
at 20:35
  • msg #38

OOC

since teh idea was brilliant here is a little about Jakkaru

i came up with his name by taking an English word translating it into Japanese and then put a French accent to it.

The character is going to go back and forth between monk and cleric (i abide by the rule of cool but its nice when mechanically it works as well)

The reason for the Hawaii beach bum speech is because of a guy I met in Hawaii when i got married there a couple years ago.


in case your wondering i am play testing the class mechanically with some buddies and Monk Long Death and Cleric Death work so freaking well together and just does cool things

If you have any questions ask away :)

@damu - what makes the wizard druid spread so good in your opinion ?
Damu Dawnwhistler
player, 26 posts
Tortle Druid
Out to Raise the Dead
Sun 20 Sep 2020
at 20:49
  • msg #39

OOC

Well, Druid or Cleric starting out for 1 level gives you free armor proficiency and those two classes know all of the spells they have slots for automatically. Multiclassing spellcasters together essentially shares their number of slots at each level, so leveling Wizard also gives you access to higher levels of druid/cleric spells without putting any more levels into that class. It's not as good the other way because Wizard relies on progression to learn spells. In the case of Cleric you also get a Domain ability right away at level 1.

Not that I always start Druid/Cleric and go into Wizard, but it's strong.

It's less strong on Damu since he can't use armor. Cleric is also fairly stronger for it due to the domain thing. But I wanted Faerie Fire to make my minons more accurate and despite being the spiritual leader of his now dead tribe, it was sort of a primitive nature tribe so Druid felt more right.

Also kinda adds a layer there where if he wasn't caught up in vengeance using the power of dark arts in his search for a method to revive his tribe he could have just multiclassed into cleric instead of necromancer and learned rez magic.
This message was last edited by the player at 20:51, Sun 20 Sept 2020.
Dungeon Master
GM, 52 posts
Thu 24 Sep 2020
at 01:57
  • msg #40

OOC

I apologize for the silence on my end. RL issues have my schedule all messed up. I'm hoping things will normalize next week. Sorry.
Damu Dawnwhistler
player, 27 posts
Tortle Druid
Out to Raise the Dead
Sat 26 Sep 2020
at 23:01
  • msg #41

OOC

Same here for craziness. Work had another Covid scare (we employ a lot of college kids) so I have a lot more work lately. Thankfully the kid tested negative after his possible exposure but still there's a self-quarantine period.
Dungeon Master
GM, 53 posts
Sun 27 Sep 2020
at 17:40
  • msg #42

OOC

Is everyone still here? It's been more than a week since my last IC post and no one has replied.
Damu Dawnwhistler
player, 28 posts
Tortle Druid
Out to Raise the Dead
Sun 27 Sep 2020
at 17:53
  • msg #43

OOC

I was actually waiting for things to proceed, because I honestly wouldn't have anything substantial to add to our guide stopping and saying "It's a quarter mile further this way. Hopefully we can still surprise them."

It would have boiled down to me just going "Yeah, hopefully." and proceeding on.

Then again I'm not a stealthy guy and my character isn't super chatty right now. I'm a turtle druid. Maybe someone would have wanted to start sneaking? I dunno

I would have poked the game myself, but I didn't notice it had been so long.
This message was last edited by the player at 17:54, Sun 27 Sept 2020.
Eilhana Ardeth
player, 22 posts
Sun 27 Sep 2020
at 20:57
  • msg #44

OOC

Oh, sorry! I had also not realized. I can get something out later today or tomorrow.
Mouse
player, 15 posts
Trained in sarcasm
Sneaky Rogue
Sun 27 Sep 2020
at 22:18
  • msg #45

OOC

I probably wont be able to post for the next three days as my work has me on extended hours.
Dungeon Master
GM, 54 posts
Thu 1 Oct 2020
at 01:49
  • msg #46

OOC

Nissa, there are plenty of small birds, as well as some squirrels and chipmunks in the area.
Nissa Nackle
player, 21 posts
Gnome Warlock of the Fey
Thu 1 Oct 2020
at 02:18
  • msg #47

OOC

Nissa will use her Speak With Small Beasts to ask the birds if they've seen bigguns like people come and go.  And try to find any other entrances.  Are there any less used?
Dungeon Master
GM, 57 posts
Thu 29 Oct 2020
at 14:04
  • msg #48

OOC

Greetings, everyone! We recently added several new characters to form a second party.

For the new players, here is the character creation info:

Characters will start at 1st level. Use the 27-point-buy method for generating your Ability Scores. Don't roll for starting gold but take the equipment provided by your class and background. And feel free to sell (at full price) anything you don't want. If you want to use material from a source other than the Player's Handbook or Xanathar's Guide to Everything, check with me first.

Any character sheet that is complete and easy to read is fine with me. You should all have editing privileges on your Character Details page. If you don't, let me know and I'll fix that.

This game will take place in a generic world, but we will be using the Forgotten Realms pantheon of deities.

The story will start in a rural/frontier region. If you want some of your characters to already know each other, feel free to work that out among yourselves; otherwise, you will all have the chance to meet up once the story begins.

Send me a private message when you get your character sheet finished so I can look it over. And let me know if you have any questions.

We'll start once everyone has their sheets completed.
Eilhana Ardeth
player, 28 posts
Thu 29 Oct 2020
at 15:24
  • msg #49

OOC

Welcome to the new party!
Jarrik Oakenstout
player, 1 post
Thu 29 Oct 2020
at 16:26
  • msg #50

OOC

Geetings all. I hope to start work on my character tonight. He should prove interesting.
Kovel Vendermar
player, 1 post
HP: 8/8 AC: 12
HE Sorcerer 1
Thu 29 Oct 2020
at 16:30
  • msg #51

OOC

In reply to Dungeon Master (msg # 48):

If we have the gold can we buy other items we may want/need? Or sell only?
Dungeon Master
GM, 58 posts
Thu 29 Oct 2020
at 16:40
  • msg #52

OOC

You can buy, too.
Morrigan
player, 1 post
Thu 29 Oct 2020
at 21:45
  • msg #53

OOC

Hello everyone! I’m going to be your meat shield. If any does want to have known Mo just PM me.
Odette
player, 1 post
Fri 30 Oct 2020
at 02:33
  • msg #54

OOC

Yay meat shield, everyone's best friend!  :3

I'll be your friendly neighborhood terrifying cryptid Druid.  If any of the cast here are in the habit of traveling the main roads, odds are they've met Odette in some manner or at least heard of her.  She has a reputation and a lot of rumors about her, to the point that most people aren't actually aware she's even an Elf.
Frida
player, 1 post
Fri 30 Oct 2020
at 04:23
  • msg #55

OOC

Hi, everyone! I'm playing a Halfling Rogue who dual wields shortswords and has designs on subclassing to Swashbuckler. Here for all your lock-picking, trap-disabling, and ankle-slicing needs, and prone to picking a pocket or two. Looking forward to hiding behind the meat shield!
Morrigan
player, 2 posts
Fri 30 Oct 2020
at 05:32
  • msg #56

OOC

Cool! Cryptic Druid... like a trickster cleric only better.

