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, welcome to OSRIC - The Halls of Arden Vul

08:32, 3rd May 2024 (GMT+0)

Out of Character Chat.

Posted by DM MalekethFor group 0
DM Maleketh
GM, 4 posts
Mon 30 Mar 2020
at 03:52
  • msg #1

Out of Character Chat

Every game needs one.
DM Maleketh
GM, 6 posts
Tue 31 Mar 2020
at 12:52
  • msg #2

Out of Character Chat

All right, everyone's here, so let's get started!  This is the time to discuss your party composition and decide on races and classes.  Once you've done so, I'll give you some blank character sheets to fill out in your Character Details.

Besides races and classes, you might also want to consider overall party alignment and why you're adventuring together.  The default assumption is that you're a disparate group of adventurers who got together for a common purpose (business as usual for D&D), but you could just as easily be members of a specific organization, like a church or guild.
Player 2
player, 1 post
Tue 31 Mar 2020
at 15:06
  • msg #3

Out of Character Chat

Hello, everyone!

I am Player 2, but not for long! Let's see what name we put to our characters. Who shall you be?

I hail from 5e and the system itself is the draw for me. As such I do not have a strong preference class wise. If you let me, I could go for a Magic User or a Thief. Maybe even a Fighter.
My character might be a person running after the gold in the ruins, under the excuse of research. This should be any easy fit for a group of budding adventurers. The rest will arise as the story progresses.

Do voice out your preferences to work with. Let's have fun!
Player 4
player, 1 post
Tue 31 Mar 2020
at 17:24
  • msg #4

Out of Character Chat

Greetings, fellow adventurers!

I am new to the RPOL community, though I do have experience with PbP from many years ago, and I am currently playing on a few other PbP sites. My experience with AD&D goes back to 1981 when I first got started with role playing games, although it has been a long time since I've played this edition. The 1st Edition AD&D books on my shelf have been calling to me recently, and I'm really looking forward to some old school style adventuring with all of you!

So I was thinking about my character for this adventure, and I'm imagining something like "Dirk the Dungeon Delver", a legendary explorer (in his own mind) who has come to Arden Vul to explore it's depths and to chronicle his expedition for all of the world to read. Imagine Dirk the Daring from the Dragon's Lair arcade game, but with a little less of a goofy tone. He's overly confident and lucky, and believes himself to be the "Greatest Adventurer of All Time". It won't be uncommon for Dirk to stop and pose while adventuring, giving his scribe a moment to make a quick sketch of Dirk displaying his bravery. I imagine Dirk as a fighter, or maybe even a paladin if the dice gods will allow it.

If this idea is a bit more silly than what you all had in mind, I will certainly tone it down. I will not be attempting to take over or lead the group's decisions, steal the limelight, or make reckless decisions that will put the group at risk, but Dirk will often be the one to boldly (or stupidly) volunteer to take that first step into the next chamber or room.

As for the group's purpose for this adventure, perhaps we keep things simple and say that we each contacted the adventurer's guild in Newmarket (if such a guild does exist) looking to join a party to explore the Halls of Arden Vul to exploit it's riches/knowledge/whatever motivates your character the most? For Dirk, of course it would be fame. :)

What do you think?

Cheers!
Umm, Player #4. (Are we allowed to reveal our RPOL usernames once we're in a game?)
Player 4
player, 2 posts
Tue 31 Mar 2020
at 17:32
  • msg #5

Dice Roller Question

Sorry, newbie question about the dice roller - is there an efficient way to roll six sets of 4d6 and drop the lowest die, or do I just make six individual rolls?
DM Maleketh
GM, 7 posts
Tue 31 Mar 2020
at 18:18
  • msg #6

Re: Dice Roller Question

Player 4:
Sorry, newbie question about the dice roller - is there an efficient way to roll six sets of 4d6 and drop the lowest die, or do I just make six individual rolls?


Put "1" next to the "Drop Lowest" option, and in the "Manual" field (top right), put "4d6,4d6,4d6,4d6,4d6,4d6".
Player 3
player, 1 post
Tue 31 Mar 2020
at 18:18
  • msg #7

Out of Character Chat

Hi all, I'm player 3.  I'm old school though apparently not as long in the tooth as player 4.  I started my ADND journey back in 82-83 for a couple of years but then university, beer and girls became more interesting, and not in that order.  I had about a 20 year hiatus before I stumbled upon Rpol and have been here playing 1st ed ADND for the last 12 years.

I've never seriously looked at any of the other editions, or other games, so this is basically all I know.

I was also looking to play a Magic User, or a fighter, or a fighter/magic-user though I am pretty flexible with any class.  If we end up needing a cleric, I'll play a magic-user/cleric, who'll probably end up being a pompous know it all.  Yeah sorry that just seems to happen.  I haven't made any ability roles yet so that'll probably be the determinant.

I'll probably play a little more serious than player 4, but I dare say the actual game itself will tell us how silly the game will be.

Where player 2 wants the coin, and player 4 the kudos, I'm always going to be about the magic items though I do like to see them shared around.

Generally I'm not so lawful more neutral towards chaotic.

Look forward to adventuring with you all IC.
Player 4
player, 3 posts
Tue 31 Mar 2020
at 21:42
  • msg #8

Re: Out of Character Chat

Player 3:
Generally I'm not so lawful more neutral towards chaotic.

Player 4 eyes Player 3 suspiciously.

Any thoughts on how and why the party comes together?
Player 4
player, 4 posts
Tue 31 Mar 2020
at 21:49
  • msg #9

Re: Out of Character Chat

15:44, Today: Player 4 rolled 10,7,17,18,12,17

Well, it looks like I will be able to quality for a Paladin with these scores, unless there are any objections. Eyes Player 3 suspiciously, again.
Player 6
player, 1 post
Tue 31 Mar 2020
at 22:08
  • msg #10

Re: Out of Character Chat

Wow, nice rolls! I'm not sure I've seen a set like that on RPOL for a long, long while...

I rolled pretty decently as well, planning to play my rolls in order, as the Gods of Fate intended...

Ability Scores: 16,12,14,16,9,14

Fighter/Magic-User perhaps?

Looking forward to playing with all of you. I'm from the same era of beginning, early 80's, long-time RPOL'er.
Player 3
player, 2 posts
Tue 31 Mar 2020
at 22:10
  • msg #11

Re: Out of Character Chat

Player 3 is the one doing the suspicious eying.  The probability of getting 2 17's and an 18 on this dice roller is unbelievably low.  Who did you pay?  How come the individual dice rolls aren't showing aye? Aye?  Just kidding buddy.   To be fair I saw an 18:00 rolled once for strength, but never rolls that good.

I'll let you try and play a paladin with a 17 charisma whilst keeping to the strict laws of being a paladin and not rubbing everybody the wrong way.  I think they are incredibly difficult to play.  Isn't all his posing going to seem a little conceited?  That doesn't sound very paladin like.  Ha ha, it'll be fun.

Assuming the 18 is going to strength, what's his percentile strength roll going to be?

See if the DM will let you use age adjustments to enhance those rolls on page 12-13 DMG.  I know it's not OSRIC but every little edge we can get at the start will help.  I usually prefer the edge to go to my character, but we're part of the same team for now until I tick you off too much perhaps.
DM Maleketh
GM, 8 posts
Tue 31 Mar 2020
at 22:45
  • msg #12

Re: Out of Character Chat

Player 3:
See if the DM will let you use age adjustments to enhance those rolls on page 12-13 DMG.  I know it's not OSRIC but every little edge we can get at the start will help.  I usually prefer the edge to go to my character, but we're part of the same team for now until I tick you off too much perhaps.


I don't actually have any 1E books, just OSRIC, so you're out of luck there.
Player 4
player, 5 posts
Tue 31 Mar 2020
at 22:58
  • msg #13

Re: Out of Character Chat

"Never tell me the odds!" :)

Well lets see, I could use them in OSRIC order:
STR 10, DEX 7, CON 17, INT 18, WIS 12, CHA 17

or in AD&D order:
STR 10, INT 7, WIS 17, DEX 18, CON 12, CHA 17

But neither order would meet all the requirements for a Paladin in OSRIC. It's interesting that AD&D did not have a minimum Dexterity requirement for a Paladin, but OSRIC does.

Anyway, so I could either play a pompous self-righteous Fighter (so basically, a Paladin without the special abilities) using the ability scores in the order they were rolled, or I could reassign the ability scores to specifically fit a Paladin:
STR 17, DEX 7, CON 12, INT 10, WIS 17, CHA 18

I think I like the last option the best, as it fits the concept I have in my mind. He stops to admire the reflection of his smile in his sword frequently, which would explain the low Dex score. :D

Player 3:
I'll let you try and play a paladin with a 17 charisma whilst keeping to the strict laws of being a paladin and not rubbing everybody the wrong way.  I think they are incredibly difficult to play.  Isn't all his posing going to seem a little conceited?  That doesn't sound very paladin like.  Ha ha, it'll be fun.

Well, they're not really that strict. No non-lawful good acts, no more than 10 magic items, donate 10% of money received plus anything remaining after expenses, do not associate with any non-good characters (at the DM's discretion). Nothing about being vain or conceited. ;)
DM Maleketh
GM, 9 posts
Tue 31 Mar 2020
at 23:17
  • msg #14

Re: Out of Character Chat

Being a vain asshole is a requirement for paladinhood in some games.
Player 1
player, 1 post
Wed 1 Apr 2020
at 02:06
  • msg #15

Re: Out of Character Chat

Greetings all, Player 1 here!

I started playing D&D in 1979. I played a lot of 1E and 1E/2E mash-up. Then a break before playing some 3E. In the lat couple of years I have been playing some 5E, and enjoying it.

I have been playing online with RPOL since last May; playing in some 5E games, as well as 1E and OSRIC.

I thought Player 6's roll were good; but Player 4 your scores undermine the unholy RPOL dice roller god's raison d'etre!

As such, he has taken his revenge on me:

18:43, Today: Player 1 rolled 6,13,13,10,16,12 using 4d6,4d6,4d6,4d6,4d6,4d6, dropping the lowest dice only ((1,3,2,1,3,5,1,5,6,1,5,2,3,2,2,5,1,6,6,4,4,4,2,4)).

Absolutely brutal! At best one 16 and one 14.

My plan was to play a fighter/thief or a fighter/MU - I might still go that way. I will have to play around with these numbers and see what I can manage.

Regardless of race, I will play Lawful, Neutral, or Chaotic GOOD. Which will fit in reasonably well with the paladin.

More to come. Looking forward to this game!
Player 6
player, 2 posts
Wed 1 Apr 2020
at 02:31
  • msg #16

Re: Out of Character Chat

Chaotic Good here, didn't know there were any other choices for alignment!
Player 2
player, 2 posts
Wed 1 Apr 2020
at 08:08
  • msg #17

Re: Out of Character Chat

Hey, looks like everyone here is experienced with the system. Good sirs, I will be under your care!

A Pompous Paladin could be quite funny, or quite dangerous. Let's see what tone this campaign develops. I would prefer a darker tone, to offset the cartoon show game I run in real life.

Under House Rules, the GM says he may allow rearrangement of scores, so you can fit the character you want. Still, I wonder what luck there is for me. Off to the dice I go.

13:30, Today: Player 2 rolled 10,10,12,13,12,15

... Quite average. Is this an adventurer? Once again, I will be under your care.
Player 3
player, 3 posts
Wed 1 Apr 2020
at 09:08
  • msg #18

Re: Out of Character Chat

Yeah it's an adventurer, you'll make it your own.   We all want them but I've found high stats aren't the be all and end all in Rpol games.  That doesn't mean I don't try to find every angle I can to get better stats at the beginning of the game, I feel it's an obligation I have to the character I'm about to breath life into especially since I always plan to be around for years.

I always try to get my constitution to 16 at least for the +2 HP it will give you each time you level.  Most other ability scores can be enhanced with magic items in the game, but not so much so with constitution.  It doesn't really matter how good or bad a player you are, there are two things that are going to help keep you alive, having high hit points and a low AC.

I tried to encourage our DM to include the ageing rules on page 12-13 of the 1st edition ADND DMG and he knocked me back saying he didn't have that book.  Fair enough, that can't be argued with and they aren't the rules we are using anyway.

However here's a little gem I found on page 3 of OSRIC OLD SCHOOL REFERENCE AND INDEX COMPILATION.

"A note on starting ages and aging: It is a matter for the GM’s discretion whether to adjust a character’s ability scores based on the character’s age. Some GMs add to constitution, and sometimes strength, and subtract from wisdom for younger characters, and make the converse change for older ones."

That pretty much covers what happens on page 12-13 of the DMG in 1st ed ADND, but it is determined by dice throw there.  In OSRIC it is left to the DM's discretion.  Granted we've already been given full hp for our 1st level dice roll, but will there be any discretionary adjustment/enhancement to constitution or strength Maleketh for us all being so young and vigorous?

Honestly I'm not always this painful.  What?  Why are you muttering under your breath and looking at me like that?
Player 5
player, 1 post
Wed 1 Apr 2020
at 11:08
  • msg #19

Re: Out of Character Chat

Hello all.  I'm another long time gamer, and absolutely thrilled not to be the oldest.  Hurray for people who remember the 1980s!


It seems to be a pretty open-minded group as far as what people want to play.  I'm not too picky either.  A few of you had different ideas, so not sure what people are leaning towards.  I was brainstorming, and am leaning towards a gnome.  Kind of have three different versions in mind.  A cleric who feels it is his duty to find out what is there; or a thief or thief/illusionist who is just curious and excited to see what is there.

It seems like good characters work best, since we should be easier to motivate.


As far as stats, I have:
15,10,8,12,11,7

So.... my dream of these past few minutes of being an illusionist has died.  Cleric or thief.  Hmmmm
DM Maleketh
GM, 10 posts
Wed 1 Apr 2020
at 11:11
  • msg #20

Re: Out of Character Chat

Player 3:
"A note on starting ages and aging: It is a matter for the GM’s discretion whether to adjust a character’s ability scores based on the character’s age. Some GMs add to constitution, and sometimes strength, and subtract from wisdom for younger characters, and make the converse change for older ones."


Interesting.

In that case, it is my decision not to adjust your starting ability scores.

:p
DM Maleketh
GM, 11 posts
Wed 1 Apr 2020
at 11:49
  • msg #21

Re: Out of Character Chat

For the reference of anyone who needs it, here's a list of what everyone is looking at, class-wise.

Player 1: Fighter/Thief or Fighter/Magic User
Player 2: Nothing yet
Player 3: Fighter or Magic User or Fighter/Magic User or Magic User/Cleric
Player 4: Fighter or Paladin
Player 5: Cleric or Thief
Player 6: Fighter/Magic User(?)

Lots of fighters, magic users, and fighter/magic users.  Not much in the way of healers.
Player 2
player, 3 posts
Wed 1 Apr 2020
at 12:33
  • msg #22

Re: Out of Character Chat

quote:
Yeah it's an adventurer, you'll make it your own.

True indeed. I hope the best for my little guy. Hopefully he shows a good face when we begin!

Constitution, huh? I would like to get a more functional ability to 16. I'm not familiar with how often magic items are handed out, so I don't know...

Dexterity seems to get the biggest boost going from 15 to 16, which would put me back into Thief.

Also, is it common to have more than one class? The others have choices like that, but I thought that was unusual.

I was wondering if I should just pick a human and avoid that decision, but with odd value stats maybe I could try some other race out.

quote:
Not much in the way of healers.

Are they essential in this game or can they be substituted with potions? Clerics can only heal a small number of times, anyway.
If not, I would be happy to play as the team Cleric.
This message was last edited by the player at 12:44, Wed 01 Apr 2020.
DM Maleketh
GM, 12 posts
Wed 1 Apr 2020
at 12:48
  • msg #23

Re: Out of Character Chat

Player 2:
Are they essential in this game or can they be substituted with potions? Clerics can only heal a small number of times, anyway.


Clerics are pretty important by middle levels.  By high levels they're vital.
This message was last edited by the GM at 12:51, Wed 01 Apr 2020.
Player 2
player, 4 posts
Wed 1 Apr 2020
at 12:57
  • msg #24

Re: Out of Character Chat

Oh, I see. In that case I could go Cleric.

Also, I just looked up the rules for multi-classing. It seems a lot more understandable why there are so many of those here. Now that increases the options to consider, or does it?
Player 1
player, 2 posts
Wed 1 Apr 2020
at 14:57
  • msg #25

Re: Out of Character Chat

Player 2:
I'm not familiar with how often magic items are handed out, so I don't know...

Dexterity seems to get the biggest boost going from 15 to 16, which would put me back into Thief.

Also, is it common to have more than one class? The others have choices like that, but I thought that was unusual.

I was wondering if I should just pick a human and avoid that decision, but with odd value stats maybe I could try some other race out.

It sounds like you are a 5E player?

In old-school D&D magic items are generally handed out much more than in 5E.

A high DEX helps your AC regardless of armour worn or class. It is universally useful, and not necessarily a pre-cursor to being a thief.

Playing multi-class characters in old-school is common to try to make thieves and MUs survive low levels. They have few hit points and bad AC, so when single-class, they die often!

Odd or even numbers don't matter. Your stats will generally NOT change. It will only because of a powerful magic item, now that our DM has ruled out age-related changes.

I have a similar view as Player 3, you try to max out your options at character gen, and then you don't worry about it again and just play what the dice gave you.

I will post later about how I put together my character.
Player 2
player, 5 posts
Wed 1 Apr 2020
at 16:00
  • msg #26

Re: Out of Character Chat

quote:
It sounds like you are a 5E player?

Yes, I stated this openly in my first post. These waters are unfamiliar to me, and I shall be looking at all of you to learn the general strokes.

quote:
Odd or even numbers don't matter.

Oh, I was just saying that generally for creation purposes, since stat related boosts tend to come at even values.

Ah, I understand some things after reading your post. Thanks!

If I do go Cleric, I don't suppose I need to multi-class? The healer leveling up faster should be a big help to the party.
Player 6
player, 3 posts
Wed 1 Apr 2020
at 16:20
  • msg #27

Re: Out of Character Chat

I wasn't planning to rearrange my rolled abilities, but if I did, I might consider a Ranger, I've never played an OSRIC Ranger... I almost always play Clerics or Thieves.
Player 3
player, 4 posts
Wed 1 Apr 2020
at 18:50
  • msg #28

Re: Out of Character Chat

DM Maleketh:
In that case, it is my decision not to adjust your starting ability scores.
:p


All good.  Well team that was my best crack, we work with what we have.

I've come out with STR 11, INT 12, WIS 14, DEX 10, CON 15, CHA 9.  It could be worse but for me those stats are best suited to play a human cleric.

My highest stat goes to constitution to give the character some sort of chance of survival.   For me the primary ability score of the character class is less important than having a high CON or a high DEX with the CON being the most important.  As none of the other stats will provide any bonus to DEX it gets the 10.

Be aware in these rules that the CON adjustments stops when you get to name level, so getting as many hp as you can whilst the CON benefit applies is going to be a wise way to go to my way of thinking.

With a 14 WIS the character (Axel Beckett) will still get 2 1st level bonus spells so we'll still have 3 x CLW from the get go until we see how hard the going is.  His lack of wisdom will not be felt until we start the early middle levels but by then hopefully we will have found some magic assistance.

To enhance our chance of survival I think we should all play clerics behind the paladin and continually move around in a wedge formation. :o)
Player 6
player, 4 posts
Wed 1 Apr 2020
at 21:38
  • msg #29

Re: Out of Character Chat

Heya Player 4, how would you like a squire? As a chaotic good ranger, I think of him being the other side of your character's coin, yours being the "heads", mine being the "tails". Sometimes a Pally needs to just 'get things done'... I'm your man.

;-)
DM Maleketh
GM, 13 posts
Wed 1 Apr 2020
at 22:58
  • msg #30

Re: Out of Character Chat

Two orders of business.

First, I'd like to ask that, if at all possible, you have your party's class composition nailed down no later than Saturday the 4th.  For the record, here's how we stand now:

Player 1: Fighter/Thief or Fighter/Magic User
Player 2: Cleric(?)
Player 3: Cleric
Player 4: Fighter or Paladin
Player 5: Cleric or Thief
Player 6: Ranger

Second, sometime soon (probably tonight), I'll be sending each of you PMs containing some information about Arden Vul.  Specifically, you'll have information about some iconic location within the dungeon, plus four rumors you've heard about it.  Not all of what you get will necessarily be true, but it should provide a springboard for why you're going there and give you something to look out for.
Lurker 1
player, 1 post
Thu 2 Apr 2020
at 02:51
  • msg #31

Re: Out of Character Chat

Hey, player 2, just the lurker piping up. One of the major design decisions of later editions of D&D was to address the durability of first level characters, especially magic users, hence the addition of surges. It was great for quite a while but then I started to feel 4.0 was just too chewy. Everything took too long. And that's when I started to hanker for, as it is now put, the old-school essentials.

Happy adventuring, all.
Player 1
player, 3 posts
Thu 2 Apr 2020
at 06:04
  • msg #32

Re: Out of Character Chat

Player 2:
Oh, I was just saying that generally for creation purposes, since stat related boosts tend to come at even values.

Not in AD&D or OSRIC. You generally need a 15 in a stat to get a bonus (sometimes 14, sometimes 16). For every point higher you will usually get something better.

Player 2:
If I do go Cleric, I don't suppose I need to multi-class? The healer leveling up faster should be a big help to the party.

Cleric is a pretty solid class as is. Same armour as a fighter-types, second best attack matrix, melee weapon selection, and hit dice, fairly quick level progression and spell casting! And bonus spells with a 13+ WIS!
Player 1
player, 4 posts
Thu 2 Apr 2020
at 06:27
  • msg #33

Re: Out of Character Chat

As the DM noted, I planned on playing a elven F/MU or F/T. Then I clicked on the dice roller and ended up with a fairly mediocre set of numbers -  really the 6 is the killer.

So, I played around with it, and decided that I would the 6 in STR and I would be a bow fighter! Then I saw that Fighters must have a minimum STR of 9! Which led me to look at the minimum stat requirements for fighters, MUs, and thieves. And I discovered that I will have to put the 6 in CHA! So, here I was trying to not use CHA as a dump stat but it is the only stat that can be a 6 for all of these classes.

And that was important, because, pending the DM's approval, I am going to play not a F/MU or a F/T but a F/MU/T. :-)

This means I will level VERY slowly, but given the lack of high stats, I think it will allow me to be of the most use to the party. He won't be a primary version of any of the classes, but he should be an adequate back-up.

I plan on playing the character as a thief first and foremost - but with the ability to contribute as an archer, and as a one-shot MU.

And I've got an idea for that 6 CHA score too!

Time to scurry off and start on the character sheet.
Player 3
player, 5 posts
Thu 2 Apr 2020
at 06:52
  • msg #34

Re: Out of Character Chat

Is your character sheet open?  Lucky.  Glad you didn't fight the CHA dump stat, this is starting to feel more like early edition role play now.
Player 2
player, 6 posts
Thu 2 Apr 2020
at 08:02
  • msg #35

Re: Out of Character Chat

In reply to Player 1 (msg # 32):

Okay, that is good to know. Thanks.
I think I will go with...

Human Cleric
STR 12
DEX 12
CON 13
INT 10
WIS 15
CHA 10

I like that the Human can gain any number of levels, so I will go for that. Pure Cleric so the level up can be faster. Hence the 15 in there as well.

To confirm, the classes have no starting gear, just starting money? And that money has to be rolled for? So the equipment will have to be chosen by me, too. Though I'm considering going light for the surprise bonus.
DM Maleketh
GM, 14 posts
Thu 2 Apr 2020
at 11:14
  • msg #36

Re: Out of Character Chat

Player 3:
Is your character sheet open?  Lucky.


No character sheets are open yet.  They'll unlock once everyone's settled on what they're playing.

Player 1: Fighter/Magic User/Thief
Player 2: Cleric
Player 3: Cleric
Player 4: Fighter or Paladin
Player 5: Cleric or Thief
Player 6: Ranger

Once players 4 and 5 are settled on their characters I'll give you guys sheets to fill out.
Player 5
player, 2 posts
Thu 2 Apr 2020
at 12:32
  • msg #37

Re: Out of Character Chat

Looks like my message yesterday didn't post.  In it, I said I could play a cleric as no one seemed terribly interested in doing that.  Things have changed :)

So I think I'll be a thief, still most likely a gnome.  halflings are better at it (dex bonus and chance to surprise people), but I just like gnomes.
DM Maleketh
GM, 15 posts
Thu 2 Apr 2020
at 12:35
  • msg #38

Re: Out of Character Chat

Gnomes are cool and I approve.

Player 1: Fighter/Magic User/Thief
Player 2: Cleric
Player 3: Cleric
Player 4: Fighter or Paladin
Player 5: Thief
Player 6: Ranger

Once P4 is settled we'll be good to go.
Player 5
player, 3 posts
Thu 2 Apr 2020
at 12:53
  • msg #39

Re: Out of Character Chat

Looks something like this

Zurulabeichee, or Zuru

Str 8
Dex 15
Con 11
Int 10
Wis 7
Cha 12

Little, nimble, not prone to thinking things through, but still fairly likable
Player 1
player, 5 posts
Thu 2 Apr 2020
at 17:57
  • msg #40

Re: Out of Character Chat

DM Maleketh:
No character sheets are open yet.  They'll unlock once everyone's settled on what they're playing.

Player 1: Fighter/Magic User/Thief
Player 2: Cleric
Player 3: Cleric
Player 4: Fighter or Paladin
Player 5: Thief
Player 6: Ranger

Wow! We went from possibly three multi-class MUs to one!

But, two front-line fighter-types; two clerics; and two thieves! This party should be fine with no arcane magic!

Player 3:
Is your character sheet open?

Nope. But I usually jot things down on paper and then put my character sheet into TextEdit since the RPOL editor insists on using a non-monotype font. Then it's just copy and paste into the editor.
Player 3
player, 6 posts
Thu 2 Apr 2020
at 18:23
  • msg #41

Re: Out of Character Chat

Player 1:
Player 3:
Is your character sheet open?

Nope. But I usually jot things down on paper and then put my character sheet into TextEdit since the RPOL editor insists on using a non-monotype font. Then it's just copy and paste into the editor.


Now role-playing is teaching me how to use my computer better.  Awesome!!
DM Maleketh
GM, 16 posts
Thu 2 Apr 2020
at 22:59
  • msg #42

Re: Out of Character Chat

Eh, you guys are basically decided.  I've unlocked sheets for the five of you who are ready; I'll add P4 once he settles on his class.  I'd like to ask that you plase use the sheet I've provided, as it will let me find any information I need quickly if I need to look something up.

Send me a PM when your sheet is filled out.  If everything is good, I'll change your name to that of your character.

P1:
This party should be fine with no arcane magic!


You can't hear me but I've gotten a good laugh from this line.
This message was last edited by the GM at 22:59, Thu 02 Apr 2020.
Player 6
player, 5 posts
Thu 2 Apr 2020
at 23:55
  • msg #43

Re: Out of Character Chat

DM Maleketh:
P1:
This party should be fine with no arcane magic!


You can't hear me but I've gotten a good laugh from this line.

Yeah... we'd better buy some pouches of sleeping powder or hire some magelings to cast it for us.
Player 4
player, 6 posts
Fri 3 Apr 2020
at 01:55
  • msg #44

Re: Out of Character Chat

DM Maleketh:
I'll add P4 once he settles on his class.


Hearing no (major) objections, then I will definitely choose Paladin. ;)
Player 4
player, 7 posts
Fri 3 Apr 2020
at 01:59
  • msg #45

Re: Out of Character Chat

Player 6:
Heya Player 4, how would you like a squire?


I think this is a brilliant idea, and it will be a lot of fun! Thanks for that.
Player 4
player, 8 posts
Fri 3 Apr 2020
at 02:09
  • msg #46

Re: Out of Character Chat

Malaketh, what is the plan for if (and when) a character dies? It is AD&D after all. :) Will we be able to create a new character and be quickly inserted into the story? Will we have to wait weeks, or potentially months, of real time until the party goes back to town? Or is the player just out of luck and out of the game?

Also, what is your expected posting rate?
Lurker 1
player, 2 posts
Fri 3 Apr 2020
at 03:02
  • msg #47

Re: Out of Character Chat

EB White:
Then the kettle drum, then the snare, then the bass drum and cymbals, then crackling light against the dark, and the gods grinning and licking their chops in the hills.

Player 1
player, 6 posts
Fri 3 Apr 2020
at 03:28
  • msg #48

Re: Out of Character Chat

DM Maleketh:
P1:
This party should be fine with no arcane magic!


You can't hear me but I've gotten a good laugh from this line.

I was laughing when I typed it! It will prove interesting to say the least.

Player 4:
Heya Player 4, how would you like a squire?

I hear Hugh Laurie's voice as Prince George from Blackadder the Third!
DM Maleketh
GM, 17 posts
Fri 3 Apr 2020
at 03:32
  • msg #49

Re: Out of Character Chat

Player 4:
Hearing no (major) objections, then I will definitely choose Paladin. ;)


Sound good to me.  Sheet is unlocked.

Player 4:
Malaketh, what is the plan for if (and when) a character dies? It is AD&D after all. :) Will we be able to create a new character and be quickly inserted into the story? Will we have to wait weeks, or potentially months, of real time until the party goes back to town? Or is the player just out of luck and out of the game?


Barring getting the character returned to life,?  Well, I'm not booting you just because things didn't go your way.  I'm not that mean.  You can either build a new character, or, if you have any, turn one of your character's followers into a full PC.  In the former case, I'm not sure what I'll do for your level.  I'll cross that bridge when I come to it.

Player 4:
Also, what is your expected posting rate?


At least once every couple of days would be ideal.  If we're in combat or some other situation where the party is waiting on you, I may post for you after three or four days, just to keep things moving (and I will always be up-front about it when I do).  If you don't post in over a week, I'll send you a PM, and if you don't respond within two more days I will boot you and seek a replacement.

All of this is barring an announced absence, of course.  In those cases you can either designate another player to post for you or leave it to me.
This message was last edited by the GM at 03:33, Fri 03 Apr 2020.
Player 1
player, 7 posts
Fri 3 Apr 2020
at 06:38
  • msg #50

Re: Out of Character Chat

Rolled for my two random spells: Magic Aura and Push.

I told you we won't need any other MUs!
Player 6
player, 6 posts
Fri 3 Apr 2020
at 07:59
  • msg #51

Re: Out of Character Chat

Lol, we'd better save any scrolls we come across then huh? ;-)

I'll lay claim to DarkGreen, it's just the most... Ranger-ish.
Player 2
player, 7 posts
Fri 3 Apr 2020
at 08:36
  • msg #52

Re: Out of Character Chat

Ah, dibs on Aqua!

Dark Blue would also be good, but it might blend with the black text.

Blue is my favorite color in real life, and it goes well with the idea of a Cleric, too.
Player 3
player, 7 posts
Fri 3 Apr 2020
at 08:45
  • msg #53

Re: Out of Character Chat

Gnomes are cool and I approve.

Player 1: Fighter/Magic User/Thief
Player 2: Cleric
Player 3: Cleric. Druid Magic-User
Player 4: Paladin
Player 5: Thief
Player 6: Ranger

Once P4 is settled we'll be good to go.


Wow I was going to change from cleric to druid, but either didn't see or hadn't noticed the other character changes.  We seriously can't go on only with a triple multi classed mage, I'm back in as a mage.  It's my preferred class to play anyway.
DM Maleketh
GM, 18 posts
Fri 3 Apr 2020
at 14:16
  • msg #54

Re: Out of Character Chat

Player 3:
Wow I was going to change from cleric to druid, but either didn't see or hadn't noticed the other character changes.


Not gonna lie: I get uneasy when it becomes evident that my players aren't reading my posts.
Player 3
player, 8 posts
Fri 3 Apr 2020
at 16:31
  • msg #55

Re: Out of Character Chat

Didn't see or not noticing isn't not reading.
Player 1
player, 8 posts
Fri 3 Apr 2020
at 18:30
  • msg #56

Re: Out of Character Chat

Green for me. It's elvish, it's my favourite colour IRL, and most importantly, I use it in all my other RPOL games so even if I choose something else, I will end up using it! :-)

BTW, I should have my character sheet done late tonight.
This message was last edited by the player at 18:36, Fri 03 Apr 2020.
Player 1
player, 9 posts
Fri 3 Apr 2020
at 18:35
  • msg #57

Re: Out of Character Chat

Player 4:
Malaketh, what is the plan for if (and when) a character dies?

Loot the body, use the corpse as a barricade or as a snack to slow down the monster that is chasing the group. :-)

Player 4:
We seriously can't go on only with a triple multi classed mage

Hey!

That's a triple-class mage with MAGIC AURA and PUSH in his spellbook...don't you forget it.
Player 3
player, 9 posts
Fri 3 Apr 2020
at 20:18
  • msg #58

Re: Out of Character Chat

Player 1:
Player 4:
Malaketh, what is the plan for if (and when) a character dies?


Loot the body, use the corpse as a barricade or as a snack to slow down the monster that is chasing the group. :-)

Player 4:
We seriously can't go on only with a triple multi classed mage


Hey!

That's a triple-class mage with MAGIC AURA and PUSH in his spellbook...don't you forget it.


I'm all for body looting.  As a Chaotic Good that is a public service.  It's all about not littering and preventing a choking hazard.  Well we have another MU now but settle back down as awesome and all powerful as that might sound, he brings another Magic Aura spell into the mix and the completely useless Find Familiar spell.  Completely useless because he doesn't have enough money to buy the material components to cast the spell, even if he was dumb enough to actually use it.  LOL.
DM Maleketh
GM, 19 posts
Fri 3 Apr 2020
at 20:23
  • msg #59

Re: Out of Character Chat

This is gonna be a good campaign, I can already tell.
Player 3
player, 10 posts
Fri 3 Apr 2020
at 20:26
  • msg #60

Re: Out of Character Chat

I've decided on a new picture.  Yes I'm serious, I'm wrapped in cotton wool for the extra protection it affords.  To be fair I don't think I'm going to be in this world for long.
Player 6
player, 7 posts
Fri 3 Apr 2020
at 23:07
  • msg #61

Re: Out of Character Chat

We must set aside the main campaign and focus on grinding for the first several months in order to build up enough coin to hire some real magic users... :-P

Maybe Player 3 could serve in a more... administrative role.

Also, I'm hoping to have my sheet done tonight. I'm wadded up on gear. Are there any "kit's"? Do we need to spend the time now purchasing torches and 10' poles and so forth, or will that be in-game later? I always get bogged down in character creation spending time on buying things I never use. Anyway, I'm kinda hoping that we'll meet some benefactor that will spring for all of our mundane adventuring gear.

Has anyone used one of the various house-rule options out there for adventuring gear? I've seen some where when a need comes up in game, a roll is made to see if you have the item or not and is weighted by how much of your starting money was applied to "preparation"... I'll have to dig through my archives to find specifics, but maybe some of you have seen something similar?

BTW, I turn 46 in a couple weeks, so I fit right in age-wise with most of you.
DM Maleketh
GM, 20 posts
Fri 3 Apr 2020
at 23:36
  • msg #62

Re: Out of Character Chat

Player 6:
Also, I'm hoping to have my sheet done tonight. I'm wadded up on gear. Are there any "kit's"? Do we need to spend the time now purchasing torches and 10' poles and so forth, or will that be in-game later? I always get bogged down in character creation spending time on buying things I never use. Anyway, I'm kinda hoping that we'll meet some benefactor that will spring for all of our mundane adventuring gear.


Pfft hahaha.  No, buy what you need.

You:
Has anyone used one of the various house-rule options out there for adventuring gear? I've seen some where when a need comes up in game, a roll is made to see if you have the item or not and is weighted by how much of your starting money was applied to "preparation"... I'll have to dig through my archives to find specifics, but maybe some of you have seen something similar?


I like games that do this, but OSRIC feels like the wrong system for it.

You:
BTW, I turn 46 in a couple weeks, so I fit right in age-wise with most of you.


I'm beginning to think I might be the youngest person in this group, but P2 probably has me beat on that front.
DM Maleketh
GM, 21 posts
Sat 4 Apr 2020
at 02:00
  • msg #63

Re: Out of Character Chat

I suppose I should specify that, given the lack of a dedicated spot, you should list your weapon proficiencies under your Class Abilities.
Player 2
player, 8 posts
Sat 4 Apr 2020
at 02:23
  • msg #64

Re: Out of Character Chat

I thought you were assuming we had proficiency in the weapons we were using, since there is no separate place to note them.

Be assured that I am the youngest here by a long shot. I became 21 on the 1st of this month.
DM Maleketh
GM, 22 posts
Sat 4 Apr 2020
at 02:41
  • msg #65

Re: Out of Character Chat

It stands to reason that you'd spend one of your proficiencies on whatever you start with, but you have to spend your other proficiencies now as well.  You may well find weapons you can use, but with which you're not proficient.
Player 1
player, 10 posts
Sat 4 Apr 2020
at 02:52
  • msg #66

Re: Out of Character Chat

Player 3 :
he brings another Magic Aura spell into the mix and the completely useless Find Familiar spell.

Un-frickin'-believable!

So much for trading spells! I took Sleep for my chosen spell even though I never take Sleep! I hate taking Sleep because everyone takes Sleep. I am now officially glad that I took Sleep!

I guess we will wander around the dungeon putting fake magic auras on various objects and then get eaten by a giant rat!

Player 2:
I became 21 on the 1st of this month.

Happy birthday! I turned 55 two weeks ago.

I have whisky that is older than you! :-)
Player 3
player, 11 posts
Sat 4 Apr 2020
at 02:55
  • msg #67

Re: Out of Character Chat

Oh Player 1 this is good, but it gets better and better.  I too selected sleep.  I actually assumed you'd go for MM.

Are we going to be meeting up after we are kitted out, or can we share what we have bought beforehand to save unnecessary double up?  Mind you I've got a 30gp to spend so that should be heaps right?

I'm also assuming we are given our 1st spell book from our mage teacher, otherwise at 25gp a pop I've only got enough coin left over for 2 days of food and a well placed sock.  Yup the cotton wool will have to be removed.

I've never used kits, though I've heard of them.  I'm the player that goes and buys the sort of things you hardly ever use.  Just had one of my characters actually use the chalk I bought for him back in 2008.  Yes I already have that item, it was a big spend I ought to be significantly reimbursed by each party member.

Player 2 you will be known as The Kid, or possibly Diaper Dude.  When I was 21 your parents probably hadn't even met.

Player 6 I have splurged on the clipboard and whole heartedly endorse your suggestion.  I will telly up the bodies and the gold and tell you all when we have enough.  Player1 and Player 5, I know it's short notice, but I'm going to need to organise a fencing operation.  Nothing to do with the current discussion hand on heart.
Player 4
player, 9 posts
Sat 4 Apr 2020
at 04:01
  • msg #68

Where's my pants??

Looking through the equipment list, I found everything except pants. Boots, cloak, doublet, gown, robe, shoes and tunic. But no pants. And no trousers.

So, are we all pantless adventurers? :D

Pants quest!
Player 4
player, 10 posts
Sat 4 Apr 2020
at 04:02
  • msg #69

Re: Out of Character Chat

Player 2:
Be assured that I am the youngest here by a long shot. I became 21 on the 1st of this month.

Hey, Happy Birthday! Sadly, it's all downhill from there... :/
DM Maleketh
GM, 23 posts
Sat 4 Apr 2020
at 04:02
  • msg #70

Re: Out of Character Chat

Player 3:
Are we going to be meeting up after we are kitted out, or can we share what we have bought beforehand to save unnecessary double up?  Mind you I've got a 30gp to spend so that should be heaps right?


You can definitely coordinate your shopping.  As for the question of where you'll start, I'll actually leave that to you lot: would you like to open with some banter, to get into character and maybe trade some rumors, or would you prefer to start closer to the action?

You:
I'm also assuming we are given our 1st spell book from our mage teacher,


Correct.

Player 3:
I've never used kits, though I've heard of them.  I'm the player that goes and buys the sort of things you hardly ever use.  Just had one of my characters actually use the chalk I bought for him back in 2008.  Yes I already have that item, it was a big spend I ought to be significantly reimbursed by each party member.


Reminds me of the time my 3E group had to dig something up and discovered that all four or five of them had bought shovels.  "Why do we all have shovels?!"

Player 4:
Looking through the equipment list, I found everything except pants. Boots, cloak, doublet, gown, robe, shoes and tunic. But no pants. And no trousers.

So, are we all pantless adventurers? :D

Pants quest!


You know what?  I'll be generous.  Everyone gets a full pair of clothes for free, including pants.
This message was last edited by the GM at 04:07, Sat 04 Apr 2020.
Player 6
player, 8 posts
Sat 4 Apr 2020
at 04:32
  • msg #71

Re: Out of Character Chat

I'm opting for a kilt.

Could someone refresh my memory on how weapon proficiencies and specialization work? Ranger gets 3 "slots", specialization can only happen at character creation and missile weapons costs 2 slots to specialize in... So I could take Swords and Longbow and that would fill up my "slots" and specializations?

Do I have that correct?
DM Maleketh
GM, 24 posts
Sat 4 Apr 2020
at 04:39
  • msg #72

Re: Out of Character Chat

Player 6:
Could someone refresh my memory on how weapon proficiencies and specialization work? Ranger gets 3 "slots", specialization can only happen at character creation and missile weapons costs 2 slots to specialize in... So I could take Swords and Longbow and that would fill up my "slots" and specializations?

Do I have that correct?


Basic proficiency costs one slot; specializing costs one extra slot unless it's a two-handed or ranged weapon, in which case it costs two extra slots, and you can double-specialize in a one-handed weapon by spending two extra slots.  Therefore, you could:
  • Double-specialize in longsword
  • Specialize in longsword and take proficiency with longbow
  • Specialize in longbow
  • Take proficiency with longsword, longbow, and one other weapon type.

Player 2
player, 9 posts
Sat 4 Apr 2020
at 05:01
  • msg #73

Re: Out of Character Chat

Player 1:
Happy birthday! I turned 55 two weeks ago.  I have whisky that is older than you! :-)

Player 4:
Hey, Happy Birthday! Sadly, it's all downhill from there... :/

Player 3:
Player 2 you will be known as The Kid, or possibly Diaper Dude.  When I was 21 your parents probably hadn't even met.

Haha, yes. I am the baby man of this campaign. XD
My character is probably the youngest too since he's a human.

Player 3:
Yes I already have that item

I bought chalk, too. Ten whole pieces. It seems like the kind of thing that would be useful some day.

DM:
You know what?  I'll be generous.  Everyone gets a full pair of clothes for free, including pants.

Yay! As a Good aligned character, I feel my guy would wear pants when speaking with people and monsters alike.
And what about containers like backpacks? Will our stuff fall out if we don't buy them?
Player 2
player, 10 posts
Sat 4 Apr 2020
at 05:14
  • msg #74

Re: Out of Character Chat

DM:
would you prefer to start closer to the action?

This is what I expected, before anyone brought up the other possibility.

We should discuss what we are buying, yes. Would not want to double up or miss anything out. Here is my equipment list.

Spoiler text: (Highlight or hover over the text to view)

Holy Symbol, pewter
Holy Water (vial)
Rations (2 days)
Hooded Lantern
Oil (lamp) (1 pint)
Hempen Rope (50ft)
Chalk Pieces (10)
Scrollcase
Backpack


Player 1
player, 11 posts
Sat 4 Apr 2020
at 06:18
  • msg #75

Re: Out of Character Chat

Rules questions:
  • Do MUs have to buy their starting spellbook?
  • Is weapon specialisation available? It is listed as optional for fighters/rangers/paladins.

Player 3
player, 12 posts
Sat 4 Apr 2020
at 07:03
  • msg #76

Re: Out of Character Chat

DM said no to starting spell book purchase, the first one is given to mages and he said yes to specialisation.  Post msg #72

DM:
Basic proficiency costs one slot; specializing costs one extra slot unless it's a two-handed or ranged weapon, in which case it costs two extra slots, and you can double-specialize in a one-handed weapon by spending two extra slots.  Therefore, you could:
Double-specialize in longsword
Specialize in longsword and take proficiency with longbow
Specialize in longbow
Take proficiency with longsword, longbow, and one other weapon type.


DM given the fighters are getting specialisation making them far more effective, can the mages have another go at spell selection.  Our random dice rolls have provided us with duplicated bad spells and not knowing what the other was doing has caused our spell selection to also be duplicated.

We've only got 2 useable spells between us for the foreseeable future and given we each only have a 65% chance of learning a new spell in the game, the outlook isn't great.  I'm working along the lines of if you don't ask you don't get.

I'm actually cool to have the chosen sleep spell to remain, that was unavoidable without god modding but our duplicated random dice throws have compounded the bad situation.

This message was last edited by the player at 08:20, Sat 04 Apr 2020.
Player 1
player, 12 posts
Sat 4 Apr 2020
at 07:23
  • msg #77

Re: Out of Character Chat

Thank you. I wrote the post left for a few hours and posted without reading. My bad!
Player 3
player, 13 posts
Sat 4 Apr 2020
at 07:27
  • msg #78

Re: Out of Character Chat

I do that all the time Player 1.

My list of items

Robe Silk                         1
Belt                               -
Backpack                           10
Bedroll                            5
Chalk 10 sticks                    -
Boots Soft                         3
Waterskin                          -
Wine 3 pint                        3
Flint & Steel                      -
Twine 200 feet                     -
Fish hooks 40                      -
Standard Rations 5 days            10
Spell Book                         5
Daggers x 3                        3
Lamp Bronze                        1
Oil 10 pints                       10


I also got 10 sticks of chalk but at 10cp even for me that's not breaking the bank.  I guess I'll keep them and Axel can use them to leave comments about the paladin around the dungeon.
This message was last edited by the player at 07:39, Sat 04 Apr 2020.
Player 1
player, 13 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 4 Apr 2020
at 08:29
  • msg #79

Re: Out of Character Chat

Behold the mighty Sil'qian Nightwind - wielder of Push the god-killing spell!

Here's my stuff:

Studded Armour    20.0   Backpack          10.0   Belt (leather)     0.0
Bracer (leather)   1.0   - spell book       5.0   - small pouch      1.0
Longsword          7.0   - quill            0.0     - flint & steel  0.0
Short Bow          8.0   - ink              0.0     - whetstone      0.5
Quiver             2.0   - bone scrollcase  0.5     - thieves' tools 1.0
Arrows (24)        8.0     - parchment (10) 0.0   - small pouch      1.0
Cloak              2.0   - Wool Blanket     2.0
                         Waterskin          1.0

You know my character is old-school, he has an apostrophe in his name! :-)

Another question: a fighter gains a new weapon proficiency at a rate of 1 every 2 levels - is that at 3rd, 5th, 7th, etc?
Player 2
player, 11 posts
Sat 4 Apr 2020
at 10:27
  • msg #80

Re: Out of Character Chat

In reply to Player 3 (msg # 78):

I have a hooded lamp. I suppose only one lamp will suffice. Other than that I don't think we have any major duplicates, unless you count chalk as major.

Player 1 having ink and a quill seems like a good idea.
DM Maleketh
GM, 25 posts
Sat 4 Apr 2020
at 13:19
  • msg #81

Re: Out of Character Chat

Player 3:
DM given the fighters are getting specialisation making them far more effective, can the mages have another go at spell selection.  Our random dice rolls have provided us with duplicated bad spells and not knowing what the other was doing has caused our spell selection to also be duplicated.

We've only got 2 useable spells between us for the foreseeable future and given we each only have a 65% chance of learning a new spell in the game, the outlook isn't great.  I'm working along the lines of if you don't ask you don't get.

I'm actually cool to have the chosen sleep spell to remain, that was unavoidable without god modding but our duplicated random dice throws have compounded the bad situation.


I'm going to say no, partly because that's the nature of the system, and partly because I don't see it being as bad as you're making it out to be.  You'll be able to find and buy spell scrolls, which can be copied into your books pretty easily (I don't know where you're getting that 65% figure), and sleep is a perfectly good spell for early adventuring.

Player 1:
a fighter gains a new weapon proficiency at a rate of 1 every 2 levels - is that at 3rd, 5th, 7th, etc?


I'm going to say it's every even-numbered level, to make the math simpler for every class.
Player 5
player, 4 posts
Sat 4 Apr 2020
at 13:58
  • msg #82

Re: Out of Character Chat

I feel a bit out of sync.  I'm in a different time zone, so post late.  or early.

I just turned 46 a few weeks back.  I celebrated by staying in quarantine.  Probably would have done similar stuff if there was no plague honestly.

I am broke too!  Well, my character is broke.  I'm pretty much ok.  I have some clothes (thanks DM!), a pack, a bit of food, and some thieves tools.  Zuru will go on a quest if someone promises him a sandwich.
Lurker 1
player, 3 posts
Sat 4 Apr 2020
at 14:28
  • msg #83

Re: Out of Character Chat

Player 1:
I took Sleep for my chosen spell even though I never take Sleep! I hate taking Sleep because everyone takes Sleep. I am now officially glad that I took Sleep!


The party should name itself, "The Grim Sleepers."
This message was lightly edited by the player at 14:29, Sat 04 Apr 2020.
Player 3
player, 14 posts
Sat 4 Apr 2020
at 18:59
  • msg #84

Re: Out of Character Chat

DM MAleketh:
I'm going to say no, partly because that's the nature of the system, and partly because I don't see it being as bad as you're making it out to be.  You'll be able to find and buy spell scrolls, which can be copied into your books pretty easily (I don't know where you're getting that 65% figure), and sleep is a perfectly good spell for early adventuring.


Their intelligence of 15 and 16 respectfully means they only have a 65% chance of learning each spell they find.  At the start we have 100% chance of knowing the spells we start with which is a significant advantage for someone with 4hp if it can be used.

DM Maleketh:
Player 1:
a fighter gains a new weapon proficiency at a rate of 1 every 2 levels - is that at 3rd, 5th, 7th, etc?


I'm going to say it's every even-numbered level, to make the math simpler for every class.

So rather than every 5th level for a mage they get a weapon proficiency slot every even number level 2nd, 4th, 6th, 8th?  Is that what you mean?
This message was last edited by the player at 18:59, Sat 04 Apr 2020.
Player 1
player, 14 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 4 Apr 2020
at 20:46
  • msg #85

Re: Out of Character Chat

DM Maleketh:
(I don't know where you're getting that 65% figure), and sleep is a perfectly good spell for early adventuring.

The % is the chance to understand a spell based on Intelligence for MUs. For Sil'qian it is 55%! I don't think it comes into play if a scroll is read out to activate the spell; but I believe it is supposed to be rolled if a MU wants to copy the scroll into their book, or if they try to decipher a captured spellbook.

DM Maleketh:
Player 1:
a fighter gains a new weapon proficiency at a rate of 1 every 2 levels - is that at 3rd, 5th, 7th, etc?

