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13:25, 28th April 2024 (GMT+0)

A1: Slave Pits of the Undercity.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 11 posts
Sat 9 May 2020
at 18:11
  • msg #1

A1: Slave Pits of the Undercity

For several years, organized bands of pirates and slavers have made a living by raiding the coastal towns on the Sea of Gearnat. Ranging from Onnwal to the Wild Coast, they have descended quickly and ruthlessly on the small towns and villages, and carried off innocent citizens into the night. Although these marauders were not approved of by the lords and rulers of the lands they raided, they were allowed to continue their depredations.
Feuding amongst the lords and lack of funds prevented all but an occasional naval battle with the villains and the slow fortification of towns. Bribery was often a more effective method of protecting one’s lands from the incursions of these avaricious sea-wolves.Recently, however, the slavers’ attacks have become more frequent and vicious. Believing their prey to be weak and helpless, the raiders have burnt entire villages and pulled down the walls of towns. Women, children, and whole families have disappeared; and though bribes are accepted, the agreements are ignored. Vast tracts of coastline have been reduced to ashes, left barren except for packs of wild dogs.

The lords have finally become determined to take action, forgetting their petty squabbles to unite against the marauders of the yellow sails. Through information gained from escaped slaves, and those fortunate enough to have been found and bought by families or friends, the lords have traced the slavers to a port from which they launch their swift attacks on the coast—the despoiled city of Highport in wasted Pomarj. Some who have lost kin and fortune to the reavers have advised taking a fleet and crushing the outpost, but cooler heads have prevailed. They have pointed out that such a base is undoubtedly well-defended and that the slavers, if alarmed, might arrange that loved ones and kin are never seen again.
Instead, they have chosen a plan of stealth. A band of adventurers has been gathered together, attracted by the promise of gold and perhaps revenge, and will be sent to infiltrate the base and destroy the leaders of this evil band. Caution is recommended, for the true strength and extent of this slave ring is not known, but they seem to be stronger and better organized than encounters with their small raiding parties would indicate.

Highport was once a human city, but the land and town have been overrun by humanoids—orcs, goblins, kobolds, ogres, and gnolls. Looted, burned, and ill-kept, the city has become a base for human outcasts wishing to deal with these unsavory creatures. Your party, provided with transport, has managed to arrive in Highport and pose as one of these groups come to deal. You managed to sneak over to the presumed hideout of the slavers: a ruined temple compound, located on the edge of the city and surrounded by destroyed buildings. Although the interior appears to be gutted and burnt, the walls and some attached outbuildings still appear to be solid and habitable.  There is little traffic about and those passersby that are around pay no attention to the party. It is nighttime and occasionally the shadows of guards pass overhead, but none of
the guards seem to notice the party. Following the indications given to you, you reach the back of the temple and find a secret entrance in the outer wall. You step inside...

At the end of the 10’ long passage is what is obviously the back of a secret door. Constructed to look as if it were part of the wall to those on the other side, no attempt has been made to disguise the presence of the door from this side. Light from the other side faintly outlines the door, and there is a handle to pull the door open.
Black Angus
player, 11 posts
Sat 9 May 2020
at 18:25
  • msg #2

A1: Slave Pits of the Undercity

Angus stands quietly by the door waiting for it to be checked, just in case it is trapped, though he doubted it since it was a 'secret' door.
Falan Oakenheel
player, 5 posts
Sat 9 May 2020
at 19:35
  • msg #3

A1: Slave Pits of the Undercity

Falan moves quickly behind Angus, staying well clear of the entrance but prepared to ready his bow at a moment's notice.
Brother Nerrag
player, 4 posts
Sat 9 May 2020
at 19:59
  • msg #4

A1: Slave Pits of the Undercity

"The Brawler smiles upon or endeavors."  Brother Nerrag grinned, taking a moment to place a gauntleted hand upon his mace-and-spear pendant and offer a silent prayer to Kord the Mighty.

Hefting his mace, the priest looked about at his comrades, an eager look upon his grizzled face.
Bernhard
player, 7 posts
Sat 9 May 2020
at 22:03
  • msg #5

A1: Slave Pits of the Undercity

Bernhard turns to Thoric.

"This looks like your department, my friend. If the door is free of traps or alarms, I will open it."

Vandarin
player, 2 posts
Elf
Dual-class F/MU
Sat 9 May 2020
at 22:52
  • msg #6

A1: Slave Pits of the Undercity

"As long as the Brawler does not want us to live up to his name so soon, I shall be happy, Brother! A city full of evil must be approached carefully."

Vandarin made sure to stand somewhere in the middle of the crowd, both to suit his skills better and for security. The elf was no slouch in a fight, but there were many ways to skin an orc.
Larhart
player, 4 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 10 May 2020
at 00:27
  • msg #7

A1: Slave Pits of the Undercity

Lahrart Vermillion joined the group after wandering for years along the Flanaess, serving as a fighter in different group of mercenaries.

He travelled for days with the newfound group, the elf finally reaching the destination.

"Here we are" he said while holding his magic spear, the elf trying to detect some unseen details from the door and its surroundings.
Thorik
player, 4 posts
Sun 10 May 2020
at 02:35
  • msg #8

A1: Slave Pits of the Undercity

Thoric looked up to Bernhard and simply nodded.

Moving quickly to the front of the line, he frowned to most everyone and made a motion with a single finger over his lips.

He began to look the door up and down and checked for traps.

OOC: 22:31, Today: Thorik rolled 6 using 1d6.  Find traps---.
Dungeon Master
GM, 12 posts
Sun 10 May 2020
at 12:32
  • msg #9

A1: Slave Pits of the Undercity

Peering through one of the cracks (too narrow for an appendage to pass through, but maybe wide enough for some other implement) in the door all one can see is the hint of a rope to the side, emerging from somewhere in the door and going upwards towards the ceiling - evidently it is part of some sort of mechanism: perhaps a counterweight to close the door, or something more sinister?
Ronan
player, 3 posts
Sun 10 May 2020
at 13:10
  • msg #10

A1: Slave Pits of the Undercity

Ronan also moves to the door and after Thorik finishes he will try to listen to any noises coming from the other side.
This message was last edited by the player at 13:10, Sun 10 May 2020.
Black Angus
player, 13 posts
Sun 10 May 2020
at 13:16
  • msg #11

A1: Slave Pits of the Undercity

A trap? Can you disable it?" Angus whispers. He holds his blade up.
This message was last edited by the player at 13:16, Sun 10 May 2020.
Thorik
player, 5 posts
Dwarf Thief
AC:7 HP:12/12
Sun 10 May 2020
at 13:39
  • msg #12

A1: Slave Pits of the Undercity

Thoric saw the rope and area above the door.

"Probably" he whispered back.

He moved and began to apply countermeasures to disable the trap.



OOC: 09:29, Today: Thorik rolled 3 using 1d6.  Disable device—.
This message was last edited by the player at 13:40, Sun 10 May 2020.
Larhart
player, 5 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 10 May 2020
at 15:38
  • msg #13

A1: Slave Pits of the Undercity

"If we're not certain we could try to tie our ropes around those and try to pull them from distance" the elf said.
Black Angus
player, 14 posts
Human fighter 4
AC 3; HP 14/14
Sun 10 May 2020
at 15:39
  • msg #14

A1: Slave Pits of the Undercity

"That would be an alarm and may block us in, or, out."
Dungeon Master
GM, 13 posts
Sun 10 May 2020
at 16:44
  • msg #15

A1: Slave Pits of the Undercity

In reply to Thorik (msg # 12):

It quickly becomes apparent to you that the way to disable this particular device, if one wanted to, is to cut the rope.
Thorik
player, 6 posts
Dwarf Thief
AC:7 HP:12/12
Sun 10 May 2020
at 17:41
  • msg #16

A1: Slave Pits of the Undercity

“I need an arrow from one of you pointy eared bow shooters.”

Thorik  smiled and stood by the door with his hand out stretched toward the party.

OOC:  When handed an arrow, Thorik motions everyone back and slides the arrow through the hole and saws the rope.
This message was last edited by the player at 17:41, Sun 10 May 2020.
Ronan
player, 4 posts
Sun 10 May 2020
at 18:00
  • msg #17

A1: Slave Pits of the Undercity

"Let me try to listen and see if I can make out something. When you cut the rope the door might open.", Ronan whsipers.
He hands Thorik one of his arrows.

OOC: 14:59, Today: Ronan rolled 5 using 1d6.  Listen at doors.
Is there a way to hold the door so it doesnt opem?

This message was last edited by the player at 18:02, Sun 10 May 2020.
Bernhard
player, 8 posts
Sun 10 May 2020
at 20:13
  • msg #18

A1: Slave Pits of the Undercity

Bernhard moves back so that Thorik and Ronan have room to work, but close enough to move to their aid if needed.
Falan Oakenheel
player, 6 posts
Sun 10 May 2020
at 20:17
  • msg #19

A1: Slave Pits of the Undercity

Falan quietly indicated for Bernhard to step ahead of him. He preferred to use his bow before his blade, and gladly ceded his space to his comrade.
Dungeon Master
GM, 15 posts
Sun 10 May 2020
at 21:03
  • msg #20

A1: Slave Pits of the Undercity

Thorik saws the rope: the bottom part falls limp while the top sways softly, hanging from somewhere in the ceiling. Ronan holds the door... but it doesn't seem to move at all.
Thorik
player, 8 posts
Dwarf Thief
AC:7 HP:12/12
Sun 10 May 2020
at 22:14
  • msg #21

A1: Slave Pits of the Undercity

Thorik motions everyone back slightly and pads over to Bernhard.

He whispers loud enough for people nearby him to hear.

"Ok, I think I disabled the trap, but it is very close to falling.  Would be careful opening the door and watch above in case it does fall as you slowly open it.  If we can see the hinges some lamp oil on them would be good."

Handing back the arrow he borrowed, he fishes out a small vial of lamp oil and shakes it smiling.
Bernhard
player, 10 posts
Sun 10 May 2020
at 22:16
  • msg #22

A1: Slave Pits of the Undercity

Bernhard nods to Thorik.

"Ok, let's get on with it. I'll be the one to open the door."

Once ready, Bernhard will open the door, shield at the ready to block any incoming missiles or falling objects.
Ronan
player, 5 posts
Sun 10 May 2020
at 22:48
  • msg #23

A1: Slave Pits of the Undercity

Ronan falls back near Falan and also readies his bow.
Larhart
player, 6 posts
Elven Ftr4
AC: 5; HP 10/10
Mon 11 May 2020
at 04:20
  • msg #24

A1: Slave Pits of the Undercity

Larhart held his spear with both hands, waiting for the door to be opened.
Thorik
player, 9 posts
Dwarf Thief
AC:7 HP:12/12
Mon 11 May 2020
at 04:46
  • msg #25

A1: Slave Pits of the Undercity

Thorik backed away from Bernhard and nodded to him.

Pulling a dagger out, he prepared to throw it and rotated looking up where the trap would be and at the door.
Dungeon Master
GM, 16 posts
Mon 11 May 2020
at 10:51
  • msg #26

A1: Slave Pits of the Undercity

The door opens... and nothing happens. Stepping carefully inside, you see the rope was tied to a ring on the door, which would pull on it when the door is opened. You now see where the rest of the rope goes: through a couple of rings on the ceiling, then back down to attach itself to a pin. The pin seems to be holding back a spring loaded wooden board with nails, spikes, glass and other jagged items stuck into it; and it would be pulled off when the door was opened - a crude trap.
 Ahead of you, the passage splits in a T-shape.
  • The right hand passage goes 20' straight then it turns left for another 20', with a door to the right.
  • The other passage goes straight for 20' and has a door on the right there at the end.

Brother Nerrag
player, 6 posts
Mon 11 May 2020
at 11:22
  • msg #27

A1: Slave Pits of the Undercity

Brother Nerrag eyed the crude trap.  "An unwelcome surprise, that."  He said, nodding his thanks as he and the others made their way into the hall beyond.

OOC — is it lit, do we need torches?
Black Angus
player, 16 posts
Human fighter 4
AC 3; HP 14/14
Mon 11 May 2020
at 11:30
  • msg #28

A1: Slave Pits of the Undercity

As everyone crowds in front of him, Angus moves to the rear and waits for the door to open.
Bernhard
player, 11 posts
Mon 11 May 2020
at 15:17
  • msg #29

A1: Slave Pits of the Undercity

Bernhard steps into the junction, looking right and left, sword and shield ready.

"We'll need some light up here," he says quietly.

"That door is closer," he says pointing down the left passage with his sword. "Shall we start there? We should leave a rear guard here to hold our escape route just in case while someone checks the door."

OOC: How wide are the passages? How many can walk side by side?
This message was last edited by the player at 15:20, Mon 11 May 2020.
Black Angus
player, 17 posts
Human fighter 4
AC 3; HP 14/14
Mon 11 May 2020
at 15:20
  • msg #30

A1: Slave Pits of the Undercity

Angus holds his torch high and nods agreement, he'll stay back and watch their backs by the escape hatch.
Larhart
player, 7 posts
Elven Ftr4
AC: 5; HP 10/10
Mon 11 May 2020
at 18:18
  • msg #31

A1: Slave Pits of the Undercity

The flame-haired elf reached the side of the human warrior.

"Left or right is no big difference in an unknown plsvr. So let left be" Larhart said, keeping his senses keen.
Falan Oakenheel
player, 7 posts
Mon 11 May 2020
at 19:16
  • msg #32

A1: Slave Pits of the Undercity

"Left? I like left. We'll backtrack later, if it's possible."
Black Angus
player, 18 posts
Human fighter 4
AC 3; HP 14/14
Mon 11 May 2020
at 19:20
  • msg #33

A1: Slave Pits of the Undercity

"If we live you mean?" Angus whispers.
Thorik
player, 10 posts
Dwarf Thief
AC:7 HP:12/12
Mon 11 May 2020
at 19:24
  • msg #34

A1: Slave Pits of the Undercity

Thorik grunts and moves to the front of the line.

"Lemme stay near the front.  I can check for traps as we go.  Closer sounds better."

Thorik squeezes past people and gets up front to be near Bernhard.

Nodding to him, he had a dagger out and points it at the closer door.

Padding forward, he checks the hallway as they move and then left door for traps.

OOC:15:25, Today: Thorik rolled 6 using 1d6.  Traps on the left door.
15:25, Today: Thorik rolled 5 using 1d6.  Traps hallway.

From now on, Thorik will stay at the front or near the front to look for traps as they are moving.

This message was last edited by the player at 19:26, Mon 11 May 2020.
Bernhard
player, 13 posts
Mon 11 May 2020
at 20:33
  • msg #35

A1: Slave Pits of the Undercity

Bernhard moves along about 10' behind Thorik, careful to stay out of his way as he works.
Vandarin
player, 4 posts
Elf
Dual-class F/MU
Mon 11 May 2020
at 22:41
  • msg #36

A1: Slave Pits of the Undercity

Vandarin makes sure to stand in the middle of the group, but he keeps his eyes scanning all around them for security.
Dungeon Master
GM, 19 posts
Tue 12 May 2020
at 11:18
  • msg #37

A1: Slave Pits of the Undercity

The door is untrapped. It opens to reveal another narrow, sooty passage much like the previous one. It runs straight for 60' then turns right for 10' onto another door.
As you walk, at about the middle of the passage, from the other side of the ruined wall to your right comes a muffled, low groan. You notice a section of the wall so damaged that it is almost paper thin; there are even some holes here and there.
You arrive at the door without further disturbance.
Ronan
player, 9 posts
Tue 12 May 2020
at 12:40
  • msg #38

A1: Slave Pits of the Undercity

Ronan will take a closer look at the section of the wall that is paper thin, looking through one of the holes, if possible. If nothing special comes from it, he will listen at the new door.
Bernhard
player, 14 posts
Wed 13 May 2020
at 00:24
  • msg #39

A1: Slave Pits of the Undercity

Bernhard holds at the door until Ronan can investigate the damaged wall and sounds beyond.

OOC: Was the damaged section of wall along the 60' long passage?
Larhart
player, 9 posts
Elven Ftr4
AC: 5; HP 10/10
Wed 13 May 2020
at 04:19
  • msg #40

A1: Slave Pits of the Undercity

Larhart placed himself behind Ronan, trying to focus on noises.

OOC
06:17, Today: Larhart rolled 1 using 1d6.  Listen Noises.

This message was last edited by the player at 04:19, Wed 13 May 2020.
Dungeon Master
GM, 21 posts
Wed 13 May 2020
at 11:12
  • msg #41

A1: Slave Pits of the Undercity

In reply to Ronan (msg # 38):
It is hard to see - illumination is provided exclusively by moonlight filtering through holes in the broken roof. You can only make out debris, a lot of it, in what seems to have been a room long ago. Nothing seems to be moving.




In reply to Bernhard (msg # 39):

OOC: Yep, to the right as you went, about halfway through.




In reply to Larhart (msg # 40):

Everything is deathly still.
Falan Oakenheel
player, 10 posts
Wed 13 May 2020
at 20:01
  • msg #42

A1: Slave Pits of the Undercity

If the group passes by, Falan will try to listen in at the thin spot on the wall, before lowering himself below the holes in the wall, in case anything is watching from the other side.

OOC: "13:59, Today: Falan Oakenheel rolled 4 using 1d6.  Listen Noises."
Bernhard
player, 15 posts
Wed 13 May 2020
at 22:10
  • msg #43

A1: Slave Pits of the Undercity

"Maybe you should go ahead and check the door Thorik?" Bernhard suggests. "Then we can move along once they have finished checking that crumbilng wall. I'm not sure our targets are hiding behind there."
Thorik
player, 12 posts
Dwarf Thief
AC:7 HP:12/12
Wed 13 May 2020
at 23:51
  • msg #44

A1: Slave Pits of the Undercity

Thorik had taken up a position behind Bernhard.

Hearing him ask, he moved forward and checked the door for traps.

OOC: 19:50, Today: Thorik rolled 4 using 1d6.  Check for traps on door..
Thorik
player, 13 posts
Wed 13 May 2020
at 23:51
  • [deleted]
  • msg #45

A1: Slave Pits of the Undercity

This message was deleted by the player at 23:51, Wed 13 May 2020.
Dungeon Master
GM, 23 posts
Thu 14 May 2020
at 17:05
  • msg #46

A1: Slave Pits of the Undercity

Falan, you hear the same thing as Larhart, that is, nothing at all.

Thorik, the door doesn't seem to be trapped to you. However, on closer inspection you notice severe damage on the door: the boards are cracked and charred, and the  handle is deformed, as if slightly melted. You cannot see the hinges from this side, though.

As for sounds [I'm presuming this'll be part of the SOP]: there is movement, sounds of a short scuffle. Gnawing. All distant. Something hits the floor and bounces once.
Larhart
player, 10 posts
Elven Ftr4
AC: 5; HP 10/10
Thu 14 May 2020
at 20:30
  • msg #47

A1: Slave Pits of the Undercity

"I don't like those sounds" Larhart whispered to the group, nocking an arrow on the string of his elvish bow.
Bernhard
player, 16 posts
Thu 14 May 2020
at 22:09
  • msg #48

A1: Slave Pits of the Undercity

"No, it's not a very inviting door," Bernhard remarks quietly. "But we either push forward or go back the way we came. I'm not sure we're going to light the sound of much in this place. I'm for pushing forward."
Thorik
player, 14 posts
Dwarf Thief
AC:7 HP:12/12
Fri 15 May 2020
at 00:56
  • msg #49

A1: Slave Pits of the Undercity

Thorik had moved up in the line and was right behind Bernhard.

"Let's open the door and move in."

He hefted his dagger ready to throw and was ready to move in.
Dungeon Master
GM, 24 posts
Fri 15 May 2020
at 10:51
  • msg #50

A1: Slave Pits of the Undercity

OOC: I'll get this out of the way so as to not spend excessive time on this door - you're going to eventually try to open the door.

The door seems to stuck. One would have to apply considerable force or break the door down to open it.
Black Angus
player, 21 posts
Human fighter 4
AC 3; HP 14/14
Fri 15 May 2020
at 11:44
  • msg #51

A1: Slave Pits of the Undercity

"Put your shoulder to it!" Angus whispers.
Thorik
player, 15 posts
Dwarf Thief
AC:7 HP:12/12
Fri 15 May 2020
at 12:23
  • msg #52

A1: Slave Pits of the Undercity

Thorik tried to open the door.

He whispered “Bernhardt”, and motioned at the door when he tried to push it.

OOC: 8:19, Today: Thorik rolled 4 using 1d6.  Open doors 5-6.
Bernhard
player, 17 posts
Fri 15 May 2020
at 16:00
  • msg #53

A1: Slave Pits of the Undercity

Bernhard takes a couple of steps back and charges into the door.

11:59, Today: Bernhard rolled 5 using 1d6.  open doors 5-6.
Dungeon Master
GM, 26 posts
Sat 16 May 2020
at 07:42
  • msg #54

A1: Slave Pits of the Undercity

Bernhard crashes into the door!

The room beyond is severely burnt, its furnishings buried and ruined beyond recognition. The ceiling has collapsed for the most part, revealing another chamber on the second floor. About 5’ of the ceiling still remains around the walls of the room, forming a narrow jagged ledge. The floor is littered with beams, plaster, ash, and unknown pieces of junk. The air is filled with the odor of rot.
There is a door to the north on the northeastern corner.
Larhart
player, 11 posts
Elven Ftr4
AC: 5; HP 10/10
Sat 16 May 2020
at 09:15
  • msg #55

A1: Slave Pits of the Undercity

"Holy Seldarine" the elf whispered, standing behind Bernhard with the bow and arrow held in his hand. His bowels churned at the stingy scent of rot filling the air.
Ronan
player, 12 posts
Elf Druid/Magic_user
Sat 16 May 2020
at 13:02
  • msg #56

A1: Slave Pits of the Undercity

Ronan covers his nose with his cloak. Looking at the upper chamber, he moves towards the door:
"I think we should go this way, the quicker we move the better."
Bernhard
player, 18 posts
Sat 16 May 2020
at 13:22
  • msg #57

A1: Slave Pits of the Undercity

"Agreed," Bernhard says moving behind Ronan and keeping an eye on the chamber above. "This is an excellent spot for an ambush."
Black Angus
player, 22 posts
Human fighter 4
AC 3; HP 14/14
Sat 16 May 2020
at 13:46
  • msg #58

A1: Slave Pits of the Undercity

Angus follows in the rear.
Brother Nerrag
player, 7 posts
Sat 16 May 2020
at 13:58
  • msg #59

A1: Slave Pits of the Undercity

"Hmph." Brother Nerrag grunted, wary of the ledge but making his way with the others.
Thorik
player, 16 posts
Dwarf Thief
AC:7 HP:12/12
Sat 16 May 2020
at 16:57
  • msg #60

A1: Slave Pits of the Undercity

Thorik drew a second dagger and stalked carrying two now.

His head was on a swivel as he advanced into the room and made his way across.

Looking around as he moved, he looked for anything of value.
Black Angus
player, 23 posts
Human fighter 4
AC 3; HP 14/14
Sat 16 May 2020
at 17:03
  • msg #61

A1: Slave Pits of the Undercity

Last to walk across was Angus, watching their rear, looking for any threats on the party.
Falan Oakenheel
player, 11 posts
Sat 16 May 2020
at 19:06
  • msg #62

A1: Slave Pits of the Undercity

Falan backed up behind Black Angus, ready to let fly an arrow at the first sign of trouble.
Dungeon Master
GM, 27 posts
Sun 17 May 2020
at 10:08
  • msg #63

A1: Slave Pits of the Undercity

Dungeon Master, for the NPC Monsters, rolled 4 using 1d6.  Surprise 1-2.

As you walk across the room, one of you sees something move up there on the ledge. He's scarecely able to give a shout of alarm before it leaps down with a howl. An emaciated monstrosity drops down a few feet from you - a ghoul. Others follow it, and you can discern among them a couple of their more sinister cousins: ghasts. In total there are 2 ghouls and 1 ghast with you, about to get into melee range; and 6 ghouls and 1 ghast leaping down from above.

Okay, let's see if this way of handling combat works. Tell me your overall strategy for the fight.
Ronan
player, 13 posts
Elf Druid/Magic_user
Sun 17 May 2020
at 12:24
  • msg #64

A1: Slave Pits of the Undercity

Ronan curses his haste and moves so his Color Spraycspell can get most of the creatures. Then if the he will engage the enemy with his daggers. If things are not going well, he will cast another spell, Web or Sleep.
This message was last edited by the player at 15:45, Sun 17 May 2020.
Black Angus
player, 24 posts
Human fighter 4
AC 3; HP 14/14
Sun 17 May 2020
at 12:46
  • msg #65

A1: Slave Pits of the Undercity

In reply to Ronan (msg # 64):

Angus swings at the ghoul leaping for his throat and misses it by a mile! Fumble

08:45, Today: Black Angus rolled 2 using 1d20+1.  to hit
Brother Nerrag
player, 8 posts
Sun 17 May 2020
at 12:48
  • msg #66

A1: Slave Pits of the Undercity

Brother Nerrag will keep his back to the entrance ... the better to cover a fighting retreat should the monsters gain the upper hand.  The first thing he would do is Turn Undead.  Then he'd cast Protection from Evil on himself and then smash anything that comes close enough with his mace.

OOC — That covers about three round's worth of actions ... is that what you were after?
Thorik
player, 17 posts
Dwarf Thief
AC:7 HP:12/12
Sun 17 May 2020
at 14:58
  • msg #67

A1: Slave Pits of the Undercity

Thorik will back pedal and throw daggers and his hand axe.

If one closes to melee with him he will draw his short sword and engage.
OOC:  attempt to move and stay ranged and throw daggers and the hand axe.  Only draw short sword and melee if they close.
This message was last edited by the player at 16:43, Sun 17 May 2020.
Bernhard
player, 19 posts
Sun 17 May 2020
at 18:53
  • msg #68

A1: Slave Pits of the Undercity

Bernhard pushes forward toward the undead beasts, his magic sword shining in the torchlight. He is mindful to keep them away from his less armored comrades, but also does not move too far forward to keep himself from being surrounded.

Attacks:
Round 1: 18, 6 (Hit AC -1)
Round 2: 10, 5 (Hit AC 7)
Round 3: 8, 4 (Hit AC 9)

14:49, Today: Bernhard rolled 18,6,10,5,8,4 using d20+1,d6+1,d20+1,d6+1,d20+1,d6+1.  Bernhard attacks.
Larhart
player, 12 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 17 May 2020
at 20:05
  • msg #69

A1: Slave Pits of the Undercity

"By the grace of Sehanine Moonbow!" Lahrart shouted, the elf invoking the name of the elven goddess who was a sworn enemy of such vile creatures, loading three arrows on his longbow.

He aimed at the closer ghast, aware that his touch could be more deadly than a ghoul's one.

OOC:

Ugly rolls. Only in the 3rd round I will be able to hit AC 9.

Round 1, vs ghast: 4
Round 2, vs ghast: 3
Round 3, vs ghast: 8

22:02, Today: Larhart rolled 4,3,8,6,2,3 using d20,d20,d20,d6,d6,d6 with rolls of 4,3,8,6,2,3.  Longbow attack.

This message was last edited by the player at 20:06, Sun 17 May 2020.
Falan Oakenheel
player, 12 posts
Mon 18 May 2020
at 01:29
  • msg #70

A1: Slave Pits of the Undercity

Falan climbed back, aiming his arrows directly for the ghast. Should anyone kill the creature, Falan will then turn his attention to whichever of the two ghouls seemed most injured.

I think that what the RTJ thread clarified is that I should just give my strategy, right? Let me know if I should roll for my attacks for three or four rounds and I'll edit the rolls in.
This message was last edited by the player at 01:29, Mon 18 May 2020.
Vandarin
player, 5 posts
Elf
Dual-class F/MU
Tue 19 May 2020
at 21:43
  • msg #71

A1: Slave Pits of the Undercity

If there is space Vandarin will push forward into melee, knowing he is immune to the ghoul's paralysing touch. If there is no space he will be ready to step into the breach should any of his companions be paralysed.
Fentinbrook
player, 1 post
Human Thief
Wed 20 May 2020
at 18:12
  • msg #72

A1: Slave Pits of the Undercity

Fentin, from the back, throws daggers at whichever one he has a clear line to.

OOC first throw pretty good, second one a fumble11:09, Today: Fentinbrook rolled 4 using 1d4.  Damage.

11:08, Today: Fentinbrook rolled 2 using 1d20+1.  Throw dagger.

11:08, Today: Fentinbrook rolled 19 using 1d20+1.  Throw dagger.

Dungeon Master
GM, 31 posts
Wed 20 May 2020
at 19:33
  • msg #73

A1: Slave Pits of the Undercity

Round 1:

The PCs seize the initiative!
20:24, Today: Dungeon Master rolled 1 using 1d6.  Initiative - Monsters.
20:24, Today: Dungeon Master rolled 4 using 1d6.  Initiative - PCs.

PCs
Ronan casts Color Spray! The two ghouls in front of the group are automatically affected. The ghast fails his saving throw too! Their savage minds are disrupted by the colorful patterns and they fall limp to the floor. Enemies behind are sheltered (and anyways are on a different floor).
20:30, Today: Dungeon Master rolled 4 using 1d20.  Ghast - Saving Throw vs Spells.

Angus takes advantage of the situation and delivers a coup-de-grâce to the ghoul lying in front of him! It is slain.

Bernhard does likewise and slays the ghoul in front of him.

Brother Nerrag is (as per the marching order) right next to the exit - pretty far away from the entrance. He turns undead:
20:44, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 9 using 2d6.  Turn Undead.
20:48, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 10 using 2d6.  Turn #.
The rest of the ghouls and the other ghast, which were in the process of leaping down at you, stop dead -heh- in their tracks, screeching!

Vandarin switches places with Ronan and strikes at the disabled ghast. They gravely wounded, but the beast is not yet slain. They are still unconscious, though.
20:56, Today: Dungeon Master rolled 20 using 1d20.  Ghast Death Save.
[For future reference: I'm ruling that striking at a completely helpless opponent automatically strikes for maximum damage adding your HD; and if that doesn't kill the target they must save or die]

Thorik throws a dagger at one of the ghouls on the upper floor and misses.
21:01, Today: Dungeon Master, on behalf of Thorik, rolled 5,5 using 1d20,1d6.  Attack.

Larhart shoots his bow at the other ghast and misses.

Fentinbrook throws a dagger at a ghoul and hits for 2 damage.
21:06, Today: Dungeon Master, on behalf of Fentinbrook, rolled 2 using 1d6.  Damage.

Falan shoots at the Ghast and hits for 2 damage.
21:09, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 20,2 using 1d20,1d6 ((20,2)).

Monsters [all turned]
Ghast 19(-10, unconscious), 16(-2)
Ghoul 4(-2), 10, 6, 5 ,6, 7

The ghoul and ghast that were hit get a save vs spells to break free from the turning effect.
21:12, Today: Dungeon Master, rolled 8,3 using 1d20,1d20.  Sv Ghoul, Ghast.
They do not, and can't do anything but wail and groan horribly.
Neither can the rest of the monsters, but two of them were unable to stop their momentum and fall down to your level - they scramble away from Brother Nerrag as soon as they hit the ground.


Round 2:
Monsters lose initiative due to turning effect.

PCs:
Angus strikes at a ghoul, who scrambles away in thime.
21:20, Today: Dungeon Master, on behalf of Black Angus, rolled 2,4 using 1d20,1d6.  Attack.

Bernhard attacks and destroys a ghoul.

Vandarin strikes once again at the unconscious ghast, destroying it this time.

[Brother Nerrag - I'm ruling that you need to keep presenting your holy symbol to maintain the turning effect; I'll assume you keep doing it because it seems clearly beneficial at this point]

Ronan steps forward to strike at the only ghoul remaining on your level, but misses.
21:25, Today: Dungeon Master, on behalf of Ronan, rolled 4,5 using 1d20,1d6.  Attack.

Thorik throws a dagger at the remaining ghast, hitting for two points of damage.
21:26, Today: Dungeon Master, on behalf of Thorik, rolled 15,2 using 1d20,1d6.  Attack.

Larhart misses.

Fentinbrook misses.

Falan shoots the ghast... for two damage.
21:28, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 16,2 using 1d20,1d6.  Attack.


Monsters:
Ghast 16(-6)
Ghoul 10, 6, 5 ,6, 7

The ghoul on the bottom floor climbs a rotten beam and leaps onto the upper floor to join its companions..
The monsters continue making noise and back away from the edge. You can't see where they've gone now.
Bernhard
player, 20 posts
Human Fighter
AC 1 HP 18/18
Wed 20 May 2020
at 20:13
  • msg #74

A1: Slave Pits of the Undercity

"Let's get through this chamber quickly," Bernhard calls to his comrades while watching for more leaping undead. "Someone check the next door and let's go!"
Ronan
player, 16 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Wed 20 May 2020
at 23:28
  • msg #75

A1: Slave Pits of the Undercity

Ronan follows Bernhard's suggestion and quickly moves to the door, but most of his attention is still at the upper level.
Thorik
player, 19 posts
Dwarf Thief
AC:7 HP:12/12
Thu 21 May 2020
at 00:47
  • msg #76

A1: Slave Pits of the Undercity

Thorik retrieved the dagger and quickly checked the bodies for anything of value.

"I'll check for traps."

He moved up to check the door leaving the room for traps.

OOC:20:46, Today: Thorik rolled 1 using 1d6.  Check for traps on door..
Vandarin
player, 6 posts
Elf
Dual-class F/MU
Thu 21 May 2020
at 22:37
  • msg #77

A1: Slave Pits of the Undercity

Vandarin keeps his sword ready for more undead-bashing, should they decide to return for a re-appraisal.
Larhart
player, 13 posts
Elven Ftr4
AC: 5; HP 10/10
Fri 22 May 2020
at 03:18
  • msg #78

A1: Slave Pits of the Undercity

"Burn what can be burned, if you can. Better to leave a fiery trail between us and them, hoping for some damage" the elven fighter said, following the group towards the door.
Falan Oakenheel
player, 13 posts
Fri 22 May 2020
at 07:50
  • msg #79

A1: Slave Pits of the Undercity

Falan held up until the others had passed through, keeping an arrow trained and waiting for Angus's signal to move.
Dungeon Master
GM, 33 posts
Fri 22 May 2020
at 09:16
  • msg #80

A1: Slave Pits of the Undercity

Are you going to set fire to the room?
Falan Oakenheel
player, 14 posts
Fri 22 May 2020
at 09:30
  • msg #81

A1: Slave Pits of the Undercity

Yes, Falan will attempt to light the room on fire before shutting the door, so long as we can move forward relatively quickly on the other side of the door.
Black Angus
player, 27 posts
Human fighter 4
AC 3; HP 14/14
Fri 22 May 2020
at 11:39
  • msg #82

A1: Slave Pits of the Undercity

Angus waited for the fire to be lit then moved forward leading the way in the other direction.
Dungeon Master
GM, 34 posts
Fri 22 May 2020
at 16:07
  • msg #83

A1: Slave Pits of the Undercity

You put the torch to a nearby pile of debris. In a few moments, it begins to smoke and the first flames begin to sprout. It isn't much of a fire right now, but it will doubtlessly grow much bigger given time.

[The party gains 2400 experience points - divided between the 9 of you, that's 267 experience points for each character.]

The door opens to reveal a passage leading to the left for about 25' feet, then turns ninety degrees to the right and goes straight for another 10'. It opens to a wider 10x15' space. In its far end, to the right, there are some stairs leading to a door on the wall opposite you.
Bernhard
player, 21 posts
Human Fighter
AC 1 HP 18/18
Sun 24 May 2020
at 17:29
  • msg #84

A1: Slave Pits of the Undercity

With the room behind them set alight, Bernhard grimly pushes forward ready for just about anything and pondering what they had just seen. Why would slavers have undead creatures in their lair? Were they in the wrong place?

As they enter the wider space, Bernhard scans the ceiling and corners for any signs of lurking threats, leaving space for their specialists to inspect the stairs and door.
Black Angus
player, 28 posts
Human fighter 4
AC 3; HP 14/14
Sun 24 May 2020
at 17:41
  • msg #85

A1: Slave Pits of the Undercity

Angus took his station in the rear as he allowed the others to pass him by. He kept watch to make sure nothing came up behind them. His weapon ready.
Larhart
player, 14 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 24 May 2020
at 18:56
  • msg #86

A1: Slave Pits of the Undercity

Larhart walked beyond Black Angus, the elf still holding his bow and trying to use his senses to locate doors and listen noises from the surroundings.


OOC

20:54, Today: Larhart rolled 2,5 using d6,d6 with rolls of 2,5.  1st roll to Find Hidden Doors, 2nd roll to Listen Noises.

Only the latter should be a success.

This message was last edited by the player at 18:56, Sun 24 May 2020.
Ronan
player, 17 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Sun 24 May 2020
at 21:08
  • msg #87

A1: Slave Pits of the Undercity

Ronan falls in the marching order and also chances looks for concealed or hidden passages and tries to listen at the door.
Dungeon Master
GM, 35 posts
Sun 24 May 2020
at 21:13
  • msg #88

A1: Slave Pits of the Undercity

The door seems to be untrapped, and no noise can be heard inside.
It opens to reveal a room, about 15x20ft. The floor here is almost entirely gutted as is the floor below. 30’ below is the gray stone of the cellar floor. There is an open doorway on the opposite side of the room on this level. Any exits from the first floor or the cellar have been completely filled with rubble. There are three possible ways to walk across the space—a charred and crumbling section of floor clings to the left wall, a narrow pathway of fallen beams stretches across the center like a bridge, and a sounder section of floor, only burned at the edge, runs along the right wall. All three paths are accessible from this end and lead to the doorway on the opposite side.
Bernhard
player, 22 posts
Human Fighter
AC 1 HP 18/18
Wed 27 May 2020
at 00:57
  • msg #89

A1: Slave Pits of the Undercity

"The right hand wall looks like the safer way to go," Bernhard says. "Which likely means that it isn't. What is with this place anyway. First a ruined room full of undead and now this. I beginning to think we chose the wrong path."

Bernhard shrugs and begins to move around the right side of the room.
Black Angus
player, 29 posts
Human fighter 4
AC 3; HP 14/14
Wed 27 May 2020
at 11:51
  • msg #90

A1: Slave Pits of the Undercity

Angus patiently waits for the others to follow and goes last, with eyes in the back of his head!
Ronan
player, 18 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Wed 27 May 2020
at 12:31
  • msg #91

A1: Slave Pits of the Undercity

Ronan follows Bernhard 3 feet behind and follows him, very cautiously. He wonders if they should have taken different paths or used to ropes to secure themselves.
Falan Oakenheel
player, 15 posts
Wed 27 May 2020
at 16:42
  • msg #92

A1: Slave Pits of the Undercity

Falan holds, keeping an eye on the floor beneath the feet of his comrades to check for any signs that path won't hold up to repeated use.
Larhart
player, 15 posts
Elven Ftr4
AC: 5; HP 10/10
Thu 28 May 2020
at 00:59
  • msg #93

A1: Slave Pits of the Undercity

"We haven't been hired to count butterflies. I guess every road could be the wrong one" Lahrart said to the group.
Dungeon Master
GM, 36 posts
Thu 28 May 2020
at 06:48
  • msg #94

A1: Slave Pits of the Undercity

The right hand path creaks as you step on it, but it seems more or less stable as you slowly make your way to the other side... Up until almost the end. Bernhard, going first, places his foot down on a beam which shifts underfoot. The wall beside them collapses inwards, threatening to knock them off the ledge!

08:42, Today: Dungeon Master, on behalf of Bernhard, rolled 15 using 1d20.  Paralysis Save.

However, he manages to hold on for dear life. From there on, the party can easily progress forward - it's only a short skip to close the gap created by the collapse.

The door on the other side opens (no noise, no traps) to a passage going 10' forward, and then to the right 30', turning left again down stairs for 10' to reach another room. But before that last turn, you can see a small alcove set along the center of the passage. It has three barrels in it. These barrels are sealed and dusty. The wooden staves are stained a dark brown.
Black Angus
player, 30 posts
Human fighter 4
AC 3; HP 14/14
Thu 28 May 2020
at 12:22
  • msg #95

A1: Slave Pits of the Undercity

Angus looks at the barrels, "Beer? or smuggling barrels for victims?"
Ronan
player, 19 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Thu 28 May 2020
at 13:06
  • msg #96

A1: Slave Pits of the Undercity

"Would beer have lasted that long? Someone would at least tried to open it. I think. More on the nasty side, would be my guess. Shall we try to open it?"
Black Angus
player, 31 posts
Human fighter 4
AC 3; HP 14/14
Thu 28 May 2020
at 13:10
  • msg #97

A1: Slave Pits of the Undercity

"I have a crowbar and hammer, but what about the noise."
Falan Oakenheel
player, 16 posts
Thu 28 May 2020
at 17:25
  • msg #98

A1: Slave Pits of the Undercity

"Never mind the noise--we've already made plenty, and stones haven't yet rained down on our heads." Falan set about working his own hammer and crowbar on another of the barrels, urging Angus to do the same so they could pry open the barrels quickly.
Black Angus
player, 33 posts
Human fighter 4
AC 3; HP 14/14
Thu 28 May 2020
at 17:26
  • msg #99

A1: Slave Pits of the Undercity

Angus opens another barrel of the lot.
Bernhard
player, 24 posts
Human Fighter
AC 1 HP 18/18
Thu 28 May 2020
at 18:03
  • msg #100

A1: Slave Pits of the Undercity

While the others set to work on the barrels, Bernhard stands guard at the top of the stairs that lead into the next chamber, wary of any sounds or movement.
Vandarin
player, 9 posts
Elf
Dual-class F/MU
Thu 28 May 2020
at 22:02
  • msg #101

A1: Slave Pits of the Undercity

"The barrels may be of no value to us, or they may prove useful in a pinch. Lets take a quick look and move on."
Larhart
player, 17 posts
Elven Ftr4
AC: 5; HP 10/10
Fri 29 May 2020
at 04:05
  • msg #102

A1: Slave Pits of the Undercity

"I agree with Vandarin. Better be quick on that and then advance further" the elf said.
Dungeon Master
GM, 38 posts
Fri 29 May 2020
at 16:45
  • msg #103

A1: Slave Pits of the Undercity

It is easy enough to open the top of one of the barrels. Inside  is  a  dark,  thin,  sour-smelling  liquid. Further inspection reveals it to be nothing but old  soured wine, more  vinegar than alcohol.
Black Angus
player, 34 posts
Human fighter 4
AC 3; HP 14/14
Fri 29 May 2020
at 16:48
  • msg #104

A1: Slave Pits of the Undercity

"Vinegar, time to move on I guess." Angus tells the others after he checks the contents of his barrel.
Falan Oakenheel
player, 18 posts
Fri 29 May 2020
at 23:45
  • msg #105

A1: Slave Pits of the Undercity

Falan set an arrow in his bow again and motioned the frontliners down toward the room, trying to keep in a position to cover them on either side as the group moved ahead.
Bernhard
player, 25 posts
Human Fighter
AC 1 HP 18/18
Sat 30 May 2020
at 00:58
  • msg #106

A1: Slave Pits of the Undercity

Receiving the signal, Bernhard leads the way down the stairs and into the new chamber, mindful of tripwires and loses stones.
Dungeon Master
GM, 39 posts
Sat 30 May 2020
at 10:05
  • msg #107

A1: Slave Pits of the Undercity

Progressing through the passage leads to a room, about 25'x25'. It is almost bare except for the stairs you are climbing down and the door on the right side of the wall opposite you. 5’ from this door is a mound of tarry looking rags. Many flies buzz about the room and the air has a sweet honey smell.
Ronan
player, 21 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Sat 30 May 2020
at 12:08
  • msg #108

A1: Slave Pits of the Undercity

"Let's see what we will find."
Ronan approaches the pile and pokes it with the tip pf his spear, carefully and slowly.
Black Angus
player, 35 posts
Human fighter 4
AC 3; HP 14/14
Sat 30 May 2020
at 12:10
  • msg #109

A1: Slave Pits of the Undercity

Angus watches from the stairs, long sword in hand, no room for his sling.
Bernhard
player, 26 posts
Human Fighter
AC 1 HP 18/18
Sat 30 May 2020
at 15:55
  • msg #110

A1: Slave Pits of the Undercity

"I don't like the look of this," Bernhard says quietly. He moves up with Ronan to shield him just in case.
Black Angus
player, 36 posts
Human fighter 4
AC 3; HP 14/14
Sat 30 May 2020
at 16:07
  • msg #111

A1: Slave Pits of the Undercity

"That makes two of us!" Angus whispers as he comes down the steps to stand with them.
Vandarin
player, 10 posts
Elf
Dual-class F/MU
Sat 30 May 2020
at 20:24
  • msg #112

A1: Slave Pits of the Undercity

"A sweet smell and flies? Hardly a standard dungeon atmosphere. Perhaps we should tread carefully..."
Larhart
player, 18 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 31 May 2020
at 08:39
  • msg #113

A1: Slave Pits of the Undercity

Larhart looked around the room, his eyes looking up over the ceiling while still keeping his bow ready.
Dungeon Master
GM, 41 posts
Sun 31 May 2020
at 10:00
  • msg #114

A1: Slave Pits of the Undercity

As Ronan approaches the pile it suddenly stirs and lashes out with a ragged tendril!

11:59, Today: Dungeon Master rolled 6 using 1d20 ((6)).

Ronan ducks!
Black Angus
player, 37 posts
Human fighter 4
AC 3; HP 14/14
Sun 31 May 2020
at 11:36
  • msg #115

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 114):

07:34, Today: Black Angus rolled 5 using 1d6.  initiative.

07:36, Today: Black Angus rolled 9 using 1d8+2.  damage.

07:35, Today: Black Angus rolled 13 using 1d20+1.  to hit.

Ronan
player, 22 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Sun 31 May 2020
at 12:54
  • msg #116

A1: Slave Pits of the Undercity

Ronan will attack with bis spear and move away from the line of fire of his friends.
Bernhard
player, 27 posts
Human Fighter
AC 1 HP 18/18
Sun 31 May 2020
at 17:41
  • msg #117

A1: Slave Pits of the Undercity

Prepared for an ambush, but not quite like this, Bernhard forces himself between the seeming alive pile of rags and Ronan. He slashes at the tendrils, but the strangeness of his opponent puts him off balance.

Attacks:
Round 1: 4, 7 (miss)
Round 2: 15, 5 (Hit AC 2)
Round 3: 6, 6 (miss)

13:36, Today: Bernhard rolled 4,7,15,5,6,6 using d20+1,d6+1,d20+1,d6+1,d20+1,d6+1.  Bernhard attacks.
Larhart
player, 19 posts
Elven Ftr4
AC: 5; HP 10/10
Sun 31 May 2020
at 18:35
  • msg #118

A1: Slave Pits of the Undercity

The elf started pinpointing the creature hidden in the rags.



20:34, Today: Larhart rolled 9,2,5,2,11,1 using d20,d6,d20,d6,d20,d6 with rolls of 9,2,5,2,11,1.  Hitting the target, at least until its death.
Falan Oakenheel
player, 19 posts
Sun 31 May 2020
at 21:54
  • msg #119

A1: Slave Pits of the Undercity

Falan was ready for a fight, and held an arrow in his bow, aimed at the pile of rags.

OOC:

Round 1, attack enemy with clearest line of sight: attack 15, damage 5

Round 2: attack 13, damage 2

Round 3: attack 16, damage 6

"15:52, Today: Falan Oakenheel rolled 15,5,13,2,16,6 using 1d20,1d6,1d20,1d6,1d20,1d6 with rolls of 15,5,13,2,16,6.  attacks with longbow."

Vandarin
player, 11 posts
Elf
Dual-class F/MU
Sun 31 May 2020
at 22:00
  • msg #120

A1: Slave Pits of the Undercity

Looking for a more pragmatic approach than mere combat, and using all of his sizeable intellect, Vandarin drags one of the barrels of vinegar closer to the top of the stairs then smashes the top and pours the contents down.

"Watch your steps, my good friends! A little vinegar ought to solve our fly problem!"
Fentinbrook
player, 2 posts
Human Thief
Mon 1 Jun 2020
at 04:57
  • msg #121

A1: Slave Pits of the Undercity

Fentinbrook avoids the vinegar. not wanting to smell like a sour pickle.
Black Angus
player, 38 posts
Human fighter 4
AC 3; HP 14/14
Mon 1 Jun 2020
at 11:59
  • msg #122

A1: Slave Pits of the Undercity

There's enough alcohol left that it is still flammable too, so watch the torches."
Dungeon Master
GM, 44 posts
Wed 3 Jun 2020
at 11:13
  • msg #123

A1: Slave Pits of the Undercity

19:35, Today: Dungeon Master rolled 5 using 1d6.  Initiative - Monsters.
19:35, Today: Dungeon Master rolled 5 using 1d6.  Initiative - PCs.
Fentinbrook and Thorik have +1 to initiative.

Fentinbrook - I'm going to have you not attack in melee (I believe you do not have daggers left?) since this thing has many attacks and could strike you back.

Thorik attacks with his sling and misses
12:49, Today: Dungeon Master, on behalf of Thorik, rolled 5,5 using 1d20+2,1d6.  Attack.

Bernhard attacks and misses.

Ronan attacks and hits for 3 damage.
12:51, Today: Dungeon Master, on behalf of Ronan, rolled 14,3 using 1d20,1d6.  Attack.

Brother Nerrag attacks and hits for 7 damage.
12:53, Today: Brother Nerrag rolled 18,7 using 1d20+1,1d6+1 ((17,6)).

Vandarin reaches the barrels.

Larhart attacks and misses.

Falan attacks and hits for 5 damage.

Black Angus attacks and hits for 9 damage, killing the monster!



The monster attacks each character within reach with its tendrils six times! (You have the same initiative count so his and your attacks happen simultaneously) These tendrils
end in sticky globs of sap and attach themselves to those hit.

-Bernhard is hit by 5 tendrils, taking 9 points of damage.
13:00, Today: Dungeon Master rolled 13,13,10,13,17,12,3,2,2,1, 2,1 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

-Ronan is hit by two tendrils, taking 4 points of damage! One of them latches over his face! He's suffocating.
13:00, Today: Dungeon Master rolled 12,5,3,20,8,1,2,2,2,1, 2,2 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

-Brother Nerrag is hit by 3 tendrils, suffering 4 points of damage.
13:00, Today: Dungeon Master rolled 4,3,14,4,15,17,2,1,1,1, 1,2 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

-Larhart is hit by every tendril, suffering 12 points of damage. He's knocked unconscious and is in grave condition.
13:00, Today: Dungeon Master rolled 9,12,10,13,17,13,2,1,3,1, 3,2 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

-Falan Oakenheel is hit by 3 tendrils, suffering 9 points of damage.
13:00, Today: Dungeon Master rolled 13,4,5,8,6,14,3,3,2,3, 1,3 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

-Black Angus is hit by every tendril, suffering 10 points of damage. One of them latches over his face! He's suffocating.
13:01, Today: Dungeon Master rolled 10,19,20,19,17,13,1,1,2,1, 3,2 using 1d20,1d20,1d20,1d20,1d20,1d20,1d3,1d3,1d3,1d3,1d3,1d3.

Wow, that was pretty harsh.
The party gains 1152 points of experience. That's 128 points for each of you.
This message was last edited by the GM at 11:16, Wed 03 June 2020.
Black Angus
player, 39 posts
Human fighter 4
AC 3; HP 14/14
Wed 3 Jun 2020
at 13:11
  • msg #124

A1: Slave Pits of the Undercity

Angus, desperately trying to get it to let go, swings a skillful swing into it (crit?)

09:09, Today: Black Angus rolled 8 using 1d8+2.  damage.

09:09, Today: Black Angus rolled 5 using 1d8+2.  damage.

09:08, Today: Black Angus rolled 21 using 1d20+1.  to hit.

Dungeon Master
GM, 46 posts
Wed 3 Jun 2020
at 14:12
  • msg #125

A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 124):

It's dead, Jim.
Though you still have a tentacle with very sticky sap attached to your face.

Black Angus
player, 40 posts
Human fighter 4
AC 3; HP 14/4
Wed 3 Jun 2020
at 14:20
  • msg #126

A1: Slave Pits of the Undercity

Angus begins to pull the sticky tentacle from around his mouth so he can breath! He'll use his hands and a dagger if he has to to carefully peel it from his lips. Breathing being the most important thing! "Help Larhart!" he yells after he gets his mouth and lungs back!
This message was last edited by the player at 15:00, Wed 03 June 2020.
Ronan
player, 23 posts
Elf Druid/Magic_user
AC 5 HP 12/12
Wed 3 Jun 2020
at 17:28
  • msg #127

A1: Slave Pits of the Undercity

Ronan drops his spear and tries to pull his dagger from his belt and cut the tentacle.
If he succeeds he will try to heal other people.
Bernhard
player, 28 posts
Human Fighter
AC 1 HP 9/18
Wed 3 Jun 2020
at 17:53
  • msg #128

A1: Slave Pits of the Undercity

Bernhard moves to help Ronan remove the tentacle from his mouth.

