About the Game.   Posted by Nerull.Group: 0
Nerull
 GM, 8 posts
 God of Death
Thu 14 May 2020
at 15:10
About the Game
We are going to run a few adventures up to 12 - 14 level, if it lasts that long, using the Rules Cyclopedia. I have not read the rules book cover to cover, but like what I read. I covers a lot of ground. It's a lot like BECMI and AD&D and Basic.

No Resurrection or Reincarnate - dead is dead but you go unconscious at 0 hp and die at -10.

No spell components needed

No demi-human level limits.

No fudged DM dice rolls

This message was last edited by the GM at 14:03, Fri 15 May 2020.

Nerull
 GM, 20 posts
 God of Death
Fri 15 May 2020
at 14:03
About the Game
In reply to Nerull (msg # 1):

Elam N'Tari:
Couple quick questions...

General:
1. Are you allowing the adjustment of scores as listed on p.7 of Rules Cyclopedia?
2. Any other Optional rules in use (Skills, Weapon Mastery, etc.)?
3. Languages - Are you looking simply Common or are there also race specific languages (Suloise, Flan, Oerdian, etc.)?

Magic User Specific:
1. Are magic users Dagger only or are you allowing the optional allowed weapons (staff, blowgun, flaming oil, holy water, net, thrown rock, sling, whip) on p.19?
2. How do you wish to decide starting spells in my spell book?


Race specific languages, Mages can use staff's etc. Skills will be 2nd edition NWP Weapon Mastery yes. Spells, Read magic, and pick them up to your limit.

This message was last edited by the GM at 14:04, Fri 15 May 2020.

Minnie
 player, 2 posts
Fri 15 May 2020
at 19:08
About the Game
Is the optional 'Two Weapons Combat' rule in play?
Nerull
 GM, 28 posts
 God of Death
Fri 15 May 2020
at 19:09
About the Game
In reply to Minnie (msg # 3):

Yes
Minnie
 player, 3 posts
Fri 15 May 2020
at 19:30
Re: About the Game
Nerull:
In reply to Minnie (msg # 3):

Yes


Then Minnie will wield twin daggers of death!