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11:25, 4th May 2024 (GMT+0)

Third Delve.

Posted by GMFor group 0
Slattery
Player, 462 posts
Human/Rogue/3
AD:8/AR:12/CN:12/WZ:2
Thu 25 Apr 2024
at 16:23
  • msg #281

Re: Third Delve

"I really hope whatever is in there is long dead, and not going to come back and haunt us. We can't deal with much more of these supernatural opponents" Slattery observes.

He readjusts his armour after the last fight, and prepares to see what happens when the sarcophagus lid comes off.
Kade SpiritShaker
Player, 176 posts
Halfling/Warrior/2
AD:+27(41)/AR:10/CN:13
Thu 25 Apr 2024
at 19:53
  • msg #282

Re: Third Delve

"Atama in rocky place afraid of fire. Half times," Kade recalls as he works on the wax. "Atama in.terible place no llke no head or no leg." Chopping motions at his limbs and then at his throat with a funny choking sound. "Maybe same in stone place?"

OOC: Lift it all together afterwards?
GM
GM, 800 posts
Fri 26 Apr 2024
at 14:58
  • msg #283

Re: Third Delve

Kade finds nothing within the magic fire.

Together, Kade and Biror are easily able to cut away the wax seal around the lid of the sarcophugus. The lid itself looks very heavy and will require some coordinated effort.

OOC: If you wish to try to remove the lid, let me know who is helping and how it is being done.
Korg
Player, 16 posts
Dwarf Wizard 1
AD:+2/AR:5/CN:20/WZ:11
Sat 27 Apr 2024
at 21:52
  • msg #284

Re: Third Delve

Korg notes the need for assistance and steps in, being not as useless as some wizards in the more physical things.
Biror
Player, 295 posts
Dwarf/Rogue/2
AD:+10/AR:5/CN:13/WZ:2
Sun 28 Apr 2024
at 10:29
  • msg #285

Re: Third Delve

Biror welcomes the help of Korg, and tries to coordinate the effort to push the lid between the two dwarfs and Kade.
Kade SpiritShaker
Player, 177 posts
Halfling/Warrior/2
AD:+27(41)/AR:10/CN:13
Sun 28 Apr 2024
at 12:59
  • msg #286

Re: Third Delve

Speaking of, the tanned little halfling warrior punches the air, his hand triumphantly gripping a just-extracted iron prybar: "Kade help!"

He rams-in the flat end on the side they're about to push and prepares to jump on it from above with both feet! "Ready?"

OOC: Plus two more on the ends maybe? Or somebody could grip the prybar and use it fulltime
This message was last edited by the player at 13:02, Sun 28 Apr.
Thurek Ironmonger
Player, 15 posts
Dwarf/Warrior/1
AD:+25 /AR:48 /CN:33
Sun 28 Apr 2024
at 21:30
  • msg #287

Re: Third Delve

Thurek held a finger up to stop Kade from hurting himself. "You might get it to budge but when it opens, the prybar will not be able to support your weight and the lid at the same time when it moves. May I?" he asked.

If so.
Putting his warhammer next to the sarcophagus in case there is a problem, Thurek looked around to make sure everyone was ready. "On three. One. Two. Three." he said.
Korg
Player, 17 posts
Dwarf Wizard 1
AD:+2/AR:5/CN:20/WZ:11
Mon 29 Apr 2024
at 00:53
  • msg #288

Re: Third Delve

Korg stands ready to lift and/or catch as the lid opens!
Kade SpiritShaker
Player, 178 posts
Halfling/Warrior/2
AD:+27(41)/AR:10/CN:13
Mon 29 Apr 2024
at 12:22
  • msg #289

Re: Third Delve

Thurek Ironmonger:
Thurek held a finger up to stop Kade from hurting himself. "You might get it to budge but when it opens, the prybar will not be able to support your weight and the lid at the same time when it moves. May I?" he asked.

Kade puzzles at the longbeard, not quite understanding all the words, then shrugs it off, hops off the sarcophagus and prepares to suspend all his mighty weight from the very end of the pry bar instead, while Thurek works it in tandem.

"Kade ready!"
GM
GM, 801 posts
Tue 30 Apr 2024
at 01:50
  • msg #290

Re: Third Delve

With the combined effort of the three dwarves plus the hobbit and his crowbar, you are able to shift the lid of the sarcophagus and slide it open.

As the lid comes off, the two doors to the west and east suddenly close and you hear a loud hissing sound coming from the floor. You all begin to find it hard to breathe.

OOC: I need everyone to make a Saving Roll on their CON (total, not current).
Thurek Ironmonger
Player, 16 posts
Dwarf/Warrior/1
AD:+25 /AR:48 /CN:33
Tue 30 Apr 2024
at 01:59
  • msg #291

Re: Third Delve

Thurek got a solid whiff of the gas as it started to pour in.
Biror
Player, 296 posts
Dwarf/Rogue/2
AD:+10/AR:5/CN:13/WZ:2
Tue 30 Apr 2024
at 08:16
  • msg #292

Re: Third Delve

Immitating Thurek, Biror takes a deep breath as soon as he hears the hiss.

10:14, Today: Biror rolled 11 with the Tunnels & Trolls, Saving Throws system.  CON (18) saving throw.

Thea Schreiber
Player, 308 posts
Human/wizard/3
AD:+5/AR:5/CN 11/WZ 11
Tue 30 Apr 2024
at 15:52
  • msg #293

Re: Third Delve

Upon realizing what is happening, Thea tries to hold her breath... but perhaps not quickly enough.

