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08:33, 4th May 2024 (GMT+0)

Arrival at Arden Vul.

Posted by DM MalekethFor group 0
DM Maleketh
GM, 39 posts
Fri 10 Apr 2020
at 23:55
  • msg #1

Arrival at Arden Vul

You set out from the city of Newmarket at dawn.  Before evening fell, you could see the Long Falls, a great waterfall that descends the face of the cliff atop which one can find the old city.  After staying the evening in the hamlet of Thorham (one of the local farmers let you use the barn for a single silver coin), you set out the next day, your destination clearly visible.  As you drew closer, the the Falls became audible, growing to a low rumble as you approached.  Nearer still, and you could see the statues of Arden and Vul carved into the cliffside, each at least a thousand feet high and still not reaching anywhere near the top of the cliff.  On the left is Arden, the warrior, her sword blade pointed down and her left hand extended, palm up.  On the right is the sorcerer Vul, a staff cradled in the crook of his arm, whose gaze seems to follow your every move.



As you follow the road to the base of the cliff, you find your first destination: the Long Stair.  As its name suggests, this set of stairs is carved into the cliff and snakes its way to the top.  You knew it was here, and yet, seeing it in person, reaching to almost unfathomable heights and slick from the mist created by the Long Fall, you can't help but find yourselves intimidated.

Still, you didn't come this far just to turn back now.
Axel Beckett
player, 24 posts
Sat 11 Apr 2020
at 01:22
  • msg #2

Arrival at Arden Vul

Axel stares at the carved image of Vul as they move closer to the steps, lost in his own thoughts.  He stops and kneels down at the base of the falls where the water gently laps at the shore using his hand as a ladle to scoop up several gulps of the water.  The mist of the falls was beginning to cause his fine silk robe of turquoise to cling to his body.  "Grab a drink," he suggests to his companions,  "The statues are said to be 1,000 feet high, and the cliff itself looks to be half that height again.  Best guess is we've got several thousand feet of stairs ahead of us."

Axel deducted 1sp to pay the farmer at Thorham for the previous nights lodging.
Sil'qian Nightwind
player, 18 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 11 Apr 2020
at 02:39
  • msg #3

Arrival at Arden Vul

Sil'qian marvels at the vista, the waterfall is as amazing to him as the statues carved into the cliff face.

"You are right Axel, it will be a long walk up those stairs...my knees are aching just from the thought!"

He continues to stare at he cliff face as he methodically ensures all of his gear is secure and all straps are tight.

"There is something odd about the statues, don't you think? Vul is as you would expect, standing up tall. But Arden is almost kneeling, her sword is not at the ready, and her hand is out, as if she is reaching for something. If we passed close by, I would be most interested in exploring her hand. But it appears that the stairs switchback away from it.

Another time, perhaps?"


Looking around as his companions prepare for the ascent, he asks, "Shall I lead?"
Tybalt Aldiron
player, 12 posts
Sat 11 Apr 2020
at 03:58
  • msg #4

Arrival at Arden Vul

Tybalt, known in certain circles by the nickname Walker, an appellation earned from a stride that never seemed to falter, no matter the distance, the footing, nor the clime, stood near to a knightly sort in quiet discussion. After a moment, he nodded and then responded to his companions, "You've sharp eyes friend elf, doesn't it look as if the statue is offering a hand up the cliff as one might assist another to mount a tall horse? Most curious..."

"Further, to my eye, yonder depressions almost look like cavern openings, there you see it near the second switchback? And harken your gaze across on the opposite side of the falls, there seems to me to be another possible opening there! I concede that it's difficult to tell from this vantage, and more often than not, those sorts of depressions are simply that, going back only far enough to create a shadow... but, it might well be worth taking a peek at them at some point in our explorations."

"What do you think my liege?" Walker asked the knightly man who seemed to gazing with no small amount of approval at his reflection in the water.

The scout deliberately broke the image with his waterskin, filling it with the cold water.
Brian Hamonet
player, 19 posts
Human Cleric 1
Sat 11 Apr 2020
at 06:32
  • msg #5

Arrival at Arden Vul

"Oh my," Brian pulls back his hood, and gazes at the cliff with both eyes, "it is much more rewarding to view this place with my own eyes, than it was to have read of it. What must have gone through the minds of those artists, who were dedicated to creating these images? I wonder what other marvels lie within."

Following after Axel's suggestion, Brian stares up the sheer cliff and silently gulps. "Well, a long trek was certainly expected. Said trek challenges us in this very moment." He clutches a pewter seed hanging from his neck, and utters a silent prayer.

He listens intently to the observations made by the others. "Mysteries abound... mysteries which may well be uncovered once we climb up these stairs. We could perhaps observe the palm of Arden from higher up. It might be a place of worship, or a hidden abode. It might altogether be found bare, in this time. And there may indeed be other paths within the cliff."

Brian turns to Sil'qian and nods. "Let us begin our ascent."
Zuru
player, 9 posts
Sat 11 Apr 2020
at 16:19
  • msg #6

Arrival at Arden Vul

"Well, you hear tales of all sorts of things, but this is impressive.  One rarely sees that sort of beautiful stonework.  very nicely done indeed."

Zuru goes over and gulps down some water, looks back towards the future climb, down at his legs, back at the heights, and sighs.
DM Maleketh
GM, 43 posts
Sat 11 Apr 2020
at 23:28
  • msg #7

Arrival at Arden Vul

Steeling yourselves for a long trek, the six of you begin your ascent up the Long Stair.  The stairs are slick with mist, and while most of you are able to keep your footing with relative ease, the less dextrous among you find things a bit more challenging.

Durke, roll 2d6.
DM Maleketh
GM, 46 posts
Mon 13 Apr 2020
at 00:07
  • msg #8

Arrival at Arden Vul

20:06, Today: DM Maleketh, on behalf of Durke Aldiron, rolled 8 using 2d6.

As Durke places one of his feet on the next step, it slips out from under him.  He crashes to the ground, only the fact that you're at the second switchback (and therefore there isn't far for him to fall) saves him from serious injury - though his pride may be another matter.
Axel Beckett
player, 25 posts
AC 10 HP4
Mon 13 Apr 2020
at 02:07
  • msg #9

Arrival at Arden Vul

Axel can't help but let out a snigger as the paladin lands on his arse.  He turns away to save himself from bursting out laughing when he sees the man isn't hurt, quickly disguising the snigger as a light coughing fit.

Yeah I know it's sad, I'd probably do the same in real life, even more-so if the companion wasn't hurt and they were a friend.
Sil'qian Nightwind
player, 20 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 13 Apr 2020
at 02:57
  • msg #10

Arrival at Arden Vul

Sil'qian pulls up and turns, at the sound of Durke yelling out; the elf tenses to spring into action, but quickly relaxes when he sees that the paladin is not hurt. "The steps are slick, shall we slow our pace?"
Brian Hamonet
player, 21 posts
Human Cleric 1
Mon 13 Apr 2020
at 04:59
  • msg #11

Arrival at Arden Vul

Brian shoots a disapproving glance at Axel when he laughs, but the feeling is undercut by his own lips rising at the ends.

Moving closer to Durke to check for injuries, he comments, "Careful, man."

Being this close to a waterfall, the stairs were naturally slick. Their edges were round from years of being molded by the waters. The adventurers had been moving with caution, but accidents happen, and one just did.

Moving slowly was key in long treks such as this, "but how slow can we get before we end up spending far too much time on these stairs?"

It would be dark in a couple of hours.
Tybalt Aldiron
player, 14 posts
Mon 13 Apr 2020
at 06:46
  • msg #12

Arrival at Arden Vul

"Lookout!" Tybalt warned, but it was too late, his charge had slipped and nearly fallen toward the escarpment base far below. The lanky ranger extended a hand and helped Durke back to his feet, holding on only long enough to make sure the knight had his footing before releasing. Tybalt knew this would be particularly humiliating to the man since, of them all, he was the only one to slip.

"My apologies Sir Durke, I should have pointed out that slick spot..." Tybalt said, giving Durke an avenue to place blame somewhere other than his own clumsiness.

Before Durke could answer, Tybalt responded to the elf, "No, I think Sir Durke has ably shown us that we need to be more careful, but let's not spend overly long out here, exposed as we are. I'd rather not get caught out here during a sudden storm or even an attack... Continue onward Sil'qian, we'll all pay a little more heed from here on."
Axel Beckett
player, 30 posts
AC 10 HP4
Mon 13 Apr 2020
at 19:22
  • msg #13

Arrival at Arden Vul

As Tybalt extends a hand to the holy warrior to assist him to his feet Axel suddenly bursts out "Gecko feet!" like the idea has suddenly come to him.  He remembers himself and by way of explanation or apology for his outburst, he continues, "When I have grown in power I will write a spell to prevent such mishaps from visiting upon us again.  Perhaps it will come to be known as Axel's feet of the gecko," he muses to himself as he continues to think on the idea as the party makes ready to continue the climb.
Zuru
player, 10 posts
Tue 14 Apr 2020
at 00:15
  • msg #14

Arrival at Arden Vul

"Ooooh, great idea Axel!  That could be really useful.  Can you still wear shoes?"

Zuru isn't having that much trouble with the steps, and is not happy the paladin fell, but it is a bit of a relief to think the group might go slower.  Tall people really need to learn how to build to a proper scale.
DM Maleketh
GM, 51 posts
Wed 15 Apr 2020
at 03:58
  • msg #15

Arrival at Arden Vul

Once Durke is back on his feet, the six of you proceed up the stairs.  For another hour you climb, finally reaching the next switchback.  It's about that time that a shadow passes overhead.  When you look up, you're met with a terrifying sight: a great winged reptile of some kind, rapidly bearing down on you.  The good news is that it isn't after you.  Instead, it passes you by and snatches a large goat from the cliff face nearby before flying off.

The bad news is that it doesn't leave you unscathed.  The sheer force of its wingbeats blows you off your feet, and Durke - poor, clumsy Durke - gets the worst of it.  While most of you simply fall flat on your asses, the knight instead stumbles back, loses his footing... and plummets over the edge.
Brian Hamonet
player, 26 posts
Human Cleric 1
8/8 HP, AC 4
Wed 15 Apr 2020
at 05:32
  • msg #16

Arrival at Arden Vul

Brian is aghast. He glances down at the fallen man, but he cannot see much since he is clinging to the walls now.

"May his soul rest in peace. His sacrifice will bolster our efforts manifold, and if the Goddess wills it we shall harvest great fruit on our journey." He pulls out his holy symbol once again and utters a prayer.

The journey is long indeed, and every step is fraught with mortal danger. Yet the young man presses on, for the prosperity of his people.

Turning to Axel suddenly, he exclaims, "Yes, you shall grow in power. And your noble thoughts will result in that spell and ensure accidents like this rarely happen to anyone. I believe in you."
This message was last edited by the player at 05:34, Wed 15 Apr 2020.
Axel Beckett
player, 32 posts
AC 10 HP4
Wed 15 Apr 2020
at 08:08
  • msg #17

Arrival at Arden Vul

Axel picks himself up cursing when he sees his robe is slightly soiled.  He carefully peers over the edge, "Was that a dragon?" he ponders aloud.  He switches his attention to Tybaly placing a hand on his arm.  "You know he didn't survive that, there is nothing you can do for him now, and we are in peril if we stay on these stairs too much longer."

He looks over again, "I can't even see him, he probably got caught in a crag or fissure on the way down, blown by the wind."  He looks up.  "We need to keep going."
Tybalt Aldiron
player, 18 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 15 Apr 2020
at 08:26
  • msg #18

Arrival at Arden Vul

"Ware the skies!" Walker shouted as the creature swooped near. He raised his bow and was about to take a shot when he heard the scrape of steel on stone and the startled cry of Durke just behind him. Turning, fighting against the force of rushing air from the powerful wingbeats from above, the ranger watched in horror as his knight reached desperately for the ledge while falling backward and down, down, down to his death far below!


"NO! DURKE! GODS SAVE HIM!" It was an anguished cry that escaped the lips of Tybalt the Ravenbow as he turned and dashed back down the long trail toward the twisted heap that was Sir Durke Aldiron. Upon reaching him and seeing that the knight's lifeblood had already painted the jagged rocks, Tybalt bowed his head in sorrow and momentary defeat. So far they had come on this quest, so much they had endured, only to fail here, at the very steps leading to discovery!

"It's up to me now isn't it?" Tybalt asked the dead knight. "Me, the last of the Aldiron line... and certainly the least worthy to take up the mantle. Damn you for dying and leaving this burden upon my shoulders you arrogant, incompetent fop!"

Bitter tears came then as the ranger tore the sword belt from the body. He drew the weapon free and tossed it aside, strapping the empty scabbard to his own waist. Into this he placed his own sword, a crude weapon compared to that which truly belonged therein, and that which was the focus of their quest, Aldiron, the enchanted sword and family namesake. Its recovery was now Tybalt's responsibility, one which he neither coveted nor even wanted, but was honor bound enough to take upon himself.

"Rest well Durke, I envy your slumber, for now my dreams will be fraught with Aldiron's endless allure..."