OOC: Hopefully we have a good supply of CLW on hand.

Dungeon Master
GM, 47 posts
Thu 4 Jun 2020
at 10:07
  • msg #129

A1: Slave Pits of the Undercity

Ronan, you cut the tentacle, but there's still a glob of sticky stuff blocking your airway!
Pulling on the tentacles has about a 25% chance of removing the resin.

12:04, Today: Dungeon Master, on behalf of Ronan, rolled 96 using 1d100.  25% remove.
12:04, Today: Dungeon Master, on behalf of Black Angus, rolled 93 using 1d100.  25% remove.

You tear the tentacles from your faces, but the resin is stuck to you too tightly, and it stays.
Trying to remove it with a dagger may be an option, but there's no way you can do it quickly enough while at the same time being sure of not doing any harm - and likely some disfigurement.
There might also be alternative ways.

Brother Nerrag has 1 CLW spell available, plus 2 potions.
Black Angus
player, 41 posts
Human fighter 4
AC 3; HP 14/4
Thu 4 Jun 2020
at 12:58
  • msg #130

A1: Slave Pits of the Undercity

Angus uses his dagger to help clear the glue from his airway. As he slowly asphyxiates.

OOC - how many attacks per round that thing get? My God it made 25 attacks at least!
This message was last edited by the player at 18:33, Thu 04 June 2020.
Ronan
player, 24 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Thu 4 Jun 2020
at 13:42
  • msg #131

A1: Slave Pits of the Undercity

Ronan forgets momentarily the stick thing on his face and go looking for his friends:
"Nerrag, please help Larhart, I will tend Bernhard"
He bow his head and prays, invoking his god healing powers.

10:38, Today: Ronan rolled 1 using 1d8.  CLW.


He barely sees any improvement on Bernhard's conditions. Stop, breath, think.
"Please, whoever is better keep watch. And anyone has any idea how to remove this messy stuff without making me a new mouth?"

OOC: I know how much people lost, can I know how much they have?
Falan Oakenheel
player, 20 posts
Elf MU 3/F 3
AC: 7 HP: 3/12
Thu 4 Jun 2020
at 19:56
  • msg #132

A1: Slave Pits of the Undercity

"The vinegar--the vinegar might dissolve this substance. Hurry, Vandarin!" Having been struck, although not in the face, Falan himself could not rush to help Vandarin, being able only to urge him to move quickly.
Vandarin
player, 12 posts
Elf
Dual-class F/MU
Thu 4 Jun 2020
at 21:37
  • msg #133

A1: Slave Pits of the Undercity

"I may need help to lift this. I do not believe these barrels were meant to be carried by one, average-strength elf."
Bernhard
player, 29 posts
Human Fighter
AC 1 HP 9/18
Fri 5 Jun 2020
at 00:29
  • msg #134

A1: Slave Pits of the Undercity

Bernhard gives Ronan a quick nod of thanks for the healing and rushes to help Vandarin with the barrel.
Ronan
player, 25 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Fri 5 Jun 2020
at 17:02
  • msg #135

A1: Slave Pits of the Undercity

Ronan hurries to the side of Nerrag, trying to figure out how Larhart is doing.

OOC: CLW if there is need.
Falan Oakenheel
player, 21 posts
Elf MU 3/F 3
AC: 7 HP: 3/12
Sat 6 Jun 2020
at 06:19
  • msg #136

A1: Slave Pits of the Undercity

Falan took some of the vinegar on his fingers and tested it against the sticky material to see if it could dissolve the material, testing just a bit. If it proved effective, he would take a rag and begin trying to use it to clear more of the material off of his skin.

"I am heavily wounded, if I am attacked again that could be all for me."
Black Angus
player, 42 posts
Human fighter 4
AC 3; HP 14/4
Sat 6 Jun 2020
at 11:48
  • msg #137

A1: Slave Pits of the Undercity

Angus, gasping for air, dips into the vinegar trying to dissolve the glue! The dagger being ineffective.
This message was last edited by the player at 11:49, Sat 06 June 2020.
Dungeon Master
GM, 49 posts
Sat 6 Jun 2020
at 14:30
  • msg #138

A1: Slave Pits of the Undercity

The vinegar quickly dissolves the sticky resin, allowing for air to enter the lungs of those suffocating!
Brother Nerrag
player, 9 posts
Sat 6 Jun 2020
at 14:36
  • msg #139

A1: Slave Pits of the Undercity

Nerrag approaches Falan and lays his hand on his shoulder. "Fear not, friend, for Kord smiles upon those who fight courageously." A wave of positive energy spreads through Falan's body, and his wounds begin to heal.
He then opens a small leather bag, revealing two small bottles alongside a small flask of alcohol. "And if it were necessary, there's always liquid vigor to help."

16:32, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 4 using 1d6+1.  Cure Light Wounds.

Two potions of CLW, just grab 'em if anybody wants one.

Black Angus
player, 44 posts
Human fighter 4
AC 3; HP 14/4
Sat 6 Jun 2020
at 14:41
  • msg #140

A1: Slave Pits of the Undercity

"I'll take one and Larhart needs one too!" He gives the other one to Larhart after he clears his mouth of glue. (Larhart, roll 1d6+1)

10:41, Today: Black Angus rolled 5 using 1d6+1.  CLW.

I put my AC and HP under my name in 'biography' if you ever wish to know my character's health, he is at 9 out of 14 at the moment. After the CLW. He was down 10, picked up 5.
This message was last edited by the player at 14:46, Sat 06 June 2020.
Falan Oakenheel
player, 22 posts
Elf MU 3/F 3
AC: 7 HP: 7/12
Sat 6 Jun 2020
at 17:32
  • msg #141

A1: Slave Pits of the Undercity

After thanking Brother Nerrag, he turned to the others. Noticing the powerful effects of the resin, Falan suddenly thought to speak: "Angus, I've got an unusual idea. Hand me the bottle for that potion, I'm going to try and work some of this resin into it. This could be useful. We should consider taking several bottles filled with this substance." He started trying to gather the resin from this creature into the bottle.
Black Angus
player, 45 posts
Human fighter 4
AC 3; HP 14/9
Sat 6 Jun 2020
at 17:34
  • msg #142

A1: Slave Pits of the Undercity

"There were two potions used, fill the other flask too. Good idea Falan, never know when we need to stick something."
Larhart
player, 21 posts
Elven Ftr4
AC: 5; HP 1/10
Sat 6 Jun 2020
at 18:33
  • msg #143

A1: Slave Pits of the Undercity

The elven warrior slowly woke up, feeling the warmth of the healing potion still filling him mouth. "Thanks.. Black Angus" he said, seeing the human's face in front of him and the empty healing potion.

The fighter stood up, walking around to gather the arrows he threw.

OOC
20:30, Today: Larhart rolled 3 using 1d6+1 with rolls of 2.  Curing Potion poured in his mouth.

Bernhard
player, 30 posts
Human Fighter
AC 1 HP 10/18
Sat 6 Jun 2020
at 19:02
  • msg #144

A1: Slave Pits of the Undercity

"We're in pretty rough shape," Bernhard says. He investigates the remains of the creature to get a better idea of what it was. "Everyone keep a sharp eye out for any more of these. We'll need to give them a wide berth. Or set them on fire from a distance."
Dungeon Master
GM, 50 posts
Sun 7 Jun 2020
at 09:19
  • msg #145

A1: Slave Pits of the Undercity

There's enough resin to fill at least a dozen bottles.

Bernhard investigates the creature. It is a strange kind of plant, anchored in place by hairlike roots, half buried in a mound of rotting mass. From the roots stem thousands of ragged, ropelike tentacles, all piled around its body. Each tentacle secretes sticky resin at the end.

OOC: By the way - I realize now I didn't respond to you, Angus. The creature got to attack everyone within range six times - no maximum number of attacks. It's pretty crazy.

Black Angus
player, 46 posts
Human fighter 4
AC 3; HP 14/9
Sun 7 Jun 2020
at 11:23
  • msg #146

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 145):

WOW!!! meant to be a party killer!
This message was last edited by the player at 11:23, Sun 07 June 2020.
Ronan
player, 26 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Sun 7 Jun 2020
at 12:39
  • msg #147

A1: Slave Pits of the Undercity

After cleaning the resin as better as he can from his body, clothes and weapons, Ronan examines the door from a safe distance "Well, we have the door. Probably fire trapped."
Looking at the remains of the creature:
"Wonder why it was here"
This message was last edited by the player at 12:40, Sun 07 June 2020.
Black Angus
player, 47 posts
Human fighter 4
AC 3; HP 14/9
Sun 7 Jun 2020
at 12:45
  • msg #148

A1: Slave Pits of the Undercity

"It was the trap, I say we find somewhere to rest and heal up. We're battered."
Bernhard
player, 31 posts
Human Fighter
AC 1 HP 10/18
Mon 8 Jun 2020
at 14:56
  • msg #149

A1: Slave Pits of the Undercity

"Thorik, can you check the door?" Bernhard asks.

"Are we ready to move on?"
Thorik
player, 20 posts
Dwarf Thief
AC:7 HP:12/12
Tue 9 Jun 2020
at 14:17
  • msg #150

A1: Slave Pits of the Undercity

"Aye, just give me a moment." He sets to work on the door. "Nothing here."
Dungeon Master
GM, 51 posts
Tue 9 Jun 2020
at 14:17
  • msg #151

A1: Slave Pits of the Undercity

You smell smoke.

Upon further inspection you see something glimmer at the base of the sundew, hidden under its glue. There are 500 gp, three gems (500 gp, 1,000 gp, and 10 gp) and a ring of spell with three faintly glowing crystals.

The door appears to open to the corner of a hallway.
It goes left for 20' and comes up to a door.
It goes forward for 100' and turns left for another 30'. There are doors to the right and left at the end.
About 20' in front of you, a passage splits to the right. 10' from the intersection a door opens right. The passage goes forward for 40', then turns right for 10' then it arrives at some stairs going down. Right after the turn there's a door to the left.

OOC: Hope that's not too confusing
This message was last edited by the GM at 14:17, Tue 09 June 2020.
Black Angus
player, 48 posts
Human fighter 4
AC 3; HP 14/9
Tue 9 Jun 2020
at 14:22
  • msg #152

A1: Slave Pits of the Undercity

Angus picks up the items, "this looks magicy, wizard? I'll carry the rest in my pouch until we split what we found. Or until you empty my pouch when I pass." he whispers, holding up the ring for a wizard.
This message was last edited by the player at 19:46, Tue 09 June 2020.
Larhart
player, 22 posts
Elven Ftr4
AC: 5; HP 1/10
Tue 9 Jun 2020
at 18:23
  • msg #153

A1: Slave Pits of the Undercity

Larhart touched his wounds, still hurting from the previous combat.

"I will stay in the back, sorry for that" he said, holding his bow.
Black Angus
player, 49 posts
Human fighter 4
AC 3; HP 14/9
Tue 9 Jun 2020
at 18:25
  • msg #154

A1: Slave Pits of the Undercity

In reply to Larhart (msg # 153):

"Sorry for what? We need to find a place to rest for myself, Larhart, and anyone else hurt."
Bernhard
player, 32 posts
Human Fighter
AC 1 HP 10/18
Tue 9 Jun 2020
at 19:36
  • msg #155

A1: Slave Pits of the Undercity

Bernhard looks at the pile of gold and gems. Once that was all that mattered to him, but now things had changed.

"Lot's of choices," Bernhard says while standing the doorway. He points to the left-hand passage that ends in a door. "This way is closest and may be a place we can rest."
Black Angus
player, 50 posts
Human fighter 4
AC 3; HP 14/9
Tue 9 Jun 2020
at 19:44
  • msg #156

A1: Slave Pits of the Undercity

"Ronan, Falan? I found a ring for you. We'll go the way you want Bernard, we just need rest."
This message was last edited by the player at 19:45, Tue 09 June 2020.
Ronan
player, 27 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Wed 10 Jun 2020
at 14:25
  • msg #157

A1: Slave Pits of the Undercity

Ronan nods at Angu: "I will take a look at it later. Just give me a second to try to help Larhart. And I agree we need a place to rest." He approaches the elf. Then he gestures and prays lowly.

OOC: Last CLW: 11:24, Today: Ronan rolled 4 using 1d8 ((4)).
Larhart
player, 23 posts
Elven Ftr4
AC: 5; HP 5/10
Wed 10 Jun 2020
at 21:33
  • msg #158

A1: Slave Pits of the Undercity

Larhart felt the holy energy empowering him. "May the Seldarine be with you, Ronan. Thank you" the elf fighter said.
Falan Oakenheel
player, 23 posts
Elf MU 3/F 3
AC: 7 HP: 7/12
Thu 11 Jun 2020
at 08:06
  • msg #159

A1: Slave Pits of the Undercity

After Larhart was healed, Falan fell back into formation, heading in the direction which Bernhard indicated.

OOC: "02:06, Today: Falan Oakenheel rolled 2 using 1d6.  listen noise." Nope!
Dungeon Master
GM, 52 posts
Thu 11 Jun 2020
at 13:31
  • msg #160

A1: Slave Pits of the Undercity

Falan - you hear movement and voices inside, though you cannot make out exactly how many or what exactly is going on.
Falan Oakenheel
player, 24 posts
Elf MU 3/F 3
AC: 7 HP: 7/12
Thu 11 Jun 2020
at 18:01
  • msg #161

A1: Slave Pits of the Undercity

He motions Larhart over towards the door, hoping that he might have better luck.
Larhart
player, 24 posts
Elven Ftr4
AC: 5; HP 6/10
Thu 11 Jun 2020
at 18:55
  • msg #162

A1: Slave Pits of the Undercity

Larhart tried to hear noises from the same direction, probably with a similar outcome.

OOC
20:54, Today: Larhart rolled 2 using 1d6 with rolls of 2.  Listen Noises.

Dungeon Master
GM, 54 posts
Fri 12 Jun 2020
at 08:44
  • msg #163

A1: Slave Pits of the Undercity

Yep - no dice.

The smell of smoke gets stronger.
Bernhard
player, 33 posts
Human Fighter
AC 1 HP 10/18
Fri 12 Jun 2020
at 13:57
  • msg #164

A1: Slave Pits of the Undercity

"It seems that our fire is spreading," Bernhard says quietly, smelling the air. "We need to move on. If we act fast we can perhaps ambush whoever is on the other side of the door. We are here to eliminate slavers."
Black Angus
player, 51 posts
Human fighter 4
AC 3; HP 14/19
Fri 12 Jun 2020
at 14:10
  • msg #165

A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 164):

"It seems so, everyone ready?"
Ronan
player, 29 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Fri 12 Jun 2020
at 16:09
  • msg #166

A1: Slave Pits of the Undercity

"Yes, anything but staying in the same place for long."
Black Angus
player, 52 posts
Human fighter 4
AC 3; HP 14/9
Fri 12 Jun 2020
at 16:17
  • msg #167

A1: Slave Pits of the Undercity

In reply to Ronan (msg # 166):

"Let's go then, lead the way oh great leader, I'll be right behind you."
Dungeon Master
GM, 55 posts
Fri 12 Jun 2020
at 23:16
  • msg #168

A1: Slave Pits of the Undercity

You open the door.
This room seems to be a smaller wooden building annexed to the temple. It is in good condition - clearly someone is maintaining it. In it is a row of stalls for horses, three of which are occupied at the moment. Tack hangs from the walls and three saddles are piled near the double doors. Piles of hay line the walls opposite the stalls and several open sacks of grain are beside them. Four very ugly humans are sitting on the sacks, their short swords thrust into the hay beside them. A ladder near the single door leads to a loft.

The group of men all turn to you and reach for their weapons, clearly alarmed at the sight of unknown armed men. "Who are you?", one of them says in a raspy voice.
Bernhard
player, 34 posts
Human Fighter
AC 1 HP 10/18
Sat 13 Jun 2020
at 03:58
  • msg #169

A1: Slave Pits of the Undercity

"There's a fire burning inside," Bernhard says to the men with authority. "These horses need to be moved. Secure the tack and saddles as well."
Larhart
player, 25 posts
Elven Ftr4
AC: 5; HP 6/10
Sat 13 Jun 2020
at 08:31
  • msg #170

A1: Slave Pits of the Undercity

The elf was going to shoot an arrow but the wise human acted first. Larhart hoped that could have been a good plan.
Dungeon Master
GM, 56 posts
Sat 13 Jun 2020
at 11:53
  • msg #171

A1: Slave Pits of the Undercity

13:42, Today: Dungeon Master, on behalf of Bernhard, rolled 9 using 2d6 ((3,6)).
The men let out a surprised gasp, then replace their weapons. The apparent leader exhorts his men into labor: "Well, get to work then!". He directs a pair of them to get the horses, while he orders the other to open the door leading outside. The leader knocks on the bottom of the loft, "You too, get moving!". Turning to you, he says "Are you going to need help with the fire?"
Bernhard
player, 35 posts
Human Fighter
AC 1 HP 10/18
Sat 13 Jun 2020
at 18:29
  • msg #172

A1: Slave Pits of the Undercity

"No, it's being handled. We're working on containing this end and clearing out who and what we can just in case. You best get busy."

Once he is sure the men are busy, Bernhard turns and steps back toward his comrades. He finds the magic users and whispers, "Can any of you put this lot to sleep?"
Ronan
player, 30 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Sat 13 Jun 2020
at 19:15
  • msg #173

A1: Slave Pits of the Undercity

"Sure." Ro an gets some sand from his belt pouch and, while srinkling it says a few magical words.

OOC: Sleep
Dungeon Master
GM, 58 posts
Sun 14 Jun 2020
at 08:40
  • msg #174

A1: Slave Pits of the Undercity

The leader of the men opens his mouth to answer, but a sudden drowsyness comes over him and yawns instead. In a moment, he drops to the ground, deeply asleep. The others around you are likewise incapacitated.
Bernhard
player, 37 posts
Human Fighter
AC 1 HP 10/18
Sun 14 Jun 2020
at 14:22
  • msg #175

A1: Slave Pits of the Undercity

OOC: Had the ones in the loft already come down before the spell was cast?
Black Angus
player, 53 posts
Human fighter 4
AC 3; HP 14/9
Sun 14 Jun 2020
at 14:23
  • msg #176

A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 175):

If not, Angus will climb up and slit their throats.
Larhart
player, 26 posts
Elven Ftr4
AC: 5; HP 6/10
Sun 14 Jun 2020
at 16:45
  • msg #177

A1: Slave Pits of the Undercity

"Better go quick before they wake up. Maybe we could block the door with something" the elf said, looking around to find something to be used for that purpose.
Dungeon Master
GM, 59 posts
Sun 14 Jun 2020
at 20:14
  • msg #178

A1: Slave Pits of the Undercity

OOC: Nope!

Angus climbs up the stairs to find a very emaciated looking man dressed in rags cowering behind a few sacks of grain. He eyes the fighter's weapon and falls to his knees, pleading: "No! Please... I was just finishing my work here... I've been a good slave, I've worked hard..."
Black Angus
player, 54 posts
Human fighter 4
AC 3; HP 14/9
Sun 14 Jun 2020
at 20:22
  • msg #179

A1: Slave Pits of the Undercity

"Shhhh, I won't hurt you. Here, have some rations." He hands the man some rations to eat, then proceeded to cut the throats of the guards!

When he was done, he led the man down the ladder.
Falan Oakenheel
player, 26 posts
Elf MU 3/F 3
AC: 7 HP: 7/12
Mon 15 Jun 2020
at 01:39
  • msg #180

A1: Slave Pits of the Undercity

After assisting Angus with his work, Falan quickly searches the bodies--around the belts, in pockets and any bags the men might have carried.
Dungeon Master
GM, 60 posts
Mon 15 Jun 2020
at 06:20
  • msg #181

A1: Slave Pits of the Undercity

The men carried 20 gp each, for a total of 80gp. Other than this there is nothing of value in the stables except for the horses and the saddles.

The slave greedily devours the food. He eyes the corpses of the dead men. "Take me away from here, please. I can help you, I know this place well."
This message was last edited by the GM at 06:20, Mon 15 June 2020.
Black Angus
player, 55 posts
Human fighter 4
AC 3; HP 14/9
Mon 15 Jun 2020
at 11:47
  • msg #182

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 181):

Angus hands him a dagger from the fallen enemy so he is not unarmed. "Good to know, what do you all think? You wear armor from one of them?" Angus says to the others then the man.
Ronan
player, 31 posts
Elf Druid/Magic_user
AC 5 HP 8/12
Mon 15 Jun 2020
at 13:17
  • msg #183

A1: Slave Pits of the Undercity

"Yes, we need a place to rest and plan, The armor is a good idea too." Ronam carefully look at the slavers trying to figure any marks.
Bernhard
player, 38 posts
Human Fighter
AC 1 HP 10/18
Mon 15 Jun 2020
at 21:52
  • msg #184

A1: Slave Pits of the Undercity

"This may be the best place to rest. But if that fire is really spreading, no place may be safe for long. Maybe we should go back in and go down the long passage to get a far from it as possible. Or else out that way?" Bernhard points to the exterior door to the stable.
Slave
Tue 16 Jun 2020
at 07:37
  • msg #185

A1: Slave Pits of the Undercity

"I certainly could, master..." the man throws out the word tentatively, "but I'm not sure it'd be of much use; it's not like the slavers matching wear uniforms."
Black Angus
player, 56 posts
Human fighter 4
AC 3; HP 14/9
Tue 16 Jun 2020
at 12:01
  • msg #186

A1: Slave Pits of the Undercity

In reply to Slave (msg # 185):

"It might help protect you and disguise that you were a slave" Angus replies to him. "You can defend your life if you want to as well."
Falan Oakenheel
player, 27 posts
Elf MU 3/F 3
AC: 7 HP: 7/12
Tue 16 Jun 2020
at 18:34
  • msg #187

A1: Slave Pits of the Undercity

Falan reassured the man: "Just stay away from the exposed parts of our formation--and close by one of us with a strong sword arm--and you will be safe. If your protector falls, don't hesitate to attack with everything you have. You never know whether one moment of bravery will be your salvation."

He turned to the others: "I think it more likely that the smoke is filling the place than that we'll be directly threatened. I suggest we rest here, and keep a watch of two men--one to keep an eye on the door, one to keep an eye on our exit there. Do you all agree?"
Black Angus
player, 57 posts
Human fighter 4
AC 3; HP 14/9
Tue 16 Jun 2020
at 18:41
  • msg #188

A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 187):

"I agree, sleep on a bed of straw, it will be softer. I'll take second watch so casters can get their rest."
Bernhard
player, 39 posts
Human Fighter
AC 1 HP 10/18
Tue 16 Jun 2020
at 20:10
  • msg #189

A1: Slave Pits of the Undercity

OOC: In game terms, how long will we need to rest to be effective (regaining spells, HP, etc.)?
Larhart
player, 27 posts
Elven Ftr4
AC: 5; HP 6/10
Wed 17 Jun 2020
at 03:41
  • msg #190

A1: Slave Pits of the Undercity

"I am not a mage, so I can take any turn. I suggest to make casters sleep fist" the elf said.
Dungeon Master
GM, 61 posts
Wed 17 Jun 2020
at 05:12
  • msg #191

A1: Slave Pits of the Undercity

"If that is what you wish, master" the slave says, looking rather unconvinced. But he begins donning one of the dead men's armor.


OOC: Resting for 8 hours will recover 1 hit point plus all your spells. If you wish, I can have Brother Nerrag prepare all his spells as Cure Light Wounds; that'll give him three uses.
This message was last edited by the GM at 05:12, Wed 17 June 2020.
Bernhard
player, 40 posts
Human Fighter
AC 1 HP 10/18
Thu 18 Jun 2020
at 13:48
  • msg #192

A1: Slave Pits of the Undercity

"Have all of the clerics used all of their healing magic?" Bernhard asks. "If so, please do so now and then get some rest. I'll take first watch."

OOC: Looks like the consensus is to rest. We did get pretty hacked up.
Dungeon Master
GM, 63 posts
Thu 18 Jun 2020
at 17:17
  • msg #193

A1: Slave Pits of the Undercity

You sit yourselves down to rest...

19:11, Today: Dungeon Master rolled 3,5,4 using 1d6,1d6,1d6.  Random encounter rolls.

You hear a rumble in the distance. Otherwise, eight hours pass without incident.

His magic recovered, Brother Nerrag begins to tend to the party's injuries.

OOC: Everyone recovers 1 hit point, plus all spells if applicable. Hooray!
Up to three of you (or the same person multiple times up to three) can roll 1d6+1 for a healing spell from Nerrag.

Black Angus
player, 58 posts
Human fighter 4
AC 3; HP 14/10
Thu 18 Jun 2020
at 17:40
  • msg #194

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 193):

OOC - Recover 1 hp, or 1 hp per level?
Larhart
player, 28 posts
Elven Ftr4
AC: 5; HP 7/10
Thu 18 Jun 2020
at 20:52
  • msg #195

A1: Slave Pits of the Undercity

"Brother Nerrag, please start from the frontliners" the elf said, waking up after the rest and checking his equipment.
Bernhard
player, 41 posts
Human Fighter
AC 1 HP 11/18
Thu 18 Jun 2020
at 20:55
  • msg #196

A1: Slave Pits of the Undercity

"Aye, I could us a touch more of healing," Bernhard says.
Bernhard
player, 42 posts
Human Fighter
AC 1 HP 18/18
Fri 19 Jun 2020
at 14:21
  • msg #197

A1: Slave Pits of the Undercity

Bernhard accepts a Cure Light Wounds spell from Brother Nerrag.

"My thanks," Bernhard says and he readies himself for their return to the monastery.


10:19, Today: Bernhard rolled 7 using 1d6+1.  CLW.
Black Angus
player, 59 posts
Human fighter 4
AC 3; HP 14/10
Fri 19 Jun 2020
at 14:51
  • msg #198

A1: Slave Pits of the Undercity

"I'm hurt to, but I don't think it's too bad, I'll let you look it over and decide."

OOC - 10 of 14
Ronan
player, 33 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Fri 19 Jun 2020
at 15:46
  • msg #199

A1: Slave Pits of the Undercity

Ronan turns to the former slave: "Do you know your way around the temple? Have you been inside?"
Slave
Sat 20 Jun 2020
at 15:46
  • msg #200

A1: Slave Pits of the Undercity

"Yes, yes, naturally. Inside the temple, all the way to the pits in the sewers down below where they keep us slaves, Pelor help us poor souls..."
Bernhard
player, 43 posts
Human Fighter
AC 1 HP 18/18
Sat 20 Jun 2020
at 18:15
  • msg #201

A1: Slave Pits of the Undercity

"How do we get there?" Bernhard asks. "Are the leaders of the slavers there as well?"
Slave
Sat 20 Jun 2020
at 19:28
  • msg #202

A1: Slave Pits of the Undercity

"There are some stairs nearby that lead down, but the path passes through the caves in which the insectoid servitors of the slavers lair. I'm sure there are other ways, but alas we slaves are brought solely through this one. As for the masters... I've never come face to face with one of them - but judging from what I've heard, they must be down there somewhere too." He clutches his newly gained equipped tightly. "Which incidentally makes me a little unsure about going down there again. I wouldn't like to find out what they do to rebellious slaves."
Larhart
player, 29 posts
Elven Ftr4
AC: 5; HP 7/10
Sat 20 Jun 2020
at 19:54
  • msg #203

A1: Slave Pits of the Undercity

"We could cut a hood out from the slaver's clother so you won't have to worry about it. Just a wide hole to leave your eyes uncovered" the elf suggested.
Ronan
player, 34 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sat 20 Jun 2020
at 20:57
  • msg #204

A1: Slave Pits of the Undercity

"You are not a slave any more, you are free.". He pauses a second and continues "I cant promise much, but I will try to help you get back to where you come from or find somewhere to <DarkBlue>work. Where are you from and what you did before?" Ronan tries to smile "What about working as guide? You will get some money to restart."</DarkBlue>
This message was last edited by the player at 21:04, Sat 20 June 2020.
Slave
Sun 21 Jun 2020
at 07:47
  • msg #205

A1: Slave Pits of the Undercity

"Oh, that'll help for now. But when they finally get us, that's not going to make much of a difference."

He is taken aback by the question, but he hides it well. He hesitates for a moment before answering: "I come from the city... Greyhawk. I was but a poor low-life, nothing awaits me back home." He throws all of you a pitiable look. "If you intended to obtain a reward for my rescue, I lament you're out of luck. I can only hope to keep myself alive with what little opportunities Istus puts in my path, whatever those are."
Ronan
player, 35 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sun 21 Jun 2020
at 12:23
  • msg #206

A1: Slave Pits of the Undercity

Ronan sighs, he was never good with people: "That wasnt what I was thinking. But I will try to help you back to Greyhawk, if that is what you want. And if you dont want the job, it is your choice." He goes back to his spell seclection.
Larhart
player, 30 posts
Elven Ftr4
AC: 5; HP 7/10
Sun 21 Jun 2020
at 16:42
  • msg #207

A1: Slave Pits of the Undercity

"A torchbearer is always welcome. Light and fire are good friends in places like this" the elf said to the human slave.
Black Angus
player, 60 posts
Human fighter 4
AC 3; HP 14/10
Sun 21 Jun 2020
at 16:44
  • msg #208

A1: Slave Pits of the Undercity

In reply to Ronan (msg # 206):

"As will I. Greyhawk is looking like a better place all the time. Never know what power is behind the slavers."
Bernhard
player, 44 posts
Human Fighter
AC 1 HP 18/18
Sun 21 Jun 2020
at 18:16
  • msg #209

A1: Slave Pits of the Undercity

"If you can serve as our guide we will reward you," Bernhard says to the man, "even if you simply guide us to these stairs you mentioned. If nothing awaits you in Greyhawk, perhaps you can find enough here to make a new life? What is your name?"
Slave
Sun 21 Jun 2020
at 19:55
  • msg #210

A1: Slave Pits of the Undercity

"Here? In Highport? I don't think so! A second set of chains is all I can hope for in this wretched hive of scum and villainy. You can call me Bakelion. I would gladly lead you there, if you promise to get me out of this place as soon as you accomplish whatever it is you seek to do here... what would that be, incidentally?"
Bernhard
player, 45 posts
Human Fighter
AC 1 HP 18/18
Sun 21 Jun 2020
at 20:35
  • msg #211

A1: Slave Pits of the Undercity

"Indeed Bakelion, I meant a new life in Greyhawk. We are here to put an end to these slavers. If we can free more of their victims all the better."
Falan Oakenheel
player, 29 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 22 Jun 2020
at 02:30
  • msg #212

A1: Slave Pits of the Undercity

Falan looked about to interrupt as Bernhard told their new friend Bakelion of the plan--he thought that if the freed slave knew, he would panic. But he did not react quickly enough, and so watched closely as the slave absorbed the information. "If the gods favor us--and if we keep our heads about us--we will end this scourge."
Bakelion
Mon 22 Jun 2020
at 08:41
  • msg #213

A1: Slave Pits of the Undercity

"Either you are tremendously skilled warriors, or you have vastly underestimated the size of the task! I would try to dissuade you, but if you've come so far, then there's little chance that my cowardliness would turn you away. May Kord give you strength to fulfill your aims. If you've rested sufficiently, then I shall lead you to the aforementioned stairs - though if I may, I would ask of you to clear the way out of the temple for me to escape before you descend. I'm not sure I could brave the tunnels."
Falan Oakenheel
player, 30 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 22 Jun 2020
at 17:53
  • msg #214

A1: Slave Pits of the Undercity

He put one hand on Bakelion's shoulder. "You are a good man, and I'm sure my comrades will have no problems with doing this for you. Which way would be best to clear out for your escape?"
Bernhard
player, 46 posts
Human Fighter
AC 1 HP 18/18
Mon 22 Jun 2020
at 20:01
  • msg #215

A1: Slave Pits of the Undercity

"Where do these doors lead?" Bernhard ask Bakelion pointing toward the exterior stable door. "Do you just need to get from the stairs to here?"

"Also, you mentioned something about insectoid servitors. What did you mean by that?"
Larhart
player, 31 posts
Elven Ftr4
AC: 5; HP 7/10
Tue 23 Jun 2020
at 02:24
  • msg #216

A1: Slave Pits of the Undercity

While the others were talking with the former slave Larhart started walking around the ground, trying to catch any sign of approaching noises to keep the group unsurprised.
Bakelion
Tue 23 Jun 2020
at 06:07
  • msg #217

A1: Slave Pits of the Undercity

"These lead directly outside, but no doubt I'd be quickly spotted by the watchmen standing guard on the gatehouse if I tried to escape this way. Those guards need to go. And of course, there's the possibility of being intercepted on the way from the stairs, too."

"Yes - some sort of insectoid creature helps the slavers underground. I could hardly bear to look at them, especially knowing 'bad' slaves are sometimes fed to those monsters. They are ant-like, larger than a man and as intelligent as one; and of course, much more dangerous! I've heard the slavers refer to them as 'aspis', whatever that is supposed to mean. The aspis make their tunnels underground to expand their hive - somewhere in those tunnels their queen lays her eggs, from which the aspis' young spring, ready to devour man-flesh. I would hardly like to stumble upon such a chamber."

Falan Oakenheel
player, 31 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 23 Jun 2020
at 21:18
  • msg #218

A1: Slave Pits of the Undercity

In reply to Bakelion (msg # 217):

"In that case, please guide us to the gatehouse so we can kill those guards and allow your escape. Do all agree?"
Bernhard
player, 47 posts
Human Fighter
AC 1 HP 18/18
Tue 23 Jun 2020
at 22:02
  • msg #219

A1: Slave Pits of the Undercity

"I think we should have him guide us to the stairs first," Bernhard suggests. "That would seem to be the way to our objective."
This message was last edited by the player at 22:02, Tue 23 June 2020.
Larhart
player, 32 posts
Elven Ftr4
AC: 5; HP 7/10
Wed 24 Jun 2020
at 03:45
  • msg #220

A1: Slave Pits of the Undercity

"I agree with Bernhard. Maybe going with Bakelion will help us in the future, knowing already an escape route" the elf said.
Dungeon Master
GM, 66 posts
Wed 24 Jun 2020
at 13:54
  • msg #221

A1: Slave Pits of the Undercity

"The stairs are on the way to the gatehouse. Come, I'll lead you there."

He leads you back through the passage up to the first fork. You turn into it, pass a door on your right after 20', and stop after another 20'. To your right, a set of stairs descend into what seems to be an underground tunnel. In front of you there's a door.

"Down those stairs are the aspis' tunnels, which lead to the sewers where the slave pits can be found"
, whispers Bakelion. "On the other side of this door is one of the two guard posts housing the winches to open the porticullis to the main door. Be ready: it will be guarded, but not heavily, I think."
This message was last edited by the GM at 13:54, Wed 24 June 2020.
Black Angus
player, 61 posts
Human fighter 4
AC 3; HP 14/10
Wed 24 Jun 2020
at 14:00
  • msg #222

A1: Slave Pits of the Undercity

Angus readies himself just in case. They were at least getting to know the lay of the land and learning of these , . . Aspis'.

He balanced his sword in his hand and nodded to the newly freed man!
Ronan
player, 36 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Wed 24 Jun 2020
at 15:54
  • msg #223

A1: Slave Pits of the Undercity

Ronan, still sulking about not being able to convince Bakelion to talk, kocks an arrow and readies himself.
Larhart
player, 33 posts
Elven Ftr4
AC: 5; HP 7/10
Wed 24 Jun 2020
at 20:27
  • msg #224

A1: Slave Pits of the Undercity

Larhart got closer to the door, knocking an arrow on his bow, trying to discern any noise coming from the other side.

OOC
22:25, Today: Larhart rolled 6 using 1d6 ((6)).

Bernhard
player, 48 posts
Human Fighter
AC 1 HP 18/18
Thu 25 Jun 2020
at 00:23
  • msg #225

A1: Slave Pits of the Undercity

Bernhard motions for Bakelion to move back and then waits for the signal to open the door.
Dungeon Master
GM, 68 posts
Thu 25 Jun 2020
at 17:08
  • msg #226

A1: Slave Pits of the Undercity

You open the door and go in!
The room beyond is cluttered with ropes, wooden blocks and stools. In the main section is a table with a dagger, a candle and a bowl of gruel on it. In the alcove at the back of the room is the winch for raising the outside portcullis. Sitting at the table is a man eating dinner, his sword leaning against the table. Sullenly staring at him from the far wall are three slaves, chained to the wall by neck collars.

The man is raising the spoon to his mouth just as the party rushes through the door. He looks at you, eyes wide in surprise.

19:05, Today: Dungeon Master rolled 1 using 1d6 ((1)). Surprise 1-2
Black Angus
player, 62 posts
Human fighter 4
AC 3; HP 14/10
Thu 25 Jun 2020
at 17:13
  • msg #227

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 226):


13:13, Today: Black Angus rolled 6 using 1d20+2.  to hit. Missed due to cursed die roller!
Bernhard
player, 49 posts
Human Fighter
AC 1 HP 18/18
Thu 25 Jun 2020
at 17:51
  • msg #228

A1: Slave Pits of the Undercity

Bernhard and Black Angus appear to get tangled up in each other as they both try to strike down the guard.

13:49, Today: Bernhard rolled 4,2 using d20+1,d6+1.  Bernhard attacks.
Falan Oakenheel
player, 32 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 25 Jun 2020
at 21:20
  • msg #229

A1: Slave Pits of the Undercity

Falan rushes in, arrow notched, and lets loose the arrow at the slaver. If possible, he will use his movement to get closer to the slaver and take the sword from the side of the table to use for the next attack (in this event, Falan stows the bow or drops it as needed).

OOC: "15:13, Today: Falan Oakenheel rolled 13,5,11,2 using 1d20,1d6,1d20,1d6.  two attacks + prospective damage."
Larhart
player, 34 posts
Elven Ftr4
AC: 5; HP 7/10
Fri 26 Jun 2020
at 09:24
  • msg #230

A1: Slave Pits of the Undercity

Larhart knocked aimed at the slaver and shot an arrow like Falan did.

OOC
11:23, Today: Larhart rolled 19,1 using d20,d6 with rolls of 19,1.  Arrow attack.

Ronan
player, 37 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sat 27 Jun 2020
at 13:57
  • msg #231

A1: Slave Pits of the Undercity

Ronan moves and try to get an angle to shoot the slaver as his companions attacks. In case the man moves toward his dagger he releases his arrow.
Dungeon Master
GM, 71 posts
Tue 30 Jun 2020
at 23:20
  • msg #232

A1: Slave Pits of the Undercity

01:16, Today: Dungeon Master, on behalf of Fentinbrook, rolled 20,3 using 1d20,1d6.  Attack.
01:16, Today: Dungeon Master, on behalf of Vandarin, rolled 20,2 using 1d20,1d6.  Attack.

The guard is grazed by Larhart's arrow, but Ronan's and Falan's miss him by mere inches. He stumbles to his feet, and ducks under the other's blows as he makes for the exit in the southeastern corner of the room, and then he is struck by one of Fentinbrook's daggers, and an arrow from Vandarin.

01:14, Today: Dungeon Master rolled 2 using 1d6.  Initiative - Monsters.
01:13, Today: Dungeon Master rolled 5 using 1d6.  Initiative - PCs.

01:15, Today: Dungeon Master, on behalf of Ronan, rolled 13,2 using 1d20,1d6.  Attack.
01:15, Today: Dungeon Master, on behalf of Larhart, rolled 3,3 using 1d20,1d6.  Attack.
01:14, Today: Dungeon Master, on behalf of Bernhard, rolled 2,2 using 1d20,1d6.  Attack.
01:14, Today: Dungeon Master, on behalf of Black Angus, rolled 1,5 using 1d20,1d6.  Attack.
01:16, Today: Dungeon Master, on behalf of Fentinbrook, rolled 20,1 using 1d20,1d6.  Attack.
01:16, Today: Dungeon Master, on behalf of Vandarin, rolled 19,2 using 1d20,1d6.  Attack.


The man seems to avoid all blows as if by magic, but as he lays his hands on the door, another dagger strikes him in the side of the neck, and he collapses, gurgling blood.
Dungeon Master
GM, 72 posts
Tue 30 Jun 2020
at 23:22
  • msg #233

A1: Slave Pits of the Undercity

The slaves on the corner are visibly excited at your arrival. One of them, a stocky Baklunish man, points at the corpse. "Quick, get the key and free us!"
Bernhard
player, 51 posts
Human Fighter
AC 1 HP 18/18
Wed 1 Jul 2020
at 01:53
  • msg #234

A1: Slave Pits of the Undercity

"A lot of effort for one man," Bernhard says, out of breath. "Lucky for use there were not more."

Bernhard searches the dead man for the keys and whatever else he can find and then tosses the keys to the slaves.

"We may have alerted the other guards with all that noise. What's on the other side of that door?"
Bernhard asks the slaves pointing to the door the guard was attempting to reach.
Larhart
player, 36 posts
Elven Ftr4
AC: 5; HP 7/10
Wed 1 Jul 2020
at 04:10
  • msg #235

A1: Slave Pits of the Undercity

Larhart moved closer to check on the slaver's body and the table, trying also to understand if he was wearing something allowing him to be that resilient to their attacks.
Falan Oakenheel
player, 33 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 1 Jul 2020
at 06:03
  • msg #236

A1: Slave Pits of the Undercity

Falan trains an arrow on the door across the room, in case any other guard attempts to barge in on the party.
Ronan
player, 39 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Wed 1 Jul 2020
at 14:53
  • msg #237

A1: Slave Pits of the Undercity

Ronan turns to Bakelion and asks: "Do you know them?"
Dungeon Master
GM, 74 posts
Wed 1 Jul 2020
at 16:07
  • msg #238

A1: Slave Pits of the Undercity

In the pockets of the fighter’s clothes you find the key to release these slaves and a gem worth 1,000 gp. Apart from the chainmail he was wearing, he seems to have been protected by a gold ring on his right head. By your experience with similar artifacts, it appears to be a ring of protection (+1).

One of the slaves hastens to answer: "It's the door to the main courtyard. There often are a few guards there."

Before you toss the keys, Bakelion whispers to you: "I'm not sure it would be a sound idea to free these men. Maybe the other two, but the Baklunish... I recognize him. I've heard that he's a cruel man, a barbarian with no morals. He's as like to help us, as he is to turn on us."
Bernhard
player, 53 posts
Human Fighter
AC 1 HP 18/18
Wed 1 Jul 2020
at 18:33
  • msg #239

A1: Slave Pits of the Undercity

Bernhard shows the others the gem and the ring.

"This one seems to have been important," he says, "to have such fine things. This ring may be of use to one the less well armored. It truly gave us some trouble."

Bernhard refrains from tossing the key to the slaves and considers Bakelion's words.

"They could also cause trouble if we do not release them," he whispers to his companions. "If they start yelling this will be over."
Ronan
player, 40 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Thu 2 Jul 2020
at 12:57
  • msg #240

A1: Slave Pits of the Undercity

"We have to release them, I think. We will try to keep an eye on him." He turns to the former slavers, remembering Bernhard behaviour, he asks "What are your names?" and offers them some of his rations.
Black Angus
player, 65 posts
Human fighter 4
AC 3; HP 14/10
Thu 2 Jul 2020
at 13:00
  • msg #241

A1: Slave Pits of the Undercity

Angus takes the keys and unlocks the slaves. One by one.
Brother Nerrag
Hireling, 10 posts
Thu 2 Jul 2020
at 13:02
  • msg #242

A1: Slave Pits of the Undercity

"May Moradin bless you all!" he helps Angus unlock the slaves and tends to the weaker more hurt ones.
Dungeon Master
GM, 75 posts
Thu 2 Jul 2020
at 16:04
  • msg #243

A1: Slave Pits of the Undercity

The large man unlocks his chains and tosses them aside. Instead of reaching for the chains, he grabs the sword resting against the table. "My name is Dhar-Gradvig, and I swear I will avenge myself upon these cursed slavers! To put me in chains, like a dog..." His grip tightens around the weapon.

One of the other two slaves speaks up: "I am Ivarasrann, and this is my brother Immontendenvarak". The latter is busy wolfing down his part of one of the rations. "Thank you, kind sir", he sputters out between bites.
Falan Oakenheel
player, 34 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 3 Jul 2020
at 20:44
  • msg #244

A1: Slave Pits of the Undercity

"Will you end the tyranny of these slavers, Dhar-Gradvig, and ensure you will remain forever a free man?" Falan put out one hand to shake Dhar-Gradvig's.
Larhart
player, 38 posts
Elven Ftr4
AC: 5; HP 7/10
Fri 3 Jul 2020
at 22:00
  • msg #245

A1: Slave Pits of the Undercity

"Revenge must be pursued with your a clear mind" the elf said to the enslaved humans, now free. "If you wanna help us with these slavers, we will happy. Otherwise you are free to go" he added, while trying to gather his thrown arrows from the floor.
Bernhard
player, 54 posts
Human Fighter
AC 1 HP 18/18
Sat 4 Jul 2020
at 03:32
  • msg #246

A1: Slave Pits of the Undercity

"You can start by helping us clear the courtyard," Bernhard suggests. "That will be your way out if you choose. I suggest we keep moving and maintain the initiative."
Ronan
player, 41 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sat 4 Jul 2020
at 13:03
  • msg #247

A1: Slave Pits of the Undercity

Ronan agrees with Lahart and Bernhard with a nod, also examines his arrow to see if is still useable and readies his bow for the courtyard.
Dungeon Master
GM, 76 posts
Mon 6 Jul 2020
at 07:44
  • msg #248

A1: Slave Pits of the Undercity

"Indeed! They will pay for their crimes with their blood!" the stocky man says. The other two seem less eager. "We'll stick close to you until we can make our escape".

Bakelion opens the door just enough so you can see into the courtyard, but not be seen. It is a large open area. For the most part it is bare dirt, but tall, rank weeds grow up in the corners. At the north end is a large gatehouse to the outside. This way is blocked by two heavy porticullises. There is a wooden door on either side of this gate. Opposite the gatehouse is a pair of huge double doors leading to the temple proper. In the courtyard are two tables, one near the gate and the other near the temple doors, and an unusual looking pushcart. Three orcs stand near each table  and  four  humans  or  half-orcs  are  standing  around the pushcart. They are distracted at the moment, playing cards, fighting, napping...
This message was last edited by the GM at 07:45, Mon 06 July 2020.
Ronan
player, 42 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Mon 6 Jul 2020
at 11:26
  • msg #249

A1: Slave Pits of the Undercity

In a low tone, Ronan speaks: "I can put some to sleep, whoever has ranged weapons readies them, the others charge after I cast?"
Black Angus
player, 66 posts
Human fighter 4
AC 3; HP 14/10
Mon 6 Jul 2020
at 11:26
  • msg #250

A1: Slave Pits of the Undercity

"I think we should kill more down here first, but will do as desired by the majority."
Bernhard
player, 55 posts
Human Fighter
AC 1 HP 18/18
Mon 6 Jul 2020
at 14:43
  • msg #251

A1: Slave Pits of the Undercity

"If we can kill them quietly," Bernhard says, "then I think we should do so. These men and whoever else we manage to free need an avenue of escape. Your plan seems sound to me Ronan."

Bernhard readies himself for the charge if the others agree.
Thorik
Henchman, 21 posts
Dwarf Thief
AC:7 HP:12/12
Mon 6 Jul 2020
at 14:46
  • msg #252

A1: Slave Pits of the Undercity

Thorik readies his sling.

OOC: What is the range from the doorway to the slavers?
Brother Nerrag
Henchman, 11 posts
Mon 6 Jul 2020
at 14:48
  • msg #253

A1: Slave Pits of the Undercity

"Put your weapons away and walk up to them nonchalantly and surprise them?"
Larhart
player, 39 posts
Elven Ftr4
AC: 5; HP 7/10
Mon 6 Jul 2020
at 18:51
  • msg #254

A1: Slave Pits of the Undercity

Larhart held his bow and got ready to shoot.

Vandarin was right behind him, gathering magical energies in case of danger.

OOC:

Both elves trying to listen noises.

Falan Oakenheel
player, 35 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 7 Jul 2020
at 02:15
  • msg #255

A1: Slave Pits of the Undercity

"If another of our magic users can cast a sleeping spell over these men along with me, we may be able to put them all to sleep without a noise. Then we cut their throats." He looked to the other members of their group for approval before moving ahead with this plan.
Vandarin
Henchman, 14 posts
Elf
Dual-class F/MU
Tue 7 Jul 2020
at 03:36
  • msg #256

A1: Slave Pits of the Undercity

"I can do that" Vandarin said, looking to Falan.
Falan Oakenheel
player, 36 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 7 Jul 2020
at 03:51
  • msg #257

A1: Slave Pits of the Undercity

Assuming no one intervenes, Falan looks to Vandarin and speaks. "When you're ready, we move on the count of three. One...two...three."

OOC: If anyone wants to stop me, go ahead! The best plan should win out. Otherwise, Falan rushes out, casts Sleep and moves aside for Vandarin to cast Sleep, if it is still needed. Here's my roll, which looks like it would be needed:

"21:51, Today: Falan Oakenheel rolled 7 using 2d6+2.  Sleep spell (4-14/2d6+2 enemies put to sleep)."

Ronan
player, 43 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Tue 7 Jul 2020
at 12:12
  • msg #258

A1: Slave Pits of the Undercity

Ronan sighs as his plan is taken over by another party member. Well, he better fend off for himself.
Dungeon Master
GM, 79 posts
Wed 8 Jul 2020
at 16:36
  • msg #259

A1: Slave Pits of the Undercity

OOC: I'll be using the 'henchmen' for now.
18:09, Today: Dungeon Master, on behalf of Ronan, rolled 5 using 2d6+2.  Sleep spell (4-14/2d6+2 enemies put to sleep).
Oops, that was a bit simpler than I expected.


The wizards' spells render everyone in the courtyard unconscious without so much as a shout - they are now at your mercy.

A closer inspection of the cart reveals strange device. The front of the vehicle has been fixed with a mantlet, protruding from which is a nozzle with a slow burning torch mounted on a bracket in front of it. Behind the mantlet is a barrel attached to some sort of bellows.

A set of double porticullis block the way due north. A large set of double doors block the way south. There are two other doors: in the north-eastern corner, facing north; and the southern end of the eastern wall, facing east.
Black Angus
player, 69 posts
Human fighter 4
AC 3; HP 14/10
Wed 8 Jul 2020
at 16:40
  • msg #260

A1: Slave Pits of the Undercity

Angus starts slitting throats that belong to slavers.
Brother Nerrag
Henchman, 12 posts
Wed 8 Jul 2020
at 16:43
  • msg #261

A1: Slave Pits of the Undercity

Brother Nerrag whispers a silent prayer to his god, then hits them in the head with his mace and busts their skulls into pieces.
Bernhard
player, 57 posts
Human Fighter
AC 1 HP 18/18
Thu 9 Jul 2020
at 00:53
  • msg #262

A1: Slave Pits of the Undercity

Bernhard joins in dispatching the slavers, showing no remorse. He then studies the courtyard.

"We need to raise the portcullis to get you out of here," he says to the freed slaves. "Are any of you familiar with how to raise it?"

OOC: I'm a little confused of the layout. Where was the door we came from? Does the door in the northeastern corner enter a side of the gatehouse?
Larhart
player, 40 posts
Elven Ftr4
AC: 5; HP 7/10
Thu 9 Jul 2020
at 03:16
  • msg #263

A1: Slave Pits of the Undercity

Larhart and Vandarin moved closer to check the status of the doors, trying to find any particular details in them.
Dungeon Master
GM, 81 posts
Thu 9 Jul 2020
at 11:40
  • msg #264

A1: Slave Pits of the Undercity

OOC: Oh, sorry - the door you came from is in the northwestern corner, facing north. I forgot to mention that one.
So the north side of the courtyard has three thirds: in the westernmost one is the door you came through, in the central third there are the porticullis, and in the eastmost third is another door. Yes, each door leads to each side of the gatehouse.


"One of the porticullises is raised by the winch we were forced to work, in the room we've just left", Ivarasrann says. "The winch for the other, I suppose, is on the other side of the gatehouse." He points to the door on the northeastern corner.

There appears to be nothing particularly interesting about most of the doors: they're all alike, stout wooden doors with iron reinforcements; except for the double doors in the south, both considerably taller (about 15') and wider than the others - and they're made of stone, with worn floral engravings. None are locked.
This message was last edited by the GM at 11:41, Thu 09 July 2020.
Bernhard
player, 58 posts
Human Fighter
AC 1 HP 18/18
Thu 9 Jul 2020
at 14:56
  • msg #265

A1: Slave Pits of the Undercity

"Should we get the portcullis open and let these me get out of here?" Bernhard asks. "We'll need to secure the northeastern tower first. I can lead the way in."

