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OOC (Out Of Character)

Posted by The SeedFor group 0
The Seed
GM, 3 posts
...
Sat 25 Apr 2020
at 16:42
  • msg #1

OOC [Out Of Character]

All games have one.
Anders McNamara
player, 1 post
Human Teamster
Sun 26 Apr 2020
at 20:20
  • msg #2

OOC [Out Of Character]

Hello all,

I will be running Anders McNamara, the crew's Teamster (well, at least one of them -- I suppose that there could be more, depending upon how the team shakes out). My gaming experience is mostly D&D-ish, so I may need a little help with technical sci-fi stuff now and then.

I'm looking forward to gaming and writing with everyone. :)
Android
player, 1 post
Sun 26 Apr 2020
at 20:32
  • msg #3

OOC [Out Of Character]

Nice to meet you! Still hammering details of character out at this time, but I hope I can be your very helpful and utterly creepy artificial person!
Anders McNamara
player, 2 posts
Human Teamster
Sun 26 Apr 2020
at 20:37
  • msg #4

OOC [Out Of Character]

Cool! Nice to meet you, Creepy Android! :)
Android
player, 2 posts
Sun 26 Apr 2020
at 20:42
  • msg #5

OOC [Out Of Character]

Beep boop, activate weird behaviour protocol! :P
Anders McNamara
player, 3 posts
Human Teamster
Sun 26 Apr 2020
at 20:47
  • msg #6

OOC [Out Of Character]

In reply to Android (msg # 5):

So, do you have a sister who looks like C-3PO? JK! :)
Android
player, 3 posts
Sun 26 Apr 2020
at 20:49
  • msg #7

OOC [Out Of Character]

Well, if you're interested in that sort of thing...
Anders McNamara
player, 4 posts
Human Teamster
Sun 26 Apr 2020
at 20:51
  • msg #8

OOC [Out Of Character]

Errrgh . . . ummmm . . . see you later, Creepy Android Person! :)
Anders McNamara
player, 5 posts
Human Teamster
Sun 26 Apr 2020
at 22:41
  • msg #9

OOC [Out Of Character]

Seed,

What does the "Rimwise" skill relate to, in-game? Thanks.
The Seed
GM, 10 posts
Mon 27 Apr 2020
at 07:39
  • msg #10

OOC [Out Of Character]

Rimwise is knowledge of the outer rim colonies and seedy parts of the galaxy. In-Universe would be knowledge of places very far from Earth, un-registered colonies, pirate havens, etc..
You don't need to be necessarily a criminal for this skill, it's knowledge that you can have gathered also by boarding many ships around the rim or talking to lots of people coming from it.
Zen
player, 4 posts
Mon 27 Apr 2020
at 12:46
  • msg #11

OOC [Out Of Character]

There we go! Character page is now up for your enlightenment and entertainment!
Anders McNamara
player, 6 posts
Human Teamster
Mon 27 Apr 2020
at 16:19
  • msg #12

OOC [Out Of Character]

In reply to Zen (msg # 11):

Very nice! You obviously spent a lot of time with the details of your character (lots more so than me!) -- thanks for the fun read! :)
Anders McNamara
player, 7 posts
Human Teamster
Mon 27 Apr 2020
at 16:23
  • msg #13

OOC [Out Of Character]

Welcome to the new folks in the Cast (Crew): Franz, Hazel, and TBD.

Zen (OOC) has already schooled me on some of the nuances of Human-AI interaction; I look forward to writing and gaming with you, as well! :)
This message had punctuation tweaked by the player at 16:38, Mon 27 Apr 2020.
The Seed
GM, 11 posts
Mon 27 Apr 2020
at 16:29
  • msg #14

OOC [Out Of Character]

Yes, welcome to everyone! Please introduce yourselves here, if you'd like.
The team is now complete, so as soon as we have all the character sheets up we can start!
Anders McNamara
player, 8 posts
Human Teamster
Mon 27 Apr 2020
at 16:38
  • msg #15

OOC [Out Of Character]

In reply to The Seed (msg # 14):

Speaking of Character Sheets, I don't know whether anyone else's is locked, but Anders' is. Can you help?

Also, how would you like for us to address you, Oh Exalted One? Seed, TS, GM, and Warden (which I believe is "Mothership's" version of a GM) come to mind, but what is your preference?
The Seed
GM, 12 posts
Mon 27 Apr 2020
at 16:47
  • msg #16

OOC [Out Of Character]

Ah, I accidentally locked it. It's now fixed.
I am still getting my bearings around RPoL interface, so you'll have to forgive the odd oversight.

Any of those names will work. Seed is just a reference to the aleatory nature of your characters' destinies :)
Zen
player, 5 posts
Mon 27 Apr 2020
at 16:57
  • msg #17

OOC [Out Of Character]

Well, then. Introductions! And I'll get to my sheet shortly.

Zen is a new member of the crew. She came on board with the current cargo, and is on hire from Vis-Ion. Not an altogether unusual arrangement, as large corporations usually try to have their own representative on board vessels with important cargo. Zen, however, is not so much an agent as a useful appliance. Her specialist areas are linguistic - she speaks the common galactic language, of course, but also the local tongue, which is different, and her presence will make things easier in that regard. She's a well-programmed pilot, and also has medical software. This means she can fly the ship when everyone else is in cryo-sleep, and also tend to their medical needs while they are asleep, to ensure their safety. She's completely conversant with all ship computer systems. So, left on her own, she could fly the ship to the drop off point in a crisis.

Like all androids, she looks human. But her body language and small signals that are entirely subliminal mean she does not FEEL human. Across a crowded room, you couldn't tell the difference. A few minutes conversation is enough to reveal the truth, though. And, again like all androids, her not-human-enough non-verbal signals make people get seriously creeped out.

As an example, think of the way Wednesday Addams behaves, and you've got a good handle on it. A smile that is not a smile. A gesture that is just a mite too slow, or too precise. Language that is perfecly acceptable - but also, just a little too cold and clinical.

Robophobia is a phenomenon that exists in both the works of Asimov, and in Doctor Who. I fully expect that it is a problem in some people who spend a lot of time locked up with androids.

You know. Just like you are, on this ship...

https://tardis.fandom.com/wiki/Grimwade%27s_Syndrome
Anders McNamara
player, 9 posts
Human Teamster
Mon 27 Apr 2020
at 17:00
  • msg #18

Re: OOC [Out Of Character]

The Seed:
. . .

Any of those names will work. Seed is just a reference to the aleatory nature of your characters' destinies :)


An old American rock song named "Dust in the Wind" also comes to mind. :)
Hazel Winters
player, 1 post
Mon 27 Apr 2020
at 18:54
  • msg #19

Re: OOC [Out Of Character]

Hiya, folks! I'm Hazel Winters of New Jerusalem. I'm a Teamster and a mechanic. My people are asteroid miners, so I've been around spaceships since before I could walk; that's why I was hired. We're a highly religious and isolated colony; that protects us from the ungodly, dont'cha know. But I couldn't just stay there when there's so much to see in this great big galaxy! That's why I'm so enthusiastic. I'm friendly and maybe a bit naïve; back home, everyone was kinda like one big family, y'know? But I know space, and I can't wait to see more of its wonders!

And not in the character voice, is anyone else getting periodic 404 errors on RPOL today? Is that just me?
Zen
player, 6 posts
Mon 27 Apr 2020
at 18:58
  • msg #20

Re: OOC [Out Of Character]

It is agreeable to meet you, Hazel.

I have been getting 404s, yes. All yesterday and today. it is proving VERY vexing indeed!!!
The Seed
GM, 13 posts
Mon 27 Apr 2020
at 18:58
  • msg #21

Re: OOC [Out Of Character]

Welcome to the team! And yes, the 404 stuff has been going on periodically since yesterday for me too.
Anders McNamara
player, 10 posts
Human Teamster
Mon 27 Apr 2020
at 19:09
  • msg #22

Re: OOC [Out Of Character]

Zen:
It is agreeable to meet you, Hazel.
. . .


Ha!! I see what you did there, Zen. :)

And yes, welcome, Hazel. I look forward to gaming and writing with you. :)
The Seed
GM, 14 posts
Mon 27 Apr 2020
at 20:08
  • msg #23

Re: OOC [Out Of Character]

Just to give you a bit more information about how this universe works, I've update the In-Game Universe notice:

Even with hyper-jump, it often takes weeks or years to travel from one system to another. Crew sleeps in cryochambers during the years of travel, while the ship AIs and the androids take care of astrogation.

Sending information between systems is limited by the speed of light, which makes it impractical (systems are at the very least few decades, if not more, apart). Because of that, the only reliable way of sending messages from one system to another is to load it on a ship bounded to the desired destination via hyper-jumps. Hyper-jumps (and ship) are expensive. As a consequence, news of distant systems arrive very sporadically and can be months to years old, and not always useful.

Because of this the Universe is quite fragmented ad any attempt at creating any sort of cohesive political unity has failed. Each system tends to have their own laws, customs and morals.


Your characters should all have this information.
Zen
player, 7 posts
Mon 27 Apr 2020
at 21:34
  • msg #24

Re: OOC [Out Of Character]

I do love the sound of this. So many sci-fi settings have these huge universes, where people can zoom about with impunity. And they are great! Star Trek did a pretty good version of the "it takes forever to go anywhere" model with Enterprise, with the freighters hitting warp two, at best, and taking months and months to go even short distances compared to the ships of the future. Andromeda also had a fairly good take on the "multiple radically different cultures always clashing" model, too. Obviously, Alien is probably the peak example of the cryosleep gone wrong model, as it leaves you so isolated and far from hope or help. But there are many similar examples. Asimov's Robot novels show how isolated cultures that start from the same place can become so radically different, with Spacer worlds being so different from Earth, and even from one another. The peak of that is the wonderful notion that "human" is defined as "people who speak with our accent" and nobody else. Which means that robots, who are sworn to never hurt humans, can cause severe harm to anybody not from our society...

On the subject of Alien, I was very young when I first saw it, and it utterly terrified me. It still does, even though I can see the rather dated effects compared to how it looked when I was a kid. It's not the effects, it is the concepts, that are so dreadfully scary. I know my mother was shocked when she watched it... not from the gore. She was horrified that such classical actors as Ian Holm and John Hurt could lower themselves to appearing in such a gory space slasher flick. She was a bit of a film snob, really...
Anders McNamara
player, 11 posts
Human Teamster
Mon 27 Apr 2020
at 21:39
  • msg #25

Re: OOC [Out Of Character]

In reply to Zen (msg # 24):

"Alien" was *very* spooky! Just sayin' -- not to give our GM any ideas, or anything . . . :)
Zen
player, 8 posts
Mon 27 Apr 2020
at 21:50
  • msg #26

Re: OOC [Out Of Character]

I prefer spooky to gore, myself. For example, I found the original movie versions of both The Fly and The Thing utterly terrifying as a kid. The modern gorefest remakes? Nah. Not interested. I know John Carpenter's Thing is an utter classic of the gore horror genre, and I can absolutely see the artistic merit behind all the extreme body horror. But it just nauseates me, not frightens me. A really good psychological horror, where things are left to the imagination, is a million times scarier.

For example, on the subject of John Hurt, his performance as Caligula in I Claudius. At the close of one episode, he disembowels his sister, and consumes the unborn child he fathered on her. And you see precisely NONE of the gore. At all. Just a little blood on his chin afterwards. You just hear the horrifying screams. That is way scarier than seeing a load of fake blood being sprayed everywhere!

I've done a lot of stage work - I trained as an actor professionally. I know a fair bit about things like the work of Artaud and his kind. The philosophy of grotesque gore as a means of social catharsis, and so forth. I get it, I really do.

But I'd much rather watch some superb suspense laden film noir, any day!
The Seed
GM, 15 posts
Mon 27 Apr 2020
at 22:00
  • msg #27

Re: OOC [Out Of Character]

I'm glad you enjoy it! I'm taking a few artistic licenses with the settings. I'm a big fan of hard sci-fi. From cinematography to literature, I really think that in general interesting ideas flourish from practical constraints and limitations, rather than from complete freedom. I think one of the best examples of this is the first Silent Hill game. The original Playstation was not able to render fully the 3d town, so the game makers introduced the now-famous oppressing white fog, in order to allow themselves to render only a few meters ahead of the character. To this day I still get shivers thinking about moving the character around the town in that asphyxiating mist.

I really like Alastair Reynolds novels (no faster-than-light travel and no portals!) and The Expanse universe, so I was going for something in that style. Cryochambers are cool, and I didn't want to leave them out of the picture, so I looked for something in between. Faster-than-light travel, but not too fast though. I also really enjoyed Asimov's novels. I've actually never read the Robot cycle, but I've gone through all the Foundation's books, and they were really amazing.

I also loved the first Alien. That's another nice example of limitation, where, since CGI was nowhere near the level needed for the movie, they had to rely on the atmosphere and the tone.
Zen
player, 9 posts
Mon 27 Apr 2020
at 22:12
  • msg #28

Re: OOC [Out Of Character]

The Expanse is pretty awesome, I agree. Also a big fan of Killjoys - I guess anyone who has looked at my character page could work that out, though the photos are not actually from Killjoys, they're from Ant Man and the Wasp.

I prefered the Robot books to the Foundation series, although they are tied in together. A certain character appears in both. I shall say no more... spoilers. :D
The Seed
GM, 16 posts
Mon 27 Apr 2020
at 22:13
  • msg #29

Re: OOC [Out Of Character]

I agree, I also prefer spooky to gore, and now that you described it I absolutely have to watch I, Claudius (I read the book and really enjoyed it, did not even know there was a television series).
The Seed
GM, 17 posts
Mon 27 Apr 2020
at 22:14
  • msg #30

Re: OOC [Out Of Character]

Ahah, yes, that character was absolutely one of my favourites.
Zen
player, 10 posts
Mon 27 Apr 2020
at 23:00
  • msg #31

Re: OOC [Out Of Character]

The I Claudius TV series is a true masterwork of BBC TV from the 1970s. It was a massive success, and the cast list is truly stellar. John Hurt, as mentioned, along with Derek Jacobi, George Baker, Brian Blessed, John Rhys-Davies, Sian Phillips, Patrick Stewart, Patricia Quinn, and a truly skin-crawling performance from Christopher Biggins as the future Emperor Nero. And these are only a few of the names involved. Point at any of them, and you'll be pointing right at someone who has been involved in the great TV and movies of the past thirty years.

I actually saw Sian Phillips and David McCallum (of the Man from Uncle, no less) performing in The Lion in Winter at a theatre many years ago. She played Eleanor of Aquitaine in an almost identical way to how she performed as Livia in I Claudius. There's a lot to be said about the similarities. Except I don't think Eleanor of Aquitaine was a mass murdering fruitbat...
Hazel Winters
player, 2 posts
Tue 28 Apr 2020
at 06:56
  • msg #32

Re: OOC [Out Of Character]

Is the typical hyperjump closer to weeks or years?

In reply to Zen (msg # 28):

The Foundation trilogy was one of my favorite series ("The game's over, and I'd like to tell you a story"), but after the trilogy there's a bunch of clumsy retcons and I found the later books disappointing.
The Seed
GM, 18 posts
Tue 28 Apr 2020
at 06:58
  • msg #33

Re: OOC [Out Of Character]

This is an extract from the introduction [ spoiler :) ]:

On the subject of hyper-space travel. Harnessing quantum fluctuations to locally alter the vacuum expectation value makes possible the use of jump-drives, but canonically conjugate variables such as distance and elapsed time still cannot be simultaneously well defined, since they form a symplectic basis. As a consequence, ships going through hyper-space can either know with an acceptable level of precision where they will arrive or when they will arrive, but not both. Generally captains tend to be happier with some uncertainty on their time of arrival rather than the non-negligible risk of appearing near the gravity well of a gas giant.


In short, you cannot really know. It depends on the distance between the two systems, the quality of the jump-drive, and on how precisely you want to get there. Risky captains with state-of-the-art jump-drive could get to the other side of the galaxy in days. Until one day they end up in Andromeda and they're never heard of again.

When systems are arranged in a cluster they can be few days / couple weeks apart from each other. Earth is not too far away from where you are now. 15-40 days.
Jumping to another cluster could take more time, weeks to months.

This particularly trip you are taking should take, worst case scenario, at 2-sigma confidence level, less than a couple of months. If you're lucky only two weeks.
This message was last edited by the GM at 07:17, Tue 28 Apr 2020.
The Seed
GM, 19 posts
Tue 28 Apr 2020
at 07:36
  • msg #34

Re: OOC [Out Of Character]

I am still waiting for the stat rolls from the two other players. In the meantime I will start the game (there's not much dice rolling at the beginning and you can introduce yourselves to each other).
Boarding the ship should take a couple of rounds of posting, so hopefully by then we will have all the character sheets.
The Seed
GM, 20 posts
Tue 28 Apr 2020
at 07:40
  • msg #35

Re: OOC [Out Of Character]

P.S.:  I'm not a native speaker. I'll try my best to write clear and clean text and proofread it, but you will still have to forgive the occasional misspell or the odd turn of phrase.
Anders McNamara
player, 12 posts
Human Teamster
Tue 28 Apr 2020
at 15:39
  • msg #36

Re: OOC [Out Of Character]

In reply to The Seed (msg # 35):

Kudos to you for how well you write and express yourself in English. I wish that I could do so well in . . . well, any non-English language, really,

I used to be able to write reasonably well in Latin, but since I didn't opt for a job in the Catholic church, that kinda fell by the wayside. :)
Zen
player, 12 posts
Tue 28 Apr 2020
at 15:44
  • msg #37

Re: OOC [Out Of Character]

I speak a few languages myself, but could never produce anything like the quality of writing that is shown here. So, yes. Much respect.

I can read and write Ancient Egyptian though! I studied it at university many moons ago.
The Seed
GM, 22 posts
Tue 28 Apr 2020
at 15:45
  • msg #38

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 36):

Thanks! I lived for a while in the UK, which helped, although at a certain point it feels like your level of fluency just reaches a plateau and doesn't improve anymore, no matter how much time you spend in that country.

quote:
I used to be able to write reasonably well in Latin, but since I didn't opt for a job in the Catholic church, that kinda fell by the wayside. :)


Ooooh, I am so glad you said that!
...but I won't reveal anything yet.
The Seed
GM, 23 posts
Tue 28 Apr 2020
at 15:47
  • msg #39

Re: OOC [Out Of Character]

quote:
I can read and write Ancient Egyptian though! I studied it at university many moons ago.


That and your stage work must make for quite an interesting CV!
Zen
player, 13 posts
Tue 28 Apr 2020
at 15:50
  • msg #40

Re: OOC [Out Of Character]

Your english is superior to most of the native born English, if you ask me. :P

My CV is unique, yes. I have studied at several different universities. If I get interested in something, I just chase it down! I was studying my MA in Victorian Studies in 2017, until I got very seriously ill. I plan to pick it up again, if I get well enough.
The Seed
GM, 24 posts
Tue 28 Apr 2020
at 15:59
  • msg #41

Re: OOC [Out Of Character]

quote:
until I got very seriously ill. I plan to pick it up again, if I get well enough.

I am really sorry to hear that! I hope you'll get well very soon!

quote:
I have studied at several different universities. If I get interested in something, I just chase it down!

I can understand that very well! I'm a particle physicist by profession, spent so much time around universities. I wish students were more like you, that much driven and interested.
Every year we have so many students who enrol at the university but are not interested at all in the taught courses.
Zen
player, 14 posts
Tue 28 Apr 2020
at 16:12
  • msg #42

Re: OOC [Out Of Character]

Yes, I wish that too! I've been in classes with students who did no work and did not care. Trying to have an interesting discussion with that is pretty pointless.
Hazel Winters
player, 3 posts
Tue 28 Apr 2020
at 17:10
  • msg #43

Re: OOC [Out Of Character]

I tried to learn Spanish, but only remember a few sentences, and Latin, but I only remember a few words and rules (C is always a hard K sound in Latin)
Hazel Winters
player, 4 posts
Tue 28 Apr 2020
at 17:18
  • msg #44

Re: OOC [Out Of Character]

Also, ships usually have artificial gravity in this setting? (At least inside the ship?)
The Seed
GM, 25 posts
Tue 28 Apr 2020
at 17:22
  • msg #45

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 43):

I like Spanish, although it is basically cheating learning it if your native language is Italian, since the two languages are extremely similar. It really requires very little effort. Although now that I moved to Portugal I cannot speak Spanish anymore, I keep mixing Portuguese words and pronunciation all the time, so Spanish people look at me weird.

Since I went to Italian school I HAD to learn Latin (for like 5 years). If my teacher would see the title of the game, she would probably kill me since I haven't bothered to check if gender and case agree (I'm pretty sure they don't). In any case in this universe Latin has evolved linguistically, and cases tends to get messed up over time in any language, so that's that :)

Incidentally, I found Latin useful when I moved to Poland and had to learn Polish. All the other people in the class who had never heard of noun cases before had a hard time wrapping their heads around that.
This message was last edited by the GM at 17:28, Tue 28 Apr 2020.
The Seed
GM, 26 posts
Tue 28 Apr 2020
at 17:25
  • msg #46

Re: OOC [Out Of Character]

quote:
Also, ships usually have artificial gravity in this setting? (At least inside the ship?)


Yes! Although I really like the realism of shows like the Expanse (mag boots + pseudo-gravity from acceleration) I'll have ships in this universe using artificial gravity.
The physicist in me gets all itchy over that (if ranked in order of implausibility, artificial gravity in sci-fi possibly goes on top of the list for me), but it's just much easier mechanically for the purpose of running the game.
Zen
player, 16 posts
Tue 28 Apr 2020
at 17:39
  • msg #47

Re: OOC [Out Of Character]

I have seen things where ships act like a gigantic centrifuge to generate gravity. It's a nice idea, though am not sure people could actually live inside a giant centrifuge for other reasons...

Ancient Egyptian has some similarities to several modern languages. But it also has some truly mind boggling elements that make using it very tricky. For example, this is truth:

Present Tense Negative is written, and pronounced, identically to Paste Tense Positive. So, you read:

djed.n.i

Which means either I am not saying, or, I said. And the only way you can work out which is to read more of the paragraph it is in, and work out which it is from context. Another example: wn.n.i means I am not, or, I was.

It also has an entirely seperate case for plurals. Most languages have singular and plural, which can often influence word endings. My car/our cars. My arm/My arms. His cat/Her cats. We grow up knowing this.

But in Ancient Egyptian, if you have specifically TWO of a thing, you have an entirely different approach. You must specifiy there are two. You would say, for example, My Arm/My Two Arms/Our Arms. "I saw him with my own two eyes!"

Nobody knows why.
Zen
player, 17 posts
Tue 28 Apr 2020
at 17:42
  • msg #48

Re: OOC [Out Of Character]

And to add the cherry on top of a linguistic cake of oddities, in Ancient Egyptian, there is no word for "No."

There is a word for YES - tiu.

But no word for No.

I have seen several movies where this is clearly not understood. One excellent example is towards the end of The Mummy Returns, where Ankhsunamun cries out "No!"

We had to watch it and translate parts during my course. And when that happened, everyone in the class went "NOPE!!! That ain't right! Subtitle fail!"
Hazel Winters
player, 5 posts
Tue 28 Apr 2020
at 17:47
  • msg #49

Re: OOC [Out Of Character]

In reply to Zen (msg # 47):

Oh, dual tense? I think that appears in the Iliad before it vanishes from Ancient Greek.
Franz Bethon
player, 1 post
Tue 28 Apr 2020
at 17:59
  • msg #50

Re: OOC [Out Of Character]

Howdy, just jumped on and saw that I got accepted in. I'll have to make this a daily visit, I suppose!

I'll be playing the scientist Franz Bethon. I'm excited to be involved in this.

(Also nice to see a fellow student of ancient languages here! I studied Latin and Greek primarily, but have studied some Biblical Hebrew, Sanskrit, and Avestan. Egyptian is one I couldn't do through my university, though.)
Franz Bethon
player, 2 posts
Tue 28 Apr 2020
at 18:01
  • msg #51

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 49):

It doesn't so much vanish as become relegated to largely poetic usage. It still shows up in, e.g., Euripides, regularly.
Zen
player, 18 posts
Tue 28 Apr 2020
at 18:08
  • msg #52

Re: OOC [Out Of Character]

It's so nice to have some conversation on subjects like these here. Very different to the usual RPoL fare!

Nice to meet you, Franz! Welcome to the game... OF DOOOOM!!!!
Hazel Winters
player, 6 posts
Tue 28 Apr 2020
at 18:08
  • msg #53

Re: OOC [Out Of Character]

Welcome, Franz!

When a skill points to an expert skill on the chart (e.g. Zero-G to Asteroid mining) do you need all the skills pointing to it to get it, or just some of them?

Also, did anyone pick piloting?
Zen
player, 19 posts
Tue 28 Apr 2020
at 18:16
  • msg #54

Re: OOC [Out Of Character]

I have piloting and first aid, as well as the standard android set. Thus!

Skills:
Computer
First Aid
Linguistics
Mathematics
Piloting

I can keep us going on course, at least.
Anders McNamara
player, 14 posts
Human Teamster
Tue 28 Apr 2020
at 18:28
  • msg #55

Re: OOC [Out Of Character]

Welcome, Fanz. It's good that we'll have an egg-head, IC, since Anders ain't gonna be one!

Also, anyone who is so inclined is welcome to stroll up and join Zen's and Ander's IC conversation, insofar as I am concerned.
Hazel Winters
player, 8 posts
Tue 28 Apr 2020
at 18:55
  • msg #56

Re: OOC [Out Of Character]

I'm debating whether intellect or speed should be my strongest stat.
Anders McNamara
player, 16 posts
Human Teamster
Tue 28 Apr 2020
at 18:58
  • msg #57

Re: OOC [Out Of Character]

Hazel Winters:
I'm debating whether intellect or speed should be my strongest stat.


That's your call. IMO. I don't think that there is a right or a wrong choice -- it just depends on how you want to play your character.

And if Hazel (IC) is like Anders, there isn't a *huge* difference between her various Stats, any way.
Zen
player, 21 posts
Tue 28 Apr 2020
at 19:22
  • msg #58

Re: OOC [Out Of Character]

Intellect is my strongest stat, and speed second, but this is no surprise, as that is where my bonuses end up. :D
Franz Bethon
player, 4 posts
Tue 28 Apr 2020
at 19:25
  • msg #59

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 53):

I think that you need the prerequisite skills, but other than that it's just a matter of buying that skill.
The Seed
GM, 27 posts
Tue 28 Apr 2020
at 20:07
  • msg #60

Re: OOC [Out Of Character]

Only one pre-requisite skill is needed, not all.
Franz Bethon
player, 6 posts
Tue 28 Apr 2020
at 22:43
  • msg #61

Re: OOC [Out Of Character]

In reply to The Seed (msg # 60):

Yes, sorry, I can see that my post implies otherwise, which I didn't intend!
The Seed
GM, 28 posts
Wed 29 Apr 2020
at 09:41
  • msg #62

Re: OOC [Out Of Character]

First of all my compliments to all. I really like all your characters and it is a pleasure to read your posts.
It looks like we got a really nice team here!

I will ask you soon to make a stat roll, the way this works is the following:
- Roll 1d100
- Below your (stat + bonus from skill or tool): success
- Above your (stat + bonus from skill or tool): failure
- Double digits (e.g. 22, 55, 66): critical (critical failure if above, critical success if below)

Each time I will tell you if a particular skill or tool applies.

It would of great help, if you would roll in the die roller and afterwards send me a NEW private message with the subject "Roll Results for XXX" (XXX is the name of your character). It's important you create the private message from your character (and not your RPoL user), that way it gets much easier for me to remember who rolled what.
After you create the new private message you can copy/paste all rolls there.

It would also be helpful if when you send me the result of the roll, you also include the (stat + bonus from skill or tool) value you're trying to beat and whether it is a succ/fail/crit. That way it saves me to go check all the sheets each time :)
This message was last edited by the GM at 10:00, Wed 29 Apr 2020.
Zen
player, 25 posts
Wed 29 Apr 2020
at 11:07
  • msg #63

Re: OOC [Out Of Character]

Just a thought, as you may be new to RPoL and not realise this, but you can put private mesages in a post for the GM's eyes only. Would it be easier for us to put things there, so the roll is directly there in the thread where the action is, and you do not have to jump to your messages to see them? This tends to be how most games handle it. For example:

GM POST:

<IC text stuff>

<PM to a player saying "makes this roll!">

PLAYER POST:

<IC text of them attempting something>

<private message to GM posting roll results>

GM POST:

<IC post of roll outcome>




Just a suggestion, still happy to do things your way if you prefer!
The Seed
GM, 33 posts
Wed 29 Apr 2020
at 11:29
  • msg #64

Re: OOC [Out Of Character]

That is not a bad idea actually, which works for action based rolls, although many other rolls will have me providing you with extra-information on which you can act.
E.g. the way I imagined:

GM POST:
<IC text stuff>
<PM to a player saying "makes this roll!">

PLAYER PRIVATE MESSAGE:
<private message to GM posting roll results>

GM PRIVATE MESSAGE:
<useful extra-information that can change the way the character perceives a situation>

PLAYER POST:
<IC text of them attempting something based on what they've learned>

This is a bit slower style (as in, it requires one extra-step for action to occur) but I think it is important you base your actions on the information you have at disposal.
It would be easier for me to provide you with this information in PM rather than clatter the post, and it's easier if I can answer directly to that.
For action posts your suggestion is actually better, but having two different methods would be even more confusing, so I'd prefer we stick to the PM for all rolls
This message was last edited by the GM at 11:30, Wed 29 Apr 2020.
Zen
player, 26 posts
Wed 29 Apr 2020
at 11:40
  • msg #65

Re: OOC [Out Of Character]

OK, boss! :D There are many approaches to take to this element of a game, and RPoL is pretty versatile! I've run a fair few freeform games without dice, and my version works for that, but with needing to report rolls, it might make a thread disjointed to keep breaking it up, so I am happy to use your way. :D

Also, I hate my dice.
The Seed
GM, 34 posts
Wed 29 Apr 2020
at 12:01
  • msg #66

Re: OOC [Out Of Character]

Ahah, one more thing, you'll have noticed you roll a 1d100, but your stats are usually at the 30-70 level.
This is not like DnD, success is rarer, but on the other side try not to worry too much if you fail your rolls, as long as you behave smartly you can get out of anything, good rolls are there to give you a little push :)
This message was last edited by the GM at 12:01, Wed 29 Apr 2020.
Zen
player, 28 posts
Wed 29 Apr 2020
at 12:09
  • msg #67

Re: OOC [Out Of Character]

D&D dice hate me too, for the record. :P
TBD W
player, 1 post
Wed 29 Apr 2020
at 13:01
  • msg #68

Re: OOC [Out Of Character]

Hello all, I’m Gunnery Sgt. Elizabeth “Liz” Ingram and I’ll be your Marine. Feel free to call me Gunny or Liz.
The Seed
GM, 35 posts
Wed 29 Apr 2020
at 13:02
  • msg #69

Re: OOC [Out Of Character]

Welcome to the team, Liz!
Zen
player, 29 posts
Wed 29 Apr 2020
at 13:26
  • msg #70

Re: OOC [Out Of Character]

Can we call you Gunny Bear?

Welcome! :D
Elizabeth Ingram
player, 2 posts
Wed 29 Apr 2020
at 13:51
  • msg #71

Re: OOC [Out Of Character]

In reply to Zen (msg # 70):

Hmmm... no and thank you. ;)
Anders McNamara
player, 20 posts
Human Teamster
Wed 29 Apr 2020
at 15:31
  • msg #72

Re: OOC [Out Of Character]

TBD W:
Hello all, I’m Gunnery Sgt. Elizabeth “Liz” Ingram and I’ll be your Marine. Feel free to call me Gunny or Liz.



How about gyrene or jarhead? :)

Any way, delighted to have you join us, Gunny. I look forward to writing and gaming with you. :)
Franz Bethon
player, 8 posts
Wed 29 Apr 2020
at 15:35
  • msg #73

Re: OOC [Out Of Character]

Very cool, I suppose we've got a more or less full team now. :)
Hazel Winters
player, 12 posts
Wed 29 Apr 2020
at 16:38
  • msg #74

Re: OOC [Out Of Character]

In reply to TBD W (msg # 68):

Welcome!
Anders McNamara
player, 22 posts
Human Teamster
Wed 29 Apr 2020
at 16:44
  • msg #75

Re: OOC [Out Of Character]

GM,

You wrote of Captain Scapula:

The Seed:
. . .

He's wearing a standard-issue jumpsuit, black and gray, with a thin Tyrian purple stripe on the side of his trousers and an open black trenchcoat on top.

. . .


When you speak of a "standard-issue" jumpsuit, does that mean a standard military (armed services) issue, or (perhaps more likely) a Vault-Ion issue? And I assume that the trouser-stripe marks his status as an officer (or specifically, a ship's Captain -- in which case I assume that the  stripe on Aper's uniform would be a different color).

Would these things be common IC knowledge, or is this what the original Intelligence roll was about? :)

Thanks!
Franz Bethon
player, 10 posts
Wed 29 Apr 2020
at 16:48
  • msg #76

Re: OOC [Out Of Character]

I think everyone should enjoy knowing that despite having a 55 Int I failed both of those rolls by a significant margin!
Anders McNamara
player, 23 posts
Human Teamster
Wed 29 Apr 2020
at 16:51
  • msg #77

Re: OOC [Out Of Character]

Franz Bethon:
I think everyone should enjoy knowing that despite having a 55 Int I failed both of those rolls by a significant margin!



As Zen has already observed, the RPoL Dice-Roller generally sucks. (Sorry, Hazel!) :)
Franz Bethon
player, 11 posts
Wed 29 Apr 2020
at 16:57
  • msg #78

Re: OOC [Out Of Character]

Does seem fond of giving the opposite roll to the one you wanted :)
The Seed
GM, 36 posts
Wed 29 Apr 2020
at 17:10
  • msg #79

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 75):

Good question, I should have been more specific. It is a Vis-Ion uniform.
Although they act tough, they are not really carrying any military insignia or any other symbol that would make you think they are military.
Interestingly enough they have identical stripes, the only difference you can spot is Aper's turtleneck and Scapula's coat.
The Seed
GM, 37 posts
Wed 29 Apr 2020
at 17:13
  • msg #80

Re: OOC [Out Of Character]

quote:
Would these things be common IC knowledge, or is this what the original Intelligence roll was about? :)


Don't worry if you feel you don't know much about Aper and Scapula and anything surrounding them, your characters are supposed to feel exactly the same way :)
Anders McNamara
player, 24 posts
Human Teamster
Wed 29 Apr 2020
at 17:16
  • msg #81

Re: OOC [Out Of Character]

Franz Bethon:
Does seem fond of giving the opposite roll to the one you wanted :)


I fear that this bodes ill when we have to fight beasties that have decided that we look like a tasty meal. Unless, of course, the Dice-Roller screws over the monsters with the same elan as it routinely does to us.

In which case, it seems like fights would resemble two sides throwing cream-puffs at each other.