I'm going to say it's every even-numbered level, to make the math simpler for every class.

Thanks, this is the simpler version (it is the 2E method).

Player 3:
So rather than every 5th level for a mage they get a weapon proficiency slot every even number level 2nd, 4th, 6th, 8th?  Is that what you mean?

I believe it means that an MU will get their WPs at levels 5 and 10, not 6 and 11. Basically at the levels that are evenly divisible by the level number listed.

This is the first time I have used OSRIC to create a level 1 character, and I have to say I thought that the rules would have been more streamlined. They kept a lot of the niggly 1E rules and did not consider using "better" rules that came from later editions or widely-used house rules. I guess they were really focussed on keeping the 1E feel.
Player 3
player, 15 posts
Sat 4 Apr 2020
at 22:58
  • msg #86

Re: Out of Character Chat

Player 1:
I don't think it comes into play if a scroll is read out to activate the spell.

That's an interesting take on it Player 1.  It's the same as an English speaker knowing how to pronounce words in French.  Reading the spell properly must demand some understanding otherwise how could he even know what the spell does?  Further more vowels and letters are pronounced differently in French than they are in English.  I think knowing how to pronounce the arcane words is exactly what the chance to know spell percentage is measuring.  If the spell isn't understood how could the words be pronounced correctly?  Hopefully the DM sees it how you do though because it's only his opinion that counts.

Player 1:
This is the first time I have used OSRIC to create a level 1 character, and I have to say I thought that the rules would have been more streamlined. They kept a lot of the niggly 1E rules and did not consider using "better" rules that came from later editions or widely-used house rules. I guess they were really focussed on keeping the 1E feel.


I think OSRIC is just more basic without rules written allowing DM's to interpret them as they wish.  Take the stated age adjustments on ability scores I was talking about at the beginning used in 1st ed ADND.  Here it is left up to the DM's discretion which gives a lot more freedom to the DM to state the game how he wants it played without having to bend to a rule.

It's less prescribed allowing more artistic flair if you want.  Well that's how I see it.  It allows adhoc rule creation if that is desirable to the DM.
Player 1
player, 15 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 5 Apr 2020
at 00:04
  • msg #87

Re: Out of Character Chat

Player 3:
That's an interesting take on it Player 1.

And here I thought I was explaining the "normal" 1E system!

The 1E DMG says Read magic is needed to determine what sort of scroll was found; but is not needed to invoke the scroll.

And in typical Gygaxian: "Those characters able to read and employ scroll spells may do so regardless of other restrictions, and once the spell is known, it is not necessary to use a special read magic in order to effect its powers. Reading of such scrolls is possible even to MUs who are otherwise unable to employ such a spell for any reason whatsoever, be it inability to learn or above level of use..."

So, I think I am right, at least as far as 1E goes!

OSRIC has this: "...magic users and illusionists may copy the spell from the scroll into their spell books, if they understand the spell..." and then this "Alternatively, the spell may be cast directly from the scroll..." and finally "it is not necessary for the caster to know the spell beforehand, and indeed it is possible to cast a spell from a scroll even if the caster does not know the spell or is of insufficient level to use the magic."

So, all this seems to lead to possibility that Sil'qian finds a scroll; he uses Read magic to determine it contains another useful spell like Erase on it. He can choose to cast it from the scroll with no further effort. Or he can copy it into his spellbook, which would require rolling his 55% to Understand Spell, first.

But, given my advanced age and failing mental faculties, I could have this completely mixed up! :-)
Player 3
player, 16 posts
Sun 5 Apr 2020
at 00:37
  • msg #88

Re: Out of Character Chat

Player 1:
Player 3:
That's an interesting take on it Player 1.

And here I thought I was explaining the "normal" 1E system!

The 1E DMG says Read magic is needed to determine what sort of scroll was found; but is not needed to invoke the scroll.

And in typical Gygaxian: "Those characters able to read and employ scroll spells may do so regardless of other restrictions, and once the spell is known, it is not necessary to use a special read magic in order to effect its powers. Reading of such scrolls is possible even to MUs who are otherwise unable to employ such a spell for any reason whatsoever, be it inability to learn or above level of use..."

So, I think I am right, at least as far as 1E goes!

OSRIC has this: "...magic users and illusionists may copy the spell from the scroll into their spell books, if they understand the spell..." and then this "Alternatively, the spell may be cast directly from the scroll..." and finally "it is not necessary for the caster to know the spell beforehand, and indeed it is possible to cast a spell from a scroll even if the caster does not know the spell or is of insufficient level to use the magic."

So, all this seems to lead to possibility that Sil'qian finds a scroll; he uses Read magic to determine it contains another useful spell like Erase on it. He can choose to cast it from the scroll with no further effort. Or he can copy it into his spellbook, which would require rolling his 55% to Understand Spell, first.

But, given my advanced age and failing mental faculties, I could have this completely mixed up! :-)

Yes I do not doubt you have it right for e1, but that isn't this game system, and whatever Gygax has said (All hail the great Gygax!) doesn't really matter as it doesn't really wash here.  I'm sure it'll be as you write, I hope so it'll be a little easier, but I'm cool with whatever Maleketh rules.
DM Maleketh
GM, 26 posts
Sun 5 Apr 2020
at 00:40
  • msg #89

Re: Out of Character Chat

Player 3:
Their intelligence of 15 and 16 respectfully means they only have a 65% chance of learning each spell they find.


Excuse my inexperience with the system, but where are you seeing that number?  I'm not doubting you, but I can't find it anywhere in the rules.

EDIT: Oh, right in front of my face.  Give me a few minutes.

DM Maleketh:
So rather than every 5th level for a mage they get a weapon proficiency slot every even number level 2nd, 4th, 6th, 8th?  Is that what you mean?


No, P1 had the right of it.  When the book says you get a new proficiency every X levels, it means you get one at every level that's a multiple of X.  Fighters get one at every even-numbered level; magic users get them at levels 5, 10, 15, and so forth.
This message was last edited by the GM at 00:42, Sun 05 Apr 2020.
DM Maleketh
GM, 27 posts
Sun 5 Apr 2020
at 00:54
  • msg #90

Re: Out of Character Chat

Okay, so I've looked over the rules, and done some research online.  This is what 1E did:
Cripes, just look at this:
Each and every magic-user character must employ the Table in order to determine which and how many of each group of spells (by level) he or she can learn. At first, only the 1st level group of spells are checked. Successive level groups are checked only when the character reaches a level at which the appropriate group of spells is usable by him or her. Chance to Know Each Listed Spell pertains to the percentage chance the character has by reason of his or her intelligence to learn any given spell in the level group. The character may select spells desired in any order he or she wishes. Each spell may be checked only once. Percentile dice are rolled, and if the number generated is equal to or less than the percentage chance shown, then the character can learn and thus know that spell (it may be in his or her spell books explained hereafter). Example: A character with an intelligence of 12 desires to know a charm person spell that he finds in a book or scroll, percentile dice are rolled, but the number generated is 52, so that spell is not understood and can not be used by the character (see, however, the paragraph below regarding the minimum number of spells knowable).

Minimum Number of Spells/Level states the fewest number of spells by level group a magic-user can learn. If one complete check through the entire group fails to generate the minimum number applicable according to intelligence score, the character may selectively go back through the group, checking each spell not able to be learned once again. This process continues until the minimum number requirement has been fulfilled. This means, then, that certain spells, when located, can be learned while certain other spells can never be learned and the dice rolls indicate  which ones are in each category. Example: The magic-user mentioned above who was unable to learn a charm person spell also fails to meet the minimum number of spells he or she can learn. The character then begins again on the list of 1st level spells, opts to see if this time charm person is able to be learned, rolls 04, and has acquired the ability to learn the spell. If and when the character locates such a spell, he or she will be capable of learning it.

Maximum Number of Spells/Level is the obverse of the minimum number which can be known. According to the character’s intelligence, this maximum number which the magic-user can possibly know (have in his or her spell books) varies from 6 to an unlimited number. As soon as this maximum is reached, the character may not check any further in the level group.

Change in Intelligence: If intelligence goes down or up for any reason, and such change is relatively permanent, the magic-user must check again as explained above far known spells by level group.

Acquisition of Heretofore Unknown Spells: Although the magic-user must immediately cease checking to determine if spells are known after the first complete check of each spell in the level group, or immediately thereafter during successive checks when the minimum number of spells which can be known is reached, it is possible to acquire knowledge of additional spells previously unknown as long as this does not violate the maximum number of spells which can be known. New spells can be gained from captured or otherwise acquired spell books or from scrolls of magic spells. In the latter event the scroll is destroyed in learning and knowing the new spell or spells. (This subject is detailed more fully in the section explaining magic-users as characters.)


So, um...  That's completely bonkers.  It's also a hilarious way to try and balance out magic users, so unless someone has a compelling objection I'm going to use it.

Also, the free spell a magic user gets to pick when he levels can be one that he has failed his roll to comprehend, so if there's a spell you really want (like Fireball or something), you can still get it.  I'll also say that you make the checks after your starting spell set is determined, so your current spellbook contents remain unaffected.
This message was last edited by the GM at 01:02, Sun 05 Apr 2020.
Player 1
player, 16 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 5 Apr 2020
at 01:26
  • msg #91

Re: Out of Character Chat

DM Maleketh:
It's also a hilarious way to try and balance out magic users, so unless someone has a compelling objection I'm going to use it.

My only objection is that it hamstrings MUs. I know this is the 1E rule, but I can't say I recall ever using it.

If I understand correctly I will have to roll for every spell on the Level 1 list until I succeed against my 55% five more times, to determine which other 5 spells I am capable of learning, even though those spells may be useless, and may never appear in the game.

But if that's what you want, I will start rolling.
Player 3
player, 17 posts
Sun 5 Apr 2020
at 08:28
  • msg #92

Re: Out of Character Chat

DM Maleketh:
Okay, so I've looked over the rules, and done some research online.  This is what 1E did:

Text omitted read it below under Cripes, just look at this. 

So, um...  That's completely bonkers.  It's also a hilarious way to try and balance out magic users, so unless someone has a compelling objection I'm going to use it.

Also, the free spell a magic user gets to pick when he levels can be one that he has failed his roll to comprehend, so if there's a spell you really want (like Fireball or something), you can still get it.  I'll also say that you make the checks after your starting spell set is determined, so your current spellbook contents remain unaffected.


I can assure you that isn't what 1E did, though that is what is written on page 10 of the Players Hand Book under the intelligence ability which came out in 1978.  The Dungeon Masters Guide which was the authority came out in 1979 having this to say on page 39.

While the intelligence of the player character will dictate how many and which spells can be and are known, this knowledge is not automatic. Each and every spell, except those which "master" was generous enough to bestow upon the character, must be found somewhere and recorded in the character's spell books.

Thus, if Redouleent the Prestidigitator, intelligence 15, has a repertoire of 7 spells and finds a scroll with yet another, there isa65% chance that the spell can be understood by that worthy. If, in fact, it can be comprehended, Redouleent must then record the spell in his book (thus destroying that portion of the scroll, of course), and he is now the proud possessor of 8 first level spells - just 3 short of the maximum he'll be able to know.

Returning to the recently-completed apprenticeship, let us now consider the spells given to Redouleent by his wise old master. Obviously, an apprentice must know how to reod mogic to be of use to his master. It is also an absolute must to anyone following the profession of magic-user, so that spell is AUTOMATICALLY on each magic-user characters list of known spells.

Then select by random means one spell each from the offensive, defensive, and miscellaneous categories listed below. Redouleent, or any other player character magic-user will than have a total of 4 - count them - 4 spells with which to seek his (or her) fortune!

Offensive Spells    Defensive Spells            Misc. Spells
1.  Burning Hands.    Affect Normal Fires        Comprehend Languages
2.  Charm Person.     Dancing lights                Detect Magic
3.  Enlarge.                Feather Fall                   Erase
4. Friends.                  Hold Portal                    Find Familiar
5. Light                       Jump                             Identify
6.  Magic Missile.       ProtectionFrom Evil      Mending
7.  Push.                     Shield                           Message
8.  Shocking Grasp.   Spider Climb                 Unseen Servant
9.  Sleep                     Ventriloquism               Write
0.  (choose)                 (choose)                      (choose)

Choice should be left to the player. Note that both Nystul's Magic Aura and Tenser's Floating Disc must be located by the character; they can never be known at the start. If your campaign is particularly difficult, you may wish to allow choice automatically. You can furthermore allow an extra defensive or miscellaneous spell, so that the character begins with 5 spells.


DM Maleketh:
so unless someone has a compelling objection I'm going to use it.


Sorry there's no way to dress this up, it's a dumb rule and if it was ever used it was quickly replaced by the DMG ruling which was the authority.  Even the example they use in the first paragraph of the text doesn't comply with what the rule states.

You have said previously that you do not have 1st edition rules only OSRIC, but now you want to use them.  My turn to fell uneasy when there is no consistency in the ruling.

As Player 1 has said it also forces a magic user to only know certain pre determined spells whether they turn up in the game or not.  The only thing it is more likely to do is force the magic users to be silent characters hiding behind the others and a drag on XP until later in the game.
DM Maleketh
GM, 28 posts
Sun 5 Apr 2020
at 11:14
  • msg #93

Re: Out of Character Chat

Player 3:
As Player 1 has said it also forces a magic user to only know certain pre determined spells whether they turn up in the game or not.  The only thing it is more likely to do is force the magic users to be silent characters hiding behind the others and a drag on XP until later in the game.


Not entirely true, since it in no way affects the free spells you can pick when you level.  That said,

Player 3:
You have said previously that you do not have 1st edition rules only OSRIC, but now you want to use them.  My turn to fell uneasy when there is no consistency in the ruling.


This?  This is a very fair point.  We'll ignore the table then, though I may use the Chance to Understand percentage when casting spells from scrolls or something.
Player 3
player, 18 posts
Sun 5 Apr 2020
at 18:03
  • msg #94

Re: Out of Character Chat

Glad you could take the feedback without getting bent out of shape. Are we ready to go then?
DM Maleketh
GM, 29 posts
Sun 5 Apr 2020
at 18:24
  • msg #95

Re: Out of Character Chat

Not yet.  One person hasn't finished their sheet and the other five haven't yet made the corrections I noted. If your sheet is ready, send me a PM!
DM Maleketh
GM, 30 posts
Sun 5 Apr 2020
at 20:39
  • msg #96

Re: Out of Character Chat

Oh, and if you're human, don't forget that you have four subraces to pick from.  (Archontean is the default choice if you can't decide.)
Player 6
player, 9 posts
Mon 6 Apr 2020
at 00:07
  • msg #97

Re: Out of Character Chat

Sorry that may have been me, I forgot to PM when I was working on my sheet last night.

Where are the subraces for humans to be found? Is that setting specific?

@DM - PM'd
DM Maleketh
GM, 31 posts
Mon 6 Apr 2020
at 02:25
  • msg #98

Re: Out of Character Chat

Yep, it's in the Setting Information thread, first post.
This message was last edited by the GM at 02:25, Mon 06 Apr 2020.
DM Maleketh
GM, 32 posts
Mon 6 Apr 2020
at 03:11
  • msg #99

Re: Out of Character Chat

Player 3:
Glad you could take the feedback without getting bent out of shape.


Oh, right, I wanted to respond to this too.  I'm 100% open to constructive criticism.  We're all here to have fun, and if something I'm doing is preventing you from having that fun, you should tell me.
Player 2
player, 12 posts
Human Cleric 1
Mon 6 Apr 2020
at 04:21
  • msg #100

Re: Out of Character Chat

What weapons and shields are you all using? I am asking so we know who has a free hand for lamps and other items.
Player 4
player, 11 posts
Mon 6 Apr 2020
at 05:03
  • msg #101

Re: Out of Character Chat

Sorry, I was not very available for posting this weekend. Looks like you folks were keeping RPOL busy!

Maleketh, I made one last adjustment to my sheet after your response to my question about weapon proficiencies, taking Weapon Specialization in Long Sword, and Weapon Proficiency in Dagger. A final "ready" PM has been sent.

I wasn't able to afford much after buying armor, a shield and the two weapons, so basically all I have that will be useful to the group is a rope and 5 torches.

Game on!
This message was last edited by the player at 05:05, Mon 06 Apr 2020.
Player 2
player, 13 posts
Human Cleric 1
Mon 6 Apr 2020
at 05:10
  • msg #102

Re: Out of Character Chat

That is alright. We will need someone to collect treasure, after all!
(Assuming treasure has encumbrance as well)

You have a shield, and two weapons. I have a two handed weapon. So I guess holding the lamp will be done by someone else. Perhaps the Magic User?
Player 6
player, 10 posts
Mon 6 Apr 2020
at 05:40
  • msg #103

Re: Out of Character Chat

I'm specializing in Longbow, will pick up prof in Longsword at 2nd level if I survive that long, but I bought a longsword and shield as well...

Considering changing to a two-handed sword, but I'm looking at that AC number and a shield is kinnnnna nice right now.

@DM - Which of the human subraces would align with the characters Player 4 and I (Pally and squire) best?
Player 4
player, 12 posts
Mon 6 Apr 2020
at 05:42
  • msg #104

Re: Out of Character Chat

Pfft. A knight does not carry treasure. That's what squires are for. :P
Player 2
player, 14 posts
Human Cleric 1
Mon 6 Apr 2020
at 06:50
  • msg #105

Re: Out of Character Chat

Oh? Then will you be carrying the supplies and tools, Sir? XD
Player 6
player, 11 posts
Mon 6 Apr 2020
at 07:10
  • msg #106

Re: Out of Character Chat

I think we'll say Wylderock is in Wiskinga if that's alright with you DM, Player 4?
Player 3
player, 19 posts
Mon 6 Apr 2020
at 07:21
  • msg #107

Re: Out of Character Chat

Axel will carry the lamp for that will most likely be his most useful service to the group until he dies.  After that the cleric can cast animate dead on him and he will continue to carry it until he starts to stink too much or parts start to fall off.  He doesn't want his body to be left behind or buried if he dies so casting animate dead on him would be his preference so he could still be useful to the group.  He is not concerned with what the group might ask his body to do after it is dead either.

He will speak with player 2 in regards to this so he knows it is his wish and the casting of animate dead on him at least is not an evil act.  Somehow I doubt player 2 will be high enough level by the time Axel dies though.  He will try his hardest to hold out and not die until player 2 is able to cast a 3rd level spell.

Axel has taken weapon proficiency with the dagger, which is lucky since that is the only weapon he will use until 5th level.  I see under the Magic User that oil is considered a weapon.  Does this mean if he wants to throw a flask of oil he has to do it with the non proficiency penalty of -5, but if he wants to throw holy water he can do it with a normal to hit throw?  That's kind of funny in a really sad way.

I can sum Axel up for you all in one short sentence.  AC 10, 4hp one sleep spell.
DM Maleketh
GM, 33 posts
Mon 6 Apr 2020
at 11:14
  • msg #108

Re: Out of Character Chat

I would, ideally, like to get your characters ready by the end of the day.  It's my day off of work, so I'll be available for the next 16 hours or so if anyone has questions or when you think your sheet is finished.

P3:
I can sum Axel up for you all in one short sentence.  AC 10, 4hp one sleep spell.


You knew what kind of game this was.
Player 2
player, 15 posts
Human Cleric 1
Mon 6 Apr 2020
at 11:24
  • msg #109

Re: Out of Character Chat

Damn, that looks like a character ready to die.
Hopefully we can make it tragic via role-play.
But if we fail, I hope the failure comes from him not dying at all.
But yay for lantern holder!
Player 5
player, 5 posts
Mon 6 Apr 2020
at 11:38
  • msg #110

Re: Out of Character Chat

Zuru also typically has a hand free, though he doesn't want to steal the major's thunder.  He typically is using a club.  He's not proficient with the club, he is proficient with the short sword.  But those things are pricey, so he is clubbing for now.  It will be fine
Brian Hamonet
player, 16 posts
Human Cleric 1
Mon 6 Apr 2020
at 15:45
  • msg #111

Re: Out of Character Chat

You may start small, but a bit of thinking and good amount of luck will take you to heights unknown.

How are everyone's characters doing? The GM has decided that mine is ready, and over to the left is my Cleric's name, Brian Hamonet!
Player 3
player, 20 posts
Mon 6 Apr 2020
at 15:50
  • msg #112

Re: Out of Character Chat

Well I though mine was ready.  I filled in the race and languages.  Am I missing another PM to the DM to tell him so?
DM Maleketh
GM, 34 posts
Mon 6 Apr 2020
at 15:53
  • msg #113

Re: Out of Character Chat

That was pretty much it, yeah.  Hard for me to know you've made the changes if you don't tell me.  But you did that, and everything looks good, so you're ready to go as well.
Axel Beckett
player, 21 posts
Mon 6 Apr 2020
at 15:59
  • msg #114

Re: Out of Character Chat

Axel looks to Brian, "We made it brother."
DM Maleketh
GM, 35 posts
Tue 7 Apr 2020
at 04:10
  • msg #115

Re: Out of Character Chat

DM Maleketh:
I would, ideally, like to get your characters ready by the end of the day.


Ah, well, so much for that,  Hopefully we can be ready by the end of the day tomorrow.
Player 1
player, 17 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 7 Apr 2020
at 05:44
  • msg #116

Re: Out of Character Chat

Is my character good? Or are changes needed? PM'd you on Saturday and I have not seen a reply.
Player 5
player, 6 posts
Tue 7 Apr 2020
at 12:34
  • msg #117

Re: Out of Character Chat

I think I'm ready.  Though every time I look over my character sheet, I feel I should start working on making my replacement :)
Durke Aldiron
player, 13 posts
Tue 7 Apr 2020
at 23:26
  • msg #118

Re: Out of Character Chat

Who's not ready, so we can publicly shame them. :D
DM Maleketh
GM, 36 posts
Tue 7 Apr 2020
at 23:43
  • msg #119

Re: Out of Character Chat

You can always look at the Cast page.

Anyway, we've got four ready.  Just two to go.
DM Maleketh
GM, 37 posts
Thu 9 Apr 2020
at 12:31
  • msg #120

Re: Out of Character Chat

We've got one person left who still needs to finish their sheet.  Given that, and how long of a wait it's been, I'm going to start the game this evening.  Our remaining player will just have to catch up once their sheet is done.
Brian Hamonet
player, 17 posts
Human Cleric 1
Thu 9 Apr 2020
at 13:16
  • msg #121

Re: Out of Character Chat

Apparently they have not even logged in since their last message. Too bad. I hope they are safe in real life.
Player 5
player, 7 posts
Thu 9 Apr 2020
at 14:19
  • msg #122

Re: Out of Character Chat

I feel shamed.

Should be ready now


It turns out that when the term is ending, if you tell high school kids you absolutely will not accept any late assignments after Thursday, you get buried in late work.  I feel I learn this lesson every term
Axel Beckett
player, 22 posts
Thu 9 Apr 2020
at 18:45
  • msg #123

Re: Out of Character Chat

Ahh well perhaps next term you will bring the deadline forward a few days knowing what is going to happen.  Not that I'm a teacher just an observer of human nature.
DM Maleketh
GM, 38 posts
Fri 10 Apr 2020
at 02:13
  • msg #124

Re: Out of Character Chat

Unfortunately, the thing I needed to do ran long tonight, so everything is postponed until tomorrow evening.  Sorry, everyone!
Player 5
player, 8 posts
Fri 10 Apr 2020
at 12:06
  • msg #125

Re: Out of Character Chat

Axel Beckett:
Ahh well perhaps next term you will bring the deadline forward a few days knowing what is going to happen.  Not that I'm a teacher just an observer of human nature.



It sounds good, but I'll tell them a deadline, get a bunch of stuff, then one will come to me after the deadline with stuff, and I'll probably take it because I have time to grade it, then word gets out, and I get buried again.

I just realized I am saying I faill sense motive checks and will saves
Brian Hamonet
player, 18 posts
Human Cleric 1
Fri 10 Apr 2020
at 14:17
  • msg #126

Re: Out of Character Chat

There is no way out in my experience. They do not honestly care about the assignment, whether by forgetfulness or lack of motivation, till such a time when one of their friends starts their work. That process of people fixing up something when they see their friends cascades at the very end, but does not work in the middle of the semester since "there is a lot of time left".
Axel Beckett
player, 23 posts
Fri 10 Apr 2020
at 18:35
  • msg #127

Re: Out of Character Chat

I think I am saying close to the same thing as you Brian.

Personally I think it has a little to do with their brain development and life experience.  An ultimatum like "This is going to impact the rest of your future," or "this is the absolute deadline." simply doesn't mean as much to them as it does to a 30, 40 or 50 year old who have a far better idea of how long the future is and what deadlines mean in the real world.

I know this is a gross generalisation and there are many other factors involved, but I feel for a lot of younger people there has always been someone around to fix up a mess they've made, or offer advice.  They simply haven't had the experience of years of struggle and not getting ahead to draw on.  The repercussions of failed tests only mean more in hindsight and then it can become a blame game.

I've had no experience of kids going through absolute poverty or abuse so I'm not belittling their hardships but I feel we are talking about the vast majority of kids that inhabit the middle of the bell curve here.

The repercussions of Zuru refusing to mark an assessment if it is handed in late may be greater for him than it is for the kid in question as well.

Part of the equation we're probably not fully considering is that not only are kids learning the subject in question, they're also learning about about deadlines and ultimatums as well.
This message was last edited by the player at 18:38, Fri 10 Apr 2020.
Lurker 1
player, 4 posts
Fri 10 Apr 2020
at 20:42
  • msg #128

Re: Out of Character Chat

They have enough experience to know the difference between deadlines and "deadlines."

I was pretty mellow about late papers and such when I taught English. The only thing I really wanted to avoid was a stack of papers turned in near or at the end of the term. So I just about never accepted paper #1 if it was time to collect #2.

As for end of the semester research papers, I guess 75% or so of the students turned those in on time, giving me enough time to mark and return them. As for the stragglers, they were pretty annoying, but they rarely demanded much attention from me because they were so … incomplete. But every job has its annoyances and one can't obsess about eliminating them.
DM Maleketh
GM, 40 posts
Fri 10 Apr 2020
at 23:56
  • msg #129

Re: Out of Character Chat

Game thread is up!  The end of the post may feel somewhat abrupt ("we proceed"), but I left it there in case you want to make any further preparations before beginning the climb.
Sil'qian Nightwind
player, 19 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 11 Apr 2020
at 02:43
  • msg #130

Re: Out of Character Chat

DM: when you have a moment, could you pop a little info in the Setting Information thread about the climate and culture?

For some reason, I was thinking that this setting would be like the Egyptian desert, and seeing the little trees at the bottom of the image it looks like I was totally wrong! Nothing major is needed, even a comparison to a real world place would be fine.

BTW, that is a nice piece of art. I hope you can pop in more now and then.
DM Maleketh
GM, 41 posts
Sat 11 Apr 2020
at 02:58
  • msg #131

Re: Out of Character Chat

Sil'qian Nightwind:
DM: when you have a moment, could you pop a little info in the Setting Information thread about the climate and culture?

For some reason, I was thinking that this setting would be like the Egyptian desert, and seeing the little trees at the bottom of the image it looks like I was totally wrong! Nothing major is needed, even a comparison to a real world place would be fine.


It's fairly standard Medieval Europe-themed fantasy, as it's designed to be generic and usable in most settings, and the Archonteans follow the pattern, their old gods notwithstanding.  Meanwhile, based primarily on their deities, the Thorcin appear to be Celtic, the Wiskin Norse, and the Khumus Mongolian (mention is made of them being horse nomads).

Something I left out for brevity (but probably should have mentioned given your race) is that the elves are not on great terms with the Archonteans, owing to the latter having murdered their ambassador about twelve centuries ago.  They aren't at war, though, and you're naturally welcome to be an exception.

Sil'qian Nightwind:
BTW, that is a nice piece of art. I hope you can pop in more now and then.


The book is a bit sparse on art that's really usable for players, but I'll do what I can.
DM Maleketh
GM, 45 posts
Mon 13 Apr 2020
at 00:05
  • msg #132

Re: Out of Character Chat

I have a suspicion that Durke has left us (he hasn't logged in since the 7th).  I'll roll the dice for him tonight, since I don't want to slow the start of the game any more than it already is.
Axel Beckett
player, 26 posts
AC 10 HP4
Mon 13 Apr 2020
at 02:10
  • msg #133

Re: Out of Character Chat

As a public service Axel could assume his ability rolls.  Maybe he saw how bad our rolls were and didn't want to be on the misfit team.  Still you don't walk out on an 18 and 2 x 17's do you?
Brian Hamonet
player, 20 posts
Human Cleric 1
Mon 13 Apr 2020
at 04:36
  • msg #134

Re: Out of Character Chat

Will the character be gone, too? I was thinking Axel's player could take him, for survivability. Or Tybalt's player, since those two characters were more connected.
Tybalt Aldiron
player, 13 posts
Mon 13 Apr 2020
at 05:03
  • msg #135

Re: Out of Character Chat

Yeah... that kinda sucks since I've sort of designed this character to be a squire to Durke... Hope he shows in the next day or two, but if not, I'd be happy to play squire to any of you who wanted to take him over. I tend to play a lot of paladins, so I'm not super eager to take him over, but I would like to see him remain in the game. And yes, who walks away from an OSR character with those stats??? ;-) Hopefully Durke's player is well, a lot of crazy going on in the world right now.
Axel Beckett
player, 27 posts
AC 10 HP4
Mon 13 Apr 2020
at 05:41
  • msg #136

Re: Out of Character Chat

Sorry I don't want to play 2 characters, never mind a Paladin.  I just wanted to take his ability rolls. :o)
Brian Hamonet
player, 22 posts
Human Cleric 1
8/8 HP, AC 4
Mon 13 Apr 2020
at 06:28
  • msg #137

Re: Out of Character Chat

Dm retcons the fall Durke took as instantly fatal. The other chracters' reactions remain the same.
Axel Beckett
player, 28 posts
AC 10 HP4
Mon 13 Apr 2020
at 08:38
  • msg #138

Re: Out of Character Chat

Or we have a lurker, can't he just assume the role.  Someone going silent this early in the game isn't a good sign, especially since nothing has been said to the DM by way of an explanation.  It doesn't take much to flick a quick line to explain an absence.
Brian Hamonet
player, 23 posts
Human Cleric 1
8/8 HP, AC 4
Mon 13 Apr 2020
at 10:28
  • msg #139

Re: Out of Character Chat

You know, I have always meant to ask.

Why do we have an officially recognized lurker? Normally lurkers are not acknowledged like that, they may or may not exist.
DM Maleketh
GM, 47 posts
Mon 13 Apr 2020
at 12:21
  • msg #140

Re: Out of Character Chat

Brian Hamonet:
You know, I have always meant to ask.

Why do we have an officially recognized lurker? Normally lurkers are not acknowledged like that, they may or may not exist.


Numered Lurkers (e.g., Lurker 1) are applicants who had good applications but didn't make the cut for the game.  They get first dibs on joining if someone leaves.  Our lurker has agreed to take over if Durke's player really is gone.  If that happens, I'll probably just retcon things so that his character was there the whole time, rather than Durke.
Tybalt Aldiron
player, 15 posts
Mon 13 Apr 2020
at 14:26
  • msg #141

Re: Out of Character Chat

quote:
If that happens, I'll probably just retcon things so that his character was there the whole time, rather than Durke.

Meh. That's messy. I say just fade him into the background for now and keep him as a backup character or DMPC. I wouldn't mind running him, I'm just a little busy for two characters right now...
DM Maleketh
GM, 48 posts
Mon 13 Apr 2020
at 14:41
  • msg #142

Re: Out of Character Chat

Tybalt Aldiron:
Meh. That's messy. I say just fade him into the background for now and keep him as a backup character or DMPC. I wouldn't mind running him, I'm just a little busy for two characters right now...


DMPC isn't happening.  At this stage, where his presence has had zero effect on the game, retconning him out of existence is by far the simplest option as far as I'm concerned.
This message was last edited by the GM at 03:57, Wed 15 Apr 2020.
Brian Hamonet
player, 24 posts
Human Cleric 1
8/8 HP, AC 4
Mon 13 Apr 2020
at 15:03
  • msg #143

Re: Out of Character Chat

Pretty much the only thing that character has done so far is slip and fall. He doesn't have a single line of dialogue. It would be the simplest to remove/replace him at this stage. And if it opens the door to a new player, that's great for the latter.
Tybalt Aldiron
player, 16 posts
Mon 13 Apr 2020
at 15:09
  • msg #144

Re: Out of Character Chat

Alright, well if we kill him off then allow me a roleplay bit to set the scene for my character to "take up the torch" of the Aldiron quest... It'd be a great way to introduce Tybalt's backstory.
Lurker 1
player, 5 posts
Mon 13 Apr 2020
at 15:42
  • msg #145

Re: Out of Character Chat

DM Maleketh:
Brian Hamonet:
Normally lurkers are not acknowledged like that, they may or may not exist.

Numered Lurkers (e.g., Lurker 1) are applicants who had good applications but didn't make the cut for the game.

Rolls d20 to save against non-existence. The roll is too vigorous, and the die tumbles along the table and then over the edge and into the abyss below, as sticky as it is black.

Retrieves die after extended time on all fours. Rerolls d20. This time the die stays on the table but takes an unfortunate hop, landing with a plop in the DM's holy grail of guacamole.

"Next!" the enraged DM calls out.

Lurker ceases to exist.
Axel Beckett
player, 29 posts
AC 10 HP4
Mon 13 Apr 2020
at 18:59
  • msg #146

Re: Out of Character Chat

It'll be a shame to see the Paladin go so early on, especially since we designed the party for success around having the strong fighter leader.  Zuru and to a lesser extent Sil (yeah you knew the name was always going to be shortened didn't you Sil'qian) can probably breathe easier though.  Given the class spread, we had the makings of a strong party.
Tybalt Aldiron
player, 17 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 13 Apr 2020
at 19:24
  • msg #147

Re: Out of Character Chat

Maybe we should let our Lurker have the Pally's Ability rolls? Just a simple remake instead of rolling up a new one?

Or we could hold an auction... :-P
Sil'qian Nightwind
player, 21 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 13 Apr 2020
at 23:15
  • msg #148

Re: Out of Character Chat

Brian:
Dm retcons the fall Durke took as instantly fatal. The other chracters' reactions remain the same.

Which makes us look like we're chaotic evil! :-)

It's a shame if Durke can't play, as Tybalt did build his PC to fit in with the paladin. In fact, Tybalt's first post where he purposely disturbed the water had be thinking of Nodwick! It was perfect!

I'm all for whatever works, if Lurker 1 will be joining the group, I hope he is playing a front-line fighter! Or maybe he will takeover Durke, who did have those sweet scores! And just change the personality as he sees fit? Whatever works.

Axel:
to a lesser extent Sil (yeah you knew the name was always going to be shortened didn't you Sil'qian)


I used a similar name a long time as the surname for a halfling thief in a 3E game...it was face-to-face so everyone heard me pronounce it as sil-KI-an, and it was quickly shortened to Silk!

Tybalt, you should ask the DM to put "Walker" in your character name, and I will then remember to use Walker instead of Tybalt!
Zuru
player, 11 posts
Tue 14 Apr 2020
at 00:19
  • msg #149

Re: Out of Character Chat

I ran a face to face game where the group were supposed to be nobles and their retinue.  A messanger came to ask them tomeet the king.  One character attacked the messenger.  No reason, just that sort of player.  He couldn't roll above a 4, and my lightly armed servent critted twice.  None of the other PC's wanted to help him, so he died during the opening scene.  Player stormed out and never wanted to join my games again.


We still talk a lot about that guy who spent more time making a character than playing and died fighting a footman.  Durke is/was better
Sil'qian Nightwind
player, 22 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 14 Apr 2020
at 00:27
  • msg #150

Re: Out of Character Chat

In reply to Zuru (msg # 149):

That is awesome. It's rare when a disruptive player gets their just desserts without the DM having to fudge (i.e. a lightning bolt shoots out of the clear blue sky and fries you character!).
Durke Aldiron
player, 14 posts
Tue 14 Apr 2020
at 17:52
  • msg #151

Re: Out of Character Chat

My apologies to all, but I am unable to play with you fine folks at this time. Hopefully things will get better in the future. Until then, have fun.
Sil'qian Nightwind
player, 23 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 14 Apr 2020
at 21:48
  • msg #152

Re: Out of Character Chat

No worries, Durke. RL is always a pain! Thanks for letting us know.
DM Maleketh
GM, 49 posts
Tue 14 Apr 2020
at 22:14
  • msg #153

Re: Out of Character Chat

There it is.  Thanks for letting us know.
Player 7
player, 6 posts
Wed 15 Apr 2020
at 00:05
  • msg #154

Re: Out of Character Chat

15,10,15,13,14,14

Looks like a half-orc fighter to me. Took double-spec in battle axe, so he's a one-trick pony. He hits things with his battle axe, sometimes multiple times. Ordinarily, I would take a better weapon but he is a half-orc after all and magic axes are fairly common.

Like all of you but one, I've been gaming for decades, starting with red D&D in the early 80's. Mr. Maleketh and I go aways back on RPOL, but I didn't quite remember that until after my rtj.

Anyhow this looks to be a stellar crew and I'm ready for a glorious descent into Arden Vul's halls.

For work, I used to teach English but now I'm an unlicensed social worker supporting Medicaid recipients with substance use disorders, chronic health conditions, and mental illness. Cheers!
DM Maleketh
GM, 50 posts
Wed 15 Apr 2020
at 03:50
  • msg #155

Re: Out of Character Chat

Okay, I've got an idea of how to replace Durke with the new guy without retconning it.  It's going to be messy, though.  For Durke, at least.
This message was last edited by the GM at 03:51, Wed 15 Apr 2020.
Sil'qian Nightwind
player, 24 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 15 Apr 2020
at 04:01
  • msg #156

Re: Out of Character Chat

Crude, yet efficient! :-)
Axel Beckett
player, 31 posts
AC 10 HP4
Wed 15 Apr 2020
at 04:18
  • msg #157

Re: Out of Character Chat

See you Durke, sorry to see you go.  Perhaps the DM will allow you to bank the stats and we'll see his mightiness later in the game?  Perhaps?
Brian Hamonet
player, 25 posts
Human Cleric 1
8/8 HP, AC 4
Wed 15 Apr 2020
at 05:22
  • msg #158

Re: Out of Character Chat

In reply to Player 7 (msg # 154):

Welcome to the game!
The DM said he allows rearranging of stats, so you could look at other options if you wished to.
That's a heroic career path.

The demise of Durke was darkly hilarious.
Tybalt Aldiron
player, 19 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 15 Apr 2020
at 08:28
  • msg #159

Re: Out of Character Chat

Thank you for indulging me in that bit of character development. Now let us find battle and treasure, honor and fame!

Welcome to our new player, and watch your step!
DM Maleketh
GM, 52 posts
Wed 15 Apr 2020
at 11:23
  • msg #160

Re: Out of Character Chat

Tybalt Aldiron:
Thank you for indulging me in that bit of character development.


Hey, no problem.  Though I am going to assume that you didn't actually go all the way back down the stairs, especially at a run, as that would take a lot of time and likely be lethal to you as well.
Tybalt Aldiron
player, 20 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 15 Apr 2020
at 11:44
  • msg #161

Re: Out of Character Chat

Handwave as needed and season to taste...
Brian Hamonet
player, 27 posts
Human Cleric 1
8/8 HP, AC 4
Wed 15 Apr 2020
at 13:57
  • msg #162

Re: Out of Character Chat

That was quite dramatic! Love the story of the sword, and the passing of the scabbard.
Tybalt Aldiron
player, 21 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 15 Apr 2020
at 15:42
  • msg #163

Re: Out of Character Chat

*bows* Thank you! I aim to please... (or to kill)

I found a cool image and added it to that post. I'm excited for this game. ;-)
Hrothgar
player, 8 posts
Thu 16 Apr 2020
at 13:48
  • msg #164

Re: Out of Character Chat

Gents, gents. Hrothgar's … "taking the piss" as the British would say.

I hadn't really intended for there to be any goat stew (There is no cake) in the chamber given
the emptiness of the chamber.  I guess there could be some...a goat wandered in and then met its maker.
This message was last edited by the player at 14:03, Thu 16 Apr 2020.
Tybalt Aldiron
player, 24 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 17 Apr 2020
at 03:25
  • msg #165

Re: Out of Character Chat

Yeah, I gathered that, but mountain goat stew? Too good to pass up for this ranger! ;-)
Sil'qian Nightwind
player, 27 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 17 Apr 2020
at 03:53
  • msg #166

Re: Out of Character Chat

Based on the image, and that the statues are about 1000' tall, the drop from the cave to the hand must be around 400'.

We can always return once we have earned some cash and can buy a buttload of rope! Or a scroll with Fly on it!
Tybalt Aldiron
player, 25 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 17 Apr 2020
at 04:50
  • msg #167

Re: Out of Character Chat

Tybalt is carrying 50' of silk rope... ;-)

One of the players in my FtF group is a self-described "Completest"... it drives him nuts to leave anything unexplored. I tend to throw little tidbits into my game just for him to see just to what lengths he will go to explore the entire map.

I feel that way about that hand down there. The image DM posted seems full of cool little details.

But yeah, maybe I'm a "Completest" as well. Let's not hold up the game over it though if it's not feasible to rappel down there somehow.
Sil'qian Nightwind
player, 28 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 17 Apr 2020
at 04:55
  • msg #168

Re: Out of Character Chat

Believe me, I would not have posted about the hand if I did not want to check it out!

We just need to get some XP under our respective belts, and then come back...it's not going anywhere!
DM Maleketh
GM, 54 posts
Fri 17 Apr 2020
at 12:12
  • msg #169

Re: Out of Character Chat

Arden Vul is both a great and terrible place for completionists.  On the one hand, there's a lot to explore and find.  On the other, there's so much to explore and find that you'll never do everything.
Tybalt Aldiron
player, 26 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 17 Apr 2020
at 12:53
  • msg #170

Re: Out of Character Chat

"Never tell me the odds..."
Hrothgar
player, 11 posts
Fri 17 Apr 2020
at 20:31
  • msg #171

Re: Out of Character Chat

Do we have a caller? It might be helpful to have a caller to help transition from scene to scene.

<--Not me.
Axel Beckett
player, 35 posts
AC 10 HP4
Fri 17 Apr 2020
at 21:37
  • msg #172

Re: Out of Character Chat

I'm not sold on the idea that we need to have a designated person other than the DM.  I'm not saying it's a bad idea though, but perhaps it's too early to make that call.  One of the characters might develop naturally as we grow into our characters and our different gaming styles become evident.
Sil'qian Nightwind
player, 29 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 17 Apr 2020
at 22:17
  • msg #173

Re: Out of Character Chat

We may need to come up with some SOPs, but let's see how things pan out.

Also, do we still have daylight to continue the ascent? I thought it was late and we needed to bunker down...or did I make that up in my own mind! :-)
Hrothgar
player, 12 posts
Fri 17 Apr 2020
at 22:21
  • msg #174

Re: Out of Character Chat

nod, nod
Axel Beckett
player, 37 posts
AC 10 HP4
Fri 17 Apr 2020
at 22:33
  • msg #175

Re: Out of Character Chat

Sil'qian Nightwind:
<quote DM>After staying the evening in the hamlet of Thorham (one of the local farmers let you use the barn for a single silver coin), you set out the next day, your destination clearly visible

This is the last 'time' post we see, so perhaps you got creative Sil.  We know it has taken us more than an hour to climb the stairs to this point, but probably less than 2 hours.  Possibly this could be lunch or a little earlier like morning tea depending on how far we were from the base of the stairs when we first set out.
DM Maleketh
GM, 55 posts
Fri 17 Apr 2020
at 22:43
  • msg #176

Re: Out of Character Chat

It's about mid-afternoon at ths point.  You can probably finish the climb (assuming no delays) but will need to find shelter or make camp within an hour or two after reaching the top.
This message was last edited by the GM at 22:44, Fri 17 Apr 2020.
Hrothgar
player, 13 posts
Sat 18 Apr 2020
at 14:16
  • msg #177

Re: Out of Character Chat

Sorry, Zuru, I remember reading your post but neglected to incorporate it into mine.
Sil'qian Nightwind
player, 31 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 18 Apr 2020
at 20:15
  • msg #178

Re: Out of Character Chat

I'm positive the opportunity for gnoe/half-orc hug will appear at some point! :-)
Hrothgar
player, 14 posts
Sun 19 Apr 2020
at 03:02
  • msg #179

Re: Out of Character Chat

Tybalt Aldiron:

...love the Pottery Barn candles on her left.
Brian Hamonet
player, 31 posts
Human Cleric 1
8/8 HP, AC 4
Sun 19 Apr 2020
at 10:52
  • msg #180

Re: Out of Character Chat

We should probably just ask the DM questions here. The characters in game would know the answers, and I don't like the adventure thread being clogged with orange OOC.

So for now, my question of whether it seems to lead somewhere, and Sil's question of whether the door pieces fall inwards or outwards.
DM Maleketh
GM, 57 posts
Sun 19 Apr 2020
at 11:17
  • msg #181

Re: Out of Character Chat

To answer your questions:
  • The door way is a good 20' wide.  There's enough sunlight to see that the inside is worked, though without investigation you can't tell what kind of place it was/is.
  • The door appears to have been smashed in rather than out; the pieces are lying just inside the doorway.

Hrothgar
player, 16 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 19 Apr 2020
at 23:16
  • msg #182

Re: Out of Character Chat

DM Maleketh:
The two side areas are choked with cobwebs and impossible to enter in their current state.

Like a junkyard without enough space for passage? Like a hoarder's house? The cobwebs themselves don't prevent passage, right?
This message was last edited by the player at 23:16, Sun 19 Apr 2020.
DM Maleketh
GM, 59 posts
Mon 20 Apr 2020
at 00:14
  • msg #183

Re: Out of Character Chat

Not right - the cobwebs are thick, ropy, and so prevalent as to prevent passage.  You could try to force your way through, but it would be unpleasant at best.
Zuru
player, 16 posts
Mon 20 Apr 2020
at 11:49
  • msg #184

Re: Out of Character Chat

Sil'qian Nightwind:
I'm positive the opportunity for gnoe/half-orc hug will appear at some point! :-)



It will be magical!

Zuru will remain dim yet cheerful
Brian Hamonet
player, 33 posts
Human Cleric 1
8/8 HP, AC 4
Mon 20 Apr 2020
at 13:35
  • msg #185

Re: Out of Character Chat

Now that the flames are burning, shouldn't someone be able to cut through them?

In any case, what do you all want to do? Go in, and if so which way? Or do we want to climb up?

msg #176:
It's about mid-afternoon at ths point.  You can probably finish the climb (assuming no delays) but will need to find shelter or make camp within an hour or two after reaching the top.


Adventure thread msg #54:
Based on the rate they're going, you estimate that they'll probably take an hour or two to burn away completely.  


For reference
This message was last edited by the player at 14:21, Mon 20 Apr 2020.
DM Maleketh
GM, 61 posts
Mon 20 Apr 2020
at 18:06
  • msg #186

Re: Out of Character Chat

Brian Hamonet:
Now that the flames are burning, shouldn't someone be able to cut through them?


Maybe.  Or maybe you'd just have a weapon with flaming cobwebs stuck to it.
Axel Beckett
player, 44 posts
AC 10 HP4
Tue 21 Apr 2020
at 04:59
  • msg #187

Re: Out of Character Chat

Low level +0 flametongue.  I like it!
Sil'qian Nightwind
player, 36 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 21 Apr 2020
at 06:26
  • msg #188

Re: Out of Character Chat

Best mage ever! Level 1, 0 XP, but already crafting magic weapons! :-)
Brian Hamonet
player, 34 posts
Human Cleric 1
8/8 HP, AC 4
Tue 21 Apr 2020
at 06:27
  • msg #189

Re: Out of Character Chat

Most inventive indeed.

Help me the newbie out with this.
The marching order is one person before the other, in a vertical line.
From what I read in the rules, in combat everyone is side by side, in a horizontal line.
The formation has Axel in the middle for safety, so how does that translate to combat, since in that case he would probably be in the back?
Axel Beckett
player, 45 posts
AC 10 HP4
Tue 21 Apr 2020
at 07:13
  • msg #190

Re: Out of Character Chat

Brian Hamonet:
From what I read in the rules, in combat everyone is side by side, in a horizontal line.

Well that sounds completely idiotic, perhaps they are considering the fight is happening in a field.  What page are you reading that on Brian so we can look at the context?  I'm sure it is as you say, I just haven't found it myself skip reading through.
Brian Hamonet
player, 35 posts
Human Cleric 1
8/8 HP, AC 4
Tue 21 Apr 2020
at 07:27
  • msg #191

Re: Out of Character Chat

It's not explicitly stated, but the way other things are written seems to imply that. This is mostly comparison with 5e.
Combat, pages 120 onwards.
For starters there is no grid system or in-battle movement, which implies spacing is not important. Then there is the matter of an entire side going at once, like a big unit instead of having individual turns. Melee and missile attacks have a quirk of hitting any opponent randomly without choice of target, as if everyone was in a brawl. The exchange of charging and setting weapons against charge also implies to me a line to be held.
I hope you get my perspective here. Do explain how it is.
Axel Beckett
player, 47 posts
AC 10 HP4
Tue 21 Apr 2020
at 08:49
  • msg #192

Re: Out of Character Chat

Oh okay that is why I couldn't find it specifically.  OSRIC isn't overly regimented letting the DM use his common sense to sort out many situations rather than detailed rules stating how play will be.  It's probably easiest if you just imagine what it would be like if you were in the fight and what would be reasonable.

If for instance we are in a 10 foot tunnel typically 2 people will be able to fight side by side.  Spell casters might be able to shoot off spells, but missile fire from behind the front line would obviously run the risk of hitting a friend.  A 5 foot tunnel would only allow one person to fight.

The size of the room we are in and the number of opponents will typically dictate how many people will be able to fight and flanking to occur etc, determined by the DM.
Hrothgar
player, 20 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 22 Apr 2020
at 02:44
  • msg #193

Re: Out of Character Chat

I feel pretty broken; I can't visualize the layout of this H-like shaped chamber.
Brian Hamonet
player, 37 posts
Human Cleric 1
8/8 HP, AC 4
Wed 22 Apr 2020
at 02:57
  • msg #194

Re: Out of Character Chat

Me too. If I understood correctly, we should be getting descriptions for four chambers, not two.

DM, could you explain the time in game, and our status with regards to camp?