Tybalt began to place the jagged broken stones upon which the knight had been dashed, over the broken body, making a crude cairn. When it was finished, the Walker muttered a quick prayer and then began the ascension once more to catch up with the rest of his party, wondering at what point he himself would expire in this foolish quest to find a lost sword.

~~~

OOC: Alrighty then, let's do this! Character motivation and backstory in place. May the Gods watch over and the minstrels put to song the death of Durke and the Quest of the Last Aldiron...
This message was last edited by the player at 15:44, Wed 15 Apr 2020.
Zuru
player, 12 posts
Wed 15 Apr 2020
at 15:21
  • msg #19

Arrival at Arden Vul

Zuru is unusually quiet for a while. He adds a few stones to the crude grave (unlessTybalt discourages him) while mumbling a gnome prayer for the dead.
DM Maleketh
GM, 53 posts
Wed 15 Apr 2020
at 22:53
  • msg #20

Arrival at Arden Vul

With no better options presented, your group continues up the Long Stair.  The next leg of the trip is shorter than the first, but you're still high off the ground: by the time you reach the second switchback, you figure you're about halfway to the top.  The cliff here has an opening carved into it, about 20' wide and 6' tall.  The interior is a modest-sized chamber with an 8' ceiling; it could well have been a guard post or rest stop.  The chamber is mostly bare, containing only three things of note: a fire-circle, a stack of firewood against the left well, and a burly half-orc clad in chainmail.
This message was last edited by the GM at 22:53, Wed 15 Apr 2020.
Sil'qian Nightwind
player, 25 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 15 Apr 2020
at 23:44
  • msg #21

Arrival at Arden Vul

Sil'qian steps into the chamber, immediately spotting the chain-clad half-orc.

"Good day, are you the guardian of this rest stop? My companions and I would like to rest before continuing our climb."
Hrothgar
player, 7 posts
Wed 15 Apr 2020
at 23:46
  • msg #22

Arrival at Arden Vul

The half-orc pops up when the group of climbers arrive.

"Five of you? For some reason, I expected a party of six," he says first.

He brushes off his puzzlement with a wave of his hand and smiles, "I'm Hrothgar, the innkeeper of this fine cliffhouse. Happily for you it's off-season, so it'll be 2 silvers each for lodging and a hot meal."

"Goat stew," he says, by way of encouragement. "Locally sourced, you could say."
Brian Hamonet
player, 28 posts
Human Cleric 1
8/8 HP, AC 4
Thu 16 Apr 2020
at 07:03
  • msg #23

Arrival at Arden Vul

Hrothgar:
"Five of you? For some reason, I expected a party of six,"

Brian freezes for a moment, before sending a quick sympathetic look to Tybalt.
Shaking his head, he notes the sparsely decorated alcove. Having experienced the generosity of people often, he is quite unsure whether anything being offered is worth two silver pieces. But the stew does smell appetizing.
"We would be grateful to stay in this cliff... house. I don't imagine many people come around. In whose service is this establishment set up, sir?"

The half-orc was easily the biggest person there, and he was quite imposing in the space he took up in that small place. Brian walked around the edge of the chamber, eyeing the large man. Edges and large men now have an uncomfortable connection in his mind. He circled around to the wall furthest from the edge.
This message was last edited by the player at 08:37, Thu 16 Apr 2020.
Tybalt Aldiron
player, 22 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 16 Apr 2020
at 07:50
  • msg #24

Arrival at Arden Vul

The half-orc's inquiry was the first sting of many to come for the Wiskin ranger known in certain circles as Walker. Having just lost both a close relative and one who had become a close - though oft annoying - friend, it was painful to be reminded once more of the recent loss. But Tybalt was made of twisted fibers and well-honed steel one might say, and though the death of Durke was fresh, it was in fact in the past.

"The flying creature you must compete with for goat meat, caused a loss of one of our number. This is a dangerous ascent it seems, I would be quite surprised if there was, in fact, an on-season as it were."

He fished out a pair of silvers and tossed them to the self-introduced Hrothgar and then reached for the ladle with which to fill his cup with stew. "I'm known as the Walker, or just Walker, but my given name is Tybalt. Well met Hrothgar."

Walker sat down and began to sift through the stew with a carved wooden spoon of his own making. "We're appreciative of the... operation you have here, and your hospitality. Tell us, apart from this obviously lucrative business, what brings you to this region? The promise of lost treasure, or perhaps a quest to prove your love and dedication to the father of a fair maiden?"


2sp deducted
Axel Beckett
player, 33 posts
AC 10 HP4
Thu 16 Apr 2020
at 09:52
  • msg #25

Arrival at Arden Vul

Axel keeps to himself, waiting for a reply to the other's questions.  He makes no attempt to get any closer than the cave entrance, nor does he fish out coins or make to try the stew.  If he had questions they remained unasked for now.
Hrothgar
player, 9 posts
Thu 16 Apr 2020
at 13:57
  • msg #26

Arrival at Arden Vul

The clifftop innkeeper waves off the climbers' silvers.

"I kid. I'm no more the proprietor of this hollow than a master cook, but I have prepared some passable stew."

"We're all going to the same place. When you've eaten me out of kid and cave, let's continue the ascent together," he offers, with another smile.
Sil'qian Nightwind
player, 26 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 17 Apr 2020
at 02:42
  • msg #27

Arrival at Arden Vul

Sil'qian smiles thinly at the half-orc. "A well-played jibe Hrothgar, you fooled us all! But, we have just moments ago lost Walker's...cousin...to a flying reptile and our hearts are still heavy.

We welcome your stew, and your company when take to the steps again."


[Edit: typo]
This message was last edited by the player at 03:47, Fri 17 Apr 2020.
Tybalt Aldiron
player, 23 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 17 Apr 2020
at 03:24
  • msg #28

Arrival at Arden Vul

"So quick to leave such a prime location? It seems as if we're all set aback for the moment..." Tybalt took the jest good-naturedly, perhaps a little too much so in over-compensating for the gripping sadness still raw upon his heart. He stuffed stew into his mouth with a purpose, wiped his cup with his finger and licked the last of the broth from it.

"A question for you Hrothgar, for by your breadth of shoulder and carriage I should think you competent in a scrap..." the tall ranger said, looking the half-orc over. "A buddy from Narsileon told me about a secret organization called the Sodality of the Fist. Apparently it recruits brave lads and lasses to enter the Arden Vul dungeons to participate in arena duels of some sort. The leader of the Sodality is from the Vislok clan. They specialize in bare-knuckle fighting."

"You wouldn't happen to know anything of dueling would you? Might this, perhaps, be your goal in ascending the Long Stair of Arden Vul?"

Walker neared the edge of the trail and peered over, looking far down, the thoughts of Durke's fall coming to him unbidden. He wondered what might have happened had the accident occurred just a few hundred yards in this direction, perhaps the knight's body would have landed in the outstretched hand of the massive statue...

On a whim, Tybalt tossed the two silvers he'd been going to give Hrothgar for the stew and lodging, over the side, watching to see if they might land in the open palm far below.


Tybalt (and myself) is fascinated somewhat with the statue holding out her hand. How far down from their spot at the swtichback is it to the hand?
Zuru
player, 13 posts
Fri 17 Apr 2020
at 14:02
  • msg #29

Arrival at Arden Vul

"Hmm, never had goat steew before.  Never climbed this high above the ground.  A day of firsts, this is."
The gnome walks up to the half orc, and rises up on the balls of his feet, extending a hand upwards.
"My name is Zuru.  Pleased to make your acquaintance."
Axel Beckett
player, 34 posts
AC 10 HP4
Fri 17 Apr 2020
at 15:14
  • msg #30

Arrival at Arden Vul

As it seems likely this newcomer will continue with the group replacing the warrior that fell Axel calls out from where he stood, "I am Axel," though he does take a step or two closer into the shelter.
Hrothgar
player, 10 posts
Fri 17 Apr 2020
at 20:31
  • msg #31

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"But, we have just moments ago lost Walker's...cousin...to a flying reptile and our hearts are still heavy.

The half-orc's ready smile vanishes.

Tybalt Aldiron:
"You wouldn't happen to know anything of dueling would you? Might this, perhaps, be your goal in ascending the Long Stair of Arden Vul?"

"Hacking, chopping, and cleaving," he begins. "Nothing so formal as a duel. I climbed these stairs to make my way in the world. I'm an adventurer; this is a land of adventure, maybe more than any one adventurer could undertake--to judge by all I've heard."

He assumes a dramatic stance and declaims: "The ancient Set cult was centered around three rituals, or mysteries. The second mystery demonstrated Set's control over a magically-created sandstorm. Within the anonymity of the sandstorm, participants attacked each other with impunity; indeed, such chaos was celebrated!"

Shrugging, he eats some stew in memory Tybalt's cousin.
This message was last edited by the player at 22:20, Fri 17 Apr 2020.
Axel Beckett
player, 36 posts
AC 10 HP4
Fri 17 Apr 2020
at 22:11
  • msg #32

Re: Arrival at Arden Vul

Axel remains at the entrance looking both up and down the stairs, and occasionally over the side.  He speaks to those who have moved further back into the chamber.  "We don't want to tarry here any longer than required.  Once you gentlemen have finished your refreshments, we need to get going.  These stairs are more slippery and treacherous than we have given them credit for, and being stuck on them as weather develops will make the ascent even more unpleasant."
Sil'qian Nightwind
player, 30 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 17 Apr 2020
at 22:58
  • msg #33

Re: Arrival at Arden Vul

"Words of wisdom, Axel." The elf washes down the last bite of stew with a swig from his waterskin.

"When you are all ready, I will take the lead, again."
Zuru
player, 14 posts
Sat 18 Apr 2020
at 03:23
  • msg #34

Re: Arrival at Arden Vul

Zuru looks at his unshaken hand, shrugs, and heads back towards the steps.  "ready when you are"
Brian Hamonet
player, 29 posts
Human Cleric 1
8/8 HP, AC 4
Sat 18 Apr 2020
at 04:58
  • msg #35

Re: Arrival at Arden Vul

"Indeed, let's continue."
Brian stepped away from the back wall and said to the warrior, "Glad to have you with us, Hrothgar."

He moved to the edge slowly, and looked to the skies. Whether for glory & fame, or for the prosperity of their people, or in search of a legendary treasure, they had all gathered together on one road. "Let's continue our journey into The Halls of Arden Vul..."
This message was last edited by the player at 04:59, Sat 18 Apr 2020.
Tybalt Aldiron
player, 27 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 18 Apr 2020
at 05:10
  • msg #36

Re: Arrival at Arden Vul

The Walker looked once more over the side, shook his head sadly and then followed in behind the elf.

"That wasn't bad, but then again, it's hard to botch goat..." he said to Hrothgar as he passed by.

"I agree with Axel, let's try to make the summit before dark, unless we come across any caves that look particularly inviting."

As they continued the climb, the words of the last tune they'd heard in the hamlet of Thorham echoed in Tybalt's mind. It had been sung by the farmer's daughter, a beautiful creature with a haunting voice. They'd both been spellbound by her. The tune held a different meaning now that Durke was gone...


Soldier of Fortune - https://www.youtube.com/watch?v=z4cEWZw4iJU
DM Maleketh
GM, 56 posts
Sun 19 Apr 2020
at 01:41
  • msg #37

Re: Arrival at Arden Vul

To answer Tybalt's question, Arden's hand is more than 600' below this switchback.

Sated and ready to go, your group heads up the stairs.  The going here is easier, since the mist from the falls has dropped off and the steps are no longer so slippery.  You ascend another 250' or so to the third switchback.  Here you notice another portal carved out of the rock.  It looks to have once held a stone door, which lies in pieces on the floor.  There doesn't appear to be anyone inside.
Axel Beckett
player, 38 posts
AC 10 HP4
Sun 19 Apr 2020
at 03:48
  • msg #38

Re: Arrival at Arden Vul

"Oh great.  A shattered rock door," Axel observes sarcastically as he crests the top of the stairs and sees the dark opening beckon.  He looks at the chunks of rock and twisted iron straps that made up the door scattered across the floor.  "Either this way isn't frequented often and no one yet has bothered to move the rubble to the side, or this event is relatively recent.  What horror would be strong enough to do that?  Perhaps we should move along quickly, the top is still some way off and daylight is a more precious commodity to us at the moment."

He obviously isn't keen to investigate the dark chamber.

He lets out a resigned sigh.  "Sometimes swilling back mead in a warm speakeasy seems a lot easier than the career path I have cruelly been forced upon."

OOC:  I'm still playing around with Axel's character, as I haven't got a personality locked in for him yet, but I'm thinking more and more along the lines of Dr. Zachary Smith from Lost in Space fame.  It's stretching my memory a little, but luckily there is You Tube to do some research.  It seems to fit in with how I see him, and playing an adventurer who is basically a coward is an interesting angle I've never considered before.
Brian Hamonet
player, 30 posts
Human Cleric 1
8/8 HP, AC 4
Sun 19 Apr 2020
at 04:59
  • msg #39

Re: Arrival at Arden Vul

"Perhaps a protector of the halls?" The cleric gingerly kicked at the splinters on the ground. "I can't make out the insides, but might this hold something of interest? If it is recent, whatever broke the door may not be here."
OOC: Is this a small opening in the wall or does it seem to lead somewhere? An entire door implies this isn't a simple alcove

Brian was a tad surprised by Axel's remark. "Forced upon? Are you not here by your own will?"
Then he asked Hrothgar, "How long did you occupy that chamber, now below us? Might you know something about this broken door, or have witnessed unfamiliar figures on these stairs?"
Sil'qian Nightwind
player, 32 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 19 Apr 2020
at 06:45
  • msg #40

Re: Arrival at Arden Vul

Sil'qian gives Axel a questioning look, but says nothing. He steps to the edge of the portal and looks around the cavern or room beyond relying on his infravision to give him an idea of what lay just inside.

He then adds, "Forced or not, we came here looking to explore the lost city, and this is our first opportunity to do so."

He draws his longsword from its scabbard and looks to the group for their reactions.

quote:
It looks to have once held a stone door, which lies in pieces on the floor.

I am assuming the pieces of door lie on the floor of the cavern not on the path - in other words door was kicked-in from the outside.

Axel, your comment on roleplaying reminded me that I want to play Sil'qian a little more dour and taciturn- I will endeavour to remember!

Axel Beckett
player, 39 posts
AC 10 HP4
Sun 19 Apr 2020
at 08:09
  • msg #41

Re: Arrival at Arden Vul

Axel goes a little pale at the prospect of entering the room.  He says, "Second son," by way of explanation to Brian's question.  "I would have been better suited to a life of luxury, one enjoyed by my twin brother who cruelly pushed me aside and stole my birthright by emerging from our mothers womb in my place.  I was usurped at birth and find myself now forced to survive on my charm, good looks and wits."
_______________________________

It's all about perspective I suppose -
quote:
"You ascend another 250' or so to the third switchback"

which is a landing of sorts like in most stairwells.  As we have not entered the room, (which I thought would be dark inside), and only made it to the switchback to me the stone is lying on the floor of the switchback having been forced outward from inside the room.

I'm sure the DM will clarify the point for us.

Hrothgar
player, 15 posts
Sun 19 Apr 2020
at 17:43
  • msg #42

Re: Arrival at Arden Vul

"Oh, great, competition," Hrothgar wisecracks when they reach the third switchback. "Another fine establishment to steal my customers."

Brian Hamonet:
"How long did you occupy that chamber, now below us? Might you know something about this broken door, or have witnessed unfamiliar figures on these stairs?"

He pauses to respond before joining Sil at the threshold. "Long enough to catch my breath, a wandering goat, and then to cook up a stew. Just about anything could have escaped my notice and I had not as of yet engaged a doorman. I should remedy that."

With that, he enters the chamber.
This message was last edited by the player at 17:44, Sun 19 Apr 2020.
Axel Beckett
player, 40 posts
AC 10 HP4
Sun 19 Apr 2020
at 21:36
  • msg #43

Re: Arrival at Arden Vul

Mistaking the wisecrack for sympathy Axel counters, "Unlike my position your digs weren't attacked and destroyed, that's a distinct competitive advantage you have."

Axel looks about nervously as Hrothgar enters the room calling after him. "This isn't really the city now is it.  That's up higher.  Perhaps we should return to your fine establishment Hrothgar to secure the advantage your location presents."  It doesn't look like he expects support for his words as he moves about on the switchback keeping away from the door as he changes angle to see if he can see more of the room without actually entering.
Sil'qian Nightwind
player, 33 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 19 Apr 2020
at 21:57
  • msg #44

Re: Arrival at Arden Vul

Sil'qian cracks a smile, unseen under his mask, and nods as Hrothgar steps past him into the cavern.

He turns and follows the half-orc.
DM Maleketh
GM, 58 posts
Sun 19 Apr 2020
at 22:53
  • msg #45

Re: Arrival at Arden Vul

The entry passage is 20' wide and 20' deep, and splits to the left and right at its end.  The passage is littered with pits of trash; you spy a broken canteen, some bits of leather, some metal shards, and other random junk.  The two side areas are choked with cobwebs and impossible to enter in their current state.
Hrothgar
player, 17 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 20 Apr 2020
at 01:46
  • msg #46

Re: Arrival at Arden Vul

DM:
You spy a broken canteen, some bits of leather, some metal shards, and other random junk

"Can't say much for their choice of décor. Prefer the spartan style myself."

However, even the burly half-orc shudders at the prospect of being entrapped within those webs.

"Don't fancy being paralyzed while feeding a brood of spiderlings, do you, Axel? Not the life you imagined for yourself?" he calls back.

He steps back a healthy number of feet.

"Well, it's not the life I imagined for myself, either. Could one of you try putting those cobwebs to the torch?"
Sil'qian Nightwind
player, 34 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 20 Apr 2020
at 02:11
  • msg #47

Re: Arrival at Arden Vul

"I've no torch!"

Stepping back into the centre of the 20 x 20 area, Sil'qian asks the group, "Do any of you have a torch?

A sad group of adventurers we make, if we get stopped by spider webs!"

Axel Beckett
player, 41 posts
AC 10 HP4
Mon 20 Apr 2020
at 02:23
  • msg #48

Re: Arrival at Arden Vul

"Flammable oil my good half-man and elf, that's what's required." Axel replies still out on the switchback, though curiosity had caused him to step a little closer to the doorway after he had not heard any terrified death cries coming from Hrothgar or Sil.    "Incinerate the buggers and everything else in there."  Axel pulls off his pack and quickly retrieves a flask of fine oil, being brave enough to hold it up in the doorway expecting someone else to take it and throw it.  "I would," he explains, "Except my cursed twin often took the nourishment from my mother's breast meant for me, leaving me weakened and slightly uncoordinated."  There was no hint of jest in his voice.  "Scatter it about it is highly flammable and I have flint a steel someone could strike."
Tybalt Aldiron
player, 28 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 20 Apr 2020
at 05:27
  • msg #49

Re: Arrival at Arden Vul

Reaching to his own pack, the Walker retrieved a torch and handed it to Axel for a light. "I need both hands to shoot, and our Elven friend here needs much less light than the rest of us in order to see. Why don't you hold the torch?" It wasn't a question really, nor a suggestion, more of a non-stern command.

"I'm no fan of crawlers. I'd think they came along after the door was broken down, or from further within... I really don't want to confront any spider that could have broken through that door trying to get into this cavern!"


Deducting 1 torch from inventory.
Axel Beckett
player, 42 posts
AC 10 HP4
Mon 20 Apr 2020
at 09:27
  • msg #50

Re: Arrival at Arden Vul

Axel replies not taking his eyes from the room, not even bothering to look towards Tybalt or the offered torch.  "Because I'm not going in there until I know it is safe, and I can't cast my spell holding it anyway.  It's your torch and you're covered in armour so why don't you take it into them.  Even I know shooting arrows into a room full of men is a bad idea."  He holds up his flint and steel.  "Here let me light it for you."

Apologies but by way of explanation AC 10 HP 4. 
Brian Hamonet
player, 32 posts
Human Cleric 1
8/8 HP, AC 4
Mon 20 Apr 2020
at 10:44
  • msg #51

Re: Arrival at Arden Vul

Brian pointedly asked Axel, "Can you cover us? What miracles can you perform currently?"

"I would rather have some reason to be grateful to you, and to everyone else. I would expect the same from me, for that is why a few men together are stronger than the same on their own. As for myself," he touched his holy symbol, a pewter seed, "the Lady has blessed me with the ability to remove injury,"

He continued speaking as he prepared a large flail for combat, "and the strength to prevent injury."
This message was last edited by the player at 12:01, Mon 20 Apr 2020.
Zuru
player, 15 posts
Mon 20 Apr 2020
at 11:46
  • msg #52

Re: Arrival at Arden Vul

"Honestly, it doesn't seem so bad. An untidy hole with no care for appearances probably means we've found some dwarves.  If they've built this, it will stand until the end of time, and in all those years, they will never give a thought to adding some statues or a mural."   Zuru looks around dismissively.  "If there spider webs, it probably means no one is here, so it should be safe.  I can go ahead and take a look if you'd like.  Which way looks better?  I'd guess, but if I were a lucky man, I'd have no gambling debts, and would probably be enjoying a warm beer and a cool lass right about now"

He looks vaguely back in the direction they had come from, down at his club, and sighs
Tybalt Aldiron
player, 29 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 20 Apr 2020
at 13:18
  • msg #53

Re: Arrival at Arden Vul

Tybalt shouldered his bow, lit the torch and drew his sword, looking obviously less familiar with this weapon that the bow, which was simply an extension of his body.

"Ready?" he asked before putting torch to web then stepping back so as not to ignite anything of import on his person.
DM Maleketh
GM, 60 posts
Mon 20 Apr 2020
at 13:28
  • msg #54

Re: Arrival at Arden Vul

The cobwebs take a moment to catch fire, and when they do, the process is slower than you expected.  They burn slowly, and produce a thick, black smoke that forces you outside to avoid choking.  Based on the rate they're going, you estimate that they'll probably take an hour or two to burn away completely.  The question is whether you're willing to wait that long.
Hrothgar
player, 18 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 20 Apr 2020
at 18:37
  • msg #55

Re: Arrival at Arden Vul

Axel Beckett:
"I would," he explains, "Except my cursed twin often took the nourishment from my mother's breast meant for me, leaving me weakened and slightly uncoordinated."

Retreating to the Axel's position, Hrothgar claps the man on his back.

"But here you stand inhaling great gouts of air, man. Alive! Confine your bed-wetting past--to the past."

Not beholden to any particular schedule or master, Hrothgar observes the progress of the flames. They would have to have some time to do their work.
Axel Beckett
player, 43 posts
AC 10 HP4
Mon 20 Apr 2020
at 19:01
  • msg #56

Re: Arrival at Arden Vul

Axel almost stumbles with Hrothgar's backslap.  "I don't recall any bedwetting Hrothgar, don't project."

With Tybalt having set flames to the webs and the thick choking smoke causing them to retreat from the room as it billowed out into the switchback Axel had time to address Brian's question.

Brian Hamonet:
Brian pointedly asked Axel, "Can you cover us? What miracles can you perform currently?"


"With respect, I don't perform miracles, period," he says, "but if I'm not put in harms way when better armed and armoured men are about, then you will have reason enough to thank me when I drop ferocious creatures that might be set on attacking us into slumber in the blink of an eye."

quote:
"I would rather have some reason to be grateful to you, and to everyone else...., for that is why a few men together are stronger than the same on their own."


"Men together are only stronger when they act intelligently and play to their strengths, not when the weakest is sent to the front to hold the light because he apparently doesn't have anything better to do than be a beacon and you think he needs to do something to ingratiate himself to you."

Axel didn't make his point with any malice and thinking the conversation was at an end he turns his attention to the situation to hand.

"Possibly it's a couple of hours to the top, our initial destination, or we could wait for the flames to clear the webs with the probability of having to sleep down here for the evening," he says as he glances at the flames still thickly smoking.  "The smoke billowing out will also be funneling into the corridors behind and potentially our sleep may be broken by smoke weakened creatures trying to escape through this chamber.  Shall we vote on whether we stay to investigate the chambers beyond further once the flames are spent knowing we have a further uncertain night down here or carry on up to enjoy the warmth and hospitality of the city above?"

Not too surprisingly Axel continues, "I vote for the climb."
Sil'qian Nightwind
player, 35 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 20 Apr 2020
at 19:59
  • msg #57

Re: Arrival at Arden Vul

Zuru:
they will never give a thought to adding some statues or a mural

Sil'qian laughs at the gnome's jest, "Indeed, Zuru. It is a rare dwarf that looks beyond what is practical."

The elf takes in Axel's verbal sparring with Brian and Hrothgar but adds nothing. He watched the stairs going down and up for any sign of movement.

Axel:
Shall we vote...

"I vote we stay. These webs look to have kept out any trespassers for some time. We may discover an entrance to the dungeons that has been long forgotten. Or perhaps a treasure trove."
Tybalt Aldiron
player, 30 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 21 Apr 2020
at 00:26
  • msg #58

Re: Arrival at Arden Vul

"No one said anything about you going first Axel. Clearly Silk will go first for he's the legendary visual blessings of his people. Naturally I would follow to help spot tracks and so forth, followed by Hrothgar then yourself, Zuru and Brian bringing up the rear. Just carry the torch unless you can summon holy light to guide our way..." There was an edge in the Walker's voice though he kept his speech level and civil.

"I'm surprised those cobwebs are burning so slowly, but I'm of a mind to finish our ascent and plan for a return upon the morn, we may well spot other points of interest. I do hate leaving this cavern unexplored at our backs, but we're in - from all accounts - a dangerous land... best we establish our base camp and then return."

It pained him to say this, but his experiences as a tracker and scout were hard to put aside.


OOC: Speak up if you disagree with Tybalt's proposed marching order...
Zuru
player, 17 posts
Gnome thief
Tue 21 Apr 2020
at 01:42
  • msg #59

Re: Arrival at Arden Vul

Zuru thinks.  “I'd like to follow Silk.  Easier to see"


OOC: he is a rogue with dark vision...
Tybalt Aldiron
player, 31 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 21 Apr 2020
at 01:57
  • msg #60

Re: Arrival at Arden Vul

Walker considered for a moment and then nodded. "Yes, that makes more sense. In fact, I'll take up the rear. I'm much more comfortable with my bow, and I can obscure our tracks and watch arrears if need be."

Marching Order (update): Silk, Zuru, Hrothgar, Axel, Brian, Tybalt
Axel Beckett
player, 46 posts
AC 10 HP4
Tue 21 Apr 2020
at 07:39
  • msg #61

Re: Arrival at Arden Vul

Tybalt Aldiron:
"No one said anything about you going first Axel. Clearly Silk will go first for he's the legendary visual blessings of his people. Naturally I would follow to help spot tracks and so forth, followed by Hrothgar then yourself, Zuru and Brian bringing up the rear. Just carry the torch unless you can summon holy light to guide our way..." There was an edge in the Walker's voice though he kept his speech level and civil.


Axel grabs the torch a little like a spoilt child, with nothing further to complain about, ........ at the moment.
Brian Hamonet
player, 36 posts
Human Cleric 1
8/8 HP, AC 4
Tue 21 Apr 2020
at 08:44
  • msg #62

Re: Arrival at Arden Vul

Brian listens to Alex with a blank expression. After the latter took up the light, Brain noted, "Do not worry. I have your back now. You will provide us great utility when you deem right; I trust you. But for now, this is how you can help."

The webs burned endlessly, and the air got stuffier by the minute. The cleric briefly considered setting camp here, but it seemed irresponsible the very next moment. He listened to the sides provided by Sil'qian and Tybalt. He stared at the webs for a while, then lowered his head to look at the pieces of door strewn inside in the corridor. Inside. He looked up, and spoke louder than before.

"The true question is, who else is here? They broke the door in, but did not bother to deal with the cobwebs. Impatient adventurers, or mindless beasts? Either way, they must be upwards further, since we did not meet them coming from below."

"Both your points are agreeable to me, but with the added risk I perceive, we might be better off holding fort here, to give the unknown entities time enough to move on or to approach. Any conflict that befalls on the steps outside may lead to unfortunate doom."

OOC: I am tentatively okay with the march order.
Hrothgar
player, 19 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 21 Apr 2020
at 14:45
  • msg #63

Re: Arrival at Arden Vul

"In for a penny, in for a pound," Hrothgar offers.
Axel Beckett
player, 48 posts
AC 10 HP4
Tue 21 Apr 2020
at 19:17
  • msg #64

Re: Arrival at Arden Vul

"Four to continue, two to climb, so it looks like we stay," Axel says a little resigned but not otherwise complaining about what he deems a fair vote.

To Brian he replies, "I'd feel better if you had my front Brian since less things trying to kill me are likely to come from the back.  Be prepared to be plunged into darkness if I need to cast the slumber spell quickly.  Even the elves eyesight will take a few moments to recover from that, but so to any enemies I suppose."

"You do not seem to have considered that the break in was not a recent event and the cobwebs came afterwards Brian.  To my mind cobwebs would be a small distraction to something that could shatter rock."

"The only thing the webs indicate to me is that somewhere there are spiders, and they're probably poisonous.  Do you have anything to save me from that?"

As Axel's last question and earlier conversation might indicate, he seems more focused on his own safety than anything else.
DM Maleketh
GM, 62 posts
Tue 21 Apr 2020
at 23:53
  • msg #65

Re: Arrival at Arden Vul

Though it does take a good two hours, the smoke and flames eventually die down, allowing you to explore the interior.  The two sides extend both forward and back relative to the entryway, giving the structure a sort of "H" shape.  Some of what was inside is burned away, but it at least appears that the webs didn't cover everything.  You see the rotting remains of bed frames in the right branch, while the left is mostly empty save for a skeleton.  Its shape suggests that it was once a dwarf, an idea supported by the fact that it's wearing chain mail and clutching a warhammer in one bony hand.  A rotting pouch rests beside its waist, and on its feet is a pair of burgundy-colored leather boots with blue-tooled designs.  They look to be in remarkably good condition compared to everything else.
Sil'qian Nightwind
player, 37 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 22 Apr 2020
at 03:17
  • msg #66

Re: Arrival at Arden Vul

Sil'qian is surprised, as the flames die down, that a large spider or two did not exit the conflagration.

Drawing his longsword, he advances slowly, carefully scanning the ceiling for the spider he expected to see.

HIs eyes widen at the sight of the skeleton, "It appears we may be rewarded! Those boots must be ensorcelled to remain in such fine condition when the wearer is in such poor condition. Ware though, I have heard stories of skeletons that walk like the living."

Stepping carefully toward the skeleton, Sil'qian will attack with his longsword. But he slips on a scrap of web and his swing goes wild!

20:14, Today: Sil'qian Nightwind rolled 6 using 1d20+4.  longsword attack.
The curse of the dice roller strikes again!

DM Maleketh
GM, 64 posts
Wed 22 Apr 2020
at 03:30
  • msg #67

Re: Arrival at Arden Vul

Luckily, attacking an unmoving target is a simple affair.

Sil smashes the dwarf skull with his longsword.  The skeleton doesn't react to this insult.
Sil'qian Nightwind
player, 39 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 22 Apr 2020
at 05:08
  • msg #68

Re: Arrival at Arden Vul

Sil'qian eyes dart furtively around the room, embarrassed at his uncontrolled sword swing...even if it did accomplish the task.

He pokes at the rotting pouch with the tip of his sword, still being overly cautious.
Brian Hamonet
player, 39 posts
Human Cleric 1
8/8 HP, AC 4
Wed 22 Apr 2020
at 05:30
  • msg #69

Re: Arrival at Arden Vul

Nodding to the elf, Brian added, "Those boots are certainly blessed to be so healthy even in such an environment. My own two boots are more worn than these, thank the stairs." He let out a small chuckle. Still maintaining the line, he leaned to the side to get a better look at the form of the skeleton, and its strange equipment.

"Who could this man be, certainly a warrior and possibly a smith? What lead to his demise in this odd location? And what do we-" His words were cut off by the noise of the skull being smashed to bits. Brian turned slowly and corrected his posture.
"Thank you for your caution, Sil'qian."
Axel Beckett
player, 50 posts
AC 10 HP4
Wed 22 Apr 2020
at 09:02
  • msg #70

Re: Arrival at Arden Vul

"Boots might be cursed, that's why he died." Axel offers as a suggestion.  He looks at the dwarven skeleton, but quickly loses interest.  "He's been dead so long even his kin have probably forgotten about him.  That's encouraging at least.  It's even less likely we will find anything hostile here."
DM Maleketh
GM, 65 posts
Wed 22 Apr 2020
at 12:15
  • msg #71

Re: Arrival at Arden Vul

Intentionally or not, Sil's blade tears a hole in the pouch, spilling two objects onto the ground: an oblong green stone, carved with runes, and a vial of light blue powder laced with sparkling motes.
Zuru
player, 18 posts
Gnome thief
Wed 22 Apr 2020
at 12:17
  • msg #72

Re: Arrival at Arden Vul

"This may be a good sign.  The first person we met did nothing to harm us.  If this continues, Arden Vul will pose no threat"

Zuru picks up the warhammer, grunting a bit.

"A bit too heavy for my tastes"


His eyes widen a bit when he sees the stone
This message was last edited by the player at 12:18, Wed 22 Apr 2020.
Axel Beckett
player, 51 posts
AC 10 HP4
Wed 22 Apr 2020
at 20:01
  • msg #73

Re: Arrival at Arden Vul

Looking around their current environment and seeing the sun is setting Axel makes a few suggestions.

"It's not going to be smart to attempt those treacherous steps in the fading light, so we better make sure this place is secure before the light disappears for the evening and take stock of what we have so we can begin working as a group rather than just individuals travelling together.

I have plenty of oil and a lamp we can use if we are stationary for a small amount of light.  I don't think there's not enough debris about to make a fire that will last the evening, so perhaps the half humans with the night sight can stand watch into the evening and early morning while we humans can do the hours either side.

We might not have found all the chambers in this complex yet so let's search the walls and floors for secret or concealed doorways to make sure we have no unwelcome surprise in the evening before we settle down for the night.  We can collect whatever burnable debris there is about to see if we have enough fuel to light a fire as we search."


For all his bitching and whining once Axel is safe his focus is on what the group needs to do together to survive.  True to his words he pulls out the lamp and lights it before he begins scanning the walls with his eyes and hands looking for anything secret or concealed.
Hrothgar
player, 22 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 22 Apr 2020
at 23:44
  • msg #74

Re: Arrival at Arden Vul

Brian Hamonet:
"Who could this man be, certainly a warrior and possibly a smith? What lead to his demise in this odd location? And what do we-"

The half-orc proprietor speculates, "Dehydration--after he found himself webbed in with no means to escape." He adjusts an imaginary pair of spectacles to accentuate his inspector bonafides.
Axel Beckett:
"Boots might be cursed, that's why he died."

"Let us find out, then, Mr. Axel. I have heard such tales myself but they usually involve an endless dance." With a few purposeful strides, he arrives at the skeleton and tries on the unfortunate soul's footwear.
DM Maleketh
GM, 66 posts
Wed 22 Apr 2020
at 23:48
  • msg #75

Re: Arrival at Arden Vul

Hrothgar's feet are a bit bigger than the dwarf's, but the boots resize to fit him - clearly they bear at least a minor enchantment.  They're also incredibly comfortable - moreso than any others he has worn by a substantial margin.  Apart from the resizing, they do nothing immediately obvious.

Axel, meanwhile, checks the compound but finds no doors apart from the entrance.
Sil'qian Nightwind
player, 42 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 23 Apr 2020
at 00:44
  • msg #76

Re: Arrival at Arden Vul

Sil'qian stoops to pick up the stone and the vial.

He examines each of them for a moment. If there is nothing that he can identify by looking/reading, he will pass them to Zuru.

"These are likely enchanted, but I do not possess the skill to confirm that. Perhaps, Axel or Brian can."

Turning to Hrothgar, he says, "Try walking on the walls, or levitating, or jumping...or perhaps see if they make your steps quieter."

quote:
let's search the walls and floors for secret or concealed doorways

"A good idea, Axel..although it would be tragic if that dwarf died in here when a way out existed."

Sil'qian will also examine the rooms for secret doors.
Hrothgar
player, 23 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 23 Apr 2020
at 01:35
  • msg #77

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"Try walking on the walls, or levitating, or jumping...or perhaps see if they make your steps quieter."

"I, too, have heard of boots of spider climbing, levitating, and bounding," grants the half-orc who then indulges in some mild experimentation. Some sneaking, a hop, a vertical ascent.

He wheels to face Mr. Axel after his tests: "Have you heard, you must have, of boots of flying?" Reaching towards the boots, he raises his eyebrows inquisitively at the second of two sons.
Axel Beckett
player, 53 posts
AC 10 HP4
Thu 23 Apr 2020
at 01:55
  • msg #78

Re: Arrival at Arden Vul

"I have indeed heard of them Hrothgar, there are all sorts of boots.  Boots to camouflage your footfalls so you appear as something else, boots that allow you to walk in the plane of shadows, boots to turn you ethereal and even boots to allow astral travel, but I doubt any of these apply.  Some allow you to run as fast as a horse without tiring, but some of the most common are the ones many elves are fortunate enough to posses that allow silent movement.  Our light fingered friend Zuru is most likely the best person to benefit from those, if that is what they turn out to be since he is also the default scout.

What do we think is in the vial with the sparkling light blue powder?"

This message was last edited by the player at 01:58, Thu 23 Apr 2020.
DM Maleketh
GM, 69 posts
Thu 23 Apr 2020
at 02:35
  • msg #79

Re: Arrival at Arden Vul

Whatever other properties the boots might have, Hrothgar is unable to suss them out.  Sil is likewise unable to locate any secret doors that Axel could not.
Brian Hamonet
player, 41 posts
Human Cleric 1
8/8 HP, AC 4
Thu 23 Apr 2020
at 04:26
  • msg #80

Re: Arrival at Arden Vul

Brian looked about the room, seeing that the rest of the party had begun investigating. There was no telling what these colorful items could have been without proper examination. He gently took the green stone from Zuru, and attempted to comprehend the runes carved over it. He turned it over in his palm, feeling out the texture and weight of the item, and trying to find any decipherable symbol.

Returning the stone, he replied in negative to the elf. "Let us carry these if we can, and see to have them identified at a later time. Unless we find an experienced magic user, identification will be costly and inefficient. On rare occasions, unidentifiable objects of wonder were brought to the temple of Demma, and they would remain idle in safe boxes for weeks or months before anyone knew of their name or effect." He seemed lost in remembrance, then turned to face the party's own magic user, somewhat embarrassed. "This is a fanciful guess, but could it be in your power to identify, Axel?"

Gesturing to the other side of cave, Brian continued Axel's talk about making camp. "I am in agreement with you on that point. I would suggest scoping out the other room we know about, to eliminate the chance of surprise, just as you say. We could prepare to rest in either chamber, as per considerations of convenience and safety." He went around the room, tapping at the walls with the long end of his flail, hearing for echoes, before coming to a stop facing the exit. His expression suggested he did not intend to leave just yet, and was rather keeping watch.
This message was last edited by the player at 04:28, Thu 23 Apr 2020.
Axel Beckett
player, 55 posts
AC 10 HP4
Thu 23 Apr 2020
at 07:54
  • msg #81

Re: Arrival at Arden Vul

"That spell is not within my power, and I have been told it is safer to get another idiot mage to cast it for you anyway.  It is dangerous and weakens the caster considerably.  Not really suitable for adventuring."
Tybalt Aldiron
player, 32 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 23 Apr 2020
at 12:43
  • msg #82

Re: Arrival at Arden Vul

Tybalt made a circuit of the rooms after it was deemed there was no further traps or dangers he must be aware of. "Perhaps the dwarf was poisoned in here when the door sealed behind him? Or maybe he was just old and his time had come... he died with his boots on as the saying goes."

The Walker joined the search for hidden doors or compartments before conceding that they might best hole up here for the night. "Time to expand your holdings Hrothgar, open a new Inn here this evening."
Hrothgar
player, 24 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 23 Apr 2020
at 20:32
  • msg #83

Re: Arrival at Arden Vul

"I've got it," announces the empirical scientist. "These boots make you walk like an elf. See, I'm walking like an elf."

Adjusting his ears to their maximum elevation, he sashays about the dwarf's burial chamber -- until he stumbles against that same dwarf's skull fragments. He slips off the boots and offers them to Zuru, mumbling that he doesn't want to walk like an elf after all.

Tybalt Aldiron:
"Time to expand your holdings Hrothgar, open a new Inn here this evening."

"Oh, no. You've clearly never looked into such matters. As if such entrepreneurial  agility were possible. First, I would have to locate the ancestors of this fellow and negotiate for the development rights. Were those to be acquired, and they never would be, next, I would have ..." He continues on in this vein.

He settles down to wait for whatever is next.
Zuru
player, 20 posts
Gnome thief
Fri 24 Apr 2020
at 14:42
  • msg #84

Re: Arrival at Arden Vul

Zuru tries on the boots, and sees if he likes the feel.  "Hmm, seem kind of nice."


He'll poke around the room as well, seeing if he finds anything unusual
DM Maleketh
GM, 70 posts
Sat 25 Apr 2020
at 01:45
  • msg #85

Re: Arrival at Arden Vul

Let's save some time: I've made all the necessary rolls for each of you to find secret doors, and none of you located any.
Axel Beckett
player, 56 posts
AC 10 HP4
Sat 25 Apr 2020
at 04:20
  • msg #86

Re: Arrival at Arden Vul

With no apparent other way out, and the light fading Axel settles down for the evening rolling out his bedroll and moving stuff around in his backpack until it served well enough as a pillow before breaking out his rations and chowing down.

He takes an early watch, whilst the lamp still burnt getting into the habit of taking his turn early so he had time for a decent sleep before relearning his spells.
Tybalt Aldiron
player, 35 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 04:25
  • msg #87

Re: Arrival at Arden Vul

Having decided that the time spent exploring the burnt-web cliffside crypt would prevent them from reaching the summit before nightfall, Walker began preparations for a concealed camp.

"I'll join Axel on first watch... Perhaps Hrothgar and Silk should take the final morning watch and Zuru and Brian take the middle?"
Sil'qian Nightwind
player, 46 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 25 Apr 2020
at 04:30
  • msg #88

Re: Arrival at Arden Vul

"Two per watch makes sense. But, we should switch, Walker. Then there will be one person with night vision on each watch."

Do you think demi-humans would call themselves demi-humans? I think not! And no one would call their vision, infravision!

Tybalt Aldiron
player, 37 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Apr 2020
at 04:54
  • msg #89

Re: Arrival at Arden Vul

Nodding at such wisdom, Tybalt conceded. "Well said."
Zuru
player, 21 posts
Gnome thief
Sat 25 Apr 2020
at 09:20
  • msg #90

Re: Arrival at Arden Vul

"This sounds fine.  Good night fellows.  Try not to be eaten。“

Zuru finds a comfy corner, wraps himself in his cloak, and is soon asleep
Sil'qian Nightwind
player, 48 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 25 Apr 2020
at 21:54
  • msg #91

Re: Arrival at Arden Vul

Sil'qian turns to Axel as the rest of the group settle in, best they can to sleep, "If you keep the lantern shaded, it will not be seen from outside the cavern. I will watch the stairs. If anything approaches, I will shout out. Wake the others and brighten the lantern."

The elf then wraps his cloak around him, takes his wool blanket, and seats himself just outside the doorway to the cave.
DM Maleketh
GM, 72 posts
Sat 25 Apr 2020
at 23:58
  • msg #92

Re: Arrival at Arden Vul

The six if you settle into the ruined building for the night.  The time passes without excitement, and the next morning, you continue your ascent up the cliff face.  You pass two more switchbacks as you ascend, but finally, after nearly two hours of climbing, you reach the top.  Greeting you is what looks to have once been a large gate, but is now simply a 40' space with a crumbling guard tower at either end.  The western tower seems mostly intact, but the eastern one is half-collapsed, the wall facing out from the cluff little more than rubble.  Walls stretch out beyond the towers.

The remains of a road lead north-northwest through the gates, leading up to what appears to be a stone pillar of some sort.  Few other structures are in evidence, though you can see something to the north.  A few other structures are visible in the distance, but of the other buildings that must have once stood here there is no sign.

Your observations are interrupted by a shout.  "Ho there!  Newcomers to this fine city?"  The source is man, one of five people emerging from the city.  He has five others with him, and together, they seem to be an adventuring party much like your own: two men (including the speaker), both dressed in simple clothes; three other humans (two men and a woman), clad in armor, and a halfling dressed in leathers.
Axel Beckett
player, 61 posts
AC 10 HP4
Sun 26 Apr 2020
at 02:34
  • msg #93

Re: Arrival at Arden Vul

Keeping his voice low so it does not travel to the people approaching Axel speaks to the group, "How does he know we're newcomers here?  We might be returning.  What do you think, can strangers approaching us from within ruins be trusted?".

How far away are they just in case Axel wishes to destroy them with a mighty spell?  :o).

OOC:  Are there any weapons apparent and is the type of armour they wear important?

Brian Hamonet
player, 48 posts
Human Cleric 1
8/8 HP, AC 4
Sun 26 Apr 2020
at 03:24
  • msg #94

Re: Arrival at Arden Vul

Brian shook his head in agreement and whispered back. "Caution would be advisable. But it is too early to see them as confirmed threats. Let us parley from a distance."

He walked measured steps, keeping with his own group. He looked at the other party's garbs and accessories, hoping to identify a sign of any god, possibly his own.

OOC: Can I say that Brian already has his flail out? He will not draw his weapon in front of them.
This message was last edited by the player at 03:26, Sun 26 Apr 2020.
Sil'qian Nightwind
player, 49 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 26 Apr 2020
at 06:59
  • msg #95

Re: Arrival at Arden Vul

Axel:
How does he know we're newcomers here?  We might be returning.  What do you think, can strangers approaching us from within ruins be trusted?

Speakig quietly, while keeping his eyes on the other group, "Because he has been here for some time? Or because he is planning to lull us into an ambush. Can strangers ever be trusted?" His hand involuntarily rubs his neck under his mask.

Brian:
Caution would be advisable. But it is too early to see them as confirmed threats. Let us parley from a distance.
"True enough, Brian."

"Walker, you should speak to him; I will accompany you. Hrothgar, Brian, keep your eyes on those in armour; Axel, the two without armour are your targets, and Zuru watch the halfling's every move."

Sil'qian unconsciously checks his mask and then steps forward, assuming Tybalt will as well.

When he is about 5 paces ahead of the group, he stops, and he holds up his hand in an open-handed wave to acknowledge the speaker.

"Well met. I am Sil'qian, this is Walker. Who are you?"

He lets his hand drop down, casually onto his sword hilt.
Axel Beckett
player, 63 posts
AC 10 HP4
Sun 26 Apr 2020
at 12:34
  • msg #96

Re: Arrival at Arden Vul

As Silk moves forward to greet the others Axel walks sideways to the left away from the rest of the party so he is not in close proximity to them.  As Silk asked he keeps his eyes on the two without armour watching and wary in case they show any sign of spell like incantations.
Zuru
player, 23 posts
Gnome thief
Sun 26 Apr 2020
at 15:38
  • msg #97

Re: Arrival at Arden Vul

Zuru nods at Silk's suggestion. His cheerful smile remains as he puts his hands in his pockets and watches. One pocket holds his sling, and the other a stone. He feels ready
Hrothgar
player, 27 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 26 Apr 2020
at 20:57
  • msg #98

Re: Arrival at Arden Vul

The bile rises in the nascent tycoon's throat.

"Competition," he hisses, before training his eyes on the armored  claim-jumpers.

OKOK, we're probably the claim-jumpers but lust for commerce can twist a half-man's soul.
This message had punctuation tweaked by the player at 20:57, Sun 26 Apr 2020.
DM Maleketh
GM, 73 posts
Sun 26 Apr 2020
at 23:06
  • msg #99

Re: Arrival at Arden Vul

"Well met, Sil'qian and Walker!" replies the man, who keeps his distance as well.  "I am Roger the Rapier, and we are the Five Fingers of Destiny!"  He gestures grandiosely at his companions, then adds, "Well, six now, I suppose.  The name is a work-in-progress."  He shakes his head and continues.  "My companions and I are here to explore the ruins and the halls below, as I imagine your group is."

Brian notices that the woman has a holy symbol of Mitra hanging from her neck.
Brian Hamonet
player, 51 posts
Human Cleric 1
8/8 HP, AC 4
Mon 27 Apr 2020
at 04:32
  • msg #100

Re: Arrival at Arden Vul

The cleric exclaimed, quiet enough to only let his party hear, "Look at the symbol attached to that woman's neck. A proud lion's mane, enclosed by crystalline flames. It is a sign of the god Mitra, of justice, oaths and humanitarianism. Where Lady Demma is the mother goddess of home, Mitra may be the father figure who protects from a distance."

Sil'qian had already walked away, and issued orders. Brian paused, and nodded at the back of the elf.
Turning to the party, Brian spoke again. "Hrothgar, stay your anger, but hold on to your weapons. They may be good natured folks, but we should not give them the wrong idea about us."

Aligning himself to face the armored persons as told, he adjusted the icon of Demma hanging from his neck, making the pewter seed visible to the other party. He then slowly raised his flail, yet another symbol of the goddess, to waist level.
This message was last edited by the player at 08:45, Mon 27 Apr 2020.
Tybalt Aldiron
player, 40 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 27 Apr 2020
at 05:42
  • msg #101

Re: Arrival at Arden Vul

"Roger the Rapier... has a certain ring to it." Walker replied with just the hint of a smile at the corners of his lips. He held his bow at the side, arrow nocked as it had been since they'd left this morning in their ascent, as well as in their approach to this group. He and Sil'quian, being likely the quickest of the troupe save perhaps Zuru, were - at first blush - the obvious choice for parley with an unknown group, though the distinct lack of charisma on the part of Tybalt was notable. His cousin had inherited the family charm it might be said, but Durke was gone now and all that social chemistry with him.

"We're here for various reasons, neighbor," Walker said, "I'm the inheritor of a quest, the others have their own interests, but as the Handful of Destiny you'll surely understand how individual motivations work. Perhaps though, we might swap tidings, if the stories are true, there's plenty to explore and many are the party which has never returned..."

To offer something to get the exchange started, Walker shared this, "We've heard rumor of a market in the area, run by Trolls if you can believe such a thing, tell us, have you heard of such a place?"
Axel Beckett
player, 66 posts
AC 10 HP4
Mon 27 Apr 2020
at 10:15
  • msg #102

Re: Arrival at Arden Vul

Axel cocks his head to listen to the reply to Tybalt's question.  The new party seemed cordial enough without any obvious sole claim to the area that placed their efforts as claim jumping.  He stood waiting next to a pile of rubble to see how things played out.
DM Maleketh
GM, 75 posts
Mon 27 Apr 2020
at 12:39
  • msg #103

Re: Arrival at Arden Vul

Roger bobs his head in response.  "Yes, I've heard of the place.  Quite a sight, I'm told, though I've never seen it myself.  We've mostly been exploring the city for the time being.  Not a lot to find, though we did find what looked to be a rather sizable basement - might even be an entrance to the Halls."  He points north.  "Head along the road and you'll find the Pyramid of Thoth - rather famous landmark around here.  Turn west from there and you'll find the remains of an old building, with some stairs leading down.  Might be something worthwhile there.

"Oh, and if you're here any length of time, you simply must visit the Sign of the Broken Head.  It's an inn run by an enterprising fellow named Kettle-Belly.  The place is built like a fortress and safe from the beasts that roam the city.  Much easier then heading back to Newmarket."

One of the men interrupts.  "Roger..."

Roger pauses before replying, "Right, right.  Sorry, lads."  He turns back to you.  "We're headed back to Newmarket to make good on our latest haul, and the journey down the Stair is a long one.  If you'll excuse us?"
Axel Beckett
player, 67 posts
AC 10 HP4
Mon 27 Apr 2020
at 19:05
  • msg #104

Re: Arrival at Arden Vul

"Beast's!" Axel exclaims with more than an ounce of trepidation in his voice.  "What......, what sort of beast have you seen." he asks obviously a little nervous.
Hrothgar
player, 29 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 27 Apr 2020
at 21:50
  • msg #105

Re: Arrival at Arden Vul

Roger:
"Oh, and if you're here any length of time, you simply must visit the Sign of the Broken Head.  It's an inn run by an enterprising fellow named Kettle-Belly.

With these words, Hrothgar's heart plummets the full length of the Long Falls and splatters at the bottom, sending out a fine spray of red mist. His face drains of all color, and he hears no more of what is spoken. Instinctively, he clutches at Axel's robes for support during his time on the crucible but finds nothing but air.
This message was last edited by the player at 22:31, Mon 27 Apr 2020.
Sil'qian Nightwind
player, 52 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 27 Apr 2020
at 23:17
  • msg #106

Re: Arrival at Arden Vul

Roger the Rapier:
If you'll excuse us?

"Indeed. Good journey to you and your Fingers of Destiny." Sil'qian gives a curt nod to the group standing behind Roger and makes a point of stepping aside to let them pass.

As he turns, he tries to catch the eyes of his companions and gives them a nod.

"Are you ill, Hrothgar?" he asks when he see the large half-orc groping at the air, and looking like he is about to faint.
DM Maleketh
GM, 76 posts
Mon 27 Apr 2020
at 23:28
  • msg #107

Re: Arrival at Arden Vul

"Oh, you know the sort," Roger says to Axel as his group heads for the Stair.  "Wild animals, oversized vermin, the occasional walking dead.  Nothing you can't handle, I'm sure.  Farewell!"  Roger and his band take to the Stair and are quickly gone.
Axel Beckett
player, 69 posts
AC 10 HP4
Tue 28 Apr 2020
at 01:56
  • msg #108

Re: Arrival at Arden Vul

The blood drains from Axels face when the walking dead are mentioned, and he makes a hurried sign in the air as if to ward off hexes.  His ignorance on the subject would be apparent to anyone who knew much about curses.

Axel glances at Hrothgar, momentarily distracted from his own issues.  Deciding whatever he was suffering from was not as important as what he had to say, he speaks to the group.  "Did you hear that.  The walking dead, and just when the holy warrior decided to take an early swan dive.  My powerful sleep spell will be useless against creatures that are not alive.  Is it wise to continue on when the mystical might of the group is neutralised?"  He seems deadly serious about his own overemphasised importance to the group.
Brian Hamonet
player, 52 posts
Human Cleric 1
8/8 HP, AC 4
Tue 28 Apr 2020
at 04:10
  • msg #109

Re: Arrival at Arden Vul

Brian seemed relieved when the other group walked away. He looked at them go the way his group had come. Then he heard Axel, and turned to listen to his spiel with a slight frown. When he was done, Brian let out a short laugh, and with a big smile went over to Axel and touched his shoulder. He drew Axel's attention to his own holy symbol. "Faith."

After noting the magic user's reaction, he sauntered over to the inconsolable Hrothgar to offer his own robes as support. Still smiling he said, "Competition."
Tybalt Aldiron
player, 41 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 28 Apr 2020
at 04:26
  • msg #110

Re: Arrival at Arden Vul

"You'll take care not to speak of my cousin so disrespectfully. Granted he was a loudmouth and a do-gooder, and often a tremendous annoyance, but his actions may well have saved the rest of us from falling that day ourselves. I would hate to have to give you flying lessons," the ranger grated at Axel as he watched the other party leave.

"I don't think I trust them. We'd best keep an eye out behind us lest they double back and cause us grief."

"Well, it sounds like this place isn't quite the abandoned ruins I'd expected it to be. We must be vigilant!"

Sil'qian Nightwind
player, 53 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 28 Apr 2020
at 05:40
  • msg #111

Re: Arrival at Arden Vul

Walker:
I don't think I trust them. We'd best keep an eye out behind us

"Vigilance is always necessary.

We should get out of the open for now. And then decide our next course.

Hrothgar, what is wrong with you?"

[Edit: grammar]
This message was last edited by the player at 15:46, Tue 28 Apr 2020.
Zuru
player, 24 posts
Gnome thief
Tue 28 Apr 2020
at 09:25
  • msg #112

Re: Arrival at Arden Vul

"Might eb abandoned now Tybalt. If that group got in and out alive, I am sure we can do the same, but with even more success."

Zuru heads over to peak over the top of the stairs, to watch the other group disappear.
Hrothgar
player, 31 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 28 Apr 2020
at 14:52
  • msg #113

Re: Arrival at Arden Vul

Sil'qian Nightwind:
Hrothgar, what is wrong with you?"

"Have you ever had a dream and then run right smack into it--but it was someone else's dream and it's better than anything you ever dreamed of?"

Switching gears, he agrees with the others that those chaps were "too cool for school." He wonders if they have actually made the full descent or just found a convenient place to hide before tracking back.
This message was last edited by the player at 19:44, Tue 28 Apr 2020.
Axel Beckett
player, 70 posts
AC 10 HP4
Tue 28 Apr 2020
at 18:38
  • msg #114

Re: Arrival at Arden Vul

"No," Axel flatly replies to Hrothgar deciding he hadn't been making sense for some time, but it was probably an orc man breeding thing and anyone with any sense wouldn't open that box.

"Why would they come back to take pickings from a group that has had no chance to grab treasure.  Perhaps next time we see them they could be a bigger danger, but by then," he nervously glances towards the ruined city, "we will be more dangerous ourselves if everything goes to plan, not that we have one."

"They said there is a Pyramid to Thoth along the road, which makes me very nervous because of the walking dead it probably contains.  All those servants slaughtered to serve the master in the next life just seem beastly and my bet is they're pissed because of it.  I know I would be.  We don't need to go in there, but they said it was a landmark at least.

Perhaps we should agree to meet there on the steps if the shit hits the fan or probably that Kettle-Belly fellows place if we find the sign with the broken head would be a better place if we get separated."


"Perhaps the remains of the building with the steps leading down would be a better place for us to start until I have more arcane spells I can cast on the undead to destroy their will to clutch to this life."
Hrothgar
player, 32 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 29 Apr 2020
at 20:07
  • msg #115

Re: Arrival at Arden Vul

"Sounds good to me, Axel. Let's find that ruined building and head to the depths below," agrees Hrothgar.
Sil'qian Nightwind
player, 54 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 30 Apr 2020
at 03:57
  • msg #116

Re: Arrival at Arden Vul

Hrothgar:
"Have you ever had a dream and then run right smack into it--but it was someone else's dream and it's better than anything you ever dreamed of?

Sil'qian gives the half-orc a squinted stare for a moment. "No."

Axel:
They said there is a Pyramid to Thoth along the road...that Kettle-Belly fellows place...the building with the steps leading down...

The elf gives the human mage an equally squinted stare. "I say we find the inn. That will give us a safe place to work from. And if it is not safe, best to know now, and not when we are injured...or laden with treasure from the Halls."
Tybalt Aldiron
player, 42 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 30 Apr 2020
at 05:59
  • msg #117

Re: Arrival at Arden Vul

Tybalt simply shook his head at Hrothgar's sudden reaction. It was surely due to frequent head trauma. The Walker had seen it many times among the more savage warrior types. Helmets were rumored to help avoid such residual effects, but they were costly and limited vision so many just went without...

When the elf spoke, it was as if the words had come from Walker's own mouth. He found himself nodding and then remembering Hrothgar's odd claim only a moment ago, he suddenly stopped.

"You seem to have take the words right out of my mouth. It would be foolish of us not to scout the lay of the land, and a safe place or two to hole up. I don't know about the rest of you, but I'm not carrying around any more foodstuffs and supplies than I need for a few days. That'll run out soon enough. Let's get established here. There will be plenty of time for exploration..."

"Many is the party which has met an untimely end for lack of wisdom, and I'll tell you that Silk here has the right of it."

Softening a bit, Walker added, "I like the sound of coin clinking as much as the rest of you... Let's recall Durke as our example of bravado displacing caution..."
Axel Beckett
player, 72 posts
AC 10 HP4
Thu 30 Apr 2020
at 10:03
  • msg #118

Re: Arrival at Arden Vul

Sil'qian Nightwind:
Axel:
They said there is a Pyramid to Thoth along the road...that Kettle-Belly fellows place...the building with the steps leading down...

The elf gives the human mage an equally squinted stare. "I say we find the inn. That will give us a safe place to work from. And if it is not safe, best to know now, and not when we are injured...or laden with treasure from the Halls."


"The inn first!!?  I don't know why I didn't think of that.  I second that, we find the inn and the good man Kettle-Belly.  We need to start looking for the sign with the broken head."
Hrothgar
player, 34 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 30 Apr 2020
at 19:49
  • msg #119

Re: Arrival at Arden Vul

Hrothgar registers the looks of incomprehension.

"I had fancied that I might open an inn after a satisfactory accumulation of capital through adventuring. Maybe even in these parts with their offers of endless adventure. You will no doubt have already noticed that such thoughts are frequently in my mind."

He looks in the distance, as if he has already spied the inn of all inns.

"And then to hear that an inn akin to a fortress is already here."

He shrugs, "So it goes. I'm ready to follow."
Sil'qian Nightwind
player, 56 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 1 May 2020
at 05:39
  • msg #120

Re: Arrival at Arden Vul

Sil'qian stands impassively listening to the others speak.

"I suggest Walker and I lead, about 30 paces ahead of the group to scout. Brian can lead, Zuru and Axel in the middle and Hrothgar guarding the rear. What say you?"

[Edit I meant about 100 feet, not 100 yards (paces)]
This message was last edited by the player at 20:25, Fri 01 May 2020.
Brian Hamonet
player, 54 posts
Human Cleric 1
8/8 HP, AC 4
Fri 1 May 2020
at 07:24
  • msg #121

Re: Arrival at Arden Vul

Brian was by the half-man's side, rubbing his back as he lamented. Brian had a face like one amusedly listening to a child's talk, and when he replied his tone was sincere. "There, there... Often the fields most fruitful have long born someone else's crop. There is an attractiveness to opportunity that I am sure you feel greatly. Surely the halls have riches enough for you to see your inn. That is," he added slowly, looking at the others, "if enough has been left for the six of us."

With a spring in his step, Brian readied his weapon and faced Sil'qian. "Very well, please lead the way. I shall hang back with the rest, but do call us if you need the slightest assistance. We are a party, after all. May the blessings of the Lady be with us."
Tybalt Aldiron
player, 43 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 1 May 2020
at 13:00
  • msg #122

Re: Arrival at Arden Vul

Tybalt did feel a pang of understanding for Hrothgar, only from a different perspective. He shrugged and said, "When you get rich, buy him out... or, just do it better and put the other inn under. Don't give up, just use this as motivation."

The Walker nodded once and then led out to explore the ruins.
Zuru
player, 25 posts
Gnome thief
Fri 1 May 2020
at 13:50
  • msg #123

Re: Arrival at Arden Vul

"Hmm, an inn does sound nice.  Maybe we can sleep indoors, and not have to cook our dinner for a change."

Zuru walks up next to Axel, and follows along with the group
Axel Beckett
player, 73 posts
AC 10 HP4
Fri 1 May 2020
at 21:28
  • msg #124

Re: Arrival at Arden Vul

Axel seems content with the planned marching order as protected as he can be between the two groups.  He continues Zuru train of thought commenting to him, "And get a decent sleep.  All this sleeping on the ground is no good.  I will need to develop a spell for restful slumber.  I shall call it Axel's Pillows of Air perhaps, so adventurers always get a great sleep when they can't make an inn."  He continues his musings mostly to himself mumbling aloud as they begin to walk forward.  "I wonder if divine power can be augmented into an arcane spell to include a ready made breakfast when one awakes.  That is definitely something worth considering.  I shall call it Axel's Bed and Breakfast and it shall become known throughout the land and make me wealthy beyond measure."  He likes the sound of that and pulls a small notebook out jotting the idea down awkwardly as they walk forward.
Hrothgar
player, 35 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 1 May 2020
at 22:26
  • msg #125

Re: Arrival at Arden Vul

Brian Hamonet:
Brian was by the half-man's side, rubbing his back as he lamented. Brian had a face like one amusedly listening to a child's talk, and when he replied his tone was sincere. "There, there... are a party, after all. May the blessings of the Lady be with us."

Hrothgar complains that, "Pity is the basest coin there is..."

But his tone and posture belie his words and it's obvious to all and sundry that he'll soak up as much pity as the Lady and her priest have to offer.
DM Maleketh
GM, 80 posts
Sat 2 May 2020
at 00:53
  • msg #126

Re: Arrival at Arden Vul

Your course decided, your group heads northwest along the street, pausing when you come to the stne pillar you saw earlier.  It's actually a granite obelisk, 10' square at its base and about 35' tall.  It's weather-beaten, but compared to the city ruins around it it's practically pristine.  It's covered in writing and pictograms, the latter depicting humans interacting with lizards near the bottom of the pillar, and depiciting the sun near the top.

On the obelisk's south face is a wide horizontal line with no writing or illustration.  In the center of it is a deeply-carved image of an ankh, above which there's writing in a language you don't recognize.
This message was last edited by the GM at 00:54, Sat 02 May 2020.
Hrothgar
player, 38 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sat 2 May 2020
at 01:40
  • msg #127

Re: Arrival at Arden Vul

Hrothgar finds the obelisk to be baffling. Is it supposed to be some kind of sign post for the city? He peers at the pictograms near the bottom to see exactly which kinds of interactions have been depicted.

He asks Brian if he knows which deity claims the symbol of the ankh?
Axel Beckett
player, 75 posts
AC 10 HP4
Sat 2 May 2020
at 02:17
  • msg #128

Re: Arrival at Arden Vul

Axel leans in looking at the pictures and the writing.  As he traces a hand over one of the pictograms he says, "Well this seems to lay to rest the rumour I heard that the original builders of Arden Vul were drunken toad-like creatures.  These look more like lizards and belly crawlers to me."

"Did anyone hear any rumours about lizard folk from people before we got here."

He stops and peers more closely at the text.  "This is Mythric, the language is dead but I had to study it for a time.  Perhaps I should have paid more attention."  He pronounces a few of the words in a halted manner before swapping into common Archontean so everyone can understand.

"I'm a little rusty but it says ...Throg the fighter was rendered and eaten... I don't know many of the words to follow but then it goes on to say ....we saved the priest and the lizard men honoured the mage Thrax."  He straightens up as he says, "Well honouring a mage sounds like the actions of an educated race even if they do appear to be savages.  Perhaps as a group we could learn a thing or two from them."  He looks around nodding hoping everyone agrees.  Looking to the next line he continues, "I can't read a lot of this, but at the end it says insight shall be given to the man who brings midday life to the Sun, the moon, and the Stars."

He runs his hands back along the inscription to what he believes are the runes depicting "Midday life. which he repeats out aloud several times before he says "Insight might also mean light, or even a beacon revealed but I do not know how to translate 'midday life' differently."

"It was all making sense when it told to honour the mage, but I'm not sure what it is going on about by bringing life to the midday sun, the moon and the stars."
Brian Hamonet
player, 55 posts
Human Cleric 1
8/8 HP, AC 4
Sat 2 May 2020
at 04:54
  • msg #129

Re: Arrival at Arden Vul

In reply to Hrothgar (msg # 127):

"The ankh," Brian spoke slowly, "is a symbol of Isis, a goddess amongst The Twelve. She is a mother goddess, of mercy and magic. If anything, this symbol is an indication that this place where we stand truly belongs to the old ages, as we expected. Not many followers of The Twelve remain to this day."

In reply to Axel Beckett (msg # 128):

He appeared thrilled when Axel claimed to hold some understanding of Mythric. Brian possessed none himself. He listened to the mage's translation intently. When Axel turned back for affirmation, he would not have seen Brian nodding at first, but he did give a quick nod on seeing Axel's expression.

Brian puzzled over the last message. It was daytime, so the obelisk was already well lit. "Perhaps it provides protection against dangers here. I could prepare miracles of creating light or detecting magical objects to help out, but I have neither of them at this time. I thought it would be better to have quick healing on hand instead. Since we intend to go to that inn, we could ask about this obelisk there."

Gesturing to the horizontal line on the southern face, he beckoned the magic user. "Axel, could you read the words carved above the ankh on this side?"
Sil'qian Nightwind
player, 59 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 2 May 2020
at 05:40
  • msg #130

Re: Arrival at Arden Vul

Sil'qian studies the pictograms intently. He is specifically looking for:
  • anything that looks like an elevator,
  • anything that looks like a well shaft, or
  • a cave with a lake in it near the bottom of the obelisk.

"Indeed, Mithric."
DM Maleketh
GM, 82 posts
Sat 2 May 2020
at 12:16
  • msg #131

Re: Arrival at Arden Vul

The pictograms in the lower part of the obelisk primarily depict humans fighting, subduing, and killing lizards.  There's nothing showing anything like what Sil is looking for.
This message was last edited by the GM at 15:16, Sat 02 May 2020.
Hrothgar
player, 39 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sat 2 May 2020
at 14:31
  • msg #132

Re: Arrival at Arden Vul

The warrior listens intently to the speakers.

Axel Beckett:
"Did anyone hear any rumours about lizard folk from people before we got here."

"Only something about kobolds living in an area southwest of the city."
Axel Beckett:
"I'm a little rusty but it says ...Throg the fighter was rendered and eaten...

"But what was he rendered into?"

As for the riddle of the midday sun, he believes that riddles are often more figurative than literal and words can take on unexpected meanings.
Brian:
A symbol of Isis, a goddess amongst The Twelve...

"I did not know that," Hrothgar admits. "I get the symbols all confused even when I recognize one as a symbol. I thought talk of those gods was the stuff of … mythology."

After studying the pictograms with the others, he conjectures that the lizard folk might have been enslaved after they were subjugated?
Zuru
player, 26 posts
Gnome thief
Sat 2 May 2020
at 16:01
  • msg #133

Re: Arrival at Arden Vul

Zuru snorts at the mention of Kobolds.  "Waste of time looking for them.  Most useless creatures you'll ever meet.  Less brains than a chipmunk.  THough I did know a chipmunk who said some good things about kobolds.  Maybe not as dumb as that one"

he wanders around, looking at the pillar
Axel Beckett
player, 76 posts
AC 10 HP4
Sat 2 May 2020
at 16:53
  • msg #134

Re: Arrival at Arden Vul

Brian Hamonet:
In reply to Hrothgar (msg # 127):

Gesturing to the horizontal line on the southern face, he beckoned the magic user. "Axel, could you read the words carved above the ankh on this side?"

Axel goes over to the the side Brian indicates and looks up at the words staring at them for some time.  "Sorry no, what they say is not clear to me, perhaps motherhood and magic are mentioned, but they say more that I cannot decipher.  I really did need to pay more attention when I was taught the dead language, I thought it was a waste of my effort at the time."
Tybalt Aldiron
player, 44 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 2 May 2020
at 17:49
  • msg #135

Re: Arrival at Arden Vul

While the others inspected the odd obelisk, the Walker made a slow circuit around the perimeter and looked for tracks or sign of traffic, he also scanned their surroundings for hidden foes... or advancing ones.

"Durke and I spoke with a priestly sort, a wine-bibber for certain, who told of a great - something - beneath the Temple of Thoth... didn't the neighborly Roger the Rapier say something about a temple in this vicinity?"
Brian Hamonet
player, 56 posts
Human Cleric 1
8/8 HP, AC 4
Sun 3 May 2020
at 04:56
  • msg #136

Re: Arrival at Arden Vul

Brian discussed a few symbols with the magic user. After confirming they could decipher no more, the cleric moved away from the structure, and his attention caught on to the Walker. Brian decided the man certainly moved like his title would suggest. Responding to his thoughts, Brian answered, "We are here to reach the Great Halls, indeed, but along my way I heard many different rumours of what that phrase truly alludes to, and what includes the Great Halls. Many names were given to it by people of all kinds," Brian listed a few esoteric names, then lowered his voice, "and there were yet some others who were scared of the Great Halls, for they spoke of it in hushed tones as the punishment hall of the priesthood of Thoth, where the barks and whoops of dead prisoners still echo today." He quickly shook his head. "This is all heresay, of course. Such a place would not be unusual to be associated with Thoth, though it being the subject of rumours is unusual. Perhaps there is a path to the Great Halls that passes through that temple we were told of."
Sil'qian Nightwind
player, 60 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 3 May 2020
at 08:31
  • msg #137

Re: Arrival at Arden Vul

Pointing to the obelisk, he says, "This appears to be a dedication to the Twelve, and to the Archontean line of emperors.

Turning to Brian and Walker, he adds, "I too have heard tales of the Halls below. The worshippers of Thoth discovered a vast cavern far beneath the surface, and other things. We should share our knowledge at the inn.

Shall we continue?"

Hrothgar
player, 40 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 3 May 2020
at 15:38
  • msg #138

Re: Arrival at Arden Vul

The half-orc wanderer declaims, "We walk amongst ancient mysteries; ancient mysteries might walk amongst us," before agreeing with the jack of all trades with a more modestly produced, "Yes."
Axel Beckett
player, 77 posts
AC 10 HP4
Sun 3 May 2020
at 20:36
  • msg #139

Re: Arrival at Arden Vul

"Let us continue, and discuss what we have heard as we go.  It will help pass the time and we might come across a few things we have all heard that seem to ring true.  I have heard a number of stories.

Did anyone hear the one about the tomb in the Thothian area just off the great hall?  I was told that the tomb was small, even unremarkable, but inside they encountered the stench of death and soon were faced with disease ridden rotten bandaged mummies still alive and moving around.  Well they didn't say alive, more unalive I think, but by all accounts the stench was unbearable like a multitude of decaying carcasses.  The guy who told me said he hightailed out of there like a rabbit with the runs.  Perhaps running is the best defence since he obviously got away so probably outdistanced them.  He was only a stick of a thing."

DM Maleketh
GM, 84 posts
Sun 3 May 2020
at 23:15
  • msg #140

Re: Arrival at Arden Vul

Your group follows the road north.  The wide road here is comprised of large cobblestones, which are buckled and cracked with age, and the road is lined with ancient oak trees.  At its end is what presumably used to be a plaza, but now looks like a war zone.  It's 200' square, with the remains of pillars around its edges.  The remaining stumps of the pillars stand beween about three and eight feet in height, and stone busts (which presumably used to sit atop the pillars) are scattered around the area.  They seem to stare at you, judging your passage through this ancient place.

Small trees have sprung up here and there in the plaza, but there are also two old maples near the southern entrance (where you arrived) and an absolutely ancient oak in the center.  On the eastern side of the plaza is a tower, roughly 45' in height and still in good condition.  A pair of massive bronze doors block the entrance, and you see no windows except near the top.

Everything around the plaza has been leveled, though the general height of the ruins is still a few feet higher than even the tallest of you.  Some paths have been carved through them, however, allowing you to travel in more or less any direction you wish.  Not far to the north, you spy a great step pyramid towering over the surrounding landscape, about at tall as the tower.
Axel Beckett
player, 78 posts
AC 10 HP4
Mon 4 May 2020
at 04:47
  • msg #141

Re: Arrival at Arden Vul

Are any of the busts recognisable?  Famous figures?  Images of gods?  Are they all human or some possibly demi-human or humanoid?  Does it not really matter?
Sil'qian Nightwind
player, 63 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 4 May 2020
at 07:02
  • msg #142

Re: Arrival at Arden Vul

Sil'qian points to the north, "Likely the pyramid of Thoth that Roger the Rapier mentioned."

He steps toward the bronze doors, looking them over, "Could this be the Sign of the Broken Head?"
Zuru
player, 27 posts
Gnome thief
Mon 4 May 2020
at 13:38
  • msg #143

Re: Arrival at Arden Vul

In reply to Sil'qian Nightwind (msg # 142):

"makes sense to me.  Quite a few broken heads around.  Maybe we can see if we find anyone who knows more about that pyramid"
Axel Beckett
player, 79 posts
AC 10 HP4
Tue 5 May 2020
at 00:30
  • msg #144

Re: Arrival at Arden Vul

"One of you should knock and see if anyone is at home."  Axel bravely suggests standing back a little timidly in case hot pitch is thrown out of the window from above to scold either of them so badly their skin peels and they die an agonising death.
Hrothgar
player, 41 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 5 May 2020
at 02:42
  • msg #145

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"Could this be the Sign of the Broken Head?"

Hrothgar observes the place itself seems to lack a sign and then knocks on the bronze doors with a gauntleted fist and waits for a response.
This message was last edited by the player at 02:43, Tue 05 May 2020.
DM Maleketh
GM, 86 posts
Tue 5 May 2020
at 02:47
  • msg #146

Re: Arrival at Arden Vul

No response is forthcoming.  If anyone's there, they're ignoring you.
Hrothgar
player, 42 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 5 May 2020
at 03:01
  • msg #147

Re: Arrival at Arden Vul

With no response forthcoming, Hrothgar backs away a few steps and addresses the group, "Am I on the only one not detecting any hint of hospitality?"

Shrugging, he returns to the doors to see if he can open them.
Axel Beckett
player, 80 posts
AC 10 HP4
Tue 5 May 2020
at 03:04
  • msg #148

Re: Arrival at Arden Vul

"How rude!" Axel intones.

Bravely (for him) Axel will take a look around the tower, screaming in astonished surprise if he actually finds another living creature and running back to the safety of the others.  If no one else is seen he will continue around the tower if it is possible to check there is no other entrance.  He will also look up to see if the windows above go all the way around the tower or if they are just on the side with the door.
DM Maleketh
GM, 87 posts
Tue 5 May 2020
at 10:22
  • msg #149

Re: Arrival at Arden Vul

There are eight windows around the tower, two facing each direction, but there are no other entrances nor any other living creatures in the vicinity.
Zuru
player, 28 posts
Gnome thief
Tue 5 May 2020
at 11:39
  • msg #150

Re: Arrival at Arden Vul

"Hmm, I'm betting we'd be safer staying inside than outside at night.  Let me take a look."

Zuru climbs up the wall of the tower, heading for the closest window


19:37, Today: Zuru rolled 34 using 1d100.  climb walls.  he has a 65% chance
This message was last edited by the player at 11:40, Tue 05 May 2020.
Hrothgar
player, 43 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 5 May 2020
at 14:14
  • msg #151

Re: Arrival at Arden Vul

No apparent way to open the bronze doors?
This message was last edited by the player at 14:14, Tue 05 May 2020.
Brian Hamonet
player, 57 posts
Human Cleric 1
8/8 HP, AC 4
Tue 5 May 2020
at 16:38
  • msg #152

Re: Arrival at Arden Vul

The cleric was busy in his own thoughts. He wondered about the gods of old, whose symbols were so striking for simply being present. How long would faith in The Ten and the Seventeen live on? Time flows, and humans forget the gods...

Just then, he stumbled over a stone bust, and his line of thought came to an end. Now he was in a ruined plaza, surrounded by his new companions. He stood up, and without dusting himself off, began to scan the area. It felt oddly artificial, now that it was in the process of being overtaken by nature, as nature is wont to do. The tower was a strange obstacle to him, a man most comfortable with knocking first. He shrugged and reminded himself that he was now on a quest for gold.

The halfling was ten feet up on the tower when Brian next looked that way. He cupped his mouth and called out. "Zuru, if you must climb up the window, I have a length of hempen rope for you that will certainly be of assistance.
Hrothgar
player, 44 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 5 May 2020
at 18:24
  • msg #153

Re: Arrival at Arden Vul

Hrothgar appears to be resolved.

"Built like a fortress is one thing; nigh on impregnable is another. If Kettle-belly dwells within, he chooses to remain unobserved."

He turns to the elf of many talents, "How about we continue our walkabout for now?"
This message had punctuation tweaked by the player at 18:24, Tue 05 May 2020.
Axel Beckett
player, 81 posts
AC 10 HP4
Tue 5 May 2020
at 21:30
  • msg #154

Re: Arrival at Arden Vul

With the halfling looking to climb to the top Axel begins to organise the others.  "Rather than just standing here and watching, let's gather brush at the base to soften a fall if it should happen.  No big branches, just leaves twigs and grasses to make a soft bed.  If he falls we should be able to gather enough to soften the ground so he doesn't damage himself."

OOC:  To my mind a simple precaution like this is worth 30 minutes to an hour of foraging to build a 4 or 5 foot high mound of vegetation debris to act as a buffer between Zuru and the ground.  Given his weight potentially no damage would occur if the mound was that high.  That is if there is enough vegetation etc around.
Sil'qian Nightwind
player, 64 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 6 May 2020
at 02:44
  • msg #155

Re: Arrival at Arden Vul

Hrothgar:
How about we continue our walkabout for now?

"We will have no choice if we cannot gain entry to the inn. If it is the inn. But, for the moment we should wait and see what comes of Zuru's ascent."

As he watches the gnome climb, he adds, "It occurs to me that given the nature of this place; a city on top of a cliff with purportedly many miles of temples, halls, and caverns beneath us; the entrance to the inn may be underground. If Zuru is not successful at gaining entry from above, perhaps, we should search for an entrance below?"
Tybalt Aldiron
player, 46 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 6 May 2020
at 05:38
  • msg #156

Re: Arrival at Arden Vul

Tybalt shook his head. "I truly doubt this is the Inn." He began to take off his pack. "I've never had to scale a wall and break into an Inn before!"

"I've got some climbing gear Zuru, might make your efforts easier... but we can always come back. Let's make note of what we've found and keep moving!"
Zuru
player, 29 posts
Gnome thief
Wed 6 May 2020
at 13:26
  • msg #157

Re: Arrival at Arden Vul

OOC:  Didn't realize it was that high.  Happy to take Axel's idea of being boosted up and making a few more rolls.  If someone offers him rope, he'll just carry it up


Zuru quietly mutters to himself, and continues going up, When he reaches it (?), he sits on the window, admiring the view, before hopping inside.



21:23, Today: Zuru rolled 29 using 1d100.
 climb walls.  21:23, Today: Zuru rolled 6 using 1d100.  climb walls.

Brian Hamonet
player, 59 posts
Human Cleric 1
8/8 HP, AC 4
Wed 6 May 2020
at 15:03
  • msg #158

Re: Arrival at Arden Vul

"Look at him go," Brian laughed, "Pray keep your wits about and remain safe within!"

Brian did not contribute to the discussion about the location of the inn. They would get there if the gods willed it. For the time, he waited to see what came of Zuru's scouting, eyes fixed onto the window used by him to enter.
DM Maleketh
GM, 91 posts
Wed 6 May 2020
at 22:59
  • msg #159

Re: Arrival at Arden Vul

The remaining five of you watch as Zuru clambers up the tower and cimbs in one of the windows.
Sil'qian Nightwind
player, 65 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 6 May 2020
at 23:45
  • msg #160

Re: Arrival at Arden Vul

"Well done, Zuru." Sil'qian says quietly, to no one in particular, when the little gnome jumps through the window. There is twinkle in his eye, that suggests he is smiling under his mask.

Tybalt:
I truly doubt this is the Inn

"We should know soon enough. Assuming Zuru opens the front door for us!"
Hrothgar
player, 45 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 7 May 2020
at 01:10
  • msg #161

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"We should know soon enough. Assuming Zuru opens the front door for us!"

A troubled look passes over Hrothgar's face.

"If this isn't an inn--and we maybe should stop kidding ourselves about that--that means Roger the Rapier has misled us, and all that implies."
Zuru
player, 31 posts
Gnome thief
Thu 7 May 2020
at 02:04
  • msg #162

Re: Arrival at Arden Vul

Zuru pokes his head back out and waves.  He holds up a finger, and then turns to head down the stairs.  He tests the stairs gingerly, then, assuming it seems likely to support him, sneaks down the stairs.  Hopefully, he will be at the door soon.

OOC:  10:03, Today: Zuru rolled 4 using 1d100.  hide in shadows. 20%
10:03, Today: Zuru rolled 12 using 1d100.  move quietly. 20%

Dice love me today!

DM Maleketh
GM, 92 posts
Thu 7 May 2020
at 02:23
  • msg #163

Re: Arrival at Arden Vul

Yes, it's just a pity that the DM rolls your stealth checks, not you.
This message was last edited by the GM at 02:24, Thu 07 May 2020.
Tybalt Aldiron
player, 47 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 7 May 2020
at 05:47
  • msg #164

Re: Arrival at Arden Vul

The Walker marveled at the little fellow's nimbleness in scaling the wall. While they waited, Tybalt kept watch on their perimeter lest something approach them whilst the gnome was showing off.
Brian Hamonet
player, 60 posts
Human Cleric 1
8/8 HP, AC 4
Thu 7 May 2020
at 06:35
  • msg #165

Re: Arrival at Arden Vul

Hrothgar:
"If this isn't an inn--and we maybe should stop kidding ourselves about that--that means Roger the Rapier has misled us, and all that implies."

Brian raised his eyebrows on hearing this. "We didn't think this was the inn, did we? As we follow along the path, we should run into it before sundown."
Brian sighed and stood under the oak tree. He began muttering a prayer for the party's success. When he was done, he approached Hrothgar and made casual chat. "If I may ask, what led you to pursue the Halls of Arden Vul? What about pursuing business in your homeland?"
Axel Beckett
player, 83 posts
AC 10 HP4
Thu 7 May 2020
at 09:35
  • msg #166

Re: Arrival at Arden Vul

Axel looks up to the gnome climbing and listens to the others talking.  If he had any thoughts on the subject he kept them to himself.
Hrothgar
player, 47 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 7 May 2020
at 16:43
  • msg #167

Re: Arrival at Arden Vul

Brian Hamonet:
"If I may ask, what led you to pursue the Halls of Arden Vul? What about pursuing business in your homeland?"

A shadow passes over Hrothgar's face. He replies, "Another time, I will tell you about my homeland."
For now, he anxiously awaits the reappearance of the sneak thief.
Axel Beckett
player, 84 posts
AC 10 HP4
Thu 7 May 2020
at 19:14
  • msg #168

Re: Arrival at Arden Vul

From where he stands looking up Axel speaks.  "I didn't think he would go inside himself.  Breaking and entering, is breaking and entering and it doesn't matter where it happens, no one is going to like the arrival of an unfamiliar face unannounced.  He's in great danger by himself.  The gnome certainly has big balls or no brains, maybe both."
Sil'qian Nightwind
player, 66 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 8 May 2020
at 03:14
  • msg #169

Re: Arrival at Arden Vul

Sil'qian walks to the doors, iIf there is an obvious handle or latch he will try to open the doors.

If not, he will examine them more closely to see if he can spot a hidden mechanism.

I just realised all we did was knock! If needed - Find Traps: 35%

DM Maleketh
GM, 93 posts
Fri 8 May 2020
at 03:37
  • msg #170

Re: Arrival at Arden Vul

You also don't roll your own Find Traps checks - only I know whether you failed to find a trap because there wasn't one, or because you botched the roll.

The doors have no handle, but they look like the open inward.  However, they refuse to budge even the slightest bit when pushed.  Of course, being quite large and made of bronze, that isn't entirely surprising.  They at least have no traps (that Sil can find).
Sil'qian Nightwind
player, 68 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 8 May 2020
at 04:03
  • msg #171

Re: Arrival at Arden Vul


I didn't roll - I provided you with my target number - you should check the dice roller.

Zuru
player, 32 posts
Gnome thief
Fri 8 May 2020
at 13:21
  • msg #172

Re: Arrival at Arden Vul

D'oh!
Hrothgar
player, 49 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Fri 8 May 2020
at 15:28
  • msg #173

Re: Arrival at Arden Vul

How much time has passed since we last saw Zuru?
Axel Beckett
player, 85 posts
AC 10 HP4
Fri 8 May 2020
at 18:25
  • msg #174

Re: Arrival at Arden Vul

Whilst he waits Axel will approach the door since the others have done so without harm to their person and he'll knock on the outside.  *Knock, knock* "Hello?  Is there anybody in there?  Can anybody hear me?  Is there anyone at home?"
DM Maleketh
GM, 96 posts
Fri 8 May 2020
at 22:52
  • msg #175

Re: Arrival at Arden Vul

There is no response to Axel's knocking.

Time elapsed: About two minutes.
This message was last edited by the GM at 01:51, Sat 09 May 2020.
Sil'qian Nightwind
player, 70 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 9 May 2020
at 04:24
  • msg #176

Re: Arrival at Arden Vul

Sil'qian moves to the north side of the building, is there a door on that side?

If not, he will call out, "I will inspect the back of the building for a door."

If someone offers to join him he will wait, otherwise he will carefully move through one of the trails in the rubble to get a view of the back of the building.
Axel Beckett
player, 87 posts
AC 10 HP4
Sat 9 May 2020
at 05:04
  • msg #177

Re: Arrival at Arden Vul

"I will join you Sil," Axel comments, the 2 minutes starting to feel like 10.  "Perhaps you are right Hrothgar.  For an inn to survive it needs customers, and making it easy for customers to enter is a key factor any inn keeper would look for, or at least a decent doorbell.  I don't think this Kettle-Belly chap isn't very accomplished at inn keeping at all.  Perhaps his real job is killing those that enter and stealing their goods.  He then closes the doors as he disposes of the bodies until the next lot of idiots stumble along.  Maybe that is what he is doing right now."

Though Axel is just speculating at best, his rising pitch tells that he is internalising his own story and his paranoia is making it real for him at least.  "Perhaps going in is the wrong thing to be doing altogether."

"Wait!  Did you hear that?" he says to Sil grabbing his forearm as he speaks.  "Was that a scream?  Was that Zuru's death wail?"  He cocks an ear to listen though it seems pretty obvious to the others there has been no such sound.  "I told him not to go, ohhh the foolish gnome, and now we are down to 5.  Oh why did I come on this treacherous journey, already 2 are slain without a penny to share between us."
Hrothgar
player, 52 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sat 9 May 2020
at 14:30
  • msg #178

Re: Arrival at Arden Vul

Axel:
"I told him not to go, ohhh the foolish gnome, and now we are down to 5.

"One by one into the kettle," shudders Hrothgar.

The half-orc's anxiety grows.

"I would that we would move on," he advocates, not for the first time. But his feet show no indication of moving without the other four.

DM Maleketh:
There are eight windows around the tower, two facing each direction, but there are no other entrances nor any other living creatures in the vicinity.

Tybalt Aldiron
player, 48 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 10 May 2020
at 06:05
  • msg #179

Re: Arrival at Arden Vul

Hrothgar:
"I would that we would move on," he advocates, not for the first time.

A bit baffled by this, Walker responded, "Wait a moment Hrothgar, relax will you? We've one of our companions inside that building, perhaps in danger, we're not just going to take off and leave him there! If he doesn't show up soon, I'll go in after him, and though I believe this side jaunt to be a distraction, I'm patient enough to wait it out, to a point obviously."

The ranger listened intently while Hrothgar's mouth hung open, for whatever Axel had heard, though he expected it to be mostly made up in the odd man's head.
DM Maleketh
GM, 97 posts
Sun 10 May 2020
at 11:18
  • msg #180

Re: Arrival at Arden Vul

Sil's keen elven eyes locate a cunningly concealed door on the east wall of the tower, though it seems to be locked.

Time elapsed: about 4 minutes.
Hrothgar
player, 53 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Sun 10 May 2020
at 14:20
  • msg #181

Re: Arrival at Arden Vul

Chagrined, the warrior waits for an opportunity to learn more of Zuru's adventure.

"How about that! Look what you've found, Sil," he congratulates the elf. "Can you get it open with your tools?"
Axel Beckett
player, 88 posts
AC 10 HP4
Sun 10 May 2020
at 21:23
  • msg #182

Re: Arrival at Arden Vul

Axel is suitably impressed, patting the half-elf on the back encouragingly.  "Capital, capital, job well done.  Yes open it up, perhaps someone here might be able to save poor Zuru."
Sil'qian Nightwind
player, 71 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 10 May 2020
at 22:14
  • msg #183

Re: Arrival at Arden Vul

Spotting the door in the building, Sil'qian calls out to the group, "Here's an entrance!"

He takes his time to look for traps guardign the secret entrance. He starts by examining the ground directly in front of the door for any signs of a hidden pit, pressure plates, or trip wires.

When satisfied that there are none, he will examine the door for any small holes that might fire needles or darts.

Then he will begin to examine the door and then the surrounding doorframe for a mechanism to open the door. Buttons to push, protrusions that might slide. or indents that might pull out.

Chance to find traps 35%; Chance to open locks 35%

DM Maleketh
GM, 98 posts
Sun 10 May 2020
at 23:30
  • msg #184

Re: Arrival at Arden Vul

Sil finds no traps but is unable to get the lock open.

Time elapsed: About 6 minutes.
DM Maleketh
GM, 100 posts
Mon 11 May 2020
at 01:48
  • msg #185

Re: Arrival at Arden Vul

From inside the tower, you hear a sudden noise.  It sounds like a muffled crash.
Hrothgar
player, 55 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 01:52
  • msg #186

Re: Arrival at Arden Vul

Grinning, Hrothgar launches himself at the newly revealed door, attempting to provide as much pressure as possible on the perceived location of the weakest link of the lock.

He fails.

21:49, Today: Hrothgar rolled 5 using 1d6.  Minor Strength Test.
This message was last edited by the player at 01:52, Mon 11 May 2020.
Axel Beckett
player, 89 posts
AC 10 HP4
Mon 11 May 2020
at 02:22
  • msg #187

Re: Arrival at Arden Vul

"I'll help Hrothgar, show me what I need to do?" Axel suggests.

I always wonder why people seldom consider using group strength to force a door open.  It's what we'd do in real life.  As long as Hrothgar shows him where to lean/bang/hit/or whatever, he'll add his door opening ability to Hrothgar's for another attempt. 

His bend bars percentage is 2% and open doors on a 1-2d6
Tybalt Aldiron
player, 50 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 11 May 2020
at 06:15
  • msg #188

Re: Arrival at Arden Vul

"Now he's done it!" Tybalt exclaimed. He rummaged around in his pack for a length of silk rope and a grappling hook. He then began to swing the combination faster and faster and finally let it go in an attempt to hook it through the window Zuru had entered through!

OOC: If the Walker gets it hooked, he'll climb the rope and enter.
DM Maleketh
GM, 103 posts
Mon 11 May 2020
at 11:17
  • msg #189

Re: Arrival at Arden Vul

Walker throws his hook and makes his way up the side of the tower.
Brian Hamonet
player, 61 posts
Human Cleric 1
8/8 HP, AC 4
Mon 11 May 2020
at 15:49
  • msg #190

Re: Arrival at Arden Vul

Brian had been leaning against the oak tree, focused on prayer. He fidgeted, feeling unhelpful.

When Sil'qian declared the presence of another entrance, he hopped off the tree and neared the area. He watched intently as the elf worked his tools. "Truly the eyes of an elf are blessed, to notice what men normally cannot." He flinched, and continued, "Or, that ability is something that you yourself are skilled at, Sil'qian. Thank you for being in this party. Hidden as it is, I wonder if we should knock on this one, too..."

The cleric gasped when Tybalt raised his voice. He stared with a worried expression as the Walker made his way up the tower. Later, Brian commented, "When our explorers come out of that tower, and I do say 'when' instead of 'if', I wonder whether I should prepare a miracle to cure wounds, or ready my flail to deliver offence. May our patience reward us, rather than declare us callous."
Hrothgar
player, 58 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 17:48
  • msg #191

Re: Arrival at Arden Vul

"Coming?" Horthgar asks the others, as he hoists himself up, one hand after the other, the side of the tower, his legs working as hard as his hands. He hadn't been planning to do this but doubtless the coming days, if he lived to see them, would be full of things he hadn't been planning to do.
DM Maleketh
GM, 105 posts
Mon 11 May 2020
at 18:06
  • msg #192

Re: Arrival at Arden Vul

All right, I don't think I need to keep this private any more.

Hrothgar enters what appears to be the top floor of the tower, which has a 15' high ceiling covered in damaged, leaky tiles.  The floor is made of flagstones, and two sets of narrow wooden stairs lead down.  You spy three relatively fresh corpses scattered about the room: two humans in chainmail and a halfling in leather.

In the middle of the room is a massive, 8' tall ibis head.  The head is impressive to behold, composed of a stone core, ivory sheathing for the head and neck, red porphyry for the bill, and circles of polished silver for the eyes.  Aside from the eyes, which are 18" in diameter, the depiction is quite realistic.

There doesn't seem to be anyone else here, and you don't hear any noises from below.  It's a safe bet that this is probably not the inn.

The stairs are old and rotted, and you notice that one of them has broken completely part way down.  The break actually seems relatively recent, and from that, it's not hard to guess what happened to Zuru.


This message was last edited by the GM at 18:36, Mon 11 May 2020.
Hrothgar
player, 60 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Mon 11 May 2020
at 18:31
  • msg #193

Re: Arrival at Arden Vul

DM Maleketh:
In the middle of the room is a massive, 8' tall ibis head.

"Brian would know about that," he says, under his breath, to Tybalt.

DM:
The stairs are old and rotted, and you notice that one of them has broken completely part way down. 

"The other set," he asks the ranger. "Could you test their surety?" Hrothgar has entrusted the ranger with overcoming all navigational challenges.

He examines the three corpses. Does the blood well from wounds? He then listens intently. Can he hear whimpers of agony from below?
This message was last edited by the player at 23:06, Tue 12 May 2020.
DM Maleketh
GM, 106 posts
Mon 11 May 2020
at 18:36
  • msg #194

Re: Arrival at Arden Vul

The other set of stairs looks to be in about the same condition, albeit not actually broken.  It might be able to support your weight, but it certainly looks unsafe.

The bodies aren't really fresh, exactly, but they are relatively recent - they probably died within the last week and are beginning to smell.

You don't hear anything from below except the low moan of the wind.
This message was last edited by the GM at 18:37, Mon 11 May 2020.
Axel Beckett
player, 92 posts
AC 10 HP4
Mon 11 May 2020
at 18:53
  • msg #195

Re: Arrival at Arden Vul

It isn't until Hrothgar makes it to the top, and there is no sound of the clash of metal and battle screams before Axel decides it is safe to follow.  Quite possibly someone else might have gone first, which he would be fine with, sometimes it takes a moment for a fight to ensue, but he wouldn't allow himself to be the last to use the rope to get to the top, that might be dangerous to the one left to be the last and that's not his bag.

Once up he inspects the ibis head as others have no doubt done before, as he waits for everyone to get into the room, speaking about the dead bodies as he does so.  "No doubt Zuru has taken anything of worth from those bodies, but perhaps the fighters might hold magical weapons that either of you could use.' he suggests to Hrothgar and Tybalt.  "Zuru probably wouldn't take anything he could not use with him."

He looks to the Ibis head again moving over to it and peering up.  "Perhaps the eyes are too high to reach, or trying to take the silver was the reason these others perished."  He leans in to inspect the eyes a little closer, looking to see if he can see anywhere where someone might have tried to pry them out with a weapon or tool of some sort speaking as he does so.  "Zuru might have left them there thinking to come back for them, they might have been too high, or he might have also thought that is what caused the deaths of our dearly departed early explorers.". By no means does he risk touching the statue or eyes, that takes a little courage which obviously isn't Axel's strong suit.

As he looks down the stairs he speaks his mind.  "Use the rope to go down, don't try the steps, Zuru has already discovered that mistake.  Our friend might be passed out at the bottom from the fall and require healing, or he might be dead already, we should hurry.  I would go, but I have no ability to cure.". By now knowing Axel's mannerisms it's pretty obvious his suggestion that he 'would go' is a hollow offer, knowing himself that his inability to cure would probably save him from being selected as the one who should risk the decent.
Tybalt 'Walker' Aldiron
player, 52 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 12 May 2020
at 05:21
  • msg #196

Re: Arrival at Arden Vul

Tybalt crept cautiously to the broken stair, and bracing himself lest he fall as well, he tried to see or hear any sign of their burglar.

Looking back to the party, the Ranger lifted a finger to his lips and motioned for the end of the rope. They could search and loot later. First they needed to find out if Zuru was still alive and in need of assistance.

Holding the rope in one hand, Walker leaned out over the collapsed stair to get a better view.
Sil'qian Nightwind
player, 72 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 12 May 2020
at 06:06
  • msg #197

Re: Arrival at Arden Vul

As Axel climbs he rope, Sil'qian turns to Brian, "It may dangerous to wait here by yourself...but it will be dangerous to enter that window."

The elf then grabs the rope and effortlessly scales the side of the building and enters the window to join the rest of the party. He pauses at the window to see if Brian is following or not.

He takes in the room, and the enormous ibis head, before scanning the floor.

Does the floor itself look safe? When Walker moves to the stairs, does the floor appear solid?
If so, Sil'qian will move to the bodies to examine them to determine how they died - sword wounds or giant beak marks!

Brian Hamonet
player, 62 posts
Human Cleric 1
8/8 HP, AC 4
Tue 12 May 2020
at 07:14
  • msg #198

Re: Arrival at Arden Vul

Brian looked on as every last member of the party entered the tower. He pondered over Sil'qian's words for some time, then spoke, "Well then. Help me up, I will be right with you. May Lady Demma protect us."

When he was safely inside, the cleric was quick to reach for his holy symbol at the sight of death. He closed his eyes, orienting himself. Even with his miracles and what magic the party had, it was too late for those individuals laying on the floor, and it had been so for long.

Then he looked up at the statue, and whispered. "Now we have really done it. This statue is no doubt an offering to Thoth, a god amongst the Twelve whose name has been mentioned many times since we came here. The pyramid of Thoth was some distance from here, if we saw it correctly." He slowly inched forward, careful not to step where no one had before.
DM Maleketh
GM, 107 posts
Tue 12 May 2020
at 12:20
  • msg #199

Re: Arrival at Arden Vul

Apart from the stairs, the fooring here seems sturday enough.

The bodies have no visible wounds, and appear somewhat shrivelled.  It's as though something simply sucked the life out of them.
Axel Beckett
player, 94 posts
AC 10 HP4
Tue 12 May 2020
at 19:03
  • msg #200

Re: Arrival at Arden Vul

Brian Hamonet:
....Then he looked up at the statue, and whispered. "Now we have really done it. This statue is no doubt an offering to Thoth, a god amongst the Twelve whose name has been mentioned many times since we came here. The pyramid of Thoth was some distance from here, if we saw it correctly." He slowly inched forward, careful not to step where no one had before.

Axel's voice has an underlying tremble of near hysteria as he replies to Brian "What do you mean by that holy man?  What has that gnome gone and gotten us into?  We certainly didn't intend to offend Thoth we were just looking for a safe place to lay our heads.  Surely he would see we, ....me in particular are blameless in this?

Can't you just say some holy words and smooth things over?"
  He looks up at the beaked headed god image as he points to himself saying slowly like the god image might be a little dense or hard of hearing, "I am blameless.  I have done nothing."
Sil'qian Nightwind
player, 73 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 12 May 2020
at 22:43
  • msg #201

Re: Arrival at Arden Vul

Sil'qian assists Brian as he climbs up. He then tosses the rope to Walker so he can secure himself while inspecting the stairs.

His eyebrows furrow as he examines the corpses, "There are no wounds." He quickly checks for any valuables in pouches or packs while Walker is leaning over the stairs. He will take a shield if there is one.

"Any sign of Zuru?" he asks the ranger.
Hrothgar
player, 63 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Tue 12 May 2020
at 23:05
  • msg #202

Re: Arrival at Arden Vul

Axel Beckett:
"I am blameless.  I have done nothing."

Hrothgar makes a helpful suggestion, "You might try saying that in that ancient language of theirs," while looking at him expectantly.

"And," he adds, "leave prying out the eyes of the Ibis for another time."

The burly half-orc prepares to lend his brawn to Walker's reconnoitering.
This message was last edited by the player at 01:15, Wed 13 May 2020.
DM Maleketh
GM, 108 posts
Wed 13 May 2020
at 00:06
  • msg #203

Re: Arrival at Arden Vul

In the gap in the broken stairs, you can see down through the tower below, dimly lit.  On the bottom floor is a circular opening inbto what is probably a basement, but unlike the rest of what you can see, it is pitch black.

You can see no sign of Zuru.  If he fell, it was probably into the basement - which he could not have survived. 

Sil's check of the bodies reveals that Zuru probably did not search them, as they have quite a bit of interest: two sets of splint mail (not chainmail - my mistake), two short swords, two shields, leather armor, a bandolier with seven throwing daggers, a club, a small gold head depicting a barbarian, a scroll written in arcane script, and an ancient piece of parchment containing Mithric writing.
Sil'qian Nightwind
player, 74 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 03:43
  • msg #204

Re: Arrival at Arden Vul

"Does anyone want to try on a set of splint mail? Or need a short sword or a shield?"

He hands the the bandolier to Axel, "These might come in handy." He passes over the arcane scroll, "This too."

He holds up the gold head to Hrothgar, "Does this look familiar?" He picks up a short sword, "I'll take this for Zuru."

He claims one of the shields for himself, and takes a moment to look over the Mithric parchment.

Zuru already had leather armour, didn't he?

DM Maleketh
GM, 110 posts
Wed 13 May 2020
at 03:52
  • msg #205

Re: Arrival at Arden Vul

He did.

Sil is unable to decipher the Mithric.
Axel Beckett
player, 96 posts
AC 10 HP4
Wed 13 May 2020
at 05:10
  • msg #206

Re: Arrival at Arden Vul

Axel shoulders the bandolier, drawing a dagger to test its balance.  Deciding it is good he says, "I will be able to rain terror and pain upon our enemies from a distance.  I am a wise recipient for this useful resource."

He holds up the dagger to the image of Thoth, striking what he imagines to be an intimidating pose.  In reality most of the group would see how ineffective he would be in a fight.  His feet are ill placed for balance, he holds the dagger awkwardly and anyone worth their salts would probably be able to remove it from him with little effort.  He is obviously just as great a danger to himself as anyone else.

He takes the scroll and the Mythric script to work on as the others move below, doing as he said and making sure the hook is well lodged in the wall as they descend so it does not slip out.  He will also give the lantern to one of them, tying it to their pack.

Once the rope slacks and it is obvious that everybody has made it down he will go over to look down to see if they are being silently butchered and to make sure nothing is trying to climb up his rope.  He will also listen in to their conversation floating up from within the echoing tower as it very helpfully amplifies their words so he can hear what is going on and he can offer advice back down.  *two thumbs up*. Offering unsolicited advice from a safe distance is his strongest traits.  Oh you lucky people.  Please don't die down there, surviving without others to blame or hide behind is actually his weakest trait.  :o)
This message was last edited by the player at 05:12, Wed 13 May 2020.
Sil'qian Nightwind
player, 77 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 05:26
  • msg #207

Re: Arrival at Arden Vul

"Perhaps, we should lower the lantern to see what lies at the bottom; and to gauge if the rope reaches the bottom.

I will then go down first, if no one else wishes to."


Plan to go straight down through the broken stair; not bothering with the staircase.

Axel Beckett
player, 98 posts
AC 10 HP4
Wed 13 May 2020
at 08:12
  • msg #208

Re: Arrival at Arden Vul

'That is a smart move.' Axel agrees.  "There's no point in everyone being turned into a zombie or eaten by ghouls once they get to the bottom.  Do you think Zuru could still climb like a gibbon as a ghoul?  It didn't take him long to get up the wall did it?  Perhaps he wasn't all gnome, he was awfully hairy after all.  We'll never know now anyway, unless he becomes a gnome-gibbon-ghoul."

Axel actually shrieks like a girl at his own thought and quickly ties the lantern to the rope suggesting to Sil.  'Quick lower it down, we don't want his short stubby fingered hand appearing up over the edge only to find his head is caved in and all he wants is to dine on the living."
Tybalt 'Walker' Aldiron
player, 53 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 13 May 2020
at 12:54
  • msg #209

Re: Arrival at Arden Vul

From his precarious position, Walker whispered back to the others, "Shh... I don't see Zuru, but there's something down there, flitting about! It's a long way down. Not sure if he would have survived the fall or not. Let's try the lantern. We'd best form some sort of defense, lest we be rushed from below..."
Sil'qian Nightwind
player, 79 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 13 May 2020
at 18:45
  • msg #210

Re: Arrival at Arden Vul

Sil'qian draws his sword and takes a position to one side of the broken step, allowing room for Walker to lower the rope, and for Hrothgar or Brian to stand on the other side of the ranger.

Can we assume that the broken step is on the first section of the staircase (before it turns) nearest the lower window on the right of the map?

May not matter, just trying to get an idea of our orientation.

This message was last edited by the player at 18:46, Wed 13 May 2020.
Axel Beckett
player, 99 posts
AC 10 HP4
Wed 13 May 2020
at 19:01
  • msg #211

Re: Arrival at Arden Vul

From his position by the window Axel waits nervously and even though he has been told to be quiet he can't help himself.  "Perhaps we should leave well enough alone and move on." he whispers loud enough to travel to the others.  "I'm sure our dearly departed friend Zuru would understand."
Hrothgar
player, 66 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Wed 13 May 2020
at 20:35
  • msg #212

Re: Arrival at Arden Vul

When Sil shows the half-orc the figurine, he says, since he was fathered by an orc, it's not dad. "Is that what you were thinking?" he asks. "I wasn't raised by some wasteland clan of raiders."

Axel Beckett:
"Perhaps we should leave well enough alone and move on."

Standing ready, Hrothgar reminds the squirrely man, "In for a penny, in for a pound." And after a suitable pause, he says soothingly, "Odds are you'll fall to your death rather than have it handed to you by a reanimated gnome ape-man. So mind the window and the stairwell."

Like some, if not all of the others, he's convinced Zuru fell to his death. A dark corner of his mind whispers to him about recovering the enchanted boots.

OOC Will wait for a better time to put on the splint mail.
DM Maleketh
GM, 113 posts
Thu 14 May 2020
at 02:18
  • msg #213

Re: Arrival at Arden Vul

You lower the lantern down on the rope.  As it reaches what you believe to be about the second floor, it catches the attention of something below.  Walker was right: something is flitting about down there.  As it approaches the light, you can see that it's a translucent, shadowy creature, indistinct but roughly man-shaped.  As you watch, another floats up from below and joins it.

And then they start following the rope, floating up toward you.
Hrothgar
player, 67 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 14 May 2020
at 03:07
  • msg #214

Re: Arrival at Arden Vul

As the tenebrous forms float up from below, Hrothgar immediately regrets relying on his favorite aphorism.

"Brian," he implores. "What do we do? I fear my axe will pass right through those things."

Unconsciously, his feet start moving towards the window through which they had just clambered.
Tybalt 'Walker' Aldiron
player, 54 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 14 May 2020
at 05:38
  • msg #215

Re: Arrival at Arden Vul

"We go!" Walker hissed, pulling the rope toward the window as quickly as he could, tossing it, lantern and all out the window and reversing the grappling hook. Not waiting for his startled companions, the ranger dove through and slid down to the rope to the ground!

Once at the bottom, he held the end of the rope taut in order to aid his companions dissent. "Hurry up!"
Axel Beckett
player, 101 posts
AC 10 HP4
Thu 14 May 2020
at 08:08
  • msg #216

Re: Arrival at Arden Vul

Axel was manning the window station and on seeing Tybalt pulling the rope up and running towards the window, it was pretty obvious a hasty retreat was on the cards.  He wasted no time with chit chat to find out what was happening, reading the signs and reversing the grappling hook already by the time Tybalt got there.

He thought it wise to quickly discuss an order of decent, but Tybalt showed greater conviction as he threw out the lantern and then jumped out the window himself before Axel had finished postulating his opening statement.  "I was thinking .....Oh okay," he says as Tybalt doesn't stop for a word and just jumps through.  He leans out the window after Tybalt, talking to the top of his descending head, "I'm glad we had this discussion, and I agree I should go second."  Whilst Tybalt was rappelling down Axel removed the bandolier and dropped it out the window considering the extra weight to be unnecessary.  As he does so he speaks to the others.  "Tybalt and I came to an agreement that I should go after him.  See you at the bottom."

Axel will get up on the ledge to begin his own repelling efforts.
Brian Hamonet
player, 63 posts
Human Cleric 1
8/8 HP, AC 4
Thu 14 May 2020
at 08:12
  • msg #217

Re: Arrival at Arden Vul

"It would seem as you say, Hrothgar," the cleric affirmed, "I had suspected that the undead, mentioned by the others, might be present in this tower, but suddenly I am not so sure if I can hold them back with what blessings I have."
Brian's talk was interrupted by the Walker's exclamation. He was startled in the time it took for the latter to hurry out of the tower. Brian supported the idea, "Go everyone! I'm coming too."
Brian let the other members of the party go before him, and faced the staircase. His holy symbol was already raised in his hands. He gulped hard, his instincts telling him to run as soon as he could.

OOC: Brian is the last to go down the rope. If there is time, he will use Turn Undead. Will act based on result.
Hrothgar
player, 68 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 14 May 2020
at 14:45
  • msg #218

Re: Arrival at Arden Vul

Brian Hamonet:
"It would seem as you say, Hrothgar," the cleric affirmed, "I had suspected that the undead, mentioned by the others, might be present in this tower, but suddenly I am not so sure if I can hold them back with what blessings I have."

With his eyes on the desiccated corpses, Hrothgar responds, "And these spectral innkeepers demand an entirely unwelcome form of currency," all the while hustling towards the aperture.

Thus, as the elevating eidolons neared the tower's top floor, Hrothgar followed Axel out the window and descended in a manner of seconds, and he and the others, save for one, terminated their occupancy of this monument to Thoth.

OOC Not sure how the splint mail would be acquired. Was there enough time to remove it? Would the half-orc just drop one of the corpses out of the window? Would that ruin the armor?
Sil'qian Nightwind
player, 81 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 14 May 2020
at 18:08
  • msg #219

Re: Arrival at Arden Vul

"Do not tarry, Brian," Sil'qian says to the cleric. He confirms the gold head is in his pouch, before gracefully exiting through the window and descending the rope to the ground.

He steps away from the building, pulling his bow from his back and nocking an arrow. He then watches the window, ready to loose an arrow if the shadowy figures appear.
Axel Beckett
player, 102 posts
AC 10 HP4
Thu 14 May 2020
at 19:25
  • msg #220

Re: Arrival at Arden Vul

Upon gaining the ground Axel retrieves the bandolier and stands aside in case anyone that follows should lose their footing and fall, or in case a body encased in splint mail is thrown over.

(Not that he would be expecting that but it would be the fastest move I would think.  Splint mail is only a leather jerkin with inlaid metal plates so not too rigid to be greatly damaged in a fall.)