But from the little hints that I have been seeing, I'm thinking that the game will shape up to be much more deadly than that! :)
This message was last edited by the player at 20:15, Wed 29 Apr 2020.
Hazel Winters
player, 13 posts
Wed 29 Apr 2020
at 19:24
  • msg #82

Re: OOC [Out Of Character]

12:23, Today: Hazel Winters rolled 85 using 1d100.  Int and piloting.

12:23, Today: Hazel Winters rolled 77 using 1d100.  Int.

Goodness, I am not too knowledgeable. Which makes a certain amount of sense, really.
Zen
player, 30 posts
Wed 29 Apr 2020
at 19:28
  • msg #83

Re: OOC [Out Of Character]

My Int is also very spiffy. And I also made a right bog up of those rolls, too!
Franz Bethon
player, 13 posts
Thu 30 Apr 2020
at 23:19
  • msg #84

Re: OOC [Out Of Character]

@Ingram: I love that response, please feel take Franz down a peg or three--he deserves it, and I enjoy it.
Elizabeth Ingram
player, 5 posts
Thu 30 Apr 2020
at 23:48
  • msg #85

Re: OOC [Out Of Character]

Franz Bethon:
@Ingram: I love that response, please feel take Franz down a peg or three--he deserves it, and I enjoy it.


I loved your post! I see good RP opportunities between us.

Let the games begin!
Anders McNamara
player, 27 posts
Human Teamster
Fri 1 May 2020
at 00:09
  • msg #86

Re: OOC [Out Of Character]

<Stepping out to grab some popcorn.>

Sorry, Franz -- no offense, but my money's on Gunny Ingram. :)
Franz Bethon
player, 15 posts
Fri 1 May 2020
at 02:26
  • msg #87

Re: OOC [Out Of Character]

Not gonna lie...me too. :)
The Seed
GM, 41 posts
Fri 1 May 2020
at 09:33
  • msg #88

Re: OOC [Out Of Character]

Some of you with lower INT might feel penalised now, but that's only because this is a calm intro-situation.

There will be plenty of occasions later on to use the other skills to get out of tricky situations.

P.S.: A high INT score is useful only if you are still alive ;)
Zen
player, 32 posts
Fri 1 May 2020
at 10:42
  • msg #89

Re: OOC [Out Of Character]

The Seed:
P.S.: A high INT score is useful only if you are still alive ;)


I... I'm screwed, aren't I?
Anders McNamara
player, 28 posts
Human Teamster
Fri 1 May 2020
at 14:33
  • msg #90

Re: OOC [Out Of Character]

An INT roll now, please. If you have any of the following you can add 10%: Scavenging, Piloting, Zero-G, Mechanical Repair, Military Training

If our PC has more than one of the above Skills, I'm guessing that still won't add up to more than a +10% bonus. :)
The Seed
GM, 42 posts
Fri 1 May 2020
at 14:35
  • msg #91

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 90):

I knew I had to write it explicitly, but good effort trying :)
The Seed
GM, 43 posts
Fri 1 May 2020
at 14:37
  • msg #92

Re: OOC [Out Of Character]

quote:
I... I'm screwed, aren't I?


Just don't get too far from your marine ;)
This message had punctuation tweaked by the GM at 14:37, Fri 01 May 2020.
Zen
player, 34 posts
Fri 1 May 2020
at 21:04
  • msg #93

Re: OOC [Out Of Character]

The Seed:
quote:
I... I'm screwed, aren't I?


Just don't get too far from your marine ;)


Wheras the marines doesn't want to be anywhere near the android due to the fear save penalty... This is going to be awkward. :P
Elizabeth Ingram
player, 7 posts
Fri 1 May 2020
at 21:18
  • msg #94

Re: OOC [Out Of Character]

Zen:
The Seed:
quote:
I... I'm screwed, aren't I?


Just don't get too far from your marine ;)


Wheras the marines doesn't want to be anywhere near the android due to the fear save penalty... This is going to be awkward. :P


I wish I could play Hicks instead of Hudson and stay cool and collected no matter how deep in the muck she finds herself.
Anders McNamara
player, 30 posts
Human Teamster
Fri 1 May 2020
at 22:02
  • msg #95

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 94):

For better or worse, I think that the dice will have a say in how cool and collected we all are. :)
Elizabeth Ingram
player, 8 posts
Fri 1 May 2020
at 22:46
  • msg #96

Re: OOC [Out Of Character]

Anders McNamara:
In reply to Elizabeth Ingram (msg # 94):

For better or worse, I think that the dice will have a say in how cool and collected we all are. :)


"Game over man, game over!"
Zen
player, 36 posts
Sun 3 May 2020
at 14:55
  • msg #97

Re: OOC [Out Of Character]

Zen decides that the in-flight movie will be Westworld. Followed by Blade Runner.

No reason.
The Seed
GM, 44 posts
Mon 4 May 2020
at 16:50
  • msg #98

Re: OOC [Out Of Character]

I'm really enjoying the scene in the galley and I'm happy with character development, so please continue as much as you want :)

Just remember to add some OOC line at the end of your action when your character is ready to move on to the next day.
The Seed
GM, 45 posts
Tue 5 May 2020
at 08:32
  • msg #99

Re: OOC [Out Of Character]

By the way, if it can help immersion, I'm thinking about the galley as a slightly larger version of the Rocinante's kitchen (from The Expanse) :)



Franz Bethon
player, 19 posts
Tue 5 May 2020
at 08:34
  • msg #100

Re: OOC [Out Of Character]

In reply to The Seed (msg # 99):

funny, i was thinking of it as a smaller version of the kitchen from the Rocinante.
The Seed
GM, 46 posts
Tue 5 May 2020
at 08:39
  • msg #101

Re: OOC [Out Of Character]

I just want the five of you to be able to sit at the same time on a table.
The Rocinante's galley might be fancy, but that table's shape, and how it's positioned, looks uncomfortable as hell.
This message was last edited by the GM at 08:39, Tue 05 May 2020.
Elizabeth Ingram
player, 10 posts
Tue 5 May 2020
at 12:35
  • msg #102

Re: OOC [Out Of Character]

I love the Roci! Great ship for one made by inyalowda. Packs a big punch in a small frame.
Anders McNamara
player, 37 posts
Human Teamster
Tue 5 May 2020
at 14:45
  • msg #103

Re: OOC [Out Of Character]

Zen's offer to prepare food for the crew put me in mind of Tinker Tom's warning in Fallout 4 that the Institute has planted microscopic "bugs" (listening and tracking devices) in food [the remedy being to drink a concoction that he devised (containing battery acid) to "kill" the bugs].

Eh, I'm sure that Vis-Ion isn't as nefarious as the Institute . . . nah, couldn't be! :)
Anders McNamara
player, 40 posts
Human Teamster
Tue 5 May 2020
at 23:49
  • msg #104

Re: OOC [Out Of Character]

I am ready to move on, as soon as everyone feels that their PC has wrapped up their contribution to the conversation in the galley.
Franz Bethon
player, 20 posts
Wed 6 May 2020
at 02:39
  • msg #105

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 104):

I'm fine with that as well.
The Seed
GM, 47 posts
Wed 6 May 2020
at 18:27
  • msg #106

Re: OOC [Out Of Character]

Is everyone ok with moving on to the next day?

I'll open the thread for the next day but you can still post a closing action in the previous one
The Seed
GM, 49 posts
Wed 6 May 2020
at 18:48
  • msg #107

Re: OOC [Out Of Character]

Anders reminded me, if you have athletics you can apply it to the ST/SP roll
Anders McNamara
player, 41 posts
Human Teamster
Wed 6 May 2020
at 21:47
  • msg #108

Re: OOC [Out Of Character]

I had been meaning to ask, GM. I assume that Scapula does not speak Latin because he fancies himself to be a reincarnation of Julius Caesar (or Scipio Africanus, or any of the other great Roman generals). Is Latin commonly spoken by others in this campaign setting?
The Seed
GM, 50 posts
Thu 7 May 2020
at 09:21
  • msg #109

Re: OOC [Out Of Character]

Great question!

quote:
Is Latin commonly spoken by others in this campaign setting?

Nope. That is quite unusual, as far as Anders knows.

You figure since Vitruvia and Decimo understand each other, it might be a Vis-Ion thing, or maybe it's connected to something else.
You start to wonder if there's anyone else on the ship with some insight into the Vis-Ion world that you might ask to...
The Seed
GM, 51 posts
Thu 7 May 2020
at 11:59
  • msg #110

Re: OOC [Out Of Character]

Elizabeth, I miss your roll
The Seed
GM, 52 posts
Thu 7 May 2020
at 14:27
  • msg #111

Re: OOC [Out Of Character]

Some of you might have had to increase stress as a result of their rolls. A couple of words about it.

Every time you fail a save roll, or under some other circumstances (like this one), you have to increase your stress level. You always want to keep it down.
You can reduce stress by resting for at least 6 hours and making a Fear save to relieve stress. You can use therapy (psychology) or praying (theology) to help another character relieve stress, if they believe in your method. More examples in the manual).

Under extremely stressful circumstances you'll have to roll a Panic check. For that you roll 2d10 and if you go under your stress level, you'll get a random panic effect from the panic table (hence why you want to keep stress low).

Once you get panic, you roll randomly a 2d10 from the panic table and you add your stress and subtract your resolve (keep stress low and resolve high!). The panic table is pretty nasty, a low score can merely get you anxious or give you a nervous twitch, while higher scores can render you catatonic, turn you insane or have you collapse from a heart attack (insta-death).
Elizabeth Ingram
player, 13 posts
Thu 7 May 2020
at 14:37
  • msg #112

Re: OOC [Out Of Character]

Do I get any kind of bonus to this roll since it’s based on PT, something Liz does daily and, being an operator in Special Ops, at a higher intensity?
The Seed
GM, 53 posts
Thu 7 May 2020
at 14:40
  • msg #113

Re: OOC [Out Of Character]

Yes, you should. I'll confer triple advantage to Marines (which means you roll three dice and pick the best score)
The Seed
GM, 54 posts
Thu 7 May 2020
at 14:41
  • msg #114

Re: OOC [Out Of Character]

By the way, I think I've already told this to some of you, but you can download the game manual here for free:
https://tuesdayknightgames.itc...ayers-survival-guide

It's a "name your own price model" so it's nice if you contribute something to the authors, but you don't have to.

It would be nice if at least you would get familiar with the weapons and items you are carrying, so you would remember what to use under certain circumstances.
The Seed
GM, 56 posts
Thu 7 May 2020
at 15:50
  • msg #115

Re: OOC [Out Of Character]

Show of hands. Who has been able to see the translation from latin after Scapula?

I've been using the "secret to <char>" RPoL option for that, although now I'm not sure if it means "keep it secret from <char>". Meaning the character that was supposed to see the translation was the only one that didn't. ::facepalm::
Anders McNamara
player, 43 posts
Human Teamster
Thu 7 May 2020
at 16:00
  • msg #116

Re: OOC [Out Of Character]

In reply to The Seed (msg # 115):

I have not been able to see the translation. However, I think that it adds to the immersion not to have a translation readily available to the player, unless the PC would understand Latin. Anders does not. :)

If we are *really* curious, OOC, it's quite easy to find a translation on the internet. I'll admit to looking up a few things along and along, although not everything that Scapula has said [sadly, I (OOC) have forgotten almost all the Latin that I learned, once upon a time]. :)
Elizabeth Ingram
player, 15 posts
Thu 7 May 2020
at 16:02
  • msg #117

Re: OOC [Out Of Character]

I do no see the translations.
Franz Bethon
player, 22 posts
Thu 7 May 2020
at 16:08
  • msg #118

Re: OOC [Out Of Character]

I can't see the translations, but I can also just read the Latin, and I assume Franz probably would understand it.
The Seed
GM, 57 posts
Thu 7 May 2020
at 16:10
  • msg #119

Re: OOC [Out Of Character]

Ah, then it's fine!

Yes, the aim was to provide the translation only to the "latin"-speaking characters. To be fair, IC, they're not really speaking latin, but something inspired by it, hence why I haven't provided direct translation for Franz. This also provides an IC excuse for why it's so poorly written (in reality is just coming straight out of Google Translate, and even I understand that sometimes the translation is quite off the mark).

It's still fine if you google it cause you're curious, it's only for immersion really. What I wrote in latin is what I assume you could still understand from context, more or less, if I would really want you not to understand something I'll write made-up gibberish.

I got confused because RPoL gives you two options for secret messages (private to / secret to), but I just found out what's the difference:

Private makes it obvious that the line is private, by putting it up in bright orange text in the usual brackets. A Secret line just blends right in with everything else written, so that it isn't obvious to the reader that the information is only being given to them.
This message was last edited by the GM at 16:13, Thu 07 May 2020.
Zen
player, 42 posts
Android Pilot
Not Remotely Dodgy
Thu 7 May 2020
at 16:30
  • msg #120

Re: OOC [Out Of Character]

I see some of the translations, but it isn't too big a deal, as I can read latin well enough anyway. But Zen would udnerstand what was being said, as she actually has the skills for it!

To muddy the waters, I seem to recall from the distant past that there is actually language code here. I may be wrong about that, but I think i played a game where code existed for someone to speak a certain language. When the GM wrote in that language, those who could read it saw the message, others saw a stream of random characters.

I may have to hunt this down now, as I could be wrong, but it is ringing a LOT of bells now...
Zen
player, 43 posts
Android Pilot
Not Remotely Dodgy
Thu 7 May 2020
at 16:44
  • msg #121

Re: OOC [Out Of Character]

OK, I got it sussed, I think. This is how it works. It was hard to find as I do not think a FAQ exists for it, but the feature was added almost ten years ago!

GM, go to GM Menu.

Selct: Edit Private Groups

Select one of the Private Line/Language Groups. Let's say, for simplicity, PLG 01

Name it something like SPACELATIN

In the character list below, put a check next to the names of all characters who can speak SPACELATIN, using GROUP 01

In a post, type [Language unknown: outyinstr] instead of using private or secret message options.

If this works the way I think, everyone who is checked as speaking SPACELATIN can now read what was written. Everyone else, will see a lot of scrambled text


As far as I know, that should do the job! You may not want to use it, of course, but it conveniently ensures that we can only read what our characters can speak, not what the player can understand. That is to say, we can't hard skill languages to get around a deficiency in our character stats.
This message was last edited by the player at 16:44, Thu 07 May 2020.
The Seed
GM, 61 posts
Thu 7 May 2020
at 16:47
  • msg #122

Re: OOC [Out Of Character]

That's a cool feature, let's give it a test:

[Language unknown: Nela anteil ard ai es k ore ainnc. Ati llss ureee enckan thuratons loho usrell.]

Although I think I will still keep to the previous method, it's nice that the characters that cannot speak the language can still read something with the "flavour" of the language, rather than complete gibberish.
Zen
player, 44 posts
Android Pilot
Not Remotely Dodgy
Thu 7 May 2020
at 16:52
  • msg #123

Re: OOC [Out Of Character]

Yep, I could read that just fine!

It's your call, boss. I'm just happy I managed to figure out how to use it without an actual guide by RPoL on how it works. :P
Hazel Winters
player, 23 posts
Thu 7 May 2020
at 18:05
  • msg #124

Re: OOC [Out Of Character]

Where are the showers on the ship?
The Seed
GM, 62 posts
Thu 7 May 2020
at 18:24
  • msg #125

Re: OOC [Out Of Character]

In the galley, toilets are also there.
Elizabeth Ingram
player, 17 posts
Thu 7 May 2020
at 21:36
  • msg #126

Re: OOC [Out Of Character]

Given that The Thing (greatest horror movie ever) is one of the influences on Mothership I just want it known that if I get assimilated, the first person I'm eating/assimilating is Franz.
The Seed
GM, 63 posts
Thu 7 May 2020
at 21:40
  • msg #127

Re: OOC [Out Of Character]

I'm assuming that's because you like his character so much you never want to be apart from him :)
Zen
player, 47 posts
Android Pilot
Not Remotely Dodgy
Thu 7 May 2020
at 21:43
  • msg #128

Re: OOC [Out Of Character]

I am just glad we don't have a doggy!
The Seed
GM, 64 posts
Thu 7 May 2020
at 21:45
  • msg #129

Re: OOC [Out Of Character]

We'll manage to eventually find a K-9 Zen can take out on a spacewalk.
Zen
player, 48 posts
Android Pilot
Not Remotely Dodgy
Thu 7 May 2020
at 21:46
  • msg #130

Re: OOC [Out Of Character]

I want a daggit!!!


Elizabeth Ingram
player, 18 posts
Thu 7 May 2020
at 23:17
  • msg #131

Re: OOC [Out Of Character]

The Seed:
I'm assuming that's because you like his character so much you never want to be apart from him :)


Yes, that's it exactly.
Anders McNamara
player, 47 posts
Human Teamster
Fri 8 May 2020
at 03:28
  • msg #132

Re: OOC [Out Of Character]

And now for a little flavor text, ladies and gentlemen -- a little background behind Gunny Ingram's shout of "Oorah!" This is one of the things that Anders would have learned through several years of working beside an ex-Marine on the Tunstigan Colony.

"OORAH comes from the place in our hearts that only Marines understand. It is conceived in sweat, nurtured with drill. It is raw determination and gut-wrenching courage in the face of adversity. It is a concern for fellow Marines embodied by selfless acts of heroism. It cannot be administrated. It is not planned and put into action. It cannot be manufactured. OORAH must be purchased. OORAH is Marine." -- Gunnery Sergeant Glenn Holloway, U. S. M. C.

The above quote, by the way, is real (well, if the internet can be believed). :)
Hazel Winters
player, 28 posts
HP: 84/84 | Stress: 3
Healthy
Sat 9 May 2020
at 02:20
  • msg #133

Re: OOC [Out Of Character]

Are the repair skills going to work mostly off INT and not the physical stats?
Anders McNamara
player, 52 posts
HP: 90/90 | Stress: 3
Healthy
Sat 9 May 2020
at 02:26
  • msg #134

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 133):

Good question. If that is the case, maybe we should just defer to Doctor Bethon and Zen for all the repairs/maintenance. :)
This message was last edited by the player at 02:27, Sat 09 May 2020.
The Seed
GM, 67 posts
Sat 9 May 2020
at 05:04
  • msg #135

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 133):

I'll assume that in the future repairing a cryo-chamber is more about knowing what to touch and where rather slam things into place. Technology should be sufficiently sophisticated that the only physical effort required of you is twisting your elbow to unscrew a panel. Unless you have a mechanical screwdriver, in which case you don't need to do that either :)
The Seed
GM, 68 posts
Sat 9 May 2020
at 06:17
  • msg #136

Re: OOC [Out Of Character]

A couple of words for all of you with the excavation loadout. I will generally assume you're carrying everything on your person, with the exception of the laser cutter.

The laser cutter are really, really bulky. They basically have a backpack battery that sits on your back and a gun the size and weight of a jackhammer. Think Ghostbusters. But bulkier.
They are really powerful. A laser cutter makes 1d100 damage, while a standard Marine SMG makes 1d40.

However there's three things to notice:
- They are really bulky, it's tiring to carry them around.
- They need to reload after you fire (you waste one action reloading)
- Most importantly. They are designed to PIERCE HULLS. Think about that if you plan on using them on a ship. (I'm not saying you can't, just you have to be smart about it).

So, SMG are still your preferred choice if you want a being-at-the-ready deadly weapon that still doesn't depressurize the room you're in.
You still have a Hand Welder (close range) and crowbar (close range) that you can use as improvised weapons. Both are made of special extra-light alloy, so you can carry them with no issue all the time.

Unless you specify IC where your laser cutter is, I will assume it is in the barracks with the rest of your private properties.
Zen
player, 52 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 13:24
  • msg #137

Re: OOC [Out Of Character]

Hi gang, might not get a post up today, as I am in much pain and stuff. Chronic illness sucks. I promise a good post as soon as I am able to use laptop without wincing!
The Seed
GM, 69 posts
Sat 9 May 2020
at 13:32
  • msg #138

Re: OOC [Out Of Character]

So sorry to hear that! Hope you get back to health soon!
Anders McNamara
player, 53 posts
HP: 90/90 | Stress: 3
Healthy
Sat 9 May 2020
at 16:21
  • msg #139

Re: OOC [Out Of Character]

In reply to Zen (msg # 137):

Very sorry to hear it. Hope that you feel lots better, soon.
Elizabeth Ingram
player, 21 posts
HP: 74/74 | Stress: 2
Healthy
Sat 9 May 2020
at 17:27
  • msg #140

Re: OOC [Out Of Character]

In reply to Zen (msg # 137):

Having chronic pain from illness myself, I am very able to empathise.
Franz Bethon
player, 26 posts
HP: 86/86 | Stress: 3
Healthy
Sat 9 May 2020
at 17:28
  • msg #141

Re: OOC [Out Of Character]

Hope you feel great soon!
Zen
player, 54 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 17:46
  • msg #142

Re: OOC [Out Of Character]

Thank you, everyone. Alas, I have some long-term health issues that are not ever going to go away, so I am always pretty unwell. SOme days are worse than others, however.

Today's IC post brought to you care of fresh fruit juice and opioid medication!
Elizabeth Ingram
player, 22 posts
HP: 74/74 | Stress: 2
Healthy
Sat 9 May 2020
at 18:34
  • msg #143

Re: OOC [Out Of Character]

Sounds like the two of us are in the same boat. Funny thing is I don’t recall buying tickets for the trip.
Zen
player, 55 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 18:38
  • msg #144

Re: OOC [Out Of Character]

Apparently, I won a prize, or lottery, or something. It's not that I even remember entering...
Zen
player, 56 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 21:06
  • msg #145

Re: OOC [Out Of Character]

Oh, bugger. We broke the secret sneaky suspicious guy.

If I fail the dice roll, and he dies, that might bring our story to a very sudden end. :P
The Seed
GM, 70 posts
Sat 9 May 2020
at 21:13
  • msg #146

Re: OOC [Out Of Character]

Better put a lot of effort into the next roll :)

If you decide to help him I'll need an INT + First Aid. You decide that what's needed right now is a standard Heimlich maneuver to get the liquid out of the lungs which shouldn't be too difficult for Zen, so I'll grant advantage :)
Hazel Winters
player, 30 posts
HP: 84/84 | Stress: 3
Healthy
Sat 9 May 2020
at 21:17
  • msg #147

Re: OOC [Out Of Character]

In reply to The Seed (msg # 146):

Can we assist? Usually that grants advantage, I don't know what that would do with a roll where they already have advantage.
Zen
player, 57 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 21:21
  • msg #148

Re: OOC [Out Of Character]

Trust me, on this roll, assistance is appreciated - but not required. :D
The Seed
GM, 71 posts
Sat 9 May 2020
at 21:36
  • msg #149

Re: OOC [Out Of Character]

A speed roll Hazel, please :)
Hazel Winters
player, 31 posts
HP: 84/84 | Stress: 3
Healthy
Sat 9 May 2020
at 21:40
  • msg #150

Re: OOC [Out Of Character]

In reply to The Seed (msg # 149):

Does athletics apply, or any other skill?
The Seed
GM, 72 posts
Sat 9 May 2020
at 21:43
  • msg #151

Re: OOC [Out Of Character]

Mechanical repair applies (remember it's 15%). You're trying to by-pass the hard-wired controls manually to open the cryopod (it won't open yet, because there is still fluid inside and it has to empty first).
Hazel Winters
player, 32 posts
HP: 84/84 | Stress: 3
Healthy
Sat 9 May 2020
at 21:46
  • msg #152

Re: OOC [Out Of Character]

14:45, Today: Hazel Winters rolled 8 using 1d100.  Speed+Repair.

I actually succeeded by a good margin on a roll! Pop the champagne! *Waves pom-poms*
This message was last edited by the player at 21:48, Sat 09 May 2020.
Zen
player, 58 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 21:50
  • msg #153

Re: OOC [Out Of Character]

Pop the cryo-pod too!

Except, don't drink that stuff.
Anders McNamara
player, 56 posts
HP: 90/90 | Stress: 3
Healthy
Sat 9 May 2020
at 21:54
  • msg #154

Re: OOC [Out Of Character]

Woot! Well done, Sunshine! :)
Zen
player, 59 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sat 9 May 2020
at 22:53
  • msg #155

Re: OOC [Out Of Character]

I shall allow Franz and Elizabeth time to post funky posts before I come and do anything to slaughter help the poor pod person.
Hazel Winters
player, 34 posts
HP: 84/84 | Stress: 3
Healthy
Sat 9 May 2020
at 22:54
  • msg #156

Re: OOC [Out Of Character]

In reply to Zen (msg # 153):

I will endeavor not to.

Thank you, Anders!
Anders McNamara
player, 57 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 00:09
  • msg #157

Re: OOC [Out Of Character]

Clearly, Zen has everything under control. No more rolls are needed . . .
Zen
player, 61 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sun 10 May 2020
at 00:12
  • msg #158

Re: OOC [Out Of Character]

I had a BADASS success roll. :D
Anders McNamara
player, 58 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 00:15
  • msg #159

Re: OOC [Out Of Character]

In reply to Zen (msg # 158):

Cool! All hail Zen! All hail the All-Powerful Dice-Roller, which has bestowed its boon upon us! :)
Anders McNamara
player, 59 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 00:33
  • msg #160

Re: OOC [Out Of Character]

By the way, I just want to say that I love this game!

Thank you, GM, for running it for us, and thanks to all of my fellow-players for doing such a wonderful job of breathing life into their PCs. :)
This message was last edited by the player at 00:43, Sun 10 May 2020.
Hazel Winters
player, 35 posts
HP: 84/84 | Stress: 3
Healthy
Sun 10 May 2020
at 00:39
  • msg #161

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 160):

Aww, thanks
Zen
player, 62 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sun 10 May 2020
at 00:40
  • msg #162

Re: OOC [Out Of Character]

I agree, we are in a great game, really enjoying it. Now I want to run this system!
Elizabeth Ingram
player, 24 posts
HP: 74/74 | Stress: 2
Healthy
Sun 10 May 2020
at 02:37
  • msg #163

Re: OOC [Out Of Character]

I agree with all of the above. :)
Franz Bethon
player, 28 posts
HP: 86/86 | Stress: 3
Healthy
Sun 10 May 2020
at 05:19
  • msg #164

Re: OOC [Out Of Character]

This system is incredibly cool. I just bought the Pound of Flesh module for it, which is really wild and interesting.
The Seed
GM, 73 posts
Sun 10 May 2020
at 05:53
  • msg #165

Re: OOC [Out Of Character]

Thanks so much everyone! It really means a lot that everyone is enjoying the game!
Franz Bethon
player, 29 posts
HP: 86/86 | Stress: 3
Healthy
Sun 10 May 2020
at 06:01
  • msg #166

Re: OOC [Out Of Character]

In reply to The Seed (msg # 165):

I'm having a lot of fun with this game, I'm glad I decided to take the plunge. :)
The Seed
GM, 75 posts
Sun 10 May 2020
at 11:13
  • msg #167

Re: OOC [Out Of Character]

A formative and educational video: Link
This message was last edited by the GM at 11:15, Sun 10 May 2020.
Anders McNamara
player, 60 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 15:23
  • msg #168

Re: OOC [Out Of Character]

In reply to The Seed (msg # 167):

That was . . . disconcerting. :)
Anders McNamara
player, 61 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 15:29
  • msg #169

Re: OOC [Out Of Character]

If any of you wants to prevent him from leaving the room and running around the ship, or do anything else before he leaves the room, I'll need a speed + athletics check.


If Hazel and Anders are both attempting to restrain the fellow, do we get Advantage on our die-rolls?

Thanks!

PS. In looking at Hazel's die-roll, I'm thinking that this question is moot. :)
This message was last edited by the player at 15:31, Sun 10 May 2020.
The Seed
GM, 76 posts
Sun 10 May 2020
at 15:32
  • msg #170

Re: OOC [Out Of Character]

All that's required is one person to succeed :)
Elizabeth Ingram
player, 26 posts
HP: 74/74 | Stress: 2
Healthy
Sun 10 May 2020
at 16:07
  • msg #171

Re: OOC [Out Of Character]

Bah! Missed the roll by one.
Anders McNamara
player, 63 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 16:45
  • msg #172

Re: OOC [Out Of Character]

Methinks the plot has suddenly thickened. :)
Zen
player, 63 posts
HP: 82/82 | Stress: 2
Pristine conditions
Sun 10 May 2020
at 17:15
  • msg #173

Re: OOC [Out Of Character]

I shall not roll, because my dice have been superb, and on this roll, which would be pretty extraneous to requirements, I WOULD botch and slip on the gunk, ram my head into a live instrument bank, and electrocute my brain, causing major surges throughout the ship, incapacitating everyone, and utterly slaying us all.

So, yeah. Thanks for succeeding on that roll. :D
Anders McNamara
player, 64 posts
HP: 90/90 | Stress: 3
Healthy
Sun 10 May 2020
at 17:19
  • msg #174

Re: OOC [Out Of Character]

In reply to Zen (msg # 173):

I refrained from rolling also. It is my considered opinion that the Dice Gods are angered by unnecessary rolls, so I avoid making any die-rolls that are not required. :)
The Seed
GM, 77 posts
Mon 11 May 2020
at 13:57
  • msg #175

Re: OOC [Out Of Character]

By the way, any Doctor Who fan out there? 1 extra XP for who gets the (rather obscure) reference :)
This message was last edited by the GM at 14:00, Mon 11 May 2020.
The Seed
GM, 78 posts
Mon 11 May 2020
at 15:09
  • msg #176

Re: OOC [Out Of Character]

For those of you who rolled only once, remember Zen's reactions to stressful situations are freaking you out.
Fear rolls in presence of an android are always made at disadvantage. Even if you failed already give me a second one, there's still the chance you might critically fail :)
The Seed
GM, 79 posts
Mon 11 May 2020
at 15:14
  • msg #177

Re: OOC [Out Of Character]

One more thing, if you fail a fear save you don't need to freak out in IC. Standard fear saves only increase your stress (if you succeed, you get a hold of the situation and it doesn't affect you).
What I mean is, if you fail the roll, don't feel forced to describe your character as freaking out (unless you want to, or you think that that would be the reaction of that character). Even if you fail the fear roll, you can always play your character getting more stressed subtextually (e.g., gritting teeth, or chewing something nervously) while on the outside they still try to keep their cool.

If you fail a Panic roll it's a different matter, but we might get to that later :)
This message was last edited by the GM at 15:15, Mon 11 May 2020.
Elizabeth Ingram
player, 29 posts
HP: 74/74 | Stress: 2
Healthy
Mon 11 May 2020
at 15:20
  • msg #178

Re: OOC [Out Of Character]

The Seed:
By the way, any Doctor Who fan out there? 1 extra XP for who gets the (rather obscure) reference :)


I’m at a loss but I have tossed out some book and movie references in my posts people might catch (including my first IC post).
Anders McNamara
player, 66 posts
HP: 90/90 | Stress: 3
Healthy
Mon 11 May 2020
at 15:24
  • msg #179

Re: OOC [Out Of Character]

Suddenly I feel like a submariner whose boat is under attack:

Sound man: "DE's screws overhead, Captain!"

"Depth charges in the water, Captain!"
Anders McNamara
player, 67 posts
HP: 90/90 | Stress: 3
Healthy
Mon 11 May 2020
at 15:27
  • msg #180

Re: OOC [Out Of Character]

GM,

How are the cryopods activated? Can this be done from inside the pod, or does someone outside the pod need to do it?

Thanks!

PS. Also, how about exiting the pods -- is that accomplished via the Novensiles' Auto-Piloting system (or DII)?
This message was last edited by the player at 15:37, Mon 11 May 2020.
The Seed
GM, 80 posts
Mon 11 May 2020
at 16:16
  • msg #181

Re: OOC [Out Of Character]

Cryopods can be manipulated from the inside. That is, even if you're piloting a ship all by yourself, you can enter a pod, manually close it and manually start it. You don't need any external help.
Once cryosleep starts you're out of commission (asleep) and you'll awake only if:
- DII wakes you up. Which you can program. You can set up the conditions for being waken up. Ship AI's default settings are generally to get people out of cryosleep when they reach destination, or if there is damage to ship, or other malfunctions. There are generally different protocols in place for how many people get awaken in an emergency and who gets awaken first (usually the captain).
- You can put a timer from the inside without need for DII to control the cryopod (e.g., you enter and you program cryosleep for 3 hours).
- Somebody manually stops the cryosleep program and wakes you up. This is usually done by androids, since its considered to be safer than trusting the ship AI. (Ship AI's intelligence is usually restricted on purpose)

If you wake up, and you're inside the cryopod, generally you should be able to manually open it, drain the liquid, and get out. This is standard procedure on all ships.

HOWEVER.

The fact that Iocondo couldn't get out of his cryopod makes you wonder if Scapula didn't override cryopod zero so it couldn't be open from the inside.
Now that you think about it, you don't actually know if he could have done the same to the other cryopods.
This message was last edited by the GM at 16:20, Mon 11 May 2020.
Zen
player, 66 posts
HP: 82/82 | Stress: 2
Pristine conditions
Mon 11 May 2020
at 16:44
  • msg #182

Re: OOC [Out Of Character]

Are you talking about the Peri-standard reference here, or some other Doctor Who reference?

Tangent: The Middleman tv show used a lot of pop culture references as names of things in their organisation. They had a treaty with extra terrestrials called the treaty of Peri Perpugilliam. (Each episode had a different pop culture reference theme. That was Dr Who week!)
The Seed
GM, 81 posts
Mon 11 May 2020
at 17:00
  • msg #183

Re: OOC [Out Of Character]

I picked Capaldi's photo completely randomly. Then was looking for a roman sounding name to give him.
Then remembered an interesting factoid about Doctor Who. Apparently Peter Capaldi appeared twice (!) in Doctor Who, as two different characters, before playing the titular character. In one of those instances he was playing an ancient roman banker, in some Pompeii episode. The name of the character was Lucius Iucundus. :)
The Seed
GM, 82 posts
Mon 11 May 2020
at 17:01
  • msg #184

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 178):

quote:
I’m at a loss but I have tossed out some book and movie references in my posts people might catch (including my first IC post).

Oh, pity, I missed them! Would you help us with some of those? (I love picking up references)
Zen
player, 67 posts
HP: 82/82 | Stress: 2
Pristine conditions
Mon 11 May 2020
at 17:01
  • msg #185

Re: OOC [Out Of Character]

I hate to correct you, but...

Peter Capaldi's character was a sculptor. And he was called Lobus Caecilius...
The Seed
GM, 83 posts
Mon 11 May 2020
at 17:04
  • msg #186

Re: OOC [Out Of Character]

Ah, completely forgot about that! I mixed them up.