Axel, I was asking about positioning earlier because I was wondering whether Axel would be safer with Brian in front of him or behind him. Forgot to mention that so now it's IC
DM Maleketh
GM, 63 posts
Wed 22 Apr 2020
at 03:27
  • msg #195

Re: Out of Character Chat

I spent a good amount of time drawing up a map for this post before realizing that my own mental image was impossible.  On reflection, I'm unsure how it's actually supposed to fit, and the ASCII map I tried to post doesn't seem to work. (Maybe RPoL changed its code since the last time I used it?  Who knows.)  Fortunately, the exact layout is not terribly important for anything you're like to do here, so just picture an entryway with two rooms off to the sides.

Brian Hamonet:
DM, could you explain the time in game, and our status with regards to camp?


At this point it's sunset.  When you camp is up to you, but it doesn't take amuch Wisdom to see that navigating the stairs in the dark is probably not s good idea.
This message was last edited by the GM at 03:28, Wed 22 Apr 2020.
Axel Beckett
player, 49 posts
AC 10 HP4
Wed 22 Apr 2020
at 03:30
  • msg #196

Re: Out of Character Chat

As a player I'm not overly concerned Brian, though I suppose Axel will have an opinion.  He's not going to complain about it now, the light source does need to be close enough to the front to be effective for those who need it but I doubt Axel's position is overly important.  If he is stupid enough to get into melee he's going to die.

At inception I bought Axel a lamp as part of his kit, and it was only during the torch discussion that I realised how useless a bronze lamp will be.  I think when I bought it, I was thinking it was more lantern like.  Only thing we can do now is cast magic aura on it and try and pass it off as a genie lamp up in the city above if we ever get there.
Sil'qian Nightwind
player, 38 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 22 Apr 2020
at 05:03
  • msg #197

Re: Out of Character Chat

Axel:
cast magic aura on it and try and pass it off as a genie lamp

And you thought that was going to be a useless spell!!!!! :-)

Sil'qian still has 29 gp so a bullseye lantern is in the budget!

And I should add...FIRST KILL of the game to Sil'qian who mightily hewed the skull from an unmoving and already very dead skeleton! And thus will the bards sing of this deed!
This message was last edited by the player at 05:04, Wed 22 Apr 2020.
Brian Hamonet
player, 38 posts
Human Cleric 1
8/8 HP, AC 4
Wed 22 Apr 2020
at 05:09
  • msg #198

Re: Out of Character Chat

I should bring it up that Brian has a hooded lantern with him. In previous discussions I think Axel's player said he would be holding it. Just putting it out that there is at least one lamp in the party
Sil'qian Nightwind
player, 40 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 22 Apr 2020
at 05:30
  • msg #199

Re: Out of Character Chat

If only we talked more, then we would know about each other; our hopes, our dreams, our aspirations, OUR EQUIPMENT LISTS! :-)

Probably be a good idea for Brian to offer the lamp - torches have their place, but it's nice to be able to control the light output.
Zuru
player, 19 posts
Gnome thief
Wed 22 Apr 2020
at 12:25
  • msg #200

Re: Out of Character Chat

I thinkZuru andSil'qian Skullsplitter both have infravision/darkvision, right? So we don't need torches as much
Brian Hamonet
player, 40 posts
Human Cleric 1
8/8 HP, AC 4
Wed 22 Apr 2020
at 15:46
  • msg #201

Re: Out of Character Chat

Spare a thought for us poor humans XD
Hrothgar
player, 21 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 22 Apr 2020
at 23:16
  • msg #202

Re: Out of Character Chat

DM Maleketh:
I spent a good amount of time drawing up a map for this post before realizing that my own mental image was impossible.

RPOL cannot as of yet implement maps by Escher.
Sil'qian Nightwind
player, 41 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 23 Apr 2020
at 00:33
  • msg #203

Re: Out of Character Chat

That would be the ASCII map to end all ASCII maps!

I stumbled on this link in the General discussion forum...I noted it to the DMs in some of my other games and they thought it might be useful. It's designed, I think, for battle grids, but if might work as "graph paper" and you could mark walls using X's in some of the squares. Not for large areas by any means, but it might suffice for a room or two.

http://battlemap.andrewcooperonline.com/
DM Maleketh
GM, 67 posts
Thu 23 Apr 2020
at 00:44
  • msg #204

Re: Out of Character Chat

Oh, I've got resources for proper battle maps.  I was just hoping to draw up a rough map of the compund you're in.
Sil'qian Nightwind
player, 43 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 23 Apr 2020
at 00:50
  • msg #205

Re: Out of Character Chat

Does RPOL limit images? I'm sure a hand drawn map that you snapped with your phone would be fine!

I used this site a while back to make a quick map that I could drop into a Word document. It looks like their security certificate just expired, Firefox popped up a warning to me.

https://print-graph-paper.com/virtual-graph-paper
Axel Beckett
player, 52 posts
AC 10 HP4
Thu 23 Apr 2020
at 01:39
  • msg #206

Re: Out of Character Chat

Sil'qian Nightwind:
I'm sure a hand drawn map that you snapped with your phone would be fine!


I don't think images are limited.  I play with a couple of DM's that do it this way.  I also like the old school feel that it gives.
DM Maleketh
GM, 68 posts
Thu 23 Apr 2020
at 02:34
  • msg #207

Re: Out of Character Chat

For this area it's really not important.  When it does become important, trust me: I've got a plan.
Brian Hamonet
player, 42 posts
Human Cleric 1
8/8 HP, AC 4
Thu 23 Apr 2020
at 04:32
  • msg #208

Re: Out of Character Chat

I looked at the Identify spell in the OSRIC book. It is quite terrible! I really wonder why anyone would want this spell at low levels. I made my post giving Brian half knowledge about it.
Tybalt has been missing. I don't think there's much more to look at in this room, but I wonder what he would have to say, if he says anything before the DM changes the scene.
Also, we should probably lay out our inventories here in OOC. I didn't know Axel also has a lamp.
Sil'qian Nightwind
player, 44 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 23 Apr 2020
at 04:55
  • msg #209

Re: Out of Character Chat

Posts 78 and 79 on page 5 - Axel and I posted our equipment.

Identify has been a bad spell since AD&D 1E. It was one of numerous spells that Gary Gygax made with consequences basically to screw with the players in his game.

I think Axel has determined that his lamp is actually a "genie-style" lamp not a lantern!

As noted before, I have enough money to buy a bullseye lantern (at standard prices, anyway).

DM - Is there such a thing as a buckler in this game?

2E Arms and Equipment Guide:
A buckler, also known as a target shield, is a small round shield of wood or metal that fastens to the forearm. It can be worn by crossbowmen and archers with no hindrance to their attacks with their chosen weapons.

Because of its small size (approximately 1' in diameter), a buckler protects against one attack per melee round. The user can choose which attack he wishes to use his buckler against, but he must declare this before the attack roll has been made. This increases the defender's armor class only by 1 (more if magical) against that single attack.

Note: Bucklers should be treated not as full shields when determining the armor class of the user, but more as a special item that can be called upon to add extra protection for one attack per round.

Brian Hamonet
player, 43 posts
Human Cleric 1
8/8 HP, AC 4
Thu 23 Apr 2020
at 05:02
  • msg #210

Re: Out of Character Chat

In reply to Sil'qian Nightwind (msg # 209):

Hmmm... Mine is on message #74. I did point out in #80 that we had two lamps, but I like the flavor Axel has added to his item!

I have almost full encumbrance, so if there is something to carry it might be up to someone else. Who in the party is not maxed out?
Axel Beckett
player, 54 posts
AC 10 HP4
Thu 23 Apr 2020
at 07:11
  • msg #211

Re: Out of Character Chat

No armour so Axel is quite light.  About minimum encumbrance I think.  He would have bought more if he had the coin, and was lucky the DM said our clothes were paid for otherwise was going to have to choose between food and clothes.

I take it a lamp and a lantern are completely different items.  I see a lamp as not being suitable for adventuring, probably more a table item, more like what a genie lamp would look like whereas a lantern will have something to protect the flame.
Tybalt Aldiron
player, 33 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 23 Apr 2020
at 12:44
  • msg #212

Re: Out of Character Chat

Sorry, swamped. Just posted briefly IC.
Hrothgar
player, 25 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 02:35
  • msg #213

Re: Out of Character Chat

DM Maleketh:
Let's save some time: I've made all the necessary rolls for each of you to find secret doors, and none of you located any.

Yep, time to move on. Or our ancestors will wonder why we never advanced past the dwarven burial ground in Arden Vul.

Camp and climb, then.
Tybalt Aldiron
player, 34 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 03:54
  • msg #214

Re: Out of Character Chat

I'm very much in favor of this sort of streamlining. We could shave MONTHS of real-time by taking this approach to things!
Brian Hamonet
player, 44 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Apr 2020
at 03:57
  • msg #215

Re: Out of Character Chat

I thought there was nothing in the walls even before I wrote my post. Pretty much just waiting for the DM to move on with the story.
Axel Beckett
player, 57 posts
AC 10 HP4
Sat 25 Apr 2020
at 04:22
  • msg #216

Re: Out of Character Chat

Yup I thought we have been filling in time for some time now as well.  Perhaps the DM is waiting for a watch order for wandering monster?  Axel's watch is first.
Brian Hamonet
player, 45 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Apr 2020
at 04:26
  • msg #217

Re: Out of Character Chat

There is a whole room left the DM has not told us about. He hasn't indicated if we need to set watch order, and we already have a march order.
About watch, Sleep will be very good, but Axel should probably get a partner, if nothing but to take hits.
Sil'qian Nightwind
player, 45 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 25 Apr 2020
at 04:26
  • msg #218

Re: Out of Character Chat

I propose 3 watches of two PCs: 1 human. and 1 demi for each watch - that way we get infravision on each watch, and someone to man the lamp!
Tybalt Aldiron
player, 36 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 04:27
  • msg #219

Re: Out of Character Chat

Tybalt will join Axel on first watch.
Brian Hamonet
player, 46 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Apr 2020
at 04:38
  • msg #220

Re: Out of Character Chat

I support the infra-vision thing. We have a good halfway split

Tentatively,
Hrothgar  Axel
Zuru      Brian
Sil       Tybalt

Also, we could set the lamp down since the party is not moving at rest.


On further reading, infravision doesn't work like that.
Page 119:
Infravision is the ability to see in the dark and is common to almost all subterranean creatures. Infravision cannot be used within the ambit of any light source. Unless otherwise stated, infravision has a range of 60 ft, although some exceptional subterranean creatures have a longer visual range.  Infravision does not detect colours and is of little help while searching or making minute examinations, so sapient creatures such as orcs may well prefer torchlight even if they possess infravision.


People with infravision should partner up to conserve lamp oil.
This message was last edited by the player at 04:42, Sat 25 Apr 2020.
Tybalt Aldiron
player, 38 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 04:56
  • msg #221

Re: Out of Character Chat

I'm signing off for the night. Zzzzz.... Figure it out, but Tybalt would prefer first watch if he has much say in it.
Sil'qian Nightwind
player, 47 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 25 Apr 2020
at 05:13
  • msg #222

Re: Out of Character Chat

Brian:
infravision doesn't work like that

I don't see the problem.

Infravision PC sitting in the main room watching the door, or even in the entrance watching the stairs. 60' infravision will work fine.

Human PC further inside with hooded lantern in one of the inside rooms - by shielding the lantern the outer room will not be lit up, and will hopefully not announce our presence.

Infravision should spot anything approaching when 60 feet away; a shout can have the interior lit up with the lantern so all of the PCs will be able to see if a fight breaks out.

Therefore, I suggest:
  1. Axel and Sil'qian
  2. Brian and Zuru
  3. Tybalt and Hrothgar

Axel Beckett
player, 58 posts
AC 10 HP4
Sat 25 Apr 2020
at 05:46
  • msg #223

Re: Out of Character Chat

I don't expect anyone to sleep with the light on, so to my way of thinking the sleeping arrangements will work around who needs to sleep for spell recovery and also who has infra vision and who doesn't.  Humans are the weak link in this and should team up with a Demi-human if possible.

Axel has 200 feet of twine and 40 fishhooks, which can be set up around a perimeter if need be as an early warning system.  Bells would have been better but they were not shown on the equipment list.

We're all still getting used to each other's gaming style so may I suggest we take it slow and wind it back a little.

When Axel searched for secret passages it would not have been for just one room it would have been the entire complex that was mapped out for us.  If we have a room left unexplored, then that has not really been indicated and no one here would be going to sleep knowing that, so can we have that revealed please.  My understanding was the entire complex has been searched.

Can this please be clarified Maleketh.
________________________________________

Sil'qian Nightwind:
"Two per watch makes sense. But, we should switch, Walker. Then there will be one person with night vision on each watch."

Do you think demi-humans would call themselves demi-humans? I think not! And no one would call their vision, infravision!


Night vision seems a better name though there is a difference between infra vision and ultra vision.  Demi-humans might be half humans or half the other creature probably based on personal preference.  Some might try and pass off as wholly human or their other race.
This message was last edited by the player at 05:50, Sat 25 Apr 2020.
Brian Hamonet
player, 47 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Apr 2020
at 06:04
  • msg #224

Re: Out of Character Chat

I was confused about that, too. The DM indicated a chamber with a bed in it, and from what I gathered nobody seems to have engaged with it. I indicated that room once IC and once OOC, to no response. So I went with the current flow.

Thanks for the reminder about equipment. I should remember about that, too. That said I do not have much to make a trap or alarm, save for fifty feet of hempen rope.
Zuru
player, 22 posts
Gnome thief
Sat 25 Apr 2020
at 09:21
  • msg #225

Re: Out of Character Chat

Should we just make this our default plan for watches at night?
Axel Beckett
player, 59 posts
AC 10 HP4
Sat 25 Apr 2020
at 10:02
  • msg #226

Re: Out of Character Chat

There will be times when Brian will need the uninterrupted sleep to relearn spells as well.  We won't always need 2 on watch or at least we might not always be able to afford to have 2 on watch.  With no spells used it makes little difference at the moment.
DM Maleketh
GM, 71 posts
Sat 25 Apr 2020
at 10:46
  • msg #227

Re: Out of Character Chat

Axel Beckett:
When Axel searched for secret passages it would not have been for just one room it would have been the entire complex that was mapped out for us.  If we have a room left unexplored, then that has not really been indicated and no one here would be going to sleep knowing that, so can we have that revealed please.  My understanding was the entire complex has been searched.

Can this please be clarified Maleketh.


The room without the skeleton has some rotting beds and that's it.  Your hunt for secret doors would have turned up anything else that wasn't cunningly hidden.

I don't have time for a proper game post right now, but I'll move things along later today (probably this evening).
This message was last edited by the GM at 10:50, Sat 25 Apr 2020.
Axel Beckett
player, 60 posts
AC 10 HP4
Sat 25 Apr 2020
at 20:17
  • msg #228

Re: Out of Character Chat

No worries it looks like it's just our own erroneous speculation that has lead us to the conclusion that we hadn't checked everywhere.  On the plus side of that our imaginations are fit and active if not totally correct.

As far as the sleep roster goes it will probably be okay for the spell casters to rotate their shifts until a time comes when they all need some uninterrupted sleep to relearn spells.  Luckily we're only dealing with low level spells at the moment and the length of sleep required and then the study or praying is not too long.

Later in the game placing any of them on the middle watch will be more problematic but there are ways we can overcome that by the time we get there.
Sil'qian Nightwind
player, 50 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 26 Apr 2020
at 07:14
  • msg #229

Re: Out of Character Chat

Axel Beckett:
As far as the sleep roster goes it will probably be okay for the spell casters to rotate their shifts until a time comes when they all need some uninterrupted sleep to relearn spells.

Agreed. It is only a 4 hour block the spell casters need, so with a typical 8-hour sleep, the casters can split into two four hour blocks while the others can take shorter watches.
OSRIC p. 36:
Spell memorisation requires a minimum rest period of 4 hours, which must be spent in a quiet place without interruption.
Once this period has expired, it takes fifteen minutes per level to memorise spells;

Brian probably has multiple spells now, but Axel and Sil'qian only have one! So memorisation time will not be a concern any time soon! And Sil'qian will be slow to level (triple-class) so he will be casting his one Sleep for a long time!
Brian Hamonet
player, 49 posts
Human Cleric 1
8/8 HP, AC 4
Sun 26 Apr 2020
at 07:57
  • msg #230

Re: Out of Character Chat

Can confirm. I have three spells at the moment, and they are all Cure Light Wounds.
I can change my spell list as I feel, of course. In this world of Vancian magic, preparation will be rewarding for us spellcasters.

What is our plan with this strange new group?
Axel Beckett
player, 62 posts
AC 10 HP4
Sun 26 Apr 2020
at 12:25
  • msg #231

Re: Out of Character Chat

Brian Hamonet:
What is our plan with this strange new group?

Glad you asked Brian so we can cross this sort of situation off early.  Since the action is live in the IC thread, discussing our reactions here now in this thread is god-modding and a big no no.

Let's keep our discussion live, and our spell arsenal and planned actions private until they are revealed in the other thread.  Just like new characters we haven't thought to discuss a standard operating procedure yet so we just have to shoot from the hip and see what happens.
Brian Hamonet
player, 50 posts
Human Cleric 1
8/8 HP, AC 4
Sun 26 Apr 2020
at 14:39
  • msg #232

Re: Out of Character Chat

In reply to Axel Beckett (msg # 231):

???

Where is that coming from? I'm not trying to control anyone else's characters. I just asked what plan we have, if any. If you want to resolve that IC it's very cool. I like the idea.
Axel Beckett
player, 64 posts
AC 10 HP4
Sun 26 Apr 2020
at 17:00
  • msg #233

Re: Out of Character Chat

Sorry I know you're not trying to control anyone else character so maybe it's my misinterpretation but you did ask the question.

Brian Hamonet:
What is our plan with this strange new group?

We can't really discuss it here without a form of god-modding can we?
Sil'qian Nightwind
player, 51 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 26 Apr 2020
at 19:59
  • msg #234

Re: Out of Character Chat

Axel:
discussing our reactions here now in this thread is god-modding and a big no no

Is "god-modding" a PBP term? I have never heard it before.

The idea of not talking OOC is a bit odd to me...it's how I have always played in face-to-face games! A situation occurs, the players discuss OOC then the PCs respond IC. Maybe I've been doing it wrong for the past 40 years! :-)

I hope that no one is offended that I had Sil'qian take the lead...it was not a player-taking-over the group thing, more of a PC making a decision without consensus given the situation.

I think I mentioned before that I am trying to have Sil'qian be taciturn and terse, which is difficult for me because I generally joke IC with most of my characters. I decided that given the events in the cave the night before, Sil'qian did not think that party would be able to quickly make a decision so he did. Granted a lot of the issues in the cave were player/DM communication not PC/PC but I played it as the latter.

Hopefully this will play out IC (if we don't get killed by this other group) and one PC may emerge as the group leader while another may emerge as the tactical leader, etc.
Hrothgar
player, 26 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 26 Apr 2020
at 20:49
  • msg #235

Re: Out of Character Chat

Axel Beckett:
We can't really discuss it here without a form of god-modding can we?

Seems like straight forward OOC stuff to me. I guess it has the effect of granting our PCs a telepathic bond. Such has always been the way for various reasons.

I don't have strong feelings about this. A guy I game with is, uh, quite vigilant about "table talk" when we're playing a card game or something.

If it bothers Axel, we can limit it and he can skip it. It's best not to be too dogmatic about these things.
Tybalt Aldiron
player, 39 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 27 Apr 2020
at 05:22
  • msg #236

Re: Out of Character Chat

Sil'qian Nightwind:
Axel:
discussing our reactions here now in this thread is god-modding and a big no no

Is "god-modding" a PBP term? I have never heard it before.

I think he just means meta-gaming, and some players like it some don't. I personally have played the gamut of no table-talk to very over-the-top meta. I think we'll settle in on how much we want to do it. I like general strategics amongst the group OOC, but keeping it from becoming the focus of the game. And it is a game to me, and I do like to wrest and wring the rules as much to my favor as I can.

Silky:
The idea of not talking OOC is a bit odd to me...it's how I have always played in face-to-face games! A situation occurs, the players discuss OOC then the PCs respond IC. Maybe I've been doing it wrong for the past 40 years! :-)

There's no wrong way to do it. Again, some people play your way, others keep it IC only. I like talking through things, which is easy in a FtF game, but here a quick discussion on strategy could take several weeks, in which case I prefer to use IC just to keep the game feeling like it's progressing and not getting bogged down. But no, I'm not a table-talk nazi.

The Silkiest:
I hope that no one is offended that I had Sil'qian take the lead...it was not a player-taking-over the group thing, more of a PC making a decision without consensus given the situation.

Not at all, I think this game needs everyone to DO THINGS when they post, keep the game moving forward, first come, first to propel the plot. Sometimes, such as now with spring ranch work, I'm busier than others and my posts will be less verbose and more action oriented. But if everyone has the goal of advancing the scene in some way, I think that will be the most rewarding for us all. I don't get offended, take what liberties as needed. I'm just happy to be amongst such an experienced group of players!
Axel Beckett
player, 65 posts
AC 10 HP4
Mon 27 Apr 2020
at 10:02
  • msg #237

Re: Out of Character Chat

Yeah sorry I meant meta-gaming not god-modding, my bad.  I'm actually pretty easy with the TT, though I'm not a fan of it personally in a situation when the characters would have no other way to communicate other than their IC words and actions.  There's a magic item to bring OOC chat into a real time game thread scenario and it's called a Helm of Telepathy and there's a reason why it's worth 35,000gp.

I'm obviously not any sort of authority here, but I am vocal, and sometimes I'm also wrong.  It was more Maleketh's place than mine to say something if something needed to be said, so I'm out of line sorry.

You're all accomplished gamers and I took Brians new to OSRIC as new to gaming, which was a mistake on my part.

However if a battle ensues and we scrap through it just by chance and mishap by the skin of our teeth we will remember the scene for a lot longer than if we meta-game ourselves a solution.

To me taking the lead as Silk has done was the perfect way to play whether I agreed with his actions or not.  It's how our characters develop character and how we become better gamers, but again that's just my opinion.
DM Maleketh
GM, 74 posts
Mon 27 Apr 2020
at 12:28
  • msg #238

Re: Out of Character Chat

For myself, I have no objection to OOC discussion/table talk over in-character matters, provided your characters could reasonably have discussed them.  The climb up the Long Stair was, well, long, and there was plenty of time for a theoretical "what do we do if we encounter other people" conversation at some point.

Axel Beckett:
However if a battle ensues and we scrap through it just by chance and mishap by the skin of our teeth we will remember the scene for a lot longer than if we meta-game ourselves a solution.


The flip side, of course, is that if you don't get through it, you'll regret not having had that discussion.
Hrothgar
player, 28 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 27 Apr 2020
at 14:16
  • msg #239

Re: Out of Character Chat

Axel Beckett:
I'm not a fan of it personally in a situation when the characters would have no other way to communicate other than their IC words and actions.  There's a magic item to bring OOC chat into a real time game thread scenario and it's called a Helm of Telepathy and there's a reason why it's worth 35,000gp.

The point about the cost of that helm is a good one. I would offer, though, that our PCs, as professionals, train and practice as individuals and as a group. We don't duplicate that in IC. In the long hours of camp, they will have mapped out strategies, plans, and what if's. Having an OOC "what to do?" discussion is the way to simulate that. But it's easy to get carried away.
Axel Beckett
player, 68 posts
AC 10 HP4
Mon 27 Apr 2020
at 22:07
  • msg #240

Re: Out of Character Chat

IC POST #96

Axel:
As Silk moves forward to greet the others Axel walks sideways to the left away from the rest of the party so he is not in close proximity to them.....

Hrothgar:
Roger:
"Oh, and if you're here any length of time, you simply must visit the Sign of the Broken Head.  It's an inn run by an enterprising fellow named Kettle-Belly.

With these words, Hrothgar's heart plummets the full length of the Long Falls and splatters at the bottom, sending out a fine spray of red mist. His face drains of all color, and he hears no more of what is spoken. Instinctively, he clutches Axel's robes for support during his time on the crucible.


Axel is no where near you Hrothgar just in case the other party decided to cast an area of effect spell at us.
Hrothgar
player, 30 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 27 Apr 2020
at 22:31
  • msg #241

Re: Out of Character Chat

Post updated to reflect Axel's distance.
Brian Hamonet
player, 53 posts
Human Cleric 1
8/8 HP, AC 4
Wed 29 Apr 2020
at 09:58
  • msg #242

Re: Out of Character Chat

They both ignored Brian ╥﹏╥
Looks like we're closer to getting to Arden Vul! We're going into the thick of it. I am curious if the DM intends to switch the thread at any point in the near future, since the current IC thread is called "Arrival at Arden Vul".
DM Maleketh
GM, 77 posts
Wed 29 Apr 2020
at 11:11
  • msg #243

Re: Out of Character Chat

Probably once the threrad gets near its post limit.  I'm not in the habit of making new threads for every new situation.
Axel Beckett
player, 71 posts
AC 10 HP4
Wed 29 Apr 2020
at 19:08
  • msg #244

Re: Out of Character Chat

Brian Hamonet:
They both ignored Brian ╥﹏╥


It wasn't so much ignored Brian, it's just that the only reply Axel would have given would have been snarky and sarcastic and I didn't feel like going there, especially since Axel is most likely to be the person most in need of cures in the future.  Winding up the party healer isn't a great way to gain his sympathy.
DM Maleketh
GM, 78 posts
Thu 30 Apr 2020
at 02:11
  • msg #245

Re: Out of Character Chat

There hasn't been a whole lot of response to Axel's suggestion one way or the other, so if no one voices an objection I'll move things along sometime tomorrow.
Hrothgar
player, 33 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 30 Apr 2020
at 02:12
  • msg #246

Re: Out of Character Chat

Hey, man, I got behind Axel. His idea. I'll be near or at the front.
Sil'qian Nightwind
player, 55 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 30 Apr 2020
at 23:16
  • msg #247

Re: Out of Character Chat

Do we have a marching order?

I'm thinking that the ranger should take the point when we are outdoors...all that surprise bonus stuff!

Although Sil'qian has elvish bonuses if in non-metal armour.

DM:

  1. Is studded leather considered non-metal?
  2. Do buckler shields exist?

2E Arms and Equipment Guide:
A buckler, also known as a target shield, is a small round shield of wood or metal that fastens to the forearm. It can be worn by crossbowmen and archers with no hindrance to their attacks with their chosen weapons.

Because of its small size (approximately 1' in diameter), a buckler protects against one attack per melee round. The user can choose which attack he wishes to use his buckler against, but he must declare this before the attack roll has been made. This increases the defender's armor class only by 1 (more if magical) against that single attack.

Note: Bucklers should be treated not as full shields when determining the armor class of the user, but more as a special item that can be called upon to add extra protection for one attack per round.

DM Maleketh
GM, 79 posts
Fri 1 May 2020
at 02:03
  • msg #248

Re: Out of Character Chat

Change of plans: my regular Thursday game ran late, so I will not be able to post tonight.  I've got another game tomorrow, so I may or may not be able to post then either, but I will definitely move things along by Saturday.

Sil'qian Nightwind:
Is studded leather considered non-metal?


Druids can wear it, so I'd say yes.

Sil'qian Nightwind:
Do buckler shields exist?


They're not in the OSRIC rulebook, so no.  Shields are already limited to being used against one opponent per round anyway.
Sil'qian Nightwind
player, 57 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 1 May 2020
at 20:44
  • msg #249

Re: Out of Character Chat

Tybalt and Sil'qian should be surprise-monsters, which is could prove huge.

Sorry for being bossy in the IC thread, I just wanted to get the marching order sorted as quick as possible so we can move forward.

And, Sil'qian was going to tell Hrothgar that me might be able to buy out this Kettle-Belly one day, but I didn't think it fit at that point for the character. And you guys all jumped in with similar advice!

Great minds!
Hrothgar
player, 36 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 1 May 2020
at 23:18
  • msg #250

Re: Out of Character Chat

I know checking in at the inn makes sense but I'm itching for some dungeoneering.
Sil'qian Nightwind
player, 58 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 1 May 2020
at 23:21
  • msg #251

Re: Out of Character Chat

But we don't know where the inn is! So we will be exploring the ruins just to try to find it...so while it might not be underground, we will be getting in some exploration of an area known to be populated with monsters!
Hrothgar
player, 37 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 1 May 2020
at 23:44
  • msg #252

Re: Out of Character Chat

I'm like 60 pages into The Tattoo Murder Case and there hasn't been a tattoo-related murder yet. Or any murder. I need some murder.
Axel Beckett
player, 74 posts
AC 10 HP4
Sat 2 May 2020
at 01:28
  • msg #253

Re: Out of Character Chat

Maybe you do not mean murder but rather killing if you are equating it to this game.  If you get really desperate there is always suicide.  You can make that as bloody as you like.
DM Maleketh
GM, 81 posts
Sat 2 May 2020
at 01:42
  • msg #254

Re: Out of Character Chat

Axel Beckett:
If you get really desperate there is always suicide.  You can make that as bloody as you like.


I get that this is intended in good fun, but please don't say things like this, even in jest.  Even jokes about it can push people who are genuinely depressed.
Sil'qian Nightwind
player, 61 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 3 May 2020
at 18:03
  • msg #255

Re: Out of Character Chat

DM: any chance of a quick sketch map of where we are so we can get the lay of the land?
DM Maleketh
GM, 83 posts
Sun 3 May 2020
at 23:04
  • msg #256

Re: Out of Character Chat



The white boxes are where I excised the area numbers.  Each square on the grid is 50'.
This message was last edited by the GM at 23:21, Sun 03 May 2020.
Sil'qian Nightwind
player, 62 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 4 May 2020
at 06:40
  • msg #257

Re: Out of Character Chat

Thanks! That really helps.
DM Maleketh
GM, 85 posts
Mon 4 May 2020
at 11:39
  • msg #258

Re: Out of Character Chat

Axel Beckett:
Are any of the busts recognisable?  Famous figures?  Images of gods?  Are they all human or some possibly demi-human or humanoid?  Does it not really matter?


They're all human, and you don't recognize them.
DM Maleketh
GM, 88 posts
Tue 5 May 2020
at 12:23
  • msg #259

Re: Out of Character Chat

Zuru, you have to make a Climb check for every 10' climbed.  Since th windows are 35' off the ground, that's four checks.  I'm mentioning this here, rather than making the rolls myself and moving on, in case you decide that it isn't worth the risk.
Brian Hamonet
player, 58 posts
Human Cleric 1
8/8 HP, AC 4
Tue 5 May 2020
at 16:42
  • msg #260

Re: Out of Character Chat

Ah, finally made a post. I was reading the others at first, and then I didn't know how to get back in.
This message was last edited by the player at 16:42, Tue 05 May 2020.
DM Maleketh
GM, 89 posts
Tue 5 May 2020
at 17:34
  • msg #261

Re: Out of Character Chat

Hrothgar:
No apparent way to open the bronze doors?


None that you can see.  They seem secure.
Axel Beckett
player, 82 posts
AC 10 HP4
Tue 5 May 2020
at 21:36
  • msg #262

Re: Out of Character Chat

DM Maleketh:
Zuru, you have to make a Climb check for every 10' climbed.  Since th windows are 35' off the ground, that's four checks.  I'm mentioning this here, rather than making the rolls myself and moving on, in case you decide that it isn't worth the risk.


Zuru could climb on anyones shoulders to make the 1st 10 feet so could the throw he made be for the 2nd 10 foot ascent, with 2 more to come?  I would have suggested what is suggested IC at the time before he began his climb but the game and RL dynamic's makes our posting a little disjointed and screws with the dialogue sequence.
DM Maleketh
GM, 90 posts
Tue 5 May 2020
at 21:55
  • msg #263

Re: Out of Character Chat

I'm okay with that if he is.
Tybalt Aldiron
player, 45 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 6 May 2020
at 02:11
  • msg #264

Re: Out of Character Chat

Tybalt has silk rope, spikes, pitons, grappling hook and a hammer that Zuru can use, but I thought we were scouting out the city first, before we began our orgy of plunder...?
Zuru
player, 30 posts
Gnome thief
Wed 6 May 2020
at 13:31
  • msg #265

Re: Out of Character Chat

Tybalt Aldiron:
Tybalt has silk rope, spikes, pitons, grappling hook and a hammer that Zuru can use, but I thought we were scouting out the city first, before we began our orgy of plunder...?



Some people think things through carefully.  Zuru is a different sort of person
Hrothgar
player, 46 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 7 May 2020
at 16:37
  • msg #266

Re: Out of Character Chat

Roger the Rapier:
You simply must visit the Sign of the Broken Head.  It's an inn run by an enterprising fellow named Kettle-Belly.  The place is built like a fortress and safe from the beasts that roam the city.  Much easier then heading back to Newmarket.

Right, Brian, we might not be at the Sign of the Broken Head. It was just an assumption. We're surrounded by broken heads and the tower is like a fortress but that's not dispositive.

In any case the inn was our objective, so this would be, I guess, a bit of a dangerous detour for Zuru.
Hrothgar
player, 48 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 8 May 2020
at 03:38
  • msg #267

Re: Out of Character Chat

Hey, Sil, see OOC #261 re opening the doors.
Sil'qian Nightwind
player, 67 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 8 May 2020
at 04:01
  • msg #268

Re: Out of Character Chat

Hrothgar:
Hey, Sil, see OOC #261 re opening the doors.

Thanks! I didn't think to check the OOC thread! Anyway, Sil'qian can still search for a hidden mechanism. I'll make a little edit.
DM Maleketh
GM, 94 posts
Fri 8 May 2020
at 11:21
  • msg #269

Re: Out of Character Chat

Sil'qian Nightwind:
I didn't roll - I provided you with my target number - you should check the dice roller.


Oh, my mistake!  Sorry!
Hrothgar
player, 50 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 8 May 2020
at 16:53
  • msg #270

Re: Out of Character Chat

Welp, I don't like waiting indefinitely. I also don't like sending us in one at a time into the 3rd floor window even if that were possible. If Zuru has been snatched/killed, then the tower denizens will be ready for the climbers. Can Hrothgar even climb? Maybe with rope/hook?

This is a huge module...challenges won't be laid out in nice sequential manner for us. I think we've touched upon that before.

I'm inclined to wait a reasonable amount of time and then continue to explore the ruins.
DM Maleketh
GM, 95 posts
Fri 8 May 2020
at 18:24
  • msg #271

Re: Out of Character Chat

It's been like 30 seconds of game time since Zuru poked his head out the window.
Sil'qian Nightwind
player, 69 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 8 May 2020
at 18:33
  • msg #272

Re: Out of Character Chat

It was 3 to 4 rounds for Zuru to climb up...so we have probably been here for less than 10 minutes game time.

OOC, I am positive this is the inn - IC Sil'qian is pretty sure that this is the inn.

I am sure Hrothgar could climb with a rope...if Zuru had thrown one down, I think we would have gone in, don't you?

Once 15 to 20 minutes in game time have gone by, Sil'qian will likely suggest that we search for an entrance to the building below ground, or he will be willing to make the climb to the window with a rope.

I was going to do this all IC, but I suppose it makes sense to talk strategy and tactics OOC, just like at the table!

If Roger the Rapier wasn't fibbing to us, (and he seemed completely reliable) there is an entrance to the lower levels west of the pyramid...and I expect the pyramid is the next site on our tour if we don't gain access to this building.
Axel Beckett
player, 86 posts
AC 10 HP4
Fri 8 May 2020
at 21:11
  • msg #273

Re: Out of Character Chat

All we were told in regards to the inn is that it was heavily fortified.  This seems to fit the bill, though with almost anyone being able to climb up it isn't so well defended.  I was expecting someone to appear at the top before Zuru made it to the window, or for us to hear an altercation or something once he had.

It would have been more prudent for Zuru to tie a rope for others to follow before he left without word, but there may have been a reason why he didn't.

For all we know the doors are only open for set hours, and we have arrived outside of those hours, or any number of other reasons.

We have very little info to go on at this stage, so Axel is more inclined to be patient and wait for some response from Zuru.  I'm thinking 30 minutes ought to be reasonable enough, since Axel is not that patient.  Any longer than that and Axel would think Zuru is being negligent or caught or dead.

To put it bluntly he hasn't known him for too long so he's not going to be too put out if he doesn't return.  I suspect he would be more concerned about how another companion missing will impact on his own chance of survival here and whether it is worth continuing on.

I'm okay discussing this sort of thing here or IC.  IC and we start to see some character development and personality traits, but not everyone gets into that.
Hrothgar
player, 51 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 8 May 2020
at 22:24
  • msg #274

Re: Out of Character Chat

Pretty much in concordance with Sil and Axel. Still have a number of doubts about this place and some lingering mistrust of Roger's gang.

Wait for 30 and then push on--unless the majority wants to scale the tower. As a player, I do go along to get along.
Tybalt Aldiron
player, 49 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 10 May 2020
at 06:06
  • msg #275

Re: Out of Character Chat

After 30 mins, Tybalt will attempt to scale with the aid of his grappling hook!
Hrothgar
player, 54 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 10 May 2020
at 23:49
  • msg #276

Re: Out of Character Chat

If I try to force the door, do I make the roll?
DM Maleketh
GM, 99 posts
Mon 11 May 2020
at 01:48
  • msg #277

Re: Out of Character Chat

Sure.  You're allowed to know whether you succeeded on that.
Hrothgar
player, 56 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 02:29
  • msg #278

Re: Out of Character Chat

I always thought it was a solo venture in AD&D. Can Axel and I double-team the door?
DM Maleketh
GM, 101 posts
Mon 11 May 2020
at 02:37
  • msg #279

Re: Out of Character Chat

I believe the rules are written for one person, and I don't think a d6 is enough for an extra body to make a real difference (though you can both roll).  If you fail, you've got to wait until you gain a level to try again - for the moment, it's just too much for you.  That's generally how old-school D&D did things.
Axel Beckett
player, 90 posts
AC 10 HP4
Mon 11 May 2020
at 03:58
  • msg #280

Re: Out of Character Chat

But it's a strength test not a level thing isn't it?  The stats are given for one person, because that's all the rules generally considered, so the DM makes the rule when 2 people try, and that's the real joy of old school, it's done on the fly.  We're just trying to force the door right?  Whilst Axel would be considered fairly light, his additional weight/bulk ought to add up with Hrothgar's to create a greater force against the door.  That's all I'm suggesting just like it would be in real life.

It's not like Hrothgar tries and then Axel tries, they'll do it together.

If Axel could open the door on a 1-2d6, and Hrothgar on a 1-2d6 as well perhaps the combined result would look more like a 1-3d6 taking in the additional bulk of 2 shoulders, and quite possibly a 3rd person might not be allowed given the door size, or another 2 people with better strength/bulk could give it a go.

D&D did allow for logical enterprising solutions to the 1 role miss situation or you could just say try as you might, the door doesn't budge by force no matter who tries.
DM Maleketh
GM, 102 posts
Mon 11 May 2020
at 04:01
  • msg #281

Re: Out of Character Chat

I'll consider that for the future.  For now, I'm just going to say there's not enough space for two people, since the door is relatively small to make it more easily concealed.
Tybalt Aldiron
player, 51 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 11 May 2020
at 06:18
  • msg #282

Re: Out of Character Chat

The way I see that playing out is Hrothgar taking Axel by the collar and the seat of his pants and using him as a battering ram. Nothing withstands that hard head! :-P
Axel Beckett
player, 91 posts
AC 10 HP4
Mon 11 May 2020
at 10:13
  • msg #283

Re: Out of Character Chat

LOL that might work Tybalt, it's a shame we didn't get a chance to try it before Maleketh gave the logical explanation as to why 2 people can't try.  I'm good with it.
Hrothgar
player, 57 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 17:28
  • msg #284

Re: Out of Character Chat

Any check required to scale the tower with rope and hook in place?
DM Maleketh
GM, 104 posts
Mon 11 May 2020
at 17:30
  • msg #285

Re: Out of Character Chat

Not unless you're under immediate threat or something, which you're not.  Go for it.
Hrothgar
player, 59 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 18:15
  • msg #286

Re: Out of Character Chat

DM:
It's a safe bet that this is probably not the inn.

The delivery of that line was so dry that I shall be parched for days.
Hrothgar
player, 61 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 18:45
  • msg #287

Re: Out of Character Chat

Could probably use the massive head as an anchor for a rope.
Axel Beckett
player, 93 posts
AC 10 HP4
Mon 11 May 2020
at 19:00
  • msg #288

Re: Out of Character Chat

We wouldn't want it to topple, and with no sign of what killed our early explorers, potentially touching the head might have unforeseen repercussions.  If the rope is long enough the window ledge would be a place the hook could be lodged into, with somebody remaining close to make sure it bites into the stone and stays there.  Axel would just be brave enough for that task, meaning his player can't imagine any danger to doing that though rogue flying Pterodactyl's come to mind.  It seems like the sort of place they'd frequent even if they have been dead a while.
Hrothgar
player, 62 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 19:36
  • msg #289

Re: Out of Character Chat

And that's why I'm not in charge of overcoming navigational challenges.

I don't want to get all forensics in the examination of the bodies but ... what seems to have caused their wounds?
Hrothgar
player, 64 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 12 May 2020
at 23:06
  • msg #290

Re: Out of Character Chat

That was pretty comic, Axel.
DM Maleketh
GM, 109 posts
Wed 13 May 2020
at 00:06
  • msg #291

Re: Out of Character Chat

Yeah, I got a good laugh out of that.
Sil'qian Nightwind
player, 75 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 03:49
  • msg #292

Re: Out of Character Chat

Do any of the fighters want that splint mail? AC4, but only 60' movement. If not, we should not waste any more time up here in case Zuru is still alive below.

I agree with Axel's idea for securing the rope...what I like even better, is that he volunteers to ensure the grapple stays in place, but if we all go down he is last man standing with no one to watch the rope! I love it when the intelligent ones out-think themselves! :-)
Axel Beckett
player, 95 posts
AC 10 HP4
Wed 13 May 2020
at 04:41
  • msg #293

Re: Out of Character Chat

With any luck the weight of the rest of you will dig the hook into the wall.  I'm sure if Axel wouldn't choose to go down into a dark tower, as there doesn't seem to be a need for him to go there.  He will watch out the windows for movement outside as well as reading the scroll written in the arcane script, and the ancient piece of parchment containing Mithric writing.

Once the team has located Zuru's body and overcome the undead that are obviously down there they can open the doors and walk out.  If it is the undead that win, Axel can pull up the rope and make his escape down the outside of the tower, wiser but at least still alive as you others role up new characters.

At this stage the coward sees his position under Thoth stare as probably being the safest place to be.
Sil'qian Nightwind
player, 76 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 05:18
  • msg #294

Re: Out of Character Chat

Awesome!

I hope the DM's description of the Ibis head coming to life to attack Axel is detailed! :-)
Axel Beckett
player, 97 posts
AC 10 HP4
Wed 13 May 2020
at 07:28
  • msg #295

Re: Out of Character Chat

Well if the detail is lacking, his screams and pretests of horror will be far reaching.
Hrothgar
player, 65 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 13 May 2020
at 14:09
  • msg #296

Re: Out of Character Chat

Yes, Hrothgar wants the splint mail.
Sil'qian Nightwind
player, 78 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 18:37
  • msg #297

Re: Out of Character Chat

Hrothgar you are going to be a tank, and we are only in our first room!
Axel Beckett
player, 100 posts
AC 10 HP4
Wed 13 May 2020
at 21:25
  • msg #298

Re: Out of Character Chat

Yes, leaving the splint armour off, for now, Hrothgar, seems wise especially since our greatest nemesis to date is gravity.
Sil'qian Nightwind
player, 80 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 22:22
  • msg #299

Re: Out of Character Chat

Is the small gold head depicting a barbarian appear to be broken off a statue? Or does it look to be a bust? Also how big is small? And is it a human face?

BTW, Sil'qian asked Hrothgar if it was familiar, only because I had it my head that Hrothgar is a barbarian!
DM Maleketh
GM, 112 posts
Thu 14 May 2020
at 02:15
  • msg #300

Re: Out of Character Chat

Sil'qian Nightwind:

Can we assume that the broken step is on the first section of the staircase (before it turns) nearest the lower window on the right of the map?

May not matter, just trying to get an idea of our orientation.


It's several broken steps (a roughly three-foot section), but otherwise this is fine.
DM Maleketh
GM, 114 posts
Thu 14 May 2020
at 13:15
  • msg #301

Re: Out of Character Chat

Sil'qian Nightwind:
Is the small gold head depicting a barbarian appear to be broken off a statue? Or does it look to be a bust? Also how big is small? And is it a human face?


Oh, almost forgot this.  It's just a gold head, not apparently broken off of anything.  It's a little bigger than your fist, and it's human.
Axel Beckett
player, 103 posts
AC 10 HP4
Thu 14 May 2020
at 19:25
  • msg #302

Re: Out of Character Chat

eidolons - great word Hrothgar I have vocab envy.
Hrothgar
player, 69 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 14 May 2020
at 21:29
  • msg #303

Re: Out of Character Chat

Thank you. Just read a few Clark Ashton Smith stories and you shall envy no man's vocabulary.

I used to think HP Lovecraft was that man and then I tried CAS (the greatest of the Weird Three).

I've always admired Jack Vance's word choice as well (and coinage).
DM Maleketh
GM, 116 posts
Thu 14 May 2020
at 23:14
  • msg #304

Re: Out of Character Chat

I don't think it's a big revelation at this point to tell you that yes, Zuru is dead.  His player is working on a new part member, who will join you once he's ready and I can slot him in.

Also, I can assume you stripped the corpse of the splint mail before the monsters showed up, then threw it out the window when they did.  It should be fine.
Hrothgar
player, 70 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 14 May 2020
at 23:20
  • msg #305

Re: Out of Character Chat

I was totally thinking that those dissatisfied with their stats should just find a quick way to die in that tower. There must be so many of them. We can get some Wizardry character generation going.

Oh, and how are we doing exp? combat, treasure, minute by minute survival, exploration?
DM Maleketh
GM, 117 posts
Thu 14 May 2020
at 23:45
  • msg #306

Re: Out of Character Chat

XP totals will be given out when you reach civilization (or the inn, assuming Roger's information was accurate).  Survival and exploration don't have an XP reward; only winning fights and recovering loot get you that.  So you don't have much to speak of at this time.
Brian Hamonet
player, 64 posts
Human Cleric 1
8/8 HP, AC 4
Fri 15 May 2020
at 02:09
  • msg #307

Re: Out of Character Chat

I thought winning fights was unimportant in the old versions, and experience was tied to money recovered.
DM Maleketh
GM, 118 posts
Fri 15 May 2020
at 02:16
  • msg #308

Re: Out of Character Chat

Partly correct.  You get XP for both, but treasure XP tends to come in vastly larger quanities.
Sil'qian Nightwind
player, 82 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 15 May 2020
at 16:58
  • msg #309

Re: Out of Character Chat

Axel Beckett:
eidolons - great word Hrothgar I have vocab envy. 

Agreed! Hrothgar made me right-click, Look up three times in the last set of posts!

Huzzah for obscure, Gygaxian language!

I look forward to completely misusing some Old English in the near future.

DM: I believe he rope had a grappling hook on the end of it, and it is hooked just below the window ledge.

Walker might be able to loosen the hook by shaking the rope and be able to retrieve it.
This message was last edited by the player at 17:03, Fri 15 May 2020.
DM Maleketh
GM, 119 posts
Fri 15 May 2020
at 17:29
  • msg #310

Re: Out of Character Chat

The rope was tied to the statue in preparation for the descent into the tower.
Axel Beckett
player, 104 posts
AC 10 HP4
Fri 15 May 2020
at 18:37
  • msg #311

Re: Out of Character Chat

Sorry I disagree Maleketh.  Hrothgar and I discussed the hook placement in OOC post #287, #288 and #289 with no further reference to the statue.

Axel's IC posts have him placed at the window protecting the hooks hold and then turning the hook when he saw Brian backpedaling towards the window with speed.  Besides that, there's no way Axel would be brave enough to touch the statue with 3 dead bodies in the room and no other means to account for their deaths.

I would think shaking the rope would cause the hook to work itself free causing the rope and hook to fall back down to us.
This message was last edited by the player at 19:55, Fri 15 May 2020.
Tybalt 'Walker' Aldiron
player, 55 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 15 May 2020
at 19:10
  • msg #312

Re: Out of Character Chat

I thought the hook was anchored to the window as well, just reversed. But from my RL experience, shaking it loose won't exactly be easy. Probably doable, but may take a long moment...
Sil'qian Nightwind
player, 83 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 15 May 2020
at 19:40
  • msg #313

Re: Out of Character Chat

Tybalt:
from my RL experience

You break into haunted towers in real life...due you're rad! ;-)

It's a stone tower, the hook is probably not set into the stone at all, probably just wedged on the sill. A couple of minutes of flicking the rope should do it...but whatever.

DM Maleketh: Sorry, another question, did you delete all of the racial languages and Thief's Cant from my character sheet? Or did I forget to include them?
Axel Beckett
player, 106 posts
AC 10 HP4
Fri 15 May 2020
at 20:00
  • msg #314

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
I thought the hook was anchored to the window as well, just reversed. But from my RL experience, shaking it loose won't exactly be easy. Probably doable, but may take a long moment...

 Several tiring flicks from the bottom of the tower I would think once the technique was mastered and the correct wobble flick was put into the rope.  The tower is old stone so any wooden framing if there ever was any should have rotted away.  A grappling hook isn't exactly sharp so it won't have dug in, which is why Axel was there to make sure it didn't slip as the others went down into the tower.  A coward, but not completely useless, unless it's fighting or risking his own neck of course.
DM Maleketh
GM, 120 posts
Fri 15 May 2020
at 20:04
  • msg #315

Re: Out of Character Chat

Checked the thread, you guys are right.  You can keep the rope.

And Sil, I haven't touched your sheet, so that's on you.
Sil'qian Nightwind
player, 84 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 15 May 2020
at 20:11
  • msg #316

Re: Out of Character Chat

quote:
the correct wobble flick

Is that a non-weapon proficiency? :-)

Thanks - so hopefully Sil'qian has Cant, but before I add them, are all of the humanoid languages listed in OSRIC OK to add or not?
Sil'qian Nightwind
player, 86 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 15 May 2020
at 22:53
  • msg #317

Re: Out of Character Chat

Axel:
If I am reading the OSRIC rules correctly,
  • Read Magic has to be cast to determine what spell is on the scroll
  • it can be written into a spell book, if the % to know is rolled, wiping the scroll
  • then the other one of us can repeat the process, copying from the spell book


I know we had a long discussion about acquiring spells before the game started, and the best I can find we decided to dump the 1E PHB rules and just use OSRIC...but I could be wrong, as I often am!

So, Sil'qian will be willing to dump his Sleep to take Read Magic to read the scroll, if you like, as he will be able to shoot a bow a swing a sword for the rest of the day.