Oh and a rogue! My cousin runs a swashbuckler and loves it.

Once we got our full party we should talk some battle tactics so I know how best to get in the way of damage.
Odette
player, 2 posts
Fri 30 Oct 2020
at 05:48
  • msg #57

OOC

I've played a few Lightfoot Halfling Swashbucklers and, yeah, they're fantastic.  Dual Wielding is pretty useful for just about any class at low levels but Halflings really make it shine.  So much goodness wrapped up in such a tiny bundle.  The only real downside is their limited movement speed, but you can take care of that with a Feat or a pair of magic boots.

For battle tactics; Odette is moderately tanky for a mixed caster.  She's got 17 AC, 10 HP, and is focused on DEX-based melee, so she can absolutely get up in the thick of things if need be.  She's a Wood Elf, so she's quick and stealthy for the sake of ambush tactics.  She's also a Circle of the Moon Druid, so she'll be a lot more viable for melee immediately at Level 2 since she'll get beast forms like Dire Wolf right away.

For spells, Odette has:

Cantrips: Guidance, Produce Flame
1st Level: Faerie Fire, Goodberry, Healing Word, Ice Knife

So a little bit of everything.  Guidance for utility, Produce Flame for a ranged damage cantrip, Faerie Fire for battle support, Goodberry and Healing Word for battle triage, and Ice Knife for a little extra oomph on the magical damage output.  I would rather save my spell slots for support and healing, so I don't plan on using too many combat spells unless we know we're going into some nasty situation ahead of time.
This message was last edited by the player at 05:49, Fri 30 Oct 2020.
Morrigan
player, 3 posts
Fri 30 Oct 2020
at 06:31
  • msg #58

OOC

Yay! Heals!!!!

Druids are so awesome for versatility. Looks like we can utilize flanking and give the rogue the chance to use sneak attack often. Unfortunately I only have one spell... RAGE!!!!
Jarrik Oakenstout
player, 2 posts
HP:8/8
Gnome Magic User
Fri 30 Oct 2020
at 09:15
  • msg #59

OOC

Jarrik is a Dwarf raised Gnome. As of now he is a Celestial Warlock, but I plan to take him into Wizard after a few levels and focus on Illusion magic. So I'll have quite a few tricks. His also on the sneaky side and can make do as a poor mans rouge when needed. For a bit of magic I have for Cantrips: Eldritch Blast, Light, Minor Illusion, Prestidigitation
Sacred Flame. So a good bit of versitlity in that alone. I'll be able to sling a few heals in an emergency as well.
Odette
player, 3 posts
Fri 30 Oct 2020
at 09:42
  • msg #60

OOC

Ah, Prestidigitation - the best spell in the game and my all-time favorite.  I'm eternally gutted that not all spellcaster classes get access to it.  Druidcraft and Thaumaturgy just can't compare.
Kovel Vendermar
player, 2 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Fri 30 Oct 2020
at 11:47
  • msg #61

OOC

Guess I should join in ha ha.

Kovel is a half-elf Divine Soul Sorcerer with a secret.  He's of a noble family but his family has pushed him to adventure to hon his sorcerer skills "for the good of the family".  While noble, he has not been treated the same as his siblings, so he's less haughty than most nobles, but will still likely be shocked by a lot of things that the "common folk" deal with.  While not likely that he would've met up with any of the other party, if someone has a good idea for it I'd certainly be open to it.

He should be pretty helpful attack wise from a distance between his spell capabilities and a L. Crossbow. If someone gets close, it will be a bad day for him.

Spells include:
Cantrips: Fire Bolt, Minor Illusion, Prestidigitation, Spare the Dying
1st: Chaos Bolt, Mage Armor, Cure Wounds (Divine Soul)

A bit offensive for a Divine Soul possibly, but his mother insisted that he learn spells to be able to protect himself.

I'm still debating on whether to keep Minor Illusion, or change it to either Ray of Frost or Blade Ward.  I'll decide before we get to a point where it matters.
Frida
player, 2 posts
Fri 30 Oct 2020
at 16:18
  • msg #62

OOC

Wow, we've got a lot of casters. This is a pretty interesting party composition. It's probably good that we have some ranged damage, since I didn't take any ranged weapons for Frida (other than daggers, I guess). Since she's kind of squishy (AC 14 and 10 HP), it'll probably be a lot of dancing around Morrigan and/or Odette for me, and getting heals if I need them.
Kovel Vendermar
player, 3 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Fri 30 Oct 2020
at 16:20
  • msg #63

OOC

I'm willing to take one for team and roll up another meat shield if we need one.
Sakr
player, 1 post
Fri 30 Oct 2020
at 16:26
  • msg #64

OOC

Greetings! I won't have time to work on my character sheet until tomorrow, but I'll be playing a Ranger. I was planning to focus on ranged combat but that might change.
Odette
player, 4 posts
Fri 30 Oct 2020
at 16:35
  • msg #65

OOC

I'd actually pitched a few different characters in my RTJ, including a Rogue, a Paladin, and a Cleric.  So I'm sort of trusting the DM's judgment when it comes to our party composition.