You''re indeed right, Iucundus was the actual historical character Caecilius was supposed to be based on!

https://en.wikipedia.org/wiki/...s_Caecilius_Iucundus
quote:
In a 2008 episode of television science-fiction series Doctor Who entitled "The Fires of Pompeii", Peter Capaldi portrays Lobus Caecilius, a marble merchant based on Caecilius. In this story, he and his family are saved from the eruption by the Doctor, who transports them to safety.[19]


You'll of course figure out Lucio Iocondo is his fake name, and Lobo Cecilio is the real one :)
This message was last edited by the GM at 17:05, Mon 11 May 2020.
Zen
player, 68 posts
HP: 82/82 | Stress: 2
Pristine conditions
Mon 11 May 2020
at 17:05
  • msg #187

Re: OOC [Out Of Character]

I was going to say it was the Fires of Pompeii connection, but since the character did not have the right name, I didn't! :P
The Seed
GM, 84 posts
Mon 11 May 2020
at 17:05
  • msg #188

Re: OOC [Out Of Character]

That was my bad, but you still get the extra XP point :D
Hazel Winters
player, 38 posts
HP: 84/84 | Stress: 3
Healthy
Mon 11 May 2020
at 17:09
  • msg #189

Re: OOC [Out Of Character]

In reply to The Seed (msg # 176):

The "Androids grant disadvantage on fear checks" is one of the reasons that, while I love our group of characters, I'm kind of skeptical about the system. It's an idea that's cool in theory, but in practice that seems like it creates a character that all the other characters want to avoid being in the same scene as. That doesn't seem like it would be much fun to play.
The Seed
GM, 85 posts
Mon 11 May 2020
at 17:13
  • msg #190

Re: OOC [Out Of Character]

I kind of have to agree with that. And the rules should be there only to make the game more enjoyable, not hinder it, so if you all agree on this, we can replace this mechanic with something of the same effect but not that drastic :)
Zen
player, 69 posts
HP: 82/82 | Stress: 2
Pristine conditions
Mon 11 May 2020
at 17:13
  • msg #191

Re: OOC [Out Of Character]

True, Hazel, but this system is designed to force people into inescapable locations with claustrophobic terror. You have no choice. You're trapped inside with an Android... you can't escape their creepiness!
The Seed
GM, 86 posts
Mon 11 May 2020
at 17:19
  • msg #192

Re: OOC [Out Of Character]

It sounds silly, but also don't stress too much about getting stress.
It's a natural mechanic of the game and it is supposed to go up as the game progresses.

You can relieve stress when you rest. And when you level up there's an option to completely reset it to zero.
Elizabeth Ingram
player, 30 posts
HP: 74/74 | Stress: 2
Healthy
Mon 11 May 2020
at 17:47
  • msg #193

Re: OOC [Out Of Character]

I think Marines are unduly encumbered by the Fear/Panic thing. If anyone would be cool under pressure it would be a Marine. It’s like they based the character class off of Hudson from Aliens and forgot Hicks, Apone, Drake, or Valdez: all characters who didn’t come close to panic, even in the face of imminent death (Valdez).
The Seed
GM, 87 posts
Mon 11 May 2020
at 17:58
  • msg #194

Re: OOC [Out Of Character]

True, but is also a balance issue. Marines have the best body+armor combined score. If you make them also immune to fear, what's the point of playing other characters?
Also failing fear is not exactly "giving in to fear", but more like "feeling stress mounting up". The true freaking out stuff happens whenever you fail a panic roll, and it kind of makes sense that when a Marine panics, they panic big.
This message was last edited by the GM at 17:58, Mon 11 May 2020.
Elizabeth Ingram
player, 32 posts
HP: 74/74 | Stress: 2
Healthy
Mon 11 May 2020
at 18:08
  • msg #195

Re: OOC [Out Of Character]

That makes sense. I’ll grant you that one.
Hazel Winters
player, 39 posts
HP: 84/84 | Stress: 3
Healthy
Mon 11 May 2020
at 18:30
  • msg #196

Re: OOC [Out Of Character]

Can you take things (Hazel's tools, in this case) into a cryopod with you, or will they be destroyed?
The Seed
GM, 89 posts
Mon 11 May 2020
at 18:58
  • msg #197

Re: OOC [Out Of Character]

You shouldn't, they might mess up with your health even. Standard procedure is just human bodies inside the cryopods and the minimum amount of clothing necessary.
That doesn't mean you can't try. But cryopods are already delicate instruments per se, so people try to comply as much as they can with regulations.
This message was last edited by the GM at 18:59, Mon 11 May 2020.
The Seed
GM, 90 posts
Mon 11 May 2020
at 19:24
  • msg #198

Re: OOC [Out Of Character]

For your information, if you intend to take any antagonistic action, please let me know first in PM, because you might need to roll first to get it done.
Same for any hostile action, combat has different mechanics in Mothership (e.g., you need to roll Initiative to see who actually acts first), so if you take any action that might be intended as combat, I'll need to initiate that and get the order sorted out.
If your character is just going to talk or do actions that you don't expect would trigger an immediate reaction you can post directly.
The Seed
GM, 91 posts
Mon 11 May 2020
at 21:02
  • msg #199

Re: OOC [Out Of Character]

Please don't forget to roll the second fear save if you have not done so. Once you have both please send me the results so I can update your sheets.
Anders McNamara
player, 68 posts
HP: 90/90 | Stress: 3
Healthy
Mon 11 May 2020
at 22:11
  • msg #200

Re: OOC [Out Of Character]

Love the GM, the Players, and the wonderfully-written PCs (and NPCs).

I am not so sure about the system. Failure is not guaranteed, but things certainly seem to be tilted in that direction. I want to play a hero, not a fumble-fingered coward.
This message was last edited by the player at 23:39, Mon 11 May 2020.
Anders McNamara
player, 70 posts
HP: 90/90 | Stress: 3
Healthy
Mon 11 May 2020
at 23:46
  • msg #201

Re: OOC [Out Of Character]

Ha! Sic 'em, Sunshine! (Buuut . . . I don't think that you are in Kansas any more). :)
Franz Bethon
player, 32 posts
HP: 86/86 | Stress: 3
Healthy
Tue 12 May 2020
at 04:17
  • msg #202

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 200):

Maybe, with time, we will become heroes. I think a major helping hand is getting the additional points for having master skills--for me, personally, I think that's a 75% on skills under Intelligence, which is a crazy high chance of success. The key, probably, is avoiding the death spiral long enough to get there!

I also think part of this depends on the module--the Pound of Flesh module certainly gives the opportunity for PCs to become much more dangerous, and it is almost tailor built for a team of grizzled marines, teamsters, and androids with bad moods and big sticks.

I think house rules for rolling initial stats would also bump up the uh, power level significantly--e.g., substituting the CoC or Pulp Cthulhu methods for rolling attributes, which I think I might do if I run this.
The Seed
GM, 92 posts
Tue 12 May 2020
at 07:45
  • msg #203

Re: OOC [Out Of Character]

The mechanics are supposed to bring you in a cold, unforgiving world that cares little for your lives. You can do that with words and descriptions, but I think nothing beats the actual genuine dread you personally feel (and not your character) before rolling. If success is a given, it just becomes DnD in space. When you manage to survive something it should feel like you've earned it (and a bit like the universe let you) rather than something granted that comes at the end of the adventure.

Regarding the high-chance of failures, I think it comes down a lot to interpretation. In my opinion in these kind of games, failure at times is just success but with some complications on the side, while success is a good success. E.g., if you're a mechanic and you are supposed to patch the hull it doesn't make sense you have a 60% chance to fail at your actual job. If there's a failure, what I would do is to say, yes, you managed (it's your job after all) but it doesn't feel very sturdy and you have the feeling it might give up later if under a lot of stress. Also read the description of your tools, some tools give bonuses when you used performing certain actions. You can still be a hero even if nothing goes according to plan.

About level progression. When you get an expert or master skill, it brings all the skills that depend on it to the same level. (e.g. if you get your Master Surgery skill (20%) it brings also your first aid skill to 20%). Death is likely, so it's hard to reach higher levels, but if your character dies it's not the end of the game, I will let you create another character with the same level as the deceased one and let you join the crew at a point which makes sense in the story.

Having said that, I don't want to impose a system that nobody enjoys (it's our game, not mine, I'm just hosting it), so if you have suggestions on how to modify the mechanics and everybody is on board, let's just do that :)

For example, if you think failure is too likely we might consider a 5 or 10% "difficulty level bonus" to apply to all rolls.
Anders McNamara
player, 71 posts
HP: 90/90 | Stress: 5
Healthy
Tue 12 May 2020
at 15:06
  • msg #204

Re: OOC [Out Of Character]

Re: the in-game situation -- should we all roll for Initiative now, GM?

Thanks.

P.S. Never mind. I read Gunny Ingram's post too fast, and thought that she had shot Aper. Upon second reading, I found the situation to be quite different! My bad. :)
This message was last edited by the player at 16:09, Tue 12 May 2020.
Zen
player, 71 posts
HP: 82/82 | Stress: 2
Pristine conditions
Tue 12 May 2020
at 16:10
  • msg #205

Re: OOC [Out Of Character]

Just awaiting GM response to a question before posting!
The Seed
GM, 93 posts
Tue 12 May 2020
at 17:26
  • msg #206

Re: OOC [Out Of Character]

By the way, everything is going completely differently from what I expected and I LOVE IT :)
I really like how all your characters are very different and are approaching this very differently, I couldn't have asked for a more fun group to GM
The Seed
GM, 94 posts
Tue 12 May 2020
at 17:29
  • msg #207

Re: OOC [Out Of Character]

quote:
If she could kill Aper, perhaps Ingram would realize her monstrous folly. If not, well, she could only hope she was doing what she was about to do out of the desire to save Icondo and protect the slaves, not out of hatred and rage towards Aper.

@Hazel are you attacking (or attempting attacking) Aper? Or thinking about killing her eventually? I was not sure from context. If you want to attack it's fine, we just need to roll initiative.
This message was last edited by the GM at 17:30, Tue 12 May 2020.
Hazel Winters
player, 43 posts
HP: 84/84 | Stress: 5
Healthy
Tue 12 May 2020
at 17:30
  • msg #208

Re: OOC [Out Of Character]

In reply to The Seed (msg # 207):

I'm waiting on Ingram's answer. If it isn't convincing (and nothing else changes) we'll roll for initiative and I'll attack Aper with my welder.
This message was last edited by the player at 17:31, Tue 12 May 2020.
Zen
player, 73 posts
HP: 82/82 | Stress: 3
Pristine conditions
Tue 12 May 2020
at 17:31
  • msg #209

Re: OOC [Out Of Character]

I feel the same! I was rather surprised at Elizabeth shooting the guy. That was pretty epic. :D

And potentially very clever!
The Seed
GM, 95 posts
Tue 12 May 2020
at 17:33
  • msg #210

Re: OOC [Out Of Character]

Ok, since the heat is going up we should be a bit more careful with the turns probably to give a chance for everyone to react.
I'll wait for Franz, then post Aper, then Ingram and then you can all post. Just to make sure there is no problem with continuity

So:

Franz -> Aper -> Ingram -> Everyone else (I would suggest first Hazel, then Anders/Zen/Franz)
Anders McNamara
player, 73 posts
HP: 90/90 | Stress: 5
Healthy
Tue 12 May 2020
at 17:35
  • msg #211

Re: OOC [Out Of Character]

In reply to The Seed (msg # 210):

Roger that. Thanks for the clarification! :)
Hazel Winters
player, 44 posts
HP: 84/84 | Stress: 5
Healthy
Tue 12 May 2020
at 17:42
  • msg #212

Re: OOC [Out Of Character]

In reply to Zen (msg # 209):

Potentially very not-clever as well, since it took out the only combatant Aper couldn't afford to shoot (in fact, Hazel was going to point out that whatever way the combat went, Aper loses, since she either kills her bounty or is killed herself)
Zen
player, 74 posts
HP: 82/82 | Stress: 3
Pristine conditions
Tue 12 May 2020
at 17:44
  • msg #213

Re: OOC [Out Of Character]

Oh, absolutely! We're all screwed one way or the other at this point. Now it just has to play out to see which way we all jump!
Franz Bethon
player, 35 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 17:54
  • msg #214

Re: OOC [Out Of Character]

I assume it's a combat roll to tackle someone?
The Seed
GM, 96 posts
Tue 12 May 2020
at 17:55
  • msg #215

Re: OOC [Out Of Character]

Wow, yes, did also not see that coming :)
Ok, let me take a look at combat rules between characters.
The Seed
GM, 97 posts
Tue 12 May 2020
at 18:02
  • msg #216

Re: OOC [Out Of Character]

Yes, it's an opposed check. I'll make this a Combat vs. Speed opposed roll.

In opposed checks, to win you have to roll below your stat to succeed, as usual. However, if you both succeed, the highest roll wins. So you are aiming for rolling just below your stat (e.g., you want to roll 54 if your stat is 55, so it's a success, but the score is as high as it can be. 2 is still a success, but not as good since it's very likely the opponent will go above it.)

- Franz, roll combat and paste result here.
- Hazel, roll speed + Athletics and paste result here.

Then we'll see what happens.
Franz Bethon
player, 36 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 18:05
  • msg #217

Re: OOC [Out Of Character]

"12:04, Today: Franz Bethon rolled 71 using 1d100.  combat check."

Oh no! that's a very high roll, and a fail.
The Seed
GM, 98 posts
Tue 12 May 2020
at 18:09
  • msg #218

Re: OOC [Out Of Character]

I just want to add that, according to the manual:

quote:
If you both fail, the situation gets worse and more complicated, somehow, for the both of you

and underline the fact that you're basically wrestling on top of a layer of thick, slimy, cryopod goo :)
This message was last edited by the GM at 18:11, Tue 12 May 2020.
Franz Bethon
player, 37 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 18:11
  • msg #219

Re: OOC [Out Of Character]

Oh no!
The Seed
GM, 99 posts
Tue 12 May 2020
at 18:12
  • msg #220

Re: OOC [Out Of Character]

I'm also assuming that Hazel is fighting for not having the hand-welder taken away from her. @Hazel, if you decide not to fight back you don't need to roll.
Zen
player, 75 posts
HP: 82/82 | Stress: 3
Pristine conditions
Tue 12 May 2020
at 18:13
  • msg #221

Re: OOC [Out Of Character]


The Seed
GM, 100 posts
Tue 12 May 2020
at 18:15
  • msg #222

Re: OOC [Out Of Character]

In reply to Zen (msg # 221):

I think this gif speaks for all :)
Hazel Winters
player, 45 posts
HP: 84/84 | Stress: 5
Healthy
Tue 12 May 2020
at 18:24
  • msg #223

Re: OOC [Out Of Character]

In reply to The Seed (msg # 220):

I'd have to get tackled then, right?
The Seed
GM, 101 posts
Tue 12 May 2020
at 18:36
  • msg #224

Re: OOC [Out Of Character]

@Franz, are you tackling Hazel or just taking away the weapon from her?
Franz Bethon
player, 38 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 18:40
  • msg #225

Re: OOC [Out Of Character]

In reply to The Seed (msg # 224):

Attempting to tackle, but taking the weapon is the higher priority by far.
The Seed
GM, 102 posts
Tue 12 May 2020
at 18:49
  • msg #226

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 223):

You can choose between being tackled and fighting Franz back. If you don't fight back Franz tackles you and gets your weapon (auto-success)
The Seed
GM, 103 posts
Tue 12 May 2020
at 19:00
  • msg #227

Re: OOC [Out Of Character]

@Elizabeth, please let me resolve the Hazel/Franz situation first and post as Aper. Could you remove your post for the moment being?
Anders McNamara
player, 74 posts
HP: 90/90 | Stress: 5
Healthy
Tue 12 May 2020
at 19:02
  • msg #228

Re: OOC [Out Of Character]

The Seed:
@Elizabeth, please let me resolve the Hazel/Franz situation first and post as Aper. Could you remove your post for the moment being?



Hold that thought, though! :)
Elizabeth Ingram
player, 36 posts
HP: 74/74 | Stress: 4
Healthy
Tue 12 May 2020
at 19:07
  • msg #229

Re: OOC [Out Of Character]

Sure. Sorry about that.
Franz Bethon
player, 39 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 19:09
  • msg #230

Re: OOC [Out Of Character]

I'm on the edge of my seat right now.
Anders McNamara
player, 75 posts
HP: 90/90 | Stress: 5
Healthy
Tue 12 May 2020
at 19:11
  • msg #231

Re: OOC [Out Of Character]

Franz Bethon:
In reply to The Seed (msg # 224):

Attempting to tackle, but taking the weapon is the higher priority by far.



If Hazel does not attempt to resist and allows Franz to wrest the hand-wielder away from her, would he still tackle her?
This message was last edited by the player at 19:12, Tue 12 May 2020.
Franz Bethon
player, 40 posts
HP: 86/86 | Stress: 5
Healthy
Tue 12 May 2020
at 19:15
  • msg #232

Re: OOC [Out Of Character]

If he had time to think about it, probably not, but he expects resistance.
The Seed
GM, 104 posts
Tue 12 May 2020
at 19:21
  • msg #233

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 229):

No problem! It's just very delicate situation, want to make sure there's no misstep :)
The Seed
GM, 105 posts
Tue 12 May 2020
at 19:24
  • msg #234

Re: OOC [Out Of Character]

Let's wait for Hazel. If she doesn't oppose resistance Franz can describe the action of tackling her as he wants (no need to roll there). Then Aper -> Elizabeth -> Hazel -> everyone else
Hazel Winters
player, 46 posts
HP: 84/84 | Stress: 5
Healthy
Tue 12 May 2020
at 19:38
  • msg #235

Re: OOC [Out Of Character]

How did Iconodo react to being shot? Is he bleeding to death? Is he unconscious? Did he shrug it off?
The Seed
GM, 106 posts
Tue 12 May 2020
at 19:41
  • msg #236

Re: OOC [Out Of Character]

Iocondo's reaction will be part of Aper's post. He's screaming and he's definitely not happy about it but he's in good condition. Liz aimed well.
This message was last edited by the GM at 19:42, Tue 12 May 2020.
Anders McNamara
player, 76 posts
HP: 90/90 | Stress: 5
Healthy
Tue 12 May 2020
at 20:03
  • msg #237

Re: OOC [Out Of Character]

I'm going to be AFK and unavailable for posting for a bit. I'll have Anders (IC) react to the situation as he finds it when I have a chance to post.
The Seed
GM, 107 posts
Tue 12 May 2020
at 20:14
  • msg #238

Re: OOC [Out Of Character]

I posted a bit quickly, so I had to delete the post, wait for a minute before posting, so I can resolve the situation.
The Seed
GM, 109 posts
Tue 12 May 2020
at 20:32
  • msg #239

Re: OOC [Out Of Character]

Ok, sorted out! You can post. Preferably in the order: Liz -> Hazel -> everyone else
Hazel Winters
player, 47 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 01:36
  • msg #240

Re: OOC [Out Of Character]

... Wow. I thought Ingram had some kind of stratagem, but color me genuinely surprised that it turns out that torturing 170 innocent people to death is fine with her, and actually better than a slave killing 17 slaveholders to be free. That was legitimately unexpected.
This message was last edited by the player at 08:37, Wed 13 May 2020.
Franz Bethon
player, 41 posts
HP: 78/86 | Stress: 5
Slightly injured
Wed 13 May 2020
at 08:51
  • msg #241

Re: OOC [Out Of Character]

As a player my sympathies are entirely with Iocondo, but Franz would probably not participate in a plan he considered dangerous (!!)
The Seed
GM, 110 posts
Wed 13 May 2020
at 08:51
  • msg #242

Re: OOC [Out Of Character]

On our list of references we have Mark 8:36 by Hazel and
quote:
I weighed her desire, her need, for justice against his actions and found him wanting

which is either another biblical reference from Daniel 5:27 or... Count Adhemar from "A Knight's Tale"??
This message was last edited by the GM at 08:51, Wed 13 May 2020.
Hazel Winters
player, 49 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 08:59
  • msg #243

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 241):

Chicken! Bawk, bawk, bawk, bawk! *Hazel flaps her arms like a Chicken*
The Seed
GM, 111 posts
Wed 13 May 2020
at 09:10
  • msg #244

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 243):

Wait. Is that a... McFly reference? :D
Hazel Winters
player, 50 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 09:18
  • msg #245

Re: OOC [Out Of Character]

In reply to The Seed (msg # 244):

Think, McFly, think!
Elizabeth Ingram
player, 38 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 09:22
  • msg #246

Re: OOC [Out Of Character]

Hazel Winters:
... Wow. I thought Ingram had some kind of stratagem, but color me genuinely surprised that it turns out that torturing 170 innocent people to death is fine with her, and actually better than a slave killing 17 slaveholders to be free. That was legitimately unexpected.


She does have a stratagem and she's thinking moves ahead right now.
The Seed
GM, 113 posts
Wed 13 May 2020
at 09:23
  • msg #247

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 245):

quote:
Think, McFly, think!

Crispin Glover is a really good actor by the way. I have seen him recently in American Gods and I couldn't imagine anyone else getting the creepiness of Mr. World right like that. We knew he was creepy alright from his Charlie's Angels "Creepy Thin Man", but in American Gods he really ups the ante.
This message was last edited by the GM at 09:23, Wed 13 May 2020.
Franz Bethon
player, 42 posts
HP: 78/86 | Stress: 5
Slightly injured
Wed 13 May 2020
at 09:37
  • msg #248

Re: OOC [Out Of Character]

I dropped in a Bible quotation a little while back, which I botched in citing (should have read as "First Samuel 17:44"), but I'm still holding onto a certain Pseudo-Philo quotation about that story.
Elizabeth Ingram
player, 39 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 09:40
  • msg #249

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 248):

Your David to my Goliath?
Franz Bethon
player, 43 posts
HP: 78/86 | Stress: 5
Slightly injured
Wed 13 May 2020
at 09:45
  • msg #250

Re: OOC [Out Of Character]

Yes. :)

But there's more to that story which I hope to have a chance to reference in time! I'll know the right time if I see it...
Elizabeth Ingram
player, 40 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 12:07
  • msg #251

Re: OOC [Out Of Character]

The Seed:
In reply to Hazel Winters (msg # 245):

quote:
Think, McFly, think!

Crispin Glover is a really good actor by the way. I have seen him recently in American Gods and I couldn't imagine anyone else getting the creepiness of Mr. World right like that. We knew he was creepy alright from his Charlie's Angels "Creepy Thin Man", but in American Gods he really ups the ante.


He’s also a really odd man in real life. Watch any of his interviews and it’s obvious he’s an odd bloke.
Elizabeth Ingram
player, 41 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 12:15
  • msg #252

Re: OOC [Out Of Character]

Hazel Winters:
... Wow. I thought Ingram had some kind of stratagem, but color me genuinely surprised that it turns out that torturing 170 innocent people to death is fine with her, and actually better than a slave killing 17 slaveholders to be free. That was legitimately unexpected.


Oh ye of little faith.
The Seed
GM, 115 posts
Wed 13 May 2020
at 14:24
  • msg #253

Re: OOC [Out Of Character]

A little info about recovering from health. Whenever you have a chance to recover for at least six hours, you can make a Body save to recover health points.
- If you roll under, you re-gain the amount of HP you rolled (e.g., if you rolled 26 and it's under your body stat, you recover 26). Failure is not healing, crit. failure is health complication and you lose some HP.
- There some items that confer bonus, check your stuff and description e.g. automed gives you +10% to your body save when resting.
- Pain pills and stimpak immediately heal you (and reduce stress). Using too much too often can lead to addiction, with some nasty consequences.


@Franz and @Zen. Using first aid skill to administer first aid confers advantage to body save rolls.
Elizabeth Ingram
player, 43 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 16:56
  • msg #254

Re: OOC [Out Of Character]

“While there’s life, there’s hope.”

- Marcus Tullius Cicero
Hazel Winters
player, 51 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 17:03
  • msg #255

Re: OOC [Out Of Character]

I thought it was a reference to Advance Wars Days of Ruin. I have to admit, I never guessed the quote was older than that!
Anders McNamara
player, 79 posts
HP: 90/90 | Stress: 5
Healthy
Wed 13 May 2020
at 18:17
  • msg #256

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 255):

I kinda thought that it was from John Carter of Mars, myself. :)
Hazel Winters
player, 52 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 18:22
  • msg #257

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 256):

Great book, great movie.

Hazel approval +10
This message was last edited by the player at 18:22, Wed 13 May 2020.
Anders McNamara
player, 80 posts
HP: 90/90 | Stress: 5
Healthy
Wed 13 May 2020
at 18:24
  • msg #258

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 257):

:D.

Now "Carthago delenda est", *that* one I would have recognized. :)
This message was last edited by the player at 18:31, Wed 13 May 2020.
Elizabeth Ingram
player, 44 posts
HP: 74/74 | Stress: 4
Healthy
Wed 13 May 2020
at 18:27
  • msg #259

Re: OOC [Out Of Character]

Much bolder. Cicero lived from 106 BCE to 43 BCE. He wrote that line around 65 BCE.
Franz Bethon
player, 45 posts
HP: 78/86 | Stress: 5
Slightly injured
Wed 13 May 2020
at 19:26
  • msg #260

Re: OOC [Out Of Character]

I'll have to work in some classical allusions now, geez.
Hazel Winters
player, 55 posts
HP: 84/84 | Stress: 5
Healthy
Wed 13 May 2020
at 19:36
  • msg #261

Re: OOC [Out Of Character]

I'm reeeeeally sorry Franz. I didn't expect the first damage a PC takes would be because of me.
Franz Bethon
player, 46 posts
HP: 78/86 | Stress: 5
Slightly injured
Wed 13 May 2020
at 19:38
  • msg #262

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 261):

I knew the risk! :) I suppose Franz probably did, too. Let's just be thankful it wasn't the laser cutter?
The Seed
GM, 120 posts
Thu 14 May 2020
at 10:30
  • msg #263

Re: OOC [Out Of Character]

I will introduce some house rules and allow stress points to be recovered for actions that you character consider stress-relieving. This happens exclusively on a case-by-case basis.

E.g., if one of your character is a surgeon and they save someone else's life, they can recover one stress point.
If one of your characters thinks that their best friend is dead, but they then discover that the friend is alive, one stress point recovered.
If one of your characters successfully repairs the ship's hull and save the lives of the whole team, one stress point recovered.
If your character is a heavy smoker that quit long ago, and they scavenge a pack of cigarette that they then proceed to smoke, one stress point recovered. Although be careful, you might get back into your addiction and I will start to add more stress points than you removed if you are prevented from smoking again :)
You get the gist...

If you think a particular action classifies as stress-relieving for your particular character, write me in PM and ask me. I am very parsimonious with this, so don't get disappointed if I say no.
Also, please, don't start chasing stress-relieving actions left and right because of that :)
Elizabeth Ingram
player, 45 posts
HP: 74/74 | Stress: 3
Healthy
Thu 14 May 2020
at 11:28
  • msg #264

Re: OOC [Out Of Character]

Yay us for surviving the intro and chapter one! We’re just that good!
Zen
player, 77 posts
HP: 82/82 | Stress: 3
Pristine conditions
Thu 14 May 2020
at 12:39
  • msg #265

Re: OOC [Out Of Character]

We're just plain lucky. :P
Elizabeth Ingram
player, 46 posts
HP: 74/74 | Stress: 3
Healthy
Thu 14 May 2020
at 15:08
  • msg #266

Re: OOC [Out Of Character]

Zen:
We're just plain lucky. :P


We’re just that good! **everyone dies a horrible death in the next chapter**

The leveling process is pretty generous. I like it.
The Seed
GM, 123 posts
Thu 14 May 2020
at 15:47
  • msg #267

Re: OOC [Out Of Character]

Some guidelines for levelling up. Different locations have different locations of MINIMUM stress.

As a rule of thumb, minimum stress:

0 - In spaceports, colonies and civilised planets
2 - In unfamiliar spaceships with some on-going problem
4/5 - In alien planets, weird places, hostile locations.

If you end up in a place with minimum stress 4, and you have less than 4 stress, you automatically jump to 4.
It's normal to have stress even up to 10-12 at the end of intense encounters in strange places.

You're currently in a minimum 2 stress situation. Even if you heal all stress after level up, you still have to get to 2.
Anders McNamara
player, 81 posts
HP: 90/90 | Stress: 5
Healthy
Thu 14 May 2020
at 15:48
  • msg #268

Re: OOC [Out Of Character]

Well-played (and well-writ), one and all! Thanks for a very enjoyable First Chapter. :)
Elizabeth Ingram
player, 47 posts
HP: 74/74 | Stress: 3
Healthy
Thu 14 May 2020
at 15:51
  • msg #269

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 268):

Agreed! Some great writing and character development in Chapter the First.
Zen
player, 78 posts
HP: 82/82 | Stress: 3
Pristine conditions
Thu 14 May 2020
at 17:05
  • msg #270

Re: OOC [Out Of Character]

I will send my level details and do posts tomorrow. Sorry - hideous migraine is trying to melt my brain!
The Seed
GM, 124 posts
Thu 14 May 2020
at 17:08
  • msg #271

Re: OOC [Out Of Character]

Don't worry, take your time and get better!! :)
Anders McNamara
player, 82 posts
HP: 90/90 | Stress: 5
Healthy
Thu 14 May 2020
at 17:15
  • msg #272

Re: OOC [Out Of Character]

In reply to Zen (msg # 270):

Migraines are *very* debilitating. Hope that you feel better soon!
Anders McNamara
player, 84 posts
HP: 90/90 | Stress: 5
Healthy
Thu 14 May 2020
at 18:53
  • msg #273

Re: OOC [Out Of Character]

I fear that I rank at the bottom of the class, science-wise. What would account for the fact that the crew is experiencing Zero-G conditions inside the ship?

Thanks.
Franz Bethon
player, 47 posts
HP: 78/86 | Stress: 5
Slightly injured
Thu 14 May 2020
at 19:23
  • msg #274

Re: OOC [Out Of Character]

I hope that you feel much better before long, and I look forward to your triumphant return!
Elizabeth Ingram
player, 48 posts
HP: 74/74 | Stress: 3
Healthy
Thu 14 May 2020
at 19:56
  • msg #275

Re: OOC [Out Of Character]

Anders McNamara:
I fear that I rank at the bottom of the class, science-wise. What would account for the fact that the crew is experiencing Zero-G conditions inside the ship?

Thanks.


The game uses the sci-fi chestnut of artificial gravity vs. rotational or linear acceleration gravity so it means that the system that supplies the gravity is offline for reasons unknown.
Anders McNamara
player, 85 posts
HP: 90/90 | Stress: 5
Healthy
Thu 14 May 2020
at 20:00
  • msg #276

Re: OOC [Out Of Character]

Elizabeth Ingram:
Anders McNamara:
I fear that I rank at the bottom of the class, science-wise. What would account for the fact that the crew is experiencing Zero-G conditions inside the ship?

Thanks.


The game uses the sci-fi chestnut of artificial gravity vs. rotational or linear acceleration gravity so it means that the system that supplies the gravity is offline for reasons unknown.



Thanks. That's kinda what I figured. My first thought was a pressure-hull breach, but then the crew would have been suffering from much more serious effects. Most likely, we'd all be dead . . . well, except for Zen, maybe.:)
The Seed
GM, 126 posts
Fri 15 May 2020
at 08:58
  • msg #277

Re: OOC [Out Of Character]

quote:
The game uses the sci-fi chestnut of artificial gravity vs. rotational or linear acceleration gravity so it means that the system that supplies the gravity is offline for reasons unknown


Correct! And generally the artificial-gravity system sits in the Engine room of a ship.

If you don't have the Zero-G skill don't worry, you can still move around. Just you are not proficient.
Depending on what goes on you might get disadvantage on certain rolls in zero-g.
 - Typing on a computer in zero-g? No worries
 - Fixing a ship component? Depends on what you are doing exactly
 - Shooting at bugs? Disadvantage (unless you have zero-g skill)

I will remind you that some of you should have mag-boots as part of their equipments, together with a vac-suit. With them you don't have any more zero-g disadvantage for certain actions, but you have disadvantage on speed checks (the boots stick "too much" too metallic surfaces).
Elizabeth Ingram
player, 49 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 11:40
  • msg #278

Re: OOC [Out Of Character]

R’lyeh?! EEP!!

Are we having fhragn yet?
This message was last edited by the player at 11:42, Fri 15 May 2020.
The Seed
GM, 127 posts
Fri 15 May 2020
at 11:44
  • msg #279

Re: OOC [Out Of Character]

I'm happy someone picked that up :D
quote:
Are we having fhragn yet?

Eh, so much nonsense in DII's rambling, who knows what's supposed to have meaning... ;)
This message was last edited by the GM at 11:45, Fri 15 May 2020.
Anders McNamara
player, 86 posts
HP: 90/90 | Stress: 5
Healthy
Fri 15 May 2020
at 14:27
  • msg #280

Re: OOC [Out Of Character]

Very cool post for DII, GM. Nicely done! :)
Elizabeth Ingram
player, 50 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 14:43
  • msg #281

Re: OOC [Out Of Character]

My mobile just ate my bloody post. :(

I’ll redo it when I get home tonight.
Zen
player, 80 posts
HP: 82/82 | Stress: 3
Pristine conditions
Fri 15 May 2020
at 16:29
  • msg #282

Re: OOC [Out Of Character]


The Seed
GM, 130 posts
Fri 15 May 2020
at 17:15
  • msg #283

Re: OOC [Out Of Character]

Thanks Anders!

@Non-Teamsters, although I wouldn't advice to try to fix the ship personally, for many actions is possible for your character to help the person making the rolls (e.g., even though you don't have surgery, your character can stand next to the surgeon and pass them the tools, same for repairs). Depending on the situation this can confer to the person making the actual roll a bonus to their skill, give advantage or remove disadvantage (depends on situation). So even if there's no bugs to shoot, people to stitch up or alien ruins to study you can still lend a hand :)
Hazel Winters
player, 58 posts
HP: 84/84 | Stress: 5
Healthy
Fri 15 May 2020
at 17:20
  • msg #284

Re: OOC [Out Of Character]

A lot of repair rolls! I'm regretting the decision to prioritize speed over INT now. (although it's only a 7 point difference in rolls.)
The Seed
GM, 131 posts
Fri 15 May 2020
at 17:27
  • msg #285

Re: OOC [Out Of Character]

You might not be so sorry later on. In order to survive the horrible hungry unspeakable thing, you don't need to outrun it, you just need to outrun the slowest one in your group :)
This message was last edited by the GM at 17:28, Fri 15 May 2020.
Zen
player, 82 posts
HP: 92/92 | Stress: 3
Pristine conditions
Fri 15 May 2020
at 17:32
  • msg #286

Re: OOC [Out Of Character]

I'm pretty sure I am not the slowest, and I am also probably not delicious. So I'm not worried!
The Seed
GM, 132 posts
Fri 15 May 2020
at 17:50
  • msg #287

Re: OOC [Out Of Character]

You might not be delicious, but your manufacturers went at great lengths to make you look like you're as delicious as anyone else.
Someone might suddenly wish they weren't just made of metal :)
Zen
player, 83 posts
HP: 92/92 | Stress: 3
Pristine conditions
Fri 15 May 2020
at 17:52
  • msg #288

Re: OOC [Out Of Character]

OH MY GODS I WOULD MAKE A GOOD TOOTHPICK!
Elizabeth Ingram
player, 51 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 18:03
  • msg #289

Re: OOC [Out Of Character]

We seem to have lost all of the weaponry the CO and XO had in their quarters. :(
Zen
player, 84 posts
HP: 92/92 | Stress: 3
Pristine conditions
Fri 15 May 2020
at 18:08
  • msg #290

Re: OOC [Out Of Character]

And the medical facilities might be no better off... Best hope I'm on my game... I got a scalpel and a microchip. You'll be fine...
Elizabeth Ingram
player, 52 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 18:39
  • msg #291

Re: OOC [Out Of Character]

I’m a Marine. Sew me up or bandage my wounds and I’m good to go!
Elizabeth Ingram
player, 53 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 18:44
  • msg #292

Re: OOC [Out Of Character]

Hopefully the medbay was hit by micro-debris and just has a small breach that, once repaired, can make the medbay functional again.
Anders McNamara
player, 88 posts
HP: 90/90 | Stress: 5
Healthy
Fri 15 May 2020
at 18:51
  • msg #293

Re: OOC [Out Of Character]

Elizabeth Ingram:
We seem to have lost all of the weaponry the CO and XO had in their quarters. :(


I hadn't thought about that. Depending upon how the Chapter plays out, it could be a good news/bad news kinda deal. :)
Zen
player, 85 posts
HP: 92/92 | Stress: 3
Pristine conditions
Fri 15 May 2020
at 19:01
  • msg #294

Re: OOC [Out Of Character]

Bad news. Definitely bad news.