OOC: Bernhard still has the ring of protection +1 for any lightly armored character that wants it.
Black Angus
player, 71 posts
Human fighter 4
AC 3; HP 14/10
Thu 9 Jul 2020
at 16:21
  • msg #266

A1: Slave Pits of the Undercity

OOC - it would take Angus' AC down to 2, but the wizard should probably have it.
Falan Oakenheel
player, 38 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 9 Jul 2020
at 19:13
  • msg #267

A1: Slave Pits of the Undercity

Falan took the ring for a brief moment, looking it over, before gesturing back at Bernhard with it.

OOC: I almost feel like suggesting Bernhard take it--a character with a 0 AC is tough to beat. But if everyone else feels so, we should hand it over to a spellcaster.
Bernhard
player, 60 posts
Human Fighter
AC 1 HP 18/18
Sat 11 Jul 2020
at 12:46
  • msg #268

A1: Slave Pits of the Undercity

Bernhard holds up his hand as Falan offers the ring back to him.

"I won't need it," he says. "I'll get the northeastern door. Let's not forget to search these bodies after we clear this area."

Bernhard moves to the northeastern door and opens it.
Black Angus
player, 73 posts
Human fighter 4
AC 3; HP 14/10
Sat 11 Jul 2020
at 12:51
  • msg #269

A1: Slave Pits of the Undercity

"Shit, no one wants it, give it here, make me tougher to hit!" Angus says.
Larhart
player, 42 posts
Elven Ftr4
AC: 5; HP 7/10
Sat 11 Jul 2020
at 19:12
  • msg #270

A1: Slave Pits of the Undercity

Larhart and Vandarin followed Bernhard, both ready with their weapons.
Black Angus
player, 74 posts
Human fighter 4
AC 2; HP 14/10
Sun 12 Jul 2020
at 11:58
  • msg #271

A1: Slave Pits of the Undercity

In reply to Larhart (msg # 270):

Angus followed as well.
Brother Nerrag
Henchman, 13 posts
Sun 12 Jul 2020
at 11:59
  • msg #272

A1: Slave Pits of the Undercity

Brother Nerrag muttered prayers to the All Father as he followed behind the others, Keeping close so as not to get separated.
Thorik
Henchman, 22 posts
Dwarf Thief
AC:7 HP:12/12
Sun 12 Jul 2020
at 17:36
  • msg #273

A1: Slave Pits of the Undercity

Seeing the way already crowded with able combatants, Thorik busies himself with searching the dead in the courtyard.
Dungeon Master
GM, 84 posts
Sun 12 Jul 2020
at 19:05
  • msg #274

A1: Slave Pits of the Undercity

The corpses, save for their armour and weaponry, are mostly devoid of any valuables. Thorik manages to scrounge a paltry 12sp 23cp.
Ronan
player, 47 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sun 12 Jul 2020
at 20:38
  • msg #275

A1: Slave Pits of the Undercity

Ronan follows the others into the courtyard and looks over the dead for any signs or information.
Dungeon Master
GM, 85 posts
Mon 13 Jul 2020
at 06:30
  • msg #276

A1: Slave Pits of the Undercity

You open the door into a small room. A small window looks into the space between the two portcullises, a large winch dominates the center of the room, and two humanoids are sitting on stools facing each other at the other end of the room. One, an obvious half-orc, is holding a sword and pointing it at the other.
"What did you do with Jexal? Don't try anything, I'm not going to fall for your tricks anymore!"
Falan Oakenheel
player, 40 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 13 Jul 2020
at 08:26
  • msg #277

A1: Slave Pits of the Undercity

Falan froze, waiting to see what would transpire between the two humanoids. If the one kills the other, all the better for their group!
Dungeon Master
GM, 86 posts
Tue 14 Jul 2020
at 12:30
  • msg #278

A1: Slave Pits of the Undercity

The man with the weapon looks at you, then his gaze comes back to the other. "He's some sort of monster! He's taken my friend's form, I'm telling you!" He points his weapon menacingly at the suspected monster, apparently completely unaware that you do not belong here at all. "He's gone mad! I don't know what he is talking about!", the other man says, not without a hint of terror in his voice.
Bernhard
player, 61 posts
Human Fighter
AC 1 HP 18/18
Tue 14 Jul 2020
at 13:15
  • msg #279

A1: Slave Pits of the Undercity

OOC: Are the two men dressed as the slavers have been? Do they both have weapons and armor?
Black Angus
player, 75 posts
Human fighter 4
AC 2; HP 14/10
Tue 14 Jul 2020
at 13:18
  • msg #280

A1: Slave Pits of the Undercity

Angus steps back to let them fight. One less to kill.
Ronan
player, 48 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Tue 14 Jul 2020
at 14:04
  • msg #281

A1: Slave Pits of the Undercity

Ronan nocks an arrow at the low carry and readies for combat.
Larhart
player, 43 posts
Elven Ftr4
AC: 5; HP 7/10
Tue 14 Jul 2020
at 19:53
  • msg #282

A1: Slave Pits of the Undercity

Both Larhart and Vandarin got ready to shoot arrows if attacked.
Fentinbrook
player, 4 posts
Human Thief
Wed 15 Jul 2020
at 14:44
  • msg #283

A1: Slave Pits of the Undercity

 Fentinbrook moved behind those with the bows,and spoke  to  the archers, in his husky tone of voice." Why not feather them both? They are Slaver scum after all, or they would not be here."
Dungeon Master
GM, 87 posts
Wed 15 Jul 2020
at 19:18
  • msg #284

A1: Slave Pits of the Undercity

OOC: Yes, both of them look exactly like the other slavers you've fought. Are you going to attack the two of them?
Bernhard
player, 62 posts
Human Fighter
AC 1 HP 18/18
Wed 15 Jul 2020
at 19:46
  • msg #285

A1: Slave Pits of the Undercity

"We don't have time for this," Bernhard says, and quickly moves to run through the slaver with the sword.

15:44, Today: Bernhard rolled 21,6 using d20+1,d6+1.  attack slaver w sword.
Larhart
player, 44 posts
Elven Ftr4
AC: 5; HP 7/10
Thu 16 Jul 2020
at 04:16
  • msg #286

A1: Slave Pits of the Undercity

The elves Larhart and Vandarin both shot arrows towards the slavers

06:13, Today: Vandarin rolled 17,3 using d20,d6.  Bow attack.
06:13, Today: Larhart rolled 2,6 using d20,d6.  Bow attack.

Falan Oakenheel
player, 41 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 16 Jul 2020
at 06:34
  • msg #287

A1: Slave Pits of the Undercity

Falan also lets loose an arrow.


OOC: First up: "00:33, Today: Falan Oakenheel rolled 16,3 using 1d20+1,1d6.  attack + prospective damage with bow." And then: "00:34, Today: Falan Oakenheel rolled 13,3 using 1d20+1,1d6.  ditto."
Ronan
player, 49 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Thu 16 Jul 2020
at 11:24
  • msg #288

A1: Slave Pits of the Undercity

Ronan lets loose an arrow but the arrow tip breaks as he draws back.

07:23, Today: Ronan rolled 1 using 1d20.  Bow attack.
Black Angus
player, 76 posts
Human fighter 4
AC 2; HP 14/10
Thu 16 Jul 2020
at 11:42
  • msg #289

A1: Slave Pits of the Undercity

"So much for fun, I was enjoying it!" he says with a grin.
Dungeon Master
GM, 88 posts
Thu 16 Jul 2020
at 22:27
  • msg #290

A1: Slave Pits of the Undercity

The slaver, who had his attention fixed on the other man, is easily dispatched and perishes without any resistance.

The remaining "slaver" throws his hands up and yelps "Wait, wait, don't hurt me! I'm not a slaver! I'm a spy - from Oxengrad!"
This message was last edited by the GM at 22:27, Thu 16 July 2020.
Bernhard
player, 63 posts
Human Fighter
AC 1 HP 18/18
Fri 17 Jul 2020
at 00:52
  • msg #291

A1: Slave Pits of the Undercity

"As I said, we don't have time for this. If you are a spy then you won't mind us tying you up before you tell us everything you know. Thorik, would you be so kind? No sudden movements from you."

Bernhard places the point of his sword at the "spy's" throat.
Thorik
Henchman, 23 posts
Dwarf Thief
AC:7 HP:12/12
Fri 17 Jul 2020
at 00:53
  • msg #292

A1: Slave Pits of the Undercity

Thorik pulls out his rope and approaches the man.

"Hands behind your back."
Fentinbrook
player, 5 posts
Human Thief
Fri 17 Jul 2020
at 02:14
  • msg #293

A1: Slave Pits of the Undercity


 Fentinbrock just watched the prisoner
 But a throwing knife did appear in his right hand.
Dungeon Master
GM, 89 posts
Fri 17 Jul 2020
at 10:32
  • msg #294

A1: Slave Pits of the Undercity

"Well, it seems to me I have no other option." The man slowly turns around and puts his hands behind his back. "Though I'd recommend you be quick about it if you don't want to get us all killed. A caravan is expected shortly."
Fentinbrook
player, 6 posts
Human Thief
Fri 17 Jul 2020
at 10:40
  • msg #295

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 294):

 " Since you wish to take him with us, once he spills, gag him. The last thing we need, is for our new friend to cry out."
Ronan
player, 50 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Fri 17 Jul 2020
at 11:43
  • msg #296

A1: Slave Pits of the Undercity

"Yes gag him at least, but we should make sure he tells us everything he knows....everything." Ronan says with a gleem in his eyes.  "if he has been down here with the slavers the whole time, he must know quite a bit"
Fentinbrook
player, 7 posts
Human Thief
Fri 17 Jul 2020
at 12:16
  • msg #297

A1: Slave Pits of the Undercity

 Fentinbrook would wait until the prisoners  hands where tied. The move forward to frisk thier new buddy.
Falan Oakenheel
player, 42 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 18 Jul 2020
at 08:01
  • msg #298

A1: Slave Pits of the Undercity

"Hold on, anyone examining our work would clearly and easily notice that we tied one man up instead of killing him outright. Whether he is a spy or not, this will be a dead giveaway that we haven't treated him the same as the others should anyone capture some part of our companions."

OOC: Hey everyone, just wanted to say thanks for bearing with me here. My frequency has been bad all month I think, but I think I should be able to bring it back to a good clip from here on out.
Fentinbrook
player, 8 posts
Human Thief
Sat 18 Jul 2020
at 08:17
  • msg #299

A1: Slave Pits of the Undercity


 " We either do this, or open his throat.I see no other  options."
Falan Oakenheel
player, 43 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 18 Jul 2020
at 08:23
  • msg #300

A1: Slave Pits of the Undercity

"Well, prisoner, if there's any way to prove beyond the shadow of a doubt that you are who you say you are, now is probably the time. Otherwise, we tie you up and perhaps doom you by doing so." He gripped the prisoner by the shoulder, looking him deep in the eyes.
Bernhard
player, 64 posts
Human Fighter
AC 1 HP 18/18
Sat 18 Jul 2020
at 18:25
  • msg #301

A1: Slave Pits of the Undercity

"You can start by telling us everything you know about this place. Where are the slaves held and how do we find them? Where are the slaver leaders?"

Bernhard turns to the slaves they've freed so far.

"Why don't you all work on getting the portcullis' up and the gate open? Then you can make your escape."
Ronan
player, 51 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Sat 18 Jul 2020
at 21:43
  • msg #302

A1: Slave Pits of the Undercity

Ronan keeps watch on the hallway to make sure they don't get surprised.
Dungeon Master
GM, 90 posts
Sun 19 Jul 2020
at 14:04
  • msg #303

A1: Slave Pits of the Undercity

The slaves get to work, and the old structure groans as the heavy iron porticullis rises into the arch of the gatehouse. After a short while, the way out is clear, and most of the slaves prepare to make their escape. "Thank you - I could hardly ever repay my debt to you", says Bakelion; and the two brothers bow deeply and kiss the ground before your feet in gratitude.
"I shall not go yet", says Dhar-Gradvig. "There is still work to do here."

"I-It's not been that long since I've arrived here", says the prisoner. "I'm still a low-ranked thug. Don't expect too much!"
"The prisoners: they're being held underground in the pits and the cages in the sewers. Lady Alinda is being held there, she can prove I'm who I say I am! As for the leaders, as far as I know, this place is run by a single man going by the name of Herndar; but I don't think he's the end of this. From what I garner, he takes orders from somebody else. Herndar spends his time in his office, close to the slave rooms"
This message was last edited by the GM at 14:05, Sun 19 July 2020.
Vandarin
Henchman, 15 posts
Elf
Dual-class F/MU
Sun 19 Jul 2020
at 15:05
  • msg #304

A1: Slave Pits of the Undercity

"It seems this place is run by a vast network. We must be careful about not alerting people.. but it has to be done" the elf said, Larhart nodding at the fellow elf.
Black Angus
player, 77 posts
Human fighter 4
AC 2; HP 14/10
Sun 19 Jul 2020
at 15:07
  • msg #305

A1: Slave Pits of the Undercity

Angus kept to himself a bit, not knowing who to trust and who not to.
Fentinbrook
player, 9 posts
Human Thief
Tue 21 Jul 2020
at 00:26
  • msg #306

A1: Slave Pits of the Undercity

 Fentinbrook regarded his  companions, and then gave a hard look at the so-called spy. " If I were captured, I would spin a tale, such as he has just done. Perhaps he is what he claims, perhaps not. I would not take chances, and end him. Why take the chance he is an enemy, and shall betray us, at first opportunity.Such is my opinion." Said in a matter of fact tone of voice.
Bernhard
player, 65 posts
Human Fighter
AC 1 HP 18/18
Tue 21 Jul 2020
at 02:05
  • msg #307

A1: Slave Pits of the Undercity

"I'd prefer not to slay him out of hand," Bernhard says. "We can gag him and toss him somewhere. Maybe in that wagon out there. Then we can make our way back to the entrance to these pits."
Falan Oakenheel
player, 44 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 21 Jul 2020
at 03:12
  • msg #308

A1: Slave Pits of the Undercity

Falan took Bakelion by the arm, and told him not to stop until he could find safety with a trusted friend. As the other slaves left, he nodded to Dhar-Gradvig, knowing that there was much work awaiting them.

"I would be ill at ease killing him at this moment without definitive evidence either way...and I would rather not kill a potential ally. If we can vindicate his testimony, I believe he can be helpful. When we move underground, what can we expect?"

Falan knew what Bakelion had told them, and he wanted to test to see if the prisoner would leave anything out which he should know of.
Fentinbrook
player, 10 posts
Human Thief
Tue 21 Jul 2020
at 13:50
  • msg #309

A1: Slave Pits of the Undercity


 Fentinbrook shrugged, when he seemed to be overuled." As you wish. I but hope you do not regret  this act of misguided  mercy, in the near future."
Brother Nerrag
Henchman, 14 posts
Tue 21 Jul 2020
at 13:53
  • msg #310

A1: Slave Pits of the Undercity

Brother Nerrag was glad they decided not to kill outright, it gave him a good chance to evaluate the man's 'soul'.
Larhart
player, 46 posts
Elven Ftr4
AC: 5; HP 7/10
Tue 21 Jul 2020
at 16:58
  • msg #311

A1: Slave Pits of the Undercity

"I think there are enough eyes to be kept on him. A simple gag could be enough" Larhart said.
Ronan
player, 52 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Tue 21 Jul 2020
at 20:19
  • msg #312

A1: Slave Pits of the Undercity

"So be it then.  I agree with Fentinbrook-I 'hope' that we don't regret this."
Dungeon Master
GM, 91 posts
Tue 21 Jul 2020
at 20:28
  • msg #313

A1: Slave Pits of the Undercity

"Alas, I doubt there will be trusted friends or safety waiting out there for me. But I must depart - may the gods protect me!", and with these melodramatic words, Bakelion departs from sight.

"For what it's worth, I too support not cutting the throat of a defenseless, innocent man!"
"Okay, so, there's several ways to get underground. You're going to want to take the tunnel beneath the statues in the temple. Remember! The trapdoor is trapped - there's a catch in the left foot of the statue to disable the trap. To get to the statues, you must go through the double doors in the courtyard. Listen, make sure to take this route. If you tried to go under through any of the other ways, you'd find trouble real quick. When you go down into the caves beneath, make sure you take the first opening to the left - don't go straight forward: the ant-things will smell you out and make short work of you. Yes, ant-things. I don't know what in the hells they are, and I don't care to find out. Well, you turn left and then you'll have to go through this pit. Just make sure not to fall into it - and by the love of all that's holy, don't touch anything! Then, follow the sewer tunnel until you come to an intersection. You should take the tunnel to the right. I have never been further than this - the innermost chambers are not open to the likes of me. I've merely brought slaves to the tunnels."
Fentinbrook
player, 12 posts
Human Thief
Wed 22 Jul 2020
at 10:09
  • msg #314

A1: Slave Pits of the Undercity

 Fentinbrook  headed over to intercept the departing Bakelion. He pressed a finger to his lips, then pressed a small pouch and a dagger hilt first, into the former slaves hands. And in a whisper." It is not much, but it is something. From one son of the city to another. Fare you well, citizen." With a faint smile, Fentinbrook returned to the others.

 * 50 pieces of gold in the pouch*
This message was last edited by the player at 02:58, Thu 23 July 2020.
Black Angus
player, 79 posts
Human fighter 4
AC 2; HP 14/10
Wed 22 Jul 2020
at 11:58
  • msg #315

A1: Slave Pits of the Undercity

OOC = Well done Fentinbrook, more money than he can make in a year!
Falan Oakenheel
player, 47 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 22 Jul 2020
at 21:11
  • msg #316

A1: Slave Pits of the Undercity

After hearing the answer to his questioning, Falan paused for a moment.

"I agree with Larhart. What say you become our guide for now, show us to this path you've been discussing?"
Bernhard
player, 68 posts
Human Fighter
AC 1 HP 18/18
Thu 23 Jul 2020
at 22:02
  • msg #317

A1: Slave Pits of the Undercity

"Well, we appear to have a path," Bernhard says. "Let's get to it before any guards come out to relieve the lot we just killed."
Falan Oakenheel
player, 48 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 23 Jul 2020
at 22:50
  • msg #318

A1: Slave Pits of the Undercity

As they turn around, Falan gives a quick and private prayer to Sehanine Moonbow, in hopes it might aid Bakelion in his escape.
Ronan
player, 54 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Fri 24 Jul 2020
at 11:16
  • msg #319

A1: Slave Pits of the Undercity

Taking up his position in the party Ronan readies himself for the next encounter.
Black Angus
player, 80 posts
Human fighter 4
AC 2; HP 14/10
Fri 24 Jul 2020
at 12:38
  • msg #320

A1: Slave Pits of the Undercity

Angus and Nerrag fall into line to follow the indicated path.
Dungeon Master
GM, 94 posts
Fri 24 Jul 2020
at 22:20
  • msg #321

A1: Slave Pits of the Undercity

Bakelion thanks Fentinbrook profusely, uncomfortably so. After a hug that drags on for a bit too long, he manages to stammer out in his excitement: "T-thanks! I will n-n-n-ever forget you! I wish you the be-be-best of luck, sir!"


"Let's get on with it, then."

OOC: Are you keeping him bound?

Your prisoner walks you back outside and then through the double doors in the southern edge of the courtyard. Beyond the doors is a corridor stretching forward for about a hundred feet, leading up to another set of double doors. Every  10’ there are statues in niches on both sides. These statues are life-like carvings of orcs and gargoyles, set on 5’ high pedestals. They are in a series of orc-gargoyle, orc-gargoyle. Each orc carries a different weapon in an attack position, while the gargoyles are crouched, ready to spring at an unknown foe. All the statues are clean and look relatively new.

"Alright, see the statues? When you reach the 5th pair, touch one of them as you walk by. Doesn't matter which side you touch, but don't let go until you are past them."

This message was last edited by the GM at 22:23, Fri 24 July 2020.
Falan Oakenheel
player, 49 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 24 Jul 2020
at 23:17
  • msg #322

A1: Slave Pits of the Undercity

"Certainly, one of our warriors should move ahead in just that way, but take him by the arm and make him walk with you--if this is a trap, he might think twice before letting the trap spring on him as well."
Dungeon Master
GM, 95 posts
Sun 26 Jul 2020
at 10:48
  • msg #323

A1: Slave Pits of the Undercity

"Don't worry, I'll do it first, so you don't have to fear anything."
He does as he said, and safely passes the statues. "See? Easy."
"Now, in the room beyond there's going to be a few guards. They're not that many, half a dozen tops maybe, but since this is a rather important place they're not going to be pushovers either. And the woman... I don't know, she scares me. Do you intend to just go and slaughter them, or are we trying to do this stealthily?"
Bernhard
player, 70 posts
Human Fighter
AC 1 HP 18/18
Mon 27 Jul 2020
at 20:43
  • msg #324

A1: Slave Pits of the Undercity

Bernhard and Thorik follow their guides lead, touching a statue and not letting go until there were past.

"Stealth would be preferable," Bernhard says. "Fights are noisy and liable to bring more guards. Is there a way to sneak by them or can you bluff us through?"
Ronan
player, 55 posts
Elf Druid/Magic_user
AC 5 HP 9/12
Mon 27 Jul 2020
at 23:13
  • msg #325

A1: Slave Pits of the Undercity

"Stealth may be the best option, but I would hate to get into a fight later on and have a group of slavers behind us."
Falan Oakenheel
player, 52 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 28 Jul 2020
at 01:30
  • msg #326

A1: Slave Pits of the Undercity

"As long as we remain committed to a stealthy approach we should be able to avoid any such...multiplications of our enemies. Do you all agree?"
Brother Nerrag
Henchman, 15 posts
Tue 28 Jul 2020
at 11:29
  • msg #327

A1: Slave Pits of the Undercity

"The fewer enemies we leave behind us, the better. I'm not much of a warrior though, so my opinion is just that. My opinion, don't worry about it."
Fentinbrook
player, 14 posts
Human Thief
Tue 28 Jul 2020
at 14:29
  • msg #328

A1: Slave Pits of the Undercity

 " Stealth as much as possible, but at some point, steel.must settle the issue. Between many of us, we can overwhelm the enemies near to hand, with magic..that shall remove a threat to our rear, as we advance. I have a sleep spell. As someof you do."

 Fentinbrook seemed to hesitate a moment, but then continued." If we do render the near at hand enemies, unconscious, with magic, what is to be done with them? I do not relish the slaying of the helpless, but that is the best way to secure our rear."
Dungeon Master
GM, 96 posts
Tue 28 Jul 2020
at 15:51
  • msg #329

A1: Slave Pits of the Undercity

"You're the ones calling the shots here, so naturally what you say goes. But if subterfuge is the way to proceed you'd better make up some excuses for the guards inside - as I told you, only a select few get to go freely into the lower level. I've only gone there escorting slaves, I'm ignorant what else will grant us passage."
"I should remind you, by the way, of the incoming slave caravan. If they arrive before we're out of this place, they'll see the open porticullis, the carnage in the courtyard and that no guards are in their posts, so they'll know something is up."

Bernhard
player, 71 posts
Human Fighter
AC 1 HP 18/18
Tue 28 Jul 2020
at 21:21
  • msg #330

A1: Slave Pits of the Undercity

"Why don't we see if we can put the guards up ahead to sleep then?" Bernhard suggests. "I'd have no problem putting them down once they are unconscious. These at least I know are slavers and speed seems to be of the essense."
Vandarin
Henchman, 16 posts
Elf
Dual-class F/MU
Fri 31 Jul 2020
at 04:32
  • msg #331

A1: Slave Pits of the Undercity

"I can put them down to sleep, if that's the plan" Vandarin said, the elf Warlock talking to Bernhard.
Fentinbrook
player, 15 posts
Human Thief
Fri 31 Jul 2020
at 04:42
  • msg #332

A1: Slave Pits of the Undercity

In reply to Vandarin (msg # 331):

 "Agreed. If one sleep is not enough, two should be more then needed."
Falan Oakenheel
player, 54 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 31 Jul 2020
at 04:44
  • msg #333

A1: Slave Pits of the Undercity

"If we want to fool the guards, we might instead take in some of our own number as slaves. If that plot fails, I would judge that you may put them to sleep, Vandarin. Do all agree?"
Dungeon Master
GM, 98 posts
Sat 1 Aug 2020
at 14:24
  • msg #334

A1: Slave Pits of the Undercity

Beyond the double doors is a large open room, lit by braziers and candles. The scent of incense is faintly noticeable. Across the room opposite the door is a dais and an altar.
This consists of a semicircular 3-step raised platform projecting out from the wall. On the dais rests a gigantic statue. This statue is of a one-eyed orc-like humanoid standing with legs spread, holding a sword in both hands above his head. Behind the statue is a door.
In front of the statue, standing on the main floor, are 6 half-orcs dressed in plate mail and carrying halberds. Behind them, sitting on a velvet cushion on the floor, is a woman wearing plate mail and carrying a mace on her belt. To the right of the double doors is a poorbox mounted on the wall. To the left and in the corner is a font with 10 slaves chained hand and foot beside it.

The guards stand at attention as you come in, and the woman rises slowly from her place. She speaks with a commanding, sinister voice: "Halt! What is your purpose here? I know ye not. Who comes to serve Gruumsh?"


This message was last edited by the GM at 19:54, Thu 03 Sept 2020.
Black Angus
player, 83 posts
Human fighter 4
AC 2; HP 14/10
Sat 1 Aug 2020
at 14:31
  • msg #335

A1: Slave Pits of the Undercity

Angus stops in his place, looking in awe at the Orc god and his priest. The guards were a worry too. Nothing trivial in here he thought to himself, not knowing how to answer. He stood in front of Nerrag to shield him from view.
Falan Oakenheel
player, 55 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 1 Aug 2020
at 18:12
  • msg #336

A1: Slave Pits of the Undercity

Falan had volunteered himself as a "slave" for his plan, having a simple thong tied around his hands with a catch in case things went disastrously bad for them. He tried to play the part by looking balefully at the floor in a defeated manner.
Bernhard
player, 73 posts
Human Fighter
AC 1 HP 18/18
Sun 2 Aug 2020
at 19:32
  • msg #337

A1: Slave Pits of the Undercity

"We've brought new slaves to the pits," Bernhard says, "and to offer our services."
Thorik
Henchman, 24 posts
Dwarf Thief
AC:7 HP:12/12
Sun 2 Aug 2020
at 19:33
  • msg #338

A1: Slave Pits of the Undercity

Thorik stands looking miserable, his head down. He keeps his eyes up, however, eyeing their foes and waiting to make his move.
Fentinbrook
player, 16 posts
Human Thief
Mon 3 Aug 2020
at 01:40
  • msg #339

A1: Slave Pits of the Undercity


 Fentinbrrk was in the rear, doing his best to skulk in the shadows.
Dungeon Master
GM, 101 posts
Mon 3 Aug 2020
at 21:35
  • msg #340

A1: Slave Pits of the Undercity

"What? The caravan has already arrived and Mannifos has not informed me?" Her hand goes to the mace on her belt and her grip tightens upon the upturned handle, but she does not draw it. She sighs and steps closer to the 'slaves', eyeing them like one who seeks to purchase a horse. "It appears that this batch will make up in strength what it lacks in numbers. And what about you? You do not appear to carry His touch. Have you been initiated to the Faith, are you aspirants, or merely... mercenaries?". She says the last word with disdain.
This message was last edited by the GM at 21:35, Mon 03 Aug 2020.
Bernhard
player, 74 posts
Human Fighter
AC 1 HP 18/18
Wed 5 Aug 2020
at 01:16
  • msg #341

A1: Slave Pits of the Undercity

"We are on the path, but not yet worthy of His touch," Bernhard replies. "Yet we aspire to it."

Bernhard keeps his hand lightly on the hilt of his sword, ready to draw and strike when the time was right.

OOC: I think we'd have set up a verbal signal for when to attack. How about "vermillion"? :)
Fentinbrook
player, 17 posts
Human Thief
Wed 5 Aug 2020
at 01:50
  • msg #342

A1: Slave Pits of the Undercity

* I kind of like Banzai, myself. ;>)*
Ronan
player, 56 posts
Elf Magic User
AC 9 HP 9/12
Thu 6 Aug 2020
at 01:03
  • msg #343

A1: Slave Pits of the Undercity

It's pretty easy for Ronan to play along. He already wears tattered robes and his only weapons are a couple of daggers hidden away in those same robes. It doesn't hurt that, like most wizards, he's skinny and a little stooped. Not too mention laconic. For that reason, he doesn't say anything, just ambles along with the rest of the thespians.
Dungeon Master
GM, 103 posts
Thu 6 Aug 2020
at 12:03
  • msg #344

A1: Slave Pits of the Undercity

"Is that so?" she smiles with devious malice. "Come on, get to work, let them through, Herndar doesn't like to wait." Her tone implies a veiled threat: the half-orcs hasten to work the hidden latch in the statue and opening the trapdoor to the bottom level, and reveal a set of stairs leading into a dark cavern.
As the guards set themselves in motion, her voice softens, almost seductive. "But, please, humor me for a moment, before we go." The priestess reaches under her robes for something, and points at one of the chained slaves, and he shuffles over to you. She forces the man to his knees and grabs him by his shaved head, exposing his neck. She then presents a gilded dagger to Bernhard [or anyone else in the party]. "Would a follower of Gruumsh bring a quick death to this slave?". Something in her eyes suggests this might not be a simple dare, but a decisive test.
Bernhard
player, 75 posts
Human Fighter
AC 1 HP 18/18
Thu 6 Aug 2020
at 14:23
  • msg #345

A1: Slave Pits of the Undercity

OOC: Where is everyone within the chamber? Could the half-orcs be targeted by sleep spells and avoid affecting the party?
Black Angus
player, 84 posts
Human fighter 4
AC 2; HP 14/10
Thu 6 Aug 2020
at 14:28
  • msg #346

A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 345):

OOC - I hope so

"Vermillion." Angus says as he goes for the priestess!

10:28, Today: Black Angus rolled 6 using 1d6.  initiative.
Falan Oakenheel
player, 58 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 6 Aug 2020
at 20:38
  • msg #347

A1: Slave Pits of the Undercity

Falan likewise rushes in against the woman, ready to cast a spell and then attack with his bare hands.

OOC: Group initiative, right?

I'll cast Color Spray. Other than that, I'll roll for unarmed attacks in rounds 2-3. Does Delving Deeper have ready-made unarmed attack rules? I don't think so, so I'll just input the roll and wait for DM to clarify.

Round 1: Casts Color Spray starting with the position of the boss lady, assuming Falan can get that close. "14:33, Today: Falan Oakenheel rolled 2 using 1d6+1." Well, it's better than nothing! I imagine this lady will have a

Round 2: "14:29, Today: Falan Oakenheel rolled 4 using 1d20+1.  unarmed attack." Against the boss lady.

Round 3: "14:29, Today: Falan Oakenheel rolled 21 using 1d20+1." Again, against the boss lady.

EDIT: for unarmed attack in round 3: "13:13, Today: Falan Oakenheel rolled 25 using 6d6 with rolls of 3,4,2,4,6,6.  for effect of natural 20 unarmed hit." Nice.

This message was last edited by the player at 19:14, Sat 08 Aug 2020.
Ronan
player, 59 posts
Elf Magic User
AC 9 HP 9/12
Fri 7 Aug 2020
at 01:27
  • msg #348

A1: Slave Pits of the Undercity

A sinister smile spreads across Ronan's face.

Surprise Round: Cast charm person on one of the half-orc guards.
This message was last edited by the player at 18:48, Fri 07 Aug 2020.
Dungeon Master
GM, 106 posts
Fri 7 Aug 2020
at 11:09
  • msg #349

A1: Slave Pits of the Undercity

OOC: The half-orcs are all clustered together away from you, underneath the statue. Distracted as they are opening the trapdoor, they automatically count as surprised.
They are sufficiently tough to not be all rendered unconscious by a single Sleep. By the way, I'm generally allowing the Sleep spell to choose the targets to affect.
You are on the opposite side of the chamber, closer to the center than to the door. The priestess stands right in front of you, in between you and the guards (and the trapdoor), at an arm's reach.

As for unarmed attacks: I think the process I will use is the following (tell me if this sounds crazy)
-Roll for attack against AC 9. If success:
-Roll attackers HD (roll a number of dice equal to the sum of the HD of the attackers trying to overbear the defender, who have successfully hit), roll defender[defenderS if someone else is devoting their turn to helping them] HD, compare the two totals. If attackers total is higher, defenders are restrained for a round and:
-Defender rolls paralysis. If failure: they are at the mercy of the attackers, requiring no further rolls to overbear - they can break free with a successful paralysis save at the end of each round. The attackers can deal half their HD as damage to them each round.
If you just want to punch her, you can do so as a regular attack for 1d3 damage.
Whichever you want - you can alter your action if you wish.

12:52, Today: Dungeon Master rolled 2 using 1d6.  Priestess surprise (1-3).
You will all act first, and get to act in the surprise round!


"Treason!" The woman's shrill scream pierces the air as she stumbles back. The half-orcs look up from their work, and scramble for their weapons.
This message was last edited by the GM at 11:11, Fri 07 Aug 2020.
Black Angus
player, 85 posts
Human fighter 4
AC 2; HP 14/10
Fri 7 Aug 2020
at 13:21
  • msg #350

A1: Slave Pits of the Undercity

Angus swings his sword at the priestess! Slicing her open, but not a lot of damage!

11:34, Today: Black Angus rolled 5 using 1d6+2.  damage.

09:19, Today: Black Angus rolled 16 using 1d20+1. To Hit.

This message was last edited by the player at 15:34, Fri 07 Aug 2020.
Brother Nerrag
Henchman, 16 posts
Fri 7 Aug 2020
at 15:37
  • msg #351

A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 350):

Nerrag swings his mace hard at the evil priestess, "Die in the name of Moradin!"

11:35, Today: Brother Nerrag rolled 2 using 1d6.  damage.

11:35, Today: Brother Nerrag rolled 9 using 1d20.  to hit.
Miss I'm sure!
Bernhard
player, 77 posts
Human Fighter
AC 1 HP 18/18
Sat 8 Aug 2020
at 13:53
  • msg #352

A1: Slave Pits of the Undercity

With the entrance to the pit revealed, the ambush is sprung. Perhaps a bit faster than he'd hoped, but such was the way of battle.

Bernhard quickly draws his sword and lunges for the priestess, but finds himself off balance.


09:49, Today: Bernhard rolled 6,4 using d20+1,d6+1.  surprise round attack.
Thorik
Henchman, 25 posts
Dwarf Thief
AC:7 HP:12/12
Sat 8 Aug 2020
at 13:54
  • msg #353

A1: Slave Pits of the Undercity

With the word vermillion ringing in the chamber, Thorik dropped his bindings, drew his concealed dagger and pounced on the priestess.


09:50, Today: Thorik rolled 19,4 using d20,d6.  surprise round attack.
Black Angus
player, 86 posts
Human fighter 4
AC 2; HP 14/10
Sat 8 Aug 2020
at 13:58
  • msg #354

A1: Slave Pits of the Undercity

"Not treason bitch, VENGEANCE!"
Dungeon Master
GM, 109 posts
Sat 8 Aug 2020
at 21:33
  • msg #355

A1: Slave Pits of the Undercity

Angus' sword leaves a red streak in the air behind it, but Nerrag's mace swings through empty air. Bernhard fails to score a hit, but the priestess' dodge leaves her vulnerable to Thorik's surprise strike [That's going to be double damage for a surprise attack]. Larhart fires an arrow at the priestess, and it sticks in her shoulder, but she ducks under Vandarin's.
23:18, Today: Dungeon Master, on behalf of Larhart, rolled 16,5 using 1d20,1d6 ((16,5)).
23:18, Today: Dungeon Master, on behalf of Vandarin, rolled 10,1 using 1d20,1d6 ((10,1)).


One of the half-orcs stops moving suddenly, under the influence of Ronan's charm spell, the rest barely have time to grab their halberds before Fentinbrook's sleep spell knocks them out.
23:24, Today: Dungeon Master, on behalf of Ronan [should be Fentinbrook], rolled 7 using 2d6+2 ((4,1)).
23:28, Today: Dungeon Master, for the NPC NPC, rolled 3 using 1d20 ((3)).


"You will pay for this, dog!" The priestess spits blood. "Defend me, you fools! Fralgnor, come-" She doesn't finish the sentence before Falan's color spray hits her, and she drops limp like a doll.
23:28, Today: Dungeon Master, for the NPC Priestess, rolled 2 using 1d20 ((2)).

OOC: Jesus, Sleep is frickin' hardcore.

Fentinbrook
player, 20 posts
Human Thief
Sun 9 Aug 2020
at 07:24
  • msg #356

A1: Slave Pits of the Undercity

 " Fentinbrook drew  broader dagger from his belt.  "If there  are no objections, I will send the half breeds to thier  ancestors. "
Black Angus
player, 87 posts
Human fighter 4
AC 2; HP 14/10
Sun 9 Aug 2020
at 12:27
  • msg #357

A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 356):

"Send the heretical bitch too, give her a big smile! Time to free the slaves!" Angus looks for any treasure and any keys he can find.
This message was last edited by the player at 12:28, Sun 09 Aug 2020.
Bernhard
player, 79 posts
Human Fighter
AC 1 HP 18/18
Sun 9 Aug 2020
at 15:43
  • msg #358

A1: Slave Pits of the Undercity

Bernhard gets to work dispatching the fallen half-orcs.
Thorik
Henchman, 26 posts
Dwarf Thief
AC:7 HP:12/12
Sun 9 Aug 2020
at 15:44
  • msg #359

A1: Slave Pits of the Undercity

"With pleasure," Thorik replies to Black Angus, and puts the priestess out of their misery. He then sets about searching her and her soldiers.
Black Angus
player, 88 posts
Human fighter 4
AC 2; HP 14/10
Sun 9 Aug 2020
at 15:46
  • msg #360

A1: Slave Pits of the Undercity

Angus and Nerrag went about releasing the slaves and checking on the sick and hurt.
Fentinbrook
player, 21 posts
Human Thief
Mon 10 Aug 2020
at 01:35
  • msg #361

A1: Slave Pits of the Undercity

 Fentinbrook whistled while he worked, and slit throats, like a farmer scything wheat at harvest time.
This message was last edited by the player at 01:41, Mon 10 Aug 2020.
Falan Oakenheel
player, 61 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 10 Aug 2020
at 03:45
  • msg #362

A1: Slave Pits of the Undercity

While the others go about their own work, Falan worked on dressing back up in his normal gear, and regarded the apparent spy.

"Well, your advice has borne us this far, and you didn't attempt to turn on us when we attacked the slavers. How long until the sewers, spy?"
Fentinbrook
player, 22 posts
Human Thief
Mon 10 Aug 2020
at 04:06
  • msg #363

A1: Slave Pits of the Undercity

 Fentinbrook paused from his grisly deed. ,crimson knife paused." Why would he not be helpful. We hold his life in our hands.Just be wary of him." Said, he then went back to work.
This message was last edited by the player at 04:57, Mon 10 Aug 2020.
Ronan
player, 62 posts
Elf Magic User
AC 9 HP 7/10
Mon 10 Aug 2020
at 23:24
  • msg #364

A1: Slave Pits of the Undercity

Ronan pats his new bodyguard benevolently upon his back while a cruel sneer plays along his lips. Leaning in close, he whispers in his ear, "Listen to me, protect me; work will make you free."
This message was last edited by the player at 23:24, Mon 10 Aug 2020.
Dungeon Master
GM, 111 posts
Tue 11 Aug 2020
at 06:30
  • msg #365

A1: Slave Pits of the Undercity

The half-orc kneels before Ronan: "Yes, Master. Listen to the Master, protect the Master, work makes me free"

The priestess carried a +1 mace, and a potion of speed, and a small leather pouch containing a few petals of the Black Lotus. From the corpses of the guards you retrieve 142 gold coins.

You hear a single 'thump' coming from the poorbox.

As you free the slaves, you notice their dumb, blank stares. Freed of their chains, they do not seem to attempt to escape. Indeed, all they do is sit there, staring at the floor meekly.

"Not far. As I told you, it's down those stairs", the spy points to the trapdoor, "and then we turn left at the first opportunity."

OOC: That's 2400 XP total, 267 xp for each character for a total of 11228xp points (1228 xp gained during the adventure)

This message was last edited by the GM at 06:31, Tue 11 Aug 2020.
Brother Nerrag
Henchman, 17 posts
Tue 11 Aug 2020
at 11:36
  • msg #366

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 365):

The +1 mace can go to Nerrag.
Bernhard
player, 80 posts
Human Fighter
AC 1 HP 18/18
Tue 11 Aug 2020
at 13:52
  • msg #367

A1: Slave Pits of the Undercity

Bernhard picks up the potion of speed.

"I'll take this if no one objects," he says. "It may prove useful in our next battle."

Bernhard walks over to the spy.

"Tell me," he says. "The slaver holding you at sword point said you were once his friend, but had been replaced by a monster. Why was that?"
This message was last edited by the player at 13:54, Tue 11 Aug 2020.
Thorik
Henchman, 27 posts
Dwarf Thief
AC:7 HP:12/12
Tue 11 Aug 2020
at 13:59
  • msg #368

A1: Slave Pits of the Undercity

Hearing the thump from the poor box, Thorik moves to investigate. He checks it for traps and to see if he can open it.


09:57, Today: Thorik rolled 3 using 1d6.  check for traps.
Dungeon Master
GM, 112 posts
Wed 12 Aug 2020
at 17:39
  • msg #369

A1: Slave Pits of the Undercity

"I have no clue what he was talking about. The guy was a lunatic. What kind of people do you expect slavers to be?"

OOC: This is not a trap per se, so I'm going to use that roll as a surprise roll; that is, you are not surprised.

As Thorik approaches the poorbox, the top comes open and out jumps a minuscule troll... that grows to full size before it hits the ground. It lunges with murderous intent towards the dwarf!
You notice a copper bracer drop to the ground beside the troll.

19:37, Today: Dungeon Master rolled 23 using 8d6 with rolls of 6,1,4,2,4,1,2,3.  Surprise 1-2. Bernhard, Brother Nerrag, Ronan, Vandarin, Fentinbrook, Larhart, Falan, Angus.
OOC: Thorik, Bernhard, Ronan, Fentinbrook and Angus are not surprised and may act in the surprise round.

Ronan
player, 63 posts
Elf Magic User
AC 9 HP 7/10
Wed 12 Aug 2020
at 22:29
  • msg #370

A1: Slave Pits of the Undercity

Ronan directs his thrall, "It would hurt me; see that it doesn't."

Surprise Round: Direct thrall to attack troll and cast magic missile at troll
This message was last edited by the player at 17:38, Thu 13 Aug 2020.
Fentinbrook
player, 23 posts
Human Thief
Thu 13 Aug 2020
at 01:11
  • msg #371

A1: Slave Pits of the Undercity

In reply to Ronan (msg # 370):

 Fentinbrook would attempt to position himself behind the Troll.
This message was last edited by the player at 02:07, Thu 13 Aug 2020.
Bernhard
player, 81 posts
Human Fighter
AC 1 HP 18/18
Thu 13 Aug 2020
at 01:58
  • msg #372

A1: Slave Pits of the Undercity

"What?!" is all Bernhard can say as a troll somehow pops out of the poor box.

He lunges in with his sword to protect Thorik.


21:57, Today: Bernhard rolled 16,7 using d20+1,d6+1.  attack troll.
Thorik
Henchman, 28 posts
Dwarf Thief
AC:7 HP:12/12
Thu 13 Aug 2020
at 02:00
  • msg #373

A1: Slave Pits of the Undercity

Thorik back peddles away from the troll, mindful of where the bracer fell, and throws his dagger at the creatures face.


21:59, Today: Thorik rolled 11,2 using d20+1,d6.  throw dagger.
Black Angus
player, 89 posts
Human fighter 4
AC 2; HP 14/10
Thu 13 Aug 2020
at 12:07
  • msg #374

A1: Slave Pits of the Undercity

In reply to Thorik (msg # 373):

Angus attacks the troll!

08:06, Today: Black Angus rolled 5 using 1d8+1.  damage.

08:06, Today: Black Angus rolled 10 using 1d20+1.  to hit.

Falan Oakenheel
player, 63 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 13 Aug 2020
at 19:37
  • msg #375

A1: Slave Pits of the Undercity

Falan scrambles to make an attack, first tripping up badly and then backstepping as he drew his bow. He was pretty certain his first shot would whiff it, but drew back for the second shot without pausing.

OOC: "13:33, Today: Falan Oakenheel rolled 8,2,15,2 using 1d20+2,1d6,1d20+2,1d6.  attack + prospective damage rd. 2-3."
Dungeon Master
GM, 114 posts
Fri 14 Aug 2020
at 09:31
  • msg #376

A1: Slave Pits of the Undercity

10:59, Today: Dungeon Master rolled 5 using 1d6.  Initiative - Monsters.
10:59, Today: Dungeon Master rolled 3 using 1d6.  Initiative - PCs.
Monsters go first.


A pair of claws close around the hapless dwarf's throat and lift him up, bringing him closer to the monster's deadly jaws.
11:03, Today: Dungeon Master rolled 14 using 1d20.  Grapple attack (Troll).
11:04, Today: Dungeon Master rolled 20 using 6d6+3.  Grapple HD (Troll).
11:05, Today: Dungeon Master, on behalf of Thorik, rolled 11 using 3d6+1.  Grapple HD Defense.
11:06, Today: Dungeon Master, on behalf of Thorik, rolled 2 using 1d20.  Paralysis Save (vs 9).
Ouch. Thorik is at the mercy of the troll, and it can deal 3d6+1 (half its HD) each turn. Thorik can attempt to break out of the grapple with a successful paralysis save at the end of his turns. I will also allow other 'small' actions (such as stabbing with a dagger, drinking a potion they have on them...) but that forfeits the atempt to break out.
I'm starting to wonder whether HD/2 damage is a bit too hardcore...
I'm a bit torn on this, but it would be absurd to 'punish' the troll for going first this turn, so I think I'm going to have Thorik's turn be negated (otherwise he could escape before the troll can deal damage to him even if the troll were to win initiative again next round)


The troll left all cares aside in his murderous chase and is now surrounded by foes. Fentinbrook takes advantage of the 'distraction' to position himself behind the troll. The fighters set out to hack it to pieces; Black Angus' sword does not manage to pierce the monster's thick skin, but Bernhard strikes true and causes a nasty wound.
Ronan's magic summons a projectile of pure energy that shoots towards the troll, impacting with enough force to kill a man! The monster still stands, though.
10:31, Today: Dungeon Master, on behalf of Ronan, rolled 13 using 2d6+2.  Magic Missile.

From behind, you hear the flapping of clothes - a cloak flying through the air - a thump, and steps running....
down the stairs to the sewers???

Falan - you might want to change your action for the 'normal' rounds?
This message was last edited by the GM at 08:33, Sun 16 Aug 2020.
Falan Oakenheel
player, 64 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 14 Aug 2020
at 19:37
  • msg #377

A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 376):

Falan Oakenheel gives chase instead, loosing his arrows toward the one who has fled as he gives chase!
Brother Nerrag
Henchman, 18 posts
Sat 15 Aug 2020
at 12:19
  • msg #378

A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 377):

08:18, Today: Brother Nerrag rolled 3 using 1d20+1.  to hit. Miss
Black Angus
player, 91 posts
Human fighter 4
AC 2; HP 14/10
Sat 15 Aug 2020
at 12:46
  • msg #379

A1: Slave Pits of the Undercity

In reply to Brother Nerrag (msg # 378):

Angus swings

08:46, Today: Black Angus rolled 6 using 1d8+1.  damage.

08:45, Today: Black Angus rolled 21 using 1d20+1.  to hit.

Bernhard
player, 82 posts
Human Fighter
AC 1 HP 18/18
Sat 15 Aug 2020
at 20:22
  • msg #380

A1: Slave Pits of the Undercity

Bernard presses his attack, but in trying not to hit Thorik is less than precise.


16:21, Today: Bernhard rolled 8,5 using d20+1,d6+1.

Thorik
Henchman, 29 posts
Dwarf Thief
AC:7 HP:12/12
Sat 15 Aug 2020
at 20:24
  • msg #381

A1: Slave Pits of the Undercity

Thorik struggles against the trolls grip, but finds his strength failing him

OOC: Only needed to roll a 9. Ah well. We may be down a henchman.

16:23, Today: Thorik rolled 6 using 1d20.  Save vs Paralysis.
Ronan
player, 68 posts
Elf Magic User
AC 9 HP 7/10
Sat 15 Aug 2020
at 23:30
  • msg #382

A1: Slave Pits of the Undercity

Perturbed, Ronan nudges his thrall, "C'mon, sic 'em, sic 'em boy."
This message was last edited by the player at 23:31, Sat 15 Aug 2020.
Fentinbrook
player, 24 posts
Human Thief
Sun 16 Aug 2020
at 00:55
  • msg #383

A1: Slave Pits of the Undercity

 Fentinbrrok got behind the troll,and with short sword hin hand, attempted to backstab the creature.

06:02, Yesterday: Fentinbrook rolled 3 using 1d6.  short sword damage.X2= 6 points.



06:00, Yesterday: Fentinbrook rolled 13 using 1d20+3.  back stab roll

This message was last edited by the player at 01:20, Sun 16 Aug 2020.
Dungeon Master
GM, 118 posts
Sun 16 Aug 2020
at 09:06
  • msg #384

A1: Slave Pits of the Undercity

10:36, Today: Dungeon Master rolled 1 using 1d6.  Initiative - PCs.
10:36, Today: Dungeon Master rolled 6 using 1d6.  Initiative - Monsters.
Monsters go first.

Thorik is crushed in the troll's cruel grip!
10:39, Today: Dungeon Master rolled 10 using 3d6+1.  Grapple attack (Troll).

The troll howls in pain as Fentinbrook's weapon sinks into its back, and it drops the dwarf to turn upon this pesky new enemy. The monster's distraction is its undoing, as it leaves itself open for Black Angus to cleave it from shoulder to side, splitting meat and bone apart in a spectacular shower of gore! The thing topples to the side, its lifeless black eyes staring menacingly at the roguish mage.

Falan springs down the stairs at once, and Ronan's half orc is not too far behind him. You see a shadow running ahead of you in the tunnel , and you take aim and fire! Your aim is true, but he's terribly fast - he hears the string of your bow and dodges preventively, saving him. The stunt costs him time, though, and Ronan's half-orc thrall closes to almost an arm's length.
You notice a side tunnel to your left as you speed by.
10:56, Today: Dungeon Master, on behalf of Ronan, rolled 29 using 1d100.  Chase (1-20 lose/21-40 close/41-100 keep up).
10:56, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 93 using 1d100.  Chase (1-20 lose/21-40 close/41-100 keep up).
11:01, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 6 using 1d20+1.  Arrow.
Next turn Ronan's thrall can try to grab the man or such.

Ronan
player, 69 posts
Elf Magic User
AC 9 HP 7/10
Sun 16 Aug 2020
at 18:42
  • msg #385

A1: Slave Pits of the Undercity

Ronan purses his lips and emits a piercing whistle. It can only mean one thing: the hound is to clamp on to the fugitive and, should he do so, there will be an extra bone for him at supper.
Bernhard
player, 83 posts
Human Fighter
AC 1 HP 18/18
Mon 17 Aug 2020
at 00:00
  • msg #386

A1: Slave Pits of the Undercity

"We should move quickly to support Falan and Ronan," Bernhard says as he catches his breath,

Bernhard moves to check on Thorik. If indeed dead, he will take Thorik's bag of potions and then move to take the copper bracer he saw fall to the floor near the troll before heading down the stairs.
Fentinbrook
player, 26 posts
Human Thief
Mon 17 Aug 2020
at 02:04
  • msg #387

A1: Slave Pits of the Undercity


 Fentinbrook steps back and returns the sword to it's scabbard." If we support them, we either return to burn this troll, or risk it in our rear. They come back from death unless you burn them."
Falan Oakenheel
player, 66 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 17 Aug 2020
at 03:44
  • msg #388

A1: Slave Pits of the Undercity

Falan continued to chase down his quarry, ignoring the side passage for the time being, and loosed another arrow as he rushed ahead.

OOC: "21:36, Today: Falan Oakenheel rolled 67 using 1d100.  Chase (1-20 lose/21-40 close/41-100 keep up)."

For attack 2, I put 2 attacks in msg #375 up above, but I'll edit this if you want me to reroll.

In round 4, I'd like to prepare this attack, assuming that he hasn't rushed into any enemies by then:

"21:40, Today: Falan Oakenheel rolled 5,1 using 1d20+1,1d6.  attack + prospective dmg round 4." (Bad roll!)