Besides, Odette is going to be a fair bit of a meat shield as well with her beast forms.  Right at level 2 she can Bonus Action into a Dire Wolf with 37 HP, Pack Tactics, and the chance to knock an enemy Prone on every melee hit which is just staggering for opponents of relative level as far as a party-sized challenge is concerned.  That's all functionally phantom HP as well since all 37 hit points can get hacked away and it won't actually hurt Odette's core HP at all, so long as there's no overflow damage.  So, if need be, Odette can literally just throw herself onto a given threat and eat hits for the rest of the party if it comes right down to it.
Kovel Vendermar
player, 4 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Fri 30 Oct 2020
at 16:54
  • msg #66

OOC

In reply to Odette (msg # 65):

Ok, that's good to know.

Wasn't trying to imply I wanted to chaged my character, I'm excited to try a Sorcerer. I tend to be fighters or clerics so this is bit of a change of pace for me.

Just wanted to say I was willing to fill a hole if a hole needed filled.  (As long as the hole isn't a Rogue ha ha)
This message was last edited by the player at 16:54, Fri 30 Oct 2020.
Odette
player, 5 posts
Fri 30 Oct 2020
at 17:01
  • msg #67

OOC

No worries at all.  I'm the same way - every time I apply for a game here on RPOL, I always make a handful of different characters and roles specifically so the DM can pick which one they want for the sake of party composition.  I aim to fill holes in the roster as well to make sure we've got our bases covered.

While we are pretty magic-heavy, we've really only got one pure caster so far with your Sorcerer.  Druids, Warlocks, and Rangers are a mix depending on the build, while a Barbarian and Rogue work well as core melee classes.  I wouldn't necessarily put a Rogue up on the front line defense, mind you, but that reliable Sneak Attack damage is choice.  Overall, I'd say we're pretty well-covered.
Frida
player, 3 posts
Fri 30 Oct 2020
at 17:13
  • msg #68

OOC

Yeah, definitely. Rogue is going to be more of a "middle-line" position, and I'll probably rely on Morrigan flanking to get off the Sneak Attack damage until I hit Lvl 3 and can just do it myself. I think having a lot of magic in the party is fine anyway, gives us a lot of versatility. We probably have a good spread of skills amongst the cast as well.

I guess the Sorcerer would probably serve as the face in social situations, but Frida also has a decent Charisma score and I did take Persuasion, so I can help on that front as well.
Morrigan
player, 4 posts
Fri 30 Oct 2020
at 17:17
  • msg #69

OOC

I think we’re well rounded too. As long as we have a CHA heavy PC to be the face of the party.

I’ll probably take a few levels in fighter for some defensive feats. Since we have a good number of dps going on I don’t have to worry too much about my damage output. I hate playing dumb characters so Mo won’t be causing too much trouble, maybe just socially...

I’m pretty much done rolling up Mo. I just need to plug it into a sheet here. Anyone got a good sheet?
Odette
player, 6 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Fri 30 Oct 2020
at 18:16
  • msg #70

OOC

I believe I'll just run straight through on Druid without dipping; Moon Druids are plenty on their own.  Though one time I did run a Land Druid/Archfey Bladelock... those two classes cooperate really well together.  Made an absolutely bonkers character.  :3

As for CHA and a party face, I will happily call "Not It", as Odette has a flat 10/+0 CHA and no related proficiencies.  She's very hyper-focused into DEX and WIS.  Need someone to be your wilderness survival guide?  Odette's your Elf.  But enjoy some witty repartee?  Nah.  She'll just go sit under a tree and stare vacantly into space for a few hours.

As for character sheets, this is the one I always use since it's very easy to read, format, and edit.  If you hit the "quote" link on this post, you'll be able to copy/paste the full code version of the character sheet as you please.

  Basic Information 

  Name        :                     Height :
  Race        :                     Weight :
  Background  :                     Age    :
  Class       :                     Eyes   :
  Alignment   :                     Hair   :
  Deity       :                     Size   :
  Total Level : 1                   Speed  :
  Experience: : 0/300

  Ability Scores 

  Strength     : 00 (+0)     00 + 0 racial + 0 misc
  Dexterity    : 00 (+0)     00 + 0 racial + 0 misc
  Constitution : 00 (+0)     00 + 0 racial + 0 misc
  Intelligence : 00 (+0)     00 + 0 racial + 0 misc
  Wisdom       : 00 (+0)     00 + 0 racial + 0 misc
  Charisma     : 00 (+0)     00 + 0 racial + 0 misc

  Skills and Languages 

  [R] Denotes skill proficiency from racial abilities
  [B] Denotes skill proficiency from background
  [C] Denotes skill proficiency from class abilities


  Proficient Skills                                     


  Non-Proficient Skills                                 
  [ ] Acrobatics         : +0    0 prof + 0 Dex + 0 misc
  [ ] Animal Handling    : +0    0 prof + 0 Wis + 0 misc
  [ ] Arcana             : +0    0 prof + 0 Int + 0 misc
  [ ] Athletics          : +0    0 prof + 0 Str + 0 misc
  [ ] Deception          : +0    0 prof + 0 Cha + 0 misc
  [ ] History            : +0    0 prof + 0 Int + 0 misc
  [ ] Insight            : +0    0 prof + 0 Wis + 0 misc
  [ ] Intimidation       : +0    0 prof + 0 Cha + 0 misc
  [ ] Investigation      : +0    0 prof + 0 Int + 0 misc
  [ ] Medicine           : +0    0 prof + 0 Wis + 0 misc
  [ ] Nature             : +0    0 prof + 0 Int + 0 misc
  [ ] Perception         : +0    0 prof + 0 Wis + 0 misc
  [ ] Performance        : +0    0 prof + 0 Cha + 0 misc
  [ ] Persuasion         : +0    0 prof + 0 Cha + 0 misc
  [ ] Religion           : +0    0 prof + 0 Int + 0 misc
  [ ] Sleight of Hand    : +0    0 prof + 0 Dex + 0 misc
  [ ] Stealth            : +0    0 prof + 0 Dex + 0 misc
  [ ] Survival           : +0    0 prof + 0 Wis + 0 misc

  Languages : Common

  Conditional Bonuses and Penalties :

  Combat Statistics 

  Hit Points    :            Current HP :
  Proficiency   : +          Temp HP    :
  Initiative    : +          Total HD   : dX [1/1]

  Base Melee    : +0     0 Prof + 0 Str + 0 misc
  Base Ranged   : +0     0 Prof + 0 Dex + 0 misc
  Base Spell    : +0     0 Prof + 0 Mod + 0 misc

  Armor Class   : 10    00 armor + 0 shield + 0 Dex + 0 misc

  Vulnerability :
  Resistance    :

  Senses 

  Passive Perception     : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
  Passive Investigation  : 00  10 + 0 prof + 0 Int + 0 adv* + 0 misc
  Passive Insight        : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
   *Add or subtract 5 to passive based on having advantage or disadvantage.