If we're lucky we're looking at a scroll with Friends on it! :-)
DM Maleketh
GM, 122 posts
Fri 15 May 2020
at 23:14
  • msg #318

Re: Out of Character Chat

He looked at the non-spell scroll.  Neither of you has checked the spell scroll, which makes sense since neither of you has Read Magic memorized.
Axel Beckett
player, 108 posts
AC 10 HP4
Sat 16 May 2020
at 00:12
  • msg #319

Re: Out of Character Chat

Sil'qian Nightwind:
Axel:
If I am reading the OSRIC rules correctly,
  • Read Magic has to be cast to determine what spell is on the scroll
  • it can be written into a spell book, if the % to know is rolled, wiping the scroll
  • then the other one of us can repeat the process, copying from the spell book


I know we had a long discussion about acquiring spells before the game started, and the best I can find we decided to dump the 1E PHB rules and just use OSRIC...but I could be wrong, as I often am!

So, Sil'qian will be willing to dump his Sleep to take Read Magic to read the scroll, if you like, as he will be able to shoot a bow a swing a sword for the rest of the day.

If we're lucky we're looking at a scroll with Friends on it! :-)


Yes the decision was to stick with OSRIC.  The first bullet point is correct, but a write spell would be required to get it into a spell book, and a second one to copy it into the next spell book.  Read magic is generally a given spell to start with but we'll need to find the write spell, unless you have it already because Axel doesn't.

To 'dump' your sleep spell will take 4 hours of rest and then 15 minutes to learn the read magic spell.

Maleketh has indicated previously he will most likely be sticking to the wording of the rules so a write spell is not one Axel will use even if he had access or could afford 200gp to cast it as there is a 35% chance he will not know the spell and if he doesn't know it there is a 25% chance it will kill him.
DM Maleketh
GM, 123 posts
Sat 16 May 2020
at 00:58
  • msg #320

Re: Out of Character Chat

Axel Beckett:
Maleketh has indicated previously he will most likely be sticking to the wording of the rules so a write spell is not one Axel will use even if he had access or could afford 200gp to cast it as there is a 35% chance he will not know the spell and if he doesn't know it there is a 25% chance it will kill him.


I actually came to the decision not to use that rule, after much negative player feedback.

Axel:
Yes the decision was to stick with OSRIC.  The first bullet point is correct, but a write spell would be required to get it into a spell book, and a second one to copy it into the next spell book.


Incorrect, at least by my reading.  Write makes a copy of the spell without destroying the original.  You can still copy a spell into your spellbook from a scroll without it, at the expense of destroying the scroll.  If it doesn't work this way, then not having Write would mean you could never add spells to your spellbook.
This message was last edited by the GM at 03:59, Sat 16 May 2020.
Sil'qian Nightwind
player, 87 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 16 May 2020
at 05:19
  • msg #321

Re: Out of Character Chat

Yeah, it's been my understanding that Write has always been for spells that you can't cast, like finding Fireball on a scroll at 2nd level and deciding to put it your book now, just to have it ready when you hit 3rd level.

I was going to dump my Sleep spell when we set up camp for the night...or when we are sitting comfortably at the Inn; my preference is that Sil'qian will get to cast it with purpose before the end of the day.

Point being, if one of us has to take Read Magic in the morning, I will do so, so you can keep an offensive spell available. Or you may want to go with Magic Aura, because it is so versatile! :-D
Brian Hamonet
player, 66 posts
Human Cleric 1
8/8 HP, AC 4
Sat 16 May 2020
at 06:25
  • msg #322

Re: Out of Character Chat

I'm a bit confused with this conversation here. Among other things, the most important is that if we are sticking to OSRIC, you should already have Read Magic, no problem.
Spellcasting (page 16):
Magic users may memorise and cast arcane
spells in accordance with the tables provided below. A beginning
magic user character will know four spells. One of these
will automatically be Read Magic. The second spell should be
chosen by the player from the list of first level spells, and the
last two should be determined randomly from the list of first
level spells.

Sil'qian Nightwind
player, 88 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 16 May 2020
at 07:54
  • msg #323

Re: Out of Character Chat

Axel and Sil'qian do both have Read Magic.

The question was, can a spell from a scroll can be written into a spell book without using Write, and the answer is yes.

I was offering to Axel to have Sil'qian memorise Read Magic in the morning, to determine what is on the scroll we found. The reason being, Sil'qian can fight, while Axel being an MU, would have wasted his only spell first thing in the morning.

So, the end result will be that Sil'qian will be able to read the scroll, and at some point in time, he will copy the spell into his book if it is worthwhile and he is able to learn it. Then, Axel will be able to copy it from Sil'qian's book into his own book.

There was a multi-post discussion on spells in OSRIC and in 1E further back in this thread; and we were referring to that too.

Hope this helps! :-)
Axel Beckett
player, 109 posts
AC 10 HP4
Sat 16 May 2020
at 08:16
  • msg #324

Re: Out of Character Chat

DM Maleketh:
Incorrect, at least by my reading.  Write makes a copy of the spell without destroying the original.  You can still copy a spell into your spellbook from a scroll without it, at the expense of destroying the scroll.  If it doesn't work this way, then not having Write would mean you could never add spells to your spellbook.


Yes you are right Maleketh, I never even considered destroying the scroll in the process.  My angle was only on keeping the scroll whilst also getting the spell into the spell books.

I would hesitate to lose the scroll since they are so versatile being a readily available extra spell to cast if required.  We'll just have to see what treasure the read magic spell reveals.
Hrothgar
player, 73 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sat 16 May 2020
at 14:07
  • msg #325

Re: Out of Character Chat

I remember not following this esoteric debate the last time it happened.
Sil'qian Nightwind
player, 89 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 17 May 2020
at 00:12
  • msg #326

Re: Out of Character Chat

A very good idea!
Hrothgar
player, 74 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 17 May 2020
at 03:06
  • msg #327

Re: Out of Character Chat

Thanks again, DM, for including the module art.
DM Maleketh
GM, 125 posts
Sun 17 May 2020
at 03:52
  • msg #328

Re: Out of Character Chat

No problem.  It's a bit sparse as a whole, but I'll include it where I can.
DM Maleketh
GM, 126 posts
Sun 17 May 2020
at 23:10
  • msg #329

Re: Out of Character Chat

Hrothgar:
What are the exits from this location?


It's an open area, so everywhere, but if you're talking about roads, there are exists north and east.

Sil:
Is the picture "accurate" in that the tower to the right of the pyramid is as depicted? It looks to be even taller than the pyramid, so it might be an even better spot from which to survey the city.


Another part of the book describes the area around the plaza as virtually flattened, so I'd say it's not an accurate picture.  At the least, the pyramid is significantly taller than anything around it.
Sil'qian Nightwind
player, 91 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 18 May 2020
at 00:22
  • msg #330

Re: Out of Character Chat

Well beyond being inaccurate, I like the piece, it has an old school feel to it.
Axel Beckett
player, 111 posts
AC 10 HP4
Mon 18 May 2020
at 05:23
  • msg #331

Re: Out of Character Chat

Artist are fantasy arts cowboys.  Upon seeing some of the weapons that are held or armour (or lack of if they are female) that characters in pictures possess it is doubtful any would survive their first battle.

In regards to that picture the artist obviously didn't let what he/she was actually being paid to represent get in the way his/her flair.  Like you Sil, I love it, it's frontier art if you will.
Sil'qian Nightwind
player, 92 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 18 May 2020
at 21:08
  • msg #332

Re: Out of Character Chat

DM: Can you confirm that the "Basement" building is east of the pyramid?

Roger the Rapier in msg #103:
"Head along the road and you'll find the Pyramid of Thoth - rather famous landmark around here.  Turn west from there and you'll find the remains of an old building, with some stairs leading down.

DM in msg #236:
Nearby to the east, you see the remains of what is likely the building Roger mentioned.


Just trying to keep my bearings straight.
DM Maleketh
GM, 128 posts
Mon 18 May 2020
at 21:45
  • msg #333

Re: Out of Character Chat

East was a typo; it's to the west.
Tybalt 'Walker' Aldiron
player, 58 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 19 May 2020
at 04:27
  • msg #334

Re: Out of Character Chat

I nominate someone other than myself to be our mapper... ;-)
Sil'qian Nightwind
player, 95 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 19 May 2020
at 04:52
  • msg #335

Re: Out of Character Chat

Don't worry, my Dungeon-OCD is kicking in and I have started a very rough map of the ruins!
Axel Beckett
player, 114 posts
AC 10 HP4
Tue 19 May 2020
at 05:01
  • msg #336

Re: Out of Character Chat

Good man Sil.  It's always good to have someone with mapping OCD, you are worth your weight in gold.

Sil'qian Nightwind:

I am 99% sure that Axel's player simply thought Sil'qian was half-elf; and Axel the character would not make the mistake, but hell - it was an opportunity for a moment of intra-party drama! :-)


Yup, you can change that percentage to 100%.  I'm going to pretend this mistake (on both our parts) never happened because making Axel fear for his life would have unsavory repercussions that would not gel with party harmony.
This message was last edited by the player at 17:03, Tue 19 May 2020.
Sil'qian Nightwind
player, 97 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 19 May 2020
at 20:58
  • msg #337

Re: Out of Character Chat

It's true - Axel might cast Nystul's Magic Aura on Sil'qian who will then retaliate with Push and then all hell will break loose! :-)

If you are editing your rant to remove the half-elf comment, I will edit my dramatic Clint Eastwood-like dialogue too. And will come up with a more pithy remark about exploring ruins...after work.
Hrothgar
player, 79 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 21 May 2020
at 03:58
  • msg #338

Re: Out of Character Chat

Can't see why we wouldn't take the road the first time.
Axel Beckett
player, 118 posts
AC 10 HP4
Sun 24 May 2020
at 01:33
  • msg #339

Re: Out of Character Chat

Hrothgar:
Full-throatedly, Hrothgar answers in the affirmative.

"I am Hrothgar and these other four fine fellows are my companions," he says as an introduction, including Axel within the sweep of his voice.

Why I never, I don't know what you mean.  Axel never even suspected he might be excluded.
DM Maleketh
GM, 134 posts
Tue 26 May 2020
at 00:14
  • msg #340

Re: Out of Character Chat

Zuru's player seems to have vanished so I'm going to see if I can find a replacement.
Hrothgar
player, 82 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 26 May 2020
at 15:29
  • msg #341

Re: Out of Character Chat

A second vanishing, if you will.
Sil'qian Nightwind
player, 101 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 27 May 2020
at 03:38
  • msg #342

Re: Out of Character Chat

That's too bad. Hopefully, we can find another thief...or maybe a wizard that is willing to trade Magic Missile for Nystul's Magic Aura! :-)
Newcomer
player, 1 post
Wed 27 May 2020
at 17:37
  • msg #343

Re: Out of Character Chat

   Hey, everyone ...

   Just got the go-ahead from the DM to start on a new character, looking forward to getting started. Will have some rolls done here shortly, and should have an idea of what sort of a character I'll be playing down the road.

   Looking forward to meeting you all soon. :)
Hrothgar
player, 84 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 27 May 2020
at 17:59
  • msg #344

Re: Out of Character Chat

Hey, happy to have you. We've been doing a lot of table-setting so this is a good time to join.
Axel Beckett
player, 120 posts
AC 10 HP4
Wed 27 May 2020
at 19:01
  • msg #345

Re: Out of Character Chat

G'day newbie, welcome aboard the rocking ship Arden Vul.  I hope you have some fun.  So far as you might have seen via the groups diligent detective work we've discovered gravity is an unforgiving bitch.  In the spirit of new member party dynamics and all, we won't be charging you for that one.   You're welcome.

Now besides that, as you come into the game would you consider wearing white clothing with a great big red dot painted on the centre please?  It's,...it's,.... another sort of scientific experiment we're doing.  If it takes off, and between you and me the signs appear to be good, you'll be in on the ground floor.
Hrothgar
player, 85 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 28 May 2020
at 02:10
  • msg #346

Re: Out of Character Chat

I'm looking at those stats and I'm thinking, yeah, half-orc fighter. We could use another one of those. Two of them in one party. What a wonderful world that would be.
Newcomer
player, 2 posts
Thu 28 May 2020
at 03:24
  • msg #347

Re: Out of Character Chat

Axel Beckett:
Now besides that, as you come into the game would you consider wearing white clothing with a great big red dot painted on the centre please?  It's,...it's,.... another sort of scientific experiment we're doing.  If it takes off, and between you and me the signs appear to be good, you'll be in on the ground floor.


   Science experiment you say? More like wearing white would be expected of a Cleric ... or someone in need of one. And as for a red dot, I know of no holy symbol used by any of the Gods; Heshius uses a green oval - I suspect that might have another story to it involving an old Mage and a precocious young apprentice. Debellaton's black disk looks nothing like what you suggest, and Horus' golden one is from a time long past.

   It might seem that you are asking me to consider a Clerical calling, and I'm afraid I must decline. I have an idea as to what to play, but I think I'm going to consider a much different plan from what you suggest. I do appreciate the suggestion, however. Always good to meet such helpful souls brimming with ideas ...

   :P

Hrothgar:
I'm looking at those stats and I'm thinking, yeah, a half-orc fighter. We could use another one of those. Two of them in one party. What a wonderful world that would be.


   Again, an interesting idea, but I have a handful of my own I'd like to try first. Perhaps, if the character fails and I need to make another ... I'll look into something a bit more "beefy"

   Thanks for the ideas, everyone. Will see you all in the game soon enough. :)
Axel Beckett
player, 122 posts
AC 10 HP4
Thu 28 May 2020
at 04:02
  • msg #348

Re: Out of Character Chat

Newcomer:
Science experiment you say? More like wearing white would be expected of a Cleric ... or someone in need of one.

No, no I wouldn't dare muck around with a players character class choice, play whatever moves you.  Axel just wanted you to look more of a bullseye target than he does, that's all.
Newcomer
player, 3 posts
Thu 28 May 2020
at 04:43
  • msg #349

Re: Out of Character Chat

   I see my attempt at humour went a bit farther than I intended, and may have missed the mark. Apologies on that score. (I thought that the mild "Rick and Morty" reference might have worked, honestly) No worry, no harm, no foul ... guess I'll have to try harder next time.

   But no, I have no intention to be any more of a target than you, not if I can help it. I'll leave the main fighting to our resident Half-Orc, who's likely much better in hand-to-hand combat than either of us.

   I'll keep working on the character, and will soon be posting in-character if all goes well. :)

Cheers.
Axel Beckett
player, 124 posts
AC 10 HP4
Thu 28 May 2020
at 07:55
  • msg #350

Re: Out of Character Chat

Yeah probably my bad, I missed the Rick and Morty reference.  I’ve only heard of, never had the time to watch it.  Maybe try Ren and Stimpy next time that should work.
Newcomer
player, 4 posts
Thu 28 May 2020
at 18:35
  • msg #351

Re: Out of Character Chat

In reply to Axel Beckett (msg # 350):

   Ah, got it. Less "Council of Ricks", more "Royal Canadian Kilted Yaksmen". :)
Hrothgar
player, 87 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 28 May 2020
at 21:17
  • msg #352

Re: Out of Character Chat

Axel Beckett:
.. you'll be in on the ground floor.

Or splattered on the subbasement floor.

And the country western hit, The Streets of Laredo, was Hrothgar's source material.
This message was last edited by the player at 02:35, Fri 29 May 2020.
Axel Beckett
player, 125 posts
AC 10 HP4
Fri 29 May 2020
at 04:03
  • msg #353

Re: Out of Character Chat

Newcomer:
In reply to Axel Beckett (msg # 350):

   Ah, got it. Less "Council of Ricks", more "Royal Canadian Kilted Yaksmen". :)


Yeah something like that or 'Powdered Toast Man'
Sil'qian Nightwind
player, 102 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 29 May 2020
at 05:53
  • msg #354

Re: Out of Character Chat

All of these pop culture references mean nothing to me! I've heard of Rick and Morty, and I have heard of Ren and Stimpy; never seen any of them.

Now get off my damn lawn!
Tybalt 'Walker' Aldiron
player, 63 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 29 May 2020
at 05:55
  • msg #355

Re: Out of Character Chat

And mine too!
Axel Beckett
player, 126 posts
AC 10 HP4
Fri 29 May 2020
at 09:44
  • msg #356

Re: Out of Character Chat

Well at least your open minded to other things that are out there. :o)
DM Maleketh
GM, 137 posts
Fri 29 May 2020
at 11:23
  • msg #357

Re: Out of Character Chat

Ren and Stimpy was a major part of my childhood, so this has been a bit of a nostalgia trip.
DM Maleketh
GM, 138 posts
Fri 29 May 2020
at 18:36
  • msg #358

Re: Out of Character Chat

Since I keep forgetting to mention it, there aren't any other adventurers in the room, but there are a couple of guards watching the place.  They're clad identically to the two dead men you found in the tower.
Hrothgar
player, 90 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 29 May 2020
at 20:39
  • msg #359

Re: Out of Character Chat

It's like we get to choose two conversation options -- simultaneously.
Axel Beckett
player, 129 posts
AC 10 HP4
Fri 29 May 2020
at 22:36
  • msg #360

Re: Out of Character Chat

It's probably safest since Axel's conversations could lead to unexpected destinations.
Durmen
player, 5 posts
Human - Male
AC: 5, HP 6
Sat 30 May 2020
at 03:49
  • msg #361

Re: Out of Character Chat

In reply to Axel Beckett (msg # 360):

   ...and why, in the name of the Gods, does that not surprise me?  :)
Axel Beckett
player, 130 posts
AC 10 HP4
Weakly Wizard
Sat 30 May 2020
at 05:44
  • msg #362

Re: Out of Character Chat

Ahh the new boy has a face, and if anything IMO the scar adds to rather than detracts from his rugged handsomeness.  What's more he looks like the perfect type for Axel to hide behind, in that he is alive.  Unfortunately he also looks like the sort of dude that doesn't take a lot of nonsense.  6 hp with an axe and a dagger, there's a new thief in the party lads.
Durmen
player, 7 posts
Human - Male
AC: 5, HP 6
Sat 30 May 2020
at 18:16
  • msg #363

Re: Out of Character Chat

   Not a person to have people hide behind me ... but as for nonsense, I can take it - but I can also dish it out as well. But, in the spirit of another Season, I prefer to give, rather than receive. :)

   A thief, you think? Well ... a bit of a hobby, nothing serious, I assure you. but it *does* look nice on a resume, provided that the person hiring you is looking to have something 'liberated' and returned to the rightful owner.  :P
This message was last edited by the player at 18:21, Sat 30 May 2020.
DM Maleketh
GM, 141 posts
Tue 2 Jun 2020
at 03:00
  • msg #364

Re: Out of Character Chat

Hrothgar:
Back at the table, Hrothgar settles in to discuss one of the matters at hand now that they had bunk room privileges for a week


I believe you're mistaken here.  Based on the amounts you quoted, Hrothgar has bunk room and meal privileges for a week.  The prices quoted were per person.
This message was last edited by the GM at 03:43, Tue 02 June 2020.
Axel Beckett
player, 133 posts
AC 10 HP4
Weakly Wizard
Tue 2 Jun 2020
at 03:39
  • msg #365

Re: Out of Character Chat

Axel has enough for one night in the bunk room and then he is skint but he's not concerned about that for now, something will turn up, it always does.
Durmen
player, 9 posts
Human - Male
AC: 5, HP 6
Tue 2 Jun 2020
at 04:14
  • msg #366

Re: Out of Character Chat

 And I have less than that ... Looks like it is the stables for this ol' man.
Hrothgar
player, 92 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 2 Jun 2020
at 13:41
  • msg #367

Re: Out of Character Chat

In that case, he would have purchased 5 meals for the party and one week of lodgings for himself for a total expenditure of 4 gold. Someone might inherit his bunkroom spot if he draws up a proper legal document and suffers a calamitous end.
Durmen
player, 10 posts
Human - Male
AC: 5, HP 6
Tue 2 Jun 2020
at 16:25
  • msg #368

Re: Out of Character Chat

quote:
As he gathers the two mugs, he stops and quietly adds one more question, "That fellow, Durmen has he been here, in Arden Vul, long? Do you know him well? We are looking for another to join our group."


   Sorry to rain on that parade, but I've not given out my name as yet ... :)
Hrothgar
player, 93 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 3 Jun 2020
at 14:24
  • msg #369

Re: Out of Character Chat

Hey, Sil, Horthgar did order meals for the party -- size of five at the time it was ordered.
DM Maleketh
GM, 143 posts
Wed 3 Jun 2020
at 22:56
  • msg #370

Re: Out of Character Chat

Hrothgar:
"I chose my name, Hrothgar, from a book of myths"


Hah, I approve of your taste in myths.
This message was last edited by the GM at 22:57, Wed 03 June 2020.
Sil'qian Nightwind
player, 106 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 4 Jun 2020
at 06:20
  • msg #371

Re: Out of Character Chat

In reply to Hrothgar (msg # 369):

I must have misunderstood, I thought the DM said you only paid enough for Hrothgar.

No big deal, we'll assume Sil'qian also misunderstood...we'll end up with two extra meals then. An extra for Hrothgar and maybe 1 for Durmen if we like him!! :-)

Anyway, Sil'qian is just being his usual happy self!

BTW, I retconned Sil'qian - I've been picturing him with a slightly raspy voice, at least compared to the melodic voice of a typical elf...though still not as bad as say a dwarf with strep throat!
Axel Beckett
player, 137 posts
AC 10 HP4
Axel the Audacious
Thu 4 Jun 2020
at 08:11
  • msg #372

Re: Out of Character Chat

I've overlooked that he wears the mask several times, but I keep forgetting to circle back around with dialogue and ask about it.  Given Axel's usual line of questioning I have no doubt it would be better for him to just leave it alone.
Brian Hamonet
player, 72 posts
Human Cleric 1
8/8 HP, AC 4
Thu 4 Jun 2020
at 08:28
  • msg #373

Re: Out of Character Chat

I see you have updated your name. Very nice...

I, too, want Brian to say something about the mask, but I don't really know what he would say.
Sil'qian Nightwind
player, 107 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 4 Jun 2020
at 20:35
  • msg #374

Re: Out of Character Chat

In reply to Brian Hamonet (msg # 373):

Name hasn't changed!

I'm sure Brian will say something thoughtful while Axel will be the opposite! :-)
Axel Beckett
player, 138 posts
AC 10 HP4
Axel the Audacious
Thu 4 Jun 2020
at 22:47
  • msg #375

Re: Out of Character Chat

I think he is referring to Axel's bio upgrade mentioning Axel the Audacious rather than weakly wizard, and by the way how rude, Axel always has something thoughtful to say, it's just at the moment the thought is put more into how the situation will benefit his own ends and not so much others.  I am enjoying his self centered angle on things I must admit but that'll slowly change as he becomes less insecure and gets to know everyone better.  He's harmless just socially awkward at least that is how I'm trying to play him.  It's all good fun.
Hrothgar
player, 95 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 4 Jun 2020
at 23:47
  • msg #376

Re: Out of Character Chat

Until he fatally stubs his toe.
Sil'qian Nightwind
player, 108 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 5 Jun 2020
at 01:25
  • msg #377

Re: Out of Character Chat

I stand corrected! The bio lines are too small for my old eyes to really notice unless I am looking for something.

I'm loving Axel's personality (or lack thereof)! I suggest he stay completely self-centred and focussed on personal survival until at least 5th level, once he has the ability to throw around Suggestion, or maybe Gust of Wind, he will be a force to be reckoned with!  :-)
Axel Beckett
player, 139 posts
AC 10 HP4
Axel the Audacious
Fri 5 Jun 2020
at 06:52
  • msg #378

Re: Out of Character Chat

Toe stubbing can be fatal!!  Axel doesn't know that and don't let on.  His hypochondriac aspect will flip into overdrive whenever stairs or anything foot related is encountered.  Now how on earth am I going to convince someone to carry him on their shoulders.
Brian Hamonet
player, 73 posts
Human Cleric 1
8/8 HP, AC 4
Fri 5 Jun 2020
at 08:21
  • msg #379

Re: Out of Character Chat

I actually do like the Axel character. He can be quite funny, and adds to variety since nobody speaks like him. Definitely don't change him for a long time. I would guess the in-game party has varying levels of dislike for him, though.
Funny you should mention the classic toe stub death of the wizard, when said Axel already climbed up a tower with just a rope.
Sil'qian:
I'm sure Brian will say something thoughtful while Axel will be the opposite! :-)

Agreed, but that's the peril of playing against type. I have no idea what the thoughtful thing to say would be, other than saying nothing.
Axel Beckett
player, 140 posts
AC 10 HP4
Axel the Audacious
Fri 5 Jun 2020
at 09:23
  • msg #380

Re: Out of Character Chat

Yes saying nothing and being considered wise is so much better than opening your mouth and proving you are an Axel.
Tybalt 'Walker' Aldiron
player, 64 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 5 Jun 2020
at 13:48
  • msg #381

Re: Out of Character Chat

Been swamped lately, hope to catch up this weekend.
Hrothgar
player, 96 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 5 Jun 2020
at 18:23
  • msg #382

Re: Out of Character Chat

Has the food arrived?
DM Maleketh
GM, 144 posts
Sat 6 Jun 2020
at 00:56
  • msg #383

Re: Out of Character Chat

Yeah, your food and drinks have arrived.  I'm staying quiet in the game thread to let you guys roleplay the scene, but when you're ready to move on I will be as well.
Durmen
player, 15 posts
Human - Male
AC: 5, HP 6
Sat 6 Jun 2020
at 01:24
  • msg #384

Re: Out of Character Chat

  Thanks for the notice. No worries, though was just about to "1-Star" the place ... :)
Axel Beckett
player, 142 posts
AC 10 HP4
Axel the Audacious
Sat 6 Jun 2020
at 20:15
  • msg #385

Re: Out of Character Chat

Perhaps Axel should start up a travelogue series. Axel's A to Z of places to stay in Arden Vuk with a star rating and blog beside each entry.  I'm expecting demand to rival the Lonely Planet series, if not quite reaching the record sales of the Hitchhikers Guide to the Galaxy.  Pre-ordering will be accepted if not expected.

Think of the sales revenue that could be generated.  This is something he needs to discuss with Kettle-Belly.  Perhaps Axel should suggest best rooms for us all in leu of the additional revenue the series will bring to him.
Sil'qian Nightwind
player, 110 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 6 Jun 2020
at 23:56
  • msg #386

Re: Out of Character Chat

Axel's Arden Vul on 10 gold pieces per day

Getting There:
From Newmarket - walk then climb a gods forsaken staircase.Axel's Tip: watch for flying paladins while climbing.
From elsewhere - walk further then climb the bloody staircase

Sights:
The Abandoned Tower: This fabulous tower was built by Thoth-worshippers during the hey-day of Arden Vul (prior to the city being levelled and the entire population being reduced to nil). The tower is built in the Archontean-style also known as box of stone.

Entry to the tower is possible if you have access to Levitation, Fly, or to save money, wall-climbing. Upon entry to the top-floor exhibit, take in the beauty of the large "Head of Thoth" statue (one of many you will encounter throughout Arden Vul).

You won't have much time to make sketches before the undead guardians will arrive, looking to collect the entry fee, your life!

Axel's Tip: Have one member of your travel group keep an eye on the staircase for the shadows while the rest of you take in the sights.

Axel's Bonus Tip: Be careful of the staircase, the first step is a doozy!
Axel Beckett
player, 143 posts
AC 10 HP4
Axel the Audacious
Sun 7 Jun 2020
at 00:53
  • msg #387

Re: Out of Character Chat

Okay Silq it's a good start and demo of your ability.  You've got the spot as partial guide writer/editior.  Pay is in arrears and on consignment of course.  As you will see some enhancement work was required as a place of interest was overlooked and various revenue collection events were omitted.  On the whole the publishers are very happy, the work was acceptable, but please do not be afraid to embellish the truth or omit future revenue generation points as these are exactly what the punts who purchase the guide want to know about.

Axel's Arden Vul on 10 gold pieces per day

Getting There:
From Newmarket - walk then climb a gods forsaken staircase, seemingly up to the seven heavens themselves.Axel's Tip: If you are lucky you will be blessed with the flying Paladin swan dive whilst climbing.  It is a rare event in itself, and it's made even more spectacular by the scenery beyond.  This is not to be missed, and if on your climb one is not seen, payment can be made at Hrothgar's landing to climb again.
From elsewhere - walk further then climb the bloody staircase.  Axel's Tip: Good footwear and warm clothes are a must.  Points of interest.  Hrothgar's Landing.  The MOST renowned landing upon the stair, known for the warm rat soup and livley conversation.  For a mere gp it is a worthy evening stopover and travellers will be regaled with the tales from upon the stair.

Sights:
The Abandoned Tower: This fabulous tower was built by Thoth-worshippers during the hey-day of Arden Vul (prior to the city being levelled and the entire population being reduced to nil). The tower is built in the Archontean-style also known as box of stone.  Hammer and chisel's are available for souvenir collectors for only 1sp.

Entry to the tower is possible if you have access to Levitation, Fly, or to save money, wall-climbing. The original rope of the famous 5 that first took the climb can be hired for only 1sp.  Upon entry to the top-floor exhibit, take in the beauty of the large "Head of Thoth" statue (one of many you will encounter throughout Arden Vul).

You won't have much time to make sketches before the undead guardians will arrive, looking to collect the entry fee, your life! For only 1sp you can play touch the great silver eye's game, and for those not so keen to play, seating can be arranged for spectators to watch the contestants trying to scramble up the statue to touch the eye's before the shadow's come.  This game is R 18, sorry kids NO exceptions.

Axel's Tip: Have one member of your travel group keep an eye on the staircase for the shadows while the rest of you take in the sights.  Bragging rights goes to the adventurer who spots the Zuru shade!!

Axel's Bonus Tip: Be careful of the staircase, the first step is a doozy!
DM Maleketh
GM, 145 posts
Tue 9 Jun 2020
at 22:50
  • msg #388

Re: Out of Character Chat

Seems like you guys have a plan and have decided to take Durmen (good choice there), so I've moved things along.  I took a few liberties with assuming what your immediate courses of action will be, but I don't think it should be disagreeable.  Still, if I stepped on anyone's toes, let me know.
This message was last edited by the GM at 22:58, Tue 09 June 2020.
Sil'qian Nightwind
player, 112 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 10 Jun 2020
at 05:14
  • msg #389

Re: Out of Character Chat

You stepped on toes!

My last post:
Sil'qian:
"As to where and how we enter the Halls, I hope we decide before the night is late. It appears that we have all heard some rumours or tales; it will be best to share them, once the introductions are over." 

Moving things along is fine, often times required, but not this time.

No big deal, we will have to save our chat about rumours to the next dinner...if we survive!


Was the building a single storey structure, or taller? Are  the walls on the ground floor standing to their normal height, or just rubble in the shape of a rectangle?

Is the 1' square hole inside the walls, or outside?
This message was last edited by the player at 05:21, Wed 10 June 2020.
Brian Hamonet
player, 75 posts
Human Cleric 1
8/8 HP, AC 4
Wed 10 Jun 2020
at 05:26
  • msg #390

Re: Out of Character Chat

DM:
you continue your conversation for several more hours

Hours! That would be a lot of conversation, including tactics and tales.
Do you think I should change up my spells? I had three Cure Light Wounds prepared yesterday, which seems like the safest choice, but in case anyone thinks we might need something else.
Sil'qian Nightwind
player, 113 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 10 Jun 2020
at 05:43
  • msg #391

Re: Out of Character Chat

Perhaps we should just ignore the roleplaying and type all of our rumours into the OOC thread and say we discussed them during the evening?

Also, Sil'qian was going to memorise and cast Read Magic so we would know what was on the scroll we found.

As to cleric spells, Bless is nice for the +1 to hit; but it has to be cast before combat starts, which is sometimes not viable - I guess the reverse, Curse, does not matter if combat starts and it puts a -1 on the enemy!
Durmen
player, 18 posts
Human - Male
AC: 5, HP 6
Wed 10 Jun 2020
at 05:53
  • msg #392

Re: Out of Character Chat

In reply to Brian Hamonet (msg # 390):

   A Bless spell wouldn't be too bad - keep the rest for healing, we'll likely as not need it.

   I'm perfectly fine with moving things along. In a play-by-post, you can't linger too long before things get boring.
DM Maleketh
GM, 147 posts
Wed 10 Jun 2020
at 11:30
  • msg #393

Re: Out of Character Chat

Sil'qian Nightwind:
You stepped on toes!


Ah, damn.  Sorry.

Sil'qian Nightwind:
Was the building a single storey structure, or taller? Are  the walls on the ground floor standing to their normal height, or just rubble in the shape of a rectangle?


They've collapsed a bit.  The height varies due to the fact that the walls have been falling apart too, but they vary from "barely there" to about 7' high.

Sil'qian Nightwind:
Is the 1' square hole inside the walls, or outside?


Neither - it's in the floor!  How did I forget that detail?

Durmen:
In a play-by-post, you can't linger too long before things get boring.


This was my line of thinking, more or less.  I wasn't worried about things getting boring, but in my experience long PC-only roleplay scenes have a tendency to stall out and kill a game's momentum, which I most definitely wanted to avoid.

Sil'qian Nightwind:
Also, Sil'qian was going to memorise and cast Read Magic so we would know what was on the scroll we found.


If ou want to mark Read Magic as prepared and cast, I'll be happy to tell you what was on the scroll.
This message was last edited by the GM at 11:32, Wed 10 June 2020.
Hrothgar
player, 99 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 10 Jun 2020
at 18:57
  • msg #394

Re: Out of Character Chat

DM:
in my experience long PC-only roleplay scenes have a tendency to stall out and kill a game's momentum

Yep, momentum and pacing's important even if one scene or another could have been profitably (or not) extended.
Brian Hamonet
player, 76 posts
Human Cleric 1
8/8 HP, AC 4
Thu 11 Jun 2020
at 02:37
  • msg #395

Re: Out of Character Chat

In reply to Hrothgar (msg # 394):

Cutting a branch to let the tree grow
Sil'qian Nightwind
player, 115 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 11 Jun 2020
at 05:14
  • msg #396

Re: Out of Character Chat

Sil'qian will cast his one spell of the day to read the scroll!

I'm not going to have a hissy fit about it (or maybe I already did!) and I understand pacing; but in my experience in PBP games, combat is not a lot more exciting than roleplaying!

Maybe it's just me. I jumped into this game because it is the mother of all mega-dungeons, and there should be TONS of exploring not because there will be a lot of combat.

Anyway, no worries for me.

When we next get back to the inn we can have a chat about rumours and that will be that!

quote:
Neither - it's in the floor!  How did I forget that detail?

You didn't forget. I understand it is in the floor, but I meant is it inside the building or the ground outside the building.
This message was last edited by the player at 05:17, Thu 11 June 2020.
Brian Hamonet
player, 78 posts
Human Cleric 1
8/8 HP, AC 4
Thu 11 Jun 2020
at 05:29
  • msg #397

Re: Out of Character Chat

Ah, I was planning a very different response in the game. I only noticed Sil'qian's message after I was done typing.

"Sounds good to me!" Brian called back at Durmen.
When he noticed the half-orc lazing, he spoke quietly. "Hrothgar. I'll go along with Durmen, the newcomer. In that case stick with Axel. Or we could swap. Either way, it is best for the two of them to be accompanied by other party members, for different reasons."

What's in the scroll, DM Maleketh?
Axel Beckett
player, 145 posts
AC 10 HP4
Axel the Audacious
Thu 11 Jun 2020
at 08:24
  • msg #398

Re: Out of Character Chat

Sorry all, real life has been making me her bitch.
Tybalt 'Walker' Aldiron
player, 67 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 11 Jun 2020
at 20:52
  • msg #399

Re: Out of Character Chat

Hey gang, I've been swamped with work and not able to be particularly verbose in my posts. Sorry if they are boring, bear with me. Assume Walker will role scout/overwatch/detection as his standard operating protocol.
Durmen
player, 20 posts
Human - Male
AC: 5, HP 6
Thu 11 Jun 2020
at 22:20
  • msg #400

Re: Out of Character Chat

    No worries on this end. Life simply *is*, after all. Sometimes you can channel your inner writer, other times you have to work harder. As long as the content is there, I'm not worried about the shortness or lack of anything. Do what you can.

   As long as life's choke-hold doesn't turn into a choke-slam ... :)
DM Maleketh
GM, 148 posts
Thu 11 Jun 2020
at 23:01
  • msg #401

Re: Out of Character Chat

The scroll contains a brand new spell from this module!

Curse Item
Conjuration/Summoning
Level: Cleric 5, Magic User 6, Illusionist 6
Range: Touch
Duration: Permanent
Area of Effect: Single Item
Components: V, S
Casting Time: 1 hour
Saving Throw: Negates

This spell curses an item (magical or mundane) with a minor malevolent effect. The caster, as well as any other individual or set of individuals (such as "all town guards" or "all halflings") chosen by the caster at the time the item is cursed are not affected by the curse. Only magical items are allowed a save against the spell: saving as 10th-level fighters.

Sil'qian Nightwind:
You didn't forget. I understand it is in the floor, but I meant is it inside the building or the ground outside the building.


Oh!  In that case, it's inside.
This message was last edited by the GM at 23:03, Thu 11 June 2020.
Sil'qian Nightwind
player, 117 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 12 Jun 2020
at 01:11
  • msg #402

Re: Out of Character Chat

Axel - you can hold onto that scroll. Way too high level to scribe into our books!

I can see that it might come in handy if we need to trade a valuable magic item to someone later on!
Brian Hamonet
player, 79 posts
Human Cleric 1
8/8 HP, AC 4
Fri 12 Jun 2020
at 07:05
  • msg #403

Re: Out of Character Chat

What's the situation exactly? There's a wasp's nest blocking the way? Couldn't the adventurers just walk around it?
Axel Beckett
player, 148 posts
AC 10 HP4
Axel the Audacious
Fri 12 Jun 2020
at 09:58
  • msg #404

Re: Out of Character Chat

Axel the Audacious has taken care of the situation.  Of course the nest might be abandoned, there is no sign of any wasps, but Axel's a little too up himself to have stopped to have thought of that.  Maybe it's a wasted spell, but good luck convincing Axel that he didn't solve the problem and pretty much exterminate the first real monsters we have faced single handedly.  Axel the Audacious Wasp Waster.  Axel the Audacious Waster of Wasps.  I'm not sure which sounds better, I guess he'll let the bards decide.
DM Maleketh
GM, 150 posts
Fri 12 Jun 2020
at 11:12
  • msg #405

Re: Out of Character Chat

Brian Hamonet:
What's the situation exactly? There's a wasp's nest blocking the way? Couldn't the adventurers just walk around it?


It's right on the stairs and would be pretty hard to walk around.
Durmen
player, 22 posts
Human - Male
AC: 5, HP 6
Sun 14 Jun 2020
at 16:46
  • msg #406

Re: Out of Character Chat

In reply to DM Maleketh (msg # 405):

   Two questions:

  1.     You mentioned that the wasp's nest is mostly blocking the path and hard to get past - but can we try it? And, if so, what would we have to roll to avoid it?

  2.     If it is more than difficult, can we simply burn the nest with a torch and take our chances?


    Look, I'm all for trying to slip past this thing - dungeons are largely a matter of attrition via encounter, and hit points right now are more than at a premium. If we can get past the nest without trouble, I'm all for it. I'm just worried that not all of us will succeed and we'll have to fight. But if we can burn it while the wasps are asleep - yeah, we might still have to fight, but it'll (hopefully) be with less of them.
Tybalt 'Walker' Aldiron
player, 71 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 14 Jun 2020
at 17:57
  • msg #407

Re: Out of Character Chat

I believe we've already taken care of it... That's what happens when our DM forgets to check the nursery for a while... :-P
Hrothgar
player, 102 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 14 Jun 2020
at 18:21
  • msg #408

Re: Out of Character Chat

Agreed. Moving on.
DM Maleketh
GM, 151 posts
Sun 14 Jun 2020
at 18:34
  • msg #409

Re: Out of Character Chat

Oh, I've been checking. Just haven't had time to post.  I'll do so this evening.
DM Maleketh
GM, 153 posts
Mon 15 Jun 2020
at 00:36
  • msg #410

Re: Out of Character Chat

Congratulations on entering the dungeon, folks!
Hrothgar
player, 103 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 15 Jun 2020
at 02:25
  • msg #411

Re: Out of Character Chat

Sigh. I don't know if you're being ironic. I mean we have like, collectively, 200 years of role-playing experience. So of course we were going to make it! So I could def see some irony there.

So, yeah, we avoided an early wipe in Zuru's tower, an endless night of tavern RP, and then utterly annihilated a nest.

Congratulations are due :).
DM Maleketh
GM, 154 posts
Mon 15 Jun 2020
at 04:06
  • msg #412

Re: Out of Character Chat

No irony intended.  It just feels good to finally be into the meat of the module.
This message was last edited by the GM at 04:06, Mon 15 June 2020.
Brian Hamonet
player, 81 posts
Human Cleric 1
8/8 HP, AC 4
Mon 15 Jun 2020
at 04:40
  • msg #413

Re: Out of Character Chat

Woohoo! My first OSRIC character is still alive. Dungeon time
Sil'qian Nightwind
player, 119 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 15 Jun 2020
at 06:05
  • msg #414

Re: Out of Character Chat

The ceiling collapses...as the wasp nest was holding it up...roll up new characters! :-)
Hrothgar
player, 104 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 15 Jun 2020
at 13:26
  • msg #415

Re: Out of Character Chat

DM Maleketh:
No irony intended.  It just feels good to finally be into the meat of the module.

Yes, it does. It took some navigating to get there.

From the rumors, I got the impression that there are vast above-ground areas as well? Or is the vastness limited to the dungeon expanse?
DM Maleketh
GM, 155 posts
Mon 15 Jun 2020
at 14:47
  • msg #416

Re: Out of Character Chat

There is still the ruined city, and I don't think it's much of a spoiler to say that there are plenty of things to do there.  If there are other places, you haven't discovered them.  The book also has maps for the surrounding countryside, along with some potential plot hooks, but I'm not bothering with those since Arden Vul itself has more than enough content.
Axel Beckett
player, 151 posts
AC 10 HP4
Axel the Audacious
Mon 15 Jun 2020
at 21:05
  • msg #417

Re: Out of Character Chat

Hrothgar:
Sigh. I don't know if you're being ironic. I mean we have like, collectively, 200 years of role-playing experience. So of course we were going to make it! So I could def see some irony there.

So, yeah, we avoided an early wipe in Zuru's tower, an endless night of tavern RP, and then utterly annihilated a nest.

Congratulations are due :).


I enjoyed the tower.  We explored, we knew it was beyond us, we bailed quick smart.  That's the 200 years of experience talking.  I would argue for XP for that encounter (if it was going to be effective.) even though we killed nothing as our actions were smart and we stayed alive.
Hrothgar
player, 106 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 15 Jun 2020
at 21:33
  • msg #418

Re: Out of Character Chat

Yeah, that's why I asked about exploration exp. But exploration is its own reward :).

Or maybe like geometric progression for each corpse we find.
This message was last edited by the player at 21:38, Mon 15 June 2020.
DM Maleketh
GM, 156 posts
Mon 15 Jun 2020
at 21:58
  • msg #419

Re: Out of Character Chat

Axel Beckett:
I enjoyed the tower.  We explored, we knew it was beyond us, we bailed quick smart.  That's the 200 years of experience talking.  I would argue for XP for that encounter (if it was going to be effective.) even though we killed nothing as our actions were smart and we stayed alive.


Staying alive was the real reward there.  And now that you know about it, you have the option of coming back when you think you can handle it, killing the monsters, looting what treasure you can find, and getting XP for it.

Hrothgar:
geometric progression for each corpse we make.


FTFY
Axel Beckett
player, 154 posts
AC 10 HP4
Axel the Audacious
Tue 16 Jun 2020
at 03:33
  • msg #420

Re: Out of Character Chat

DM Maleketh:
Axel Beckett:
I enjoyed the tower.  We explored, we knew it was beyond us, we bailed quick smart.  That's the 200 years of experience talking.  I would argue for XP for that encounter (if it was going to be effective.) even though we killed nothing as our actions were smart and we stayed alive.


Staying alive was the real reward there.  Spoken like a DM and now that you know about it, you have the option of coming back when you think you can handle it have convinced others to carry the risk, killing the monsters, looting what treasure you can find, and getting XP for it.


Hang on we are talking about Axel remember.  He'll only be sure he can handle it when he has others doing the dirty work.  His first mission is now not so much treasure anymore as to find someone to carry him.  I think that would suit his personality better though he will not say no to treasure.  Being borne aloft so his feet do not have to be soiled touching the ground would in his own mind be more fitting for one of his esteemed station.
Brian Hamonet
player, 83 posts
Human Cleric 1
8/8 HP, AC 4
Tue 16 Jun 2020
at 04:03
  • msg #421

Re: Out of Character Chat

If this were 5e I would be adamant about getting XP, but I don't have that expectation for OSRIC.
Sil'qian Nightwind
player, 121 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 16 Jun 2020
at 05:26
  • msg #422

Re: Out of Character Chat

OSRIC:
Experience points (“xp”) are awarded by the GM for slaying monsters and recovering treasure. The GM may also choose to award additional experience points in any situation in which he or she feels that the players deserve it, although the authors recommend that such instances should not be overly frequent nor the awards made too large.


5E DMG:
Each monster has an XP value based on its challenge rating. When adventurers defeat one or more monsters-typically by killing, routing, or capturing them-they divide the total XP value of the monsters evenly among themselves.

You decide whether to award experience to characters for overcoming challenges outside combat.


It's not a 'gimme' in 5E to award XP for non-combat situations.

When I DM I nearly always award XP for resolving situations even if combat was avoided, regardless of edition.

On the other hand, I'm not sure our party "resolved" anything in the tower. BUT, we should get our 1 XP per gp for the items we took out of there. It's too bad that the old 1E rule of gaining XP when you die did not make it into OSRIC!! Zuru would be up for some extra XP if we could revive him. :-)
Axel Beckett
player, 155 posts
AC 10 HP4
Axel the Audacious
Tue 16 Jun 2020
at 07:18
  • msg #423

Re: Out of Character Chat

We'd have to find him first, and given he's likely a shadow now, does anyone know a spell to change undead from being undead into just dead dead.
DM Maleketh
GM, 159 posts
Tue 16 Jun 2020
at 12:28
  • msg #424

Re: Out of Character Chat

Sil'qian Nightwind:
On the other hand, I'm not sure our party "resolved" anything in the tower. BUT, we should get our 1 XP per gp for the items we took out of there.


The only valuable items you took were the gold head and the spell scroll.  You'll get XP for the latter the next time you head back to civilization, and the former when you sell it.  Unfortunately, I'll probably have to go grab a 1E DMG at some point, since GP and XP values for magic items were omitted from the OSRIC rulebook entirely.
Tybalt 'Walker' Aldiron
player, 73 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 16 Jun 2020
at 13:28
  • msg #425

Re: Out of Character Chat

Dee to the Emmmmmm:
I'll probably have to go grab a 1E DMG at some point, since GP and XP values for magic items were omitted from the OSRIC rulebook entirely.


*blinks*

Uh... that's odd. I'll admit that I've not read OSRIC cover to cover, so to speak. In general I like the layout and how they've arranged the rules and info, but it does have its quirks.

On a side note, have any of you ever played the Heroes Against Darkness system? It's a 3.5 variant, calling itself "3.75". Streamlines a lot of the things that got confusing for me or rules at odds with themselves. It's free as well. I played in a game here that didn't last long *sigh* with a great concept and some good players, but about a hundred posts in, everyone ghosted. I still have that character in my file though.

I also like Basic Fantasy RPG. It's free, has streamlined the original rules and has a great community. It's a good one to reference with OSRIC sometimes as the wording different OSR clones use often helps clarify rules.

There's a new 5e variant called Five Torches Deep that I just found the other night. I'm going to peruse it a little. So far it looks like an OSRIC-type version of 5e, streamlined, but compatible with the flood of material out there for 5e. I run a monthly FtF game with 5e, and for my group, the less rules and more simplified system, the better.
Hrothgar
player, 107 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 16 Jun 2020
at 13:42
  • msg #426

Re: Out of Character Chat

I have a 1E Dungeon Master's Guide on my shelf.

I haven't played those other variants but am thinking about running 5E Tegel Manor.
DM Maleketh
GM, 160 posts
Tue 16 Jun 2020
at 14:16
  • msg #427

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
On a side note, have any of you ever played the Heroes Against Darkness system? It's a 3.5 variant, calling itself "3.75". Streamlines a lot of the things that got confusing for me or rules at odds with themselves. It's free as well. I played in a game here that didn't last long *sigh* with a great concept and some good players, but about a hundred posts in, everyone ghosted. I still have that character in my file though.


Did it fix any of the balance problems with the system?  I played a lot of 3.X back in the day, but in hindsight its class balance is some of the worst the game has ever seen.

Tybalt 'Walker' Aldiron:
There's a new 5e variant called Five Torches Deep that I just found the other night. I'm going to peruse it a little. So far it looks like an OSRIC-type version of 5e, streamlined, but compatible with the flood of material out there for 5e. I run a monthly FtF game with 5e, and for my group, the less rules and more simplified system, the better.


I actually backed that on Kickstarter, but I was disappointed with the results.  It has some good ideas, but a lot of the system (like the monsters) felt very bare-bones.  Then again, I despise 5E, so maybe I should have expected it.

I used to be a fan of an OSR-style system called Adventurer Conqueror King.  Unfortunately, its author has been outed as a white supremacist, so...  Maybe don't give him your money.

The best D&D-like I've played, by far, is 13th Age.  It takes the best of 3E and 4E, mixes in some of its own ideas, and creates a game with just the right amount of crunch and which is jus generally a lot of fun to play.  It's also written in a very fun, casual tone that you don't see in a lot of RPG books.

I could go on abour RPG systems, as I've bought and read a ton, but I don't want to get carried away.  I'll have an in-game update for you guys this afternoon.
This message had punctuation tweaked by the GM at 14:16, Tue 16 June 2020.
Sil'qian Nightwind
player, 123 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 17 Jun 2020
at 01:11
  • msg #428

Re: Out of Character Chat

DM Maleketh:
The only valuable items you took were the gold head and the spell scroll.  You'll get XP for the latter the next time you head back to civilization, and the former when you sell it.

I would think getting them to the Sign of the Head would qualify as a suitable home base as mentioned below...no mention of selling or cashing in...just retrieving, at least for the purpose of XP:

OSRIC again:
For treasure recovered, the guideline is 1 xp to the party per gold piece value, assuming that the money in question is successfully extracted from the adventure area and brought to a suitable home base or town.


DM Maleketh:
I'll probably have to go grab a 1E DMG

You needn't bother, OSRIC pretty well says no XP for magic items unless it is sold to an NPC:

And even more OSRIC:
An exception is magic items, which should result in an experience point award of no more than one tenth of their gold piece value if kept. (Full experience may be awarded if such an item is sold to an NPC.)