And the chase for round 4:

"21:41, Today: Falan Oakenheel rolled 79 using 1d100.  Chase (1-20 lose/21-40 close/41-100 keep up)."

Dungeon Master
GM, 120 posts
Mon 24 Aug 2020
at 15:01
  • msg #389

A1: Slave Pits of the Undercity

The dwarf lies sprawled on the floor next to the troll, but when Bernhard tries to retrieve the potions from the body, a grumpy voice chastises him: "What do ye think yer doing!? I'm not dead yet!". The dwarf sits up and gets on his feet.
OOC: I believe the dwarf still has 2 hit points left.

You grab the copper bracer. Apparently, it's just a copper tube with nothing particularly noteworthy about it except for a single amethyst in its center.

Then, the party heads down the stairs. It's a 10ft set of stairs leading downwards into a dark earthen tunnel...


Falan's arrow strikes true, and the mysterious fellow cries out in pain and stumbles! Ronan's new friend is about to grab on to the man's cloak, but an uneven spot on the tunnel floor causes him to lose balance and bump against the wall, costing him precious seconds, allowing the spy to slip further away. The half-orc continues the chase at Falan's side, but now you reach an area where there's two side tunnels to your right, and one to your left. From the left tunnel comes out what seems to be an incredibly enormous (but otherwise normal-looking) ant, blocking the way while the spy runs along the main tunnel, trailing blood!
16:51, Today: Dungeon Master, on behalf of Ronan, rolled 8 using 1d100.  Chase (1-5 disaster/ 6-15 lose/16-50 catch/51-100 keep up).

OOC: What are you going to do? You could try slipping by the side, jumping over it, sliding under, bullrushing through, scaring it away... or you could stop and fight it, even turn away and run in the opposite direction...

This message was last edited by the GM at 15:05, Mon 24 Aug 2020.
Falan Oakenheel
player, 69 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 25 Aug 2020
at 02:19
  • msg #390

A1: Slave Pits of the Undercity

Wagering on his natural-born height and natural athleticism, Falan attempted to leap up over the ant as he rushed forward to catch the man. The idea that he might be rushing into ever greater danger scarcely mattered to him now!
Black Angus
player, 94 posts
Human fighter 4
AC 2; HP 14/10
Tue 25 Aug 2020
at 12:03
  • msg #391

A1: Slave Pits of the Undercity

"Dead yet dwarf? I say we kill some shit if you're still alive. Drink a potion and get off your lazy ass." Angus says with a grin.
Fentinbrook
player, 27 posts
Human Thief
Tue 25 Aug 2020
at 12:26
  • msg #392

A1: Slave Pits of the Undercity


" Does anyone have oil, or another way to make fire? We have to burn this Troll carcuss."
Black Angus
player, 95 posts
Human fighter 4
AC 2; HP 14/10
Tue 25 Aug 2020
at 12:28
  • msg #393

A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 392):

"I have three pints." Angus says to Fentinbrook.
Thorik
Henchman, 30 posts
Dwarf Thief
AC:7 HP:4/12
Tue 25 Aug 2020
at 14:52
  • msg #394

A1: Slave Pits of the Undercity

Thorik rises shakily to his feet after telling off Bernhard.

"Only a few broken ribs, maybe a punctured lung and a ruptured spleen. Other than that I'm fine," Thorik says while coughing up blood.

Thorik takes a potion from his pouch and drains it. He stands expectantly, but does not look much better.

"Perfect. I'll stick to the back for a while."


Thorik retrieves his dagger before helping with setting the troll carcass on fire.


10:48, Today: Thorik rolled 2 using 1d6+1.  Potion of curing.
Bernhard
player, 84 posts
Human Fighter
AC 1 HP 18/18
Tue 25 Aug 2020
at 14:57
  • msg #395

A1: Slave Pits of the Undercity

Bernhard, having headed down the stairs to assist in capturing the spy, rushes the giant ant in an attempt to drive it down the side corridor so he can get past.
Brother Nerrag
Henchman, 19 posts
Tue 25 Aug 2020
at 14:57
  • msg #396

A1: Slave Pits of the Undercity

In reply to Thorik (msg # 394):

"I have one flask of oil, you want more healing Thorik?" Brother Nerrag asked him.
Ronan
player, 71 posts
Elf Magic User
AC 9 HP 7/10
Tue 25 Aug 2020
at 22:21
  • msg #397

A1: Slave Pits of the Undercity

"Troll in a Box," Ronan chuckles mirthlessly. "I used to have one of those -- except it wasn't a troll and it didn't get to go back in the box."

Nearly invisible in his gray-green cloak, he exploits Bernhard's bull rush to slip past the inconvenient ant.
Thorik
Henchman, 31 posts
Dwarf Thief
AC:7 HP:4/12
Tue 25 Aug 2020
at 23:20
  • msg #398

Re: A1: Slave Pits of the Undercity

Brother Nerrag:
In reply to Thorik (msg # 394):

"I have one flask of oil, you want more healing Thorik?" Brother Nerrag asked him.


"I'll take it if you've got it," Thorik replies.
Brother Nerrag
Henchman, 20 posts
Wed 26 Aug 2020
at 12:16
  • msg #399

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 398):

08:15, Today: Brother Nerrag rolled 5 using 1d6+1.  CLW. Nerrag casts CLW on Thorick
Fentinbrook
player, 29 posts
Human Thief
Wed 26 Aug 2020
at 12:30
  • msg #400

Re: A1: Slave Pits of the Undercity

 Fentinbrook accepted the flask of open, and after breaching it, doused the Troll remains in oil. He then used his tinderbox to get a small flame to light the oil.
Thorik
Henchman, 32 posts
Dwarf Thief
AC:7 HP:9/12
Wed 26 Aug 2020
at 14:34
  • msg #401

Re: A1: Slave Pits of the Undercity

"My thanks," Thorik says to Nerrag. "That seems to have fixed the broken bones at least."

Thorik grabs his wayward dagger and heads off after Bernhard.
Black Angus
player, 97 posts
Human fighter 4
AC 2; HP 14/10
Wed 26 Aug 2020
at 14:41
  • msg #402

Re: A1: Slave Pits of the Undercity

Angus and Nerrag follow too. just not so fast, waiting on any laggards.
Dungeon Master
GM, 123 posts
Wed 26 Aug 2020
at 22:03
  • msg #403

Re: A1: Slave Pits of the Undercity

Taking into account the man's wound and the risk you're heroically taking, I'm going to double your chances of catching him.

23:53, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 43 using 1d100.  Chase (1-5 disaster/ 6-20 slowed/21-80 catch!/81-100 keep up).
23:56, Today: Dungeon Master, for the NPC Half-Orc, rolled 6 using 1d6.  1-2 Caught 3-6 Slip past.


Falan springs over the huge insect and falls upon his unsuspecting prey, whose blood and speed were already dribbling away! The two tumble into a heap on the ground, and as they struggle, the spy gasps: "Help! Dammit, someone...!" His calls stop abruptly as the half-orc, who slipped around the side of the ant, wraps his arms around his neck in a choke hold.
It seems that, for the moment, the spy is under your power. However, the ant turns towards you, equally confused and curious.

-

You pour the oil on the monster as its wounds begin to close. It stirs - too late, the flames engulf it and it gives one last howl as it burns to cinders.

-

Bernhard, Ronan,and the others haven't yet arrived at the tunnel with the ant - they've just passed the first intersection.
Falan Oakenheel
player, 71 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 27 Aug 2020
at 19:11
  • msg #404

Re: A1: Slave Pits of the Undercity

Falan grabbed the legs of the spy and motioned to pull him away from the ant into one of the passages on the right, in an effort to get away from the curiosity, and possible aggression, of this massive ant for the time being.
Fentinbrook
player, 30 posts
Human Thief
Thu 27 Aug 2020
at 23:49
  • msg #405

Re: A1: Slave Pits of the Undercity


 Fentinbrook, once he had completed his task of a Troll roast, drew up his hood, and went to catch up with the others.
Ronan
player, 72 posts
Elf Magic User
AC 9 HP 7/10
Fri 28 Aug 2020
at 22:13
  • msg #406

Re: A1: Slave Pits of the Undercity

Ronan keeps chugging along, ready to bypass the inconvenient ant by hook or crook.
Dungeon Master
GM, 124 posts
Sun 30 Aug 2020
at 10:17
  • msg #407

Re: A1: Slave Pits of the Undercity

The spy struggles as he is dragged into the tunnel. "Release me, you mmmph-!". The ant follows you from a distance, its antennae perked up... You move through the tunnel for about 30', and then it splits to your left. You hear clicking sounds from both tunnels, and a strange, bubbling noise from the end of the main tunnel.

The others reach the intersection just in time to see the abdomen of the ant slip into one of the tunnels.
Black Angus
player, 98 posts
Human fighter 4
AC 2; HP 14/10
Sun 30 Aug 2020
at 11:38
  • msg #408

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 407):

Angus and Nerrag follow the ant and prepare to attack it from behind. This could go bad Angus thought to himself!
Ronan
player, 73 posts
Elf Magic User
AC 9 HP 7/10
Mon 31 Aug 2020
at 21:21
  • msg #409

Re: A1: Slave Pits of the Undercity

Ronan rejoins his thrall acknowledges his servitude with a gracious nod. He then finds something suitable with which to gag the mouthy man, so freshly captured.
Dungeon Master
GM, 125 posts
Tue 1 Sep 2020
at 14:43
  • msg #410

Re: A1: Slave Pits of the Undercity

Ronan's passage is being blocked by the ant. In fact, the tunnel is too narrow for more than one or two people to walk abreast - let alone fight (one at a time, at best). However, his will is his thrall's command: he stuffs a piece of cloth into the captive's mouth, gagging him.

Angus jumps on top of the ant with his sword, impaling it! The insect's hard shell cracks and breaks, and the gigantic beast can only twitch uselessly as its life ebbs away. It is dead!

16:40, Today: Dungeon Master, on behalf of Black Angus, rolled 22,8 using 1d20+2,1d6+2.  Attack.
That's a critical!

Fentinbrook
player, 31 posts
Human Thief
Tue 1 Sep 2020
at 15:38
  • msg #411

Re: A1: Slave Pits of the Undercity


 "What type of demented wizard, would shrink a troll and put it in a box? This place is weird."
Black Angus
player, 99 posts
Human fighter 4
AC 2; HP 14/10
Tue 1 Sep 2020
at 16:15
  • msg #412

Re: A1: Slave Pits of the Undercity

Dungeon Master:
Ronan's passage is being blocked by the ant. In fact, the tunnel is too narrow for more than one or two people to walk abreast - let alone fight (one at a time, at best). However, his will is his thrall's command: he stuffs a piece of cloth into the captive's mouth, gagging him.

Angus jumps on top of the ant with his sword, impaling it! The insect's hard shell cracks and breaks, and the gigantic beast can only twitch uselessly as its life ebbs away. It is dead!

16:40, Today: Dungeon Master, on behalf of Black Angus, rolled 22,8 using 1d20+2,1d6+2.  Attack.
That's a critical!


Thanks!
Falan Oakenheel
player, 72 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 1 Sep 2020
at 21:37
  • msg #413

Re: A1: Slave Pits of the Undercity

Falan waved his comrade over, keeping arm tight over the captive's legs. As they approach, he whispers out an explanation. "Caught this spy rushing down the tunnels. What say we interrogate him?"
Ronan
player, 74 posts
Elf Magic User
AC 9 HP 7/10
Wed 2 Sep 2020
at 22:04
  • msg #414

Re: A1: Slave Pits of the Undercity

Fentinbrook:
"What type of demented wizard, would shrink a troll and put it in a box? This place is weird."

"Don't you have pastimes?" Ronan scolds. "Don't be so judge-y."

He walks past the twitching corpse of the ant and proposes to the spy, "You can play the part of the convert or the heretic. It's up to you."
Bernhard
player, 86 posts
Human Fighter
AC 1 HP 18/18
Thu 3 Sep 2020
at 00:33
  • msg #415

Re: A1: Slave Pits of the Undercity

"Nicely done Angus," Bernhard says in a whisper. "Let's drag his worthless hide back to the stairs before we question him. I don't like having so may passages between us and our way out."
Black Angus
player, 100 posts
Human fighter 4
AC 2; HP 14/10
Thu 3 Sep 2020
at 12:59
  • msg #416

Re: A1: Slave Pits of the Undercity

"Especially on the side we were warned against because of the giant ants." Angus says heading back in the direction they came.
Dungeon Master
GM, 127 posts
Thu 3 Sep 2020
at 20:05
  • msg #417

Re: A1: Slave Pits of the Undercity

You drag your prisoner kicking and (muffledly) screaming back through the passage and up the stairs. You encounter nothing in your way, but you do hear the clicking and snapping of what presumably is more insects deep in the tunnels. Hopefully minding their own business this time.
You emerge onto the room with the statue and toss him onto the floor to interrogate him. "Don't expect to get anything out of me. Nothing you can threaten me with can be compared to what the Lords would do if I snitched. You clearly don't know the forces you're tangling with." He looks at the corpse of the priestess, then spits at the feet of your other captive, the presumed spy. "But you... You should've known better, rat."
Black Angus
player, 101 posts
Human fighter 4
AC 2; HP 14/10
Thu 3 Sep 2020
at 20:06
  • msg #418

Re: A1: Slave Pits of the Undercity

"Should we kill him now?"
Brother Nerrag
Henchman, 21 posts
Thu 3 Sep 2020
at 20:07
  • msg #419

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 418):

"You can't just murder a prisoner!"
Ronan
player, 76 posts
Elf Magic User
AC 9 HP 7/10
Thu 3 Sep 2020
at 20:10
  • msg #420

Re: A1: Slave Pits of the Undercity

"I would prefer to add him to my retinue," Ronan states.

He hastily adds, "He would not have the status of first thrall, of course," with a benevolent nod for his half-orc.
Falan Oakenheel
player, 73 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 3 Sep 2020
at 21:48
  • msg #421

Re: A1: Slave Pits of the Undercity

Falan nodded at Ronan. "I can agree to your plan, comrade Ronan. And Brother Nerrag, I should say that this scum lost any right to fair trial when he became a raider and a slaver, would you not?"
Brother Nerrag
Henchman, 22 posts
Fri 4 Sep 2020
at 12:00
  • msg #422

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 421):

"All deserve a fair trial!"
Dungeon Master
GM, 128 posts
Fri 4 Sep 2020
at 12:36
  • msg #423

Re: A1: Slave Pits of the Undercity

The half-orc nods submissively: "If the master wills it."

Your informant-prisoner speaks up. "I would rather have him killed. This one is dangerous. Who knows what tricks he might have up his sleeve?"
Ronan
player, 77 posts
Elf Magic User
AC 9 HP 7/10
Sat 5 Sep 2020
at 00:05
  • msg #424

Re: A1: Slave Pits of the Undercity

"He may have tricks, but he won't have the will to use them," Ronan smiles mirthlessly.
Fentinbrook
player, 32 posts
Human Thief
Sat 5 Sep 2020
at 00:44
  • msg #425

Re: A1: Slave Pits of the Undercity


 " Slit all their throats, I say. If they offer no value to our group, be done with them. Need I remind all, we are on a raid in the middle of the enemies camp. Can we get on with matters?" Said Fentinbrook in  in a mild tone of voice.
Bernhard
player, 87 posts
Human Fighter
AC 1 HP 18/18
Sat 5 Sep 2020
at 01:26
  • msg #426

Re: A1: Slave Pits of the Undercity

Bernhard shrugs at the debate.

"If you have the ability to turn this one into your follower as well, by all means do so and quickly. I'd like to know where he came from and what he knows and then move forward."

Bernhard turns to their spy.

"You said down the stairs and the first left, correct?"

OOC: So the fleeing person was not our "spy", but someone else.
Ronan
player, 78 posts
Elf Magic User
AC 9 HP 7/10
Sat 5 Sep 2020
at 02:29
  • msg #427

Re: A1: Slave Pits of the Undercity

The wizard looks uncomfortable.

"It will have to wait until after breakfast," he concedes.
Falan Oakenheel
player, 75 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 5 Sep 2020
at 02:33
  • msg #428

Re: A1: Slave Pits of the Undercity

"Then we agree to kill him? Although, maybe if we turn him, he'll get a fair trial, Brother. Then he'll die slow at the gallows like the dog he is." Falan openly expressed his distaste with the good Brother Nerrag's pacifism.
Fentinbrook
player, 33 posts
Human Thief
Sat 5 Sep 2020
at 04:37
  • msg #429

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 428):

 " look, I take no pleasure in spilling blood, but taking these prisonrs is a great risk. The dead cause no issues. "
Brother Nerrag
Henchman, 23 posts
Sat 5 Sep 2020
at 13:00
  • msg #430

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 429):

"Do what you think is necessary I guess, Moradin will understand I believe."
Dungeon Master
GM, 130 posts
Mon 7 Sep 2020
at 22:13
  • msg #431

Re: A1: Slave Pits of the Undercity

Your prisoner gives the party makes no sound as you end his life. He stares at you, his gaze so cold that you're not sure when exactly he died; but he topples over when tested, lifeless.


In reply to Bernhard (msg # 426):

Your spy nods. "Yes, through that tunnel we passed. The way we went, we were extremely lucky we didn't run into any aspis"
Falan Oakenheel
player, 76 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 7 Sep 2020
at 22:17
  • msg #432

Re: A1: Slave Pits of the Undercity

Falan drew his bow again and moved back into the tunnels, following the instructions of their spy.
Bernhard
player, 88 posts
Human Fighter
AC 1 HP 18/18
Tue 8 Sep 2020
at 23:16
  • msg #433

Re: A1: Slave Pits of the Undercity

The deed done, Bernhard readies his sword and shield.

"Let's get moving then, I'd like get through those warrens before anyone else shows up."

Bernhard leads the way down the stairs yet again and takes the first left.
Black Angus
player, 103 posts
Human fighter 4
AC 2; HP 14/10
Wed 9 Sep 2020
at 11:50
  • msg #434

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 433):

Angus and Brother Nerrag follow.
Fentinbrook
player, 34 posts
Human Thief
Wed 9 Sep 2020
at 12:20
  • msg #435

Re: A1: Slave Pits of the Undercity

 " a moment, if you all please.The charmed half-orc, must be dealt with as well. It is charmed,yes, but gods forbid, if something  happened to he that enthralled it. The spell is broken."
Black Angus
player, 104 posts
Human fighter 4
AC 2; HP 14/10
Wed 9 Sep 2020
at 14:52
  • msg #436

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 435):

"Kill him, he's an orc!" Angus weighs in.
Brother Nerrag
Henchman, 24 posts
Wed 9 Sep 2020
at 14:53
  • msg #437

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 436):

Brother Nerrag looks aghast at the suggestion! But says nothing, knowing he was ignored last time, and realizing they were outnumbered here to begin with,
Ronan
player, 80 posts
Elf Magic User
AC 9 HP 7/10
Wed 9 Sep 2020
at 17:17
  • msg #438

Re: A1: Slave Pits of the Undercity

Ronan sneers, "Preposterous. Should I depart this mortal coil, the enchantment will persist for weeks. This humble soul shall bathe and anoint my corpse in the approved fashion. What he does after that involves mysteries beyond your ken."

He turns a critical eye on Fentinbrook, "What do you know of the arcane, lockpicker?"
This message was last edited by the player at 17:41, Wed 09 Sept 2020.
Bernhard
player, 89 posts
Human Fighter
AC 1 HP 18/18
Wed 9 Sep 2020
at 17:25
  • msg #439

Re: A1: Slave Pits of the Undercity

"He has served us well and without question thus far, and is one of the reasons we caught this one before he could sound an alarm," Bernhard says in a whisper. "He is with us."
Black Angus
player, 105 posts
Human fighter 4
AC 2; HP 14/10
Wed 9 Sep 2020
at 17:29
  • msg #440

Re: A1: Slave Pits of the Undercity

Then let's go before we run out of time and get caught in a snare. let him die doing the good fight."
Brother Nerrag
Henchman, 25 posts
Wed 9 Sep 2020
at 17:30
  • msg #441

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 440):

Brother Nerrag sighs and visibly relaxes.
Dungeon Master
GM, 132 posts
Wed 9 Sep 2020
at 21:52
  • msg #442

Re: A1: Slave Pits of the Undercity

You go back once again down the stairs and into the tunnels. This time you turn left at the first intersection. That tunnel goes forward, then gradually turns left for a total of 30', and then makes a hard turn right. Going again straight for another 20', it arrives at a circular room, about 40' in diameter.

The floor of this room is completely covered with drying garbage and other foul materials. The air is steamy and condensation appears on the walls, which are already covered by pale moist slime growths, and the heat of rotting garbage rises from the floor, making for an extremely unpleasant ambient. A makeshift wooden platform crosses this foul pool from your side to the opposite, almost level with the sludge and clearly slick with liquids. There are four exits from the chamber, one at each compass point. The exit opposite you is a brick and stone passage; the others are dirt tunnels. The odor of rot filling the air is almost nauseating in its intensity.
Bernhard
player, 90 posts
Human Fighter
AC 1 HP 18/18
Wed 9 Sep 2020
at 23:52
  • msg #443

Re: A1: Slave Pits of the Undercity

Bernhard turns to their spy.

"Why did you lead up to this garbage pit? Are you telling me the leaders of the slavers are this way?"
Fentinbrook
player, 35 posts
Human Thief
Wed 9 Sep 2020
at 23:58
  • msg #444

Re: A1: Slave Pits of the Undercity


 The hooded man, but slowly shook his head." Pray you do not regret your decisions."
Dungeon Master
GM, 134 posts
Thu 10 Sep 2020
at 12:08
  • msg #445

Re: A1: Slave Pits of the Undercity

"Yes. Their hideout was carved out of the sewers, the tunnel ahead leads deeper into them." He points to the exit directly opposite you. "The tunnels to the sides were made by the aspis, and they seemed to use this place for something, too; I've seen them hanging around the pit sometimes. Just don't fall in it, and you should be fine."

He frowns. "You still think I'm going to betray you?"
This message was last edited by the GM at 16:16, Thu 10 Sept 2020.
Bernhard
player, 91 posts
Human Fighter
AC 1 HP 18/18
Thu 10 Sep 2020
at 15:17
  • msg #446

Re: A1: Slave Pits of the Undercity

Bernhard merely grunts and begins to make his way cautiously across the wooden platform, keeping his steps slow and careful.

"Keep me covered lest some creature leaps from this filth and drags me in."
Black Angus
player, 106 posts
Human fighter 4
AC 2; HP 14/10
Thu 10 Sep 2020
at 15:20
  • msg #447

Re: A1: Slave Pits of the Undercity

Angus and Nerrag follow slowly behind, trying to make sure they don't fall in the filth.
Dungeon Master
GM, 135 posts
Thu 10 Sep 2020
at 22:24
  • msg #448

Re: A1: Slave Pits of the Undercity

You make your way across the wooden platform slowly but steadily. It creaks suspiciously, and it is slipperly, but you make it to the other side without further incident. You enter the tunnel ahead: after a half-quarter turn to the right, a narrow ledge runs along a river of sewage. However, you are soon interrupted: in the room that is now behind you are two huge ant-like beings! Each scrambled out of one of the tunnels, and are moving to cut off your escape. It could have been a coincidence, or they could've been waiting for you...
Though now they move on six legs, the ant-men carry two shields and two axes each strapped to their bodies. They clearly won't be as easy of a fight as the giant ant was.

"Pelor help us, the aspis found us out! We're doomed!", your spy cries, having clearly lost all composure.
Ronan
player, 83 posts
Elf Magic User
AC 9 HP 7/10
Thu 10 Sep 2020
at 23:23
  • msg #449

Re: A1: Slave Pits of the Undercity

Ronan snarls at the panicking man, "Stifle your screams, you milksop. You don't want to wake up in a box, do you?"

Round #1: Ronan casts color spray; Thrall attacks.
Falan Oakenheel
player, 78 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 11 Sep 2020
at 05:47
  • msg #450

Re: A1: Slave Pits of the Undercity

Falan reacts with deadly force, firing a shot off to the aspis on the right as he attempted to maneuver into the most advantageous position.

OOC: "23:45, Today: Falan Oakenheel rolled 15,6 using 1d20+1,1d6.  attack + prospective damage against aspis on the right."
Black Angus
player, 107 posts
Human fighter 4
AC 2; HP 14/10
Fri 11 Sep 2020
at 11:41
  • msg #451

Re: A1: Slave Pits of the Undercity

Angus attacks the one on the right and misses!

07:40, Today: Black Angus rolled 11 using 1d20+1.  to hit.
Brother Nerrag
Henchman, 26 posts
Fri 11 Sep 2020
at 11:43
  • msg #452

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 451):

Angus tries to attack the one on the right too. But fumbled!

07:42, Today: Brother Nerrag rolled 1 using 1d20.  to hit.
Thorik
Henchman, 33 posts
Dwarf Thief
AC:7 HP:9/12
Fri 11 Sep 2020
at 15:11
  • msg #453

Re: A1: Slave Pits of the Undercity

Thorik hurls a sling stone at the ant creatures.


11:09, Today: Thorik rolled 9 using 1d20+1.  sling attack.

11:09, Today: Thorik rolled 1 using 1d4.  sling damage.

Bernhard
player, 93 posts
Human Fighter
AC 1 HP 18/18
Fri 11 Sep 2020
at 15:12
  • msg #454

Re: A1: Slave Pits of the Undercity

Bernhard moves toward the aspis, striking one hard with his sword.

11:10, Today: Bernhard rolled 18 using 1d20+1.  sword attack.
11:10, Today: Bernhard rolled 6 using 1d6+1.  sword damage.

This message was last edited by the player at 15:12, Fri 11 Sept 2020.
Dungeon Master
GM, 136 posts
Sun 13 Sep 2020
at 21:37
  • msg #455

Re: A1: Slave Pits of the Undercity

21:31, Today: Dungeon Master rolled 4 using 1d6.  Initiative - Monsters.
21:31, Today: Dungeon Master rolled 1 using 1d6.  Initiative - PCs.


The aspis wade through the sludge and climb onto the platform, drawing their weapons as they do so: they stand on two legs now, using the other four to fight! Their fighting style is strange and erratic, and the advantage of surprise allows them to get in a few hits, particularly, Brother Nerrag gets a nasty cut!


22:56, Today: Dungeon Master, for the NPC Aspis 1, rolled 15,19,4,4 using 1d20,1d20,1d6,1d6.  Attack Thrall / Bernhard.
22:58, Today: Dungeon Master, for the NPC Aspis 2, rolled 3,20,5,4 using 1d20,1d20,1d6,1d6.  Attack Angus / Nerrag.
Oh dear!
That's 4 damage for the thrall (8 hp left), 4 for Bernhard, and 8 for Nerrag.


Ronan's spell strikes one of the aspis, and it keels over and curls up, apparently senseless. The other, however, is partially shielded by his companion and is mostly unaffected.

23:07, Today: Dungeon Master rolled 11,13 using 1d20,1d20.  Saves Aspis 1, 2.
Aspis 2 makes the save.
Since these creatures are odd and monstruosly tough creatures, they won't be automatic kills - just +4 to hit and full damage. Bernhard does 6 damage then to the unconscious aspis.


Bernhard manages to pierce the unconscious aspis' tough caparace, but Thorik's stone bounces off harmlessly. Neither Nerrag nor Angus manage to get a solid hit on the other monster, but the thrall manages to flank it and hack a piece off its side.

23:26, Today: Dungeon Master, for the NPC Thrall, rolled 18,5 using 1d20,1d6.  Attack.
Ronan
player, 84 posts
Elf Magic User
AC 9 HP 7/10
Mon 14 Sep 2020
at 16:32
  • msg #456

Re: A1: Slave Pits of the Undercity

With a barely perceived snarl, Ronan falls upon the insensate aspis.

Round 2: Ronan and thrall attack wounded aspis.
Bernhard
player, 94 posts
Human Fighter
AC 1 HP 18/18
Mon 14 Sep 2020
at 18:38
  • msg #457

Re: A1: Slave Pits of the Undercity

Bernhard shifts away from the fallen aspis to the one that is up and fighting.

14:36, Today: Bernhard rolled 16 using 1d20+1.  attack.

14:36, Today: Bernhard rolled 4 using 1d6+1.  damage.

Thorik
Henchman, 34 posts
Dwarf Thief
AC:7 HP:9/12
Mon 14 Sep 2020
at 18:39
  • msg #458

Re: A1: Slave Pits of the Undercity

Thorik draws his hand axe and falls upon the fallen aspis, doing his best to separate it's head from it's thorax.

14:36, Today: Thorik rolled 18 using 1d20.  attack.

14:36, Today: Thorik rolled 1 using 1d6.  damage.

Falan Oakenheel
player, 79 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 15 Sep 2020
at 04:26
  • msg #459

Re: A1: Slave Pits of the Undercity

With a fierce and grim expression, Falan threw his bow down, drawing his blade and rushing forward to attack the aspis he had shot an arrow at before, taking one wide swipe at its' tough carapace.

OOC: +2 to damage because elves add another +1 to damage with magical weapons. :)

"22:25, Today: Falan Oakenheel rolled 4,3 using 1d20+1,1d6+2.  attack + prospective damage (longsword, for once?!)."

Black Angus
player, 110 posts
Human fighter 4
AC 2; HP 14/10
Tue 15 Sep 2020
at 13:03
  • msg #460

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 459):

Angus sinks his blade into the Aspis that is standing, cutting deep into it!

09:02, Today: Black Angus rolled 10 using 1d8+2.  damage.

09:02, Today: Black Angus rolled 16 using 1d20+1.  to hit.

Brother Nerrag
Henchman, 27 posts
HP 16/8 AC0
Tue 15 Sep 2020
at 13:05
  • msg #461

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 460):

09:04, Today: Brother Nerrag rolled 6 using 1d8+1.  damage.

09:04, Today: Brother Nerrag rolled 15 using 1d20+1.  to hit.


Nerrag slams it hard with his mace!
This message was last edited by the player at 13:05, Tue 15 Sept 2020.
Dungeon Master
GM, 138 posts
Tue 15 Sep 2020
at 15:49
  • msg #462

Re: A1: Slave Pits of the Undercity

OOC: Apologies, Falan, I forgot to resolve your last attack. It missed, anyway.
17:41, Today: Dungeon Master rolled 3 using 1d6.  Initiative - Monsters.
17:41, Today: Dungeon Master rolled 6 using 1d6.  Initiative - PCs.

Ronan, Thorik, and the thrall fall upon the downed aspis, and soon it is reduced to a gory pulp.
The other aspis is a fearsome fighter, but fighting Bernhard, Falan, Angus, and Nerrag at the same time is a nearly impossible task. Its hard caparace deflects a few blows, but Bernhard manages to slip his blade in between two of its plates. Wounded, it staggers, and Angus cuts both its legs in a single swing! The monster topples over, and it can hardly defend itself as the four warriors close in for the kill. The monsters are dead!

OOC: That'll be 240xp for each character for a total of 1468xp earned in the adventure so far.
This message was last edited by the GM at 15:50, Tue 15 Sept 2020.
Falan Oakenheel
player, 80 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 15 Sep 2020
at 17:18
  • msg #463

Re: A1: Slave Pits of the Undercity

Sheathing his blade, Falan rushed back to his bow to collect it. He turned momentarily to regard their spy companion, hoping to comfort him. "No worries, friend--you stand with some of the most capable in the land." He turned back to the others: "Let's move ahead, quickly--lest we meet with others of their kind."
This message was last edited by the player at 17:18, Tue 15 Sept 2020.
Black Angus
player, 111 posts
Human fighter 4
AC 2; HP 14/10
Tue 15 Sep 2020
at 17:19
  • msg #464

Re: A1: Slave Pits of the Undercity

Angus and Nerrag follow quickly.
Bernhard
player, 95 posts
Human Fighter
AC 1 HP 14/18
Tue 15 Sep 2020
at 17:40
  • msg #465

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik take a moment to search the bodies of their fallen foes before moving along with the others.

"Careful on the ledge," Bernhard advises. "It looks slippery."
Dungeon Master
GM, 139 posts
Wed 16 Sep 2020
at 15:06
  • msg #466

Re: A1: Slave Pits of the Undercity

The creatures seem to be devoid of any valuables, save for their weapons and shields, which are crude but serviceable.
"So it would seem... Still, we should haste. These creatures aren't stupid in the least: once they find their dead companions, you can be sure they'll go searching for the culprits."

You continue through the tunnel:as before, after a half-quarter turn to the right, a narrow ledge runs along a river of sewage. This goes straight on for about 50', and then it makes a half-turn to the left. These tunnels are lit by torches.
"This is as far as I've ever gone. Be very careful now, I know not what lies ahead."
Ahead, you see the tunnel continue another 50' and split in two: one tunnel turning hard to the right and the other following a half-turn to the left.
Falan Oakenheel
player, 81 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 16 Sep 2020
at 22:11
  • msg #467

Re: A1: Slave Pits of the Undercity

Falan looked to his comrades, and gestured to the right questioningly as he looked across at all of them.
Black Angus
player, 112 posts
Human fighter 4
AC 2; HP 14/10
Thu 17 Sep 2020
at 11:52
  • msg #468

Re: A1: Slave Pits of the Undercity

Angus shrugged his shoulders at the question and pointed right with a question in his own eyes.
Ronan
player, 85 posts
Elf Magic User
AC 9 HP 7/10
Fri 18 Sep 2020
at 00:12
  • msg #469

Re: A1: Slave Pits of the Undercity

"My thrall is injured; he needs rest and recuperation," Ronan avers. Would they ever find a room that would offer both?
Thorik
Henchman, 35 posts
Dwarf Thief
AC:7 HP:9/12
Sat 19 Sep 2020
at 14:44
  • msg #470

Re: A1: Slave Pits of the Undercity

"Allow me to scout ahead," Thorik says, moving to the front of the column.

Thorik move as silently as he can, trying to stick to shadows and heads down the path to the right.


10:42, Today: Thorik rolled 6 using 1d6.  move silently.

10:42, Today: Thorik rolled 2 using 1d6.  hide in shadows.

Dungeon Master
GM, 142 posts
Sun 20 Sep 2020
at 00:38
  • msg #471

Re: A1: Slave Pits of the Undercity

01:27, Today: Dungeon Master, on behalf of Thorik, rolled 6 using 1d6.  Find Traps (+1: dwarven stonework).

Thorik starts making his way down the tunnel, but after about a dozen feet the edge of the walkway closest to the wall tilts up and the other edge drops towards the water, tossing the dwarf into the garbage-filled sewer! You see him dissapear into the murky water with a splash. What do you do?
Falan Oakenheel
player, 82 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sun 20 Sep 2020
at 04:41
  • msg #472

Re: A1: Slave Pits of the Undercity

Not wasting any time, Falan tied a rope around his midsection, and threw the rest of the length to his companions, hoping that the strongest of them would hold fast and pull him--and Thorik--out.

"I'll tug twice!"

Falan dove in, reaching desperately for Thorik in the dark of the waters.
Black Angus
player, 113 posts
Human fighter 4
AC 2; HP 14/10
Sun 20 Sep 2020
at 12:04
  • msg #473

Re: A1: Slave Pits of the Undercity

Angus gave out lead on the rope, ready to pull on two tugs, Nerrag held on to the end.
Ronan
player, 86 posts
Elf Magic User
AC 9 HP 7/10
Mon 21 Sep 2020
at 16:22
  • msg #474

Re: A1: Slave Pits of the Undercity

Ronan tut-tuts his tongue in disapproval when the scout disappears with a sickening splash within the river of sewage. At what, who can tell?

As the others embark upon their rescue operation, he instructs his thrall on various rescue techniques should he ever take that fatal plunge. After this lengthy discourse, he frees the half-orc to lend his brawn to securing the rope.
Dungeon Master
GM, 145 posts
Tue 22 Sep 2020
at 12:24
  • msg #475

Re: A1: Slave Pits of the Undercity

11:15, Today: Dungeon Master, on behalf of Thorik, rolled 26 using 1d100.  Stay Afloat (35).
11:19, Today: Dungeon Master, on behalf of Thorik, rolled 49 using 1d100.  Stay Afloat (35).

After a few moments, the dwarf's face surfaces from the garbage. He's clearly struggling hard to stay afloat. "Something's sucking me in!", Thorik manages to gasp moments before disappearing once again beneath the waste.
Falan ties the rope around himself and gives it to his companions before heroically plunging into the waters.
13:39, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 2 using 1d6.  Find Thorik 3-6.
Unfortunately, the waters are terribly muddy, and our hero has to waste a few moments groping about in the murk for the lost companion.
13:45, Today: Dungeon Master, on behalf of Thorik, rolled 25 using 1d100.  Stay Afloat (35).
The current drags Falan down towards the bottom and he slams into the dwarf, who was coming up. In a few moments they've both managed to swim up to the surface, and it's an easy matter to pull them back to the edge of the water with the rope.
Both are now safe and sound... though wet and very smelly.

After taking a few moments to rest, Thorik is ready to proceed with his earlier plan... However, it's now clear that there's a trap in the ledge: how will he bypass it?
Thorik
Henchman, 36 posts
Dwarf Thief
AC:7 HP:9/12
Wed 23 Sep 2020
at 00:36
  • msg #476

Re: A1: Slave Pits of the Undercity

Thorik pulls himself to his feet and wipes as much of the sludge from his gear as he can.

"My thanks to you all," he says. "I'm not sure how I missed that trap. Shall I try to disarm it, or do we go left?"

Thorik looks ahead to where he was to see if the trap is still sprung or if it reset.

OOC: Does Thorik know where the trap was located along the walkway? Did it reset.
This message was last edited by the player at 00:37, Wed 23 Sept 2020.
Dungeon Master
GM, 146 posts
Wed 23 Sep 2020
at 01:26
  • msg #477

Re: A1: Slave Pits of the Undercity

The trap is before the bridge that leads to the right, so to go either way you must bypass the trap (or some pass through some other way). The walkway looks exactly the same as it did before, so it must have reset.

To be clear about how the trap works: after Thorik took a few steps over a section of the walkway, it swung down, becoming a near-vertical ramp and dumping him into the water. After this, the walkway swung back up, becoming level with the rest.
Black Angus
player, 114 posts
Human fighter 4
AC 2; HP 14/10
Wed 23 Sep 2020
at 12:25
  • msg #478

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 477):

"Disarm it if you can is my suggestion. If you fail we can go the other way."
Fentinbrook
player, 36 posts
Human Thief
Thu 24 Sep 2020
at 00:53
  • msg #479

Re: A1: Slave Pits of the Undercity


 Fentinbrook, cleared his throad. "If you like, I can see what I might do with the device. I have a way with such things.
Black Angus
player, 115 posts
Human fighter 4
AC 2; HP 14/10
Thu 24 Sep 2020
at 13:04
  • msg #480

Re: A1: Slave Pits of the Undercity

"Thank you Fentinbrook, go ahead and give it a try."
Thorik
Henchman, 37 posts
Dwarf Thief
AC:7 HP:9/12
Thu 24 Sep 2020
at 15:16
  • msg #481

Re: A1: Slave Pits of the Undercity

Still cleaning himself off, Thorik lets Fetinbrook handle the trap.

"A couple of spikes pounded between the seams may keep that block from rotating," he suggests.
Ronan
player, 87 posts
Elf Magic User
AC 9 HP 7/10
Thu 24 Sep 2020
at 23:38
  • msg #482

Re: A1: Slave Pits of the Undercity

Ronan watches from a safe distance--both from the tricky walkway and the sewage-soaked scout. His thrall, though, seems attracted rather than repulsed by the smell if one were to judge by the twitching of his nose.
Fentinbrook
player, 37 posts
Human Thief
Fri 25 Sep 2020
at 00:30
  • msg #483

Re: A1: Slave Pits of the Undercity


 The hooded man went forward with his bag of tricks and examined the trap a few moments, then went to work. The sounds of some sort was heard, but his cloask blocked what he was doing to neutralize the trap.

20:51, Yesterday: Fentinbrook rolled 5 using 1d100.  Disarm trap.
Dungeon Master
GM, 147 posts
Fri 25 Sep 2020
at 13:50
  • msg #484

Re: A1: Slave Pits of the Undercity

To the thief's expert eye, it quickly becomes clear that this trap does not have any fancy mechanisms: the walkway is hinged like a see-saw, with its center close to the wall, where a weight underneath serves to reset the trap, and a steel bar keeps that side from going down and flipping over. Wedging the platform could stop it from tipping over if not too much weight is applied to it; one could also pass by sticking close to the wall.
Ronan
player, 88 posts
Elf Magic User
AC 9 HP 7/10
Mon 28 Sep 2020
at 00:04
  • msg #485

Re: A1: Slave Pits of the Undercity

Ronan waits impatiently for others to do the work of securing their advance. As an additional precaution, he instructs his half-orc manservant to tie a rope about his waist and hold on to the end--lest he would otherwise plummet into the river of sewage. The irony of the arrangement escapes him.
Black Angus
player, 116 posts
Human fighter 4
AC 2; HP 14/10
Mon 28 Sep 2020
at 17:47
  • msg #486

Re: A1: Slave Pits of the Undercity

Angus and Nerrag stand quietly and watch as the attempt is made to disable the trap.
Dungeon Master
GM, 149 posts
Mon 28 Sep 2020
at 21:21
  • msg #487

Re: A1: Slave Pits of the Undercity

Thorik walks across the ledge with his back to the wall, ensuring he does not engage the trap. He makes it safely to the other side, and continues along the ledge carefully. He crosses the bridge to the walkway on the other side that continues in the tunnel to your right.
The dwarf takes a glance at the other tunnel (the tunnel that turns left 45º) as he does so, and he sees that the canal ends there, but the walkway reaches a ledge at the end of the passage with 3 smaller tunnels from which the sewage flows down into the canal.
Continuing on to the tunnel on the right, he realizes he hears a tapping sound somewhere ahead in the tunnel... Something like a drum? He walks for 80' feet along the walkway until he reaches another intersection.
To the left the tunnel continues for about 30'. At the end of the walkway, there's a hole in the wall that leads to an earthen tunnel. Someone left a tun upside down at the end of the ledge just in front of the hole: a drop of water falls from the ceiling and strikes the top, making the drum-like sound.
Looking ahead (from where he came, and not relative to the side tunnel to the left), the tunnel turns 45º to the right up until a dead end 30' away - it seems the ceiling collapsed.

Thorik turns back, and rejoins his companions.
This message was last edited by the GM at 21:21, Mon 28 Sept 2020.
Thorik
Henchman, 38 posts
Dwarf Thief
AC:7 HP:9/12
Thu 1 Oct 2020
at 00:26
  • msg #488

Re: A1: Slave Pits of the Undercity

"The right passage does not seem very promising," Thorik reports. "It eventually branches; one way leads to another earthen passage, basically a hole in the wall, and the other dead ends and a collapsed tunnel."

"The way to the left seems more promising. There are three other tunnels that way."
Ronan
player, 93 posts
Elf Magic User
AC 9 HP 7/10
Thu 1 Oct 2020
at 21:25
  • msg #489

Re: A1: Slave Pits of the Undercity

Ronan and then his thrall nod along as if they had been thinking the same thing as well. Truth is they're hopelessly lost.
Falan Oakenheel
player, 84 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 1 Oct 2020
at 22:08
  • msg #490

Re: A1: Slave Pits of the Undercity

"We should spike this trap, and remove the spike before continuing on--if we are to be pursued, any step which will give us a moment's time will be worth it, especially now that we've lost so much time."
Bernhard
player, 99 posts
Human Fighter
AC 1 HP 14/18
Fri 2 Oct 2020
at 00:57
  • msg #491

Re: A1: Slave Pits of the Undercity

"Does anyone have any spikes?" Bernhard asks.

"We appear to be able to get by it if we stick close to the wall at that point," Bernhard suggests. "Thorik got by the second time without needed to spike it in place."

Black Angus
player, 118 posts
Human fighter 4
AC 2; HP 14/10
Fri 2 Oct 2020
at 12:44
  • msg #492

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 491):

"I have six spikes if you need some." Angus announces to the group.
Thorik
Henchman, 39 posts
Dwarf Thief
AC:7 HP:9/12
Sat 3 Oct 2020
at 01:06
  • msg #493

Re: A1: Slave Pits of the Undercity

Thorik takes a spike and wedges in the gap between the pivot stone and the adjacent walkway, giving a few gentle taps.

Bernhard takes his hand as Thorik tries the stone to make sure it stays in place.
Falan Oakenheel
player, 85 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 7 Oct 2020
at 03:00
  • msg #494

Re: A1: Slave Pits of the Undercity

Falan follows across after Thorik, brandishing his bow and looking down the way for interlopers. He was ready to let loose an arrow at any moment, and posted himself up a short distance from the trap.
Dungeon Master
GM, 152 posts
Wed 7 Oct 2020
at 10:10
  • msg #495

Re: A1: Slave Pits of the Undercity

The spike wedges the trap in place. It should hold for now, unless a huge amount of weight presses down on the ledge. You pass through: which way to go now?
Ronan
player, 94 posts
Elf Magic User
AC 9 HP 7/10
Wed 7 Oct 2020
at 18:40
  • msg #496

Re: A1: Slave Pits of the Undercity

Entranced by the tap tap tap sound of the drumming, Ronan pivots to the east and walks jerkily in that direction, his eyes assuming a milky, glazed quality. His thrall, whose eyes already have that quality, follows in identical fashion.
Thorik
Henchman, 40 posts
Dwarf Thief
AC:7 HP:9/12
Thu 8 Oct 2020
at 00:26
  • msg #497

Re: A1: Slave Pits of the Undercity

"Nothing down that way but more tunnels like the one the ant-men came through," Thorik says to Ronan. "That sound is just water dripping on an overturned bucket."

"We should try going west," he says.
Bernhard
player, 100 posts
Human Fighter
AC 1 HP 14/18
Thu 8 Oct 2020
at 00:27
  • msg #498

Re: A1: Slave Pits of the Undercity

Noting Ronan's odd behavior, Bernhard walks up behind him and grips him by the shoulder.

"Ronan, are you okay?"
Dungeon Master
GM, 155 posts
Thu 8 Oct 2020
at 10:43
  • msg #499

Re: A1: Slave Pits of the Undercity

[OOC: I don't mean to disrupt your roleplaying - we won't move forward until you are finished. I just want to minimize the amount of time spent making a decision at this crossroad]

Following the small ledge to the left, it expands to the width of the entire passage at the end; sewage rushes out of the three small tunnels at the end, flowing down the ledge and into the channel. The water level is low enough to wade through (about knee high), but it will be tiring.

There are three tunnels: left, center, and right. Which one will you take?
Black Angus
player, 119 posts
Human fighter 4
AC 2; HP 14/10
Thu 8 Oct 2020
at 11:30
  • msg #500

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 499):

Does the 'guide' have an opinion? Right.
Ronan
player, 95 posts
Elf Magic User
AC 9 HP 7/10
Thu 8 Oct 2020
at 19:01
  • msg #501

Re: A1: Slave Pits of the Undercity

Abruptly, Ronan halts his jerky movement, reverses his direction, and his eyes appear to clear although it is difficult to say that his eyes are ever truly clear. As for the thrall, nothing changes. He continues to follow Ronan in his usual fashion.
Spy
NPC, 1 post
Thu 8 Oct 2020
at 21:58
  • msg #502

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 500):

"I do not know the way forward. As I've said, the tunnel back there is as far as I've ever come"
Brother Nerrag
Henchman, 30 posts
Cleric 5
HP 18/10 AC0
Fri 9 Oct 2020
at 12:18
  • msg #503

Re: A1: Slave Pits of the Undercity

In reply to Spy (msg # 502):

"I say go right. Or maybe go a short way down all three?"
Dungeon Master
GM, 156 posts
Fri 9 Oct 2020
at 17:32
  • msg #504

Re: A1: Slave Pits of the Undercity

The entrance is at an angle to the tunnel, but the passage beyond is angled too, so it is parallel to the sewers. It is dark, and the water slows your advance. You walk about 40'. From ahead comes the sounds of raucous laughter, curses in orcish, and booing and jeering. There are 40' more of tunnel and then a light at the end, a room.
Ronan
player, 96 posts
Elf Magic User
AC 9 HP 7/10
Sat 10 Oct 2020
at 17:18
  • msg #505

Re: A1: Slave Pits of the Undercity

At the sound of the piggish laughter, Ronan halts, with his thrall following suit. The wizard fixes his eyes upon the sneak thief expectantly and considers whether poking him would be a more expedient measure to spur him along.
Thorik
Henchman, 41 posts
Dwarf Thief
AC:7 HP:9/12
Sun 11 Oct 2020
at 22:00
  • msg #506

Re: A1: Slave Pits of the Undercity

Thorik advances as silently as he can in the water filled tunnel, keeping to the shadows. He gets as close as he needs to see what lies in the room ahead of the group.

17:58, Today: Thorik rolled 3 using 1d6.  hide in shadows.

17:58, Today: Thorik rolled 2 using 1d6.  move silently.

Dungeon Master
GM, 157 posts
Mon 12 Oct 2020
at 08:10
  • msg #507

Re: A1: Slave Pits of the Undercity

The dwarf skulks forward; the rush of water helps silence his movement. Still in the tunnel, he spies the room ahead: though he can't see the entirety of it, he can discern that it is rectangular (running E-W), with the exception of what appears to be an enlargement created by the inhabitants of the sewer.
The chamber is raised about 6’ above the level of the sewage; from the passage there is a short flight of stairs to reach the room. There is at least one other tunnel that arrives at the chamber in this fashion, though you can't see the end of the room to your left. You are close to the eastern wall (to your right).
The stone wall at the eastern quarter of the north end has been partially removed. The room created beyond has dirt floors and a ceiling supported by beams. There is a ladder that leads to a trap in the ceiling and there is a door on the eastern side. A great number of orcs (more than a dozen at least) and three ogres are in this room. They appear to be armed and while most are distracted with various pastimes (which include familiar orc staples such as wrestling, insulting, and insult-wrestling), a half dozen are standing watch.
Ronan
player, 97 posts
Elf Magic User
AC 9 HP 7/10
Mon 12 Oct 2020
at 23:59
  • msg #508

Re: A1: Slave Pits of the Undercity

"I can dispose of them," Ronan promises, an evil glint in his eye.

Is there a choke point from which Ronan could cast web and then stinking cloud?
Thorik
Henchman, 42 posts
Dwarf Thief
AC:7 HP:9/12
Tue 13 Oct 2020
at 00:18
  • msg #509

Re: A1: Slave Pits of the Undercity

Thorik sneaks back to the party to report what he has found.

"Yes," he says to Ronan, "magic will be needed as well as surprise to overwhelm so may. Especially the ogres."
Bernhard
player, 101 posts
Human Fighter
AC 1 HP 14/18
Tue 13 Oct 2020
at 00:19
  • msg #510

Re: A1: Slave Pits of the Undercity

"This is sure to be a costly fight," Bernhard says. "I'll likely need to use this potion of haste to improve our odds. What other magic can we bring to bear?"
Black Angus
player, 120 posts
Human fighter 4
AC 2; HP 14/10
Tue 13 Oct 2020
at 12:28
  • msg #511

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 510):

Angus rolls his sword in his hand nervously, fear in his heart for the fight ahead!
Thorik
Henchman, 43 posts
Dwarf Thief
AC:7 HP:9/12
Wed 14 Oct 2020
at 01:43
  • msg #512

Re: A1: Slave Pits of the Undercity

"I can give you a potion of haste, as well," Thorik says to Angus. "That will improve our odds."
Black Angus
player, 121 posts
Human fighter 4
AC 2; HP 14/10
Wed 14 Oct 2020
at 12:02
  • msg #513

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 512):

"Thank you, I can miss faster then." he whispers with a grin.
Dungeon Master
GM, 160 posts
Thu 15 Oct 2020
at 19:29
  • msg #514

Re: A1: Slave Pits of the Undercity

21:05, Today: Dungeon Master rolled 1 using 1d6.  Surprise 1-2.
Monsters are surprised.


Falan casts web, entangling all the occupants of the room, including the ogres! Only two of the orcs standing guard are left unaffected. The crowd goes silently for a moment, before exploding in a mix of screams of anger and terror.
21:14, Today: Dungeon Master rolled 18,18,5,13,7,2 using 1d20,1d20,1d20,1d20,1d20,1d20 ((18,18,5,13,7,2)).
Ogres will need one round to break free, the orcs four rounds of tearing (2 for the watchmen, who are only caught by the edge).


Fentibrook casts sleep, putting the 6 watchmen and 4 additional orcs to sleep.
21:22, Today: Dungeon Master rolled 10 using 2d6+2.  Sleep spell (4-14/2d6+2 enemies put to sleep).