DM Maleketh
GM, 115 posts
Thu 14 May 2020
at 23:12
  • msg #221

Re: Arrival at Arden Vul

Brian doesn't have time to attempt to turn the creatures (at least not without exposing himself to their attacks should he fail), so he clambers out the window with the spectral creatures close behind.  Mercifully, it appears that they are unwilling to pursue you beyond the confines of the tower, and after lingering in the window for a moment, they retreat within.

You're down a rope (it's still tied to the ibis head inside), a lantern (it was smashed when Walker threw it out the window with the rope), and most importantly, one of your group.  At least the rest of you survived.
Hrothgar
player, 71 posts
Half-orc fighter 1
12/12; AC 5 (4 w/Shld)
Thu 14 May 2020
at 23:28
  • msg #222

Re: Arrival at Arden Vul

Safely out of the tower, Hrothgar swaps skins, a chain one for leather inlaid with splints. Then he stows the sloughed off one in his pack. He takes great gulps of air, relishing the pure "being alive" part of respiration.

Without a hint of levity, he suggests they continue their "walkabout" after he commends the four other survivors with their "expeditious escape." He also now looks upon Walker with respect and trust. Even Axel gets an approving look; the man had not lost his composure in that most humiliating of ways.
Brian Hamonet
player, 65 posts
Human Cleric 1
8/8 HP, AC 4
Fri 15 May 2020
at 02:17
  • msg #223

Re: Arrival at Arden Vul

Brian sat on the floor outside the tower. He was breathing heavily and looked tired.
Axel Beckett
player, 105 posts
AC 10 HP4
Fri 15 May 2020
at 19:00
  • msg #224

Re: Arrival at Arden Vul

"That was scary, but we learned a important lesson.  Running away is a valid battle plan that works and I think we should keep it top of mind for future use."

Axel looks up to the shadowy creatures for a moment before they disappear.  "We now have an option that might be risky but it just might offer us a great reward.  Those creatures whatever they were," he makes a face pulling the sides of his mouth down and shuddering in revulsion "have probably returned to the base of the tower, and if not we could probably encourage them to do so if we bang on the outside main door for a bit, which leaves the statue with those massive silver eyes unguarded up above.

Obviously we know now it wasn't the statue which killed those adventurers but the shadowy things.  If we wait for a bit and let the shadows reset themselves down in the tower if one of you were then to be nimble and quick scooting up the rope and prying the silver out and dropping it down, we could get away with a worthy prize before they awoke again.  Zuru would have wanted to know he didn't die in vain."


Being a man of ideas he looks to the others to see if they had any appetite to carry out the action required.
Sil'qian Nightwind
player, 85 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 15 May 2020
at 20:41
  • msg #225

Re: Arrival at Arden Vul

Once he sees Brian on the rope, Sil'qian visibly relaxes, putting away his bow and arrow.

He sits at the base of the massive oak tree and takes a few deep breaths as if to calm himself.

He pulls a coin from his pouch and pushes it into the ground at the base of the tree. He then stands and speaks quietly and  incomprehensibly [Thieves' Cant: "Zuru kurbe hunaran kalintan haunted tower. Sanlun like spider but failed rabalan rotten stairs and rakin. He good kurbe." ]

Axel:
...nimble and quick scooting up the rope and prying the silver out and dropping it down...

"I will follow you up the rope, and help you to pry the silver eyes from the statue. Tell me when you are ready to climb."

Assuming Axel does not take up the offer, Sil'qian will say to Hrothgar, "Once Brian has caught his breath we will be ready to continue. Shall we continue toward the Pyramid of Thoth?"
Axel Beckett
player, 107 posts
AC 10 HP4
Fri 15 May 2020
at 21:14
  • msg #226

Re: Arrival at Arden Vul

"I am not a strong man, " Axel readily admits.  "Climbing up again at this stage is a little beyond me.  I'm more of an ideas man with you fine specimen the type to complete my well thought out tasks.  Every group needs a combination of brains and brawn to overcome obstacles."

He looks up to consider the danger to his person.  "Perhaps I have voiced an idea that is before it's time.  With those guardians the silver is as safe as can be, and we know where it is if we return."

He stands quietly as Sil says words on behalf of them all for Zuru.  Raising two fingers of his left hand to his eyebrow and saluting the gnome as his final send off gesture.  "May you be more sure footed in the next world Zuru." he quietly closes.

He waits a moment before carrying on quite cheerily as if everything before was forgotten

"Right, before we move on, I will check the scroll and written material our dead friends left behind for us.  If they provide any sort of instructions we will be better informed.  Let's all rest a moment, have a bite to eat and hydrate ourselves as we plan the next step.  Do we really want to head for the pyramid before the inn?"

Axel is referring to the scroll and the Mithric script.  Is he able to garner any insight once perused Maleketh?
Hrothgar
player, 72 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 15 May 2020
at 22:20
  • msg #227

Re: Arrival at Arden Vul

The fighter's eyes bug out nearly as much as those of a certain statue's when he hears Axel's scheme, which he considers to be the very apex of avarice. But he merely says, "Another time. We shouldn't press our luck."

After Sil remembers the fallen Zuru, he stands over the imbedded coin. He retrieves a pint of wine from his pack and pours out a 40 for his homie pours it over the exposed roots of the tree which form a sort of tomb for the coin.

Axel:
Do we really want to head for the pyramid before the inn?

"It's the inn we're looking for but we'll take a gander at this and that along the way."
This message was last edited by the player at 22:21, Fri 15 May 2020.
DM Maleketh
GM, 121 posts
Fri 15 May 2020
at 22:46
  • msg #228

Re: Arrival at Arden Vul

Axel is able to decipher no more of the Mithric script than Sil.
Brian Hamonet
player, 67 posts
Human Cleric 1
8/8 HP, AC 4
Sat 16 May 2020
at 13:20
  • msg #229

Re: Arrival at Arden Vul

Brian looked over the ceremony in reverence. What happened to Zuru was unexpected, but not outside the realm of possibility. After Sil'qian and Hrothgar had given their respects, Brian kneeled down near the small coin and recited a simple Archontean prayer. It spoke about the value of trying in spite of risk, about the potential of oneself & of many, and about the gifts one leaves behind in their wake.
Brian was silent for a minute, then spoke aloud, "Thank you." He stood up and moved aside after this.
DM Maleketh
GM, 124 posts
Sat 16 May 2020
at 23:59
  • msg #230

Re: Arrival at Arden Vul

The trip to the pyramid does not take long.  The path leading out of the plaza extends just 50' before widening into the area that the structure dominates.  Despite being worn with age, and at about 45' high and twice that distance square, it's still very much intact and makes for an impressive sight.  Steps carved into the middle of the side facing you form an obvious path to the top.


This message was last edited by the GM at 00:43, Sun 17 May 2020.
Axel Beckett
player, 110 posts
AC 10 HP4
Sun 17 May 2020
at 09:21
  • msg #231

Re: Arrival at Arden Vul

"So that's the pyramid to Thoth.  If the folk we passed returning can be believed, and we turn west from there didn't they say the remains of an old building and stairs to a basement could be found?  It's not the inn, but maybe safer than staying out here," Axel suggests looking around nervously.  "Kinda exposed I feel with only the 5 of us now."

I don't generally believe DM's provide leads without reason and perhaps that is something more in line with our current ability though we are down another party member since it was given.
Hrothgar
player, 75 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 17 May 2020
at 20:09
  • msg #232

Re: Arrival at Arden Vul

Before the pyramid of Thoth, Hrothgar has the feeling that he has come a great way to stand before something great. Nothing about it says "start here," so standing and gawking is about all he does.

He nods his ascent to Axel. That an inn would be here amongst the ruins still seems somewhat fantastic. Why not check out the basement first?

What are the exits from this location?
This message was last edited by the player at 21:00, Sun 17 May 2020.
Sil'qian Nightwind
player, 90 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 17 May 2020
at 20:55
  • msg #233

Re: Arrival at Arden Vul

"I do not agree. Our plan was to find the Inn first, to establish a base.

We lost a companion in the first building we entered and yet you propose we camp in the Halls?

I suggest we continue to look for the Inn. We can survey more of the city from the top of the pyramid."


I agree with Axel that the "Basement" should be our first foray into the Halls; but I think we need a base here in the "safety" of the ruined city.

DM: Is the picture "accurate" in that the tower to the right of the pyramid is as depicted? It looks to be even taller than the pyramid, so it might be an even better spot from which to survey the city.

Hrothgar
player, 76 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 17 May 2020
at 21:33
  • msg #234

Re: Arrival at Arden Vul

Sil:
"I do not agree. Our plan was to find the Inn first, to establish a base."

The diplomatic Hrothgar nods genially at the renaissance elf, "Yes, that would be good as well. Continue our walkabout."

"And if we chanced upon a beckoning basement first, we could always just take the most preliminary of peeks," he adds, grinning at Axel.
Axel Beckett
player, 112 posts
AC 10 HP4
Mon 18 May 2020
at 06:43
  • msg #235

Re: Arrival at Arden Vul

"Sticking to a plan made with a purpose is better than changing our objective like the ever-changing wind." Axel agrees with Sil.  "The inn would really be my preference Hroth, and perhaps within its bounds, we could find adventurers to replace the skillset we lost when the paladin and Zuru fell, and then look to a safe basement."
DM Maleketh
GM, 127 posts
Mon 18 May 2020
at 17:41
  • msg #236

Re: Arrival at Arden Vul

Your party takes the obvious route, climbing the steps to the top of the pyramid.  The front of each step is carved with an image, and while several of the steps are cracked and broken, all of them feel entirely stable, and you make it to the top without incident.

The top of the pyramid is a 30' square platform sheathed in white marble.  A dark grey granite canopy rises 30' above the platform, making room for an enormous statue of Thoth on the north side of the platform.  Purple porphyry columns support the canopy. Crouching at the foot of each column is a heavily pitted 4' tall statue of a crouching baboon, with its mouth slightly open as if barking.  A 10'x5' section of the floor, directly in front of the statue, looks different from the floor around it, almost like a door except that there is no evident way to open it.

The statue itself is 20' tall, carved from what appears to be a single piece of gray stone, except for the head which is white marble, with grapefruit-sized eyes that appear to be carved from jade.  Both its arms are at its sides, and one of its hands holds an ankh.

From atop the pyramid, you have a fair view of the surrounding area.  A number of building still stand, though all are in various states of disrepair.  The road to the east leads to another, smaller plaza and further out of the city's east gate.  The north road leads directly out of the city, with nothing notable between you and the gate.  To the west, running from the north end of the city to the south, is a great river, which splits in a few places and opens into a lake in the southern part of the city.  Nearby to the west, you see the remains of what is likely the building Roger mentioned.  To the northwest, outside the walls, you can just make out what looks like a fort.
This message was last edited by the GM at 03:44, Tue 19 May 2020.
Tybalt 'Walker' Aldiron
player, 56 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 18 May 2020
at 18:55
  • msg #237

Re: Arrival at Arden Vul

Walker said little as they climbed. His thoughts were upon those who'd fallen so far on this outing with little to show for their efforts. When he crested the summit of the pyramid, he took several long moments to observe the lay of the land. Though his mind was far away, his training and experience as a Ranger compelled him to do his job. He took note of all the landmarks he could see and where they were in relation to each other, scanned for movement or signs of movement through the ruins, and took note of which buildings were in sight of others. As he scouted, he painted a mental image of what he saw or otherwise sensed, as it might come in useful later on.

"A tavern of any sort must have some traffic or go out of business," Walker muttered, looking for signs of passage from his vantage above.
Hrothgar
player, 77 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 18 May 2020
at 19:16
  • msg #238

Re: Arrival at Arden Vul

Tybalt 'Walker' Aldiron:
"A tavern of any sort must have some traffic or go out of business," Walker muttered, looking for signs of passage from his vantage above.

Hrothgar takes in the panoramic view.

"You'd think, wouldn't you?" he comments and then appends, "And a cicerone* or two to direct travelers to its 'reasonably priced' accommodations." He makes a mental note for something he might need in the far future.

*HPL's vocabulary was better than I remember from my first reading of his stories 30 years ago. Still a racist, though.
This message was last edited by the player at 22:42, Mon 18 May 2020.
Sil'qian Nightwind
player, 93 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 19 May 2020
at 02:44
  • msg #239

Re: Arrival at Arden Vul

"Chi-chu-roni? That is a word I do not know." When Hrothgar explains it is a person who gives information about places of interest to sightseers, Sil'qian responds, "A guide."

The elf points to the fort to the northwest, "That must be the Inn; I see nothing else that would fit the description."

Sil'qian clears everyone off the apparent trap door, and then stands next to the statue of Thoth. He tries moving the arm holding the Ankh, and then the other arm to see if the door opens.

Initial guess is that moving the arm so it is presenting the Ankh in front will do something.

DM Maleketh
GM, 129 posts
Tue 19 May 2020
at 03:04
  • msg #240

Re: Arrival at Arden Vul

The arms do, in fact, move.  Moving the arm holding the ankh does nothing, but when the other arm is positioned to match, Sil gets his results.  With a loud grinding noise, the panel slides west (the statue's right), halfway under the floor, revealing a set of stairs leading north and down.
This message was last edited by the GM at 03:42, Tue 19 May 2020.
Tybalt 'Walker' Aldiron
player, 57 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 19 May 2020
at 04:26
  • msg #241

Re: Arrival at Arden Vul

A low whistle escapes the lips of the Walker. "Well done Silk..."

The ranger checked his bowstring and fletchings as the platform moved.

He waited briefly to see what form their doom would take as it escaped from the opening.

"Will it close again if you undo the position?" he asked. "Two reasons I ask. First, I'd hate to go down and have Roger and his buddies come lock us in there..." Tybalt glanced over his shoulder as if saying the name might suddenly summon the scoundrel. "Second, I think we should find the Inn and come back here later..."

Unable to fully resist, the Walker took a peek below by carefully approaching the opening and leaning only to the point he could see where the stairs descended.
Sil'qian Nightwind
player, 94 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 19 May 2020
at 04:50
  • msg #242

Re: Arrival at Arden Vul

"This is interesting."

"We will have to decide if our first foray is through that building over there," he says pointing to the west, "or dare we enter this pyramid of Thoth? Regardless, I still believe we should confirm that," he points to the northwest, "is indeed the Inn."

Once Walker has had a peek, Sil'qian moves the arms back to their original position; hopefully closing the door.


[Edit: minor change to action to account for Tybalt's post appearing before I finished typing!]
This message was last edited by the player at 05:14, Tue 19 May 2020.
Axel Beckett
player, 113 posts
AC 10 HP4
Tue 19 May 2020
at 05:00
  • msg #243

Re: Arrival at Arden Vul

Axel let out a squeal of equal fright and excitement as the door opens, jumping up from where he had slumped to the ground and pulled out a piece of parchment with a quill.  He had been rapidly sketching the pyramid and the surrounding buildings attempting to get a good likeness of the main landmarks that would work for them once they were down off the summit of the structure.  He had managed to sketch some, but the opening doorway had him scrambling away making sure others were between him and the decent down into the depths.  His whole disposition was now nervous as he criticised Sil.

"Well done!!?  It wasn't well done at all, not at all."  Upon the doorway closing again he turns on Sit.  "What on earth possessed you to do that?  Thoth is going to be pissed.  Undoubtedly you've woken the tomb guardians and even as we speak they'll be moving up to rend our limbs and feast on our flesh.  We should get away from here and quickly.". He follows the line of Sil's hand.  "Right let's go we need to get to the inn and findt more people who want to stand in front of us and danger."

OOC:  Hrthogar is without doubt the most eloquent half orc fighter I have ever come across.  I hope he is as good with his sword as he is with his words?
This message was last edited by the player at 21:23, Tue 19 May 2020.
Tybalt 'Walker' Aldiron
player, 59 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 19 May 2020
at 05:12
  • msg #244

Re: Arrival at Arden Vul

Walker almost ignored Axel entirely, but said in a low tone, "Between. Between us and danger... nevermind."

The statue had piqued the ranger's curiosity. He moved over to examine the statues of the baboons, looking to see if something could be placed in their mouths perhaps. He then began a route around the top of the pyramid for any sign of what might go in the statues' mouths...
Sil'qian Nightwind
player, 96 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 19 May 2020
at 05:36
  • msg #245

Re: Arrival at Arden Vul

Sil'qian turns to Axel and says in a calm voice, "We came here looking to explore the Halls below the city. Now we have one more place to explore."

He turns to watch as Walker examines the baboon statues, he remarks, "I have an idea about those statues, as well. But it can wait until when we return to enter the pyramid."

[Edited to reflect the change in the script - although the all-out wizard duel between the two mighty mages would have been epic! :-) ]

This message was last edited by the player at 23:23, Tue 19 May 2020.
Hrothgar
player, 78 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 19 May 2020
at 19:54
  • msg #246

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"Chi-chu-roni? That is a word I do not know."

"No, no, no," Hrothgar chides theatrically. "Enunciate as if the syllables were having a tug of war with each other from the front and back of the mouth."

"Ciii-Cerrr-Onnn-eee."

He smiles at the elf, "You have many talents, my good elf, and soon elocution will be one of them."

He brandishes his axe and executes a dizzying array of chops, cleaves, and pirouettes.

Axel:
Thoth is going to be pissed.  Undoubtedly you've woken the tomb guardians and even as we speak they'll be moving up to rend our limbs and feast on our flesh.

He then turns to face the ever-anxious Axel and avers, "Look around you, Axel! Behold, a city of ruins. Yes, monuments remain. But monuments to what was. If Thoth were the boogeyman you make him out to be, would it be so? Would not Ibis-headed myrmidons tromp down these avenues?"

"No, they do not."

"Now, we know what this is. Let us see what that fortress yonder is."

13 int, 12 chr. Safe to play him against type. Knows 4 languages. Cicerone is Italian in pronunciation. As for combat, he is a one-axe pony.
Axel Beckett
player, 115 posts
AC 10 HP4
Tue 19 May 2020
at 21:32
  • msg #247

Re: Arrival at Arden Vul

Axel looks to Hrothgar thinking before he says slowly,  "I am taught by a half orc, the wonders of this place may never cease."

OOC:  The post is edited Sil
DM Maleketh
GM, 130 posts
Thu 21 May 2020
at 01:21
  • msg #248

Re: Arrival at Arden Vul

There are two obvious way to reach the "fortress" - a straight path through the city, or taking the road through the north gate and turning west.  Which does your group take?
This message was last edited by the GM at 01:22, Thu 21 May 2020.
Sil'qian Nightwind
player, 98 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 21 May 2020
at 06:57
  • msg #249

Re: Arrival at Arden Vul

"The road is longer, and more open. Or we go straight; through the ruins. I prefer the road."
Axel Beckett
player, 116 posts
AC 10 HP4
Thu 21 May 2020
at 18:47
  • msg #250

Re: Arrival at Arden Vul

"More open and longer could mean more exposed, so it doesn't really mean safer, as fast paced hunters might see the open as the perfect hunting ground for prey to feed upon, but through the ruins might expose us to ambush.  Without more information it really isn't clear which way forward is safest.

Perhaps we could stay here a bit longer and see if we can observe movement in the ruins to see who or what else is about to know more,"
Axel suggests.  "It's not like we are in any great hurry, as long as we gain the inn before nightfall."

It is only a suggestion from Axel, he seem fairly ambivalent in regards to the direction since he doen't know which way will be safest.
Brian Hamonet
player, 68 posts
Human Cleric 1
8/8 HP, AC 4
Fri 22 May 2020
at 05:28
  • msg #251

Re: Arrival at Arden Vul

"At least, in the open, our sharp eyed companions can keep watch on rushing foes."
Tybalt 'Walker' Aldiron
player, 60 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 22 May 2020
at 15:26
  • msg #252

Re: Arrival at Arden Vul

"Let's go," Walker said, leading the way down the road so as to avoid unknown dangers among the ruins.
Axel Beckett
player, 117 posts
AC 10 HP4
Fri 22 May 2020
at 17:32
  • msg #253

Re: Arrival at Arden Vul

"So much for cautious observation costing us nothing but a little time." Axel grumbles as he falls into line.
DM Maleketh
GM, 131 posts
Sat 23 May 2020
at 14:08
  • msg #254

Re: Arrival at Arden Vul

Your party makes its way to the north gate ot the city, which, like the south gate, is flanked by two guard towers.  Unlike those, however, both of these towers are intact, and their doors even look new.  Also unlike the others, these are clearly inhabited.  "Ho there!" calls a man's voice from the top of the left tower.  "You newcomers to the city?"
Hrothgar
player, 80 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sat 23 May 2020
at 17:10
  • msg #255

Re: Arrival at Arden Vul

Full-throatedly, Hrothgar answers in the affirmative.

"I am Hrothgar and these other four fine fellows are my companions," he says as an introduction, including Axel within the sweep of his voice.

"We heard that an enterprising chap by the name of Kettle-Belly runs an inn, The Sign of the Broken Head. That's where we're headed."
DM Maleketh
GM, 132 posts
Sun 24 May 2020
at 00:09
  • msg #256

Re: Arrival at Arden Vul

"Ha!"  The man atop the tower barks a laugh.  "Well, I do like it when adventurous types make my job easy.  Mr. Kettle-Belly employs us to man these towers and send folks his way."  He turns and points to the west.  "Head out the gate and walk thataway.  You'll reach the Sign quick enough."
Sil'qian Nightwind
player, 99 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 24 May 2020
at 00:54
  • msg #257

Re: Arrival at Arden Vul

"Your cicerone, Hrothgar." Sil'qian remarks as he heads off toward the inn.
Hrothgar
player, 81 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 24 May 2020
at 17:34
  • msg #258

Re: Arrival at Arden Vul

"No, no, no," Sil's interlocutor admonishes, his arms extended and his hands gesticulating.

"A cicerone does not bark like some common cur; he serenades mellifluously, guiding one hither and yon as if on the notes of song."
Tybalt 'Walker' Aldiron
player, 61 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 25 May 2020
at 07:05
  • msg #259

Re: Arrival at Arden Vul

"Our gratitude! I am called Walker. Tell us, is your watch a lonesome one or do you see much traffic in the city? Apart from Kettle-belly's place, we're seeking a rumored market... Might you know anything of this place?"

Tybalt flipped a silver coin upward toward the men, followed by a second.


-2sp
DM Maleketh
GM, 133 posts
Tue 26 May 2020
at 00:13
  • msg #260

Re: Arrival at Arden Vul

"Can't say I've heard of any markets outside the Sign," answers the man, catching the coins with a deft hand.  "Might ask at the inn itself though, lots of adventuring types come 'round."

With that, your group heads toward the Sign of the Broken Head, and after about and hour and a half, you arrive.  It looks a bit like a blockhouse, with a stone ground floor and a second floor made from wood beams.  A smaller side building projects out from its southeast side.  The building's windows are few, narrow, and visible only on its upper floor.  The source of the structure's name is clear: a massive stone head is mounted over the entrance.  Based on its similarities to one of the cliffside statues, you're reasonably sure the head is that of the warrior Arden.
This message was last edited by the GM at 00:13, Tue 26 May 2020.
Axel Beckett
player, 119 posts
AC 10 HP4
Tue 26 May 2020
at 05:17
  • msg #261

Re: Arrival at Arden Vul

"Time for some brandy and a soothing bath don't you think?". Axel says looking up at the structure as if he was trying to ascertain whether it was a place that would have either.  "We've been walking for ages and now it's time to relax in a public house and tell lies about our exploits and grandeur in an attempt to attract some new arrow fodder types to insulate us from people who might want to do us some harm.  We' need to replace those that fell, literally."
Hrothgar
player, 83 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 26 May 2020
at 15:39
  • msg #262

Re: Arrival at Arden Vul

Axel Beckett:
"Time for some brandy and a soothing bath don't you think?".

"You do seem to have dirtied yourself," Hrothgar snickers. "A long soak and a linen service would seem to be the first orders of business for you."

He strokes his chin as he continues. "Those are good lines of inquiry, though. I'll need to determine the lengths and limits of Kettle-belly's hospitality."

"Seriously, we don't want a target dummy, Axel, we want a sneak thief. One with a better share of your spirit of self-preservation." He didn't like saying it, but it had to be said. Their next footpad should pad about a little more cautiously.

And with that, he enters the Sign of the Broken Head.
DM Maleketh
GM, 135 posts
Wed 27 May 2020
at 00:03
  • msg #263

Re: Arrival at Arden Vul

Considering its location at the outskirts of a ruined, monster-infested city, the Sign of the Broken Head is quite homey.  The ground floor is dominated by a large common room, filled with tables and chairs and lit by both a roaring fireplace and a glowing pebble on each of two tables.  There's also a bar, behind which a muscular Thorcin man with a thick beard is polishing mugs.  "Oho, newcomers eh?" he says with an accent that matches his heritage.  "Welcome to the Sign of the Broken Head!"
Sil'qian Nightwind
player, 100 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 27 May 2020
at 03:36
  • msg #264

Re: Arrival at Arden Vul

Sil'qian enters the Inn, and steps to the side, allowing the rest of the group to enter. He politely nods in the barman's direction, at his welcoming words.

As Brian and Hrothgar step through, he says quietly, "Can you arrange for rooms and a meal?"

As he waits near the door he observes the room and its occupants If any). He looks for a table that is large enough for the party, that is against a wall, and if he spots one, he will sling his pack and bow to the floor; unclasp his cloak; and will sit with his back to the wall.
Brian Hamonet
player, 69 posts
Human Cleric 1
8/8 HP, AC 4
Wed 27 May 2020
at 11:50
  • msg #265

Re: Arrival at Arden Vul

Upon entering the establishment, Brian gave a simple bow to the bartender. He noted where Sil'qian had taken a seat, and followed him. Along the way, he quipped at Hrothgar, "Will you seek the owner soon? I hope you keep a calm mind. Be sure to wield your business acumen!"
Brian felt safe after a long time. Now there was time to think over what had happened in the past two days. There was a lot of mull over. He craved some rice and peas. He said to the party in general, "And even now, to think there is a sanctuary such as this within. Do you find safety here? While the roads outside hold masterful tributes to the Twelve, I am curious whether the Archontean faith is the greatest within these walls."
This message was last edited by the player at 11:52, Wed 27 May 2020.
Axel Beckett
player, 121 posts
AC 10 HP4
Wed 27 May 2020
at 21:41
  • msg #266

Re: Arrival at Arden Vul

OOC:  Not sure if there are others in the room other than us, nothing was said in regards to if the place was fill or empty.  It would make a difference as to how over the top Axel would be, but for now I'll assume we are alone with the man until told otherwise.

Hearing the Thorcin accent, similar to his own Axel immediately picks up.  "Oh your's is a voice well heard indeed fine sir," he says walking towards the man as the others do what they do.  "My companions and I have had a hard time of it out there and seek lodgings at least for the evening."  He looks about the place.  "I must say this looks perfect," he gestures over to the roaring fire with a sweep of his arm before turning to say, "and do you also serve brandy?"
Hrothgar
player, 86 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 28 May 2020
at 03:21
  • msg #267

Re: Arrival at Arden Vul

Bartender:
"Oho, newcomers eh?" he says with an accent that matches his heritage.  "Welcome to the Sign of the Broken Head!"

With a jaunty step, the man with an Ibis feather in his hair crosses the threshold into the lair of the Kettle-belly. He retrieves a harmonica from his pack and plays a mournful melody before singing an otherworldly tune:

As I walked out in the streets of Arden Vul,
As I walked out in Arden Vul one day,
I saw a young footpad, wrapped all in white linen
Wrapped in white linen, as cold as the clay.

I see by your outfit that you are a fighter.
These words, he did say, as I boldly walked by.
Come sit down beside me and hear my sad story
Fell down a stairwell and I know I must die.

Go fetch me some brandy, a cool cup of brandy
To cool my parched lips, then the poor footpad said.
Before I returned, his spirit had left him
Had gone to meet Ibis, the footpad was dead.


He then bellies up to the bar along side Axel and waits for him to conclude his business (Axel would probably be a little less persnickety after his first brandy). After the bartender settles him, he introduces himself to the bearded man, "We're a party of five, that became six, and then became five again. Please avail us of your finest hospitality this night for we might not enjoy another one."
This message had punctuation tweaked by the player at 21:20, Thu 28 May 2020.
Axel Beckett
player, 123 posts
AC 10 HP4
Thu 28 May 2020
at 04:11
  • msg #268

Re: Arrival at Arden Vul

Axel considers Hrothgar quitely for a long moment after he plays and sings his song before summing up his thoughts.  "I'm liking you more and more, you're full of surprises.  I only thought half-orcs could bang sticks together.  Me I can't even do that.  It's all the study you see.  No time for extracurricular activity, other than drinking of course."
DM Maleketh
GM, 136 posts
Fri 29 May 2020
at 02:10
  • msg #269

Re: Arrival at Arden Vul

While Sil finds a table in the corner, Hrothgar and Axel head to the bar.  "Well met," says the barman, giving him a nod and a friendly smile.  "Glad you like the place - she's certainly my own pride and joy.  Name's Kronos Kettle-Belly - though I'd guess you already know that, eh?

"If you wand lodging, we've got a bunkroom.  Ten silvers a night, or three gold for a week.  We've also got a private room upstairs if you're inclined.  Three gold per night, or twenty for the whole week.  Meals are extra; two silvers gets you whatever we can whip up and two gold gets you finer fare.  Beer or ale's one silver a glass; the good stuff's one gold - stock's limited.  We do have a little brandy, though.

"And if you need patching up after a hard day getting hacked to to pieces, my girl Estelle has very reasonable rates on healing magics."  Kettle-Belly grabs two mugs and, with a practiced hand, pours out a pair of ales for Axel and Hrothgar.  "Oh, and first drink's on the house.  Welcome to the Sign of the Broken Head!"
Tybalt 'Walker' Aldiron
player, 62 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 29 May 2020
at 05:08
  • msg #270

Re: Arrival at Arden Vul

As it turned out, Walker had chosen the exact position to sit and observe the commons as had his elven companion. It made for an awkward moment when the both reached for the same chair, and Tybalt even started to say, "That's my..." but then he shrugged and grinned just with the very corners of his mouth. "Sorry, it appears two great minds have reached the same conclusion..."

Choosing the seat beside Sil'qian, being the second best seat in the house, Walker took several long moments to simply observe and size up the situation. He noted the exits, what tables would make for good cover when overturned, which stools had legs that could be used as clubs, and from whence came the food... all important things for an adventurer new in town to know. He finished his survey with a measuring eye of anyone else who might be enjoying the hospitality of Master Kettle-belly.

"I'll take the meager fare and drink, it'll give me something to look forward to when our windfall comes..." he said to the barkeep. A bunk is fine as well. Preferably one without rocks as a mattress. Been doing that a good while now.

He thought then of his fallen kinsman and how Durke would have liked this place. And then came deeper thoughts and dark, of a quest unfulfilled and a family name long overdue for restoration.
Hrothgar
player, 88 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 29 May 2020
at 17:59
  • msg #271

Re: Arrival at Arden Vul

At the bar, Hrothgar fishes four gold coins from his pack, three for a week's usage of the bunk room and one for the five everyday meals. He doesn't pay for the second round of drinks--not wanting to hog all of the magnanimity for himself. Tybalt's order had escaped his attention, so it looks like someone is going to get a second plate.
Kronos:
"And if you need patching up after a hard day getting hacked to pieces...

He responds, "That's the thing, you see. We already got in over our head, which is why we're five, not six. Maybe you know of a few good places to start? We were thinking of this basement Roger the Rapier thought might be the entrance to the halls ... "

"That is," he adds, "if Roger is to be trusted."
Axel Beckett
player, 127 posts
AC 10 HP4
Fri 29 May 2020
at 18:19
  • msg #272

Re: Arrival at Arden Vul

Axel accepts the first drink with gratitude from Kettle-Belly admitting he finds himself a little financially embarrassed at the moment paying the silvers for the bunk room for only a night, seeming reluctant to see the money go.  "We'll have a good day out there tomorrow," he promises himself and the others aloud, "and then it's celebration brandy time."

He's keen to hear if Belly-boy has anything to say on Roger's recommended starting point.
DM Maleketh
GM, 139 posts
Fri 29 May 2020
at 18:39
  • msg #273

Re: Arrival at Arden Vul

"Don't know anything about a basement," replies Kettle-Belly.  "Could be, though.  Can't imagine the city hasn't kept a few secrets over the years.  Most folks say the pyramid is the cleanest way in.

"As for Roger, yeah, I know him.  Very friendly fellow.  Never seems to be all there, but his boys trust him and he's generous buying them food and drink.  Hard to be sure, of course, but he seems decent enough."
Hrothgar
player, 89 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 29 May 2020
at 20:09
  • msg #274

Re: Arrival at Arden Vul

For the first time, Hrothgar notices the two guards stationed in the common room. He shifts about uncomfortably in his splint mail as if he's wearing another man's skin whose name he has just learned.

As thirsty as he is, he asks the proprietor if two or three of his guards might have gone missing in recent days, two human chaps and a halfling? If he answers affirmatively, he will offer the unfortunate revelations of their fate for their employer's consideration.
Axel Beckett
player, 128 posts
AC 10 HP4
Fri 29 May 2020
at 20:17
  • msg #275

Re: Arrival at Arden Vul

One step ahead of Hrothgar (sorry I mostly wrote this whilst you were obviously posting Hrothgar and I don't want to just delete it now) Axel swings around on the stool leaving Hrothgar to continue the conversation with the Kettle as he spies the guards in the familiar uniform.  He calls out to them he as he comes down off the stool and begins walking over to them.  "We found the body's of three of your companions in that tower to Thoth over yonder."  He gestures over towards the general direction of the tower with his free hand, as he takes a swing of beer.  'Well I say companions, you might not have known them but they were dressed the same as you.  Why has no one dealt to the spirits inside?  They scared the piss out of us, all moany and see through.  We had to hightail out of there double quick before they sucked the life out of us like they looked to have done with your friends."

As he draws closer he continues.  "You know, if we, and by that I mean you, organised a work crew, and smacked the doors open at the bottom the sunlight streaming into the bottom of the tower would probably do most of the work to dispel them.  I'm no priest, but the light generally does a lot to ward off evil spirits, and you could put your companions bodies to rest."  He shrugs his arms wide like he was giving them wise council and he couldn't understand why they hadn't thought to do so before.  He almost spills some of his beer in the process so quickly brings the tankard to his mouth to take another swig to stop any slopping onto the floor.  He uses the other hand to wipe the beer moustache that had formed on his own moustache as he continues.

"If you guys do that simple part, we'll show you where we discovered the hidden treasure and on uncovering it again we can split it even stevens 60," he says pointing to himself and jacking his head back to include the rest of the group and then as he points to the men, "40"

Axel is completely straight faced as he offers this option.  Either he is a master negotiator or so obtuse that he was oblivious to the fact that the proportion was not even at all.
Durmen
player, 6 posts
Human - Male
AC: 5, HP 6
Sat 30 May 2020
at 18:12
  • msg #276

Re: Arrival at Arden Vul

   A soft creaking noise, quickly followed by the shuffling of feet and another creak, drew attention towards a man approaching from the direction of the bunkroom. Arms rising out of the dark green cloak he wore and hands pressed to his face, a muffled yawn could be heard from behind his palms. Dressed in a faded brown patchwork of leather crisscrossed with scars underneath the cloak, he looked like a man who might have been a member of a City guard at one point in his life.

   He stopped just short of the entranceway and parted his fingers to take in the room and its occupants. Green eyes narrowed slightly as he regarded each face in turn before he turned towards the thick-bearded barman. "My apologies," he first mumbled while his hands slid down from his features, "I wasn't aware that you had more guests."

   With his hands removed, the man's features were evident; both hair and beard shot through with grey, the latter kept to a full goatee and short stubble otherwise. But his most prominent feature was a scar that ran from just beneath his right eye, travelled down his cheek, then disappeared into his beard. Likely the wound that led to the disfigurement had almost been fatal, but he'd managed to survive nevertheless and now possessed a permanent reminder of it.

   He turned and walked towards the bar. "An Elf, a Half-orc and a pair of Humans," his voice rumbled as one side of his mouth began to curl into a half-smile, "Sounds like the point of a bad joke ... I'm guessing you are a group of restless souls, seeking your fortune?"
Brian Hamonet
player, 70 posts
Human Cleric 1
8/8 HP, AC 4
Sun 31 May 2020
at 07:51
  • msg #277

Re: Arrival at Arden Vul

"Three, actually," Brian replied after the stranger had spoken, "indeed we are restless souls, seeking fortune for one reason or another. Perhaps you also have a reason of your own?" The cleric had encouragement in his voice. He did not seem to bothered by the scar or the voice; the sight of another living human comforted him.
Durmen
player, 8 posts
Human - Male
AC: 5, HP 6
Sun 31 May 2020
at 17:41
  • msg #278

Re: Arrival at Arden Vul

   The man's brow furrowed momentarily at the other man's correction and he took a moment to blink, then brush away at his eyes before he took in the room once more. "Seems I miscounted. Again, my apologies - it is early and I haven't had anything to eat or drink since last night."

   Two fingers tapped on the counter near where the Barman stood, while his other hand dipped into the small pouch tied to his belt. He extracted a single silver coin and rolled it between his knuckles, then flipped his hand over to catch it in his palm. "A small tankard of ale, if you don't mind." He hesitated a moment before he placed the coin on the counter and slid it towards the Thorcin.

   That done, he returned his attention back to the man who'd spoken. His calm encouragement, as well as the fact that he hadn't reacted to his disfigurement, had been a pleasant surprise. "I ... have many reasons, my pastoral friend." he remarked with a thin smile, "But right now, an empty purse is my main problem and Ardun Vul is the solution. Call it ... adventure by necessity, I'm afraid to admit."
Axel Beckett
player, 131 posts
AC 10 HP4
Weakly Wizard
Sun 31 May 2020
at 20:20
  • msg #279

Re: Arrival at Arden Vul

Axel glances over to the newcomer as the soldier's take in what he has said, more to make sure he was not an immediate threat to his own person.  He noticed discourse between the newcomer and Brian, relaxing a little since it looked cordial enough out of the corner of his eye though what was said was beyond him given the majority of his concentration was on the awesome deal for the men at arms he was in the middle of brokering.
Sil'qian Nightwind
player, 103 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sun 31 May 2020
at 20:59
  • msg #280

Re: Arrival at Arden Vul

Walker:
Sorry, it appears two great minds have reached the same conclusion

Sil'qian acknowledges Tybalt's comment with a slight nod as he takes in the lay of the room, including the two guards wearing armour that looks near-identical to that which Hrothgar now wore.

His eyes narrow when Hrothgar starts singing at the bar, for no apparent reason.

He watches intently when Axel starts talking to the guards. Listening carefully, his hand casually drops to his sword, and he braces his leg so he will be able to flip the table out of the way in the case that armed men take issue with the wizard's words.

When the scarred human enters the room, his eyes follow him for an instant, but he quickly returns his focus to Axel and the guards.

[Elven: "All they had to do was ask for a room and a meal..."] he mutters under his breath.
DM Maleketh
GM, 140 posts
Mon 1 Jun 2020
at 15:37
  • msg #281

Re: Arrival at Arden Vul

Hrothgar: Kettle-Belly nods at the half-orc's question.  "No halflings in my employ, but I did send a couple men to check out the tower at the city plaza.  Figured they probably didn't survive the trip when they didn't come back, but I can't send more men into a deathtrap.  Dunno who the halfling is, though; never employed any of them.  Maybe a treasure-seeker like yourselves."

Axel: The men share a look before turning back to Axel.  "You must be a big damn fool if you think we're going anywhere near that tower," replies one of them.

"Those ghosts you saw?  The place is crawling with 'em," adds the other.  "And if you destroy one, two more take its place."

"I've seen a man going in the front door," continues the first.  "Probably a necromancer controlling 'em all."
Axel Beckett
player, 132 posts
AC 10 HP4
Weakly Wizard
Mon 1 Jun 2020
at 18:42
  • msg #282

Re: Arrival at Arden Vul

"Nonsense my good men, the essence of a ghost is destroyed in the light, everyone knows that, and I am a fledging necromancer.  I have seen there is nothing in our law that allows control over those restless spirits.  In the spirit of good will I was offering you locals an easy option to line your pockets, but now we will keep all the plunder for ourselves.". Axel will return to the bar to eavesdrop on the conversation between Brian and Durmen commenting as he rejoins the bar.  "Some just do not have the mettle for the adventuring life.".

Coming from Axel the party companions know his words are completely hypocritical and laughable.  If he has any mettle himself so far he has never shown it.
Hrothgar
player, 91 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 2 Jun 2020
at 02:43
  • msg #283

Re: Arrival at Arden Vul

Back at the table, Hrothgar settles in to discuss one of the matters at hand now that he had bunk room privileges for a week, hot meals on the way for five, and tankards of ale in hand.

"When tomorrow comes, do we take the common route to the halls, as identified by Kronos, or do we try our luck with Roger the Rapier's basement ingress?"
This message was last edited by the player at 13:42, Tue 02 June 2020.
Sil'qian Nightwind
player, 104 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 2 Jun 2020
at 05:13
  • msg #284

Re: Arrival at Arden Vul

The elf surmised that the half-orc and the mage failed to understand his request to inquire about food and lodgings for the entire group. Now that he was confident that Axel was not going to get himself attacked, Sil'qian stood up and approached the bar himself.

"Good day, Master Kettle-Belly, an ale if you please; as well as a simple meal," he say placing a silver piece on the bar.

Looking back at the group, he sees that Brian has no drink. "Another ale for Brother Brian, and a simple meal for him as well." He drops another silver piece on the bar.

"You mentioned a private room, how many can stay in it...comfortably? And if you don't mind me asking are we all the guests at this time?"

As he gathers the two mugs, he stops and quietly adds one more question, "That fellow," pointing at Durmen, "has he been here, in Arden Vul, long? Do you know him well? We are looking for another to join our group."

[Edit: Durmen has not introduced himself as yet - impolite lout!]
This message was last edited by the player at 22:46, Tue 02 June 2020.
Durmen
player, 11 posts
Human - Male
AC: 5, HP 6
Tue 2 Jun 2020
at 18:42
  • msg #285

Re: Arrival at Arden Vul

   While he waited for the ale and continued to speak with the gentle-seeming man, his ears caught snippets of other conversations. He heard mention of Kettle-Belly's sending people into the tower, but not hearing anything of them coming back, followed by one of the guards' complaints about how the citadel was crawling with undead. He blinked and an eyebrow rose slightly at the old man's mention of being a fledgeling necromancer, but his momentary surprise quickly melted back into his usually calm expression.

   "I'm no mage, scribe, or historian," he began after he'd coughed once to clear his throat, "But I have heard the tower was once held by an archmage - Pol the Devious. Legend has it that the man went mad from being around some sort of mineral that's inside Arden Vul, and his spirit inhabits the place. My thought is that his spirit - or one of any others in his power - found the guardsmen, killed them, and now uses their spirits to either frighten away the curious ... or add to his gathering." He spoke the final bit a half-tone lower, while he looked towards the guards with a half-smile.

   He caught sight of the arrival of the masked Elf, who gave the gentle soul he'd been speaking with a name. After a brief acknowledgement, he returned back to the Cleric and added, "I think a man of faith might be better suited to such a task, Brother. Spectres and shadows are notoriously hard to destroy without the help of a vicar to guide them to a more peaceful resting place."
Axel Beckett
player, 134 posts
AC 10 HP4
Axel the Audacious
Tue 2 Jun 2020
at 19:12
  • msg #286

Re: Arrival at Arden Vul

"Pol the devious." Axel repeats aloud, and then a little more quietly mostly to himself, "Perhaps I should think of a catching phrase to add to my name as my own personal signature."

He lapses into silence as the newcomer addresses Brian but can soon be heard testing out a few options as he speaks to the tankard of beer in front of him.  "Axel the Bold.  Axel the Atrocious, Axel the Audacious."

He takes another gulp of beer before saying "Axel the Audacious" once more with a sigh of satisfaction in his voice.  He looks to Kettle-Belly raising the tankard to the man, "Axel the Audacious is enjoying this drop Kettle-Belly.  Here's to your health."

The important decision in regards to his catchphrase made he turns to listen to what the others are saying.
Durmen
player, 12 posts
Human - Male
AC: 5, HP 6
Tue 2 Jun 2020
at 20:19
  • msg #287

Re: Arrival at Arden Vul

    "Have a care, friend ..." the man's warning came just after the soft tap of his first two fingers on the countertop. Green eyes looked towards the older man and studied him while he continued. "Titles are usually given after some notable service has been done, or something has happened to you." His hand on the counter rose up and gestured towards his disfiguring scar before lowering it back down. "Giving yourself a name and such might lead people to ask what you are audacious about, or they may just think you either mad ... or worse.

   "And such names are never given but earned. I'd guess that the Archmage wasn't noted for his even temper or his fair dealings with others."
The scarred man began to smile, but a keen observer might note that the expression's warmth didn't quite reach his eyes.
DM Maleketh
GM, 142 posts
Tue 2 Jun 2020
at 23:17
  • msg #288

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"You mentioned a private room, how many can stay in it...comfortably? And if you don't mind me asking are we all the guests at this time?"

As he gathers the two mugs, he stops and quietly adds one more question, "That fellow," pointing at Durmen, "has he been here, in Arden Vul, long? Do you know him well? We are looking for another to join our group."


"Room's only got one bed, but it's big enough.  You could probably fit five or six if most of you can stomach sleeping on the floor.  As for your new friend over there, I can't say I know much.  He came in with another group, but they had some kind of falling-out and left without him.  And before you ask, I don't know what about.  Not my business."
Axel Beckett
player, 135 posts
AC 10 HP4
Axel the Audacious
Wed 3 Jun 2020
at 01:08
  • msg #289

Re: Arrival at Arden Vul

Axel considers the new man looking at the scar as if for the first time.  Horror momentarily shoots across his face before he is able to move it back to neutral.  "I don't believe we've met, I'm Axel the Audacious," he says stressing the title as if he hadn't just made it up and the newcomer would be impressed in spite of the advice he had only just provided.  He holds out his hand in a bit of a limp fist to bump with the man as he had seen comrades at arms do.  It was a poor assimilation, looking weak and awkward as if it was the first time he'd ever done it.  "Are you known as Scarface in some circles stranger, or The Disfigured One?"  The question wasn't put forward as a slight, it was more inquisitive in nature, it appears he genuinely wants to know, or maybe he's just taking the piss, it's impossible to tell.
Sil'qian Nightwind
player, 105 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 3 Jun 2020
at 05:52
  • msg #290

Re: Arrival at Arden Vul

Sil'qian returns to the table, and hands the ale to Brian, with a slight nod. "I've ordered meals."

He leans back in the chair and unties the bottom of his mask so he can drink. He looks to the others at the table, and then says, "I fear for our lives in the Halls when we cannot walk into a tavern and request room and board in an orderly fashion." As always, his slightly raspy voice is even and calm. "We will need to be cautious and observant if we are to explore and survive the Halls."
Brian Hamonet
player, 71 posts
Human Cleric 1
8/8 HP, AC 4
Wed 3 Jun 2020
at 11:08
  • msg #291

Re: Arrival at Arden Vul

He nodded back. "Much appreciated, Sil'qian." Brian thought over his words; the party had indeed spread to most corners of the little room, but there was no tension conquered without a bit of respite. He made a mental note to ponder over this later.

The cleric could not help but close his eyes and laugh good-naturedly upon hearing the exchange between Axel and the stranger. "Axel is the magic user of our fledgling party. He bestows a great deal of words upon us to hear. Within the temple of Lady Demma, epithets are held by both heroes of battle and of cultivation. But I am just Brian Hamonet. What about you, sir? What do you find right to be called?"
Durmen
player, 13 posts
Human - Male
AC: 5, HP 6
Wed 3 Jun 2020
at 17:43
  • msg #292

Re: Arrival at Arden Vul

   Catching sight of the man talking to the guards, Durmen's green eyes met with the mage's own and caught the other man's first impression as his eyes were drawn to the scar. Like many others before him, Axel's reaction was an all too familiar one. His short-lived look of horror and aversion made the green-cloaked man reach back to pull up the cowl, while he took a cautious half-step back. Surprisingly, the mage's look disappeared as quickly as it had come, and Durmen slowly lowered the hand that had reached back and replaced it back onto the wood of the counter.

   "I don't believe we've met, I'm Axel the Audacious," he heard the confidence in the mage's voice as he spoke and used the title with surprising ease and quickness. He noted his attempt at friendliness - the partly extended arm as well as his hand clasped into a fist. "Are you known as Scarface in some circles stranger or The Disfigured One?"

   Durmen took a moment to consider, but before he spoke, he raised both of his hands and pivoted them both to show a pair of empty palms. "Forgive my hesitation, but I'm not a man who prefers such gestures. I've been taken advantage of in the past by such things - not that I'm suggesting that you might do the same, but I prefer to be guarded with people I've just met. No offence intended, of course."

   "But, in answer to your question," his voice trailed for a bit when he heard a warm laugh from the Cleric. His introduction of the mage by his first name confirmed the other man's identity, and the priest's allegiance to the Lady of the Fields was notable in telling him how he would be treated if there was a disagreement in the future. "I've been called many things by many people, and most of them far less respectful than what your friend Axel here has said. But if you are looking for a name, I was born and blessed with the name Durmen, even if it is not one I have heard too often of late.

   "Now, I've heard that you're headed in the direction of Arden Vul. I'd be willing to let you all in on what I know of the place and even offer my own services ... in exchange for a bit of food, lodging, and a share of whatever we can pull out of the area.  Sound fair?"
He cocked his head in Hamonet's direction, while one salt-and-peppered brow inched up slowly.
Hrothgar
player, 94 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 3 Jun 2020
at 22:50
  • msg #293

Re: Arrival at Arden Vul

Durmen:
"I was born and blessed with the name Durmen, even if it is not one I have heard too often of late."

"Durmen, then," the half-orc agrees as if it had been his suggestion. "I chose my name, Hrothgar, from a book of myths--seeing as my mother didn't have any ones for me I'd care to repeat."
 
Durmen:
  "Now, I've heard that you're headed in the direction of Arden Vul. I'd be willing to let you all in on what I know of the place and even offer my own services ... in exchange for a bit of food, lodging, and a share of whatever we can pull out of the area.  Sound fair?"

"More than fair. A noble undertaking such as this 'requires deft fingers and a habit of mind both agile and adroit,' both of which I presume you to possess. And, as for sustenance, my order appears to have been superfluous--if sustenance can ever be thought to be so."
Axel Beckett
player, 136 posts
AC 10 HP4
Axel the Audacious
Thu 4 Jun 2020
at 01:22
  • msg #294

Re: Arrival at Arden Vul

Durmen:
Axel:
"I don't believe we've met, I'm Axel the Audacious," he heard the confidence in the mage's voice as he spoke and used the title with surprising ease and quickness. He noted his attempt at friendliness - the partly extended arm as well as his hand clasped into a fist. "Are you known as Scarface in some circles stranger or The Disfigured One?"


   Durmen took a moment to consider, but before he spoke, he raised both of his hands and pivoted them both to show a pair of empty palms. "Forgive my hesitation, but I'm not a man who prefers such gestures. I've been taken advantage of in the past by such things - not that I'm suggesting that you might do the same, but I prefer to be guarded with people I've just met. No offence intended, of course."


Axel waves off the fist bump without concern.  He didn't know what germs this Durmen carried and if he was honest didn't really care to find out.  He listened in as he talked to Hrothgar, smiling when it was agreed he would carry on with them.  "Excellent," he says to himself under his breath.  Now there was another blood guard in front of him and danger.  He almost blurted out his sincere congratulations to the man but stopped short.  Scarface looked fairly smart, if one that lived by their quick wits and quicker fingers could ever be called truely smart, he'd figure out that Axel should be, nay deserved to be protected.

Keeping his private thoughts private he circles back blurting out,  "And what services exactly are we gaining?" rather than letting Hrothgar's presumption materialise into something it wasn't when they were in the thick of it.  "I mean your face tells me you've come second in a fight before though you or the truth might tell it different."
Durmen
player, 14 posts
Human - Male
AC: 5, HP 6
Fri 5 Jun 2020
at 20:51
  • msg #295

Re: Arrival at Arden Vul

    "And what services exactly are we gaining?"

   Durmen heard the question from the mage after the half-orc had accepted his offer. The wizard's second question, along with the implication that he couldn't carry himself in a fight, brought a mirthless smile to the man's lips and a small drop in the man's already lowered voice.

   "A party like yourselves is always in need of an extra pair of eyes and hands," he began, "And everyone can pitch in when it comes to using them. Or putting their minds together to solve a puzzle ... no matter how well or ill-suited they might prove to the task."

   Durmen regarded Axel's thin form, along with the daggers he carried in a bandolier before he returned his look back to the man's eyes. "As for my scar, I earned this at the displeasure of a vengeful Knight who couldn't see past the end of his lance. I might have come second in a battle with a Paladin, but I did survive ..." His eyes narrowed slightly, seeming to regard the wizard as if he doubted the other man would have survived.

   "But, if someone doesn't wish to risk something as simple as a bloody nose on an adventure, then perhaps they might be better off comfortably at home, studying. It's not safe out here, my friend. It is life both wonderous and treacherous, with treasures and dangers to sate and worry the hardiest soul ... but it is not for the timid."

   One end of his mouth curled slightly as he tried to hold the wizard's gaze a moment longer while his first finger began to tap lightly on the wood of the counter.


OOC: For the love of ... who do you have to bribe in order to get a drink 'round here? :P
Sil'qian Nightwind
player, 109 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Sat 6 Jun 2020
at 04:41
  • msg #296

Re: Arrival at Arden Vul

Sil'qian listens intently to the conversations with Durmen: Hrothgar was welcoming him to the group; Axel was questioning his abilities; and Durmen himself evaded the question.

"Durmen, you are welcome to eat, as we have more than we need.

While you spoke at length, you did not answer Axel's question. If you are to fight with us, will you be at the van exchanging blows with the horde of goblins or looking to steal around the battle to put your axe into the back of the wizard directing them from the rear?"


The elf pauses to sip from his cup. "Both are necessary, of course."
Axel Beckett
player, 141 posts
AC 10 HP4
Axel the Audacious
Sat 6 Jun 2020
at 10:06
  • msg #297

Re: Arrival at Arden Vul

Axel only returns Durmen's stare for a moment before he is the first to break looking down to his drink and raising it to take a gulp to cover the fact he didn't have the cojones to hold the gaze for much more than a moment.  It was only a little thing, but his obvious anxiousness spoke volumes given the tankard was raised to his mouth with a shaky hand.  "I wouldn't have survived," he quickly admitted with an honest appraisal of his ability for once.  "So which is it," he asks referring to the expected answer to Silk's question.
Hrothgar
player, 97 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sat 6 Jun 2020
at 18:49
  • msg #298

Re: Arrival at Arden Vul

"He's a lightsome lad," offers the now pleasantly sated fighter, the threat of inanition having been reduced, for now, after several helpings of stew and brown bread. The last word he says with a twinkle in his eyes. "I trust that he'll have wits enough to match his," he avers with his eyes, this time alighting on Sil.

After another swallow of innkeeper's agreeable ale, he asks, "Now, the question still remains: do we start on high or down low?"

"If everybody else starts their grand enterprises atop the pyramid, I favor the basement. Maybe I'm just a little contrary," he answers after a suitable pause and follow-up swallow.

A roseate flush starts to overtake his cheeks, testimony to his enjoyment of the hospitality of the Kettle-Belly.
This message was last edited by the player at 22:12, Sun 07 June 2020.
Durmen
player, 16 posts
Human - Male
AC: 5, HP 6
Sun 7 Jun 2020
at 19:12
  • msg #299

Re: Arrival at Arden Vul

   When the tankard brushed against his fingers and Axel broke his gaze, Durmen reached for the ale and nodded towards the masked man who'd graciously offered the group's hospitality. He raised the stein up slightly to 'cheer' the elf's offer before he brought it to his lips and took a pull. The first taste was always appreciated - especially if it had been a while since the last time. But the second taste felt less ... He was no brewer, but he'd sampled enough of it during his life to have a bit of knowledge about it and this batch tasted different. Likely because wagoners didn't always bring in a regular supply ...

   He didn't quite catch the beginning of what Axel had said; he semi-purposely had raised the tankard up and had used it to partially block the view of the man, but caught his small barb as he began to lower the flagon. Silvered brows drew together, and a brief glare of annoyance crossed his features. The man's as prickly as nettlebush ...

   "I would agree with you on that, Sir Elf," he grunted as he rose from his seat and made his way to the table. He picked up a bowl of stew and a small loaf of bread before he withdrew back to where he'd sat. "We all do what we must, in order to contribute, of course. But if I seem less than willing to answer such a question at first, my tale about the encounter with the Paladin should indicate how careless talk can be dangerous in the wrong ears."

   He proceeded to dip a corner of the bread into the stew while he continued. "But to answer you and your friends further, I'm not someone who prefers to fight alongside others. I prefer to hit someone where they least expect it and use their tactics against them. Or simply remove any immediate threats ... so yes, I would very much prefer to slit the throats of any wizards before they can finish casting a spell that might kill us all." He raised the stew-laden corner bread to his lips and bit into it. He chewed for a bit, then cocked his head as he swallowed.

   "A couple of things, since we're on the topic of introductions ... you all now know all know me and my preferences. Perhaps it might not be a bad idea to know all of you and yours? I already know about the brazen conjurer here -" He indicated Axel with a small nod, "- But I know nothing of the rest of you. Perhaps knowing your names might make things easier if we run into any troubles later on down the road?

  He dipped more of the bread into the stew as he continued. "And second, in regards to which road to take ... I've heard in my travels that the Pyramid of Thoth has the best access to the Halls; a long staircase ascends through the structure might be worn, but it contains a length of scribbles and such that may prove useful, should we decide to go that way.

   "My only concern is with the Goblin King, who holds court in the halls located in the upper levels of the Pyramid. We will have to ingratiate ourselves with him if we wish to investigate the deeper levels later on. He is known to trade information, but his 'court' is a nest of intrigue and backstabbing; I wouldn't be surprised if anything he gives won't have some form of 'catch', or strings attached. He also isn't a man who is easily trifled with; he likely has a sizeable amount of both manpower and magic to ensure his place - crossing him could bring deadly consequences."


   When he'd finished imparting his information, he returned to a more pressing need - the bowl of stew and recovering his strength.
Tybalt 'Walker' Aldiron
player, 65 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 7 Jun 2020
at 21:47
  • msg #300

Re: Arrival at Arden Vul

Tybalt had been quiet, his thoughts deep and troubling. The weight of his cousin's quest weighing more heavily upon him. Something the new man said brought him from his brooding. He leaned forward and holding his unsipped mug, asked, "A paladin you say? Do you recall his name? Or perhaps his crest? I am... that is, was a squire until very recently. Milord has perished, the first of our companions to do so on this undertaking we've committed to. I don't recall him mentioning such an encounter, but if it was with him you fought, now that he's expired, I offer you an apology."

"The affairs of those with titles are difficult and cumbersome and seldom fair or just, even though oaths bind said individuals toward such noble virtues. My cousin's name was Sir Durke Aldiron..." he let the name hang for a moment in order to judge Durmen's reaction. "I am Tybalt Aldiron, a Walker and known as such among my companions. His quest in Arden Vul now rests upon me. Whereas I was his Squire and the eldest Name-Bearer, I'm now obligated to see it through."
Sil'qian Nightwind
player, 111 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 8 Jun 2020
at 04:42
  • msg #301

Re: Arrival at Arden Vul

Durmen:
But I know nothing of the rest of you. Perhaps knowing your names might make things easier

"Indeed, Durmen. I am Sil'qian Nightwind. I wield a sword and I dabble in the arcane art."

Pausing, to take sip of ale, he then adds, [Language unknown: "Wihiti t rat thone."]

"As to where and how we enter the Halls, I hope we decide before the night is late. It appears that we have all heard some rumours or tales; it will be best to share them, once the introductions are over." 
Brian Hamonet
player, 74 posts
Human Cleric 1
8/8 HP, AC 4
Mon 8 Jun 2020
at 15:28
  • msg #302

Re: Arrival at Arden Vul

Brian listened to the discussion patiently. For the better, Sil'qian had gotten some info out of this person. And the party likely had a new member. He devoted a good portion of his attention to the food before him. Broth of this kind would have warmed him up at any time, and he was grateful for it to this day. He smiled to himself.

Durmen:
But I know nothing of the rest of you. Perhaps knowing your names might make things easier

"Well, you know my name and my trade, Durmen. I am Brian Hamonet, a cleric of the Lady Demma. She has blessed me with miracles, and I have trained my body for combat."
"Hrothgar, perhaps I am of the contrary type too, for I believe we might do well to search that reported basement. Young as our journey is, a certain instinct advises me not to dive deep into the Pyramid yet."

Durmen
player, 17 posts
Human - Male
AC: 5, HP 6
Mon 8 Jun 2020
at 19:56
  • msg #303

Re: Arrival at Arden Vul

   Durmen listened to the others while he continued to dip his bread into the broth and bit off the suitably garnished portions. His brow furrowed as Tybalt spoke of his cousin's Knighthood, nodded at Sil'qian's introduction, then eased the last crust of bread into the bowl before he reached over to grasp the flagon he'd drank from. He took a small pull from it to clean his palate and regarded Tybalt evenly, His normally even deep voice quickly peppered with notes of disdain as he spoke the name of the Knight he'd quarrelled with, then went on to describe the man's personality.

   "I'm saddened at your loss, but the man who assaulted me was not your cousin, but a man called Alaric. Outside of the matter that he wore the sign of a prancing horse on his tabard, I cared little for anything else. He was largely dismissive of the rest of us - He seemed to consider us little more than mildly talented peasants and he cared little about anything other than his quest to Arden Vul. I preferred to keep to myself, and found other interests when he went on about his mission. As you can tell, we had a disagreement ..."

   He paused, then nodded along with a slight raise of his glass. "You have my compassion on your loss, squire Tybalt. Losing a family member is never easy to endure."

   A brief glance in Sil'qian's direction was followed by a short reply. [Language unknown: "Nohiho dires evnt ure erut elss thtios, m me houis sanearday."]

   He raised the glass up and looked to the assembled members; Axel, Sil'qian, Tybalt, Hrothgar and Brian. The earlier disdain in his voice was replaced with a warmth as he smiled. "If we're going to be working together ... perhaps a toast to all of us, one that celebrates our knowledge and accomplishments, and precedes a successful adventure. And one that both enriches our pockets and boosts our skills."
Hrothgar
player, 98 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 8 Jun 2020
at 23:16
  • msg #304

Re: Arrival at Arden Vul

Durmen:
"My only concern is with the Goblin King, who holds court in the halls located in the upper levels of the Pyramid..."

His cheeks erubescent with drink, Hrothgar interjects, "Aye, he may have held court in the high halls of the pyramid, this Goblin King of yours, his courtiers raising their greasy flagons in his honor before smearing their greenish lips on their rims and then slurping their dubious contents, a sizable quantity sloshing down their chins, wetting the scraggly hairs upon them and regions below...

...or this same Goblin King of yours might have succumbed to decadence and ennui in the unimaginable past, his eminence now one more sepulchral horror hungering to slake its insatiable thirst on any who audaciously trammel upon the stones of the high halls of the pyramid where the Goblin King is said to have held his court
."

"Yes, Durmen, let there be 'a toast to us'! Let us raise our tankards once more to adventure and escapade! We shall practice our special arts in a certain ruined building said to have a not entirely ruined basement which is said to harbor..." he declares, as if his and Brian's were the final say on the matter of ingress.

Now positively fulgent, his cheeks have become twin suns. He's probably ready to sing again.
DM Maleketh
GM, 146 posts
Tue 9 Jun 2020
at 22:57
  • msg #305

Re: Arrival at Arden Vul

Your course decided, the six of you continue your conversation for several more hours before retiring to the bunkroom for the evening.  The next day is overcast, but it doesn't look like rain is on the horizon.  It's as good a day as any to go exploring.

Your party, now six strong again, heads back to the pyramid and then turns west.  The area here looks to have once hosted a collection of buildings, but now only one still stands - and even that is a generous word to use, as only its ground floor remains, the roof having caved in.  A small square hole in the floor leads down, but as it's only 1' square, you doubt it's what Roger was talking about.  It seems you'll have to do some searching.
Sil'qian Nightwind
player, 114 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 10 Jun 2020
at 05:45
  • msg #306

Re: Arrival at Arden Vul

Sil'qian surveys the ruins of the building, "Shall we circle the building to look for the stairs?"
Axel Beckett
player, 144 posts
AC 10 HP4
Axel the Audacious
Wed 10 Jun 2020
at 10:13
  • msg #307

Re: Arrival at Arden Vul

Axel looks at the hole, his face saying there was no way he was going in there.  'Definitely Silq." he replies to the elf.
Tybalt 'Walker' Aldiron
player, 66 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 10 Jun 2020
at 13:26
  • msg #308

Re: Arrival at Arden Vul

Walker took that as his cue, and began scouting the area around the building...
Durmen
player, 19 posts
Human - Male
AC: 5, HP 6
Wed 10 Jun 2020
at 17:41
  • msg #309

Re: Arrival at Arden Vul

   Although the evening had been pleasurable enough with food, drink, and conversation ... it was the chance to rest and recover that helped Durmen the most. When he rose the next morning, his posture was better and he walked with more ease than he had the night before. He'd washed quickly and had finished the other half - loaf of bread for breakfast and then gathered his things before he joined the others on the road.

  He walked quietly along the road and carried a worn pack over one shoulder, and toyed with one of his knives in the other hand, while he took in the countryside. When they reached the scraggy collection of homes, his eyes were first drawn to the small hole, but he shook his head dismissively.

   "Might be a good idea to break into pairs and search," he offered after the masked Elf had spoken. "I'll take the opposite side from Walker; anyone who wants to join me is more than welcome."


   OOC: Durmen will search on the opposite side of where Tybalt is searching, along with anyone else that might wish to come along. Will also keep an eye out for traps around entrances, either ones that sound alarms or have a more deadly effect.
Hrothgar
player, 100 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 10 Jun 2020
at 23:03
  • msg #310

Re: Arrival at Arden Vul

The fighter lolls about, idly looking for any wanderers who would disturb the others' detective work.
Sil'qian Nightwind
player, 116 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 11 Jun 2020
at 05:23
  • msg #311

Re: Arrival at Arden Vul

Durmen:
Might be a good idea to break into pairs and search


" [Language unknown: P ncni...] Brian would you go with Walker or Durmen? I will go with the other. It appears Horthgar will stand guard here. Axel will you walk with us or guard with Hrothgar?"

[Edit: grammar]
This message was last edited by the player at 05:32, Thu 11 June 2020.
Brian Hamonet
player, 77 posts
Human Cleric 1
8/8 HP, AC 4
Thu 11 Jun 2020
at 05:27
  • msg #312

Re: Arrival at Arden Vul


"I'll go with Durmen. Let's have Axel stick with Hrothgar; that would be a safe pair."
Axel Beckett
player, 146 posts
AC 10 HP4
Axel the Audacious
Thu 11 Jun 2020
at 08:27
  • msg #313

Re: Arrival at Arden Vul

Axel looks about nervously, here was safe, Hrothgar was as accomplished as anyone so his conclusion followed Brians.  "I will stick with Hrothgar and guard our established position," he declares as if he was bravely doing everyone a favour.
DM Maleketh
GM, 149 posts
Thu 11 Jun 2020
at 23:11
  • msg #314

Re: Arrival at Arden Vul

You spend an hour searching the rubble, poking through all the nooks and crannies.  And your search bears fruit: tucked away in one corner of the ruined building is a stairwell leading down into the darkness.  Your excitement at finding it is so great that you almost don't notice a sizable nest of wasps tucked away on the first stair.
Axel Beckett
player, 147 posts
AC 10 HP4
Axel the Audacious
Fri 12 Jun 2020
at 09:51
  • msg #315

Re: Arrival at Arden Vul

Axel holds up his hands, "And now finally you get to witness a display of real power.  Stand back my good men, and let me demonstrate my command of the arcane."

With a couple of grandiose arm movements which seem slightly elaborate he pronounces a few arcane words and at the last moment throws up a small hand of sand mixed in with the petals of a flower.  It's all over and done very quickly.  "We can pass safely, whatever is inside is asleep." he reassures confidently.  He is even brave enough to take a step forward toward the nest, though he only goes the one step.  "The complex enchantments will not last forever, shall we burn it as well in case we need to come back this way?"
Tybalt 'Walker' Aldiron
player, 68 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 12 Jun 2020
at 13:23
  • msg #316

Re: Arrival at Arden Vul

Walker nodded at Axel's accomplishment, but said nothing, not wishing to elicit a lecture on the arcane at this juncture in their exploration. He retrieved a torch and struck it to light. He approached the nest carefully lest some weren't fully slept, and used the torch to set the wasp's nest alight before they woke up...
Hrothgar
player, 101 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Fri 12 Jun 2020
at 15:44
  • msg #317

Re: Arrival at Arden Vul

"Axel the Soporific," Hrothgar offers after the magic user puts yet another civilization to sleep.

Then he quotes something he must have read in another time and place, "Even larks and katydids are supposed, by some, to dream."

Mentally, he notes that everything Roger the Rapier has said has checked out, after a fashion.

Ordinarily, he would lead the way below but given the general malice of stairs within Arden Vul, he waits for Durmen or Sil to descend.
Axel Beckett
player, 149 posts
AC 10 HP4
Axel the Audacious
Fri 12 Jun 2020
at 18:21
  • msg #318

Re: Arrival at Arden Vul

Axel looks to Hrothgar as if he was trying to judge just whether there was a double meaning.

He shrugs too fill of himself to think on it for long.  "Soporific" he repeats aloud.  "Soporific, yes I like that.  Soporific."  He watches Tybaly torch the nest with interest.  "With my efforts saving us all from early disaster I will need protecting until I can weave the power again.  Please keep that in mind, I am valuable and I am owed it would seem."
Tybalt 'Walker' Aldiron
player, 69 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 12 Jun 2020
at 19:17
  • msg #319

Re: Arrival at Arden Vul

"Great, that's great, in that case, you can carry the torch!" He finished the burn and handed it to Axel.
Sil'qian Nightwind
player, 118 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Fri 12 Jun 2020
at 19:42
  • msg #320

Re: Arrival at Arden Vul

"I propose Tybalt to lead, followed by Durmen and myself, then Brian and Axel, and Hrothgar to cover the rear."
Tybalt 'Walker' Aldiron
player, 70 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 13 Jun 2020
at 03:02
  • msg #321

Re: Arrival at Arden Vul

"Make's sense to me. C'mon Durmen, time to earn your spot." The Walker drew his blade and readied his shield, and proceeded down into the depths below.
Durmen
player, 21 posts
Human - Male
AC: 5, HP 6
Sat 13 Jun 2020
at 17:00
  • msg #322

Re: Arrival at Arden Vul

   Upon hearing the conversation between the other member of the party, he quickly cast a glance in their direction and raised a greyish eyebrow. After hearing Axel's words, the man closed his eyes and began to work his fingers. Knuckles popped and cracked as he worked them, then stretched his fingers to limber them up.

      "C'mon Durmen, time to earn your spot." He'd heard Tybalt call from where he stood. Both sides of his lips curled into a smile before he nodded.

   "Of course, of course," he replied, and reached down to his belt and pulled the axe out with his left hand, and one of the daggers with the right. He gauged the heft of the hatchet while he walked, and tossed the dagger into the air, quickly catching it. He was about to speak when Ranger turned and went down the stairs. With a shrug of his shoulders, he followed the man into the depths. He closed his eyes just before the darkness and took a couple of steps inside, then opened them, remembering a trick he'd learned about entering a darkened room a few years ago. His eyes might not have adjusted completely, but he'd see a fair bit better than if he'd just stepped inside and the darkness simply enveloped his sight.

  "Ever onward..." he said quietly.
Axel Beckett
player, 150 posts
AC 10 HP4
Axel the Audacious
Sat 13 Jun 2020
at 18:57
  • msg #323

Re: Arrival at Arden Vul

With the torch coming to him Axel held out his hand in spite of himself, his mouth open as if to protest, but then it was in his hand and Tybalt had turned away.  Tybalt was not wrong, there wasn't much else he was going to be good for, so he held the torch up to provide as much light as possible and fell into line.  There were enough people in front of him and trouble for him to feel as safe as was possible given the circumstance.
Brian Hamonet
player, 80 posts
Human Cleric 1
8/8 HP, AC 4
Sun 14 Jun 2020
at 06:19
  • msg #324

Re: Arrival at Arden Vul

Brian gave off an uneasy laugh at Axel's proclamation. Certainly this supposed threat had been neutralized, but...
As the magic user stood in place holding the torch, Brian placed a hand on his shoulder and praised him, "Good job! Thanks to your magic we are safe."
Then he motioned for the two of them to get into formation. The depths of that rumoured basement awaited.
DM Maleketh
GM, 152 posts
Mon 15 Jun 2020
at 00:36
  • msg #325

Re: Arrival at Arden Vul

With the wasp nest burned to ashes, you descend the stairs.  They go down a significant distance before opening abruptly into an immense (110' x 50') pillared room with a high ceiling (20').  It's in bad shape, choked with cobwebs, dust, grime, broken masonry, smashed barrels and furniture, and so forth.  through most of the room, this debris is piled a good 2' high, though a path has been cleared to one of the exits.  Apart from a little sunlight filtering in from the surface, the place is dark, so your torch is welcome.

Other than the stairs, there are three obvious exits from the room.  The first two are in the northwest corner of the room: a broken, warped wooden door opening into a room to the west, and a hallway leading north.  Almost directly north of the stairs is a set of double stone doors, to which a path has been cleared through the debris.  The doors, which appear badly damaged, are cracked open, and two bodies lie in front of them.


(Click for big)
Sil'qian Nightwind
player, 120 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Mon 15 Jun 2020
at 06:20
  • msg #326

Re: Arrival at Arden Vul

"Do we take the easiest route," Sil'qian asks, pointing to the doors straight ahead, "or the path less trodden?" pointing to the debris-blocked way to the northwest corner.

"Those two may have inadvertently disarmed a trapped door...allowing us to pass where they could not, I say straight ahead...but carefully. "
Brian Hamonet
player, 82 posts
Human Cleric 1
8/8 HP, AC 4
Mon 15 Jun 2020
at 15:05
  • msg #327

Re: Arrival at Arden Vul

"Assuming monsters abound,"</Aqua> Brian replied slowly, "we might have better luck following the path already cleared. We will have the blessings of those two, as well." he pointed to the deceased next to the gate.
Hrothgar
player, 105 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 15 Jun 2020
at 20:12
  • msg #328

Re: Arrival at Arden Vul

"Check the bodies," Hrothgar urges from the rear--as if there were any possibility that they wouldn't be.

Other than that he's ready to follow the others through the northern aperture and out of this … cellar?
Axel Beckett
player, 152 posts
AC 10 HP4
Axel the Audacious
Mon 15 Jun 2020
at 21:22
  • msg #329

Re: Arrival at Arden Vul

OOC:  In regards to the bodies Maleketh, from where we stand do they appear to have been there for some time and can we tell?  Is there a smell of decay in the room to indicate they have been there a few days and are they a little bloated, or are there a lot of flies about?  Do the bodies appear fresher than that?  Any sign of what killed them from where we stand. 

"They are only two, perhaps that was their folly," Axel declares, the tremble in his voice making it obvious this was not his forte.  "If they had others with them, they wouldn't have just been left here like that."

OOC:  I'll wait on more info re the bodies before moving on.  Checking the room to the west to make sure it is empty would be my preference before moving through the doors where the 2 apparently died.  I dislike leaving places unexplored. 
DM Maleketh
GM, 157 posts
Mon 15 Jun 2020
at 22:00
  • msg #330

Re: Arrival at Arden Vul

You'd have to get closer to properly examine the bodies, but they're wearing untarnished armor and there's no noticeable smell of death in the room, so it's likely that they aren't too old.
Axel Beckett
player, 153 posts
AC 10 HP4
Axel the Audacious
Tue 16 Jun 2020
at 01:40
  • msg #331

Re: Arrival at Arden Vul

"Check the bodies" Axel echoes Hrothgar from behind the others.  It is pretty clear he's not going to move in front of any of them to do it himself.  "I will keep watch," he says as he gives a light push to whoever is standing in front of him "....and rain death down upon anything that should show itself as hostile."  He has one of his hands placed on the daggers of the bandolier across his chest.  Any who saw how he held the daggers earlier in his joke of a fighting stance would probably be pretty reluctant to have him throw daggers even if they were standing in the same room.  It looks like he's hasn't even got his dominant hand on the dagger hilts since he holds the torch aloft.
This message was last edited by the player at 01:42, Tue 16 June 2020.
Sil'qian Nightwind
player, 122 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Tue 16 Jun 2020
at 05:39
  • msg #332

Re: Arrival at Arden Vul

"Walker, watch the door, so Durmen and I can check the bodies."

As they carefully walk forward, Sil'qian remarks quietly, "Our accumulated wealth thus far in fabled Arden Vul comes from the corpses of others like us. Who will profit when we fall, I wonder..."
Durmen
player, 23 posts
Human - Male
AC: 5, HP 6
Tue 16 Jun 2020
at 05:52
  • msg #333

Re: Arrival at Arden Vul

   After he'd gotten down to the level of the floor, his eyes took in the room as he walked around carefully. His hand parted some of the cobwebs as he made a cursory glance here and there, then noted the two bodies on the floor. He tsked a couple of times while looking from one to the other and approached the closest one to him and used the dagger in his right hand to light probe the bodies. One didn't get to live into their middle years by not taking precautions ...

   He paused and glanced up as first Hrothgar, then Axel spoke. After he took in their direction, he returned his attention to the man he was examining. He examined the body first by eyesight - to make sure there was nothing out of the ordinary that lay upon him.


OOC: Durmen will examine the body thoroughly with his eyes and make sure there's nothing that might lead to a trap. If the bodies are freshly killed, they'll likely be bloated and smelly - in which Durmen will holster the axe and grab a corner of his cape to cover his mouth. If the bodies have been there for much longer, he'll sift through the bones and such, using the dagger to move things about, cut purses, and the like. (But not before he's certain that the body is devoid of traps and any other peculiarities)

   Yes, I'm paranoid ...

Axel Beckett
player, 156 posts
AC 10 HP4
Axel the Audacious
Tue 16 Jun 2020
at 07:30
  • msg #334

Re: Arrival at Arden Vul

With Durmen seeming to take forever (to Axel) he can't help himself, "What killed them?" he calls out peeking around from behind the others.

Being paranoid is the safest place to start from.
Tybalt 'Walker' Aldiron
player, 72 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 16 Jun 2020
at 13:18
  • msg #335

Re: Arrival at Arden Vul

Walker nodded, already moving to position where he could detect dangers coming their way. He mused to himself over the number of casualties they'd come across, not only of their own party, but others before them... apparently only recently. The task set upon him by the death of his cousin weighed heavily and the bodies on the floor only reminded him more that this undertaking might very well end with his death and the recovery of the lost family honor a quest incomplete.

"Hrothgar," the Walker spoke quietly in tones that did not tend to bounce around off the stone walls and pillars. "I'm not the swordsman that Durke was. I've trained with him over the years of course as his squire, but to be honest, I'm much better with the bow. I realize our circumstances down here may not always favor the tactics for which we are best suited, but if possible, should confrontation come - which no doubt it will - I should try to position myself from on point to a place in battle from which I might use my advantage. Perhaps, sometime soon, you and Silk could give me a bit more proper training?"

The ranger held sword and shield at the ready, but not with the deftness of one well trained with them.
Hrothgar
player, 108 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Tue 16 Jun 2020
at 23:31
  • msg #336

Re: Arrival at Arden Vul

Tybalt 'Walker' Aldiron:
Perhaps, sometime soon, you and Silk could give me a bit more proper training?"</DarkGreen>

Almost reverently, the axe man responds, "No art is to be more revered than that of the pedagogue." His responds hangs, reverently, in the air before he continues.

"I could no sooner teach you to master the blade than you could teach me to reconnoiter the tower of Pol the Devious. For one, I'm a stranger to the sword myself, and, for another, I don't have the gift of the weapons master. As for the elf of many talents...."

Maybe Hrothgar should be #2 in the marching order.
This message was last edited by the player at 14:10, Wed 17 June 2020.
DM Maleketh
GM, 161 posts
Tue 16 Jun 2020
at 23:54
  • msg #337

Re: Arrival at Arden Vul

The corpses are both human men, one clad in chain and the other in splint mail.  The former clutches a potion bottle, which is full of red liquid.  Both corpses bear multiple marks of injection or stings in their exposed areas, as well as blackened, necrotic skin.  It's not hard to assume that they died from poison or venom.  They have no weapons or other valuables except what's already been mentioned.
Sil'qian Nightwind
player, 125 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Wed 17 Jun 2020
at 05:05
  • msg #338

Re: Arrival at Arden Vul

Sil'qian gently pulls the potion bottle from the chain-clad corpse's hand.

"Perhaps and healing potion, or a poison antidote, that he was trying to drink? Brian, would you carry it?"

He then rolls both bodies onto their backs, and places their hands across their chests.

"Unfortunately, there is nowhere to inter them in here. Perhaps we can carry them out when we leave."

quote:
you and Silk could give me a bit more proper training

"My apologies Walker. The stealth of rangers is renown, which is why I thought it best that you lead. While I cannot match a ranger, I can lead. You can take my place...or if you think it best, change with Hrothgar.

While I am no blade master, I will what I can to assist you with the sword."


Doh! Did not occur to me that a human ranger would be an archer! Damned D&D tropes!

Brian Hamonet
player, 84 posts
Human Cleric 1
8/8 HP, AC 4
Wed 17 Jun 2020
at 05:23
  • msg #339

Re: Arrival at Arden Vul

Sil'qian:
"Brian, would you carry it?"

"Yes, I will." In a low tone, he commented, "To think that the man held this in his hand even as he died... He perished while clinging to hope."

Sil'qian:
"Unfortunately, there is nowhere to inter them in here. Perhaps we can carry them out when we leave."

Indeed the proper rites would have been difficult in the current situation. Brian neared the two, as much as the frontline allowed, and, clutching his holy symbol, uttered a prayer similar to the one he whispered to Zuru.

Tightening his robe and covering his head with the hood, he said, "Well, at least we know what to look out for. Do not touch any unfamiliar surfaces, and maybe keep an eye for snakes hiding in this mess. The miracle that banishes poison is well above my ability, but I can purify this potion if we do not use it until tomorrow, and any other food items that are suspect."
Axel Beckett
player, 157 posts
AC 10 HP4
Axel the Audacious
Wed 17 Jun 2020
at 16:45
  • msg #340

Re: Arrival at Arden Vul

Bravely Axel peers at the corpses once the others have ascertained there is no possible danger.  With a distasteful look on his face he remarks. "They both have multiple injection marks on their bodies, that isn't the work of snakes, they usually inject once out of fear or hunger for food, and then back off knowing their work is done.  I'd say multiple marks points to hornets or wasps.". He looks about more nervously than usual.  "Everyone stay still and quiet for a moment."  Much of what Axel normally babbles about seems to be neurotic pap, but this is different more insistent possibly lending the others to heed his words on this occasion.

"Does anyone hear the hum of wingbeats, they might have disturbed a colony or something.  We should avoid that direction if we hear anything.". he places a finger up to his lips to encourage everyone to be quiet for a few moments so they can all listen for the danger.
Durmen
player, 24 posts
Human - Male
AC: 5, HP 6
Wed 17 Jun 2020
at 19:50
  • msg #341

Re: Arrival at Arden Vul

   The middle-aged figure poked about the body a bit more than heard the others. "I would have been surprised if he'd been killed by anything else. With the number of sting points on this one, they never had a chance."

   When he heard the Cleric's words, his lips formed into a thin line. "Hope is the first step on the road to disappointment," Durmen whispered as he rose, the words were spoken almost like a mantra than anything else. His next ones were a couple of notes above his previous tone and carried a note of mirth. "Keeping a wary set of eyes and ears goes without saying, Noble Priest. But unless we touch unfamiliar things, how do we become familiar with their works?"

   He winked in the direction of where Hamonet was before he moved to where the Ranger stood."Perhaps we can all learn something from each other. Never not a good time to discover new skills."

   At the Mage's call for quiet, he too paused to listen. It was never wise to have something sneak up on you, never mind embarrassing ...


   OOC - Durmen will listen as well, keeping an ear out in case something is trying to catch us by surprise.
Hrothgar
player, 109 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Thu 18 Jun 2020
at 00:00
  • msg #342

Re: Arrival at Arden Vul

Axel Beckett:
"They both have multiple injection marks on their bodies, that isn't the work of snakes, they usually inject once out of fear or hunger for food, and then back off knowing their work is done.  I'd say multiple marks points to hornets or wasps.".

The barrel-chested half-orc smiles approvingly, "So many ways to die, my man Axel. Have you thought through them all?"
Sil'qian Nightwind
player, 127 posts
Elf F/MU/T
HP: 7 AC: 4 MV: 90'
Thu 18 Jun 2020
at 02:53
  • msg #343

Re: Arrival at Arden Vul

Sil'qian steps forward to lead the group, as he does, he says to no one in particular, "I wonder if these are two of Roger's former Fingers of Destiny?"

The elf peers through the broken doors, using his infravision to see what is beyond. If the way appears empty, he will turn to the party, "Ready to move on?"
Tybalt 'Walker' Aldiron
player, 76 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 18 Jun 2020
at 03:07
  • msg #344

Re: Arrival at Arden Vul

Walker switched his weapons once more, the bow was just so much more comfortable in his hands than the sword and shield. He scouted just behind the elf on quiet feet and with searching eyes and listing ears.

"We're in no hurry," he whispered to Silk and Durmen.
Axel Beckett
player, 158 posts
AC 10 HP4
Axel the Audacious
Thu 18 Jun 2020
at 07:02
  • msg #345

Re: Arrival at Arden Vul

Hrothgar:
The barrel-chested half-orc smiles approvingly, "So many ways to die, my man Axel. Have you thought through them all?"

Axel continues to glance about his head moving in a slightly jerky motion like a pigeons on a swivel.  "I concentrate all my energy on thinking up ways to keep alive Hrothgar.  Placing this fine group of adventurers in front of me was inspired, and I am more comfortable knowing you are behind.  With my smarts and everyone else's abilities, we stand a good chance.

The bards will be singing about Axel the Audacious and his useful band of companions there is no doubt."

Durmen
player, 25 posts
Human - Male
AC: 5, HP 6
Thu 18 Jun 2020
at 16:23
  • msg #346

Re: Arrival at Arden Vul

   Durmen turned away from the group near the mage and slowly rolled his eyes before he looked to Sil'quian and gave him a wan smile. "After you, my friend."
DM Maleketh
GM, 166 posts
Mon 22 Jun 2020
at 00:36
  • msg #347

Re: Arrival at Arden Vul



Outside the door, the hallway extends north and east.  Within the light cast by your torch, you see two doors to the north, one on either side, and another to the east, on the north wall.  You think you can see a faint light from under the last of these, but you have little time to ponder it - as you squeeze through the doors, a dozen oversized centipedes scurry out of a nest in the wall and swarm to attack you!

We are in combat!  Your party is not surprised, so you may declare actions normally.  Do not roll initiative; I will do that once actions are declared.  Also make any relevant rolls for your actions (such as attack rolls) at this time.

I'm going to say that Sil and Durmen have gotten through the doors when the centipedes attack.  Anyone who wants to join them has to spend a round getting through.  You can make ranged attacks through the door, but at a -2 penalty since the space is somewhat confined and the bugs effectively have cover.

This message was last edited by the GM at 03:03, Mon 22 June 2020.
Axel Beckett
player, 159 posts
AC 10 HP4
Axel the Audacious
Mon 22 Jun 2020
at 01:54
  • msg #348

Re: Arrival at Arden Vul

DM Maleketh:
I'm going to say that Sil and Durmen have gotten through the doors when the centipedes attack.  Anyone who wants to join them has to spend a turn getting through.


Axel shrieks, "Sil, Durmen bugs!  Lots of bugs, run away, come back to this side, run away."  It might just be Axel spouting his usual hysteria at anything dangerous, but this time inadvertently what he shrieks makes tactical sense.  Retreating to the safer side of the doorway will limit the centipedes effective attack area enabling them to be dispatched in an orderly fashion rather than the front party members being swarmed.

OOC:  Not joking about retreating btw, all bugs are harder than they appear and it is better for us to limit their effective attack area.
This message was last edited by the player at 03:14, Mon 22 June 2020.
Sil'qian Nightwind
player, 130 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 22 Jun 2020
at 02:28
  • msg #349

Re: Arrival at Arden Vul

Sil'qian hears Axels shouts, but is focussed on the abominations in front of him. As he strikes out with his longsword he shouts, "Walker! Arrows!"


19:16, Today: Sil'qian Nightwind rolled 17 using 1d20+4.  longsword attack 1.
19:17, Today: Sil'qian Nightwind rolled 8 using 1d8+3.  damage 1.
19:16, Today: Sil'qian Nightwind rolled 9 using 1d20+4.  longsword attack 2.
19:17, Today: Sil'qian Nightwind rolled 10 using 1d8+3.  damage 2.

I made the assumption that Sil'qian and Durmen are engaged with the centipedes. Also, if we backed into the larger room the centipedes may be able to move through the rubble and surround us if we couldn't bottleneck them at the door. Let's see if I made the right decision, or if I will be rolling up a new character!


OSRIC p. 122:
Game time is measured in turns (10 minutes), rounds (1 minute) and segments (six seconds).

Hrothgar
player, 112 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Mon 22 Jun 2020
at 02:39
  • msg #350

Re: Arrival at Arden Vul

Heeding Axel, Hrothgar advances to the doorway, leaving enough room to his side for Durmen and Sil to disengage, after, presumably, dispatching one or two centipedes.
Durmen
player, 27 posts
Human - Male
AC: 5, HP 6
Mon 22 Jun 2020
at 05:02
  • msg #351

Re: Arrival at Arden Vul

   As Durmen looked down the hallway, he thought he'd heard something and thought it might have been more bugs. It wasn't until he saw the multi-legged forms that his mouth downturned and his moustache fell. "Bloody," he cursed as he both heard the calls of the others and began to retreat from where they advanced from.

   He twirled his axe once, then sliced it towards one of the insects while he disengaged ...


Die Rolls:
22:52, Today: Durmen rolled 15 using 1d20.  Hand Axe attack.
22:53, Today: Durmen rolled 4 using 1d6.  Hand Axe - Damage.

 - Figured with his high Dex, a little flair with the act axe might not be too out of character for him.

This message was last edited by the player at 17:20, Mon 22 June 2020.
Tybalt 'Walker' Aldiron
player, 78 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 22 Jun 2020
at 06:01
  • msg #352

Re: Arrival at Arden Vul

The Walker needed little direction from Silk, for the first shaft had taken flight even as the words left the elf's lips. The second followed in rapid succession, slicing through the air with a hissing noise.

"Fall back! Form at the door, make them come at us through the hall!"

Attack #1: Tybalt 'Walker' Aldiron rolled 14 to hit AC6 for 4 damage.
Attack #2: Tybalt 'Walker' Aldiron rolled 17 to hit AC3 for 5 damage.

Brian Hamonet
player, 85 posts
Human Cleric 1
8/8 HP, AC 4
Mon 22 Jun 2020
at 06:06
  • msg #353

Re: Arrival at Arden Vul

Everyone seemed to be retreating save for Sil'qian. "I'm here if you need me," Brian said, unsure whether to engage or not. He held up his weapon defensively and walked sideways into the room, circling around the horde. He was used to insects, but not this large.
Taking the Closing into Combat action. Cannot attack or be attacked. Attempting to flank.
DM Maleketh
GM, 169 posts
Wed 24 Jun 2020
at 01:11
  • msg #354

Re: Arrival at Arden Vul

20:50, Today: DM Maleketh rolled 2,4 using 1d6,1d6.  Initiative Segment (Party, Monsters).

Walker's arrows take two of the centipedes squarely, functionally obliterating them.  Meanwhile, Sil and Durmen each smash another of the bugs, reducing them to two-thirds of their original number.  The centipedes do not seem deterred however, and continue their attack.  Five of them bites at Sil while the other three attempt to gnaw on Durmen, but luckily none of them get past your armor.
Hrothgar
player, 114 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Wed 24 Jun 2020
at 03:38
  • msg #355

Re: Arrival at Arden Vul

From the doorway, Hrothgar strikes twice at the little buggers.

23:37, Today: Hrothgar rolled 4 using 1d20.  axe #2.
23:36, Today: Hrothgar rolled 6 using 1d20.  axe #1.

This message was last edited by the player at 03:39, Wed 24 June 2020.
Sil'qian Nightwind
player, 133 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 24 Jun 2020
at 06:07
  • msg #356

Re: Arrival at Arden Vul

Sil'qian sees Brian enter the hallway, and Hrothgar appear in the doorway.

Walker's shout to retreat back into the columned room is no longer an option. He grimaces as he feels the many bites against his armour. "This is not good!" he shouts out as he tries to skewer another of the beasts.

23:03, Today: Sil'qian Nightwind rolled 24 using 1d20+4; hits AC -9;  longsword attack - critical hit
23:03, Today: Sil'qian Nightwind rolled 11 using 1d8+3.  longsword damage - max damage

Wow! Max rolls to hit and damage. That won't happen again...ever!

Tybalt 'Walker' Aldiron
player, 79 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 24 Jun 2020
at 06:35
  • msg #357

Re: Arrival at Arden Vul

The Walker attempted to lace his arrows through the doorways without hitting his companions. The task was more than difficult as the multi-legged creatures continued to swarm! Several arrows sizzled downrange, but only one of them was even close to hitting its mark! Tybalt winced, not a very good showing for one trained as he had been.


Attack #1 (Arrow 1): Tybalt 'Walker' Aldiron rolled 12 to hit AC8? for 9 damage.
Attack #1 (Arrow 2): Tybalt 'Walker' Aldiron rolled 7 to surely miss...
Attack #2 (Arrow 1): Tybalt 'Walker' Aldiron rolled 7 to surely miss... again...
Attack #2 (Arrow 2): Tybalt 'Walker' Aldiron rolled 9 to surely miss... again...

Arrows remaining: 19


I mislabled my "shots" last round as "attacks". If I understand correctly, Walker gets two arrows per segment with his longbow, if that's mistaken, disregard the above Attack #2... This round surely balanced it out... Yeesh! And in light of the recent clarification, I'll continue to take his multiple attacks on even rounds for the remainder of this battle and correct it in the future.

Axel Beckett
player, 160 posts
AC 10 HP4
Axel the Audacious
Wed 24 Jun 2020
at 07:37
  • msg #358

Re: Arrival at Arden Vul

Axel draws his daggers looking to throw them at the creatures.  He takes aim, only to have his target obscured by a friendly combatant.  He takes aim once more only to be thwarted again.  He lets out a shriek of horror as he sees the arthropods goo spurt out as Sil and Durmen smash them up.  Taking aim once more he pulls his arm back to throw but the creature had already moved.

With a frustrated shriek he thinks better of throwing his daggers, he wasn't a good shot anyway, and takes to aggressive posing as if he was helping.
Brian Hamonet
player, 86 posts
Human Cleric 1
8/8 HP, AC 4
Wed 24 Jun 2020
at 07:56
  • msg #359

Re: Arrival at Arden Vul

"Looks like we're doing this. Here goes!"
Attack with Heavy Flail: Brian Hamonet rolled 1 using 1d20.

The flail segment went astray, hitting none of the skittering enemies. Brian had an incredulous look upon his face. He noticed Axel fighting as efficiently as he was and smiled.
Durmen
player, 28 posts
Human - Male
AC: 5, HP 6
Wed 24 Jun 2020
at 20:08
  • msg #360

Re: Arrival at Arden Vul

   Retreating as he did, Durmen swung almost wildly, but still managed a solid hit on one of the creatures while the others advanced and nipped at his boots. He felt soft pinches against the leather, but nothing broke the worked animal skin, thankfully. A couple more of the creatures advanced as he retreated and tried to bite, but he dodged out of the way quickly enough, the jaws snapping at only empty air.

   "I'll back up," he growled next to the Half-Orc and the Cleric, "Give you more room to work with."



- Durmen will try to disengage, attacking any of the centipedes that might get past both Hrothgar and Brian. Will keep his axe ready, and attack anything with more than two legs. (See attack roll below)
14:01, Today: Durmen rolled 17 using 1d20.  Hand Axe attack vs. nearest centipede.
14:01, Today: Durmen rolled 4 using 1d6.  Hand Axe - Damage vs. nearest.

DM Maleketh
GM, 175 posts
Sun 28 Jun 2020
at 03:52
  • msg #361

Re: Arrival at Arden Vul

23:44, Today: DM Maleketh rolled 3,1 using 1d6,1d6.  Initiative Segment (Party, Monsters).

The centipedes continue to bite at your group, but still they're unable to pierce your armor.  A few do come close to biting vital spots on Sil, which only renews your determination to kill the beasts.  Unfortunately, determination does not translate into success, as only Sil manages to take one out.

Hrothgar can't reach the centipedes from the other side of the door, so I took his action as Closing Into Combat, which does not allow for attacking.  Likewise, I took Durmen's action as a Fighting Retreat, which also does not allow for any attacks to be made.  Finally, I only counted Walker's first two attacks, as this is the second round of combat.  (The third would have been a miss anyway.)
Sil'qian Nightwind
player, 136 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sun 28 Jun 2020
at 08:49
  • msg #362

Re: Arrival at Arden Vul

Sil'qian twists and gyrates as he attempts to keep the large vermin from sinking their mandibles into his flesh.

He swings his sword when he sees an opportunity but he is unable to connect with centipedes. [Language unknown: Ta p dian ac waom!]

01:44, Today: Sil'qian Nightwind rolled 10 using 1d20+4.  longsword attack 1.
01:44, Today: Sil'qian Nightwind rolled 5 using 1d20+4.  longsword attack 2.

Hrothgar
player, 118 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 28 Jun 2020
at 19:42
  • msg #363

Re: Arrival at Arden Vul

Having moved close enough to the centipedes to see their twitching antennae and, grateful that Axel cannot, the suggestion of venom on the tips of their forcipules, Hrothgar attacks.

"This place is not fit for habitation," he reflects, bringing his axe down twice into a verminous cluster. He then wonders why he just doesn't try to stomp them with his mailed boots.

15:23, Today: Hrothgar rolled 5 using 1d8+4.  damage.
15:21, Today: Hrothgar rolled 6,14 using d20,d20.  Axe 1 and 2.

This message was last edited by the player at 21:18, Sun 28 June 2020.
Axel Beckett
player, 163 posts
AC 10 HP4
Axel the Audacious
Sun 28 Jun 2020
at 21:09
  • msg #364

Re: Arrival at Arden Vul

Axel continues his posing, adding sounds to his well intended but redundant thrusts"Ka-pow! Sock! Kick!"  The slicing of his daggers through the air is relatively slow, barely making a swish noise as they go, but he appears to be having fun as he encourages the others commenting on their efforts.  "Well done Sil, they hate your blade.  Cut them up, Cut them up."

"Watch out for those mandibles Durmen, they'll be onto your goolies in no time and the young ladies will go unfulfilled."

"Nice work Hrothgar, if there was room near that axe I'd be right in there with you, but don't worry I have successfully cleared the rear and stand guarding your backs."  The fact that nothing has come from behind and he has only been posing seems to be a moot point to Axel not worth mentioning at this time.
Brian Hamonet
player, 89 posts
Human Cleric 1
8/8 HP, AC 4
Tue 30 Jun 2020
at 12:27
  • msg #365

Re: Arrival at Arden Vul

Brian swung repeatedly at the enemy. Despite his best efforts, he could not reach the level of energy he had possessed before. Perhaps he needed a rest.
The flail moved rapidly through the air and along the ground.
Brian Hamonet rolled 8 using 1d20.  Attack with Heavy Flail.
Hrothgar:
"This place is not fit for habitation," he reflects

"Any place can be made habitable. That is the human spirit, and the word of Lady Demma. Perhaps these centipedes' drive to survive exceeds our own." The cleric tossed out these words between swings.
This message was last edited by the player at 12:31, Tue 30 June 2020.
Tybalt 'Walker' Aldiron
player, 83 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 30 Jun 2020
at 15:58
  • msg #366

Re: Arrival at Arden Vul

The Walker tried to find a safe opening through which he could stick a few centipedes, but his scrambling companions kept moving, forcing him to re-aim. Still, he was able to get at least one decent shot off.


Attack #1 (Arrow 1): Tybalt 'Walker' Aldiron rolled rolled 6 to surely miss...
Attack #1 (Arrow 2): Tybalt 'Walker' Aldiron rolled 6 to surely miss... again...
Attack #2 (Arrow 1): Tybalt 'Walker' Aldiron rolled 0 to surely miss... again...
Attack #2 (Arrow 2): Tybalt 'Walker' Aldiron rolled 16 to hit AC4 for 4 damage.

Arrows remaining: 15


I'm back on track this odd round after DM corrected last even round.
Tybalt 'Walker' Aldiron rolled 7,6,0,16 using d20-2,d20-2,d20-2,d20-2 with rolls of 9,8,2,18.  Arrow attacks (-2 for congestion) - Odd round, 2 attacks.
Tybalt 'Walker' Aldiron rolled 4 using 1d6+3 with rolls of 1.  Arrow damage.

DM Maleketh
GM, 179 posts
Wed 1 Jul 2020
at 01:49
  • msg #367

Re: Arrival at Arden Vul

21:36, Today: DM Maleketh rolled 1,4 using 1d6,1d6.  Initiative Segment (Party, Monsters).

Having retreated from combat, Durmen hangs back.  The rest of you (apart from Axel) lay into the centipedes, though only Hrothgar manages to slay one.  The centipedes continue to fight back, and this time your party is significantly less fortunate.  Both Sil and Hrothgar take a bite from one of them, and after wobbling for a moment, collapse to the floor, the bugs' terrible venom coursing through their systems.

21:45, Today: DM Maleketh, on behalf of Sil'qian Nightwind, rolled 11 using 1d20+4.  Poison Save.
21:44, Today: DM Maleketh, on behalf of Hrothgar, rolled 13,24 using 1d20+4,1d20+4.  Poison Saves.

Axel Beckett
player, 166 posts
AC 10 HP4
Axel the Audacious
Wed 1 Jul 2020
at 02:59
  • msg #368

Re: Arrival at Arden Vul

Level headed and poised as always Axel stops his posturing even though he was beginning to reach his stride and hit some great poses.  With a shriek of fright We're all going to die, we're all going to die." he simply drops the daggers to pull his spell book from his pack, flip the page and begin reading
Durmen
player, 29 posts
Human - Male
AC: 5, HP 6
Thu 2 Jul 2020
at 18:20
  • msg #369

Re: Arrival at Arden Vul

   "Any place can be made habitable. That is the human spirit and the word of Lady Demma. Perhaps these centipedes' drive to survive exceeds our own."

   As he stepped back from his exposed position and got behind the more capable fighting members, Durmen kept a lookout for any of the centipedes that might try to get past them and kept the axe raised in his left hand. If a centripetal part exposed itself to a strike, he slashed as quickly as he could.

  "Be damned if I'm going to lay down and make room for anything like this" he muttered to no one in particular.

   He hissed at the sight of the multi-legged creatures as they moved, one sinking its mandibles into the Half-Elf's flesh, the other into the Half-Orc's. As they fell, he whispered something and stepped forward to partially block the passage, axe held high and prepared to strike at the nearest centipede. "We need to end this, or fall back ..."

   "We're all going to die, we're all going to die."

   Durmen glanced behind him towards the mage and glared. He bit off the caustic retort he'd been considering and returned his attention to the task at hand with an exasperated exhale. Looking down, he caught sight of one of the multi-legged animals and brought down his axe ...


   OOC: Not sure it is possible, but wondering if I can use the previous attack roll that wasn't used for this one, and hit one of the nearby centipedes.
Brian Hamonet
player, 92 posts
Human Cleric 1
8/8 HP, AC 4
Fri 3 Jul 2020
at 05:38
  • msg #370

Re: Arrival at Arden Vul

The cleric was shocked at the events that had transpired in the past few seconds. How quickly the party was sent to the losing edge. His weapon sat still in his hands, save for the occasional shiver.
"This was the same hand that dealt the end to those two lying outside..."
Then Brian remembered that they had taken something from those two. The vial of red potion. The sliver of hope, as Brian himself had said.

He quickly readied the bottle, and attempted to administer the contents to Sil'qian. Then he sought to pull the men away from the insects.
DM Maleketh
GM, 183 posts
Sun 5 Jul 2020
at 03:02
  • msg #371

Re: Arrival at Arden Vul

22:58, Today: DM Maleketh rolled 9 using 2d6 with rolls of 6,3.  Initiative Segment (Party, Monsters).

With half their number down, the centipedes seem uninterested in continuing the battle.  Almost as one, they break off from your group, scuttling into a gap in the wall and out of sight.  You've won... after a fashion.

With danger temporarily past, Brian digs out the potion he found earlier and pours it into Sil's mouth.  At first, nothing happens, but then the elf coughs, and his breathing becomes deeper and more regular.  Unfortunately, with only one such vial, there is no way to save Hrothgar, and the half-orc's breathing slows and, eventually, stops altogether.
This message was last edited by the GM at 03:02, Sun 05 July 2020.
Durmen
player, 33 posts
Human - Male
AC: 5, HP 6
Sun 5 Jul 2020
at 18:08
  • msg #372

Re: Arrival at Arden Vul

   In the aftermath of the fight with the centipedes, and their withdrawal after taking down half of the party, Durmen closed his eyes and let out a sigh, then moved to the prone forms of the dead. He checked the Half-Orc's breath with his palm to make sure the man wasn't just unconscious, then pulled him back from the others and began to go through the man's pockets and setting things like weapons and such aside.

   "No sense in not putting his weapons and such to good use." He looked first to the others, then to the pair of corpses that rested a short distance away. "Same goes for those poor sods ... is there anything we can use to plug that hole and keep any more of them from coming out?"

   "Sorry, friend. Wish I'd gotten to know you better." He half-muttered as he began to search.


   OOC: Will set aside any of Hrothgar's weapons, as well as the other men's,  for those who might want to make use of them. Anything small and portable can be transported and divvied up later. (Perhaps a list of what's on the trio might be a good idea? That way we have a proper accounting of what's available and who's taking what)
Hrothgar
player, 133 posts
Half-orc fighter 1
12/12; AC 4 (3 w/Shld)
Sun 5 Jul 2020
at 18:59
  • msg #373

Re: Arrival at Arden Vul

OOC Battle axe, banded armor, medium shield, 2 gp or so. Nothing else of real value.
Sil'qian Nightwind
player, 144 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 6 Jul 2020
at 05:49
  • msg #374

Re: Arrival at Arden Vul

Sil'qian sits up, his head groggy. He looks at Brian, leaning over him. "Where did my grandmother go?"

He coughs, as he slowly gets his bearings. Then he sees Hrothgar lying on the floor a few feet away.

"No," he says. "He was the strongest of us all."

As sits on the ground trying to regain his strength, he says to Brian, "We cannot leave him here."

I assumed that Sil'qian regained consciousness with the potion. If not, then I will simply delete this post and wait! :-)

Brian Hamonet
player, 94 posts
Human Cleric 1
8/8 HP, AC 4
Mon 6 Jul 2020
at 06:09
  • msg #375

Re: Arrival at Arden Vul

Brian was silent. He clutched the empty vial tightly and stared at the lifeless form of Hrothgar, paying no heed to Sil'qian or the others. He kneeled on the floor and continued staring in his direction for a long time, occasionally glancing at the vial.
Axel Beckett
player, 173 posts
AC 10 HP4
Axel the Audacious
Mon 6 Jul 2020
at 09:45
  • msg #376

Re: Arrival at Arden Vul

"Then we will have to bury him in the rubble.  He's too big to take down the stairs, and he may not have known his parents.". Axel is quiet afterwards.  He enjoyed Hrothgar's company and it is obvious he is remorseful.
Sil'qian Nightwind
player, 148 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 8 Jul 2020
at 02:57
  • msg #377

Re: Arrival at Arden Vul

Sil'qian struggles to his feet, groggy and dizzy from the poison.

"I propose we retreat to the Inn and plan for a return to this place on the morrow."

The elf stumbles to Hrothgar's body and attempts to lift him over his shoulder.

And will likely herniate disc! I have no idea how much a 13 STR can lift or what minor and major really equate to, but I will roll them...and failed

19:57, Today: Sil'qian Nightwind rolled 3 using 1d6.  minor test STR.
19:56, Today: Sil'qian Nightwind rolled 98 using 1d100.  major test STR.

Tybalt 'Walker' Aldiron
player, 91 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 8 Jul 2020
at 07:25
  • msg #378

Re: Arrival at Arden Vul

Tybalt felt the same gut-wrenching feeling he'd experienced just a couple days ago when Durke had fallen from the cliff as well as the further loss of life within the Pyramid when Zuru had fallen to his death. Hrothgar had been quite the optimist and had proven to be a powerful warrior. To be overcome by insects was a sad ending for one as strong as he.

Tybalt busied himself looking for as many arrows as he could, which turned out to be dismal at only one. Stuffing it into his quiver and shouldering his bow, he walked over to where the elf was struggling to lift Hrothgar.

"Here, let me, the poor brute's twice the girth of you Silk."

"Mind the Wasps, and let's get out of here. We'll go bury Hrothgar and lick our wounds. We've some thinking to do and better plans to make..."



Find arrows: Tybalt 'Walker' Aldiron rolled 1 using 1d9 ((1)).
Remaining arrows: 16

Axel Beckett
player, 175 posts
AC 10 HP4
Axel the Audacious
Wed 8 Jul 2020
at 19:18
  • msg #379

Re: Arrival at Arden Vul

Axel will follow along, grabbing any of Hrothgar's gear that is left for the party to possibly sell if not required.  (It's hardly used after all.  One careful lady owner I think the add should read.)

OOC:  Maleketh - What's the deal with Axel's spell before we go further.  There's no mention from you as to whether it was actually cast from his book IC and removed from his arsenal.  Is his only remaining deadly attack spell Nystul's Magic Aura?

Perhaps a title change is in order.  Rather than Axel the Audacious perhaps Axel of the Aura?

Durmen
player, 36 posts
Human - Male
AC: 5, HP 6
Thu 9 Jul 2020
at 05:18
  • msg #380

Re: Arrival at Arden Vul

   Durmen looked over the pair of men that had died previously and shrugged his shoulders. Life and death were simply two sides of the same coin, after all. He sheathed the dagger he carried and rose while both the Elf and the Ranger shouldered Hrothgar's body. He held the axe at the ready and stepped in front of everyone else as they began their retreat from the Hall.

   He heard what he thought was a painful sound on the part of the Elf, then looked back to where the trio was. "I'll scout ahead and make sure we're not ambushed again. Brother Brian, if you'd be so kind as to lend a hand with Hrothgar's body, we'll get him to his proper rest."


OOC: Durmen will keep a step ahead of the others - mindful of the wasp nest and keep a watchful eye out in case there's trouble waiting on the other side of the entrance. One can never be too careful ...
Sil'qian Nightwind
player, 151 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 9 Jul 2020
at 05:40
  • msg #381

Re: Arrival at Arden Vul

"Outside the wall...on the way to the inn...everywhere else is covered in paving stones," Sil'qian says short of breath thanks to the poisoning, and the weight of deceased half-orc.
Brian Hamonet
player, 97 posts
Human Cleric 1
8/8 HP, AC 4
Thu 9 Jul 2020
at 07:51
  • msg #382

Re: Arrival at Arden Vul

Awakening from his stupor, Brian slowly stood up and replied to Durmen. "I shall carry that weight, even after he is given his rest."

He adjusted his position under the bulk of Hrothgar's body, balancing most of the weight over him. He spoke to the elf without looking directly in his eyes, "Your feet move well, Sil'qian, much better than him, and you breathe in more than he ever will. Where shall we take him?"
Sil'qian Nightwind
player, 152 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 11 Jul 2020
at 18:11
  • msg #383

Re: Arrival at Arden Vul

Brian:
Where shall we take him?

"Outside the North gate, toward the inn. Where we can dig into the ground. He deserves a proper grave, at least."

Sorry, I thought it was decided!

Axel Beckett
player, 176 posts
AC 10 HP4
Axel the Audacious
Sat 11 Jul 2020
at 19:44
  • msg #384

Re: Arrival at Arden Vul

"I know just the place."  Axel declares confidently, though he makes no move to lead the way.  Instead, he picks up Hrothgar's gear to at least help out in some small way.  "We should get moving before we are disturbed."
DM Maleketh
GM, 192 posts
Mon 13 Jul 2020
at 11:36
  • msg #385

Re: Arrival at Arden Vul

With heavy hearts, you leave the basement-dungeon and head back toward the Sign.  The guards in the towers don't accost you this time, perhaps seeing that you're carrying one of your own.  You find a patch of grass near a copse of trees outside the walls, and set to the task of digging a grave for your half-orc companion.  It's slow going without proper shovels, but you manage the task and lay him to rest.  It's not how he would have wanted to go, but it's a respectful end.

By the time you replace the earth over his body, the sun has nearly set, so you make your way back to the inn.  It's dark by the time you get back, but luckily, nothing comes out of the dark to attack you.  The inn's common room is relatively bustling at this hour, with two other adventuring groups enjoying their evening meals.  There are also a few people sitting alone at their tables, including perhaps the most despondent-looking dwarf you've ever seen.
Tybalt 'Walker' Aldiron
player, 92 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 14 Jul 2020
at 05:58
  • msg #386

Re: Arrival at Arden Vul

"Farewell to you Hrothgar, may the trees shade you, may the pathway muffle your steps, my your hunts be successful..." the Walker said as they laid the half-orc's body to rest.

