Re: General Discussion
Just to give some gauge as to Vampires vs MD Vehicles, Structures and Powered Armor -
Rifts - World Book 1 - Vampire Kingdoms Revised {p. 17}
Combat: Attacks per Melee Round
Undead Vampires are demonic predators whose human appearance belies their true power and speed. Attacks per melee varies with the type of vampire.
Master: Five attacks per melee round to start, +1 attack at levels 3, 6, 9, 12 and 15. The very first Master is the one who initiates
the vampire plague and all vampires created after him in that bloodline acknowledge him as the Great Master or the First Master. Even the other Masters defer to the First Master.
Secondary: Six attacks per melee round to start, +1 attack at levels 5, 10 and 15.
Wild: Five. Does not improve.
Combat: Bite Attack
In combat, vampires use all the weapons and powers available to them, and that includes biting like a wild animal predator.
Bite attacks do 2D6 damage from Secondary and Wild Vampires; +4 [PS19] to damage from the bite of a Master Vampire.
Power bites (counts as two attacks) inflict 4D6 damage from Secondary and Wild Vampires; +8 to damage from the bite of a
Master Vampire.
Against Hit Point creatures such as humans, the vampire instinctively holds back to inflict S.D.C./Hit Point damage. Against
Mega-Damage opponents, be they humans in power armor, cyborgs, rival demons, dragons or other Mega-Damage beings, the
vampire instinctively cuts loose, inflicting 2D6 M.D. with normal bite attacks, 4D6 M.D. for power bites, +4 and +8 damage bonus
respectively for Master Vampires.
Also see Supernatural Strength for additional combat options.