OOC: There are still actions left in the surprise round.
Ronan may cast stinking cloud as planned; it will delay your enemies' breakout, but it will also prevent you from entering the room until it dissipates (so does the web, though).
Melee warriors: are you rushing out from the tunnel?
Killing the unconscious orcs takes 1 attack/turn each.

This message was last edited by the GM at 19:30, Thu 15 Oct 2020.
Ronan
player, 100 posts
Elf Magic User
AC 9 HP 7/10
Thu 15 Oct 2020
at 23:25
  • msg #515

Re: A1: Slave Pits of the Undercity

Ronan smiles his grim smile and sets about slicing the helpless, bidding his thrall to do the same.
Falan Oakenheel
player, 88 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 15 Oct 2020
at 23:40
  • msg #516

Re: A1: Slave Pits of the Undercity

Falan gets to killing the helpless orcs, hoping to work quickly enough to reduce their numbers and even the odds. He hoped that if the ogres broke free, a second web spell might push matters back into their favor in short order.
Black Angus
player, 123 posts
Human fighter 4
AC 2; HP 14/10
Fri 16 Oct 2020
at 12:37
  • msg #517

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 516):

Angus and Nerrag assisted in ending the orcs in the room!
Thorik
Henchman, 44 posts
Dwarf Thief
AC:7 HP:9/12
Fri 16 Oct 2020
at 19:58
  • msg #518

Re: A1: Slave Pits of the Undercity

Thorik draws his axe and sets about killing sleeping orcs.
Bernhard
player, 103 posts
Human Fighter
AC 1 HP 14/18
Fri 16 Oct 2020
at 20:04
  • msg #519

Re: A1: Slave Pits of the Undercity

Feeling the effects of his potion running through him, Bernhard readies his short bow and starts shooting the nearest ogre.

OOC: Attack and damage rolls below are edited for haste potion and short bow.


15:59, Today: Bernhard rolled 10,1 using d20+2,d6.  attack ogre.

15:59, Today: Bernhard rolled 20,3 using d20+2,d6.  attack ogre.

This message was last edited by the player at 20:17, Fri 16 Oct 2020.
Dungeon Master
GM, 163 posts
Sat 17 Oct 2020
at 17:24
  • msg #520

Re: A1: Slave Pits of the Undercity

The fighters (the baklunish, the thrall, Angus, Nerrag, Thorik and Ronan) rush out, each slaying one orc - all the watchmen are slain.

OOC: Bernhard, it appears that unlike in AD&D Haste does not grant you two attacks in Delving Deeper. Even more interesting, OD&D doesn't seem to actually specify what Slow/Haste do. I'll be taking your last attack (which, incidentally, is the one that hits).

Bernhard plants an arrow firmly in one of the ogre's chest. He roars in anger: "I'll tear you apart, worm!" The ogres are too strong to be contained by the webs; if nothing stops them, they wil tear themselves free at the end of the first round.

Surprise round ends here.
Bernhard
player, 105 posts
Human Fighter
AC 1 HP 14/18
Sat 17 Oct 2020
at 20:47
  • msg #521

Re: A1: Slave Pits of the Undercity

Bernhard sends another arrow into the same ogre.


16:46, Today: Bernhard rolled 19,3 using d20+2,d6.  shoot ogre.

Thorik
Henchman, 45 posts
Dwarf Thief
AC:7 HP:9/12
Sat 17 Oct 2020
at 20:50
  • msg #522

Re: A1: Slave Pits of the Undercity

Seeing the threat posed by the ogres, Thorik takes out his sling and sends a bullet at the one Bernhard is attacking.


16:49, Today: Thorik rolled 8,5 using d20+1,d6.  shoot ogre.
Fentinbrook
player, 40 posts
Human Thief
Mon 19 Oct 2020
at 09:02
  • msg #523

Re: A1: Slave Pits of the Undercity

 Fentenbrook spoke words of the arcane, while at the same time opened his hands in a fan like  gesture. A spray of the colors of a rainbow shot forth toward the three ogres.* cast color spray*
Ronan
player, 104 posts
Elf Magic User
AC 9 HP 7/10
Mon 19 Oct 2020
at 22:29
  • msg #524

Re: A1: Slave Pits of the Undercity

Almost with regret that he should have to make such a public display of his power, Ronan deigns to further encase the subhumans within webbing.
Falan Oakenheel
player, 91 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 20 Oct 2020
at 02:42
  • msg #525

Re: A1: Slave Pits of the Undercity

Falan kept at his work trying to dispatch as many of the orcs as he could, working desperately to end their threat before the ogres could join the fray in any meaningful way.
Black Angus
player, 125 posts
Human fighter 4
AC 2; HP 14/10
Thu 22 Oct 2020
at 12:02
  • msg #526

Re: A1: Slave Pits of the Undercity

Angus pulls out his sling and goes for an ogre!

08:01, Today: Black Angus rolled 7 using 1d6+1.  damage.

08:01, Today: Black Angus rolled 19 using 1d20.  to hit.

Dungeon Master
GM, 168 posts
Thu 22 Oct 2020
at 16:16
  • msg #527

Re: A1: Slave Pits of the Undercity

The ogres begin to tear themselves loose, but yet another layer of web from Ronan's spell traps them! The conjunction of magic energies and the prismatic properties must have benefited the monsters, though, because only one of them is deeply affected by Fentinbrook's Color Spray. He falls unconscious.

17:56, Today: Dungeon Master rolled 14,4,14 using 1d20,1d20,1d20 ((14,4,14)). Ogre Saves.
Two make the save.



Ronan's thrall stabs one of the orcs with his halberd, killing them!
18:01, Today: Dungeon Master, for the NPC Thrall, rolled 11,3 using 1d20,1d6.  Attack.

Angus' hits the ogre right in the forehead with a sickening crunch, but the brute doesn't even have time to cry out: Bernhard's arrow follows with a killing blow!
Thorik's shot strikes at the remaining (conscious) ogre; injuring, but not lethally.

Falan fires his bow, hasting to end as many orcs as he can. Three arrows find their marks, two orcs die.
18:11, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 9,2 using 1d20+1,1d6+1.  Attack.
18:11, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 9,6 using 1d20+1,1d6+1.  Attack.
18:10, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 21,7 using 1d20+1,1d6+1.  Attack.

This message was last edited by the GM at 16:21, Thu 22 Oct 2020.
Ronan
player, 105 posts
Elf Magic User
AC 9 HP 7/10
Thu 22 Oct 2020
at 21:26
  • msg #528

Re: A1: Slave Pits of the Undercity

Ronan gazes with satisfaction at his and his thrall's handiwork. He skulks about, looking for an orc within reach to dispatch.
Bernhard
player, 107 posts
Human Fighter
AC 1 HP 14/18
Fri 23 Oct 2020
at 15:09
  • msg #529

Re: A1: Slave Pits of the Undercity

Bernhard nocks another arrow and sends it toward conscious ogre.

11:07, Today: Bernhard rolled 12,4 using d20+6,d6.  shoot ogre.
Thorik
Henchman, 46 posts
Dwarf Thief
AC:7 HP:9/12
Fri 23 Oct 2020
at 15:10
  • msg #530

Re: A1: Slave Pits of the Undercity

Thorik looses another sling bullet at the ogre, and grins as it strikes the beast right between the eyes.


11:08, Today: Thorik rolled 20,5 using d20+5,d6.  shoot ogre.
Falan Oakenheel
player, 92 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 23 Oct 2020
at 19:23
  • msg #531

Re: A1: Slave Pits of the Undercity

Not checking whether the ogre had survived his friends' most recent attacks, Falan sent another missile soaring for the fell creature.

OOC: I think DM said an additional +4 for ranged attacks, which would make this a 14. Would this, then, hit? "12:50, Today: Falan Oakenheel rolled 10,3 using 1d20+1,1d6+1.  bow attack + dmg against the blasted ogre."
Dungeon Master
GM, 171 posts
Tue 27 Oct 2020
at 08:01
  • msg #532

Re: A1: Slave Pits of the Undercity

Ronan and Fentinbrook cannot reach any of the orcs with their daggers from here - they'd need to climb into the web.

Ronan's thrall stabs and kills another orc.
08:34, Today: Dungeon Master, for the NPC Thrall, rolled 16,4 using 1d20+8,1d6.  Attack.
Falan, Thorik and Bernhard all hit the ogre: the brute still lives and manages to rip the webs that bind him apart, but he's covered in blood. It looks as if even a stiff breeze might bring him down. He screams in terror and starts making for the door, crawling through webs... And a swift stone from Angus puts and end to him.
08:40, Today: Dungeon Master, on behalf of Black Angus, rolled 26,2 using 1d20+8,1d6+1.  Attack.
9 orcs and 1 unconscious ogre remain.

[New round - since the orcs will be restrained for 4 more rounds I'll go through a few to speed things up]
Round 2

08:45, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Falan, Angus, rolled 27,22,15,12,18 using 1d20+8,1d20+6,1d20+4,1d20+4,1d20+4.  Attack.
08:47, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Falan, Angus, rolled 1,1,4,4,5 using 1d6,1d6,1d6,1d6,1d6.  Damage.

Three orcs are struck down, two wounded badly.
6 orcs and 1 unconscious ogre remain. 3 more rounds until they free themselves.


Round 3

08:50, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Falan, Angus, rolled 18,10,19,7,16 using 1d20+8,1d20+6,1d20+4,1d20+4,1d20+4.
08:53, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Angus, rolled 1,6,3,5 using 1d6,1d6,1d6,1d6.  Damage.

Four hits, three down. The thrall is having trouble ending his victim's life for some reason.
3 orcs and 1 unconscious ogre remain. 2 more rounds until they free themselves.

Round 4

08:56, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Falan, Angus, rolled 24,15,18,6,24 using 1d20+8,1d20+6,1d20+4,1d20+4,1d20+4.  Attack.
08:56, Today: Dungeon Master, for the NPC Thrall, Bernhard, Thorik, Angus, rolled 2,3,1,1 using 1d6,1d6,1d6,1d6.  Damage.

The thrall kills the orc with one final thrust, and Berhard kills another with an arrow. Thorik and Angus shoot the last one, splitting his skull in two different places.

All orcs are dead! It's only a matter now of dispatching the unconscious ogre and waiting for the web to dissipate (or just walk across carefully).

600 xp for each character for a total of 2068xp gained in the adventure!
This message was last edited by the GM at 08:10, Tue 27 Oct 2020.
Bernhard
player, 108 posts
Human Fighter
AC 1 HP 14/18
Wed 28 Oct 2020
at 00:40
  • msg #533

Re: A1: Slave Pits of the Undercity

Bernhard walks carefully through the room to dispatch the ogre with his sword.
Thorik
Henchman, 47 posts
Dwarf Thief
AC:7 HP:9/12
Wed 28 Oct 2020
at 00:40
  • msg #534

Re: A1: Slave Pits of the Undercity

Thorik moves behind Bernhard, sling ready, to provide him with cover.
Ronan
player, 106 posts
Elf Magic User
AC 9 HP 7/10
Wed 28 Oct 2020
at 01:19
  • msg #535

Re: A1: Slave Pits of the Undercity

Ronan enters the purified chamber and surveys the bloodbath before him. He finds it to be most pleasing.

Addressing his thrall, he says, "It is time to make camp. I trust you know all that that entails. I would start with the tea first."

The half-orc looks confused, and if he had any presence of mind, which he doesn't, he might make some follow-up enquiries to determine, at a minimum, if the tea should be Earl Gray or Darjeeling.
Brother Nerrag
Henchman, 31 posts
Cleric 5
HP 18/10 AC0
Wed 28 Oct 2020
at 12:16
  • msg #536

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 535):

"Show him Ronan."
Dungeon Master
GM, 172 posts
Wed 28 Oct 2020
at 19:25
  • msg #537

Re: A1: Slave Pits of the Undercity

Upon walking in you see a bunch of sacks in a corner, covered by the webs. It seems to have been the group treasure: 180 cp and 360 gp. Additionally, each ogre carried one 500 gp gem and the largest of the bunch carried a +1 dagger, (+2 vs. magic-users and enchanted creatures). The orcs were armed with light crossbows and hand axes, which are in usable condition.

In the ceiling of the chamber is a trap door with an old ladder bolted to the wall leading to it. There's a door on the eastern wall.

OOC: Updated the map
Falan Oakenheel
player, 93 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 28 Oct 2020
at 23:29
  • msg #538

Re: A1: Slave Pits of the Undercity

"Well, if you find it...prudent to make camp in this environs, I shall not argue for my part. I have some need of rest, myself."
Bernhard
player, 109 posts
Human Fighter
AC 1 HP 14/18
Thu 29 Oct 2020
at 00:29
  • msg #539

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik work on collecting the gold and gems, but leave the coppers behind.

"There is no way to secure the entrance we came through," Bernhard says. "If we rest here we may be ambushed the same way we just did."

Bernhard turns to the spy and points to the trap door.

"Any ideas on what would be above us at this point?"
Ronan
player, 107 posts
Elf Magic User
AC 9 HP 7/10
Thu 29 Oct 2020
at 01:35
  • msg #540

Re: A1: Slave Pits of the Undercity

Ronan cocks his head at the hapless half-orc.

"It may be," he admits, "that you do not know the proper disposition of leaves for the preparation of an end-of-day cup of tea."

"There may be," he further concedes, "other intricacies of this art that elude you."

"Watch closely," he directs, before meticulously starting the fire with which to brew the tea. He then measures the leaves and arranges them in the traveling samovar and commences to execute the myriad other acts and refinements required for the preparation of a single cup.

The thrall does indeed scrutinize his master's every movement, but his eyes blink at the wrong times and his tongue lolls about unconvincingly.
Spy
NPC, 2 posts
Fri 30 Oct 2020
at 22:01
  • msg #541

Re: A1: Slave Pits of the Undercity

"I'm not entirely sure," the spy replies, leaning on the ladder and looking up at the trapdoor, "but taking into account how much we've moved, this must be well beyond the temple's walls... as evidenced by the fact that we are in Highport's sewers"

"Ah, tea! Milady Alina used to enjoy her evening tea greatly. Regrettably, such beverages and their preparation never interested me much."


OOC: You'll be resting here, then?
Falan Oakenheel
player, 94 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 31 Oct 2020
at 07:35
  • msg #542

Re: A1: Slave Pits of the Undercity

"We could certainly give the trap door a try, see if there will be a place above that is more suitable for rest, Bernhard." He looked expectantly to the others of their party, waiting for a response to this suggestion.
Black Angus
player, 127 posts
Human fighter 4
AC 2; HP 14/10
Sat 31 Oct 2020
at 11:52
  • msg #543

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 542):

"Rest would be good, whether here or above. We could go up and if it isn't conducive to rest we could come back down again."
Brother Nerrag
Henchman, 32 posts
Cleric 5
HP 18/10 AC0
Sat 31 Oct 2020
at 11:53
  • msg #544

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 543):

"I agree with that, for now." he says looking around at his surroundings with distaste.
Thorik
Henchman, 48 posts
Dwarf Thief
AC:7 HP:9/12
Sun 1 Nov 2020
at 14:51
  • msg #545

Re: A1: Slave Pits of the Undercity

"I'll have a look," Thorik volunteers.

He tests the ladder to be sure it is safe and, if so, climbs up to the trapdoor. Once there he checks to see if it can be opened and opens it just enough so he can see what is above.
Bernhard
player, 110 posts
Human Fighter
AC 1 HP 14/18
Sun 1 Nov 2020
at 14:53
  • msg #546

Re: A1: Slave Pits of the Undercity

"I'll keep watch on the way we came," Bernard says. "Someone should check the other two doors as well."

Bernhard goes to the open tunnel they came through and keeps watch, bow at the ready.
Dungeon Master
GM, 173 posts
Mon 2 Nov 2020
at 07:53
  • msg #547

Re: A1: Slave Pits of the Undercity

Thorik climbs the ladder and opens the trapdoor carefully. It appears he's in a small, cramped wooden closet, filled with crates of different sorts. The door is ajar, and through it he can see another room, the contents shrouded in darkness, and through its window he can see the shadow of a building and the rosy sky of early dawn.
Black Angus
player, 128 posts
Human fighter 4
AC 2; HP 14/10
Mon 2 Nov 2020
at 21:17
  • msg #548

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 547):

Angus stands by the one door to make sure nothing comes through, Nerrag goes to the other door to secure it.
Ronan
player, 108 posts
Elf Magic User
AC 9 HP 7/10
Mon 2 Nov 2020
at 22:50
  • msg #549

Re: A1: Slave Pits of the Undercity

Undeterred by the rosy sky, the harbinger of a new day, Ronan settles down to enjoy his end-of-day cup of tea. It is the end of his day, after all, and he is by no means ready to begin another.
Thorik
Henchman, 48 posts
Dwarf Thief
AC:7 HP:9/12
Mon 2 Nov 2020
at 23:13
  • msg #550

Re: A1: Slave Pits of the Undercity

Thorik looks down at the others and gives them the "wait one" sign, then creeps up through the trapdoor into the small room and peers through the open door to see if anyone is around, sticking to shadows as best as he could.

18:12, Today: Thorik rolled 5 using 1d6.  hide in shadows.
18:08, Today: Thorik rolled 5 using 1d6.  move silently.

This message was last updated by the player at 23:13, Mon 02 Nov 2020.
Dungeon Master
GM, 174 posts
Tue 3 Nov 2020
at 13:53
  • msg #551

Re: A1: Slave Pits of the Undercity

The dwarf quietly passes through the open trapdoor and creeps into the room. It takes a moment for his eyes to adjust from the torch-lit underground to the dim light of dawn in this room, but he can tell just by hearing that there's something alive in this room. It's big, and it breathes slowly, and deeply: under the window there's a sleeping dire wolf chained to the wall.
Looking around him, it is clear this place acts as a sort of kitchen. There's a large, bloodstained table with a rusty butcher's knife stuck in it, a few pots of varying sizes in the fireplace, open crates with half-rotten produce, and hooks with meat of unclear origin.
A stair to the side leads to an upper floor, with a door at the end.

14:52, Today: Dungeon Master, on behalf of Thorik, rolled 2 using 1d6.  Hear Noise.
Fail.

Thorik
Henchman, 49 posts
Dwarf Thief
AC:7 HP:9/12
Tue 3 Nov 2020
at 15:21
  • msg #552

Re: A1: Slave Pits of the Undercity

Thorik freezes when he sees the dire wolf. Moving as quietly as he can he retreats back down the trapdoor.
Dungeon Master
GM, 175 posts
Wed 4 Nov 2020
at 15:01
  • msg #553

Re: A1: Slave Pits of the Undercity

The party sits down to have a rest among all the carnage. However, it's not long before they hear something moving and splashing in the middle tunnel.
Ronan
player, 109 posts
Elf Magic User
AC 9 HP 7/10
Wed 4 Nov 2020
at 20:38
  • msg #554

Re: A1: Slave Pits of the Undercity

With an epic sigh, Ronan places his unfinished cup of tea aside and rises to meet the latest adversary.
Black Angus
player, 129 posts
Human fighter 4
AC 2; HP 14/10
Wed 4 Nov 2020
at 20:49
  • msg #555

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 554):

Angus and Nerrag both draw their weapons!
Bernhard
player, 112 posts
Human Fighter
AC 1 HP 14/18
Thu 5 Nov 2020
at 01:48
  • msg #556

Re: A1: Slave Pits of the Undercity

Bernhard, positioned at the mouth of the tunnel standing watch, takes some cover against the left side of the opening and readies his bow.

OOC: Has Thorik made it back down from above?
Dungeon Master
GM, 176 posts
Fri 6 Nov 2020
at 10:23
  • msg #557

Re: A1: Slave Pits of the Undercity

OOC: Yes.

Bernhard can see two large shapes about 50' into the tunnel: two aspis. 10' in front of them, rising slightly above the waterline, a giant ant crawls forward.
Ronan
player, 110 posts
Elf Magic User
AC 9 HP 7/10
Sun 8 Nov 2020
at 22:44
  • msg #558

Re: A1: Slave Pits of the Undercity

Ronan locates a suitable spot form which to practice his sorcery.

OOC Ronan casts stinking cloud on the aspis warriors.
Bernhard
player, 113 posts
Human Fighter
AC 1 HP 14/18
Tue 10 Nov 2020
at 01:22
  • msg #559

Re: A1: Slave Pits of the Undercity

Bernhard takes aim and lets an arrow fly at one of the aspis warriors as they are engulfed by green haze.


20:20, Today: Bernhard rolled 16,4 using d20,d6.  arrow at aspis.
Thorik
Henchman, 50 posts
Dwarf Thief
AC:7 HP:9/12
Tue 10 Nov 2020
at 01:23
  • msg #560

Re: A1: Slave Pits of the Undercity

Thorik tries to follow Bernhard's example, but in his rush sends his sling bullet at the ceiling.


20:21, Today: Thorik rolled 2,6 using d20+1,d6.  sling at aspis.
Black Angus
player, 130 posts
Human fighter 4
AC 2; HP 14/10
Tue 10 Nov 2020
at 13:21
  • msg #561

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 560):

08:19, Today: Black Angus rolled 7 using 1d20.  to hit. Missed

Angus sent a bullet flying as well, it skipped off of the wall.
Brother Nerrag
Henchman, 33 posts
Cleric 5
HP 18/10 AC0
Tue 10 Nov 2020
at 13:21
  • msg #562

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 561):

Brother Nerrag readied his mace.
Dungeon Master
GM, 179 posts
Thu 12 Nov 2020
at 20:53
  • msg #563

Re: A1: Slave Pits of the Undercity

OOC: 21:31, Today: Dungeon Master rolled 1 using 1d6.  Surprise 1-2.
Surprised! However, they won't just stand still; they will continue moving forward at walking pace... 10'.

21:36, Today: Dungeon Master rolled 10,11,6 using 1d20,1d20,1d20.  Saves Aspis 1,2, ant.
All fail!
21:39, Today: Dungeon Master rolled 2 using 1d4+1 ((1)).

Ronan casts his spell and your enemies are enshrouded in nauseating vapours! They are dazed and disoriented, and they cry out as as their senses overload.

21:43, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 15,4 using 1d20+1,1d6+1.  Attack.

Bernhard and Falan hit an aspis, which is badly wounded.

---- Surprise ends ----

21:47, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 15,3 using 1d20+1,1d6+1 ((14,2)).
21:48, Today: Dungeon Master, on behalf of Thorik, rolled 7,1 using d20+1,d6.
21:48, Today: Dungeon Master, on behalf of Black Angus, rolled 10,3 using 1d20,1d6.
21:49, Today: Dungeon Master, on behalf of Bernhard, rolled 3,2 using d20,d6.

Only Falan manages a hit, but it scores a kill! That was a weak one.
Ronan - you can specify an action for this round (as well as the following) as you haven't acted yet.
The remaining aspis and the ant will stay dazed for one additional round. However, you hear water splashing to your sides: in both tunnels to your right and your left.
Ronan
player, 111 posts
Elf Magic User
AC 9 HP 7/10
Fri 13 Nov 2020
at 01:02
  • msg #564

Re: A1: Slave Pits of the Undercity

With magical dagger and halberd, Ronan and his thrall are about to fall upon the insectoid aboriginals, planning to carefully avoid exposure to the toxic fumes.

Then they decide to attack at distance instead.

Regular daggerX2
This message was last edited by the player at 17:59, Sat 14 Nov 2020.
Bernhard
player, 114 posts
Human Fighter
AC 1 HP 14/18
Sat 14 Nov 2020
at 02:03
  • msg #565

Re: A1: Slave Pits of the Undercity

"We're about to get swarmed," Bernhard growls. "I told you this was not a good place to rest."

Bernhard secures his bow, draws his sword and readies his shield and moves to face whatever is coming down the tunnel to the left.
Thorik
Henchman, 51 posts
Dwarf Thief
AC:7 HP:9/12
Sat 14 Nov 2020
at 02:04
  • msg #566

Re: A1: Slave Pits of the Undercity

Thorik sends another sling bullet down the tunnel at the remaining aspis.

21:03, Today: Thorik rolled 15,2 using d20+1,d6.  sling at aspis.
Falan Oakenheel
player, 96 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 17 Nov 2020
at 02:06
  • msg #567

Re: A1: Slave Pits of the Undercity

"We'll surely fall if we stand and fight. We should charge ahead, to meet whatever approaches along a single front, and break through before they can surround us!" Falan shouted to his comrades, hoping to persuade them to rush onward rather than wait for the slaughter.
Dungeon Master
GM, 181 posts
Tue 17 Nov 2020
at 11:22
  • msg #568

Re: A1: Slave Pits of the Undercity

OOC: These actions count as the end of round 1.

11:52, Today: Dungeon Master, on behalf of Ronan, rolled 12,4 using 1d20,1d6.  Attack.
11:52, Today: Dungeon Master, for the NPC Thrall, rolled 20,5 using 1d20,1d6.  Attack.
Double damage!


Ronan throws a dagger while the thrall sends forth one of his handaxes. The dagger bounces off the insect's thick caparace, but the axe slices through one of the arms, severing it!

Bernhard repositions himself. Peering into the tunnel, he can see another pair of aspis and an ant advancing slowly through the waters, 60' in.
Bernhard
player, 117 posts
Human Fighter
AC 1 HP 14/18
Thu 19 Nov 2020
at 01:44
  • msg #569

Re: A1: Slave Pits of the Undercity

Seeing the others falling back, Bernhard flees the tunnel mouth and heads toward the eastern door.
This message was last edited by the player at 18:49, Wed 25 Nov 2020.
Black Angus
player, 132 posts
Human fighter 4
AC 2; HP 14/10
Thu 19 Nov 2020
at 13:49
  • msg #570

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 569):

08:48, Today: Black Angus rolled 6 using 1d6.  damage.

08:47, Today: Black Angus rolled 20 using 1d20.  to hit.
Crit!

At the lead Aspis!
This message was last edited by the player at 13:49, Thu 19 Nov 2020.
Ronan
player, 115 posts
Elf Magic User
AC 9 HP 7/10
Thu 19 Nov 2020
at 19:12
  • msg #571

Re: A1: Slave Pits of the Undercity

Ronan's bloodlust fades and in his newfound clarity, he realizes that Falen's "onward" refers to the door patiently waiting for them to the east. He gently tugs his thrall in that direction and prepares to bolt through that portal at the first opportunity.
Thorik
Henchman, 52 posts
Dwarf Thief
AC:7 HP:9/12
Wed 25 Nov 2020
at 01:31
  • msg #572

Re: A1: Slave Pits of the Undercity

Thorik retreats toward the eastern door, sling still in hand.
Dungeon Master
GM, 188 posts
Thu 26 Nov 2020
at 18:08
  • msg #573

Re: A1: Slave Pits of the Undercity

The party retreats through the door to the east! Last time you saw them, the aspis seemed to be still coming your way, though slowly.

The sewer ahead appears to have undergone a major collapse and the passageway is almost entirely blocked. A narrow path crosses over the tumble of rocks that the sewer water flows under. In the center, it is blocked by a large beam that extends from a crack in the floor to the ceiling. The beam appears to support a large stone block and prevents a total blockage of the passageway. The ceiling height here is 7’. To either side of the beam are spaces that a gnome or halfling could squeeze through.
On the ground around this area are five flat pieces of rock (each about 6” thick), two broken beams (each 5’ long) and a broken set of manacles. On the walls are scrawled samples of orc graffiti. (Samples: “Elves are fairies,” “Grom the kobold takes baths.”)

EDIT: Another tunnel splits off to your left, leading northeast.

OOC: Will update our map later, here's a snap off the adventure map. 12 is the room you just left.
https://i.imgur.com/0ZgfYc3.png

This message was last edited by the GM at 21:58, Thu 26 Nov 2020.
Brother Nerrag
Henchman, 34 posts
Cleric 5
HP 18/10 AC0
Thu 26 Nov 2020
at 18:18
  • msg #574

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 573):

"This doesn't look good brothers, the way is blocked effectively." Nerrag says to the others.
Ronan
player, 120 posts
Elf Magic User
AC 9 HP 7/10
Fri 27 Nov 2020
at 17:46
  • msg #575

Re: A1: Slave Pits of the Undercity

"But not this way," Ronan retorts, pushing his thrall ahead of him as they take the branching tunnel.

As he has been denied his end-of-day cup of tea, it is to be expected that the long-suffering Ronan will indulge in some snappishness.
Black Angus
player, 134 posts
Human fighter 4
AC 2; HP 14/10
Fri 27 Nov 2020
at 17:47
  • msg #576

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 575):

Angus and Nerrag follow!
Bernhard
player, 120 posts
Human Fighter
AC 1 HP 14/18
Sat 28 Nov 2020
at 01:34
  • msg #577

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik take the rear guard, following the others and watching behind for signs of pursuit.
Fentinbrook
player, 41 posts
Human Thief
Sat 28 Nov 2020
at 02:57
  • msg #578

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 577):

Fentinbrook was in the rear of the group as always. A man of few words, he acted when he saw a need.
Dungeon Master
GM, 190 posts
Mon 30 Nov 2020
at 22:02
  • msg #579

Re: A1: Slave Pits of the Undercity

You advance through a rough tunnel for about 50'. A few feet ahead, a a small dirt chamber opens to the left. In the east corner is a small glowing brazier that provides a dim light and little heat. The odor of burnt meat and uncured leather hangs in the air. The walls are hung with the hides of various creatures, all poorly prepared and ragged. About the room are six orcs armed with short swords and spears - they seem to be busy doing nothing and haven't noticed you yet. Near the opening is a gong hung from a large bone stuck into the wall.
Past the opening, the tunnel continues and opens into a cave.
Falan Oakenheel
player, 99 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 1 Dec 2020
at 06:53
  • msg #580

Re: A1: Slave Pits of the Undercity

Long sword drawn, Falan looked to his comrades. He would charge headlong into the orcs, but for the approval of his comrades.
Fentinbrook
player, 42 posts
Human Thief
Tue 1 Dec 2020
at 15:22
  • msg #581

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 580):

 The, as usual,Fentinbrook remained in the rear, with dagger in hand.
Black Angus
player, 135 posts
Human fighter 4
AC 2; HP 14/10
Tue 1 Dec 2020
at 15:24
  • msg #582

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 581):

Angus agrees to go with Falan! Sword drawn and shield held high he readies to move in!
Ronan
player, 121 posts
Elf Magic User
AC 9 HP 7/10
Tue 1 Dec 2020
at 21:44
  • msg #583

Re: A1: Slave Pits of the Undercity

Ronan draws his dagger--an evil grin spreading across his face.

OOC R&T ready to go. Gong is by the opening where we are at?
Bernhard
player, 123 posts
Human Fighter
AC 1 HP 14/18
Wed 2 Dec 2020
at 20:35
  • msg #584

Re: A1: Slave Pits of the Undercity

Bernhard joins his comrades in charging the orcs. He moves to try to block the orcs access to the gong.

15:33, Today: Bernhard rolled 3,3 using d20+1,d6+1.  attack orc w sword.

Thorik
Henchman, 53 posts
Dwarf Thief
AC:7 HP:9/12
Wed 2 Dec 2020
at 20:35
  • msg #585

Re: A1: Slave Pits of the Undercity

Thorik readies his hand axe and joins the attack to make sure none of the orcs are able to sound the alarm.


15:33, Today: Thorik rolled 12,4 using d20,d6.  attack orc w axe.
Black Angus
player, 136 posts
Human fighter 4
AC 2; HP 14/10
Wed 2 Dec 2020
at 20:37
  • msg #586

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 585):


15:36, Today: Black Angus rolled 6 using 1d20.  to hit. Missed
Brother Nerrag
Henchman, 35 posts
Cleric 5
HP 18/10 AC0
Wed 2 Dec 2020
at 20:38
  • msg #587

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 586):

Brother Nerrag moves in with his mace!

15:37, Today: Brother Nerrag rolled 4 using 1d6.  damage.

15:37, Today: Brother Nerrag rolled 13 using 1d20.  to hit.
Missed?
Ronan
player, 122 posts
Elf Magic User
AC 9 HP 7/10
Wed 2 Dec 2020
at 23:53
  • msg #588

Re: A1: Slave Pits of the Undercity

Ronan throws his dagger at an orc while his thrall charges another with the wizard interposing himself between the gong and its would-be ringers.
Falan Oakenheel
player, 101 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 4 Dec 2020
at 01:44
  • msg #589

Re: A1: Slave Pits of the Undercity

Charging forward, Falan found his blade missing the mark on the first attack. Drawing the sword back, he braced for the response.

OOC: "18:43, Today: Falan Oakenheel rolled 3,5 using 1d20+1,1d6+1.  attack + prospective damage on orc."
Dungeon Master
GM, 192 posts
Sat 5 Dec 2020
at 00:12
  • msg #590

Re: A1: Slave Pits of the Undercity

01:05, Today: Dungeon Master rolled 2 using 1d6.  Surprise 1-2.
Orcs are taken by surprise!
01:13, Today: Dungeon Master rolled 11,4,11,1 using 1d20,1d6,1d20,1d6.  Ronan & Thrall.

01:08, Today: Dungeon Master rolled 3 using 2d6.  Morale Check.

Bernhard charges in and skewers one of the orcs - he's dead before he knows what hit him. Nerrag comes in behind, and slams his mace into another orc's leg, who hobbles away clutching his broken limb. Ronan's dagger flies into the chest of a third, and the thrall cuts him down as he stands there dazed.
The five humanoids huddle together and raise their hands in surrender, crying out for mercy.

EDIT: Ronan hit
This message was last edited by the GM at 20:11, Sun 06 Dec 2020.
Bernhard
player, 124 posts
Human Fighter
AC 1 HP 14/18
Sun 6 Dec 2020
at 01:59
  • msg #591

Re: A1: Slave Pits of the Undercity

"No time," Bernhard says coldly.

Both Bernhard and Thorik quickly put two of the orcs out of their misery with sword and axe.
Falan Oakenheel
player, 102 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 7 Dec 2020
at 17:41
  • msg #592

Re: A1: Slave Pits of the Undercity

Seeing Bernhard continue, Falan fell in with him, ending the lives of the surrendering orcs judiciously.
Black Angus
player, 137 posts
Human fighter 4
AC 2; HP 14/10
Mon 7 Dec 2020
at 17:48
  • msg #593

Re: A1: Slave Pits of the Undercity

Angus didn't like it, but they couldn't take prisoners. By the gods he hated cold blooded murder, made them no better than the orcs!
Ronan
player, 124 posts
Elf Magic User
AC 9 HP 7/10
Wed 9 Dec 2020
at 01:05
  • msg #594

Re: A1: Slave Pits of the Undercity

"Blood! Blood for the Blood God," chants Ronan as he exsanguinates a too pink specimen. It is unclear to which blood god he pays obeisance.
Fentinbrook
player, 44 posts
Human Thief
Wed 9 Dec 2020
at 15:33
  • msg #595

Re: A1: Slave Pits of the Undercity


 Fentinbrook watched the demise of the Orcd, without comment, or expression.

 When the others heated out, Fen assumed his usual position. As rear guard.
Dungeon Master
GM, 194 posts
Thu 10 Dec 2020
at 17:50
  • msg #596

Re: A1: Slave Pits of the Undercity

The orc gasps in surprise as the blade transfixes him, and his hands reach out towards Bernhard's throat as his face contorts in spite and pain! The evil light in his eyes goes out, and the monster falls dead.
The others yell out curses too terrible to translate to the common tongue, and try to recover their dropped weapons to sell their lives dearly. However, surprised, unarmed, and outmatched, it takes only a few moments to overwhelm them. The orc outpost is massacred.

Fentinbrook: you hear splashing in the tunnel whence you came. It seems your pursuers are hot on your trail.
Bernhard
player, 125 posts
Human Fighter
AC 1 HP 14/18
Mon 14 Dec 2020
at 01:40
  • msg #597

Re: A1: Slave Pits of the Undercity

"We have but a moment," Bernhard says. "We can make a stand in the outer tunnel and reduce their numbers, or continue to flee. Chances are we'll need to fight them eventually. I say we make a stand."
Black Angus
player, 138 posts
Human fighter 4
AC 2; HP 14/10
Mon 14 Dec 2020
at 12:55
  • msg #598

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 597):

"I want to live to be an old man myself! But I agree!"
Ronan
player, 125 posts
Elf Magic User
AC 9 HP 7/10
Tue 15 Dec 2020
at 00:41
  • msg #599

Re: A1: Slave Pits of the Undercity

"More blood," agrees Ronan, happily.

"Or is it ichor for the Ichor God?"
Bernhard
player, 126 posts
Human Fighter
AC 1 HP 14/18
Tue 15 Dec 2020
at 01:43
  • msg #600

Re: A1: Slave Pits of the Undercity

"Very well then, lets get out there and form a shield wall. We'll need to get as much missile fire on those ants as we can as they approach. Maybe they can block the passage if we bring them down."

Bernhard moves out into the passageway, sword and shield at the ready.
Thorik
Henchman, 54 posts
Dwarf Thief
AC:7 HP:9/12
Tue 15 Dec 2020
at 01:44
  • msg #601

Re: A1: Slave Pits of the Undercity

Thorik follows Bernhard, loading his sling.
Black Angus
player, 139 posts
Human fighter 4
AC 2; HP 14/10
Tue 15 Dec 2020
at 13:24
  • msg #602

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 601):

Angus loads his sling and lets a stone fly, finding it's mark!

08:23, Today: Black Angus rolled 5 using 1d6+1.  damage.

08:23, Today: Black Angus rolled 15 using 1d20.  to hit.

Dungeon Master
GM, 195 posts
Wed 16 Dec 2020
at 18:29
  • msg #603

Re: A1: Slave Pits of the Undercity

The party readies themselves to face the enemy.

First, 5 giant ants come skittering around the corner. Having been ready and waiting to fire, you get to fire once as they come into view, and then those who aren't taking part in the shield wall can fire again.

Bernhard, since you have enough time to fire first then prepare your shield and sword, I'm having you fire once
19:05, Today: Dungeon Master, on behalf of Bernhard, rolled 11,3 using 1d20,1d6.  Attack.
19:06, Today: Dungeon Master, on behalf of Thorik, rolled 20,4 using 1d20+1,1d6.  Attack.
19:09, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 19,5 using 1d20+1,1d6+1.  Attack.
19:12, Today: Dungeon Master, on behalf of Ronan, rolled 18,5 using 1d20,1d6.  Attack.
19:16, Today: Dungeon Master, for the NPC Thrall, rolled 11,4 using 1d20,1d6.  Attack.

Fentinbrook - I'm not sure you have any ranged weapons to use right now. I suppose you're not going to just throw your +1 dagger.


A volley of fire strikes the ants, wiping two of them out. Ronan's thrall is out of throwing weapons, but he gets to strike with his halberd immediately as the ants charge towards you - however, he has no luck scoring hits.

19:19, Today: Dungeon Master, on behalf of Ronan, rolled 4,2 using 1d20,1d6.
19:19, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 6,7 using 1d20+1,1d6+1.  Attack.
19:18, Today: Dungeon Master, on behalf of Thorik, rolled 11,2 using 1d20+1,1d6.  Attack.
Ouch. Those were some really crappy rolls.
I think Ronan's run out of daggers after this

The second volley does not have much of an effect on the insects, and a melee breaks out. The baklunish joins in too. though he doesn't prove very effective.
19:21, Today: Dungeon Master rolled 4,1 using 1d6,1d6.  Initiative (PCs, Monsters).
PCs strike first.
19:22, Today: Dungeon Master, on behalf of Bernhard, rolled 12,3 using 1d20+1,1d6+1.  Attack.
19:23, Today: Dungeon Master, on behalf of Black Angus, rolled 15,6 using 1d20+2,1d6+2. Attack.
19:23, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 10,5 using 1d20+1,1d6+1. Attack.
19:24, Today: Dungeon Master, for the NPC Thrall, rolled 1,3 using 1d20,1d6.  Attack.
19:31, Today: Dungeon Master, on behalf of Dhar-Gradvig, rolled 9,3 using 1d20+1,1d6+1.  Attack.

One of the ants jumps right at Angus, who promptly skewers it with his sword and kicks it away, the corpse bouncing against the wall.
19:26, Today: Dungeon Master rolled 1,1,7,2 using 1d20,1d6,1d20,1d6.  Ants Attack.

With the help of shield and weapon, the fighters manage to stop the charge without suffering meaningful injuries. Only two of the original five giant ants are still alive.

When the ants reach the party, 4 aspis (one of them wounded and missing an arm) come into view at the end of the tunnel! It will take them one whole round to get within melee range.
This message was last edited by the GM at 18:32, Wed 16 Dec 2020.
Ronan
player, 126 posts
Elf Magic User
AC 9 HP 7/10
Wed 16 Dec 2020
at 22:47
  • msg #604

Re: A1: Slave Pits of the Undercity

Fueled by an insatiable ichor rage, Ronan stabs at a surviving ant. His thrall, zealously it could be said, follows suit.

OOC Ronan attacks with his +1 dagger.
This message was last edited by the player at 22:48, Wed 16 Dec 2020.
Bernhard
player, 127 posts
Human Fighter
AC 1 HP 14/18
Thu 17 Dec 2020
at 02:12
  • msg #605

Re: A1: Slave Pits of the Undercity

Bernhard holds his ground and hacks at the giant ants


21:10, Today: Bernhard rolled 4,3 using d20+1,d6+1.  attack giant ant.
Thorik
Henchman, 55 posts
Dwarf Thief
AC:7 HP:9/12
Thu 17 Dec 2020
at 02:13
  • msg #606

Re: A1: Slave Pits of the Undercity

Thorik takes aim at one of the approaching aspis, and hurls a sling stone at it's head.


21:11, Today: Thorik rolled 14,1 using d20+1,d6.  shoot aspis.
Brother Nerrag
Henchman, 36 posts
Cleric 5
HP 18/10 AC0
Thu 17 Dec 2020
at 12:39
  • msg #607

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 606):

07:38, Today: Brother Nerrag rolled 8 using 1d20.  to hit. Missed! with his mace!
Falan Oakenheel
player, 103 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 17 Dec 2020
at 23:08
  • msg #608

Re: A1: Slave Pits of the Undercity

Falan swung for the giant ant closest to him, faring rather badly with the accuracy of his attack.

OOC: "16:07, Today: Falan Oakenheel rolled 9,6 using 1d20+1,1d6+1.  attack on giant ant (sword)." Yeesh!
Black Angus
player, 140 posts
Human fighter 4
AC 2; HP 14/10
Fri 18 Dec 2020
at 12:20
  • msg #609

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 608):

Angus tries one more attack with his sling.

07:18, Today: Black Angus rolled 10 using 1d20.  to hit.

Then draws his sword.
Dungeon Master
GM, 196 posts
Sat 19 Dec 2020
at 16:33
  • msg #610

Re: A1: Slave Pits of the Undercity

17:03, Today: Dungeon Master rolled 6,4 using 1d6,1d6.  Initiative (PCs, Monsters).

17:04, Today: Dungeon Master, on behalf of Ronan, rolled 16,2 using 1d20+1,1d6+1.  Attack.
17:04, Today: Dungeon Master, for the NPC Thrall, rolled 13,5 using 1d20,1d6.
17:10, Today: Dungeon Master, on behalf of Dhar-Gradvig, rolled 20,2 using 1d20,1d6+1.

The baklunish Dhar-Gradvig pins one of the ants down with his weapon, and Ronan steps in to end the insect's life with his magical dagger.

17:14, Today: Dungeon Master, for the NPC Giant Ant, rolled 3,2 using 1d20,1d6.  Attack (Bernhard).
Our heroes suffer no further injury from the single giant ant still standing. However, the aspis have now closed to melee range.

Since the giant ants are relatively small (they are long but narrow so to speak), you could fight them comfortably in the tunnel. However, the tunnel isn't wide enough to engage the aspis in melee all at the same time; only the two foremost fighters (and the thrall, in the second rank), would be able to engage 2 aspis.
If you retreat to the mouth of the opening you can take advantage of a bottleneck, and fight 4 at a time against 2 of the aspis- however, in that case you won't have any route of escape at all, and if one of you falls, the aspis could overwhelm you.

Are you staying in the tunnel, or moving back to that opening?
Bernhard
player, 129 posts
Human Fighter
AC 1 HP 14/18
Sun 20 Dec 2020
at 20:21
  • msg #611

Re: A1: Slave Pits of the Undercity

Bernhard falls back to force the aspis into a bottleneck. He tries to remove one of their head, but fails miserably.

15:20, Today: Bernhard rolled 2,3 using d20+1,d6+1.  attack aspis.
Falan Oakenheel
player, 104 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 21 Dec 2020
at 19:27
  • msg #612

Re: A1: Slave Pits of the Undercity

Falan follows suit with Bernhard, offering a warning strike as he retreated away from the enemy.

OOC: "12:26, Today: Falan Oakenheel rolled 9,6 using 1d20+1,1d6+1.  attack on aspis." The dice roller hates me, I think!
Ronan
player, 128 posts
Elf Magic User
AC 9 HP 7/10
Tue 22 Dec 2020
at 15:37
  • msg #613

Re: A1: Slave Pits of the Undercity

Ronan and his half-orc both fall back into their respective places in the battle line.
Dungeon Master
GM, 200 posts
Sat 26 Dec 2020
at 11:08
  • msg #614

Re: A1: Slave Pits of the Undercity

11:15, Today: Dungeon Master rolled 6,2 using 1d6,1d6 ((6,2)).

11:27, Today: Dungeon Master, on behalf of Black Angus, rolled 16,7 using 1d20+2,1d6+2.  Attack.
hit
11:29, Today: Dungeon Master, on behalf of Dhar-Gradvig, rolled 14,5 using 1d20+1,1d6+1 ((13,4)).
11:31, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 21,3 using 1d20+2,1d6+2.
hit
11:39, Today: Dungeon Master, on behalf of Thorik, rolled 7,2 using 1d20+1,1d6 ((6,2)).
11:43, Today: Dungeon Master, for the NPC Thrall, rolled 4,6 using 1d20,1d6.  Attack.


Angus chops the remaining ant into bits with his sword, while Nerrag slams his mace into an aspis, dealing some damage.

11:50, Today: Dungeon Master, for the NPC Aspis 4, rolled 6,2,2,2 using 1d20,1d6,1d20,1d6.  Attack (DG/DG).
11:50, Today: Dungeon Master, for the NPC Aspis 3, rolled 17,5,17,4 using 1d20,1d6,1d20,1d6.  Attack (Nerrag/Nerrag).
11:49, Today: Dungeon Master, for the NPC Aspis 2, rolled 10,2,7,5 using 1d20,1d6,1d20,1d6.  Attack (Angus/Angus).
11:49, Today: Dungeon Master, for the NPC Aspis 1, rolled 1,3,6,1 using 1d20,1d6,1d20,1d6.  Attack (Bernhard/Bernhard).


Nerrag, in turn, is hit pretty badly (a total of 9 hits of damage! half his HP).

I've distributed you guys as follows, to maximize (I hope) damage output.
1st row:
Bernhard
Black Angus
Dhar-Gradvig (no ranged weapon)
Brother Nerrag (no ranged weapon)

2nd row:
Falan
Thrall
Thorik
Ronan (no ranged weapon)
Fentinbrook (no ranged weapon)

I'll count firing through a melee as 50% cover, that is a -4 to hit.

By the way, I've created a new thread containing all the party's stats for ease of access. Check to see if they're correct if you would be so kind (especially for Black Angus and Thorik - I was unsure whether the "current" HP listed in the sheet were points of damage, or truly the remanining HP).

This message had punctuation tweaked by the GM at 11:08, Sat 26 Dec 2020.
Black Angus
player, 141 posts
Human fighter 4
AC 2; HP 14/10
Sat 26 Dec 2020
at 13:12
  • msg #615

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 614):

Thank you!
Brother Nerrag
Henchman, 37 posts
Cleric 5
HP 18/10 AC0
Sat 26 Dec 2020
at 13:14
  • msg #616

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 615):

Brother Nerrag, bleeding badly, steps back so he can be replaced in line!
Fentinbrook
player, 45 posts
Human Thief
Sat 26 Dec 2020
at 19:14
  • msg #617

Re: A1: Slave Pits of the Undercity


 Fentin brook had a handy spell, but he hesitated, not sure if it would effect...well..bugs."
Ronan
player, 129 posts
Elf Magic User
AC 9 HP 7/10
Sun 27 Dec 2020
at 00:49
  • msg #618

Re: A1: Slave Pits of the Undercity

With a slight tensing of his left eye, Ronan instructs his thrall to take the place of the shredded Nerrag. That is all Ronan does.

OOC You might want to add Ronan's +1 dmg modifier with magical weapons to your quick reference chart.
Bernhard
player, 130 posts
Human Fighter
AC 1 HP 14/18
Sun 27 Dec 2020
at 02:11
  • msg #619

Re: A1: Slave Pits of the Undercity

Bernhard slashes at an aspis, muttering under his breath about the unfairness of four-armed opponents.


21:10, Today: Bernhard rolled 9,4 using d20+1,d6+1.  attack aspis.

Black Angus
player, 142 posts
Human fighter 4
AC 2; HP 14/10
Sun 27 Dec 2020
at 13:13
  • msg #620

Re: A1: Slave Pits of the Undercity

08:12, Today: Black Angus rolled 9 using 1d81+1.  damage.

08:12, Today: Black Angus rolled 20 using 1d20.  to hit.

08:12, Today: Black Angus rolled 9 using 1d8+1.  damage.

08:11, Today: Black Angus rolled 20 using 1d20.  to hit.


Two crits! Max damage?
This message was last edited by the player at 15:46, Mon 28 Dec 2020.
Falan Oakenheel
player, 105 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 28 Dec 2020
at 07:29
  • msg #621

Re: A1: Slave Pits of the Undercity

Falan fires from the back row, of course!

OOC: "00:27, Today: Falan Oakenheel rolled 15,6,10,1 using 1d20-3,1d6,1d20-3,1d6.  bow and arrow attacks against aspis."

Hope everyone had a great Christmas. I spent part of mine in urgent care, but I'm doing pretty well now!

Dungeon Master
GM, 201 posts
Mon 28 Dec 2020
at 15:14
  • msg #622

Re: A1: Slave Pits of the Undercity

15:34, Today: Dungeon Master rolled 1,4 using 1d6,1d6.  Initiative (PCs, Monsters).
Monsters hit first!


15:36, Today: Dungeon Master rolled 13,5,3,3 using 1d20,1d6,1d20,1d6.  Attack (Thrall/Thrall). 5 damage
15:35, Today: Dungeon Master rolled 9,5,20,5 using 1d20,1d6,1d20,1d6.  Attack (DG/DG). ¡¡15 damage!!
15:35, Today: Dungeon Master rolled 16,2,17,4 using 1d20,1d6,1d20,1d6.  Attack (Bernhard/Bernhard). 6 damage
15:35, Today: Dungeon Master rolled 5,6,16,2 using 1d20,1d6,1d20,1d6.  Attack (Angus/Angus). 2 damage

Four armed opponents are in fact quite tough to fight, and the frontline fighters are worn down by the effort. Dhar-Gradvig protects himself from one set of arms with his shield, but the other one comes around it and strikes at his exposed leg. The escaped slave falls down in a pool of blood screaming in pain... his severed leg collapsing beneath him.


16:05, Today: Dungeon Master, for the NPC Thrall, rolled 5,6 using 1d20,1d6.  Attack.
01:25, Today: Dungeon Master, on behalf of Thorik, rolled 1,1 using 1d20-3,d6 ((4,1)).


Angus steps forward to cover for his wounded companion and cleaves through an aspis' shield and into its midsection. The insect stumbles, and another blow suffices to end its life.
Falan's arrow pierces an aspis' plates, and the wound oozes yellowish ichor.
3 aspis remain standing, one wounded.

OOC: Sorry to hear that, Falan. Hope all is well now, and if not, get well soon!
@Black Angus: I've been doubling damage or using the maximum, whichever is higher, for critical hits so far
@Ronan: Roger!
@Fentinbrook: I'm not sure which exact spell you're thinking of, but I don't think there's really any reason why it wouldn't work - these aspis aren't stupid ants, rather intelligent humanoids which look like insects. If you wish to try it, just tell me and we'll assume you cast it in this turn.

I would run another round, but since the frontline has suffered significant damage (and one of them is down), I decided to stop here. Your rolls stay as they are (particularly for Angus' second critical!)

This message was last edited by the GM at 00:28, Tue 29 Dec 2020.
Bernhard
player, 131 posts
Human Fighter
AC 1 HP 14/18
Mon 28 Dec 2020
at 23:32
  • msg #623

Re: A1: Slave Pits of the Undercity

Grimacing in pain, Bernhard falters, his grip on his sword weak.


18:27, Today: Bernhard rolled 9,4 using d20+1,d6+1.  attack aspis.
This message was last updated by the player at 23:33, Mon 28 Dec 2020.
Thorik
Henchman, 56 posts
Dwarf Thief
AC:7 HP:9/12
Mon 28 Dec 2020
at 23:33
  • msg #624

Re: A1: Slave Pits of the Undercity

Thorik launches a sling stone from the rear rank, but it just falls on the floor at his feet.