We could pop over and pilfer everything from the other ship. Or do a hulk raid.

Because there has NEVER been ANY precedent for running into horrible xenomorph-like alien hordes while boarding ancient abandoned space vessels, has there?

::shoves copy of Space Hulk under bed while whistling nonchalantly::
Elizabeth Ingram
player, 54 posts
HP: 74/74 | Stress: 3
Healthy
Fri 15 May 2020
at 19:07
  • msg #295

Re: OOC [Out Of Character]

Ship graveyards are nothing to worry about! Nothing at all.
Anders McNamara
player, 90 posts
HP: 90/90 | Stress: 5
Healthy
Sun 17 May 2020
at 23:25
  • msg #296

Re: OOC [Out Of Character]

From Msg. #84 in the previous thread:

"Scapula arrives. He's wearing full tactical equipment and heavy weaponry."

GM, I assume that means body armor, a sidearm, and perhaps an assault rifle? If so, Anders will hand whatever the "heavy weaponry" is to Gunny Ingram and will keep the body armor and sidearm.
This message was last edited by the player at 00:32, Mon 18 May 2020.
Anders McNamara
player, 92 posts
HP: 90/90 | Stress: 5
Healthy
Mon 18 May 2020
at 04:02
  • msg #297

Re: OOC [Out Of Character]

Franz Bethon:
. . .

"Zen, are there any protocols for a mutiny, should we consider that option?"


Now, *this* should prove interesting! :)
The Seed
GM, 133 posts
Mon 18 May 2020
at 06:43
  • msg #298

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 296):

Sorry to disappoint, Anders
quote:
"Later, Decimo." Says Aper, with irritation. "There really is no time. Bring back this stuff. We need to get in the pods." Scapula nods, and disappears, going back to the captain's quarters.


Scapula went up to his private rooms to leave all the weaponry and equipment before getting into the pod. However, Aper's pistol (autopistol, 2d10, 5/20/100) and bullet-proof vest (+5% armor) were left in the cryobay since she decided not to go upstairs. How do you want to divide the pistol and vest?
Zen
player, 88 posts
HP: 92/92 | Stress: 3
Pristine conditions
Mon 18 May 2020
at 07:27
  • msg #299

Re: OOC [Out Of Character]

In reply to The Seed (msg # 298):

OK, we can cut up the vest so everyone gets a bit... that works, right?
The Seed
GM, 135 posts
Mon 18 May 2020
at 07:33
  • msg #300

Re: OOC [Out Of Character]

The real question is, once you get your 30cm x 30cm piece, which part of your body do you want to cover with it first? :)
Zen
player, 90 posts
HP: 92/92 | Stress: 3
Pristine conditions
Mon 18 May 2020
at 07:41
  • msg #301

Re: OOC [Out Of Character]

Not my head, none of my vital circuitry is up there!

Um... gang? Iocondo has been the recipient now of TWO failed medical rolls on my part. Are you sure we HAVE to keep him alive? Because I am not sure I can... Even after buying up the expert medical skill...

Dice, you failed me! AAARRGGHHH!!!
Franz Bethon
player, 51 posts
HP: 78/86 | Stress: 5
Slightly injured
Mon 18 May 2020
at 07:49
  • msg #302

Re: OOC [Out Of Character]

In reply to Zen (msg # 301):

Oh no! Sounds like Mr. Iocondo might be on the outs.

I feel like all of your posts are just getting better, I'm loving this.
Zen
player, 91 posts
HP: 92/92 | Stress: 3
Pristine conditions
Mon 18 May 2020
at 07:55
  • msg #303

Re: OOC [Out Of Character]

I am a bit verbose with this character... apologies. But Zen has to cover every permutation in her answers!
The Seed
GM, 137 posts
Mon 18 May 2020
at 08:45
  • msg #304

Re: OOC [Out Of Character]

I've updated your sheets with weapon information.
CQC means close quarters combat only (melee weapons). The ranges in meters, in the format S/M/L indicate the short, medium and long range of the weapon.

Firing <S: All good
Firing between S and M range: -10% penalty to combat
Firing between M and L range: Disadvantage on attack rolls
Firing >L range: Automatic failure

Take a careful look because some weapons have some really small weapon range.
The Seed
GM, 139 posts
Mon 18 May 2020
at 13:24
  • msg #305

Re: OOC [Out Of Character]

One more comment I have been reading on Mothership forums:

quote:
...there's a big emphasis on Only roll when absolutely necessary in the design, so most rolls are made under major stress
the 43-48% success rate for bog-standard average guys with a trained/expert skill is actually pretty good when you consider that all rolls are done against an immediate threat, in a rush, and/or with major stakes...
...the stats are more representative of how those characters are able to act under duress. A scientist won't need to roll if they've got time to do a proper surgery, but if they've got a time limit, or something is trying to break into the operating room, then they may roll...


So, to pick up an old thread here in OOC, please don't feel that your characters are underpowered or clumsy. On my side, I will also lower a bit the difficulty maybe, by giving you advantage if there's no immediate threat or rush.

Also, there is a lot of teamwork that can be done to increase those stats. Using the environment to your advantage, your tools, or flanking an enemy with an ally, and generally think tactically can give you advantage. Rolls with advantage have actually higher probability to succeed than in DnD.
Anders McNamara
player, 93 posts
HP: 90/90 | Stress: 5
Healthy
Mon 18 May 2020
at 15:10
  • msg #306

Re: OOC [Out Of Character]

The Seed:
The real question is, once you get your 30cm x 30cm piece, which part of your body do you want to cover with it first? :)


Do we still have codpieces this far in the future? :)
The Seed
GM, 140 posts
Mon 18 May 2020
at 15:16
  • msg #307

Re: OOC [Out Of Character]

You know fashion, it goes away only to be back, there must be certain corners of the galaxy where they are extremely fashionable.
If not, you can definitely help bring them back. Nothing screams "space pirate" more than obsolete items of clothing from forgotten eras.

P.S.: That brought to mind this nice SMBC comic.
Anders McNamara
player, 94 posts
HP: 90/90 | Stress: 5
Healthy
Mon 18 May 2020
at 15:30
  • msg #308

Re: OOC [Out Of Character]

In reply to The Seed (msg # 307):

Hilarious, GM. :)

Ahem . . . back to business . . . re: the repairs. Does it matter whether both Teamsters are working on the same repair job, or can a non-Teamster provide the same amount of support/assistance when it comes to die-rolling?

Thanks!

PS. Will Anders need anything more than his Mag-Boots when it comes to specialized equipment needed to effectively work in Zero-G conditions?
This message was last edited by the player at 15:31, Mon 18 May 2020.
The Seed
GM, 141 posts
Mon 18 May 2020
at 15:46
  • msg #309

Re: OOC [Out Of Character]

quote:
Does it matter whether both Teamsters are working on the same repair job, or can a non-Teamster provide the same amount of support/assistance when it comes to die-rolling?

It depends on the job. If you want to just patch up the ship's hull, teamster + help will give you the same result regardless of whether the help is also a teamster or not. So, it doesn't matter, Franz can help you as much as Hazel.

Please note, since you're not in a shipyard, the relevant skill for patching up the hull is Jury Rigging, not Mechanical Repairs.

quote:
Will Anders need anything more than his Mag-Boots when it comes to specialized equipment needed to effectively work in Zero-G conditions?

I would hope so. The Novensiles is a small ship and it doesn't have double compartmentalisation. That means that the damaged rooms are sealed, and there's no way to enter them without spacing the corridors connecting to them (and losing things + the small amount of air remaining on the ship).

Your best hope to access those rooms is going out for a space walk and patch the holes from the outside. So better take out the vac-suit :)
Aside from vac-suits, extra-hull plates that I will assume you can take from the cargo hold, and your hand welder you shouldn't need anything else.
The hull plates are heavy (although you're in zero-g, it's still hard to move heavy objects around without hurting yourself!), so you will actually need help to perform the works outside.
The real question now is, how many vac-suits do you have? (they tend to be personal, Aper and Scapula kept theirs in their room).

Going back to my OOC discussion. Patching up stuff is your job after all, so success or failure determines only how quickly you can perform the task (remember, there's limited oxygen in the ship). I'll assume the job gets eventually done whichever the results of the roll. A critical failure is another matter, but let's discuss that only if it happens :)
This message was last edited by the GM at 15:47, Mon 18 May 2020.
Hazel Winters
player, 62 posts
HP: 84/84 | Stress: 5
Healthy
Mon 18 May 2020
at 16:01
  • msg #310

Re: OOC [Out Of Character]

In reply to Zen (msg # 301):

Never suggest ways things can go wrong for the party! That's asking for trouble
Elizabeth Ingram
player, 58 posts
HP: 74/74 | Stress: 3
Healthy
Mon 18 May 2020
at 16:06
  • msg #311

Re: OOC [Out Of Character]

Small correction which I’ll make IC when I can: Liz has her own tactical gear so she doesn’t need the vest. Given the vest belongs to Aper it will probably fit Hazel so Liz will give it to her and show her how to put it on.
Hazel Winters
player, 63 posts
HP: 84/84 | Stress: 5
Healthy
Mon 18 May 2020
at 16:23
  • msg #312

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 311):

Thank you!
Elizabeth Ingram
player, 59 posts
HP: 74/74 | Stress: 3
Healthy
Mon 18 May 2020
at 16:33
  • msg #313

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 312):

Anything for you, Sunshine.
Anders McNamara
player, 95 posts
HP: 90/90 | Stress: 5
Healthy
Mon 18 May 2020
at 16:40
  • msg #314

Re: OOC [Out Of Character]

In reply to The Seed (msg # 309):

Hmmmm . . . I hadn't thought about needing to venture outside the ship's hull in order to effectuate repairs. I was just thinking about strolling over to the Life Support Chamber and Engine Room (to name some damaged areas) and getting started. :)

I know that both Hazel and Anders have Vac-Suits as part of their original gear. So it could be that all outside-the-hull work will fall to the two of them, unless Zen wants to pitch in as well -- and her duties might well keep her busy inside the hull.
Zen
player, 92 posts
HP: 92/92 | Stress: 3
Pristine conditions
Mon 18 May 2020
at 16:44
  • msg #315

Re: OOC [Out Of Character]

Let's resolve this through IC. Plotting out what we're going to do in OOC seems to take a little of the fun out of the tension. :D
The Seed
GM, 142 posts
Mon 18 May 2020
at 16:45
  • msg #316

Re: OOC [Out Of Character]

Franz actually has a vac-suit as well, bringing the total to three. If he wants he can also help you or lend his suit to somebody else
Hazel Winters
player, 65 posts
HP: 84/84 | Stress: 5
Healthy
Mon 18 May 2020
at 19:30
  • msg #317

Re: OOC [Out Of Character]

Is the anti-gravity part of the engine?
The Seed
GM, 143 posts
Mon 18 May 2020
at 20:13
  • msg #318

Re: OOC [Out Of Character]

Correct
Hazel Winters
player, 67 posts
HP: 84/84 | Stress: 5
Healthy
Mon 18 May 2020
at 23:39
  • msg #319

Re: OOC [Out Of Character]

What I meant by two to four hours was that Zen's calculations were (presumably) based on four people breathing the air, but if two to three are in vac suits with their own air supply only one or two people are actually breathing the air, so the CO2 won't build up as fast
Elizabeth Ingram
player, 62 posts
HP: 74/74 | Stress: 3
Healthy
Mon 18 May 2020
at 23:41
  • msg #320

Re: OOC [Out Of Character]

Ah.... tis a good point.
Hazel Winters
player, 68 posts
HP: 84/84 | Stress: 5
Healthy
Mon 18 May 2020
at 23:54
  • msg #321

Re: OOC [Out Of Character]

Is there anything like the astronaut maneuvering unit on this ship, or is it strictly get out and walk?
Hazel Winters
player, 69 posts
HP: 84/84 | Stress: 5
Healthy
Tue 19 May 2020
at 00:18
  • msg #322

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 320):

Although now I realize I'm not counting Iocondo, who is still breathing.
Elizabeth Ingram
player, 63 posts
HP: 74/74 | Stress: 3
Healthy
Tue 19 May 2020
at 00:27
  • msg #323

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Elizabeth Ingram (msg # 320):

Although now I realize I'm not counting Iocondo, who is still breathing.


You want me dead!! **cries**
Hazel Winters
player, 70 posts
HP: 84/84 | Stress: 5
Healthy
Tue 19 May 2020
at 00:31
  • msg #324

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 323):

On the contrary, you got me my new vest! You're the best.
Anders McNamara
player, 98 posts
HP: 90/90 | Stress: 5
Healthy
Tue 19 May 2020
at 00:51
  • msg #325

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Elizabeth Ingram (msg # 323):

On the contrary, you got me my new vest! You're the best.


Well, hey -- Anders got you the rest of your clothes. He oughtta be at least second best! :)
Hazel Winters
player, 71 posts
HP: 84/84 | Stress: 5
Healthy
Tue 19 May 2020
at 00:54
  • msg #326

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 325):

True, true. Group hug!
The Seed
GM, 144 posts
Tue 19 May 2020
at 14:52
  • msg #327

Re: OOC [Out Of Character]

I will run the campaign with some nice Mothership house rules that I found in the blog of one of the people behind Motership, so I made some modifications to your sheets. You shouldn't notice the difference (it's mostly internal stuff, the biggest difference is, your characters now have "hits" on top of HP, and you have to be a bit more careful about what you can carry on your person). If you're curious, the blog entry about house rules is here: Link
This message was last edited by the GM at 14:54, Tue 19 May 2020.
Zen
player, 95 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 19 May 2020
at 19:01
  • msg #328

Re: OOC [Out Of Character]

The hits thing looks like we'll be a lot less squishy, but we'll be dealing with a lot more debilitating conditions. I reckon that is more fun than being one-shotted to death repeatedly, so I am up for that!
The Seed
GM, 145 posts
Tue 19 May 2020
at 19:12
  • msg #329

Re: OOC [Out Of Character]

Yes, I really like that bit, more opportunities for roleplay and less "well, you're dead now" sound great!
Zen
player, 96 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 19 May 2020
at 19:15
  • msg #330

Re: OOC [Out Of Character]

There are a couple of systems that have the ruling that damage can seriously screw you up, but you are only dead when the GM says you are dead. I like that!
Franz Bethon
player, 54 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Tue 19 May 2020
at 19:20
  • msg #331

Re: OOC [Out Of Character]

That will come in handy if I get the chance to run Mothership for some folks in the future.
The Seed
GM, 147 posts
Tue 19 May 2020
at 19:21
  • msg #332

Re: OOC [Out Of Character]

Yeah, better to lose a limb than roll a new character.

Good thing Zen brought spare parts for everyone! The vast majority of tools in the medbay may be gone, but I think there should be needle and thread in the galley :)
Elizabeth Ingram
player, 64 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Tue 19 May 2020
at 19:24
  • msg #333

Re: OOC [Out Of Character]

The non-Euclidean nature of R’lyeh could be caused by gravitational lensing such as might occur when viewing the city through a wormhole. No one ever said it needed to be on Earth...
Zen
player, 97 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 19 May 2020
at 19:27
  • msg #334

Re: OOC [Out Of Character]

Well, that's fun! I do not disagree, though!

Is this a good time to mention that androids suck at sanity saves? No? Oh.

Forget I mentioned it. Nothing to see here...
Hazel Winters
player, 73 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Tue 19 May 2020
at 19:47
  • msg #335

Re: OOC [Out Of Character]

Hits? We're playing baseball!

More seriously, I think Hits could help. Horror is a tough genre to do in an RPG, because players have to believe death lurks around every corner or they won't be scared (lots of monsters in D&D are horror-type creatures, but players expect to and are usually able to beat them), but if death actually does lurk around every corner they just won't get attached to their characters and no real horror can occur. I remember a Call of Cthulu game where my character died, I rolled up a new one, and that new character died as well. I put effort into designing the first character; I don't even remember who the second one was. Maintaining the balance of fear and risk is tough.

I'm a little skeptical of the encumbrance rule, because we already has a pre-set inventory, but it could be interesting depending on what we find in the future!

13:16, Today: Hazel Winters rolled 13 using 1d100.  Sanity with advantage.

I remain sane! For the moment.
This message was last edited by the player at 20:17, Tue 19 May 2020.
Zen
player, 98 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 19 May 2020
at 20:40
  • msg #336

Re: OOC [Out Of Character]

I want to say that I think Hazel is just absolutely adorable!
Hazel Winters
player, 75 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Tue 19 May 2020
at 21:43
  • msg #337

Re: OOC [Out Of Character]

In reply to Zen (msg # 336):

Thank you!
Elizabeth Ingram
player, 66 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Fri 22 May 2020
at 13:06
  • msg #338

Re: OOC [Out Of Character]

Apologies for my being quiet the past few days. Work has been insane. We’ve had a spike in COVID cases in the NHS Lothian area and since I’m the one acting as liaison to the Board for my hospital I’ve been running around like mad.
Zen
player, 100 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Fri 22 May 2020
at 13:08
  • msg #339

Re: OOC [Out Of Character]

Don't you ever dare apologise for doing vital work that saves lives! I have so much respect for people doing what you are doing! Cannot give enough thanks!
The Seed
GM, 151 posts
Fri 22 May 2020
at 13:27
  • msg #340

Re: OOC [Out Of Character]

Yes, exactly! Don't you worry at all and thanks so much for your work!
Anders McNamara
player, 102 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Fri 22 May 2020
at 14:03
  • msg #341

Re: OOC [Out Of Character]

Elizabeth Ingram:
Apologies for my being quiet the past few days. Work has been insane. We’ve had a spike in COVID cases in the NHS Lothian area and since I’m the one acting as liaison to the Board for my hospital I’ve been running around like mad.


Thanks for staying in touch, and for all that you do. Folks like you are the true heroes of this pandemic.
Franz Bethon
player, 55 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Fri 22 May 2020
at 23:50
  • msg #342

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 338):

Thanks for your important work, and I hope these troubling times still find you well!!!
The Seed
GM, 152 posts
Sat 23 May 2020
at 20:20
  • msg #343

Re: OOC [Out Of Character]

Hello everyone! I've a small favour to ask.
Although I marked the game as M (mature) in RPoL, and this is effectively a horror-in-space game, so you can expect things to get grim at a certain point, I realised that the M-rating is a bit vague. People can be ok with many things rated M, but there can be many other themes that not all players might be comfortable with.

I really want this to be a pleasant experience for everyone and I'd hate to make anyone uncomfortable with some of the content included in this game. I've realised there's a thing called "RPG Consent Form" which lets you express which themes you are comfortable with and which you are not.

Just for the record, I have not prepared this form (it is a default one) and I definitely do not intend to touch on many of the themes shown there, but it's good to know if there can be something that is better to steer away from. The form is completely anonymous, you just click on the link and give a score (green, yellow, red) to each of the themes.

Please don't forget to fill it up, because I would like to have five completed forms before continuing. Also don't PM me writing you have filled it, otherwise it's not that anonymous :)

Thanks so much for your collaboration!

LINK: Digital RPG Consent Checklist
Elizabeth Ingram
player, 67 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Sat 23 May 2020
at 23:48
  • msg #344

Re: OOC [Out Of Character]

Thank you all. I appreciate the kind words. I'm spending today recovering from this work week which was exhausting since I'm only a few weeks out from my out bout with COVID. Takes a while to recover from this bug.
Anders McNamara
player, 103 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sun 24 May 2020
at 15:38
  • msg #345

Re: OOC [Out Of Character]

In reply to The Seed (msg # 343):

So . . . we just click on "Submit" when we have filled out the form? Admittedly I skimmed it rather quickly, but I did not see any links or references to our game. How is it that the completed forms are forwarded to you, as the GM of our specific game?

Thanks.
This message was last edited by the player at 15:42, Sun 24 May 2020.
The Seed
GM, 153 posts
Sun 24 May 2020
at 15:51
  • msg #346

Re: OOC [Out Of Character]

Ah, yes, good question. I copied the form into my Drive folder, so the link you have received is specifically for the file sitting in my drive folder.
Anders McNamara
player, 104 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sun 24 May 2020
at 15:53
  • msg #347

Re: OOC [Out Of Character]

In reply to The Seed (msg # 346):

Got it. Thanks!
Franz Bethon
player, 56 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Mon 25 May 2020
at 05:59
  • msg #348

Re: OOC [Out Of Character]

Howdy, just filled that out!
Anders McNamara
player, 105 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Mon 25 May 2020
at 15:29
  • msg #349

Re: OOC [Out Of Character]

GM,

Per your Msg. # 44 of the IC thread, it seems that there were originally three ship-board systems that still needed internal work to become functional: Engine Room, Life Support, and Computers. Internal Life Support repairs have been effectuated.

Am I correct in thinking that internal Engine Room repairs would restore within-the-hull gravity (as alluded to by Franz in Msg. # 55 in the IC thread)?

I figure that Anders (IC) would know all about this, so I'm not having him raise the question IC. :)

Thanks!
This message was last edited by the player at 15:43, Mon 25 May 2020.
The Seed
GM, 154 posts
Mon 25 May 2020
at 15:46
  • msg #350

Re: OOC [Out Of Character]

quote:
I figure that Anders (IC) would know all about this, so I'm not having him raise the question IC. :)

Yes, feel free to ask OOC. Worst case scenario I will tell you I can't answer that question :)

And to answer your question, yes, artificial gravity is maintained by the Engine Room. That is actually common space knowledge, so all characters know this IC.
Hazel Winters
player, 79 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Mon 25 May 2020
at 19:18
  • msg #351

Re: OOC [Out Of Character]

!

12:17, Today: Hazel Winters rolled 1 using 1d100.  Mechanical Repair.

I think we have gravity!
Also, it's unlikely to come up, but is double zeros in this system 100 or 0?
This message was last edited by the player at 19:18, Mon 25 May 2020.
Franz Bethon
player, 58 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Mon 25 May 2020
at 23:39
  • msg #352

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 351):

I think that the rolls are from 0-99, so the double zeros are indeed a 0, and not a 100.
Elizabeth Ingram
player, 68 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 25 May 2020
at 23:45
  • msg #353

Re: OOC [Out Of Character]

Damn. Nailed that roll!
The Seed
GM, 156 posts
Tue 26 May 2020
at 09:31
  • msg #354

Re: OOC [Out Of Character]

Yes, that was awesome!

Pity it wasn't a 0. Nice things come out of it :)
On the other side, pray you never get a 99.
The Seed
GM, 157 posts
Tue 26 May 2020
at 16:47
  • msg #355

Re: OOC [Out Of Character]

OOC: To Anders. It depends on what kind of damage occured. It doesn't require any expertise to get inside the room and take a look :)
Zen
player, 102 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 26 May 2020
at 17:58
  • msg #356

Re: OOC [Out Of Character]

Apologies for lack of post today. I have been making furniture all day and I am beyond broken. Brain hopefully will work after some sleep!
The Seed
GM, 158 posts
Tue 26 May 2020
at 18:03
  • msg #357

Re: OOC [Out Of Character]

What's making furniture? IKEA assembling or quarantine hobby turning into woodcraft? :)
Zen
player, 103 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Tue 26 May 2020
at 18:48
  • msg #358

Re: OOC [Out Of Character]

IKEA. They delivered next week's deiivery today, and today's dlivery will turn up god knows when. But I made furniture, I can now put my clothes away, and I am much relieved!
The Seed
GM, 159 posts
Tue 26 May 2020
at 19:09
  • msg #359

Re: OOC [Out Of Character]

Oh god, was that a wardrobe? I tried once to assemble one of those PAX modular once. It was a nightmare. I actually moved to Portugal only few months ago and rented an unfurnished flat, then drove to IKEA and bought pretty much all that was needed. I spent like two whole days, 8am-to-6pm, assembling stuff. I am really keen on never repeating the experience again.
Zen
player, 104 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Wed 27 May 2020
at 14:25
  • msg #360

Re: OOC [Out Of Character]

No, I built a PAX wardrobe last week - the mirrored doors were smashed, so I ama waiting replacements. It was a MALM chest of drawers I did this week. It wasn't too difficult. But I am exhausted.
Elizabeth Ingram
player, 69 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Thu 28 May 2020
at 15:42
  • msg #361

Re: OOC [Out Of Character]

Life has been one big shit sandwich lately. We had a death in the family Sunday which has been pretty bloody rough. I’ll try and post tonight.
Anders McNamara
player, 110 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 28 May 2020
at 15:44
  • msg #362

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 361):

Very sorry to hear it. You and your family have my deepest sympathy.
The Seed
GM, 161 posts
Thu 28 May 2020
at 16:13
  • msg #363

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 361):

Really sorry to hear that. My condolences to you and your family. Don't worry about internet stuff.
Zen
player, 106 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 28 May 2020
at 17:34
  • msg #364

Re: OOC [Out Of Character]

You have my most sincere sympathies.
Franz Bethon
player, 59 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 28 May 2020
at 17:39
  • msg #365

Re: OOC [Out Of Character]

That sounds really rough. I hope you're doing alright despite that.
Anders McNamara
player, 112 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 30 May 2020
at 13:21
  • msg #366

Re: OOC [Out Of Character]

Very interesting IC post, Franz. And yeah, I can see how that would be a tricky one to write -- when one sees (or thinks that they *might* have seen) something that hints at the culmination of their life's work . . . or life's dream (or both), how should he or she react? :)
This message was last edited by the player at 15:42, Sat 30 May 2020.
The Seed
GM, 162 posts
Mon 1 Jun 2020
at 09:16
  • msg #367

Re: OOC [Out Of Character]

quote:
OOC: Sorry for the long gap there, I wanted to think of precisely what Franz's current state of mind would be.


It was worth the wait, nice post!!
Elizabeth Ingram
player, 70 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 1 Jun 2020
at 17:16
  • msg #368

Re: OOC [Out Of Character]

Very interesting post, Franz. I failed my INT roll, btw.
The Seed
GM, 164 posts
Mon 1 Jun 2020
at 17:21
  • msg #369

Re: OOC [Out Of Character]

Oh, Liz, I didn't know you rolled! Next time please send me a PM with the result of the roll even if you fail it, because you could still get some (limited) information out of the roll.

The same works for everyone else, please send me the results of all rolls in PM.
Franz Bethon
player, 61 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Mon 1 Jun 2020
at 19:18
  • msg #370

Re: OOC [Out Of Character]

I failed mine as well, actually! I've been wondering what would have happened if I had succeeded.
Zen
player, 112 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 4 Jun 2020
at 23:57
  • msg #371

Re: OOC [Out Of Character]

I get no prayers because I do not have a soul and am not real! Oh, sobs! Woe!

::plots vengeance::

Franz Bethon
player, 63 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Fri 5 Jun 2020
at 00:06
  • msg #372

Re: OOC [Out Of Character]

In reply to Zen (msg # 371):

All rational reactions to this mental slight!
Hazel Winters
player, 87 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Fri 5 Jun 2020
at 01:07
  • msg #373

Re: OOC [Out Of Character]

In reply to Zen (msg # 371):

*Hugs* Hey, I never said prayed you weren't real, friend machine.
The Seed
GM, 167 posts
Fri 5 Jun 2020
at 09:40
  • msg #374

Re: OOC [Out Of Character]

A word about the equipment. The vac-suits are bulky, so any Speed check in them is always at disadvantage (the hazard suits and standard battle dress are fine though).

@Hazel is bringing the laser cutter, and that is also very bulky (Speed check at disadvantage, if you have the suit, it doesn't pile-up so you don't have more disadvantage if you also wear the vac-suit. You have disadvantage if you have either the vac-suit OR the laser cutter OR both). The cutter is heavy and can tire you very quickly. Think Ghostbusters' proton pack:



Also, PLEASE remember that laser cutters are meant to "cut ship hulls", so unless you want to de-pressurize a ship from the inside think twice about using it. If you want to risk it because it's a last resort anyway and you manage to hit what you want to hit, you are going to be fine, but if you miss (I don't know how confident you're in your combat roll) I'll have to roll for what happens to the ship.

P.S.: You can still bring it, if you're smart about it I'm sure you could find uses for it, but please be RESPONSIBLE. It's the classical piece of equipment that can result in TPK
This message was last edited by the GM at 17:29, Fri 05 June 2020.
Hazel Winters
player, 88 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Fri 5 Jun 2020
at 20:16
  • msg #375

Re: OOC [Out Of Character]

In reply to The Seed (msg # 374):

Oh, I didn't know. I saw that the vac suit gives disadvantage but I didn't see that the Laser cutter did so. Is it disadvantage from using it or just carrying it?
The Seed
GM, 169 posts
Fri 5 Jun 2020
at 20:26
  • msg #376

Re: OOC [Out Of Character]

Just carrying it. I think it doesn't say it explicitly on the manual, but many other GM do it and I think they're going to change that in Mothership 2.0. You shouldn't be able to run fast or roll out of danger when you're wearing it. The drawbacks are because of how insanely powerful it is (IF you hit, you can definitely one-shot most people and almost one-shot a lot of other things that are not people)
The Seed
GM, 170 posts
Fri 5 Jun 2020
at 20:52
  • msg #377

Re: OOC [Out Of Character]

However, it's a backpack-like tool, so we can say that should the need arise, you could ditch it fairly quickly (unlike a vac-suit, which you can't remove on the spot). It depends from situation to situation. If something jumps on your back, you'd have to roll with disadvantage. If you hear a strange noise, I would allow dropping it on the floor, and running away with no disadvantage (although you might lose the cutter if you're not able to go back to retrieve it).
Zen
player, 114 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Fri 5 Jun 2020
at 23:00
  • msg #378

Re: OOC [Out Of Character]

Well, we all know there is something nasty behind that airlock, right? And this proves why Zen, and her logic, definitely do not have all the answers, nor the suspicion programmed in to make her think the airlock is meant to keep something in, and not out...
Anders McNamara
player, 120 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 6 Jun 2020
at 20:29
  • msg #379

Re: OOC [Out Of Character]

GM,

Will a Teamster's set of lock-picks work to open the sort of a door that the party is presently staring at?

Thanks!
Hazel Winters
player, 91 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Sat 6 Jun 2020
at 22:18
  • msg #380

Re: OOC [Out Of Character]

They will, but I'm not sure if it's just an INT check or INT and ability.
The Seed
GM, 171 posts
Sun 7 Jun 2020
at 05:44
  • msg #381

Re: OOC [Out Of Character]

You can apply mech. repair
The Seed
GM, 173 posts
Mon 8 Jun 2020
at 13:11
  • msg #382

Re: OOC [Out Of Character]

I would like to know a bit more about your characters (aside from what transpired from your interactions). In the style of Call of Cthulhu, I would like you to fill the following fields. They can be just one sentence long or you can expand on them if you wish:

- Personal description/Traits: Two or more adjectives. What are the first adjectives that come to mind to the NPCs that meet your characters for the first time? Can refer to appearance or personality (e.g., hairy, elegant, tidy, chatty, clever, grumpy, etc.). These are not supposed to completely define your characters, since your characters are already nicely developed and not monodimensional, it is just to help me regulate a bit first impressions from NPCs.

- Ideology/Beliefs: Believes in fate/karma, in a higher power (god/gods), science has all the answers, conservative/socialist/liberal, only values money, member of religious sect or secret society, nihilist/materialist/utilitarian/hedonist/humanist/secularist, etc...

- Significant people: Please be a bit more descriptive with this one. Can be any person that had significant impact on your life. Not necessarily positive. Parent, grand-parent, mentor, friend, children, famous person that you idolise, etc. Or even an enemy, somebody that wronged you. Can be more than one person. Please expand a bit on who they are, what's their name, how they look like and especially, why are they significant to you? You're indebted to them, they taught you something, you wronged them and seek reconciliation or they crossed you and now you seek revenge, you idolize them or want to prove your worth to them, or prove yourself better than them, etc.

- Meaningful location: Can be any place. Home planet, a place connected to ideology/belief, workplace/seat of learning, spaceship where you have previously served, etc.. Why is it meaningful? Have you met your significant person here for the first time? Have you learned your skill/skills here?

- Treasured possession: A small item that you treasure. It cannot have mechanical significance in the game (e.g., cannot be a functioning weapon or armor, or anything that can be used, it's only for flavour, alternatively, could be a weapon, but for some reason it does not work anymore). Can be an item connected to one of your skills, an essential item for your occupation, something given to you by Significant Person, memento from childhood, something you found but you don't know what it is, and for which you seek answers (a letter sent to you in a unknown language, a strange small sculpture found in your late mother's study, etc.)

You can be as descriptive as you want with these. They're supposed to help you enrich your characters but not necessarily define them. E.g. if you add "recovering from alcoholism" it doesn't mean that you now need to fit this into every single action of your character, but it can give interesting roleplaying developments if you end up in the company of heavy drinkers, for example (or not, mechanically they won't alter anything, you can have these characteristics impact your character as much as you want).

Please send me this as a private message, preferably with your name written in the object of the message, e.g. "Background Lucio Iocondo"
This message was last edited by the GM at 13:29, Mon 08 June 2020.
Zen
player, 115 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Mon 8 Jun 2020
at 14:37
  • msg #383

Re: OOC [Out Of Character]

Might be a day before I can post, I have just slept for twenty-four hours without waking, and am very woozy. Functioning on painkillers right now!
The Seed
GM, 174 posts
Mon 8 Jun 2020
at 14:57
  • msg #384

Re: OOC [Out Of Character]

Sorry to hear about it! Take the time to recover and don't worry about the game, thanks for letting us know!
Anders McNamara
player, 122 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Mon 8 Jun 2020
at 14:57
  • msg #385

Re: OOC [Out Of Character]

The Seed:
. . .
The smell you are feeling is quite unusual. It is a sort of sickening sweet smell, fruity and musty. It reminds you of maple syrup left in the sunlight for too long, but with a pungent note that you can't quite identify.

 . . .