Presumably, the XP would then correlate to the gold received.

On the other hand, the 1E DMG is worth having on the shelf, if only for the interesting tables at the back. I have three on my bookshelf!
DM Maleketh
GM, 162 posts
Wed 17 Jun 2020
at 01:18
  • msg #429

Re: Out of Character Chat

Sil'qian Nightwind:
I would think getting them to the Sign of the Head would qualify as a suitable home base as mentioned below...no mention of selling or cashing in...just retrieving, at least for the purpose of XP:


I agree that the Sign is a suitable home base, but I'm still inclined to wait on giving you XP for treasure when you know its value.  This is simple for coins, but until you get that head appraised or sold I think it's reasonable to withold the XP.  The scroll you deserve XP for already (assuming you read it at the Sign), but since none of you are going to level from it, it's easier to wait until you get back with more stuff.

Sil'qian Nightwind:
DM Maleketh:
I'll probably have to go grab a 1E DMG

You needn't bother, OSRIC pretty well says no XP for magic items unless it is sold to an NPC:

And even more OSRIC:
An exception is magic items, which should result in an experience point award of no more than one tenth of their gold piece value if kept. (Full experience may be awarded if such an item is sold to an NPC.)

Presumably, the XP would then correlate to the gold received.


Except that OSRIC doesn't list magic item GP values, either. :v
This message was last edited by the GM at 01:19, Wed 17 June 2020.
Sil'qian Nightwind
player, 124 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 17 Jun 2020
at 04:44
  • msg #430

Re: Out of Character Chat

I didn't explain myself well...it seems to me that if a magic item is kept, there are basically no XP to be had! That strikes me as something that the OSRIC writers would favour!
DM Maleketh
GM, 163 posts
Wed 17 Jun 2020
at 11:12
  • msg #431

Re: Out of Character Chat

It does mention them being (potentially) worth a tenth of their GP value if kept.  I may also need the prices anyway if we get to the point where you're buying and/or selling them.
Tybalt 'Walker' Aldiron
player, 74 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 17 Jun 2020
at 14:03
  • msg #432

Re: Out of Character Chat

Tybalt will get sword proficiency next level, thus the IC mention. He's quiet and perceptive though, and not easily surprised, so good at the fore with exploring, but not as good, yet, at melee...
Sil'qian Nightwind
player, 126 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 18 Jun 2020
at 02:33
  • msg #433

Re: Out of Character Chat

Ahh! Specialisation in bow to start! Nice.

Is Walker swapping with Sil'qian and moving to the second rank, or taking the rear by swapping with Hrothgar?
Tybalt 'Walker' Aldiron
player, 75 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 18 Jun 2020
at 03:04
  • msg #434

Re: Out of Character Chat

Yeah, that was a tough decision, but more in line with the type of Walker (Ranger) I kind of wanted to play.

I think having Tybalt at the front will be good because of his ability to not be easily surprised, but he won't be as effective in melee. I don't remember, does switching weapons in OSRIC take a whole round? If so, maybe he'll just lead with the bow out and then step behind Silk or whomever... I dunno. Seems like Ranger and Thief and Elf need to be the first in order so that we don't get surprised, we don't trip traps, and we don't miss secret doors.

Theoretically speaking.
Sil'qian Nightwind
player, 128 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 18 Jun 2020
at 05:06
  • msg #435

Re: Out of Character Chat

IMO, up front with Durmen is a good spot. I like having Hrothgar at the back in case something comes up behind us.

I can't find anything in OSRIC about swapping weapons. I'm positive you can drop your bow and draw a sword, but I don't know about shouldering your bow and drawing your sword in the same round...even though the rounds are still 1 minute long!

I was really stoked to play OSRIC here on RPOL, I'm in another OSRIC game, after all I had read about it on Dragonsfoot, but it's nowhere near as wonderful as it is made out to be! It still has a lot of the weaknesses of the original 1E manuals. I thought the authors were cleaning up 1E, but really they just re-wrote it...even kept the terrible order!

Not that I could do better! :-)
Tybalt 'Walker' Aldiron
player, 77 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 18 Jun 2020
at 05:29
  • msg #436

Re: Out of Character Chat

Sil'qian Nightwind:
I can't find anything in OSRIC about swapping weapons. I'm positive you can drop your bow and draw a sword, but I don't know about shouldering your bow and drawing your sword in the same round...even though the rounds are still 1 minute long!

Yeah, I meant "segment" which is six seconds. It seems reasonable that he could change weapons in that six seconds, but not do so and then attack in the same segment...
Hrothgar
player, 110 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 18 Jun 2020
at 20:31
  • msg #437

Re: Out of Character Chat

DM:
until you get that head appraised or sold I think it's reasonable to withold the XP

I would think "appraisal" would be part of the thief skill set unless it's in the archeological sense.

DMG says 100 exp per level for a scroll and 3x gp for sale value, so that level 5 Curse Item scroll would fetch 1.5k on the "open market."

I'm not sure if I would consider the local inn to be a stand-in for civilization. But trekking all the way back from whence we came seems inconvenient.
This message had punctuation tweaked by the player at 02:53, Fri 19 June 2020.
Hrothgar
player, 111 posts
Thu 18 Jun 2020
at 20:31
  • [deleted]
  • msg #438

Re: Out of Character Chat

This message was deleted by the player at 20:32, Thu 18 June 2020.
Sil'qian Nightwind
player, 129 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 19 Jun 2020
at 02:37
  • msg #439

Re: Out of Character Chat

We will probably have to trek to Newmarket to sell stuff; unless we find that Troll Market!

Actually, the spell is 6th level for a MU! Still 1800 gp doesn't sound like much for a 6th level spell!

But, I do see that OSRIC says there is a chance for spell failure if there is a discrepancy between the scroll caster and the level needed to cast the spell on the scroll - you need to be 12th level to cast a 6th level spell!

So I will vote for selling it!

Appraisal would definitely be a nice skill for thieves...but OSRIC did not change almost anything.
DM Maleketh
GM, 164 posts
Fri 19 Jun 2020
at 22:47
  • msg #440

Re: Out of Character Chat

Tonight is game night for me, so I'll have an update for you all tomorrow evening.
DM Maleketh
GM, 165 posts
Sun 21 Jun 2020
at 15:54
  • msg #441

Re: Out of Character Chat

Sorry about yesterday; work wiped me out.  I will post tonight.
Durmen
player, 26 posts
Human - Male
AC: 5, HP 6
Sun 21 Jun 2020
at 17:02
  • msg #442

Re: Out of Character Chat

In reply to DM Maleketh (msg # 441):

   No worries, it'll get finished when it gets finished. Never had any trouble with waiting.
DM Maleketh
GM, 167 posts
Mon 22 Jun 2020
at 00:40
  • msg #443

Re: Out of Character Chat

Regarding the discussion earlier: I'd say you can drop one weapon and draw another in a single segment.  Actually stowing a weapon would probably take its own action.
DM Maleketh
GM, 168 posts
Mon 22 Jun 2020
at 03:04
  • msg #444

Re: Out of Character Chat

Yes, the use of "turn" was an error; I have corrected it.
Sil'qian Nightwind
player, 131 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 24 Jun 2020
at 01:53
  • msg #445

Re: Out of Character Chat

DM: Can you give a quick description of where the centipedes and the combatants are in relation to the doors?
DM Maleketh
GM, 170 posts
Wed 24 Jun 2020
at 02:42
  • msg #446

Re: Out of Character Chat

Pretty much right next to them.  Brian walked through the doors and into the battle zone.  Is there a specific piece of information you're trying to glean?
Hrothgar
player, 113 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 24 Jun 2020
at 02:46
  • msg #447

Re: Out of Character Chat

Does H get his 2 attacks in the first or second round for double weapon spec? I thought it was the second but I saw others getting two attacks.
DM Maleketh
GM, 171 posts
Wed 24 Jun 2020
at 03:06
  • msg #448

Re: Out of Character Chat

Odd-numbered rounds.  This is specified in the rulebook on page 13, at the top of the right-hand column.
Sil'qian Nightwind
player, 132 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 24 Jun 2020
at 05:57
  • msg #449

Re: Out of Character Chat

In reply to DM Maleketh (msg # 446):

You more or less answered my question, how far to the doors, and who is in the hall! Since Brian is out there, Sil'qian will not retreat! He is intent on dying! :-)
Brian Hamonet
player, 87 posts
Human Cleric 1
8/8 HP, AC 4
Wed 24 Jun 2020
at 07:58
  • msg #450

Re: Out of Character Chat

We have our first natural 20 as well as our first natural 1, both in the first combat of the game. How nice!
DM Maleketh
GM, 172 posts
Wed 24 Jun 2020
at 14:00
  • msg #451

Re: Out of Character Chat

The first natural 1 was actually mine.  I rolled it last round. :>
Hrothgar
player, 115 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 24 Jun 2020
at 15:04
  • msg #452

Re: Out of Character Chat

Sil, I had envisioned more of a triangle formation at the doorway: One on either side and then the vertex hypotenuse? back a bit in the approaching hallway.

That still creates a chokepoint but allows for a PC to retreat from the lair. I don't know how that works with the rules, though.
This message was last edited by the player at 15:12, Wed 24 June 2020.
Sil'qian Nightwind
player, 134 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 25 Jun 2020
at 04:50
  • msg #453

Re: Out of Character Chat

Hrothgar:
I had envisioned more of a triangle formation at the doorway

I wasn't sure where the centipedes came from, I assumed from the north-south hallway; so I did not really have a good idea of the layout of the battle.

Probably didn't matter, because once engaged, you either fight or retreat. Sil'qian decided to fight though it may have been prudent to retreat. But with Durmen in the hall and Brian coming out, he would not leave them.

Walker: Your bow specialisation gives you an extra attack every two rounds. So you go from 2 arrows per round to 5 arrows per 2 rounds. This plays out as 3 arrows in rounds 1, 3, 5, etc. and 2 arrows in rounds 2, 4, 6, etc. And you get +1 on your attack rolls and +2 on your damage rolls.

As a ranger, segments (6 seconds) rarely come into play; most of your actions are based on rounds (1 minute).

Axel:
takes to aggressive posing as if he was helping

This is AWESOME! :-) I am picturing Zoolander!
This message was last edited by the player at 04:58, Thu 25 June 2020.
Tybalt 'Walker' Aldiron
player, 80 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 25 Jun 2020
at 15:47
  • msg #454

Re: Out of Character Chat

I think we're gonna need a DM ruling on this. I've seen several arguments over rate of fire. I've always understood rate of fire to be X number of attacks per SEGMENT, not per ROUND.

I admit I messed up in my posts, but I believe it should have been 4 arrows (2 attacks from specialization [3/2]) downrange in the first segment, 2 downrange in the second segment, then 4 in the third, 2 in the 4th, etc.

Otherwise, many battles might be over before anyone with a missile weapon even gets a chance to take a second shot...
Brian Hamonet
player, 88 posts
Human Cleric 1
8/8 HP, AC 4
Thu 25 Jun 2020
at 16:38
  • msg #455

Re: Out of Character Chat

But there are ten segments in a round. That would lead to so many attacks it would be absurd.
Axel Beckett
player, 161 posts
AC 10 HP4
Axel the Audacious
Thu 25 Jun 2020
at 17:16
  • msg #456

Re: Out of Character Chat

I've never stopped to give it much thought, but 4 arrows aimed and fired in 6 seconds seems a little OTT for a 1st level character.
Hrothgar
player, 116 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 25 Jun 2020
at 17:27
  • msg #457

Re: Out of Character Chat

Nah, just think of a long bow as a medieval Gatling gun.
Axel Beckett
player, 162 posts
AC 10 HP4
Axel the Audacious
Thu 25 Jun 2020
at 22:37
  • msg #458

Re: Out of Character Chat

Grab arrow, set it to bow, pull back the long bow string to arc, aim and then fire.  4 times in 6 seconds.  No, no, no I'm calling bullshit even for 1st level fantasy.  4 times in one round does sound a little like someone has time for a cup of tea and a lie down between firing though.
Sil'qian Nightwind
player, 135 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 26 Jun 2020
at 07:00
  • msg #459

Re: Out of Character Chat

I'm no mediaeval expert but I have read enough posts on Dragonsfoot to know that 2 arrows per minute is apparently slower than a real archer could do. However they were not picking individual targets in a dungeon, they were launching clouds of arrows across an open field.

As to the rule, 2 arrows per round is on the Missile Weapon table on p. 33 of OSRIC. This is the same rule that was in AD&D 1E and 2E.

Weapon specialisation under Fighter on p. 14 says: :
granting them one extra attack every 2 rounds with the weapon (hence 3/2 attacks with a melee weapon at 1st level, 2/1 at 7th and 5/2 at 13th), +1 to hit and +2 damage


So, while the sentence is referring to melee weapons, you can see the progression, from 2/1 to 5/2.

It's another example of bad editing in OSRIC. It should explicitly explain the rule for missile weapons too.
DM Maleketh
GM, 173 posts
Fri 26 Jun 2020
at 11:50
  • msg #460

Re: Out of Character Chat

Sil beat me to it, but that's my thinking as well.  2 shots per round, with specialization, upgrades to 5/2.  (Also, Sil, I think you have an older version of the OSRIC rulebook - the weapons tables are on page 29 of my version, which I believe is the most up-to-date.)

In any case, I've got plans this evening, but I'll have an update tomorrow.
Tybalt 'Walker' Aldiron
player, 81 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 26 Jun 2020
at 16:11
  • msg #461

Re: Out of Character Chat

Are we posting Rounds of combat or Segments of Combat? Yes, there are many discussions on Dragonsfoot about this, I think this is one of the reasons later versions changed the language.

Anyway, if we're posting in Rounds it makes more sense. I'm in the camp that has been playing it the other way all these years.
Hrothgar
player, 117 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 26 Jun 2020
at 22:36
  • msg #462

Re: Out of Character Chat

I'll be starting a level 1 DCC adventure over the July 4th holiday.

If you're interested, RTJ at link to another game.

First come, first serve. I think I have a couple of spots left.
DM Maleketh
GM, 174 posts
Fri 26 Jun 2020
at 22:46
  • msg #463

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
Are we posting Rounds of combat or Segments of Combat? Yes, there are many discussions on Dragonsfoot about this, I think this is one of the reasons later versions changed the language.

Anyway, if we're posting in Rounds it makes more sense. I'm in the camp that has been playing it the other way all these years.


When it comes to individual characters' turns, round and segment are virtually interchangeable.  Apart from casting, basically every action a character takes in a given round happens in one segment.
DM Maleketh
GM, 176 posts
Tue 30 Jun 2020
at 12:16
  • msg #464

Re: Out of Character Chat

Game will update tonight.  If you haven't posted by then I will post for you.
Tybalt 'Walker' Aldiron
player, 82 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 30 Jun 2020
at 15:45
  • msg #465

Re: Out of Character Chat

DM Maleketh:
Tybalt 'Walker' Aldiron:
Are we posting Rounds of combat or Segments of Combat? Yes, there are many discussions on Dragonsfoot about this, I think this is one of the reasons later versions changed the language.

Anyway, if we're posting in Rounds it makes more sense. I'm in the camp that has been playing it the other way all these years.


When it comes to individual characters' turns, round and segment are virtually interchangeable.  Apart from casting, basically every action a character takes in a given round happens in one segment.

Well then, it would seem Tybalt's rate of fire would be the same in this case. Good to know.

Sorry for the delay yesterday. I - honestly - got caught in a snowstorm yesterday. Seriously , it's the end of June!. Parked my four-wheeler under a huge tree and built a little fire to wait it out. Crazy! Anyway, I got home tired and wet after work, and fell asleep on the couch. ;-)
Axel Beckett
player, 164 posts
AC 10 HP4
Axel the Audacious
Tue 30 Jun 2020
at 18:41
  • msg #466

Re: Out of Character Chat

For me that seems quite incredulous Tybalt, but I live in a maritime environment with no absolute weather extremes.  Do you live rurally?
Hrothgar
player, 119 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 30 Jun 2020
at 18:52
  • msg #467

Re: Out of Character Chat

Yeah, geez, Walker, talk about getting all Jack London on us. What if there had been heavy snow on the branches and then and then...
Tybalt 'Walker' Aldiron
player, 84 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 30 Jun 2020
at 19:22
  • msg #468

Re: Out of Character Chat

Very remote on a ranch in eastern Idaho. It was unseasonable even for this area. Today I brought gloves! In a place like this, it's hard to imagine the craziness going on in the world outside... I'm very blessed to live here. Now, where'd I put my long johns?
DM Maleketh
GM, 177 posts
Tue 30 Jun 2020
at 19:57
  • msg #469

Re: Out of Character Chat

You still have your number of attacks wrong, Walker.  You should be at 5 attacks every 2 rounds, which means either three shots or two in any given round.
Tybalt 'Walker' Aldiron
player, 85 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 30 Jun 2020
at 21:09
  • msg #470

Re: Out of Character Chat

I only took one level of specialization in bow because it costs two proficiency slots. It's 3/2 at 1st, 2/1 at 7th, and 5/2 at 13th. So every odd round, as was stated somewhere, would be the round of an extra attack.

Now the way I read the entry about arrows is that a longbow can fire off two arrows on each attack. So first round should be 4 arrows, second round 2, third 4, fourth 2, etc.

At 7th Level, he'd be able to fire 4 arrows per round.

At 13th level he'l be able to fire 6 arrows (3 attacks) in the first round, 4 (2 attacks) in the second, 6 in the third, etc.

Sorry if I'm still not getting it, but that's why I asked the posting question, segments or rounds.
DM Maleketh
GM, 178 posts
Tue 30 Jun 2020
at 22:58
  • msg #471

Re: Out of Character Chat

A longbow does not fire two arrows per attack.  It fires one arrow per attack, at a base of two attacks per round.  Specialization upgrades that to five attacks every two rounds.
Hrothgar
player, 120 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 30 Jun 2020
at 23:21
  • msg #472

Re: Out of Character Chat

And let this be settled forever more.
DM Maleketh
GM, 180 posts
Wed 1 Jul 2020
at 01:49
  • msg #473

Re: Out of Character Chat

Well.  That took a turn.
Brian Hamonet
player, 90 posts
Human Cleric 1
8/8 HP, AC 4
Wed 1 Jul 2020
at 02:11
  • msg #474

Re: Out of Character Chat

In reply to DM Maleketh (msg # 473):

That's always a fun thing for a DM to say.
Axel Beckett
player, 165 posts
AC 10 HP4
Axel the Audacious
Wed 1 Jul 2020
at 02:45
  • msg #475

Re: Out of Character Chat

Well shit just got real IC for Sil and Hrothgar.  Bummer dudes.
Hrothgar
player, 121 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 1 Jul 2020
at 02:52
  • msg #476

Re: Out of Character Chat

A turn as in like a turn consists of 7 and 1/3 rounds with each having 13 segments during which Walker fired a total of 67 arrows? Or like a turn for the worse?

Ah, fortunately fresh adventurers are always showing up at the Belly. And booking the common room for a week was awful presumptuous.

So what is it now? 7 centipedes vs 4 pcs, one of whom is effectively a non-combatant?
Axel Beckett
player, 167 posts
AC 10 HP4
Axel the Audacious
Wed 1 Jul 2020
at 03:01
  • msg #477

Re: Out of Character Chat

Oh how you underestimate Axel the Audacious ye of little faith.  Coward he may be, but a coward should never be underestimated.
Sil'qian Nightwind
player, 137 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 1 Jul 2020
at 07:51
  • msg #478

Re: Out of Character Chat

In reply to Axel Beckett (msg # 475):

I think we both should have saved based on the rolls. Not sure why we fell down. Unless these centipedes were man-sized.

Waiting for the DM to confirm.
This message was last edited by the player at 07:54, Wed 01 July 2020.
DM Maleketh
GM, 181 posts
Wed 1 Jul 2020
at 11:13
  • msg #479

Re: Out of Character Chat

Sil'qian Nightwind:
I think we both should have saved based on the rolls. Not sure why we fell down. Unless these centipedes were man-sized.

Waiting for the DM to confirm.


Your save vs. poison is 13 and you rolled an 11.  Hrothgar's is 14 and one of his rolls was 13.  Did I miss something?
Brian Hamonet
player, 91 posts
Human Cleric 1
8/8 HP, AC 4
Wed 1 Jul 2020
at 12:07
  • msg #480

Re: Out of Character Chat

Commenting that saves have to be rolled over for success, and that rolling under is failure. This is why the save number reduces at higher levels.
Hrothgar
player, 122 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 1 Jul 2020
at 13:04
  • msg #481

Re: Out of Character Chat

Axel Beckett:
Oh how you underestimate Axel the Audacious ye of little faith.  Coward he may be, but a coward should never be underestimated.

You can cast a spell directly from your book, Axel?
Tybalt 'Walker' Aldiron
player, 86 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 1 Jul 2020
at 16:03
  • msg #482

Re: Out of Character Chat

@Axel - are you just reading, or are you planning to cast on your next turn. With our front-line down, we're toast if we stick around...

@Hrothgar - How many attacks does a fighter with longsword specialization get in one "turn" made of rounds and segments?

@DM - Where are you seeing the 5/2, maybe my version of OSRIC is outdated. I'm not trying to be contentious over this, I hope everyone understands. I didn't write the rules, but these are the rules we've agreed to play by, so I feel like exploring them is a worthwhile effort. Part of the fun of the old games, since they derive from wargaming, is the strategy involved in using the rules not only to restrict what a player can do, but to leverage the strengths of a character. I feel like this is important and such discussion is one of the things I enjoy.

So I can plan, how many arrows can Tybalt fire on his next post?
Hrothgar
player, 123 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 1 Jul 2020
at 16:40
  • msg #483

Re: Out of Character Chat

Walker, I can't get too technical about it. With double-specialization in a melee weapon, a fighter gets two attack in odd rounds and one in even rounds.

R#1 -- Two attacks
R#2 -- One attack
R#3 -- Two attacks

But it turns out that giant centipedes are superior melee combatants than he :).
This message was last edited by the player at 16:41, Wed 01 July 2020.
Axel Beckett
player, 168 posts
AC 10 HP4
Axel the Audacious
Wed 1 Jul 2020
at 19:12
  • msg #484

Re: Out of Character Chat

Axel will cast his sleep spell straight from his spell book.  The spell will fade and there is a 25% chance the spell on the facing page fades as well.  An extreme measure for an extreme situation.

I do not know OSRIC rules well but 1st ed DMG page 45

Sleep: Unless a single creature is designated as the target of a sleep spell in a mixed group, the sleep spell will first affect the lowest Ievel/hit dice targets.
Tybalt 'Walker' Aldiron
player, 87 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 1 Jul 2020
at 20:04
  • msg #485

Re: Out of Character Chat

In reply to Hrothgar (msg # 483):

So is that 3/2 then? Having an extra attack on the odd rounds?

BTW, sorry about your character. I really liked that guy. You did a great job with him.
Hrothgar
player, 124 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 1 Jul 2020
at 20:22
  • msg #486

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
In reply to Hrothgar (msg # 483):

So is that 3/2 then? Having an extra attack on the odd rounds?

BTW, sorry about your character. I really liked that guy. You did a great job with him.

Yep, 3/2. Hey, thank you. I was enjoying playing him as well. And maybe the book's not entirely closed on him. A secondary save a la 4.0! You kill the rest of them this turn/segment/round and the four survivors drag the two poisoned pcs to the loving balms of the innkeeper's daughter.

We should have just gone directly back to civ, sold the scroll of bestow curse, and purchased 20 scrolls of sleep with the proceeds :). But where would the fun have been in that?
Tybalt 'Walker' Aldiron
player, 88 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 1 Jul 2020
at 21:39
  • msg #487

Re: Out of Character Chat

We'll have to see how Axe's spell goes. That's a big sacrifice, hope it works!

@Hrothgar - Ok, I'm with you to this point. 3/2 at 1st Level through 6th Level for a weapon specialized Fighter. A Ranger, as a Fighter subclass, with weapon specialization is 3/2 through 7th Level due to slower progression, right?
Sil'qian Nightwind
player, 138 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 2 Jul 2020
at 07:09
  • msg #488

Re: Out of Character Chat

My bad - I didn't realise the DM had included the +4 for the saving throws in the rolls he made.


DM: OK if I start rolling up a new character?
This message was last edited by the player at 07:11, Thu 02 July 2020.
DM Maleketh
GM, 182 posts
Thu 2 Jul 2020
at 11:13
  • msg #489

Re: Out of Character Chat

Sil'qian Nightwind:
DM: OK if I start rolling up a new character?


Of course.  Once you know what you're playing, class-wise, I'll provide you with a new sheet.
Hrothgar
player, 125 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 2 Jul 2020
at 14:56
  • msg #490

Re: Out of Character Chat

Hey, Sil, maybe we should play cousins, creepy, competitive, brotherly....your choice.

Luck, be a lady tonight, luck, if you've ever been a lady, be lady tonight.

Or at least later today when I roll up new one.

We need an in memoriam thread.
Axel Beckett
player, 169 posts
AC 10 HP4
Axel the Audacious
Thu 2 Jul 2020
at 18:15
  • msg #491

Re: Out of Character Chat

Sil and Hrothgar have you been told your characters are dead?  The poison is weak and I wouldn't think you are necessarily dead just because of a failed save.  It does seem as if Maleketh's post confirms the fact though.  Axel is wasting his spell I think.
Hrothgar
player, 126 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 2 Jul 2020
at 19:45
  • msg #492

Re: Out of Character Chat

While *real* centipedes have weak poison, these are OSRIC arthropods so that weakness means you get a +4 save against the fatal poison. Any bite has a 50% kill chance. If only he had been born a dwarf.
Sil'qian Nightwind
player, 139 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 2 Jul 2020
at 20:42
  • msg #493

Re: Out of Character Chat

In reply to Axel Beckett (msg # 491):

Unless the rest of the party is going to pay for Raise Dead, I'm pretty sure we are toast!

Although there is still one possibility in play...
OSRIC :
In practice death from such cases is not instantaneous, although the character is typically incapacitated immediately. There is time for slow poison or neutralise poison to be cast on the character, if this is done reasonably soon (say, within about 15 minutes depending on the strength of the venom or toxin involved)

OSRIC has 3 kinds of centipedes, I believe the ones that are attacking give a +4 to save, but you die on fail. Sil'qian only needed a 13 to save, so a roll of 9!

Hrothgar if you want to be related to Torg, roll up a dwarf of clan Onyxmane!

If you look at the dice roller you will see that my best scores are two 14s! So Torg will be a weak fighter! Even with banded mail, his AC is the same as Sil'qian!
Hrothgar
player, 127 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 2 Jul 2020
at 20:53
  • msg #494

Re: Out of Character Chat

Yeah, I'm bugging the DM to let me have a 15 so I can add a druid to the party (instead of a second dwarven fighter). Transfer of soul essence!
Axel Beckett
player, 170 posts
AC 10 HP4
Axel the Audacious
Fri 3 Jul 2020
at 00:21
  • msg #495

Re: Out of Character Chat

Sil:
Unless the rest of the party is going to pay for Raise Dead, I'm pretty sure we are toast!

Well Axel casting the sleep spell from his book is a complete waste then isn't it.  Lucky Sil is dying (yeah sorry Sil it's all about Axel) so Axel can take his spell book.  Damnit that counts as treasure and surely he will accumulate experience per spell level contained within!!  What's the telly now?  4 characters down on our second encounter.  I wonder if anyone in the party will make it to 10 encounters?
Hrothgar
player, 128 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 3 Jul 2020
at 01:13
  • msg #496

Re: Out of Character Chat

Can't really count the first two.

Alright, I'll play the Lenny the Dwarf and Sil can play his George.
Sil'qian Nightwind
player, 140 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 3 Jul 2020
at 02:18
  • msg #497

Re: Out of Character Chat

Axel, if you didn't take Sil'qian's spell book I would be disappointed! Just wait until he is dead-dead and not just mostly dead.

If Brian would only make a decision...

I'll post a list of my stuff later.
Tybalt 'Walker' Aldiron
player, 89 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 3 Jul 2020
at 04:32
  • msg #498

Re: Out of Character Chat

I'm loading the van full of 1d10 children, my wife and a bunch of snacks and heading to a weekend reunion. May or may not have internet. I'll try to check in tomorrow afternoon as this is a rather tense moment in the game, so I don't hold things up. Happy Independence Day!
Sil'qian Nightwind
player, 141 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 3 Jul 2020
at 04:55
  • msg #499

Re: Out of Character Chat

All of you USAsians, enjoy your holiday weekend! :-)
Hrothgar
player, 129 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 3 Jul 2020
at 13:30
  • msg #500

Re: Out of Character Chat

Thanks, Sil. Not all that celebratory here though. At least some parts of the country are starting to realize that wearing a mask is good for business.
Durmen
player, 30 posts
Human - Male
AC: 5, HP 6
Fri 3 Jul 2020
at 17:39
  • msg #501

Re: Out of Character Chat

Hrothgar:
Yeah, I'm bugging the DM to let me have a 15 so I can add a druid to the party (instead of a second dwarven fighter). Transfer of soul essence!


   What good is a Druid underground? Unless you're one of those "Bug" Druids, I'm not sure how much help you'd be. A Necromancer, on the other hand ... (Of course, they aren't worth anything until 3rd or 4th level to start)

Tybalt:
I'm loading the van full of 1d10 children, my wife and a bunch of snacks and heading to a weekend reunion. May or may not have internet. I'll try to check in tomorrow afternoon as this is a rather tense moment in the game, so I don't hold things up. Happy Independence Day!


   1D10 children?!? I'm not gonna ask ...

Sil'quian:
All of you USAsians, enjoy your holiday weekend! :-)


   Thought it was USAns, but what do I know ... :)
Hrothgar
player, 130 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 3 Jul 2020
at 17:50
  • msg #502

Re: Out of Character Chat

No druid, just a slightly weaker fighter than Hrothgar. That's what the dice gave me.

But, Durmen, I did think a druid have would offered a nice variety of spells. With a 14 wisdom, that would have been 3 level 1 spells a day (not randomly determined), so, you know, one each for three encounters--possibly. And, who knows, a spell like animal friendship might actually come in pretty handy.
Durmen
player, 31 posts
Human - Male
AC: 5, HP 6
Fri 3 Jul 2020
at 18:16
  • msg #503

Re: Out of Character Chat

In reply to Hrothgar (msg # 502):

   Suppose that's true, but a Druid in a Dungeon always struck me as sort of odd - definitely sounded like you'd be out of your natural element.

   Then again, my knowledge of OSRIC is less than a thimbleful, so sure. Whatever works, after all.
Hrothgar
player, 131 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 3 Jul 2020
at 18:27
  • msg #504

Re: Out of Character Chat

No, you're right. 1st level druid spells are execrable. A dwarf fighter is better.

Speaking of what's working, we should revisit that question after the conclusion of this encounter.
Sil'qian Nightwind
player, 142 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sun 5 Jul 2020
at 06:40
  • msg #505

Re: Out of Character Chat

Durmen:
Thought it was USAns, but what do I know ... :)

Hell, I'm Canadian, I'm probably wrong!

Whatever it is, I hope you all had a safe and enjoyable 4th.
Axel Beckett
player, 171 posts
AC 10 HP4
Axel the Audacious
Sun 5 Jul 2020
at 09:40
  • msg #506

Re: Out of Character Chat

Yeah it's been my birthday, so it's been okay.
DM Maleketh
GM, 185 posts
Sun 5 Jul 2020
at 11:16
  • msg #507

Re: Out of Character Chat

Oh, happy birthday, Axel.
Brian Hamonet
player, 93 posts
Human Cleric 1
8/8 HP, AC 4
Sun 5 Jul 2020
at 12:33
  • msg #508

Re: Out of Character Chat

Happy Birthday, hope it was relaxing
Hrothgar
player, 132 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 5 Jul 2020
at 14:13
  • msg #509

Re: Out of Character Chat

Yes, happy birthday as well (or cake day?) for you, Axel.

A few thoughts on the last bungled encounter.

A blessing would have been beneficial.

Hrothgar should have been in the #2 spot. Time and attacks were lost with the shuffling of positions.

Sleep should always be saved for emergencies but since Axel views almost every threat as such, well, I get that.

A thought on the campaign in general.

One thing we might have control of to give us an advantage is the pace of the exploration. If Axel expends sleep, we head back to the inn for a day's recovery. Brian no longer feels like he should save bless for the next encounter for the same. We would take this approach until we return to civilization and buy some *real* supplies.

Unfortunately, we have become a touch weaker by swapping Lenny with Hrothgar, but maybe our tactics and strategy might improve. Curiously, the one thing that bugs me about Lenny is that he maxes out at level 7 with his 14 str. What are the chances of him even reaching 2? :)
Durmen
player, 32 posts
Human - Male
AC: 5, HP 6
Sun 5 Jul 2020
at 17:09
  • msg #510

Re: Out of Character Chat

Sil'qian Nightwind:
Hell, I'm Canadian, I'm probably wrong!


   Same here, sorry.

Axel the Undying:
Yeah it's been my birthday, so it's been okay.


   Many happy returns, then. :)
Sil'qian Nightwind
player, 143 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 6 Jul 2020
at 05:41
  • msg #511

Re: Out of Character Chat

Durmen:
Same here, sorry.

No worries! Another Canuck? Well, then a belated happy Canada Day! I made an extra long weekend taking Thursday and Friday off. But the weather was pretty miserable, and really with social distancing the family just bunkered down in the house.

Happy birthday Axel!

Hrothgar:
A few thoughts on the last bungled encounter.

I agree with most of what you have said here. It's been a while since I played a real old-school game, and this setting definitely has that feeling.

Switching Walker and Hrothgar in the marching order might have been the way to go, but we did discuss it and it is a hallmark of old-school dungeon crawls for attack from behind!

And, Brian had horrible luck with dice roller on his attacks.

But you are bang-on that we need to take control of how far we go based on our resources.

Maybe we need to hire a couple of men-at-arms? That's old school too! :-)

I'm happy that Sil'qian will live to fight perhaps one more day, but it sucks that Hrothgar died. As a player, I will feel more guilty than Sil'qian will as a character!
Brian Hamonet
player, 95 posts
Human Cleric 1
8/8 HP, AC 4
Mon 6 Jul 2020
at 06:11
  • msg #512

Re: Out of Character Chat

In reply to Sil'qian Nightwind (msg # 511, last line):

Same for me. I've got a feeling I messed up.
Axel Beckett
player, 172 posts
AC 10 HP4
Axel the Audacious
Mon 6 Jul 2020
at 09:41
  • msg #513

Re: Out of Character Chat

We faced too many opponents really.  Bugs, any bugs are a hell of a lot harder than they look.  Seriously as a low level character I have always survived against bugs because I've hidden or ran.  They generally have a low AC which makes them hard.  These things were only 1/4 HD or something, but as soon as poison is added into the mix, with us as characters needing high saving throws there is generally a low chance of survival if bitten.

I don't think the play was unreasonable, but engaging with them was probably a bad call.  A couple maybe but that many had lethal encounter written all over it.  the only thing nice to know is that very tough encounters mean extra xp given the difficulty, right?

Hrothgar is probably right about the sleep spell.  it's the one shot ace in the hole and if it's gone we hole up and wait for it to return.

Thanks for the well wishes. 52 tick tick.
Sil'qian Nightwind
player, 145 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 6 Jul 2020
at 23:38
  • msg #514

Re: Out of Character Chat

52! You're just a baby...I turned 55 in March! :-)

The more I think about it, I think it was the PBP format that kind of did us in! I posted Sil'qian's initial reaction (or perhaps round 2) based on my understanding of the battlefield. And it is possible that I had pictured it wrong.

When you're at the table it only takes 2 seconds to say, "is Brian in the corridor or is he still in the big room", and play continues with no real disruption.

But Axel's point about poison in 1E/OSRIC is very true...save vs. die at low levels generally means DIE! Again, even though I am in a few other 1E/OSRIC/2E games on RPOL the poisonous beasts have not come up.

As players and as characters, we will likely keep this in mind!

Have to say, it was a great set-up...the big nest of wasps and the two guys dead from poison with "sting marks" all over them...take out the wasps and it's easy treading! Brilliantly evil!
DM Maleketh
GM, 186 posts
Tue 7 Jul 2020
at 04:02
  • msg #515

Re: Out of Character Chat

Sil'qian Nightwind:
Have to say, it was a great set-up...the big nest of wasps and the two guys dead from poison with "sting marks" all over them...take out the wasps and it's easy treading! Brilliantly evil!


Fun fact: the wasps were rolled as a random encounter.  They aren't actually written into the module beyond that. :v
Sil'qian Nightwind
player, 146 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 7 Jul 2020
at 05:57
  • msg #516

Re: Out of Character Chat

So...the dice are against, as well!
Durmen
player, 34 posts
Human - Male
AC: 5, HP 6
Tue 7 Jul 2020
at 17:05
  • msg #517

Re: Out of Character Chat

Sil'qian:
52! You're just a baby...I turned 55 in March! :-)


   Heh, just turned 56 less than a month ago ... and a fellow Canuck? The similarities are getting harder to ignore. :P

Sil'qian:
But Axel's point about poison in 1E/OSRIC is very true...save vs. die at low levels generally means DIE! Again, even though I am in a few other 1E/OSRIC/2E games on RPOL the poisonous beasts have not come up.


   I haven't played anything earlier than 3.5 in decades, but I remember about 'dead meaning dead'. Until about 5th or 6th level, you're life generally hung by a thread at the best of times, and there was always the possibility that one bad saving throw would end it all. (I also 'member being honked off about it on more than one occasion after losing a character...)

Sil'qian:
Have to say, it was a great set-up...the big nest of wasps and the two guys dead from poison with "sting marks" all over them...take out the wasps and it's easy treading! Brilliantly evil!


    Please, it's in the DM's job description ... :P (I know, I've been there. When you're complimented by your players for being 'the closest thing to a Killer DM, without actually being one', you know you've done something right.

Sil'qian:
So...the dice are against, as well!


   Please, the dice here are notoriously all over the place. I played in a D6 Star Wars game a few months back where the "Wild" die caused me more troubles than almost any other game I've played here. Thankfully, the GM was more than forgiving about it and even worked with me thematically to help things along ("You fail -- but ..." was one of her go-to phrases) and keep me from rolling up a new character.

   As for D&D, I expect to die every once in a while, it seems 'baked into' the rules that there are some things that will kill you outright at lower levels. Once we're a little more established, level-wise, we'll be able to afford things like "Ressurection" scrolls and the like to make it harder for us to be killed. Is it impossible? Nope - just a lot harder. :)


   Quick question for the DM - is there anything salvageable on the other deceased adventurers that preceded us? I have a feeling that if we have to retreat back to the Inn, there will be drinks ordered to mourn the loss of Hrothgar.
This message was last edited by the player at 17:16, Tue 07 July 2020.
Hrothgar
player, 134 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 7 Jul 2020
at 17:35
  • msg #518

Re: Out of Character Chat

They had chain and splint mail, Durmen, along with the one life-saving potion. I guess the absence of weapons would be curious if we didn't all know that centipedes are notorious hoarders.
DM Maleketh
GM, 187 posts
Tue 7 Jul 2020
at 22:48
  • msg #519

Re: Out of Character Chat

In case it needs to be said, I'm waiting to move the game along until you guys decide on a course of action.  No way am I making any assumptions right now.

Sil'qian Nightwind:
The more I think about it, I think it was the PBP format that kind of did us in! I posted Sil'qian's initial reaction (or perhaps round 2) based on my understanding of the battlefield. And it is possible that I had pictured it wrong.

When you're at the table it only takes 2 seconds to say, "is Brian in the corridor or is he still in the big room", and play continues with no real disruption.


You know, this is a good point, and there's no sense in just lamenting it when there's a solution.  If anyone has Discord (and if you don't, you really should), you can message me as Maleketh#5598.  (I can put this in the House Rules or something if you want it easier to find.)  I can't promise to always answer right away, but it's generally a faster way to reach me than posting here.
Sil'qian Nightwind
player, 147 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 7 Jul 2020
at 23:43
  • msg #520

Re: Out of Character Chat

I created a Discord account to use as audio/video for a Roll20 game I am playing...I will keep it in mind.

Or maybe Sil'qian will just stay next to Axel from now on!!
Axel Beckett
player, 174 posts
AC 10 HP4
Axel the Audacious
Wed 8 Jul 2020
at 04:48
  • msg #521

Re: Out of Character Chat

Axel does his dangerous dagger pose, nodding a knowing nod that he is ferocious and a wise choice to stand next to.
Brian Hamonet
player, 96 posts
Human Cleric 1
8/8 HP, AC 4
Wed 8 Jul 2020
at 06:38
  • msg #522

Re: Out of Character Chat

In reply to DM Maleketh (msg # 519):

Hey, I can't message you if we aren't friends or have a common server. And it says you're not accepting friend requests, so...

I think I'll make Brian act very guilty for a while now. Blaming himself and whatnot. We will probably lose a lot more characters so I don't know if that makes sense.
Tybalt 'Walker' Aldiron
player, 90 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 8 Jul 2020
at 07:17
  • msg #523

Re: Out of Character Chat

Even with all of Tybalt's arrows, I couldn't roll to save Hrothgar's life. If even half of those would have hit, the numbers would have been much different...

Anyway, I thought we'd gotten past the poison as well when the bees were behind us. I was pretty surprised by the centipedes!
DM Maleketh
GM, 188 posts
Wed 8 Jul 2020
at 13:14
  • msg #524

Re: Out of Character Chat

Brian Hamonet:
Hey, I can't message you if we aren't friends or have a common server. And it says you're not accepting friend requests, so...


Oh, whoops.  In that case, have a server.
Durmen
player, 35 posts
Human - Male
AC: 5, HP 6
Wed 8 Jul 2020
at 21:05
  • msg #525

Re: Out of Character Chat

   Just a quick note that I'm running a bit behind in real life - but should have something up tonight, likely after dinner. :)
Lenny
player, 135 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 8 Jul 2020
at 21:07
  • msg #526

Re: Out of Character Chat

"Gently used by one lady pensioner"
Sil'qian Nightwind
player, 149 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 8 Jul 2020
at 22:26
  • msg #527

Re: Out of Character Chat

In reply to DM Maleketh (msg # 524):

When you reply to questions, can you post here? That way we will not ask the same questions over and over - in theory! :-)
Sil'qian Nightwind
player, 150 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 9 Jul 2020
at 00:06
  • msg #528

Re: Out of Character Chat

Description of the large plaza:
Small trees have sprung up here and there in the plaza, but there are also two old maples near the southern entrance (where you arrived) and an absolutely ancient oak in the center.

Could we dig a grave in the plaza (where Zuru died)? I recall the trees growing which may mean there is ground, as opposed to "pavement".

Or what about the plaza with the pyramid? The image made it look like it was surrounded by gardens.
DM Maleketh
GM, 189 posts
Thu 9 Jul 2020
at 02:41
  • msg #529

Re: Out of Character Chat

Sil'qian Nightwind:
In reply to DM Maleketh (msg # 524):

When you reply to questions, can you post here? That way we will not ask the same questions over and over - in theory! :-)


Certainly.

Sil'qian Nightwind:
Description of the large plaza:
Small trees have sprung up here and there in the plaza, but there are also two old maples near the southern entrance (where you arrived) and an absolutely ancient oak in the center.

Could we dig a grave in the plaza (where Zuru died)? I recall the trees growing which may mean there is ground, as opposed to "pavement".

Or what about the plaza with the pyramid? The image made it look like it was surrounded by gardens.


The plaza is covered by cracked paving stones; the trees grew up from the cracks.  The picture of the pyramid strikes me as being much the same.  You could probably bury him outside the wall if you wanted.
DM Maleketh
GM, 190 posts
Thu 9 Jul 2020
at 11:12
  • msg #530

Re: Out of Character Chat

Axel:
Maleketh - What's the deal with Axel's spell before we go further.  There's no mention from you as to whether it was actually cast from his book IC and removed from his arsenal.  Is his only remaining deadly attack spell Nystul's Magic Aura?


Since the centipedes retreated, I assumed you would not want to actually cast the spell.  It's still in your spellbook.
This message was last edited by the GM at 11:12, Thu 09 July 2020.
Lenny
player, 136 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sat 11 Jul 2020
at 13:30
  • msg #531

Re: Out of Character Chat

ya, don't look a gift horse in the mouth, so close to your birthday, Axel.

We ready to get on with this? :)
DM Maleketh
GM, 191 posts
Sat 11 Jul 2020
at 13:48
  • msg #532

Re: Out of Character Chat

I don't think you guys really came to a conclusion about where to bury Hrothgar, but I can fudge that detail if need be.  I'll try to get a post in tonight, but I may not be able to manage it until tomorrow.
Durmen
player, 37 posts
Human - Male
AC: 5, HP 6
Sat 11 Jul 2020
at 15:58
  • msg #533

Re: Out of Character Chat

   Makes no nevermind to me - I'm the newest one in the bunch, so wherever you go is fine here.
Brian Hamonet
player, 99 posts
Human Cleric 1
8/8 HP, AC 4
Wed 15 Jul 2020
at 03:44
  • msg #534

Re: Out of Character Chat

Hey Lenny player, the character portrait is the same as Hrothgar in your first post.
Lenny
player, 139 posts
Dwarf fighter 1
11/11; AC 5
Fri 17 Jul 2020
at 22:02
  • msg #535

Re: Out of Character Chat

I think we can advance the clock now and return to the ruined basement.
DM Maleketh
GM, 193 posts
Fri 17 Jul 2020
at 23:54
  • msg #536

Re: Out of Character Chat

I was thinking that too; the conversation seems to have died down.  I'll try to get a post up soon, but I might be a couple days, since I'm kinda busy.
Lenny
player, 140 posts
Dwarf fighter 1
11/11; AC 5
Fri 17 Jul 2020
at 23:57
  • msg #537

Re: Out of Character Chat

Well, I think we've established all that we need to establish and our tavern time perilously exceeds our dungeon time.
Durmen
player, 39 posts
Human - Male
AC: 5, HP 6
Sat 18 Jul 2020
at 04:20
  • msg #538

Re: Out of Character Chat

DM Malaketh:
Remember to pay your 1 gp apiece for your rooms.


    Wasn't the rooms for the others in the group covered for a week, or something like that? I can't speak for Durmen, as he came later, but I thought that a week's lodgings had been purchased.

   As for the middle-aged theif, it'll be the Stables more likely than not ...
Sil'qian Nightwind
player, 154 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 18 Jul 2020
at 07:33
  • msg #539

Re: Out of Character Chat

Sil'qiam will pay for a week in the bunkroom - 3 gp and a meal and ale - 3 sp.

He will also pay for Durmen to have a bunk - 1 gp.

Hrothgar paid for a week in the bunkroom, I propose Axel, who I believe is broke inherits the bed from Hrothgar!
Brian Hamonet
player, 100 posts
Human Cleric 1
8/8 HP, AC 4
Sat 18 Jul 2020
at 07:59
  • msg #540

Re: Out of Character Chat

DM, could you post the area map & description again, for convenience?
DM Maleketh
GM, 195 posts
Sat 18 Jul 2020
at 13:45
  • msg #541

Re: Out of Character Chat

DM Maleketh:
With the wasp nest burned to ashes, you descend the stairs.  They go down a significant distance before opening abruptly into an immense (110' x 50') pillared room with a high ceiling (20').  It's in bad shape, choked with cobwebs, dust, grime, broken masonry, smashed barrels and furniture, and so forth.  through most of the room, this debris is piled a good 2' high, though a path has been cleared to one of the exits.  Apart from a little sunlight filtering in from the surface, the place is dark, so your torch is welcome.

Other than the stairs, there are three obvious exits from the room.  The first two are in the northwest corner of the room: a broken, warped wooden door opening into a room to the west, and a hallway leading north.  Almost directly north of the stairs is a set of double stone doors, to which a path has been cleared through the debris.  The doors, which appear badly damaged, are cracked open, and two bodies lie in front of them.


(Click for big)

Lenny
player, 141 posts
Dwarf fighter 1
11/11; AC 5
Sat 18 Jul 2020
at 15:58
  • msg #542

Re: Out of Character Chat

Sil:
Am I remembering the marching order correctly? Didn't Walker take the rear and Hrothgar moved up with Durmen?


Considered but not enacted. Lenny will take the #2 spot.
Tybalt 'Walker' Aldiron
player, 94 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 18 Jul 2020
at 16:38
  • msg #543

Re: Out of Character Chat

Sry, haying to beat the rain, will try to catch up tonight...
Durmen
player, 40 posts
Human - Male
AC: 5, HP 6
Sat 18 Jul 2020
at 18:18
  • msg #544

Re: Out of Character Chat

Sil'qian Nightwind:
Sil'qiam will pay for a week in the bunkroom - 3 gp and a meal and ale - 3 sp.

He will also pay for Durmen to have a bunk - 1 gp.

Hrothgar paid for a week in the bunkroom, I propose Axel, who I believe is broke inherits the bed from Hrothgar!


   Thanks, Sil'qian ... I'll pay you out of whatever gold we (eventually) find and cart out - provided we both survive.

   Alex isn't the only one cursed with a scarcity of gold. :(
Axel Beckett
player, 179 posts
AC 10 HP4
Axel the Audacious
Sat 18 Jul 2020
at 18:32
  • msg #545

Re: Out of Character Chat

FYI we took 2gp from Hrothgar's body.  Our greatest treasure haul to date.
Sil'qian Nightwind
player, 156 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sun 19 Jul 2020
at 05:19
  • msg #546

Re: Out of Character Chat

In reply to Durmen (msg # 544):

Sil'qian will rent a bunk for a week for Durmen, upon our return to the Inn if we have not found any cash. But I am expecting we will should find a least a few coins!

Further to Lenny's question about a spare shield: I did not even think about this, did we bury Hrothgar in his armour with his weapons and shield?

No one that I can recall, said anything about taking his arms and armour which would have been a good idea!
This message was last edited by the player at 05:24, Sun 19 July 2020.
DM Maleketh
GM, 196 posts
Sun 19 Jul 2020
at 11:12
  • msg #547

Re: Out of Character Chat

I suppose thee question is: would you have stripped a dead man of his arms and armor and been willing to cart them around?
Durmen
player, 42 posts
Human - Male
AC: 5, HP 6
Sun 19 Jul 2020
at 16:25
  • msg #548

Re: Out of Character Chat

DM Maleketh:
I suppose thee question is: would you have stripped a dead man of his arms and armor and been willing to cart them around?


   We're adventurers ... pillaging the dead is to be expected. Personally, I've no trouble burying Hrothgar in his armour, but anything else is fair game.
Axel Beckett
player, 181 posts
AC 10 HP4
Axel the Audacious
Sun 19 Jul 2020
at 18:57
  • msg #549

Re: Out of Character Chat

Sil:
No one that I can recall, said anything about taking his arms and armour which would have been a good idea!