OOC: The Dice Roller has forsaken me.

18:28, Today: Thorik rolled -1,3 using d20-3,d6.  shoot aspis.
Fentinbrook
player, 46 posts
Human Thief
Tue 29 Dec 2020
at 01:00
  • msg #625

Re: A1: Slave Pits of the Undercity

 Fentinbrook cast Color Spray at the enemy.
This message was last edited by the player at 22:22, Tue 29 Dec 2020.
Ronan
player, 130 posts
Elf Magic User
AC 9 HP 7/10
Tue 29 Dec 2020
at 19:54
  • msg #626

Re: A1: Slave Pits of the Undercity

Ronan and Thrall: no change.
Brother Nerrag
Henchman, 39 posts
Cleric 5
HP 18/9 AC0
Fri 1 Jan 2021
at 18:49
  • msg #627

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 626):

Nerrag steps back forward!

13:50, Today: Brother Nerrag rolled 4 using 1d6+1.  damage.

13:50, Today: Brother Nerrag rolled 14 using 1d20.  to hit.

This message was last edited by the player at 18:51, Fri 01 Jan 2021.
Dungeon Master
GM, 204 posts
Sat 2 Jan 2021
at 11:13
  • msg #628

Re: A1: Slave Pits of the Undercity

11:23, Today: Dungeon Master rolled 5,1 using 1d6,1d6.  Initiative (PCs, Monsters).

11:12, Today: Dungeon Master rolled 20,9,10 using 1d20,1d20,1d20.  Saving Throw (Aspis 1, Aspis 3, Aspis 4)

Two aspis are entranced by Fentinbrook's spell! They stay very still, their minds frozen by the swirling patterns of color. [All attacks are at +8, hits automatically crit]

The terrible hail of blades comes to a sudden stop, and Bernhard can use all his strength to force his sword through the aspis' thick caparace, opening a large wound in its chest. The creature snaps back to its senses with a hateful snarl, but Nerrag's mace smashes through its right leg, breaking it and dumping the insect-man onto the ground.

11:47, Today: Dungeon Master, for the NPC Thrall, rolled 3,2 using 1d20,1d6 ((3,2)).

Angus' sword pierces the head of the other aspis that was still fighting - the arms drop limply to the side and the monster slides off the blade as it falls, dead.

11:55, Today: Dungeon Master, on behalf of Falan Oakenheel, rolled 6,7 using 1d20+1,1d6+1 ((5,6)).


The aspis desperately attempts to fight from the ground, though its fighting style is much less effective.
11:57, Today: Dungeon Master rolled 10,4 using 1d20,1d6.  Attack (Bernhard).
You hear footsteps behind you. The ugly face of an orc peeks around the corner, and upon seeing the battle, he yelps in fear and disappears! You hear him running away deeper into the tunnel.

-------------------------------
Round 2
11:59, Today: Dungeon Master rolled 2,2 using 1d6,1d6.  Initiative (PCs, Monsters).

12:00, Today: Dungeon Master, on behalf of Bernhard, rolled 9,7 using 1d20+1,1d6+1 ((8,6)).
12:00, Today: Dungeon Master, on behalf of Black Angus, rolled 20,8 using 1d20+2,1d6+2.  Attack.

The downed aspis is set upon by all the fighters, and is promptly slaughtered. The other one is still frozen, and destroying it is a simple matter.
However, the baklunish has lost a lot of blood. He could still be saved, but his wounds need to be attended to urgently - and regardless, he has lost a leg.
This message was last edited by the GM at 11:14, Sat 02 Jan 2021.
Brother Nerrag
Henchman, 40 posts
Cleric 5
HP 18/9 AC0
Sat 2 Jan 2021
at 13:49
  • msg #629

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 628):

Brother Nerrag, though wounded gravely, is not threatened by death's door, goes and casts CLW on the Baklunish man.
Thorik
Henchman, 57 posts
Dwarf Thief
AC:7 HP:9/12
Sat 2 Jan 2021
at 16:18
  • msg #630

Re: A1: Slave Pits of the Undercity

Thorik offers Bernhard his potion of extra curing.

"Drink only a third of it, now, it's potent stuff. Anyone else need a swig?"
Bernhard
player, 134 posts
Human Fighter
AC 1 HP 10/18
Sat 2 Jan 2021
at 16:24
  • msg #631

Re: A1: Slave Pits of the Undercity

Bernhard takes a drink of Thorik's potion. It has some effect, but not much.

"Thank you Thorik, that lessened the pain some."

Bernhard hands back the potion and cleans the blade of his sword.

"We need to tend to ourselves quickly and move on. That orc will no doubt be alerting it's comrades. We'll need to make haste before they can form a defense."

"Either that or we retreat up the ladder and try to hole up somewhere above ground for a while. Although that will require a fight first as well from what Thorik saw and heard up there."

"For myself, I'm for pushing on."


11:16, Today: Bernhard rolled 2 using 1d6.  1/3 potion extra curing.
Ronan
player, 132 posts
Elf Magic User
AC 9 HP 7/10
Sat 2 Jan 2021
at 17:50
  • msg #632

Re: A1: Slave Pits of the Undercity

Ronan turns an envious eye onto Fentinbrook, a man who can both disappear into shadows and conjure great magic but says nothing of it.

"More blood," Ronan agrees and makes to follow Bernard in pursuit of it.
This message was last edited by the player at 17:51, Sat 02 Jan 2021.
Dhar-Gradvig
NPC, 1 post
Tue 5 Jan 2021
at 11:40
  • msg #633

Re: A1: Slave Pits of the Undercity

The baklunish gradually relaxes as Nerrag's spell dulls the pain from his severed limb. He looks at the dwarf, thankful and not a little surprised: "Ah, friend, you're bleeding... You shouldn't have wasted your spell on this dying fool... If only we were back at my homeland, I'd see you rewarded justly for your kindness." He reaches for a chain under his ragged shirt and takes out a small amulet. "Take this to my family, in Ekbir, tell them I died fighting, free, not a slave..." he falters, too weak to continue speaking.
The man's condition is stable for the moment, but he's going to need real surgery  if he's going to see the end of the week (you can improvise or find an actual professional - either way would take more time than you have at hand right here and now).

OOC: Carrying him won't slow you down significantly as long as you're not carrying a heavy load otherwise, but it is tiring - this only has important implications if you're planning to hike long-term; here it requires only that you take a small break now and then (which can be bypassed by simply passing him around).

Spy
NPC, 3 posts
Tue 5 Jan 2021
at 11:41
  • msg #634

Re: A1: Slave Pits of the Undercity

Moments ago the spy was cowering at the back of the line trying to stay away from the blood and steel. "Why'd we have to start butchering people...", he mutters.
The spy regains his composure and tries to pretend to never have lost it in the first place: "I don't think we will need to fight if we go into the city... As long as we can work with a bit of subtlety and don't go around picking fights, that is. There's lots of mercenaries and various sorts of scum we could pass ourselves as, and we've left no witnesses so far, so it isn't like they can go searching for us. Besides, if push comes to shove, nobody's going to look twice at a couple of slit throats in a street brawl."
"The bigger problem would probably be getting back in here. If those orcs are coming, I'd expect them to put this place on full alert once they realize the extent of the damage we've caused. They might call in reinforcements from outside, too."


You hear a lot of noise coming from the far end of the tunnel - that's going to be quite a lot of orcs, at least one or two dozens. "Blast, we're running out of time!"

OOC: Don't worry, I'm not going to spring the orcs on you for talking too much or anything; you have just enough time to decide.
Fentinbrook
player, 47 posts
Human Thief
Tue 5 Jan 2021
at 19:14
  • msg #635

Re: A1: Slave Pits of the Undercity

 " I have one final Color Spray, but then Am out of offensive spells."
Bernhard
player, 135 posts
Human Fighter
AC 1 HP 10/18
Tue 5 Jan 2021
at 23:13
  • msg #636

Re: A1: Slave Pits of the Undercity

Hearing the number of voices ahead, Bernhard's lust for battle is quenched.

"No, we're in no shape for a pitched battle. We should fall back and go up the ladder to the building above. We'll need to mind the dire wolf that Thorik saw, put it down as quickly and quietly as possible."
Falan Oakenheel
player, 107 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 6 Jan 2021
at 07:25
  • msg #637

Re: A1: Slave Pits of the Undercity

"No worries, we'll get back in, in time. But for now, we need rest. We have dealt a great many death blows--ultimately, we might hope to bring death to every slaving bastard in this place, but we won't manage it now." Falan Oakenheel fell in to help support Dhar-Gradvag.

He took the amulet as well, but responded to Dhar-Gradvag at this moment. "I will do my best to see to it that you can take this back yourself, but I understand if you are skeptical about surviving. Comrades, we should leave, quick as we can. Is there any debate on this point?"

"As for the dire wolf, I am barely wounded, and I was always more capable with my blade than my bow--so I can head the first attack against the thing."
Bernhard
player, 136 posts
Human Fighter
AC 1 HP 10/18
Wed 6 Jan 2021
at 16:53
  • msg #638

Re: A1: Slave Pits of the Undercity

"Let us with more armor take the lead," Bernhard replies. "I admire your courage, but we need you alive for more than swordplay."

OOC: If we're in agreement, Bernhard will take the lead in falling back to the room with the ladder. Unless someone has a plan to keep pushing forward?
Black Angus
player, 143 posts
Human fighter 4
AC 2; HP 14/8
Wed 6 Jan 2021
at 16:55
  • msg #639

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 638):

As we're about to be overwhelmed, I do not object to running away.
Dungeon Master
GM, 205 posts
Thu 7 Jan 2021
at 09:33
  • msg #640

Re: A1: Slave Pits of the Undercity

You trek back through the sea of blood and cadavers you've left in your wake. The noise of the orc hunting party grows more distant: perhaps they've decided to chase no further, or maybe they're just advancing more cautiously now.

You arrive at the trapdoor. A sneak peek through reveals things are mostly unchanged, except, perhaps, that the sun has risen a bit higher.
Thorik
Henchman, 58 posts
Dwarf Thief
AC:7 HP:9/12
Sat 9 Jan 2021
at 16:43
  • msg #641

Re: A1: Slave Pits of the Undercity

Thorik moves up first, scouting the room as quietly as he can. He checks to see if the dire wolf is still asleep in the other room.

11:42, Today: Thorik rolled 6 using 1d6.  move silently.
Ronan
player, 133 posts
Elf Magic User
AC 9 HP 7/10
Sat 9 Jan 2021
at 17:44
  • msg #642

Re: A1: Slave Pits of the Undercity

Ronan thrums with anticipation.

"The red harvest must continue. Orc, ant, ant-man, dog, dire dog, all must color the world red. Let us raise more merry hell."

His thrall does not respond. It has not been given a command. It feels nothing but readiness for its next directive.
Dungeon Master
GM, 206 posts
Sun 10 Jan 2021
at 23:02
  • msg #643

Re: A1: Slave Pits of the Undercity

The direwolf is indeed still asleep. Thorik can climb the stairs without a sound, and peeking through the door he can see that the adjoining room is the common hall of a dirty tavern. It is mostly empty now: there are less than a half dozen patrons remaining after the dawn, all of them terribly drunk, sound asleep, or both. A weak man (in body as well as in spirit from the looks of it) flits from table to table to the bar, trying to restore some order to this mess.

OOC: Putting down the dire wolf is automatic if you wish to do so (it doesn't really have a chance, surrounded by adventurers), but doing so quietly requires a stealth/surprise roll. A 1 on this roll means some noise was produced: noticeable, but not immediately alarming.
Ronan
player, 134 posts
Elf Magic User
AC 9 HP 7/10
Mon 11 Jan 2021
at 19:15
  • msg #644

Re: A1: Slave Pits of the Undercity

It was never entirely clear how "silent death" as he sometimes liked to think of himself became "grunty death." Could it have been between the 15th and 21st plunge of a certain someone's dagger into the dire wolf, a long five or six thrusts after it had stopped twitching?

14:10, Today: Ronan rolled 1 using 1d6.  stealth surprise roll.

This message was last edited by the player at 03:01, Tue 12 Jan 2021.
Falan Oakenheel
player, 108 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 12 Jan 2021
at 00:42
  • msg #645

Re: A1: Slave Pits of the Undercity

Falan, alarmed at the zeal of his comrade, turned his head on a swivel to see what attention they might have attracted from those nearby.
Dungeon Master
GM, 207 posts
Tue 12 Jan 2021
at 08:09
  • msg #646

Re: A1: Slave Pits of the Undercity

The barkeeper stops cleaning for a moment. "What was that?" He insists, with a tone of uncertainty in his voice: "Come on, you know you're not supposed to go in there. I hope you didn't break anything... Come out, please."
Ronan
player, 135 posts
Elf Magic User
AC 9 HP 7/10
Wed 13 Jan 2021
at 02:23
  • msg #647

Re: A1: Slave Pits of the Undercity

Ronan emits a thunderous belch, something he can, apparently, do on command. Then he does a fair imitation of a ogre snoring after a night of grog and bones.
Thorik
Henchman, 59 posts
Dwarf Thief
AC:7 HP:9/12
Fri 15 Jan 2021
at 23:45
  • msg #648

Re: A1: Slave Pits of the Undercity

Thorik removes his pack and hands it Bernhard. He then conceals the majority of his weapons.

He then stumbles out of the back room. He looks around blearily, putting on his best half drunk face.

"Apologies, good sir," he says. "I appear to have gotten turned around after that last pint. Or was it the one before? Hard to tell. I thought there was a buffet somewhere? Or was that a dream? I thought I smelled bacon."

Thorik pauses to scratch his beard and mumbles a little.

"Can I bother you for some breakfast? Maybe another pint? Happy to pay extra."
Dungeon Master
GM, 209 posts
Sat 16 Jan 2021
at 21:21
  • msg #649

Re: A1: Slave Pits of the Undercity

Rolling to see if the barkeeper thinks that belching actually came from an ogre.
22:08, Today: Dungeon Master rolled 3 using 2d6.  Reaction.


The steps get closer and closer. "I hope you brutes haven't puked all over the table again", the man says, a hint of anger hidden under the apprehension.
As Thorik comes out, he faces a skeleton of a man. Not a literal skeleton, mind you: just the remains of a person that's been subjected to a city that's as toxic for the soul as for the mind. He frowns at the dwarf and begins to mumble something about closing but his face lightens up at the mention of extra pay. "Well, I suppose that I could work extra hours for extra pay... You won't find anywhere else open at this hour, availability comes at a premium, of course..." He tries to peek over Thorik's shoulder. "Um, was that a friend of yours in there? Should I prepare breakfast for all, or...? That is, if you're paying for all, I mean. But, uh, what I wanted to say is that... How can I say it? You aren't supposed to go in there, I'm sorry. It's not that I... You know? Look, you didn't poke around anywhere you weren't supposed to, right? Right?" He looks positively haunted now. "I'm trying to keep out of trouble after last time."
Thorik
Henchman, 60 posts
Dwarf Thief
AC:7 HP:9/12
Sat 16 Jan 2021
at 22:58
  • msg #650

Re: A1: Slave Pits of the Undercity

"Poking around your storeroom? No, I'd have no mind to do that. Unless you have the bacon stored in there? I'm not looking for trouble, just some food and maybe a place to rest my head. Fully understand about premium rates. One has to make a living, of course. I do have friends who should be along soon. Why not fix breakfast for nine? Heavy on the bacon."
Ronan
player, 139 posts
Elf Magic User
AC 9 HP 7/10
Sun 17 Jan 2021
at 19:33
  • msg #651

Re: A1: Slave Pits of the Undercity

On cue, Ronan and his thrall saunter into the taproom, the former having wrung most of the dog blood from his robes. It could be said that he doesn't leave more of a blood trail than anybody else might after a day of delving.

He settles in at one of the freer tables and advises the barkeeper that he'll see to his "own tea, thank you." He sets about doing just that. The half-orc next to him sits stupidly, his eyes vacant of purpose.
Dungeon Master
GM, 211 posts
Sun 17 Jan 2021
at 22:40
  • msg #652

Re: A1: Slave Pits of the Undercity

"Alright, alright, that'll be... five orbs each. Or lions. Or marks, or crowns. It's all the same anyway, as long at it's gold. Forty-five." He glances at the dark spots in Ronan's robe, and stifles a disgusted grimace. "I-I'll prepare the meal while you count out the coins." The man hurries to make a quick disappearance into a side room.
Black Angus
player, 146 posts
Human fighter 4
AC 2; HP 14/8
Mon 18 Jan 2021
at 13:16
  • msg #653

Re: A1: Slave Pits of the Undercity

Angus and Nerrag join them at the table and pull out their gold. A nice meal will do well!
Bernhard
player, 141 posts
Human Fighter
AC 1 HP 10/18
Wed 20 Jan 2021
at 01:21
  • msg #654

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik move another table close to the others and set out their coins.

Bernhard keeps his eyes on the clientele, assessing their level of threat, while Thorik watches the storeroom.
Falan Oakenheel
player, 113 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 20 Jan 2021
at 04:47
  • msg #655

Re: A1: Slave Pits of the Undercity

Falan takes the spy aside on his way to the table, asking him pointedly: "Might you know of any surgeons in the area? Dhar-Gradvag might yet survive with some assistance."
Spy
NPC, 4 posts
Wed 20 Jan 2021
at 10:05
  • msg #656

Re: A1: Slave Pits of the Undercity

"Surgeons? What passes for a surgeon around these parts would barely make a middling butcher in more civilized cities. Of course, they have a lot of experience (there's never a shortage of customers)... and they also have a substantial lack of care for their patient's wellbeing. But it could be tried." The man ponders for a moment. "Hm, maybe... I know of a fellow, a herbalist or alchemist of some type. He could probably help us too, but he's a shady sort. Don't know why, he always gave me the creeps. I could as easily lead you to him, as to one of these sawbones."
Dungeon Master
GM, 212 posts
Wed 20 Jan 2021
at 10:05
  • msg #657

Re: A1: Slave Pits of the Undercity

After a short while, the barkeep returns with an armload of tankards. The ale is adequate at its best, but it is compensated by, as the barkeep informs you, free refills. After he sets down your drinks, he begins to open the shutters on the windows to the chagrin of the previously asleep patrons. "You've had your fun, come on, time for you to go. See you tonight." Slowly, they begin to shuffle out of the room in a cacophony of groans and growls. Some of them cast curious looks towards your tables, but quickly look away once they realize how dangerous you could be.
"Breakfast will be ready in just a minute!" the barkeep says as he speeds past your table... and towards the storeroom.
Ronan
player, 141 posts
Elf Magic User
AC 9 HP 7/10
Thu 21 Jan 2021
at 18:20
  • msg #658

Re: A1: Slave Pits of the Undercity

Preoccupied with the execution of the fourth stage of a particular tea preparation ceremony chosen to herald the conclusion of the "Red Dawn," Ronan pays no mind to the barkeep's perorations or peregrinations.
Bernhard
player, 142 posts
Human Fighter
AC 1 HP 10/18
Fri 22 Jan 2021
at 01:17
  • msg #659

Re: A1: Slave Pits of the Undercity

"Pardon me?" Bernhard says to the barkeep hoping to stop his investigation. "Would you know of the best place to acquire provisions and equipment in town?"

OOC: Have all of the customers left the tavern? Any other obvious employees?
Dungeon Master
GM, 213 posts
Fri 22 Jan 2021
at 13:23
  • msg #660

Re: A1: Slave Pits of the Undercity

OOC: The innkeeper was heading to the storeroom to retrieve the foodstuffs stored there

"Provisions? I can whip up some food to take away that will keep: salted meat, hardtack..."
his gaze falls upon your weapons. "Unless you're speaking about, uh, other sorts. There's always a bit of everything in the market square."
His attention seems to fall on Dhar-Gradvig for the first time, but not for his wounds: for the drops of blood that are starting to become a pool beneath his seat.  "Oh my, I'll have to clean that up."

You thought everyone had gone out of the room, but on a second look around you notice a pair of boots sticking out from under an overturned table. Whether their owner is dead or in a profound alcohol-induced coma is hard to tell, but he clearly is not conscious. Otherwise the first floor (there are stairs leading up in a corner) of the inn is deserted, as far as you can see.
This message was last edited by the GM at 13:24, Fri 22 Jan 2021.
Falan Oakenheel
player, 114 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 23 Jan 2021
at 01:43
  • msg #661

Re: A1: Slave Pits of the Undercity

Turning now to the innkeeper, Falan questioned him. "Yes, I'm sure someone can help you clean it up, too, if you'll let the matter remain silent." He set his purse out on the table, which was filled with some twenty gold pieces, and waited for the response to his offer of help and coin.

Meanwhile, he helped Dhar-Gradvag to his feet and bade their comrade, the spy, stand to lead him to the herbalist soon.
Ronan
player, 143 posts
Elf Magic User
AC 9 HP 7/10
Mon 25 Jan 2021
at 14:47
  • msg #662

Re: A1: Slave Pits of the Undercity

Ronan looks up from his pot of tea. He has observed the innkeeper's meandering discourse and twitchiness.

"You're not happy with your lot in life, are you?" he avers.
Brother Nerrag
Henchman, 41 posts
Cleric 5
HP 18/9 AC0
Mon 25 Jan 2021
at 14:52
  • msg #663

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 662):

Nerrag blesses the food and the establishment in the name of Pelor! He digs in when the food is served.
Dungeon Master
GM, 215 posts
Tue 26 Jan 2021
at 08:44
  • msg #664

Re: A1: Slave Pits of the Undercity

"Silent? I-I'm silent as a tomb, nay, the whole cemetery!" the innkeeper says with rising enthusiasm as he counts the gold coins in the purse. He becomes alarmed once again at Ronan's suggestion: he looks one way, then the other, and only after making sure the tavern is empty of prying ears he replies. "Mayhaps. I could be a whole lot richer, and I could sure do without daily bloody brawls or covering up murder. At least I'm not in chains myself, and that's definitely something. What's it to you?"

The spy rises on command, and helps the baklunish do the same. "Who will come with? We'd better prepare our purses." He winces at this last thought.
Brother Nerrag
Henchman, 42 posts
Cleric 5
HP 18/9 AC0
Tue 26 Jan 2021
at 12:51
  • msg #665

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 664):

If he has any spells left, he casts a CLW on Dhar for his leg.
Bernhard
player, 143 posts
Human Fighter
AC 1 HP 10/18
Wed 27 Jan 2021
at 00:59
  • msg #666

Re: A1: Slave Pits of the Undercity

"Like you," Bernhard says to the innkeeper, "we could do without the brawls and bloodbaths and see fewer people, such as yourself, in chains. Perhaps also see to it that people are able to earn more than just enough to scrape by. If you could see yourself to look past some...details...of our appearance, we would be obliged to be of some assistance to you as well." 
Dungeon Master
GM, 217 posts
Wed 27 Jan 2021
at 08:58
  • msg #667

Re: A1: Slave Pits of the Undercity

09:47, Today: Dungeon Master, on behalf of Bernhard, rolled 4 using 2d6.  Reaction.

"I cannot offer you any help at all. It's m-my neck on the line. If the Lords or their minions come, I cannot... They are v-very powerful. Resisting is futile. You cannot. Not here. Don't bring doom upon us... You ask too much of me. Even that is too much. They will find you, they will torture you, and then they will come for me. It will be all f-for n-nothing.", replies the innkeeper. It looks like would need a lot more encouragement before he opens up to you.

OOC: I've calculated the XP you've gained so far. The party should have gained a total of 2653xp in this adventure, for a total of 12653xp (without bonuses and such). Nerrag levels up!
Ronan
player, 144 posts
Elf Magic User
AC 9 HP 7/10
Fri 29 Jan 2021
at 19:00
  • msg #668

Re: A1: Slave Pits of the Undercity

Ronan separates himself from his tea and fixes his gaze upon the insufficiently motivated innkeeper.

"Your neck could be on the line, right now."

He waits a beat.

"But it is not. We ask that you rent a room to us as you would to any other group of road-weary travelers. Naturally, we ask that you only speak about this if you have no other choice."

"How much would you like for this room?"

"In gold, not blood," he clarifies.
Falan Oakenheel
player, 115 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 29 Jan 2021
at 19:32
  • msg #669

Re: A1: Slave Pits of the Undercity

As Falan overheard the negotiations with the innkeeper, he kept an eye on the drunkard below the table. He leaned over a bit to try and get an angle to look at the man's face, ensure he was really asleep.
Bernhard
player, 145 posts
Human Fighter
AC 1 HP 10/18
Sat 30 Jan 2021
at 01:53
  • msg #670

Re: A1: Slave Pits of the Undercity

Dungeon Master:
OOC: I've calculated the XP you've gained so far. The party should have gained a total of 2653xp in this adventure, for a total of 12653xp (without bonuses and such). Nerrag levels up!


OOC: I was a little confused by this phrasing. Each character has received 2653 xp so far?
Dungeon Master
GM, 218 posts
Sat 30 Jan 2021
at 15:07
  • msg #671

Re: A1: Slave Pits of the Undercity

The innkeeper's blood seems to freeze in his veins. "I-It wo-won't be ne-necessary. Ma-make yo-yourselves at... at home. It's on the ho-house. Should I p-prepare b-breakfast n-now?" He glances towards the storeroom.

Falan approaches the sleeping man. You can clearly see now that he is a half-orc, and he's dressed (and armed) like a mercenary. He looks like he's really asleep - or he's a great actor.


In reply to Bernhard (msg # 670):

OOC: Yes, exactly; I wanted to mean "each character in the party".
Falan Oakenheel
player, 116 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 3 Feb 2021
at 00:16
  • msg #672

Re: A1: Slave Pits of the Undercity

Turning back halfway, Falan motioned to his comrades to alert them to the presence of the orcish mercenary.
Black Angus
player, 148 posts
Human fighter 4
AC 2; HP 14/8
Wed 3 Feb 2021
at 12:57
  • msg #673

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 672):

Angus pulls out his dagger preparing to slit his throat.
Dungeon Master
GM, 219 posts
Wed 3 Feb 2021
at 19:03
  • msg #674

Re: A1: Slave Pits of the Undercity

The innkeeper glances your way but says nothing; any resistance has been sapped out of him by this point. Will you wake the half-orc, will you simply slay him as he sleeps, or leave him be?
Ronan
player, 145 posts
Elf Magic User
AC 9 HP 7/10
Wed 3 Feb 2021
at 19:20
  • msg #675

Re: A1: Slave Pits of the Undercity

Ronan decides it's time to blend in for a bit, a concept as laughable as it is unlikely. In this spirit, he declines to murder the half-orc.

Instead he gently drums his fingers and indicates he's ready for his "breakfast" and then it's off to his "lodgings."

"And, oh, if you could sketch out the town for us, that would be one more debt owed to you," he directs the innkeeper.
Black Angus
player, 149 posts
Human fighter 4
AC 2; HP 14/8
Wed 3 Feb 2021
at 19:35
  • msg #676

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 675):

Angus slides his blade back into its sheath
Bernhard
player, 146 posts
Human Fighter
AC 1 HP 10/18
Thu 4 Feb 2021
at 01:35
  • msg #677

Re: A1: Slave Pits of the Undercity

"Who is that one?" Bernhard asks the innkeeper. "Is he one of the master's servants?"
Dungeon Master
GM, 220 posts
Thu 4 Feb 2021
at 22:55
  • msg #678

Re: A1: Slave Pits of the Undercity

"I'm a-afraid I'm not much of a cartographer, and the tangle of streets would make even an e-experienced map-maker sweat... Even if I ha-had the skill, I don't know the city half a-as well as you might assume. There are places you simply d-don't go. Mainly the slums, the old-quarter and the ruined t-temple. The market and the ha-harbor are mostly safe... during the d-day." He hastens to prepare breakfast; it is passable: not a luxurious delicacy, but as with the drink it makes up for its middling quality with abundant quantity. Porridge, sausage, eggs, milk, fruits, jerky and so on cover the table.

"P-Perhaps... I can not be s-sure. Certainly a m-mercenary... many sell their swords to the Lords.... easy c-coin... then leave their service for a time to s-spend their earnings. I d-don't k-know... I've seen h-him before... whe-where are his... oh, he had friends, yes.... they proably will come back at some point..."

Bernhard
player, 147 posts
Human Fighter
AC 1 HP 10/18
Fri 5 Feb 2021
at 01:36
  • msg #679

Re: A1: Slave Pits of the Undercity

Bernhard devours a huge portion of food as he listens to the innkeepers whimpering.

"If his friends are to return, then perhaps you should show us to our rooms? Out of sight, out of mind, eh. We'll pay well for your silence, and of course you'll have our protection."
Black Angus
player, 150 posts
Human fighter 4
AC 2; HP 14/8
Fri 5 Feb 2021
at 13:17
  • msg #680

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 679):

Angus grunts a nod and throws 5 gold on the counter for his share and continues to eat.
Brother Nerrag
Henchman, 43 posts
Cleric 5
HP 18/9 AC0
Fri 5 Feb 2021
at 13:18
  • msg #681

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 680):

Nerrag does the same.
Ronan
player, 146 posts
Elf Magic User
AC 9 HP 7/10
Fri 5 Feb 2021
at 15:04
  • msg #682

Re: A1: Slave Pits of the Undercity

Five more gold discs join their companions on the already cluttered table.

Ronan's ears perk up at one point during his feeding.

"Ruined temple, you say?"
Falan Oakenheel
player, 117 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 6 Feb 2021
at 08:31
  • msg #683

Re: A1: Slave Pits of the Undercity

Noting the intentions of his comrades to stay put for the moment, he let Dhar-Gradvag back down slowly and asked him: "Well, could you stand to eat?"
Brother Nerrag
Henchman, 44 posts
Cleric 5
HP 18/9 AC0
Sat 6 Feb 2021
at 13:16
  • msg #684

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 683):

I'll cast another healing spell on Dhar if I have any. I don't remember how many I've cast it's been so long.
Dungeon Master
GM, 222 posts
Mon 8 Feb 2021
at 10:22
  • msg #685

Re: A1: Slave Pits of the Undercity

"Yes, a ruined temple... I don't know what is in it, but nobody is to go there. You just don't, i-if you want to stay alive. Well, some go. Mercenaries and slavers. Dangerous people."
OOC: He is referring to the ruined temple that hosts the Slaver's lair, AKA the place you came from.

"I-Indeed, kind master." He points to the stairs. "Once you've e-eaten your fill, y-you will find your rooms on the upper floor. Use the six rooms on the right hand side... as many of them as you like."
Dhar-Gradvig
NPC, 2 posts
Mon 8 Feb 2021
at 10:22
  • msg #686

Re: A1: Slave Pits of the Undercity

"Some food will do me good". He manages a weak smile. He's pale but still holding on. "Then we can go find a healer, or some such."

OOC: Dhar-Gradvig can still survive for a week or so without surgery.
@Nerrag: I'm not sure whether you have any left, I guess it's just a matter of counting the casts since your last rest (I think you've cast 2 so you would be out of 1st level spell slots); in any case the CLW spell to help him survive is meant to be cast at the time of the surgery, as an accessory to it (healing the damage that surgeons inevitably do).

Bernhard
player, 148 posts
Human Fighter
AC 1 HP 10/18
Tue 9 Feb 2021
at 01:44
  • msg #687

Re: A1: Slave Pits of the Undercity

Bernhard puts 10 gold coins on the table.

"Yes, eat some food Dhar. We'll get you to that healer next."

OOC: Sorry I forgot about Dhar's condition. Shall we get him tended to and then retire to our rooms for the rest and spell preparation?

DM, do we have an accounting of the treasure we've recovered at this point? I have not been recording any, but can go back and tally it up. Unless another player has done so?

Ronan
player, 147 posts
Elf Magic User
AC 9 HP 7/10
Wed 10 Feb 2021
at 00:55
  • msg #688

Re: A1: Slave Pits of the Undercity

Innkeeper:
"Yes, a ruined temple... I don't know what is in it, but nobody is to go there. You just don't, i-if you want to stay alive. Well, some go. Mercenaries and slavers. Dangerous people."

"Dangerous people are to be avoided," concurs Ronan. "And places. We won't step foot in there."

Again...

For the first time, Ronan notices that one of their member has misplaced one of his members, one of the two long ones. He wrinkles his face in distaste. This will delay his repose.

OOC Yep, let's do that.
Falan Oakenheel
player, 118 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 10 Feb 2021
at 06:14
  • msg #689

Re: A1: Slave Pits of the Undercity

Falan silently goes about eating a small meal, seeing to it that Dhar-Gradvig had his own--and seeing to it that he did not thin his blood by partaking in too much of intoxicating drink.
Fentinbrook
player, 49 posts
Human Thief
Wed 10 Feb 2021
at 14:17
  • msg #690

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 689):

 Fentinbrook sat with his back to a wall,  as he toyed with a thin bladed dagger. Normally closed mouthed  he spoke up now. " I submit the following,  if we take our rest here,we are asking for trouble. We are being sought after,as we have caused damage and death to the Slavers."

 Fentin took a sip from his water bottle. As he would not partake of food nor drink in this place." What is to keep that man from running to our enemies, to betray  us while you rest?"
Black Angus
player, 152 posts
Human fighter 4
AC 2; HP 14/8
Wed 10 Feb 2021
at 14:19
  • msg #691

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 690):

"Nothing, he is a man full of fear."
Spy
NPC, 5 posts
Wed 10 Feb 2021
at 23:04
  • msg #692

Re: A1: Slave Pits of the Undercity

"I must say I am concerned too, though perhaps our friend Ronan scared him enough to ensure he does not betray us for the moment, while he is within our reach. However, I'm not so sure about that once we leave. One thing is sure: things aren't going to get easier."
OOC: I don't have a log of treasures gained. To be fair, I don't think you've encountered much, as far as I can remember (?).
Fentinbrook
player, 50 posts
Human Thief
Thu 11 Feb 2021
at 01:14
  • msg #693

Re: A1: Slave Pits of the Undercity


 " We need to tie up loose ends here, then retie to some abandoned building, to made it out lair, for the time being. The God's know, Highport is filled with ruins enough.
Bernhard
player, 149 posts
Human Fighter
AC 1 HP 10/18
Thu 11 Feb 2021
at 03:32
  • msg #694

Re: A1: Slave Pits of the Undercity

OOC: A quick perusal of past posts turned up the following monetary treasure gathered so far:

180 cp
360 gp
3 500 gp gems

142 gp

12 sp
23 cp

1000 gp gem

80 gp

500 gp
500 gp gem
1,000 gp gem
10 gp gem

Bernhard
player, 150 posts
Human Fighter
AC 1 HP 10/18
Thu 11 Feb 2021
at 03:34
  • msg #695

Re: A1: Slave Pits of the Undercity

"Very well Fetinbrook," Bernhard says gruffly. "I would have preferred a warm bed, but I suppose you are correct. Best to get lost for a time. Should we silence the innkeeper or take him with us?"
Black Angus
player, 153 posts
Human fighter 4
AC 2; HP 14/8
Thu 11 Feb 2021
at 13:16
  • msg #696

Re: A1: Slave Pits of the Undercity

Bernhard:
OOC: A quick perusal of past posts turned up the following monetary treasure gathered so far:

180 cp
360 gp
3 500 gp gems

142 gp

12 sp
23 cp

1000 gp gem

80 gp

500 gp
500 gp gem
1,000 gp gem
10 gp gem


Please put treasure in a thread so we don't forget. I'd hate to get rich & then lose it!
Fentinbrook
player, 51 posts
Human Thief
Sat 13 Feb 2021
at 20:09
  • msg #697

Re: A1: Slave Pits of the Undercity


 " I have taken life, when I had no other choose. But I have no stomach to take the life of an innocent.  I submit we bind, gag, then blindfold him. We take him with us, and let him go after a time."
Black Angus
player, 154 posts
Human fighter 4
AC 2; HP 14/8
Sat 13 Feb 2021
at 20:13
  • msg #698

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 697):

"Just bind, gag, and blindfold and leave him here. He has no idea where we'll be or where we go." Angus looks at him. "Forget what we look like or how many or few we are, you understand? We hit you and took what we wanted, you couldn't stop us."
Fentinbrook
player, 52 posts
Human Thief
Sat 13 Feb 2021
at 20:17
  • msg #699

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 698):

 " I think it better, if he comes with us." Fentinbrook then shrugged " but I shall accept the majority opinion.
This message was last edited by the player at 20:18, Sat 13 Feb 2021.
Fentinbrook
player, 53 posts
Human Thief
Sat 13 Feb 2021
at 20:21
  • msg #700

Re: A1: Slave Pits of the Undercity

 Fentin then stood to his feet as the dagger he had been toying with, was slid back up a sleeve." Has anyone dealt with the half- Orc under the table?"
Brother Nerrag
Henchman, 45 posts
Cleric 5
HP 18/9 AC0
Sat 13 Feb 2021
at 20:24
  • msg #701

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 700):

"He sleeps yet."
Fentinbrook
player, 54 posts
Human Thief
Sun 14 Feb 2021
at 06:43
  • msg #702

Re: A1: Slave Pits of the Undercity

 Fentinbrook nodded." That one is not an innocent. The beast must be dealt  with. Before we withdraw. "
Black Angus
player, 155 posts
Human fighter 4
AC 2; HP 14/8
Sun 14 Feb 2021
at 12:19
  • msg #703

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 702):

Angus walks over and slits his throat from ear to ear.
Bernhard
player, 151 posts
Human Fighter
AC 1 HP 10/18
Sun 14 Feb 2021
at 20:27
  • msg #704

Re: A1: Slave Pits of the Undercity

Bernhard rises and approaches the innkeeper. He takes a gem from his belt pouch and presses it into the innkeeper's hand.

"Keep your mouth shut and stick to the story," he says looking into the innkeeper's eyes coldly. "and there will be more of this coming your way. Give us up, and we will hunt you down. I suggest you hide that away where no one will find it. We'll tie you up and leave you here."

OOC: Bernhard gives the innkeeper a 500 gp gem. Hoping to buy some allegiance.
Dungeon Master
GM, 225 posts
Mon 15 Feb 2021
at 19:56
  • msg #705

Re: A1: Slave Pits of the Undercity

"Yes, yes! No need to hunt anybody down!" The innkeeper submits to you and is clearly glad to be paid for his 'trouble', trying not to look at the newly made corpse. You put both safely out of sight.

Where to now?
Bernhard
player, 152 posts
Human Fighter
AC 1 HP 10/18
Mon 15 Feb 2021
at 21:06
  • msg #706

Re: A1: Slave Pits of the Undercity

"Now, let's find this healer for Dhar," Bernhard says.
Falan Oakenheel
player, 120 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 16 Feb 2021
at 06:47
  • msg #707

Re: A1: Slave Pits of the Undercity

"Gladly, Bernhard!" Falan helped Dhar to his feet and began moving away with the fighter.
Black Angus
player, 156 posts
Human fighter 4
AC 2; HP 14/8
Tue 16 Feb 2021
at 12:38
  • msg #708

Re: A1: Slave Pits of the Undercity

Angus and Nerrag moved to help and follow.
Dungeon Master
GM, 226 posts
Tue 16 Feb 2021
at 18:50
  • msg #709

Re: A1: Slave Pits of the Undercity

You leave the inn, noting the (badly damaged) sign with its name: 'The Bald Cockatrice'.

The streets are a mess, both in appearance and layout, but the 'spy' guides you with confidence. You see few friendly faces; this place is populated by neer-do-wells and the poor people they terrify. The good thing is that parties like yours aren't unusual, and nobody takes much notice of you, not even of your heavily wounded companion.
The spy pauses at an intersection, considering the route carefully. "We're not far, I think. It's that way, just a few..." He is cut off abruptly by a yell coming from a nearby alley. "Gods! I swear great rewards for he who saves me! Help!" That voice seems familiar. Perhaps one of the slaves you freed... Bakelion?
Falan Oakenheel
player, 122 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 17 Feb 2021
at 07:46
  • msg #710

Re: A1: Slave Pits of the Undercity

Falan helps Dhar to the side of the road, motioning for the others to move ahead and inspect the commotion.
Black Angus
player, 157 posts
Human fighter 4
AC 2; HP 14/8
Wed 17 Feb 2021
at 13:13
  • msg #711

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 710):

Angus draws his sword and moves into the alley, Nerrag behind him! "What is happening here? Is that you Bakelion?"

This message was last edited by the player at 13:14, Wed 17 Feb 2021.
Bernhard
player, 153 posts
Human Fighter
AC 1 HP 10/18
Thu 18 Feb 2021
at 01:27
  • msg #712

Re: A1: Slave Pits of the Undercity

Bernhard moves with Angus, sword and shield ready, wary of a trap.
Dungeon Master
GM, 228 posts
Thu 18 Feb 2021
at 20:53
  • msg #713

Re: A1: Slave Pits of the Undercity

You enter the alley; it's narrow and still rather dark, but you can clearly see the tipped over barrel in a nook from which the voice emerges. "You... It can't be!" Out crawls out the slave, Bakelion. The alley is otherwise deserted. He shakes the dust off his rags. "Is it... safe now? I was cornered by a pack of rabid dogs. Good thing you passed by just now. It is good to see you alive and well!" He notices the casualty among you. "...mostly."

...


"I have met a certain person in this city, one with great power. She can heal the most grievous injuries, and she is no friend of the Slave Lords. But she does not trust easily. You see, this place is full of spies, and those who intend to resiste the evil ones in charge must guard themselves. I could lead this fierce warrior to her to see if she will aid us, but we must go alone."

Bernhard
player, 154 posts
Human Fighter
AC 1 HP 10/18
Fri 19 Feb 2021
at 01:23
  • msg #714

Re: A1: Slave Pits of the Undercity

"It is good to see you Bakelion," Bernhard says, helping him to his feet.

"What say you Dhar? Seems worth a chance?"
Ronan
player, 149 posts
Elf Magic User
AC 9 HP 7/10
Fri 19 Feb 2021
at 01:24
  • msg #715

Re: A1: Slave Pits of the Undercity

Dazedly, Ronan stumbles along. It is a common misconception that elves need only sleep for one hour in twenty four. They need to sleep as much, if not more, than those they grace with their company. They're just too pretentious to admit it.

So already foggy, the elf can't fathom how the man had been so beset by dogs that he had cried out for aid, yet no bark had been heard. He scans the ground for pawprints.
Falan Oakenheel
player, 124 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 19 Feb 2021
at 05:30
  • msg #716

Re: A1: Slave Pits of the Undercity

Seeing Ronan inspect the ground, Falan moved inside the alleyway. "Greetings, Bakelion." He turned to the side, looking for any oncoming "company." He put his ears to work, trying to get a sense for anyone approaching in his blindspot as well.
Dungeon Master
GM, 230 posts
Mon 22 Feb 2021
at 18:02
  • msg #717

Re: A1: Slave Pits of the Undercity

The alley is silent. You find no recent pawprints, though admittedly you could be mistaken - the road here has been trod by a thousand beings. A rat crawls out of a hole in a wall and dashes for a discarded apple core, dragging it back into its lair. A man emerges from a turn at the end of the street, and he leaves warily through a door into a nearby building. Nothing suspicious...

"Could be", says Dhar-Gradvig weakly. He hangs somewhat limply from a companion's shoulder. His bandages are thoroughly soaked in blood and have begun to drip on the ground again. "I do not think I am in the position to refuse any help."
Bernhard
player, 155 posts
Human Fighter
AC 1 HP 10/18
Tue 23 Feb 2021
at 01:18
  • msg #718

Re: A1: Slave Pits of the Undercity

"Lead the way then Bakelion," Bernhard says. "Our friend has little time to spare it seems."
Ronan
player, 150 posts
Elf Magic User
AC 9 HP 7/10
Wed 24 Feb 2021
at 22:30
  • msg #719

Re: A1: Slave Pits of the Undercity

Fate's slave, Ronan can only obey. Ronan's thrall stumps along as well.
Dungeon Master
GM, 231 posts
Thu 25 Feb 2021
at 12:54
  • msg #720

Re: A1: Slave Pits of the Undercity

"So be it." Bakelion takes the wounded man and helps him hobble alongside. "Be here at this time tomorrow." The two bid you farewell and slowly make their way to the turn of the street.

"It seems fortune has smiled upon us. I hope we'll have similar luck finding a place to rest", says the spy. Where will you head now?
Ronan
player, 151 posts
Elf Magic User
AC 9 HP 7/10
Thu 25 Feb 2021
at 22:58
  • msg #721

Re: A1: Slave Pits of the Undercity

Can we just wander about and look for an abandoned building in which to squat for the night?
Bernhard
player, 156 posts
Human Fighter
AC 1 HP 10/18
Fri 26 Feb 2021
at 02:35
  • msg #722

Re: A1: Slave Pits of the Undercity

Seems like a good plan to me.
Black Angus
player, 158 posts
Human fighter 4
AC 2; HP 14/8
Fri 26 Feb 2021
at 13:45
  • msg #723

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 722):

"Agreed, an empty building would be good. Set our watches and get some well needed rest."
Dungeon Master
GM, 232 posts
Fri 26 Feb 2021
at 14:59
  • msg #724

Re: A1: Slave Pits of the Undercity

You look about for a suitable spot to rest and recuperate. You find a ruinous workshop in a quiet area, long abandoned and out of the way of any undesired attention. Setting up camp, you finally find a moment to relax.

The spy absentmindedly rummages through various discarded tools and containers to pass the time, and jumps back, startled, after the chest he's just opened screams! "A goblin! There's a goblin in there!" The creature jumps out, hands high in the air signalling surrender. "No! No! No shouting! I am friend!"
Ronan
player, 152 posts
Elf Magic User
AC 9 HP 7/10
Fri 26 Feb 2021
at 22:12
  • msg #725

Re: A1: Slave Pits of the Undercity

Ronan blinks awake, having already fallen asleep before the spy had begun his excavations.

A little green man has just popped out of a box, shouting, "I'm your friend!"

Ah, a variation of a treasured childhood toy. A dream. He slips back into his slumber.
Fentinbrook
player, 55 posts
Human Thief
Sat 27 Feb 2021
at 02:39
  • msg #726

Re: A1: Slave Pits of the Undercity


Fentinbrook sighed and slipped the thin bladed dagger back up his sleeve. He then addressed the spy." We are tired, on edge, something about Slaver bully boys looking for us. Let us not even mention the overall jolly vibe, of this ruin, of a city.” Please be so kind, as to refrain from further explorations of this shop, or one of us might stuff you in with that toy. Thank you.” Said very so pleasantly. And with a smile.
Falan Oakenheel
player, 125 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 27 Feb 2021
at 03:36
  • msg #727

Re: A1: Slave Pits of the Undercity

Falan put a hand on the goblin's back, in a very friendly sort of way, then grabbed him by the scruff. He spoke low, quietly, and quite seriously to the goblin: "I hope you're telling the truth, little friend. What kind of a friend are you? Friend to whom, little one? Tell me right quick, little friend." He looked the goblin right in the eyes.

OOC: Sorry for a bit of a delay, I was in urgent care this week--I should be fine, but had a health scare.
Bernhard
player, 157 posts
Human Fighter
AC 1 HP 10/18
Sat 27 Feb 2021
at 18:54
  • msg #728

Re: A1: Slave Pits of the Undercity

Bernhard glowers over the goblin, sword in hand, while Falan interrogates him.
Spy
NPC, 6 posts
Sun 28 Feb 2021
at 09:54
  • msg #729

Re: A1: Slave Pits of the Undercity

The spy slowly relaxes as the scare fades away. "Y-Yes, I think I'll lie down for a while now..."
Dungeon Master
GM, 233 posts
Sun 28 Feb 2021
at 09:54
  • msg #730

Re: A1: Slave Pits of the Undercity

"Friend! Friend of, of, of you! I'm a merceneray, you give coin, I fight! No questions, no." He looks away, the intensity of your questioning a bit too strong for him. "I am friend, I swear. Maybe me is not very bright, but I fight good."

OOC: No need to apologize, Falan. Hope you're better now.
This message had punctuation tweaked by the GM at 09:55, Sun 28 Feb 2021.
Falan Oakenheel
player, 126 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 3 Mar 2021
at 07:19
  • msg #731

Re: A1: Slave Pits of the Undercity

"Well, we'll see about that, little one." Falan turned to his comrades, uncertain about what to make of (or do with) this little "mercenary."
Black Angus
player, 159 posts
Human fighter 4
AC 2; HP 14/8
Wed 3 Mar 2021
at 12:33
  • msg #732

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 731):

"Hmmmm, another one, our friend as long as we pay him. I don't pay my friends to like me goblin, that means if the other side pays you better, you go to work for them instantly and attack us, I say kill him now and save time to keep him alive til later."
Fentinbrook
player, 56 posts
Human Thief
Wed 3 Mar 2021
at 16:39
  • msg #733

Re: A1: Slave Pits of the Undercity

 " We have more need of information, then another blade, Goblin. What do you know that might interest us?"
This message was last edited by the player at 16:40, Wed 03 Mar 2021.
Falan Oakenheel
player, 127 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 4 Mar 2021
at 09:26
  • msg #734

Re: A1: Slave Pits of the Undercity

"Yes, give us some information and we'll consider your survival. Is that payment enough, little one?"
Dungeon Master
GM, 234 posts
Fri 5 Mar 2021
at 10:25
  • msg #735

Re: A1: Slave Pits of the Undercity

"Infomashun? I not even know how to read! Please, Tum-tuk not eat in a week!" The goblin Tum-tuk puts on a pitiful show, kneeling and pleading. "Boss Gargkan dead in fight, I run or die too! Came here to find food... new city, no friends. But bad men all around, they try make Tum-tuk slave. Hide here. Please! I loyal until death! Swear!"
Black Angus
player, 160 posts
Human fighter 4
AC 2; HP 14/8
Fri 5 Mar 2021
at 12:44
  • msg #736

Re: A1: Slave Pits of the Undercity

Angus hands the goblin some beef jerky to eat, rations.
Bernhard
player, 158 posts
Human Fighter
AC 1 HP 10/18
Sat 6 Mar 2021
at 01:29
  • msg #737

Re: A1: Slave Pits of the Undercity

Bernhard continues to glower at the goblin and joins in the interrogation, keeping it simple.

"What is your name?" he asks. "Why were you hiding in that chest? Do you have any weapons?"
Fentinbrook
player, 57 posts
Human Thief
Sat 6 Mar 2021
at 03:04
  • msg #738

Re: A1: Slave Pits of the Undercity


  Fentin went to looked out the window, as self- appointed lookout.
Falan Oakenheel
player, 128 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Sat 6 Mar 2021
at 04:55
  • msg #739

Re: A1: Slave Pits of the Undercity

"Well, Tum-tuk, if you hate the slavers like we do, there might be some common ground." Falan chuckled to himself, letting the goblin prostrate himself to them. He stepped away, letting the little one be by himself as he answered questions. "Who is this Boss Garkgan?"
Ronan
player, 153 posts
Elf Magic User
AC 9 HP 7/10
Sat 6 Mar 2021
at 17:35
  • msg #740

Re: A1: Slave Pits of the Undercity

Ronan slumbers on, oblivious to the recruitment of Tum-tuk. He is also oblivious that his head has maneuvered itself such that it has become nestled on his thrall's stomach, the best pillow to be found in their squatter's den. The thrall just remains oblivious.
Dungeon Master
GM, 235 posts
Sun 7 Mar 2021
at 21:33
  • msg #741

Re: A1: Slave Pits of the Undercity

The goblin regards the jerky with suspicion for a moment, as if expecting some kind of trick, but then takes it and wolfs the food down hungrily. The creature looks as thankful as a goblin can be.
"Tum-Tuk I am", the goblins says, picking between his teeth. He reaches inside the chest, bringing out a crude falchion. "Weapons I have. Goblins here slaves, or outlaws. Tum-tuk hidden to not be slave. The Lords are cruel. I try find others, alone weak, together strong. But Tum-tuk fight for you now. Good masters."

He makes a dismissive gesture at the mention of Gargkan. "Orc boss. New boss killed old boss in battle of hills. Dead now."
Bernhard
player, 159 posts
Human Fighter
AC 1 HP 10/18
Mon 8 Mar 2021
at 01:47
  • msg #742

Re: A1: Slave Pits of the Undercity

"We're here to kill slavers and rescue slaves," Bernhard says to Tum-Tuk. "If you fight for us and make yourself useful there'll be food and treasure in it for you. Do you know anything of the slave pits or the masters here?"
Falan Oakenheel
player, 129 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 8 Mar 2021
at 10:39
  • msg #743

Re: A1: Slave Pits of the Undercity

"Yes, Bernhard, you put it well. Tum-tuk, if you wish to remain free and hate the slavers, I've no quarrel with you. We're here to rest safe from the slavers, same as you." Falan put himself to the task of resting.
Dungeon Master
GM, 236 posts
Tue 9 Mar 2021
at 20:25
  • msg #744

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 742):

The goblin shakes his head. "Bad place, with cruel people."