This reminds me of the "I see . . . dead people" line in the movie.

Except, in this case, it's "I smell . . . dead people."

Just sayin . . . :)
Anders McNamara
player, 123 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Mon 8 Jun 2020
at 14:58
  • msg #386

Re: OOC [Out Of Character]

Zen:
Might be a day before I can post, I have just slept for twenty-four hours without waking, and am very woozy. Functioning on painkillers right now!



Take care of yourself, and I hope that you feel better soon!
Elizabeth Ingram
player, 78 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 8 Jun 2020
at 15:51
  • msg #387

Re: OOC [Out Of Character]

What Anders said! RL comes first.

Is the odour that of decay or something we can’t identify?
The Seed
GM, 175 posts
Mon 8 Jun 2020
at 16:20
  • msg #388

Re: OOC [Out Of Character]

Well, it depends. Is Liz that much acquainted with the smell of decay that she would be able to recognize it? If yes, I will PM you what are her impressions of the smell. Otherwise you'll need some special equipment to analyse the chemical composition. Zen's medscanner should be able to test samples against well-known chemical formulas, but for detailed analysis you would need to bring a sample to the Novensiles science lab.
Elizabeth Ingram
player, 79 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 8 Jun 2020
at 18:08
  • msg #389

Re: OOC [Out Of Character]

As a combat vet who has seen all sorts of battles, engagements, and sorties, I imagine she is well acquainted with the smells of death and decay.
The Seed
GM, 176 posts
Mon 8 Jun 2020
at 18:13
  • msg #390

Re: OOC [Out Of Character]

Great, answered in PM! Also, Liz's past sounds very interesting (and scary!), so please make sure to include the experiences that led you to know this smell, when you write your extended background.
Elizabeth Ingram
player, 80 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 8 Jun 2020
at 18:28
  • msg #391

Re: OOC [Out Of Character]

Will do. :)

I’ll write an IC post when I get home from work.
Hazel Winters
player, 94 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Mon 8 Jun 2020
at 19:26
  • msg #392

Re: OOC [Out Of Character]

Can we attach the torch to things, or do we have to use one of our hands? Although the Vac suit has headlamps, so it doesn't matter yet. Ingram's armor should have one too.
The Seed
GM, 177 posts
Mon 8 Jun 2020
at 19:34
  • msg #393

Re: OOC [Out Of Character]

Yes, for simplicity all torches are considered wearables and can be attached somewhere to your clothing, so they don't count towards availability for hands.
The Seed
GM, 178 posts
Tue 9 Jun 2020
at 13:05
  • msg #394

Re: OOC [Out Of Character]

I'm happy you people are using the bioscanner. Just a reminder. It takes an action to use (e.g., this important mostly in combat) and it does not function passively, you have to kind of turn it on, pause for a second and wave it around to get a reading (this means that I will inform you of the results of the bioscanner only if you actively describe in your action that you're taking a reading)
Elizabeth Ingram
player, 82 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Tue 9 Jun 2020
at 13:20
  • msg #395

Re: OOC [Out Of Character]

Give us a motion detector that sounds like the one from Aliens for real dread. :D
The Seed
GM, 179 posts
Tue 9 Jun 2020
at 14:03
  • msg #396

Re: OOC [Out Of Character]

There's lots of stuff to be found aboard derelict ships, if you're into that sort of things :)
This message had punctuation tweaked by the GM at 14:03, Tue 09 June 2020.
The Seed
GM, 180 posts
Tue 9 Jun 2020
at 14:05
  • msg #397

Re: OOC [Out Of Character]

P.S.: Don't forget to send me an extended background, when you find the time (see msg #382)!
Hazel Winters
player, 96 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Thu 11 Jun 2020
at 00:47
  • msg #398

Re: OOC [Out Of Character]

One of us really ought to wear a vacc suit to be safe. I just don't want it to be me because speed is my best stat.
Franz Bethon
player, 67 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 11 Jun 2020
at 08:09
  • msg #399

Re: OOC [Out Of Character]

In reply to The Seed (msg # 397):

I am working on finding the time, I should have the time tomorrow!
The Seed
GM, 180 posts
Thu 11 Jun 2020
at 10:24
  • msg #400

Re: OOC [Out Of Character]

@Hazel, are you leaving the vac-suit at the entrance of the Alexis? It is not exactly portable (you can, but you need to busy one hand and have Speed disadvantage), so I would have to temporarily remove it from your inventory until you come back to retrieve it.
This message was last updated by the GM at 10:24, Thu 11 June 2020.
The Seed
GM, 181 posts
Thu 11 Jun 2020
at 10:27
  • msg #401

Re: OOC [Out Of Character]

Quick question. What is your idea regarding keeping track of ammo? In a live-game I would think it's too much of a hassle, but in play-by-post is much easier to keep track of ammo. Also, having limited ammo increases the tension and fear and encourages players to think strategically (e.g. should I shoot randomly in the dark after I heard that noise or wait until something comes forward?). In any case, not all problems can be solved with lead, so anything that encourages out-of-the-box thinking is welcome in my book.

I'm still not sure which way to go. What do you think? Limited ammo with tracking, or unlimited ammo with no bothering?

Personally I'm leaning more towards keeping track, but please let me know what you think.
This message was last edited by the GM at 11:18, Thu 11 June 2020.
Elizabeth Ingram
player, 83 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Thu 11 Jun 2020
at 11:37
  • msg #402

Re: OOC [Out Of Character]

I’m all for keeping track. Unlimited ammo in movies annoys me. I love how accurate and realistic the John Wick movies are in regards to him having to change magazines. It certainly adds to the dread when you know you’re running low and still in the thick of things. One of the worst things to hear in a firefight is your partner saying, “I’m out!”
The Seed
GM, 183 posts
Thu 11 Jun 2020
at 17:31
  • msg #403

Re: OOC [Out Of Character]

@Liz I agree, the idea also brings to mind that awesome scene in Aliens when they see the bullet count for the sentry guns going down and down and down :)
Anders McNamara
player, 125 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 11 Jun 2020
at 17:46
  • msg #404

Re: OOC [Out Of Character]

Why is it that people keep referring to "Aliens"? Why can't we be talking about, oh, I dunno -- "Mary Poppins", maybe? :)
The Seed
GM, 184 posts
Thu 11 Jun 2020
at 17:57
  • msg #405

Re: OOC [Out Of Character]

At least Aliens has consistent rules and the physical laws of the Universe still apply. Acid for blood? Don't shoot from close-up. Alien too big to handle in hand-to-hand combat? Smack it in the face with exoskeleton. But stucked in a parallel cartoon universe with dancing penguin waiters and no idea of how to get out? No, please
This message was last edited by the GM at 17:58, Thu 11 June 2020.
Anders McNamara
player, 126 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 11 Jun 2020
at 17:59
  • msg #406

Re: OOC [Out Of Character]

In reply to The Seed (msg # 405):

C'mon Sunshine -- help me out, here! :)
Elizabeth Ingram
player, 85 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 15 Jun 2020
at 00:19
  • msg #407

Re: OOC [Out Of Character]

**pokes the game** Oi! People have gone quiet. That’s as scary as the game.
Anders McNamara
player, 128 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Mon 15 Jun 2020
at 00:27
  • msg #408

Re: OOC [Out Of Character]

Elizabeth Ingram:
**pokes the game** Oi! People have gone quiet. That’s as scary as the game.



This game tends to go quiet on the weekends, I think. :)
Hazel Winters
player, 100 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Mon 15 Jun 2020
at 07:19
  • msg #409

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 407):

Well, I'm waiting on your and Franz's opinion of using the vac suits. They seemed like a good idea if cold is the problem.
Elizabeth Ingram
player, 86 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 15 Jun 2020
at 11:57
  • msg #410

Re: OOC [Out Of Character]

I’m waiting on Franz. I don’t want to post out of turn.
The Seed
GM, 185 posts
Mon 15 Jun 2020
at 13:33
  • msg #411

Re: OOC [Out Of Character]

By the way, just a reminder that if you need any additional information to continue IC, don't hesitate to ask here :)
The Seed
GM, 187 posts
Tue 16 Jun 2020
at 15:44
  • msg #412

Re: OOC [Out Of Character]

It's a bit hard to find a compromise between pushing the action forward and making sure all the characters are ok with how the action is moving forward.

For example, I've decided to describe the group going through the intermediate deck and all the way to the upper deck. I don't like this particularly because it is to a certain extent removing agency from the players (e.g., you could have preferred to investigate the intermediate deck now and change your plans) and in a live-game I would have rather asked you if you still want to continue to the upper level or not. In a play-by-forum, asking that question however can mean delaying the action by 1-2 days so I've decided to just assume you want to continue.

From time to time I will make calls like that, but I will always do it in such a way that you can always go back (e.g., now you could decide to go back to intermediate level, instead of exploring the upper deck). For actions that are irreversible, I will instead make sure that all of you are ok.

In any case, if you're not happy with how the action moves forward, if for example you think your character would behave differently then how I described it, please write so in OOC. I'm happier re-editing an action so it reflects your characters behaviour better, rather than have it written in stone.
Anders McNamara
player, 130 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Tue 16 Jun 2020
at 15:53
  • msg #413

Re: OOC [Out Of Character]

In reply to The Seed (msg # 412):

Even though I wrote that Anders (IC) was curious about the light that he saw behind the glass-paneled door on the intermediate level, I'm fine with having the party proceed to the Bridge level. Gunny Ingram has announced the goal of gaining control of the vessel (which would presumably be done from the Bridge), and there may be survivors there who are in need of medical care.

At least insofar as I am concerned, you made the correct decision, GM. As you have noted, sometimes it makes sense to handle things a bit differently in a PbP game, as opposed to table-top.
The Seed
GM, 188 posts
Tue 16 Jun 2020
at 16:07
  • msg #414

Re: OOC [Out Of Character]

Great! As for the light:

The color of the light is the same hospital-whitish as the lights on the ceiling of the upper deck corridor (i.e., regular neon light to illuminate a regular room, it is not an emergency light).
The light was flickering inconstantly with no visible pattern, like when a neon starter is damaged and needs to be replaced.

The Seed
GM, 189 posts
Tue 16 Jun 2020
at 16:13
  • msg #415

Re: OOC [Out Of Character]

Regarding the size of the doors. They are of the same size as the doors in the lower deck. Only in the intermediate deck you have seen smaller doors (and even in the intermediate deck at least three different doors were large). It seems the smaller doors would not withstand a big change in pressure, while the larger doors seem to be built to withstand large pressure gradients and to completely isolate a part of the ship from the other, should the atmosphere be compromised.
This message was last edited by the GM at 16:13, Tue 16 June 2020.
The Seed
GM, 190 posts
Wed 17 Jun 2020
at 20:07
  • msg #416

Re: OOC [Out Of Character]

I'll wait for a post from Zen, describing what she does before Anders opens the door and then post the result.
Zen
player, 120 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Wed 17 Jun 2020
at 23:32
  • msg #417

Re: OOC [Out Of Character]

Sorry, I am dealing with a really difficult family situation at the moment, so it has given my rpol time and creativity a slight knock! I will try to rectify this!
Elizabeth Ingram
player, 90 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Wed 17 Jun 2020
at 23:54
  • msg #418

Re: OOC [Out Of Character]

I'm sorry, Zen. I hope all turns out well. **hugs**
Anders McNamara
player, 132 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 18 Jun 2020
at 00:12
  • msg #419

Re: OOC [Out Of Character]

Zen:
Sorry, I am dealing with a really difficult family situation at the moment, so it has given my rpol time and creativity a slight knock! I will try to rectify this!



Very sorry to hear it, Zen. Hope that it all turns out for the best (whatever that may be).
Zen
player, 122 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 18 Jun 2020
at 00:34
  • msg #420

Re: OOC [Out Of Character]

Thank you! It'll be a fairly long-term problem, but I am getting on top of it all now.
The Seed
GM, 192 posts
Thu 18 Jun 2020
at 09:47
  • msg #421

Re: OOC [Out Of Character]

Sorry to hear that, Zen! I hope everything turns out ok.
Franz Bethon
player, 70 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 18 Jun 2020
at 17:01
  • msg #422

Re: OOC [Out Of Character]

I hope everything works out on your end Zen.

(Franz is going to wait until Gunny gives the all-clear, but I think I've got an idea about this syrupy smell.)
Zen
player, 123 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 18 Jun 2020
at 17:23
  • msg #423

Re: OOC [Out Of Character]

ALIENS ARE MAKING PANCAKES!!!
Franz Bethon
player, 71 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 18 Jun 2020
at 18:04
  • msg #424

Re: OOC [Out Of Character]

In reply to Zen (msg # 423):

How'd you know?!
Zen
player, 124 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 18 Jun 2020
at 18:12
  • msg #425

Re: OOC [Out Of Character]

It is either that, or pineapple fritters!
Anders McNamara
player, 133 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 18 Jun 2020
at 18:48
  • msg #426

Re: OOC [Out Of Character]

Zen:
It is either that, or pineapple fritters!



Ummm . . . I think that might be Pineapple/Human Fritters. :)
Zen
player, 125 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Thu 18 Jun 2020
at 19:45
  • msg #427

Re: OOC [Out Of Character]

Delicious. Would you like me to set the table for dinner?

#helpfulandroid
Anders McNamara
player, 134 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Thu 18 Jun 2020
at 20:23
  • msg #428

Re: OOC [Out Of Character]

In reply to Zen (msg # 427):

Thanks, but let me get back to you on that . . . :)
Elizabeth Ingram
player, 91 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Fri 19 Jun 2020
at 00:06
  • msg #429

Re: OOC [Out Of Character]

Soylent Green is people!
Anders McNamara
player, 135 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Fri 19 Jun 2020
at 00:58
  • msg #430

Re: OOC [Out Of Character]

Elizabeth Ingram:
Soylent Green is people!



Man, does that take me back! Is Charlton Heston even still alive? :)
This message was last edited by the player at 00:59, Fri 19 June 2020.
Elizabeth Ingram
player, 92 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Fri 19 Jun 2020
at 01:46
  • msg #431

Re: OOC [Out Of Character]

Anders McNamara:
Elizabeth Ingram:
Soylent Green is people!



Man, does that take me back! Is Charlton Heston even still alive? :)


Nope. He’s taking a dirt nap, pining for the fjords, singing in the choir invisible. He is a late actor.
The Seed
GM, 193 posts
Fri 19 Jun 2020
at 10:15
  • msg #432

Re: OOC [Out Of Character]

Zen:
ALIENS ARE MAKING PANCAKES!!!


Oh, yes, everybody come sit and join at the table. There's also cookies :)

Anders McNamara
player, 136 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Fri 19 Jun 2020
at 16:02
  • msg #433

Re: OOC [Out Of Character]

Liz is the only one who has ventured into the newly opened-up room, correct? And was this the room where we previously heard the sounds through the (then-closed) door?

Thanks.
The Seed
GM, 194 posts
Fri 19 Jun 2020
at 16:29
  • msg #434

Re: OOC [Out Of Character]

So far only Liz has expressed the intention of going into the room.
Yes, the step-like sounds were coming from behind this (now opened) door.
The Seed
GM, 196 posts
Sat 20 Jun 2020
at 08:55
  • msg #435

Re: OOC [Out Of Character]

So you don't have to scroll up and down in the future, for reference, a full map of the Alexis (it will be updated as you explore it) is available in a separate notice, here: link to a message in this game
Anders McNamara
player, 138 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 20 Jun 2020
at 14:39
  • msg #436

Re: OOC [Out Of Character]

In reply to The Seed (msg # 435):

Obviously, the Alexis has a much different configuration than the Novensiles. For one thing, there is no cargo bay in the Alexis. Have the PCs seen enough of the Alexis to determine what manner of craft she is, or what her intended purpose might be?

Just curious (OOC). :)
This message was last edited by the player at 14:56, Sat 20 June 2020.
Zen
player, 127 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Sat 20 Jun 2020
at 15:16
  • msg #437

Re: OOC [Out Of Character]

Well, you SAID it was a scientific research vessel... is that a LIE??? *8-O
Anders McNamara
player, 139 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 20 Jun 2020
at 15:24
  • msg #438

Re: OOC [Out Of Character]

In reply to Zen (msg # 437):

I dunno. That's what comes from playing in too many games here on RPoL, I guess (or not having a very good memory, mayhap -- or both)  -- I don't retain details too well  . . .
Zen
player, 128 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Sat 20 Jun 2020
at 15:34
  • msg #439

Re: OOC [Out Of Character]

Yeah, I did mention that she was an archaeological research ship. Or that is what Zen believes from the info we have received, at least!
Anders McNamara
player, 140 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 20 Jun 2020
at 15:40
  • msg #440

Re: OOC [Out Of Character]

Zen:
Yeah, I did mention that she was an archaeological research ship. Or that is what Zen believes from the info we have received, at least!



Okay, thanks. I had obviously forgotten that.
Anders McNamara
player, 141 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Sat 20 Jun 2020
at 15:55
  • msg #441

Re: OOC [Out Of Character]

PS. "Archaeological Research" . .  . it seems that this may be one of those "Be careful what you wish for" deals. :)
The Seed
GM, 197 posts
Sat 20 Jun 2020
at 16:08
  • msg #442

Re: OOC [Out Of Character]

quote:
Have the PCs seen enough of the Alexis to determine what manner of craft she is, or what her intended purpose might be?


Yes, Zen is correct. The SOS message classified the ship as an archaeological vessel.

Also, please don't hesitate to ask me questions or to ask me to repeat information in OOC! It's hard to keep track of all the details when playing different games (even I have to scroll back up very often to remember what I said or what I didn't say yet). So, even if you're 95% sure about something, still ask if you want, I really don't mind repeating information.


quote:
Obviously, the Alexis has a much different configuration than the Novensiles. For one thing, there is no cargo bay in the Alexis.


It's a much larger vessel and very different from the Novensiles. Whereas the Novensiles has more of a Millennium Falcon vibe, although bigger and with more decks (fast and compact ship to transport small number of people and cargo, very small weapon capabilities) the Alexis is larger, more elongated, and clearly can host a larger crew. Something like this:



Maybe a bit smaller than that, though.

Regarding the cargo bay, I cannot comment on whether the Alexis has one. However, keep in mind that most ships (like the Novensiles) have two entrances, one from the cargo door and the other, a smaller one, from which the umbilical section can extend.



If you look at the cargo deck of the Novensiles, there is a "southern" entrance (it's the same one you used to exit the Novensiles and enter the Alexis). If the Alexis follows a similar structure, it's possible that you have entered it from the smaller door, and you haven't yet located the cargo bay.
This message was last edited by the GM at 16:09, Sat 20 June 2020.
Zen
player, 129 posts
HP: 46/46 | Stress: 3
Pristine conditions (2/2)
Sat 20 Jun 2020
at 16:19
  • msg #443

Re: OOC [Out Of Character]

Archaology: digging up long-hidden hideous alien artifacts, or disturbing dormant sleeping monsters. And then putting them on your ship. It's the scientific equivalent of playing Russian Roulette...

And we just picked up the revolver...
The Seed
GM, 198 posts
Sun 21 Jun 2020
at 20:08
  • msg #444

Re: OOC [Out Of Character]

quote:
Archaology: digging up long-hidden hideous alien artifacts, or disturbing dormant sleeping monsters. And then putting them on your ship. It's the scientific equivalent of playing Russian Roulette...


What a fitting end to your life’s pursuits.
You’re about to become a permanent addition to this archaeological find.
Who knows?
In a thousand years, even you may be worth something [cit.]

This message was last edited by the GM at 20:09, Sun 21 June 2020.
Elizabeth Ingram
player, 93 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Sun 21 Jun 2020
at 22:05
  • msg #445

Re: OOC [Out Of Character]

In reply to The Seed (msg # 444):

Raiders of the Lost Ark!
Elizabeth Ingram
player, 94 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 22 Jun 2020
at 00:13
  • msg #446

Re: OOC [Out Of Character]

"Where we're going we won't need eyes to see."
This message was last edited by the player at 00:13, Mon 22 June 2020.
The Seed
GM, 200 posts
Mon 22 Jun 2020
at 06:54
  • msg #447

Re: OOC [Out Of Character]

Ahah, nice! Don't give me even more inspiration. The last thing you all need is to start hearing "Liberate tutumet ex inferis" whispered around the ship :)
Elizabeth Ingram
player, 96 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 22 Jun 2020
at 11:35
  • msg #448

Re: OOC [Out Of Character]

Hehe. Good catch.

I need to edit my last post. I made a mistake with the other two doors.
Elizabeth Ingram
player, 97 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Tue 23 Jun 2020
at 01:18
  • msg #449

Re: OOC [Out Of Character]

Edited my last post since I made some giant mistakes.

"There is a secret song at the heart of the world and it sound is razors through flesh. I am here to turn up the volume."
The Seed
GM, 202 posts
Tue 23 Jun 2020
at 15:29
  • msg #450

Re: OOC [Out Of Character]

Elizabeth Ingram:
Edited my last post since I made some giant mistakes.

"There is a secret song at the heart of the world and it sound is razors through flesh. I am here to turn up the volume."


I had to google it, I'm sad to say i haven't seen the movie. I think I will need to watch it soon and get more inspiration for horrible things that can happen to the crew :)
The Seed
GM, 203 posts
Tue 23 Jun 2020
at 15:37
  • msg #451

Re: OOC [Out Of Character]

Welcome to your first combat session! Please read this post carefully before posting IC:

Franz was the only one to succeed the Speed check (which counts as initiative), so the order will be in the following 3 phases:

1. Franz
2. Crawler #1, Crawler #2, Crawler #3
3. Anders, Hazel, Liz, Zen (in any order)

Please wait for your phase to post. After the 3 phases, and at the beginning of every round I will make you roll Speed again. Enemies always go in phase 2, if you fail the roll you go after them (3), if you succeed, before them (1).

On your turn you can take two significant actions (Zen crit. failed her Speed check, so she takes ONE action only). Examples of significant actions are (but not limited to):

* Attacking
* Running/walking
* Throwing something
* Using a computer terminal (search a directory, engage airlocks, send a distress signal, cycle through CCTV cameras, disable Life Support, etc.)
* Bandaging a wound
* Checking someone’s vital signs
* Firing a vehicle’s weapons
* Maneuvering a vehicle
* Opening an airlock
* Operating a machine
* Reloading a weapon

Insignificant actions are things like talking, or taking cover (as part of a move action), looking around, etc. The Warden will ultimately decide what counts as a significant or insignificant action given the context of each specific situation. So for example, you can "Run away and shoot from distance", or "Shoot and approach the target to enter close-quarter combat", "push the enemy away and open an airlock", or "shoot and aim, in order to shoot with advantage on next round". Any combination of two short actions is ok.

If you want to attack, roll Combat (you can add Firearm skill bonus to ranged attacks if you have it, and Close-Quarters Combat to melee attacks if you have it). If you succeed, roll damage, then PM me both rolls.
When you post your action, please describe the intent and not the result even if you know you succeeded (e.g., "Lucio aims at the creature and pulls the trigger", not "He hits the creature with the crowbar").

So, in order:
* First, post your action, with the intent (you can be descriptive, not just "Lucio pulls the trigger and moves away").
* If you attacked, roll Combat. If you succeeded, roll damage.
* PM me both (or combat only) results


A couple of tips for you:
* You can spend your second action just to aim. Provided your target stays within your line of sight, and nothing hits you PC before you are able to make that combat roll, on the next round you get Advantage for your Combat roll! (You can't aim and then shoot with advantage in the same round, but you can shoot and then aim so in the next round you have advantage).
* Finding cover gives you advantage to body roll when you're shot at (of course, the situation is different when you're chased by crawling creatures)
* I've updated your sheets (@Liz and @Anders) with ammo count. Keep an eye on it! The SMG needs to be reloaded every 5 shots (which takes an action). The autopistol has only 13 shots and no extra-clip.
* Bullets in this century are designed not to damage the integrity of the ship. So shoot away! They're guaranteed by the manufacturer not to cause damage to the ship 95% of times :)
* Some cool mechanic I found online, gambits! PCs may take both of their actions in a turn to attempt a Gambit: a cool, risky, and dangerous move not covered by other actions (e.g. attempting to disarm a foe, trying to leap onto a large creature, shove a live grenade in its mouth and leap away, etc.). The Warden works with the player to determine how the player’s idea will work, and what the consequences will be if it doesn’t. Then the player makes two Combat rolls. If both succeed, they pull it off! If they both fail, something very bad happens to them. If one succeeds and one fails, they either get a partial success, or they succeed, but at a cost. The Warden may dictate this or let the player choose.
* If you have any doubts, or you want to try something not covered in the rules: don't hesitate to ask in OOC!

Good luck! :)
Anders McNamara
player, 142 posts
HP: 45/45 | Stress: 5
Healthy (2/2)
Tue 23 Jun 2020
at 16:00
  • msg #452

Re: OOC [Out Of Character]

Yikes!! Bad things! <Whoop, whoop, whoop!> (Klaxon starting to shriek).

GM,

Am I correct in thinking that  you want us to make the Sanity roll mentioned in the IC thread before acting in Combat?

Thanks.
The Seed
GM, 204 posts
Tue 23 Jun 2020
at 16:07
  • msg #453

Re: OOC [Out Of Character]

Oh, yes, everyone roll for sanity right now (the creatures are not a pretty sight, I'm afraid) :)
The Seed
GM, 205 posts
Tue 23 Jun 2020
at 18:15
  • msg #454

Re: OOC [Out Of Character]

P.S.: Everyone cross fingers that Franz doesn't fail his roll.
Seeing a scientist unable to rationalise what's in front of you does not exactly reassure you. Everyone gains 1 stress if a Scientist fails a Sanity roll :)
This message was last edited by the GM at 18:15, Tue 23 June 2020.
Elizabeth Ingram
player, 98 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Tue 23 Jun 2020
at 22:26
  • msg #455

Re: OOC [Out Of Character]

Hah!! See there, Franz? Bloody aliens!!
Franz Bethon
player, 74 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Wed 24 Jun 2020
at 00:22
  • msg #456

Re: OOC [Out Of Character]

It's basically been about 30 seconds in-game too, so the timing is great on that!

Oh yeah, I did not fail my sanity roll. :)
Anders McNamara
player, 143 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Wed 24 Jun 2020
at 00:58
  • msg #457

Re: OOC [Out Of Character]

Franz Bethon:
It's basically been about 30 seconds in-game too, so the timing is great on that!

Oh yeah, I did not fail my sanity roll. :)


Well done, Franz! A successful roll is a cause for celebration in this game. I went back and checked, and found that Anders has failed eight out of his last ten rolls.
Franz Bethon
player, 75 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Wed 24 Jun 2020
at 08:16
  • msg #458

Re: OOC [Out Of Character]

For what it's worth, I run a CoC game over Discord and 6 or 7/10 results would be a success with my numbers for Franz. It's the dice roller! I enjoy failing rolls, though. :)
The Seed
GM, 206 posts
Wed 24 Jun 2020
at 09:41
  • msg #459

Re: OOC [Out Of Character]

Well done, Franz!

P.S.: Your hand welder. I thought it might be cool to have something to visualize


P.P.S: Yes, it's the one used by Hicks in Aliens :)
The Seed
GM, 207 posts
Wed 24 Jun 2020
at 09:51
  • msg #460

Re: OOC [Out Of Character]

P.P.P.S: I'm using an AI table based on dice rolling for the behavious of enemies, so don't blame me for who the enemies decide to target /  what they decide to do :)
The Seed
GM, 208 posts
Wed 24 Jun 2020
at 09:58
  • msg #461

Re: OOC [Out Of Character]

I think at a certain point I lost track of who's wearing what.

I think this is the case:
Anders: Jumpsuit
Liz: Armor
Zen: Hazard suit
Hazel: Vac-suit
Franz: Regular clothes

If you notice your clothing is incorrect, please tell me.
The Seed
GM, 211 posts
Wed 24 Jun 2020
at 10:13
  • msg #462

Re: OOC [Out Of Character]

Also, just to save time and speed up fighting, once you post your action, you can already roll speed for the initiative of the next round, so we don't need to wait. So to sum up:

* First, post your action, with the intent (you can be descriptive, not just "Lucio pulls the trigger and moves away").
* If you attacked, roll Combat. If you succeeded, roll damage.
* Roll speed for the initiative of the next round (Hazel, remember you have disadvantage in the vac-suit)
* PM me all the results (please write down if you succeed/fail next to each roll)
Franz Bethon
player, 76 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Wed 24 Jun 2020
at 17:48
  • msg #463

Re: OOC [Out Of Character]

The Seed:
Well done, Franz!

P.S.: Your hand welder. I thought it might be cool to have something to visualize


P.P.S: Yes, it's the one used by Hicks in Aliens :)


This is an extremely cool hand welder (!!)
Hazel Winters
player, 103 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Wed 24 Jun 2020
at 20:40
  • msg #464

Re: OOC [Out Of Character]

In reply to The Seed (msg # 461):

I took off my vac-suit, I'm wearing the vest we got from one of the bounty hunters
The Seed
GM, 213 posts
Wed 24 Jun 2020
at 20:47
  • msg #465

Re: OOC [Out Of Character]

Ah, right! Then no need to roll at disadvantage next turn
Zen
player, 131 posts
HP: 46/46 | Stress: 4
Pristine conditions (2/2)
Wed 24 Jun 2020
at 22:20
  • msg #466

Re: OOC [Out Of Character]

Be careful of what you say near a very eager to help android...


"Ahhh! Fuck me!" Anders exclaimed..

"Confirmed,"
Zen responded, unbuttoning her overalls...




And so forth...
Anders McNamara
player, 145 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Wed 24 Jun 2020
at 22:31
  • msg #467

Re: OOC [Out Of Character]

Zen:
Be careful of what you say near a very eager to help android...


"Ahhh! Fuck me!" Anders exclaimed..

"Confirmed,"
Zen responded, unbuttoning her overalls...




And so forth...



Avert your eyes, Sunshine!! :)
Zen
player, 132 posts
HP: 46/46 | Stress: 4
Pristine conditions (2/2)
Wed 24 Jun 2020
at 22:47
  • msg #468

Re: OOC [Out Of Character]

Everyone make a Fear test... except Anders. He can make a Sanity check for not wanting to make a Fear check... :P
Hazel Winters
player, 104 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Wed 24 Jun 2020
at 23:29
  • msg #469

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 467):

Eeeek! *Covers her eyes*
Hazel Winters
player, 105 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Thu 25 Jun 2020
at 05:35
  • msg #470

Re: OOC [Out Of Character]

Can we attack twice in one round?
The Seed
GM, 214 posts
Thu 25 Jun 2020
at 07:13
  • msg #471

Re: OOC [Out Of Character]

Zen:
Everyone make a Fear test... except Anders. He can make a Sanity check for not wanting to make a Fear check... :P


That is now an official rule in this game :)
The Seed
GM, 215 posts
Thu 25 Jun 2020
at 07:14
  • msg #472

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 470):

Yes, both actions can be the same action. E.g., you can attack two times, or you can move two times to put more distance, etc..
Anders McNamara
player, 146 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Thu 25 Jun 2020
at 14:41
  • msg #473

Re: OOC [Out Of Character]

The Seed:
In reply to Hazel Winters (msg # 470):

Yes, both actions can be the same action. E.g., you can attack two times, or you can move two times to put more distance, etc..



Well, poot! That's probably what Anders should have done. Eh, mayhaps next Round, when he will have Advantage.

Warden, will Advatage apply to both of his Attacks, if he attacks twice next Round?
This message had punctuation tweaked by the player at 16:48, Thu 25 June 2020.
The Seed
GM, 217 posts
Thu 25 Jun 2020
at 15:22
  • msg #474

Re: OOC [Out Of Character]

quote:
Warden, will Advatage apply to both of his Attacks, if he attacks twice next Round?

Good question! The rules don't specify it, but I'll allow it.
This message was last edited by the GM at 15:23, Thu 25 June 2020.
Franz Bethon
player, 77 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 25 Jun 2020
at 21:29
  • msg #475

Re: OOC [Out Of Character]

Do we know what next round's initiative order looks like just yet?
The Seed
GM, 218 posts
Thu 25 Jun 2020
at 21:34
  • msg #476

Re: OOC [Out Of Character]

1: Zen
2: Enemies
3: Anders, Franz

I miss Hazel and Liz rolls still.
Franz Bethon
player, 78 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Thu 25 Jun 2020
at 21:38
  • msg #477

Re: OOC [Out Of Character]

In reply to The Seed (msg # 476):

I just hope we can at least get one acting before the enemies every round. :S
Hazel Winters
player, 106 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Thu 25 Jun 2020
at 21:50
  • msg #478

Re: OOC [Out Of Character]

Sorry, had an appointment, but I will post today
The Seed
GM, 219 posts
Thu 25 Jun 2020
at 21:54
  • msg #479

Re: OOC [Out Of Character]

No problem!
Elizabeth Ingram
player, 99 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Thu 25 Jun 2020
at 21:56
  • msg #480

Re: OOC [Out Of Character]

Busy day at work. Still finishing up. It may well be midnight when I leave so I can’t guarantee a post tonight. Bloody knackered. Back to it!
The Seed
GM, 220 posts
Thu 25 Jun 2020
at 21:58
  • msg #481

Re: OOC [Out Of Character]

Don't worry, you are already a hero in real life. Keep up the good work! :)
Hazel Winters
player, 108 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Fri 26 Jun 2020
at 01:01
  • msg #482

Re: OOC [Out Of Character]

I'm regretting not bringing that Laster Cutter now. I'm botching all my speed rolls, but I hit the creature. At least, I think I did.
Zen
player, 133 posts
HP: 46/46 | Stress: 4
Pristine conditions (2/2)
Fri 26 Jun 2020
at 01:01
  • msg #483

Re: OOC [Out Of Character]

And lo, post 800 is mine!
Franz Bethon
player, 79 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Fri 26 Jun 2020
at 01:30
  • msg #484

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 482):

I'm not regretting you leaving it, I like not having a breached hull!
Hazel Winters
player, 109 posts
HP: 42/42 | Stress: 5
Healthy (2/2)
Sun 28 Jun 2020
at 04:32
  • msg #485

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 484):

I never get to have any fun.
Franz Bethon
player, 80 posts
HP: 35/43 | Stress: 5
Slightly injured (2/2)
Sun 28 Jun 2020
at 05:03
  • msg #486

Re: OOC [Out Of Character]

I trust there will be an opportunity to bust that thing out in the future :)
Anders McNamara
player, 147 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Sun 28 Jun 2020
at 15:07
  • msg #487

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Franz Bethon (msg # 484):

I never get to have any fun.


