Into Hillsafar Hall
6pm 7 Hammer
Having fought their way through the initial ceremonial entrance way to Hillsafar Hall, the heroes returned to the rift to rest and refit. Aside from some stray giantkin, the rift remains cleared of Zengyhi’s organized forces, but clearly there are other forces at work below… the forces of absolute cold. It appears the winter queen is directly involved in the invasion and occupation of Hillsafar Hall… and something is animating some of the fallen Oriothar dwarves.
The veterans of Waymeet peer into the cold depths below.
The stairway is flanked by two warrior statues, hands folded over hammers used for both fighting and the forge. A worked mithril face of a bearded figure is inlaid into the floor, appearing almost flawlessly flush with the set stone pieces. The sharps scent of offal and refuse waft up from the cold below.
Standing behind the party, Eldara whispers “There is death below.” The dwarf prepares to withdraw and seek Vergadain’s favor in order to better investigate the nature of this elven maiden.
Petra and Fyrnlocke agree there is something off about the elvish female, encouraging DonBrapp to further examine the situation.
The elfmaiden is hanging back to the west, exhibiting neither interest nor deference.
Draxos approaches, and she looks him up and down with little hidden hunger. She explains her homeland is a small enclave within the High Forest, far to the southwest. Many of her folk had made the retreat to Evermeet, but she decided to honor her family by staying behind and attempting to mend the rift between the races. Although her words ring true, the ranger feels he is communicating with someone acting under duress.
Kailute decides to stroll up, and hefts the flat of his axe upon her shoulder.
Both barbarian and elf are rapt in blue electric shock, and thrown to the floor with the sudden force of enormous magical energy. Her body hits the ground with the wet thud of broken bones and she begins to wail in pain. The transluscent shadow of a lithe winged female figure appears to rip from the elf’s form, and a succubus floats in the air above the three of them.
“Come to me, love…” the sibilant creature hisses at the ranger, who barely resists the urge to join the wicked temptress.
Quilro launches a volley of magical energy that causes the demoness to recoil before lashing out to attack the magic-using thief with her claws, slashing his chest and shoulder.
Draxos knocks three arrows and looses them striking the succubus in her chest, significantly wounding the fell creature.
“No bitch from the nether planes will infect my forges!” Shouts Durnkin, leaping forward to attack. With a running leap he delivers an overhead smashing blow with a magical mace that collapses her body as it implodes with a whimper to another plane.
Waking from his reverie, the dwarf saunters around to find the broken elf lying on the ground.
The scent of lizard guano is almost overpowering wafting up from the stairs below.
Tomas scurries forward and gingerly applies what healing he can to the broken elf. Petra keeps her distance, looking warily at the wounded maiden.
Examining the statues Fyrnlocke discovers a pair of scrolls within one of the statues flanking the stairwell. DonBrapp secures the parchments in his exquisitely crafted backpack.
Quilro slinks down the stairwell inspecting for traps as Draxos collects his spent arrows.
DonBrapp bestows a powerful healing magic on the half-orc, restoring some of his fighting health.
Set for the steps of the dwarves, the footfalls of the hand-crafted marble steps are off for those of a larger gait. The stairway descends 50’ below into a square chamber with a 10’ corridor to the north. Dwarven statues of forge workers flank the southern wall in alcoves next to the descending staircase.
The smell of lizard guano is overpowering.
A meticulously crafted mosaic of a smith about to hammer a finely made hammer is inlaid into the entrance of the passageway. Silence is momentarily interrupted by what sounds like skittering claws on marble to the north.
Up ahead, a small, maybe 2’ dun brown eight-legged lizard scurries away into the shadows to the north. As you creep forward, additional stirring and the sound of claws on a polished floor can be heard.
Advancing northward, you can see several dun brown lizards, all scrambling with their eight legs back toward an engorged 12’ yellowish brown monstrosity. Eight legged, with flat green pale eyes.. a stumpy booted demi-human leg hanging from it’s alligator like maw.
Catching a look from one of the lizardlings Kailute feels a wave a nausea roll over him as he recognizes the lizards as basilisks. The half-orc closes his eyes.
“Basilisks ahead!” the barbarian spits.
Quilro unleashes a fireball into the chamber ahead, exploding in heat and lizard refuse. The hissing of charred reptiles follows the sonic boom of the fireball.
Kailute creeps forward, his ears ringing but still attuned to blind fighting. Sensing a lizard he brings his weapon down and ends the magical beast.
The ranger slings his bow and pulls darts from his pouch tossing them north against the basilisks. One falls stray and catches Kailute in the shoulder.
A furious 15’ large eight legged lizard leaps forward and rakes the barbarian with its claws, drawing several lines of blood on his forearms.
DonBrapp slides to the side and lowers his weapon to release a lightning bolt into the chamber ahead. The basilisk shrieks and stares hard at the dwarf, who instinctively averts his view to avoid petrification.