Actually Axel made that call.

Axel:
msg #384
Re: Arrival at Arden Vul

"I know just the place."  Axel declares confidently, though he makes no move to lead the way.  Instead, he picks up Hrothgar's gear to at least help out in some small way.  "We should get moving before we are disturbed."

Sil'qian Nightwind
player, 157 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sun 19 Jul 2020
at 19:18
  • msg #550

Re: Out of Character Chat

If we did take Hrothgar's belongings - and it looks to me that Axel would have at least picked up his axe and shield - but I will leave that to the DM to decide - then we need a place to store the items...does the Inn have storage or chests for rent? Perhaps we will have to ask IC when we return.

BTW, Sil'qian has an extra short sword which he picked up for Zuru in the tower. Can anyone use it?
DM Maleketh
GM, 197 posts
Sun 19 Jul 2020
at 23:09
  • msg #551

Re: Out of Character Chat

Sil'qian Nightwind:
If we did take Hrothgar's belongings - and it looks to me that Axel would have at least picked up his axe and shield - but I will leave that to the DM to decide - then we need a place to store the items...does the Inn have storage or chests for rent? Perhaps we will have to ask IC when we return.


I think it's reasonable to assume you might have asked when you were there.  Kronos would have told you that the private room is secure so long as it's paid for, but otherwise he offers no such service.
Lenny
player, 143 posts
Dwarf fighter 1
11/11; AC 5
Mon 20 Jul 2020
at 01:25
  • msg #552

Re: Out of Character Chat

In that case, it sounds like Lenny would have helped himself to Hrothgar's shield.
Durmen
player, 43 posts
Human - Male
AC: 5, HP 6
Mon 20 Jul 2020
at 02:48
  • msg #553

Re: Out of Character Chat

DM Maleketh:
Sil'qian Nightwind:
If we did take Hrothgar's belongings - and it looks to me that Axel would have at least picked up his axe and shield - but I will leave that to the DM to decide - then we need a place to store the items...does the Inn have storage or chests for rent? Perhaps we will have to ask IC when we return.


I think it's reasonable to assume you might have asked when you were there.  Kronos would have told you that the private room is secure so long as it's paid for, but otherwise he offers no such service.


   And if no one speaks up, I'll take the other axe - it's what I work best with, and having a second helps if I start learning to throw them.
Tybalt 'Walker' Aldiron
player, 96 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 20 Jul 2020
at 05:11
  • msg #554

Re: Out of Character Chat

Sorry for my absence lately. Haying and trying to beat the weather. Should be more normal after Wednesday.
DM Maleketh
GM, 198 posts
Wed 22 Jul 2020
at 00:27
  • msg #555

Re: Out of Character Chat

So which way are you guys headed: same as before, broken door, or north-northwest?
Lenny
player, 145 posts
Dwarf fighter 1
11/11; AC 4
Wed 22 Jul 2020
at 01:18
  • msg #556

Re: Out of Character Chat

As a player, I would say "same as before." Lenny would probably say anywhere "not here."
Durmen
player, 44 posts
Human - Male
AC: 5, HP 6
Thu 23 Jul 2020
at 19:02
  • msg #557

Re: Out of Character Chat

In reply to DM Maleketh (msg # 555):

   Well, the broken door has the blessing of already having been tried. I'd prefer to check around the door and see if there was anything (or anyone that got past it. Either that or the NNW door. We've already failed miserably with the centipedes - perhaps another direction might prove more fruitful.

   Just tossing out ideas.
Tybalt 'Walker' Aldiron
player, 98 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Jul 2020
at 06:48
  • msg #558

Re: Out of Character Chat

So busy, so tired, sorry for the delays. Rode 28 miles today, wore out two horses and my rear-end.
Brian Hamonet
player, 103 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Jul 2020
at 10:25
  • msg #559

Re: Out of Character Chat

Are you a ranger in real life, too?
Tybalt 'Walker' Aldiron
player, 99 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 26 Jul 2020
at 07:30
  • msg #560

Re: Out of Character Chat

Close, a Rangcher. ;-)

I wear a lot of hats actually. Currently I work on a ranch and moonlight in construction and irrigation.
Lenny
player, 147 posts
Dwarf fighter 1
11/11; AC 4
Sun 26 Jul 2020
at 13:35
  • msg #561

Re: Out of Character Chat

Let's pause Lenny's last post until the resolution of cob-webbed closet.
Durmen
player, 47 posts
Human - Male
AC: 5, HP 6
Sun 26 Jul 2020
at 16:21
  • msg #562

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
Close, a Rangcher. ;-)

I wear a lot of hats actually. Currently I work on a ranch and moonlight in construction and irrigation.


   Something to be said about being able to seriously multi-task like that. :)
Brian Hamonet
player, 105 posts
Human Cleric 1
8/8 HP, AC 4
Tue 28 Jul 2020
at 08:05
  • msg #563

Re: Out of Character Chat

Does anyone want to do anything else? I think the GM can move the scene along.
DM Maleketh
GM, 201 posts
Tue 28 Jul 2020
at 14:12
  • msg #564

Re: Out of Character Chat

Yeah, I'm planning to, I just haven't had time in the last few days.  I should be able to get one up tonight.
Durmen
player, 48 posts
Human - Male
AC: 5, HP 6
Tue 28 Jul 2020
at 16:56
  • msg #565

Re: Out of Character Chat

   I'm cool with moving the scene along.
Lenny
player, 148 posts
Dwarf fighter 1
11/11; AC 4
Tue 28 Jul 2020
at 18:49
  • msg #566

Re: Out of Character Chat

You ninnies. We weren't at an impasse; DM's just been a bit busy like he said.
Tybalt 'Walker' Aldiron
player, 101 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 2 Aug 2020
at 01:05
  • msg #567

Re: Out of Character Chat

W00T!!!

1000th Post!!!


Here's to another zero on the end of that number!
Tybalt 'Walker' Aldiron
player, 103 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 2 Aug 2020
at 01:45
  • msg #568

Re: Out of Character Chat

I kinda feel like this is either bait or we've missed something ;-) Either way, we're broke.
Brian Hamonet
player, 107 posts
Human Cleric 1
8/8 HP, AC 4
Sun 2 Aug 2020
at 04:54
  • msg #569

Re: Out of Character Chat

Milestone! Milestone!

May this game last long.
That question mark next to "closet" in the DM's post is scary though
Lenny
player, 150 posts
Dwarf fighter 1
11/11; AC 4
Sun 2 Aug 2020
at 17:47
  • msg #570

Re: Out of Character Chat

I didn't read much, if anything, into the question mark. It's not clear what we're exploring given its ruinous state. It's probably a storage closet since it's next to a smithy (?).
Tybalt 'Walker' Aldiron
player, 105 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 4 Aug 2020
at 03:53
  • msg #571

Re: Out of Character Chat

Keeping with our SOP, Tybalt will lookout while the others search as we continue our delve...
Lenny
player, 152 posts
Dwarf fighter 1
11/11; AC 4
Tue 4 Aug 2020
at 21:15
  • msg #572

Re: Out of Character Chat

How about we get a loot thread going?
DM Maleketh
GM, 206 posts
Tue 4 Aug 2020
at 22:23
  • msg #573

Re: Out of Character Chat

I can do that, though I will leave it to you all to update it.
This message was last edited by the GM at 22:23, Tue 04 Aug 2020.
Lenny
player, 155 posts
Dwarf fighter 1
11/11; AC 4
Thu 6 Aug 2020
at 16:50
  • msg #574

Re: Out of Character Chat

Sil, you can delete your post now; I incorporated it.
Sil'qian Nightwind
player, 169 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 14 Aug 2020
at 06:21
  • msg #575

Re: Out of Character Chat

I'm a bit confused about the footprints. Do they lead out the door we entered or do they go from that door across the room?
DM Maleketh
GM, 217 posts
Fri 14 Aug 2020
at 11:17
  • msg #576

Re: Out of Character Chat

Both.  In the door, around the room, and out again.
DM Maleketh
GM, 218 posts
Sat 15 Aug 2020
at 12:13
  • msg #577

Re: Out of Character Chat

Sil'qian Nightwind:
Are there any markings on the altar? The map shows two circles on top.


Nope.  I have no idea what those circles are. :v

Tybalt 'Walker' Aldiron:
OOC: Is there anything unusual?


As previously mentioned, they're barefoot, which is pretty odd for this place, but otherwise no.

It looks like you guys are ready to go, so I'll update tonight or tomorrow.
This message was last edited by the GM at 12:14, Sat 15 Aug 2020.
DM Maleketh
GM, 219 posts
Wed 19 Aug 2020
at 21:02
  • msg #578

Re: Out of Character Chat

I'd like to say I haven't updated because I was busy, but the truth is that I completely lost track of things and forgot about it.  I can't manage a post tonight (I'm tired and don't trust myself to make a coherent post), but I'll set a reminder and do it tomorrow.  Sorry, everyone.
Durmen
player, 58 posts
Human - Male
AC: 5, HP 6
Wed 19 Aug 2020
at 21:21
  • msg #579

Re: Out of Character Chat

   Considering the open blast-furnace level of heat we've had in my neck of the woods, I've been doing an A-level impersonation of a melting ice cube here ... Between that and the can't sleep because of the heat, I've been marginally coherent myself.

   Better to have something good once in a while, than jello all the time. (Yes, I like jello, but I wouldn't eat it every day)  Take the time you need and work things out. We'll wait.
Lenny
player, 159 posts
Dwarf fighter 1
11/11; AC 4
Sat 22 Aug 2020
at 19:07
  • msg #580

Re: Out of Character Chat

Haha, yeah, I'm getting itchy. We started in April and we haven't defeated anything. Fled. Fought to a draw.
Brian Hamonet
player, 113 posts
Human Cleric 1
8/8 HP, AC 4
Mon 24 Aug 2020
at 03:07
  • msg #581

Re: Out of Character Chat

Looks like the site is back.
DM Maleketh
GM, 221 posts
Mon 24 Aug 2020
at 03:15
  • msg #582

Re: Out of Character Chat

Lenny:
Haha, yeah, I'm getting itchy. We started in April and we haven't defeated anything. Fled. Fought to a draw.


You did kill the giant spiders, albeit not in battle.  Don't worry; you'll get to a proper fight eventually.
Durmen
player, 60 posts
Human - Male
AC: 5, HP 6
Mon 24 Aug 2020
at 03:18
  • msg #583

Re: Out of Character Chat

In reply to DM Maleketh (msg # 582):

   Well, at least someone's killed *something* ... :P
Tybalt 'Walker' Aldiron
player, 112 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 24 Aug 2020
at 04:55
  • msg #584

Re: Out of Character Chat

Sorry, just got back into the site... been down for me any time I tried to check in.

Yeah, dang Old School games, making us run and whimper for the first year or four.... ;-)
Brian Hamonet
player, 114 posts
Human Cleric 1
8/8 HP, AC 4
Mon 24 Aug 2020
at 05:16
  • msg #585

Re: Out of Character Chat

DM Maleketh:
The floor is covered with skeletons and bits of bone

Are these human remains? Are they large and intact enough to discern that?
DM Maleketh
GM, 224 posts
Mon 24 Aug 2020
at 11:29
  • msg #586

Re: Out of Character Chat

Brian Hamonet:
DM Maleketh:
The floor is covered with skeletons and bits of bone

Are these human remains? Are they large and intact enough to discern that?


You mostly can't tell, but you do see a few humanoid skulls, as well as some that are clearly not humanoid (elongated snouts and so forth).

Tybalt 'Walker' Aldiron:
Sorry, just got back into the site... been down for me any time I tried to check in.


Yeah, it was down for everyone.  No worries.
DM Maleketh
GM, 227 posts
Wed 26 Aug 2020
at 18:16
  • msg #587

Re: Out of Character Chat

Whoever takes the spear should note that it's heavier than a standard weapon of its type.  The book is unclear exactly how much it weighs, but triple (15 lb) seems about right.
Lenny
player, 161 posts
Dwarf fighter 1
11/11; AC 4
Thu 27 Aug 2020
at 01:18
  • msg #588

Re: Out of Character Chat

Durmen, I have incorporated your addition to the master loot thread post.
Lenny
player, 163 posts
Dwarf fighter 1
11/11; AC 4
Mon 31 Aug 2020
at 20:36
  • msg #589

Re: Out of Character Chat

I'd like to check out those doors from Post #479 after we check out the one at the end of the hall. I know that's centipede territory, but I don't think they're about to attack again, and if they do, we know where to find the dice roller.
Sil'qian Nightwind
player, 178 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 1 Sep 2020
at 03:39
  • msg #590

Re: Out of Character Chat

Not a bad idea. Better than leaving them behind us. And knowing that they are there, we can our group pyromaniac light them up for us! :-)
Lenny
player, 166 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Sep 2020
at 21:13
  • msg #591

Re: Out of Character Chat

Just so it's clear, Lenny charges after the arrows fly since we have group init.
Lenny
player, 167 posts
Dwarf fighter 1
11/11; AC 4
Thu 3 Sep 2020
at 15:12
  • msg #592

Re: Out of Character Chat

Maybe this is litigated by the rules in some way but I should think at a tabletop, Sil would wait to see how many fliers still fly before making his decision. If we have, urm, killed most of the stirges by the time he acts, he might not want to cast sleep.
DM Maleketh
GM, 234 posts
Thu 3 Sep 2020
at 15:21
  • msg #593

Re: Out of Character Chat

I believe you can cancel your action when your turn rolls around. If he wants to specify a condition under which he will abort the spell, he's welcome to do so.
Lenny
player, 168 posts
Dwarf fighter 1
11/11; AC 4
Thu 3 Sep 2020
at 15:30
  • msg #594

Re: Out of Character Chat

That sounds perfectly workable to me. So long as we avoid branching condition trees :).
Brian Hamonet
player, 117 posts
Human Cleric 1
8/8 HP, AC 4
Thu 3 Sep 2020
at 16:04
  • msg #595

Re: Out of Character Chat

If I recall correctly, spellcasters can cancel their spell at any point, but they cannot take any other actions instead.
DM Maleketh
GM, 235 posts
Thu 3 Sep 2020
at 20:46
  • msg #596

Re: Out of Character Chat

That is also correct, and in fact holds true for all actions, if I'm not mistaken.
Sil'qian Nightwind
player, 181 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 4 Sep 2020
at 07:04
  • msg #597

Re: Out of Character Chat

I'm not clear on how initiative is working in this game. If Sil'qian goes after the missile and melee attacks and most of the stirges are down, then he will hold off on casting if that is OK.

Over the past couple of years I have read almost all of the 1E posts on Dragonsfoot and I have come to conclusion that in all the years that I played 1E in the 80's we  never conducted combat anywhere near the convoluted mess that is in the DMG! :-)

So whatever works for you Maleketh, works for me!
DM Maleketh
GM, 236 posts
Fri 4 Sep 2020
at 12:17
  • msg #598

Re: Out of Character Chat

Every PC acts on the rolled group initiative, plus or minus any segments applied for things like using a missile weapon with high Dex or casting a spell. When your initiative rolls around, you may either perform your declared action or do nothing, but you cannot otherwise change your action.

And yes, combat in  this game is a mess, which I suppose is to be expected from the first proper iteration of the game, but it is frustrating. Honestly, the whole game is full of archaeic systems and missing information, to the point that I almost wish I'd run it in BECMI or Dark Dungeons X. But I also know I wouldn't have gotten half as many applicants if I had.
Lenny
player, 169 posts
Dwarf fighter 1
11/11; AC 4
Fri 4 Sep 2020
at 15:08
  • msg #599

Re: Out of Character Chat

ah, we'll muddle through. but we do need some more combat posts.
DM Maleketh
GM, 237 posts
Fri 4 Sep 2020
at 16:11
  • msg #600

Re: Out of Character Chat

I've been waiting on Durmen, but I'll try to get a post up tonight regardless.
DM Maleketh
GM, 239 posts
Sat 5 Sep 2020
at 00:09
  • msg #601

Re: Out of Character Chat

Lenny:
Just so it's clear, Lenny charges after the arrows fly since we have group init.


It should be noted that Walker's high Dex means he always fires before the melee characters act.  Also, speaking of Walker, you should be aware that critical hits do not exist in this game.  Luckily, that attack's basic damage was enough to bring down its target.
DM Maleketh
GM, 241 posts
Sat 5 Sep 2020
at 04:41
  • msg #602

Re: Out of Character Chat

Axel Beckett:
I like your attack table Lenny but are you sure that's right?  1st level fighter throwing an 18 and hitting AC-6.  That's more like 9th-10th level fighter attack isn't it?


Yeah, that hits AC 2, not -6.
Brian Hamonet
player, 118 posts
Human Cleric 1
8/8 HP, AC 4
Sat 5 Sep 2020
at 05:24
  • msg #603

Re: Out of Character Chat

Sleep:
Affects a circular area with a 15 ft radius. A number of creatures within this radius fall into a magical slumber. Magically sleeping creatures may be killed at a rate of one per round.

I suppose since Lenny takes out the last waking stirge, the rest of the party will just stab the sleeping enemies one by one? Are we still in combat mode, so to speak?
DM Maleketh
GM, 242 posts
Sat 5 Sep 2020
at 11:19
  • msg #604

Re: Out of Character Chat

Lenny actually didn't kill the last of them - although Sil's follow-up attacks did.  So yes, we are out of combat. I'll have a post up sometime today. Feel free to proceed.
This message was last edited by the GM at 12:17, Sat 05 Sept 2020.
Lenny
player, 171 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Sep 2020
at 13:37
  • msg #605

Re: Out of Character Chat

In reply to DM Maleketh (msg # 602):

Lenny gets +3 to hit due to double weapon spec which means his 18 -> 21.
DM Maleketh
GM, 244 posts
Sat 5 Sep 2020
at 15:24
  • msg #606

Re: Out of Character Chat

That makes sense, though I feel like it should just be added to the attack roll.
Lenny
player, 173 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Sep 2020
at 17:05
  • msg #607

Re: Out of Character Chat

Ok, I'll rejigger it.

When we've have fully explored an area, could you upload the eagle eye view to the game map thread?
DM Maleketh
GM, 245 posts
Sat 5 Sep 2020
at 17:42
  • msg #608

Re: Out of Character Chat

I've actually been pondering that very idea.  Most likely I will not, partly because I'd rather leave you unsure whether you've found everything in a given area, and partly because your chances of fully exploring any but the smallest dungeon levels are vanishingly small.  It's hard to overstate just how big Arden Vul is.
Lenny
player, 174 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Sep 2020
at 19:39
  • msg #609

Re: Out of Character Chat

Vell, maybe "fully explored" wasn't the best phrase in this case.

Problem: there is a sub-zero chance that I can track our progress, infinitesimal though it may be, by trying to simultaneously juggle 7 or more map fragments in my middle-aged mind.

Solution: every ten locations or so, try to post a partial map?
DM Maleketh
GM, 246 posts
Sat 5 Sep 2020
at 21:18
  • msg #610

Re: Out of Character Chat

That's reasonable. I'll see what I can do.
Sil'qian Nightwind
player, 183 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 5 Sep 2020
at 23:04
  • msg #611

Re: Out of Character Chat

DM:
that critical hits do not exist in this game

Does that mean
  1. a natural 20 does not automatically hit;
  2.   that a natural 20 automatically hits but does normal damage

Lenny:
Problem: there is a sub-zero chance that I can track our progress

Am the only one mapping on graph paper as we go? :-)

Can't kick 40-year-old habits!
DM Maleketh
GM, 247 posts
Sun 6 Sep 2020
at 00:31
  • msg #612

Re: Out of Character Chat

Sil'qian Nightwind:
Does that mean
  1. a natural 20 does not automatically hit;
  2. that a natural 20 automatically hits but does normal damage


As far as I can tell it's 1, but if someone can find something that contradicts this, feel free.

Sil'qian Nightwind:
Can Sil'qian tell if the dead bodies found previously were stung by the stirges or would their wounds still appear to be the work of the wasps?


You mean the ones in the entrance room?  Those were most likely slain by the centipedes, based on the marks on them.
This message was last edited by the GM at 00:35, Sun 06 Sept 2020.
Tybalt 'Walker' Aldiron
player, 119 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 6 Sep 2020
at 05:54
  • msg #613

Re: Out of Character Chat

What's the protocol for recovering arrows?

I don't think a natural 20 is an auto-hit either, I forgot about that. Been playing so long at d20 games that crits are kinda ingrained... ;-) Rules Cyclopedia says "a Natural 1 always misses, a Natural 20 always hits", but doesn't do any extra damage. So that rule must have come after the edition we're playing.
Sil'qian Nightwind
player, 185 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 6 Sep 2020
at 07:16
  • msg #614

Re: Out of Character Chat

DM Maleketh:
As far as I can tell it's 1, but if someone can find something that contradicts this, feel free.


That is how I think it is supposed to work, so I am good with it.

DM Maleketh:
You mean the ones in the entrance room?  Those were most likely slain by the centipedes, based on the marks on them.


Yup those were the ones I meant.
DM Maleketh
GM, 248 posts
Sun 6 Sep 2020
at 12:22
  • msg #615

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
What's the protocol for recovering arrows?


Naturally, the book is silent on the matter, which I would take to mean "you can't."  That's kind of harsh for simple arrow though, so I'll say you have a 50% chance of recovering any given arrow you fired.

Tybalt 'Walker' Aldiron:
I don't think a natural 20 is an auto-hit either, I forgot about that. Been playing so long at d20 games that crits are kinda ingrained... ;-) Rules Cyclopedia says "a Natural 1 always misses, a Natural 20 always hits", but doesn't do any extra damage. So that rule must have come after the edition we're playing.


Critical hits weren't an official rule in D&D until 3rd Edition.  Gygax supposedly hated the concept.
Durmen
player, 69 posts
Human - Male
AC: 5, HP 6
Sun 6 Sep 2020
at 17:58
  • msg #616

Re: Out of Character Chat

   Apologies for being tardy, but I'm still recovering from a bout of food poisoning from Friday - figures the rogue would get poisoned, and no one else ... :(

   I'll try to work on something tonight.
Lenny
player, 175 posts
Dwarf fighter 1
11/11; AC 4
Sun 6 Sep 2020
at 21:39
  • msg #617

Re: Out of Character Chat

In reply to Sil'qian Nightwind (msg # 611):

Vell, then, Sil, why don't you periodically post what you have?
DM Maleketh
GM, 250 posts
Sun 6 Sep 2020
at 21:51
  • msg #618

Re: Out of Character Chat

If you're moderately savvy with Paint you can splice together the images I've posted.  The full-size versions are always the same scale.
Sil'qian Nightwind
player, 186 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 7 Sep 2020
at 04:07
  • msg #619

Re: Out of Character Chat

In reply to Lenny (msg # 617):

Well, mainly because no one asked!

[deleted the map - look in the LOOT thread]

I don't have my flatbed scanner connected (actually, not sure where it is) so I used my Fujitsu ScanSnap which did not pick up the blue graph paper lines!

That illegible note on the RIGHT side says "light?"

[I can draw a map, but I can't tell left from right!]
This message was last edited by the player at 04:56, Thu 10 Sept 2020.
DM Maleketh
GM, 251 posts
Mon 7 Sep 2020
at 04:31
  • msg #620

Re: Out of Character Chat

That is a solid map.  I likewise present my own, stitched together from the smaller maps I've given you.  It has a few pieces missing (like the spider closet) but should be enough to get your bearings:



As with most maps I post, you can click it for the full-size version.
This message was last edited by the GM at 04:39, Mon 07 Sept 2020.
Brian Hamonet
player, 120 posts
Human Cleric 1
8/8 HP, AC 4
Mon 7 Sep 2020
at 05:37
  • msg #621

Re: Out of Character Chat

Sil'qian's map:
lion-?

Sil'qian Nightwind
player, 187 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 7 Sep 2020
at 07:03
  • msg #622

Re: Out of Character Chat

Brian Hamonet:
Sil'qian's map:
lion-?

That would be "light?". I believe the DM told us we thought there was light coming from under the door. I'm not exactly sure as I was busy dying! :-)
Brian Hamonet
player, 121 posts
Human Cleric 1
8/8 HP, AC 4
Mon 7 Sep 2020
at 13:11
  • msg #623

Re: Out of Character Chat

Hey what cylinder are all of you talking about?
DM Maleketh
GM, 253 posts
Mon 7 Sep 2020
at 13:50
  • msg #624

Re: Out of Character Chat

Me:
In the center of the room is a small stone pedestal, on the floor next to which is what looks like a scroll case made of ivory or bone.

Lenny
player, 177 posts
Dwarf fighter 1
11/11; AC 4
Mon 7 Sep 2020
at 15:27
  • msg #625

Re: Out of Character Chat

That's most exemplary, Sil. Please continue to pursue your cartography.

Let's pause gameplay a sec.

Option A: One of us inserts a scroll case into the monkey's maw--perhaps while blindfolded, gagged, and deafened.

Option B: We try to retrieve the ivory scroll without entering the room.

Option C: We insert the ivory scroll into the monkey's maw.

Option D: ???
Sil'qian Nightwind
player, 190 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 8 Sep 2020
at 01:31
  • msg #626

Re: Out of Character Chat

I think this is probably the right track...but which is the correct choice?

Putting the cylinder in the mouth might be too obvious. Or maybe not. It could be the last person through here got taken out before they could put the cylinder in, and dropped it.

If monkey above our door has giant eyes, maybe they shoot lasers!

I think I like the idea of sending someone in, deaf, dumb, and blind to put the cylinder in the monkey's mouth.

If it was a pinball machine, I would volunteer! :-)

We could loop rope around their waste so there are 2 "reins' that we can use to help steer them, if needed.

Sil'qian will volunteer if no one else has any special ability that might help.
DM Maleketh
GM, 255 posts
Wed 9 Sep 2020
at 02:53
  • msg #627

Re: Out of Character Chat

Axel:
Just a piece of well intentioned feedback Maleketh.  Next time don't reveal the muteness is only for 2 turns.  Nothing wrong with letting us think it is permanent and sweating it a little.


Yeah, I realized this mistake a few hours after I posted.  At that pointn I figured the cat was out of the bag though.

Axel:
The scroll case it is endless sort of like a tube of piping or are there stoppers on each end?


It has a cap on one end.
This message was last edited by the GM at 12:17, Thu 10 Sept 2020.
Sil'qian Nightwind
player, 192 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 10 Sep 2020
at 04:59
  • msg #628

Re: Out of Character Chat

Map:

I posted the map in the LOOT thread...instead of posting haphazardly in the OOC thread, I will simply keep replacing the image in the same post.

And, perhaps this weekend I will look for my flatbed scanner; or playu around with the settings on my ScanSnap to see if I can get the blue graph lines to appear...then it's old school! :-)
DM Maleketh
GM, 257 posts
Thu 10 Sep 2020
at 23:52
  • msg #629

Re: Out of Character Chat

Sil'qian Nightwind:
If monkey above our door has giant eyes, maybe they shoot lasers!


I'm genuinely impressed that you successfully called this.
Sil'qian Nightwind
player, 194 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 11 Sep 2020
at 03:35
  • msg #630

Re: Out of Character Chat

DM Maleketh:
Sil'qian Nightwind:
If monkey above our door has giant eyes, maybe they shoot lasers!


I'm genuinely impressed that you successfully called this.

That was a joke!
Lenny
player, 181 posts
Dwarf fighter 1
03/11; AC 4
Fri 11 Sep 2020
at 13:35
  • msg #631

Re: Out of Character Chat

But a capitol one, it turns out.

Brian, Lenny would like a CLW.

Looks like we might need to literally blind and deafen the other two monkey boys. Let's go somewhere else for now.
Durmen
player, 71 posts
Human - Male
AC: 5, HP 6
Fri 11 Sep 2020
at 20:47
  • msg #632

Re: Out of Character Chat

In reply to Lenny (msg # 631):

  I'll go along with that.
Axel Beckett
player, 216 posts
AC 10 HP4
Axel the Audacious
Fri 11 Sep 2020
at 23:15
  • msg #633

Re: Out of Character Chat

Yup I'm all for getting out of there.
Sil'qian Nightwind
player, 195 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 12 Sep 2020
at 05:24
  • msg #634

Re: Out of Character Chat

Well, Big Ears was screeching, so if our guinea pig puts wax in his ears, that might suffice.

It's Laser Eyes that has me stumped. What if we lassoed him while he is still above the door, so we might be able to yank him down?

Or perhaps that very heavy spear we found might be designed as an anti-flying monkey missile. Do the runes carved on it translate to Oz Anti-Aircraft Corporation?

I'm good with retreating for now. Lots of places to explore.
Brian Hamonet
player, 122 posts
Human Cleric 1
8/8 HP, AC 4
Sat 12 Sep 2020
at 06:02
  • msg #635

Re: Out of Character Chat

We don't have anything like a mirror, do we?
Axel Beckett
player, 217 posts
AC 10 HP4
Axel the Audacious
Sat 12 Sep 2020
at 09:02
  • msg #636

Re: Out of Character Chat

I think in this sort of situation it's always good to step back and consider the risk/reward.  The risk as has been indicated is the death of someone, which will be bad, but I see no known reward.  Maybe we'll gain a little knowledge or we can say we conquered the room, but to what ends?  We have no way of knowing if this room is of any great importance, or if it will deliver up some amazing magic so I'm happy if we never return personally, because the flip side of being dead is pretty bad.
Sil'qian Nightwind
player, 196 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 12 Sep 2020
at 22:29
  • msg #637

Re: Out of Character Chat

Brian Hamonet:
We don't have anything like a mirror, do we?

Sil'qian does not. If we find some loot that looks to have a significant value to it, we will definitely have to head down the cliff and back to town to cash in!

Unless that troll market rumour is true!

And then we can pick up some of those old school supplies like 10' poles!

As I said, I have no issue leaving this room for now, but I have to bet that these kind of guardians must be protecting something good!

And it occurs to me, that if we can grab that scroll tube out of the monkey's mouth, it might be a good idea!
DM Maleketh
GM, 259 posts
Mon 14 Sep 2020
at 03:08
  • msg #638

Re: Out of Character Chat

So then, where to?
Tybalt 'Walker' Aldiron
player, 121 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 14 Sep 2020
at 04:40
  • msg #639

Re: Out of Character Chat

I wonder if that silver cup we found might be part of the puzzle here? I would have thought that it'd be used for the coughing monkey though...

Maybe the red jewel that was found could be used like a prism to deflect the lasers somehow?
Axel Beckett
player, 220 posts
AC 10 HP4
Axel the Audacious
Mon 14 Sep 2020
at 05:08
  • msg #640

Re: Out of Character Chat

All possibly plausible but still the risk - reward says we stare well clear of this.  Without any obvious prize there is no sense to continue to my way of thinking.  I'd rather we all stay alive than we lose someone.
Sil'qian Nightwind
player, 198 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 14 Sep 2020
at 19:13
  • msg #641

Re: Out of Character Chat

Good thoughts, Walker. Who knows? There are other rooms to explore too; any one of them might have something related to the monkeys.

I still have my suspicion about the "heavy spear". Perhaps it is heavy because it will destroy a stone monkey!

But Axel is right I think, we don't know what the statues are protecting or if they are simply a death trap for no reason!

I am confident that at some point we will have reason to return.
DM Maleketh
GM, 262 posts
Tue 15 Sep 2020
at 03:44
  • msg #642

Re: Out of Character Chat

Axel:
Is there any sign of what caused the Harpies death?


I'm assuming this is an autocorrect error and you're talking about the halfling?  She is drained of blood.  That seems like the most obvious thing.
Axel Beckett
player, 223 posts
AC 10 HP4
Axel the Audacious
Tue 15 Sep 2020
at 09:38
  • msg #643

Re: Out of Character Chat

Sorry no a lack of attention to detail I meant what killed the stirges.
DM Maleketh
GM, 263 posts
Tue 15 Sep 2020
at 11:19
  • msg #644

Re: Out of Character Chat

A cursory inspection of the body reveals a wound that could easily have come from a short sword.
DM Maleketh
GM, 266 posts
Wed 16 Sep 2020
at 14:17
  • msg #645

Re: Out of Character Chat

I may forget to mention this in my next game post, so I'll mention now that your torch is nearly burned out and you'll need to light another one soon.
DM Maleketh
GM, 268 posts
Thu 17 Sep 2020
at 02:05
  • msg #646

Re: Out of Character Chat

It appears I owe you lot an apology: I double-checked the book, and the scroll case in the monkey room did have a scroll inside, containing arcane writing.  I'll assume you looted that before sending Lenny into the room.
Brian Hamonet
player, 126 posts
Human Cleric 1
8/8 HP, AC 4
Thu 17 Sep 2020
at 06:08
  • msg #647

Re: Out of Character Chat

That is unfortunate. What's in the scroll?

The map appears to show another entrance to the stirges room. Could it be possible to circle around them?
DM Maleketh
GM, 269 posts
Thu 17 Sep 2020
at 11:11
  • msg #648

Re: Out of Character Chat

Brian Hamonet:
That is unfortunate. What's in the scroll?


To determine that, you will need to have someone cast Read Magic.
Axel Beckett
player, 230 posts
AC 10 HP4
Axel the Audacious
Thu 17 Sep 2020
at 16:43
  • msg #649

Re: Out of Character Chat

Axel is great, but not great enough to cast 2 1st level spells in one day!!  At our current ability level it would be a 2 day stop to find out what is on the scroll, which might be the actual prize or it might offer the clue to conquer the room.  I think we should hold up to find out.

It'll be 1 day to cast the sleep spell and then sleep for at least 4 hours before learning the read magic spell and casting it.  To follow would be another 4 hours minimum of rest so Axel could relearn the sleep spell so he could be of some use to the party unless it is deemed his manly scream should be effective enough.
Sil'qian Nightwind
player, 202 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 18 Sep 2020
at 00:50
  • msg #650

Re: Out of Character Chat

Don't want to sound like too much of a wuss, but OOC, I think if we use Axel's Sleep spell, and fight the remaining stirges, we may be done for this sojourn!

If we get through without any wounds, then Brian will have all his spells less the CLW he used on Lenny, so we might be OK for one more room.

I just posted an updated map. I expect the stirge room connects to the north-south hall where we were attacked by stirges, previously. So there is a possibility of circling around...but we will be entering unexplored ares if we do.
Lenny
player, 186 posts
Dwarf fighter 1
11/11; AC 4
Fri 18 Sep 2020
at 02:37
  • msg #651

Re: Out of Character Chat

I think it's alright. We've done enough poking around to warrant another night in the inn. Stirges first!
DM Maleketh
GM, 270 posts
Sat 19 Sep 2020
at 15:56
  • msg #652

Re: Out of Character Chat

Sounds like the consensus is to retreat for now?
Axel Beckett
player, 232 posts
AC 10 HP4
Axel the Audacious
Sat 19 Sep 2020
at 19:17
  • msg #653

Re: Out of Character Chat

That's my call and will be until Axel isn't AC 10 and one strike away from immediate death.
Durmen
player, 80 posts
Human - Male
AC: 5, HP 6
Sat 19 Sep 2020
at 19:58
  • msg #654

Re: Out of Character Chat

Works for me.
Lenny
player, 188 posts
Dwarf fighter 1
11/11; AC 4
Sat 19 Sep 2020
at 21:28
  • msg #655

Re: Out of Character Chat

For straight coinage, we have 88 silver from the larder and a pouch of coins from the ruined basement.

I expect to encounter some organized stirge resistance on our return.

In terms of this game, I would probably prefer some expedience over rp for "camping" -- but not always.
This message was last edited by the player at 21:29, Sat 19 Sept 2020.
DM Maleketh
GM, 271 posts
Sat 19 Sep 2020
at 23:51
  • msg #656

Re: Out of Character Chat

I agree that there's no need for RP on every retreat, but as you didn't find enough liquid cash to cover your stay, you'll need to do at least a little RP to negotiate for lodgings or the sale of items.
Axel Beckett
player, 234 posts
AC 10 HP4
Axel the Audacious
Sun 20 Sep 2020
at 01:15
  • msg #657

Re: Out of Character Chat

FYI. - Axel picked up the bandolier with 7 throwing daggers.  He also previously owned 3 daggers + scabbards that have never been used other than for some serious posing manoeuvres which were the envy of many.  Valued at 2gp each in the PHB we've got roughly 6gp less a little in trade possibly that can be used for food/lodgings if the party needs something they can barter.

Axel also has a 6th level mage spell on a scroll that could be sold on if we found the right buyer.  It's worth approx 1,800 gp by 'the rules' which means we can start to have different conversations when we seek lodgings and food.

To be honest for me as a player, always scratching about for the bare minimum of food and lodgings is going to get a little stale so that is partly on my mind but please read on.

Given the level of the spell, the type of spell it is and the time it will take to cast the spell versus our current ongoing need for coin, I see more value to the whole party, to me as a player and to Axel in the gp sale price of the item than its use in the game.  If it is considered as a way forward Axel would want confirmed protection of his person from danger as an assurance from the party for him to basically fund the group.  With Axel being relatively smart and with me wanting to stay IC that would actually be worth more to him than the use of the spell.  Axel is selfish and a coward, but he's not dumb and preservation of his person until he is able to gain a few levels would be more important to him than the ability to cast this spell.

Some of you might see some value in this, others maybe not.  Feed back welcome.
Lenny
player, 189 posts
Dwarf fighter 1
11/11; AC 4
Sun 20 Sep 2020
at 01:29
  • msg #658

Re: Out of Character Chat

My feedback is that we shouldn't worry overmuch about a problem that's not likely to recur.

The PC with the highest CHR can talk Kettle Belly into letting us run a bit of a tab. We could  leave Axel's bandolier as collateral--although the tab itself is almost always sufficient in such matters.
Axel Beckett
player, 235 posts
AC 10 HP4
Axel the Audacious
Sun 20 Sep 2020
at 03:23
  • msg #659

Re: Out of Character Chat

Yes and no.  Axel wants the 7 daggers in the bandolier over and above the 3 daggers he had at the beginning.  Axels' CHA is 9 so it's probably not going to be him.
Durmen
player, 81 posts
Human - Male
AC: 5, HP 6
Sun 20 Sep 2020
at 06:44
  • msg #660

Re: Out of Character Chat

   Charisma?  With an ugly scar and a voice two steps removed from a grave?

   Nope, sorry. Not bloody likely, here.
Sil'qian Nightwind
player, 205 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 20 Sep 2020
at 06:46
  • msg #661

Re: Out of Character Chat

Axel:
for him to basically fund the group.

Axel conveniently forgets that Sil'qian found the scroll! It is party treasure not Axel-treasure.

I think we would have to use the Write spell to copy it. Not only do neither of us have Write it would be dangerous if we did:

OSRIC - Write spell:
If the spell is more than 2 levels higher than the magic user can cast, each additional level adds a –1 penalty [-3 for us]. If the MU fails this save, the spell is not successfully copied, the caster takes 1d4 points of damage for each level of the spell [6-24 hp kills us solidly]! If the saving throw is successful, the magic user may copy the spell, which takes one hour per level of the spell. The material component is ink costing at least 200 gp.

So, selling the scroll is literally our only choice - unless we cast the spell off the scroll, but it's a very specific-situation spell (Curse Item).

On another note, Sil'qian paid for 7 nights in the bunkroom, and he also has 27 gold in his pouch! So we are fine for the next week at least.

Which is good, since we seem to be the most non-charismatic party in the history of D&D! (Sil'qian with his ravaged face is at 6!)

There is one thing I would like to discuss at the Inn - we all heard some rumours about the Halls before we arrived...I don't believe we have shared them all. We can do this IC or in this thread, whatever is preferred.
Axel Beckett
player, 236 posts
AC 10 HP4
Axel the Audacious
Sun 20 Sep 2020
at 10:19
  • msg #662

Re: Out of Character Chat

Sil'qian Nightwind:
Axel conveniently forgets that Sil'qian found the scroll! It is party treasure not Axel-treasure.

No Axel's player might have forgotten, but Axel is essentially selfish so I'm sure he thinks it is his, not that he'd contest it if it was argued.

Sil:
I think we would have to use the Write spell to copy it. Not only do neither of us have Write it would be dangerous if we did:

Hence it wasn't offered as an option Sil because Axel wouldn't cast something that could harm him even if he had it.

Sil:
So, selling the scroll is literally our only choice - unless we cast the spell off the scroll, but it's a very specific-situation spell (Curse Item).

It also takes an hour to cast, so less likely to be useful unless we were planning an attack of sorts.

Sil:
we seem to be the most non-charismatic party in the history of D&D! (Sil'qian with his ravaged face is at 6!)

It seems Axel's CHA is more friendly then you others.  Perhaps I shouldn't be playing him as being so grating?  Given our respective CHA's we probably would've fallen apart as a party by now in real life.

Sil:
There is one thing I would like to discuss at the Inn - we all heard some rumours about the Halls before we arrived...I don't believe we have shared them all. We can do this IC or in this thread, whatever is preferred.

In the time between the moment's I'm sure we would have all discussed what we had heard.  Potentially wouldn't it be easier for us each to list what we've been given and to simply cross out what seems erroneous so see what is left?  Game dynamics doesn't lend itself to over easy sharing really.
Brian Hamonet
player, 128 posts
Human Cleric 1
8/8 HP, AC 4
Sun 20 Sep 2020
at 12:10
  • msg #663

Re: Out of Character Chat

... Brian has CHA at 10. Does having the baseline of charisma make him the face of the party?
Lenny
player, 190 posts
Dwarf fighter 1
11/11; AC 4
Sun 20 Sep 2020
at 13:28
  • msg #664

Re: Out of Character Chat

I agree with Axel about the rumors and was thinking the same thing. A rumor thread is what we need--in fact even humble Lenny needs his own set of rumors.
DM Maleketh
GM, 273 posts
Sun 20 Sep 2020
at 13:33
  • msg #665

Re: Out of Character Chat

Lenny:
I agree with Axel about the rumors and was thinking the same thing. A rumor thread is what we need--in fact even humble Lenny needs his own set of rumors.


It's the same set that Hrothgar had, since they're generated per player.  If you don't still have access to them I can send them to you again.
Tybalt 'Walker' Aldiron
player, 126 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 20 Sep 2020
at 14:22
  • msg #666

Re: Out of Character Chat

Low Charisma here too, hence the ranger... ;-)

quote:
It seems Axel's CHA is more friendly then you others.  Perhaps I shouldn't be playing him as being so grating?  Given our respective CHA's we probably would've fallen apart as a party by now in real life.

Here's my take on Abilities, especially Charisma... The score represents how good the character is at certain things, because when it comes down to it, the dice are more or less likely to decide when they are consulted. Playing a character's personality ought to be independent of his Charisma score... a low Charisma just means that he's not going to be as successful as he might think, due to overconfidence, etc.

So a player can act a PC as being a very garrulous or suave character, but when crunch time comes, he just will be more likely to fall short of his intended goal.

Same can be said for the other attributes as well. For example, one could play a character who is graceful on the dance floor, but when wearing adventuring boots that hurt her feet, she's a clutz...

In short, play Axel however you like, use the numbers as a guide if it helps, but don't be stuck over them. If Axel is our Faceman, he just won't be very effective when it comes down to dice.
Durmen
player, 82 posts
Human - Male
AC: 5, HP 6
Sun 20 Sep 2020
at 15:08
  • msg #667

Re: Out of Character Chat

In reply to Brian Hamonet (msg # 663):

   Sounds as if having the highest CHA, and being a Cleric, gives Brian the edge - people in the Middle Ages trusted their local pastor as an authority, father-figure, and spiritual guide. Doesn't seem to far fetched to me that he'd be a natural leader.

   On Charisma, I've always been of the thought that the score isn't just about good looks, but a person's matter of speaking and how they carry themselves. Someone with a high charisma might be plain looking, but could be a master speaker and sway a crowd. You *can* play the character as ugly and it's perfectly fine, or make it so that they are the most unlikable sod's for miles around ...

    Durmen's CHA is a simple combination of 'the Scar', as well as a pair of slightly sunken eyes and a gruff exterior. Admittedly, he's a character with the lowest CHA score I've played in a long while - STR is my usual 'dump stat'.

   But that's just my own take on things.
Lenny
player, 191 posts
Dwarf fighter 1
11/11; AC 4
Sun 20 Sep 2020
at 17:21
  • msg #668

Re: Out of Character Chat

Howza about we add one rumor per night spent camping? The rest of you could start at two and Lenny will share one of his predecessors.
DM Maleketh
GM, 274 posts
Sun 20 Sep 2020
at 23:59
  • msg #669

Re: Out of Character Chat

I'm a nice DM, so I'll point out that besides the scroll, you also have a few gems you could sell.
Durmen
player, 83 posts
Human - Male
AC: 5, HP 6
Mon 21 Sep 2020
at 01:17
  • msg #670

Re: Out of Character Chat

In reply to DM Maleketh (msg # 669):

   Oh, I know about the gems, was just wondering where we might find a fence. (Although I suspect we'll get shafted six ways from Wednesday on what we'll be able to get for them - never trust a fence farther than you can throw him)
Axel Beckett
player, 237 posts
AC 10 HP4
Axel the Audacious
Mon 21 Sep 2020
at 01:32
  • msg #671

Re: Out of Character Chat

I don't think it really matters.  The value is rather arbitrary really.  As long as they enable us to get what we want they have served their purpose.
Lenny
player, 192 posts
Dwarf fighter 1
11/11; AC 4
Mon 21 Sep 2020
at 01:49
  • msg #672

Re: Out of Character Chat

I thought we had to return to civilization to dispose of our archeological plundering.
Sil'qian Nightwind
player, 206 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 22 Sep 2020
at 01:14
  • msg #673

Re: Out of Character Chat

The problem is where to sell our goods. Do we have to travel back to Newmarket or do we look for the Troll Market in the Halls?

PC would probably say the former, but player is thinking the latter! Maybe Kettle-Belly can help?

As to the rumours, I would like to get them all out - since we are getting back to the Inn just after noon, the PCs should have more than enough time to sit and talk.

So the question is, OOC info dump; or IC exposition? I am good with either, but I know that we can get back at it if we do it OOC. If the DM has no qualms about it, let's do it that way. I will volunteer to type then up into a single post in the LOOT thread.
DM Maleketh
GM, 275 posts
Tue 22 Sep 2020
at 01:21
  • msg #674

Re: Out of Character Chat

Sil'qian Nightwind:
PC would probably say the former, but player is thinking the latter! Maybe Kettle-Belly can help?


You'd have to ask him, of course.

Sil:
So the question is, OOC info dump; or IC exposition? I am good with either, but I know that we can get back at it if we do it OOC. If the DM has no qualms about it, let's do it that way. I will volunteer to type then up into a single post in the LOOT thread.


Seems a bit boring, but I have no actual objection.
This message was last edited by the GM at 03:34, Tue 22 Sept 2020.
Sil'qian Nightwind
player, 207 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 22 Sep 2020
at 23:28
  • msg #675

Re: Out of Character Chat

Then IC it is!

I thought you did not want us to sit in the Inn chatting!

It might still come across as an Info Dump, but it will be an IC-info dump!
DM Maleketh
GM, 276 posts
Tue 22 Sep 2020
at 23:45
  • msg #676

Re: Out of Character Chat

You can reveal your rumors out of character.  As I said, it seems a bit boring to me, but I don't mind.  Now if you want to do some shopping, that will require some RP, since you don't know where to get your supplies.
Sil'qian Nightwind
player, 209 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 23 Sep 2020
at 00:06
  • msg #677

Re: Out of Character Chat

Oh crap!

I thought you meant the OOC would be boring! Oh well, mine is posted. Other cam do as they please.
DM Maleketh
GM, 277 posts
Wed 23 Sep 2020
at 00:18
  • msg #678

Re: Out of Character Chat

That is what I meant. :v But boring doesn't mean I'm outright disallowing it.
Lenny
player, 194 posts
Dwarf fighter 1
11/11; AC 4
Thu 24 Sep 2020
at 16:17
  • msg #679

Re: Out of Character Chat

Jeez, Brian, did you even read Lenny's last post?
Sil'qian Nightwind
player, 211 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 25 Sep 2020
at 01:06
  • msg #680

Re: Out of Character Chat

Well he did say there was a repeat!

I have posted all of the rumours to the Loot thread. I apologise for ruining many of your excellent roleplays, but I tried to edit to the bare bone "facts".

After much perusal I have no insights at all!
Lenny
player, 195 posts
Dwarf fighter 1
11/11; AC 4
Fri 25 Sep 2020
at 01:19
  • msg #681

Re: Out of Character Chat

Ah, yes, he did.
Axel Beckett
player, 240 posts
AC 10 HP4
Axel the Audacious
Fri 25 Sep 2020
at 04:24
  • msg #682

Re: Out of Character Chat

Good work Sil.  They are good to be aware of if we stumble upon something, but otherwise everything is probably cryptic enough to still be a mystery even if we were knee deep in the rumour.  We weren't really expecting to get an upper hand on anything were we?
Sil'qian Nightwind
player, 212 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 27 Sep 2020
at 07:08
  • msg #683

Re: Out of Character Chat

I was hoping that 1 or 2 might link to something we had seen so far...but nothing popped out to me.
Axel Beckett
player, 241 posts
AC 10 HP4
Axel the Audacious
Sun 27 Sep 2020
at 08:32
  • msg #684

Re: Out of Character Chat

Well Axel related the dual rumour regarding the dragon flies.  That is the only instance where I saw a similarity.  I think the rumours will be much like prophecy.  They mean nothing until they are actually happening or have come to pass.
DM Maleketh
GM, 281 posts
Mon 28 Sep 2020
at 02:56
  • msg #685

Re: Out of Character Chat

So, you guys wanna do any shopping, or get back to the dungeon?
Sil'qian Nightwind
player, 213 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 28 Sep 2020
at 04:23
  • msg #686

Re: Out of Character Chat

I think we should see what the merchant has to sell and what he is looking to buy, and then back down!
Brian Hamonet
player, 131 posts
Human Cleric 1
8/8 HP, AC 4
Mon 28 Sep 2020
at 15:44
  • msg #687

Re: Out of Character Chat

Sil'qian:
Unless Brian has a Detect Magic prepared?

Nope, Cure Light Wounds all the way
Durmen
player, 85 posts
Human - Male
AC: 5, HP 6
Mon 28 Sep 2020
at 16:10
  • msg #688

Re: Out of Character Chat

In reply to Sil'qian Nightwind (msg # 686):

   I'll second that motion - perhaps we might find something (other than a 10ft pole) that could be put to good use. I'd like to have some gold crowns in my pouch, at least.
DM Maleketh
GM, 282 posts
Mon 28 Sep 2020
at 17:16
  • msg #689

Re: Out of Character Chat

Sil:
DM Assuming everyone is on board, we will head back to the dungeon in the morning. So, we have at least half a day. Is it possible for Axel and Sil'qian to rest for 4 hours after talking to the merchant, memorise and cast a spell today; and then go to sleep, and memorise a new spell for the dungeon?