  Vision :

  Saving Throws 

  Strength     : +0    0 prof + 0 Str + 0 misc
  Dexterity    : +0    0 prof + 0 Dex + 0 misc
  Constitution : +0    0 prof + 0 Con + 0 misc
  Intelligence : +0    0 prof + 0 Int + 0 misc
  Wisdom       : +0    0 prof + 0 Wis + 0 misc
  Charisma     : +0    0 prof + 0 Cha + 0 misc

  Conditional Bonuses and Penalties :

  Racial Abilities and Features 

  Subrace :
  ASI     :
  Size    :
  Speed   :
  Vision  :
  Language: Common

  Ability :

  Background Information 

  Background  :
  -Other      :
  -Skill Prof :
  -Tool Prof  :
  -Language   :
  -Feature    :

  Personality Traits
  - Name
    Description

  - Name
    Description

  Ideal
  - Name
    Description

  Bond
  - Name
    Description

  Flaw
  - Name
    Description

  Class Abilities and Features 

  Armor   :
  Weapons :
  Tools   :

  Saving Throws :
  Skill Prof.   :

  Features :
     -

  Feats 

  Name : Description

  Money and Equipment 

  Armor     :
  Belt      :
  Body      :
  Chest     :
  Eyes      :
  Feet      :
  Hands     :
  Head      :
  Headband  :
  Neck      :
  Ring #1   :
  Ring #2   :
  Shield    :
  Shoulders :
  Wrists    :
  Trinket   :

  Weapon    :

  Other Equipment :

  Money :

  Spellcasting   

  * Denotes a bonus spell gained by a Racial feature

  Spells Known:
  Spell Slots
  1st 0 | 2nd 0 | 3rd 0 | 4th 0 | 5th 0 | 6th 0| 7th 0 | 8th 0 | 9th 0

  DC:  (DC = 8 + Prof + Ability mod)
  Spell Attack Mod:  (Prof + Casting Stat Mod)

  Bardic Inspiration
  [ ]

  Level 1 Spell Slots
  [ ]

  Cantrips
  -

  Level 1
  -


Kovel Vendermar
player, 5 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Fri 30 Oct 2020
at 18:35
  • msg #71

OOC

I like that sheet,  may have to steal that for the future possibly.

AS for the "face" I have a 17 CHA and a noble background, so at least for above board discussions I am probably a decent option.

For back door or underground dealings, I may not be the best option (initially, maybe he'll 'grow' into it as time goes on)
Morrigan
player, 5 posts
Fri 30 Oct 2020
at 18:45
  • msg #72

OOC

In reply to Odette (msg # 70):

Thank you Ode!!
Odette
player, 7 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Sat 31 Oct 2020
at 15:14
  • msg #73

OOC

Happy Halloween, folks!  Hope everyone has a good time and is staying safe.
Frida
player, 4 posts
Sat 31 Oct 2020
at 18:29
  • msg #74

OOC

Right back at ya. Happy Halloween, everybody.
Kovel Vendermar
player, 6 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Sat 31 Oct 2020
at 19:10
  • msg #75

OOC

Not a big fan of Halloween, but hope everyone enjoys it nevertheless.

Looking forward to getting underway as well with all of you.
Jarrik Oakenstout
player, 3 posts
HP:8/8
Gnome Magic User
Sat 31 Oct 2020
at 19:48
  • msg #76

OOC

I don’t celebrate it. But hopefully everyone is well. I’ve just a few things I’ve left off the character sheet but should have those updated soon.
Morrigan
player, 6 posts
Sat 31 Oct 2020
at 21:25
  • msg #77

OOC

Happy Halloween! Or Samhain for you pagans out there.

I should have my character done tonight. Gotta do some searching to see what I can make with Mo’s brewing tools.
Dungeon Master
GM, 59 posts
Sat 31 Oct 2020
at 21:31
  • msg #78

OOC

You guys are talkative! There are a lot of spellcasters in the party--I was conscious of that when I made my selections--but I think you should be fairly balanced.

Be sure to send me a PM when you get your sheet finished.

I'll try to get the first thread up for the new party tonight or tomorrow.
Odette
player, 8 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Sun 1 Nov 2020
at 01:02
  • msg #79

OOC

I think a chatty OOC is a good sign for any game, as it means the players are involved and communicative.  :3

Kovel:
(OOC not sure how you want convention here but in the past I've used purple and italic for thoughts and green for spoken words")


This is actually something worth squaring away before we really get stuck in.  I personally always reserve colored text and quotations specifically for audible speech only.  If I want my character's inner narration to be shared, I've always framed it with tildes instead of quotations, used italics, and either left it the same color as the general text or made it grey.  That way it can't possibly be mistaken for being spoken aloud.  So:

"If I'm speaking, it's framed like this." she said aloud.
~And if I'm thinking, it's like this instead.~ she thought to herself. ~Or like this.~
This message was last edited by the player at 01:02, Sun 01 Nov 2020.
Morrigan
player, 7 posts
Sun 1 Nov 2020
at 01:08
  • msg #80

OOC

I've always had the "everyone pick a colour" rule. Thoughts are Italicized and still coloured.

"Do you plan on changing into a raven Ode?" Mo said, That would be cool. He thought to himself.
Odette
player, 9 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Sun 1 Nov 2020
at 01:14
  • msg #81

OOC

Perfectly fair, though I tend to avoid sharing colored text for inner monologue just in case someone else is skimming along and accidentally perceives it as spoken.
This message was last edited by the player at 01:14, Sun 01 Nov 2020.
Dungeon Master
GM, 61 posts
Sun 1 Nov 2020
at 02:43
  • msg #82

OOC

Colored text for speech is great; italicized text (whether colored or not) for thoughts is also great. Save Orange for OOC stuff like die rolls and such.
Jarrik Oakenstout
player, 4 posts
HP:8/8
Gnome Magic User
Sun 1 Nov 2020
at 06:00
  • msg #83

OOC

In reply to Morrigan (msg # 80):

As Ode said I wouldn't colour the italic words unless its to make them a bit lighter or darker. I was reading on my phone and had a hard time telling the difference with them coloured.