Petra steps forward to increase the remaining fires, obscuring the gaze attack of the enormous reptile.
Emboldened, DonBrapp readies a spell and makes to charge the lizard, his hand outstretched to strike. Sliding on the burned guano, the dwarf misses skidding into the northern wall behind.
Draxos delivers another volley of arrows causing the reptile to flail in pain.
The chamber is filling with pungent smoke as Petra increases the fires.
Quilro sinks another battery of magical missiles into the beast, causing it to turn and slap Kailute with its claws before attempting to retreat. The barbarian counters by slicing off several of it’s legs leaving a bloody smear as it tries to escape.
DonBrapp sends a lightning bolt straight down it’s shrieking maw, causing the lizard to explode.
Sensing an opportunity, the elf rolls forward with some clothes from his pack and scoops up the remaining basilisk lizardling.
To the west, the noise has attracted the attention of several repulsive segmented worms with large tentacles from a room to the north. Slithering forward like millipedes their tentacles attempt to strike anything they sense movement.
Draxos lands an arrow on one of the worms before his bowstring gives out with a loud dissonant “SPRONG!”
The dwarf levels two of the carrion crawlers with a bolt of lightning that richochets off the far wall with even more destructive force.
Fyrnlocke connects with two slashes of his sword to the fleshy worms. Durnkin flanks the thief and crushes one of the crawlers heads with his borrowed mace.
Kailute is struck by the fleshy tentacles but ignores the paralyzing attack.
Quilro kills another of the segmented worms, leaving only one. DonBrapp slides to the side and releases his hammer crushing several of the tentacles as Fyrnlocke delivers the killing blow.
“Durnkin, you’ll need to fumigate.” DonBrapp states surveying the carnage. Examining the ice plinths flanking the opening to the room to the north.
Inkwells, sand, stamps. Ornate vellum, and untapped keg. 1:30 The holy and sacred tools of the accounting.
Draxos collects sinew from the dead lizards.
Concussive noises are heard to the south and east.
“Golgothiir’s black!” Durnkin exclaims.
Quilro knocks the chest, triggering a lightning bolt. The chest is lined with black velvet, mithril ingots. Trade bars, and pieces of worked onyx.
It is of interest to DonBrapp that the Duegar have not molested the chest or this area of the hall.
8pm 7 Hammer
The heroes have exterminated all but one of the lizards and carrion worms from the lower entrance level to Hillsafar hall. They find themselves investigating the administrative and diplomatic chambers under Durnkin’s watchful eye. Battered but ambulatory, the mysterious Eldara shuffles with the assistance of Tomas.
The 15x60 chamber that runs east west. To the north, a recessed alcove holds another dwarven statue, this one thickly covered by white-gray reptile dung. An opening to the right is flanked by two towers of interplanar ice, although the cold does not seem to have any effect upon the lizards.
Ornate decorative corniches adorn the wall, and hand worked pillars flank entrances to the east and west. Passageways appear to loop back southward from the far walls.
The party explores the room to the east finding what appears to have been an ornamental trophy room. A large statue of beaten metal in the form of a giant dwarf looks down upon a smashed trophy case, another keg in the corner and a beautifully craft dun orange and brown rug interlaced with purple. The rug is woven of phase spider filament, and Durnkin shares that this chamber is for the display of gifts from folks outside the Oriothar clan.
Quilro summons Petra, who rolls the rug up into a bedroll and puts it over her shoulder. The elf casts a spell that brings forth the history of the items, noting an elven crystal serving set, an urn from the humans in the Bloodstone Village and the rug is of underdark demi-human construction.
DonBrapp’s eyes grow large at the thought of such a magnificent rug inside the Gundar Vundark.
An earthquake like shock ripples through the chamber, indicating a large release of magical energy somewhere to the east.
Durnkin relates the levels below, including the ceremonial hall, living chambers and the mines and forges below.
Kailute infers the metal statue was likely crafted by frost giants.
In the western room Quilro notes a barely perceptible Dethek rune, and Durnkin translates it to read “western annex.”
“Hurmph.” He grunts, offering no more information.
Kailute returns to the center chamber and directs Tomas to provide him some additional healing which he humbly provides.
After the items have been inventoried and gathered back into the center room, the party turns its attention to the sounds of combat and infernal screening from the south and east.
Draxos collects the arrows that remain recoverable, and Fyrnlocke agrees to share his quiver with the bowman.
The sight of a 15’ demon with rippling muscle and arms of both humanoid and crustacean is visible to Quilro as he peers down the hallway. The demon is yelling things in front of him, but without a sense of concern or urgency.
DonBrapp pulls a scroll from his pack and eagerly begins to mouth the holy words.
After internal deliberations, the dwarf barrels down the hall and lands headlong into the hip and thigh of the blue skinned infernal. Looking down, he utters a bewildered chuckle at the intervening cleric.
