Character Sheet
The sheet upon which characters are placed:
Name: Character Discipline: Chosen Race: Namegiver Race
Gender: Neuter Age: 0
Height: 0 meters Weight: 0 kg Eyes: Yes
Hair: Describe Skin: Describe Vision: Racial Dependent
PoB: Example Home
Residence: Passion: Hopefully Very
Languages:
Spoken: Dwarven, Racial
Written: Dwarven
Abilities: Use the racial chart to start. You are allotted 30 points to increase your attributes.
Attributes ** Value | Step | Dice | Attribute Increase (X when used)
Dexterity ** 10 | 5 | D8 | OOOOO
Strength ** 10 | 5 | D8 | OOOOO
Toughness ** 10 | 5 | D8 | OOOOO
Perception ** 10 | 5 | D8 | OOOOO
Willpower ** 10 | 5 | D8 | OOOOO
Charisma ** 10 | 5 | D8 | OOOOO
Karma
Current: 3/3 Dice: 4/D6
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Defense:
Physical (PhD): 6
Mystic (SpD): 6
Social (ScD): 6
Armor:
Physical: 0
Mystic: 0
Movement: X
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Initiative
Dexterity Step: 5 Armor Modifier: 0
Final Step: 5 Action Dice: D8
**Add any talents that modify initiative here eg. “Air Dance (3)”**
Health
Ko Rating: XX | Death Rating XX
Wound Threshold: XX | Recovery Tests/Dice 2/D8
Blood Magic: 0
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Discipline Talents: 8
Karma Ritual* (-): (N/A) Action: Y -------- Strain: N/A
Melee Weapons (1): (6/D10) Action: Y Karma: N Strain: 0
XXX Weaving (1): (6/D10) Action: Y Karma: N Strain: 0
Optional/Initiate Talents:
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Skills (make sure to list the rank of the skill, Attribute associated with the skill, total step and the dice associate with the step.)
Knowledge: XXXXX (1): (6/D10)
Knowledge: XXX Lore (1): (6/D10)
Speak Language (2): (Dwarven & Racial)
Read/Write Language (1): (Dwarven)
Artisan: Example (1): (6/D10) Action: Y
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
Example General (1): (6/D10) Action: Y Strain: ?
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Equipment: Capacity(235 lbs)
Gear & Items
(1) Travelors Garb (8.0 lbs) [Weight does not count towards encumbrance] (second free set in backpack)
- (Travelors Garb consists of) Linen Shirt, Leather Jerkin, Leather Belt, Loin Cloth, Woolen Breeches,
Woolen Cloak, Leather Gloves, Low Leather Boots)
*Standard Adventurers Kit
(1) Backpack (2 lbs.)
- (1) Travelors Garb (8 lbs)
- (1) Straw Bedroll (5 lbs.)
- (1) Waterskin (4 lbs.)
- (10)Trail Rations (10.0 lbs.)
- (1) Rope, hemp (50 ft) (10 lbs)
- (1) Belt Pouch (0.5 lbs.)
- (1) Flint & Steel (0.0 lbs.)
- (2) Torch (2 lbs, 1 lb each)
Armor: (pg 212) - Remove Shield / Armor lines if not used
(1) Example Hardened Leather | Armor: 5 Mystic: 0 Init Penalty: -1 [25 lbs.] 40 sp
Weapons: (pg 215) - Remove Weapon lines if not used
(1) Token Sword | Damage: X Str Min: XX Size: X [6 lbs.] - 50 sp
Coins:
Coins weight 1/50th of a pound
Platinum Piece (PP): 0 (10,000 SP)
Gold Piece (GP): 0 (100 Sp)
Silver Piece (SP): 5 (Money standard)
Copper (CP): 0 (1/10 SP)
Gems/Jewlery: (pg 212)
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Physical Appearance:
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Personality:
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Character History:
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Player Notes:
Family: ???
Friends: ???
Enemy(s): ???
Mentors: ???
Habits: ???
Goal: ???
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Legend Rewards: (Laundry list LP, oldest on bottom)
Current: 0
Total: 0
Legendary Status: 0