Anders' recommendation is to bust out some naughty words around the Android and see what happens! :)
Elizabeth Ingram
player, 100 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Mon 29 Jun 2020
at 22:36
  • msg #488

Re: OOC [Out Of Character]

So last week turned into a six day/80 hour work week which I am still recovering from but, of course, I had to work today so one days does not much of a recovery make. I don't want to keep holding the action up so can I hold my action so others can act and then, once I see who needs the most help, start shooting things?
The Seed
GM, 221 posts
Tue 30 Jun 2020
at 12:52
  • msg #489

Re: OOC [Out Of Character]

Ok, let's move on to the second round then

1: Zen
2: Enemies
3: Anders, Franz, Hazel, Liz (x2)

Liz, you can go two times in the next round, after the enemies (that means you can do 4 small actions)
Zen
player, 134 posts
HP: 46/46 | Stress: 4
Pristine conditions (2/2)
Tue 30 Jun 2020
at 14:03
  • msg #490

Re: OOC [Out Of Character]

I'll try to get a post up soon!
The Seed
GM, 222 posts
Wed 1 Jul 2020
at 16:07
  • msg #491

Re: OOC [Out Of Character]

Sorry everyone. The crawlers got stucked with lots of work to catch up with.
They will be posting something tomorrow for sure!


This message was last edited by the GM at 16:07, Wed 01 July 2020.
Anders McNamara
player, 148 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Wed 1 Jul 2020
at 17:04
  • msg #492

Re: OOC [Out Of Character]

In reply to The Seed (msg # 491):

Thanks for the heads-up. Since the Crawlers are being sluggardly due to RL complications, mayhap the crew will have killed them all by the time they get around to posting.

Just sayin' . . . :)
This message had punctuation tweaked by the player at 01:55, Thu 02 July 2020.
The Seed
GM, 225 posts
Thu 2 Jul 2020
at 08:44
  • msg #493

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 492):

Or, while they're at work, they might manage to convince some of their colleagues (or even their boss) to join in for the fun after work. The more the merrier!

Just sayin' ;)
Anders McNamara
player, 149 posts
HP: 45/45 | Stress: 6
Healthy (2/2)
Thu 2 Jul 2020
at 14:45
  • msg #494

Re: OOC [Out Of Character]

In reply to The Seed (msg # 493):

I liked my scenario better! :)
Elizabeth Ingram
player, 101 posts
HP: 37/37 | Stress: 3
Healthy (3/3)
Sat 4 Jul 2020
at 01:37
  • msg #495

Re: OOC [Out Of Character]

In reply to The Seed (msg # 491):

I want a LEGO xenomorph in a suit!!! How do I make it mine?
The Seed
GM, 227 posts
Sat 4 Jul 2020
at 16:09
  • msg #496

Re: OOC [Out Of Character]

Crawler #1 was dead after Anders action, so Hazel couldn't have hit it further. I've re-arranged Anders-Hazel order of action in a way that makes sense and would allow you to distribute your hits across all possible targets without wasting them (technically, all actions in a round happen semi-simultaneously, so the order can be rearranged).
The Seed
GM, 228 posts
Sat 4 Jul 2020
at 16:13
  • msg #497

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 495):

Step 1: Have a human wear a suit of nanofiber.
Step 2: Put them in a room with a facehugger.
Step 3: Chestburster comes out of stomach but cannot destroy nanofiber suit.
Step 4: Xenomorph grows inside suit. Over time it develops a nice fit.
Step 5: ?
Step 5: PROFIT
Zen
player, 136 posts
HP: 46/46 | Stress: 4
Pristine conditions (2/2)
Sat 4 Jul 2020
at 17:40
  • msg #498

Re: OOC [Out Of Character]

That LEGO reminds me very much of Aylee from Sluggy.Com...
The Seed
GM, 230 posts
Tue 7 Jul 2020
at 11:32
  • msg #499

Re: OOC [Out Of Character]

Ok, time for round 3, almost there!

I rolled initiative on behalf of Anders and Liz (maybe you sent me the roll before but couldn't find it).
Franz is still paralysed, so it can't act.

1: Hazel, Zen, Liz, Anders
2: Crawler #3
3: Franz (?)
Anders McNamara
player, 151 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 10/13 [0]
Tue 7 Jul 2020
at 15:25
  • msg #500

Re: OOC [Out Of Character]

In reply to The Seed (msg # 499):

Seed, is Crawler #3 still stunned (Advantage to attacks against it), or has it recovered, so that it is moving normally?

Thanks.
This message was last edited by the player at 15:28, Tue 07 July 2020.
The Seed
GM, 231 posts
Tue 7 Jul 2020
at 15:38
  • msg #501

Re: OOC [Out Of Character]

It will recover in its turn, but since you all succeeded your initiative roll you will all be able to attack with advantage before it recovers.
This message was last edited by the GM at 15:38, Tue 07 July 2020.
Anders McNamara
player, 152 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 10/13 [0]
Tue 7 Jul 2020
at 15:40
  • msg #502

Re: OOC [Out Of Character]

In reply to The Seed (msg # 501):

Okay, thanks!
The Seed
GM, 232 posts
Tue 7 Jul 2020
at 17:29
  • msg #503

Re: OOC [Out Of Character]

Please wait for posting until I sort out what happens after Anders action.
Franz Bethon
player, 82 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 7 Jul 2020
at 18:44
  • msg #504

Re: OOC [Out Of Character]

In reply to The Seed (msg # 503):

I imagine that Franz can't speak right now anyways. :)
The Seed
GM, 234 posts
Wed 8 Jul 2020
at 17:48
  • msg #505

Re: OOC [Out Of Character]

Yess! No casualties, well done everyone!

I am curious what you think about the combat session.

Reading around, it seems that a spread complaint about combat in Mothership is that it drags on for long. These enemies were quite low-class and I think that the rhythm wasn't too slow. However I am worried about other possible combat situations, which could be much much much longer, and I really wouldn't want to spend few weeks of real time just to get past a single combat session.

The main problem is, there is a lot of HP and not that much damage to inflict (both on the PC and on the enemies side).

I am tempted to introduce a x2 multiplication factor for damage for future combat sessions. That means you and the enemies have the same amount of HP, but you both deal double damage. That should speed up combat (but also make it more deadly!)

Let me know what you think about this idea.
Elizabeth Ingram
player, 103 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 1/5 [5]
Wed 8 Jul 2020
at 18:23
  • msg #506

Re: OOC [Out Of Character]

I enjoyed the scene but the bloody dice roller CAN GO TO HELL!!!
Anders McNamara
player, 154 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 9/13 [0]
Wed 8 Jul 2020
at 18:51
  • msg #507

Re: OOC [Out Of Character]

In reply to The Seed (msg # 505):

So, you say that you want to speed up combat. Easy-peasy! Have I got a deal for you!!

Re: The Good Guys (PCs):

1. Raise the "To Hit" Target Number for all attacks by 100% (see Liz's post, above).

2. Grant the 2x Damage multiplier that you were considering. For even faster combats, make it 5x.

Re: The Bad-Nasties (of whatever ilk):

1. Decrease the "To Hit" Target Number for all attacks by 100%.

2. Decrease their Damage by a multiplier of 2x or 5x.

There you go! Hey, Presto!! Faster combats guaran-damn-teed (that's American Red-Neck for, "It's a sure thing, pal!"), handed to you on a silver platter.

Why, I'll even forgo any copyright infringements and let you publish this scheme on the Message Boards under your own Log-in name. I'll bet that everyone will be face-palming and shouting "That's *so* brilliant! How come I wasn't the lucky sod to think of it??"

Oh, and by the way, you can go ahead and change the name of the module to "Planet of Instant Heroes, Who All Live Long and Prosper!" -- however you say that in Space Latin. Okay, sure -- I might have filched the "live long and prosper" part from somewhere else, but all the people who said that are too old to care.

More fun for everyone!! Guaran-damn-teed!!!

PS. Oh, yeah -- we probably ought to tinker with the Saving Throws, too. Not to worry, I'll get back to you on that . . .
This message was last edited by the player at 19:00, Wed 08 July 2020.
Franz Bethon
player, 83 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 8 Jul 2020
at 19:03
  • msg #508

Re: OOC [Out Of Character]

In reply to The Seed (msg # 505):

I enjoyed the combat.

(How soon does Franz get to moving after that combat?)
Zen
player, 138 posts
HP: 46/46 | Hits: 2/2
Str: 4 | Amm: N/A
Wed 8 Jul 2020
at 19:04
  • msg #509

Re: OOC [Out Of Character]

Not until your doctor says so. Bed rest and a light diet for a week! :P

(You should be so lucky...)
Anders McNamara
player, 157 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 9/13 [0]
Mon 13 Jul 2020
at 16:21
  • msg #510

Re: OOC [Out Of Character]

Elizabeth Ingram:
". . . Anders and Hazel seal this room behind us whilst we make entry and clear the bridge."


. . .


Seed, what needs to be done to seal the Computer Room door?* Are there any checks or die-rolling involved? Thanks.

*After Zen has finished with her own computer-work, of course. :)
The Seed
GM, 237 posts
Mon 13 Jul 2020
at 16:55
  • msg #511

Re: OOC [Out Of Character]

Under the roll only when necessary philosophy, no, no need for rolling (it's kind of your job after all).
If you were in a rush or under pressure, or enemies were coming your way I would require a roll, but not in these circumstances.
Anders McNamara
player, 158 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 9/13 [0]
Mon 13 Jul 2020
at 17:43
  • msg #512

Re: OOC [Out Of Character]

Seed,

Are there such things as "Universal Translators" in this game-system? I am guessing that if there are, they are specific gizmos, and that no, the party is not equipped with one. :)

PS. Well . . . depending upon how Zen is chipped, I suppose. :)
This message was last edited by the player at 17:46, Mon 13 July 2020.
The Seed
GM, 238 posts
Mon 13 Jul 2020
at 17:46
  • msg #513

Re: OOC [Out Of Character]

quote:
Are there such things as "Universal Translators" in this game-system? I am guessing that if there are, they are specific gizmos, and that no, the party is not equipped with one. :)


All correct.
There are. Yes. And no :)
The Seed
GM, 239 posts
Mon 13 Jul 2020
at 17:50
  • msg #514

Re: OOC [Out Of Character]

Zen has linguistics skill. With a successfull linguistics roll I would grant a PC to be able to understand a few things from languages they don't know, provided that language belong to a language family sufficiently close to one they already know. (e.g., knowing russian won't help you much with japanese, no matter how good your roll)
The Seed
GM, 241 posts
Fri 17 Jul 2020
at 09:52
  • msg #515

Re: OOC [Out Of Character]

I'll wait one more day for Hazel's post, otherwise I'll post something on her behalf just to get the action moving.
This message was last edited by the GM at 09:53, Fri 17 July 2020.
Hazel Winters
player, 116 posts
HP: 42/42 | Hits: 2/2
Str: 5 | Amm: N/A
Fri 17 Jul 2020
at 17:39
  • msg #516

Re: OOC [Out Of Character]

In reply to The Seed (msg # 515):

Oh goodness, I'm sorry. RL got really busy
The Seed
GM, 242 posts
Fri 17 Jul 2020
at 18:12
  • msg #517

Re: OOC [Out Of Character]

@Hazel
No problem at all :) RL always first!

About IC development, at this point there are two choices:

- Hazel can try to open the door with the welder. However this will be noisy and it will take time. If behind the door there are hostiles they will be warned of your presence and they will have time to prepare accordingly.

- Anders can try picklocking as well. But if combat starts immediately after the door opens, Anders won't have time to join the fight immediately and he will have to roll a succesful speed roll or lose the first turn.

If Anders fails, there's a chance whomever's behind the door will realise somebody is messing with the door. Furthermore, you won't get anymore attempts at pickolcking it.
Franz Bethon
player, 86 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 18 Jul 2020
at 02:24
  • msg #518

Re: OOC [Out Of Character]

I don't think Franz has anything to add rn, so I'll wait for a bit longer to post.
The Seed
GM, 243 posts
Tue 21 Jul 2020
at 15:41
  • msg #519

Re: OOC [Out Of Character]

@Franz, thanks for notifying!

@Crew, is everything ok? I don't mind if you need to slow down a bit the rhythm of posting, but if you plan to be offline for more than a couple of days it helps if you can let the rest of us know, by posting something in OOC. That way we can organise a bit better.
Zen
player, 143 posts
HP: 46/46 | Hits: 2/2
Str: 4 | Amm: N/A
Tue 21 Jul 2020
at 16:37
  • msg #520

Re: OOC [Out Of Character]

I am here! Somewhat swamped by reality, but here!
The Seed
GM, 244 posts
Tue 21 Jul 2020
at 16:55
  • msg #521

Re: OOC [Out Of Character]

No problem! Just making sure nobody is on holiday for two weeks and we wait for a long time! Which is perfectly fine by the way, just if it's that long let us know :)

As a matter of fact I'll take two weeks off starting from August, but I think I will still log in every couple of days.
Zen
player, 144 posts
HP: 46/46 | Hits: 2/2
Str: 4 | Amm: N/A
Tue 21 Jul 2020
at 17:00
  • msg #522

Re: OOC [Out Of Character]

I want a holiday so much! In a couple of weeks, it will be six months since I went into quarantine lockdown. I've seen only one friend, as she brings me my medication once a month. Not touched anyone in all that time. Locked indoors. Going stir crazy!
The Seed
GM, 245 posts
Tue 21 Jul 2020
at 17:04
  • msg #523

Re: OOC [Out Of Character]

That must be so tough! Weird times we live in :( I hope you'll be able to enjoy a holiday soon enough!

As a matter of fact I'm not actually travelling, but waiting for my family to visit me (if the Portuguese borders don't suddenly close down). Even before the whole covid thing, it has been soo long since we last saw each other.
The Seed
GM, 246 posts
Thu 23 Jul 2020
at 17:15
  • msg #524

Re: OOC [Out Of Character]

It's INITIATIVE TIME! <airhorns blaring>
Everybody please send me a speed roll.
This message was last edited by the GM at 17:41, Thu 23 July 2020.
Anders McNamara
player, 165 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 9/13 [0]
Thu 23 Jul 2020
at 17:47
  • msg #525

Re: OOC [Out Of Character]

Surendra:
The half-android looks at you. Then, without changing expression, he slowly raises his left arm, and with the index finger of his right hand taps three times on his wrist.

He's not actually wearing a wristwatch, but you all get a feeling of what he wants to say.


"Tempus fugit," perchance? :)
The Seed
GM, 247 posts
Thu 23 Jul 2020
at 17:49
  • msg #526

Re: OOC [Out Of Character]

Or Carpe Diem! (My Captain?)
Hazel Winters
player, 119 posts
HP: 42/42 | Hits: 2/2
Str: 5 | Amm: N/A
Thu 23 Jul 2020
at 21:17
  • msg #527

Re: OOC [Out Of Character]

Seriously, what the heck is going on? Why did we decide to start shooting this person out of nowhere?
Zen
player, 147 posts
HP: 46/46 | Hits: 2/2
Str: 4 | Amm: N/A
Thu 23 Jul 2020
at 22:39
  • msg #528

Re: OOC [Out Of Character]

Woo, post 900!

And this is what happens in tense situations I guess!
Franz Bethon
player, 88 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 23 Jul 2020
at 22:51
  • msg #529

Re: OOC [Out Of Character]

In reply to Zen (msg # 528):

I have some theories, but I'm keeping these cards close to my chest.

(Also, walking into what could be a massacre probably has something to do with it!!!)
Elizabeth Ingram
player, 111 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Thu 23 Jul 2020
at 23:31
  • msg #530

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 527):

I wasn’t going to shoot her. I was going for us both lowering our weapons at the same time but she opened fire first.
Anders McNamara
player, 167 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 9/13 [0]
Fri 24 Jul 2020
at 00:41
  • msg #531

Re: OOC [Out Of Character]

Hazel Winters:
Seriously, what the heck is going on? Why did we decide to start shooting this person out of nowhere?


Anyone who (1.) points a weapon at a crew-mate's face, (2.) ignores two attempts to get her to stand down, and (3.) starts pulling the trigger, gets shot.
Elizabeth Ingram
player, 112 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 24 Jul 2020
at 01:38
  • msg #532

Re: OOC [Out Of Character]

Liz is a Marine, a Gunnery Sergeant, and a Critical Skills Operator so she's an operator in special operations. Point a weapon at her and she’s going to react poorly. Very, very poorly.
Franz Bethon
player, 89 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Fri 24 Jul 2020
at 02:29
  • msg #533

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 531):

Also, the bodies!
The Seed
GM, 249 posts
Fri 24 Jul 2020
at 17:58
  • msg #534

Re: OOC [Out Of Character]

Sorry for the very fast posting rate, I just realised not all players managed to get their say or post in-between IC development.

Let's try to get back to one-post-per-character before moving any action forward. I'll wait for everyone's post before advancing the story.
This message was last edited by the GM at 17:59, Fri 24 July 2020.
Anders McNamara
player, 169 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Fri 24 Jul 2020
at 18:08
  • msg #535

Re: OOC [Out Of Character]

The Seed:
Sorry for the very fast posting rate, I just realised not all players managed to get their say or post in-between IC development.

Let's try to get back to one-post-per-character before moving any action forward. I'll wait for everyone's post before advancing the story.


Good point. Will do.
Anders McNamara
player, 170 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 27 Jul 2020
at 18:10
  • msg #536

Re: OOC [Out Of Character]

Well, now . . . *this* is unpleasant!! :)
Zen
player, 150 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Mon 27 Jul 2020
at 20:06
  • msg #537

Re: OOC [Out Of Character]

Trust me, I got my own problems. No better off in robot land!!!
Elizabeth Ingram
player, 115 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 27 Jul 2020
at 22:20
  • msg #538

Re: OOC [Out Of Character]

Do not like. Would not ride again. **gives a 1 star review on Space Yelp**
Franz Bethon
player, 91 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 28 Jul 2020
at 01:19
  • msg #539

Re: OOC [Out Of Character]

I'm suing the captain of the Alexis, this treatment is unacceptable!
Anders McNamara
player, 172 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sat 1 Aug 2020
at 16:53
  • msg #540

Re: OOC [Out Of Character]

It seems that I will be under a Hurricane Watch/Warning commencing some time tomorrow, and continuing on into early Monday.

Although all hurricanes are dangerous, this one doesn't look too bad -- at least at the moment. Power outages are always a possibility, though, so if I go dark for a bit, please NPC Anders as needed.

Thanks!
Franz Bethon
player, 93 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 1 Aug 2020
at 18:05
  • msg #541

Re: OOC [Out Of Character]

Good luck, hope you come out alright!
Hazel Winters
player, 122 posts
HP: 42/42 | Hits: 2/2
Str: 5 | Amm: N/A
Sat 1 Aug 2020
at 18:19
  • msg #542

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 540):

Take care of yourself!
Elizabeth Ingram
player, 116 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 2 Aug 2020
at 01:03
  • msg #543

Re: OOC [Out Of Character]

Apologies for being quiet of late. Our number of positive employees has shot up dramatically and we had a asymptomatic patient last Thursday in A&E (came in for a fall off a bike and needed some sutures and staples) but her mum called two days later to tell us she had developed a fever and severe headache so she brought in to an outpatient facility. Aaaaand she tested positive which means she was at her most contagious at her visit.

As the hospital's COVID-19 head that means a lot of bloody contact tracing off all the employees she came into contact with as well as the other patients in the A&E waiting area.

Good news I started my holiday Friday so I have two glorious weeks off which means plenty of time to catch up and enjoy the carnage!
Franz Bethon
player, 94 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 3 Aug 2020
at 21:59
  • msg #544

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 543):

Oh wow, that's rough! I'm glad you've started up your break now though, hopefully this game can get some good time in over the next couple of weeks.
The Seed
GM, 251 posts
Wed 5 Aug 2020
at 17:35
  • msg #545

Re: OOC [Out Of Character]

@Anders, sorry to hear that, hope everything will be alright soon!
Let us know as soon as it's safe! :)

@Elizabeth, don't worry about posting and sorry to hear about all the rough stuff! Holidays sounds good though! :)

I will also be on holiday until Aug 16th. Won't be online too often but should be able to check my laptop every couple of days!
Zen
player, 151 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Wed 5 Aug 2020
at 17:54
  • msg #546

Re: OOC [Out Of Character]

Sounds like a lot of you are having a really rough time at the moment. I shall send what supportive android noises I can your way. I'm buried in work myself - and as I work for myself, and have not been able to do THAT for three years, it is taking some time adjusting. I am exhausted... but creatively inspired!
Elizabeth Ingram
player, 117 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 8 Aug 2020
at 02:48
  • msg #547

Re: OOC [Out Of Character]

I'm good to post whenever we're ready. I sent you my roll results so good to go!
The Seed
GM, 252 posts
Tue 11 Aug 2020
at 10:04
  • msg #548

Re: OOC [Out Of Character]

Hello everyone! Sorry for the long hiatus, I should be able to resume normal-paced posting this late afternoon or tomorrow :)
Zen
player, 152 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Tue 11 Aug 2020
at 12:40
  • msg #549

Re: OOC [Out Of Character]

Zen does not repsond to the Seed's message as Zen is still, apparently, deactivated. Any attempt to communicate receives the response: "All our creepy fake person operatives are busy at the moment. Your terrified plea for assistance is important to us. Please remain alive and we will answer your query as soon as possible. In the meantime, here is some light screaming." AAAAAAIIEEEEEEEE!!!!

::CLICK::

::plays the first ten seconds of Spring from Vivaldi's The Four Seasons. A very crackly version. On an interminible loop::
Anders McNamara
player, 173 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Tue 11 Aug 2020
at 14:39
  • msg #550

Re: OOC [Out Of Character]

The Seed:
Hello everyone! Sorry for the long hiatus, I should be able to resume normal-paced posting this late afternoon or tomorrow :)



Hi there! Hope that your vacation was lots of fun, and that your family is doing well.
Elizabeth Ingram
player, 118 posts
HP: 40/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 11 Aug 2020
at 17:11
  • msg #551

Re: OOC [Out Of Character]

I second Anders whilst laughing at Zen!
Franz Bethon
player, 95 posts
HP: 32/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 11 Aug 2020
at 22:14
  • msg #552

Re: OOC [Out Of Character]

I'm thirding Anders, and extremely excited to get back into the swing of things.
The Seed
GM, 254 posts
Sun 16 Aug 2020
at 19:17
  • msg #553

Re: OOC [Out Of Character]

Waiting for Hazel, then I'll post next action.
Hazel Winters
player, 124 posts
HP: 42/42 | Hits: 2/2
Str: 6 | Amm: N/A
Mon 17 Aug 2020
at 07:42
  • msg #554

Re: OOC [Out Of Character]

I'm really sorry about the delay. I posted my fear check (I definitely failed it) are there any details I need to know about the fear before I post?
The Seed
GM, 255 posts
Mon 17 Aug 2020
at 07:50
  • msg #555

Re: OOC [Out Of Character]

Since it's only a fear check, and not a panic check, there's no mechanical consequence aside from gaining the two stress point. You can post a normal action, but you should probably RP a bit how Hazel is emotionally affected by the scream.
Hazel Winters
player, 125 posts
HP: 42/42 | Hits: 2/2
Str: 6 | Amm: N/A
Mon 17 Aug 2020
at 08:21
  • msg #556

Re: OOC [Out Of Character]

In reply to The Seed (msg # 555):

I'll have it in the morning, boss! Life's a pain and I've been staying up waaay too late recently.
The Seed
GM, 256 posts
Mon 17 Aug 2020
at 08:39
  • msg #557

Re: OOC [Out Of Character]

No worries! :)
The Seed
GM, 259 posts
Tue 18 Aug 2020
at 17:40
  • msg #558

Re: OOC [Out Of Character]

@Franz, I will need you to make a STR check to see if you get pinned down by Anders, before being able to attack Surendra.

If anybody else help Anders, they will also have to roll STR to try to pin down Franz. The second person to help gets advantage, while Franz gets disadvantage on the defense.

The third person gets double advantage (roll three, pick best), while Franz would have to roll with double disadvantage against them (roll three, pick worst)

Athletics adds bonus to the STR roll.
Hazel Winters
player, 128 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Fri 21 Aug 2020
at 17:41
  • msg #559

Re: OOC [Out Of Character]

Who is miss Wilson?
Zen
player, 156 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Fri 21 Aug 2020
at 17:43
  • msg #560

Re: OOC [Out Of Character]

Who indeed....

::scary spooky music::

Franz Bethon
player, 99 posts
HP: 27/43 | Hits: 2/2
Str: 7 | Amm: N/A
Fri 21 Aug 2020
at 18:42
  • msg #561

Re: OOC [Out Of Character]

I think the funny thing is, with 43 strength and 45 speed, Frans isn't that wimpy.
Anders McNamara
player, 177 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Fri 21 Aug 2020
at 18:49
  • msg #562

Re: OOC [Out Of Character]

Franz Bethon:
I think the funny thing is, with 43 strength and 45 speed, Frans isn't that wimpy.


Heh -- I figured that might get a raised eyebrow from you. :) Just mark it down as a blue-collar guy's stereotypical prejudices about egg-heads. :)

PS. All IC RPing stuff, BTW. :)
This message was last edited by the player at 18:51, Fri 21 Aug 2020.
Franz Bethon
player, 101 posts
HP: 27/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 22 Aug 2020
at 04:25
  • msg #563

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 562):

Oh yeah, absolutely. I would certainly like to believe that any enmity between Franz and others is strictly in-character!

EDIT: Dang, we're close to the 1,000 post milestone and we're all still here--that's exciting!
This message was last edited by the player at 04:36, Sat 22 Aug 2020.
The Seed
GM, 262 posts
Mon 24 Aug 2020
at 08:35
  • msg #564

Re: OOC [Out Of Character]

Hello everyone! RPOL is back online!

After three days with server down I started to fear the worst (apparently, almost a decade ago, something similar happened on RPOL, but several games were actually permanently lost when the servers went down). Luckily our game seems to be intact!

I hope everyone is still checking from time to time if the website is up, so if everybody is back on, let's continue the game :)

quote:
EDIT: Dang, we're close to the 1,000 post milestone and we're all still here--that's exciting!

That was really funny, as far as timing goes.
This message was last edited by the GM at 08:38, Mon 24 Aug 2020.
Hazel Winters
player, 129 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 24 Aug 2020
at 08:38
  • msg #565

Re: OOC [Out Of Character]

Yes, I'm working on a post, I'm a little behind because the site kept going down. Should have it late today.
Franz Bethon
player, 103 posts
HP: 27/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 24 Aug 2020
at 08:47
  • msg #566

Re: OOC [Out Of Character]

In reply to The Seed (msg # 564):

Sorry everyone, I jinxed it and made the servers crash!
Anders McNamara
player, 179 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 24 Aug 2020
at 15:06
  • msg #567

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 566):

I'm going to mute the sound so that I won't hear the screams when I log into RPoL . . . :)
Zen
player, 158 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Mon 24 Aug 2020
at 22:34
  • msg #568

Re: OOC [Out Of Character]

Next couple of days I'll be in hospital for tests, so might not be able to get ino RPoL. Normal service resumes on my return!
Elizabeth Ingram
player, 124 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 24 Aug 2020
at 22:37
  • msg #569

Re: OOC [Out Of Character]

I hope all is well, Zen. **hugs**
Anders McNamara
player, 180 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Tue 25 Aug 2020
at 00:42
  • msg #570

Re: OOC [Out Of Character]

Zen:
Next couple of days I'll be in hospital for tests, so might not be able to get ino RPoL. Normal service resumes on my return!



Best of luck, Zen. Unless you subscribe to the old Vaudevillian superstition, in which case, break a leg! :)
Franz Bethon
player, 104 posts
HP: 27/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 25 Aug 2020
at 00:46
  • msg #571

Re: OOC [Out Of Character]

Fingers crossed, Zen! We'll be around when you're back.
Hazel Winters
player, 131 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 25 Aug 2020
at 07:09
  • msg #572

Re: OOC [Out Of Character]

Is there a roll to see what is recoverable?
The Seed
GM, 263 posts
Tue 25 Aug 2020
at 07:37
  • msg #573

Re: OOC [Out Of Character]

No need to roll for that.
The Seed
GM, 265 posts
Tue 25 Aug 2020
at 07:46
  • msg #574

Re: OOC [Out Of Character]

Finger crossed Zen. Hope everything will be alright!
Zen
player, 159 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Tue 25 Aug 2020
at 10:14
  • msg #575

Re: OOC [Out Of Character]

Anders McNamara:
Zen:
Next couple of days I'll be in hospital for tests, so might not be able to get ino RPoL. Normal service resumes on my return!



Best of luck, Zen. Unless you subscribe to the old Vaudevillian superstition, in which case, break a leg! :)


As a professional stage person, your words are most reassuring. ;)
The Seed
GM, 267 posts
Tue 25 Aug 2020
at 13:37
  • msg #576

Re: OOC [Out Of Character]

Next post is going to be our 1000-th ;)
Zen
player, 161 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: N/A
Tue 25 Aug 2020
at 14:59
  • msg #577

Re: OOC [Out Of Character]

Post 1000!!!!
The Seed
GM, 268 posts
Tue 25 Aug 2020
at 15:20
  • msg #578

Re: OOC [Out Of Character]

Well done! You win a single free die rethrow to use whenever you want :D
Elizabeth Ingram
player, 126 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 25 Aug 2020
at 15:31
  • msg #579

Re: OOC [Out Of Character]

Sorry about the kidney, Franz. I slipped.
The Seed
GM, 269 posts
Tue 25 Aug 2020
at 15:37
  • msg #580

Re: OOC [Out Of Character]

quote:
Sorry about the kidney, Franz. I slipped.

Eh, I'm sure you'll find plenty spare around the ship, if you're in need of a new one. Zen can stitch them on. ;)
This message was last edited by the GM at 15:37, Tue 25 Aug 2020.
Franz Bethon
player, 105 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 25 Aug 2020
at 21:45
  • msg #581

Re: OOC [Out Of Character]

Elizabeth Ingram:
Sorry about the kidney, Franz. I slipped.


Poor Franz, taking such a beating. :)
Elizabeth Ingram
player, 127 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 25 Aug 2020
at 22:21
  • msg #582

Re: OOC [Out Of Character]

Franz Bethon:
Elizabeth Ingram:
Sorry about the kidney, Franz. I slipped.


Poor Franz, taking such a beating. :)


Walk it off.
Anders McNamara
player, 182 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Tue 25 Aug 2020
at 23:30
  • msg #583

Re: OOC [Out Of Character]

Elizabeth Ingram:
Franz Bethon:
Elizabeth Ingram:
Sorry about the kidney, Franz. I slipped.


Poor Franz, taking such a beating. :)


Walk it off.



Wimp. Rub some dirt on it.
Franz Bethon
player, 107 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 25 Aug 2020
at 23:34
  • msg #584

Re: OOC [Out Of Character]

Anders McNamara:
Elizabeth Ingram:
Franz Bethon:
Elizabeth Ingram:
Sorry about the kidney, Franz. I slipped.


Poor Franz, taking such a beating. :)


Walk it off.



Wimp. Rub some dirt on it.


Where am I supposed to find dirt on a space ship?
Anders McNamara
player, 183 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Wed 26 Aug 2020
at 00:34
  • msg #585

Re: OOC [Out Of Character]

. . .


Wimp. Rub some dirt on it.
</quote>

Where am I supposed to find dirt on a space ship?
</quote>


You must seek, so that you might find . . .
Zen
player, 162 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 27 Aug 2020
at 15:33
  • msg #586

Re: OOC [Out Of Character]

This update is copy/pasted to other games. I guess I am outing my alts. But this is not something I want to type over several times.

Had medical examinations internally yesterday. As some of you are aware, I have been fighting cancer the past couple of years. Well, the exploration revealed some nasty little polyps growing on the site where previously tumours had been. This could be entirely benign - a lot of people have this, and it is entirely fine and never causes any kind of problem. In my case, obviously, this is far more concerning. The doctors removed stuff from inside me, and it is being sent away for examinations. Until I get results of this (in a couple of weeks or so, I expect) I won't know for sure whether or not I'm having a relapse, and need more treatment. So I'm not likely to be at my best. I should still be here and posting away, but I would ask for a little patience if I seem a little sub-par when it comes to my posting.

And crossed fingers, prayers, and gifts of cake are all very much appreciated!
Zen
player, 163 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 27 Aug 2020
at 15:33
  • msg #587

Re: OOC [Out Of Character]

Anders McNamara:
Where am I supposed to find dirt on a space ship?


Our minds would be my first guess! ;)
Franz Bethon
player, 108 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 27 Aug 2020
at 18:28
  • msg #588

Re: OOC [Out Of Character]

In reply to Zen (msg # 586):

Fingers crossed, and no worries, I'm sure your posting will be as excellent as always!

So, Zen, just to clarify, you think I should crack open someone's head to find some dirt? I wonder if Ingram's afternoon is free...
Anders McNamara
player, 184 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Thu 27 Aug 2020
at 19:00
  • msg #589

Re: OOC [Out Of Character]

In reply to Zen (msg # 586):

We'll be thinking of you with crossed fingers. And break a leg!
The Seed
GM, 270 posts
Fri 28 Aug 2020
at 09:53
  • msg #590

Re: OOC [Out Of Character]

Best of luck Zen! *hugs*
Hazel Winters
player, 133 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Fri 28 Aug 2020
at 21:29
  • msg #591

Re: OOC [Out Of Character]

In reply to Zen (msg # 586):

I hope everything turns out well!
Elizabeth Ingram
player, 128 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 2 Sep 2020
at 00:30
  • msg #592

Re: OOC [Out Of Character]

How is everyone doing?
The Seed
GM, 271 posts
Wed 2 Sep 2020
at 10:15
  • msg #593

Re: OOC [Out Of Character]

All good on my side. Hope everyone is doing fine as well!
Zen
player, 165 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 2 Sep 2020
at 11:37
  • msg #594

Re: OOC [Out Of Character]

I'm still recovering from last week, my insides are taking time to heal up. However, everything else seems to be going rather well, generally speaking!
Franz Bethon
player, 109 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 2 Sep 2020
at 22:19
  • msg #595

Re: OOC [Out Of Character]

In reply to Zen (msg # 594):

Things are going well on my end. I'm glad to hear the good news, Zen!
Elizabeth Ingram
player, 129 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 2 Sep 2020
at 22:23
  • msg #596

Re: OOC [Out Of Character]

Very glad to hear that, Zen. :)
Hazel Winters
player, 134 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 3 Sep 2020
at 05:56
  • msg #597

Re: OOC [Out Of Character]

I'm quite well!
Anders McNamara
player, 185 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Thu 3 Sep 2020
at 17:02
  • msg #598

Re: OOC [Out Of Character]

Zen:
I'm still recovering from last week, my insides are taking time to heal up. However, everything else seems to be going rather well, generally speaking!


That's wonderful news, Zen. And I hope that that leg that you broke is healing up nicely, too! :)

And no complaints from me, Liz -- thanks for asking. :)
Hazel Winters
player, 136 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 13 Sep 2020
at 08:39
  • msg #599

Re: OOC [Out Of Character]

If the source of the worrying screaming is a big creature, would my scanner be able to pick it up further away?
The Seed
GM, 272 posts
Mon 14 Sep 2020
at 12:54
  • msg #600

Re: OOC [Out Of Character]

Zen:
I'm still recovering from last week, my insides are taking time to heal up. However, everything else seems to be going rather well, generally speaking!