To the east a troop of insectoid ice devils armed with enormous glaives appear locked in combat with a squad of demons. Gargantuan toad-like monsters rally behind the glabrezu in the scrum.
Fyrnlocke senses the dwarf is trouble charges to attack. Upon closing he skids on his heels with a “WHAT… THE… FUUCCCCK?!?” before missing his attacks.
“Come on, PLENTY OF FIGHT DOWN HERE!” DonBrapp yells over his shoulder.
Draxos advises the henchmen to be wary, and turns to ensure nothing is approaching from behind.
Ruefully shaking his head, Quilro draws his family blade and darts down the hall. As he closes with the demon the weapon is enveloped in a purple aura and he leaps over Fyrnlocke to plant the blade in the shoulder of the infernal beast, slicing off it’s upper left arm.
“AAAARRRRRRRRRGH!” The foul abomination screams, finally attracting the attention of the other assembled infernals. The demon backhands the dwarf away and rakes Fyrnlocke with his offhand.
The dwarf again attempts to connect with the demon but its attack against the elf thwarts the attempt.
“Don’t forget me!” Screams the barbarian running in to land two blows on the demon.
The demon continues to pound on the dwarf, who dodges several of the blows unable to grasp the monster to release his spell.
Kailute delivers a devastating blow, ripping a large wound in the enormous beings chest.
Fyrnlocke withdraws to the north. Draxos scans the passageway to the north.
“He owed us money! None of your business!” Kailute asserts flatly, and strangely convincingly to the assembled demons not directly engaged in the fight with the insectoid devils.
DonBrapp finally lands his gauntlet on the demon, sending the infernal rent back to another plane in a vacuum cloud of grey ichor.
“That’s what happens when you don’t pay your debts!” Kailute shouts, and the group withdraws to the north.
The dwarf stares at his hand in contemplation, as a wall of ice appears to seal off the combat to the east from the departing party.
Regrouping in front of the ceremonial chambers, Fyrnlocke examines the area for traps and finds none. DonBrapp observes some magical ornamentation on the wall that may be a device for scrying.
Probing to the south, the scent of decaying flesh and death assault the nostrils of the party, excepting DonBrapp who remains aloof and unaware.
Noting a statue of a female dwarf the cleric stares longingly for a few moments before being prodded to continue by the elf.
Taking the western passageway, a barricade of furniture is observed blocking the passage north. The impaled head of a duergar on a pole stands in front of the obstacle, perhaps serving has some warning.
Quilro begins to remove the furniture, and the noise of the action attracts a yellowish-dun humanoid from the southern passageway. A large brownish creature with bulging muscles and beetle-like mandibles approach aggressively.
Draxos looses a vicious arrow attack, taking a limb from the disgusting creature. Making a loud but unintelligible cry the creature rakes the ranger with his claws opening several wounds.
Fyrnlocke steps forward with a devastating sword swing toward the monsters companion.
Quilro backs off the blockading obstacles and turns to join the melee.
As Kailute rends several wounds to the companion as another umber hulk comes around the corner from the south.
DonBrapp sprints forward with his magical boots between the two monsters and hurls his hammer at the third beast, crushing its carapace near the shoulder.
Draxos steps back and grabs four arrows from Fyrnlocke’s quiver.
Kailute fells one of the hulks while landing a second blow on the second which howls in pain.
Fyrnlocke fells the second, surprised at his own successful attack.
Quilro keeps his eyes on the passageways for any further attackers.
The final umber hulk rakes DonBrapp, who recoils before delivering a powerful blow to the already wounded creature.
Kailute pushes past the two monster corpses and quickly slices the limbs off the hulk before reversing his blade and pushing it through the monsters head.
Dwarf and half-orc stand in the disgusting remnants of the umber hulk lair. Collecting himself DonBrapp turns to tend to the party, healing Draxos. Tomas throws one remaining healing poultice from the halflings.
Durnkin indicates the area to the north and west is guest quarters, and recalls the rune indicating something about the western chambers.
Draxos scours for his flung arrows as the group turns to clearing the obstacles to the north.
After removing the debris from the passageway, Durnkin steps forward and calls out to comrades in dwarven.
“DURNKIN! Moradin verdamt, it tis ye!” a voice bellows from the north. A battle scarred dwarf in plate holding a large axe steps into the passageway. A squad of dwarves, all in combat gear bearing the marks of battle.
A welcome reunion occurs, and Tokar relates the onslaught of duergar and interplanar beings that have frozen the lava floes that fire the forges. They have barricaded themselves in the guest chambers, and are conducting hit and run attacks against the intruders while hearing evidence of combat throughout the halls. They are committed to protecting what remains of the Oriothar in Hillsafar.
They invite the party to rest and recover in their chambers, which retain an air of opulence even in negligence during the occupation.
DonBrapp introduces himself as a McJurgin and faithful of Vergadain before turning to providing magically summoned food and drink before tending to the wounded.
As the evening closes the party finds needful rest under the watchful eyes of the Oriothar.