~~~

Once back at the Sign, Tybalt found himself a dark corner and became melancholy. He observed the room, noticed the dwarf, and decided to join him as their moods seemed congruent.

"A round on me good dwarf, consider it the price of a tale, for you've the look of one with words to spend, and I've a mind tonight for listening."

Walker waved the keeper over, produced the price of a round of whatever the dwarf was drinking, and then settled back in his chair to await the dwarf's response.
Brian Hamonet
player, 98 posts
Human Cleric 1
8/8 HP, AC 4
Tue 14 Jul 2020
at 11:37
  • msg #387

Re: Arrival at Arden Vul

Brian scoffed at the sight. He muttered to the rest of the party, "Well, we have certainly lost our own weaver of tales. I'll listen to this one if he can distract me from the former's silence." Saying this, he carried over his self and his drink within earshot of the table.
Perhaps noticing his own behaviour, the cleric sighed deeply to himself.
Axel Beckett
player, 177 posts
AC 10 HP4
Axel the Audacious
Tue 14 Jul 2020
at 18:31
  • msg #388

Re: Arrival at Arden Vul

Axel sigh's heavily once Hrothgar had been lain to rest.  "I had only just got use to the sound of his name." he says as the group wanders away from the mound after they had said their words.  "We are but fledglings in this adventuring caper," he says somewhat despondent.  A moment later he is bright and almost cheerful as his thoughts move on.  'We need to find more warm meat to keep us better protected.  For a moment I thought one of those crawly things was actually going to get through to me.  I was close to freaking out and doing something stupid, but luckily I kept my head."
--------------------
Moving into the inn Axel takes a water and stands off to the side watching to see who might be worthwhile talking to.  He watches Tybalt approach the dwarf, thinking he looked the part and would be an adequate replacement for Hrothgar.  Though he was short, he was still broad enough to hide behind.
Lenny
player, 137 posts
Dwarf fighter 1
11/11; AC 5
Wed 15 Jul 2020
at 01:42
  • msg #389

Re: Arrival at Arden Vul

It is indeed a most despondent dwarf who sits alone at his table, lost in his despondency as he despondently rubs a simple garden stone for comfort. This oddity of behavior might explain the solo occupancy at his table. That is until the hooded man takes a seat at his table, doubling its tenancy.

Hooded Man:
"A round on me good dwarf, consider it the price of a tale, for you've the look of one with words to spend, and I've a mind tonight for listening."

A look of perplexity joins the one of dolor at around the sixth word of the offer, which grows with each successive one, complicating his dwarven physiognomy.

As if he were putting aside a nettlesome assignment for later, he asks what's truly on his mind, "Have you seen my cousin, George?"

Belatedly, he appends, "I'm Lenny; what's your name?" his cousin having taught him to do that every time he meets someone new.
Sil'qian Nightwind
player, 153 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 15 Jul 2020
at 04:05
  • msg #390

Re: Arrival at Arden Vul

Pushing the last pieces of stone, and dirt to cover his companion's body, Sil'qian stands at the foot of the grave, ignoring the broken nails and small cuts on his hands.

"We fell together Hrothgar, yet here I stand, and here you lie. I am not the warrior that you were, but I will do my best to honour you in battle.

I hope you will find a proper cicerone for your Inn."



Sil'qian sat with back against the wall, a cup of ale in his hand, and a blank expression on his face. He had removed his mask, and left it off, not concerned with the comments that his disfigurement might cause.

He was surprised that he felt as sad as he did at the loss of Hrothgar. They had known each other for only a few days.

He watched as his companions sat with a rather unhappy looking dwarf. Recruiting a new party member no doubt. He tried to focus on their conversation, but made no attempt to join them. They could decide if the dwarf was worthy to put his life on the line with them.
Tybalt 'Walker' Aldiron
player, 93 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 15 Jul 2020
at 05:46
  • msg #391

Re: Arrival at Arden Vul

Walker blinked. "Hel- Hello Lenny. I'm known simply as Walker for that's what I am. And no, I... uh... haven't seen your cousin, that is to say it's possible I've seen him, but not knowing his name nor that someone was looking for him, I'd probably have simply evaluated if he looked threatening and left it at that..."

Noticing the glazed look in the dwarf's eyes, the Walker decided to change speeds. "Where did you see George last?"
Lenny
player, 138 posts
Dwarf fighter 1
11/11; AC 5
Wed 15 Jul 2020
at 17:05
  • msg #392

Re: Arrival at Arden Vul

"Walker," Lenny tries out. He smiles, happy at the result. He appends, "Pleased to meet you," as his cousin had instructed him to.

Doubtless much of Walker's peregrinating peroration was lost on Lenny, so it is with gratitude that he clamps on to his follow-up interrogative.

"I last saw George in the ruins," he begins, restating the question, once again, as he had been taught to do. "Bad things attacked us. We ran away. But I ran the wrong direction," he explains, choking up at the end.

"Can we go look for him?" he pleads.
Durmen
player, 38 posts
Human - Male
AC: 5, HP 6
Wed 15 Jul 2020
at 17:57
  • msg #393

Re: Arrival at Arden Vul

   The thief helped dig the grave as best he could, but it was still a fair bit of time before they were deep enough that Hrothgar could be buried properly. He stood to one side as the others spoke their thoughts about the big man, but Durmen stood silent. He hadn't known him that long, and it didn't feel right to say anything about a man he'd just met.

   When they'd finished, he'd walked with the others to the Inn, and paused only for a moment to clean his hands in the water trough and make his way inside. He noted the bustle at the Bar and half-smiled. He wondered briefly on how an out-of-the-way Inn got many travellers but shrugged inwardly.

   He glanced to the Elf, who'd dropped his mask and showed his disfigurement. The thief's features showed a brief moment of surprise at Sil'qian's features, but his gaze didn't linger on it as he moved to the bar and dug a well-worn silver coin out of his pouch. "A drink, if you please."

   While he waited, he surveyed the room and observed the patrons of the establishment. His eyes looked at faces, briefly checking for something familiar, before moving along to the next. When the drink arrived, he thanked the deliverer and then took a pull at the cup while the mage and the ranger spoke with a dwarf. As he looked to the sullen man, he raised his cup and looked over the rim when he heard him ask if they were going to help him look for his cousin.

   "'Tis getting a bit dark outside to be looking for anything," he mused openly, "But come morning, we might have better luck."
DM Maleketh
GM, 194 posts
Sat 18 Jul 2020
at 02:55
  • msg #394

Re: Arrival at Arden Vul

Remember to pay your 1 gp apiece for your rooms.

With a new companion in tow, the six of you return to the cellar and head down the stairs.  The place is as dark and quiet as it was the last time, and once again you need a torch to see where you're going.

Which raises the question: where to now?
Sil'qian Nightwind
player, 155 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 18 Jul 2020
at 07:47
  • msg #395

Re: Arrival at Arden Vul

Sil'qian surveyed the room where he and Hrothgar had fallen only a day prior.

He glanced over his shoulder at the dwarf named Lenny, standing next to Durmen - from what he had heard at the inn the dwarf appeared to be a simpleton. Hopefully he could swing his axe well enough.

"Through the doors again? The centipedes are likely still there. If anyone has any oil, we might be able to set a bit of a trap for them.

Or to the left, to try the broken door or the passageway?"


Am I remembering the marching order correctly? Didn't Walker take the rear and Hrothgar moved up with Durmen?

Axel Beckett
player, 178 posts
AC 10 HP4
Axel the Audacious
Sat 18 Jul 2020
at 17:10
  • msg #396

Re: Arrival at Arden Vul

"I have come well prepared with oil, and it would give me some satisfaction to watch the myriapods fry,..... from a distance of course, but I was curious before about that broken door.  Could we do both?"  Axel presents a flask of oil as he speaks, turning to Lenny.  "Your folk are good at underground stuff, what do you think caused the door to break, perhaps you can see."

Whether Axel really thought the dwarf could tell what happened to the door from a distance or not is unclear, but he was plainly encouraging someone else to be in the lead of its investigation.
Lenny
player, 142 posts
Dwarf fighter 1
11/11; AC 5
Sat 18 Jul 2020
at 17:12
  • msg #397

Re: Arrival at Arden Vul

Lenny doesn't remember who had spotted him a silver so he could sleep inside rather than outside. Maybe it had been the kindly hooded man? A bit of pity from the innkeeper?

In any case, he slots in behind the lead man. Like most of the things he does, this assumption of the number two position comes from years of practice of following his cousin, George, literally and figuratively.

He tests the weight of his war hammer and smiles at the masked elf, "I crush bugs."

OOC Is/Was there a spare shield for Lenny?
Durmen
player, 41 posts
Human - Male
AC: 5, HP 6
Sat 18 Jul 2020
at 18:35
  • msg #398

Re: Arrival at Arden Vul

   Durmen had slept fitfully the night before and had appeared mildly dishevelled at breakfast. His clothes were slightly rumpled and it looked like the man had done barely more than finger-combed his hair and short beard when he'd arrived and took a piece of stale bread crust out of his pack and broke it apart.

   As was his usual, the man said nothing throughout the morning meal, but he double-checked his pack before shouldering it and heading outside to meet the others. "Here's to a better outcome than our last excursion ..." he muttered, sotto voce.

   When they'd reached the opening, he managed a sigh and gripped a small coin in his off-hand, then pulled the axe from its sheath and gripped the handle in his left hand before he made it into the labyrinth.

   "Let's move forward ... carefully, of course."
Axel Beckett
player, 180 posts
AC 10 HP4
Axel the Audacious
Sat 18 Jul 2020
at 18:37
  • msg #399

Re: Arrival at Arden Vul

Axel sweeps his arm forward, "Well have at it then my good dwarf.  We are behind you, some of us further back than others."
Tybalt 'Walker' Aldiron
player, 95 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 20 Jul 2020
at 05:09
  • msg #400

Re: Arrival at Arden Vul

"In the ruins..." Tybalt said softly as Lenny revealed part of his story. "He's likely... well, perhaps we'll find him soon."  The Walker nodded. "We're going back tomorrow, you're welcome do join us Lenny. Maybe... maybe we'll find George."

~~~

The dawn came quickly.

Walker found himself waiting with Durmen for the others to arrive. He'd replenished his supply of arrows and had spent a restless night wondering about how things might have gone differently, and how they must go differently if he were ever going to achieve his goal, the quest which had become his with the death of his cousin. Somehow this reminded him of Lenny and George.

"Let's take things slowly Durmen. No more surprises, no more mistakes." He was speaking more to himself than to the rogue.

He led the way back to the ruins, but then dropped to the rear of the procession as had been discussed.


OOC: 1gp for lodging, 2gp for replacement arrows - we need to find some coin soon folks, this ranger's about tapped!
Lenny
player, 144 posts
Dwarf fighter 1
11/11; AC 4
Tue 21 Jul 2020
at 22:06
  • msg #401

Re: Arrival at Arden Vul

Lenny taps his boots impatiently.

"He's not here," he repeats, "here" being the exact spot he occupies. "Let's look there," with "there" being the exact next spot he will occupy--the one just beyond his vision field of vision.
This message had punctuation tweaked by the player at 22:06, Tue 21 July 2020.
Axel Beckett
player, 182 posts
AC 10 HP4
Axel the Audacious
Wed 22 Jul 2020
at 03:20
  • msg #402

Re: Arrival at Arden Vul

"Or perhaps we should inspect what is behind that broken door," Axel suggests point to the door from within the ranks of the group.  He makes no move to go towards the door himself, preferring to stand within the group so he is essentially protected on all sides by a meat shield of live bodies.
Brian Hamonet
player, 101 posts
Human Cleric 1
8/8 HP, AC 4
Wed 22 Jul 2020
at 03:30
  • msg #403

Re: Arrival at Arden Vul

"The insects will likely have regrouped from yesterday, so unless we have a plan to get past them we could look to the other paths."
Sil'qian Nightwind
player, 158 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 22 Jul 2020
at 04:29
  • msg #404

Re: Arrival at Arden Vul

Sil'qian nods at Brian's remark, "Fair enough."

He slowly picks his way through the rubble to the 'northwest' corner. He takes a moment to check the open passage to the north, before returning his attention to the broken door leading west. He carefully peers into the next room, looking for any signs on habitation.
Durmen
player, 45 posts
Human - Male
AC: 5, HP 6
Thu 23 Jul 2020
at 19:07
  • msg #405

Re: Arrival at Arden Vul

   Durmen was about to head to the heavily damaged door but caught the Elf's footsteps headed in that direction. He walked slowly to where Sil'qian stood, and peered into the darkness.

   "See anything of interest?" he queried, "You can probably see a lot better than these old eyes."
DM Maleketh
GM, 199 posts
Fri 24 Jul 2020
at 02:18
  • msg #406

Re: Arrival at Arden Vul


(Click for big.)

Through the north exit, Sil sees a small room, covered in dust, with a few lumps forming a sort of artificial topography around the place.  An anvil sits on a pedestal near the center of the room.

The door to the west leads to a small chamber that appears to have been a closet or something similar.  A few distortions in the air reflect the light from the torch in the entrance chamber; it takes Sil a moment to realize that they're strands of an impressively large spider web.
This message was last edited by the GM at 18:42, Tue 04 Aug 2020.
Sil'qian Nightwind
player, 159 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 24 Jul 2020
at 02:43
  • msg #407

Re: Arrival at Arden Vul

Sil'qian holds his hand up, signalling the group to stop. He then waves them back and he slowly walks back, taking care to keep an eye on the broken door.

When he makes it back to the second set of columns (closest to the stairs) he says, "Spider webs behind the door. An anvil on a pedestal through the passage. Burning oil into the webs? To see if there is a spider in there?"

While he speaks, he sheathes his sword, straps his shield to his back and nocks an arrow to his bow.
Brian Hamonet
player, 102 posts
Human Cleric 1
8/8 HP, AC 4
Fri 24 Jul 2020
at 06:15
  • msg #408

Re: Arrival at Arden Vul

Brian made a confused face. "An anvil? That is verily a tool of creation, a symbol of progress. What could an anvil be doing in a dump such as this?"

He started roughly at the newest addition to the party. "Well, what would a dwarf such as you say to this?"
Brian stepped back and recalled, "I had once heard of a great dwarven smith. He was respected, but he never did any work for the house of Lady Demma. Zhorak, as he was called, crafted wondrous enchanted items at a special forge heated by lava. He specialized in automatons, including the infamous Myrmex."

"Indeed, burn down the webs, but be quick on the draw if you wake up a monster," he nodded to Sli'qian.
(Amended last line per the DM's post below.)
This message was last edited by the player at 13:16, Fri 24 July 2020.
DM Maleketh
GM, 200 posts
Fri 24 Jul 2020
at 11:24
  • msg #409

Re: Arrival at Arden Vul

Closing the door will not be an option: it's quite warped and barely attached to its hinges.  Trying to close it would probably just break it off.
Durmen
player, 46 posts
Human - Male
AC: 5, HP 6
Fri 24 Jul 2020
at 16:34
  • msg #410

Re: Arrival at Arden Vul

   Durmen squinted in the hope to see something more but made a disgusted noise as he rose up to his full height. "I don't have any oil, sadly, or I'd have offered to toss it inside."

   He glanced to the door and noted the warped wood as well as the nearly broken hinges it leaned on. "Whatever's inside there, if it had anything to do with that--" he nodded in the direction of the door, "I'd be concerned. If we're going to take this eight-legged ... thing ... on, we're going to have to be a lot more careful than the last time."

   The goateed man turned to look to the others. "I don't suppose that anyone has any wine or something similar they'd be willing to part with?"
Lenny
player, 146 posts
Dwarf fighter 1
11/11; AC 4
Fri 24 Jul 2020
at 23:41
  • msg #411

Re: Arrival at Arden Vul

When asked about the anvil, the dwarf replies, "I'm Lenny; what's your name?"

He smiles. Getting to be on a first-name basis was the first step to gaining a mark's trust, his cousin had always told him. None of them ever seemed to named "Mark," though.

Intuiting that he should inspect the anvil and render his opinion, he does just that: enters the dusty room to the north, examines the curious lumps on the floor, and then peers closely at the anvil.
This message was last edited by the player at 23:41, Fri 24 July 2020.
Axel Beckett
player, 183 posts
AC 10 HP4
Axel the Audacious
Sat 25 Jul 2020
at 02:48
  • msg #412

Re: Arrival at Arden Vul

Axel taps his head looking to the others as the dwarf goes into the room.  "Maybe that's not the best idea Lenny, anything could be hiding in there.  I have heaps of oil, but webs will burn brilliantly by themselves if we only put a flame to them,  they'll go up."  Axel stands at the entrance, behind the others if possible as he peers in.  There's no point in getting too close to anything nasty after all.
Sil'qian Nightwind
player, 160 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 25 Jul 2020
at 06:19
  • msg #413

Re: Arrival at Arden Vul

Axel:
webs will burn brilliantly by themselves if we only put a flame to them

"If there is a spider in there, it will charge out, and attack the torch holder," he nods to the torch Axel is carrying.

"If can throw a flask of oil with a wick, we can maintain distance."
Tybalt 'Walker' Aldiron
player, 97 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 25 Jul 2020
at 06:47
  • msg #414

Re: Arrival at Arden Vul

Walker withdrew a flask of oil and handed it to Axel. "Use the torch on the webbing, and if we get attacked, throw the oil before it gets to us!"

Then he readied his bow for what was probably inevitable... he also glanced at the ceiling... just in case something nasty was hiding there...
Axel Beckett
player, 184 posts
AC 10 HP4
Axel the Audacious
Sat 25 Jul 2020
at 09:52
  • msg #415

Re: Arrival at Arden Vul

Axel's mouth drops open with an exasperated look on his face as he looks at the torch like it has betrayed him.  "This is bad juju.  Bad juju I say.  Hold the torch, nothing will happen they said.  Hold the torch., you'll be fine."  In spite of himself he begins to creep forward the torch held high out to the webs with the flask of oil in his other hand feeling set up.

.
Brian Hamonet
player, 104 posts
Human Cleric 1
8/8 HP, AC 4
Sat 25 Jul 2020
at 10:32
  • msg #416

Re: Arrival at Arden Vul

"I believe in you, noble torch-bearer Axel," Brian joked with a light push, "go closer to where the beast may lie." He readied his flail in his arms and uttered a short prayer.
Axel Beckett
player, 185 posts
AC 10 HP4
Axel the Audacious
Sun 26 Jul 2020
at 04:36
  • msg #417

Re: Arrival at Arden Vul

"Axel the audacious and protector of the fearful." Axel says as he bestows a new title upon himself and moves to stick the torch into the webs  "No doubt the bards will sing of my triumphs, though one of you should be recording my deeds so nothing is ever forgotten."
DM Maleketh
GM, 202 posts
Wed 29 Jul 2020
at 00:31
  • msg #418

Re: Arrival at Arden Vul

Axel enters the small room, shaking with what is definitely boundless courage.  He approaches the web, but as he prepares to light it, he's greeted by a series of screeches from within.  With much boldness, he throws down the oil and torch, starting an impressive blaze, and flees the room spouting a surprisingly high-pitched battle cry.

Smoke from the burning webs pours out of the room for a while, but eventually the fire dies down.  Your strategy, coupled with Axel's bold actions, seems to have burned away not one but several spiders.  Hopefully there wasn't any flammable treasure within, but even so, this was essentially a success.

If your party has another torch, you probably lit it while the fire was going.  Otherwise it's pretty much pitch-dark except for a bit of light leaking down from the stairway.
Lenny
player, 149 posts
Dwarf fighter 1
11/11; AC 4
Thu 30 Jul 2020
at 02:36
  • msg #419

Re: Arrival at Arden Vul

Lenny applauds the arsonist's work and then introduces himself to the fire starter: "I'm Lenny, pleased to meet you. What's your name? Do you start fires often?"

He then, after the embers have died down a bit, proceeds to muck about the room to see what he can find. Perhaps, a clue to his cousin's disappearance, he hopes.
This message was last edited by the player at 02:37, Thu 30 July 2020.
Tybalt 'Walker' Aldiron
player, 100 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 30 Jul 2020
at 06:50
  • msg #420

Re: Arrival at Arden Vul

The Walker handed Axel another torch after taking a moment to fish it out of his backpack. "Fine job. We'll make a career adventurer out of you yet..." Might have been sarcasm. Maybe.

He readied an arrow and proceeded carefully into the room, looking upward and on the wall immediately above through whence he'd come.

Then he glanced around to see if there was anything obvious he might wish to investigate further. All the while he remained vigilant, knowing there was a nest of centipedes not far away!
Sil'qian Nightwind
player, 161 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 31 Jul 2020
at 00:33
  • msg #421

Re: Arrival at Arden Vul

"Well-played, Axel...the audacious arsonist!"

If the elf is smiling, it is not apparent outside his mask.

Sil'qian takes a position with his back against the east wall between the broken door and the passage heading north. He keeps an eye on the large, columned room, as well as the room containing the anvil.

He trusts Durmen will be able to locate any hidden caches amongst the burnt spiders.
Axel Beckett
player, 186 posts
AC 10 HP4
Axel the Audacious
Fri 31 Jul 2020
at 09:16
  • msg #422

Re: Arrival at Arden Vul

Axel smiles at Sil's words and considers Lenny for a moment.  "As I said I am Axel the Audacious, protector of the fearful.  Fire starting is only one of my abilities.  I have already single handedly eradicated a nest of giant hornets saving all our lives, merely by the utterance of a few arcane words which is my particular skill set.  I am obviously the brains of this outfit, you look like you know how to handle yourself in a fight.  Is that a correct assumption master dwarf?"
Brian Hamonet
player, 106 posts
Human Cleric 1
8/8 HP, AC 4
Fri 31 Jul 2020
at 09:28
  • msg #423

Re: Arrival at Arden Vul

Brian appeared to be focusing on a prayer, but presently he looked up and commented, "The brains, indeed. I wonder what would have happened if you had reserved your utterance of a few arcane words for use on that nest of centipedes."

OOC: This next part is after Lenny or Axel speak up.

He walked further into the chamber and wondered aloud, "Do you think he got them all? I have a mind to open this closet. Perhaps it holds the products of that anvil there, or perhaps more antidotes."
Axel Beckett
player, 187 posts
AC 10 HP4
Axel the Audacious
Fri 31 Jul 2020
at 09:38
  • msg #424

Re: Arrival at Arden Vul

Axel comes back quickly to the comment.  "Well we would never of known would we priest.  The hornets probably would have killed us all before we got to the centipedes if I had not cast the spell upon them.  Pushing on without my arcane power was the mistake we made."
Durmen
player, 49 posts
Human - Male
AC: 5, HP 6
Fri 31 Jul 2020
at 16:53
  • msg #425

Re: Arrival at Arden Vul

   While everything else was prepared and Axel the Adventurer stepped in to light the webs on fire, Durmen knelt and shouldered the pack off of his back and placed it on the ground. Untying the strings to the top, he opened it and reached inside and pulled out a short, wooden torch that laid to one side of it. Laying the stick to one side, he re-tied the bag and shouldered it once more, then picked up the torch and looked forward. The high-pitched sounds of the spiders dying in the other room brought a small curl to the man's lips; the centipedes had cost them the Half-Orc and had almost taken the Rogue Elf as well ... listening to the screams felt almost cathartic to him.

   "Fine job. We'll make a career adventurer out of you yet..." Walker's feigned sarcasm brought the half-smile into a full one while he forced down a chuckle. With torch in his left hand and the axe in his right, he moved forward after the noise had died down and applied the end of the torch to the flame. He watched as it caught, then moved forward to examine the now-burned away webbing to see if there was anything worth salvaging ...

   "If you'd be kind enough, Master Sil'qian, to give me a hand or keep a watch out for any more of those ... things ... while I search?"
DM Maleketh
GM, 203 posts
Sat 1 Aug 2020
at 23:50
  • msg #426

Re: Arrival at Arden Vul

The closet(?) is filled with scattered junk and debris.  A cursory search turns up nothing, but you could pore over the room more thoroughly if you want to make sure you aren't missing anything.
Tybalt 'Walker' Aldiron
player, 102 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 2 Aug 2020
at 01:44
  • msg #427

Re: Arrival at Arden Vul

"I'll continue to keep watch," the Walker said quietly. "I'd rather not leave any stone unturned at this point... we need treasure to badly to leave anything lying about that might prove useful."

He listened carefully and peered into the gloom lest they be taken unawares.
Sil'qian Nightwind
player, 162 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sun 2 Aug 2020
at 07:42
  • msg #428

Re: Arrival at Arden Vul

Walker:
I'll continue to keep watch

"Very well. I will help Durmen search the spider nest."

Sil'qian will enter the "closet" and spend the time searching for any secret compartments in the room. He will also scan the ceiling looking for anything that might have been stuck there with webs.
Axel Beckett
player, 188 posts
AC 10 HP4
Axel the Audacious
Sun 2 Aug 2020
at 07:58
  • msg #429

Re: Arrival at Arden Vul

Axel will stand watching, not lowering himself to riffle through the debris like a starving raccoon.
Durmen
player, 50 posts
Human - Male
AC: 5, HP 6
Sun 2 Aug 2020
at 16:34
  • msg #430

Re: Arrival at Arden Vul

   After he rummaged about the webs and detritus, the middle-aged man lowered his head and muttered a curse. He raised the torch in hand a little higher and began to search the rest of the room.

   There has to be something here ...
Axel Beckett
player, 189 posts
AC 10 HP4
Axel the Audacious
Sun 2 Aug 2020
at 18:57
  • msg #431

Re: Arrival at Arden Vul

Axel will take the torch from Durmen so it is easier for the man to search.  He stands in a position that allows the best light to flood the area searched.
DM Maleketh
GM, 204 posts
Tue 4 Aug 2020
at 02:51
  • msg #432

Re: Arrival at Arden Vul

You spend close to 20 minutes combing the room.  Amidst the ashes and other scorched debris, your group manages to locate a single object of obvious value: a small red jewel.
This message was last edited by the GM at 03:54, Tue 04 Aug 2020.
Tybalt 'Walker' Aldiron
player, 104 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 4 Aug 2020
at 03:52
  • msg #433

Re: Arrival at Arden Vul

Walker nodded and whispered, "Let's keep moving."

He carefully entered the room with the anvil, after allowing Durmen to lead the way, watching for signs of local fauna. He took a position of lookout once more.
Sil'qian Nightwind
player, 163 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 4 Aug 2020
at 04:34
  • msg #434

Re: Arrival at Arden Vul

"A small reward, but a reward nonetheless."

Sil'qian re-arms himself with sword and shield.

"The Anvil, next?" He waits for the party to re-group and then carefully steps into the next room.
Lenny
player, 151 posts
Dwarf fighter 1
11/11; AC 4
Tue 4 Aug 2020
at 14:32
  • msg #435

Re: Arrival at Arden Vul

<<Repost>>

When asked about the anvil, the dwarf replies, "I'm Lenny; what's your name?"

He smiles. Getting to be on a first-name basis was the first step to gaining a mark's trust, his cousin had always told him. None of them ever seemed to named "Mark," though.

Intuiting that he should inspect the anvil and render his opinion, he does just that: enters the dusty room to the north, examines the curious lumps on the floor, and then peers closely at the anvil.
Axel Beckett
player, 190 posts
AC 10 HP4
Axel the Audacious
Tue 4 Aug 2020
at 17:31
  • msg #436

Re: Arrival at Arden Vul

Axel hangs back on the fringe of anything, just far enough back for trouble not to worry about him.
DM Maleketh
GM, 205 posts
Tue 4 Aug 2020
at 18:44
  • msg #437

Re: Arrival at Arden Vul

Lenny pushes his way into the anvil room.  As he does, he runs into another large web strung between the two rooms, but luckily he's able tp push through it without a problem.  As you look down at its remains, you also notice a torn pouch beneath it, with coins spilling out.

Once in the room, you notice an object atop the anvil: a silver chalice, completely untarnished despite the condition of everything around it.  You also notice another exit from the room, to the northwest.


Durmen
player, 51 posts
Human - Male
AC: 5, HP 6
Tue 4 Aug 2020
at 20:26
  • msg #438

Re: Arrival at Arden Vul

   Durmen hardly noticed as he felt the torch slip out of his hand and turned his attention to the matter of searching the debris. It was several minutes later when he recovered the red ruby and examined it a bit more closely. He looked to the altar/anvil before he checked the gem and looked it over in case it might have some grooves or curves that indicated it might be slottable somewhere. His scrutiny led to a shrug before he palmed the gem. "I'll keep it handy, just in case it might fit into something later," He mused to no one in particular, "Places like these wouldn't surprise me if they did."

   With the ruby in one hand, he pulled out his axe and hefted it in his left hand and advanced on the anvil. A small intake of breath marked his reaction to the Dwarf's ambitious push into the room itself. Durmen took a couple of steps, about to warn him that there might be more webs, but simply watched the small man walk into, then through the webs almost as if they weren't there. Like a Dwarf at a drinking party ...

   He watched the Dwarf make his way to the Anvil, his mouth curling inward, but saying nothing. If he was willing to barge into things without them being checked first, then he'd learn - likely the hard way - that such boldness usually came at a price. He approached the scene carefully and began to look for anything out of the ordinary; first with the coins, then with the anvil, and finally with the silver chalice placed atop of it.

   "I wouldn't touch anything until Sil'qian and I have looked it over."
He warned.


OOC: Will approach cautiously, checking for traps, deadfalls, or anything else that might seem strange about this scene.
DM Maleketh
GM, 208 posts
Tue 4 Aug 2020
at 22:25
  • msg #439

Re: Arrival at Arden Vul

The coins don't appear especially old or unusual - likely they belonged to another explorer, perhaps one of the two you found near the entrance.  As for the anvil and chalice, apart from the condition and placement of the cup itself, Durmen finds nothing odd about it.
This message was last edited by the GM at 01:11, Wed 05 Aug 2020.
Lenny
player, 154 posts
Dwarf fighter 1
11/11; AC 4
Tue 4 Aug 2020
at 23:56
  • msg #440

Re: Arrival at Arden Vul

After having trundled his way through the room, Lenny follows the grim man's example and secures the silver chalice within his backpack. He might have asked for permission just in case but he doesn't know his name.

"What is a Silk One?" he wants to ask. It must be something soft. He leaves it that. George didn't like it when he asked too many questions, his hand absentmindedly rubbing a tender spot on the back of his head.

With nothing else to do, he trundles over to the northwest exit and waits for the gloomy man to go through it first.
Sil'qian Nightwind
player, 164 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 5 Aug 2020
at 04:23
  • msg #441

Re: Arrival at Arden Vul

[Language unknown: "Comourkor ournd!"] Sil'qian mutters as the dwarf pushes past him into the room.

The elf joins Durmen in examining the anvil. "There is no forge or chimney here..."

If he detects no traps on the anvil, Sil'qian will try to move it; and if unable to do so; he will examine it for some kind of switch or button.
Axel Beckett
player, 191 posts
AC 10 HP4
Axel the Audacious
Wed 5 Aug 2020
at 09:22
  • msg #442

Re: Arrival at Arden Vul

Axel stares at the silver chalice.  "So why is it untarnished whilst everything else here shows the passage of time?  Is it a recent addition, or is there something magical about it I wonder?"  Lenny grabs the chalice and stows it way before he or anyone else can answer his question.
Brian Hamonet
player, 108 posts
Human Cleric 1
8/8 HP, AC 4
Wed 5 Aug 2020
at 10:12
  • msg #443

Re: Arrival at Arden Vul

"Someone must have left it here. I cannot imagine a treasure such as that simply appearing on its own. If we observe it carefully..."
Lenny grabbed the chalice before Brian could finish.
The latter gave a nervous laugh. "We could look at it later, of course. Now what of this anvil?"
This message was last edited by the player at 12:51, Wed 05 Aug 2020.
DM Maleketh
GM, 209 posts
Wed 5 Aug 2020
at 11:55
  • msg #444

Re: Arrival at Arden Vul

Luckily, nothing happens when Lenny grabs the chalice.  Sil's examination of the anvil, meanwhile, turns up no traps that Durmen didn't find.  His attempts to move it and find a button are similarly fruitless - though probably not used for smithing, it is apparently a real, ordinary anvil.
Tybalt 'Walker' Aldiron
player, 106 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 6 Aug 2020
at 05:01
  • msg #445

Re: Arrival at Arden Vul

"Lenny!" the Walker hissed. "Lenny, don't touch things, pretty things, unless Durmen tells you it's alright. Many pretty things are traps..."

The warning ended with a faintly melancholy note. Perhaps there was a hint of a story, perhaps it was just a fleeting thought of sacrifices made.

"Perhaps this wasn't really a forge, but had another purpose... a chapel perhaps? Some God of Craft maybe?"

"That bag of coins must have been dropped. I wonder..." he glanced to the ceiling once more.