Good to know! I'm glad to hear that! :)

Sorry everyone for slow response, I've been hiking in the mountains for a couple of days. It has been refreshing. Now I'm back home, so I should be able to post regularly.
The Seed
GM, 273 posts
Mon 14 Sep 2020
at 12:56
  • msg #601

Re: OOC [Out Of Character]

Hazel Winters:
If the source of the worrying screaming is a big creature, would my scanner be able to pick it up further away?


You can try that. Normally yes, however remember that the scanner was misbehaving when attempting to scan the creatures in the computer room. If this creature is related to them, similar effects might occur.
Hazel Winters
player, 137 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 16 Sep 2020
at 00:05
  • msg #602

Re: OOC [Out Of Character]

If Anders assists me, can I balance out the disadvantage? I just know one roll will be like 3 and the other 90.
The Seed
GM, 275 posts
Wed 16 Sep 2020
at 08:03
  • msg #603

Re: OOC [Out Of Character]

Sorry, since neither Anders has experience in Robotics his help wouldn't be enough to make it a standard roll. Androids are really complex. It is meant to be a shot in the dark.
This message was last edited by the GM at 08:04, Wed 16 Sept 2020.
Franz Bethon
player, 112 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 16 Sep 2020
at 21:27
  • msg #604

Re: OOC [Out Of Character]

In reply to The Seed (msg # 603):

As a player, I of course feel bad about this.
Zen
player, 168 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 16 Sep 2020
at 22:28
  • msg #605

Re: OOC [Out Of Character]

::sobs:: :P
Zen
player, 170 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 17 Sep 2020
at 00:07
  • msg #606

Re: OOC [Out Of Character]

"You must do it. I cannot self-terminate." </Arnie>
Anders McNamara
player, 189 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Fri 18 Sep 2020
at 23:53
  • msg #607

Re: OOC [Out Of Character]

Franz Bethon:
. . .

"We have nowhere to go here--we need to trap what is out there inside here. If we can time the door to open when it rams, we might have time to move outside before it can turn back around." He looked at his shipmates, knowing that they would find his plan utterly daft.


Can the door be locked/unlocked or secured in some other fashion from the outside? I assume that the lock (or whatever) is on the inside of the door, to enable crewmembers to shut themselves in and bad things out.

Anders (IC) would know about this, I would think.
Hazel Winters
player, 139 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 19 Sep 2020
at 06:57
  • msg #608

Re: OOC [Out Of Character]

I think I know what Surendra is counting.
Elizabeth Ingram
player, 133 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 19 Sep 2020
at 13:46
  • msg #609

Re: OOC [Out Of Character]

He's counting down how long before our doom falls upon us!
The Seed
GM, 278 posts
Sat 19 Sep 2020
at 14:08
  • msg #610

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 607):

Not likely. You could work on the lock mechanism from the outside to block it, but that would require mechanical work (and a corresponding roll), it is not something you could do in a split second.
Anders McNamara
player, 190 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sun 20 Sep 2020
at 15:10
  • msg #611

Re: OOC [Out Of Character]

Have we established, in-game, that the sickly-sweet smell is most likely dead humans? (Instead of the line from the old movie "I see dead people", it's "I smell dead people"?) :)
This message had punctuation tweaked by the player at 15:54, Wed 23 Sept 2020.
Hazel Winters
player, 141 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 23 Sep 2020
at 08:11
  • msg #612

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 608):

Okay, I didn't know. I feel a little guilty, like this is a puzzle we're supposed to have figured out but I can't.
Sherlock Holmes I'm not.
The Seed
GM, 280 posts
Wed 23 Sep 2020
at 08:34
  • msg #613

Re: OOC [Out Of Character]

Please, don't feel bad about this. It's actually my fault. The source material is clearly meant to be used for a live session, where the clues are given to the players in rapid succession in the span of an hour. In our case the clues are disseminated over thousands-word long text over the span of several weeks, so it's not actually that easy to remember what a specific NPC said 10 days ago.

I should have modified the material to make it a bit easier on a play-by-post format, but I didn't have time, so just followed the campaign close to the book.

Please, everybody make an INT roll (no bonuses).
Anders McNamara
player, 192 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Wed 23 Sep 2020
at 15:59
  • msg #614

Re: OOC [Out Of Character]

The Seed:
Please, don't feel bad about this. It's actually my fault. The source material is clearly meant to be used for a live session, where the clues are given to the players in rapid succession in the span of an hour. In our case the clues are disseminated over thousands-word long text over the span of several weeks, so it's not actually that easy to remember what a specific NPC said 10 days ago.

I should have modified the material to make it a bit easier on a play-by-post format, but I didn't have time, so just followed the campaign close to the book.

Please, everybody make an INT roll (no bonuses).



Forgetting stuff that did not happen just yesterday is a common problem for me in my PbP games -- even rules. I've pretty well got the d20-ish D&D-related rules down, but even with them I forget some of the details and have to look them up. With this game, I find myself having to refresh my memory every time a rules-related issue comes up. And remembering clues from weeks ago -- pffffft!!

I blame old age, in my case. :)
This message was last edited by the player at 16:09, Wed 23 Sept 2020.
Hazel Winters
player, 142 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 23 Sep 2020
at 20:20
  • msg #615

Re: OOC [Out Of Character]

In reply to The Seed (msg # 613):

Oh, don't feel bad! Mysteries are hard to do in RPGs. I just gotta pour over the old posts and figure it out.
Franz Bethon
player, 114 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 24 Sep 2020
at 00:42
  • msg #616

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 615):

Yeah, I've been puzzling on it for a while.

Some mysteries are easier in a PBP format and some are easier in a live session, is all.
The Seed
GM, 281 posts
Fri 25 Sep 2020
at 08:06
  • msg #617

Re: OOC [Out Of Character]

Sorry for the delay, very busy times at work.
I will post something over the weekend!
Franz Bethon
player, 115 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Fri 25 Sep 2020
at 08:21
  • msg #618

Re: OOC [Out Of Character]

In reply to The Seed (msg # 617):

"02:20, Today: Franz Bethon rolled 77 using 1d100.  INT." Oh, dang.
Zen
player, 172 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Fri 25 Sep 2020
at 11:16
  • msg #619

Re: OOC [Out Of Character]

Likewise, my brain failded me!
Elizabeth Ingram
player, 135 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 25 Sep 2020
at 15:12
  • msg #620

Re: OOC [Out Of Character]

94, I’m not even in the same room as a clue.
Anders McNamara
player, 193 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Fri 25 Sep 2020
at 15:52
  • msg #621

Re: OOC [Out Of Character]

Not to worry -- that paragon of towering Intellect (Anders) has got you covered.
Franz Bethon
player, 116 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 26 Sep 2020
at 00:42
  • msg #622

Re: OOC [Out Of Character]

In reply to Anders McNamara (msg # 621):

Anders did always strike me as the smartest in the group...
Hazel Winters
player, 143 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 28 Sep 2020
at 09:17
  • msg #623

Re: OOC [Out Of Character]

Sorry I haven't been posting, very busy lately. I"ll have something today
The Seed
GM, 282 posts
Tue 29 Sep 2020
at 16:59
  • msg #624

Re: OOC [Out Of Character]

Just to clarify, I think it was not clear that the period with the weird energies and the intermittent gravity was very short (< 1 minute)

I'm going to put a timetable of events for reference. The actual hour doesn't matter. Let's imagine you entered the Alexis at 17:36 (local time)

17:36 - Crew enters Alexis
17:45 - Crew fights three small alien creatures in computer room
17:57 - Crew enters bridge and meets Surendra and Fiorenza
18:00 - Androids become unresponsive, strange energies, fluctuating gravity, temporarily animated corpses
18:01 - Gravity back to normal, androids lost their memories, gray flakes in the air, inhuman scream, creature roams the lower deck
18:12 - Creature reaches door of deck, slams on it.
18:13 - Creature stops slamming the door (vanished?), no more flakes in the air
18:14 - Now
...
19:00 - New period with strange energies, fluctuating gravity, temporarily animated corpses (??)

So you have 47 (46) minutes until the ship goes through the same cycle. At 19:00 you can expect one minute of weird energies, 13 minutes of roaming creature.
This message was last edited by the GM at 17:00, Tue 29 Sept 2020.
Zen
player, 174 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 29 Sep 2020
at 18:01
  • msg #625

Re: OOC [Out Of Character]

Ah this is partly what threw me, I thought the thirteen minutes was the time we were dealing with the screaming corpses and stuff. This helped get my brain about the timeline!
Hazel Winters
player, 145 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 1 Oct 2020
at 08:12
  • msg #626

Re: OOC [Out Of Character]

Thirteen minutes? Unlucky!
Zen
player, 175 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 1 Oct 2020
at 11:55
  • msg #627

Re: OOC [Out Of Character]

Especially for the corpses.
Anders McNamara
player, 195 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Thu 1 Oct 2020
at 15:25
  • msg #628

Re: OOC [Out Of Character]

Hazel Winters:
Thirteen minutes? Unlucky!


and

Zen:
Especially for the corpses.


Especially the *original* 13 minutes.
Franz Bethon
player, 118 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 1 Oct 2020
at 22:18
  • msg #629

Re: OOC [Out Of Character]

I would think it's most unlucky for us, but that's splitting hairs!
Hazel Winters
player, 146 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Fri 2 Oct 2020
at 08:39
  • msg #630

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 629):

Oh, you can be such a downer. We're all alive, aren't we? That's lucky!
Zen
player, 176 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Fri 2 Oct 2020
at 12:22
  • msg #631

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 630):

I am sure John Hurt felt the same way in Alien...
Hazel Winters
player, 147 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 4 Oct 2020
at 09:35
  • msg #632

Re: OOC [Out Of Character]

In reply to Zen (msg # 631):

Well, he probably didn't feel lucky when it happened a second time in Mel Brook's Spaceballs
Elizabeth Ingram
player, 136 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 4 Oct 2020
at 13:52
  • msg #633

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Zen (msg # 631):

Well, he probably didn't feel lucky when it happened a second time in Mel Brook's Spaceballs


LOL! Nice. :D

"Oh no, not again."
The Seed
GM, 283 posts
Sun 4 Oct 2020
at 14:55
  • msg #634

Re: OOC [Out Of Character]

Hey everyone! Do you need me to prompt a bit the action IC? It's been a while since the last post.
Zen
player, 178 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 12 Oct 2020
at 19:11
  • msg #635

Re: OOC [Out Of Character]

It is 18:16. Got it! But... what time does the next cycle start? Helps us keep track!
The Seed
GM, 285 posts
Mon 12 Oct 2020
at 19:33
  • msg #636

Re: OOC [Out Of Character]

Right! It's exactly at the mark of the hour, 19:00.
So you have 44 in-game minutes before hell breaks loose.
The Seed
GM, 288 posts
Mon 2 Nov 2020
at 17:56
  • msg #637

Re: OOC [Out Of Character]

Hi guys,

Sorry for the delay. It's been quite busy lately, I've been remotely interviewing a lot, but the last one went well and I've got a new job in Switzerland, starting in January, so right now I am working really hard to finish my project before I'll need to leave the country so that my work here won't have been a massive waste of time. In the meantime, I'm looking for flats, selling some of the old stuff, sorting out bureaucracy and arranging the move and whenever I got the spare time learning a bit of German. That means that the posting rate will probably go a bit down over the next weeks, sorry about that :(
This message was last edited by the GM at 17:56, Mon 02 Nov 2020.
Franz Bethon
player, 124 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 3 Nov 2020
at 05:07
  • msg #638

Re: OOC [Out Of Character]

In reply to The Seed (msg # 637):

I think I may speak for everyone in saying that I'll be here on the other end of everything, looking forward to whatever comes next in this game. :)
Hazel Winters
player, 152 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 4 Nov 2020
at 08:27
  • msg #639

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 638):

Yep! I hope everything goes well for you, GM!
Anders McNamara
player, 202 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Wed 4 Nov 2020
at 15:47
  • msg #640

Re: OOC [Out Of Character]

In reply to The Seed (msg # 637):

Best of luck -- my head would be spinning from a move around the block, I cannot begin to fathom what would be involved moving to a different country.

On the plus side, I'm thinking that Switzerland would be a really cool* place to live. :)

PS.*I meant that in the figurative sense, but I am thinking that it applies literally, as well.
This message was last edited by the player at 15:58, Wed 04 Nov 2020.
Zen
player, 182 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 4 Nov 2020
at 15:54
  • msg #641

Re: OOC [Out Of Character]

I shall keep all my manipulating protuberances entwined for your development in the future, organic humanoid.
Hazel Winters
player, 155 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 30 Nov 2020
at 00:55
  • msg #642

Re: OOC [Out Of Character]

I hope we all had a lovely thanksgiving!
Elizabeth Ingram
player, 143 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 30 Nov 2020
at 01:49
  • msg #643

Re: OOC [Out Of Character]

I'm Scottish so we don't celebrate Thanksgiving but I do hope that those that do, had a wonderful day.
Franz Bethon
player, 126 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 1 Dec 2020
at 06:06
  • msg #644

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 642):

I had a very nice Thanksgiving. :)
Hazel Winters
player, 156 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 1 Dec 2020
at 09:06
  • msg #645

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 644):

Yay!
Anders McNamara
player, 206 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 21 Dec 2020
at 17:56
  • msg #646

Re: OOC [Out Of Character]

OOC, I have forgotten where the Alexis' engine(s) is(are) in relation to where the party is presently located.

Can someone help me out? Thanks!

PS. I figured it out -- Duh!! :)
This message was last edited by the player at 19:59, Mon 21 Dec 2020.
The Seed
GM, 295 posts
Tue 22 Dec 2020
at 14:52
  • msg #647

Re: OOC [Out Of Character]



23: Engine controls
21/22: Engine rooms

Waiting for post from Franz, then we move on.
This message was last edited by the GM at 14:52, Tue 22 Dec 2020.
The Seed
GM, 297 posts
Tue 22 Dec 2020
at 15:05
  • msg #648

Re: OOC [Out Of Character]

This one should actually be better

Hazel Winters
player, 159 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 26 Dec 2020
at 08:41
  • msg #649

Re: OOC [Out Of Character]

I was worried the engine rooms might have baddies, but we seem safe for the moment.
Franz Bethon
player, 128 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 28 Dec 2020
at 06:44
  • msg #650

Re: OOC [Out Of Character]

I'll finally get a post out in the morning! I was in urgent care this past Thursday with an asthma attack, and I've spent the weekend recuperating. Hope everyone else had a wonderful Christmastime (!!!).
The Seed
GM, 298 posts
Mon 28 Dec 2020
at 10:45
  • msg #651

Re: OOC [Out Of Character]

Sorry to hear about that! Don't worry, I'm glad you're feeling better! Happy holidays to everyone and happy new year!
Zen
player, 186 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 28 Dec 2020
at 12:18
  • msg #652

Re: OOC [Out Of Character]

Yikes, glad you are safe!

Christmas was quiet for me. New year will be, too, I hope!
Anders McNamara
player, 207 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Tue 29 Dec 2020
at 20:32
  • msg #653

Re: OOC [Out Of Character]

Franz Bethon:
I'll finally get a post out in the morning! I was in urgent care this past Thursday with an asthma attack, and I've spent the weekend recuperating. Hope everyone else had a wonderful Christmastime (!!!).



Glad you are doing better -- sorry to hear of your troubles.
Elizabeth Ingram
player, 147 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 29 Dec 2020
at 22:40
  • msg #654

Re: OOC [Out Of Character]

I'm very happy you're doing better, Oh Player of Franz. :)
Franz Bethon
player, 130 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 30 Dec 2020
at 06:38
  • msg #655

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 654):

I'm certainly happy about that myself.

I'm also just happy to be back to playing my favorite game on this site. :)
The Seed
GM, 299 posts
Thu 31 Dec 2020
at 06:17
  • msg #656

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 655):

Oooh, thanks! It's mostly thanks to you all though, this is by far the best group of players I've ever had the luck to play with!
Hazel Winters
player, 160 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 31 Dec 2020
at 08:47
  • msg #657

Re: OOC [Out Of Character]

Aww, thanks!
Franz Bethon
player, 131 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 31 Dec 2020
at 09:37
  • msg #658

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 657):

Oh, I have been meaning to say this--but I have started running a Mothership campaign of my own over Discord!

I'm using some of the home rules this campaign has (along with some others), and we're playing the very cool Pound of Flesh campaign.
The Seed
GM, 300 posts
Fri 1 Jan 2021
at 13:53
  • msg #659

Re: OOC [Out Of Character]

That sounds amazing! I have Pound of Flesh and I can't wait to play a game in it, eventually. I also can't wait for Gradient Descent to finally come out.

Let me know if you have any interesting tips you notice about running a Mothership game that you think might apply here as well.
The Seed
GM, 302 posts
Sat 16 Jan 2021
at 10:42
  • msg #660

Re: OOC [Out Of Character]

For Mothership fans out there, Gradient Descent is finally out and I just bought my copy: https://shop.tuesdayknightgame...cts/gradient-descent

P.S.: To all of you, but especially Franz and Liz's players, awesome roleplaying there! That's really some amazing narrative springing out of your characters' interactions!
Elizabeth Ingram
player, 152 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 17 Jan 2021
at 02:38
  • msg #661

Re: OOC [Out Of Character]

Thank you. I feel a wee bit bad making Franz Liz's punching bag but it is making for some good scenes.
Franz Bethon
player, 136 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sun 17 Jan 2021
at 06:59
  • msg #662

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 661):

Oh no, I love it. Great scenes!
Zen
player, 189 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 19 Jan 2021
at 11:28
  • msg #663

Re: OOC [Out Of Character]

Sorry for my slowness, but I am really unwell right now. I will try to get to posting more as soon as things pick up.
The Seed
GM, 303 posts
Tue 19 Jan 2021
at 15:44
  • msg #664

Re: OOC [Out Of Character]

Don't worry about it, hope you feel better soon!
Elizabeth Ingram
player, 154 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 26 Jan 2021
at 02:08
  • msg #665

Re: OOC [Out Of Character]

**pokes the game** Oi!
Hazel Winters
player, 164 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 26 Jan 2021
at 07:40
  • msg #666

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 665):

I'm here, I'm here.
Elizabeth Ingram
player, 155 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 27 Jan 2021
at 01:43
  • msg #667

Re: OOC [Out Of Character]

Anders? Are you still alive?

How are you feeling, Zen?
Franz Bethon
player, 139 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 27 Jan 2021
at 05:56
  • msg #668

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 667):

Hope everyone is alright!
Elizabeth Ingram
player, 157 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 29 Jan 2021
at 00:39
  • msg #669

Re: OOC [Out Of Character]

ANDERS! Sounds off!
Zen
player, 190 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 1 Feb 2021
at 16:09
  • msg #670

Re: OOC [Out Of Character]

Sorry, I am a complete wreck at the moment. I can barely get out of bed at the moment, so GM might need to pose for me for a while.
Anders McNamara
player, 213 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 1 Feb 2021
at 18:30
  • msg #671

Re: OOC [Out Of Character]

In reply to Zen (msg # 670):

Sorry to hear it. Hope that you feel better soon!
Franz Bethon
player, 140 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 2 Feb 2021
at 23:56
  • msg #672

Re: OOC [Out Of Character]

Zen:
Sorry, I am a complete wreck at the moment. I can barely get out of bed at the moment, so GM might need to pose for me for a while.


I've had a very poor week as well, myself...

Hope you feel better soon, Zen!
The Seed
GM, 304 posts
Sat 6 Feb 2021
at 15:53
  • msg #673

Re: OOC [Out Of Character]

Hello everyone! Sorry for not being in touch earlier, it's been a couple of intense weeks. I'm in the process of moving from Portugal to Switzerland, which is not trivially easy in these times. I haven't managed to find a flat yet, and I'm still looking for one, which takes up much more time than I thought it should. This is just a heads up, to let you know I have not disappeared.

I will try to make a post next week. From the second half of February I should hopefully find a place and things should get back to normal, so I expect to be able to put time back into the game in a week (max two) from now on.

Zen and Franz, I'm really sorry to hear you're feeling unwell and going through though a period! I really hope it'll get better soon for the both of you, fingers crossed!!
Franz Bethon
player, 141 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sun 7 Feb 2021
at 02:35
  • msg #674

Re: OOC [Out Of Character]

The Seed:
Hello everyone! Sorry for not being in touch earlier, it's been a couple of intense weeks. I'm in the process of moving from Portugal to Switzerland, which is not trivially easy in these times. I haven't managed to find a flat yet, and I'm still looking for one, which takes up much more time than I thought it should. This is just a heads up, to let you know I have not disappeared.

I will try to make a post next week. From the second half of February I should hopefully find a place and things should get back to normal, so I expect to be able to put time back into the game in a week (max two) from now on.

Zen and Franz, I'm really sorry to hear you're feeling unwell and going through though a period! I really hope it'll get better soon for the both of you, fingers crossed!!


Thank you, and I look forward to it!
Anders McNamara
player, 215 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sun 7 Feb 2021
at 17:48
  • msg #675

Re: OOC [Out Of Character]

In reply to The Seed (msg # 673):

Thanks for the heads-up. Stay warm, and good luck flat-hunting! :)
Hazel Winters
player, 166 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 8 Feb 2021
at 09:58
  • msg #676

Re: OOC [Out Of Character]

Enjoy the Swiss Alps, and Swiss chocolate, and Swiss cheese... and I'm out of things I know about modern Switzerland.
Anders McNamara
player, 216 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 8 Feb 2021
at 17:43
  • msg #677

Re: OOC [Out Of Character]

Hazel Winters:
Enjoy the Swiss Alps, and Swiss chocolate, and Swiss cheese... and I'm out of things I know about modern Switzerland.


Swiss Misses or Ms., it would be, these days.


Errrr, wait -- The Seed is married, so never mind!! :)
Zen
player, 192 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 2 Mar 2021
at 23:32
  • msg #678

Re: OOC [Out Of Character]

Hi gang. I just spent the past ten days in hospital. Trying to catch up on RPoL! May be a little woozy still, but I am working on it!
Anders McNamara
player, 217 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Tue 2 Mar 2021
at 23:35
  • msg #679

Re: OOC [Out Of Character]

In reply to Zen (msg # 678):

Yikes. Sorry to hear about your hospital stay. Hope that you are feeling lots better.
Elizabeth Ingram
player, 159 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 3 Mar 2021
at 00:08
  • msg #680

Re: OOC [Out Of Character]

Welcome back, Zen. I'm glad you're doing better.

Aren't we just a healthy bunch of late. I was in an accident Friday after work that left me with a concussion, traumatic hematoma to my forehead which has extended down and around both eyes and is still spreading, (the airbags failed to deploy and the seat belt didn't lock so forehead and wheel met) and whiplash from my cervical spine down to S1. Vertigo and headaches are daily right now so I am not a happy woman right about now. And my car was totaled. Completely destroyed.
Franz Bethon
player, 143 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 3 Mar 2021
at 00:36
  • msg #681

Re: OOC [Out Of Character]

Very sorry to hear that about both of you! I was actually in urgent care last Thursday myself, and I've been on a heavy dose of prednisone since, so it seems like none of us are alone in that.

Hope everyone comes through this well over the next few days. :)
Zen
player, 193 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 3 Mar 2021
at 00:43
  • msg #682

Re: OOC [Out Of Character]

Good grief! This is a warzone!

I am really sorry about that Sergant. It sounds dreadful, and that you may be lucky to be alive still! I really hope you can heal soon!
Elizabeth Ingram
player, 160 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 3 Mar 2021
at 01:17
  • msg #683

Re: OOC [Out Of Character]

Right! No more illness or injury from this point forward! That is a direct order from your Gunnery Sergeant! Anyone who disobeys me will get PT UNTIL I GET TIRED! YOU WILL PUSH UNTIL MY ARMS HURT! DO YOU UNDERSTAND ME?! I WILL MAKE YOU ALL RUN UNTIL FALL OVER!!
Zen
player, 194 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 3 Mar 2021
at 01:49
  • msg #684

Re: OOC [Out Of Character]

*raises tentative hand*

I am a machine. Physical exercise has no actual impact on my structure. This could be an impasse.
Elizabeth Ingram
player, 161 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 3 Mar 2021
at 15:23
  • msg #685

Re: OOC [Out Of Character]

In reply to Zen (msg # 684):

**leans in close** "I'll find a way."
Hazel Winters
player, 169 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Fri 5 Mar 2021
at 07:43
  • msg #686

Re: OOC [Out Of Character]

*Passes around the medpacs*
Franz Bethon
player, 144 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 6 Mar 2021
at 04:52
  • msg #687

Re: OOC [Out Of Character]

Franz could use some medical treatment, same as me, I suppose... :)
Anders McNamara
player, 218 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sat 6 Mar 2021
at 16:51
  • msg #688

Re: OOC [Out Of Character]

Have been away from the board for a few days, and am very sorry to hear your news upon my return, Gunny and Franz.

I hope that everyone continues to improve and gets well sooner rather than later!
Elizabeth Ingram
player, 163 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Thu 11 Mar 2021
at 01:22
  • msg #689

Re: OOC [Out Of Character]

Hello all. I'm working on a game (it's still some ways off so don't feel pressure) and would like the five of you to have first crack at joining. I'm hoping this will be right up everyone's alley.

I'm thinking of modifying the shite out of of the Mothership rules to run this game (removing the futuristic bits and take out the skills that don't apply as well as dropping the Android character class).

Have a go at what I've done so far and let me know what you think. :)

link to another game
This message was last edited by the player at 01:23, Thu 11 Mar 2021.
The Seed
GM, 305 posts
Fri 12 Mar 2021
at 12:33
  • msg #690

Re: OOC [Out Of Character]

Hello everyone, so sorry to hear about your recent problems! I also wanted to apologise for not having logged in these past days to RPoL. I recently started my new job, and the hours + commute is just massacrating (I am doing overtime almost every day, and it seems on certain sat/sun I'll have to go in as well). For the past weeks, after work I have been trying so often to find the time to make a new post, but right now after I go home I just end up going straight to bed cause I'm too exhausted. I am also trying to deal with a never-ending list of stuff to sort out after moving to a new country (registering car, sorting out banking accounts, health insurance, visa, fixing some problems with the new flat, etc..) that I seem never to have time to do. I feel like recently I've put everything on halt, getting in touch with friends and family, studying languages, going out for fresh air. On top of that, it seems like management wants to give me a few more responsabilities and I am not sure how that is going to work.

I hate to be that kind of GM, but I am afraid I will have to take some time off RPoL, at least until I figure out some new routine here that lets me find time for it. I would really hate to see this game to a halt, especially because you are such amazing players to have. To find such an amazing combination of people here on RPoL is really like a one-of-a-kind situation. I am hoping maybe one of you would like to take the role of GM. I can provide you with notes and material regarding the campaign, so you could pick off from where I leave.

Sorry again about the whole situation.

P.S.: Liz, your game sounds amazing! I wish so much I could have the time to join it! I have a small collection of Mothership material, if you would like that I can share it if you, in case there is something that you can find useful for your campaign.
This message was last edited by the GM at 12:35, Fri 12 Mar 2021.
Elizabeth Ingram
player, 164 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 12 Mar 2021
at 15:52
  • msg #691

Re: OOC [Out Of Character]

As great a game and crew we have here, I'm willing to wait for you to figure things out and make it back to us.
Franz Bethon
player, 145 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 13 Mar 2021
at 07:23
  • msg #692

Re: OOC [Out Of Character]

I'll be glad to wait for your return, GM. This is a great game, and worth the wait.

Liz, the game sounds great! I'd be very interested to get involved with the game when it's ready to go.
Zen
player, 196 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 13 Mar 2021
at 18:16
  • msg #693

Re: OOC [Out Of Character]

I am very glad your real life is proving busy and stuff. While I love this game, I simply do not have the time or spoons to take on any GMly duties at the moment. I am already struggling to keep up with the games I play, just as a player. However, as others stated, I would definitely wait for you to get life back on an even keel. I am very much enjoying this game, and I doubt I am going to leave it, even if it means hanging around for a long time.

I would love to participate in your game usually Gunny, but I simply haven't got the cope right now to take a new game on. But I hope it goes well. :D
Anders McNamara
player, 219 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Mon 15 Mar 2021
at 19:12
  • msg #694

Re: OOC [Out Of Character]

In reply to The Seed (msg # 690):

It's a shame that RL has gotten so busy, but thanks for the heads-up. It has become common practice here on RPoL for players and GMs alike to simply ghost out of games without giving notice. It's one of my pet peeves, and one that I shall certainly address when I become the Emperor! :)

Best of luck in dealing with all that's coming at you -- hopefully life will settle down before too long.
Zen
player, 197 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 27 Mar 2021
at 22:35
  • msg #695

Re: OOC [Out Of Character]

Hi everyone! I know I have been very quiet the past few weeks, but I have now got my broken hand out of bandages. It is sore, and weak, but I can use it now. So I am hopefully able to post more now!
Hazel Winters
player, 170 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 28 Mar 2021
at 08:33
  • msg #696

Re: OOC [Out Of Character]

In reply to Zen (msg # 695):

Ouch! I'm glad it's out of bandages now.
Elizabeth Ingram
player, 165 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 2 May 2021
at 23:51
  • msg #697

Re: OOC [Out Of Character]

Hi, everyone! :D
Zen
player, 198 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 3 May 2021
at 00:00
  • msg #698

Re: OOC [Out Of Character]

Still here, peeps!
Hazel Winters
player, 171 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 3 May 2021
at 01:55
  • msg #699

Re: OOC [Out Of Character]

Hello again, dear friends!
Franz Bethon
player, 147 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 3 May 2021
at 06:32
  • msg #700

Re: OOC [Out Of Character]

Always glad to hear from the crew! :)
Zen
player, 199 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 7 Jun 2021
at 16:43
  • msg #701

Re: OOC [Out Of Character]

Hi everybody. Copying this to all the games I am in, to save a little time. I am afraid my father died on Friday of last week. I am understandably a little shaken. I also have a huge amount to do in the aftermath, and hope people will understand if I take a day or two to get back on my feet and catch up!
Elizabeth Ingram
player, 166 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 8 Jun 2021
at 02:53
  • msg #702

Re: OOC [Out Of Character]

**big hugs** I’m sorry for your loss, Zen. I wish you and your family all the best.
Franz Bethon
player, 148 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 8 Jun 2021
at 05:17
  • msg #703

Re: OOC [Out Of Character]

Zen:
Hi everybody. Copying this to all the games I am in, to save a little time. I am afraid my father died on Friday of last week. I am understandably a little shaken. I also have a huge amount to do in the aftermath, and hope people will understand if I take a day or two to get back on my feet and catch up!


Oh, that's awful. I'm very sorry to read this. I hope you have what you need right now. :(
Hazel Winters
player, 172 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 8 Jun 2021
at 19:08
  • msg #704

Re: OOC [Out Of Character]

Oh no! All my sympathy, miss Zen.
Anders McNamara
player, 220 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sat 12 Jun 2021
at 18:57
  • msg #705

Re: OOC [Out Of Character]

In reply to Zen (msg # 701):

You and the rest of your family have my deepest sympathy. I am wishing you a soothing balm for the pain that you have experienced.
This message was last edited by the player at 18:59, Sat 12 June 2021.
Zen
player, 200 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 20 Jun 2021
at 14:42
  • msg #706

Re: OOC [Out Of Character]

I am home once more, having attended the funeral of my father, and worked on sorting out his home, and his estate. I am exhausted, physically, and emotionally. Will turn attention to posts - but probably not until after a very good night's sleep!
Elizabeth Ingram
player, 167 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 19 Jul 2021
at 02:33
  • msg #707

Re: OOC [Out Of Character]

Oh GM....are we going to play again? I miss this game and our close knit group of players.
Hazel Winters
player, 173 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 19 Jul 2021
at 04:47
  • msg #708

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 707):

I hope you are well, Sergeant Ingram!
Elizabeth Ingram
player, 168 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 19 Jul 2021
at 04:55
  • msg #709

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 708):

Call me Gunny. I am doing pretty damn well, thank you. Oorah!!
Franz Bethon
player, 149 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 20 Jul 2021
at 07:49
  • msg #710

Re: OOC [Out Of Character]

I'd love to get to playing again, eventually. I hope everyone is well!
Zen
player, 201 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 10 Aug 2021
at 12:15
  • msg #711

Re: OOC [Out Of Character]

Elizabeth Ingram
player, 169 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 10 Aug 2021
at 13:24
  • msg #712

Re: OOC [Out Of Character]

Very nice...methinks get it, I shall.
Zen
player, 202 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 22 Aug 2021
at 19:43
  • msg #713

Re: OOC [Out Of Character]

It does rather look like we lost our GM. This is sad, as I was really loving this game. However, my copy of Mothership has now arrived, and I discovered a new system, which I am most definitely going to be running.

I'm also now very seriously ill again, and sometime soon (date to be verified) I will be undergoing major surgery to remove nasty cancer and associated horrible things. Possibly followed by chemotherapy. So while I am around, I may not be at my best. But if the game starts moving again, I'll be interested!
Elizabeth Ingram
player, 170 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 22 Aug 2021
at 19:52
  • msg #714

Re: OOC [Out Of Character]

**big hugs** <3 Zen

Fuck cancer!!
Zen
player, 203 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 22 Aug 2021
at 19:55
  • msg #715

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 714):

Amen to that! I had my first operation in 2018, and was ok for some time, but this year it has all got a lot worse. Now looks like gallbladder (and possibly liver) are now afflicted. I've been ill most of the year, so I am now very much looking forwards to it being over and done with. Precisely how many spoons I can spare for RPoL is unsure, but since I will be likely resting a lot, it will be good to have a hobby I can do without being up and about!
Elizabeth Ingram
player, 171 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 24 Aug 2021
at 04:41
  • msg #716

Re: OOC [Out Of Character]

Lost our GM and Anders. This bloody sucks. This was one of my favourite games. :(

And fuck cancer! You'll have all my best wishes and all the positive energy I can send your way.
Hazel Winters
player, 174 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 24 Aug 2021
at 05:06
  • msg #717

Re: OOC [Out Of Character]

*Hugs*
Zen
player, 204 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 14 Sep 2021
at 09:49
  • msg #718

Re: OOC [Out Of Character]

I am cross posting this into all my games, for the sake of convenience. I know it will out who I play across RPoL, but I do not really mind!

Tomorrow morning, I will be going in for major surgery, removing my gall bladder and part of my liver, as drastic treatment for cancer. I am going to be pretty out of touch as a result. I should be in hospital a week or more, and cannot guarantee quality of internet, nor my capacity to actually post.

If anybody is waiting for me to post, I suggest it might not be a bad idea to fade those scenes to black, just so nobody is waiting around for me to post, when I am unlikely to be in a position where I can do so easily.

I'll keep people updated on how it all goes, as best I can. Keep fingers crossed, please!
Franz Bethon
player, 150 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 14 Sep 2021
at 09:51
  • msg #719

Re: OOC [Out Of Character]

Zen:
I am cross posting this into all my games, for the sake of convenience. I know it will out who I play across RPoL, but I do not really mind!

Tomorrow morning, I will be going in for major surgery, removing my gall bladder and part of my liver, as drastic treatment for cancer. I am going to be pretty out of touch as a result. I should be in hospital a week or more, and cannot guarantee quality of internet, nor my capacity to actually post.