There will be no further disturbances tonight; if you wish, you may rest now and go back to the meeting spot tomorrow.
Bernhard
player, 160 posts
Human Fighter
AC 1 HP 10/18
Wed 10 Mar 2021
at 01:19
  • msg #745

Re: A1: Slave Pits of the Undercity

"Here's an advance for your service," Bernhard says giving Tum-Tuk 10 gold pieces. "We're moving out in the morning, so get some rest."

Bernhard finds a spot on the floor and settles in for some rest.
Black Angus
player, 161 posts
Human fighter 4
AC 2; HP 14/8
Wed 10 Mar 2021
at 13:39
  • msg #746

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 745):

Angus takes second watch but goes to sleep.
Dungeon Master
GM, 237 posts
Fri 12 Mar 2021
at 08:52
  • msg #747

Re: A1: Slave Pits of the Undercity

You rest for the day. Each member of the party regains 2 hp, spellcasters may prepare spells.

On the morning of the next day you leave your hideout and return to the meeting spot. Dhar-Gradvig is there, waiting. Apparently, he has been fully restored to health. Bakelion is nowhere to be seen. The big baklunish man greets you when he sees you, and expresses his wish to crush some slaver heads. He doesn't seem to notice, or at least mind your little new friend.
Bernhard
player, 161 posts
Human Fighter
AC 1 HP 12/18
Mon 15 Mar 2021
at 01:13
  • msg #748

Re: A1: Slave Pits of the Undercity

"Shall we return to the inn or try to find a new entrance point? Perhaps Thorik can scout ahead and see if there's any trouble waiting for us?"
Falan Oakenheel
player, 131 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 15 Mar 2021
at 07:32
  • msg #749

Re: A1: Slave Pits of the Undercity

Falan greeted Dhar-Gradvig heartily, glad to see their comrade was alive and well.

"We might try to take a look at the inn first--it might be safe still, and we should be able to discover that by watching it for some time before approaching. But this could take some time."
Ronan
player, 154 posts
Elf Magic User
AC 9 HP 9/10
Mon 15 Mar 2021
at 21:39
  • msg #750

Re: A1: Slave Pits of the Undercity

Ronan wakes up, wipes the drool from his mouth, and gazes with satisfaction at his thrall. If one proved to be an able companion, why not two? He should build his ... retinue. His eyes assume a far-way look as he begins to daydream. In this daydream, he's addressed as "Lord Ronan" and his hall teems with vassals, ready to serve and serve and serve. Their expressions, are, admittedly, slack.
Dungeon Master
GM, 238 posts
Tue 16 Mar 2021
at 19:36
  • msg #751

Re: A1: Slave Pits of the Undercity

You make your way back to the inn. Peering inside discretely, you see a trio of half-orcs sitting at one of the tables, drinking from their mugs. The innkeeper stands behind the bar, looking somewhat tense.
Bernhard
player, 163 posts
Human Fighter
AC 1 HP 12/18
Thu 18 Mar 2021
at 03:34
  • msg #752

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik saunter casually into the inn and to the bar.

"Good morning to you sir. Have any stout on hand? Maybe some bread and bacon?"
Falan Oakenheel
player, 132 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 18 Mar 2021
at 08:55
  • msg #753

Re: A1: Slave Pits of the Undercity

Wagering on his comrades if it came to a fight, Falan walked in just after Bernhard.
Black Angus
player, 162 posts
Human fighter 4
AC 2; HP 14/10
Thu 18 Mar 2021
at 11:55
  • msg #754

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 753):

Angus and Nerrag followed suit. Ordering ale and breakfast for Angus and a milk and meat for Nerrag.
Fentinbrook
player, 58 posts
Human Thief
Fri 19 Mar 2021
at 01:42
  • msg #755

Re: A1: Slave Pits of the Undercity


 Fentinbrook  found himself  a table by himself with the best view of  common room.
Fentinbrook
player, 59 posts
Human Thief
Sun 21 Mar 2021
at 01:29
  • msg #756

Re: A1: Slave Pits of the Undercity


 The more he thought about it, he decided to attempt to find the basement of this place. Perhaps there was a way into the warrens beneath the city, and a fresh way to move against the slavers. Fentinbrook would walk over to his companions, and in a low tone o voice, inform them of his thoughts.
Dungeon Master
GM, 240 posts
Sun 21 Mar 2021
at 09:23
  • msg #757

Re: A1: Slave Pits of the Undercity

"O-oh. B-b-back a-again? S-so soon I mean, not that..." The barkeep looks even more terrified than usual as he takes your order. "Y-yes, b-breakf-fast. A-ale. W-Will you a-also..." He is interrupted by a sudden noise: the clanging of a metal mug and a chair hurtling onto the floor, throwing its occupant on the wooden planking. It's one of the half-orcs, apparently too drunk to even sit. One of its friends stands and begins to help him up and half-drag him to the chair again.

The barkeep throws an alarmed glance towards them. "...a-as I was s-saying, wi-will you n-need l-lodging?"

Fentinbrook: the basement (with its entrance to the dungeon below) is still where you last left it :)
Bernhard
player, 164 posts
Human Fighter
AC 1 HP 12/18
Mon 22 Mar 2021
at 00:18
  • msg #758

Re: A1: Slave Pits of the Undercity

"No lodging, just breakfast," Bernhard says. He turns and causally looks over the place to take in the half-orcs seated at the table. Were they a threat or just a bunch of drunk idiots?
Falan Oakenheel
player, 134 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 22 Mar 2021
at 07:35
  • msg #759

Re: A1: Slave Pits of the Undercity

"Yes, what are you serving for breakfast this morning?" Falan, likewise, tried to keep cognizant of the half-orcs without openly spying on them.
This message had punctuation tweaked by the player at 03:20, Tue 23 Mar 2021.
Ronan
player, 158 posts
Elf Magic User
AC 9 HP 9/10
Mon 22 Mar 2021
at 23:36
  • msg #760

Re: A1: Slave Pits of the Undercity

Ronan taps his fingers indiscreetly on the table and surveys the room, casting his eyes about for his next unnaturally bonded servant. He finds none worthy. He never could abide a souse. He waits for breakfast to conclude, so that he can continue his prospecting in ... the Slave Pits of the Undercity.
Dungeon Master
GM, 241 posts
Wed 24 Mar 2021
at 22:59
  • msg #761

Re: A1: Slave Pits of the Undercity

Something comes thumping down the stairs. It's a half-dozen orcs, armed and ready to fight. There may or may not be more upstairs: the flight only lets you see so far. As if on cue, the half-orcs at the table draw their own weapons and turn to you. "In the name of the Slave Lords, surrender!" The innkeeper dives under the bar.

A couple more orcs have blocked the entrance to the tavern; perhaps they were already waiting outside for a signal, or they climbed down the facade.
Falan Oakenheel
player, 135 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 25 Mar 2021
at 08:14
  • msg #762

Re: A1: Slave Pits of the Undercity

Falan, looking quite grumpy at being interrupted by the slavers, splayed his fingers out and cast a sleeping enchantment over the group of orcs. This being done, he drew his blade and spat on the floor in preparation for what came next.

OOC: Now...Sleep is 4-14, so it's 2d6+2 affected.

"02:14, Today: Falan Oakenheel rolled 5 using 2d6+2.  Sleep spell."

Fentinbrook
player, 61 posts
Human Thief
Thu 25 Mar 2021
at 11:51
  • msg #763

Re: A1: Slave Pits of the Undercity


 " I knew this was a bad idea." Said Fentinbrook, as he stood to his feet and cracked his knuckles.
Black Angus
player, 163 posts
Human fighter 4
AC 2; HP 14/10
Thu 25 Mar 2021
at 11:55
  • msg #764

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 763):

Angus drew his sword and Nerrag drew his mace, the bartender would die too.
Ronan
player, 159 posts
Elf Magic User
AC 9 HP 9/10
Thu 25 Mar 2021
at 19:12
  • msg #765

Re: A1: Slave Pits of the Undercity

Expedience supersedes his precious preferences spurring Ronan to choose a likely half-orc lad to add to his retinue.

Ronan: Casts Charm Person.
Thrall: Attacks

Bernhard
player, 165 posts
Human Fighter
AC 1 HP 12/18
Thu 25 Mar 2021
at 22:34
  • msg #766

Re: A1: Slave Pits of the Undercity

"Come and make us!" Bernhard shout, drawing his sword.

Bernhard moves forward slightly from the bar to protect the spell casters and archers, while staying out of the area of affect of the spells that go flying.
Thorik
Henchman, 61 posts
Dwarf Thief
AC:7 HP:11/12
Thu 25 Mar 2021
at 22:37
  • msg #767

Re: A1: Slave Pits of the Undercity

Thorik, seemingly prepared for this eventuality, sends a sling stone at one of the half orcs.


18:36, Today: Thorik rolled 13,2 using d20+1,d6.  sling shot.
Fentinbrook
player, 62 posts
Human Thief
Fri 26 Mar 2021
at 02:30
  • msg #768

Re: A1: Slave Pits of the Undercity

 Fentinbrook made ready a spell. If he saw which  half-Orc shouted for them to surrender,  Fen would cast Charm Person on that one, otherwise no action.
This message was last edited by the player at 10:16, Sat 27 Mar 2021.
Dungeon Master
GM, 243 posts
Mon 29 Mar 2021
at 13:50
  • msg #769

Re: A1: Slave Pits of the Undercity

Fentinbrook and Ronan loose their spells on the half-orcs, but the charms fail to take hold on their minds.
14:20, Today: Dungeon Master rolled 20 using 1d20.  Save vs Charm (Ronan).
14:20, Today: Dungeon Master rolled 19 using 1d20.  Save vs Charm (Fentinbrook).

They push forward to engage the party in melee.
14:27, Today: Dungeon Master rolled 4,6 using 1d6,1d6.  Initiative (PCs, Monsters).
14:30, Today: Dungeon Master rolled 11,6,3,1,5,3 using 1d20,1d20,1d20,1d6,1d6,1d6.  Half-orc attacks (Nerrag, Thrall, Angus).
14:35, Today: Dungeon Master, for the NPC Thrall, rolled 9,2 using 1d20,1d6.  Attack.
14:34, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 14,6 using 1d20+2,1d6+2.  Attack.
14:33, Today: Dungeon Master, on behalf of Black Angus, rolled 4,6 using 1d20+2,1d6+2.  Attack.

Nerrag's mace strikes the life out of one of the half-orcs, and Thorik's stone takes out another; no other damage was dealt.

The orcs at the door move towards you from the side; Bernhard steps in front of the casters protectively.
14:44, Today: Dungeon Master rolled 6,2 using 1d6,1d6.  Initiative (PCs, Monsters).
14:42, Today: Dungeon Master, on behalf of Bernhard, rolled 11,21,6,5 using 1d20+1,1d20+1,1d6+1,1d6+1.  Multiple attacks as 1st level fighter.

With lightning fast strikes, the fighter cuts both monsters down before they can even react!

Five orcs roll down the stairs unconscious due to Falan's spell, knocking the last one down with them. Another half dozen stands at the top of the stairs, but they will have trouble getting past the mess at the bottom.
You see two more orcs drop down onto the street from the windows in the upper floor. They stand guarding the exit, uneasy.

The door to the basement flies open, and you hear the orc chief roar for blood. He and his eight bodyguards begin flowing into the room; they will join the melee on the following round.


[In summary: there are
1 Half-orc fighting in the melee
7 orcs (1 knocked down) + 5 unconscious orcs in the stair area
2 orcs guarding the door to the street
8 orc bodyguards
1 orc chieftain]

This message was last edited by the GM at 13:52, Mon 29 Mar 2021.
Black Angus
player, 164 posts
Human fighter 4
AC 2; HP 14/10
Mon 29 Mar 2021
at 13:55
  • msg #770

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 769):

"A nice day to die! DIE!!!!!" Angus charges the orcs!

09:54, Today: Black Angus rolled 7 using 1d8+2.  damage.

09:53, Today: Black Angus rolled 6 using 1d20+1.  to hit.

09:53, Today: Black Angus rolled 17 using 1d20+1.  to hit.
HIT!
Ronan
player, 161 posts
Elf Magic User
AC 9 HP 9/10
Mon 29 Mar 2021
at 21:42
  • msg #771

Re: A1: Slave Pits of the Undercity

His despair ineffable, Ronan nearly fails to charm the retinue of bodyguards into unplanned slumber.

Ronan: Cast sleep at bodyguards.
Thrall: Slaughter the sleeping.

This message was last edited by the player at 21:42, Mon 29 Mar 2021.
Bernhard
player, 166 posts
Human Fighter
AC 1 HP 12/18
Tue 30 Mar 2021
at 00:35
  • msg #772

Re: A1: Slave Pits of the Undercity

Bernhard wades into the rushing horde, hacking and cleaving orcs and half-orcs alike.

20:33, Today: Bernhard rolled 16,16,20,21 using d20+1,d20+1,d20+1,d20+1.  Attack!
20:33, Today: Bernhard rolled 5,3,4,6 using d6+1,d6+1,d6+1,d6+1.  Damage!


OOC: Rolls assume four attacks against normal types as 1st level fighter.

Thorik
Henchman, 62 posts
Dwarf Thief
AC:7 HP:11/12
Tue 30 Mar 2021
at 00:37
  • msg #773

Re: A1: Slave Pits of the Undercity

Thorik loads another sling stone and sends it toward the orc leaders ugly face.

20:36, Today: Thorik rolled 15,3 using d20+1,d6.  sling vs leader.
Falan Oakenheel
player, 136 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 30 Mar 2021
at 07:40
  • msg #774

Re: A1: Slave Pits of the Undercity

Falan stepped forward, quickly notching and then firing an arrow rather poorly out the door. Cursing to himself, he decided to stow the bow and switch to his blade, stepping forward to engage in the streets with his comrades.
Dungeon Master
GM, 245 posts
Wed 31 Mar 2021
at 20:18
  • msg #775

Re: A1: Slave Pits of the Undercity

19:32, Today: Dungeon Master rolled 3,4 using 1d6,1d6.  Initiative (PCs, Monsters).


The orcs on top of the stairs begin descending. One gets past and will join the melee next round.

Nerrag's mace sinks into the half-orc's chest, ending the wretch! Ronan's thrall kills one of the unconscious orcs.
19:34, Today: Dungeon Master, for the NPC Half-orc, rolled 8,4 using 1d20,1d6.  Attack.
19:27, Today: Dungeon Master, on behalf of Brother Nerrag, rolled 17,7 using 1d20+1,1d6+1.  Attack.

Bernhard and Angus rush out to meet the orcs at a suitable bottleneck. Only 3 of them are able to attack at a time.
19:45, Today: Dungeon Master rolled 4,10,8,3,1,5 using 1d20,1d20,1d20,1d6,1d6,1d6.  Attack (Angus/Bernhard/Angus).
20:47, Today: Dungeon Master, on behalf of Ronan, rolled 14 using 2d6+2.

Thorik's stone bounces off the chief's helm, leaving a gnarly dent. Ronan's spell knocks out all of the bodyguards and the chieftain!
Angus and Bernhard kill two unconscious orcs.

The orcs at the exit turn to flee.
Ronan
player, 164 posts
Elf Magic User
AC 9 HP 9/10
Wed 31 Mar 2021
at 22:07
  • msg #776

Re: A1: Slave Pits of the Undercity

"It's slaughtering time," Ronan enthuses.

Ronan: slaughter the sleeping.
Thrall: likewise.

Fentinbrook
player, 63 posts
Human Thief
Wed 31 Mar 2021
at 22:13
  • msg #777

Re: A1: Slave Pits of the Undercity

 Fentinbrook makes a hand gesture with words of power. He cast a web at the Orcs fleeing at the exit.
This message was last edited by the player at 00:39, Thu 01 Apr 2021.
Thorik
Henchman, 63 posts
Dwarf Thief
AC:7 HP:11/12
Thu 1 Apr 2021
at 00:32
  • msg #778

Re: A1: Slave Pits of the Undercity

Thorik takes out his dagger and joins in on killing orcs.
Bernhard
player, 167 posts
Human Fighter
AC 1 HP 12/18
Thu 1 Apr 2021
at 00:36
  • msg #779

Re: A1: Slave Pits of the Undercity

Bernhard moves to the base of the stairs to hold off the orcs as the others killed their unconscious comrades. He attacks any that come within reach.


20:33, Today: Bernhard rolled 8,4 using d20+1,d6+1.  attack orcs on stairs.
20:35, Today: Bernhard rolled 10,5 using d20+1,d6+1.  attack orcs on stairs.
20:36, Today: Bernhard rolled 12,7 using d20+1,d6+1.  attack orcs on stairs.
20:36, Today: Bernhard rolled 17,4 using d20+1,d6+1.  attack orcs on stairs.

Falan Oakenheel
player, 138 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 1 Apr 2021
at 06:36
  • msg #780

Re: A1: Slave Pits of the Undercity

Falan, likewise, moves to begin executing sleeping orcs quickly, seeing that the orcs at the entrance were fleeing. "We shouldn't keep ourselves here for too much longer. Do we find a new entrance or move into another likely trap underground?"
Black Angus
player, 166 posts
Human fighter 4
AC 2; HP 14/10
Thu 1 Apr 2021
at 12:22
  • msg #781

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 780):

Angus and Nerrag commence to killing the webbed orcs by the door, careful to avoid the webbing.
Dungeon Master
GM, 247 posts
Sat 3 Apr 2021
at 00:39
  • msg #782

Re: A1: Slave Pits of the Undercity

The orcs fleeing are trapped in webs by Fentinbrook's spell.
The orc that crossed the pile of bodies panics and is easily slain by Bernhard.
The orcs at the top of the stairs flee to the rooms they were waiting in before, to leap down onto the street outside. Said street is full of webs now - they will be also entangled and may be easily slain.
The party begins to slay the unconscious fighters.
In essence, the fight is over; there is no worthy opposition remaining.

The party gains 5100xp (1020xp per character for a total of 15,144 XP).
You collect 121gp 327sp from the corpses

Bernhard
player, 168 posts
Human Fighter
AC 1 HP 12/18
Wed 7 Apr 2021
at 00:25
  • msg #783

Re: A1: Slave Pits of the Undercity

Bernhard looks for the innkeeper, sword in hand and a grim look on his face.
Falan Oakenheel
player, 139 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 7 Apr 2021
at 08:06
  • msg #784

Re: A1: Slave Pits of the Undercity

Falan fell in just behind Bernhard, blade still dripping with the blood of the fallen. His face still carried an annoyed expression, but to a cowardly innkeeper this might seem a grim visage indeed.
Dungeon Master
GM, 250 posts
Wed 7 Apr 2021
at 09:59
  • msg #785

Re: A1: Slave Pits of the Undercity

You find the innkeep curled up on the other side of the bar, trying to pass for a piece of furniture. When he sees the bloodied swords and grim countenances, he yelps. "T-There was no-no-nothing I could d-do! They kne-knew! Only one e-exit y-you could ha-have t-taken! M-mercy! M-mercy! Please!"

The door to the basement is wide open. All is silent.
This message was last edited by the GM at 10:00, Wed 07 Apr 2021.
Fentinbrook
player, 64 posts
Human Thief
Wed 7 Apr 2021
at 14:16
  • msg #786

Re: A1: Slave Pits of the Undercity

 Fentinbrook made for the Innkeeper." Hold. He is but a slave himself, or close to it. What choice did he have.. None. Slay him and we are no better then those we oppose."

 Fen waited a moment, the continued. " The Slavers are after us. This group of half- Orcs leads me to think they underestimate us. But with us overcoming  this mob, they won't again. We need to hit them hard and soon. I counsel we return  Via the basement of the tavern."
This message was last edited by the player at 14:44, Wed 07 Apr 2021.
Ronan
player, 166 posts
Elf Magic User
AC 9 HP 9/10
Wed 7 Apr 2021
at 22:52
  • msg #787

Re: A1: Slave Pits of the Undercity

"He can't be anything else other than what he is," Ronan agrees, meaninglessly.

Then he and his one true thrall make for the only egress left for them: the one that leads to the slave pits of the undercity.
Bernhard
player, 169 posts
Human Fighter
AC 1 HP 12/18
Thu 8 Apr 2021
at 00:19
  • msg #788

Re: A1: Slave Pits of the Undercity

Bernhard grunts.

"You're backing the wrong side," Bernhard says to the innkeeper. "You've seen how we slaughtered the slaver's soldiers. My advice is you take the money and gem we've given you and flee. They will be back for you."

Bernhard turns to the others.

"That cost us some good spells. Is everyone ready to push on below?"

Bernhard stalks over to the trapdoor ready to descend if the group is willing.
Falan Oakenheel
player, 140 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 8 Apr 2021
at 07:50
  • msg #789

Re: A1: Slave Pits of the Undercity

"Yes, to be honest I do regret casting my spell. I feel that what we meet down there will be greater opposition than these orcs were, and I worry that the spell might have saved us later." He thought on it, and then shrugged, cleaning and sheathing his blade. "Yes, I suppose we should get moving quickly, Bernhard."
Black Angus
player, 168 posts
Human fighter 4
AC 2; HP 14/10
Thu 8 Apr 2021
at 11:56
  • msg #790

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 789):

Angus and Nerrag clean their weapons as well and follow,
Ronan
player, 169 posts
Elf Magic User
AC 9 HP 9/10
Thu 8 Apr 2021
at 21:15
  • msg #791

Re: A1: Slave Pits of the Undercity

In all seriousness, Ronan turns to face his one true devotee.

"I would that you begin each day with a proper devotion to the one walks both before and above you. It should run thus:

Master,
Day by day,
Dear Lord, of thee three things I pray:
To see thee more clearly,
Love thee more dearly,
Follow thee more nearly,
Day by day.
"

Satisfied, Ronan resumes his descent. A drop of droops depends from the half-orc's lower lip.
Dungeon Master
GM, 251 posts
Fri 9 Apr 2021
at 20:26
  • msg #792

Re: A1: Slave Pits of the Undercity

The innkeep makes no answer. He merely hides his face and babbles incoherently to himself.

You make your way back into the underground tunnels. The basement is deserted. The corpse of the dire wolf has been removed, and a few suspicious chunks of meat are hanging on hooks. You climb down to the level below, and it's similarly empty. The guards you fought here have all been dumped in a pile in the corner.

Retracing your steps, you walk by the collapsed section and into the tunnel that passes by the orc guard post. It seems to be occupied: you hear chatter in orcish. It sounds like only a skeleton crew is left.
Ronan
player, 170 posts
Elf Magic User
AC 9 HP 9/10
Sat 10 Apr 2021
at 17:37
  • msg #793

Re: A1: Slave Pits of the Undercity

Ronan smiles. It's one of his many sinister smiles, the one that has consistently only meant one thing: "Let's kill'em, boys."
Black Angus
player, 169 posts
Human fighter 4
AC 2; HP 14/10
Sat 10 Apr 2021
at 17:48
  • msg #794

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 793):

"All of them! No mercy to slavers!"
Brother Nerrag
Henchman, 46 posts
Cleric 5
HP 18/9 AC0
Sat 10 Apr 2021
at 17:49
  • msg #795

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 794):

"Amen! Death to the unbelievers! Kord give me strength!"
This message was last edited by the player at 17:52, Sat 10 Apr 2021.
Fentinbrook
player, 66 posts
Human Thief
Sun 11 Apr 2021
at 17:31
  • msg #796

Re: A1: Slave Pits of the Undercity


" I like not that the secret door in the basement was left open. It might be carelessless, or it might be an invitation to am ambush. We must tread lightly, comrades."
Bernhard
player, 170 posts
Human Fighter
AC 1 HP 12/18
Mon 12 Apr 2021
at 00:37
  • msg #797

Re: A1: Slave Pits of the Undercity

"Maybe. Do you want to sneak ahead and see what's in that guardroom? If we fight, let's try to conserve magic. No sense wasting it on a few orcs."
Fentinbrook
player, 67 posts
Human Thief
Mon 12 Apr 2021
at 01:09
  • msg #798

Re: A1: Slave Pits of the Undercity


 Fentinbrook made a face palm, when the cries went out from some of his comrades. " I'm pretty sure they know we are down here, after all that shouting. Sneaking up on them? Well, perhaps if they area deaf."
Falan Oakenheel
player, 141 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 12 Apr 2021
at 07:54
  • msg #799

Re: A1: Slave Pits of the Undercity

Falan scratched at his chin momentarily. "Well, if they heard us, they heard us."
Bernhard
player, 171 posts
Human Fighter
AC 1 HP 12/18
Tue 13 Apr 2021
at 00:12
  • msg #800

Re: A1: Slave Pits of the Undercity

"Very well then. Let's just go kill them."

Bernhard stalks forward toward the guardroom ready for battle.
Thorik
Henchman, 64 posts
Dwarf Thief
AC:7 HP:11/12
Tue 13 Apr 2021
at 00:13
  • msg #801

Re: A1: Slave Pits of the Undercity

Thorik moves behind Bernhard, sling at the ready.
Falan Oakenheel
player, 142 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 13 Apr 2021
at 07:31
  • msg #802

Re: A1: Slave Pits of the Undercity

Falan doubles up with Thorik.
Brother Nerrag
Henchman, 47 posts
Cleric 5
HP 22/22 AC0
Tue 13 Apr 2021
at 12:09
  • msg #803

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 802):

Angus and Nerrag follow.
Dungeon Master
GM, 253 posts
Tue 13 Apr 2021
at 14:15
  • msg #804

Re: A1: Slave Pits of the Undercity

Two orc guards jump out of their seats as you rush in. One holds his hangs high, unarmed, shouting: "I surrender! Boss wants to talk!" The other moves tentatively towards the wall of the small cave, where a gong is placed. He has a good (but not certain) chance of striking it before you finish him off if you chose to do so.

Will you simply kill them or will you listen to what they say?
Fentinbrook
player, 68 posts
Human Thief
Wed 14 Apr 2021
at 17:28
  • msg #805

Re: A1: Slave Pits of the Undercity


" We can listen to what this boss wants to talk about, from the orc, or let them ring the alarm, so we can slay more of them. What say you? " This put to the rest of the group.
Black Angus
player, 170 posts
Human fighter 4
AC 2; HP 14/14
Wed 14 Apr 2021
at 17:32
  • msg #806

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 805):

"Talk is easy, how many orcs will be WITH the one in charge. I'm not walking into a trap."
Brother Nerrag
Henchman, 48 posts
Cleric 5
HP 22/22 AC0
Wed 14 Apr 2021
at 17:33
  • msg #807

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 806):

"I'm with Angus, no need putting the noose around our own necks!"
Fentinbrook
player, 69 posts
Human Thief
Wed 14 Apr 2021
at 17:56
  • msg #808

Re: A1: Slave Pits of the Undercity

" What does he want to talk about,Orc?:
This message was last edited by the player at 00:57, Thu 15 Apr 2021.
Bernhard
player, 173 posts
Human Fighter
AC 1 HP 12/18
Thu 15 Apr 2021
at 00:31
  • msg #809

Re: A1: Slave Pits of the Undercity

Bernhard holds, sword still ready to strike if the orc near the gong makes a move.
Falan Oakenheel
player, 144 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 15 Apr 2021
at 06:54
  • msg #810

Re: A1: Slave Pits of the Undercity

Falan keeps his bow at the ready, prepared to drop the slaver headed for the alarm. He did not say anything, but waited for the response of the slavers.
Dungeon Master
GM, 254 posts
Thu 15 Apr 2021
at 21:34
  • msg #811

Re: A1: Slave Pits of the Undercity

"No, no! Not orc boss. Orc boss went to fight. Slaver Boss wants to negotiate, make a deal! Says if you're here, then you must have killed them soldiers, it's not worth fighting. Done lotsa damage already."
Ronan
player, 172 posts
Elf Magic User
AC 9 HP 9/10
Thu 15 Apr 2021
at 22:42
  • msg #812

Re: A1: Slave Pits of the Undercity

Standing side by side his muted thrall, Ronan replies, "We do not parley with slavers."

"Tell us which way to go and we will permit you to go the other. You can go start your own orc tribe somewhere else, now that yours has no leader."
Dungeon Master
GM, 255 posts
Sun 18 Apr 2021
at 21:54
  • msg #813

Re: A1: Slave Pits of the Undercity

The two orcs look at each other, slightly disconcerted at not being disemboweled instantly. One of them points along the direction the tunnel is headed, head bowed down.
Falan Oakenheel
player, 145 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 19 Apr 2021
at 08:25
  • msg #814

Re: A1: Slave Pits of the Undercity

"Yes, well, good luck with the new orc tribe, gentlemen." Falan passed to the other side of the room, keeping an arrow readied as he did so in case one of these besotted fools chose to take action against his own best interest in this moment.
Bernhard
player, 174 posts
Human Fighter
AC 1 HP 12/18
Tue 20 Apr 2021
at 00:31
  • msg #815

Re: A1: Slave Pits of the Undercity

Bernhard takes the lead down the tunnel in the direction the orcs indicated.
Ronan
player, 173 posts
Elf Magic User
AC 9 HP 9/10
Tue 20 Apr 2021
at 01:23
  • msg #816

Re: A1: Slave Pits of the Undercity

Ronan's face assumes a benevolent aspect. In this moment, he fancies himself an enlightened lord bestowing mercy upon some wayward subjects. He doesn't come close to pulling it off, with the twitchiness of his left eye the least of the giveaways.

"Yes, on with you, move along now, find some more orc people elsewhere," he says by way of encouragement.
Dungeon Master
GM, 256 posts
Tue 20 Apr 2021
at 13:45
  • msg #817

Re: A1: Slave Pits of the Undercity

The pair of orcs move away from you uneasily and then flee running down the tunnel the way you came. You march the other way.

You arrive at the southwestern edge of large cave, crudely fashioned and somewhat crowded, being occupied by many orcs engaged in daily tasks. The walls throughout are hung with weapons, shields, skins, and tribal banners (such as gaudily decorated manacles, etc.). There are several small cooking fires, giving off little light, but just enough heat to ruin infravision around them. Near these fires are low
mounds of dirt. The air is smoky and rancid smelling.
A half dozen orcs stand up and begin to gather their weapons; what seems to be the tribe's young bunch up behind them. The fighters (by the looks of them, probably the weakest these orcs have to offer) line up to protect them and grunt and growl as if to scare you away, but otherwise don't act aggresively.

There is an exit to the south leading to another chamber, and an exit to the east that leads to another tunnel.
Bernhard
player, 175 posts
Human Fighter
AC 1 HP 12/18
Wed 21 Apr 2021
at 00:36
  • msg #818

Re: A1: Slave Pits of the Undercity

"Stand aside and we'll let you live," Bernhard says in orcish. "Which way to your masters?"
Falan Oakenheel
player, 147 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 21 Apr 2021
at 07:42
  • msg #819

Re: A1: Slave Pits of the Undercity

"Yes, we'll leave you be, just point the way forward." Falan continued on, also speaking in orcish. He had his bow ready to fire at a moment's notice, but did not wield the bow aggressively, pointing it to the ground.
Dungeon Master
GM, 257 posts
Thu 22 Apr 2021
at 07:43
  • msg #820

Re: A1: Slave Pits of the Undercity

The orcs stare at you warily for a moment, then point to the east.
An ogre peers out from the exit to the south. "Wasdis? Was dis ruckus? Ey! Who's dat!?" Another ogre crowds the doorway. "Ey! Ey! Who you? We da boss here now.". The first one tries to get his word in edgewise: "Yea! We boss!" "Dis place ours. Yous pay if yous want to go." "We boss! Pay!". The second extends an open hand, palm up. "Gib a shiny, here."
Bernhard
player, 176 posts
Human Fighter
AC 1 HP 12/18
Thu 22 Apr 2021
at 23:06
  • msg #821

Re: A1: Slave Pits of the Undercity

Bernhard looks to the others.

"Worth a gem I suppose?"
he says quietly.
Ronan
player, 174 posts
Elf Magic User
AC 9 HP 9/10
Thu 22 Apr 2021
at 23:57
  • msg #822

Re: A1: Slave Pits of the Undercity

Ronan sees nothing amiss with the ogre's proposition of subterranean commerce.
Fentinbrook
player, 70 posts
Human Thief
Fri 23 Apr 2021
at 01:52
  • msg #823

Re: A1: Slave Pits of the Undercity


 "It seems our opponents take us seriously now, if they posted Ogres here."
Falan Oakenheel
player, 149 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 23 Apr 2021
at 02:50
  • msg #824

Re: A1: Slave Pits of the Undercity

"Worth two gems, I think." Falan gave his input.
Black Angus
player, 172 posts
Human fighter 4
AC 2; HP 14/14
Fri 23 Apr 2021
at 11:15
  • msg #825

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 824):

"If we fight the ogres we fight the orcs too, bad odds. Easier to pay a few coins."
Dungeon Master
GM, 258 posts
Fri 23 Apr 2021
at 23:09
  • msg #826

Re: A1: Slave Pits of the Undercity

"Aight, aight, gib dem shinies", the ogre's rough hands take the two gems away and he studies them intently, fascinated by their colors and reflections. But the other doesn't seem satisfied. "Ey, I want dem shinies too. Why's only he get em, I want sum!"
Ronan
player, 175 posts
Elf Magic User
AC 9 HP 9/10
Sat 24 Apr 2021
at 14:16
  • msg #827

Re: A1: Slave Pits of the Undercity

Ronan's characteristic look of sinister cunning sharpens.

He effects the transfer of another shiny to the dominant ogre.

"Just doin' what we been told, boss," he says regretfully to the have-not ogre.

*A 3rd 500 gp gem?
Dungeon Master
GM, 259 posts
Tue 27 Apr 2021
at 06:39
  • msg #828

Re: A1: Slave Pits of the Undercity

"Aye, aye..." The ore greedily grabs your gem. He stares at it with a grin, but then the shadow of doubt creeps across his face. "Ey! Why's I only get one?" He glances towards the other. "You get TWO?" He looks back at you, as if asking for support, then back at him. "Tell 'em I gots to have two too". The other guards his grems from his 'friend': "Nah, you got a bigger 'un, you get only 'un shiny... An' I's da boss, too, I gots to have more.", he says growling. "Who made you boss!? Shoulda be me...!" He lets go of his precious stone, to try to grab at the other ogre's. "Aie! s'mine!" The other holds his gems with the right arm, while pushing the ogre's face back with his left.

It looks like it's not going to get better - they'll be distracted for a while.
Falan Oakenheel
player, 150 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 27 Apr 2021
at 07:04
  • msg #829

Re: A1: Slave Pits of the Undercity

At an opportune time, Falan casually steps around the two hulking figures, moving past them and leaving them to their gem-fueled argument.
Black Angus
player, 173 posts
Human fighter 4
AC 2; HP 14/14
Tue 27 Apr 2021
at 10:33
  • msg #830

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 829):

On his way past, Angus picks up the dropped gem, now he has two! ;-)
Bernhard
player, 177 posts
Human Fighter
AC 1 HP 12/18
Wed 28 Apr 2021
at 02:11
  • msg #831

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik make their way east down the tunnel, mindful of ambushes and traps.
Dungeon Master
GM, 260 posts
Wed 28 Apr 2021
at 06:40
  • msg #832

Re: A1: Slave Pits of the Undercity

You arrive at another small chamber. Eight sleeping furs are laid on the ground, and two orcs pass the time scratching crude drawings into the dirt. They too are startled by your presence, and back away from you.
There is also a chest and two 15' long planks leaning next to the wall.
To the south, a tunel continues the path. You hear the sound of running water.
Falan Oakenheel
player, 151 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 28 Apr 2021
at 06:53
  • msg #833

Re: A1: Slave Pits of the Undercity

"You, orcs! Your lives are your own if you tell us where the leader of the slavers keeps his seat."
Ronan
player, 176 posts
Elf Magic User
AC 9 HP 9/10
Wed 28 Apr 2021
at 21:25
  • msg #834

Re: A1: Slave Pits of the Undercity

Sadly observing their pastime, Ronan observes that these lives of theirs don't appear to be worth all that much.
Dungeon Master
GM, 261 posts
Fri 30 Apr 2021
at 23:00
  • msg #835

Re: A1: Slave Pits of the Undercity

The orcs leave everything behind as they flee in a panic down the corridor!
Bernhard
player, 178 posts
Human Fighter
AC 1 HP 12/18
Mon 3 May 2021
at 00:30
  • msg #836

Re: A1: Slave Pits of the Undercity

"Those planks may be useful. Maybe they're needed for a stream crossing? I hear running water ahead."
Thorik
Henchman, 65 posts
Dwarf Thief
AC:7 HP:11/12
Mon 3 May 2021
at 00:31
  • msg #837

Re: A1: Slave Pits of the Undercity

Thorik goes to the chest and checks if for traps and to see if it is locked.


20:31, Today: Thorik rolled 2 using 1d6.  check for traps.
Dungeon Master
GM, 262 posts
Mon 3 May 2021
at 07:52
  • msg #838

Re: A1: Slave Pits of the Undercity

Thorik finds no traps, but he finds a small pit beneath the chest.
Opening the chest reveals 1,000 gp inside. Under the chest, there's a scroll with the Invisibility spell on it.
Falan Oakenheel
player, 152 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 3 May 2021
at 08:15
  • msg #839

Re: A1: Slave Pits of the Undercity

"Well done, Thorik. That should come in handy, later on." He peered over the dwarf's shoulder, taking note of the arcane scroll in his hands.

Turning back to Bernhard, he said: "Well, if there's a crossing ahead, we should see to it that we're not ambushed while we cross."
Fentinbrook
player, 71 posts
Human Thief
Tue 4 May 2021
at 00:08
  • msg #840

Re: A1: Slave Pits of the Undercity

 Fentinbrook had reclaimed his usual position of rear guard.
This message was last edited by the player at 00:08, Tue 04 May 2021.
Thorik
Henchman, 66 posts
Dwarf Thief
AC:7 HP:11/12
Tue 4 May 2021
at 01:29
  • msg #841

Re: A1: Slave Pits of the Undercity

Thorik secures the gold in a sack and hands the scroll to Falan.
Bernhard
player, 179 posts
Human Fighter
AC 1 HP 12/18
Tue 4 May 2021
at 01:30
  • msg #842

Re: A1: Slave Pits of the Undercity

Bernhard takes one of the planks and leads the way down the tunnel toward the sound of water.
Dungeon Master
GM, 263 posts
Wed 5 May 2021
at 14:05
  • msg #843

Re: A1: Slave Pits of the Undercity

You continue onwards and come to the end of the tunnel. Here the sewer resumes (running east to west) with a 5' ledge on its north side, on which you're standing. A low wall of rocks (3’ high) blocks the passage west along the ledge at this point.
The sewer disappears into the darkness on the west end; to the east there are torches, lighting the way to a door on the wall 60' away. Across the water to the south, on the wall of rocks are three ledges extending 5’ into the water. Each is ringed by a low rock wall (2’ high). Behind them, more tunnels burrow into the walls. Two orcs stand on each ledge, except the middle one, where there in addition stands another orc dressed in a peculiar way, with a myriad of skulls, feather tokens, and animal skins.
With a war-cry, the orcs get ready to throw their spears as the shaman begins his chant.

15:02, Today: Dungeon Master rolled 1,5 using 1d6,1d6.  Initiative (PCs, Monsters).
PCs go first

This message was last edited by the GM at 14:15, Wed 05 May 2021.
Black Angus
player, 174 posts
Human fighter 4
AC 2; HP 14/14
Wed 5 May 2021
at 14:09
  • msg #844

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 843):

So we cross the water on a plank to get to them?

"Kill the Shaman!" Angus yells as he advances!

10:11, Today: Black Angus rolled 4 using 1d8+2.  damage.

10:11, Today: Black Angus rolled 13 using 1d20+1.  to hit.

This message was last edited by the player at 14:12, Wed 05 May 2021.
Brother Nerrag
Henchman, 49 posts
Cleric 5
HP 22/22 AC0
Wed 5 May 2021
at 14:12
  • msg #845

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 844):

Nerrag casts Bless on the party.
Bernhard
player, 180 posts
Human Fighter
AC 1 HP 12/18
Wed 5 May 2021
at 22:26
  • msg #846

Re: A1: Slave Pits of the Undercity

Bernhard switches to his short bow and fires an arrow at the shaman.


18:25, Today: Bernhard rolled 12,4 using d20+1,d6.  short bow at shaman.
Thorik
Henchman, 67 posts
Dwarf Thief
AC:7 HP:11/12
Wed 5 May 2021
at 22:27
  • msg #847

Re: A1: Slave Pits of the Undercity

Thorik hurls a sling stone toward the shaman's head.

"Break the spell before he casts it!"

18:25, Today: Thorik rolled 19,6 using d20+1,d6.  sling shot at shaman.
Falan Oakenheel
player, 153 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 6 May 2021
at 09:08
  • msg #848

Re: A1: Slave Pits of the Undercity

Falan scrambled with his bow in hand, badly missing a shot at the shaman.

OOC: "03:07, Today: Falan Oakenheel rolled 3,6 using 1d20+2,1d6.  longbow attack on shaman!!!"

Oof.

Fentinbrook
player, 72 posts
Human Thief
Thu 6 May 2021
at 09:27
  • msg #849

Re: A1: Slave Pits of the Undercity


 Fentinbrook casts Color spray at the Shaman.
Dungeon Master
GM, 265 posts
Fri 7 May 2021
at 13:39
  • msg #850

Re: A1: Slave Pits of the Undercity

The party's attacks bring down one of the orcs and the shaman. The rest of the orcs collapse from Fentinbrook's color spray, their spears clattering to the ground.

14:31, 14:36, Today: Dungeon Master, on behalf of Fentinbrook, rolled 6 using 1d6+1 ((5)).

The party gains 700XP; 100XP for each character for a total of 15,244 XP.
Black Angus
player, 175 posts
Human fighter 4
AC 2; HP 14/14
Fri 7 May 2021
at 13:47
  • msg #851

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 850):

Huh? I have 15,246 already????
Ronan
player, 178 posts
Elf Magic User
AC 9 HP 9/10
Sat 8 May 2021
at 22:36
  • msg #852

Re: A1: Slave Pits of the Undercity

Ronan yawns drowsily. It must be time for second tea.

He notes that the door looks good, but makes no move towards it, obviously waiting for someone else to take the initiative.
Thorik
Henchman, 68 posts
Dwarf Thief
AC:7 HP:11/12
Mon 10 May 2021
at 00:52
  • msg #853

Re: A1: Slave Pits of the Undercity

Thorik moves to the door, listens for sounds on the other side and then checks it for traps.

OOC: I think that 15,244 xp is total earned by the entire party so far.

20:50, Today: Thorik rolled 2 using 1d6.  check for traps.
20:50, Today: Thorik rolled 6 using 1d6.  hear noise.

Falan Oakenheel
player, 155 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 12 May 2021
at 09:06
  • msg #854

Re: A1: Slave Pits of the Undercity

Falan set himself to resting a bit, not far from Ronan. He asked, awkwardly: "So...thrall doing well?"
Dungeon Master
GM, 266 posts
Wed 12 May 2021
at 21:16
  • msg #855

Re: A1: Slave Pits of the Undercity

Nothing is heard on the other side, and no traps are found either.
You open the door. Beyond is a room shrouded in darkness. You would need to light a torch to see inside.
The air coming out of the room is bad - it has a bitter odor different from the rest of the sewer and stings the eyes slightly, but not enough to cause any ill effects. Likewise, breathing the air seems to have no dangerous consequences.
This message was last edited by the GM at 21:16, Wed 12 May 2021.
Bernhard
player, 181 posts
Human Fighter
AC 1 HP 12/18
Sat 15 May 2021
at 00:14
  • msg #856

Re: A1: Slave Pits of the Undercity

Bernhard lights a torch carefully, just in case whatever is in the room is flammable.
Dungeon Master
GM, 267 posts
Sat 15 May 2021
at 12:59
  • msg #857

Re: A1: Slave Pits of the Undercity

The flame cracks, sputters, and flares as it catches wisps of something in the air coming out of the room!
Black Angus
player, 177 posts
Human fighter 4
AC 2; HP 14/14
Sat 15 May 2021
at 13:05
  • msg #858

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 857):

Angus readies for combat, sword and shield at the ready!
Brother Nerrag
Henchman, 50 posts
Cleric 5
HP 22/22 AC0
Sat 15 May 2021
at 13:06
  • msg #859

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 858):

Nerrag readies his mace and shield for combat, waiting on the enemy to show themselves!
Dungeon Master
GM, 268 posts
Mon 17 May 2021
at 07:42
  • msg #860

Re: A1: Slave Pits of the Undercity

All is quiet - nothing stirs inside the room. If there is any enemy at all inside, they are waiting on you to come in, or otherwise are terribly silent.
Bernhard
player, 182 posts
Human Fighter
AC 1 HP 12/18
Mon 17 May 2021
at 22:02
  • msg #861

Re: A1: Slave Pits of the Undercity

"Anyone want to bother with this or should we just avoid the dark misty room? We can go across the sewer or try to take down that rock wall."
Falan Oakenheel
player, 156 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 18 May 2021
at 07:41
  • msg #862

Re: A1: Slave Pits of the Undercity

"Well, I don't trust that. The fire sputtering up...strange smells. I don't trust it at all. Let's try the wall."
Bernhard
player, 183 posts
Human Fighter
AC 1 HP 12/18
Wed 19 May 2021
at 00:22
  • msg #863

Re: A1: Slave Pits of the Undercity

"Right then," Bernhard closes the door, then moves toward the low wall to see what lies beyond.
Black Angus
player, 179 posts
Human fighter 4
AC 2; HP 14/14
Wed 19 May 2021
at 18:01
  • msg #864

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 863):

Angus looks over the wall, then climbs over it.
Falan Oakenheel
player, 157 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Thu 20 May 2021
at 07:22
  • msg #865

Re: A1: Slave Pits of the Undercity

Falan follows along, wagering that two over the wall is safer than just one.
Brother Nerrag
Henchman, 51 posts
Cleric 5
HP 22/22 AC0
Thu 20 May 2021
at 11:02
  • msg #866

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 865):

Nerrag crawls over the wall.
Dungeon Master
GM, 270 posts
Fri 21 May 2021
at 07:59
  • msg #867

Re: A1: Slave Pits of the Undercity

You retrace your steps up to the exit from the caves, next to which is the low wall. Across the sewers, the orcs still sleep.
After cautiously determining that there isn't a trap hidden by the wall, the party passes over it (with varying degrees of grace based on the amount of armor and equipment worn).
The ledge continues past the wall along the sewer for 60' - at the far end, it seems, the tunnel collapsed, blocking further passage west.
Ronan
player, 180 posts
Elf Magic User
AC 9 HP 9/10
Fri 21 May 2021
at 13:57
  • msg #868

Re: A1: Slave Pits of the Undercity

Ronan has no idea where to go. He's useless with directions and they don't even have those. He waits for someone to tell him which way to go.
Black Angus
player, 180 posts
Human fighter 4
AC 2; HP 14/14
Fri 21 May 2021
at 14:01
  • msg #869

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 868):

Angus slays the sleeping orcs!
Bernhard
player, 185 posts
Human Fighter
AC 1 HP 12/18
Sun 23 May 2021
at 00:52
  • msg #870

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik try to see if the plank that Bernhard carried can reach across the sewer to the ledges on the other side.
Dungeon Master
GM, 271 posts
Tue 25 May 2021
at 09:54
  • msg #871

Re: A1: Slave Pits of the Undercity

The plank allows you to cross to the other side. The sleeping orcs are executed; on the floor next to them you find small clay pots (three in total) filled with what seems like... raw sewage?
You find that the three openings in the wall lead into the same 40x10' cave (stretching east to west). A tunnel leads south.
In the chamber are two sacks, each containing 250 gp; there are also 2 gems, 100 gp, 1,000 gp; and two additional 15’ planks for crossing the sewage.
Ronan
player, 181 posts
Elf Magic User
AC 9 HP 9/10
Tue 25 May 2021
at 23:03
  • msg #872

Re: A1: Slave Pits of the Undercity

Disconsolately, Ronak turns to his thrall.

"Which way, bub?"

His thrall, who does not respond to "bub" or any other appellation for that matter, does not answer.
Bernhard
player, 186 posts
Human Fighter
AC 1 HP 12/18
Wed 26 May 2021
at 04:14
  • msg #873

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik secure the treasure.

"Looks like we're going to have to deal with whatever is in that dark room," Bernhard says with a sigh. "Let's get to it then."

Bernard crosses the sewer and approaches the door once more.
Falan Oakenheel
player, 158 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 26 May 2021
at 06:12
  • msg #874

Re: A1: Slave Pits of the Undercity

"No torch?" He looked to Bernhard, as he calmly stepped into the dark room, throwing one arm up over his nose and mouth.
Bernhard
player, 187 posts
Human Fighter
AC 1 HP 12/18
Wed 26 May 2021
at 22:22
  • msg #875

Re: A1: Slave Pits of the Undercity

"Seemed like something in the air was flammable last time," Bernard says. "Maybe those of you who can see in the dark can lead the way? Don't get eaten in there."
This message was last edited by the player at 18:08, Fri 28 May 2021.
Thorik
Henchman, 69 posts
Dwarf Thief
AC:7 HP:11/12
Fri 28 May 2021
at 18:09
  • msg #876

Re: A1: Slave Pits of the Undercity

Thorik enters the room behind Falan, dagger at the ready.
Black Angus
player, 181 posts
Human fighter 4
AC 2; HP 14/14
Fri 28 May 2021
at 18:12
  • msg #877

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 876):

Angus and Nerrag follow up in the back, Nerrag carrying a torch.
Bernhard
player, 190 posts
Human Fighter
AC 1 HP 12/18
Sun 30 May 2021
at 19:32
  • msg #878

Re: A1: Slave Pits of the Undercity

"Hold on there," Bernard says to Nerrag. "The last time I lit a torch here it started igniting whatever fumes were coming out of there."
Dungeon Master
GM, 273 posts
Sun 30 May 2021
at 21:19
  • msg #879

Re: A1: Slave Pits of the Undercity

The room is truly pitch black. Even the elves and the dwarves have trouble moving about, but after some slow and methodical scouting, it is determined that no danger lurks inside: no monster, no trap, not even an uneven floor to trip you up. At least as far as you can see. It's roughly square; 20x20'.

There is a door on the eastern side of the southeast corner. Careful peeking at the other side reveals a light at the end of a very long tunnel leading southeast.
Falan Oakenheel
player, 160 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 31 May 2021
at 06:54
  • msg #880

Re: A1: Slave Pits of the Undercity

"Link up hands behind me! We'll get through here, given a few moments." Falan took the front, longsword drawn in front of him in case anyone attacked their group before they made it to the end of the tunnel.
Bernhard
player, 191 posts
Human Fighter
AC 1 HP 12/18
Tue 1 Jun 2021
at 01:14
  • msg #881

Re: A1: Slave Pits of the Undercity

"A good plan," Bernhard says. "Let's move."
Black Angus
player, 184 posts
Human fighter 4
AC 2; HP 14/14
Tue 1 Jun 2021
at 12:53
  • msg #882

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 881):

Angus and Nerrag, torches held high, move along too. "I'm not putting it out!" Angus says.
Bernhard
player, 192 posts
Human Fighter
AC 1 HP 12/18
Tue 1 Jun 2021
at 20:48
  • msg #883

Re: A1: Slave Pits of the Undercity

Bernhard and Thorik stay as far from Angus and Nerrag as they can.
Dungeon Master
GM, 275 posts
Wed 2 Jun 2021
at 22:33
  • msg #884

Re: A1: Slave Pits of the Undercity

The party proceeds through the room. It is a frightening few moments, but you make it over to the other side unscathed.

The tunnel is 60' long, and arrives at a large, high ceilinged room. Two pillars, 5’ diameter, reach twenty feet from ceiling to floor, in the middle of the room. A grid of 10’ square trap doors form the floor of the entire room. They are hanging open, forming a grid of 6” wide beams between them. Fifteen feet below may be seen empty slave pits. These are 10’ square and are separated from each other by iron bars that reach up to the trap doors.

At the other end of the room, to the south, is an exit. A half-orc is leaning on the wall next to it, apparently posted as a guard.
Bernhard
player, 193 posts
Human Fighter
AC 1 HP 12/18
Thu 3 Jun 2021
at 03:09
  • msg #885

Re: A1: Slave Pits of the Undercity

OOC: If I understand correctly, we'll have to cross the room along a 6 inch wide beam? Or is there a wider path across the room to the exit? What's the range to the guard?
Dungeon Master
GM, 276 posts
Thu 3 Jun 2021
at 10:16
  • msg #886

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 885):

OOC: Yes, that's the only way through.
The room is 50x50', so he's 50' away from you.