~~~

When it became clear that they'd exhausted their inspection of the chamber, Tybalt motioned to Durmen to take point once more as they proceeded to the northwest.
Durmen
player, 52 posts
Human - Male
AC: 5, HP 6
Thu 6 Aug 2020
at 17:06
  • msg #446

Re: Arrival at Arden Vul

   Durmen observed as the Dwarf barged past, then grasped the chalice from the anvil just after he'd checked it for any surprises. He said nothing but shot him a dangerous look before Walker called out in surprise.

   He smiled, the scar at his right side moving slightly as he regarded the Ranger. "There are those who rush about and do things, going bravely where even the Gods fear to tread," The thief half-smiled, then added a quick wink. "If he's going to risk himself like that, I'm more than willing to wait ..."

   He rose from the anvil, a couple of soft pops were heard as he straightened himself and leaned down to brush off some of the dirt from his knees. A quick glance told him Axel was holding the torch before he turned and he proceeded towards the opposite door from where they'd entered. As he'd done before, Durmen stretched his fingers, then curled them before he set himself to the task of checking the door and listening carefully.


OOC: Checking the door for possible devices, then listening for a moment to see if there's anything moving/talking on the other side. (If there was, they'd have heard Walker's outburst, but I'm just being thorough)
DM Maleketh
GM, 211 posts
Thu 6 Aug 2020
at 17:24
  • msg #447

Re: Arrival at Arden Vul

Clarification: There's no door - it's just a hallway.

With Axel behind him for light, Durmen looks down the hallway.  It stretches north for all 40' illuminated by the torch, turning northeast just at the edge of the light.  It also branches due east about halfway along its length.
Durmen
player, 53 posts
Human - Male
AC: 5, HP 6
Thu 6 Aug 2020
at 19:02
  • msg #448

Re: Arrival at Arden Vul

   Durmen squinted as he looked down the hallway and into the semi-darkness. He turned his head and looked back towards Brian. "Looks like it turns off to the left, and branches to the right halfway before that. Which way are we headed, then?"


OOC: Thanks for clearing that up. :)
Sil'qian Nightwind
player, 166 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 7 Aug 2020
at 04:59
  • msg #449

Re: Arrival at Arden Vul

Sil'qian says quietly to Durmen, "I will scout ahead to the first opening without, keep the torch here in this room.

And see if you can stop Lenny from rushing ahead."


Sil'qian will hug the east wall and move cautiously to the first branch and peer down the hall.

The first branch is due east, correct?

DM Maleketh
GM, 212 posts
Fri 7 Aug 2020
at 13:04
  • msg #450

Re: Arrival at Arden Vul

Correct.

Sil heads off and looks down the hallway.
Lenny
player, 156 posts
Dwarf fighter 1
11/11; AC 4
Fri 7 Aug 2020
at 19:34
  • msg #451

Re: Arrival at Arden Vul

Tybalt 'Walker' Aldiron:
"Lenny!" the Walker hissed. "Lenny, don't touch things, pretty things, unless Durmen tells you it's alright. Many pretty things are traps..."

With Walker's admonition, Lenny's contented smile disappears. He likes pretty things. He likes pretty, soft things even more, and silver is both pretty and soft. Reflexively, his chubby left hand rises to shield the back of his head. It stays there but the expected blow doesn't land.

It's not the words so much as the hiss. Lenny doesn't follow words all that well.

He looks down and shuffles his boots. As if unknown to him, his right hand sneaks into one of his pouches and begins to caress a smooth and soft stone within.
This message was last edited by the player at 21:15, Fri 07 Aug 2020.
Axel Beckett
player, 192 posts
AC 10 HP4
Axel the Audacious
Fri 7 Aug 2020
at 19:42
  • msg #452

Re: Arrival at Arden Vul

Axel has no problem with holding back with the torch, whilst Sil checked the passage ahead.  He watches what the others are doing as he watches Sil disappear down the corridor towards the first opening.
Sil'qian Nightwind
player, 167 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 8 Aug 2020
at 04:31
  • msg #453

Re: Arrival at Arden Vul

Sil'qian will cross to the west wall (crossing the east-west hall) and will continue north to where it veers northeast. He will check out the angled hall and then reverse his steps to return to the party in the Anvil room.
Durmen
player, 54 posts
Human - Male
AC: 5, HP 6
Sat 8 Aug 2020
at 17:09
  • msg #454

Re: Arrival at Arden Vul

   Durmen said nothing at Sil's request, only nodding his head once as he stopped at the border between the hallway and the room the rest of them were in. He turned sideways and pressed his back against the wall and watched as the Elf passed him and worked his way down the passage. While the Elf worked his way first to the right, then left, he occasionally glanced back over to where the others were. He noted the Dwarf's movements, but it didn't appear he was about to do anything rash for the moment.

   He found himself squinting again when Sil'qian disappeared into the semi-darkness, and let out an annoyed grunt at the person-shaped dark form at the end of the Hall. He blinked a couple of times as the Elf's form came closer and solidified, and nodded once again.

   "Find anything interesting?" he asked.
DM Maleketh
GM, 213 posts
Sat 8 Aug 2020
at 17:31
  • msg #455

Re: Arrival at Arden Vul

Sil returns to you and reports on what he's seen.



Both hallways continue further; what's shown is the extent of Sil's vision.
Axel Beckett
player, 193 posts
AC 10 HP4
Axel the Audacious
Sat 8 Aug 2020
at 18:50
  • msg #456

Re: Arrival at Arden Vul

"Someone should do the doors first, so we know there is nothing lurking behind them that we don't know about as we move further in." Axel offers.
Tybalt 'Walker' Aldiron
player, 107 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 10 Aug 2020
at 05:47
  • msg #457

Re: Arrival at Arden Vul

Walker nodded, agreeing with Axel - a rarity.

"Let's have a go at the first door in the easterly hall..." he whispered to Durmen and Silk.

He held his bow at the ready, anticipating an ambush. As his companions worked on opening the door, he would watch the hallway to the east.
Durmen
player, 55 posts
Human - Male
AC: 5, HP 6
Mon 10 Aug 2020
at 17:13
  • msg #458

Re: Arrival at Arden Vul

   Durmen listened impassionately while Sil'qian related what he'd seen. It sounded to him that it might be best to see about what was behind the doors, just in case. They needed more coin and if they didn't check all of the rooms, they might miss something important.

   "Someone should do the doors first, so we know there is nothing lurking behind them that we don't know about as we move further in."

   He looked up and in the Wizard's direction, and his mouth cocked slightly upwards on one side. Out of the mouths of babes and Mages ... he thought sardonically while he pushed off the wall with his elbows.

   "Yes, let's do that, shall we?" Once on his feet, he pivoted on his right heel and walked down the corridor towards where the Elf had mentioned the first door on the right was. He reached into one of the pouches that were attached to his belt, removed a small copper coin and began to move it back and forth between his fingers while he walked. He pivoted again - pausing for a moment for the torchlight to catch up - before moving forward towards the door.

   His pace slowed as he pocketed the coin and approached the door carefully. It wasn't expected that the doors might be trapped, but he hadn't lived this long without being more than a bit careful. "More light, if you please." he called out while he examined the door, both for traps as well as locks.


OOC: The usual check for locks and traps here should suffice. Feel free, Sil'qian, to check my work. The Gods know I can always miss something ...
Axel Beckett
player, 194 posts
AC 10 HP4
Axel the Audacious
Mon 10 Aug 2020
at 18:54
  • msg #459

Re: Arrival at Arden Vul

Reluctantly Axel creeps forward to provide more light for Durmen.
DM Maleketh
GM, 214 posts
Mon 10 Aug 2020
at 19:07
  • msg #460

Re: Arrival at Arden Vul

The door is not locked, nor do you find any traps.  (This applies to both Durmen and Sil - I made the necessary rolls for both of you, in the interest of expedience.)
This message was last edited by the GM at 19:07, Mon 10 Aug 2020.
Brian Hamonet
player, 109 posts
Human Cleric 1
8/8 HP, AC 4
Tue 11 Aug 2020
at 06:39
  • msg #461

Re: Arrival at Arden Vul

Brian stood close to the front liners, clutching his holy symbol. He observed the two working at the door, not saying anything.
Durmen
player, 56 posts
Human - Male
AC: 5, HP 6
Tue 11 Aug 2020
at 16:38
  • msg #462

Re: Arrival at Arden Vul

   Durmen tossed a muted thank you over his shoulder when the light brightened on the door, his fingers quickly checking the knob for either traps or oils that might have been smeared on the surface. When he was content the door hadn't been tampered with, he rose from his kneeling position and looked to the others.

   "Might want to step back, just in case."

   He stepped out of the entranceway and grasped the door handle from the side, turned the knob and pushed the door inward ...
Axel Beckett
player, 195 posts
AC 10 HP4
Axel the Audacious
Tue 11 Aug 2020
at 18:58
  • msg #463

Re: Arrival at Arden Vul

Axel gladly does as he is told and steps way back in case whatever is on the other side of the door rushes out past Durmen and comes straight at him.
DM Maleketh
GM, 215 posts
Wed 12 Aug 2020
at 00:25
  • msg #464

Re: Arrival at Arden Vul

Durmen pushes open the door, and is promptly assailed by... absolutely nothing.



The interior of the room is quite impressive, to say the least. A 3' high stone altar sits near the northeast part of the room, but what really draws your attention are the mosaics. Every wall is covered with them, and while they are faded, they're nonetheless still quite impressive. It even appears that there's one on the floor - though it's mostly obscured by dirt and dust, you can see it through what appear to be bare footprints.

The mosaic on the north and northwest walls depicts a scene in which humans bring offerings of jewels, coins and scrolls to a large ibis-headed figure, whose left arm is pointing to the distance, parallel to the floor. Above and below this scene are strange runes and symbols.

The mosaic on the east wall depicts a huge white baboon using its fists to smash a smaller crocodile, while humans throw their hands up in fear.

The mosaic on the west wall depicts another white baboon clubbing a series of hopping, salamander-like, bipedal creatures.

The mosaic on the south wall (behind you as you enter the room) depicts a massive set of black doors. Three orange-robed men stand in front of the doors. One man is shown touching the door with his hand while a blast of lightning incinerates him. The other two men stand apart, and point at their dying companion.
This message was last edited by the GM at 00:28, Wed 12 Aug 2020.
Sil'qian Nightwind
player, 168 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 12 Aug 2020
at 04:32
  • msg #465

Re: Arrival at Arden Vul

"Thoth, again," Sil'qian mutters looking around the room.

"Brian, Axel, can you decipher the runes?" he asks, pointing at the north and northwest walls.

He is about to follow the footprints to see where they lead; but stops for a moment to speak to the dwarf. "Lenny, can you guard that door for a few minutes, and make sure nothing sneaks in to attack us?" He then goes back to tracing the footprints.
Tybalt 'Walker' Aldiron
player, 108 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 12 Aug 2020
at 05:29
  • msg #466

Re: Arrival at Arden Vul

Walker stepped through the door and looked around with curiosity and wonder at the work of ancients. "Have we any means to scribe these depictions? That way we could mull them at a later time..." Tybalt himself wasn't much of an artist, but any sort of sketch would do.

He carefully joined Silk in attempting to decipher the footprints.


DM's roll: Class ability, Tracking = 65% depending on circumstances
Axel Beckett
player, 196 posts
AC 10 HP4
Axel the Audacious
Wed 12 Aug 2020
at 07:04
  • msg #467

Re: Arrival at Arden Vul

Axel was already looking at the runes, looking for similarities to what he had deciphered previously.  He held the torch high to make sure the symbols were well lit.
DM Maleketh
GM, 216 posts
Wed 12 Aug 2020
at 11:16
  • msg #468

Re: Arrival at Arden Vul

Walker feels relatively certain he could track whoever made the footprints; no effort seems to have been made to to disguise them, and there's enough dust in this place that they can be followed out of the room.

As far as Axel can tell, the symbols are icons that have some kind of mystical significance to the Thothians.  They aren't writing, as far as he can tell, and he isn't sure of their meaning.
Axel Beckett
player, 197 posts
AC 10 HP4
Axel the Audacious
Wed 12 Aug 2020
at 18:17
  • msg #469

Re: Arrival at Arden Vul

Or as Axel would put it;

"See these symbols," he says pointing to the group of runes below the mosaic of the humans delivering jewels to the ibis headed godling.  "Their meaning is foretelling a great abundance to those that deliver gold and jewels to their strange god.". He looks at the other mosaics.  "The symbols don't seem to relate to the other pictures."

He points to there mosaic of the orange-robed man being electrocuted by lightning.  "He's obviously having a bad day."
Tybalt 'Walker' Aldiron
player, 109 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 13 Aug 2020
at 06:56
  • msg #470

Re: Arrival at Arden Vul

Walker picked the tracks out quickly and made ready to follow them, waiting patiently for his companions to finish their inspection of the room while he kept watch.

OOC: Which direction to the tracks lead from the room?
Brian Hamonet
player, 110 posts
Human Cleric 1
8/8 HP, AC 4
Thu 13 Aug 2020
at 14:04
  • msg #471

Re: Arrival at Arden Vul

"Thanks for the insight, Axel." Brian remarked as he took a closer look at the symbols, trying to decipher the for himself.
He repeatedly glanced at the mosaics, as if embarrassed. "What we have here is a chamber built for a very specific purpose."
Lenny
player, 157 posts
Dwarf fighter 1
11/11; AC 4
Thu 13 Aug 2020
at 17:17
  • msg #472

Re: Arrival at Arden Vul

Mr. Silk:
"Lenny, can you guard that door for a few minutes, and make sure nothing sneaks in to attack us?"

Lenny beams. He loves being given things to do, and when given them, he sets about doing them mindlessly. That part's easy for him.

"Yes, sir, Mr. Silk," he replies before taking up his post. Left then right, left then right, he scans the hallway for signs of George or others.
Durmen
player, 57 posts
Human - Male
AC: 5, HP 6
Fri 14 Aug 2020
at 16:23
  • msg #473

Re: Arrival at Arden Vul

   Durmen performed a quick once-around to the room, checking for anything that might be possibly hidden or recessed. He looked towards the mosaics and noted the white-haired ape before he let out a soft, derisive snort. "What fools will believe ..." he muttered to no one in particular.

   He noted the footprints in the dust and stepped around them, taking care to see where they led.
Axel Beckett
player, 198 posts
AC 10 HP4
Axel the Audacious
Fri 14 Aug 2020
at 18:57
  • msg #474

Re: Arrival at Arden Vul

Axel continues to study the runes, locking their sequence and how they are carved into his memory along with the pictures.
Brian Hamonet
player, 111 posts
Human Cleric 1
8/8 HP, AC 4
Fri 14 Aug 2020
at 18:59
  • msg #475

Re: Arrival at Arden Vul

"Do you see anything interesting? You have staring intently for quite some time."
Sil'qian Nightwind
player, 170 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 15 Aug 2020
at 04:54
  • msg #476

Re: Arrival at Arden Vul

Sil'qian asks the ranger, "Walker, do you see anything unusual with the footprints?"

The elf walks to the altar, and begins to methodically examine it; top, sides, and bottom. He is looking, as always, for compartments, signs that it moves, or buttons or switches.

Are there any markings on the altar? The map shows two circles on top.

Tybalt 'Walker' Aldiron
player, 110 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 15 Aug 2020
at 06:40
  • msg #477

Re: Arrival at Arden Vul

"Only that he or she didn't seem to be worried about being tracked..." Walker replied. He motioned to the footprints. "Came in, wandered around, and then went back out. Probably just another explorer... who lost their boots."

Tybalt knelt to get a better look while the others explored the room.


OOC: Is there anything unusual?

Minor edit to reflect barefootedness of track-maker...
This message was last edited by the player at 07:07, Sun 16 Aug 2020.
Axel Beckett
player, 199 posts
AC 10 HP4
Axel the Audacious
Sat 15 Aug 2020
at 10:12
  • msg #478

Re: Arrival at Arden Vul

Brian Hamonet:
"Do you see anything interesting? You have staring intently for quite some time."

"Just locking in the runes and the order in which they are carved in case we come across them again.  The more I know, the better I'll understand."
DM Maleketh
GM, 220 posts
Fri 21 Aug 2020
at 00:33
  • msg #479

Re: Arrival at Arden Vul

Following the footprints, Walker leads your group out of the room and to the east, past the door.  They turn south not long after, but you stop short, because that hallway leads somewhere you might rather not go.  You also notice another hallway leading east, containing two more doors.



You notice nothing moving in the room beyond the slightly open doors.  If you want to investigate it you'll need to dedicate some time to it.
Sil'qian Nightwind
player, 171 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Fri 21 Aug 2020
at 01:08
  • msg #480

Re: Arrival at Arden Vul

Sil'qian speaks in a loud whisper, "South will take us to the centipede nest!"

Pointing to the open doors facing north, he adds "Room-by-room is most efficient."
Tybalt 'Walker' Aldiron
player, 111 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 21 Aug 2020
at 05:15
  • msg #481

Re: Arrival at Arden Vul

Walker nodded his agreement and set up an overwatch at the intersection. No one had any way of knowing what might attack them and from where, so he made ready the best he could.

"I'll lookout and protect our flank."
Durmen
player, 59 posts
Human - Male
AC: 5, HP 6
Fri 21 Aug 2020
at 16:53
  • msg #482

Re: Arrival at Arden Vul

   Hearing what sounded like skittering, as they approached the doors, Durmen sheathed the axe in his right hand and grasped the other a little tighter.

Sil'qian:
"Room-by-room is most efficient."


   He looked to his right, at the west door, then to the masked Elf. "I'll take this one. You can check the other if you'd prefer. But let's only open one door at a time."


OOC: I'll perform the same trap and lock checking as I did with the previous door. Might not be, but better to be safe, than sorry.
Brian Hamonet
player, 112 posts
Human Cleric 1
8/8 HP, AC 4
Fri 21 Aug 2020
at 17:57
  • msg #483

Re: Arrival at Arden Vul

Brian walked awkwardly in the room. He constantly glanced to the side, shrinking from sounds of a certain kind.
"Lenny, how do you feel about fighting large centipedes?"
He uttered a prayer under his breath, and moved aside to make way for Durmen as the latter worked on the doors again.
This message was last edited by the player at 17:57, Fri 21 Aug 2020.
Axel Beckett
player, 200 posts
AC 10 HP4
Axel the Audacious
Fri 21 Aug 2020
at 19:21
  • msg #484

Re: Arrival at Arden Vul

Axel stands where he thinks it will be safest, glancing about weighing up his safety options and how he might avoid any danger.
Lenny
player, 158 posts
Dwarf fighter 1
11/11; AC 4
Sat 22 Aug 2020
at 19:04
  • msg #485

Re: Arrival at Arden Vul

Brian Hamonet:
"Lenny, how do you feel about fighting large centipedes?"

Lenny has been lost and disoriented for some time now, so he's grateful to answer a question about his feelings.

"I would like to do that very much. Are there some close by?"
DM Maleketh
GM, 222 posts
Mon 24 Aug 2020
at 04:13
  • msg #486

Re: Arrival at Arden Vul

The doors are pretty clearly not locked nor trapped, as they're already ajar.  Peering inside, you see a medium-sized room whose walls are lined with wooden shelves.  The floor is covered with skeletons and bits of bone, suggesting something lives here, though you see no obvious threats.


Axel Beckett
player, 201 posts
AC 10 HP4
Axel the Audacious
Mon 24 Aug 2020
at 04:48
  • msg #487

Re: Arrival at Arden Vul

"I've got oil."   Axel offers.  "We can biff a flask in set it alight leaving the door open a crack.  Whatever is in there will be smoked out spluttering and choking and you fine fellows can attack it as it emerges for the no risk kill."  Axel manages to make the offer without sounding smug, until he ruins it at the end.  "It's another well thought out plan."
Sil'qian Nightwind
player, 172 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 24 Aug 2020
at 05:45
  • msg #488

Re: Arrival at Arden Vul

"Arson, is not always the answer, Axel.

Move the torch away from the door, and let me see if I see anything first...but do keep your flask at hand."


Sil'qian will step to the edge of the door, sword in hand, and look at the ceiling, then the floor, and then around the room with infravision.
Axel Beckett
player, 202 posts
AC 10 HP4
Axel the Audacious
Mon 24 Aug 2020
at 08:04
  • msg #489

Re: Arrival at Arden Vul

"Most times it is though."
DM Maleketh
GM, 223 posts
Mon 24 Aug 2020
at 11:28
  • msg #490

Re: Arrival at Arden Vul

Sil's look around the room turns up no new lurking threats.
Axel Beckett
player, 203 posts
AC 10 HP4
Axel the Audacious
Mon 24 Aug 2020
at 18:47
  • msg #491

Re: Arrival at Arden Vul

Axel shrugs putting his flask away again.  'You were right this time then," he says to Sil.  "Shall we continue?". Having said as much he waits for the leaders to lead out, so he can stay within the soft underbelly of the group.
Sil'qian Nightwind
player, 173 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 25 Aug 2020
at 05:56
  • msg #492

Re: Arrival at Arden Vul

"Shall we examine the contents of the room more closely?"

Sil'qian cautiously steps into the room and carefully walks directly across the room from the doors to examine items on the shelves.
Durmen
player, 61 posts
Human - Male
AC: 5, HP 6
Tue 25 Aug 2020
at 20:51
  • msg #493

Re: Arrival at Arden Vul

   
Sil'qian:
"Arson, is not always the answer, Axel."


   The middle-aged rogue shot the Elf a look of mock surprise before he added a smirk to his lips, then moved forward. As Nightwind took one set of shelves, Durmen took the other side, looking to split things up and see what they could gather, as well as take a look for anything that might be hidden or tucked away ...
DM Maleketh
GM, 225 posts
Tue 25 Aug 2020
at 22:48
  • msg #494

Re: Arrival at Arden Vul

The shelves are filled with dust and objects that look like they might have once contained food.  There's nothing there of any apparent value.  Durmen's further search, however, turns up a few valuables amongst the skeletons.  He finds two light green gemstones which look like they'd fetch a decent price, as well as a pouch containing 88 SP.  He also finds a very well-crafted spear in oddly good condition, with writing in a language he doesn't recognize along the haft.
Durmen
player, 63 posts
Human - Male
AC: 5, HP 6
Wed 26 Aug 2020
at 02:27
  • msg #495

Re: Arrival at Arden Vul

   Pulling out the pouch from a small partially obscured depression in the wall, he opened it and slid some of the contents into his other hand. The silver looked slightly worn, but it was still silver. "Spends like any other coin." he mused quietly as he began to replace the coins, then draw the strings together.

   But the removal of the pouch now caused some of the ambient light to shine where the pouch had been, and the rogue caught sight of something. He squinted and caught sight of something greenish. With a grunt, he reached over and put two fingers inside and pulled out a green-coloured gem, followed by a second. Hidden? came the question; he wouldn't be the only one that might have thought such if he'd been in a hurry.

   He rose slowly from the one-knee he'd been kneeling on and rose to his feet, while he re-opened the pouch and placed the gems inside. He tossed the pouch up slightly, then caught it to let the coins inside jingle. "All going well, it looks like we'll have a meal, a bed, and something to eat tonight." his voice rose just above a whisper. "I could use something more filling than a half-loaf of bread to settle my stomach."

   He conspicuously tied the pouch to his belt, then began to crack his knuckles while he walked. He hadn't taken more than a pair of steps when he found something leaning against a wall near a corner. It was a long, thin spear, with what looked like some writing along the shaft. He grasped the weapon and pulled it from where it was, and glanced in the direction of where the skeletons were ...

   "Anyone lose a spear?" he called out, "Think someone carved their name into it, but damned if I know whose it is."
Tybalt 'Walker' Aldiron
player, 113 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 26 Aug 2020
at 05:17
  • msg #496

Re: Arrival at Arden Vul

From his place of watchfulness in the hallway, Walker was relieved that something had been found, a bit of fruit for their efforts to this point... as well as their losses.

"Axel, take a look, you speak several languages do you not?"
Sil'qian Nightwind
player, 174 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 26 Aug 2020
at 06:02
  • msg #497

Re: Arrival at Arden Vul



Sil'qian will also take a look at the spear, in case he recognizes the runes carved into the shaft.

Once the writing has been identified, or not; he will add, "I suggest we check the eastern hall before moving further north."
DM Maleketh
GM, 226 posts
Wed 26 Aug 2020
at 06:24
  • msg #498

Re: Arrival at Arden Vul

When Durmen pick up the spear, he finds that it's surprisingly heavy.  There's no apparent reason for this (it's a wooden haft with a steel head), but it would be quite unwieldy in battle.  Sil recognizes the script on it as Mithric, though he's not able to actually read it.
This message was last edited by the GM at 06:33, Wed 26 Aug 2020.
Axel Beckett
player, 204 posts
AC 10 HP4
Axel the Audacious
Wed 26 Aug 2020
at 07:51
  • msg #499

Re: Arrival at Arden Vul

Axel stares closely at the runes on the spear, turning the spear so it picks up the light to show the runes better.  He holds up his finger and opens his mouth, about to say something, before he thinks better of it and just says, "No, it's not coming to me this time."  He makes to jot down the script so he might have a chance to interpret it later.
Lenny
player, 160 posts
Dwarf fighter 1
11/11; AC 4
Wed 26 Aug 2020
at 13:27
  • msg #500

Re: Arrival at Arden Vul

Lenny scratches his head. He knows that if he keeps scratching he might find a word in there.

"Mr. Walker, do you think this is a l-a-i-r?" he asks. His smile suggests that he already knows the answer.

The smile vanishes, to be be replaced by concern.

"But what lives in the lair and where is it?"
Durmen
player, 64 posts
Human - Male
AC: 5, HP 6
Wed 26 Aug 2020
at 17:03
  • msg #501

Re: Arrival at Arden Vul

   He watched the Mage while the man looked over the spear and examined the runes. He studied the man's features when his finger rose and he was about to speak, then thought the better of it. Durmen's eyes narrowed slightly, but a smile crept into his voice as he extended the spear towards the Wizard.

   "Why don't you keep it for now," he offered. "You can study it at your whim, and it would at least make a sturdy, useful walking stick."
Brian Hamonet
player, 115 posts
Human Cleric 1
8/8 HP, AC 4
Thu 27 Aug 2020
at 04:06
  • msg #502

Re: Arrival at Arden Vul

Brian goaded on, "I think it is most appropriate that our friend Axel handle the heavy spear. He would make good use of it."

Brian noted Lenny's statement, and appeared worried about the same. He crouched down and ran his eyes along the bones on the ground. "Let us hope these are the victims, and no more."
Tybalt 'Walker' Aldiron
player, 114 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 27 Aug 2020
at 05:00
  • msg #503

Re: Arrival at Arden Vul

"Thaaaaat's a good point Lenny. Something accumulated the bones. If it is a... l-a-i-r then we'd best keep an eye out for whatever lives in there."

"Silk, why don't you pull the doors closed when you come out."

Walker continued to watch and listen.

"Lead on Durmen, when you're ready."
Axel Beckett
player, 205 posts
AC 10 HP4
Axel the Audacious
Thu 27 Aug 2020
at 10:31
  • msg #504

Re: Arrival at Arden Vul

Axel looks at the spear with a frown and after lifting it he says, "Nope I don't need it and I've already memorised the scribbles." before he lets it drop back to where it was.  "My bet is the dumb thing is only ceremonial.  That's is what one of the etchings could be interpreted as, though it could also mean torture."
Sil'qian Nightwind
player, 175 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Thu 27 Aug 2020
at 20:03
  • msg #505

Re: Arrival at Arden Vul

Axel:
My bet is the dumb thing is only ceremonial.

"Which might make it very valuable to a collector."

Sil'qian nods at Walker's suggestion and pulls the doors closed as best he can.

Pointing east he says, "Remember that the centipedes are to the right; when we cross the hall be quick and quiet."

The elf steps to the intersection against the southern wall and peers around the corner to the south for any sign of the large vermin.
If he sees none he will deftly step across the corridor and take a defensive position at that corner, while his companions move across.
Durmen
player, 65 posts
Human - Male
AC: 5, HP 6
Thu 27 Aug 2020
at 20:33
  • msg #506

Re: Arrival at Arden Vul

   Durmen shrugged at the Mage's unwillingness to accept the weapon; most mages he'd met preferred missile weapons when they couldn't cast spells, and he'd seen more than one with small stone hurlers or the odd bow or crossbow.

   "Suit yourself, then." he shrugged and hefted the weapon. After he'd hefted the weapon once, a brief annoyed frown was his only acknowledgement of the weight. He held it much like a walking staff and took a moment to get used to moving it around in his hand.

Walker:
"Lead on Durmen, when you're ready."


   "As much as I'd enjoy such," He smiled in the Ranger's direction after he stepped outside of the room and Sil'qian closed the doors, "I'm not good with seeing in the dark. I'm happy to follow in the good Elf's footsteps."

   He tapped the butt of the spear on the ground. "This might at least find a use as a trap springer, if not as a weapon any of us can use."
This message was last edited by the player at 17:50, Sat 29 Aug 2020.
DM Maleketh
GM, 228 posts
Sat 29 Aug 2020
at 02:49
  • msg #507

Re: Arrival at Arden Vul

Fortunately, the centipedes are either not present or not interested in moving too far from their nest to attack you, as you do not have to contend with them now.

For clarification, which door are you opening: the one on the north wall or the one at the east end of the hallway?
Sil'qian Nightwind
player, 176 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 29 Aug 2020
at 03:51
  • msg #508

Re: Arrival at Arden Vul

Once the whole group has crossed the 'centipede' hall without incident, Sil'qian will approach the first door (the one facing north) and check for traps; before checking to see if it is locked.
DM Maleketh
GM, 229 posts
Sat 29 Aug 2020
at 03:58
  • msg #509

Re: Arrival at Arden Vul

Sil finds no traps on the door, but while it doesn't seem to be locked, it also refuses to open.  It's likely either barred or stuck - in either case, sufficient application of force should get it open.

If anyone wants to try and force the door, I will roll for you so you don't know whether it's a minor test or major.
Durmen
player, 66 posts
Human - Male
AC: 5, HP 6
Sat 29 Aug 2020
at 17:57
  • msg #510

Re: Arrival at Arden Vul

    The rogue followed the Elf as he walked north, and watched Sil'qian check the door. He nodded admiringly at the man's quickness in working the door - he knew what he was doing. He frowned, however, when the door proved hard to open.

   He looked in the direction of the others. "Anyone care to give us a hand with this door?"
Axel Beckett
player, 206 posts
AC 10 HP4
Axel the Audacious
Sat 29 Aug 2020
at 18:41
  • msg #511

Re: Arrival at Arden Vul

Axel indicate the lantern, shrugging.  The unspoken though being - Gee I would if I could but as you can see I've got to hold this lantern.
Tybalt 'Walker' Aldiron
player, 115 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 30 Aug 2020
at 01:40
  • msg #512

Re: Arrival at Arden Vul

Without a word, Walker attempted to shoulder the door open.
DM Maleketh
GM, 230 posts
Sun 30 Aug 2020
at 01:46
  • msg #513

Re: Arrival at Arden Vul

Walker shoulders the door open, revealing a room filled with rubble.  Nothing appears to be moving within, and there are no obvious exits apart from the way you came in.


Sil'qian Nightwind
player, 177 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Mon 31 Aug 2020
at 01:09
  • msg #514

Re: Arrival at Arden Vul

quote:
Walker shoulders the door open

"Good work."

Sil'qian's eyes take in the ceiling and walls before stepping into the room. He carefully searches through the rubble for anything of value or interest.
DM Maleketh
GM, 231 posts
Mon 31 Aug 2020
at 16:01
  • msg #515

Re: Arrival at Arden Vul

Sil enters the room and starts sifting through the mess.  The room seems devoid of valuables and is quiet - at least at first.  A rumble rapidly spreads through the room, and several chunks of rock fall from the ceiling, striking him on his head and shoulders (4 damage).  The rumbling continues, and it seems as though the ceiling might be collapsing.
Durmen
player, 67 posts
Human - Male
AC: 5, HP 6
Mon 31 Aug 2020
at 16:45
  • msg #516

Re: Arrival at Arden Vul

   When the rumbling began, Durmen didn't wait, but rushed forward to try and grab the Elf. He reached out and grasped him by the back of his armor and *pulled* as hard as he could to bring him out from under the fall of rock and debris.


OOC: Pity Sil didn't see any evidence of the ceiling's impending collapse :( ...
Lenny
player, 162 posts
Dwarf fighter 1
11/11; AC 4
Mon 31 Aug 2020
at 20:34
  • msg #517

Re: Arrival at Arden Vul

While Lenny considers himself to be an initiate into the many mysteries of stone, he is not a stone mason and wouldn't have a prayer of detecting structural instability. The guilt washes over him nonetheless, and he cries out, "It didn't mean it, Mr. Silk. It meant no harm," his pronoun reference none too clear.
Axel Beckett
player, 207 posts
AC 10 HP4
Axel the Audacious
Tue 1 Sep 2020
at 02:24
  • msg #518

Re: Arrival at Arden Vul

Axel makes sure he is out of the way of both Durmen and his rescue attempt and any path Sil might be pulled back into.  The rumble is obviously noisy and whilst he's pretty powerless to do much to help, he does remain on guard so they are not approached at a moment of weakness from another source and caught by surprise.  He's ready with a manly scream in case something happens/approaches.  (Shut up!  Of course there's such a thing.  :o)
Sil'qian Nightwind
player, 179 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Tue 1 Sep 2020
at 03:45
  • msg #519

Re: Arrival at Arden Vul

When the chunks hit him hard enough to hurt, Sil'qian does not resist when Durmen pulls him toward the door. He does his best to escape the room before the ceiling collapses on him.

If he gets out:
quote:
It didn't mean it, Mr. Silk. It meant no harm

"What meant no harm, Lenny?"
DM Maleketh
GM, 232 posts
Tue 1 Sep 2020
at 03:51
  • msg #520

Re: Arrival at Arden Vul

Although too far from the door for Durmen to easily reach in and pull him out, Sil is able to escape the room without suffering further harm. It's fortunate that he does so, as moments later the entire ceiling gives way, blocking the entrance to the room. As the dust settles and you're checking yourselves over, you'd swear you can hear a droning or buzzing sound coming from somewhere to the north - and it's getting louder.
Tybalt 'Walker' Aldiron
player, 116 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 1 Sep 2020
at 05:05
  • msg #521

Re: Arrival at Arden Vul

Walker hissed, "More of those wasps! C'mon, we'll fall back until they calm down!"