If anybody is waiting for me to post, I suggest it might not be a bad idea to fade those scenes to black, just so nobody is waiting around for me to post, when I am unlikely to be in a position where I can do so easily.

I'll keep people updated on how it all goes, as best I can. Keep fingers crossed, please!


Good luck! I hope only the best for this surgery, and for your recovery afterwards.
Elizabeth Ingram
player, 172 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 14 Sep 2021
at 13:07
  • msg #720

Re: OOC [Out Of Character]

**big hugs**
Zen
player, 205 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Fri 17 Sep 2021
at 13:53
  • msg #721

Re: OOC [Out Of Character]

I have now had my surgery. It appears to have been a success so far, although biopsies are now needed to determine to what degree cancer has returned to ravage my organs.

I am being tended to by some of the most wonderful medical professionals I have ever met, and I have met a fair few down the years. They are supportive, kind, and very generous. And, amazingly for the NHS, the hospital food hasn't been at all bad so far!

I will keep everybody up to date as news breaks. I should be sent home on Monday, barring any complications. This also means my epidural will be removed, so I will be exposed to the full levels of pain. But so far, so good - it has all gone well up to this point, and I hope it will continue to do so from hereon in!
Zen
player, 206 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Fri 17 Sep 2021
at 13:53
  • msg #722

Re: OOC [Out Of Character]

I have now had my surgery. It appears to have been a success so far, although biopsies are now needed to determine to what degree cancer has returned to ravage my organs.

I am being tended to by some of the most wonderful medical professionals I have ever met, and I have met a fair few down the years. They are supportive, kind, and very generous. And, amazingly for the NHS, the hospital food hasn't been at all bad so far!

I will keep everybody up to date as news breaks. I should be sent home on Monday, barring any complications. This also means my epidural will be removed, so I will be exposed to the full levels of pain. But so far, so good - it has all gone well up to this point, and I hope it will continue to do so from hereon in!
Elizabeth Ingram
player, 173 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 17 Sep 2021
at 17:58
  • msg #723

Re: OOC [Out Of Character]

That’s great news, Zen! I’m very happy to hear that. :)
Zen
player, 207 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 22 Sep 2021
at 12:23
  • msg #724

Re: OOC [Out Of Character]

Another copy/paste update, as I have not the energy to type things afresh everywhere!

I am now home. I am exhausted. I have had major surgery before, but nothing even comes close to how hard this has hit me this time. Even standing upright for two minutes leaves me shaking, and needing to sit down to catch my breath. I am also in enormous amounts of pain. I have a variety of painkillers, and use them wisely, but this means I am frequently doped up and unable to do much more than stare at the TV, or sleep.

It may yet be a while before I reach RPoL capable leveles of functionality.

But all that can be done, has been done. Now I must ride the pain and fatigue, and let my body heal. In due course, I shall find out what the histology lab discovers on testing my removed meaty things. From what the surgeon has told me, even if I did not have cancer of the gall bladder - and it is likely I did - then something else was seriously wrong, as the thing they removed from me was in a terrible state of inflamation, mixed with dead spots and puckered wizening, and other horrible things. Whatever else may be happening to my body, getting that thing out of me was an urgent issue, and I am very relieved they have done so, even if I do feel like utter crud right now.

I am going to rest, and heal. And hopefully, I can return to posting soon. I get better every day, I am sure!
Franz Bethon
player, 151 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 23 Sep 2021
at 07:17
  • msg #725

Re: OOC [Out Of Character]

Zen:
Another copy/paste update, as I have not the energy to type things afresh everywhere!

I am now home. I am exhausted. I have had major surgery before, but nothing even comes close to how hard this has hit me this time. Even standing upright for two minutes leaves me shaking, and needing to sit down to catch my breath. I am also in enormous amounts of pain. I have a variety of painkillers, and use them wisely, but this means I am frequently doped up and unable to do much more than stare at the TV, or sleep.

It may yet be a while before I reach RPoL capable leveles of functionality.

But all that can be done, has been done. Now I must ride the pain and fatigue, and let my body heal. In due course, I shall find out what the histology lab discovers on testing my removed meaty things. From what the surgeon has told me, even if I did not have cancer of the gall bladder - and it is likely I did - then something else was seriously wrong, as the thing they removed from me was in a terrible state of inflamation, mixed with dead spots and puckered wizening, and other horrible things. Whatever else may be happening to my body, getting that thing out of me was an urgent issue, and I am very relieved they have done so, even if I do feel like utter crud right now.

I am going to rest, and heal. And hopefully, I can return to posting soon. I get better every day, I am sure!


I'm sorry it's been this rough, but I'm glad that you're on the road to recovery. Stay strong!
Hazel Winters
player, 175 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 16 Jan 2022
at 04:13
  • msg #726

Re: OOC [Out Of Character]

Over Christmas, I ran a game of Those Dark Places, another sci-fi horror game, for family. It was a lot of fun.
Elizabeth Ingram
player, 174 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 16 Jan 2022
at 04:23
  • msg #727

Re: OOC [Out Of Character]

I've heard of it and it does sound fun. :)
Franz Bethon
player, 152 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sun 16 Jan 2022
at 04:49
  • msg #728

Re: OOC [Out Of Character]

I've also heard that game is a lot of fun. All those new Osprey TTRPGs seem like a blast, actually.
Hazel Winters
player, 176 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 16 Jan 2022
at 07:43
  • msg #729

Re: OOC [Out Of Character]

It's pretty simple; actually, that's why I used it, because they mostly hadn't played rpgs before. It's evocative, though. Also, it has a really immersive idea where the book is written like it is an interview for the job with the sci-fi company your characters work with.

In reply to Franz Bethon (msg # 728):

They do! I've also got a copy of their Jackals and am interested in Paleomythic, but no chance to play Jackals yet.
Elizabeth Ingram
player, 175 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 9 Feb 2022
at 08:51
  • msg #730

Re: OOC [Out Of Character]

Keeping hope alive! So...everyone...TAKE HOLD OF THE FLAME!!
Zen
player, 208 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 9 Feb 2022
at 12:16
  • msg #731

Re: OOC [Out Of Character]

Android boopery!
Franz Bethon
player, 153 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 10 Feb 2022
at 03:53
  • msg #732

Re: OOC [Out Of Character]

Take hold of the flame? Sounds Promethean enough for a sci-fi horror scientist. :)
Hazel Winters
player, 177 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 10 Feb 2022
at 08:01
  • msg #733

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 732):

Please do not set fire to your patients.
Franz Bethon
player, 154 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 10 Feb 2022
at 09:43
  • msg #734

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Franz Bethon (msg # 732):

Please do not set fire to your patients.


I, uh, wasn't going to. I swear.

No, really.
Elizabeth Ingram
player, 176 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 16 Feb 2022
at 02:28
  • msg #735

Re: OOC [Out Of Character]

For those of us who didn't get our horror/action fix in this game due to GM ghosting, I give you:

The Facility

link to another game

I'm not running this but I'm helping get the game up and going. Hope to see some of you there.
Hazel Winters
player, 178 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 17 Feb 2022
at 12:40
  • msg #736

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 735):

Oh, I saw that one. It looked interesting but I wasn't sure about it since it seemed like characterization was kind of brief. But if you are in it, I'll definitely join!
Elizabeth Ingram
player, 177 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Thu 17 Feb 2022
at 17:10
  • msg #737

Re: OOC [Out Of Character]

It will be good to see you there. :)

There shall be much fun and deathly carnage to be had.
Franz Bethon
player, 155 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 19 Feb 2022
at 10:57
  • msg #738

Re: OOC [Out Of Character]

I'm a bit busy at the moment to take on another game, but I'll keep an eye out in case I drop a game or two and an opening comes up there.
Hazel Winters
player, 179 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 19 Feb 2022
at 11:02
  • msg #739

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 738):

I hope your other games are going well, Franz! Give those Stormtroopers/orcs/criminals/Lannisters/aliens the what for
Franz Bethon
player, 156 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 19 Feb 2022
at 11:41
  • msg #740

Re: OOC [Out Of Character]

More of those guesses hit than you know. :P
Elizabeth Ingram
player, 178 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Fri 9 Sep 2022
at 23:14
  • msg #741

Re: OOC [Out Of Character]

Hi, everyone! :D
Zen
player, 209 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Fri 9 Sep 2022
at 23:19
  • msg #742

Re: OOC [Out Of Character]

Malfunction... Malfunction... Reboot android system with pizza.... ßeEp... ßo0p...
Hazel Winters
player, 180 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 00:32
  • msg #743

Re: OOC [Out Of Character]

Hello friends! I hope we are all well!
Franz Bethon
player, 157 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 10 Sep 2022
at 02:09
  • msg #744

Re: OOC [Out Of Character]

I'm doing very well on my end. :)
Hazel Winters
player, 181 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 02:19
  • msg #745

Re: OOC [Out Of Character]

What are we playing lately?
Franz Bethon
player, 158 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sat 10 Sep 2022
at 04:26
  • msg #746

Re: OOC [Out Of Character]

On this site? Call of Cthulhu, Trail of Cthulhu, Deadlands, Masks, and D&D B/X.

Off of the site? Monsterhearts and WoD. (Also, one of my players is starting a Mothership game, I'm looking forward to that.)
Elizabeth Ingram
player, 179 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 15:43
  • msg #747

Re: OOC [Out Of Character]

I miss this game. We had a good group here. I do hope Anders and Berith are both all right.
Zen
player, 210 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 16:31
  • msg #748

Re: OOC [Out Of Character]

Star Trek, Marvel, and some homebrew stuff occupy me here. Out in the real world, some Dieslpunk LARP where I play a slightly bonkers family matriarch is proving huge fun... as is the Regency game where somehow I got elected Prime Minister, which has caused all sorts of consternation. They have women MPs now. The papers do not like this, and me in particular, so I expect to be assassinated at the next event. *8-P
Anders McNamara
player, 221 posts
HP: 45/45 | Hits: 2/2
Str: 6 | Amm: 7/13 [0]
Sat 10 Sep 2022
at 17:07
  • msg #749

Re: OOC [Out Of Character]

Hello all,

It is good to hear that you are doing well. And yes, this was a fun game whilst it lasted.

Unfortunately, a goodly number of my games here on RPoL seem to go the way of this one -- that is to say, the dodo bird. :)
Elizabeth Ingram
player, 180 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 17:20
  • msg #750

Re: OOC [Out Of Character]

Anders! Tis good to see you again. :)

If the GM came back we’d have the band back together again.
Zen
player, 211 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 17:38
  • msg #751

Re: OOC [Out Of Character]

Alas, it has been almost eighteen months since they logged in. :/
Hazel Winters
player, 182 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 20:26
  • msg #752

Re: OOC [Out Of Character]

Anders! Great to see you

I'm in a game of thrones game, and a couple of traveller games.
Elizabeth Ingram
player, 181 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 20:30
  • msg #753

Re: OOC [Out Of Character]

Hazel Winters:
Anders! Great to see you

I'm in a game of thrones game, and a couple of traveller games.


Which Game of Thrones game?
Hazel Winters
player, 183 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 21:53
  • msg #754

Re: OOC [Out Of Character]

Early years after conquest
Elizabeth Ingram
player, 182 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 21:56
  • msg #755

Re: OOC [Out Of Character]

Hazel Winters:
Early years after conquest


For the night is dark and full of terrors. :D

Me, too! Who are you playing there?
Hazel Winters
player, 184 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 21:59
  • msg #756

Re: OOC [Out Of Character]

I'm Alarra Stark. I enjoy playing her, although if I'd known Karsen Stout was going to be there, I might have played his little sister again; I did that in a previous game and had a blast.
Elizabeth Ingram
player, 183 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 22:01
  • msg #757

Re: OOC [Out Of Character]

Hah! I'm Valeria Marr. How funny that we're planning on plotting together in that game without knowing who the other was!
Zen
player, 212 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 22:08
  • msg #758

Re: OOC [Out Of Character]

I seem to recall I was playing in some games with some of you as well. :D But then, attracting the best players is always going to mean we are in the same games, right? :D
Elizabeth Ingram
player, 184 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 22:08
  • msg #759

Re: OOC [Out Of Character]

This is very true! :)
Zen
player, 213 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 22:11
  • msg #760

Re: OOC [Out Of Character]

Also, I backed the whole Mothership kickstarter because of this game, so I am not going to consider it a loss if it never starts up!
Hazel Winters
player, 185 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 22:33
  • msg #761

Re: OOC [Out Of Character]

In reply to Zen (msg # 760):

We wouldn't want you to take a loss, madame Prime Minister
Zen
player, 214 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 22:34
  • msg #762

Re: OOC [Out Of Character]

I really enjoyed being Zen, though. Being slightly creepy and not quite in tune with humanity was fun.
Hazel Winters
player, 186 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 22:44
  • msg #763

Re: OOC [Out Of Character]

In reply to Zen (msg # 762):

Hazel is a blast to play. Innocent and cheery is fun to play and puts me in a good mood.
Elizabeth Ingram
player, 185 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sat 10 Sep 2022
at 22:46
  • msg #764

Re: OOC [Out Of Character]

I enjoyed our group and interactions though I did feel bad that poor Bethon was getting beat on constantly.
Hazel Winters
player, 187 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sat 10 Sep 2022
at 22:52
  • msg #765

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 764):

That time I lasered him wasn't my fault.

Oh, and speaking of regency, miss Zen, I'm getting my mother a copy of "Good Society: The Jane Austen rpg" for Christmas.
Zen
player, 215 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 10 Sep 2022
at 23:12
  • msg #766

Re: OOC [Out Of Character]

AWESOME choice Hazel, I want that a lot! You kinda guessed regency is my thing. My MA was in Victorian Studies, which is actually 1793 to 1914 :D
Hazel Winters
player, 188 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 11 Sep 2022
at 00:18
  • msg #767

Re: OOC [Out Of Character]

In reply to Zen (msg # 766):

It's the bonnets, everyone loves the bonnets.
Zen
player, 216 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 00:31
  • msg #768

Re: OOC [Out Of Character]

Bonnets and Bazookas: Jane Austen's new novel for the 21st Century!
Franz Bethon
player, 159 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Sun 11 Sep 2022
at 01:41
  • msg #769

Re: OOC [Out Of Character]

Hazel Winters:
In reply to Elizabeth Ingram (msg # 764):

That time I lasered him wasn't my fault.

Oh, and speaking of regency, miss Zen, I'm getting my mother a copy of "Good Society: The Jane Austen rpg" for Christmas.


That's such a good game! I'm sure you'll have an absolute blast playing that.

(And no worries about bullying Bethon--he deserves it!)
Zen
player, 217 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 01:45
  • msg #770

Re: OOC [Out Of Character]

I did feel that the dice gods were being especially unfair to our poor Franz, he did deserve better. But this is a system that takes fiendish delight in tormenting players. Let's face it, it's based on things like Alien, Starship Troopers, Predator... it is only to be expected that a sizable number of the players will die in gruesome ways...

Are you familiar with Far Trek, the Star Trek RPG? In that somewhat comical system (well, comical the way my brother runs it, anyway) you can opt to play a Red Shirt. You are almost guaranteed to die. When you do, you come back with another Red Shirt. Same stats, different person, same short life expectancy...
Hazel Winters
player, 189 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 11 Sep 2022
at 02:31
  • msg #771

Re: OOC [Out Of Character]

I've actually never played a Star Trek RPG, although I'd like to. I imagine they would be hard to GM. Once you've given the players a replicator and a transporter, look out. Maybe do Star Trek Enterprise where the transporter is still experimental and dangerous.

In reply to Franz Bethon (msg # 769):

Thank you! Lucky for me cheerful, chirpy and clueless is just about perfect for a Regency maiden.
Zen
player, 218 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 02:37
  • msg #772

Re: OOC [Out Of Character]

I have tried a lot of Star Trek games here over the years, and they almost always fail, fairly quickly. I am not sure why. It is frustrating. My current one seems to be going OK, but it has slowed up a little. I posted, am waiting for other players. I don't want to carry the game myself!
Elizabeth Ingram
player, 186 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 02:39
  • msg #773

Re: OOC [Out Of Character]

Which Star Trek game, Zen? Wouldn’t happen to be Orion, would it?
Zen
player, 219 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 02:41
  • msg #774

Re: OOC [Out Of Character]

Aye, that it would. I so want it to succeed, the characters are great, and the writing has been pretty good stuff so far! I like the system, too, it is really streamlined. But so many Star Trek games wither away. I do not want that to happen, it looks like the GM really is very good and invested, and not likely to vanish after a couple of weeks.
Elizabeth Ingram
player, 187 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 02:44
  • msg #775

Re: OOC [Out Of Character]

Every Star Trek game I’ve been in has died. I’m hoping Orion breaks the trend. I se f the GM a poke so hopefully he comes back.

Who are you playing there?
Zen
player, 220 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 02:45
  • msg #776

Re: OOC [Out Of Character]

Vylana Xan, fleshy mech being controlled by a fat worm!
Elizabeth Ingram
player, 188 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 02:46
  • msg #777

Re: OOC [Out Of Character]

My XO. Hello, Number One.
Zen
player, 221 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 02:49
  • msg #778

Re: OOC [Out Of Character]

Hehehehehehe! I should have known! I like your character. She's interesting, and not like most Vulcans. She seems to apply outside the box thinking a little more readily!
Elizabeth Ingram
player, 189 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 02:51
  • msg #779

Re: OOC [Out Of Character]

She has some personality quirks I hope I get to play. She’s a fun character and this is my third attempt to run her.
Zen
player, 222 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 02:53
  • msg #780

Re: OOC [Out Of Character]

Indeed, it is good when you finally get to give a good character a proper outing. I've run my character a few times, but she was always Betazoid before. But my main character on Star Trek Online is Trill, so I thought I'd change for the sake of variety here.
Elizabeth Ingram
player, 190 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 02:54
  • msg #781

Re: OOC [Out Of Character]

How is STO? I’ve thought about trying it.
Zen
player, 223 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 03:00
  • msg #782

Re: OOC [Out Of Character]

Fun! Been around a while so there is a lot to do. There's a lot of pressure to buy stuff, but it is totally unnecessary, I have played there for years and done just fine without forking out for super rare ships and things. Lots of content, many races. There's a good balance between space and ground combat, and the various episodes have a lot of plot variety, and a great deal of cameo appaearances from many of the actors in the various shows. Myself, I like playing as a Romulan. My Romulan Borg (I sprung for the super speshul lifetime account when it was crazy cheap briefly) is sexy as hell!
Elizabeth Ingram
player, 191 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 03:04
  • msg #783

Re: OOC [Out Of Character]

I might have a go when my life settles again.
Hazel Winters
player, 190 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 11 Sep 2022
at 03:43
  • msg #784

Re: OOC [Out Of Character]

I played a boomer once in an Enterprise-era freeform but it didn't go far.
Zen
player, 224 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 22:14
  • msg #785

Re: OOC [Out Of Character]

So, I could maybe be persuaded to run a game if people were up for it? I have a couple up and ready to go. Ran them before with other players very successfully... Not Mothership. A freeform Doctor Who game, and a freeform Hellcats and Hockeysticks (aka St Trinians) game...
Elizabeth Ingram
player, 192 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Sun 11 Sep 2022
at 22:16
  • msg #786

Re: OOC [Out Of Character]

This group of players all together again? Hells, yes I’m up for it!
Zen
player, 225 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 22:43
  • msg #787

Re: OOC [Out Of Character]

Here's a link to the game info for each then! I've tidied up and archived old game threads. My Doctor Who game is now the longest continuously run Doctr Who game on RPoL -  eleven years! I have run two other groups through the scenario with a lot of fun. :D

And two groups have played in my St Trinians game, too. If you don't know it, I recommend hunting down the movies. I know they were on Prime, probably still are.

link to another game

link to another game
Hazel Winters
player, 191 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 11 Sep 2022
at 22:46
  • msg #788

Re: OOC [Out Of Character]

Sounds fun, although I'm not sure I can play a convincing Brit.
Zen
player, 226 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 22:50
  • msg #789

Re: OOC [Out Of Character]

You do not need to. I'm open to Exchange Students in the St Trinians game, and they could come from anywhere. The system has Ninja/Samurai concepts for Japanese students, but we did have an American student in one group. I can work out your special ability to suit your background. :D I will likely tweak the Prefect ability too, it tended to slow the game down and put too much pressure on the Prefect player.
Zen
player, 227 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 22:51
  • msg #790

Re: OOC [Out Of Character]

Oh, we had a Russian exchange student in a game I ran in tabletop. She had the Russian Mafia as her special ability. She could call Daddy to get... influence...
Hazel Winters
player, 192 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Sun 11 Sep 2022
at 23:20
  • msg #791

Re: OOC [Out Of Character]

I could see being the sweetheart. Or possibly playing Susan Foreman.
Zen
player, 228 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sun 11 Sep 2022
at 23:22
  • msg #792

Re: OOC [Out Of Character]

Both would be EXCELLENT! Susan would be a really interesting character to have along, she would have a massive personal stake in the story.

I can easily run both games. In the past, I had to let things fade out as I was having issues running and having the energy to keep things going. Well, it turns out that was because I had stage three bowel cancer... I was declared cancer free this year, so I am MUCH more capable and on top of things again. :D
Hazel Winters
player, 193 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 12 Sep 2022
at 00:15
  • msg #793

Re: OOC [Out Of Character]

In reply to Zen (msg # 792):

Oh, wonderful news!
Zen
player, 229 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 12 Sep 2022
at 00:40
  • msg #794

Re: OOC [Out Of Character]

A great relief. I mean, I will never be the same as I was before, I've had the top and bottom of my digestive system removed, which causes constant issues. And much more fatigue, too. But the relief is enormous!
Franz Bethon
player, 160 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 12 Sep 2022
at 01:34
  • msg #795

Re: OOC [Out Of Character]

I'm so glad you're cancer-free, Zen!

I might join up with this St. Trinian's game...
Zen
player, 230 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 12 Sep 2022
at 01:50
  • msg #796

Re: OOC [Out Of Character]

You'd be most welcome, all of you, in one or both!
Franz Bethon
player, 161 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Mon 12 Sep 2022
at 04:43
  • msg #797

Re: OOC [Out Of Character]

I'd be worried about joining the Doctor Who game, since my Classic Who knowledge is spotty at best.

I suppose the same is true for your other game, but I figure it's a lot easier to start patching that one up. :)
Zen
player, 231 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Mon 12 Sep 2022
at 16:20
  • msg #798

Re: OOC [Out Of Character]

Got one player into the Doctor Who game, and another in the works. I can run comfortably with four, if anybody else wants to try it.

Don't worry about spotty knowledge, Franz. I can help you with any breaks in knowledge, and you will be going into an adventure written with your characters in mind (I always tailor a game to the players) so it shouldn't be too difficult to fit in. It's all freeform, too. No need to worry about dice and things. You write what you do, and I will work it into the story to give the best drama and progression. I believe there are people here who have actually pplayed with me as a GM before, so they can perhaps give you an idea what it is like.
Hazel Winters
player, 194 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 13 Sep 2022
at 07:48
  • msg #799

Re: OOC [Out Of Character]

Zen
player, 232 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 13 Sep 2022
at 11:10
  • msg #800

Re: OOC [Out Of Character]

Heh. I downloaded that YEARS ago. I'm actually running a very similar game to my RPoL game as tabletop for my brother and a few friends... *8-) I just prefer to do freeform and statless on RPoL as a GM as it permits more freedom in writing, and does make things a LOT faster when it comes to combat and so forth.
Franz Bethon
player, 162 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 13 Sep 2022
at 22:20
  • msg #801

Re: OOC [Out Of Character]

Alright, I'm convinced. Which Doctor should I try to learn about if I'm going to jump in with your game here?
Zen
player, 233 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 13 Sep 2022
at 23:25
  • msg #802

Re: OOC [Out Of Character]

Absolutely any of them. :D The characters are companions. It might be better if you give me an idea what sort of character you would like to play, and I can suggest who would be a best fit. There are some pretty obscure characters that most would not know about, but are still canon, which would give you free reign to develop and play them in whatever way you prefer. Most of the TV companions are very well established, but there are characters from the comic and audio stories that only a true hardcore fan would know about, so you could really go to town on it, and I could tell you what backstory stuff you need.

The game concept is that the Doctor is GONE. Completely. And it is your job as a friend to find out how, where, and why. You'll be dropped into adventures. You really do not need to know very much about the series to play it. The information you need will be revealed as the plot progresses. Depending on who you play, you might not have a clue what a Time Lord or a Dalek might be, so detailed knowledge of the show is really not important.

I've got two characters now (one still needs setting up, I shall do that when I have time) and I can run with three. Even better with four!
Elizabeth Ingram
player, 193 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 13 Sep 2022
at 23:37
  • msg #803

Re: OOC [Out Of Character]

Thinking and researching ideas and companions. I never really fancied Dr. Who growing up. I watched it but was really a casual fan until the 8th Doctor.
Zen
player, 234 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 13 Sep 2022
at 23:44
  • msg #804

Re: OOC [Out Of Character]

Well, I cannot fault you for that, Gunny. Paul McGann is a VERY delicious thing...
Elizabeth Ingram
player, 194 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Tue 13 Sep 2022
at 23:45
  • msg #805

Re: OOC [Out Of Character]

That he is…I wish there had been more of him…

Much more.
Zen
player, 235 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 13 Sep 2022
at 23:50
  • msg #806

Re: OOC [Out Of Character]

He is extremely well provided for in the Big Finish audio adventures, though. Lots of McGann there. He even travels with Mary Shelley as a companion for a while!

Related fact: Paul McGann was the original tv Sharpe. He broke his leg while shooting the football scene in Sharpe's Rifles, and they did not have time to wait for him to heal, so recast as Sean Bean. Sean Bean is not remotely like Sharpe in the books, who is a dark haired cockney. But it was the role that made him a huge star. Paul McGann would have been a superb Sharpe, of course, but it is hard to imagine anybody else but Sean Bean doing it.

Related fact number two: Janet Fielding played Tegan in Doctor Who. She was Paul McGann's agent and landed him the role of the Doctor for the TV Movie.
Elizabeth Ingram
player, 195 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 14 Sep 2022
at 00:02
  • msg #807

Re: OOC [Out Of Character]

Vedy interesting facts. I’d wondered how a Yorkshire tyke got cast to play a bloke from London. :D

I would have wanted more McGann in live action given he spent some time sans clothes in Doctor Who
Zen
player, 236 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 14 Sep 2022
at 00:08
  • msg #808

Re: OOC [Out Of Character]

Never seen him on stage, but did see his brother Stephen cast as Geoffrey in The Lion in Winter. It had Sian Phillips as Elinore of Aquitaine, David McCallum as King Henry, and Victor McGuire as Richard. It was a stellar cast and a SUPERB performance.
Elizabeth Ingram
player, 196 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 14 Sep 2022
at 00:11
  • msg #809

Re: OOC [Out Of Character]

That is one hell of a cast!
Hazel Winters
player, 195 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 14 Sep 2022
at 00:12
  • msg #810

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 807):

McGann reappeared as the Doctor in a short called the night of the doctor, I believe.

I think I need to quickly get BritBox to play Susan. Granted, it won't help with the episodes that are missing entirely.
Elizabeth Ingram
player, 197 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Wed 14 Sep 2022
at 00:13
  • msg #811

Re: OOC [Out Of Character]

Susan is mine! Zen and I are actually working on ideas for her even now.
Hazel Winters
player, 196 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 14 Sep 2022
at 00:15
  • msg #812

Re: OOC [Out Of Character]

Oh, damn, I had mentioned that earlier. I was been working on the RTJ; it's complicated.
This message was last edited by the player at 00:16, Wed 14 Sept 2022.
Zen
player, 237 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 14 Sep 2022
at 00:23
  • msg #813

Re: OOC [Out Of Character]

Ah, I be much sorry! However, there are many other options Hazel, and I am happy to waive an RTJ for people here so long as we have a quick chat. I know I can trust you as good writers. :D
Zen
player, 238 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 14 Sep 2022
at 00:24
  • msg #814

Re: OOC [Out Of Character]

In reply to Hazel Winters (msg # 810):

Night of the Doctor is great. The way he lists the names of his companions from the books and the audio was a nice touch.
Hazel Winters
player, 197 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 14 Sep 2022
at 02:12
  • msg #815

Re: OOC [Out Of Character]

In reply to Zen (msg # 813):

If I had a second choice it would be Victoria, soooo... The only other original series companion I'm familiar with is Ace, who is not a great match for my playstyle, and I'm frustrated with the amount of effort I wasted.
Zen
player, 239 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Wed 14 Sep 2022
at 02:55
  • msg #816

Re: OOC [Out Of Character]

I am sorry you felt it is wasted, but I am happy to work with you to come up with something else. I'll drop you a PM!
Franz Bethon
player, 163 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Wed 14 Sep 2022
at 07:21
  • msg #817

Re: OOC [Out Of Character]

I suppose I'd be interested in playing a very...dumb character? Someone who's a bit of a doofus or a ditz, I guess. :)

(By the way, I love Susan Foreman--the first episode of the show is really good, and she's so damn good in it.)
Hazel Winters
player, 198 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 15 Sep 2022
at 17:35
  • msg #818

Re: OOC [Out Of Character]

In reply to Franz Bethon (msg # 817):

Harry Sullivan maybe?
Zen
player, 240 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 15 Sep 2022
at 18:32
  • msg #819

Re: OOC [Out Of Character]

Harry is a good notion, he's very brave and heroic, but usully a bit out of his depth and a bit of a doof. Jamie is a good option too, for similar reasons. Likewise Steven. And it would give the group some muscle, too! There's always the Leela option, but you might be more aggressive and stabby than dumb.
Elizabeth Ingram
player, 198 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Thu 15 Sep 2022
at 18:45
  • msg #820

Re: OOC [Out Of Character]

Leela could be fun for thems as want to be savage warrior types.
Zen
player, 241 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 15 Sep 2022
at 19:04
  • msg #821

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 820):

Depends where you take her from in her timeline. She got fairly civilised on her time on Gallifrey. It'd be a lot more fun to take her from somewhere around Talons of Weng-Chiang, though. She has enough knowledge and experience to handle the science weirdness, but still enough savagery to be a very useful and fun person to play.
Hazel Winters
player, 199 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Thu 15 Sep 2022
at 20:37
  • msg #822

Re: OOC [Out Of Character]

I'm looking at Leela as a maaaybe.
Zen
player, 242 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 15 Sep 2022
at 20:42
  • msg #823

Re: OOC [Out Of Character]

So, to clarify, we currently have Susan, who will be coming from a later point in her timeline, a couple of decades (or three) after being left on Earth, but with her immediate past horrifyingly corrupted due to PLOT! And Victoria, who has been living on Earth after leaving the TARDIS, for a little over eighteen months, and is nearly eighteen.

A Leela would be excellent. A Harry or Jamie would be wonderful... Harry especially, I can work a lot with Harry, and he'll help a lot having medical skills. And give female NPCs someone to flirt with... O8-)

And there will be one more who is as yet undecided. They're going to wait to see what everybody else chooses before deciding, which is fair enough. Everyone has their own nice skillsets, though. Good team!
Franz Bethon
player, 164 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 15 Sep 2022
at 22:19
  • msg #824

Re: OOC [Out Of Character]

I think I could manage Harry. I'll have to start digging through episodes with him to brush up on my knowledge. I assume I should start a PM or rMail chat with you, Zen?
Zen
player, 243 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Thu 15 Sep 2022
at 23:13
  • msg #825

Re: OOC [Out Of Character]

Best thing is to pop over to the game and send me a PM there :D

link to another game

I really won't require a huge amount of information from you, as I know you are all good RPers and I can trust you! I do need to get some sort of info from you though. I need to know where the character is in their personal timeline, but I can pick a good spot if you are not sure where that might be. Harry from any of his stories is pretty good.

As for Leela, if you select her, Leela as she is in the Sunmakers would be more or less ideal!
Franz Bethon
player, 165 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Thu 15 Sep 2022
at 23:42
  • msg #826

Re: OOC [Out Of Character]

I could see myself playing Leela as well, but I'd like to give our friend Hazel Winters first choice on that! :)

(So, currently looking at Leela and Harry, and will absolutely give Leela to Hazel if there's interest on that side of things.)
Zen
player, 244 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Sat 17 Sep 2022
at 15:23
  • msg #827

Re: OOC [Out Of Character]

I feel I should point out that the construction of the plot mean that any character can vanish and be relaced more or less immediately without breaking the game and immersion. Indeed, it would serve to only make the situation all the more perilous and desperate. So if you DO start to play a character and decide it is not really the one you are comfortable with, you can switch without any difficulty at all. I would not hold you to playing something you are not enjoying!
Elizabeth Ingram
player, 199 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 17 Apr 2023
at 10:40
  • msg #828

Re: OOC [Out Of Character]

I think it's safe to say that Berith isn't returning so, I have to know: what was going on with Franz, Franz?
Hazel Winters
player, 200 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Mon 17 Apr 2023
at 20:35
  • msg #829

Re: OOC [Out Of Character]

Ooh, mystery!
Franz Bethon
player, 166 posts
HP: 23/43 | Hits: 2/2
Str: 7 | Amm: N/A
Tue 18 Apr 2023
at 06:24
  • msg #830

Re: OOC [Out Of Character]

So what I wrote for Franz's background is that his father, a renowned xenoarchaeologist, has sent Franz out to make his own name in the same field. His father remains back home in cryo-stasis, waiting for his return.

During his time at university, Franz fell in with proponents of a heterodox philosophy, people who called themselves "xenotheologists," in effect people who wanted to revive alien religion.

Unbeknownst to Franz, his father had an experience of religious rapture during an expedition of his own (so this runs in the family).

In the latter part of this game, after he was stung by that creature, Franz started having certain hallucinations, especially on any data screens, which he interpreted to be an alien intelligence reaching out to him. :)
Zen
player, 245 posts
HP: 40/46 | Hits: 2/2
Str: 4 | Amm: 6/6 [0]
Tue 18 Apr 2023
at 06:35
  • msg #831

Re: OOC [Out Of Character]

Interesting! I would not have guessed THAT!
Hazel Winters
player, 201 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Wed 19 Apr 2023
at 08:00
  • msg #832

Re: OOC [Out Of Character]

While we're confessing, the reason the two bounty hunters didn't wake up is that Hazel sabotaged their pod to keep them asleep until I wanted them to wake up.
Elizabeth Ingram
player, 200 posts
HP: 35/40 | Hits: 3/3
Str: 3 | Amm: 5/5 [4]
Mon 24 Apr 2023
at 07:04
  • msg #833

Re: OOC [Out Of Character]

Very interesting...Liz may have been the only character in the group without secrets or hidden motives.

I miss this game. :(
Hazel Winters
player, 202 posts
HP: 42/42 | Hits: 2/2
Str: 8 | Amm: N/A
Tue 25 Apr 2023
at 06:17
  • msg #834

Re: OOC [Out Of Character]

In reply to Elizabeth Ingram (msg # 833):

Hey, Hazel wears her motives on her sleeve.
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