Otherwise I agree with the general that Colour for spoken and italic for thought makes sense. I'e always had orange for OOC in a post. Red was always reserved for the DM to use to make sure you saw an important OOC message.
Kovel Vendermar
player, 8 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Sun 1 Nov 2020
at 12:54
  • msg #84

OOC

Wow, didn't mean to cause such a ruckus.

Well, for now I'll go with purple and italicized for thoughts (no quotes), and green with quotes for speech.

I also usually bold and blue the result of my die rolls to make it easier for the DM to see.
Morrigan
player, 8 posts
Sun 1 Nov 2020
at 16:20
  • msg #85

OOC

In reply to Jarrik Oakenstout (msg # 83):

Yeah true. No orange or red. Speech coloured, thoughts just italics.
Odette
player, 10 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Mon 2 Nov 2020
at 04:35
  • msg #86

OOC

Just as a heads-up, Odette will be joining the party later on after the Inn meeting and won't be present there to begin with, so don't wait on me for posting in that scene.
Frida
player, 5 posts
Mon 2 Nov 2020
at 05:29
  • msg #87

OOC

That's good to know. I've had my first post written out for a while now but was kind of waiting to see how other people introduced their characters, as I had a part where Frida observed everybody a little bit. I'll probably edit that part some and then make my post to get things going.
Kovel Vendermar
player, 9 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Mon 2 Nov 2020
at 12:18
  • msg #88

OOC

In reply to Frida (msg # 87):

Post looked good to me.  Now just wish I had taking playing cards as my gaming proficiency instead of Dragonchess haha.
Frida
player, 7 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Tue 3 Nov 2020
at 04:03
  • msg #89

OOC

In reply to Kovel Vendermar (msg # 88):

Well, I’m sure Frida won’t mind either way ;)

This is shaping up to be a really interesting group! I can’t wait to get into some adventuring with you guys.
Kovel Vendermar
player, 10 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Tue 3 Nov 2020
at 13:35
  • msg #90

OOC

In reply to Frida (msg # 89):

I'm sure ;)

I know that beginnings are hard to find the stride, but are we supposed to be continuing the intro ourselves, are we waiting for the DM to say something, are we waiting for someone else to comment?

Just curious.  I've only played a couple games on here and every start seems different ha ha.
Dungeon Master
GM, 62 posts
Tue 3 Nov 2020
at 19:21
  • msg #91

OOC

Feel free to keep posting. We're waiting for Morrigan to finish his character sheet and make an initial post before I throw anything at you.

And for the "Temple" group, we lost Mouse and Jakkaru. I'm looking for players to take over their characters, but I'm willing to NPC them for a while if necessary. I'm planning to move things along in your story tonight.
Mouse
player, 19 posts
Wed 4 Nov 2020
at 03:37
  • msg #92

OOC

 Hello all. New player here so got some work to catch up on what the group has been up to.

 I hope to be helpful. Are we two groups or just one ?.
Kovel Vendermar
player, 11 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 4 Nov 2020
at 12:12
  • msg #93

OOC

In reply to Mouse (msg # 92):

I believe there are 2 groups, A and B.

I believe you are in group A, which is already started.  Group B, which I'm in, is still waiting but hopefully will start shortly.

No idea if/when our paths will ever cross.
Eilhana Ardeth
player, 31 posts
Wed 4 Nov 2020
at 15:48
  • msg #94

OOC

Hey Mouse! Glad to see you have joined us.
Kovel Vendermar
player, 14 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Sat 7 Nov 2020
at 21:06
  • msg #95

OOC

Hopefully Morrigan is able to join soon.  We'll be hurting in melee combat if he doesn't.
Mouse
player, 22 posts
Sat 7 Nov 2020
at 21:34
  • msg #96

OOC

 Yah, new player though. Still learning 5th but i have alot of 3.5 experience. Really need to get my rpg fix going. My older ftf group don't want to meet face to face till covid 19 gets fixed.

 Glad to meet everyone.
Frida
player, 11 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Mon 9 Nov 2020
at 19:25
  • msg #97

OOC

Anyone have any idea of Morrigan's situation? He was pretty active not that long ago, and I'd really like to have him in the party since he's apparently present in the tavern. How long should we wait for him?
Mouse
player, 23 posts
Mon 9 Nov 2020
at 19:30
  • msg #98

OOC

 Not i said the mouse. No idea,sorry.
Dungeon Master
GM, 67 posts
Mon 9 Nov 2020
at 19:38
  • msg #99

OOC

Nissa, with the two awake guards staying in their place and everyone else along the walls, you will only be able to get one bandit within the area of effect of your spell, and that will require you to move all the way into the room. It looks like everyone else is staying outside of the room. Do you want to revise your actions?

Regarding Morrigan, I don't know what happened to him. He hasn't logged on since last Tuesday. Go ahead and move along and he can catch up if/when he rejoins us.
Mouse
player, 24 posts
Mon 9 Nov 2020
at 19:47
  • msg #100

OOC

 Being the newbie player here i hesitate to state the obvious...We lost the edge of surprise on the two guards and soon said guards will be shouting to raise up the rest of men laying asleep.

 That and the two thundering voices mysteriously echoing thru out the room.

 While i (Mouse) might have a bit of melee skill, no way i was going first into a room of unknown purpose. I do hope the monk with us does not try to be a hero at this moment.
Kovel Vendermar
player, 16 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Mon 9 Nov 2020
at 20:09
  • msg #101

OOC

In reply to Frida (msg # 97):

No idea.  Hasn't signed into the game since the 3rd.

Up to the DM I guess on how long he wants to wait, but I believe the game is still looking for players so maybe he'll find one.  He could always NPC him a bit too in hopes he shows up, but not even sure his sheet is done yet
Harbek Hardstone
player, 1 post
Wed 11 Nov 2020
at 01:26
  • msg #102

OOC

Hello all,

I have just been added to the game as a replacement player/PC in response to an advertisement in the "Wanted - Players" thread. Harbek will be a Dwarven Fighter, which hopefully will fill a need in the party. I'll get started on Character Sheet stuff -- it shouldn't take too long.