He led the party westward, down the hall toward the room with the mosaics, having remembered that that was an intersection against which they could put their backs and flee southward if the approaching swarm happened to follow...

~~~

OOC: Bottom left corner is his goal, southward if necessary.


Lenny
player, 164 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Sep 2020
at 03:12
  • msg #522

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"What meant no harm, Lenny?"

Lenny explains as best he can, "The stone, Mr. Silk. The stones that fell on you. It was an accident." Like most dwarves, Lenny has a deep and abiding love of stone and stonework. He even carries one with him as a comfort -- much like another might have a rabbit's foot or a cameo of a loved one. It's entirely possible that he believes in animism -- although the word would be new to him, the concept would not.
Durmen
player, 68 posts
Human - Male
AC: 5, HP 6
Wed 2 Sep 2020
at 17:00
  • msg #523

Re: Arrival at Arden Vul

   After he'd pulled Sil'qian back from the avalanche of falling rocks, he let go and began to dust himself off. "Apologies, I'm not one who usually rushes in to save someone, but I couldn't let the only person who could see into the darkness perish  in a rockfall."

   When the din died down and he could hear the drone of a Horde of wasps down the corridor, he quickly followed behind Walker and away from the sound.

   "Always bloody something now, isn't it?." he whispered sotto voce, as he followed the Ranger.
Axel Beckett
player, 208 posts
AC 10 HP4
Axel the Audacious
Wed 2 Sep 2020
at 18:16
  • msg #524

Re: Arrival at Arden Vul

Axel hurries along as well.  The memory of the grotesque corpse with all the stings in it still fairly fresh in his head.
DM Maleketh
GM, 233 posts
Wed 2 Sep 2020
at 19:21
  • msg #525

Re: Arrival at Arden Vul

As your group moves across the intersection, a glance north tells you what's making the noise. A group of about a half-dozen creatures is flying down the hall. They're about the size of a grown man's fist, with leathery wings and mosquito-like proboscises. Upon spotting you, they speed toward you, and at the rate they're going, escape will be nearly impossible.  Very likely your only option is to stand and fight.

I'm going to say that you have enough time to get somewhat oriented for combat, so Lenny and Durmen are up front; Walker and Axel in the back.  Sil and Brian are in the middle and can use the Charge action to enter melee when their turns roll around.

Declare actions for round 1.

This message was last edited by the GM at 19:22, Wed 02 Sept 2020.
Lenny
player, 165 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Sep 2020
at 21:13
  • msg #526

Re: Arrival at Arden Vul

Sighting the six fliers, Lenny flies down the hall and smashes one with his war hammer. The weapon itself appears to be an extension of his arm and it travels with blinding speed and purpose.

Round #1 Declared Action: Charge after missile fire.
Attack #1: Misses
Attack #2: Hits AC 4 for 6 dmg

17:07, Today: Lenny rolled 5,5,13,6 using d20+2,d6+4,d20+2,d6+4.  Round #1 attacks.

Sil'qian Nightwind
player, 180 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Wed 2 Sep 2020
at 23:34
  • msg #527

Re: Arrival at Arden Vul

Sil'qian's eyes widen at the sight of the strange creatures.

"Watch for the centipedes!" he calls out, when he realises that the group will be trapped in the north-south corridor.

Turning his full attention to the flying attackers, the elf pulls a pinch of sand from his pouch and utters "Somnus".

Action: Cast Sleep at the stirges.

Range: 40 ft   Duration: 5 rds   Casting Time: 1 segment   Saving Throw: None
Affects a circular area with a 15 ft radius. A number of creatures within this radius fall into a magical slumber. Magically sleeping creatures may be killed at a rate of one per round.
Hit Dice      Number Affected
1 or less       4d4
1+ to 2         2d4
2+ to 3         1d4

Brian Hamonet
player, 116 posts
Human Cleric 1
8/8 HP, AC 4
Thu 3 Sep 2020
at 06:39
  • msg #528

Re: Arrival at Arden Vul

"This is truly a realm of insects." Brian noticeably began sweating. He gripped his flail tightly and rushed into the fray, letting out a grunt of effort. Even as the elf's spell made the stirges drop to the floor around him, the young cleric was beset with visions of the fallen half-orc, and his resolve shook gravely. With half closed eyes, he swung his weapon and completed the strike.



Action: Charge at enemies that are awake
Hits AC 7 for 1 damage.
12:04, Today: Brian Hamonet rolled 13 using 1d20+2 ((11)).
12:07, Today: Brian Hamonet rolled 2 using 1d6+1 ((1)).

Axel Beckett
player, 209 posts
AC 10 HP4
Axel the Audacious
Thu 3 Sep 2020
at 06:43
  • msg #529

Re: Arrival at Arden Vul

As instructed Axel watches for centipedes rather than rushing towards the stirges which doesn't seem like a smart thing to do at all.
Tybalt 'Walker' Aldiron
player, 117 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 3 Sep 2020
at 13:33
  • msg #530

Re: Arrival at Arden Vul

Walker pivoted and let fly. He watched his first shaft streak towards one of the fliers even as he nocked the second arrow, after a pause, he sent it as well, grinning as it flew exactly toward the little bastard's eye!


Arrow Attacks: Both hit AC3 or less for 6 and 8 damages.


Tybalt 'Walker' Aldiron rolled 17,22 using d20+2,d20+2.  Arrow Attacks.
Tybalt 'Walker' Aldiron rolled 6,8 using d6+3,d6+3.  Arrow Damages.
Tybalt 'Walker' Aldiron rolled 6 using 1d6.  Crit damage.

DM Maleketh
GM, 238 posts
Sat 5 Sep 2020
at 00:06
  • msg #531

Re: Arrival at Arden Vul

Your group manages to seize the initiative, with Walker sighting two of the creatures and bringing them down.  Lenny is close behind the arrows, slashing into one of the monsters but not slaying it, while Durmen, who goes with him, misses entirely.  Brian also wades into battle, managing to strike another of the creatures, though it too remains flying.

Then Sil'qian looses his spell, and three of the remaining monsters drift to the floor, unconscious; only the one Brian hit remains aloft.  It pokes its proboscis and Lenny, but is unable to find a gap in his armor.

19:47, Today: DM Maleketh rolled 7 using 2d6 with rolls of 5,2.  Initiative Segment (Party, Monsters).
19:58, Today: DM Maleketh, on behalf of Durmen, rolled 5,5 using 1d20,1d6 with rolls of 5,5.  Attack.

Declare actions for round 2.

Lenny
player, 170 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Sep 2020
at 02:55
  • msg #532

Re: Arrival at Arden Vul

"Tough little bird-reptile things," Lenny concedes, before smashing the lone one still flapping its leathern wings.

22:52, Today: Lenny rolled 18,5 using d20,d6+4.  Rnd 2 attack.
Hits AC -6 for 5 dmg.

Axel Beckett
player, 210 posts
AC 10 HP4
Axel the Audacious
Sat 5 Sep 2020
at 04:32
  • msg #533

Re: Arrival at Arden Vul

Seeing defenceless opponents Axel is suddenly motivated and brave.  Dagger drawn he moves to slit one of the little buggers up, as long as the way looks clear given the he is actually a coward and doing all he can to suppress a girly scream.

I like your attack table Lenny but are you sure that's right?  1st level fighter throwing an 18 and hitting AC-6.  That's more like 9th-10th level fighter attack isn't it?
This message was last edited by the player at 04:36, Sat 05 Sept 2020.
Sil'qian Nightwind
player, 182 posts
Elf F/MU/T
HP: 7 AC: 3 MV: 90'
Sat 5 Sep 2020
at 05:09
  • msg #534

Re: Arrival at Arden Vul

Sil'qian moves into the melee.


Attack flier if it is still up:
21:57, Today: Sil'qian Nightwind rolled 11 using 1d20+4.  longsword attack 1 - hits AC 9
21:57, Today: Sil'qian Nightwind rolled 7 using 1d8+3.  attack 1 damage.

21:57, Today: Sil'qian Nightwind rolled 24 using 1d20+4.  longsword attack 2 - hits AC -9
21:57, Today: Sil'qian Nightwind rolled 8 using 1d8+3.  attack 2 damage.

otherwise: decapitate sleeping stirges.

DM Maleketh
GM, 243 posts
Sat 5 Sep 2020
at 11:22
  • msg #535

Re: Arrival at Arden Vul

Lenny and Sil bring down the last two creatures, leaving the rest of you to slay the ones that are asleep.  No others seem to be coming for you, so for the moment it appears that you're safe.
Brian Hamonet
player, 119 posts
Human Cleric 1
8/8 HP, AC 4
Sat 5 Sep 2020
at 13:43
  • msg #536

Re: Arrival at Arden Vul

Brian huffed and helped with finishing up the stirges. He replaced his weapon, turned to the dwarf and said, "You make a fine companion in battle. Good job, Lenny."
Brian nodded empathetically in appreciation at the elf. He turned to face Axel and adopted a teasing voice. "Our friend Sil'qian can use magic quite effectively."
Lenny
player, 172 posts
Dwarf fighter 1
11/11; AC 4
Sat 5 Sep 2020
at 17:04
  • msg #537

Re: Arrival at Arden Vul

Lenny's features soften so that they resemble riverbed clay rather than the cliff face granite they had hardened into during the combat. He wipes off the top of his war hammer with one of his rags, ridding it of the brain matter that had been smeared there. The smell lingers.

Brian:
"You make a fine companion in battle. Good job, Lenny."

Lenny beams and then replies modestly, "Everybody's good at something, Mr. Hamonet."

He turns to the ranger, "Where to next, Mr. Walker?"
Sil'qian Nightwind
player, 184 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 6 Sep 2020
at 00:09
  • msg #538

Re: Arrival at Arden Vul

Sil'qian examines the proboscis of one of the creatures for a moment, before tossing to the floor.

"Let's leave this corridor before the centipedes arrive."

He gestures to the short hallway to the east where there was still an unopened door to examine.

As he walks past the door to the collapsed room, he says to Durmen, "My thanks for pulling me out of there."

Can Sil'qian tell if the dead bodies found previously were stung by the stirges or would their wounds still appear to be the work of the wasps?

Tybalt 'Walker' Aldiron
player, 118 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 6 Sep 2020
at 05:43
  • msg #539

Re: Arrival at Arden Vul

Walker jutted his chin in the direction Sil'qian had suggested. "Follow Silk," he answered Lenny.

Taking his place of overwatch, the ranger kept a lookout for troublesome insects or other dangers...
Axel Beckett
player, 211 posts
AC 10 HP4
Axel the Audacious
Sun 6 Sep 2020
at 06:21
  • msg #540

Re: Arrival at Arden Vul

Axel falls into place, "Yes effective." Axel agrees not bothering to read into it.
DM Maleketh
GM, 249 posts
Sun 6 Sep 2020
at 12:35
  • msg #541

Re: Arrival at Arden Vul

You open the door to reveal a square room with a door on the opposite wall. The debris that seems present in all of the rooms here has been pushed aside, leaving the central part of the room clear. In the center of the room is a small stone pedestal, on the floor next to which is what looks like a scroll case made of ivory or bone. Atop the pedestal crouches what you first take to be a monkey, but after a moment you realize that it's a statue. Its mouth is almost grotesquely huge, with a cylindrical hole in its center. You spot another of the statues perched over the eastern door, this one with immense ears.

A few moments after you open the door, you hear a loud, guttural cough emanate from somewhere in the middle of the room (probably the statue, all things considered).  It strikes Sil with an almost physical force, as if trying to blast away his own voice, but the elf holds firm.

08:33, Today: DM Maleketh, on behalf of Sil'qian Nightwind, rolled 12 using 1d20.  Save vs. Spells.


Lenny
player, 176 posts
Dwarf fighter 1
11/11; AC 4
Sun 6 Sep 2020
at 21:55
  • msg #542

Re: Arrival at Arden Vul

Momentarily agog, Lenny can do nothing but stare at the grotesque monkey statues after one of them seemed to cough at (on?) Mr. Silk. For the second time in minutes, the stone itself had seemed to turn on the elf. Had he been wrong about the fundamental nature of stone all along?

But in times of crisis, there are sometimes revelations to be had. If stone could be inhabited by benevolent spirits, could it not also be inhabited by malevolent ones?

He offers, "I thought these monkey statues came in sets of three. 'Hear no Evil,' 'Speak no Evil,' and 'See no Evil.'"

"Childhood toys," he smiles.
Sil'qian Nightwind
player, 188 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 7 Sep 2020
at 07:10
  • msg #543

Re: Arrival at Arden Vul

"Does that cylinder look like it could fit into the hole in the statue's mouth?" Sil'qian asks out loud.

Lenny:
'Hear no Evil,' 'Speak no Evil,' and 'See no Evil.

"I had no toy monkeys as a child, but..."

The elf looks above the door they are entering.

If there is a monkey statue above the door, he will say to Lenny, "You are very observant, Lenny."
Axel Beckett
player, 212 posts
AC 10 HP4
Axel the Audacious
Mon 7 Sep 2020
at 08:26
  • msg #544

Re: Arrival at Arden Vul

Axel stands staring at the room and the monkeys from the doorway, not sure what to make of it, and unsure if it was in fact safe to enter.
DM Maleketh
GM, 252 posts
Mon 7 Sep 2020
at 12:27
  • msg #545

Re: Arrival at Arden Vul

Looking up, Sil does indeed see another money perched above the door, though the angle prevents him from taking in any real details.  In addition, the cylinder does look like it might fit into the central statue's mouth.

While you're standing around talking, the central monkey lets out another "cough," again directed at the elf - though he is once again able to shrug off its effects.

08:26, Today: DM Maleketh, on behalf of Sil'qian Nightwind, rolled 17 using 1d20.  Save vs. Spells.
Axel Beckett
player, 213 posts
AC 10 HP4
Axel the Audacious
Mon 7 Sep 2020
at 18:37
  • msg #546

Re: Arrival at Arden Vul

"The monkey doesn't like you Sil.  I suggest you move away before it pukes on you or something." Axel suggests bravely and wisely from where he stands out of harms way.
Sil'qian Nightwind
player, 189 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 8 Sep 2020
at 01:14
  • msg #547

Re: Arrival at Arden Vul

Axel:
I suggest you move away before it pukes on you or something.

"Wise words."

Sil'qian moves back into the hall out of the statue's direct line, while the group mulls over their options.
Tybalt 'Walker' Aldiron
player, 120 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 8 Sep 2020
at 04:03
  • msg #548

Re: Arrival at Arden Vul

The Walker fished around in his backpack and withdrew a grappling hook and a length of silken rope.

"Let's try to fetch the scrollcase and examine it out here. Maybe we'll find a clue as to its purpose..."

Quickly dropping to his stomach, Walker tossed the rope and hook, hoping to pull the cylinder to the doorway.
Axel Beckett
player, 214 posts
AC 10 HP4
Axel the Audacious
Tue 8 Sep 2020
at 05:56
  • msg #549

Re: Arrival at Arden Vul

Axel stands near his shoulder, encouraging him on.  "That's it, that's it.  Oh no better luck next time.".
DM Maleketh
GM, 254 posts
Tue 8 Sep 2020
at 11:32
  • msg #550

Re: Arrival at Arden Vul

Walker swings and throws his grappling hook, but his first attempt misses the scroll case.  The central monkey, having him in line of sight, "coughs" again, and this time its power takes hold.  The ranger is struck dumb and completely unable to so much as whimper, though fortunately he seems uninjured.  After a few more attempts, he manages to hook to  case and drag it back to your group; the monkey seems uninterested in assaulting him further.

The scroll case is larger than most objects of its type, and is indeed made of bone.  It's also empty.

07:29, Today: DM Maleketh, on behalf of Tybalt 'Walker' Aldiron, rolled 7 using 1d20.  Save vs. Spells.
07:29, Today: DM Maleketh, on behalf of Tybalt 'Walker' Aldiron, rolled 18 using 1d20.  Dex Check (Hook the Scroll Case).

Walker is rendered mute for 2 turns.

This message was last edited by the GM at 12:20, Tue 08 Sept 2020.
Sil'qian Nightwind
player, 191 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 8 Sep 2020
at 18:11
  • msg #551

Re: Arrival at Arden Vul

"Curious," Sil'qian comments as he looks at the large bone scroll case.

"If Lenny's toys prove accurate, then the monkey across the room will render us deaf, and likely the monkey above us will render us blind.

Perhaps, the key is to place this scroll case into the monkey's open mouth? But is the case to be empty, or do we include a blank parchment, or do we possibly sacrifice a spell scroll?"

Lenny
player, 178 posts
Dwarf fighter 1
11/11; AC 4
Tue 8 Sep 2020
at 19:04
  • msg #552

Re: Arrival at Arden Vul

Undeniably, Lenny has childlike mannerisms and sensibilities. Even in a vast inimical subterranean realm, this can be an advantage.

He responds to Mr. Sil, "We should play the game. Put the bone scroll in the slot while being unable to see, hear, or speak. That would be the game."

He then asks then asks that perennial question, "Who gets to go first?" as his feet start to tap a bit in anticipation.

OOC Truly deaf, dumb, and blind--via the statues.
Axel Beckett
player, 215 posts
AC 10 HP4
Axel the Audacious
Wed 9 Sep 2020
at 02:46
  • msg #553

Re: Arrival at Arden Vul

From where he remains in the doorway Axel speaks his mind.  "Sacrificing a scroll spell worth hundreds of gold crowns on a hunch is reckless speculation.  Perhaps the scroll case should be filled with a wad of something so the damn monkey chokes when it is put back in his mouth.  We are truely lucky Walker isn't a caster."

He looks at the man.  "How are you holding up?" he asks before he holds up his hand insisting, "No, no, don't answer that."

Just a piece of well intentioned feedback Maleketh.  Next time don't reveal the muteness is only for 2 turns.  Nothing wrong with letting us think it is permanent and sweating it a little.

The scroll case it is endless sort of like a tube of piping or are there stoppers on each end?

Durmen
player, 70 posts
Human - Male
AC: 5, HP 6
Wed 9 Sep 2020
at 03:57
  • msg #554

Re: Arrival at Arden Vul

   The rogue came in from the back of the party, partially covered in dust and dirt that he was stilll trying to brush off when he caught sight of the dead stirges laying on the floor. "Bloody hell," he swore, "I hate those damned things. Sorry I was held up back there - tripped on something and almost knocked myself out."

He nodded at the Elf's gratitude, then added a slight smile. "I'll admit to an ulterior motive on that. As I said, can't have the only one of us who's good at seeing in the dark perish when it could be avoided."

He caught Hamonets' remark about Sil'qian's use of magic and regarded the masked elf with both mild surprise and respect. [Language unknown: "Whac etriecol ul ainwhentitra, ni Cetaie oneoneany. Sonvornde os strntence."]

****

Moving into the next room, Durmen regarded the statues from a distance when he caught Sil'qian stepping forward again. "Careful." he quickly cautioned before he heard the cough from a distance. He saw the Elf struck by ... something ... as he cocked his head. He noted the statue in front of them coughed once more at Sil'qian, then at the Ranger when he used the grapnel to hook the scroll case and reel it towards them.

"More magical nonsense." he growled.


OOC: Is there a way that we might be able to get around the statues to make it in behind them and place the scroll into the monkey's mouth. Might be better than to suffer being deaf, mute and blind just in order to solve a puzzle.
Sil'qian Nightwind
player, 193 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 10 Sep 2020
at 05:10
  • msg #555

Re: Arrival at Arden Vul

Lenny:
We should play the game. Put the bone scroll in the slot while being unable to see, hear, or speak. That would be the game.

"I wouldn't call this a game. But unless someone has another idea, I agree with Lenny's plan."
Lenny:
Who gets to go first?

Sil'qian looks around, "Any volunteers?"
Durmen:
[Language unknown:  "Com iethilus p lesaveproica, e Sipllo onsconall. Ekieno rat chatho."]

The elf gives a curt nod to Durmen. "Unfortunately, my tricks are all played."
Lenny
player, 179 posts
Dwarf fighter 1
11/11; AC 4
Thu 10 Sep 2020
at 19:42
  • msg #556

Re: Arrival at Arden Vul

Lenny raises his hand, "I volunteer." He is smiling from ear to ear.

Without hesitation he takes the ivory scroll case into the chamber of the three monkeys and strides to the central monkey with the gaping maw. He imprints the location of the maw into his mind and waits to be engulfed in total darkness and silence. When he has arrived at a state of near total sensory deprivation, he inserts the scroll into the cylindrical opening.
DM Maleketh
GM, 256 posts
Thu 10 Sep 2020
at 23:51
  • msg #557

Re: Arrival at Arden Vul

The central monkey's attack comes as Lenny expects, rendering him unable to speak.  However, the other two monkeys do not behave as predicted.  The monkey over the eastern door leaps into the air, using its gigantic ears and wings.  It begins flying in circles around the room, letting out a hideous screech as it does.  The monkey over the western door also leaps into the air, flying by some unknown means, but with the  same speed as its counterpart.  As expected, it has enormous eyes: and from them it fires twin rays of fire, which strike Lenny and singe his flesh (4 damage).

I am ssuming you are voluntarily failing the save against the cough. I also assumed you would try to avoid the eye-beams, but the monkey rolled well and hit anyway.  The shrieking is producing no mechanical effect.
Lenny
player, 180 posts
Dwarf fighter 1
11/11; AC 4
Fri 11 Sep 2020
at 00:34
  • msg #558

Re: Arrival at Arden Vul

Lenny yelps in pain when struck by the evil monkey bot's laser beams, none too happy to smell his own burning flesh. He thrusts the scroll into the slot, closing his eyes and covering his ears as best he can before doing so.

If he's attacked again, he will flee from the room.
If not, he will remain.

DM Maleketh
GM, 258 posts
Fri 11 Sep 2020
at 02:53
  • msg #559

Re: Arrival at Arden Vul

Putting the scroll in the central monkey's mouth neatly puts a stop to its coughs. The ear-monkey's shriek grows in intensity, becoming almost painfully loud.  The eye-monkey likewise continues to fire the rays of heat from its eyes, hitting Lenny with  another painful ray of fire (4 damage).  Needing no more prompting, the dwarf flees the room.  When he does, the two monkeys settle back on their perches.
Axel Beckett
player, 218 posts
AC 10 HP4
Axel the Audacious
Sat 12 Sep 2020
at 09:07
  • msg #560

Re: Arrival at Arden Vul

From where he stands out of the room Axel opinions.  "This is dumb, we do not need to be doing this, not now at least.  We're contemplating risking our lives to try and solve this puzzle and we do not even know why we are trying to solve it, or if there is even a purpose to solving it.  We should move on to something we are better able to understand."
Durmen
player, 72 posts
Human - Male
AC: 5, HP 6
Sat 12 Sep 2020
at 16:22
  • msg #561

Re: Arrival at Arden Vul

   Durmen watched the Dwarf move towards the statues, then shot the man a pained look. He saw the red beams strike Lenny, then made a pained face when the scream reached his ears. "Bloody hell," he called out, "Get back here!"

Axel:
"This is dumb, we do not need to be doing this, not now at least.  We're contemplating risking our lives to try and solve this puzzle and we do not even know why we are trying to solve it, or if there is even a purpose to solving it.  We should move on to something we are better able to understand."


   The Rogue looked towards where Axel was and nodded. "For once," he mentioned while he used a small finger to dig into his ear, "Something I can agree with. Let's not waste our efforts on ... whatever this damned thing is, and find something easier."
Lenny
player, 182 posts
Dwarf fighter 1
03/11; AC 4
Sat 12 Sep 2020
at 17:06
  • msg #562

Re: Arrival at Arden Vul

Lenny looks beseechingly upon the cleric, having lost sensation to large swaths of his skin. He knows this is worse than being able to feel the pain from his burns.

He doesn't regret having played the game with the monkeys. They had won is all. Next time might be different.

He waits for Mr. Walker or Mr. Sil to choose another destination.
Brian Hamonet
player, 123 posts
Human Cleric 1
8/8 HP, AC 4
Sat 12 Sep 2020
at 19:17
  • msg #563

Re: Arrival at Arden Vul

Brian noticed the look in the dwarf's eyes, and he smiled in response. "Are you feeling okay? You were brave there, but now it's time to move on."
He considered the room for a moment, but did not go in. He made strange gestures and imitated the statues. "What do you think was in there, Axel? Sometimes the toughest challenges hide a deceptively simple prize."
This message was last edited by the player at 19:17, Sat 12 Sept 2020.
Sil'qian Nightwind
player, 197 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 12 Sep 2020
at 22:44
  • msg #564

Re: Arrival at Arden Vul

Axel:
This is dumb, we do not need to be doing this, not now at least

"One could say that leaving a safe home to explore a ruin such as Arden Vul is also dumb. And yet here we are.

But I agree that we should leave this room for the time being. Perhaps we will be able to circle around and examine if from the other door,"
he says pointing across the room.

Sil'qian looks at the dwarf's injuries with concern. "We will have to wait to play again, Lenny."

Looking to the cleric, he asks, "Brian are you able to heal Lenny's burns? If not, I think we need to retreat to the Sign of the Broken Head and pay Estelle for some healing magicks."
Durmen
player, 73 posts
Human - Male
AC: 5, HP 6
Sat 12 Sep 2020
at 22:59
  • msg #565

Re: Arrival at Arden Vul

   Durmen coughed to hide the beginnings of a chuckle.

   "There is enough danger in setting out from your front step some days ... than traveling to a bloody ruin like this and searching around like a group of grave robbers." He shrugged, as if being called such was nothing new.

   He waited to see what Hamonet would do, or if they would need to retreat back to the Inn.
Brian Hamonet
player, 124 posts
Human Cleric 1
8/8 HP, AC 4
Sun 13 Sep 2020
at 04:14
  • msg #566

Re: Arrival at Arden Vul

"Yes, I have been equipped with miracles of healing. If we are looking to press on, with the thought that returning later could have us face more dangers, then I shall gladly use one to heal Lenny."
Brian started making fast, simple motions with both hands, resembling an elaborate prayer. He beckoned Lenny closer, and placed his hands on the dwarf's unaffected skin, so as to not cause pain. Brian spoke under his breath words about days passing, and crops returning to life.
He slowly moved his arms over the once-burned area, which now appeared healthy and hydrated. When he was done, Lenny's skin was as if it had never been charred.

Using spell Cure Light Wounds
Today: Brian Hamonet rolled 8 using 1d8 ((8)).

Axel Beckett
player, 219 posts
AC 10 HP4
Axel the Audacious
Sun 13 Sep 2020
at 07:13
  • msg #567

Re: Arrival at Arden Vul

Brian Hamonet:
"What do you think was in there, Axel? Sometimes the toughest challenges hide a deceptively simple prize."

"I do not know, but my fear is perhaps nothing and one of us die needlessly in attempting to steal a prize that does not exist." Axel waits and watches Lenny being healed before he continues.  "I think for now we are better against a monster we can see so we can judge our own power against it rather than a challenge we really know nothing about.  This place will keep until we have more skill."
Tybalt 'Walker' Aldiron
player, 122 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 14 Sep 2020
at 04:48
  • msg #568

Re: Arrival at Arden Vul

The Walker scratched absently beneath his bracer, his bow clutched loosely. Seeing it gave him a thought...

"I wonder if the monkeys can be smashed? Or trapped somehow? I'll think on it, but if we come across a maul..."

"As I see things, we must proceed to the north, in the direction those buzzing creatures came from, or head back to the south, past the centipedes. My gut says north, but perhaps we should not approach directly into a possible nest."

"Let's go around to the west and then right, passing the chamber with the alter."

Without objection, Walker would usher the group westward to the end of the hall and then turn to the north, allowing Silk and Durmen to lead as was their working protocol.
Axel Beckett
player, 221 posts
AC 10 HP4
Axel the Audacious
Mon 14 Sep 2020
at 05:10
  • msg #569

Re: Arrival at Arden Vul

Axel nods in agreement Walkers plan seems sound to him.
Durmen
player, 74 posts
Human - Male
AC: 5, HP 6
Mon 14 Sep 2020
at 06:01
  • msg #570

Re: Arrival at Arden Vul

   
Walker:
"Let's go around to the west and then right, passing the chamber with the alter."


    The rogue looked over to Walker and nodded. "Makes enough sense to me, then." he turned and started to head west. "Coming, Sil'qian?"
DM Maleketh
GM, 260 posts
Mon 14 Sep 2020
at 13:13
  • msg #571

Re: Arrival at Arden Vul

You loop back around the altar room and find yourselves looking at another hallway.


Lenny
player, 183 posts
Dwarf fighter 1
11/11; AC 4
Mon 14 Sep 2020
at 16:24
  • msg #572

Re: Arrival at Arden Vul

Lenny smiles in gratitude when Brian relieves him of his burns, "Mr. Hamonet, you work miracles."

He clomps along with the others until they come to a stop before the first of two eastern-facing doors--as far as the hallway is concerned. He waits for one of the door openers to do his work--close enough so that he can be one of the first to enter but not so close so that the thief can feel his breath.
This message was last edited by the player at 16:26, Mon 14 Sept 2020.
Sil'qian Nightwind
player, 199 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 15 Sep 2020
at 01:06
  • msg #573

Re: Arrival at Arden Vul

Durmen:
Coming, Sil'qian?

Sil'qian turns away from the monkey room at Durmen's beckon.

"Wax in the ears, and perhaps that spear to take down the one with burning eyes..." he mutters as he leads the group in the direction Walker suggested.

The elf glances up the corridor to the north to confirm it is empty before examining the first door [southern], looking for traps on the lock, and above or in front of the portal. If he finds none, he will attempt to pick the lock, if necessary.
DM Maleketh
GM, 261 posts
Tue 15 Sep 2020
at 01:22
  • msg #574

Re: Arrival at Arden Vul

On the other side of the door is a small room - probably another closet.  It's mostly empty save for a pair of corpses.  The first is one of the winged creatures you fought earlier.  The other is a female halfling, withered as though drained of her blood.  She's wearing a suit of leather armor, and has in her hands a shortsword and a sling.


This message was last edited by the GM at 03:45, Tue 15 Sept 2020.
Axel Beckett
player, 222 posts
AC 10 HP4
Axel the Audacious
Tue 15 Sep 2020
at 03:12
  • msg #575

Re: Arrival at Arden Vul

Is there any sign of what caused the Harpies death?
Sil'qian Nightwind
player, 200 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 15 Sep 2020
at 04:03
  • msg #576

Re: Arrival at Arden Vul

Sil'qian will cautiously approach the halfling corpse; while standing with his sword out, he will gently push the corpse with his foot.

If it shows no sign of attacking he will search the body, remarking, "Another adventurer fallen."

Presumably there is an indication that the stirge drained the halfling dry?

Axel Beckett
player, 224 posts
AC 10 HP4
Axel the Audacious
Tue 15 Sep 2020
at 09:44
  • msg #577

Re: Arrival at Arden Vul

Axel stands a little puzzled.  "Why would they both be stuffed in a cupboard?  Someone has made a conscious choice to hide this event, but to what end?  I would think a fellows adventurer is unlikely to stash an enemy in a cupboard with a fallen comrade.  Why have their deaths been covered over I wonder?"
Brian Hamonet
player, 125 posts
Human Cleric 1
8/8 HP, AC 4
Tue 15 Sep 2020
at 13:09
  • msg #578

Re: Arrival at Arden Vul

Brian commented with a slight look of horror. "Stirges can be easy to neglect when in a hurry, and they move fast. Perhaps the adventurer hid within to to save herself from a greater threat, and met her end through the bites of stirges."
This message was last edited by the player at 13:09, Tue 15 Sept 2020.
DM Maleketh
GM, 264 posts
Tue 15 Sep 2020
at 13:14
  • msg #579

Re: Arrival at Arden Vul

Sil'qian Nightwind:
Presumably there is an indication that the stirge drained the halfling dry?


Yes, there's a puncture wound on the torso that matches a stirge proboscis.
Durmen
player, 75 posts
Human - Male
AC: 5, HP 6
Tue 15 Sep 2020
at 17:49
  • msg #580

Re: Arrival at Arden Vul

   Durmen tsked when he saw the body of the Halfling. "Poor girl, to die at the hands of a bloodsucking creature like that. I could think of many other, better ways to die."



   OOC: While Sil'qian checks the woman's body, Durmen will check the rest of the closet to see if there is anything else of note inside.
Axel Beckett
player, 225 posts
AC 10 HP4
Axel the Audacious
Tue 15 Sep 2020
at 19:00
  • msg #581

Re: Arrival at Arden Vul

Axel stands guard at the doorway not wanting to crowd the room and ready with his manly scream.  (Really it's his best weapon.)
Lenny
player, 184 posts
Dwarf fighter 1
11/11; AC 4
Tue 15 Sep 2020
at 23:30
  • msg #582

Re: Arrival at Arden Vul

Lenny also stands next to Axel, waiting for Mr. Silk and Durmen to finish their business together within the water closet.

He comments to the magic user, "So that's why there is so much stuff still here, Mr. Beckett. Anybody who wants to remove it dies before they have a chance. Maybe it's the blood suckers. Maybe it's the centipedes. Maybe it's the laser-shooting monkeys."

Leaning in conspiratorially, he concludes, "But it's always something, Mr. Becket. Always something."
DM Maleketh
GM, 265 posts
Wed 16 Sep 2020
at 01:25
  • msg #583

Re: Arrival at Arden Vul

Besides her weapons and armor, the halfling has a sack, which contains 10 iron spikes, a flask of oil, and a piece of parchment with Archontean writing scrawled on it: "Use the little pyramid to access the Howling Caves. Beware of the Darkness!"  Apart from the stirge corpse, there is nothing else in the tiny room.
This message was last edited by the GM at 01:26, Wed 16 Sept 2020.
Axel Beckett
player, 226 posts
AC 10 HP4
Axel the Audacious
Wed 16 Sep 2020
at 02:31
  • msg #584

Re: Arrival at Arden Vul

Axel nods to Lenny like he knows what the dwarf is on about.  "It always something," he echoes.
Tybalt 'Walker' Aldiron
player, 123 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 16 Sep 2020
at 04:07
  • msg #585

Re: Arrival at Arden Vul

"That oil will be handy," Walker said quietly. "The centipedes perhaps?"

"You can toss those spikes into my pack if you want, or if you'd like to trundle them, that's fine by me."

The Walker stood at the ready.
Sil'qian Nightwind
player, 201 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 16 Sep 2020
at 05:07
  • msg #586

Re: Arrival at Arden Vul

Sil'qian hands the sack of spikes and the flask of oil to Walker.

After glancing at the parchment, he passes it to Axel. "Instructions to access the Howling Caves through the little pyramid. Perhaps that will make sense as we learn more of this place?

Durmen, if you have found nothing more of interest, then shall we proceed to the next door?"

This message had punctuation tweaked by the player at 05:08, Wed 16 Sept 2020.
Axel Beckett
player, 227 posts
AC 10 HP4
Axel the Audacious
Wed 16 Sep 2020
at 08:53
  • msg #587

Re: Arrival at Arden Vul

Axel takes the parchment and reads the message, rolling it up and placing it in a pocket.  "Very good that'll be interesting for later I'm sure."
This message was last edited by the player at 08:54, Wed 16 Sept 2020.
Durmen
player, 76 posts
Human - Male
AC: 5, HP 6
Wed 16 Sep 2020
at 16:12
  • msg #588

Re: Arrival at Arden Vul

Sil'qian:
Durmen, if you have found nothing more of interest, then shall we proceed to the next door?"


   After a quick search of the closet and finding little or either worth or interest, the rogue lowered his hands and reached down to pick up the heavy spear he'd been using as a walking staff. "Nothing good here." Hefting the spear in his off-hand, he looked towards Sil'qian. "Let's try that other door, then."
Axel Beckett
player, 228 posts
AC 10 HP4
Axel the Audacious
Wed 16 Sep 2020
at 18:20
  • msg #589

Re: Arrival at Arden Vul

Axel holds one unlit torch up to the lit torch as it begins to splutter so the new torch is lit and the old one left to burn out.
Durmen
player, 77 posts
Human - Male
AC: 5, HP 6
Wed 16 Sep 2020
at 23:22
  • msg #590

Re: Arrival at Arden Vul

   Durmen caught sight of the sputtering torch and moved to the wall and laid the spear against it, then knelt down and opened his pack. He reached in carefully and removed a small torch that was covered in an old cloth to keep the pitch from sticking to anything else.

   "Here, use this." He extended the wooden table leg towards the Mage. "Just light the old cloth, it'll burn as good as the rest. That's the only torch I've got, so we'll have to go hunting for another if that burns out."
DM Maleketh
GM, 267 posts
Thu 17 Sep 2020
at 01:57
  • msg #591

Re: Arrival at Arden Vul

When you open the north door, the first thing you notice isn't the sights, but the smell.  It reeks of something, and you do notice that the floor seems to be coated with something - probably guano, based on the flapping sound that fills the room and the host of stirges that occupies it.  They're flitting mostly around a 15' diameter mound of what looks like trash, though their attention focuses sharply on you when you open the door and the light of your torch spills in.  Not wanting to fight about a dozen angry striges, you close the door.



I took the liberty of assuming you don't want to go charging into the room or fight the stirges immediately. Feel free to correct me if that's not the case. :)

The fixture to the north of the nest is technically not in your line of sight, so I'm leaving it unidentified for the moment.

Finally, note that you cannot see the east wall of this room - it's beyond the radius illuminated by your torch.

This message was last edited by the GM at 01:59, Thu 17 Sept 2020.
Axel Beckett
player, 229 posts
AC 10 HP4
Axel the Audacious
Thu 17 Sep 2020
at 04:12
  • msg #592

Re: Arrival at Arden Vul

With the door quickly closed Axel modestly offers his spell.  "My mastery of the sleep spell will put a number to sleep.  I'm good, but not good enough to get them all.".
Durmen
player, 78 posts
Human - Male
AC: 5, HP 6
Thu 17 Sep 2020
at 21:24
  • msg #593

Re: Arrival at Arden Vul

Axel::
"My mastery of the sleep spell will put a number to sleep.  I'm good, but not good enough to get them all."


   "Well," the rogue mused aloud while he leaned on the spear held in his left hand. "Something is better than nothing, I suppose. We'll just have to deal with what's left over. Anyone against that idea?"
Lenny
player, 185 posts
Dwarf fighter 1
11/11; AC 4
Fri 18 Sep 2020
at 00:19
  • msg #594

Re: Arrival at Arden Vul

Lenny grins from ear to ear. He thinks squashing all of those bird bugs is a capital idea. He shoulders his shield and raises his war hammer, ready to charge into the thickest part of the ... flock? ... hive? ... nest?
Sil'qian Nightwind
player, 203 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 18 Sep 2020
at 01:01
  • msg #595

Re: Arrival at Arden Vul

Axel:
My mastery of the sleep spell will put a number to sleep.

"My casting removed only three from the previous fray. However, there is a randomness to the spell's effect, perhaps more will succumb to Axel's attempt."

The elf sheathes his longsword, and arms himself with his shortbow; he shifts his quiver to ensure it is optimally positioned to draw from, and nocks an arrow.

"I suggest an initial volley of arrows or other ranged weapons."

Axel Beckett
player, 231 posts
AC 10 HP4
Axel the Audacious
Fri 18 Sep 2020
at 01:19
  • msg #596

Re: Arrival at Arden Vul

"Randomness, well I never," Axel huffs almost affronted at the comment since he his filled with his own self importance and ability.  (Yeah he's setting himself up for a fall, or it'll all go his way, who knows.  I think it's more fun to post his true thoughts prior to the dice roll just to see if he has to eat his words, or if his ego will explode.)

"I will cast the spell, and we will see.  If my concentration is true, we will have no problem, if not, we can always hold up and try again later when Sil also has the spell relearnt.

In fact why aren't we considering that?  It would be the safest and smartest approach.  Why are we considering to tempt fate and put ourselves in undue danger.  Our true power comes in our ability to outthink our enemies and to use every advantage we have at our disposal."


Why don't we just wait until Sil has the spell ready to cast as well?  2 sleep spells could almost do the job for us.  If we as players were actually where our characters are it's what I'd be suggesting.  There is a certain excitement to tempting fate, but being alive has it's perks.
Tybalt 'Walker' Aldiron
player, 124 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 18 Sep 2020
at 06:01
  • msg #597

Re: Arrival at Arden Vul

"This is, apparently, a nesting place for these filthy creatures," Walker said, wrinkling his nose.

"Axel has a point. We're not so pushed now, we've accumulated a bit of treasure to buy food and lodgings... and arrows, maybe we wedge the door shut and trap them inside until we are ready. Maybe that's what the halfling lass was thinking prior to her expiration...?"
Sil'qian Nightwind
player, 204 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 18 Sep 2020
at 06:21
  • msg #598

Re: Arrival at Arden Vul

"What say the rest of you? Chance the battle against a nest of these flying vermin, or return when we are refreshed?

I am willing to try, but I believe Axel speak wisely."

Durmen
player, 79 posts
Human - Male
AC: 5, HP 6
Fri 18 Sep 2020
at 16:26
  • msg #599

Re: Arrival at Arden Vul

   Durmen paused for a moment and considered the conflicting positions of the party. He'd usually been neutral when it came to any decisions, willing to go along with what the majority wanted, rather than express his own wishes. He'd moved from where he'd still in the middle of the corridor and leaned against one of the walls and scratched for a moment at the end of his long scar where it disappeared into his stubble.

   "As much as it might surprise the rest of you," he began in his usual low tone, "I agree with Axel. From what I've seen, most wizards can only cast a certain number of spells in a single day, then have to rest and re-read their spell books in order to cast them again." His brief pause before he'd used the word wizard showed a hint of his distaste in the practice of magic ...

   "Both mages--" he glanced to Silqian, then Axel before he continued, "Have spent a lot of magic today. As much as I'd like to go on, pushing any further might get us all killed, something I'd like to avoid. If we're looking for a direction to go, I'd suggest going back and turning in our hard-won earnings and getting some much needed rest. I'm sure those things behind the doors won't mind terribly if we went away for a while ..." He half-smiled at his own dry humour.


   OOC: Apologies to Peter Jurasik (Londo Mollari, "Babylon 5") for stealing a line out of an episode of the series in order to frame Durmen's reaction to Axel's proposal.
Axel Beckett
player, 233 posts
AC 10 HP4
Axel the Audacious
Sat 19 Sep 2020
at 19:21
  • msg #600

Re: Arrival at Arden Vul

"Yes, yes, yes I'm not surprised at all Durmen I've spoken wisely and you've seen sense for once." Axel replied a little over Durmen looking down on him.  "Let's get back to base then."
Lenny
player, 187 posts
Dwarf fighter 1
11/11; AC 4
Sat 19 Sep 2020
at 21:22
  • msg #601

Re: Arrival at Arden Vul

Just as easily Lenny relaxes his stance, ready to call it a day. He's easy like that, pliant as clay.

"Well, we didn't find my cousin today," he frowns.

"But we didn't find his body either," he adds, his face brightening. "And we cleaned out these ruins a bit."
DM Maleketh
GM, 272 posts
Sat 19 Sep 2020
at 23:55
  • msg #602

Re: Arrival at Arden Vul

Deciding that discretion is the better part of valor, the six of you leave the dungeon and return to the Sign of the Broken Head.  Luckily, you encounter no other hostiles as you make your way back, and you arrive around noon.
Tybalt 'Walker' Aldiron
player, 125 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 20 Sep 2020
at 07:17
  • msg #603

Re: Arrival at Arden Vul

Just prior to leaving the hall, Walker used one of the newly acquired spikes to wedge the door leading to the stirge's nest.
Brian Hamonet
player, 127 posts
Human Cleric 1
8/8 HP, AC 4
Sun 20 Sep 2020
at 07:49
  • msg #604

Re: Arrival at Arden Vul

"How long were we in there for?"
Tybalt 'Walker' Aldiron
player, 127 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 22 Sep 2020
at 03:57
  • msg #605

Re: Arrival at Arden Vul

"Long enough." Walker grunted. "I'm of the opinion that we should acquire some helpers... as soon as we can afford them that is."

He led them surely and quickly, his thoughts toward how best to assail the stirges upon their return. "I suppose our old trick of using oil and flame might be of some help. Perhaps Axel should arm himself with a torch and vial."

"Oh, and I'll need to find someone willing to sell me some more arrows..."
Axel Beckett
player, 238 posts
AC 10 HP4
Axel the Audacious
Tue 22 Sep 2020
at 06:38
  • msg #606

Re: Arrival at Arden Vul

Axel will in fact look to get himself some torches, or a proper lamp as opposed to the bronze lamp he originally got.  He has lots of oil still.
Lenny
player, 193 posts
Dwarf fighter 1
11/11; AC 4
Tue 22 Sep 2020
at 23:42
  • msg #607

Re: Arrival at Arden Vul

Back at the inn, Lenny finds himself with quite a bit of time on his hands, even after making a meal out of lunch. When he finds himself with an audience, he reveals that one of the reasons that he and his cousin had traveled to the Halls of Arden was that he (his cousin) had heard that Vul Zhorak, the great dwarven smith, had crafted wondrous enchanted items at a special forge heated by lava. He specialized in automatons, including the infamous Myrmex.

George had explained that an automaton was like a stone man that walked and talked on its own.

"Do you think Zhorak crafted monkeys as well as men?" Lenny wonders.
Sil'qian Nightwind
player, 208 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 23 Sep 2020
at 00:04
  • msg #608

Re: Arrival at Arden Vul

As the group enters the Sign of the Broken Head Sil'qian walks directly to the bar; "Master Kettle-Belly, 6 meals and 6 ales for us if you please. And a second ale when needed."

The elf places some gold coins on the counter and then heads to what he considers their regular table.

He raises his cup in toast, "To a fruitful day in the Halls. May each one produce more than the last."

Once the meals arrive, and everyone is seated, Sil'qian speaks again.

"When we journeyed here from Newmarket we spoke somewhat of what we had learned, be it true or not, about Arden Vul, and the Halls.

Now is a good time to share our knowledge; as many minds are more powerful than one. Or so my mother said to me many years ago."


After taking another sip from his cup, the elf begins:

"I spoke to warrior in Newmarket who, after an ale, told me some stories about his explorations here.

He met a a patrol of animal-soldiers that told him that the Intelligent Trolls operate a series of elevators that can take you from the upper levels to the lower levels quickly. But the permission of the troll thegn is required to use them.

He said he knew of a group who climbed down a well from the surface into the halls of Thoth. Only one came back, and he was blind and mad. He kept babbling about the dark and the hooting!

The warrior introduced me to his companion, a sage of sorts, who was willing to speak to me for a glass of wine.

The sage told me of the priests of Thoth. On the deepest level, they built a Whispering Hall. If activated, you can listen to secrets whispered into it aeons ago.

The same priests lead by Ptarmis discovered an enormous underground cavern containing a river, lake, and giant grove of mushrooms. The priests tamed the creatures in the grove; and used it for food. They also concealed in it their tombs. Oddly, he told me to beware the dragonflies.

The sage also said the priests of Set arrived here many years after the priests of Thoth. And that their holy sites can only be accessed from the cliff face, and not from the city proper."


Sil'qian takes a long drink from his cup, and falls silent. The long speech was clearly out of the ordinary for him.
Axel Beckett
player, 239 posts
AC 10 HP4
Axel the Audacious
Wed 23 Sep 2020
at 02:18
  • msg #609

Re: Arrival at Arden Vul

Axel is grateful for the food and drink, listening to Sil with interest but not daring to interrupt him.  His ears perked up at the mention of dragon flies and when Sil had finished he commented after he took a swig of ale.  "I was told of dragonflies in the underground areas.  Something about their eyes being gems or something, I don't quite remember it all, it sounded far fetched and I didn't listen closely because the man speaking looked like an idiot, and frankly the story sounded dumb as well.  He said something about some of them talking and bargaining for gems."  He circles his forefinger about his temple like the man he was talking about who relayed the story was a simpleton.

"I also heard about a drowned canyon but the story was the usual mumbo-jumbo.  Some sort of mystical location with un-plundered treasure.  It had all the bait of the usual stories of this sort.  Tombs of wealthy officials with wondrous items of magic seemingly just waiting to be re-found.  I suppose people believe it is likely well preserved because it is under water.  That's hardly a deterrent though.  Rumour has it, that it is located in the old temple district which makes sense if it involves tombs I suppose.  Do we know if there is a sunken temple district here about?  I wouldn't pay it much heed.  Rumours overheard from simple folk hardly ever come to much."
Tybalt 'Walker' Aldiron
player, 128 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 23 Sep 2020
at 04:05
  • msg #610

Re: Arrival at Arden Vul

Walker attacked his food with all the aggression he'd mustered against the stirges and centipedes. With a raised hand, he motioned for the barkeep to bring the pot around once more. Treasure-hunting was hungry work!

Once he was able to calm the most sinister growlings from his stomach, he began to share what rumors and tales he and his cousin had heard on their way here.

"A scoundrel in Newmarket shared this with us, One of those creepy patrols of dog-men stopped us and asked us if we could procure some rare substance for them. Some kinda drug called 'rastite lotus powder'. I've never even heard of the stuff. But they were willing to pay a lot in coin and information for a supply."

"A buddy from Narsileon told us about a secret organization called the Sodality of the Fist. Apparently it recruits brave lads and lasses to enter the Arden Vul dungeons to participate in arena duels of some sort. The leader of the Sodality is from the Vislok clan. They specialize in bare-knuckle fighting."

"He went on to relate: We spent a couple of hours in the market run by the Arden Vul trolls. On the floor of that market-cave we glimpsed some ancient military insignia; it looked like the symbol of the Sheepshead Rangers. Wasn't that the legion that got destroyed with Adrienic a few centuries ago? I bet the Drome would be interested in that information. Of course you'd need hard evidence from the Troll Market to convince Keko the Lame."

"We were told: A plan of the old precincts suggests that the main Temple to Set was located up a long set of broad stairs from the Forum of Set. Strangely, this plan suggests that the Set temple was located only a few yards from the main temple of Thoth."

"We also heard someone mention something called the Glory of Thoth.  When we pressed him for information, he described it as a glorious, bejeweled statue depicting the god Thoth (one of the Twelve). The statue is said to lie directly beneath the Pyramid of Thoth. One must beware, for the Glory comes to life to protect followers of Thoth and to smite evildoers. It is said that placating the Glory with gifts of gnostic knowledge will secure a blessing from the god."
DM Maleketh
GM, 278 posts
Wed 23 Sep 2020
at 13:14
  • msg #611

Re: Arrival at Arden Vul

Kettle-Belly arrives with your food, laying it out on the table for you.  It's basic fare (bread and stew), but a sight better than rations.  "'Scuse me for butting in," he says, "but I heard you lads talking when you came in.  If it's goods you need, we had a merchant and his guards roll in this morning.  Not sure where he is now, but I imagine he'll be out for lunch some time."
Durmen
player, 84 posts
Human - Male
AC: 5, HP 6
Wed 23 Sep 2020
at 17:24
  • msg #612

Re: Arrival at Arden Vul

   It didn't take long for the rogue to make his way to the flagon, raise it in the Elf's direction, then drank a third of it in quick succession. He used a gloved hand to wipe the foam from his slat-and-pepper beard and regarded the ale for a moment with suspicion. Behind his hand, he made a face, but the look disappeared when he lowered the leathered glove.

   "Speaking of rumors, I spoke with a handful of adventurers not that long ago. They mentioned that the old Pyramid of Thoth is the most accessible means of entering Arden Vul. They said that there is a long staircase through the pyramid and it leads to the first level of a dungeon. Not sure how sturdy it is, however ... but there is some scribbles there that might be useful.

  "Their Paladin also mentioned the Court of the Goblin King, and that a powerful Goblin from Archontos who holds court there. He mentioned the King's Court contained powerful magicians and ogre guards and that they were on their way to put an end to the whole affair.

   And regarding mages, there's a tower - supposedly impervious to any entry, was once owned by a man named Pol the Devious. According to the story, the man died from too much exposure to an orange mineral that's in Arden Vul. Since his death, the tower's been empty - obviously - but his spirit haunts the very stones of the place."


   When Kettle-Belly came with the hot fare, Durmen thanked the man and immediately tore the rounded bread roll in half and began to dip it into the stew. "Thank you for that, we could use some more gear before we go back into the Hall again."
Brian Hamonet
player, 129 posts
Human Cleric 1
8/8 HP, AC 4
Thu 24 Sep 2020
at 05:19
  • msg #613

Re: Arrival at Arden Vul

"Well, if we're laying it all out on the table, I should answer too. Some has been mentioned before, but it does no hurt to repeat. I think you might find something interesting." Brian tapped on the table for a moment, thinking.

"Lady Alexia, who runs Gosterwick, is competing with her brother, Lord Burdock, to locate four valuable items that used to be held by the archons of Arden Vul. The items include the Bone Ring of Jagri-Naz and the Iron Circlet of Ghanor. Lord Burdock has a map leading to both items, but requires that adventurers take his bailiff along with them."

"One of the Set deacons favoured us with the news that Stephania the priestess would reward us handsomely if we came across the tomb of some long-dead Set priest with a name akin to Thiskel. Apparently we could keep anything we found in Thiskel's tomb except his ring and some tablets."

"The Red Bridge was located half-way between the grand staircase of Set on the cliff face and the Set Forum. Made of red granite, it was warded against all those who would do Set harm. It also announced the presence of travelers to the Set guardsmen on the other side of the bridge."

"Zhorak, the great dwarven smith, crafted wonderous enchanted items at a special forge heated by lava. He specialized in automatons, including the infamous Myrmex."

Brian emptied his drink, then continued.

"And of course we know of the Great Hall, a giant hall of crucial importance to the exploration of Arden Vul. Some argue that the Great Hall is the same as the Hall of Forty Pillars, while others claim it holds the Obsidian Gates, and still others speak of it in hushed tones as the punishment hall of the priesthood of Thoth, where the barks and whoops of dead prisoners still echo today. Only a handful describe it as two- or three-story hall filled with broken pillars and strange statuary, lying moreover in a strategic position on the borders of the territory of some deadly humanoid warriors. All agree, however, that the Great Hall is an essential landmark, one that provides a jumping-off point to the Great Cavern."

DM Maleketh
GM, 280 posts
Sat 26 Sep 2020
at 02:52
  • msg #614

Re: Arrival at Arden Vul

The six of you eat and chat, and the common room gradually fills with people intent on lunch.  There aren't many of them, but there are a half-dozen sturdy-looking men and women carrying short swords, as well as a skinny, well-dressed man - likely the merchant Kettle-Belly mentioned and his guards.
Lenny
player, 196 posts
Dwarf fighter 1
11/11; AC 4
Sat 26 Sep 2020
at 20:36
  • msg #615

Re: Arrival at Arden Vul

With no coin to his name, Lenny continues to take advantage of other people's generosity. He reflects on what he saw this morning as they explored the area beneath the ruined building. He remembers the chalice atop the anvil, an anvil that was clearly not part of any forge. One of his new friends said that it might have been for religious ceremonies and the like.

He wipes a few drops of ale off of his beard and speaks, "Do you think the forge and the stone monkey men...did we walk the halls of Zhorak?"

And, then, really apropos of nothing, he shares that the beast soldiers sometimes visit the kobolds who live in that massive thicket southwest of Arden Vul. It's the best time to ambush them, when they're far away from home. Sometimes the beastmen bring captives from the Thicket to the Halls.
Brian Hamonet
player, 130 posts
Human Cleric 1
8/8 HP, AC 4
Sun 27 Sep 2020
at 09:07
  • msg #616

Re: Arrival at Arden Vul

"I wonder if we could answer that by asking around. I do not see much luck with that, since the crowds we see today only appeared after the adventurer's greed. If someone was familiar with the old lore of this region, we would be lucky to have him." Brian cleared his plate, cleaning all the crumbs with his last bit of bread.
Sil'qian Nightwind
player, 214 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 28 Sep 2020
at 04:34
  • msg #617

Re: Arrival at Arden Vul

Looking across the room, Sil'qian sees what must be the merchant.

"We have some mundane items that he might buy," he says, pointing to the merchant. "There is some extra armour and shortswords. It might not bring much, but coin is better than heavy good to carry.

Dare we let him see the spear or the silver chalice?"


  • chain mail
  • splint mail
  • halfling-size leather
  • 2 short swords
  • sling


DM Assuming everyone is on board, we will head back to the dungeon in the morning. So, we have at least half a day. Is it possible for Axel and Sil'qian to rest for 4 hours after talking to the merchant, memorise and cast a spell today; and then go to sleep, and memorise a new spell for the dungeon?

We have a scroll that requires reading...and also a chalice and spear that need to be detected for magic.

Unless Brian has a Detect Magic prepared? 

Axel Beckett
player, 242 posts
AC 10 HP4
Axel the Audacious
Mon 28 Sep 2020
at 07:55
  • msg #618

Re: Arrival at Arden Vul

"Yes it is a must, he should at least get a chance to bid on the priceless relic.  If his offer isn't eye waveringly obscene we can continue to carry it."

"I have a way with people," Axel states believing in his superiority.  "I will talk with the man to gauge his interest."

Having said that and filled with his own belief in his ability of negotiation Axel will move over to the Merchant.  When an opportunity presents itself for a seamless introduction Axel will step forward and hold out his hand to the merchant.

"Please to meet you my good sir, I am Axel some call the Audacious though I tend to wave off their flattery.  You look to be a man of means, and by that I mean you look to be someone who has an eye for items of antiquity that hold solid value.  Through our courageous actions against some of the denizens of this area we have been able to uncover some items of superior value that might interest a man such as yourself with an eye for this vales treasures.  We do not desire to carry them forever, we are adventurers whereas you appear to be a man of trade.  I think together we can benefit from each others area of expertise.  If your purse is as capacious as an elephant scrotum you might like the chance to first bid on what we will be otherwise bring to the market.  Our hope is it will be a win win my good sir. "

If the man is interested at all Axel will direct him over to the group to view the items they have on offer.
Durmen
player, 86 posts
Human - Male
AC: 5, HP 6
Mon 28 Sep 2020
at 16:23
  • msg #619

Re: Arrival at Arden Vul

   Halfway through the meal, Durmen slowed his pace and began to enjoy - if that was even possible, given the fare they'd been served - what was left.

   
Sil'qian:
"There is some extra armour and shortswords. It might not bring much, but coin is better than heavy good to carry."


   "I'll agree with that." the Rogue acknowledged with a smile. "I'd prefer to have a bit of coin jingling in my pouch and a half-decent meal in my belly before we head off back to the 'Vul."

   
Axel:
"I have a way with people, I will talk with the man to gauge his interest."


   He glanced at the Mage as the older man spoke, then waited until Axel's back was turned before he relaxed in his seat, an almost predatory smile on his lips. "Well, this should prove ... interesting." He spoke in a sotto voce tone.
DM Maleketh
GM, 283 posts
Mon 28 Sep 2020
at 17:27
  • msg #620

Re: Arrival at Arden Vul

Axel confronts the merchant shortly after he finishes his meal.  "I can c ertainly take a look at what you have to offer," he replies pleasantly.  "Wouldn't be the first time some enterprising explorers found an interesting bauble or two."  So saying, he stands and follows Axel.  "Hm.  Mundane equipment, rather worn...  I can offer you something for it, I suppose.  Is this all?"

The merchant will buy the mundane gear you listed for 25% of its purchase price.  It doesn't seem like you've entirely decided whether to show him the spear and/or chalice, so I'm leaving that out for now.

Those of you who want to make purchases may do so - he has smaller, basic adventuring gear, like arrows and torches.  If you want to purchase anything really large or expensive, like or a horse or suit of armor, we'll deal with that on a case-by-case basis.  All items are being offered at 150% of the price listed in the rulebook.

DM Maleketh
GM, 290 posts
Sat 3 Oct 2020
at 03:45
  • msg #621

Re: Arrival at Arden Vul

Having cast your spells, sold the mundane weapons and armor you found, and rested up, you return to the dungeon.  From the entrance, it seems there are three places you can go: the strige lair, the monkey room, or the as-yet-unexplored hallway north of the centipede lair.
Lenny
player, 200 posts
Dwarf fighter 1
11/11; AC 4
Sat 3 Oct 2020
at 18:03
  • msg #622

Re: Arrival at Arden Vul

"It's time to put those flappy bats to sleep," Lenny reminds, smiling expectantly at Mr. Silk and the audacious one.
Durmen
player, 89 posts
Human - Male
AC: 5, HP 6
Mon 5 Oct 2020
at 18:46
  • msg #623

Re: Arrival at Arden Vul

   The next morning, the Rogue passed into the common room and ate quietly, keeping his eyes mostly on his food and remarking little on anything. As was becoming noticeable, Durman was not someone who greeted the morning with any degree of enthusiasm. He'd finished his breakfast quickly and made sure the new torches were suitably wrapped in oilcloth to keep them from getting tar inside of the knapsack he carried.

   Using the spear as a makeshift walking cane as he made his way towards Arden Vul, his demeanor slowly improved as they arrived. He took a moment while the others made their preparations to crack his knuckles and work his fingers to limber them up, then opened his pack to remove one of the torches and remove the oilcloth covering.

   "It's time to put those flappy bats to sleep,"

   The rogue nodded his agreement."Sounds like a good idea to me."
Axel Beckett
player, 244 posts
AC 10 HP4
Axel the Audacious
Mon 5 Oct 2020
at 20:12
  • msg #624

Re: Arrival at Arden Vul

Axel had been his usual boastful self during the journey growing quieter as they approached the business end of the journey back to Arden Vul.  His is now accustomed to carrying a torch previously thrust upon him, but sports Brains lantern since he carried a ready supply of lamp oil previously.  (It might be better for Axel to actually be carrying Brains lantern since he's not much good at doing anything else.  I'll assume that is the way it is to be played unless anyone objects.  You obviously didn't hear about Axel's use from Axel, just his player.)
Sil'qian Nightwind
player, 219 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 6 Oct 2020
at 00:09
  • msg #625

Re: Arrival at Arden Vul

As they approach the old building where the stairs would lead them back to the room of columns, Sil'qian speaks for the first time this morning:

"Where do we go?

The door leading to the blood-sucking bats nest? Or do we try to approach them from the corridor to the east, where they attacked us?

The passage with the centipedes? We know there are unexplored rooms there.

Or do we attempt to solve the puzzle of the monkey room?

My preference is the centipede hall...we should be able to defeat them with burning oil and arrows."

Axel Beckett
player, 245 posts
AC 10 HP4
Axel the Audacious
Tue 6 Oct 2020
at 04:52
  • msg #626

Re: Arrival at Arden Vul

"Centipedes sound fine to me." Axel replies rubbing his chin like he was considering the way of least danger.
Tybalt 'Walker' Aldiron
player, 131 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 6 Oct 2020
at 05:33
  • msg #627

Re: Arrival at Arden Vul

Walker had found a couple dozen arrows, some of which were certainly well-used. The latter portion he spent time sharpening, straightening, and re-fletching. He checked his gear and then joined the group, eager to see where they day's adventure would lead them.

"This time, use the doorway as a bottleneck so we can limit our exposure to the centipedes..." He reminded. Making his bow and quiver ready, Tybalt nocked an arrow and held it ready with one hand and held a flask of oil ready with the other.
Brian Hamonet
player, 134 posts
Human Cleric 1
8/8 HP, AC 4
Tue 6 Oct 2020
at 06:30
  • msg #628

Re: Arrival at Arden Vul

"May the Lady be with us." Brian raised his heavy flail and readied himself. "It as already been three days, has it not?"
DM Maleketh
GM, 293 posts
Tue 6 Oct 2020
at 12:21
  • msg #629

Re: Arrival at Arden Vul

The six of you gather at the doors, though there's no sign of the centipedes on the other side.  You may have to do something to lure them from their hole in the wall.
Lenny
player, 203 posts
Dwarf fighter 1
11/11; AC 4
Tue 6 Oct 2020
at 20:53
  • msg #630

Re: Arrival at Arden Vul

"What do centipedes eat?" Lenny asks in all innocence. "Do we have any centipede chow?"

He considers the matter and then roots around in his pack for a forgotten portion of food. Smiling, he retrieves a clumsily wrapped hunk of cheese he had pocketed from a meal a few nights ago. Even at that time, the cheese was showing signs of decay and now all can smell its further decomposition. He tosses the smelly lump so that the vermin can't help but inhale its intoxicating scent--that is assuming they have lungs. Do bugs have lungs?
Sil'qian Nightwind
player, 220 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 7 Oct 2020
at 00:24
  • msg #631

Re: Arrival at Arden Vul

"Good idea, Lenny." Sil'qian's face scrunches, as the pungent odour of the rotting cheese assailed his nose.

He draws his bow back, waiting for the vermin to appear.
DM Maleketh
GM, 294 posts
Wed 7 Oct 2020
at 02:18
  • msg #632

Re: Arrival at Arden Vul

Lenny's plan appears to work: shortly after he throws out the cheese, a handful of the critters rush out to investigate.  They don't seem overly interested in it, but it does give you a chance to make a preemptive strike against them.

Everyone gets 3 free segments of surprise.  Feel free to declare actions and make rolls.
Axel Beckett
player, 246 posts
AC 10 HP4
Axel the Audacious
Wed 7 Oct 2020
at 02:29
  • msg #633

Re: Arrival at Arden Vul

Seeing the creatures approach Axel will deftly slip in behind someone, covering his mouth with his hands so no scream of terror escapes.

They aren't terrifying enough for his most potent sleep spell so in his magnificance he decides to give someone else the opportunity to shine. :o)
Durmen
player, 90 posts
Human - Male
AC: 5, HP 6
Wed 7 Oct 2020
at 03:23
  • msg #634

Re: Arrival at Arden Vul

  Durmen brought an arm up when the Dwarf's cheese assaulted his nose. Breathing through his nose against the leather, he waited until the small multi-legged nuisances appeared, then went ot assault one with the axe he carried.


21:21, Today: Durmen rolled 14 using 1d20+2.  To Hit: Centipede.
21:22, Today: Durmen rolled 4 using 1d6.  Damage (if hits).

Sil'qian Nightwind
player, 221 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 7 Oct 2020
at 03:41
  • msg #635

Re: Arrival at Arden Vul

"Fire and arrows!" Sil'qian calls out when the centipedes appear not wanting anyone to suffer his and Hrothgar's fate.

The elf then looses arrows at the vermin.

OSRIC p. 125:
Actions that would normally happen over the course of a round may be completed in one surprise segment: talking, attacking, charging, closing to melee, beginning a spell, etc., provided that it is possible for the action to take place during a single segment.

I believe this means we can accomplish 1 round of combat per surprise segment. So 6 arrows for Sil'qian Just work in order if I messed up my interpretation.

20:29, Today: Sil'qian Nightwind rolled 6 using 1d20+3.  arrow 1.
20:38, Today: Sil'qian Nightwind rolled 2 using 1d6.  dmg 1.

20:29, Today: Sil'qian Nightwind rolled 15 using 1d20+3.  arrow 2.
20:38, Today: Sil'qian Nightwind rolled 3 using 1d6.  dmg 2.

20:29, Today: Sil'qian Nightwind rolled 9 using 1d20+3.  arrow 3.
20:38, Today: Sil'qian Nightwind rolled 1 using 1d6.  dmg 3.

20:29, Today: Sil'qian Nightwind rolled 18 using 1d20+3.  arrow 4.
20:38, Today: Sil'qian Nightwind rolled 5 using 1d6.  dmg 4.

20:30, Today: Sil'qian Nightwind rolled 10 using 1d20+3.  arrow 5.
20:38, Today: Sil'qian Nightwind rolled 1 using 1d6.  dmg 5.

20:30, Today: Sil'qian Nightwind rolled 13 using 1d20+3.  arrow 6.
20:38, Today: Sil'qian Nightwind rolled 3 using 1d6.  dmg 6.


Tybalt 'Walker' Aldiron
player, 132 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 7 Oct 2020
at 04:40
  • msg #636

Re: Arrival at Arden Vul

Walker was surprised at how quickly the bait drew out their quarry! He tossed his flask of oil and then sent a barrage of arrows zinging just behind those of the elf!


Ranged Attack (Thrown Oil Flask): Tybalt 'Walker' Aldiron rolled 16 using 1d20+1.

Ranged Attack (Arrows, +1 short range bonus): Tybalt 'Walker' Aldiron rolled 6,14,7 to hit using d20+3,d20+3,d20+3 with rolls of 3,11,4.
Damage (assuming only the second may have hit): Tybalt 'Walker' Aldiron rolled 7 using 1d6+3 ((4)).

Ranged Attack (Arrows): Tybalt 'Walker' Aldiron rolled 23,13 to hit using d20+3,d20+3 with rolls of 20,10.
Damage: Tybalt 'Walker' Aldiron rolled 7,5 using d6+3,d6+3 ((4,2)).

Lenny
player, 205 posts
Dwarf fighter 1
11/11; AC 4
Thu 8 Oct 2020
at 19:09
  • msg #637

Re: Arrival at Arden Vul

Without hesitation, Lenny charges the centipedes that have spilled forth from their hole and unloads an avalanche of hammer blows upon one.

15:05, Today: Lenny rolled 21,7,8,8 using d20+5,d6+4,d20+5,d6+4.  charge pede.
Attack 1: 21 for 7
Attack 2: 8 for 8

Axel Beckett
player, 247 posts
AC 10 HP4
Axel the Audacious
Thu 8 Oct 2020
at 20:49
  • msg #638

Re: Arrival at Arden Vul

Warm bodies to hide behind are getting a little thin from where Axel is standing.  He draws his daggers and if a target presents itself he will begin throwing them.  (He's not dumb enough to throw if there is no clear path)
DM Maleketh
GM, 297 posts
Thu 8 Oct 2020
at 23:56
  • msg #639

Re: Arrival at Arden Vul

Between the six of you, you manage to use the element of surprise to bring down the centipedes.  No more crawl out of the hole, so it seems you're safe for thhe moment.

I'll be honest: I missed the bit about being able to use every segment for an action, but I'm sticking with my ruling.  I likely won't be so generous with surprise in the future, though. :)
Sil'qian Nightwind
player, 222 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 9 Oct 2020
at 00:13
  • msg #640

Re: Arrival at Arden Vul

Sil'qian shoulders his bow, and draws his sword.

"Axel, shine your lantern into their next and see if it holds anything of interest."


The elf keeps watch down both corridors.

"North toward the bats? Or east to the unknown - which is my choice."
Lenny
player, 207 posts
Dwarf fighter 1
11/11; AC 4
Fri 9 Oct 2020
at 01:54
  • msg #641

Re: Arrival at Arden Vul

With the last of the centipedes smushed, Lenny leans down to retrieve and then rewrap the hunk of moldering cheese. If it didn't come in handy again today, he was sure that he'd remember to toss it to the pigs. That he hasn't seen any pigs doesn't seem to trouble him.

Ever malleable, he agrees with Mr. Silk, "Yes, it's close by and we haven't been there. That's a good place to go as any."

As he attentively cleans the head of his hammer, he adds, "Not that we won't clean out that other nest before the end of the day."
Axel Beckett
player, 248 posts
AC 10 HP4
Axel the Audacious
Fri 9 Oct 2020
at 04:58
  • msg #642

Re: Arrival at Arden Vul

Axel holds the lantern up to the nest looking in to see what treasures he can see.
Tybalt 'Walker' Aldiron
player, 133 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 9 Oct 2020
at 06:15
  • msg #643

Re: Arrival at Arden Vul

Walker quickly sought to retrieve his arrows. He then nocked another and prepared himself to head out with the party.

"We do better when we know what to expect." There was a bit of a grin about his lips.


Tybalt 'Walker' Aldiron rolled 1 using 1d5.  Recover expended arrows (5 shot).
This message was last edited by the player at 06:16, Fri 09 Oct 2020.
DM Maleketh
GM, 298 posts
Fri 9 Oct 2020
at 12:07
  • msg #644

Re: Arrival at Arden Vul

The light of your lamp reveals nothing of interest in the nest - just as well, since even a halfling would be unable to fit inside.
Axel Beckett
player, 249 posts
AC 10 HP4
Axel the Audacious
Fri 9 Oct 2020
at 18:12
  • msg #645

Re: Arrival at Arden Vul

"Into the unknown," Axel echoes though he makes no effort to lead the way and waits until there is a suitable number of meat shields before him before he moves.
Durmen
player, 91 posts
Human - Male
AC: 5, HP 6
Fri 9 Oct 2020
at 20:52
  • msg #646

Re: Arrival at Arden Vul

   Durmen looked towards the masked Elf while he turned his wirst and flicked away the ichor from the edge of his axe. "'m leaning towards the unknown myself. I'll follow you, as always."


   OOC: Wasn't aware of the thing about acting in each segment, either ... Oh well, live and learn, I suppose.
Sil'qian Nightwind
player, 223 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 9 Oct 2020
at 22:36
  • msg #647

Re: Arrival at Arden Vul

Sil'qian will wait a moment, while the group gets into their standard marching order, and then proceeds to the east, sword drawn.

He will stop just past the door facing north, and will continue watching to the east.

"Durmen, [Language unknown: Un hien hisel e atwi der?"]
Brian Hamonet
player, 135 posts
Human Cleric 1
8/8 HP, AC 4
Sun 11 Oct 2020
at 17:40
  • msg #648

Re: Arrival at Arden Vul

Brian settled into his usual spot for exploration. His eyes were slowly darting here and there, taking in the structure of the halls. "We have recovered a lot, come to think of it. We may have faith that pressing forward is right for us." Brian flashes a subdued smile. He murmured a brief praise while holding his holy symbol. He wondered aloud, "We have certainly left stones unturned. Perhaps later in our expedition we will find keys to the matter of the monkey heads."
Durmen
player, 92 posts
Human - Male
AC: 5, HP 6
Sun 11 Oct 2020
at 21:59
  • msg #649

Re: Arrival at Arden Vul

   The Rogue looked to Sil'qian for a moment, as if he'd considered a humorous reply to his question, but thought the better of it and nodded.

   [Language unknown: "T era,"] he answered in the same tongue. "Give me a moment, please."

   He advanced on the door cautiously, as he usually did when he approached one he'd never met before. Then, in his usual fashion, he *looked* over the door for anything out of the ordinary ...


  OOC: Checking door and such for traps. Will await the DM's roll before pursuing further.
DM Maleketh
GM, 300 posts
Sun 11 Oct 2020
at 23:05
  • msg #650

Re: Arrival at Arden Vul

All of you can see light creeping out from under the door, and detect a rather noxious odor coming from the room beyond.  Durmen likewise notes that the door is in rather good shape, and even has a working lock (though it's not engaged).  Pushing the door open reveals a moderate-sized room, quite different from what you've seen so far.  The northwest corner is home to a crackling fire, over which stands a wooden tripod holding a small black cauldron.  Something bubbles in the cauldron, and while you can't see it, it's clearly the source of the nasty smell.  The floor is neatly dusted and mostly free of debris.  A few small corpses of rats and stirges hang curing near the fire, and a barrel is placed near the east wall, catching water dipping from the  ceiling.

Sitting near the fire is an elderly human man, with long white hair and an impressive beard.  He clad in rags and wears a necklace of rotting vegetable matter, and his feet are bare.  As you enter the room, he looks up from the fire, surprised but not apparently fearful.  "Oh, visitors is it?" he says, smiling to reveal that several of his teeth are missing.  "Bigger than the beasties, and greater too, I expect!  Have you come for dinner?"


This message was last edited by the GM at 04:05, Tue 13 Oct 2020.
Axel Beckett
player, 250 posts
AC 10 HP4
Axel the Audacious
Mon 12 Oct 2020
at 00:57
  • msg #651

Re: Arrival at Arden Vul

"Well if it's what's in the cauldron definitely not, it smells terrible." Axel says before anyone else has a chance to be more diplomatic.

From behind his meat shields he continues his observation.  "Why do you show a remarkable lack of concern at six strangers walking into your chambers, when you are old and bare foot?" he questions.  "We haven't found Arden Vul to be the most hospitable place so far, and not that we mean you any harm, but your predicament would concern most more than you show."
DM Maleketh
GM, 301 posts
Mon 12 Oct 2020
at 03:09
  • msg #652

Re: Arrival at Arden Vul

"Heh heh, even the barefoot can still bare fangs!" replies the old man with a chuckle.  "No, this place is as home as you are homely.  The beasties don't bother me none long as I've got my Stuff, and if such as you drew steel you'd end up stuffed.  You speak to Lankios, after all!"  He looks at you expectantly, clearly believing you should recognize the name.  "Lankios?  Companion of Guivrel and K..."  He trails off, his smile disappearing to be replaced by a frown, and he turns back to the fire.  "Sweet Guivrel...  K..."  His voice is sorrowful, a complete reversal from the jovial face he presented just moments before.
Lenny
player, 209 posts
Dwarf fighter 1
11/11; AC 4
Tue 13 Oct 2020
at 00:16
  • msg #653

Re: Arrival at Arden Vul

"Lankios, my name is Lenny," the fighter says happily. Here is a man who knows some manners even if he knows no needlework.

The man's sorrow reminds Lenny of his own. He asks, "Speaking of lost companions, have you seen another dwarf in these halls? His name is George and I'm sure he's looking for me."

Lenny pauses to take a breath and gather his thoughts. There is more he wants to say.

"You know what? We ate not long ago, but I have something you might like to eat."

Once again in the space of minutes, he roots around in his pack and retrieves a hastily wrapped hunk of cheese, only partially chewed on by centipedes. He offers the cheese to the old man.

Taking another moment, he adds a final thought: "Yes, I think we are greater than beasts. Usually. We could bring you some that we have killed. More flappy bats."
Tybalt 'Walker' Aldiron
player, 134 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 13 Oct 2020
at 03:08
  • msg #654

Re: Arrival at Arden Vul

Walker's stomach growled in spite of his best efforts to tell himself he wasn't interested int he odd fellow's food. His time spent training in the wilds had allowed him to develop the ability to eat nearly anything scavenged or hunted.

"Sure friend, I'll try a bite or two... I'm known as Walker, for that is what I am and what I do. As for what I seek, well perhaps I'll tell you when I get to know you better. How long have you been down here? Where are your... friends?"
Sil'qian Nightwind
player, 225 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 13 Oct 2020
at 05:17
  • msg #655

Re: Arrival at Arden Vul

Sil'qian follows the group into the room - he glances up and down the hall once more, then gently closes the door.

The stench is overwhelming, and the elf uses his hand to cover his already masked nose and mouth, in a useless effort to block out the smell.
Walker:
I'll try a bite or two

Sil'qian eyes widen in disgust, and he feels his morning meal stirring in his stomach at the thought of eating bat or rat stew.

"Master Lankios. We are exploring these halls... would you know how to by-pass the animated monkey statues?"

The elf's sword is resting point down on the floor, but he remains wary. Anyone living in this place by choice could likely be be very dangerous, regardless of appearance.

Updated map, tomorrow.
Durmen
player, 93 posts
Human - Male
AC: 5, HP 6
Tue 13 Oct 2020
at 20:06
  • msg #656

Re: Arrival at Arden Vul

   Opening the door, Durmen brought his other arm up as the smell from the cauldron reached him. The axe in his hand slid down to its neck while the leather of his armor did its best to block out the stench that assaulted his nose. A quick look over the rest of the room reminded him of his own home, and the memory brought a brief smile to his lips.

   When he saw the old man's threadbare rags and putrid necklace, his nose wrinkled. He stepped to the side to let the others past him and into the room, and share the sights and sounds he'd already discovered. He also kept himself next to the door to keep watch down the hallway while the others questioned Lankios.

   He heard Walker's stomach as it growled nearby, but his own began to turn at the smell of the rat stew. He kept to the side near the entrance after Sil'qian closed the door.  He kept a weather eye on Lankios as well as a careful ear on the door, just in case the old man's friends paid him a visit ...

   Trust half of what you see, and nothing that you hear. It might be an old saying, but one Durmen swore by.
This message had punctuation tweaked by the player at 20:07, Tue 13 Oct 2020.
DM Maleketh
GM, 303 posts
Tue 13 Oct 2020
at 23:55
  • msg #657

Re: Arrival at Arden Vul

Lankios turns and looks at Lenny, his grim visage changing rather quickly into one of interest.  He sniffs at the cheese, then shakes his head.  "Ah, sooms good, but my Stuff keeps me strong.  He takes Walker by the hand and leads him over to the small cauldron, where he uses a ladle to scoop out some of his "Stuff" for the ranger.  As he does, he turns and looks back at Sil'qian.  "Oh yes, I know the monkeys three, and I would 'no' them too!  Passing them is a simple matter: simply pass by the room.  All the rest of this place can be seen without seeing them.

Walker's taste of the "Stuff" is... unpleasant, to say the least.  It's as vile to the taste as it is to smell, but he notices no other ill effects upon ingesting it.  Lankios doesn't seem to notice the disgusted expression on his face.  "See?   My Stuff is good, and good for you!  Made it myself - a bit of rat and stirge, a bit of water, and a bit of what's in the pool, you see?  Beastly good, and keeps the beasties away!"
Sil'qian Nightwind
player, 226 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 14 Oct 2020
at 00:58
  • msg #658

Re: Arrival at Arden Vul

Lankios:
All the rest of this place can be seen without seeing them.

"Fair advice. Master Lankios, are there any other people living here?"
Lankios:
...a bit of rat and stirge, a bit of water, and a bit of what's in the pool...

Gesturing around the room, Sil'qian adds, "I see the rats and water, and I expect the bat-things are the stirges; but what pool do you speak of? And what would be in a pool, if not water?"
Lenny
player, 210 posts
Dwarf fighter 1
11/11; AC 4
Thu 15 Oct 2020
at 17:43
  • msg #659

Re: Arrival at Arden Vul

Lenny politely asks again, "Have you seen another dwarf, perhaps lost, roaming these halls?"
DM Maleketh
GM, 304 posts
Fri 16 Oct 2020
at 01:21
  • msg #660

Re: Arrival at Arden Vul

Lankios sniffs at the cheese Lenny offers, then shakes his head.  "Mm, doesn't smell too good, my good dwarf.  Might want to throw it out.  And no, I've seen no other dwarves here, not since the old... expedition..."  His head droops, and he starts muttering morosely to himself.

Sorry, Lenny!
Brian Hamonet
player, 136 posts
Human Cleric 1
8/8 HP, AC 4
Fri 16 Oct 2020
at 05:35
  • msg #661

Re: Arrival at Arden Vul

"Do you move around very much? What have you seen hidden within these walls?" Brian asked.
Lenny
player, 211 posts
Dwarf fighter 1
11/11; AC 4
Fri 16 Oct 2020
at 15:08
  • msg #662

Re: Arrival at Arden Vul

"You must have seen quite a bit during that expedition of yours," Lenny contributes.
Axel Beckett
player, 251 posts
AC 10 HP4
Axel the Audacious
Fri 16 Oct 2020
at 18:16
  • msg #663

Re: Arrival at Arden Vul

Watches and listens from the sidelines, not getting too close to the smelly crazy old man.  He believes Lankios has a story to tell and waits for the others to ask their questions and get answers before he asks his own question.  (I'm asking them now before I forget and so it can be seamlessly integrated into a reply as you wish DM)

"Lankios?  Companion of Guivrel and K....., you have a story we are not aware of.  How long have you been here, what is your story.  You speak of having fangs when required, are you a mage?"
DM Maleketh
GM, 306 posts
Fri 16 Oct 2020
at 23:33
  • msg #664

Re: Arrival at Arden Vul

Sil'qian Nightwind:
"Fair advice. Master Lankios, are there any other people living here?"


The old man looks up, his clouded expression beginning to clear already.  "Living people stand right in front of me here, do they not?  But none but I call this place home."

Sil'qian Nightwind:
"I see the rats and water, and I expect the bat-things are the stirges; but what pool do you speak of? And what would be in a pool, if not water?"


"The pool!  Just head out, around..." he makes a gesure that you think indicates turning left (east) after leaving this room.  "The pool is there!  It's a wonder, and I wonder about it often!  Truly a marvel!"

Brian Hamonet:
"Do you move around very much? What have you seen hidden within these walls?" Brian asked.


"Oh, I wander this place, of course, of course!  Need to find meat for my Stuff, so I can stuff myself!  And what have I seen?  I've seen what I have!  Monkeys of doom and vermin of pain!  Flapping beasts and glittering gold!  Death and danger, but not the death of danger, truly!"

Axel Beckett:
"Lankios?  Companion of Guivrel and K....., you have a story we are not aware of.  How long have you been here, what is your story.  You speak of having fangs when required, are you a mage?"


"A mage, I?  Nay!  I am a knight!"  His countenance darkens again.  "Lovely Guivrel was a mage.  But no!  Foul K the betrayer!  Fiend!  Wretch!"  At this point the old man seems to barely be acknowledging your presence, lost in his own world of mixed despair and fury.
Axel Beckett
player, 252 posts
AC 10 HP4
Axel the Audacious
Sat 17 Oct 2020
at 00:18
  • msg #665

Re: Arrival at Arden Vul

As Lankios continues into his obvious past despair out of sight to Lankios Axel taps his own head frowning indicating he thought man was hanging by a thin thread away from madness to the others.

Given the depths of Lankios's true sorrow the gesture was possibly a little insensitive.
Sil'qian Nightwind
player, 227 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 17 Oct 2020
at 04:47
  • msg #666

Re: Arrival at Arden Vul

Sil'qian watches the old man wrestle with the ghosts of his past.

"We should take our leave. Thank you for your assistance, Master Lankios. Perhaps we should visit the nearby pool."

He looks at his companions, in case they want to speak further to the troubled old man, but he heads to the door ready to leave.
Lenny
player, 212 posts
Dwarf fighter 1
11/11; AC 4
Sun 18 Oct 2020
at 18:05
  • msg #667

Re: Arrival at Arden Vul

Similarly, Lenny thanks the mad old bird for his courtesy. He remembers not to trust a man whose name starts with the letter "K" should he be encountered within the Halls of Arden Vul.

He reminds the others that they have a second nest to destroy, but he worries that might eliminate one of the man's primary food sources.

"Maybe we should leave a breeding pair alive, you know?" he ventures. This presumes that (1) he can determine sex in stirges and (2) has the right tools to do so.
Tybalt 'Walker' Aldiron
player, 135 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 18 Oct 2020
at 20:34
  • msg #668

Re: Arrival at Arden Vul

"Th- *cough* thank you," Walker choked his appreciation for the Stuff... When he could catch his breath again after downing a small portion of the highly questionable fare, he asked, "Say Sir Knight, are you of a mind to trade? Sometimes we find things, interesting things and even perhaps those which are tasty. Do you have ought to trade? Perhaps things you've found in these depths? Perhaps when we return, we can do some haggling in the spirits of old times and companions long gone?"

Walker felt sorry for the oldster, and wondered briefly if this would one day be his own fate. This was dangerous business, and the quest which had befallen him had already cost several of his relation when the mantle was upon their shoulders.

"Perhaps Aldiron is a curse and not a quest after all," he muttered to himself as they left.
Brian Hamonet
player, 137 posts
Human Cleric 1
8/8 HP, AC 4
Mon 19 Oct 2020
at 05:58
  • msg #669

Re: Arrival at Arden Vul

Brian was ready to leave the man's quarters, but an impulse made him turn back and ask, "It may not be my place to say so, but are you satisfied here? Or, perhaps, you wish to leave?"
Durmen
player, 94 posts
Human - Male
AC: 5, HP 6
Mon 19 Oct 2020
at 18:18
  • msg #670

Re: Arrival at Arden Vul

   Durmen remained at the door and watched as the others spoke to the old man and tried to learn what they could. He slowly shook his head as he watched Walker spoon some of the 'stew' into his mouth, then nearly gag on what the bowl contained. His face set into an unreadable mask when the old man began to despair, but his eyes hardened at the man's melancholy.

   "He's as much a fixture here as everything else." he muttered. "But if he's got no information we can use, we should leave him to his comfort."

   Uncrossing his arms, he reached for the door's handle and started to head outside.
DM Maleketh
GM, 307 posts
Mon 19 Oct 2020
at 23:07
  • msg #671

Re: Arrival at Arden Vul

Tybalt 'Walker' Aldiron:
"Say Sir Knight, are you of a mind to trade? Sometimes we find things, interesting things and even perhaps those which are tasty. Do you have ought to trade? Perhaps things you've found in these depths? Perhaps when we return, we can do some haggling in the spirits of old times and companions long gone?"


Lankios snaps back to his senses, looking thoughtful for a moment.  "Ah, no, I have everything I need, and need everything I have.  Well, more or less, less or more.  Maybe?  If you have anything to offer, I could take a look, and then you could look and what I have?"

Brian Hamonet:
"It may not be my place to say so, but are you satisfied here? Or, perhaps, you wish to leave?"


The old hermit gives Brian a wide smile.  "Ah, yes, quite comfortable!  This place gives everything I could want, and wants for nothing itself."

Sil'qian Nightwind:
"We should take our leave. Thank you for your assistance, Master Lankios. Perhaps we should visit the nearby pool."


Lankios bobs his head.  "Yes, yes, I see I see.  Would you youngsters care to take some Stuff with you?  It's not just delicious, you know - it also keeps the beasties away, so long as you stay away from the beasties."
Sil'qian Nightwind
player, 228 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 20 Oct 2020
at 04:22
  • msg #672

Re: Arrival at Arden Vul

Lankios:
Would you youngsters care to take some Stuff with you?

"Your generosity is overwhelming, Master Lankios; but I am still digesting this morning's meal. Perhaps my friend Walker will take another bowl as a snack?"

The elf gives polite nod to the old man, and steps out the door, joining Durmen in corridor. He immediately looks left and right, before taking a step to the east, waiting for the rest of the group to form up.
Axel Beckett
player, 253 posts
AC 10 HP4
Axel the Audacious
Tue 20 Oct 2020
at 07:14
  • msg #673

Re: Arrival at Arden Vul

Axel leaves the room to follow his companions not concerned with saying good bye to the mad man.
Durmen
player, 95 posts
Human - Male
AC: 5, HP 6
Tue 20 Oct 2020
at 16:43
  • msg #674

Re: Arrival at Arden Vul

   Standing outside of the room, Durmen waited and watched while the others made their way out. He started pacing in a small oval while the rest of the group came out, noticing Sil'qian's step to the east.

   "Your preferred direction, then?"
Tybalt 'Walker' Aldiron
player, 136 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 21 Oct 2020
at 13:08
  • msg #675

Re: Arrival at Arden Vul

"Thank you for the offer, but the company is what makes your Stuff truly more wonderful, I shall plan to share with you again one day. One last question," Walker said to the old man as the others filed back into the corridor, "do you happen to read the ancient language Mythric?"
DM Maleketh
GM, 308 posts
Fri 23 Oct 2020
at 01:03
  • msg #676

Re: Arrival at Arden Vul

"Mithric?  I don't speak it much, but speak it I do."  He bobs his head a few times to emphasize his response.
Lenny
player, 214 posts
Dwarf fighter 1
11/11; AC 4
Fri 23 Oct 2020
at 01:30
  • msg #677

Re: Arrival at Arden Vul

Lenny starts to tap his feet impatiently. George, they had established, was not in this mad old buzzard's chamber, and the mad old buzzard hadn't seen him. And now there was talk of forgotten languages? He decides not to say anything, the sooner to make the current talk peter out and for the walking to start again.
Tybalt 'Walker' Aldiron
player, 138 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 26 Oct 2020
at 05:36
  • msg #678

Re: Arrival at Arden Vul

Walker looked at his retreating companions with a raised eyebrow. Then nodded to the oldster. "That is most fortunate for us! It seems we've found a very useful friend indeed! Would you be so kind as to decipher the meaning behind this inscription? We found this spear here in the basement, but we've no idea as to its significance. Perhaps you my enlighten us? I'd be willing to promise you some future ingredients for your Stuff in return..."

The ranger gestured his companion to show the spear to Lankios.

(I don't remember who's carrying it!)
Sil'qian Nightwind
player, 233 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 26 Oct 2020
at 06:07
  • msg #679

Re: Arrival at Arden Vul

Sil'qian's eye brow raises when he hears the old man say that he can read Mithric.

"Axel, you have that parchment that we found in the tower that claimed Zuru's life...and Durmen the words carved on the spear."
DM Maleketh
GM, 312 posts
Wed 28 Oct 2020
at 01:14
  • msg #680

Re: Arrival at Arden Vul

For the sake of expedience I'm going to assume Axel and Durmen comply - I'm tired of waiting.

Axel and Durmen hand over their respective items for inspection.  Lankios first takes a look at the scroll.  "Goodness!" he exclaims, looking it over.  "This is quite long!  Something about a tower...  Dragons...  Seeing over...  Mm, I'm afraid this is much too much for me!"

When offered the spear, Lankios takes it, but quickly set it on the floor upon realizing how heavy it is.  He pores over the script for several moments.  "Breath of the dark time..?  Oh, oh, yes, yes, of course, of course.  You see this word?  It's the name, you see!  Laylat-Alriyh.  Means 'Nightwind'."
Durmen
player, 97 posts
Human - Male
AC: 5, HP 6
Wed 28 Oct 2020
at 20:10
  • msg #681

Re: Arrival at Arden Vul

   The rogue rolled his eyes at Lankios' rambling about the objects. "So what does it bloody mean, old man?"
Lenny
player, 218 posts
Dwarf fighter 1
11/11; AC 4
Thu 29 Oct 2020
at 01:46
  • msg #682

Re: Arrival at Arden Vul

"He said," Lenny starts to explain as he turns to face Durmen, "that that...that which is forged has its own name."

He smiles at Durmen, "Surely, you knew this. Each of your daggers has a name."

A look of comprehension passes over the dwarf's face. "Oh, they haven't divulged them yet."

"In time, in time," he repeats comfortingly. He then whispers something beyond the edge of audibility to his own forge-born weapon.
Sil'qian Nightwind
player, 235 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 29 Oct 2020
at 02:55
  • msg #683

Re: Arrival at Arden Vul

"Exchanging illegible scribblings for mysterious riddles. A fair trade"

Sil'qian again gives a polite to the old man, "Thanks again for your assistance, Master Lankios."

He steps out of the room for the second time, ready to proceed.
Tybalt 'Walker' Aldiron
player, 139 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 29 Oct 2020
at 03:52
  • msg #684

Re: Arrival at Arden Vul

Walker suppressed a grin at Durmen's impatience. "Thank you Lankios, I'll bring you something... tasty."

Tybalt then squatted to examine the spear, tracing his fingers over the Mythric runes. They'd gathered it up, but he hadn't had a chance to ply his own inspection yet. He looked at the haft, the spearpoint, and the craftsmanship. Though certainly no expert on the make of weapons, he was no novice either. He tried to identify if it was of human design or perhaps dwarven or... "Nightwind. Darkness maybe? Perhaps if thrown it will take flight of its own? Maybe for someone strong enough to heave it that is... Or is Nightwind a pass phrase for some secret within these halls?"

He finally stood and shrugged. "I'm at a loss, I suppose we should probably be off and leave our host to his cooking."

"We'll be back, thanks for your help." Walker nodded to the old man.
Durmen
player, 98 posts
Human - Male
AC: 5, HP 6
Thu 29 Oct 2020
at 06:18
  • msg #685

Re: Arrival at Arden Vul

   Reaching down to retrieve the spear, he rose and tapped the butt on the ground and looked to the Dwarf.

   "Weapons don't have names. Mine never have - they are nothing more than deadly tools, and I'd prefer to keep them that way."

   He used the spear in his opposite hand as a pseudo-walking stick and made his way back out again. He passed a gaze towards Walker when he mentioned a possible explanation for the runes. If the man knew anything about magic, it was new to him. The mage was usually the one who said something, but he was being quiet about any thoughts he had.

   "The sooner, the better." he muttered after Walker said his farewells to the old man. He walked out again and waited, giving the spear one last look before he put it out of his mind.
DM Maleketh
GM, 314 posts
Thu 29 Oct 2020
at 11:14
  • msg #686

Re: Arrival at Arden Vul

As Durmen reclaims the spear, he discovers something odd: it has lost its heft.  It now feels very much like a normal spear, and could probably be used quite easily.
Brian Hamonet
player, 141 posts
Human Cleric 1
8/8 HP, AC 4
Thu 29 Oct 2020
at 13:01
  • msg #687

Re: Arrival at Arden Vul

"You seem to be handling that spear much better, Durmen." Brian wondered aloud, looking surprised. "I do not wish to contradict you and say that knowing the spear's name lent you better control of it, however..."
Brian trailed off, leaving the rest to think about it. He slowly considered the flail he was wielding. The weapon did not show any special flair, and had a simple, efficient finish. There was certainly no sign of personality, or a name. Brian looked back at the spear.
"Well, Sil'qian? What do you think of the name? Does it not match your family name?"
Durmen
player, 99 posts
Human - Male
AC: 5, HP 6
Thu 29 Oct 2020
at 20:57
  • msg #688

Re: Arrival at Arden Vul

   As he'd swung the spear forward the first couple of times, he'd noticed the lightness of the weapon almost immediately. It actually felt much more like a walking stick now than it had at the beginning.