11:50, Today: Thea Schreiber rolled 8 with the Tunnels & Trolls, Saving Throws system - CON 11 SR((2 & 6))
This message was last edited by the player at 16:33, Tue 30 Apr.
Kade SpiritShaker
Player, 179 posts
Halfling/Warrior/2
AD:+27(41)/AR:10/CN:13
Tue 30 Apr 2024
at 15:59
  • msg #294

Re: Third Delve

"Get in big box!" Kade shouts as he lifts up his colorful neck scarf to cover his mouth. "Go back down!" Meanwhile he scrambles to find the source of the snaky hissing!

OOC: He intents to seal it with as many glue-pots a needed once he finds it? :)
11:58, Today: Kade SpiritShaker rolled 9 with the Tunnels & Trolls, Saving Throws system.  Silent but deadly (Con 18).

Slattery
Player, 463 posts
Human/Rogue/3
AD:8/AR:12/CN:12/WZ:2
Wed 1 May 2024
at 13:56
  • msg #295

Re: Third Delve

Slattery holds his breath like the trap-springing professional he is.

[OOC: 14:55, Today: Slattery rolled 16 with the Tunnels & Trolls, Saving Throws system ((4 & 4, 2 & 6)).
Slattery's CON is 13, so that should pass even a level 3 CON save]

Korg
Player, 18 posts
Dwarf Wizard 1
AD:+2/AR:5/CN:20/WZ:11
Thu 2 May 2024
at 15:46
  • msg #296

Re: Third Delve

Korg tries to hold his breath...

11:45, Yesterday: Korg rolled 11 using 2d6 with rolls of 6,5.  Saving Roll (CON). – 11

This message was last edited by the player at 13:44, Yesterday.
GM
GM, 802 posts
Thu 2 May 2024
at 17:44
  • msg #297

Re: Third Delve

As the tomb fills with gas, most of you manage to hold your breath in time, others not so much...

Jax and Regen are caught completely off guard as gas pours directly over where they are standing. Jax hacks and gags, but Regen falls to floor with a sickening thud.

Thurek accidentally breathes in before holding his breath, but his almost supernatural constitution keeps the gas from having too much effect (-1 CON). Thea, on the other hand, breathes in the gas and staggers about trying to breath (-6 CON).

Kade scrambles around the floor trying to find the source of the escaping gas, but it seems to be coming from everywhere!

Suddenly the hissing sound stops, but the air around you remains hazy.

OOC: Actions? Remember that both magic doors closed when the trap was activated.
Slattery
Player, 464 posts
Human/Rogue/3
AD:8/AR:12/CN:12/WZ:2
Thu 2 May 2024
at 22:09
  • msg #298

Re: Third Delve

Slattery moves straight to the nearest door and tries to lever it open even a crack for fresh air and a chance to dissipate the gas.
Kade SpiritShaker
Player, 180 posts
Halfling/Warrior/2
AD:+27(41)/AR:10/CN:13
Fri 3 May 2024
at 13:17
  • msg #299

Re: Third Delve

Slattery can hear scratching and whining on the other side of the door as Saviour tries to scratch-dig-bite-bark her way through to them! Points for enthousiasm, but rescue still seems highly unlikely that way!

Meanwhile, Kade scrambles up into the sarcophagus, holding air down in his small lungs as best he can, and starts quickly running his hands along the edges of the big box. “Owe onn wetee onne: ee aave!”

OOC: Looking for a button/plate or trigger that closed the doors when the lid was removed? If he finds one, try to trigger/hold it down again.
What’s inside the sarcophagus by the way?

Biror
Player, 297 posts
Dwarf/Rogue/2
AD:+10/AR:5/CN:13/WZ:2
Fri 3 May 2024
at 13:41
  • msg #300

Re: Third Delve

Biror peeps into the tomb, looking for something which could help escape the room somehow.
Korg
Player, 19 posts
Dwarf Wizard 1
AD:+2/AR:5/CN:20/WZ:11
Fri 3 May 2024
at 13:49
  • msg #301

Re: Third Delve

Korg quickly calculates to see if he thinks a "Knock, Knock" spell will open the door...

09:49, Today: Korg rolled 19 using 1d6+1d6+13 with rolls of 2,4.  INT saving roll to see if he thinks Knock Knock will open the locked doors open. – 19
GM
GM, 804 posts
Fri 3 May 2024
at 18:39
  • msg #302

Re: Third Delve

Korg:
Korg quickly calculates to see if he thinks a "Knock, Knock" spell will open the door...

09:49, Today: Korg rolled 19 using 1d6+1d6+13 with rolls of 2,4.  INT saving roll to see if he thinks Knock Knock will open the locked doors open. – 19


Korg thinks about it and, yes, that is what Knock Knock spells were designed to do.
GM
GM, 805 posts
Fri 3 May 2024
at 18:40
  • msg #303

Re: Third Delve

Slattery:
Slattery moves straight to the nearest door and tries to lever it open even a crack for fresh air and a chance to dissipate the gas.


Slattery sees no lever or seam for the door; he recalls that Thea previously opened it with magic.
GM
GM, 806 posts
Fri 3 May 2024
at 18:44
  • msg #304

Re: Third Delve

Kade scrambles into the sarcophagus while Biror walks over to look inside. Neither sees any sort of lever or similar device to operate the door. They do see a staff made from highly polished, very dark wood, and a gold bracelet lying inside.
Biror
Player, 298 posts
Dwarf/Rogue/2
AD:+10/AR:5/CN:13/WZ:2
Sat 4 May 2024
at 08:51
  • msg #305

Re: Third Delve

"Biror reaches for the staff, wondering if it can be of any use right now, and shows it to Thea for examination. "Do you think it is magical?" he asks the wizard.
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