I look forward to gaming with everyone. :)
Kovel Vendermar
player, 17 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 11 Nov 2020
at 01:32
  • msg #103

OOC

In reply to Harbek Hardstone (msg # 102):

Harbek, you wouldn't happen to be the same Harbek Hardstone from "Adventures from Ashter", would you?
Harbek Hardstone
player, 2 posts
Wed 11 Nov 2020
at 01:37
  • msg #104

OOC

In reply to Kovel Vendermar (msg # 103):

One and the same, good sir! :)
Kovel Vendermar
player, 18 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 11 Nov 2020
at 01:44
  • msg #105

OOC

In reply to Harbek Hardstone (msg # 104):

Wow, it's been a while.  I was Valen, the cleric.

Good to see you again.
Harbek Hardstone
player, 3 posts
Wed 11 Nov 2020
at 03:16
  • msg #106

OOC

In reply to Kovel Vendermar (msg # 105):

Good to see you as well. That game crashed and burned so quickly that I was not able to develop Harbek as a character. When I read that this game was looking for a melee fighter as a replacement character, I thought of him. :)
Kovel Vendermar
player, 20 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 11 Nov 2020
at 03:19
  • msg #107

OOC

In reply to Harbek Hardstone (msg # 106):

Yah, I think that was my 1st game on here.  It seemed like it was going well and then poof, gone.

Unfortunately I've been in a couple other games and they've all ended more or less the same way.  Must be me I guess ha ha.
Odette
player, 11 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Wed 11 Nov 2020
at 03:22
  • msg #108

OOC

Sadly, that's just the way of things here on RPOL.  I've been playing here for years and can count the number of successfully long-running games I've been in on one hand with some fingers to spare.
Frida
player, 13 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Wed 11 Nov 2020
at 07:50
  • msg #109

OOC

Here's hoping we can make this one work for a long time to come. Welcome aboard, Harbek!
Harbek Hardstone
player, 4 posts
AC:18; HP:13/13; Init:+1
PPer:13; PInv:10; PIns:11
Wed 11 Nov 2020
at 15:00
  • msg #110

OOC

In reply to Frida (msg # 109):

Thanks, Frida. I look forward to gaming with you. And I certainly echo your sentiment regarding the longevity of this game. :)
Kovel Vendermar
player, 21 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 11 Nov 2020
at 16:20
  • msg #111

OOC

I know I'm getting ahead of myself and really a question for the DM, but I was just wondering if we're going to simply move from one adventure to the next, or if there's a plan to introduce downtime activities and such to it? Not even sure if there's interest in such a thing, but I've personally always been curious to see how it worked.

All the campaigns I've been in in the past (which were mostly 3.5 so not even sure downtime was a thing really) were mission, market, next mission, market, etc...
Mouse
player, 26 posts
Sun 15 Nov 2020
at 22:38
  • msg #112

OOC

 Hmmm, i have played in a couple of long term games(one almost 3 yrs before the GM ran out of steam), the other is about 1.5 years sofar. Long running games is rare but good games/DMs are not easy to find either.
Mouse
player, 27 posts
Wed 18 Nov 2020
at 01:04
  • msg #113

OOC

 Did we win yet?.  :/
Dungeon Master
GM, 72 posts
Wed 18 Nov 2020
at 01:17
  • msg #114

OOC

I'm waiting to see what Damu and Nissa intend to do. If we don't hear from them by tomorrow, I'll move things along.
Kovel Vendermar
player, 27 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 18 Nov 2020
at 01:38
  • msg #115

OOC

Would it make sense for the two groups to have their own separate OOC?

I've never played in a multi-group game before so this is a little new to me.
Frida
player, 18 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Wed 25 Nov 2020
at 18:30
  • msg #116

OOC

Sakr, in your latest post, are you implying you understand Elvish but responded in common?

Also, I’m assuming there’s a plan to integrate Harbek into the party pretty soon?
Kovel Vendermar
player, 31 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Thu 26 Nov 2020
at 14:21
  • msg #117

OOC

Happy Thanksgiving to all the Americans here.  To everyone else, have a happy Thursday.
Odette
player, 21 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Sun 29 Nov 2020
at 23:21
  • msg #118

OOC

Woo, nat 20 on the first combat roll.  :3  Off to a good start.

Just for future reference, might it be easier of the DM rolls Initiative for the party all at once and posts the results in the opening of combat?  That way we won't risk being delayed if someone in the line-up can't post in a timely manner for whatever reason.
Kovel Vendermar
player, 34 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Sun 29 Nov 2020
at 23:51
  • msg #119

OOC

In reply to Odette (msg # 118):

Lucky you. :)  Die roller hates me as always.

I'm fine either way regarding initiative roll.
Dungeon Master
GM, 81 posts
Tue 1 Dec 2020
at 17:35
  • msg #120

OOC

I can roll initiative for everyone if you'd prefer that, though I'm not sure how that would speed things up, as we'd still have to wait for everyone to post their actions.
Kovel Vendermar
player, 35 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Tue 1 Dec 2020
at 20:41
  • msg #121

OOC

Do you want us to post what we would do even if there's a chance we won't act?

Or should we wait and post in initiative order?

On here I've always played post when you can, but wanted to make sure that's what was wanted here as well.  Good chance being middle of initiative that my action won't be called upon this encounter round.
Dungeon Master
GM, 82 posts
Tue 1 Dec 2020
at 20:46
  • msg #122

OOC

Go ahead and post your actions for the round whenever you get the chance; there's no need to wait to post in initiative order. Once I have heard from everyone, I will resolve the round. If your action ends up being not needed, no big deal.
Frida
player, 22 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Wed 2 Dec 2020
at 07:42
  • msg #123

OOC

Haha, sorry that I keep screwing up when using the dice roller. Getting the hang of things.

I do have a rules question I've been meaning to clarify for future combat encounters. Since halflings can move through the space of any creature a size larger than them, does that mean I could do something like be in Odette's space and attack a creature, then move around to the other side of Odette to hide while still being within reach of the creature so as not to get opportunity attacked?

