Re: OOC [Out Of Character]
I would like to know a bit more about your characters (aside from what transpired from your interactions). In the style of Call of Cthulhu, I would like you to fill the following fields. They can be just one sentence long or you can expand on them if you wish:
- Personal description/Traits: Two or more adjectives. What are the first adjectives that come to mind to the NPCs that meet your characters for the first time? Can refer to appearance or personality (e.g., hairy, elegant, tidy, chatty, clever, grumpy, etc.). These are not supposed to completely define your characters, since your characters are already nicely developed and not monodimensional, it is just to help me regulate a bit first impressions from NPCs.
- Ideology/Beliefs: Believes in fate/karma, in a higher power (god/gods), science has all the answers, conservative/socialist/liberal, only values money, member of religious sect or secret society, nihilist/materialist/utilitarian/hedonist/humanist/secularist, etc...
- Significant people: Please be a bit more descriptive with this one. Can be any person that had significant impact on your life. Not necessarily positive. Parent, grand-parent, mentor, friend, children, famous person that you idolise, etc. Or even an enemy, somebody that wronged you. Can be more than one person. Please expand a bit on who they are, what's their name, how they look like and especially, why are they significant to you? You're indebted to them, they taught you something, you wronged them and seek reconciliation or they crossed you and now you seek revenge, you idolize them or want to prove your worth to them, or prove yourself better than them, etc.
- Meaningful location: Can be any place. Home planet, a place connected to ideology/belief, workplace/seat of learning, spaceship where you have previously served, etc.. Why is it meaningful? Have you met your significant person here for the first time? Have you learned your skill/skills here?
- Treasured possession: A small item that you treasure. It cannot have mechanical significance in the game (e.g., cannot be a functioning weapon or armor, or anything that can be used, it's only for flavour, alternatively, could be a weapon, but for some reason it does not work anymore). Can be an item connected to one of your skills, an essential item for your occupation, something given to you by Significant Person, memento from childhood, something you found but you don't know what it is, and for which you seek answers (a letter sent to you in a unknown language, a strange small sculpture found in your late mother's study, etc.)
You can be as descriptive as you want with these. They're supposed to help you enrich your characters but not necessarily define them. E.g. if you add "recovering from alcoholism" it doesn't mean that you now need to fit this into every single action of your character, but it can give interesting roleplaying developments if you end up in the company of heavy drinkers, for example (or not, mechanically they won't alter anything, you can have these characteristics impact your character as much as you want).
Please send me this as a private message, preferably with your name written in the object of the message, e.g. "Background Lucio Iocondo"
This message was last edited by the GM at 13:29, Mon 08 June 2020.