Brian Hamonet:
   "You seem to be handling that spear much better, Durmen. I do not wish to contradict you and say that knowing the spear's name lent you better control of it, however..."


   "Aye," Durmen nodded as the usual half-growled reply answered him. The brief look he exchanged with Hamonet implied that he'd known about the change in weight, but had hoped to keep the matter to himself. "But it's not a weapon I'm used to using. I throw an axe far harder, better and on target than I can with this.

   "Might practice with it for a while, get used to it. But it'll be a while before I can hit more than a bale of hay with it."

Sil'qian Nightwind
player, 237 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 30 Oct 2020
at 00:44
  • msg #689

Re: Arrival at Arden Vul

Brian:
"Well, Sil'qian? What do you think of the name? Does it not match your family name?

Sil'qian's head pivots quickly at Brian's question.

He stops walking and his eyes dart toward the door to Lankios' room, "Did he say Nightwind? I heard Might-wind!"

Looking to Durmen, he extends his hand and asks, "May I see the spear?"

Possibly the worst ret-con in the history of RPOL!
Brian Hamonet
player, 142 posts
Human Cleric 1
8/8 HP, AC 4
Fri 30 Oct 2020
at 15:24
  • msg #690

Re: Arrival at Arden Vul

Brian stepped back and watched Sil approach the spear. He looked mildly surprised.
He turned to Durmen and said, "I am trained with using a spear to fight as well. I equipped myself with a flail for it is harder hitting, but perhaps a magical spear would prove more effective than mundane tools."
Brian appeared to be interested, but he did not interrupt Sil'qian in his examination.
Sil'qian Nightwind
player, 238 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sat 31 Oct 2020
at 03:06
  • msg #691

Re: Arrival at Arden Vul

Sil'qian sheathes his sword, and takes the spear, almost reverently in both hands.

He rubs his and over the carved runes, and then says out loud, "I am Nightwind." He then repeats the phrase in Mithric, "I am Laylat-Alriyh."

You mentioned that Sil'qian was familiar was familiar with Mithric so I am making the assumption that he knows how to say "I am". If not he will repeat the sentence only using Mithric for the name.
DM Maleketh
GM, 315 posts
Sat 31 Oct 2020
at 03:12
  • msg #692

Re: Arrival at Arden Vul

The spear doesn't respond further to Sil's words, though as with Durmen, it does feel lighter in his hands than it did previously.
Tybalt 'Walker' Aldiron
player, 142 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 31 Oct 2020
at 06:02
  • msg #693

Re: Arrival at Arden Vul

Walker felt a prickling sensation at the nape of his neck as he realized the significance of the find and discovery of the spear's name. He instantly thought of his recently late cousin and the family artifact he had sought, a task now fallen upon the shoulders of Tybalt himself!

"It's an omen... It must be!" he said quietly.

"Such a treasure, friend Silk, should not be underestimated!" He said to the elf. "May it bring you honor!"
Sil'qian Nightwind
player, 239 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 3 Nov 2020
at 01:42
  • msg #694

Re: Arrival at Arden Vul

Walker:
May it bring you honor!

"Perhaps it will, Walker. But for now, I will rely on my sword, and let Durmen use it as a walking stick."


Sil'qian draws his sword, and takes the lead heading to the east.
DM Maleketh
GM, 318 posts
Fri 6 Nov 2020
at 02:22
  • msg #695

Re: Arrival at Arden Vul

Your group leaves Lankios in his home and heads east, the north, circling around the hermit's abode.  Turning west, you find yourselves faced with two doors: one to the west and one on the north wall.


Lenny
player, 222 posts
Dwarf fighter 1
11/11; AC 4
Fri 6 Nov 2020
at 02:54
  • msg #696

Re: Arrival at Arden Vul

Lenny bides his time by checking who is holding the special spear now and wondering when it will be his turn.
Sil'qian Nightwind
player, 242 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 6 Nov 2020
at 04:28
  • msg #697

Re: Arrival at Arden Vul

Sil'qian points to the door to the west, "That will be the monkey statues."

Pointing to the other door, he says "I suggest this one."


The elf sheathes his sword and pulls a small roll of canvas from his pouch. Unrolling it reveal an assortment of small tools, wires, and other oddities. He examines the lock and latch for any signs of traps. He then runs a thin piece of metal slowly and carefully between the door and the jamb, feeling for trip wires.

When he is satisfied that there are no traps on the door, he will examine the floor in front of the door, and peer at the ceiling above.

Only then will he carefully test to see if the door is locked.

If it is, he will try to pick the lock. If it is not, he will say so, and then will pack away his tools, and draw his sword.

Just wanted to provide an idea of how Sil'qian will check for traps and pick locks...won't be typing this out every time! But I will try to note if/when he does something out of the ordinary.

DM Maleketh
GM, 319 posts
Sun 8 Nov 2020
at 04:16
  • msg #698

Re: Arrival at Arden Vul

Finding nothing odd about the door, Sil pushes it open.  Inside is a rectangular room, the center of which is indeed dominated by a large pool.  The liquid in the pool is a brown sludge that emanates a disgusting odor, even fouler than Lankios' "Stuff" (though thankfully the stench isn't quite as powerful).  The surfaces of the room, including the pool, are orange tiles, each painted with a white ibis.  Most of the tiles are intact, but a few are broken.  In the northeast corner of the room is a humanoid figure; given your previous experiences in this place and its lack of movement, you guess it to be a corpse.


Sil'qian Nightwind
player, 243 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 8 Nov 2020
at 07:45
  • msg #699

Re: Arrival at Arden Vul

"Thoth's pool stinks," Sil'qian comments as he holds his hand over his masked nose to try to quell the stench.

He looks to the ceiling before stepping into the room. If there is nothing of note, he will carefully walk to examine the corpse, doing his best not to step on the ibis images and keeping close to the eastern wall, maximising his distance from the pool.
Lenny
player, 223 posts
Dwarf fighter 1
11/11; AC 4
Sun 8 Nov 2020
at 22:57
  • msg #700

Re: Arrival at Arden Vul

Lenny's no stranger to fetors; sometimes they even emanate from himself but not his person he likes to clarify. Fearlessly, he advances to the large pool in the center of the room, wondering if any ibises had ever bathed within. If he can reach its bottom, he'll rake up the muck to see what can be found.
DM Maleketh
GM, 320 posts
Mon 9 Nov 2020
at 01:08
  • msg #701

Re: Arrival at Arden Vul

The sludge is opaque, so Lenny is unable to see the bottom.  He reaches in, but cannot feel the bottom.

Sil is unsuccessful at avoiding the ibises as he maneuvers around the room (the designs are quite large), but stepping on them produces no obvious divine wrath.  He makes his way to the body, which he finds is that of a human woman, dressed in robes and holding a dagger in one hand.  She seems withered, and has several wounds on her neck consistent with those caused by stirges.
Sil'qian Nightwind
player, 245 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 9 Nov 2020
at 03:32
  • msg #702

Re: Arrival at Arden Vul

After stepping on a few ibis images, and not triggering the wrath of Thoth, Sil'qian will ignore them.

When he notices the wounds on the woman, his eyes flick to the ceiling again, looking for any openings into the room.

"Stirges killed her," he calls out.

Sighing deeply, he begins the morbid, yet seemingly necessary-for-survival task of carefully looting the corpse.
Tybalt 'Walker' Aldiron
player, 143 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 9 Nov 2020
at 13:52
  • msg #703

Re: Arrival at Arden Vul

The stench of the pool reminded Walker somewhat of Lankos's Stuff... he wrinkled his nose and tried not to smell it. He watched Lenny and realized that unless they found a waterfall to push the dwarf into, he'd be carrying the stench with them until they got back to town.

"Lenny, don't... uh... nevermind. Durmen, why don't you try your spear? My guess is that there's something dead in that pool causing it to become putrid. If we could fish it out, perhaps the water would eventually clear. Having a water source would certainly be of benefit to us as we explore."
DM Maleketh
GM, 321 posts
Wed 11 Nov 2020
at 01:17
  • msg #704

Re: Arrival at Arden Vul

Sil's search of the woman turns up very little, though her belt pouch does have a few items of interest: a small bag of glittering golden dust, a vial of oil, and a scroll containing arcane writing.

Complying with Walker's request, Durmen steps forward and dips the spear into the pool.  It stops at about four feet deep, and while does doesn't feel anything fleshy, his prodding does find something small and hard (like metal or stone) on the bottom.

Posting on Durmen's behalf since he's been absent.
Brian Hamonet
player, 144 posts
Human Cleric 1
8/8 HP, AC 4
Wed 11 Nov 2020
at 05:43
  • msg #705

Re: Arrival at Arden Vul

Brian looked around as he slowly turned in a circle, flail in hand. "Once again, I must say that stirges are a a terrible cause of death. It could be that Lankos was a worshipper of Thoth. I was never too skilled at converting others to the faith of Lady Demma."
He responded a little late to Tybalt's suggestion. "Oh, but is that not a special spear? To dip it in that dirty... it is done. Durmen, did you find anything?" His shoulders slumped by a small degree, but he went back to his sentry routine.
This message was last edited by the player at 07:57, Wed 11 Nov 2020.
Sil'qian Nightwind
player, 246 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 11 Nov 2020
at 06:05
  • msg #706

Re: Arrival at Arden Vul

"Looks like she was a mage." Sil'qian says.

After examining the items, he returns them to her pouch, and places it, along with her sheathed dagger in his pack.

"Perhaps, we can carry her our of here when we leave," he remarks quietly, almost to himself.

Standing up, he sees Durmen poking in the muck in the pool with the magic spear. "You are muddying my namesake, Durmen!"
Lenny
player, 224 posts
Dwarf fighter 1
11/11; AC 4
Wed 11 Nov 2020
at 23:55
  • msg #707

Re: Arrival at Arden Vul

Pensively, Lenny considers the depths of the fetid pool, long abandoned to decay, which lie beyond his reach, at least his comfortable reach. He roots about in his pack until he extracts a long-handled skillet, the type well-suited for cooking over a campfire. Without a second thought, he pans for that small and hard thing at the bottom of the pool.
This message was last edited by the player at 17:54, Sat 14 Nov 2020.
Tybalt 'Walker' Aldiron
player, 144 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sat 14 Nov 2020
at 06:51
  • msg #708

Re: Arrival at Arden Vul

Walker waited to see what Lenny might discover, wondering at the reason the font was now befouled.

"Perhaps some magic of restoration might help..." he considered. He looked more closely to see if he might notice anything obvious which might indicate the purpose of the filthy fluid.
DM Maleketh
GM, 323 posts
Mon 16 Nov 2020
at 19:00
  • msg #709

Re: Arrival at Arden Vul

Lenny pans for the object, but unfortunately, a cooking pan doesn't seem to be a suitable tool for collecting the object in question.
Lenny
player, 228 posts
Dwarf fighter 1
11/11; AC 4
Tue 17 Nov 2020
at 03:47
  • msg #710

Re: Arrival at Arden Vul

Apologetically, Lenny steps away from the pool and shakes his pan clean.  The effect is much like a wet dog coming inside from the rain and doing the same.

"One of you long-armed types'll have to see to this," he admits. He had thought he might be able to catch the small, hard thing and move it to the side of the pool, before guiding it up and out.

Tongs. He should have brought tongs, he admonishes himself.
Sil'qian Nightwind
player, 250 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 17 Nov 2020
at 06:03
  • msg #711

Re: Arrival at Arden Vul

"Are you sure there is something in there, Lenny?" asks the elf, his face twisted at the stench.

"And is it worth trying to fish it out?"

Tybalt 'Walker' Aldiron
player, 146 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 17 Nov 2020
at 14:17
  • msg #712

Re: Arrival at Arden Vul

Walker, who didn't relish the thought of smelling terribly until they returned to the Inn, handed Lenny a couple of arrows, showing him how to pincer them together in order to perhaps grab something with them.

"Try these Lenny, like so, perhaps you can get hold of it with these?"
Sil'qian Nightwind
player, 252 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 18 Nov 2020
at 02:05
  • msg #713

Re: Arrival at Arden Vul

"I'll check the other door."

Sil'qian moves to the door at the north end of the room and checks for traps. He won't open it until the entire group is ready to move on.
Lenny
player, 231 posts
Dwarf fighter 1
11/11; AC 4
Wed 18 Nov 2020
at 02:55
  • msg #714

Re: Arrival at Arden Vul

Lenny beams at Mr. Walker's suggestion.

"It's like practice for the "Pinch it if you can" game at the fair," he says encouragingly -- most likely to himself -- and proceeds to see if he can pinch it, whatever that small, hard thing might be, if he can.
Tybalt 'Walker' Aldiron
player, 147 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 19 Nov 2020
at 14:13
  • msg #715

Re: Arrival at Arden Vul

"Exactly Lenny," Tybalt goaded. "But here you can try as many times as you like without having to pay a silver for three chances! If you are able to fish it out, just think how well you'll do at the next fair we go to!"

Such manipulation was straining a bit at Walker's compunction, but Lenny seemed game enough.

Then, remembering the chalice someone had discovered, "I wonder if we can dip out some of this and make the level go down a little? May I?" he asked Durmen for the vessel.
DM Maleketh
GM, 325 posts
Thu 19 Nov 2020
at 14:14
  • msg #716

Re: Arrival at Arden Vul

After some work, Lenny manages to get a grip on the object and, slowly, pulls it out of the muck.  After wiping the gunk off of it, you see that it's a small bronze key.
Lenny
player, 232 posts
Dwarf fighter 1
11/11; AC 4
Thu 19 Nov 2020
at 19:29
  • msg #717

Re: Arrival at Arden Vul

Delighted, Lenny holds up the key for all to see, dropping the two pincers as he does so.

"My prize!" he declares, with a touch too much fervor. He then secrets it somewhere within his pack, likely nestled between his begrimed skillet and rotten cheese remains.

He then moves towards the egress Mr. Silk is on the verge of opening.
This message was last edited by the player at 02:19, Fri 20 Nov 2020.
DM Maleketh
GM, 327 posts
Fri 20 Nov 2020
at 02:09
  • msg #718

Re: Arrival at Arden Vul

Finding nothing suspicious about the door, Sil pushes it open.  On the other side is a small room.  The debris on the floor has been pushed to the sides, creating a path to the hallway that leads out of it to the west.


Tybalt 'Walker' Aldiron
player, 149 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 20 Nov 2020
at 03:45
  • msg #719

Re: Arrival at Arden Vul

Walker's haggard and weathered face broke into a grin. "Well done Lenny!"

And due to his shortage of arrows, he retrieved them from the floor, placing them in his quiver as to be the last selected. The smile faded as he was forced to wipe his hand on his leggings.

With bow at the ready, Walker followed the procession into the next room.
Sil'qian Nightwind
player, 253 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 20 Nov 2020
at 07:12
  • msg #720

Re: Arrival at Arden Vul

Sil'qian focusses his infravision down the hall leading west, to spot any denizens.

If he spots nothing, he will step into the room strewn with debris and search around looking for anything of value.
Lenny
player, 233 posts
Dwarf fighter 1
11/11; AC 4
Fri 20 Nov 2020
at 23:36
  • msg #721

Re: Arrival at Arden Vul

Lenny happily assumes temporary guard duty by the western exit while Mr. Silk pokes about in the debris for his own prize.
DM Maleketh
GM, 329 posts
Sun 22 Nov 2020
at 03:27
  • msg #722

Re: Arrival at Arden Vul

A cursory search of the debris reveals nothing of interest.  If there's anoything of value, you'll need to spend more time and effort to find it.
Sil'qian Nightwind
player, 255 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 22 Nov 2020
at 07:16
  • msg #723

Re: Arrival at Arden Vul

Sil'qian looks to the others, "Should we do a proper search of this debris, or leave it and move on? I would like to search."
Brian Hamonet
player, 149 posts
Human Cleric 1
8/8 HP, AC 4
Sun 22 Nov 2020
at 10:21
  • msg #724

Re: Arrival at Arden Vul

"We would do better to accept all blessings we can find. Please continue your search while I stand guard." Brian responded with a sad smile, then turned to face west and readied his flail.
Lenny
player, 236 posts
Dwarf fighter 1
11/11; AC 4
Sun 22 Nov 2020
at 14:56
  • msg #725

Re: Arrival at Arden Vul

"Mr. Silk," Lenny proposes. "Why not, uh, look around a bit some more, uh, before ... giving this place a proper excavation?"

He strokes his chin. "Tools, too. We don't have the proper tools. Let's finish exploring this ... area, and then acquire shovels, prybars, and the like."

"You need stone to move stone," he finishes, sagaciously.
This message was last edited by the player at 14:57, Sun 22 Nov 2020.
DM Maleketh
GM, 330 posts
Mon 23 Nov 2020
at 14:00
  • msg #726

Re: Arrival at Arden Vul

With no further posts, I'm taking this two-to-one opinion as an indicator that Sil is going to get searching.

Sil continues rummaging through the debris.  Progress is slow, and at one point he shifts and object that causes a bit of a landslide of clanking metal.  Shortly after, you hear noise from the western hallway.  It sounds like running footsteps accompanied by the familiar buzzing of stirges.
Lenny
player, 237 posts
Dwarf fighter 1
11/11; AC 4
Mon 23 Nov 2020
at 18:35
  • msg #727

Re: Arrival at Arden Vul

Upon hearing the footfalls and the fhwip-fhwip of stirge wings, Lenny cries out, "This way! Run this way!"

Footfalls, he has reasoned, must come about as a result of ... feet. And people have feet. Ergo, a human approaches (on its feet).
Sil'qian Nightwind
player, 256 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 24 Nov 2020
at 02:09
  • msg #728

Re: Arrival at Arden Vul

"Damn!" Sil'qian curses as the rubble tumbles down.

Hearing the stirges, he calls out, "Into the room with the pool!" and immediately moves that way.

"Lenny shut the door once we are  all in."

The elf draws his longsword and adjust his shield as takes up position to meet the flying bloodsuckers.
Tybalt 'Walker' Aldiron
player, 151 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 24 Nov 2020
at 07:33
  • msg #729

Re: Arrival at Arden Vul

Walker reached out to grab Lenny by the scruff of the neck, or anything thereabouts available, and drag him back toward the pool room. "Back here!"

Shouting down the hall, Walker intoned, "You there! Friend or foe? Call out quickly or you'll be locked out!"

Walker will be ready to fire off some arrows at the stirges if he gets a chance.
Brian Hamonet
player, 150 posts
Human Cleric 1
8/8 HP, AC 4
Tue 24 Nov 2020
at 09:37
  • msg #730

Re: Arrival at Arden Vul

Brian quickly rushed into the pool room.
Lenny
player, 239 posts
Dwarf fighter 1
11/11; AC 4
Tue 24 Nov 2020
at 18:38
  • msg #731

Re: Arrival at Arden Vul

Obligingly, Lenny's scruff and the rest of him follow Mr. Walker to the fountain of Thoth.
Qadar
player, 4 posts
Human Mage
Wed 25 Nov 2020
at 05:18
  • msg #732

Re: Arrival at Arden Vul

"Fri… end" yelled Qadar, clearly out of breath.
He rounded a corner and headed to
the promise of safety.
Tybalt 'Walker' Aldiron
player, 152 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 25 Nov 2020
at 05:26
  • msg #733

Re: Arrival at Arden Vul

Walker considered sending just one arrow into the runner's knee on the off chance this stranger wasn't in fact what he claimed to be. However, after seeing several bodies lately desiccated by the stirges, Walker decided to give him the benefit of the doubt.

"Quickly Man!" he hissed, aiming just over the newcomer's shoulder!
DM Maleketh
GM, 332 posts
Fri 27 Nov 2020
at 01:11
  • msg #734

Re: Arrival at Arden Vul

The newcomer rushes into the room, but hot on his trail are a half-dozen angry stirges!  Luckily for you, they seem surprised to find themselves faced with a superior number of opponents, and you have a chance to strike.

We'll call this the start of combat.  Your group has two segments of surprise - declare actions and make rolls, as usual.
Sil'qian Nightwind
player, 258 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 27 Nov 2020
at 06:42
  • msg #735

Re: Arrival at Arden Vul

Sil'qian will attack the first flying blood suckers that come into melee range. His longsword slashes out and connects solidly.

1 attack per surprise round:
22:38, Today: Sil'qian Nightwind rolled 18 using 1d20+4 hits AC 2
22:39, Today: Sil'qian Nightwind rolled 8 using 1d8+3 damage

22:38, Today: Sil'qian Nightwind rolled 22 using 1d20+4 hits AC -7
22:39, Today: Sil'qian Nightwind rolled 10 using 1d8+3 damage 2.

Tybalt 'Walker' Aldiron
player, 153 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 27 Nov 2020
at 07:14
  • msg #736

Re: Arrival at Arden Vul

As the newcomer ducked through the door, Walker loosed his first arrow at the unsuspecting stirge as it came into view. His second shot followed just behind, streaking with equal accuracy!

With a grin and nod, he prepared for his next attempt.


Attack 1: Rolled 22 to hit AC-7 for 8 damage
Attack 2: Rolled 22 to hit AC-7 for 5 damage


Tybalt 'Walker' Aldiron rolled 22,22 using d20+3,d20+3 with rolls of 19,19.  Arrow Attacks (+1 short range bonus).
Tybalt 'Walker' Aldiron rolled 8,4 using d6+3,d6+3 with rolls of 5,1.  Arrow Damages.


Edit: If applicable...
Attack 3: Rolled 9 to hit AC11 for 5 damage
Attack 4: Rolled 16 to hit AC4 for 8 damage


Tybalt 'Walker' Aldiron rolled 9,16 using d20+3,d20+3 with rolls of 6,13.  Arrow Attacks (+1 short range bonus).
Tybalt 'Walker' Aldiron rolled 5,8 using d6+3,d6+3 with rolls of 2,5.  Arrow Damages.

This message was last edited by the player at 03:02, Wed 02 Dec 2020.
Qadar
player, 6 posts
Human Mage
Fri 27 Nov 2020
at 08:09
  • msg #737

Re: Arrival at Arden Vul

Qadar turned once he entered the room and let his sack rest on the floor.  There wasn't enough room to release his spell without catching his rescuers in the effect so he gritted his teeth and swung his staff at the startled Sturges.  Unfortunately his determination was not enough to hurt something that nimble.

OOC: Hit AC 9.  Two segments of surprise.
03:00, Today: Qadar rolled 12 using 1d20.  Attack roll.

Brian Hamonet
player, 152 posts
Human Cleric 1
8/8 HP, AC 4
Fri 27 Nov 2020
at 13:28
  • msg #738

Re: Arrival at Arden Vul

His flail already primed for attack, Brian held the guard and swatted at the deadly critters, swinging the weapons around.
Brian Hamonet rolled 12,4 using 1d20,1d20.  Two Attacks with Heavy Flail.
Brian Hamonet rolled 6,6 using 1d6+1,1d6+1 ((5,5)). Damage for Attacks
"Is everyone safely in?" The cleric yelled as he swivelled his head to confirm the same.
This message was last edited by the player at 13:38, Fri 27 Nov 2020.
Lenny
player, 241 posts
Dwarf fighter 1
11/11; AC 4
Fri 27 Nov 2020
at 18:31
  • msg #739

Re: Arrival at Arden Vul

Standing side by side with Mr. Silk, Lenny describes arcs with his hammer with surprising alacrity. Twice, flappers come in between the hammer and the completion of its arc.

13:25, Today: Lenny rolled 21,6 using d20+3,d6+4.  Segment 2: 1 attack.
13:24, Today: Lenny rolled 20,9,6,7 using d20+3,d6+4,d20+3,d6+4.  Segment 1: 2 attacks.

This message was last edited by the player at 18:32, Fri 27 Nov 2020.
Qadar
player, 7 posts
Human Mage
Fri 27 Nov 2020
at 21:53
  • msg #740

Re: Arrival at Arden Vul

"My companions all succumbed when we we surprised by these monsters. " responded Qadar to the man's question.

Qadar took his second swing at the foul little flying leech.  "For Tasha, and Grong, and Brother Morgan Hammersmith the Fourth turned!" He cried.  Evidently his spirit was to no avail as he missed his target badly.

OOC: Hit AC 18
16:46, Today: Qadar rolled 3 using 1d20.  Attack roll 2.
 

DM Maleketh
GM, 335 posts
Wed 2 Dec 2020
at 00:16
  • msg #741

Re: Arrival at Arden Vul

The stirges are taken completely off-guard, and despite a few clumsy blows, your group makes short work of them before they can respond.
Lenny
player, 245 posts
Dwarf fighter 1
11/11; AC 4
Wed 2 Dec 2020
at 01:07
  • msg #742

Re: Arrival at Arden Vul

Lenny welcomes the newcomer, "Nice to meet you, Mr. Friend. I'm Lenny."

He continues to smile but then a shadow passes over his face which is quickly replaced by the smile.

"Have you seen another dwarf here? His name is George and he's my cousin," he asks.

OOC Shall we continue west?
Sil'qian Nightwind
player, 261 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 2 Dec 2020
at 05:10
  • msg #743

Re: Arrival at Arden Vul

Sil'qian wipes the gore from his blade onto the body of one of the stirges. He the stands, sheathes his sword, and approaches the stranger with an outstretched hand, "Well met, I am Sil'qian Nightwind."

West is the only unexplored direction - unless you want to tussle with the monkey statues again!

Tybalt 'Walker' Aldiron
player, 160 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 2 Dec 2020
at 05:54
  • msg #744

Re: Arrival at Arden Vul

"Well met friend, and timely I would think. We've suffered the scourges of these stirges as well. I think it's time we put an end to them!"

Following Silk's lead, he passed a gloved hand, "I'm Tybalt Aldiron, known to my friends and others as Walker, for that's what I am, a Walker in this world on a quest now my own through simple hereditary attrition."
Qadar
player, 11 posts
Human Mage
Wed 2 Dec 2020
at 08:21
  • msg #745

Re: Arrival at Arden Vul

Qadar grabbed the sack off the floor once the Stirges were defeated.  He hugged it close to his chest while extending his hand to the ones offered.

"Well met, Lenny, Sil'qian, and Walker.  My name is Qadar, and I am… was our party's Magic user.  I didn't use my spell because there wasn't enough space without catching us all."

"We had not been adventuring together long but in that time I have not seen another dwarf.  ÃŒ too would like revenge against these Stirges, although it might take the form of eating them for supper at the moment.  Grong was blocking the doorframe when they attacked so I did not get a good look at how many there were but my companions collapsed quickly.  I ran after he fell unconscious and I saw everyone else in the room had collapsed."


He paused, watching the others as they made up their mind to continue.  " I would join you and hopefully contribute to your successful adventure and you can evaluate if I would be a good fit."
Brian Hamonet
player, 155 posts
Human Cleric 1
8/8 HP, AC 4
Wed 2 Dec 2020
at 10:55
  • msg #746

Re: Arrival at Arden Vul

"I am sure my friends and I will be glad to have you travel with us." The robed man put away his weapon and smiled at Qadar. "My name is Brain Hamonet, and I am a cleric of the god of fertility and prosperity, Lady Demma."
Brain looked into his eyes with an earnest yet melancholy look. "I offer my condolences for your lost companions. We have lost our share too, but Walker, Sil'qian and myself have been here since the inception of this party, and a magic-user would certainly complete our ranks."
Sil'qian Nightwind
player, 262 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 3 Dec 2020
at 00:52
  • msg #747

Re: Arrival at Arden Vul

"Take a place, Qadar." With that, Sil'qian draws his sword before carefully opening to the door, wary of any more on the flying bloodsuckers.

West it is.
DM Maleketh
GM, 337 posts
Thu 3 Dec 2020
at 02:50
  • msg #748

Re: Arrival at Arden Vul

There isn't actually a door, just a hallway.  That said...

The hallway leads west, passing a door before rejoining the north-south hallway you saw earlier.


Qadar
player, 13 posts
Human Mage
Thu 3 Dec 2020
at 04:14
  • msg #749

Re: Arrival at Arden Vul

Qadar took his place near the back of the party.  He looked to the Southern wall of the hallway in front of him and ran his hand along its wall.

"This must be the far wall of the collapsed room." He whispered out loud, afraid of attracting more stirges. "Hey Lenny, can you tell if this wall is stable, or if there is an alternate entrance into that room?"
Sil'qian Nightwind
player, 263 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 3 Dec 2020
at 05:08
  • msg #750

Re: Arrival at Arden Vul

Sil'qian moves cautiously to the door facing north, "Watch the corridor ahead for more stirges," he says before examining the door carefully for traps.

If none are found he will open the door cautiously.

I thought we fought the stirges in the pool room, no big deal.

Tybalt 'Walker' Aldiron
player, 161 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 3 Dec 2020
at 05:21
  • msg #751

Re: Arrival at Arden Vul

Walker nodded and moved to where he could watch the corridor, arrow nocked and ready.
Lenny
player, 247 posts
Dwarf fighter 1
11/11; AC 4
Fri 4 Dec 2020
at 00:50
  • msg #752

Re: Arrival at Arden Vul

Lenny corrects himself mid-reply, "Yes, nice to meet you, Mr. F...Q. Mr. Q. You have special things in your bag, too?"

"Shame about your friends," he consoles, nodding his head up and down.

Looking at the wall in question, he does his best to assay its structural integrity. He has a second sense for such things.
This message was last edited by the player at 00:51, Fri 04 Dec 2020.
DM Maleketh
GM, 339 posts
Fri 4 Dec 2020
at 00:55
  • msg #753

Re: Arrival at Arden Vul

Lenny notes that the wall does border the room where the ceiling collapsed, but the wall itself seems solid enough.

Examining the door, Sil notes an obvious hole in it, a good three feet or so in diameter.  You can all hear noises from within, and looking through the hole, Sil spies a rather large shape that seems to be moving.  He's not able to tell precisely what it is, however.
DM Maleketh
GM, 343 posts
Mon 7 Dec 2020
at 18:08
  • msg #754

Re: Arrival at Arden Vul

Your group decides to move the light source out of the way so Sil can get a better view of the room within.  As Axel begins to back off, however, the occupant appears to finally take notice of you, charging forward and slamming the door open.  It was apparently curled up while in side, as it's quite large, easily the size of a horse, and looks like a cross between a maggot and a centipede, with a maw full of writhing tendrils.  The creature immediately strikes Durmen with one such appendage, and the man goes completely rigid.

Combat time.  Everyone declare actions and make rolls.
Lenny
player, 254 posts
Dwarf fighter 1
11/11; AC 4
Mon 7 Dec 2020
at 23:09
  • msg #755

Re: Arrival at Arden Vul

Lenny curses, "Mother of all bugs," -- not considering that it could, rather, be the father of all vermin. Then, without hesitation, he squares up against the horse-sized abomination and hammers away.

18:03, Today: Lenny rolled 10,6,20,5 using d20+3,d6+3,d20+3,d6+3.  R1 Attacks.
A1 hits AC 10 for 6
A2 hits AC -5 for 5

Qadar
player, 17 posts
Human Mage
Tue 8 Dec 2020
at 00:51
  • msg #756

Re: Arrival at Arden Vul

"Crap!  Spred out and stay away from that head." cried Qadar, moving to the side of the doorframe and aiming for its side.  He wanted nothing to do with its mouth, heck he didn't want to risk touching it in case the effect that affected Durmen was all over it.  He again had no room to cast his spell and so grimly swung his staff at the creature.  He was, of course, rather ineffectual.


19:46, Today: Qadar rolled 10,1 using 1d20,d6.  Attack roll, Damage roll. (AC 11)
Tybalt 'Walker' Aldiron
player, 164 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 8 Dec 2020
at 03:52
  • msg #757

Re: Arrival at Arden Vul

The Walker had been keeping lookout down the hall when he heard Qadar cry out. Spinning around, he saw the horrific creature which seemed to be something right out of a nightmare he'd had as a child. His reaction was to loose the arrow he had nocked and ready, but seeing Durmen resembling a log seemed to affect Tybalt's timing. As his companions suddenly charged into his line of fire, he knew he'd need to change tactics.

Dropping his bow, he drew his sword and looked for an opening.

"What in the rotting Abyss of Gadar IS THAT THING???"


Edit~~~
Longsword Attack: (Non-proficient) rolled 4 to miss.

Tybalt 'Walker' Aldiron rolled 4 using 1d20-2.  Longsword Attack.

Attack 1: Rolled 19 to hit AC1 for 6 damage (Arrow 1), Rolled 19 to hit AC1 for 6 damage (Arrow 2)
Attack 2: Rolled 7 to miss (Arrow 1), Rolled 15 to hit AC5 for 4 damage (Arrow 2)


Tybalt 'Walker' Aldiron rolled 19,19,7,15 using d20+3,d20+3,d20+3,d20+3 with rolls of 16,16,4,12.  Attack 1 (2 Arrows), Attack 2 (2 Arrows), all +1 for short range, odd round.
Tybalt 'Walker' Aldiron rolled 6,6,8,4 using d6+3,d6+3,d6+3,d6+3 with rolls of 3,3,5,1.  Arrow Damages.

This message was last edited by the player at 14:46, Wed 09 Dec 2020.
Sil'qian Nightwind
player, 267 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Tue 8 Dec 2020
at 05:52
  • msg #758

Re: Arrival at Arden Vul

"We are plagued by giant vermin at every turn!" Sil'qian shouts to no one in particular as he strikes with his longsword.

21:44, Today: Sil'qian Nightwind rolled 15 using 1d20+4 for longsword attack 1: hits AC 5.
21:48, Today: Sil'qian Nightwind rolled 9 using 1d12+3 for sword damage 1

21:44, Today: Sil'qian Nightwind rolled 21 using 1d20+4 for longsword attack 2: hits AC -6.
21:48, Today: Sil'qian Nightwind rolled 14 using 1d12+3 for sword damage 2.

Brian Hamonet
player, 158 posts
Human Cleric 1
8/8 HP, AC 4
Tue 8 Dec 2020
at 06:51
  • msg #759

Re: Arrival at Arden Vul

"Indeed we are in contempt of some strange god, for what natural process could produce that whichever see before us?"
Brian screamed a declaration as he jumped back, pulling out his two-handed flail once again. He gripped it tightly, but seemed to waver before the enemy.
The attack seemed to slide over the monstrosity's body, doing it no harm but sending Brain reeling from the momentum. He clutched his holy symbol and lamented.
"Oh Lady Demma, may we enrich ourselves, not as a reward, but as a consequence of the yet aimless endeavours we undergo."

Brian Hamonet rolled 5 using 1d20 ((5)). Surely a Miss

DM Maleketh
GM, 349 posts
Mon 14 Dec 2020
at 19:44
  • msg #760

Re: Arrival at Arden Vul

The horrible creature flails its tentacled maw at your party, striking Lenny (twice), Sil, and Qadar.  While the appendages cause no physical harm, all three find themselves suddenly as helpless and immobile as Durmen.  Brian and Walker then move to counterattack, but to no avail.

Siezing the initiative, your party lays into the monster, slaying it before it c an paralyze any more of your group.

16:26, Today: DM Maleketh rolled 8 using 2d6 with rolls of 5,3.  Initiative Segment (Party, Monsters).
16:33, Today: DM Maleketh rolled 32 using 4d20 with rolls of 1,16,9,6.  Saves vs Paralysis (Lenny x2/Sil/Qadar).

This message was last edited by the GM at 04:29, Wed 16 Dec 2020.
Sil'qian Nightwind
player, 272 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 16 Dec 2020
at 04:42
  • msg #761

Re: Arrival at Arden Vul

Sil'qian gulps down air, affected more by fear than exertion.

He looks in the door from where the creature had emerged, if he sees no more occupants, he will pull Durmen's rigid body into the room.

"Let's take shelter here to regroup.

Brian, can you help Durmen?"

Tybalt 'Walker' Aldiron
player, 169 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Wed 16 Dec 2020
at 04:48
  • msg #762

Re: Arrival at Arden Vul

Walker found himself in a somewhat embarrassing situation, caught having dropped his sword and making tracks back toward his bow when the sound of a monstrous entity collapsing behind him brought the ranger to a skidding halt!

"Friends! We- you did it! I thought... well, I suppose I thought this might be our farewell. But lo, let us help Durmen if the man can be saved!"

Walker quickly gathered his scattered weapons and helped Sil'qian with their downed companion.
Qadar
player, 23 posts
Human Mage
Wed 16 Dec 2020
at 05:43
  • msg #763

Re: Arrival at Arden Vul

Qadar shuddered, his life flashing in front of his eyes as he examined the foul creature in front of them.  He should have backed away before discussing tactical options, to have lived in the moment instead of treating it like a puzzle.  This time he lived through the mistake.  Hopefully Durmen survuved as well.

"Good idea." he said quietly, sniffing at the tenticles to see if the scent matched the pool.  He would not touch it any further.
Brian Hamonet
player, 159 posts
Human Cleric 1
8/8 HP, AC 4
Wed 16 Dec 2020
at 15:33
  • msg #764

Re: Arrival at Arden Vul

Recovering from the momentum of his attack, Brian realized that the party had defeated the creature handily. He looked confused. "I saw a future, that ended in our demise. I am grateful for our miraculous survival."
Nodding at Sil'qian, Brian rushed to the side of the fallen man. "Alas, he seems to be affected greatly. Can you hear us, Durmen?" The robed cleric observed the his vital signs, such as the pulse and heart rate, as best he could. Brian had no miracle to cure paralysis, but perhaps divine healing could bring him back.
Lenny
player, 261 posts
Dwarf fighter 1
11/11; AC 4
Thu 17 Dec 2020
at 00:18
  • msg #765

Re: Arrival at Arden Vul

Lenny beams, "Easy peasy. Like that corpse creeper could have troubled us."

Glancing at Durmen, he appends, "Well, all of us. He'll come around soon enough."

With that, he steps over the monster and heads into its lair and calls out for the linkboy to light the way.
Sil'qian Nightwind
player, 274 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 17 Dec 2020
at 01:57
  • msg #766

Re: Arrival at Arden Vul

Once the group is in the room Sil'qian closes the door and bars or locks it if possible [fully recognising there is a 3 foot hole in the middle of the door!].

While Brian examines Durmen, the elf begins to examine the room and its contents.
DM Maleketh
GM, 359 posts
Thu 17 Dec 2020
at 02:58
  • msg #767

Re: Arrival at Arden Vul

Durmen is alive, but remains immobile.

The interior of the room is pretty nondescript, the floor covered in a thin layer of trash and debris.  The one notable feature is in the center of the room: an armored human woman.  Given that she seems to have been partially eaten, it's a safe bet that she's dead.
Sil'qian Nightwind
player, 276 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Thu 17 Dec 2020
at 04:38
  • msg #768

Re: Arrival at Arden Vul

"Everywhere we go, corpses," Sil'qian mutters to himself as he goes about the grim task of looting the body of the warrior.
Tybalt 'Walker' Aldiron
player, 171 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Thu 17 Dec 2020
at 05:10
  • msg #769

Re: Arrival at Arden Vul

"This is grim work, I'll never get used to these smells..." Walker kept watch while his companions searched and doctored.

"We've gotten lucky, but we'd better be a little more cohesive and methodical. I'm most effective with my bow, so we'll need strategy that takes this into account. With some practice, I'm sure my skills with the blade will improve, but that was never my lot in life... not until my cousin was killed. Now his quest falls upon me. But in the interim, I'll try not to stick any of you..."
DM Maleketh
GM, 362 posts
Thu 17 Dec 2020
at 12:27
  • msg #770

Re: Arrival at Arden Vul

The warrior doesn't have much.  Besides her chainmail and longsword, she has a belt pouch with some money (18 gp and 37 sp).  You also find a hand-drawn map:



(Just pretend it's more crudely drawn than that. :v )
Lenny
player, 262 posts
Dwarf fighter 1
11/11; AC 4
Thu 17 Dec 2020
at 22:21
  • msg #771

Re: Arrival at Arden Vul

"Did she come here alone or was she abandoned to be the monster's provender?" Lenny smiles, happy to have remembered the word. Then he grimaces in response to his own question.

He mucks about in the trash and debris, looking for anything that might not be ... trash or debris. Given the size of the corpse creeper, he concludes it must have been lairing in here for some time. Did it devour everything, from soup to nuts? After a spell, he'll probably become bored and encourage the others to make their way out of the chamber and on to the stirge nest.
Sil'qian Nightwind
player, 277 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Fri 18 Dec 2020
at 01:25
  • msg #772

Re: Arrival at Arden Vul

"Does anyone have need for chain armour, or a longsword? If not, I suggest we stow it and pick it up on the way out if we can."

Sil'qian will pass the map around so everyone will know what it illustrates, before rolling it up and putting it in his pack.

"We will have to keep our eyes open for similar looking rooms."
DM Maleketh
GM, 364 posts
Fri 18 Dec 2020
at 02:22
  • msg #773

Re: Arrival at Arden Vul

MAP


Tybalt 'Walker' Aldiron
player, 173 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 18 Dec 2020
at 02:25
  • msg #774

Re: Arrival at Arden Vul

Walker knelt by the tarnished armor and ran a hand over his own battered leathers. With a bit of adjustment, he felt the chain would fit, and might afford him a little better protection.

"Give me a hand please," he asked Lenny to assist him in the undertaking of changing and adjusting the chainmail. When it was finished, he offered his own studded leather armor for the cache.

Finally strapping his quiver across his back, he nodded to his companions. "Alright, let's carry on. Carefully."


OOC: Assuming the chainmail can be made to fit, drops Walker's AC by 2!
Qadar
player, 26 posts
Human Mage
Fri 18 Dec 2020
at 08:13
  • msg #775

Re: Arrival at Arden Vul

Qadar looks closely at the map they found on the dead Warrior.  He found it odd that the map started from the top unless it was a second level from a first one.  He memorized the basic outline and the posotion of the statues before it was put away.

"Can I have the belt pouch?
It would be easier to carry my stuff with it, although if we find a backpack it would be better.

As for tactics against the stirges, I need about 30 feet of space for my spell of sleep or I'll risk putting you to sleep.  I figure it can take out about four from the fight, but they wake up if you don't kill them soon." 

Lenny
player, 266 posts
Dwarf fighter 1
11/11; AC 4
Sat 19 Dec 2020
at 19:27
  • msg #776

Re: Arrival at Arden Vul

Lenny looks at the still immobile form of Durmen.

"Lankios could look after'em. Mr. Lankios has made himself a home here, after all, hasn't he? It's not like anything troubles him here."
Sil'qian Nightwind
player, 280 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Sun 20 Dec 2020
at 03:00
  • msg #777

Re: Arrival at Arden Vul

Lenny:
Lankios could look after'em.

"That's an idea, Lenny...although I worry he might add Durmen to his pot of smelly stew!

But, I have no better idea.

So, carry Durmen to Lankios, or carry him back to the Inn?"

Tybalt 'Walker' Aldiron
player, 174 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 20 Dec 2020
at 09:09
  • msg #778

Re: Arrival at Arden Vul

"Perhaps Lankios will get bored and heal him! Let's do that and explore a bit more. If we see something we can't handle without Durmen, we'll take him back and get him woken up..."
DM Maleketh
GM, 368 posts
Mon 21 Dec 2020
at 01:17
  • msg #779

Re: Arrival at Arden Vul

With some effort, you haul Durmen's immobile form back to Lankios.  The hermit looks up in surprise as you enter his chamber.  "Oh-ho, back for more Stuff?  Or did you find some troublesome stuff?"
Sil'qian Nightwind
player, 281 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Mon 21 Dec 2020
at 02:20
  • msg #780

Re: Arrival at Arden Vul

"Well met, Master Lankios. Our friend, Durmen was touched by the tentacles of a beast not far from here.

We have no way to resolve the paralysis that affects him, we hoped that you might watch over him for an hour two, before we leave this place?"

DM Maleketh
GM, 369 posts
Mon 21 Dec 2020
at 03:26
  • msg #781

Re: Arrival at Arden Vul

Lankios nods amicably.  "A terrible fate, no cause for a fete.  Watch him I can, and watch him I will, so long as I am able and he is not."

Axel clear his throat.  "I should probably stay as well.  To help him when he recovers, of course."
Tybalt 'Walker' Aldiron
player, 175 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 21 Dec 2020
at 06:04
  • msg #782

Re: Arrival at Arden Vul

Walker nodded, "Very well Axel, that might be best."

"Thank you Lankios, we'll try to find something tasty for your Stuff..."

When the party was ready to move out, Walker took his usual place near the rear.
Sil'qian Nightwind
player, 282 posts
Elf F 1/MU 1/T 1
HP: 7 AC: 3 MV: 90'
Wed 23 Dec 2020
at 07:54
  • msg #783

Re: Arrival at Arden Vul

Satisfied that Lankios, with Axel's help, will watch over Durmen, Sil'qian asks the group, "Do we retrace our steps? I would prefer we first check the two doors in the hall around the corner."

If you look at the map on the Loot thread, there is a room west of Lankios' room, that we have skipped and another directly across from it.
This message was last edited by the player at 07:54, Wed 23 Dec 2020.
Brian Hamonet
player, 161 posts
Human Cleric 1
8/8 HP, AC 4
Wed 23 Dec 2020
at 08:57
  • msg #784

Re: Arrival at Arden Vul

Brian laughed softly and turned to Lankios. "What lies beyond, mister? Where should our party head next?"
Lenny
player, 267 posts
Dwarf fighter 1
11/11; AC 4
Wed 23 Dec 2020
at 15:11
  • msg #785

Re: Arrival at Arden Vul

Lenny pores over the map that Mr. Silk has produced. His fingers traces the path they have taken so far that day. That he had just been nibbling a bit of recovered cheese does not deter the movements of those fingers. And if they left a few smears in their wake, well, cartography has never been a clean profession.

"We should see about this one and that one," he concludes, leaving a yellow smudge, first, on the chamber adjoining Lankios's and then a smaller one on the one opposite.
This message was last edited by the player at 15:11, Wed 23 Dec 2020.
DM Maleketh
GM, 371 posts
Thu 24 Dec 2020
at 03:31
  • msg #786

Re: Arrival at Arden Vul

"Go where your path takes you, of course," answers Lankios.  "Just remember to keep your head, or you'll lose it."

Axel offers you a spare torch before you go, lighting it using Lankios' cooking fire, and the five of you head out.  A quick check of the eastern door by Sil reveals no trap, so you open it up.  Inside is a room choked with debris and refuse, apart from a 5' radius semicircle around the entrance.  As Sil enters, a movement to his left catches his eye, and as he turns, he sees a rotting corpse shambling toward him!



Besides posting actions here, you need to decide who's carrying the torch.
Sil'qian Nightwind
player, 283 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Thu 24 Dec 2020
at 06:07
  • msg #787

Re: Arrival at Arden Vul

Sil'qian's face contorts in disgust at the sight of the creature advancing on him. "Unnatural spawn of hell!"

Stepping to the northern edge of the clear area, he will attack the creature when it is within reach.

Longsword attack 1:
Sil'qian Nightwind rolled 12, hitting AC 8 for 7 damage.

Longsword attack 2:
Sil'qian Nightwind rolled 18, hitting AC 2 for 5 damage.

DM Maleketh
GM, 373 posts
Thu 24 Dec 2020
at 12:27
  • msg #788

Re: Arrival at Arden Vul

Sil's attacks demolish the zombie with little effort.  Once it is down, he finds himself unsure that the creature's movements were actually hostile - but there's no sense worrying about it now.
Brian Hamonet
player, 163 posts
Human Cleric 1
8/8 HP, AC 4
Thu 24 Dec 2020
at 14:58
  • msg #789

Re: Arrival at Arden Vul

"You are most quick at the draw, Sil'qian." Brian remarked while nodding his head.
"We had not encountered any living corpses till now, had we? What being could have awakened this soulless shell from their rest?
Lenny
player, 268 posts
Dwarf fighter 1
11/11; AC 4
Thu 24 Dec 2020
at 17:20
  • msg #790

Re: Arrival at Arden Vul

"The sound of your footsteps, good master Brian," Lenny responds smartly.

He continues, "This garbage pit holds nothing for us, Mr. Silk." With that, if nobody intervenes, he shuts the door and indicates the one opposite him.
Qadar
player, 29 posts
Human Mage
Thu 24 Dec 2020
at 23:44
  • msg #791

Re: Arrival at Arden Vul

Qadar licks his lips and looks wistfully at the cheese stained fingers of Lenny.  He sighs softly as he looks into the room.

"We should search the corpse.  I have a spell that will show me magical eminations, but I did not memorize it today as I only have the strength for one spell per day.  A sweep after the place is safe would be a good idea."
Sil'qian Nightwind
player, 284 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 25 Dec 2020
at 03:53
  • msg #792

Re: Arrival at Arden Vul

Sil'qian brow furrows a moment as he contemplates the creature's movement toward him, no doubt it meant to harm the group..."I think?" he says out loud.

Brian:
What being could have awakened this soulless shell from their rest?

"That would be your bailiwick, Brian!" He sounds a little happier that the cleric has labelled the creature as walking dead.

Qadar:
We should search the corpse.

"Why not...I've searched every other corpse we've come across..." the elf mutters as he quickly rifles through the creature's belongings.

Qadar:
A sweep after the place is safe would be a good idea.

"If this place can ever be made safe, there are a number of rooms full of debris that could be searched."
DM Maleketh
GM, 375 posts
Sun 27 Dec 2020
at 13:22
  • msg #793

Re: Arrival at Arden Vul

The zombie doesn't have anything in its pockets, but it is, oddly enough, wearing what appears to be a dog collar with silver chasing.
Sil'qian Nightwind
player, 286 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 28 Dec 2020
at 00:49
  • msg #794

Re: Arrival at Arden Vul

Lenny:
This garbage pit holds nothing for us, Mr. Silk.

"Not quite right, Lenny!" Sil'qian chuckles as he holds up the dog collar for all to see, before depositing it in his pack.

The elf follows the dwarf across the hall.

"Watch for stirges, will you Lenny?" he asks, as he prepares to examine the door for traps, and pick the lock if necessary.
This message had punctuation tweaked by the player at 03:25, Mon 28 Dec 2020.
DM Maleketh
GM, 376 posts
Mon 28 Dec 2020
at 02:28
  • msg #795

Re: Arrival at Arden Vul

The room on the opposite side of the hall is a bit larger, but otherwise quite similar, down to the semicircle of clear floor inside the entrance.  There's no zombie here, however, and as far as you can tell the room is empty.


Sil'qian Nightwind
player, 287 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 28 Dec 2020
at 03:40
  • msg #796

Re: Arrival at Arden Vul

"This is odd...", Sil'qian will mutter as he steps into the room and makes his way through the debris to the northern section of the west wall and examine it for secret doors.

"Lenny, come see if you can find anything."

This is wholly based on the map I am making...if that is not fair, then skip this post and we will move on.
Brian Hamonet
player, 165 posts
Human Cleric 1
8/8 HP, AC 4
Mon 28 Dec 2020
at 12:44
  • msg #797

Re: Arrival at Arden Vul

"A silver collar... Certainly that is of great value, too much for someone to leave upon a rotting corpse, whether moving or not. However, were I to assume the collar needed to be on the corpse, I would conclude it was what compelled the poor body to leave its state of death."
Brian squinted at the apparent tool as it found its way into the elf's pack.
For a moment an idea appeared to take form and scare him, but the cleric's face turned neutral once again.
He kneeled close to the destroyed body and began a short prayer of safe departure.
This message was last edited by the player at 12:45, Mon 28 Dec 2020.
Lenny
player, 270 posts
Dwarf fighter 1
11/11; AC 4
Mon 28 Dec 2020
at 15:12
  • msg #798

Re: Arrival at Arden Vul

Lenny squints as if doing so will help him see Brian's words all the more clearly, but they continue to twist and turn, his syntax too difficult to track. He does connect "great value" to "silver collar." It is not a connection he himself would make.

Happily, then, he joins Mr. Silk in his examination of the stone walls to see what secrets they would conceal.
This message was last edited by the player at 03:27, Tue 29 Dec 2020.
Tybalt 'Walker' Aldiron
player, 176 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 28 Dec 2020
at 15:45
  • msg #799

Re: Arrival at Arden Vul

Walker was both surprised and horrified by the animated corpse. He and his cousin Durke, whom had been the focus of this quest for Arden Vul at the outset, had encountered a few such horrors during their excursions into the depths, but Walker knew he'd never, ever, become accustomed to such encounters.

He kept his vigil while the others searched, ruminating over the implications of the silver collar. "Could it be that the collar kept the man alive, long after starvation had robbed him of his natural life?" He mused. If so, such an item must never fall into the wrong hands...


OOC: Keeping a lookout for random encounters... uh, dungeon denizens that is.
Qadar
player, 31 posts
Human Mage
Mon 28 Dec 2020
at 22:44
  • msg #800

Re: Arrival at Arden Vul

"If that collar is a magical was one to control an undead we lost an opportunity to hire a torchbearer, although I wouldn't wish that fate on anyone.  Careful, it might be cursed"  He said quickly.

Qadar sat in the doorway, sharing the light mostly with his fellow human Walker as the others didn't need it.
Sil'qian Nightwind
player, 288 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 28 Dec 2020
at 23:48
  • msg #801

Re: Arrival at Arden Vul

As he examines, the wall, Sil'qian listens to the comments of his companions regarding the silver collar, "Brian, when we return to the Inn perhaps you can examine it more closely to determine if it is evil in intent?"
Ati
player, 7 posts
Tue 29 Dec 2020
at 02:27
  • msg #802

Re: Arrival at Arden Vul

From the south approaches an armored warrior wielding a spear, making little effort to be stealthy.  “I thought I heard adventurers,” he says plainly.
This message was last edited by the GM at 02:38, Tue 29 Dec 2020.
Tybalt 'Walker' Aldiron
player, 178 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Tue 29 Dec 2020
at 04:16
  • msg #803

Re: Arrival at Arden Vul

"That's far enough," Walker said, spotting the approaching warrior. He looked to see what sort of posture the man had adorned, be it threat or deceit or perhaps something else.

"We're adventurers certain enough, you must be likewise, though I daresay a fool for venturing down here alone... Hail and what is your intent?"
Brian Hamonet
player, 166 posts
Human Cleric 1
8/8 HP, AC 4
Tue 29 Dec 2020
at 13:02
  • msg #804

Re: Arrival at Arden Vul

Brian was speaking to Sil'qian when the strange warrior appeared. "Yes, perhaps I could glean something more from..." He jumped back, clutching his holy symbol and attempting to turn what he assumed was more undead.
At length, he lowered his hands and stood aside to let the Walker continue talk.
Lenny
player, 271 posts
Dwarf fighter 1
11/11; AC 4
Tue 29 Dec 2020
at 20:03
  • msg #805

Re: Arrival at Arden Vul

Turning away momentarily from his examination of the masonry, Lenny reminds their leader to ask the spearman about his cousin, George. He had meant to be subtle about it, and if subtlety meant that the nesting stirges hadn't heard him, subtle, indeed, he had been.
This message was last edited by the player at 20:05, Tue 29 Dec 2020.
Qadar
player, 32 posts
Human Mage
Tue 29 Dec 2020
at 22:48
  • msg #806

Re: Arrival at Arden Vul

Qadar kept silent as the lone warrior and Walker spoke.  He still wasn't sure about the stranger's intentions.  He decided not to draw attention to himself.
Sil'qian Nightwind
player, 289 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Thu 31 Dec 2020
at 07:12
  • msg #807

Re: Arrival at Arden Vul

Sil'qian turns his attention from the wall to the stranger approaching.

He pulls his bow from his shoulder and nocks an arrow, making no pretense of being discreet about it.
Ati
player, 8 posts
Sat 2 Jan 2021
at 13:40
  • msg #808

Re: Arrival at Arden Vul

“My intent is to survive, and to amass as much fame and fortune as possible.  Not necessarily in that order, however.” He smiles tentatively.
Sil'qian Nightwind
player, 291 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 2 Jan 2021
at 21:52
  • msg #809

Re: Arrival at Arden Vul

"Well met, Ati. I am Sil'qian Nightwind.

I fear we may not meet your needs...not all of those that arrived here are alive, we have achieved no level of fame, and we certainly are not wealthy.

But if you your aim with your spear is true and you are fair and true in dealing with us, I will welcome you to our group."


Sil'qian looks around, to see how his companions are reacting to the newcomer, as he shoulders his bow, and goes back to examining the wall.
Ati
player, 9 posts
Sat 2 Jan 2021
at 22:41
  • msg #810

Re: Arrival at Arden Vul

“If my services are desired, I am happy to provide them in exchange for an equal share of plunder.  Maybe I can be your good luck charm.”
Tybalt 'Walker' Aldiron
player, 179 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 3 Jan 2021
at 06:25
  • msg #811

Re: Arrival at Arden Vul

Walker's hand relaxed a little, allowing his bowstring to relax as well. He nodded at the newcomer.

"It's a cursed share, be ye warned! But we'd be glad for the help, our band has seen recent setbacks in our attempts to discover treasure in this dangerous place. Join at your own peril!"

Then with a bit more of a friendly tone, which was quite an accomplishment for the Walker to muster, he added, "Danger abounds, but so does opportunity..."

"As Silk says, we're grateful for the help, just keep your head on your shoulders!"

"I am Tybalt Aldiron, known to my friends and companions as Walker, for that is what I am."
Brian Hamonet
player, 168 posts
Human Cleric 1
8/8 HP, AC 4
Sun 3 Jan 2021
at 09:24
  • msg #812

Re: Arrival at Arden Vul

"Our party grows ever stronger with your joining us," Brian walked closer to the front as he spoke.
He reached for his holy symbol, a pewter seed hanging from his neck, and smiled at the warrior.
"My name is Brian Hamonet, and I am a follower of the goddess of Fertility & Growth, Lady Demma. May be prosper together, Ati."
DM Maleketh
GM, 383 posts
Sun 3 Jan 2021
at 13:22
  • msg #813

Re: Arrival at Arden Vul

While Brian and Walker introduce themselves to the newcomer, Sil and Lenny turn their attention back to the wall.  However, as far as either one of them can tell, it is just a normal wall.
Lenny
player, 277 posts
Dwarf fighter 1
11/11; AC 4
Sun 3 Jan 2021
at 18:47
  • msg #814

Re: Arrival at Arden Vul

"I like good luck charms," Lenny announces, turning away from the wall.

He grasps the newcomer's hands in his own and earnestly says, "I'm Lenny, Mr. Ati."

With debris-filled rooms on either side of the corridor, the dwarf suggests they make straight (or, more precisely, north, west, north, and then northeast) for the stirge aviary to "kill all of the little buggers."
Qadar
player, 33 posts
Human Mage
Mon 4 Jan 2021
at 01:02
  • msg #815

Re: Arrival at Arden Vul

Now that the group has accepted Ati, Qadar felt comfortable in introducing himself.  He felt his place in the group was still tenuois, given that he was also fairly new.

"Well met, Ati.  I am Qadar, and I hope you are indeed our new good luck charm.
Goodness knows we can use one."


After hearing the suggestion for their next action, he swallowed nervously, then reached into his pack and attempted to tie the torch to his staff with his twine.  Maybe he could briefly lean the staff against the wall to cast his spell during the upcoming battle.
Sil'qian Nightwind
player, 294 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 4 Jan 2021
at 04:24
  • msg #816

Re: Arrival at Arden Vul

Stepping back from the wall, Sil'qian shakes his head, "If there is a hidden door, it is beyond my ken. Perhaps the door might be located in the corridors?

Nonetheless, I side with Lenny...it is time to deal with the stirge nest. That will allow us to explore the walls of the corridors without fear of attack."

Tybalt 'Walker' Aldiron
player, 180 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 4 Jan 2021
at 05:03
  • msg #817

Re: Arrival at Arden Vul

Walker nodded, drawing a few arrows and placing them in his bow hand for easier access once the fray was enjoined...

"Let's try to sneak up on them so I can get a shot or two off before they swarm us. As we've seen, I'm much better with a bow than I am with a sword!"
Sil'qian Nightwind
player, 297 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Wed 6 Jan 2021
at 02:50
  • msg #818

Re: Arrival at Arden Vul

Sil'qian listens to Walker's plan and nods in approval. But then the group starts building on other possibilities.

"I will try to confirm the layout of the corridor on the eastern side of the stirge's nest. If you keep the torch in this room, I may not have to get too close.

Then, if, as we suspect, there is another entrance, we can choose to split up and attack from both sides.

Lenny, will you stand guard outside this room and watch my progress? You can alert the others if I am attacked."


Tried to wrap up all the OOC discussion into one quick post! If everyone is OK with the plan, Sil'qian will attmept to sneak up the hallway; using only his 60 foot infravision.

Nearly forgot there is another PC with infravision!

4 in 6 chance to surprise as an elf; 30% chance to move quietly as a thief.

Ati
player, 10 posts
Wed 6 Jan 2021
at 23:02
  • msg #819

Re: Arrival at Arden Vul

Realizing that the pleasantries are now at an end, Ati readies himself for the coming battle.  Time to prove that these arms and armor he carries aren’t just for show.

He is ready to do whatever is requested of him.
DM Maleketh
GM, 387 posts
Sun 10 Jan 2021
at 01:11
  • msg #820

Re: Arrival at Arden Vul

Sil sneaks off to the north to scout the room ahead.
Sil'qian Nightwind
player, 299 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 10 Jan 2021
at 07:50
  • msg #821

Re: Arrival at Arden Vul

Private post
DM Maleketh
GM, 388 posts
Sun 10 Jan 2021
at 13:16
  • msg #822

Re: Arrival at Arden Vul

Also private.
Sil'qian Nightwind
player, 300 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 10 Jan 2021
at 22:01
  • msg #823

Re: Arrival at Arden Vul

Sil'qian takes a moment to commit the lay of the room to memory then quickly retraces his steps back to the group. As he replicates the room on the map, he explains what he saw to the group.

"The hall leads into the stirge room as we suspected. It appears that Lankios visits the room, as the east side of the room is thick with his 'Stuff', which appears to repel the stirges!

There are two open doors in the room...one leads east, the other, south.

There are also two closed doors facing west...one being the one we opened when we first discovered the room.

There is also door leading north that is behind what appears to be a well, although I did not enter the room, for fear of the stirges overcoming the effect of the 'Stuff'.

I no longer see a need to attack from the west and the east. We can simply enter from the east and deal with the stirges using a Sleep spell and arrows...or even ignore them and explore the other rooms first."


Map updated on Loot thread.
Ati
player, 11 posts
Mon 11 Jan 2021
at 05:14
  • msg #824

Re: Arrival at Arden Vul

Ati asks if there is a way to smoke out the winged parasites.
Tybalt 'Walker' Aldiron
player, 185 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 11 Jan 2021
at 05:57
  • msg #825

Re: Arrival at Arden Vul

Walker nodded and grinned even as he marveled at the ability of Lankios to survive, alone, in this place which had already cost this squad dearly.

"I'd rather eliminate them than worry about the... erm... stuff wearing off! Then we can further explore the door to the south without worry."
Brian Hamonet
player, 170 posts
Human Cleric 1
8/8 HP, AC 4
Mon 11 Jan 2021
at 06:05
  • msg #826

Re: Arrival at Arden Vul

"Thank you, Sil'qian. Then shall we move silently and let horrors rest?"
Brian coughed and held on to his weapon. "They are mere beasts; we have no duty to fight them. It would keep us safer in the present to leave them undisturbed. I do not know if that will put us in danger in the future, however."
This message was last edited by the player at 06:05, Mon 11 Jan 2021.
Lenny
player, 281 posts
Dwarf fighter 1
11/11; AC 4
Mon 11 Jan 2021
at 22:26
  • msg #827

Re: Arrival at Arden Vul

Lenny turns a piercing eye towards the priest.

"Must exterminate them, Mr. Brian. They hunt. If not us, than surely others."

He looks at everybody but Mr. Walker and says with finality, "Surely, that is enough."

OOC Attack from the east. A rain of arrows. Melee. Sleep if needed.
Qadar
player, 38 posts
Human Mage
Tue 12 Jan 2021
at 00:39
  • msg #828

Re: Arrival at Arden Vul

"Better not to leave an enemy at our backs.
Let's sleep the bastards!"
explained Qadar, ailling to take point with the torch.

Qadar felt angry.  These creatures had killed his old party and now they could make them pay.
Sil'qian Nightwind
player, 301 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 12 Jan 2021
at 01:29
  • msg #829

Re: Arrival at Arden Vul

"Smoke would likely drive them to attack us," Sil'qian answers Ati.

"It sounds like we are in agreement to attack the stirges from the east side of the room.

I wonder if the stirges avoided me because of the 'Stuff' on the floor, or because I carried no torch? I suppose we will find out.

So, Qadar's Sleep spell to start, then bows and slings, and melee as the last resort?"

Brian Hamonet
player, 171 posts
Human Cleric 1
8/8 HP, AC 4
Tue 12 Jan 2021
at 05:45
  • msg #830

Re: Arrival at Arden Vul

Brian nodded, at peace with the decision.
DM Maleketh
GM, 389 posts
Wed 13 Jan 2021
at 00:51
  • msg #831

Re: Arrival at Arden Vul

The six of you move north, coming to the room in question.  (I'm going to repeat the description I gave Sil here.)



(Corresponding with the earlier map of this room, note that there is an open doorway immediately west of your position.)

The first thing you notice as you approach is the powerful stench of feces - probably stirge guano, if your experience is any indication.  Approaching the room, you see that the floor is slick with it, apart from a path leading from the hallway you're in to the door directly north of it.  A set of sticks delineates the divide between the guano-covered and guano-free parts of the room, topping with a substance you believe (based on its equally foul reek) to be Lankios' "Stuff".  Near the northeast door is a 6' diameter ring of 2" high stones, but you'd need to get closer to inspect them further.

The stirges notice your party almost immediately, but while they fly up to the line of sticks and buzz angrily at you, they don't seem to want to cross it.
Lenny
player, 283 posts
Dwarf fighter 1
11/11; AC 4
Wed 13 Jan 2021
at 02:19
  • msg #832

Re: Arrival at Arden Vul

Lenny smiles at Mr. Silk and Mr. Walker. There is no mistaking the meaning of this smile of his, singular among the thousands at his disposal.
Ati
player, 12 posts
Wed 13 Jan 2021
at 19:31
  • msg #833

Re: Arrival at Arden Vul

“I hate to point out the obvious, but we really, really don’t want to slip on that filthy floor while we fight a swarm of bloodsuckers.  Just thought I’d say that.” He chokes up on his spear as though getting ready to swing it.
This message was last edited by the player at 19:31, Wed 13 Jan 2021.
Qadar
player, 39 posts
Human Mage
Thu 14 Jan 2021
at 00:23
  • msg #834

Re: Arrival at Arden Vul

Qadar stiffened as the stirges flew behind the barrier, but relaxed slightly as they kept to behind the invisible barrier.

"Perhaps someone is using them to guard something valuable to them.  We may have someone here with not our best interests at heart.
Give the word, or start your target practice.  Let's just keep an eye on the door."

Sil'qian Nightwind
player, 303 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 15 Jan 2021
at 05:04
  • msg #835

Re: Arrival at Arden Vul

Once Qadar's spell has been cast, Sil'qian looses two arrows at any stirges still flying about.

21:00, Today: Sil'qian Nightwind rolled 20 using 1d20+3 for arrow 1.
21:01, Today: Sil'qian Nightwind rolled 6 using 1d6 damage for arrow 1.
21:00, Today: Sil'qian Nightwind rolled 17 using 1d20+3 for arrow 2.
21:01, Today: Sil'qian Nightwind rolled 6 using 1d6 damage for arrow 2.

Qadar
player, 40 posts
Human Mage
Fri 15 Jan 2021
at 07:11
  • msg #836

Re: Arrival at Arden Vul

Qadar rested his staff against the wall, then started to mutter in the ancient tongue.  He reached into his pouch and threw the live cricket at the swarm of stirges, feeling the spell leave his mind and fly towards his target.

He then grabbed his staff and moved behind the others, keeping his eye on the other open exit.

02:04, Today: Qadar rolled 5 using 2d4.  Sleep spell - # of stirges
DM Maleketh
GM, 391 posts
Fri 15 Jan 2021
at 12:22
  • msg #837

Re: Arrival at Arden Vul

Qadar's spell puts all but one of the stirges to sleep, and that one is quickly dispatched by Sil's arrows before it can properly react.  No more of the creatures fly out of the nest, and the ever-present buzzing in the room has stopped entirely.  It seems you've finally dealt with the vermin for good.
Lenny
player, 284 posts
Dwarf fighter 1
11/11; AC 4
Fri 15 Jan 2021
at 21:24
  • msg #838

Re: Arrival at Arden Vul

Lenny observes that mehaps now Lankios won't need to "spread his stuff" far and wide what with the extermination being complete and all. Although he is mightily drawn to the nest, he first peers through the open door on the south wall of the former stirge habitat.

OOC If we had counted, we might have realized we didn't need the sleep spell. No matter. I think we're close to calling it a day. What time is it anyway?
Sil'qian Nightwind
player, 304 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 16 Jan 2021
at 00:55
  • msg #839

Re: Arrival at Arden Vul

"We need to kill them. They are only asleep!"

Sil'qian shoulders his bow and draws his sword, and starts removing stirge heads.

"Perhaps Lankios will want them for food?"

Remember counting the opponents as a strategy for the next battle! :-)
Tybalt 'Walker' Aldiron
player, 187 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Sun 17 Jan 2021
at 06:18
  • msg #840

Re: Arrival at Arden Vul

Walker helped with dispatching the stirges. "Such power is a boon to our party! If only you could do that more often!"

While his companions checked the area, Walker made a perimeter and kept a lookout for trouble.
Qadar
player, 41 posts
Human Mage
Sun 17 Jan 2021
at 07:54
  • msg #841

Re: Arrival at Arden Vul

"I am glad I could be useful, and had the chance to avenge my friends."

Qadar felt more comfortable now that he had done somethig to contribute to his  new party.  He moved to the door they came from, keeping watch to their rear.

<orance>OOC: Don't know if we would have gotten the surprise round, but I guess we would have time with the stuff here, assuming there are no more somewhere ahead. </orange>
Brian Hamonet
player, 172 posts
Human Cleric 1
8/8 HP, AC 4
Sun 17 Jan 2021
at 10:26
  • msg #842

Re: Arrival at Arden Vul

Room:
Near the northeast door is a 6' diameter ring of 2" high stones, but you'd need to get closer to inspect them further.

"Now what might that be?"
Taking a stick covered in the "Stuff", Brian crossed the boundary and moved closer to investigate the ring of stones. He grimaced and commented, "All these smells trouble my being, but it should be safe now that the stirges are vanquished."
DM Maleketh
GM, 393 posts
Sun 17 Jan 2021
at 14:50
  • msg #843

Re: Arrival at Arden Vul

The ring turns out to be a set of 2" tall paving stones arranged in a 6' diameter ring.  Inset into the floor next to the ring is a rectangle, 48" long by 8" tall.  The rectangle is divided into six interior compartments, each 8" square.  None of you are sure what this might be.
DM Maleketh
GM, 396 posts
Mon 18 Jan 2021
at 02:33
  • msg #844

Re: Arrival at Arden Vul

The open door in the stirge room stands open to reveal another, much smaller room, which contains four large stone vats.


Sil'qian Nightwind
player, 306 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 18 Jan 2021
at 04:01
  • msg #845

Re: Arrival at Arden Vul

Sil'qian looks through the door facing east, wary of more stirges or other creatures that might take the group unaware while they explore the mysteries of the stirge room.
Tybalt 'Walker' Aldiron
player, 188 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Mon 18 Jan 2021
at 05:29
  • msg #846

Re: Arrival at Arden Vul

Walker took a moment to examine the compartments, curious to know if there might be something contained in them that might give a clue as to the purpose. He looked for droplets of blood or other sign that the circle might have been used for some fell ritual.
DM Maleketh
GM, 397 posts
Mon 18 Jan 2021
at 05:39
  • msg #847

Re: Arrival at Arden Vul

Walker finds nothing in the compartments.  It's worn with age, but not apparently stained with anything.

Sil's inspection of the eastern room reveals what may once have been a large chamber, but its eastern wall has entirely collapsed.  A thick air of moisture and decay permeates the room.  From beneath the rubble, a pair of legs protrudes.  One of the feet is bare, the skin bearing the familiar pallor of death, while the other is covered by a leather boot.  The room is otherwise featureless.


Qadar
player, 42 posts
Human Mage
Mon 18 Jan 2021
at 06:21
  • msg #848

Re: Arrival at Arden Vul

Qadar grabbs one of the sticks with the smelly gunk and checks out the ring of paving stones.  He examines one of them closely for worn marks, even trying to pull one away from the ring.  He looked up to the ceiling, looking for evidence of a hole in the ceiling.

"Well, it's pretty early to put out a theory, but if there were a mill stone over these paving stones this could be an old way of catching ground flour and used to make mash for alcohol.  I am probably wrong"
DM Maleketh
GM, 398 posts
Mon 18 Jan 2021
at 13:33
  • msg #849

Re: Arrival at Arden Vul

The stoones have a thick layer of dust, but no signs of obvious wear and tear.  There's also no hole in the ceiling above them.
Lenny
player, 288 posts
Dwarf fighter 1
11/11; AC 4
Mon 18 Jan 2021
at 22:56
  • msg #850

Re: Arrival at Arden Vul

Although Lenny can be on the slow side, he can identify a workshop when he sees one, even one that hasn't been used in who knows how long. He takes a look inside each of the four vats. After that, he joins Sil in the room with the collapsed eastern wall. He surveys the chamber.

Would it be much work to disinter the corpse buried in the rubble? If not, he sets about doing so, moving the stones to a new pile, one by one. Would it be the master of the laboratory or just another hapless fortune seeker such as himself?

"One of you might search their nest," he calls out. If he's not busy with rubble removal, he'll do it himself.
DM Maleketh
GM, 399 posts
Mon 18 Jan 2021
at 23:46
  • msg #851

Re: Arrival at Arden Vul

Lenny quickly inspects the vats.  The first contains what seems to be clean water.  The second contains a thick-looking liquid that smells rancid.  The third is empty, while the fourth contains what smells like lamp oil.

The corpse is half-buried under tons of rubble.  It could be extracted, but it would require good tools and a lot of work.

The stirge nest takes some work to sift through, but it's well worth it.  Inside, amidst the mud and debris that make up the hive, is a nice haul: 231 gp, 347 sp, a leather-bound book (badly damaged but intact), a cone of what seems to be some kind of incense, and a bronze rod.  This last object is about as long as a human forearm, with its head shaped in the form of a complex knot and Mithric writing along its haft.
Sil'qian Nightwind
player, 307 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 19 Jan 2021
at 01:19
  • msg #852

Re: Arrival at Arden Vul

"I feel like a vulture, Lenny. I enter a room, and there's another corpse."

As the dwarf looks to free the corpse, Sil'qian adds, "I don't think we will be able to remove the rubble. There's too much."

The elf returns to the stirge nest, and looks over the bronze rod, "This writing is undoubtedly, Mithric, but I cannot decipher it.

Perhaps, Lankios will be able to, especially if we provide him these stirges for his pot? Brian, does this rod or incense look familiar to you?"


Sil'qian flips through the book, hoping it might contains some arcane spells to expand his repertoire.

He then begins to examine the south wall for a concealed door.

Map updated on the loot thread - another large blank spot!
This message was last edited by the player at 01:32, Tue 19 Jan 2021.
DM Maleketh
GM, 400 posts
Tue 19 Jan 2021
at 03:00
  • msg #853

Re: Arrival at Arden Vul

The book, unfortunately, is not a spellbook, but a journal of some kind.  It's mangled, but bits and pieces are still legible:
quote:
We have located the Obsidian Gate, but it is barred and we lack the proper key. We heard the drums, and retreated to the Chamber of Life.

Gregor felt we should brave the precincts of the Dead but Otto insisted that we try again at the Obsidian Gates. A terrible hopping demon emerged from the caves near the Sundered Span and drove us back.

Gog lent us aid, but at a steep price. Jasmine suggested we try the Chasm again.

We followed his lead, and found the entrance to the Drowned Canyon, but it proved too formidable. Again we retreated, but the way was blocked. Gregor died fighting the slimy ones near the Troll Lift. We buried him in a tomb beside two other fallen heroes, a certain Kaitor and

Otto led us back to the chasm, but the fire took his spell book. We began climbing. Otto fell at once.

Jasmine heard the howls of the white ones. They fear the light, but our supplies were limited.

Jasmine fell. I am alone. But I know the way out! Ha ha ha.


After reading these passages, Sil moves to the south wall, examining it for secret doors...



Sil finds some inconsistencies in the wall that indicate the presence of a secret door.  He finds no way to open it, though he does locate what appears to be a keyhole.
Qadar
player, 43 posts
Human Mage
Tue 19 Jan 2021
at 04:24
  • msg #854

Re: Arrival at Arden Vul

Qadar nearly jumped for joy at the collection of coins they had received, but he was really facinated with the rod.  He wondered why the nest had not been investigated by whomever had set up the sticks to keep the stirges at bay, and why there was unevaporated oil and water in the bins.

"I can't read the language either, although I can also confirm that it is mythric."
Sil'qian Nightwind
player, 308 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 19 Jan 2021
at 05:12
  • msg #855

Re: Arrival at Arden Vul

"A hidden door!"

Sil'qian will check carefully for traps on the keyhole. He will then attempt to pick the lock.
DM Maleketh
GM, 401 posts
Tue 19 Jan 2021
at 05:25
  • msg #856

Re: Arrival at Arden Vul

Sil finds no traps, but unfortunately also finds that he is unable to pick the lock.
Brian Hamonet
player, 173 posts
Human Cleric 1
8/8 HP, AC 4
Tue 19 Jan 2021
at 05:59
  • msg #857

Re: Arrival at Arden Vul

"That is indeed our wretched lot, Sil'qian, to witness a lost soul every which way we go. I pray they suffered the least they could." He neared the elf with this slow reply. He pondered the items recovered, including the bronze rod. "I have no clear idea as to what this might be at first glance. May I?"
Brian took the rod in his hands and studied its head.
He took the rod close to where Sil'qian was examining the wall, and compared it to the shape of the keyhole, lightly pushing it against just in case.
"Might this incense have taken the form of the liquids in those vats, after spoiling?"
Qadar
player, 44 posts
Human Mage
Tue 19 Jan 2021
at 06:54
  • msg #858

Re: Arrival at Arden Vul

"You don't suppose whomever made the gunk that the stirges don't like was bathing and washing the stuff off in that pool back there, do you?  I mean the paths through the rubble looks the same."
DM Maleketh
GM, 402 posts
Tue 19 Jan 2021
at 13:15
  • msg #859

Re: Arrival at Arden Vul

Placing the bronze rod near the keyhole has no obvious effect, and it's far too big to be the actual key.  Nothing about the shape of the head jogs Brian's memory, either.
This message was last edited by the GM at 13:15, Tue 19 Jan 2021.
Lenny
player, 289 posts
Dwarf fighter 1
11/11; AC 4
Tue 19 Jan 2021
at 15:07
  • msg #860

Re: Arrival at Arden Vul

Mr. Silk:
Perhaps, Lankios will be able to, especially if we provide him these stirges for his pot?

Amicably, Lenny gathers up a few of the freshly killed parasites and stuffs them into his pack. Then, following Sil over to the keyhole, he watches Mr. Silk attempt to pick the lock pick-proof lock and then Mr. Q try to stick his rod in that same keyhole. Shaking his head, he digs about in his pack, smushing one or more stirges to the side so he can root around more effectively, until he grasps the small metal object within, the bronze key. Perhaps, that would fit?
This message had punctuation tweaked by the player at 18:33, Tue 19 Jan 2021.
DM Maleketh
GM, 403 posts
Wed 20 Jan 2021
at 00:50
  • msg #861

Re: Arrival at Arden Vul

The key fits the lock perfectly, and turns as well.  With a noisy click, the section of wall swings forward, revealing a small room.



The room smells of mildew and rot.  Some shelves along the west wall have collapsed, and plaster flakes from the walls.  The only things to escape the rot are some wooden chairs near the fireplace on the east wall.  A cowled figure sits in one of them, with four doglike skeletons lying near its feet.
This message had punctuation tweaked by the GM at 13:20, Wed 20 Jan 2021.
Ati
player, 13 posts
Wed 20 Jan 2021
at 07:07
  • msg #862

Re: Arrival at Arden Vul

Ati approaches the newly opened door, ready to assist in any melee that may result.  He is eager to soak the tip of his spear, and to prove himself to his new companions.
This message was last edited by the player at 07:08, Wed 20 Jan 2021.
Lenny
player, 292 posts
Dwarf fighter 1
11/11; AC 4
Wed 20 Jan 2021
at 15:09
  • msg #863

Re: Arrival at Arden Vul

Without hesitation, Lenny closes the wall-door and turns the key. Did the cowled figure twitch at their near intrusion?

"Don't we have a better spear for Mr. Ati?" he reminds its current holder.

Lenny says, "Let's poke about a little more and then go have a proper meal. I'm running low on scraps." With that said, he tries the door to the west.
This message was last edited by the player at 20:28, Wed 20 Jan 2021.
Ati
player, 16 posts
Wed 20 Jan 2021
at 22:24
  • msg #864

Re: Arrival at Arden Vul

Ati’s eyes light up at the mention of a better spear.  “Indeed?”
DM Maleketh
GM, 406 posts
Thu 21 Jan 2021
at 13:32
  • msg #865

Re: Arrival at Arden Vul

The northwest door leads to a tiny room.  Set into the floor is a 6' diameter marble disc, with 3' diameter hole in its center.  Based on your externsive experience with such things, you conclude that this is a privy.


Lenny
player, 294 posts
Dwarf fighter 1
11/11; AC 4
Thu 21 Jan 2021
at 16:06
  • msg #866

Re: Arrival at Arden Vul

Lenny turns an understanding eye towards Mr. Silk, "Ah, was this what you'd been wanting?"

After any business that has to be taken care has been taken care of, he walks to the last unopened door (or wall-door) in the stirge habitat, formerly a chamber of demonology. He steps gingerly around what might have been a summoning circle. Was this where they obtained, at a dear price, the aid of the one known as "Gog"? He opens that door.
This message was last edited by the player at 16:06, Thu 21 Jan 2021.
DM Maleketh
GM, 407 posts
Fri 22 Jan 2021
at 00:07
  • msg #867

Re: Arrival at Arden Vul

The door opens into a short hallway that leads to a small room.  In this room is a spiral stairway leading down into the darkness.


Ati
player, 17 posts
Fri 22 Jan 2021
at 03:35
  • msg #868

Re: Arrival at Arden Vul

Ati volunteers to go first.
Sil'qian Nightwind
player, 312 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 22 Jan 2021
at 03:58
  • msg #869

Re: Arrival at Arden Vul

Lenny:
Ah, was this what you'd been wanting?

Sil'qian's eyebrow rises at the dwarf's comment, "I'm fine for the moment, but thanks for thinking of me, Lenny."

quote:
Ati volunteers to go first.

"You are welcome to lead, Ati. But, I will admit, I am not keen to descend at the moment.

There are still areas that may hold hidden rooms...there is still the room with the monkeys we have not solved.

We thought that the spear might be of use in dealing with the monkeys, and now we have someone skilled in its use.

I favour looking for hidden room and heading back to the inn and leave the stairs until tomorrow."

Tybalt 'Walker' Aldiron
player, 190 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 22 Jan 2021
at 06:47
  • msg #870

Re: Arrival at Arden Vul

"I agree with Silk," Walker said. "Let's do what we can here. We've accomplished a good amount. Risk is a walk along a sword's edge, none of us would have it any other way, but we've each our own lofty goals."

The ranger sighed and glanced toward the stairway. "Those goals lie downward, at least progress toward them does. Patience. We'll get there."

"First, we need to figure out how to deal with this entity on the other side of that door..."

Something said earlier piqued his interest. "Do we know what the collar does? Why was a dog collar on that... dead man?"
Lenny
player, 296 posts
Dwarf fighter 1
11/11; AC 4
Fri 22 Jan 2021
at 16:17
  • msg #871

Re: Arrival at Arden Vul

Lenny's happy to hazard an answer to Mr. Walker's question, especially as he'd struggled with his figurative language. Since when did "Risk" go for walks? Should he think of Mr. Risk as a dog that lives dangerously?

"You collar your property," he explains, patiently, to Mr. Walker. He considers. "The dead belong to those who raise them." He shudders after saying this. He wonders where the words came from.

"Let us see about those walls ..."

He leads the other to investigate them. Most, if not all, will hide nothing. He gently taps them with his war hammer as they go.

Should they find nothing, there is one last stop to make before leaving: Mr. Lankios.

OOC Until we can magically silence and deafen (and possibly mute) the monkeys, I suggest we leave them be. We did already get some good treasure from them.
This message had punctuation tweaked by the player at 14:44, Sat 23 Jan 2021.
Ati
player, 18 posts
Sat 23 Jan 2021
at 07:51
  • msg #872

Re: Arrival at Arden Vul

“I am curious to see this enchanted spear you speak of.”
DM Maleketh
GM, 412 posts
Mon 25 Jan 2021
at 06:08
  • msg #873

Re: Arrival at Arden Vul

Am I correct in thinking your party is headed back to the Sign?
Lenny
player, 299 posts
Dwarf fighter 1
11/11; AC 4
Mon 25 Jan 2021
at 15:40
  • msg #874

Re: Arrival at Arden Vul

After we check a few more walls and ask Lankios to translate the Mithric on the bronze rod in exchange for three freshly killed stirges.
This message was last edited by the player at 15:40, Mon 25 Jan 2021.
DM Maleketh
GM, 413 posts
Wed 27 Jan 2021
at 01:09
  • msg #875

Re: Arrival at Arden Vul

Finding no additional secret doors, you head back to see Lankios.  The hermit is at home, tending his pot, but both Durmen and Axel are conspicuously absent.
Sil'qian Nightwind
player, 316 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Wed 27 Jan 2021
at 03:17
  • msg #876

Re: Arrival at Arden Vul

"Master Lankios, we return. Where are our friends?"
Lenny
player, 300 posts
Dwarf fighter 1
11/11; AC 4
Wed 27 Jan 2021
at 17:11
  • msg #877

Re: Arrival at Arden Vul

Happily, Lenny presents three dripping stirges to Lankios. But he has forgotten the predicate: more translation services. Instead he asks, "Hey, has anybody else been wandering around your home, a cowled man, say?"
This message was last edited by the player at 18:40, Wed 27 Jan 2021.
DM Maleketh
GM, 414 posts
Thu 28 Jan 2021
at 01:59
  • msg #878

Re: Arrival at Arden Vul

Lankios jerks his head up, as if noticing you for the first time.  He ambles over, sniffs at Lenny's offering, snatches it up and hangs the bodies near his pot.  Finally, he speaks.  "Your unmoving friend moved.  'I've had enough of this damnable place,'" he says, doing a passable immination of Durmen.  Then your friend and your friend left.  They stuck to walking, but left their walking stick," he finishes, pointing to one corner of the room, where you see the spear leaning against the wall.
Ati
player, 19 posts
Thu 28 Jan 2021
at 05:39
  • msg #879

Re: Arrival at Arden Vul

Ati eyes it greedily, but makes no move to claim it unless it is offered to him.
Lenny
player, 301 posts
Dwarf fighter 1
11/11; AC 4
Thu 28 Jan 2021
at 20:08
  • msg #880

Re: Arrival at Arden Vul

It does not occur to Lenny that their overzealous persecution of a certain population of the local fauna may have done irreparable harm to the food supply of Lankios. It absolutely does not occur to him.

He briefly wonders at the passivity of Ati before trundling over to the spear and presenting it to him. Grasping the shaft of that weapon reminds him of the Mithric on the rod.

"Hey, Mr. Lankios, do you know any of these words?" he asks the hermit.
Ati
player, 20 posts
Thu 28 Jan 2021
at 22:17
  • msg #881

Re: Arrival at Arden Vul

Ati gladly accepts it, turning it over in his hands, getting a feel for it.
DM Maleketh
GM, 415 posts
Fri 29 Jan 2021
at 00:19
  • msg #882

Re: Arrival at Arden Vul

Despite assurances from the rest of the group, Ati finds that the spear is quite heavy and unwieldy.

To Lenny, Lankios gives a questioning look.  "Oh?  Let me see, and I will see."  He looks over the bronze rod, then shrugs.  "Something about fish, I think."  He shrugs again, then heads back to his pot.
Qadar
player, 50 posts
Human Mage
Fri 29 Jan 2021
at 00:45
  • msg #883

Re: Arrival at Arden Vul

Qadar was thinking about asking the hermit to teach him the language, but changed his mind after hearing his translation.  The hermit seemed a little, well... a lot odd.  How long had this man been living here?  Well, he was useful and they were to him.  Perhaps they could make his life better when their's were.
Tybalt 'Walker' Aldiron
player, 195 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 29 Jan 2021
at 06:50
  • msg #884

Re: Arrival at Arden Vul

Walker seemed a little disappointed that Lankios wasn't able, or perhaps willing, to translate the Mythric writing on the rod. He could see now that one of their priorities must be to find someone more... reliable... to be their translator. Qadar had talked about learning the language and Walker wondered if perhaps they might find something akin to a primer, either for sale in the city or perhaps to be found in the depths.

Seeing a strange look on Ati's face, Walker remembered their previous meeting with Lankios with respect to this artifact. "The spear has a similar inscription, here," Walker showed Ati where it was. "Silk and Durmen discussed it quite a lot perhaps they recall what it says." Not sure if Silk wished to share the connection or not, Walker left it at that for the moment.
Lenny
player, 302 posts
Dwarf fighter 1
11/11; AC 4
Fri 29 Jan 2021
at 19:28
  • msg #885

Re: Arrival at Arden Vul

Lenny smiles with satisfaction, "Our day here is done. Back to the inn."
Qadar
player, 51 posts
Human Mage
Sat 30 Jan 2021
at 01:20
  • msg #886

Re: Arrival at Arden Vul

"Aye, Lrnny!  Something to look forward to, like an ale and hearty stew instead of hard tack and hard cheese.  Plus we can talk about what we have and how we can help.

Is there anything you want or need from the Inn, Lankios?"

Ati
player, 21 posts
Sat 30 Jan 2021
at 02:05
  • msg #887

Re: Arrival at Arden Vul

“I fear I won’t be able to use this,” Ati says.  “If you let me keep it, I’ll try working with it later.  But for now, I’ll rely on my old pig-sticker.”
DM Maleketh
GM, 417 posts
Mon 1 Feb 2021
at 01:13
  • msg #888

Re: Arrival at Arden Vul

With nothing else to do, your party makes its way back to the Sign of the Broken Head.  It's late afternoon by the time you arrive, and there are a few patrons in the common room, but the place is relatively quiet.
Lenny
player, 305 posts
Dwarf fighter 1
11/11; AC 4
Mon 1 Feb 2021
at 22:12
  • msg #889

Re: Arrival at Arden Vul

It's not subtle, or perhaps even advisable, but as soon as the party has returned to the Lair of the Kettlebelly, Lenny has dumped his coins on the table and has commenced to happily stack the silver and gold.

He looks up from his stacking to see who else has settled into their seats. After some haggling, they could sell their three gems and that gold head and convert them into more coins for his stacks.

With a sidelong glance, he observes that the other fighter does not appear to be on good terms with his special spear.

"Mr. Ati," he offers. "It could be you just have to introduce yourself to it. Get to know it better. Mr. Silk knows its name, he does."
Ati
player, 22 posts
Tue 2 Feb 2021
at 04:18
  • msg #890

Re: Arrival at Arden Vul

Ati looks up with sudden interest.  “Indeed.  And do you know what it is?  I would very much like to know it.”
Sil'qian Nightwind
player, 317 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 2 Feb 2021
at 05:46
  • msg #891

Re: Arrival at Arden Vul

Sil'qian is quiet on the journey back to the Sign of the Broken Head; wondering if Axel and Durmen will be there. Entering the common room he purses his lips when he sees they are not there.

As he drops his pack on the floor, at the same table the group occupied the day prior, his eyes widen in shock when Lenny dumps the group treasure onto the table and starts putting it into piles.

His eyes quickly scan the room to see if the coins are creating any kind of commotion amongst the other guests.

"Lenny," he says quietly, "We need to be discreet with our coins...we don't want to entice any thieves!" But the dwarf ignores him, as he counts out the coins, a look of glee on his face.

The elf sighs, as signals to the innkeeper. "Master Kettle-Belly, dinner and ale please, I think for everyone."

Sil'qian sinks into the chair, and relaxes a bit, while still keeping an eye out for anyone who might try to snatch some coins from Lenny.

Ati:
“Indeed.  And do you know what it is?  I would very much like to know it.

"My apologies for not mentioning it sooner, Ati.

Lankios said that the Mithric words mean, in part, Breath of the dark time and the name is Laylat-Alriyh which matches my family name, 'Nightwind'."

Qadar
player, 52 posts
Human Mage
Tue 2 Feb 2021
at 06:18
  • msg #892

Re: Arrival at Arden Vul

Qadar rubbed his hands together as Lenny counted the money and 'Silk' ordered dinner.  It had been a long time since he could afford such a thing.

"Do we want to take a couple of days to arrange a profitable trade and to read the other scrolls, plus possibly trade spells?  My master taught me Read Magic, Detect Magic, Sleep, and Unseen Servant.
Ati
player, 23 posts
Tue 2 Feb 2021
at 08:59
  • msg #893

Re: Arrival at Arden Vul

“Indeed, I will remember that name, and will speak it the next time I practice.  Already I like the sound of it.”
Sil'qian Nightwind
player, 318 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Wed 3 Feb 2021
at 03:16
  • msg #894

Re: Arrival at Arden Vul

Qadar:
...possibly trade spells?

Sil'qian eyebrow raises at Qadar's words.

"It would be prudent to spread our magicks. My spellbook is not as robust as yours, but I will give you access to Magic Aura and Push, if you allow me to scribe Detect Magic and Unseen Servant."

Looking around the table, he asks the group, "What say you all? Shall we sell our other treasures here, or wait for a trip to Newmarket?

We have a longsword and chain mail, a spell scroll, three gems, the golden bust, the bag of gold dust, the incense, and possibly the bronze rod.

Whether we to sell it all should wait until we have determined if any of it is magicked."

This message was last edited by the player at 07:28, Fri 05 Feb 2021.
Lenny
player, 306 posts
Dwarf fighter 1
11/11; AC 4
Wed 3 Feb 2021
at 19:53
  • msg #895

Re: Arrival at Arden Vul

Lenny looks up from his coin counting and overcomes his diffidence with respect to Mr. Silk.

He interjects, "If we don't know what it can do, we shouldn't sell it."

That would still leave a longsword and chain mail, a spell scroll, three gems, and the gold bust on the block.
Qadar
player, 53 posts
Human Mage
Fri 5 Feb 2021
at 00:30
  • msg #896

Re: Arrival at Arden Vul

"I agree with Lenny, Sil'quin.  I don't want to lose the identify spell, and I have never heard of the torch treatment spell.  You may have access to my spells no matter if we trade or not.  It strengthens the group.

Once we heal our cleric can help determine what is magicked and what is not.  You and I can interpret the other scroll, and examine the writings a bit closer.  I feel there are clues as to how the sections are connected.  The dust may this lotus dust the animal men are interested in."

Tybalt 'Walker' Aldiron
player, 196 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 5 (4 w/Shld)
Fri 5 Feb 2021
at 08:47
  • msg #897

Re: Arrival at Arden Vul

Walker spent his time devouring the fare of the day and washing it down. Exploration was hungry business after all.

"We'll need to purchase more arrows. Mine keep disappearing for some reason. Also, I've worn chainmail in the past, however it's much heavier than what I currently employ, and as for exploration, I feel it's better to have the ability to move well and carry more. If we knew in advance that the extra armor would be merited, I'd say to keep it for now, but then again, we've no idea."

"Perhaps we might hire a linkboy and a healer now that Axel and Durmen have left us..."
Sil'qian Nightwind
player, 319 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 7 Feb 2021
at 08:28
  • msg #898

Re: Arrival at Arden Vul

"I think ae are agreed, we determine what, if any of these items are ensorcelled. Then we can determine what to sell and what to keep."

After dinner, with Qadar's permission, Sil'qian will add Detect Magic and Unseen Servant to his spellbook.

What is the process for copying spells?
Qadar can copy Magic Aura and Push if he is so inclined.

DM Maleketh
GM, 421 posts
Mon 8 Feb 2021
at 01:28
  • msg #899

Re: Arrival at Arden Vul

After some asking around, you learn that there is a merchant currently staying at the Sign, though not the same one you dealt with previously.
Tybalt 'Walker' Aldiron
player, 198 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Mon 8 Feb 2021
at 06:35
  • msg #900

Re: Arrival at Arden Vul

Walker's gaze turned toward the tavern window through which he could see little beyond the growth which had nearly overtaken the ancient city. Even so, he seemed to see the cliff's face and his cousin falling to his death, his body shattering on the broken rocks below. Walker closed his eyes tightly.

"I've little use for anything more than I can easily carry anyway. My quest is clear, treasure we find is but a means toward that end. Sell my own armor, unless one of you wish it, I'll don the chainmail."

And so it was that whilst the others fussed over inks, quills, scrolls and spellbooks, Walker made the necessary adjustments to make the chain hauberk fit his lanky frame. He oiled his studded mail, the very armor he'd worn since the inception of this quest of madness, and gave it to Lenny to add to the pile of goods to be sold.

At one point, Walker began to ask around about the local availability of someone willing to be a torchbearer for the party.
DM Maleketh
GM, 424 posts
Mon 8 Feb 2021
at 13:29
  • msg #901

Re: Arrival at Arden Vul

There are a few young men who came in with the merchant who are available to hire on as linkboys.  They're charging the standard rates from the rulebook.
Ati
player, 24 posts
Mon 8 Feb 2021
at 23:39
  • msg #902

Re: Arrival at Arden Vul

“I know that look,” Ati says to Tibalt.  “I have seen it in my own reflection too many times.”
Tybalt 'Walker' Aldiron
player, 200 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Wed 10 Feb 2021
at 05:02
  • msg #903

Re: Arrival at Arden Vul

Walker looked up to see Ati staring at him. He was about to brush the warrior off, who was he to be thrusting his nose into business which was not his own? But then again, perhaps that was the very reason he could see manifest the conflict and pain in the ranger's heart.

"We've sought the Halls of Arden Vul for years, my cousin and I. Sir Durke, a knight, I was his squire. On the cusp of discovery, we faced the dangers of yonder escarpment... Durke fell to his death. Thus it is that I, being family blood, have taken up his quest. It would have been so much easier to turn my back upon the dangers that lurk beneath us and wander whithersoever I was wont... but I cannot, for the quest calls to me as it did my cousin, and dozens of kinsmen seekers before us."

"What haunts your visage Ati, if I may ask, what do you seek among these ruins?"