Actually, I've done a little more research while typing this out and it seems like this isn't the case because Halfling Nimbleness does not supersede the general rule of not being able to end your turn in another creatures space. I'm unclear whether it supersedes the rule about moving through other creatures' spaces being difficult terrain or not. I've never thought about this stuff that much before.

Also, if I use the Naturally Stealthy lightfoot trait to hide behind someone, what would be considered reasonable in terms of how long I could keep my stealth to try and sneak attack someone? Like let's say I hid on one turn, then the next turn I run up and hit something I was hiding from. Did I reveal my position prior to attacking or not? And if I didn't, and I was two-weapon fighting, would both attacks have advantage or only the first?

Sorry for the long post and annoying questions, but this stuff is kind of vexing me and I want to be informed about how it works for the future.
Odette
player, 23 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Wed 2 Dec 2020
at 07:58
  • msg #124

OOC

I play a Lightfoot Halfling Rogue in another game, so I can help out with those kinds of questions.  I had to contend with them myself.  ^^;

Normally you can only move through an enemy creature's space if it's two size categories larger than you are.  So, for example, other Small-sized Beings could only move through a Large or greater creature's space without being blocked by them.  A Halfling's racial ability ignores this limitation and allows you to move through any size creature's space so long as they're bigger than you - so Medium and up.  It does not, however, mitigate the "difficult terrain" situation, so you still move at half-speed even through an allied creature's square to represent shuffling past them.

As for the "Naturally Stealthy" ability, you can hide behind a creature that's larger than you are (so Odette is the perfect obscuring feature there).  You reveal yourself as soon as you make your attack, though generally speaking it's assumed a Rogue would time their moment to strike so as to actually get the benefit of being Hidden, otherwise the mechanic is kind of pointless.  Leaping out to make a strike would generally not negate being Hidden, though if you had to move a significant amount of space through open terrain, that would allow the enemies a chance to spot you with a Perception check.

As for Advantage from being Hidden, it goes onto the first attack you make, so it'd be on your main hand attack.
Frida
player, 23 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Wed 2 Dec 2020
at 17:43
  • msg #125

OOC

In reply to Odette (msg # 124):

Thanks! That all makes sense, and helps clear everything up for me.
Mouse
player, 33 posts
Sat 5 Dec 2020
at 23:46
  • msg #126

OOC

 Ummm, ok ?. So what do we do team?. How many of us are left?. Losing the turtle leaves us rather short for direct combat?.
Dungeon Master
GM, 86 posts
Sun 6 Dec 2020
at 17:19
  • msg #127

OOC

Mouse, Eilhana, Nissa, Raithan, and Guerin remain. As an FYI, the hole is big enough for all of those who remain to fit through, though it will be a somewhat tight fit for the humans.
Mouse
player, 34 posts
Sun 6 Dec 2020
at 17:21
  • msg #128

OOC

 Cool. Thanks for the clearing of my misunderstanding.

 Onward then guys.
Harbek Hardstone
player, 5 posts
AC:18; HP:13/13; Init:+1
PPer:13; PInv:10; PIns:11
Mon 7 Dec 2020
at 18:42
  • msg #129

OOC

Folks,

I am going to be bowing out of this game. Harbek's Character Sheet was approved on November 11th, and I have been awaiting his insertion into the game since that date. It has been nearly a month now, and quite frankly, my interest has waned due to his (and my) inactivity over that period of time.

I leave with no hard feelings. Not every game here on RPoL is a good "fit" for everyone, and I have come to the conclusion that I should look elsewhere.

Best of wishes to one and all on this board for an enjoyable campaign. :)
Kovel Vendermar
player, 40 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Mon 7 Dec 2020
at 18:47
  • msg #130

OOC

In reply to Harbek Hardstone (msg # 129):

Dang, that's too bad.  Best of luck.
Frida
player, 26 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Tue 8 Dec 2020
at 06:38
  • msg #131

OOC

That's a real bummer, I was looking forward to his inclusion :/

Ah well. Our party is still sort of operable right?

Aaand in other more pertinent news, was combat actually supposed to start there? Last time the DM said combat start, like that. It's all well and dandy for you ranged characters who are probably close enough to start blasting away, but I don't actually know how far away these things are to inform my own strategy. Was something else supposed to be happening?
This message was last edited by the player at 06:43, Tue 08 Dec 2020.
Mouse
player, 36 posts
Wed 9 Dec 2020
at 18:51
  • msg #132

OOC

Watching the news it caught my eye, the name of the British guy who got the second shot of the cov 19 vaccine in London. His name was William Shakespeare. I like that
Dungeon Master
GM, 89 posts
Wed 9 Dec 2020
at 19:43
  • msg #133

OOC

Yes, generally I prefer if you wait until I indicate to begin combat, but it is okay in this case.

The creatures are 60 feet away.

I paused this round to see if Odette or Frida want to change their actions. Let me know either way and then I'll continue.
Kovel Vendermar
player, 42 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 9 Dec 2020
at 20:33
  • msg #134

OOC

In reply to Dungeon Master (msg # 133):

So I'm not trying to cause trouble here, but I'm confused.

I can certainly understand that combat would be initiated by you if we're surprised upon or there's no ability for us to surprise them so combat would start "normally".

In this case Sakir initiated the combat by attacking based upon the description of the setting.  If that is his action and he wouldn't have discussed it with anybody before acting, I'm not exactly sure how we would go about 'taking the advantage' while waiting for you to indicate that combat begins.

I guess the way I understand it, Sakir took the shot, so he would be "1st" in initiative and then the rest of us and the enemies roll for initiative.  The order would then be Sakir, then the order.  Most of us would not have advantage after Sakir's attack as they would know we are there at that point.