I don't see why not.
DM Maleketh
GM, 284 posts
Wed 30 Sep 2020
at 11:18
  • msg #690

Re: Out of Character Chat

It's quiet here lately.  Everything okay, guys?
Durmen
player, 87 posts
Human - Male
AC: 5, HP 6
Wed 30 Sep 2020
at 17:25
  • msg #691

Re: Out of Character Chat

DM Malaketh:
The merchant will buy the mundane gear you listed for 25% of its purchase price. All items are being offered at 150% of the price listed in the rulebook.


   A couple of things:

1. Buying and selling isn't exactly much in the way of role-play - I've seen more than one campaign that's essentially been like a drive-thru @ Rotten Ronalds; The PC's inform the DM of what they want, the DM sets the prices, and goods and monies change hands - not much else. I can only speak for myself, but I'm fine with or without the extra bits thrown in. (PRO: Speeds play to the next waypoint. CON: Not much in the way of RP involvement - unless anyone else wants to expound on a theme.

2. 25% of the purchase price of an item sold, and half again on prices? Yeah, Durmen would likely toss one of the jewels onto the table and ask for a pair of torches and nothing else. (Doubt that the man has healing potions, and even if he did ... the price would be sky high - considering how useful potions like that are)

   Will have something up later today - a little busy with some plumbing and other household stuff right now.
Lenny
player, 197 posts
Dwarf fighter 1
11/11; AC 4
Wed 30 Sep 2020
at 20:49
  • msg #692

Re: Out of Character Chat

Nothing to buy or sell from that grifter. Just waiting on the return to the halls of Vul Zhorak.
DM Maleketh
GM, 285 posts
Wed 30 Sep 2020
at 22:49
  • msg #693

Re: Out of Character Chat

Durmen:
1. Buying and selling isn't exactly much in the way of role-play - I've seen more than one campaign that's essentially been like a drive-thru @ Rotten Ronalds; The PC's inform the DM of what they want, the DM sets the prices, and goods and monies change hands - not much else. I can only speak for myself, but I'm fine with or without the extra bits thrown in. (PRO: Speeds play to the next waypoint. CON: Not much in the way of RP involvement - unless anyone else wants to expound on a theme.


I am, in general, perfectly fine with that style of shopping.  I'm mostly waiting on whether you want to sell your stuff, whether you want to buy anything, and whether you want to show him the chalice and/or spear.
Lenny
player, 198 posts
Dwarf fighter 1
11/11; AC 4
Wed 30 Sep 2020
at 23:24
  • msg #694

Re: Out of Character Chat

I would say save the good stuff for a real market.
DM Maleketh
GM, 286 posts
Thu 1 Oct 2020
at 00:04
  • msg #695

Re: Out of Character Chat

How about the junk?
Lenny
player, 199 posts
Dwarf fighter 1
11/11; AC 4
Thu 1 Oct 2020
at 01:32
  • msg #696

Re: Out of Character Chat

The junk should be transformed into chump change :).
Tybalt 'Walker' Aldiron
player, 129 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 1 Oct 2020
at 08:08
  • msg #697

Re: Out of Character Chat

Sorry, had a family emergency and had to travel out of state, will catch up tonight.
DM Maleketh
GM, 287 posts
Fri 2 Oct 2020
at 00:20
  • msg #698

Re: Out of Character Chat

Okay, so I believe your plan is to sell the junk, stay the night at the Sign, use the intervening period to have Axel use Read Magic on the scroll you found before rememorizing Sleep, and head back to the dungeon in the morning.

Assuming I hear no dissenting opinions by tomorrow evening, I'll update everything then.
Sil'qian Nightwind
player, 215 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 2 Oct 2020
at 01:02
  • msg #699

Re: Out of Character Chat

If Axel or Brian have access to Detect Magic then they should use that spell today to check the spear, the chalice, the gold barbarian head, the gem, and the weapons.

Just in case!

Sil'qian can do the Read Magic on the new scroll.

If we don't have a Detect Magic available, then (a) we suck; (b) let's go ahead and convert that which we are calling "junk" to cash.

I think Tybalt needed some arrows too. I don't recall anyone else needing equipment?
DM Maleketh
GM, 288 posts
Fri 2 Oct 2020
at 01:17
  • msg #700

Re: Out of Character Chat

I don't know how low you are on torches, but you may need more of those too.

Also, to save some time: Axel does not have Detect Magic, but Brian, being a cleric, does.
This message was last edited by the GM at 01:19, Fri 02 Oct 2020.
Tybalt 'Walker' Aldiron
player, 130 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 2 Oct 2020
at 05:30
  • msg #701

Re: Out of Character Chat

Day got away from me. I'll take 2dzn arrows (2gp/dozen in book, so 6gp total?)

I say we hang on to our treasure items until we're able to positively ID them.
Brian Hamonet
player, 132 posts
Human Cleric 1
8/8 HP, AC 4
Fri 2 Oct 2020
at 07:12
  • msg #702

Re: Out of Character Chat

Do you want Brian to prepare then spend Detect Magic on the items?
We only used CLW once when in the dungeon so if we keep up the same pace there's no issue with burning a spell slot or two.

Edit: Also since we are torch party, should I sell away the lantern I got?
This message was last edited by the player at 07:13, Fri 02 Oct 2020.
Sil'qian Nightwind
player, 216 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 2 Oct 2020
at 08:55
  • msg #703

Re: Out of Character Chat

If Brian can cast Detect Magic we will know if we are holding anything of significant value.

And based on what the DM said above the spellcasters should be able to fill their heads with spells before heading back tomorrow morning.

I don't know if there is any value but perhaps Sil'qian and Axel should use Read magic on the scroll and the parchments? It can't hurt and then we can call it a night and memorise our Magic Aura spells for the return to the dungeon.
Axel Beckett
player, 243 posts
AC 10 HP4
Axel the Audacious
Fri 2 Oct 2020
at 11:54
  • msg #704

Re: Out of Character Chat

Brian Hamonet:
Edit: Also since we are torch party, should I sell away the lantern I got?

Definitely not Brian.  Axel has 10 pints of oil, good for burning in a torch for 24 turns per pint or 6 hours whereas a torch is only good for 6 turns.  We just need to use our resources better.  Holding one of two torches will be good in case we need to throw them to light some oil, but otherwise we should be using the lamp.

Axel would be good to use his read magic on the parchment and scroll once it is learned of course.
DM Maleketh
GM, 289 posts
Fri 2 Oct 2020
at 12:19
  • msg #705

Re: Out of Character Chat

Sil'qian Nightwind:
And based on what the DM said above the spellcasters should be able to fill their heads with spells before heading back tomorrow morning.


This is correct.  Given that, here are the results.

The scroll contains three spells: Identify, Gust of Wind, and something unfamiliar to you:
quote:
Basil’s Torch Treatment
Alteration
Level: Magic User 1
Range: 200’
Duration: See below
Area of Effect: 2 torches + 1 torch/level
Components: V, S, M
Casting Time: 1 segment
Saving Throw: None
Having grown tired of seeing his minions’ torches gutter out in the midst of his explorations, the mage Basil Bracteros devised this simple spell that extends the life of torches three-fold (that is, torches last for 3 hours). The material component for this spell is a bit of firefly or glowworm phosphorous.


Apart from the scroll, there is one item in your stash that detects as magical: the heavy spear.
Brian Hamonet
player, 133 posts
Human Cleric 1
8/8 HP, AC 4
Sat 3 Oct 2020
at 06:30
  • msg #706

Re: Out of Character Chat

I guess we will only know what it is once someone attunes to it?
That new spell is funny though.
Sil'qian Nightwind
player, 217 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 3 Oct 2020
at 21:59
  • msg #707

Re: Out of Character Chat

Just after the DM reminds to stock up on torches, we get a spell to extend the life of torches!

But, Axel and/or Sil'qian will have to copy the spell into their spellbook to make it useful over time.

In the meantime I agree with Axel that we use the lantern for light, and keep a torch at the ready in case we need to light something/someone on fire!

No attuning in OSRIC/1E. We either use the spear and see if its magic manifests, or we have to cast Identify on it. Again, since we have that spell on a scroll we need to copy it into our books before it can be used multiple times. Of course IIRC Identify causes the caster to basically be wiped for the rest of the day.
DM Maleketh
GM, 291 posts
Sat 3 Oct 2020
at 22:10
  • msg #708

Re: Out of Character Chat

Also, it doesn't work on anything that's been near you for more than an hour per level, so neither of you can ID it anyway
Sil'qian Nightwind
player, 218 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 3 Oct 2020
at 22:29
  • msg #709

Re: Out of Character Chat

I would have thought that idiotic part of the spell would have been removed from OSRIC! But you are correct they left it in!!

$$$$$$$

My calcs for changing junk into cash!

 chain mail 25% of 75 gp = 18.75
 splint     25% of 80 gp = 20.00
 leather    25% of  5 gp =  1.25
 shortsword 25% of  8 gp =  2.00
 shortsword 25% of  8 gp =  2.00
 sling      25% of  5 sp =  0.13 
 TOTAL realised from sale  44.03 gp

 bag of silver pieces       8.80

 TOTAL:                    52.83

 Share per person (6)       8.80 = 8 gp 8 sp each

Lenny you should knock those items off the Loot Thread.

Also, you have "pouch of coins" under Ruined Basement - I didn't account for it...how much/what was it?
Lenny
player, 201 posts
Dwarf fighter 1
11/11; AC 4
Sun 4 Oct 2020
at 19:01
  • msg #710

Re: Out of Character Chat

It's ye old ouch of coins. Nothing more has been written about. I expect the contents change every time their checked.
DM Maleketh
GM, 292 posts
Mon 5 Oct 2020
at 12:40
  • msg #711

Re: Out of Character Chat

So...  Everyone's in agreement on where to go?  I thought there was some debate, but everyone's been pretty quiet.

Sil'qian Nightwind:
Also, you have "pouch of coins" under Ruined Basement - I didn't account for it...how much/what was it?


Lenny:
It's ye old ouch of coins. Nothing more has been written about. I expect the contents change every time their checked.


I genuinely have no idea what you guys are talking about.  The only pouch of coins I can see you having found was the one containing 88 SP.
Lenny
player, 202 posts
Dwarf fighter 1
11/11; AC 4
Mon 5 Oct 2020
at 13:39
  • msg #712

Re: Out of Character Chat

Ah, OK. I'm the chaos agent.
Durmen
player, 88 posts
Human - Male
AC: 5, HP 6
Mon 5 Oct 2020
at 18:29
  • msg #713

Re: Out of Character Chat

In reply to Sil'qian Nightwind (msg # 709):

   Knock off a couple of torches for me, I figure a silver apiece should do. With the tavern being as close as it is, we could pay Kettle-Belly for some grub and take it with us, so we don't need much in the way of rations ...

   After a decent night's sleep, we can head back to Arden and do some more plumbing.
Lenny
player, 204 posts
Dwarf fighter 1
11/11; AC 4
Wed 7 Oct 2020
at 17:05
  • msg #714

Re: Out of Character Chat

Are there any left?
DM Maleketh
GM, 295 posts
Thu 8 Oct 2020
at 03:14
  • msg #715

Re: Out of Character Chat

Yes, there's one left.
Lenny
player, 206 posts
Dwarf fighter 1
11/11; AC 4
Thu 8 Oct 2020
at 19:09
  • msg #716

Re: Out of Character Chat

Fixed.
DM Maleketh
GM, 296 posts
Thu 8 Oct 2020
at 19:14
  • msg #717

Re: Out of Character Chat

That'll do it.  I'll update tonight.
Lenny
player, 208 posts
Dwarf fighter 1
11/11; AC 4
Fri 9 Oct 2020
at 16:33
  • msg #718

Re: Out of Character Chat

Can the contents of the nest be raked out of the hole?
Sil'qian Nightwind
player, 224 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 9 Oct 2020
at 22:39
  • msg #719

Re: Out of Character Chat

The surprise rules are a little clearer in OSRIC, compared to 1E.

I think the only thing that might have been wrong is that it looks like there should be a maximum of 2 surprise segments...but it also says that it is affected by PCs/monsters with special surprise rules.
DM Maleketh
GM, 299 posts
Fri 9 Oct 2020
at 22:46
  • msg #720

Re: Out of Character Chat

Lenny:
Can the contents of the nest be raked out of the hole?


There's really nothing to rake out.  It's just a hole in the wall.
DM Maleketh
GM, 302 posts
Tue 13 Oct 2020
at 04:06
  • msg #721

Re: Out of Character Chat

I just realized I never posted a map for the room.  My initial post about the room has been edited accordingly.
DM Maleketh
GM, 305 posts
Fri 16 Oct 2020
at 16:15
  • msg #722

Re: Out of Character Chat

I didn't forget about you, Sil.  I'll have an update for you and Brian tonight.
Sil'qian Nightwind
player, 229 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 21 Oct 2020
at 19:50
  • msg #723

Re: Out of Character Chat

Walker:
do you happen to read the ancient language Mythric?

Brilliant question!
Tybalt 'Walker' Aldiron
player, 137 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 22 Oct 2020
at 04:59
  • msg #724

Re: Out of Character Chat

Yeah thanks, I'm thinking we're gonna need some help along the way!

I remember back in the good old days sages and scholars had such secrets, why not crazy old knights living on stirge meat living in a basement?
Brian Hamonet
player, 138 posts
Human Cleric 1
8/8 HP, AC 4
Thu 22 Oct 2020
at 07:57
  • msg #725

Re: Out of Character Chat

Yes, good question!

That guy is so mysterious.
Axel Beckett
player, 254 posts
AC 10 HP4
Axel the Audacious
Thu 22 Oct 2020
at 08:33
  • msg #726

Re: Out of Character Chat

Ogre Magi - they're everywhere I kid you not.
Sil'qian Nightwind
player, 230 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 23 Oct 2020
at 00:13
  • msg #727

Re: Out of Character Chat

Well, if the adventuring doesn't work out, Sil'qian is absolutely open to franchising Kentucky Fried Stirge outlets!
DM Maleketh
GM, 309 posts
Fri 23 Oct 2020
at 01:04
  • msg #728

Re: Out of Character Chat

I just want you guys to know that I gave Lankios a 10% chance of speaking Mithric, since his languages aren't listed.

21:02, Today: Secret Roll: DM Maleketh rolled 3 using 1d100.
Lenny
player, 213 posts
Dwarf fighter 1
11/11; AC 4
Fri 23 Oct 2020
at 01:15
  • msg #729

Re: Out of Character Chat

Who the hell speaks Mithric? I think that was a pretty generous chance. I think 3% would have been more than fair :).
Lenny
player, 215 posts
Dwarf fighter 1
11/11; AC 4
Sun 25 Oct 2020
at 19:29
  • msg #730

Re: Out of Character Chat

Lenny doesn't have the foreign language materials on him, so he can't show them to our sage.

Hint. Hint.
DM Maleketh
GM, 310 posts
Sun 25 Oct 2020
at 22:52
  • msg #731

Re: Out of Character Chat

RPoL has been misbehaving for the last couple of days, so I expected a bit of a delay. But yeah, someone should probably do something.
This message was last edited by the GM at 22:52, Sun 25 Oct 2020.
Lenny
player, 216 posts
Dwarf fighter 1
11/11; AC 4
Sun 25 Oct 2020
at 22:59
  • msg #732

Re: Out of Character Chat

oh, yeah, it was gummy yesterday.
Sil'qian Nightwind
player, 231 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 25 Oct 2020
at 23:06
  • msg #733

Re: Out of Character Chat

Yeah, it was painfully slow yesterday.

I think Axel has the Mithric scroll and doesn't the spear have Mithric on it too?
Axel Beckett
player, 255 posts
AC 10 HP4
Axel the Audacious
Sun 25 Oct 2020
at 23:36
  • msg #734

Re: Out of Character Chat

Axel has picked up a spell on a scroll and he knows what it says, but I haven't listed a Mithric scroll.  I'm normally pretty good with putting things collected down, and also pretty good at forgetting I've got them listed, but there is nothing written on my character sheet in regards to a mithric scroll if it is different from the scroll spell.
Lenny
player, 217 posts
Dwarf fighter 1
11/11; AC 4
Mon 26 Oct 2020
at 00:09
  • msg #735

Re: Out of Character Chat

There is this from the Tower of Pol the Devious: Ancient piece of parchment containing Mithric writing.

I don't know who grabbed but it doesn't really matter.

There was also some Mithric writing on some of ... signposts or statues ... on the streets of the ruins?
DM Maleketh
GM, 311 posts
Mon 26 Oct 2020
at 00:28
  • msg #736

Re: Out of Character Chat

Sil'qian Nightwind:
and doesn't the spear have Mithric on it too?


It does.
Sil'qian Nightwind
player, 232 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 26 Oct 2020
at 06:03
  • msg #737

Re: Out of Character Chat

The piece of parchment is what I was referring to. Sil'qian picked off one of the bodies, and handed it to Axel along with the Spell Scroll - maybe that's where the mix-up occurred.
Axel Beckett
player, 256 posts
AC 10 HP4
Axel the Audacious
Wed 28 Oct 2020
at 08:38
  • msg #738

Re: Out of Character Chat

Hey it's fair call DM, and sorry for dragging.  Unfortunately and I'm really sorry for doing this but I'm going to need to withdraw from this game.   It's been fun playing with you all even if Axel was a prick.  I liked the characters you've all created and I would have liked to have seen how we all developed together but I've got stuff I need to do and I haven't been doing much more than treading water with Axel for some time and riding your shirttails.  Axel being a magic user aside, his personality meant I could play in the background IC, but I haven't been putting meaningful posts together to help out and I believe you all deserve better than that from another player anyway.

As I said I've got RL stuff I need to do and for the foreseeable future it's time to put the toys away and get to work.  This isn't a game selection I'm leaving Rpol.  Cheers.
Brian Hamonet
player, 139 posts
Human Cleric 1
8/8 HP, AC 4
Wed 28 Oct 2020
at 13:20
  • msg #739

Re: Out of Character Chat

Well, certainly real life comes first. I hope you do well.
But this is quite a loss for the game! Axel was definitely my favourite character, despite him not doing much as you say. His dialogue was funny all the time and often intriguing. I shall miss him.
Durmen
player, 96 posts
Human - Male
AC: 5, HP 6
Wed 28 Oct 2020
at 20:06
  • msg #740

Re: Out of Character Chat

   Real life *always comes first, sadly. But it's been interesting listening to Axel's commentary and his take on everything that happens. But you have to do what you have to do.

   Hopefully you'll find you way back, but if not ... good luck in the future.

Cheers.


   Admittedly, my first interest was in playing a mage, but didn't wish to step on toes. But now I'm wondering if I shouldn't switch, what with the Thief/Rogue slot already covered, and losing our arcane component ...

   I can offer, but it's up to the DM if we'll need a mage.

   Side thought: Axel as a foil against the group later? (As opposed to just whacking characters that either have to leave or just ghost?) I've done it in some of my games in the past - makes for a real connection when the PC's finally realise whom the "Big Bad" is.

Sil'qian Nightwind
player, 234 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 28 Oct 2020
at 22:44
  • msg #741

Re: Out of Character Chat

In reply to Axel Beckett (msg # 738):

Sad to see you leave...your play of Axel is one of my favourites in all my games on RPOL.

Good luck and cheers.
Lenny
player, 219 posts
Dwarf fighter 1
11/11; AC 4
Thu 29 Oct 2020
at 01:48
  • msg #742

Re: Out of Character Chat

It's like, "I have tended my own garden for far too long," but like the opposite of that.

I think a first level mage is easy enough to NPC for the time being.
DM Maleketh
GM, 313 posts
Thu 29 Oct 2020
at 03:16
  • msg #743

Re: Out of Character Chat

Not gonna lie: I thought you'd have a stronger reaction to that, Sil.
Tybalt 'Walker' Aldiron
player, 140 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 29 Oct 2020
at 03:53
  • msg #744

Re: Out of Character Chat

Darn. Sorry to see you go, but I understand. Crazy times. Hope to see you back some day! Best to you!
Brian Hamonet
player, 140 posts
Human Cleric 1
8/8 HP, AC 4
Thu 29 Oct 2020
at 05:28
  • msg #745

Re: Out of Character Chat

DM Maleketh:
Not gonna lie: I thought you'd have a stronger reaction to that, Sil.

Yeah, while I was reading that I imagined it as a significant reveal. Considering Sil's character, maybe he's just refusing to react outwardly.
Lenny
player, 220 posts
Dwarf fighter 1
11/11; AC 4
Thu 29 Oct 2020
at 13:21
  • msg #746

Re: Out of Character Chat

Let's continue east around Lankios's chamber.
Tybalt 'Walker' Aldiron
player, 141 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 29 Oct 2020
at 14:44
  • msg #747

Re: Out of Character Chat

Wow, I just got it. Can't believe I didn't catch that! Parallels my character's quest! I'll IC tonight, lol.
Sil'qian Nightwind
player, 236 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 30 Oct 2020
at 00:28
  • msg #748

Re: Out of Character Chat

quote:
Not gonna lie: I thought you'd have a stronger reaction to that, Sil.

OMG! What an idiot I am!
It did not even click with me. I had to go back and read it again, and I was about to come back here and say "I don't get it" and then I noticed my character's name!!

Obviously, as a player, my character's family names are not important details!

I will edit my post if it works...or add something.

I will also smack myself on the side of the head a few times!
DM Maleketh
GM, 316 posts
Mon 2 Nov 2020
at 23:52
  • msg #749

Re: Out of Character Chat

If no one has anything else to do at the moment, I'll move the game along tomorrow, assuming you head for the pool Lankios rescribed.
New Player
player, 1 post
Tue 3 Nov 2020
at 23:09
  • msg #750

Re: Out of Character Chat

Hey everyone. I’m excited to join you guys on this adventure. I was initially thinking of playing an elf cleric, but I don’t know if you’re more in need of a magic-user, now that Axel had to drop out of the game. I’m fine either way. What do you guys think?
New Player
player, 2 posts
Wed 4 Nov 2020
at 01:46
  • msg #751

Re: Out of Character Chat

This absolutely sucks. I got the worst ability scores out of the entire group. I got 10, 10, 10, 10, 7 and 15
Sil'qian Nightwind
player, 240 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 4 Nov 2020
at 03:55
  • msg #752

Re: Out of Character Chat

Hi new guy!

I suggest a magic-user given those scores...you only need a reasonably high INT score. I suppose you could play a non-fighting cleric too...at least you could put some armour on!
Brian Hamonet
player, 143 posts
Human Cleric 1
8/8 HP, AC 4
Wed 4 Nov 2020
at 05:37
  • msg #753

Re: Out of Character Chat

Welcome to the game!

Your stats are interesting. Averages all around, one strength and one weakness.
I'm with Sil'qian, a magic user could make do with that.
New Player
player, 3 posts
Wed 4 Nov 2020
at 06:14
  • msg #754

Re: Out of Character Chat

Thank you :)

Okay. With 2 fellow players and the DM all leaning towards a magic-user, rather than an extra cleric, then I’ll go with that. With 4 HP, 10 AC, only a single spell (magic-users doesn’t get bonus spells), very mediocre stats, and a class that takes a long time to advance in levels, I’ll be a damsel in distress for quite a while. So I’ll probably need a lot of help to survive this adventure :)

As a magic-user, I’ll put the 15 into my intelligence and the 7 into my dexterity, as it is the only stat that can handle a 7, without penalizing me.

Attributes:
Strength 10
Dexterity 8 (7 + 1 from Elf race)
Constitution 9 (10 – 1 from Elf race)
Intelligence 15
Wisdom 10
Charisma 10
New Player
player, 4 posts
Elf Magic-User 1
HP 4/4, AC 10
Wed 4 Nov 2020
at 07:17
  • msg #755

Re: Out of Character Chat

I’m not a 100% sure that I understand the minimum/maximum spells understood per level (magic-user spell acquisition table) on page 16. Under spellcasting it says that a beginning magic-user character will know 4 spells. One of these is automatically Read Magic, the second one I chose, and the last 2 are determined randomly. But is that only for a magic-user with an intelligence of 9 (the minimum intelligence for a magic user)? With an intelligence of 9, the minimum number of spells know are 4, but I have an intelligence of 15 and the minimum number of spells I know is 7. Does that mean I roll 5 random spells?
Lurker 1
player, 1 post
Wed 4 Nov 2020
at 09:35
  • msg #756

Re: Out of Character Chat

Hello, I am your friendly lurker here.  It's nice to see your group play.

You start with your 4 spells.  When you encounter a first level spell you want to learn you roll your chance to learn it.  Once you learn your maximum number of spells you cannot learning more.

If you have found all 30 first level spells and have only succeeded in learning less than yourcminimum you can then roll your percentage again until you can learn your minimum.  You do not have to try to learn a spell you encounter if you don't want it.
DM Maleketh
GM, 317 posts
Wed 4 Nov 2020
at 12:21
  • msg #757

Re: Out of Character Chat

Lurker 1:
You start with your 4 spells.  When you encounter a first level spell you want to learn you roll your chance to learn it.  Once you learn your maximum number of spells you cannot learning more.

If you have found all 30 first level spells and have only succeeded in learning less than yourcminimum you can then roll your percentage again until you can learn your minimum.  You do not have to try to learn a spell you encounter if you don't want it.


This is indeed how it worked in 1E D&D, but OSRIC actually makes no mention of how those numbers are used, and the other pplayers convinced me to drop it entirely.  You can safely ignore those entries.
Lenny
player, 221 posts
Dwarf fighter 1
11/11; AC 4
Wed 4 Nov 2020
at 20:48
  • msg #758

Re: Out of Character Chat

No sooner said, then done. I need no encouragement.

Absolutely a straight magic-user. I third that choice.
Sil'qian Nightwind
player, 241 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 5 Nov 2020
at 01:57
  • msg #759

Re: Out of Character Chat

Looks like we have a new lantern-bearer!
Sil'qian Nightwind
player, 244 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 8 Nov 2020
at 07:47
  • msg #760

Re: Out of Character Chat

Is Axel still with the group or did he dissolve into the aether?
Lenny
player, 225 posts
Dwarf fighter 1
11/11; AC 4
Fri 13 Nov 2020
at 23:03
  • msg #761

Re: Out of Character Chat

What happened to new player? Did we lose new player?

Looks like a good DM's going to be running Stone Hell.
Brian Hamonet
player, 145 posts
Human Cleric 1
8/8 HP, AC 4
Sat 14 Nov 2020
at 06:31
  • msg #762

Re: Out of Character Chat

I wonder if they are simply not done with their character.
So far, three players have left the game. One of them bid farewell.
DM Maleketh
GM, 322 posts
Sat 14 Nov 2020
at 11:18
  • msg #763

Re: Out of Character Chat

Yeah, he hasn't logged in in over a week, so I'm writing him off as a loss.  Unfortunately, Durmen hasn't logged in since the end of October, and hasn't responded to my PM, so it seems we've lost him too. :(  I've been short on time lately, but I'll do some cleanup and go hunting for a new player soon.  At least we have our resident lurker here to take over for one of them.
Lenny
player, 226 posts
Dwarf fighter 1
11/11; AC 4
Sat 14 Nov 2020
at 17:53
  • msg #764

Re: Out of Character Chat

I would speculate that some players are locked into the mindset that each post is an event, another few paragraphs in the book instead of something to keep the game going. If a player can't post efficiently and participates in multiple games, he can be vulnerable to life's disruptions.

I play in six games total but for most of those I stick to brevity. If anything that makes word choice even more important :).
Lurker 1
player, 2 posts
Sat 14 Nov 2020
at 19:04
  • msg #765

Re: Out of Character Chat

DM Maleketh:
{Snip}
  At least we have our resident lurker here to take over for one of them.


I am willing to play an existing character if that is what you want although I would rather eventually roll up and play my own.  I could start tonight if you wish.  My original application was for a wizard or a scholarly Cleric of Thoth dual class with wizard depending on the stats rolled.
Lenny
player, 227 posts
Dwarf fighter 1
11/11; AC 4
Sat 14 Nov 2020
at 19:06
  • msg #766

Re: Out of Character Chat

Oh, you should definitely play a fighter with a double specialization in Mithric spears. Multi-class if you must.
Sil'qian Nightwind
player, 247 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 14 Nov 2020
at 20:11
  • msg #767

Re: Out of Character Chat

I'm in 10 games right now!

Because I am working from home, and my family is taking social isolation fairly seriously (immune-compromised wife) I am on RPOL very frequently. I try not to post 1 sentence; but sometimes that is what is make sense.

The fact that Durmen has not logged on to RPOL in November might bode well, perhaps real life interfered and he might be able to return.

As to our pet Lurker, if you take over Durmen or Axel until the end of this foray, that would be great...but whatever you and the DM work out is fine with me.

Welcome aboard!
Brian Hamonet
player, 146 posts
Human Cleric 1
8/8 HP, AC 4
Sun 15 Nov 2020
at 07:34
  • msg #768

Re: Out of Character Chat

Brian's player:
So far, three players have left the game. One of them bid farewell.

Make that five players, but still just one farewell.

I will concur, I have had a much better time participating in this game ever since I stopped trying to make every post huge. It is fun.
Sil'qian Nightwind
player, 248 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 16 Nov 2020
at 05:58
  • msg #769

Re: Out of Character Chat

Brian Hamonet:
Make that five players, but still just one farewell.

Five?

I count four:
  1. Paladin - left before the game really started
  2. Zuru - left after the character died (or maybe he had already left and the DM ran him to an appropriate death scene?)
  3. Axel - said bye
  4. Durmen - I have my fingers crossed he might return...I really like his long posts.

Who did I miss?
Brian Hamonet
player, 147 posts
Human Cleric 1
8/8 HP, AC 4
Mon 16 Nov 2020
at 07:15
  • msg #770

Re: Out of Character Chat

Sil'qian:
4. Durmen - I have my fingers crossed he might return...I really like his long posts.

Me too.
The fifth is the new player who supposedly disappeared without even finishing their character.
This message was last edited by the player at 07:16, Mon 16 Nov 2020.
Tybalt 'Walker' Aldiron
player, 145 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 16 Nov 2020
at 14:00
  • msg #771

Re: Out of Character Chat

Durmen seemed like the type that wouldn't just fade away. I'm sure he'll be back. RL is snotty lately.
DM Maleketh
GM, 324 posts
Mon 16 Nov 2020
at 19:00
  • msg #772

Re: Out of Character Chat

I'd like to agree, but this is RPoL.  I once had a player who'd been with me for three or four years vanish without a word and never return.
Sil'qian Nightwind
player, 249 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 17 Nov 2020
at 02:12
  • msg #773

Re: Out of Character Chat

quote:
disappeared without even finishing their character.

Fair enough! But if they don't start do they get credit as even being a player?

DM Maleketh:
I'd like to agree, but this is RPoL.  I once had a player who'd been with me for three or four years vanish without a word and never return.

That would feel very odd to me. Like something bad happened in real life.

But, I admit that RPOL has many people who will just walk...I've been here for less than 18 months and I have had at least 5 games fold because DMs just walk away. I had one recently where the game never even started! But I have a suspicion the DM was looking for some characters to be created for use elsewhere! And many players have faded away. Although I have to say most of them said bye.
Lenny
player, 229 posts
Dwarf fighter 1
11/11; AC 4
Tue 17 Nov 2020
at 03:53
  • msg #774

Re: Out of Character Chat

It can be a curious site. I was in another game for half a year and had noticed the DM behaving in an increasingly arbitrary manner. Eventually he accused me of having said something disrespectful to him and when I explained that he had misunderstood, he accused me of lying.

At that point, he said another peep out of me and he would boot me from the game.

I left.

I mean, if the DM thinks I'm lying all the time, why keep me? If the DM thinks I'm a liar, why stay?

That said, I think the DM running Stonehell's a winner, just like the one for our game here.
Brian Hamonet
player, 148 posts
Human Cleric 1
8/8 HP, AC 4
Tue 17 Nov 2020
at 14:55
  • msg #775

Re: Out of Character Chat

Brian would never suggest this, but can we tie a rope to Lenny and send him into the muck to get that object?
Lenny
player, 230 posts
Dwarf fighter 1
11/11; AC 4
Tue 17 Nov 2020
at 14:58
  • msg #776

Re: Out of Character Chat

It's only 4-ft deep, so a long-limbed one of you should be able to grab at it.
Sil'qian Nightwind
player, 251 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 18 Nov 2020
at 02:03
  • msg #777

Re: Out of Character Chat

Sil'qian or Brian or Walker would get covered in the filth well past their arm...or we could grab hold of Lenny's feet and dunk him in...I'm confident he won't mind the smell or the taste! :-)
DM Maleketh
GM, 326 posts
Fri 20 Nov 2020
at 02:04
  • msg #778

Re: Out of Character Chat

Thought you folks might be interested to know that Durmen's player got in contact with me.  He isn't coming back, but he did explain his absence and apologize for diappearing.
Tybalt 'Walker' Aldiron
player, 148 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 20 Nov 2020
at 03:36
  • msg #779

Re: Out of Character Chat

Too bad. I'd vote for finding a replacement player or one who wants to play a Thief, Thieves are useful!
DM Maleketh
GM, 328 posts
Fri 20 Nov 2020
at 05:15
  • msg #780

Re: Out of Character Chat

Fun fact: Durmen was not a thief.
Lurker 1
player, 3 posts
Sat 21 Nov 2020
at 00:39
  • msg #781

Re: Out of Character Chat

I am almost finished my mage character.  Equipment is interesting as I rolled 30 gp for starting funds and the spellbook cost 25 gp, Waterskin 1 gp and 1 day of standard rations cost 2 gp.  Guess I'll be wielding a staff as I can't afford both a Dagger and a torch.
Lenny
player, 234 posts
Dwarf fighter 1
11/11; AC 4
Sat 21 Nov 2020
at 01:08
  • msg #782

Re: Out of Character Chat

Fun fact #2: Durmen wasn't even human.

Anyhow, glad he did reply to you in the end.

Lenny welcomes a magic user to the party.
Tybalt 'Walker' Aldiron
player, 150 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 21 Nov 2020
at 15:28
  • msg #783

Re: Out of Character Chat

Maybe we need to go back to the inn and clear some rats out of the cellar... we're all so broke!
Lenny
player, 235 posts
Dwarf fighter 1
11/11; AC 4
Sat 21 Nov 2020
at 18:46
  • msg #784

Re: Out of Character Chat

Clearing the stirges from the Vul Zhorak area's not too far off from that traditional fare.

Oh, we do have assets but we would prefer to liquify them back at civilization proper.

I forget, did we actually distribute the 88 silvers from the pouch?
Sil'qian Nightwind
player, 254 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 22 Nov 2020
at 07:14
  • msg #785

Re: Out of Character Chat

I wrote "8.8 gp - share from selling misc armour/shortswords/etc." I assume that is all of the liquid cash we have accumulated to date.

We lost a couple of items when Zuru fell in the tower and if Axel has simply vaporised then we lost at least one scroll, possibly two! Not to mention the parchment with the writing on it.

Hopefully, he is "technically" with the group until the DM can set up an appropriate death scene, that will allow the rest of us ample time to loot his body. Similar to what we did with Hrothgar!
Lenny
player, 238 posts
Dwarf fighter 1
11/11; AC 4
Tue 24 Nov 2020
at 02:21
  • msg #786

Re: Out of Character Chat

I think it's too early to bar ourselves in the pool room.

Let's see how many of them there are and who/what is with them before we decide.
Sil'qian Nightwind
player, 257 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 24 Nov 2020
at 06:29
  • msg #787

Re: Out of Character Chat

I was thinking that if we retreat before they arrive, and there is a swarm of them we might be able to reduce the number we have to fight.

As always, let's see what happens! Sil'qian moved into the pool room; nothing says anyone has to follow!! :-)
Brian Hamonet
player, 151 posts
Human Cleric 1
8/8 HP, AC 4
Thu 26 Nov 2020
at 10:43
  • msg #788

Re: Out of Character Chat

Are we waiting for a DM move?
DM Maleketh
GM, 331 posts
Thu 26 Nov 2020
at 13:13
  • msg #789

Re: Out of Character Chat

Yep.  I should have something for you later today.

Also, happy Gluttony Day to all the Americans in the group!
Lenny
player, 240 posts
Dwarf fighter 1
11/11; AC 4
Thu 26 Nov 2020
at 17:31
  • msg #790

Re: Out of Character Chat

Yes, it is for this not terribly gluttonous American. In this family, we like it for all of the leftovers it provides--meals for days. Turkey tetrazzini... open-faced turkey sandwiches...
Qadar
player, 5 posts
Human Mage
Thu 26 Nov 2020
at 20:11
  • msg #791

Re: Out of Character Chat

We Canadians celebrated last month and now its time to hunker down and wait for warm weather again.
Tybalt 'Walker' Aldiron
player, 154 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 27 Nov 2020
at 07:15
  • msg #792

Re: Out of Character Chat

Just coming out of my turkey coma now... Also, this is the 400th anniversary of the first Pilgrims!
Sil'qian Nightwind
player, 259 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 28 Nov 2020
at 01:18
  • msg #793

Re: Out of Character Chat

In reply to Tybalt 'Walker' Aldiron (msg # 792):

Walker should get another 2 arrows...2 surprise rounds means 2 attacks; and a bow attack is 2 arrow per round.
Tybalt 'Walker' Aldiron
player, 155 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 29 Nov 2020
at 06:56
  • msg #794

Re: Out of Character Chat

Yeah, something about last time we had surprise rounds... anyway, I edited my post.

I say we murderize Qadar, loot him, and force his player to keep making new characters, which we'll continue to murderize until we have enough money to survive the beginning of this game! :-P

Just kidding. (sort of)
Lenny
player, 242 posts
Dwarf fighter 1
11/11; AC 4
Sun 29 Nov 2020
at 14:50
  • msg #795

Re: Out of Character Chat

It worked in early Wizardry -- why not here?
Brian Hamonet
player, 153 posts
Human Cleric 1
8/8 HP, AC 4
Sun 29 Nov 2020
at 16:15
  • msg #796

Re: Out of Character Chat

Looks like we are the 2HD bandits after all
Qadar
player, 8 posts
Human Mage
Sun 29 Nov 2020
at 17:15
  • msg #797

Re: Out of Character Chat

The Magic user (and to a lesser extent the Illusionist) employs a reproduction strategy of producing as many progeny as possible in the hopes that one will pass into maturity and continue the line.  This is opposite to the fighter class, who is sheltered by his mother and is eventually weaned very late in life.    ;p
Tybalt 'Walker' Aldiron
player, 156 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 30 Nov 2020
at 05:02
  • msg #798

Re: Out of Character Chat

Lenny:
It worked in early Wizardry -- why not here?

LOL, yes, that's exactly where I got the idea! Also The Bard's Tale which I was playing right after, way back in the Apple IIc days... Glad to see someone else understands me.

It'd be fun to roleplay Wizardry with OSRIC. If only I had more time. *sigh*







Qadar
player, 9 posts
Human Mage
Mon 30 Nov 2020
at 06:03
  • msg #799

Re: Out of Character Chat

Oh wow, Bard's Tale.  I had a copy for my Commodore 64 but in 16 colour.  My little brother used to cheat once I found the horn of blasting by giving it to another character, saving the transferee and rhen shutting the game and reloading the game.  Presto - two horns.  I wish it still worked.  The eighties were fun.
Tybalt 'Walker' Aldiron
player, 157 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 30 Nov 2020
at 06:26
  • msg #800

Re: Out of Character Chat

The eighties were so much fun!

My little brother actually beat the Bard's Tale with my backup party. I kept meticulous notes and maps and such. He just booted up and played. Total chaos, but it worked! Sure miss him.



Brian Hamonet
player, 154 posts
Human Cleric 1
8/8 HP, AC 4
Mon 30 Nov 2020
at 09:25
  • msg #801

Re: Out of Character Chat

... Truly I am but a child. These are games I know of only because I watched a few videos on the history of RPGs. Yes, they are historical pieces from my perspective. I cannot imagine having nostalgia for them.
Qadar
player, 10 posts
Human Mage
Mon 30 Nov 2020
at 17:38
  • msg #802

Re: Out of Character Chat

I may wax nostalga but this age is far better.  Cell phones, encyclopedias kept up to date and fit into a tablet, information in the blink of an eye - i prefer the here and now.  I have fond memories of "Adventure!' And 'Zork I' and loading them from cassette tape for 20 minutes, or even typing in my games from Byte magazine.  Now I can play here (like I used to on a bulletin board).  I wouldn't go back and it doesn't matter because 'You can't go that way.'
Lenny
player, 243 posts
Dwarf fighter 1
11/11; AC 4
Mon 30 Nov 2020
at 21:05
  • msg #803

Re: Out of Character Chat

In reply to Qadar (msg # 802):

What we have gained in convenience, we have lost in wonder.
Sil'qian Nightwind
player, 260 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 1 Dec 2020
at 04:27
  • msg #804

Re: Out of Character Chat

Well, if we're going to prove how old we are: dialling into bulletin boards with a 9600 baud US Robotics modem on a phone line was sci-fi compared to being a kid with dial telephones wired to the wall and a party line!

The only part of current tech that I would gladly see disappear is social media. The actual social part is grossly outweighed by the bad.

But Lenny has a point. There was a sense of wonder watching all of the changes in tech and knowledge. the 1st moon landing, Skylab, CDs replacing records, my first $2500 desktop computer with a 20 MB hard drive (cutting edge at the time) two 5.25 inch floppy drives, running an 8088 CPU at I believe 8 MHz!

And playing 1st edition AD&D.

Now all you damn kids get off my lawn!
Tybalt 'Walker' Aldiron
player, 158 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 1 Dec 2020
at 05:12
  • msg #805

Re: Out of Character Chat

Dang, we could start a podcast with the ancient wisdom we possess... then we could share it on... oh, wait.

I agree on social media. I do enjoy extolling to my sons my travails in having to install a soundcard in order to have sound, having to edit config.sys and autoexec.bat spending hours getting that new computer game to even work on your state-of-the-art machine.

I was spellbound the first time my buddy in Jr. High handed me a D&D Redbox book and said, "Do you like Lord of the Rings and stuff? I bet you'd like this..."

Me: "Wow! Is this some kinda game?"

Buddy: "Yeah. I guess."

Me: "How do you play it?"

Buddy: "I dunno, my older brother got it for Christmas, he doesn't know how to play it either..."

Me: "Hmm... well let's figure it out!"

Buddy: "There's this kid I know that plays it, he's like a Senior I think, maybe he'll teach us..."

I read that book cover-to-cover about three times that night!
DM Maleketh
GM, 333 posts
Wed 2 Dec 2020
at 00:10
  • msg #806

Re: Out of Character Chat

I'm at a bit of a weird intersection vis a vis PC RPGs. My intro to them was Might & Magic IV, which I absolutely adored (and still adore).  I've been seeking a game that gives me the same feeling ever since, but without success.  Nothing else I've played hits the same sweet spot for difficulty and accessibility while still offering the same basic gameplay style.  It's something I'll likely be chasing the rest of my life.

Older stuff really doesn't do it for me.  I've played the original Bard's Tale (the recent remake with some modern conveniences), and it doesn't do anything for me.  Even the Baldur's Gate games feel clunky and not especially fun these days, and I adored those as a teenager - though Pillars of Eternity is quite good.
DM Maleketh
GM, 334 posts
Wed 2 Dec 2020
at 00:13
  • msg #807

Re: Out of Character Chat

Also, since I'm processing your surprise attacks, I feel it's a good time to remind you to plase tell me what AC you're hitting with your attack rolls.  It saves me time from needing to cross-reference your attack roll tables.
Lenny
player, 244 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Dec 2020
at 01:00
  • msg #808

Re: Out of Character Chat

Partly it was that Bradbury evocation of youth but partly it all unspooled out before us over time. Space Invaders and Missile Command.

For my daughter it was just there -- the cell phone in her hands, fully formed. It's like an appendage for her, omnipresent yet mundane.

Modern CRPGs can disappoint me as well. So much reading. When did that start? Was it Morrowind and its books that you could actually read? And developers thought that was the best thing ever? And why not develop party relationships over time?

My sweet spot would be Wizard's Crown and Jagged Alliance II. Auto-resolve the filler combat and tease out the rest. ToEE worked for the most part as well. I already know I will pass on Empire of Sin because it decided that EVERY combat must be resolved, turn by turn.

Labyrinth of Refrain: Coven of Dusk was a pretty good Japanese turn-based blobber.
DM Maleketh
GM, 336 posts
Wed 2 Dec 2020
at 04:04
  • msg #809

Re: Out of Character Chat

Lenny:
Modern CRPGs can disappoint me as well. So much reading. When did that start? Was it Morrowind and its books that you could actually read? And developers thought that was the best thing ever? And why not develop party relationships over time?


It's the natural evolution of the genre.  Just as tabletop RPGs have, by and large, become more focused on story, so too have the games that they inspired.  And it's hard to deny that Japanese console RPGs like Final Fantasy and Dragon Quest have had on the Western market.  Besides, a well-written story can add a lot to a game.  Look at the likes of Planescape: Torment - it wouldn't be remembered as strongly as it is if it hadn't had a gripping and memorable narrative.

You:
Labyrinth of Refrain: Coven of Dusk was a pretty good Japanese turn-based blobber.


I played that, but it didn't hold my interest terribly long.  I think it was that a lot of the mechanics were too arcane - I like to have a better idea of what I'm doing.

Maybe I should give Infinite Adventures another go...
Tybalt 'Walker' Aldiron
player, 159 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 2 Dec 2020
at 05:49
  • msg #810

Re: Out of Character Chat

Hmmm... missed Wizard's Crown. I very much enjoyed the Ultima games, especially Ultima V. The Pool or Radiance and Curse of the Azure Bonds games were fun too, but crashed fairly regularly for me and took long enough to boot that I would get pretty frustrated.

Never got into the JRPGs. Elder Scrolls YES! All of them.
Qadar
player, 12 posts
Human Mage
Wed 2 Dec 2020
at 08:27
  • msg #811

Re: Out of Character Chat

Last time I had time for a PC game was Guild Wars.  I played a C64 emulator and Ultima IV before the kids were born and overtime took over my life.
Lenny
player, 246 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Dec 2020
at 17:38
  • msg #812

Re: Out of Character Chat

Yes, arcane mechanics for Labyrinth. They do make sense after a while. The story was just so much better than ID. I read some of the guides.

I got a little too bored with Infinite Dungeons after a spell. It just seemed like a weaker version of the fine Etrian Odyssey games.

Oh, Wizard's Crown and its sequel, Emerald Dagger, were great. Party of 8. Overhead overland and underground maps. Auto or turn-based combat. And not auto in terms of watching the computer make all of the moves; no, auto like a spreadsheet heading towards zero. That fast.

It spawned a spiritual successor, Natuk, available at
http://www.proudft.com/

Also great and a little more modern at 1999. But still very old-school.

Right, narrative, of course. I just think the example set by Planescape should have been treated as an anomaly -- not a model.
This message had punctuation tweaked by the player at 17:39, Wed 02 Dec 2020.
DM Maleketh
GM, 338 posts
Thu 3 Dec 2020
at 03:11
  • msg #813

Re: Out of Character Chat

I've gotten a few applicants for our open slot, so I should be able to fill your party again soon.  Probably tomorrow.

Lenny:
I got a little too bored with Infinite Dungeons after a spell. It just seemed like a weaker version of the fine Etrian Odyssey games.


See, that's part of what I like about it.  My main beef with Wizardry-likes is that they hold on to too much of the tedious nonsense that accompanied their progenitor.  I'm busy; I don't have time for that.  But I'm also younger and have less patience for older mechanics in general.

Lenny:
Right, narrative, of course. I just think the example set by Planescape should have been treated as an anomaly -- not a model.


It's neither, really.  Torment itself followed the example of Baldur's Gate, and even that was hardly the first story-heavy RPG.  Console RPGs have been wordy affairs for a long time now.  And writing is an expected part of the genere.

I'd be curious to see your reaction to Disco Elysium. :p
This message was last edited by the GM at 03:12, Thu 03 Dec 2020.
Lenny
player, 248 posts
Dwarf fighter 1
11/11; AC 4
Fri 4 Dec 2020
at 17:59
  • msg #814

Re: Out of Character Chat

Re: ID. I get that. Some games are just too much of a headache. I just wasn't sure that ID had enough to offer even thought it was smooth to play.

Re: Wordsiness. Yes, yes, of course. I think I meant that Torment was one of the first story-heavy RPGs worth reading. There have been others that followed (Eternal Sonata, the Personas).