Bernhard
player, 194 posts
Human Fighter
AC 1 HP 12/18
Fri 4 Jun 2021
at 00:22
  • msg #887

Re: A1: Slave Pits of the Undercity

"He's out of bow range," Bernhard says. "Nothing for it but to get across as fast as we can."

Bernhard steadies himself and sets out across the narrow beams followed by Thorik.
Falan Oakenheel
player, 161 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 4 Jun 2021
at 07:09
  • msg #888

Re: A1: Slave Pits of the Undercity

Falan moves ahead alongside Bernhard, sword still drawn.
Dungeon Master
GM, 277 posts
Sat 5 Jun 2021
at 07:55
  • msg #889

Re: A1: Slave Pits of the Undercity

You move along the beams towards the guard. Before long (you must have advanced ten or twenty feet at he most), he spots you - but instead of raising the alarm or readying his weapon, he motions for you to stop and listen to him! "Hold it there! We were expecting you. Boss wants to see you, alright? Says we can make a deal."
This message was last edited by the GM at 07:56, Sat 05 June 2021.
Ronan
player, 186 posts
Elf Magic User
AC 9 HP 9/10
Sat 5 Jun 2021
at 17:10
  • msg #890

Re: A1: Slave Pits of the Undercity

Without stopping, Ronan replies, "Sure, we'll listen. Everybody here has wide open ears."

"Even you, bub," he adds, patting his thrall affectionately.
Dungeon Master
GM, 278 posts
Sun 6 Jun 2021
at 21:58
  • msg #891

Re: A1: Slave Pits of the Undercity

"Alright then. Just walk over here, I'll lead you to him. And don't do anything stupid, alright? I mean, boss said specifically not to fight you. So I'm not gonna disobey orders if you want to start chopping heads off, alright? I mean just move along if you're feeling violent, don't mind me, I'm just the bloke keeping watch."
Falan Oakenheel
player, 162 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 7 Jun 2021
at 08:45
  • msg #892

Re: A1: Slave Pits of the Undercity

"Yes, the bloke keeping watch for slavers. But we'll leave you be. What is the way forward?" Falan said as he advanced with the others.
Dungeon Master
GM, 279 posts
Tue 8 Jun 2021
at 10:14
  • msg #893

Re: A1: Slave Pits of the Undercity

"Ey, a man's got to earn a living, alright? You try being a half-orc and gettin' a job someplace else." He shrugs. "Come on, it's right this way." He turns to lead you along the tunnel.

OOC: Will you follow him to wherever he takes you?
Black Angus
player, 188 posts
Human fighter 4
AC 2; HP 14/14
Tue 8 Jun 2021
at 12:08
  • msg #894

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 893):

Angus and Nerrag follow.
Fentinbrook
player, 73 posts
Human Thief
Tue 8 Jun 2021
at 16:10
  • msg #895

Re: A1: Slave Pits of the Undercity

 Fentin remained where he was, when the others started forward. In a conversational  tone of voice." You must realize this is a ruse for an ambush."
Black Angus
player, 189 posts
Human fighter 4
AC 2; HP 14/14
Tue 8 Jun 2021
at 16:12
  • msg #896

Re: A1: Slave Pits of the Undercity

In reply to Fentinbrook (msg # 895):

Angus pauses, "Oh? You could be right Fentinbrook! Perhaps we should kill them all?"
Ronan
player, 187 posts
Elf Magic User
AC 9 HP 9/10
Tue 8 Jun 2021
at 17:27
  • msg #897

Re: A1: Slave Pits of the Undercity

Blithely, Ronan trundles along side their guide, "It's tough everywhere, brother. Ain't that the truth?"

"You know what?" he says conspiratorially, "If you're looking for another gig, we can be *very* generous. What scraps do your masters toss your way?"
Bernhard
player, 195 posts
Human Fighter
AC 1 HP 12/18
Wed 9 Jun 2021
at 00:13
  • msg #898

Re: A1: Slave Pits of the Undercity

"I see no other path than the one before us," Bernhard says to Fentinbrook. "They know we're here so we may as well follow. One less half orc soldier won't matter much."

"Where have all the slaves been taken?" Bernhard ask the guard.
Falan Oakenheel
player, 163 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Wed 9 Jun 2021
at 05:09
  • msg #899

Re: A1: Slave Pits of the Undercity

"It hardly matters. They've caught us in one ambush and it failed. If they try again, they only prove their folly--they'll die to our swords like the rest if this is their plan." Falan reasoned as he followed the half-orc, casually boasting a bit as he went in an effort to send a message to this half-orc (that is, to convince the half-orc an ambush would be useless). "No, I really believe these orcs want to cut a deal. They've taken greater losses than the human slavers or the insects, and they may want out."
Dungeon Master
GM, 280 posts
Wed 9 Jun 2021
at 22:14
  • msg #900

Re: A1: Slave Pits of the Undercity

"Ey, if you think this is some kind of trick and decide to start killing people, that's alright by me. Just let me go the other way. I won't try to stop you or anything, alright?"

"The slaves? Right that way."
He points into a room you pass by a few feet after starting (there is no door). It is to the west of the passage you are in now; inside it, an aspis seems to be operating a bunch of levers on the floor; a door leads south. "I'm not supposed to take you there. But I don't think I can stop you anyway."

"Oh, uh, well..." Ronan's proposition seems to have caught him by surprise. "This place does seem like it's going under. The bosses were nice enough. For slavers, I guess. But taking into account the recent, uh, damage, I wouldn't be surprised if pay is cut short. So, I wouldn't mind, um, a new job. But I don't do this kind of thing. The 'violent assaulting' thing. I mean, it's just not my... thing. I'm more of a... guard guy. I guard things. I could guard things for you."

"I like this one! 's smart." He says, referring to Falan. "See, we may look expendable, but we don't like to die as much as the next bloke. And the boss' a decent fellow. You'll like him"
Bernhard
player, 196 posts
Human Fighter
AC 1 HP 12/18
Wed 9 Jun 2021
at 23:31
  • msg #901

Re: A1: Slave Pits of the Undercity

Bernhard stops in his tracks.

"The slaves are in there?" he asks. "How many guards? Are they all those insect creatures?"
Black Angus
player, 190 posts
Human fighter 4
AC 2; HP 14/14
Thu 10 Jun 2021
at 11:57
  • msg #902

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 901):

"Looks like we got a guard."
Brother Nerrag
Henchman, 52 posts
Cleric 5
HP 22/22 AC0
Thu 10 Jun 2021
at 13:55
  • msg #903

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 902):

Nerrag looks the orc over from head to toe, he spits into the pit and looks at the Aspis when it was indicated.

"What is your name?" he asks the orc.
Ronan
player, 188 posts
Elf Magic User
AC 9 HP 9/10
Thu 10 Jun 2021
at 22:01
  • msg #904

Re: A1: Slave Pits of the Undercity

Thrall #2:
I'm more of a... guard guy. I guard things. I could guard things for you.

Ronan claps the new guy on the back, "Splendid! You're hired. I need to be guarded. You can guard me."

He regards his veteran thrall and smiles with satisfaction, "Welcome to the team. Naturally, you won't be the most senior member," pausing his flow of words to indicate the drooling half-orc before resuming, "but, in time, you should be able to rise within the organization."

"And I haven't even told you about all of the perks and benefits."

Ronan starts to prattle on about unlimited tea and smoke breaks.

"Buddy, your ship has come in," he concludes, completely neglecting to establish his starting wages.
This message was last edited by the player at 22:02, Thu 10 June 2021.
Dungeon Master
GM, 281 posts
Thu 10 Jun 2021
at 22:06
  • msg #905

Re: A1: Slave Pits of the Undercity

"Whoa, whoa, hold it right there, who do you think I am, this place's manager? Besides, given the slaughter you've done, who knows who's still left around? At best a skeleton crew. Yep, some aspis are around some of the time. But the ones you've got to watch out for is the people from the caravan. The caravan that just arrived, in between your... excursions. I think they've got a wizard. That one gives me the creeps."

"I'm Trandar."
He bows, not very gracefully.
Black Angus
player, 191 posts
Human fighter 4
AC 2; HP 14/14
Fri 11 Jun 2021
at 11:30
  • msg #906

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 905):

"Well Trandar, meet your new employer, Ronan. I am Angus."
Dungeon Master
GM, 282 posts
Sun 13 Jun 2021
at 09:11
  • msg #907

Re: A1: Slave Pits of the Undercity

Trandar is stupefied at this turn of events. "Hired? But, but, but I haven't even resigned yet! I, uh, should talk it over with the boss first maybe... Having unlimited smoke breaks sounds good, though. Here they'd come at you with the whip for even thinking of slacking off- ah, nice to meet you Angus - ship? what ship? - um, wait, wait, we should go meet the boss first or I'll get into trouble, are you coming or not?"
Falan Oakenheel
player, 164 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Mon 14 Jun 2021
at 06:51
  • msg #908

Re: A1: Slave Pits of the Undercity

Falan smiled at the partly-joking and partly-dead-serious-emphasis-on-dead antics of his comrades. "Yes, we're coming along, Trandar."
Bernhard
player, 197 posts
Human Fighter
AC 1 HP 12/18
Tue 15 Jun 2021
at 01:11
  • msg #909

Re: A1: Slave Pits of the Undercity

"A wizard huh?" Bernhard says. "Well they die too. I guess we should get on with it. Lead on then."
Thorik
Henchman, 70 posts
Dwarf Thief
AC:7 HP:11/12
Tue 15 Jun 2021
at 01:16
  • msg #910

Re: A1: Slave Pits of the Undercity

"You may want to take a swig of this before we take this meeting," Thorik says to Bernhard, offering him the flask of extra curing potion. "There's one more dose if anyone else wants it."

OOC: Each dose heals 1-6 hp.
Falan Oakenheel
player, 165 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Tue 15 Jun 2021
at 06:55
  • msg #911

Re: A1: Slave Pits of the Undercity

OOC: If no one else needs/wants it, Falan may take that last dose--but as, primarily, an archer, I think others could probably get more mileage out of the dose if anyone's hurt. :)
Bernhard
player, 198 posts
Human Fighter
AC 1 HP 12/18
Thu 17 Jun 2021
at 02:30
  • msg #912

Re: A1: Slave Pits of the Undercity

Bernhard takes a swig of the potion then holds it out for any other takers.

22:29, Today: Bernhard rolled 4 using 1d6.  curing potion.
Dungeon Master
GM, 283 posts
Thu 17 Jun 2021
at 09:42
  • msg #913

Re: A1: Slave Pits of the Undercity

OOC: Take your potion doses as desired before this.

You go 50' along the tunnel until it comes to a door. Trandar fumbles with it for a moment, then he leads you further onwards. You begin walking down a flight of stairs, 40' long in total; after about 20' they enter a circular room 50' in diameter and descend into a platform in the center of the room, surrounded by a moat of sewage. Around the outer wall of the room is a narrow 3’ ledge connected to the center of the chamber by three arched stone bridges. On this ledge stand ten orcs. Opposite the stairs, to the south, is an alcove containing a table, chairs, and many crates and boxes. There is a man sitting at the table with five giant weasels around him. A ladder at the back of the alcove leads to an opening high in the wall. The entire area is torch lit.

The man stands up as soon as you enter. "Greetings, my friends!" He is dressed in colourful clothes, with a feathered hat. Clearly, he's someone important. "It is an honor to welcome you personally. My name is Arnpold, and I'm in charge of operations here. First of all, to avoid any unfortunate misunderstandings..." He digs into his pockets and takes out a rather large ruby. "This gem right here contains enough power to bring down this place on our heads. It may discharge from a sudden shock, such as from being dropped on the ground. It will be in our best interest to avoid this from happening, hm? Don't mind the orcs - we all know that they are completely useless by now. Now that that's out of the way", he continues holding the gem in his hand, "we can talk business. It has come to my attention that you have been most disruptive lately. It will not please my masters. Even now, some of their minions are here as guests. They will report back with their caravan, and I fear their evaluation will be most unfair to all the hard work I've put in all these years, you see? But if this particular problem were to be solved, my career could still be salvaged. So, I must say I am very interesting in arranging an agreement with you. What is it you're after? Treasure? Glory?"
Black Angus
player, 192 posts
Human fighter 4
AC 2; HP 14/14
Thu 17 Jun 2021
at 11:29
  • msg #914

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 913):

"Freedom for the slaves!" Angus bellows!
Falan Oakenheel
player, 166 posts
Elf MU 3/F 3
AC: 7 HP: 8/12
Fri 18 Jun 2021
at 02:43
  • msg #915

Re: A1: Slave Pits of the Undercity

"Yes, and the end of slavery in these lands."

OOC: "20:43, Today: Falan Oakenheel rolled 2 using 1d6.  curing potion." Oof!
This message was last edited by the player at 02:44, Fri 18 June 2021.
Fentinbrook
player, 74 posts
Human Thief
Fri 18 Jun 2021
at 02:46
  • msg #916

Re: A1: Slave Pits of the Undercity


 While the others talked, and had the Slavers attention, Fentin brook attempted to cast a charm person on the Slaver leader.
Dungeon Master
GM, 285 posts
Mon 21 Jun 2021
at 10:24
  • msg #917

Re: A1: Slave Pits of the Undercity

"Freedom? That's a bit... old-fashioned, don't you think? Our project here is mostly mindful of the slaves wellbeing - of course, one can't just let their own assets go to waste. Besides, think of the impact on the local economy! All these orcs and half orcs would go out of work, and then what? We're back to roving bands of bandits and ravagers once again. No, no, that I cannot do. But if you wish for the release of a few particular prisoners, that can be arranged." You feel that the one among you who you call the spy might be eager agree to this to fulfill his stated mission, but he does not speak up. "I might add some gold to sweeten the deal."

Fentinbrook begins subtly weaving his spell. Unfortunately, one of the orcs notices. "Ay, boss! That 'un is doing magicks! Boss! He's magickin'!", the watchman cries out. The slaver clicks his tongue. "Come on, don't play dirty. We all know what would happen. My men would shoot you, one of you would be gravely wounded or killed, you would slaughter my men in turn, I would be forced to play my only card with this here explosive gem, the sewers collapse on top of us, we all die, the end. Let's not go that way. Please?"

OOC: 12:15, Today: Dungeon Master, on behalf of Fentinbrook, rolled 6 using 1d6.  Silent Spellcasting (1-3 success).

Ronan
player, 189 posts
Elf Magic User
AC 9 HP 9/10
Mon 21 Jun 2021
at 18:24
  • msg #918

Re: A1: Slave Pits of the Undercity

Arnpold:
"I would be forced to play my only card with this here explosive gem, the sewers collapse on top of us, we all die, the end."

Fentinbrook's parlor tricks escape, as so much does, Ronan's notice. His ears catch some of the slaver's attempt at peroration. His eyes turn glassine.

"You value one thing above all else. You can escape now with this one thing if you choose. If you remain, you will lose this one precious thing -- as have all who have stood before us."

"You need not trouble yourself with concern for your masters. There will come a time when they will stand before us."

"You should leave. Perhaps start your own slave empire elsewhere. Give us something to do after we lay waste to this one."
Fentinbrook
player, 75 posts
Human Thief
Tue 22 Jun 2021
at 08:43
  • msg #919

Re: A1: Slave Pits of the Undercity


 Fentinbrook continued his spell despite the notice of he Orc.
Bernhard
player, 200 posts
Human Fighter
AC 1 HP 12/18
Wed 23 Jun 2021
at 00:54
  • msg #920

Re: A1: Slave Pits of the Undercity

"True enough," Bernhard says to the orcs as well as their leader. "Unemployment is temporary. Dying is rather permanent. Are you all willing to die here for him?"

Bernhard stands ready to leap into the orcs if things go sideways.

OOC: You mentioned shooting. How are the orcs armed?
Black Angus
player, 194 posts
Human fighter 4
AC 2; HP 14/14
Wed 23 Jun 2021
at 12:10
  • msg #921

Re: A1: Slave Pits of the Undercity

In reply to Bernhard (msg # 920):

ooc - He said crossbows
Falan Oakenheel
player, 168 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Thu 24 Jun 2021
at 07:15
  • msg #922

Re: A1: Slave Pits of the Undercity

Falan snapped forward, casting a Web spell at the leader in an effort to stop his throwing down the gemstone. He wagered on the slavers not knowing what spells either of them were casting--that way, they might not focus all of their ire on Falan himself, but might spread their efforts between Falan and Fentinbrook.

He was ready to give up his life, however, if it came to it.
Black Angus
player, 195 posts
Human fighter 4
AC 2; HP 14/14
Fri 25 Jun 2021
at 12:01
  • msg #923

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 922):

07:59, Today: Brother Nerrag rolled 6 using 1d6.  initiative.

07:59, Today: Black Angus rolled 1 using 1d6.  initiative.



Angus and Nerrag jump into melee when they can!
Bernhard
player, 202 posts
Human Fighter
AC 1 HP 12/18
Mon 28 Jun 2021
at 00:40
  • msg #924

Re: A1: Slave Pits of the Undercity

Bernhard heads across a bridge to the west to engage the orcs, shield up to deflect incoming bolts.
This message was last edited by the player at 00:40, Mon 28 June 2021.
Falan Oakenheel
player, 169 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Mon 28 Jun 2021
at 07:32
  • msg #925

Re: A1: Slave Pits of the Undercity

OOC: My initiative, by the by: "01:30, Today: Falan Oakenheel rolled 2 using 1d6."
Dungeon Master
GM, 288 posts
Mon 28 Jun 2021
at 08:03
  • msg #926

Re: A1: Slave Pits of the Undercity

09:52, Today: Dungeon Master, for the NPC orcs, rolled 5 using 2d6-1.  Morale.
An uncertain murmur begins to run through the orcs. Some of them actually begin to lower their weapons. "Act-shully, 'e's got a point". They don't seem very disposed to fight.
The slaver looks at his guards, then at you. "So that's the way it's going to be, huh?" He casts a nervous glance at Fentinbrook. "I'm out of here!"
10:00, Today: Dungeon Master rolled 6,4 using 1d6+1,1d6 ((5,4)).
21:37, Today: Dungeon Master, for the NPC Slaver, rolled 2 using 1d20.  Save vs Spells.

He throws his arm back, getting ready to cast the gem he's holding at you, but then suddenly he stops in a daze: Fentinbrook has finished his spell.
This message was last edited by the GM at 19:44, Thu 01 July 2021.
Falan Oakenheel
player, 170 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Tue 29 Jun 2021
at 08:04
  • msg #927

Re: A1: Slave Pits of the Undercity

OOC: Will Falan have time to consider the situation before he finishes casting?
Ronan
player, 192 posts
Elf Magic User
AC 9 HP 9/10
Tue 29 Jun 2021
at 23:35
  • msg #928

Re: A1: Slave Pits of the Undercity

Ronan: Cast Magic Missile at the slaver.
Thrall: Protect Ronan.
New Hiree: Guard Ronan.
Black Angus
player, 199 posts
Human fighter 4
AC 2; HP 14/14
Thu 1 Jul 2021
at 19:47
  • msg #929

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 928):

We're your new friends." Angus says as he prepares to move forward. "Control your pets and surrender yourself."
Fentinbrook
player, 76 posts
Human Thief
Thu 1 Jul 2021
at 19:56
  • msg #930

Re: A1: Slave Pits of the Undercity

 Fentinbrook saw the reaction  of the leader, the nodded in satisfaction. He walked over to the Slaver, and held out his hand for the cube." You no longer have need of that. I shall keep it safe for you,friend. We need to have a chat about a few things. Tell your underlings to stand down."
Ronan
player, 194 posts
Elf Magic User
AC 9 HP 9/10
Thu 1 Jul 2021
at 22:25
  • msg #931

Re: A1: Slave Pits of the Undercity

Deflated that Fentinbrook has so easily hired a middle manager, Ronan consoles himself doling out pointless tasks to his new number #2, Trandar. The exercise of his petty yet absolute authority soon cheers him.

"Hey, do you all think we missed a treasure room somewhere along the way?."

Jerking his thumb at Fentin's new hire, he says, "Maybe he knows."
Falan Oakenheel
player, 171 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Fri 2 Jul 2021
at 03:19
  • msg #932

Re: A1: Slave Pits of the Undercity

Falan stepped forth. "So, what now?" He looked the slaver up and down, grinning at him.
Bernhard
player, 203 posts
Human Fighter
AC 1 HP 12/18
Fri 2 Jul 2021
at 03:20
  • msg #933

Re: A1: Slave Pits of the Undercity

"You all want to take your leave then?" Bernhard says to the orcs. "Unless you want to work for us for a while and clear out those bug creatures?"
Dungeon Master
GM, 292 posts
Fri 2 Jul 2021
at 13:32
  • msg #934

Re: A1: Slave Pits of the Undercity

The slaver snaps out of his daze, throwing the gem onto the table without much care. It comes down hard, but nothing seems to happen. "Forgive me, my friends, I lost myself for a minute there. I don't know what came over me." He grabs one of the weasels and calms its hissing with gentle strokes. "There, there. And you, orcs, drop your weapons, come on." They do so. He reaches for the gem [OOC: I assume this is what you're referring to when you speak of the cube, Fentinbrook] and hands it over to Fentinbrook when he approaches. "Of course!" You guess it might be worth about 500gp.

"Treasure room? Why, it's all over there. Take all you want!" He points to the crates at the side of the alcove. While you check them, he begins emptying his pockets and pouches onto the table.

The crates contain rations, chains and other supplies. Additionally, In one crate are bags of coins, 5,000 gp total. In another sack in a different crate are three pieces of jewelry, each worth 1,000 gp. There's also a crate full of wine.
On the table are the records of the slavers’ activities in the area (a ledger with logs of captured and sold slaves - it doesn't seem very interesting), and a map of what seems to be a caravan route with its stops on the way.

"Now? Perhaps I can offer you a meal - not much to speak of in terms of quality, of course, not a single chef around here worth a damn, but I managed to get the caravan to deliver some decent velunish vintage to me... Ah, of course, the caravan! What a great opportunity to present our business partners to you!"

Meanwhile, the orcs nod emphatically at Bernhard's first suggestion, but seem reluctant to make any comment on the second (which, given how scared they are of you, probably means no). You guess that the main reason they haven't left yet is that they'd have to cross the bridges towards your position and pass very close to you on the way to the stairs.
Black Angus
player, 200 posts
Human fighter 4
AC 2; HP 14/14
Fri 2 Jul 2021
at 13:37
  • msg #935

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 934):

Angus sheathes his sword and Nerrag secures his mace.
Brother Nerrag
Henchman, 53 posts
Cleric 5
HP 22/22 AC0
Sat 3 Jul 2021
at 13:54
  • msg #936

Re: A1: Slave Pits of the Undercity

In reply to Black Angus (msg # 935):

Nerrag walks over to the 'boss' and helps relieve him of his treasure. "Nice weasels you got there!"
Ronan
player, 195 posts
Elf Magic User
AC 9 HP 9/10
Sat 3 Jul 2021
at 17:50
  • msg #937

Re: A1: Slave Pits of the Undercity

Bernhard:
"Unless you want to work for us for a while and clear out those bug creatures?"

Ronan finds this proposition to be most disagreeable, countering that it would be better for these tunnels to return to their proper masters, theirs by right and might.
Falan's thrall:
"Ah, of course, the caravan! What a great opportunity to present our business partners to you!"

"In time, dear man, in time. Let us enjoy this Velunish wine and consider the proper disposal of these riches. It is only right that we should profit from the hard work of others."

OOC Is there an opportunity to buy regular and exceptional supplies before progressing to the slaver's stockade?
Spy
NPC, 7 posts
Sun 4 Jul 2021
at 16:33
  • msg #938

Re: A1: Slave Pits of the Undercity

The spy gives Ronan a disgusted look, but speaks softly, so as not to invoke the sorcerer's ire. "Do you really think we can spare time for wine, when the slaves still wear their chains somewhere in this place? By Cuthberth's Cudgel, I can barely stand looking at this weasel of a man, let alone drink with him" He then addresses the slaver. "I for one will decline your generous offer. And what of Lady Alina? Where are you keeping her?"

OOC: Yes, you will have opportunity to rest and resupply. The destination on the map is some distance away; and you aren't really pressed for time anyways.
You aren't out of this place yet, though!

Bernhard
player, 205 posts
Human Fighter
AC 1 HP 12/18
Tue 6 Jul 2021
at 03:08
  • msg #939

Re: A1: Slave Pits of the Undercity

Bernhard lowers his sword and motions for the orcs to take their leave.

"The slaves that you have," he says to the leader. "They are being held back there?" He gestures back the way they came. "Perhaps we can see them?"
Falan Oakenheel
player, 172 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Wed 7 Jul 2021
at 05:47
  • msg #940

Re: A1: Slave Pits of the Undercity

"Now, now, no need to call on Cuthbert's Cudgel. We'll be along soon, but we could use some rest. Pay no mind to Ronan's commentary, his heart's..." Falan paused, considering his next words carefully. "Well, he's on our side anyways, so try not to take umbrage."
Dungeon Master
GM, 294 posts
Wed 7 Jul 2021
at 11:26
  • msg #941

Re: A1: Slave Pits of the Undercity

"Indeed, indeed, precisely that is what I was talking about, my friend, the caravan leader is examining our goods right now - that's the perfect time to introduce you, you'll like him, he's a great guy, you'll see, he has a lot of clever insights on the proper handling and selection of slaves..."
Black Angus
player, 202 posts
Human fighter 4
AC 2; HP 14/14
Wed 7 Jul 2021
at 12:30
  • msg #942

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 941):

"Time to introduce him to steel so he can see the errors of his ways right before he dies." Angus says.
Bernhard
player, 207 posts
Human Fighter
AC 1 HP 12/18
Wed 7 Jul 2021
at 23:54
  • msg #943

Re: A1: Slave Pits of the Undercity

"Yes, please take us to the caravan leader. We do have much to discuss."
Fentinbrook
player, 77 posts
Human Thief
Thu 8 Jul 2021
at 12:07
  • msg #944

Re: A1: Slave Pits of the Undercity




" A moment Gentlemen, he is my creature, as it were. There are a few questions that needs answers before we go charging into the breach. Allow me my questions, then we can go forth." Said Fentinbrook.

 The Mage and other things, regarded the Slaver.” Let us start with your name, my good man. That, followed by what that gem is, and how does one operate it.”

Dungeon Master
GM, 296 posts
Thu 8 Jul 2021
at 16:29
  • msg #945

Re: A1: Slave Pits of the Undercity

"Gem? Oh, that? It's just a regular old ruby. Nothing special about it. Well, if you can say that about rubies, of all things. But anybody will believe it's magical, if you say it with enough conviction. It's a nice trick to play on gullible foo... a harmless prank to play on one's friends, I mean."
Black Angus
player, 205 posts
Human fighter 4
AC 2; HP 14/14
Thu 8 Jul 2021
at 16:31
  • msg #946

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 945):

Angus chuckles at the way they were duped.
Ronan
player, 198 posts
Elf Magic User
AC 9 HP 9/10
Thu 8 Jul 2021
at 22:15
  • msg #947

Re: A1: Slave Pits of the Undercity

Spy:
"Do you really think we can spare time for wine, when the slaves still wear their chains somewhere in this place?"

After helping himself liberally to the Velunish vintage, Ronan cocks his eye at the justice-mongering spy, "So you agree that these subterranean lands should be peaceably returned to their indigenous six-legged masters?"
Fentinbrook
player, 79 posts
Human Thief
Fri 9 Jul 2021
at 02:04
  • msg #948

Re: A1: Slave Pits of the Undercity


 An odd look crossed Fentinbrrok's face, in response to his new "friends" words. " Tell me, what was the plan if we had agreed to your superior's offer? Was it a delaying tactic, so they might muster their forces, or a legitimate offer? Speaking of which, do they have spell casters counted among them? If so, how many, and of what kind? Yes, Priests count in that description. Also, what constitutes their muscle, types and numbers, if you please"
Spy
NPC, 8 posts
Sat 10 Jul 2021
at 14:27
  • msg #949

Re: A1: Slave Pits of the Undercity

The spy looks about his companions for some help but then manages to find a suitable response, courage to reply or both."I'm all for the redistribution of these lands to peaceful settlers, but I assure you that the dwellers in this case are anything but peaceful. Man-eating (I've seen it!) insectoid horrors..."
Dungeon Master
GM, 298 posts
Sat 10 Jul 2021
at 14:28
  • msg #950

Re: A1: Slave Pits of the Undercity

"It was an honest offer. I mean it, I really do. You would be a lot less of a hassle if kept content with a satisfactory agreement. If anything, one can trust a Slave Lord to keep their word... Most of the time." The slaver strokes his weasels gently.
"The caravan brought a small army over. But there's only space for a dozen or so here, so we sent the rest off to waste their pay carousing. Keeps them coming back for work, you know. Most are common rabble. Save for the caravan master's lieutenant, she had the look of a veteran; and I think they also brought with them some kind of sorcerer. Or just some weird-looking fellow.
If you're asking about the Slave Lords themselves, you needn't worry about that. I don't either. They have more than enough muscle to protect their assets. It's only a matter of time until they bring enough of it down on whatever annoyance pesters them. You only have to worry about not letting them down. But I'm sure your performance will be more than satisfactory. I'm so glad we managed to come to an understanding. Wouldn't have liked for either of us to become one of those annoyances. A word of advice: they find failure very annoying."

This message was last edited by the GM at 08:54, Tue 13 July 2021.
Black Angus
player, 208 posts
Human fighter 4
AC 2; HP 14/14
Sat 10 Jul 2021
at 14:35
  • msg #951

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 950):

"Which means you have to move on?" Angus asked.
Dungeon Master
GM, 299 posts
Tue 13 Jul 2021
at 08:53
  • msg #952

Re: A1: Slave Pits of the Undercity

"That would have been the case had we not reached an agreement!" He smiles at you. Mayhaps the spell has deluded him into thinking he is the one who charmed you.

OOC: I think we're about finished here - shall we move to the slave pens area?
Fentinbrook
player, 80 posts
Human Thief
Tue 13 Jul 2021
at 11:50
  • msg #953

Re: A1: Slave Pits of the Undercity


 Fentinbrook walked over and put his arm around his new friend. "Come over here with me, I want to show you something." He took  his new " friend" over away to the opposite side of the room." Now stand right there, please don't move." Fen then walk back across the room and then produced the gem that  the other, was going to throw at them." Please don't move, as I cast this bauble hard upon the ground at your feet. Not to worry, it is just a harmless gem according to you."
Ronan
player, 201 posts
Elf Magic User
AC 9 HP 9/10
Tue 13 Jul 2021
at 14:37
  • msg #954

Re: A1: Slave Pits of the Undercity

Ronan has long tuned out the babbling of the district manager. His organization has no need of middle management; it's too lean and agile for nincompoops.

Spy:
Man-eating (I've seen it!) insectoid horrors..."

"Now, now, don't let your innate anti-insect bias get the best of you. They will respond to civilized overtures like any other noble people. Let's send," he says, looking beneficently at the bureaucrat, "him as diplomatic emissary."

Happily, he gets back on his feet, ready to trundle on to the slave pens. Entry level staff, he always has more need of that.
This message was last edited by the player at 14:44, Tue 13 July 2021.
Fentinbrook
player, 81 posts
Human Thief
Tue 13 Jul 2021
at 16:03
  • msg #955

Re: A1: Slave Pits of the Undercity


 " this is to see if he is telling the truth."
Falan Oakenheel
player, 175 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Wed 14 Jul 2021
at 07:49
  • msg #956

Re: A1: Slave Pits of the Undercity

"Can a man creature lie under the effects of a charm?" Falan grinned as he watched Fentinbrook go on.

Middle manager he might be, but it felt good to Falan to do this much--it was, honestly, more than Falan had expected to accomplish.
Spy
NPC, 9 posts
Thu 15 Jul 2021
at 13:49
  • msg #957

Re: A1: Slave Pits of the Undercity

"Oh no, they are plenty civilized. It's a civilization I'd want no part of, though!"
Dungeon Master
GM, 301 posts
Thu 15 Jul 2021
at 13:51
  • msg #958

Re: A1: Slave Pits of the Undercity

The slaver complies with Fentinbrook's orders. He merely comments: "Don't throw it too hard. It'd be a pity if it got scratched!"
Black Angus
player, 210 posts
Human fighter 4
AC 2; HP 14/14
Thu 15 Jul 2021
at 13:55
  • msg #959

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 958):

"It's a 500gp gem, I'd rather you not devalue it my friend. Your opinion Nerrag? You want a 500gp gem to be be devalued to a 100gp gem?"

After a few minutes, How much treasure is here? I say we give a gp or two to each slave so they are not vagrants. Then get on with it."
This message was last edited by the player at 13:57, Thu 15 July 2021.
Ronan
player, 203 posts
Elf Magic User
AC 9 HP 9/10
Thu 15 Jul 2021
at 23:07
  • msg #960

Re: A1: Slave Pits of the Undercity

Ronan chirps happily, "Capital idea, Angus. We'll call it a ... new hire bonus!"
This message was last edited by the player at 23:07, Thu 15 July 2021.
Bernhard
player, 209 posts
Human Fighter
AC 1 HP 12/18
Fri 16 Jul 2021
at 00:35
  • msg #961

Re: A1: Slave Pits of the Undercity

Bernhard waits by the exit.

"Any chance those insects will start eating the slaves if we keep hanging around here?"
Falan Oakenheel
player, 176 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Fri 16 Jul 2021
at 08:12
  • msg #962

Re: A1: Slave Pits of the Undercity

"That's a fair question, Bernhard. Should we be on, all?" Having had his moment to relax, Falan joined Bernhard at the exit.
Dungeon Master
GM, 302 posts
Fri 16 Jul 2021
at 23:49
  • msg #963

Re: A1: Slave Pits of the Undercity

"Come on, this way." The slaver leads you up the stairs and back down the hallway.
You enter the small room to the east. It is sparsely furnished. On the east wall are a large number of levers and above them at eye level is a narrow horizontal slit. A large insect man stands in the room, operating the levers. "These control the mechanisms in the pits", your guide explains. He opens the door to the south,and you climb down a small flight of stairs.
You pass through a room which seems to house the machinery of the levers above.  The ceiling is 10’ high. Mounted along the length of the ceiling are a series of pistons and springs. Presently maintaining these are five slaves and an insect man.
You go down a few steps to the north, and enter a broad, long chamber, filled with two rows of cages, whose bars reach from floor to ceiling. Each has a door with a heavy locking mechanism in it. On the floor of the cells are straw and wooden bowls. Each cell holds a man or a woman, although each could hold more. Strolling down the central corridor between the cages are three humans and five orcs.
There are two doors on the southern wall, and at its southwestern corner there are some stairs leading south.

The spy gasps under his breath and points to one of the cages discreetly. "That's lady Alina!"

The slaver beckons at one of the humans. "Polybdus! I have brought some friends you should meet!"
The man in question turns to you. "Hm? Well, who would these be?" He is richly dressed. Accompanying him is a swordswoman, dressed to fit the part, and a shifty looking fellow dressed in robes. The latter continues perusing the slaves (he seems to have taken an interest in lady Alina), but the swordswoman regards you with suspicion.
Ronan
player, 205 posts
Elf Magic User
AC 9 HP 9/10
Sun 18 Jul 2021
at 19:41
  • msg #964

Re: A1: Slave Pits of the Undercity

Ronan becomes all business.

"All, right, you two there," he barks, "gather up weapons for the cage dwellers."

He executes a smart turn, before issuing another order: "I want these locks off. This is no way to run a company village!"

He isn't finished. Whirling about, he commands that the levers be raised and the "pits be emptied" as the charter expressly forbids "housing employees in their own filth-encrusted pits."

The only problem, well, one of them anyway, is that he doesn't seem to be giving orders to anyone in particular. Rather it is a dusty corner and then some rusty machinery that he first addressed. As for the last, he does speak to to a living organism, just not a particularly sentient one--his thrall.
Dungeon Master
GM, 305 posts
Tue 20 Jul 2021
at 19:32
  • msg #965

Re: A1: Slave Pits of the Undercity

Polybdus does not seem amused. "Precisely who is this idiot, and what does he think he's doing?" As the half-orc moves to comply with the orders, the slave merchant gestures to his retinue and the swordswoman and the orcs move to block the thrall's way. The robed man speaks up: "A filth-encrusted pit is where slaves belong. Though I would not call them employees."
"What is the meaning of this, Arnpold?" The slaver is visibly sweating now, his mind racing to find a way to defuse the tension. He explodes into a fake giggle. "It's a joke, of course! Isn't it?" He throws a desperate look at Ronan. "What he really wanted to say is that he's looking forward to taking these slaves to the stockade!" He grabs the clothing of various other party members, pleadingly. "And... I'm sure my friends here are happy to meet you!"
Polybdus raises an eyebrow. "So, Arnpold hired you on as guards for the caravan? I'm not sure whether that is necessary. Though taking into consideration the recent events..."
Bernhard
player, 210 posts
Human Fighter
AC 1 HP 12/18
Wed 21 Jul 2021
at 02:13
  • msg #966

Re: A1: Slave Pits of the Undercity

"Pay him no mind," Bernhard says, "his sense of humor is...odd. We were told there were security issues of late. We're here to help with that problem."

Bernhard keeps an eye on the swordswoman, ready to strike if need be.
Falan Oakenheel
player, 179 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Wed 21 Jul 2021
at 08:26
  • msg #967

Re: A1: Slave Pits of the Undercity

"Aye, his famous sense of humor. We're here to make your problems go away, of course." Falan gave a bow.
Black Angus
player, 215 posts
Human fighter 4
AC 2; HP 14/14
Wed 21 Jul 2021
at 20:27
  • msg #968

Re: A1: Slave Pits of the Undercity

In reply to Falan Oakenheel (msg # 967):

Angus stood there quietly, resting his hand on the hilt of his sword, waiting to kill these foul people. He would start with the wizard!
Ronan
player, 206 posts
Elf Magic User
AC 9 HP 9/10
Wed 21 Jul 2021
at 21:19
  • msg #969

Re: A1: Slave Pits of the Undercity

Undeterred by the attempted diplomatic interventions of Falan and Bernard, Ronan belts out, "I will brook no opposition to the operation of my firm!"

He casts color spray on the visiting executive and his entourage.
Black Angus
player, 216 posts
Human fighter 4
AC 2; HP 14/14
Thu 22 Jul 2021
at 12:49
  • msg #970

Re: A1: Slave Pits of the Undercity

In reply to Ronan (msg # 969):

Angus draws his sword and goes after the robed figure, thinking him a wizard!

08:48, Today: Black Angus rolled 8 using 1d20+1.  to hit. MISSED!

08:49, Today: Black Angus rolled 5 using 1d6.  initiative
This message was last edited by the player at 12:50, Thu 22 July 2021.
Thorik
player, 72 posts
Dwarf Thief
AC:7 HP:11/12
Thu 22 Jul 2021
at 23:55
  • msg #971

Re: A1: Slave Pits of the Undercity

Thorik has stopped at the cage where the "special" slave was mentioned.  Peering in to see this Lady.  If she is awake, he whispers, "Ladies don't belong in cages, how come you here?"
Bernhard
player, 211 posts
Human Fighter
AC 1 HP 12/18
Fri 23 Jul 2021
at 00:38
  • msg #972

Re: A1: Slave Pits of the Undercity

"So much for subtlety."

Their cover blown, Bernhard attacks the swordswoman.

20:36, Today: Bernhard rolled 3 using 1d6.  initiative.
20:36, Today: Bernhard rolled 9,6 using d20+1,d6+1.


OOC: Do we still have that goblin with us?
Dungeon Master
GM, 307 posts
Fri 23 Jul 2021
at 23:31
  • msg #973

Re: A1: Slave Pits of the Undercity

OOC: Yep, Tum-Tuk is still with you. So is Dhar-Gradvig, the escaped slave.

The lady, lying in a somewhat undignified way on the floor, rises on her arms and looks up warily at the dwarf. "Another brute thinking himself witty enough to make a joke at my expense? That one's played out." She squints. "Aren't you a little short for a slaver?"

01:13, Today: Dungeon Master rolled 5 using 1d6.  Surprise 1-2.
01:13, Today: Dungeon Master rolled 3,3 using 1d6,1d6.  Initiative (PCs, Monsters).
Everyone at the same time.
01:02, Today: Dungeon Master, on behalf of Ronan, rolled 2 using 1d6+1.  Color Spray.
The spray affects the closest enemies first, which I'm judging to be the robed man and the merchant. The latter gets no save.
01:07, Today: Dungeon Master rolled 7 using 1d20.  Save (Robed Man).


Ronan's Color Spray knocks out both merchant and mage. Angus seizes the chance to put an end to the spellcaster.

01:18, Today: Dungeon Master rolled 12 using 2d6+1 ((5,6)).

The swordwoman replies to your treacherous ambush with a war cry, and the orcs fling themselves at you like madmen!
01:24, Today: Dungeon Master rolled 5,7 using 1d20+1,1d6+1.  Attack.
Miss
01:24, Today: Dungeon Master rolled 6,8,18,17,18,1,4,2,4,2 using 1d20,1d20,1d20,1d20,1d20,1d6,1d6,1d6,1d6,1d6.  Attacks.
2 damage for Angus
4 damage for Bernhard
2 damage for Nerrag

01:29, Today: Dungeon Master, on behalf of Tum-Tuk, rolled 10,3 using 1d20,d6 ((10,3)).

Bernhard has no luck against his opponent, and neither does the 'valiant' goblin you have hired on.

[Those who haven't announced actions yet may do so now, and everyone should post actions for the next round too.]
Ronan
player, 207 posts
Elf Magic User
AC 9 HP 9/10
Sat 24 Jul 2021
at 01:25
  • msg #974

Re: A1: Slave Pits of the Undercity

R#1 Ronan's thrall and new hire: melee attacks
R#2 Ronan casts magic missile at two targets; Thrall and new hire keep attacking.
Bernhard
player, 212 posts
Human Fighter
AC 1 HP 12/18
Sun 25 Jul 2021
at 03:40
  • msg #975

Re: A1: Slave Pits of the Undercity

Bernhard continues his attack against the swordswoman.


23:39, Today: Bernhard rolled 6 using 1d6.  initiative.

23:39, Today: Bernhard rolled 9,2 using d20+1,d6+1.

Falan Oakenheel
player, 180 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Mon 26 Jul 2021
at 06:41
  • msg #976

Re: A1: Slave Pits of the Undercity

First round: Falan finally casts that prepped Web spell, trying to catch the mass of orcs coming against us in the spell.

Second round: Falan fires his bow at the robed fellow!

OOC: He seems important. Sorry for the wait, tech issues lately.

00:40, Today: Falan Oakenheel rolled 9,4 using 1d20+1,1d6.  bow attack.

00:40, Today: Falan Oakenheel rolled 1 using 1d6.  initiative.

Oof!

Bernhard
player, 213 posts
Human Fighter
AC 1 HP 12/18
Mon 26 Jul 2021
at 17:46
  • msg #977

Re: A1: Slave Pits of the Undercity

OOC: Falan, the robed fellow is already dead.
Falan Oakenheel
player, 182 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Tue 27 Jul 2021
at 06:08
  • msg #978

Re: A1: Slave Pits of the Undercity

OOC: Oof, that's true--I was struggling to think who to target on the dice rolling screen, and completely forgot what I had just read here. I suppose the target would be, uh, the swordswoman, then.
Dungeon Master
GM, 308 posts
Tue 27 Jul 2021
at 08:07
  • msg #979

Re: A1: Slave Pits of the Undercity

10:00, Today: Dungeon Master, for the NPC Swordswoman, rolled 11 using 1d20.  Save vs Spell.

Falan's spell entangles both the orcs and the swordswoman. They struggle to break free, but the silky strands are too strong. The fight is over, and they are at your mercy.
The orcs scream in terror, but the swordswoman keeps a fiery look in her eyes and curses, angry that she's been bested in 'such an underhanded way'.
The slave merchant, who'd been backing up slowly as the fight built up, now turns and flees running for the exit on the opposite end of the room. To run after him you'd need to go past the web spell, which could prove tricky.

OOC: I'd like to point out that some of you are dangerously low on hit points if my records are correct. Check the 'Quick Reference' thread.
Thorik
player, 73 posts
Dwarf Thief
AC:7 HP:11/12
Wed 28 Jul 2021
at 01:28
  • msg #980

Re: A1: Slave Pits of the Undercity

Thorik shrugs, "A bit short, but I have tall friends, we'll have you rescued "shortly" lady...".
Black Angus
player, 218 posts
Human fighter 4
AC 2; HP 14/14
Wed 28 Jul 2021
at 12:05
  • msg #981

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 980):

"Where are the keys for the doors?" he asked the jailer.
Falan Oakenheel
player, 183 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Mon 2 Aug 2021
at 08:32
  • msg #982

Re: A1: Slave Pits of the Undercity

"Better answer my friend, he gets angry easily!"
Bernhard
player, 214 posts
Human Fighter
AC 1 HP 12/18
Mon 2 Aug 2021
at 22:36
  • msg #983

Re: A1: Slave Pits of the Undercity

"Underhanded?" Bernhard says to the swordswoman. "Winning is winning."

"Quit your complaining!" he says to the orcs in orcish. "Drop your weapons and don't try anything and we'll let you go when this is finished."

Bernhard turns to their new friend.

"Who is she?" he asks pointing to the swordswoman. "I assume she's dangerous."
This message was last edited by the player at 22:37, Mon 02 Aug 2021.
Dungeon Master
GM, 310 posts
Tue 3 Aug 2021
at 14:14
  • msg #984

Re: A1: Slave Pits of the Undercity

The orcs that still uselessly clutched their weapons even in their entanglement drop them. One of them points at a metallic ring on the ground - it is a set of keys, one for each of the cells. About time! I was beginning to think I was going to rot in this cell forever. Wait... Limos, is that you? The spy quickly moves up to the cell and kneels. "Lady Alina! I've gathered these men to rescue you. Forgive the delay, but as you've surely seen, the enemies in our way were numerous. But you need not fear, these brave knights slew them all! With haste, now, open the cell."


The swordswoman mutters something. "Well, I don't know the details, but I think she was a gladiatorial champion of some kind", the slaver says. "Killed a manticore with her bare hands, or so they said."
Black Angus
player, 219 posts
Human fighter 4
AC 2; HP 14/14
Tue 3 Aug 2021
at 14:17
  • msg #985

Re: A1: Slave Pits of the Undercity

Angus fetches the keys and starts opening the doors, starting with the ladies cell.
Bernhard
player, 216 posts
Human Fighter
AC 1 HP 12/18
Tue 3 Aug 2021
at 20:55
  • msg #986

Re: A1: Slave Pits of the Undercity

"What are you doing working for these scum?" Bernhard asks the swordwoman. "Someone of your talent could earn a lot more tearing down their empire than they'll ever pay you."

Bernhard pulls a gem from his belt pouch to show her.

"Plenty more where that came from."

Thorik
player, 74 posts
Dwarf Thief
AC:7 HP:11/12
Tue 3 Aug 2021
at 23:40
  • msg #987

Re: A1: Slave Pits of the Undercity

Thorik likes how Bernhard is thinking, the more swords the better and one that has fought in the pits might prove very helpful.
Falan Oakenheel
player, 184 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Wed 4 Aug 2021
at 07:34
  • msg #988

Re: A1: Slave Pits of the Undercity

"Careful, comrades, she might be a true believer."
Dungeon Master
GM, 312 posts
Thu 5 Aug 2021
at 20:14
  • msg #989

Re: A1: Slave Pits of the Undercity

"A gem? You attempt to bribe me with petty riches?" The swordswoman spits at your feet. "A true warrior fights not for money, but for honor! You, who resort to cheap tricks, have none. And I would lose mine if I gave up my loyalty, forged in fire and blood, for the mere promise of coin. Were I not bound by these webs, I would show you what a true fighting spirit really is!"
This message was last edited by the GM at 20:18, Thu 05 Aug 2021.
Black Angus
player, 224 posts
Human fighter 4
AC 2; HP 14/14
Fri 6 Aug 2021
at 11:46
  • msg #990

Re: A1: Slave Pits of the Undercity

In reply to Dungeon Master (msg # 989):

"Too bad, she would have made a great team mate, she has no honor unlike what she says, or she would not sell her life for slavers, kill the evil bitch and be done with her I say!
Falan Oakenheel
player, 186 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Sat 7 Aug 2021
at 07:46
  • msg #991

Re: A1: Slave Pits of the Undercity

Falan drew his blade and pressed it slowly into the swordswoman's heart. He cleaned off his blade afterward.

"Well, let's be done with this one."
Ronan
player, 209 posts
Elf Magic User
AC 9 HP 9/10
Sat 7 Aug 2021
at 15:49
  • msg #992

Re: A1: Slave Pits of the Undercity

Mercenary Lady:
"A true warrior fights not for money, but for honor!"

Ronan's eyes had settled on the webbed woman long enough before Falan's blade had pierced her heart for him to castigate her: "True, you're a swearer of vows and no breaker of oaths. You've chained yourself to ideas, and in doing so, you're no more than a slave yourself, a heartless slave to your principles."

He observes Falan drawing his sword and moving near her.

"Let us remind you where it is and what it is to feel it."
Bernhard
player, 217 posts
Human Fighter
AC 1 HP 12/18
Sun 8 Aug 2021
at 01:47
  • msg #993

Re: A1: Slave Pits of the Undercity

"Pity," Bernhard says, making no effort to interfere. He then sets himself to the task of helping to free the slaves.

"We should get these people out of here as quickly as possible."
Dungeon Master
GM, 314 posts
Tue 10 Aug 2021
at 07:23
  • msg #994

Re: A1: Slave Pits of the Undercity

The swordswoman stares Falan in the face as the steel saps her life's blood. The light fades from her eyes, and her body hangs limp from the webs. The orcs watch in horror, probably thinking they're also going to be summarily executed.

A crowd of slaves forms in the center of the room as you open the cells and release captives. They're malnourished, hurt and scared, but something in them still  yearns for freedom. Unsure of what destiny has yet in store for them, they look to you for guidance.

"Whether sellswords or noble knights, you have performed a great deed today. I will make sure that my father rewards you accordingly when we reach our lands," Lady Alina says. "Until then, we have a long road ahead of ourselves. Lead the way, friends", adds Limos, the spy.
Thorik
player, 76 posts
Dwarf Thief
AC:7 HP:11/12
Tue 10 Aug 2021
at 14:49
  • msg #995

Re: A1: Slave Pits of the Undercity

Thorik takes off his waterskin and takes out the bulk of his rations and walks over the Lady,

"No one can travel on the dreams of freedom alone, parse this out amongst the others, they will need energy to journey".

He looks around at the rest of the group to see if others will join in sharing with this weakened people.  Thorik is decent enough but the gesture isn't uncalculated, trying to escape with a bunch of weakened slaves isn't good strategy.
Black Angus
player, 225 posts
Human fighter 4
AC 2; HP 14/14
Tue 10 Aug 2021
at 14:58
  • msg #996

Re: A1: Slave Pits of the Undercity

In reply to Thorik (msg # 995):

Angus shares his rations too.
Bernhard
player, 218 posts
Human Fighter
AC 1 HP 12/18
Wed 11 Aug 2021
at 02:48
  • msg #997

Re: A1: Slave Pits of the Undercity

Bernhard joins in passing out some of his rations.

"The way out is this way," he says pointing back toward where they faced Arnpold and his weasels. "This one knows the way," he adds pointing to Arnpold.
Falan Oakenheel
player, 188 posts
Elf MU 3/F 3
AC: 7 HP: 10/12
Wed 11 Aug 2021
at 07:36
  • msg #998

Re: A1: Slave Pits of the Undercity

Falan moves to guard the rear of this group of former slaves, looking proudly upon the work he had done with his comrades.
Dungeon Master
GM, 316 posts
Wed 11 Aug 2021
at 22:30
  • msg #999

Re: A1: Slave Pits of the Undercity

The food and drink does the slaves well. They begin to regain some of their strength and vitality. You even catch a glimp of what might be determination and the sprouting seeds of courage.

The charmed slaver clicks his tongue. "We might go that way, but the path passes through the aspis caves. Or if you went through the pits instead, you'd take the longer road; you see, over there," he points to the exit at the other end of the room," is a hidden passage. We take it and we'll get through the sewers faster than you can say 'indentured servitude'."
Bernhard
player, 219 posts
Human Fighter
AC 1 HP 12/18
Thu 12 Aug 2021
at 02:29
  • msg #1000

Re: A1: Slave Pits of the Undercity

"Thank you for that," Bernhard says to the charmed slaver. "Let's go that way then. The quicker the route the better."
Dungeon Master
GM, 317 posts
Thu 12 Aug 2021
at 07:40
  • msg #1001

Re: A1: Slave Pits of the Undercity

OOC: Will you try to exit through the inn (inside the city) or the ruined temple (outskirts)?
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