Am I missing something?
Dungeon Master
GM, 91 posts
Wed 9 Dec 2020
at 20:37
  • msg #135

OOC

That's correct. I said in this case it is okay. You all get a surprise round against them.
Mouse
player, 37 posts
Wed 9 Dec 2020
at 20:53
  • msg #136

OOC

Open fire everyone, see how good my archery is.
Odette
player, 27 posts
AC 17 | HP 10/10
Wood Elf | Druid 1
Wed 9 Dec 2020
at 22:00
  • msg #137

OOC

DM - Odette will maintain having cast Faerie Fire, so the creatures can all make their DEX saves or be highlighted.  Her giving the party Advantage on the next round of attacks is more important than her doling out damage first thing.
Frida
player, 28 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Thu 10 Dec 2020
at 02:16
  • msg #138

OOC

I’ll keep my actions the same. It might be a bit redundant to try and get advantage by hiding when Faerie Fire is being cast, but I can’t really get close enough to do much this turn. Frida’s learned her lesson about throwing knives from far away, lol.
Frida
player, 30 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Sat 12 Dec 2020
at 08:19
  • msg #139

OOC

Sorry to everyone for my long-ass goofball posts about stuff that didn't even happen because the combat was probably over...at least it looks like I would be doing a lot of damage if I actually did get into melee.
Dungeon Master
GM, 105 posts
Mon 28 Dec 2020
at 19:31
  • msg #140

OOC

I liked your last post, Nissa. It made me smile. :)
Nissa Nackle
player, 40 posts
Gnome Warlock of the Fey
Mon 28 Dec 2020
at 19:55
  • msg #141

OOC

In reply to Dungeon Master (msg # 140):

That was the goal.  Thank you!  Glad it amused. :)
Mouse
player, 46 posts
Mon 28 Dec 2020
at 19:59
  • msg #142

OOC

 Mouse was mentally helping you on the door.
Mouse
player, 51 posts
Sun 3 Jan 2021
at 17:16
  • msg #143

OOC

 Just had an idea...I know..How weird?. Still if you guys want we might pick a wise leader to make decision's at a the proverbial what do we do now minute.

 I truly dont care who is in charge. So i am asking what you team members have to say?.
Mouse
player, 53 posts
Wed 6 Jan 2021
at 17:28
  • msg #144

OOC

 Morning. On my post's, are they too short?, I could probably expand them a bit?.
 Was more or less matching my post's to the other team members.

 Second question: If i have skill in a skill, i remember vaguely of the Advantage, do i roll 2 die and select the best roll on my class skills?.
Dungeon Master
GM, 112 posts
Wed 6 Jan 2021
at 20:20
  • msg #145

OOC

Your posts have been fine, Mouse. :)

I believe you are asking about Proficiency or Expertise in a Skill... If you have Proficiency with a given Skill, you add your Proficiency bonus (currently +2) to checks with that Skill. If you have Expertise, you add double your Proficiency bonus instead.
Nissa Nackle
player, 44 posts
Gnome Warlock of the Fey
Wed 6 Jan 2021
at 20:30
  • msg #146

OOC

I've been enjoying everyone's posts so far!
Frida
player, 35 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Thu 7 Jan 2021
at 05:38
  • msg #147

OOC

Who ended up getting the bag of reward coins from Abigail Oakbow? I feel like that might influence how I write my next post. Or maybe it won't. It's just that we know for a fact Sakr got the potions and the coins are kind of in the ether.
Jarrik Oakenstout
player, 25 posts
HP:8/8
Gnome Magic User
Thu 7 Jan 2021
at 11:34
  • msg #148

OOC

I'd say Odette recived the coin. Her and Sakr seemed to be taking the lead for the most part in talking with the Elves. While more friendly than a typical Dwarf, Jarrik still has some of the hard headed thinking that comes with being raised by them. So he's not as quick to say anything unless it strictly business.
Frida
player, 36 posts
AC 14 | HP 10/10
LF Halfling | Rogue 1
Mon 11 Jan 2021
at 08:08
  • msg #149

OOC

Sorry that I've had trouble finding time to post guys. I'll get something out tomorrow and try my best to be more active going forward.
Dungeon Master
GM, 121 posts
Fri 22 Jan 2021
at 22:26
  • msg #150

OOC

Sorry for the slow pace. I've been having difficulty finding time to post lately.
Mouse
player, 59 posts
Fri 22 Jan 2021
at 22:44
  • msg #151

OOC

 No problem, real live comes first...or it should :)
Mouse
player, 62 posts
Fri 29 Jan 2021
at 15:38
  • msg #152

OOC

 Hope everyone is ok?.
Dungeon Master
GM, 126 posts
Fri 29 Jan 2021
at 22:08
  • msg #153

OOC

I'm okay. I'm still having difficulty finding time to post, though. Sorry.
Dungeon Master
GM, 127 posts
Mon 1 Feb 2021
at 01:24
  • msg #154

OOC

Mouse, the armoire is not blocking a doorway; there is no doorway to block. The spiral staircase opens up into the floor of the room above. The armoire is lying over the opening.
Mouse
player, 64 posts
Mon 1 Feb 2021
at 14:37
  • msg #155

OOC

 Sorry. Seen the words blocking and assumed it was blocking access into a room or such. So we could have just climbed over it?.
Dungeon Master
GM, 129 posts
Mon 1 Feb 2021
at 16:50
  • msg #156

OOC

The armoire is completely blocking the opening to the room. You would have to move it to gain access to the room.
Mouse
player, 70 posts
Sat 13 Feb 2021
at 22:33
  • msg #157

OOC

 Am i up in order?.
Kovel Vendermar
player, 56 posts
HP: 8/8 AC: 13
HE Sorcerer 1
Wed 24 Feb 2021
at 14:07
  • msg #158

OOC

Well, seeing as it's been over a week and no one's posted in our game, it appears that it isn't going to progress any further.

With that in mind, I'm going to drop out and move on.  Thanks for the opportunity and best of luck to everyone else going forward.

Kovel
Mouse
player, 75 posts
Thu 4 Mar 2021
at 14:27
  • msg #159

OOC

 Ok guys. Do we continue with the dresser..trying to move it some more or go look for other entrances?.
Dungeon Master
GM, 142 posts
Sat 6 Mar 2021
at 20:53
  • msg #160

OOC

I think you're the only one left, Mouse... :( Sorry.

I'll close this game down soon.
Mouse
player, 76 posts
Sat 6 Mar 2021
at 21:00
  • msg #161

OOC

 Ok, np. If you start a new one with others let me know.
Nissa Nackle
player, 58 posts
Gnome Warlock of the Fey
Sun 7 Mar 2021
at 02:18
  • msg #162

OOC

I'm still here, but we were defeated by an armoire apparently.

Sorry to see the game go.  Best of luck to everyone.
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