I may play Disco at some point. My preference just remains for games with stripped-down narratives. Contemporary writers seem to have missed Orwell's urging "to murder your darlings."

~~~~

Shall we just barge in and hopefully surprise the large thing lumbering about?
Qadar
player, 14 posts
Human Mage
Fri 4 Dec 2020
at 20:24
  • msg #815

Re: Out of Character Chat

We could just barge in, but it  would be easier to ambush it crawling our the hole.  I suspect it made the path through the hallway to drink from the pool and has to have a thick hide to protect it from Stirges.  We have some dead ones we could try to use to lure it out.
Lenny
player, 249 posts
Dwarf fighter 1
11/11; AC 4
Fri 4 Dec 2020
at 22:46
  • msg #816

Re: Out of Character Chat

I like the way you're thinking, Q. Depends on the size/nature of the hole in relation to the room's occupant. DM?

Dark Heart of Urkuul was released on GOG. That's a first-person blobber with a good repuation.

https://crpgaddict.blogspot.co...final-rating_17.html

I find the distinction between the two types of CRPGs to be spot ont.
This message was last edited by the player at 23:25, Fri 04 Dec 2020.
Sil'qian Nightwind
player, 264 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 5 Dec 2020
at 05:17
  • msg #817

Re: Out of Character Chat

Hardly ever played PC games and never owned a console until I bought a Wii and then a Switch for my daughter!

I was hard-core addicted Civilization when it came out.

And WAY back I was very good at Donkey Kong (in an arcade) but I preferred pinball and pool.
===========================
The hole in the door is 3' across.

I'm thinking we try to get the jump on it in the room; I don't recall how many stirges we saw in the nest room to the north, but I am thinking it was more than we have killed so far.
Tybalt 'Walker' Aldiron
player, 162 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 5 Dec 2020
at 06:43
  • msg #818

Re: Out of Character Chat

"I used to bullseye womprats... ...they're not much bigger than two meters..."

In other words, Walker can touch things off with a volley of arrows...
DM Maleketh
GM, 340 posts
Sat 5 Dec 2020
at 13:20
  • msg #819

Re: Out of Character Chat

Lenny:
Depends on the size/nature of the hole in relation to the room's occupant. DM?


Hard to tell.  The room is dark, and the figure inside is indistinct.  It can probably fit through the hole, but depending on occupant's exact size and shape it might be awkward or tight.
Lenny
player, 250 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Dec 2020
at 14:59
  • msg #820

Re: Out of Character Chat

But it's not dark to Sil, Donkey Kong Master?
DM Maleketh
GM, 341 posts
Sun 6 Dec 2020
at 00:48
  • msg #821

Re: Out of Character Chat

Sure it is.  It's not pitch-black, but it's dark.
Qadar
player, 15 posts
Human Mage
Sun 6 Dec 2020
at 01:20
  • msg #822

Re: Out of Character Chat

It could be cold blooded.  If you wish to push open the door I will hold your light source and gladly guard the rear.  :)
Sil'qian Nightwind
player, 265 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 6 Dec 2020
at 04:54
  • msg #823

Re: Out of Character Chat

OSRIC p. 124:
Infravision is the ability to see in the dark and is common
to almost all subterranean creatures.

Infravision cannot be used within the ambit of any light source. Unless otherwise stated, infravision has a range of 60 ft, although some exceptional subterranean creatures have a longer visual range.

Infravision does not detect colours and is of little help while searching or making minute examinations, so sapient creatures such as orcs may well prefer torchlight even if they possess infravision.

DM Maleketh
GM, 342 posts
Sun 6 Dec 2020
at 13:17
  • msg #824

Re: Out of Character Chat

Sil'qian Nightwind:
OSRIC p. 124:
Infravision cannot be used within the ambit of any light source.

Lenny
player, 251 posts
Dwarf fighter 1
11/11; AC 4
Sun 6 Dec 2020
at 16:38
  • msg #825

Re: Out of Character Chat

Oh, gentlemen, let us move away from the land of the obtuse and let us just have Axel, the light bearer, who himself flickers in and out of existence, scurry around the corner back into the pool room such that the light from his torch ... doth not penetrate.

This will allow for Sil to have his look see in the dark.

The rest of us will be quiet as can be.

I think one of us (not Sil or myself) should maintain a bestiary (number of stirges murdered, etc.).
Brian Hamonet
player, 156 posts
Human Cleric 1
8/8 HP, AC 4
Sun 6 Dec 2020
at 18:25
  • msg #826

Re: Out of Character Chat

Axel does not exist, right?
Tybalt 'Walker' Aldiron
player, 163 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 6 Dec 2020
at 18:49
  • msg #827

Re: Out of Character Chat

Campaign To Make Axel A (Discount) Hireling:
Staying relevant...
Axel's Agent:
We're looking into some options...
OSRIC p.128:
Linkboy:  Usually hired to bear a lantern or torch, a linkboy is typically a youth, but older individuals are not unknown.
Daily Rate:
1sp per day

Lenny
player, 252 posts
Dwarf fighter 1
11/11; AC 4
Sun 6 Dec 2020
at 23:46
  • msg #828

Re: Out of Character Chat

Oh, a linkboy with Axel's personality -- love it!
Qadar
player, 16 posts
Human Mage
Sun 6 Dec 2020
at 23:51
  • msg #829

Re: Out of Character Chat

If Axel does not exist Qadar can take the torch temporarily to the next room.
Lenny
player, 253 posts
Dwarf fighter 1
11/11; AC 4
Mon 7 Dec 2020
at 20:07
  • msg #830

Re: Out of Character Chat

Ooo, a new entry for our bestiary to be.
Lurker
player, 1 post
Tue 8 Dec 2020
at 00:20
  • msg #831

Re: Out of Character Chat

Hey all, don't mind me lurking around here. The DM chose New Player to join your party, but offered to put on a waiting list and lurk in the shadows. Reading the OOC chat, I see that several of you seem to be of the same era of D&D, so I gladly accepted the offer. While I won't interject with anything game related, I do look forward to talking shop with you.
Qadar
player, 18 posts
Human Mage
Tue 8 Dec 2020
at 00:54
  • msg #832

Re: Out of Character Chat

Welcome Lurker and new player.  I was the last Lurker so stay in there and glad to have you on board.
Sil'qian Nightwind
player, 266 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 8 Dec 2020
at 05:41
  • msg #833

Re: Out of Character Chat

Welcome Lurker, we promise to be on our best behaviour!

Honestly, I don't even recall the DM telling us that there was a lurker lurking, until Qadar spoke up to replace Axel.
Brian Hamonet
player, 157 posts
Human Cleric 1
8/8 HP, AC 4
Tue 8 Dec 2020
at 06:37
  • msg #834

Re: Out of Character Chat

It's always good to have new players!
Lurker
player, 2 posts
Tue 8 Dec 2020
at 13:21
  • msg #835

Re: Out of Character Chat

Sil'qian Nightwind:
lurker lurking


Isn't that part of some Christmas song?

Seven lurkers lurking,
Six bards a singing,
Five golden coins.

Tybalt 'Walker' Aldiron
player, 165 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 8 Dec 2020
at 14:10
  • msg #836

Re: Out of Character Chat

Yeah, we could definitely use 12 verses of 5 gold each right about now... my ledger is and has been pretty lean. ;-)

Welcome and well met!
DM Maleketh
GM, 344 posts
Tue 8 Dec 2020
at 21:39
  • msg #837

Re: Out of Character Chat

Before I process the combat round: Walker, are you sure you want to use your bow?  Everyone else is currently in melee with the monster, giving you an 80% chance of attacking one of your allies.
Tybalt 'Walker' Aldiron
player, 166 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 9 Dec 2020
at 06:12
  • msg #838

Re: Out of Character Chat

OSRIC p120-121:
If a character has a missile weapon in hand, his or her missile bonus is also added to his or her initiative roll, allowing the character to potentially attack first even if his or her party has lost the initiative roll.

I assume that since the monster charged and hit Durmen that it got the Initiative on us. As Walker had a missile weapon in hand, and has a Dexterity bonus, I would think he could get his first attack off before the others joined melee...

OSRIC p121:
A creature or character with multiple attack routines cannot use the second attack routine until after the other side’s initiative segment has been resolved.

The second attack usually comes after (I just re-read this section in the book), so he'd probably not fire after his companions were poking at it within melee range... the interesting thing is that the 'other side's initiative segment' is already over (our party having lost the initiative), so might he then go back-to-back with his attacks, or would his second attack take place after everyone else has gone? The latter makes sense to me, especially with ranged weapons.

So if the case is that he can get clear shots off, he'll do so, otherwise he'll hold his shot(s) until he can regain the Initiative.
DM Maleketh
GM, 345 posts
Wed 9 Dec 2020
at 13:01
  • msg #839

Re: Out of Character Chat

You are misinterpreting what's happening. The critter got a surprise segment and used it to charge, paralyzing Durmen.  Your allies are in melee as of the start of round 1.
Tybalt 'Walker' Aldiron
player, 167 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 9 Dec 2020
at 14:46
  • msg #840

Re: Out of Character Chat

Sorry, my bad. I'll go correct my post. Thanks.
Lenny
player, 255 posts
Dwarf fighter 1
11/11; AC 4
Wed 9 Dec 2020
at 20:42
  • msg #841

Re: Out of Character Chat

The thing had the nerve to crash our hastily convened Council of Trent.
New Player
player, 1 post
Sun 13 Dec 2020
at 10:21
  • msg #842

Re: Out of Character Chat

Greetings from the land of Generica!  I am New Player.
Lenny
player, 256 posts
Dwarf fighter 1
11/11; AC 4
Sun 13 Dec 2020
at 18:37
  • msg #843

Re: Out of Character Chat

There should be a few odds and ends left for you when you join.
Sil'qian Nightwind
player, 268 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 13 Dec 2020
at 22:36
  • msg #844

Re: Out of Character Chat

Welcome new player!

Picked a character yet?
Qadar
player, 19 posts
Human Mage
Sun 13 Dec 2020
at 23:05
  • msg #845

Re: Out of Character Chat

Hello New Playee,

Welcome to the group.  I hope that you will have fun with us shortly.

Currently the party is in major trouble from a creature that seems rather benign but has the capability to kill us all rather quickly.  We shall see what occurs in the next attack.  We might all be rerolling characters soon.
New Player
player, 2 posts
Mon 14 Dec 2020
at 14:41
  • msg #846

Re: Out of Character Chat

Sil'qian Nightwind:
Welcome new player!

Picked a character yet?


Nope.  Any suggestions?
Lenny
player, 257 posts
Dwarf fighter 1
11/11; AC 4
Mon 14 Dec 2020
at 18:54
  • msg #847

Re: Out of Character Chat

Oh, I'm not sure. I think we might have done 28 hp to it with our 1st round attacks. That should do her.

Let's see. We have 1.3 arcane; 1.0 divine; 1 ranged; 2 melee (Sil and Lenny); .3 rogue (Sil). You could go straight rogue with a 17 dex or a half-orc fighter with a 17 str. I'd plump for the latter.
DM Maleketh
GM, 350 posts
Mon 14 Dec 2020
at 19:44
  • msg #848

Re: Out of Character Chat

This update took me far longer to post than it should have.  Sorry everyone!

Lenny:
I think we might have done 28 hp to it with our 1st round attacks.


I have some bad news for you.
This message was last edited by the GM at 19:48, Mon 14 Dec 2020.
Lenny
player, 258 posts
Dwarf fighter 1
11/11; AC 4
Mon 14 Dec 2020
at 20:17
  • msg #849

Re: Out of Character Chat

Haha, yeah, that sure was some bad news.

Oh, maybe it is good news. Now, Walker can attack from range. Oh, right, he's in melee.
This message was last edited by the player at 20:19, Mon 14 Dec 2020.
Sil'qian Nightwind
player, 269 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 15 Dec 2020
at 02:08
  • msg #850

Re: Out of Character Chat

In reply to New Player (msg # 846):

Totally your call - but another straight up melee fighter couldn't hurt!

Never mind! Just read the IC thread...looks like Sil'qian, Lenny, and Qadar are doomed! Unless Walker can pin cushion it with arrows - and the paralysation wears off.

So, the party will be looking very different, shortly!
This message was last edited by the player at 02:36, Tue 15 Dec 2020.
DM Maleketh
GM, 351 posts
Tue 15 Dec 2020
at 02:39
  • msg #851

Re: Out of Character Chat

Yeah, given what's happening, it might be better to wait and see how this fight plays out before deciding on your character.
Tybalt 'Walker' Aldiron
player, 168 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 15 Dec 2020
at 05:15
  • msg #852

Re: Out of Character Chat

@DM - Does this creature look beaten up at all? I'm trying to decide if remaining in melee is worth the risk. If Walker takes the Fighting Retreat option, would you allow him to pick up his bow during the maneuver?
DM Maleketh
GM, 352 posts
Tue 15 Dec 2020
at 13:16
  • msg #853

Re: Out of Character Chat

Tybalt 'Walker' Aldiron:
@DM - Does this creature look beaten up at all? I'm trying to decide if remaining in melee is worth the risk.


It wasn't visibly injured before you encountered it, and none of you managed to hurt it, so no.

Tybalt 'Walker' Aldiron:
If Walker takes the Fighting Retreat option, would you allow him to pick up his bow during the maneuver?


If the bow were in melee reach of the monster I'd say no, but since you wouldn't be under assault by the time you reached it, I'm willing to say yes.
Lenny
player, 259 posts
Dwarf fighter 1
11/11; AC 4
Tue 15 Dec 2020
at 14:21
  • msg #854

Re: Out of Character Chat

And what of the linkboy, does he have a say in this encounter? Has he forgotten all that he was (and could cast?)
DM Maleketh
GM, 353 posts
Tue 15 Dec 2020
at 14:50
  • msg #855

Re: Out of Character Chat

That's a fair question.  I guess we'll find out in the coming round.
Qadar
player, 20 posts
Human Mage
Tue 15 Dec 2020
at 16:38
  • msg #856

Re: Out of Character Chat

Damn.  I thought the AC -5 would have hurt it.  This is not your typical Carrion crawler.  I'll plan my new character.
DM Maleketh
GM, 354 posts
Tue 15 Dec 2020
at 17:30
  • msg #857

Re: Out of Character Chat

It probably would have hit, but you were paralyzed and never got to attack.
Sil'qian Nightwind
player, 270 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 16 Dec 2020
at 04:23
  • msg #858

Re: Out of Character Chat

Can I be a rules-lawyering arse?

I will admit I have not even noticed the initiative rolls in our previous combats, not sure if you even posted them; but you did for this one.

If you are purposely changing the rule (which is completely fine with me, as I said I have not paid attention to previous rolls) then all is good.

If you are following the rules:

p. 125:
Determine Initiative (d6, highest result is the winner, each party acts in the segment indicated by the other party’s die roll).


And, the way you wrote the rolls, it looks like the party actually won!
DM:
using 2d6 with rolls of 5,3. Initiative Segment (Party, Monsters)


I rest my case your honour, for my crime of lawyerin' instead roleplayin' I accept the courts sentence of having Sil'qian's head bitten off!
DM Maleketh
GM, 355 posts
Wed 16 Dec 2020
at 04:26
  • msg #859

Re: Out of Character Chat

...Huh.  You know, that is absolutely not how I've been running it, but one reason I post dice rolls like that is to keep me honest.  Pretty sure you killed the thing then, so let me go edit my post.

Sil'qian Nightwind:
I rest my case your honour, for my crime of lawyerin' instead roleplayin' I accept the courts sentence of having Sil'qian's head bitten off!


As a fellow rules lawyer, I hereby commute your sentence.  Every group needs one.
Qadar
player, 21 posts
Human Mage
Wed 16 Dec 2020
at 04:27
  • msg #860

Re: Out of Character Chat

I apologies to everyone.  I screwed up.  Run, Walker.  Save yourself.
DM Maleketh
GM, 356 posts
Wed 16 Dec 2020
at 04:29
  • msg #861

Re: Out of Character Chat

Qadar:
I apologies to everyone.  I screwed up.  Run, Walker.  Save yourself.


Luckily you do not have to worry about it!

My post is updated, everyone.  Enjoy your victory!
Sil'qian Nightwind
player, 271 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 16 Dec 2020
at 04:36
  • msg #862

Re: Out of Character Chat

The best victories are not won by hardened soldiers on the battlefield, nor by powerful wizards riding the backs of dragon, nor by priests calling down the very power of the gods...no they are won by weaselly bureaucrats poring through tomes of fine print looking for the soul crushing loophole!
Tybalt 'Walker' Aldiron
player, 170 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 16 Dec 2020
at 04:51
  • msg #863

Re: Out of Character Chat

Good and good. I was just sitting down to post, preparing to do something risky, when a quick refresh took the matter out of my hands... I guess Lawyers can be good for something other than boat anchors!

Glad it worked out the way it did, hopefully we can revive Durmen!
Qadar
player, 22 posts
Human Mage
Wed 16 Dec 2020
at 05:31
  • msg #864

Re: Out of Character Chat

I do not feel victorious.  I would have accepted Qadar's death as the DM is always correct.  I appriciate the change but I accept the mistakes I made and the randomness of first edition.
DM Maleketh
GM, 357 posts
Wed 16 Dec 2020
at 12:59
  • msg #865

Re: Out of Character Chat

Qadar:
I would have accepted Qadar's death as the DM is always correct.


Oh, my, no, he's not.  The DM's ruling is final, but I am human, and I make mistakes just like anyone else, and if you notice them you should point them out.
Lenny
player, 260 posts
Dwarf fighter 1
11/11; AC 4
Wed 16 Dec 2020
at 17:03
  • msg #866

Re: Out of Character Chat

Thanks, Sil, for catching that error. Like the DM said, to err is to be human and that's why this is team game.

I did notice that we had rolled higher; that's why I had initially thought we had beaten the thing to the paralytic strike. But after the DM's post, I just rationalized that the init roll determined the segment order of action. I should have looked at the rules again.

I do have a question: if the monster wins init, can we wait until it has acted before posting our actions?

This sure was a swingy encounter, the type this system is known for. I would have been amused had the *cough* carrion crawler *cough* devoured us. It would have been the richest crawler in the nine realms.
Lurker
player, 3 posts
Wed 16 Dec 2020
at 19:52
  • msg #867

Re: Out of Character Chat

Honestly, I think the constant threat of death is what made these older editions so great. This lack of death penalty in today's games (CRPG or TTRPG) just doesn't hold the same appeal. Two of my favorite MMORPGs were early EverQuest and EVE Online. Both had significant penalties for death, which makes your accomplishments feel so much more grand.


Anyway, glad you all survived!
Sil'qian Nightwind
player, 273 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 17 Dec 2020
at 01:53
  • msg #868

Re: Out of Character Chat

Qadar:
the DM is always correct.

The only reason I was comfortable in pointing out what I thought might have been error was because DM Maleketh had previously said we could/should.

While I am fairly old school in my thinking, I like to think all DMs are like ours, and will correct an error when noticed.

When the DM makes a ruling, then he gets the benefit of Rule 0!
quote:
Thanks, Sil, for catching that error.

Pretty flukey on my part. For all the years that I played/DM'd 1E, I don't think we ever used the d6 method of initiative! The mechanic as described in the old DMG was awful!

I think as a group we take this as sign from the gods that the party is destined to live - at least until the next battle! :-)
DM Maleketh
GM, 358 posts
Thu 17 Dec 2020
at 02:53
  • msg #869

Re: Out of Character Chat

Well, newcomer, now's probably a safe time to decide on your character.  Once you've made a decision, let me know and I'll hook you up with a sheet.

Lenny:
I do have a question: if the monster wins init, can we wait until it has acted before posting our actions?


Actions are declared/posted before initiative is rolled, so that would be tough. :p

Lurker:
Honestly, I think the constant threat of death is what made these older editions so great. This lack of death penalty in today's games (CRPG or TTRPG) just doesn't hold the same appeal.


My friends and I enjoy a combat challenge, but we're far more storytellers than old-school dungeon crawlers.  If I'm being honest, I would probably never play in a game like this (though I do enjoy running it).  My favorite system by far is 13th Age, which has an excellent mix of crunch and flavor.
This message was last edited by the GM at 02:55, Thu 17 Dec 2020.
Brian Hamonet
player, 160 posts
Human Cleric 1
8/8 HP, AC 4
Thu 17 Dec 2020
at 04:33
  • msg #870

Re: Out of Character Chat

I have never given 13th Age a proper look. As I understand it takes the D&D framework and removes some elements to make it slightly more narrative.

About Durmen, I honestly thought this is the part where you kill off the character since the player is gone. But now Durmen is alive. Did I misread the situation?
Sil'qian Nightwind
player, 275 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 17 Dec 2020
at 04:35
  • msg #871

Re: Out of Character Chat

I'll give up even more of what little old school cred I have, and say that on RPOL combat is kind of boring!

I like this format for roleplaying, and for exploring. This game looks to fun because there will be lots of exploring and if not puzzles, at least clues to piece together about the old temples.

I love combat at the table, because it can so exciting. Typing in your actions, and waiting a few days for it to be resolved is not the same!
DM Maleketh
GM, 360 posts
Thu 17 Dec 2020
at 04:38
  • msg #872

Re: Out of Character Chat

Brian Hamonet:
I have never given 13th Age a proper look. As I understand it takes the D&D framework and removes some elements to make it slightly more narrative.


It's like a hybrid of the best elements of 3E and 4E, with a dash of narrative stuff (I've seen comparisons to Burning Wheel, though I'm unfamiliar with that system).  It is, in my opionion, the best version of D&D there is.

Brian Hamonet:
About Durmen, I honestly thought this is the part where you kill off the character since the player is gone. But now Durmen is alive. Did I misread the situation?


He'll be gone soon enough, but he is alive for the moment.

Sil'qian Nightwind:
I'll give up even more of what little old school cred I have, and say that on RPOL combat is kind of boring!

I like this format for roleplaying, and for exploring. This game looks to fun because there will be lots of exploring and if not puzzles, at least clues to piece together about the old temples.

I love combat at the table, because it can so exciting. Typing in your actions, and waiting a few days for it to be resolved is not the same!


I get this.  Combat is probably the least interesting part of the game for me to run (at least at this level when you have so few options), but it's also an integral part of the experience.
Qadar
player, 24 posts
Human Mage
Thu 17 Dec 2020
at 04:54
  • msg #873

Re: Out of Character Chat

13th age is no burning wheel.  The options in burning wheel character generation dixtate your fellow characters and the GM options for running the game.  Slotting in a new character is messy and a key death can really screw up a campaign.  I'm going to take my dig at 4th edition when I can and say it's like playing a computer game character on tabletop.  :)

I also prefer puzzles and roleplaying.  I'm trying to see if there is an ecology here for one, if the "Carrion Crawler" eats the Stirges and the hermit you found uses its stench to keep them away.  I hope that encounters in this setting influence each other.
Lurker
player, 4 posts
Thu 17 Dec 2020
at 05:10
  • msg #874

Re: Out of Character Chat

Sil'qian Nightwind:
I'll give up even more of what little old school cred I have, and say that on RPOL combat is kind of boring!

I like this format for roleplaying, and for exploring. This game looks to fun because there will be lots of exploring and if not puzzles, at least clues to piece together about the old temples.

I love combat at the table, because it can so exciting. Typing in your actions, and waiting a few days for it to be resolved is not the same!


I agree 100% with this. RPoL is great for story telling and getting in to character. Waiting for everyone's actions in combat is long and tedious. I couldn't imagine a Deadlands combat on here... would probably take months!
Tybalt 'Walker' Aldiron
player, 172 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 17 Dec 2020
at 05:31
  • msg #875

Re: Out of Character Chat

Never played 13th Age, on my list to check out though.

I like how this game is going, good mix of exploration and combat. I personally like combat. I know it's a little slow on RPOL, and this format, but strategy and crunch are fun for me, even if I'm not very good at them sometimes.

I also like advancement. ;-) So killing things and finding things are important to me because I want to keep Walker alive and progressing!
Qadar
player, 25 posts
Human Mage
Thu 17 Dec 2020
at 05:39
  • msg #876

Re: Out of Character Chat

If memory serves, you get a 1 to 1 money to experience point boost but for magic items irs only after you sell them.  Magic users always had a decision to make with scrolls and either transcribe into their spellbook or to sell them as part of their share.
DM Maleketh
GM, 361 posts
Thu 17 Dec 2020
at 12:21
  • msg #877

Re: Out of Character Chat

Qadar:
If memory serves, you get a 1 to 1 money to experience point boost but for magic items irs only after you sell them.  Magic users always had a decision to make with scrolls and either transcribe into their spellbook or to sell them as part of their share.


Close: You get a portion of a magic item's XP value if you keep it, and the full value if you sell it.
Sil'qian Nightwind
player, 278 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 18 Dec 2020
at 01:27
  • msg #878

Re: Out of Character Chat

DM: I don't think you mentioned the dimensions of the carrion crawler's lair.
DM Maleketh
GM, 363 posts
Fri 18 Dec 2020
at 02:17
  • msg #879

Re: Out of Character Chat

Ah, you're right.  I'll post a map within the next few hours.
New Player
player, 3 posts
Fri 18 Dec 2020
at 09:47
  • msg #880

Re: Out of Character Chat

Now that you’ve dealt with the carrion crawler, any further thoughts on what character type the party needs most?
Lenny
player, 263 posts
Dwarf fighter 1
11/11; AC 4
Fri 18 Dec 2020
at 15:54
  • msg #881

Re: Out of Character Chat

Fighter. Double specialization in the weapon of your choice.

*cough* spear *cough*
DM Maleketh
GM, 365 posts
Sat 19 Dec 2020
at 00:25
  • msg #882

Re: Out of Character Chat

A few of you have mentioned in your IC posts about moving on, but the question remains: what are you going to do with Durmen?  He's still very much paralyzed.
Lenny
player, 264 posts
Dwarf fighter 1
11/11; AC 4
Sat 19 Dec 2020
at 00:41
  • msg #883

Re: Out of Character Chat

I think we could leave him with Lankios until we're ready to return to the Kettle Belly.
New Player
player, 4 posts
Sat 19 Dec 2020
at 13:57
  • msg #884

Re: Out of Character Chat

Lenny:
Fighter. Double specialization in the weapon of your choice.

*cough* spear *cough*


Why spear?
DM Maleketh
GM, 366 posts
Sat 19 Dec 2020
at 14:32
  • msg #885

Re: Out of Character Chat

The party has come into possession of a magic spear.
New Player
player, 5 posts
Sat 19 Dec 2020
at 15:02
  • msg #886

Re: Out of Character Chat

Ah.  In that case, it’s settled.
Qadar
player, 27 posts
Human Mage
Sat 19 Dec 2020
at 15:14
  • msg #887

Re: Out of Character Chat

For Durmen we could pull a Han Solo special from the planet of Hoth special.  :)
We could stay with him, maybe drag him back to town or first ask the hermit how long this stuff lasts.  I don't think CLW has removed paralysis since DnD Basic.

As for our new player, I'd go Thief or Mage.  Both are high casualty roles at the beginning.  The one 16 you have should go to Dex or Con and you should avoid the same mistake I made and try for that 10% earned XP bonus.  AD&D 1st edition is a deadly beast.
Lenny
player, 265 posts
Dwarf fighter 1
11/11; AC 4
Sat 19 Dec 2020
at 19:12
  • msg #888

Re: Out of Character Chat

Qadar:
I'm going to take my dig at 4th edition when I can and say it's like playing a computer game character on tabletop.

Well, yes, I suppose but without the computer to do 90% of the work for you. So not like that at all :).

Qadar:
I also prefer puzzles and roleplaying.  I'm trying to see if there is an ecology here for one, if the "Carrion Crawler" eats the Stirges and the hermit you found uses its stench to keep them away.  I hope that encounters in this setting influence each other.

You know, I had just been thinking the same thing. The ecology rating is strong in this area of Arden Vul. Steady supply of 1st level adventurers -> centipedes/stirges/crawler -> Lankios.  You can't really think of it as a sustainable ecosystem but it's close enough to be satisfying.

~~~

I'm not a fan of AD&D thieves and feel Sil, even though triple-classed, provides enough of the skulking. That was one of the major advancements of 4th edition: upgrading rogues. Right now, the party would most benefit from another bruiser.

I guess I like AD&D combat more than most of you (but no more, necessarily, than the other offerings of Arden Vul).
DM Maleketh
GM, 367 posts
Sun 20 Dec 2020
at 00:48
  • msg #889

Re: Out of Character Chat

Lenny:
That was one of the major advancements of 4th edition: upgrading rogues. Right now, the party would most benefit from another bruiser.


3E did a lot to upgrade rogues, though 4E went further.  Then again, 4E upgraded basically everything that wasn't a spellcaster, making high-level fighters good for more than just their huge HP pools.  4E is pretty much the pinnacle of the game where class balance is concerned.
Sil'qian Nightwind
player, 279 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 20 Dec 2020
at 02:53
  • msg #890

Re: Out of Character Chat

Lenny:
I guess I like AD&D combat more than most of you

Don't get me wrong...I love combat! It just isn't as satisfying on RPOL. So I try to immerse myself in the strengths of text-based roleplaying which to me is roleplaying!

But all talk and no fight make Jack a dull boy!
DM Maleketh
GM, 370 posts
Tue 22 Dec 2020
at 23:57
  • msg #891

Re: Out of Character Chat

Barring any further posts I will move things along either tomorrow or the day after.

And to everyone: Whatever your Winter holiday, have a good one!
Brian Hamonet
player, 162 posts
Human Cleric 1
8/8 HP, AC 4
Thu 24 Dec 2020
at 04:00
  • msg #892

Re: Out of Character Chat

The entrance is at the centre of the semi-circle, right?
Alternatively, any movement into the room totalling less than five feet would still be within the semi-circle, right?
DM Maleketh
GM, 372 posts
Thu 24 Dec 2020
at 04:37
  • msg #893

Re: Out of Character Chat

Brian Hamonet:
The entrance is at the centre of the semi-circle, right?
Alternatively, any movement into the room totalling less than five feet would still be within the semi-circle, right?


Yes and yes.
Lenny
player, 269 posts
Dwarf fighter 1
11/11; AC 4
Thu 24 Dec 2020
at 19:49
  • msg #894

Re: Out of Character Chat

This game is a gift for all seasons.
Brian Hamonet
player, 164 posts
Human Cleric 1
8/8 HP, AC 4
Thu 24 Dec 2020
at 20:05
  • msg #895

Re: Out of Character Chat

RPoL is green today. Merry Christmas!
DM Maleketh
GM, 374 posts
Thu 24 Dec 2020
at 22:27
  • msg #896

Re: Out of Character Chat

It's still the 24th for me, but I look forward to having my eyeballs seared.
Qadar
player, 28 posts
Human Mage
Thu 24 Dec 2020
at 23:29
  • msg #897

Re: Out of Character Chat

Merry Christmas and Happy Holidays.  I hope you find cheer no matter what you do this holiday season.
Sil'qian Nightwind
player, 285 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 25 Dec 2020
at 03:55
  • msg #898

Re: Out of Character Chat

Merry Xmas/Happy Holidays to all!

Qadar: Did you mention you would carry the torch, now that Axel has retired?
Qadar
player, 30 posts
Human Mage
Fri 25 Dec 2020
at 13:27
  • msg #899

Re: Out of Character Chat

Qadae does not mind cattying the torch, but he won't be able to cast his spell or weild his staff when he does so.
DM Maleketh
GM, 377 posts
Mon 28 Dec 2020
at 05:28
  • msg #900

Re: Out of Character Chat

Sil'qian Nightwind:
This is wholly based on the map I am making...if that is not fair, then skip this post and we will move on.


Your party is almost certainly making a map as they explore, so I see no problem with this.
Tybalt 'Walker' Aldiron
player, 177 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 28 Dec 2020
at 15:46
  • msg #901

Re: Out of Character Chat

Merry Christmas! (I was making rather merry with the fam, a little late on the salutation...)
Ati
player, 6 posts
Tue 29 Dec 2020
at 01:56
  • msg #902

Re: Out of Character Chat

Qadar:
Merry Christmas and Happy Holidays.  I hope you find cheer no matter what you do this holiday season.


Yes indeed.
Brian Hamonet
player, 167 posts
Human Cleric 1
8/8 HP, AC 4
Tue 29 Dec 2020
at 13:10
  • msg #903

Re: Out of Character Chat

Hey, new player! That entrance was hilarious in its directness. Welcome to the game.
Lenny
player, 272 posts
Dwarf fighter 1
11/11; AC 4
Wed 30 Dec 2020
at 22:54
  • msg #904

Re: Out of Character Chat

I'm trying out Horizon's Gate. It's a nautical-themed, 2-D rpg. Character development and combat is Final Fantasy: Tactics style (primary/secondary jobs + turn-based combat).

It's pretty chill but with enough crunch to make the encounters engaged.

Seems to be both sandboxy and hand-crafted.
DM Maleketh
GM, 378 posts
Thu 31 Dec 2020
at 01:33
  • msg #905

Re: Out of Character Chat

Oh, I didn't realize those guys had made another game.  Voidspire Tactics was solid, at least.
Lenny
player, 273 posts
Dwarf fighter 1
11/11; AC 4
Thu 31 Dec 2020
at 19:17
  • msg #906

Re: Out of Character Chat

I had considered one of their earlier ones, but they just didn't seem to be games that I would enjoy looking at even if they were pleasing in other respects.
DM Maleketh
GM, 379 posts
Fri 1 Jan 2021
at 03:13
  • msg #907

Re: Out of Character Chat

Given that things tend to slow down around the holidays, I'll give Ati a couple more days to post his response.  If he doesn't I may have to retcon his arrival.  We'll see.
DM Maleketh
GM, 380 posts
Fri 1 Jan 2021
at 13:20
  • msg #908

Re: Out of Character Chat

Happy New Year, everyone, and may 2020 rot in Hell.
Lenny
player, 274 posts
Dwarf fighter 1
11/11; AC 4
Fri 1 Jan 2021
at 15:18
  • msg #909

Re: Out of Character Chat

Makes sense to me.

Looking forward to traveling again. You know, the freedom to visit NYC for a couple of days.

Absolutely don't want to work in an office again, though.

And I'm not sure if I want to get colds and flus again. I may stick with masks.
Sil'qian Nightwind
player, 290 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 2 Jan 2021
at 05:18
  • msg #910

Re: Out of Character Chat

Happy 2021 to all!

I will not be recalled to the office before June (already announced) and I am planning to lobby for staying at home until early 2023 when I retire.

Being able to travel will be great, but I will be antsy about planes for some time to come...I expect to be wearing masks in some situations for a long time. As much as I hate wearing them!
DM Maleketh
GM, 381 posts
Sat 2 Jan 2021
at 05:50
  • msg #911

Re: Out of Character Chat

Lenny:
And I'm not sure if I want to get colds and flus again. I may stick with masks.


Not really much point to this unless you can convince everyone around you to wear them.  Which would admittedly be very impressive.
Lenny
player, 275 posts
Dwarf fighter 1
11/11; AC 4
Sat 2 Jan 2021
at 18:12
  • msg #912

Re: Out of Character Chat

I do believe wearing a mask protects one from the exhalations of others.

Yeah, I don't think our main office will fully reopen until summer. They're like super cautious because our clients reside in shelters and boarding houses and so on. My supervisor, I know, has little to no interest in returning to our coffin-shaped office for three. But our director can be a punctilious, authoritarian prick. He's got that streak.

Retirement in two years? Wow. I would prefer to work for another 15-20 years, but there are certain repetitive aspects of my current job that wear on me. I can only really see doing it for another 2-3 years. But where would I go for FT work in my early 50's?

As I play Horizon's Gate, I find it more and more agreeable. The 2-d graphics are distinctive yet simple. Modern rpgs tend to have that busy/cluttered look. It has spare NPC interactions; they have like one or two lines. Modern rpgs tend to make everything a meal even when I might prefer a nibble. I guess it's imaginative without being pretensious. Crunchy without being dense.
Brian Hamonet
player, 169 posts
Human Cleric 1
8/8 HP, AC 4
Sun 3 Jan 2021
at 09:27
  • msg #913

Re: Out of Character Chat

... You all are much older than me. I knew before, but I feel it more strongly with this conversation. I still don't have my first full-time job.

Also, masks do protect the wearer from infection. If you consider a situation where only A wears the mask and B does not, and a situation where only B wears the mask and A does not, A has a lesser risk of infection in the second situation. However, in both situations A has a lesser chance of getting infected than if A had not worn a mask at all.
This message was last edited by the player at 14:20, Sun 03 Jan 2021.
DM Maleketh
GM, 382 posts
Sun 3 Jan 2021
at 13:21
  • msg #914

Re: Out of Character Chat

Man, all this talk of being out of the office.  I work grocery retail.  I have not stopped working through the entire pandemic.

Lenny:
I do believe wearing a mask protects one from the exhalations of others.


It can, but Covid travels in droplets, and mainly infect you by getting on your hands and then entering your body when you touch your face.  There's some evidence that a mask helps protect you, but its primary purpose is to keep you from spraying those droplets where  they can infect others.

Lenny:
Retirement in two years? Wow. I would prefer to work for another 15-20 years, but there are certain repetitive aspects of my current job that wear on me. I can only really see doing it for another 2-3 years. But where would I go for FT work in my early 50's?


Retirement ever?  I'm a millennial; that's probably a pipe dream.
Lenny
player, 276 posts
Dwarf fighter 1
11/11; AC 4
Sun 3 Jan 2021
at 18:33
  • msg #915

Re: Out of Character Chat

Brian Hamonet:
... You all are much older than me. I knew before, but I feel it more strongly with this conversation. I still don't have my first full-time job.

Each man must find a job that both suits and stretches him.*

Mal:
Man, all this talk of being out of the office.  I work grocery retail.  I have not stopped working through the entire pandemic.

Likewise, except for vacation and holidays. When I do take vacation, I must squish my duties into a shorter timeframe; they still must be tended to. I don't mean to imply my job is inordinately taxing or anything like that.

I remember the first alarm about Covid was (1) Not enough PPE, and then (2) it was Not enough respirators, followed by (3) Not enough testing. I think we have all three of those things now and still have mindboggling amounts of Covid. Cynically, I wonder if there is just too much of a sizable minority that (1) doesn't care all that much about health (public or otherwise) (see pre-Covid rates of heart disease, etc.) or (2) hated masks for political reasons. Or maybe this disease was always going to be too difficult to contain despite all of our efforts.

*Not always possible. Can take a lifetime.
Qadar
player, 34 posts
Human Mage
Mon 4 Jan 2021
at 01:13
  • msg #916

Re: Out of Character Chat

Having been on medical retirement for the last three years, I can warn you that retirement is something you need to prepare for.   Your social network is likely tied to work and you need to  find friends that you can spend time with and enjoy talking to.  You need to find something to give your life a sense of meaning and accomplishment that matches your energy level.  It really is a case of use it or lose it.  Set goals and achieve them.
Sil'qian Nightwind
player, 292 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 4 Jan 2021
at 01:17
  • msg #917

Re: Out of Character Chat

In Canada, things were looking fantastic in the summer. It was early fall when it was time to go back inside and masks and distancing were needed and people were slow on the uptake.

And then by December it seemed that people were sick of isolation, and while many passed on large Thanksgiving dinners (October in Canada) by Xmas people were ignoring the 'rules'. I expect a huge local spike in another week from Xmas dinners.

Maleketh, my hat is off to you. It's the people working in grocery stores and gas stations and Costco that make it possible for people like me to stay at home and isolate.

Brian, as I sit here, looking at 56 in two months, all I can say if you can find a way to live your life without having to be tied to a job/career, do it!

My daughter just turned 15, and while I hope she will get a degree or even two, I would be most happy if I can leave her in a position where she can work part of the year and travel part of the year. The idea that we exist solely to work for most of our life is appalling to me, especially now, that I have done that!

But it is probably pipe dreaming, big time!
Sil'qian Nightwind
player, 293 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 4 Jan 2021
at 01:22
  • msg #918

Re: Out of Character Chat

Qadar - I took a retirement seminar last year. The guy talked a LOT about the psychological aspects of retirement, and of maintaining a social network - you are bang on!

One story that stuck with me is that MANY people in the civil service (in Canada) will retire and move to southern BC (where I live) because it is pretty well the only part of Canada that consistently does not experience a cold snowy winter. But they don't know anyone out here and many end up moving back to where their friends and family are.

My wife and I are talking about this regularly. I want to move out of the city ASAP, but since I am not the go out and meet the neighbours kind of guy, we are thinking that maybe we move to my old hometown (which I swore I would never do) because my family is there.

Luckily we have a couple of years to decide as my daughter still has two more years to finish high school.
Tybalt 'Walker' Aldiron
player, 181 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 4 Jan 2021
at 05:11
  • msg #919

Re: Out of Character Chat

I'll be 47 in a couple months, ten kids, oldest will be leaving home this coming fall. I'll die on the seat of a tractor or in the saddle, retirement isn't really in my vocabulary. Probably for the best, I'd go crazy with too much 'free' time. ;-) Congrats to those who are already there or close. My youngest just turned one year old a couple of days ago, so I'll be mid-60's by the time she's out of the nest... Seems a long ways off to me right now.


As for our ambush on the Stirge nest, let's make it that. I'd love to get a surprise segment or two to get off a bunch of shots before it's too much of a mess to shoot into melee... Also, whoever's keeping our map (that you Silk?) wasn't there another door opposite the nest place? If so, I could ambush them with a volley and then somebody could pop open the door, toss a 'nade (so to speak), close it again so I could get another volley off, at which point I beginning running around to lead the angry mob toward the rest of you!

Or something.
Sil'qian Nightwind
player, 295 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 4 Jan 2021
at 05:21
  • msg #920

Re: Out of Character Chat

10 kids! Damn! You should be on a reality show!

Another horrifying thing I learned at that seminar was that 65 is the "standard" age for retirement because often people would die within a couple of years! So pensions would not pay for very long!

I put the updated map on the Loot thread. The area around the east side of the stirge room is not well-known to us. We know there is a door on the west side, and I believe we have assumed that there is an opening on the east side, as the stirges are able to enter and leave the room.

I agree that if we get the chance we should attack from a distance.
Tybalt 'Walker' Aldiron
player, 182 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 4 Jan 2021
at 05:36
  • msg #921

Re: Out of Character Chat

Yeah, thankfully we live many hours from any semblance of civilization. ;-)

Thanks for posting that map, it's a good one. I couldn't remember the layout exactly from DM's bitty-bits of map ;-)

How about Silk and I sneak up the hallway that leads to the west of the carrion crawler room and see if there's a door that leads into the Stirges on the east side of their nest chamber?



I also see now what you've been getting at about looking for a secret door. I wonder if the chalice/anvil combo might open a secret door somehow?
Qadar
player, 35 posts
Human Mage
Mon 4 Jan 2021
at 07:34
  • msg #922

Re: Out of Character Chat

I need a separation of 30 feet for my spell or it will affect PCs before the Stirges.
Lenny
player, 278 posts
Dwarf fighter 1
11/11; AC 4
Mon 4 Jan 2021
at 23:06
  • msg #923

Re: Out of Character Chat

Sil: If you can find a way to live your life without having to be tied to a job/career, do it!

I don't see much separation between my life and job inasmuch as I have a persistent need to contribute. When I've had jobs that I felt contributed negligibly to the common weal, if you like, then the gulf was great indeed. That's why I quit technical writing.

Walker: 10 kids.

My wife and I had one and thought, "Yeah, that was exhausting. We'll stay with the one."

Q: Having been on medical retirement for the last three years...

What did you do?

~~~

Alright let's head straight up that north corridor to fill out the map for the ambush.
Qadar
player, 36 posts
Human Mage
Tue 5 Jan 2021
at 01:00
  • msg #924

Re: Out of Character Chat

Walker - 10 kids?  God, my wife and I agreed not to let them outnumber us.  The two boys are 18 and 15.  It's been a good life so far, although I miss how I used to contribute to society.  I always wanted to be closer to the land, to homestead, but my background and my investment in my future led me down a different path.


Lenny - Four years ago I got an infection in the joint of my toe and the hospital gave me an antibiotic that killed my kidneys.  I am on hemodialysis three days a week and very physically weak for six days a week.
DM Maleketh
GM, 384 posts
Tue 5 Jan 2021
at 02:10
  • msg #925

Re: Out of Character Chat

When it comes to a career, you should do what makes you happy.  If that involves not being tied down, things may be tough, but it's not impossible.  I'm one of those oddballs who works retail not because he has to, but because it's work I genuinely enjoy.  I'm good at it, and it's fulfilling for me.  I don't like everything about it, of course (the pay sucks and working six days a week can be draining), but I wouldn't trade it away for any other job.

Qadar:
I need a separation of 30 feet for my spell or it will affect PCs before the Stirges.


Unless the confines are small, you can center the spell 15' away from your allies so that only the stirges (or whatever else you might want to hit) are caught within its area.
Sil'qian Nightwind
player, 296 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 5 Jan 2021
at 03:17
  • msg #926

Re: Out of Character Chat

In reply to Qadar (msg # 922):

So Qadar has to take point? :-)

Maybe the group goes around to the west door to the stirge room, and Walker and Sil'qian sneak up the east side? Bookcase them in Sleep spells?
This message was last edited by the player at 03:30, Tue 05 Jan 2021.
Tybalt 'Walker' Aldiron
player, 183 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 5 Jan 2021
at 03:39
  • msg #927

Re: Out of Character Chat

@Silk - That's kinda what I was thinking...
Lenny
player, 279 posts
Dwarf fighter 1
11/11; AC 4
Tue 5 Jan 2021
at 16:13
  • msg #928

Re: Out of Character Chat

If I might add a (4) to my Covid chain with (4) being No vaccine yet and that almost immediately dovetailed by (5) Not enough vaccine...

Ah. And here we are. We have a sizable minority with little to no interest in being vaccinating coupled with inefficient, misguided distribution principles and methods.

~~~~

Right-O, so let's just finish that little bit of mapping and ambush away.
This message was last edited by the player at 16:14, Tue 05 Jan 2021.
DM Maleketh
GM, 385 posts
Wed 6 Jan 2021
at 00:44
  • msg #929

Re: Out of Character Chat

So, are you all going together or splitting up to try a pincer attack?  This is important for how this proceeds.
Qadar
player, 37 posts
Human Mage
Wed 6 Jan 2021
at 01:22
  • msg #930

Re: Out of Character Chat

I'm going to go with the group's decision, but I believe we need to recee the area to the east side first to see if Silk's intuition about two entrances is correct and there is not something else there.
Lenny
player, 280 posts
Dwarf fighter 1
11/11; AC 4
Wed 6 Jan 2021
at 02:21
  • msg #931

Re: Out of Character Chat

In reply to DM Maleketh (msg # 929):

We're not splitting up until we map out the eastern approach.
Tybalt 'Walker' Aldiron
player, 184 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 6 Jan 2021
at 02:32
  • msg #932

Re: Out of Character Chat

To 'finish' this part of the map, Silk and/or Walker should just scout ahead. Probably Silk due to him not needing torchlight. This is a super stealth move. I think once we safely establish that, we can split the party for our ambush.
DM Maleketh
GM, 386 posts
Sat 9 Jan 2021
at 03:19
  • msg #933

Re: Out of Character Chat

Sounds like you all have a plan, so I'll try to get an update posted tomorrow.
Sil'qian Nightwind
player, 298 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 9 Jan 2021
at 07:13
  • msg #934

Re: Out of Character Chat

My last IC post covers the first part, Sil'qian goes north in the hall to get the lay of the land, Lenny to stand at the door to watch for in case Sil'qian gets in trouble. Th elf will go far enough down the hall to see any openings or doors and to see how the stirges get in and out of the room. Then back to prepare for the split-party pincer movement. A tried and true method of TPK! :-)
Lenny
player, 282 posts
Dwarf fighter 1
11/11; AC 4
Mon 11 Jan 2021
at 22:26
  • msg #935

Re: Out of Character Chat

Automapping has been enabled.
DM Maleketh
GM, 390 posts
Fri 15 Jan 2021
at 04:41
  • msg #936

Re: Out of Character Chat

If you guys want to take offensive action against the stirges, you can treat it as a one-segment surprise round.
Sil'qian Nightwind
player, 302 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 15 Jan 2021
at 04:58
  • msg #937

Re: Out of Character Chat

Plan is (I thought) Qadar's Sleep spell to start, then bows and slings, and melee as the last resort.

I'll post Sil'qian's bow...but he will let Qadar cast first.
Tybalt 'Walker' Aldiron
player, 186 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 15 Jan 2021
at 15:58
  • msg #938

Re: Out of Character Chat

Company in town, will post tonight...
DM Maleketh
GM, 392 posts
Sat 16 Jan 2021
at 01:56
  • msg #939

Re: Out of Character Chat

Sil'qian Nightwind:
"We need to kill them. They are only asleep!"


My victory post assumed that you were going to finish them off.
Lenny
player, 285 posts
Dwarf fighter 1
11/11; AC 4
Sat 16 Jan 2021
at 02:47
  • msg #940

Re: Out of Character Chat

It did have a pleasant note of finality.
Sil'qian Nightwind
player, 305 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 16 Jan 2021
at 05:08
  • msg #941

Re: Out of Character Chat

In reply to DM Maleketh (msg # 939):

Well, now it looks more obvious! :-)
Lenny
player, 286 posts
Dwarf fighter 1
11/11; AC 4
Sun 17 Jan 2021
at 20:04
  • msg #942

Re: Out of Character Chat

DM, how about that open door on the southern wall of the former stirge habitat?
DM Maleketh
GM, 394 posts
Sun 17 Jan 2021
at 22:58
  • msg #943

Re: Out of Character Chat

It's still there, but no one has moved to check it out as far as I can tell.
Lenny
player, 287 posts
Dwarf fighter 1
11/11; AC 4
Sun 17 Jan 2021
at 23:12
  • msg #944

Re: Out of Character Chat

Lenny looked through it in his last post but we might have gotten distracted with something else.
DM Maleketh
GM, 395 posts
Mon 18 Jan 2021
at 00:22
  • msg #945

Re: Out of Character Chat

Oh, so he did.  I'll put something up tonight.
Lenny
player, 290 posts
Dwarf fighter 1
11/11; AC 4
Wed 20 Jan 2021
at 03:22
  • msg #946

Re: Out of Character Chat

Some way out.

It's time for OOC strategy talk. I think we have two options:

(1) Close and lock the door. Return to civilization to level up and buy gear. I think we have enough exp in combat and treasure. Return and proceed to (2).

(2) Attack the necromancer and his four undead dogs. If we do so, it's paramount that Ati be given the magical spear.

What think all of ye?
Sil'qian Nightwind
player, 309 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Wed 20 Jan 2021
at 04:40
  • msg #947

Re: Out of Character Chat

I'm OK for slamming the door shut on the unndead group!

Before we leave, there are still two more doors in this room.

Sil'qian still has a Sleep spell, and is uninjured, so I would like to explore as far as we can, (or until no magic left) before turning back.

I thought we gave the spear to Ati - maybe that was in the OOC thread.

Re-equip works too, although it will be a long time before Sil'qian gains a level - the woe of the triple-class character!
DM Maleketh
GM, 404 posts
Wed 20 Jan 2021
at 04:47
  • msg #948

Re: Out of Character Chat

You have not given the spear to Ati.  Might be just as well, given that he hasn't logged in for nearly a week.
Sil'qian Nightwind
player, 310 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Wed 20 Jan 2021
at 04:52
  • msg #949

Re: Out of Character Chat

Lenny, you're having a bath when we get back to the Inn...you're driving away the new PCs with your smell! :-)

Hopefully Ati will be back.
Tybalt 'Walker' Aldiron
player, 189 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 20 Jan 2021
at 05:37
  • msg #950

Re: Out of Character Chat

We've got the key! Let's just quietly back out and lock the door again!

C'mon Ati! Don't be shy... Lenny's not as bad as he smells!
Qadar
player, 45 posts
Human Mage
Wed 20 Jan 2021
at 06:25
  • msg #951

Re: Out of Character Chat

This is going to sjund strange, but how do we know they are undead?  I mean it looks bad, and I would rather gather up our resources, and we can come back yes.
Ati
player, 14 posts
Wed 20 Jan 2021
at 07:46
  • msg #952

Re: Out of Character Chat

Sil'qian Nightwind:
Lenny, you're having a bath when we get back to the Inn...you're driving away the new PCs with your smell! :-)

Hopefully Ati will be back.


I am indeed back.  Sorry about the delay.
Brian Hamonet
player, 174 posts
Human Cleric 1
8/8 HP, AC 4
Wed 20 Jan 2021
at 11:51
  • msg #953

Re: Out of Character Chat

Qadar:
This is going to sjund strange, but how do we know they are undead?


The characters faced an undead some time ago, and might assume there will be more. Other than that, meta knowledge would suggest four dog skeletons are undead.

Do we want to try and talk to the guy? He isn't necessarily presented as an enemy.
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