~~~

Walker made the arrangements for a linkboy to accompany them, paying the first day's wage up front. "What's your name, or what is it you'd like to be called?"

- 1sp
Ati
player, 25 posts
Sat 13 Feb 2021
at 07:00
  • msg #904

Re: Arrival at Arden Vul

Ati nods.  “I, too, had a brother.  His name was Motai, and he fell long ago in a land for from here.  But I do not seek him in the ruins: only wealth, and escape from the everyday world.”
Lenny
player, 311 posts
Dwarf fighter 1
11/11; AC 4
Sat 13 Feb 2021
at 18:02
  • msg #905

Re: Arrival at Arden Vul

Regretfully, Lenny separates 9 coins (5 gold and 4 silver) from his personal stacks to pay for lodging and two meals. When the time is right, he retires to his room and hopes the next day will bring more adventure and a reunion with his cousin.
Qadar
player, 59 posts
Human Mage
Sat 13 Feb 2021
at 23:22
  • msg #906

Re: Arrival at Arden Vul

Qadar needs to borrow from the treasure collected to pay for his room and meals, but he pays his share.  He turns in early, ready to prepare read magic in the morning to understand the unknown arcane scroll.
Tybalt 'Walker' Aldiron
player, 201 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Sat 13 Feb 2021
at 23:56
  • msg #907

Re: Arrival at Arden Vul

"Yes... escape. That had been my ambition once as well, but the problem I sought to leave behind only landed me in the situation I find myself now... Out of the pan and into the fire so to speak. Perhaps losing ourselves in the hunt for treasure will help us both..."

"What say you about doing a bit of scouting while the others are studying their spells? Just a quick look around, I'm sure there are lots of interesting things to see..."


Scouting Micromini information gathering? Not really splitting the party or anything, just a walk around, looking brooding and maybe for something interesting? Just handwave or whatever...
Ati
player, 26 posts
Mon 15 Feb 2021
at 08:37
  • msg #908

Re: Arrival at Arden Vul

“Suits me fine.” Ati prepares to go with him.
DM Maleketh
GM, 425 posts
Wed 17 Feb 2021
at 01:11
  • msg #909

Re: Arrival at Arden Vul

All right, let's speed this up since my posting ability is still a bit lacking.

The linkboy is hired.  Don't forget to buy torches if none of you has any.
Whatever you want to sell can be sold for 25% of its purchase cost, same as before.  You can likewise purchase standard adventuring gear for 50% more than its normal price.
Walker, Ati, and anyone else who wants to join them don't come across anything noteworthy, though they do find the Sign's fortress-like design and defensibility reassuring considering what's said to dwell in the ruined city.

Tybalt 'Walker' Aldiron
player, 202 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Wed 17 Feb 2021
at 17:31
  • msg #910

Re: Arrival at Arden Vul

Walker returned, feeling a little better and a little less restless, as well as grateful for the chance to get to know the stout spearman a little better. Nothing like scouting, fighting, or dying with someone to really bond. While the others made ready to depart once more upon their delve beneath the city, the Wiskin made sure their new Linkboy was properly accoutered for the task, buying him a battered lantern, several flasks of oil, nearly a dozen torches, and a stout wooden pole about the length of a footman's spear.

When all was in order, Walker checked the fletchings on his arrows, waxed his bowstring, and prepared to lead them out.

"If there's nothing else, let's get back to it."


Purchases noted in the Loot thread
DM Maleketh
GM, 428 posts
Thu 18 Feb 2021
at 03:22
  • msg #911

Re: Arrival at Arden Vul

Brian's spell for detecting magic reveals a few pieces of enchanted gear in your possession: the spear (which you already knew), the incense, and the rod.  Qadar's reading of the scroll determines that it is, coincidentally, Detect Magic.
This message was last edited by the GM at 12:17, Thu 18 Feb 2021.
Ati
player, 27 posts
Sat 20 Feb 2021
at 12:23
  • msg #912

Re: Arrival at Arden Vul

As they roam, Ati tries handling the spear again.  He hopes to get a handle on its special capabilities.
DM Maleketh
GM, 432 posts
Mon 22 Feb 2021
at 01:10
  • msg #913

Re: Arrival at Arden Vul

With your henchman hired and your party re-equipped, you head back to the dungeon.  The apparent necromancer and his dogs remain as they were, apparently olivious to your presence.

As stated in earlier OOC chat, your party may have a one-segment surprise round if you want to attack them.
Sil'qian Nightwind
player, 326 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 22 Feb 2021
at 03:19
  • msg #914

Re: Arrival at Arden Vul

"Perhaps, they are not as they seem? Should we try to speak to them?" Sil'qian whispers when he sees the forms haven't moved. "Or perhaps, they are simply dead skeletons?"
Lenny
player, 317 posts
Dwarf fighter 1
11/11; AC 4
Mon 22 Feb 2021
at 14:55
  • msg #915

Re: Arrival at Arden Vul

It would appear that dwarves aren't so good at hearing in the morning. Lenny singles out one of the pups for the undivided attention of his Warhammer.


To be executed after surprise round missile fire.
09:52, Today: Lenny rolled 7,18,6,9 using d20+5,d20+5,d6+4,d6+4.  Charge pup.
One attack hits AC 2 for 9 dmg.

Tybalt 'Walker' Aldiron
player, 207 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Mon 22 Feb 2021
at 16:18
  • msg #916

Re: Arrival at Arden Vul

Walker was ready, feet set, and loosed a brilliant shot as the door was opened! The arrow lanced toward it's target with a satisfying hiss! The ranger then began switching to the battered flail he'd purchased just for this encounter!


Arrow Attack vs Robed Figure(+1 Short Range bonus): Tybalt 'Walker' Aldiron rolled 23 (Natural 20) to hit AC-8 for 6 damage
Arrow 2 - Tybalt 'Walker' Aldiron rolled 9 to (miss) AC11

This message was last edited by the player at 03:09, Tue 23 Feb 2021.
Sil'qian Nightwind
player, 327 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 23 Feb 2021
at 02:46
  • msg #917

Re: Arrival at Arden Vul

"Or not."

Sil'qian looses two arrows at the seated figure.

18:44, Today: Sil'qian Nightwind rolled 15,23 for arrow attacks (second was a natural 20).
18:44, Today: Sil'qian Nightwind rolled 1,1 for damage.
Unbelievable! Snake-eyes!

Ati
player, 28 posts
Wed 24 Feb 2021
at 15:32
  • msg #918

Re: Arrival at Arden Vul

Ati tries to charge the necromancer with his spear, but the results are less than ideal.  Somebody must have greased his boots....

10:30, Today: Ati rolled 6 using 1d20+3.  To hit w/spear.
Qadar
player, 62 posts
Human Mage
Fri 26 Feb 2021
at 00:25
  • msg #919

Re: Arrival at Arden Vul

Qadar let the warriors pass him as he readied his  staff, prepared to attack if the skeletons moved outside the room and to keep the morale up of Nob, their new linkboy.
DM Maleketh
GM, 435 posts
Sun 28 Feb 2021
at 03:16
  • msg #920

Re: Arrival at Arden Vul

Sil and Walker loose a hail of arrows before the rest of you charge in to attack.  Three arrows strike the robed figure, and while Ati isn't able to land a blow, both Lenny and Brian manage to bring down one of the skeletons.

As the creatures rise to respond to your attacks, you realize that you made two errors in reading the room.  The first is that the skeletons aren't dogs, but monkeys.  This doesn't make much difference in your approach, but it is odd.  The second is that the robed figure is no man, but yet another skeleton, this one clearly humanoid.  Walker's arrow managed to do superficial damage to it, but Sil's shots accomplished nothing at all.

22:12, Today: DM Maleketh, on behalf of Brian Hamonet, rolled 18,5 using 1d20,1d6+1.  Flail vs. Dog Skeleton.

We are now in standard combat.  Everyone post actions and rolls as necessary.

Sil'qian Nightwind
player, 328 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 28 Feb 2021
at 06:15
  • msg #921

Re: Arrival at Arden Vul

Seeing his arrows prove ineffective, Sil'qian changes tactics.

"Watch this, will you?" as he tosses his bow in Nob's direction. He draws his longsword and joins Lenny in the melee.


22:12, Today: Sil'qian Nightwind rolled 22 and 22 for longsword attacks against the skeleton; hitting AC -7.
22:13, Today: Sil'qian Nightwind rolled 10 and 11 for longsword damage.

Booyah!

Lenny
player, 320 posts
Dwarf fighter 1
11/11; AC 4
Sun 28 Feb 2021
at 19:16
  • msg #922

Re: Arrival at Arden Vul

"Not a friend," Lenny agrees with Mr. Silk, looking upon his swordplay approvingly. There is no play with his hammer, just a swing and the crash of metal on bone. Some might even call it blunt force trauma.

14:06, Today: Lenny rolled 15,9 using d20+3,d6+4.  war hammer vs. robed skelton.
Hits AC 5 for 9 dmg

Ati
player, 30 posts
Sun 28 Feb 2021
at 19:22
  • msg #923

Re: Arrival at Arden Vul

Ati also makes a contribution to the robed skeleton’s retirement fund.

14:24, Today: Ati rolled 8 using 1d6+3.  Dam.
14:24, Today: Ati rolled 11 using 1d20+3.  To hit w/ spear.


(Hits AC 9, if the bonuses are correct.  Basically, I might hit a bologna sandwich, if it’s passed out drunk.)
This message was last edited by the player at 15:33, Mon 01 Mar 2021.
Tybalt 'Walker' Aldiron
player, 208 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Mon 1 Mar 2021
at 15:48
  • msg #924

Re: Arrival at Arden Vul

"Monkies!" Walker exclaimed as the realization of what they faced settled in. "I knew we should have figured out that room first!"

Walker waded in with his flail, swinging it as he'd seen his cousin do countless times during both training and actual combat. The attempt wasn't terrible for someone who'd spent nearly their entire career with bow in hand, or to a lesser degree a longsword, but it certainly wasn't adequate enough to hit any of the bony adversaries!

He tried to hunker his lanky frame behind his shield, but the whole thing just looked awkward to anyone paying attention.


Flail Attack (-2 Non-proficient): Tybalt 'Walker' Aldiron rolled 4 to utterly miss...
Qadar
player, 63 posts
Human Mage
Mon 1 Mar 2021
at 20:31
  • msg #925

Re: Arrival at Arden Vul

Sithen let the others rush forward into combat, having very little to contribute.  He came to the door and watched for a round, ready to shut it if they needed a hasty retreat.
DM Maleketh
GM, 439 posts
Mon 1 Mar 2021
at 21:01
  • msg #926

Re: Arrival at Arden Vul

Taking his holy symbol in hand, Brian invokes the power of his goddess to repel the creatures before you.  The two remaining monkey skeletons screech and turn to flee, but the humanoid skeleton remains unaffected.  The rest of your party then sets to attacking.  Sil's longsword strikes true, taking chunks out of both a monkey skeleton and the humanoid.  Lenny then follows up, bringing down the humanoid.  Ati, unfortunately, narrowly misses, though his weapon likely would not have done much anyway.

The monkey skeletons, compelled by Brian's holy power, turn to flee, and your party uses that opportunity to strike at them.  Sil's sword hits only air, but Lenny manages to bring down the undamaged creature, while Ati destroys the one that his elven companion wounded earlier.  The skeletons are dispatched, and the room is, as far as you can tell, secure.

15:42, Today: DM Maleketh rolled 10 using 2d6 with rolls of 6,4.  Initiative (Party, Monsters).
15:45, Today: DM Maleketh, on behalf of Brian Hamonet, rolled 12 using 1d20 with rolls of 12.  Turning Undead.
15:45, Today: DM Maleketh, on behalf of Brian Hamonet, rolled 10 using 2d6 with rolls of 6,4.  HD Turned.
15:54, Today: DM Maleketh, on behalf of Sil'qian Nightwind, rolled 13,5,17,10 using 1d20+8,1d8+3,1d20+8,1d8+3 with rolls of 5,2,9,7.  Attacks vs. Fleeing Monkeys.
15:56, Today: DM Maleketh, on behalf of Lenny, rolled 24,7,11,8 using 1d20+7,1d6+4,1d20+7,1d6+4 with rolls of 17,3,4,4.  Attacks vs. Fleeing Monkeys.
15:57, Today: DM Maleketh, on behalf of Ati, rolled 21,6 using 1d20+7,1d6+3 with rolls of 14,3.  Attack vs. Fleeing Monkey.

Lenny
player, 324 posts
Dwarf fighter 1
11/11; AC 4
Tue 2 Mar 2021
at 00:58
  • msg #927

Re: Arrival at Arden Vul

If Lenny were a dwarf prone to pondering, he'd ponder the nature of good and evil in this hidden necromancer's chamber. If he were to take as a truism, that the undead, and skeletons by definition being members of that class, were evil, then he and the others had just cleansed the chamber. But, he might wonder, surely monkey skeletons were their own class? The worst thing live monkeys ever did was to throw their feces around a bit. Dead ones surely had no feces to toss. Ergo, they couldn't be even remotely evil. The robed skeleton was a monkey master. Who ever heard of an evil master of monkeys?

He ponders none of these things but amiably picks among the bones to see what he might find. That done, he'll search the rest of the room for goodies.
DM Maleketh
GM, 440 posts
Tue 2 Mar 2021
at 01:21
  • msg #928

Re: Arrival at Arden Vul

The skeletons have nothing to offer save for a frayed and torn robe.  The rest of the room is similarly disapponting, containing only rotting wood and mouldering books whose pages fall apart at a touch.
Lenny
player, 325 posts
Dwarf fighter 1
11/11; AC 4
Tue 2 Mar 2021
at 02:12
  • msg #929

Re: Arrival at Arden Vul

You said humanoid skeleton. Can Lenny tell what race?
DM Maleketh
GM, 441 posts
Tue 2 Mar 2021
at 02:17
  • msg #930

Re: Arrival at Arden Vul

It looks like a human.
This message was last edited by the GM at 02:17, Tue 02 Mar 2021.
Qadar
player, 64 posts
Human Mage
Tue 2 Mar 2021
at 02:22
  • msg #931

Re: Arrival at Arden Vul

Qadar tapped his staff against the floor as he walked across the room, seeing if he could detect a trap door.  The fight had gone well, no thanks to him.  He would have waded into combat behind the others, once the skeletons had picked their targets.

"This is a good place to rest while we search this place.  What monkey puzzle do you speak of, and why did you think it would help us here?"
Sil'qian Nightwind
player, 329 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 2 Mar 2021
at 02:38
  • msg #932

Re: Arrival at Arden Vul

Sil'qian tosses a mouldy book aside, "Apparently it was not a spellcaster in its previous life."

The elf sinks to the ground to rest for a moment, and he ponders the room in which they sit, and then compares it to his map.

"Yet there are vats in the next room, and that puzzle near the well...I wonder..."


The elf gets up and starts searching the south wall of the room for hidden doors.

All these damned spaces on the map! Some of them must be secret rooms! Might have to go back to the vat room and the dead halfling room, as I don't recall if we checked there or not.
DM Maleketh
GM, 442 posts
Tue 2 Mar 2021
at 05:03
  • msg #933

Re: Arrival at Arden Vul

Neither Qadar nor Sil find any secret doors.
This message was last edited by the GM at 14:26, Tue 02 Mar 2021.
Ati
player, 33 posts
Tue 2 Mar 2021
at 13:16
  • msg #934

Re: Arrival at Arden Vul

"Anything good?  I'm ashamed to admit it, but I love a good romance," Ati says, then examines the decrepit books while being careful not to touch them.
DM Maleketh
GM, 445 posts
Wed 3 Mar 2021
at 13:11
  • msg #935

Re: Arrival at Arden Vul

Any writing the books might once have borne is long gone.  It is impossible to tell what they might have been.
Lenny
player, 330 posts
Dwarf fighter 1
11/11; AC 4
Thu 4 Mar 2021
at 02:25
  • msg #936

Re: Arrival at Arden Vul

With a shrug, Lenny quits the bone-strewn chamber and encourages the others to follow him to the stairs and down deeper into the dungeon.
Sil'qian Nightwind
player, 331 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Thu 4 Mar 2021
at 04:52
  • msg #937

Re: Arrival at Arden Vul

"Before we venture further down, I would like to check the walls in the two adjoining rooms."

Sil'qian will check the south walls in the vat room and in the room with the halfling corpse.

If he finds no hidden doors, he is ready to head down the stairs.
Tybalt 'Walker' Aldiron
player, 210 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Thu 4 Mar 2021
at 07:59
  • msg #938

Re: Arrival at Arden Vul

Walker could see that Silk was intent on searching for a hidden chamber. Given the oddity of things they'd found and experienced thus far, he decided to lend whatever aid he could by looking for cracks or seams that did not look natural and by tapping his new - and apparently rather unwieldy in battle - flail, listening for hollow sounds.

"Lenny, do you suppose these walls are hewn from the bedrock, or were they constructed in place? What might it take to bash one down?" Walker assumed that all dwarves knew a thing or two about mining and such.
DM Maleketh
GM, 447 posts
Thu 4 Mar 2021
at 12:19
  • msg #939

Re: Arrival at Arden Vul

Neither Sil nor Walker is able to locate any hidden doors.
Tybalt 'Walker' Aldiron
player, 211 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Thu 4 Mar 2021
at 13:20
  • msg #940

Re: Arrival at Arden Vul

"We're chasing shadows that do not exist friend Silk, I'm beginning to think that if we solve the mystery of the monkey room, we might discover the secret to these skeletons... but without any ideas on how to do that, I'm in agreement with Lenny, let us head downward. If we're ready, I'll lead the way..."

The Wiskin ranger motioned to Nob, and headed toward the stairs.
Qadar
player, 65 posts
Human Mage
Thu 4 Mar 2021
at 17:00
  • msg #941

Re: Arrival at Arden Vul

Qadar looks around at the books and sighs.  Maybe someday somsone would invent a spell to recover the text of these books and translate their contents.  The books were far older than the skeletons in here, especially since they could read the journal.  This room has remained undisturbed for so long.

Qadar took his own soellbook out of his backpack and placed it on the bookshelf.
The journal had mentioned how a fire trap had destroyed their mages spellbook.  This room was a safe place to retreat to and was unlikely to be disturbed until Qadar could make a copy.

"Lenny... would you lock the door behind us?  I was also wondering what you might want to trade for the key."

He also called out to Sil'quin.  "The hollows might be chimneys for other rooms downstairs."
Ati
player, 35 posts
Thu 4 Mar 2021
at 18:28
  • msg #942

Re: Arrival at Arden Vul

Ati advances closer to the front of the party, ready to lend spearhead and encouragement to Tybalt should the need arise.
Lenny
player, 331 posts
Dwarf fighter 1
11/11; AC 4
Thu 4 Mar 2021
at 18:34
  • msg #943

Re: Arrival at Arden Vul

Agreeably, Lenny begins delving into his pack for the bronze key. After fishing about for a bit, he retrieves a likely candidate, small, thin, and not especially greasy. He proffers it to Mr. Q before realizing he has produced a chicken bone from last night's meal. Undeterred, he roots around again for the key.

Three attempts later, Mr. Q has his key, albeit with a few tasty additions.
Sil'qian Nightwind
player, 332 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 5 Mar 2021
at 06:39
  • msg #944

Re: Arrival at Arden Vul

Walker:
We're chasing shadows that do not exist friend Silk

"I think you are right, Walker. Let's see what the stairs will reveal."

Suggested marching order:
   Tybalt   Ati   Sil'qian   Qadar   Nob   Brian   Lenny

DM Maleketh
GM, 448 posts
Fri 5 Mar 2021
at 13:26
  • msg #945

Re: Arrival at Arden Vul

You descend the stairs for what feels like hours, though that's likely just the monotony.  It is quite a long descent, however, and your legs are very tired when you finally reach the bottom - a nondescript square room with no exits.


This message was last edited by the GM at 20:19, Fri 05 Mar 2021.
Ati
player, 36 posts
Fri 5 Mar 2021
at 19:51
  • msg #946

Re: Arrival at Arden Vul

"These walls may have secrets," Ati says cryptically.
Lenny
player, 333 posts
Dwarf fighter 1
11/11; AC 4
Fri 5 Mar 2021
at 21:39
  • msg #947

Re: Arrival at Arden Vul

"Bet I can slide one of these walls out of the way," announces Lenny, after he has reached the bottom of the stairs and stepped into the room without apparent egress. Following his intuition, he first tests the most likely of the four walls.
Qadar
player, 66 posts
Human Mage
Fri 5 Mar 2021
at 21:48
  • msg #948

Re: Arrival at Arden Vul

"Uh... Thank you Lenny." Said Qadar, reaching into his pack and pulling out a sling.  He used it to clean it off, then locked the room and put the key into his pouch.  He took out twelve small stones and presented it to Lenny in trade.  "I wanted to learn how to use this but I can't.  I hope you might be able to."

He followed the others down the stairs until they reached the bottom and into the disappointingly small area.  He stayed on the stairs a couple of steps so that he could see over everyone's head.

"There must be more than this."

OOC: Are the walls still constructed?
This message was last edited by the player at 21:52, Fri 05 Mar 2021.
DM Maleketh
GM, 451 posts
Sat 6 Mar 2021
at 00:58
  • msg #949

Re: Arrival at Arden Vul

Lenny's intuition tells him to try the south wall first, but he finds nothing.  Moving to the right, however, he pokes at the west wall, at which point his had passes right through!  It appears that the wall is an illusion!
Sil'qian Nightwind
player, 333 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sat 6 Mar 2021
at 02:38
  • msg #950

Re: Arrival at Arden Vul

"Not what you expected, Lenny!?"

Sil'qian checks his shield and draws his sword. "Will you continue to lead, Walker?"

Looking back at the spiral staircase, he asks Lenny, "Do you have any idea how far from the surface we are?"
Tybalt 'Walker' Aldiron
player, 212 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Sat 6 Mar 2021
at 03:35
  • msg #951

Re: Arrival at Arden Vul

Walker motioned for Silk to take the lead with himself right behind with arrow nocked and ready. The elf's ancestral blessing of vision in the dark would be of benefit with their torchbearer behind them.

"Quite strange," he said with regards to this illusion. "Though I wonder who would descend this deeply without wondering to what end they had come and not testing the walls... The same tactic might have been employed upon the floor, so take caution for pits."
Qadar
player, 67 posts
Human Mage
Sat 6 Mar 2021
at 03:49
  • msg #952

Re: Arrival at Arden Vul

"It may have been employed to hide the stairwell from whatever is on the other side of the wall" said Qadar, descending down the rest of the stairs and taking up the rear.  How far down did they go, and how much of the structure did they bypass?
Lenny
player, 335 posts
Dwarf fighter 1
11/11; AC 4
Sat 6 Mar 2021
at 17:51
  • msg #953

Re: Arrival at Arden Vul

Lenny beams when Mr. Q presents the twelve stones to him, "I shall treasure them." He asks if he's already named them, and if he hasn't, whether he'd like to participate in the naming ceremony when they return to the inn.

He recalls the number of steps he took descending the stairwell and performs some dwarven calculations to estimate their depth. When he arrives at a result, his hand tightens around his war hammer. The deeper you go, the greater the peril. All dwarves know that.

OOC I guess Sil is leading the way down the corridor now. Fine deduction about the wall, Q.
This message was last edited by the player at 17:52, Sat 06 Mar 2021.
DM Maleketh
GM, 452 posts
Sun 7 Mar 2021
at 02:30
  • msg #954

Re: Arrival at Arden Vul

Your group passes through the illusiory wall into... another small room.


Sil'qian Nightwind
player, 335 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 7 Mar 2021
at 07:00
  • msg #955

Re: Arrival at Arden Vul

Sil'qian steps cautiously through the illusionary wall, finding it a bit disconcerting.

"Two doors...I will choose that one," he says, proceeding to the door facing "south" on the map. The elf checks for traps before trying to open the door.
DM Maleketh
GM, 454 posts
Sun 7 Mar 2021
at 13:27
  • msg #956

Re: Arrival at Arden Vul

Beyond the door is... a hallway.


Sil'qian Nightwind
player, 337 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 8 Mar 2021
at 04:32
  • msg #957

Re: Arrival at Arden Vul

"Shall we proceed this way?

Those with a free hand might want to keep it on the wall, we may discover another illusion!"


If there are no objections, Sil'qian will move down the corridor, to the first turn, and will peer down, before continuing...but he will do so if nothing is seen.
DM Maleketh
GM, 456 posts
Mon 8 Mar 2021
at 05:46
  • msg #958

Re: Arrival at Arden Vul

The hallway zig-zags a bit more before straightening out and ending in another door.


Tybalt 'Walker' Aldiron
player, 216 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Mon 8 Mar 2021
at 17:05
  • msg #959

Re: Arrival at Arden Vul

Walker patted Silk on the should when the elf led them forward, as if to say "Lead on, we will follow unless danger is discovered!"
Ati
player, 37 posts
Mon 8 Mar 2021
at 17:40
  • msg #960

Re: Arrival at Arden Vul

“I find this passage disconcerting,” Ati says.  “I’m a spearman.  I like straight lines.”

He stands ready close to the front.
This message was last edited by the player at 17:41, Mon 08 Mar 2021.
Sil'qian Nightwind
player, 339 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Tue 9 Mar 2021
at 01:32
  • msg #961

Re: Arrival at Arden Vul

Sil'qian walks slowly down the hall in silence, sword in hand.

As he peers past the third angled corner, he is surprised to see a door ahead. He hold his hand up to signal the group to stop.

He then moves to the door and listens carefully for sounds on the other side. If he hears none, he will undertake his usual routine for checking for traps before opening the door (picking the lock in necessary.

We need another thief!
DM Maleketh
GM, 458 posts
Tue 9 Mar 2021
at 02:54
  • msg #962

Re: Arrival at Arden Vul

The door opens into another small room, this one with three more exits.  A thick layer of trash covers the ground.  Standing just inside the south door is a female dwarf, dressed in scale armor and carrying a war hammer.  She appears a bit haggard, but uninjured.


Thertryd
player, 2 posts
Dwarven Cleric 1
HP 09/09, AC 06
Tue 9 Mar 2021
at 04:07
  • msg #963

Re: Arrival at Arden Vul

 This dwarven woman hears movement coming from nearby and swears a guttural oath beneath her breath.  In her left hand she hefts the leather thong suspending her wooden holy symbol, while in her right she readies her war hammer for a two-handed grip.  But, she does not see more undead monstrosities... no, she sees something.  Living and breathing.  Warm flesh and blood.  "By the chisel and the hammer, I never thought I'd see a living face again!"  As she speaks, she slowly lowers her hammer until both holy symbol and hammer occupy separate hands again.  Her gaze meets that of any before her, her expression one of interest and caution.  Finally, the head of her hammer makes a gentle "Tnk." on the ground as she lowers it all the way.  While this dwarf was armed, she did not mean anyone harm.
Tybalt 'Walker' Aldiron
player, 217 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Tue 9 Mar 2021
at 06:35
  • msg #964

Re: Arrival at Arden Vul

Walker peeked from his place behind Sil'qian, "Are we to conclude that you've seen faces which are not living?" This was a disturbing thought after they'd encountered the strange, collared zombie on the floor above.

"Well met, I am called Walker by those who know me. Who might you be and how is it you've come to be here. I've been told by many dwarven folk that your kind possess a natural sense of the underground... surely you're not lost?"
Ati
player, 38 posts
Wed 10 Mar 2021
at 01:47
  • msg #965

Re: Arrival at Arden Vul

While the others greet the dwarven female, Ati keeps an eye on the pile of trash.  He wants to be ready in case something unpleasant is lurking under there.
Lenny
player, 337 posts
Dwarf fighter 1
11/11; AC 4
Wed 10 Mar 2021
at 23:43
  • msg #966

Re: Arrival at Arden Vul

Perhaps, Lenny hadn't been paying close attention to the comings and goings of others.

When he hears Mr. Walker introduce himself to the priest priestess, he turns to do the same. He thought he had already done so; he'd thought that he'd already met Brian Brianna.

He completes his turn and beholds the one true issue from the forge of beauty.

He drops to one knee and proclaims, "Mr. Lenny Aurelious, the Lapis Amare, of Clan Onyxmane, at your service."
Sil'qian Nightwind
player, 340 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Thu 11 Mar 2021
at 04:25
  • msg #967

Re: Arrival at Arden Vul

A smile is apparent in Sil'qian's eyes, when Lenny introduces himself to the cleric.

The elf's sword mimics the dwarf's hammer, as its point rests on the ground.

"Greetings. I am Sil'qian Nightwind."
Thertryd
player, 3 posts
Dwarven Cleric 1
HP 09/09, AC 06
Thu 11 Mar 2021
at 13:03
  • msg #968

Re: Arrival at Arden Vul

 The dwarven woman seems to relax more, to the point of sighing audibly.  "Well met, strangers, I am Thertryd, faithful acolyte of Zodarrim." She nodded to Walker when he introduced himself, but snorted when he asked if she was lost.  A dwarf getting lost underground!  Silly.  Her greeting to Lenny is in Dwarven, a warm "Well met, brother.".  She regarded the elf curiously but warmly enough as well, eventually giving him a cordial nod.

 "To answer your question, I have indeed seen unliving faces..." Thertryd informs the others of her journey with another party of adventurers.  They entered Arden Vul through a pyramid in a ruined city.  But, they made some sort of a grave error that caused them to be beset by undead and cost everyone but herself their lives.  She seems to place the blame for the dead rising on a "dim-witted warrior" and "brazen vagabond".  "I would not say that I am lost, however." She sounds a little defensive and cool, as if her pride was at stake.  "I made a fighting retreat, smashing with my hammer what dead would not flee before the might of Zodarrim." She places her holy symbol back on her hip.  "Their deaths, though caused by their own carelessness, weigh heavily on my heart."

 As Thertryd speaks, one can not help but notice by her face and voice that she might seem emotionless or even uncaring, until they look into her eyes.  Those express everything for her.
Sil'qian Nightwind
player, 341 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Fri 12 Mar 2021
at 05:39
  • msg #969

Re: Arrival at Arden Vul

"We entered these halls by a very long staircase.

We plan to explore this area,"
he looks to his companions, "you are welcome to join us."
Tybalt 'Walker' Aldiron
player, 218 posts
"Walker" - Wiskin Ranger
HP 12/12, AC 3 (2 w/Shld)
Fri 12 Mar 2021
at 08:55
  • msg #970

Re: Arrival at Arden Vul

"We've lost companions as well, one before we ever once delved below. Condolences. Join us, there is strength in numbers."

"Why don't you fall in with Lenny, and keep your eyes open for anything unusual?"

Walker nodded to Silk to proceed.
Thertryd
player, 4 posts
Dwarven Cleric 1
HP 09/09, AC 06
Sun 14 Mar 2021
at 06:50
  • msg #971

Re: Arrival at Arden Vul

 Thertryd seems relieved when she is offered a spot among these adventurers.  "Then join you I shall." She steps in with Lenny, hammer and symbol at the ready.  She gives the dwarf a polite nod.
Sil'qian Nightwind
player, 342 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Sun 14 Mar 2021
at 19:28
  • msg #972

Re: Arrival at Arden Vul

"Shall we continue our exploration?" Sil'qian asks, somewhat rhetorically, as he moves to the door facing east.

The elf examines the door methodically for traps, before setting his shield and drawing his sword, and moving forward.
DM Maleketh
GM, 459 posts
Mon 15 Mar 2021
at 01:23
  • msg #973

Re: Arrival at Arden Vul

What lies beyond the door truly defies imagination.


Sil'qian Nightwind
player, 344 posts
Elf F1 / MU1 / T1
HP: 7 AC: 3 MV: 90'
Mon 15 Mar 2021
at 05:07
  • msg #974

Re: Arrival at Arden Vul

Sil'qian pulls the door open, and as the light from Nob's lantern pushes back the darkness, everyone can see a short corridor ending in another door.

"Forward?" the elf asks, even as he steps into the short hallway, and then follows the same routine on the next door.
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