RolePlay onLine RPoL Logo

, welcome to Exiled to the Forbidden Lands

06:01, 4th May 2024 (GMT+0)

I.C. JOURNEY.

Posted by NarratorFor group 0
Narrator
GM, 115 posts
Thu 6 Aug 2020
at 14:23
  • msg #1

I.C. JOURNEY

[HEX: U-20 - South of Runething]
Quarter 1, Day 2


With Harinder leading the way, the group makes good time, with Lothar occasionally having to pull up the sleeves and hem of the leather armour he’s wearing, lest he trip over it.

You have gone a little over a dozen kilometres when Brevis stops and points out a curious sight.

You are standing near the top of a slight rise in the land, looking down on the plains between Runething and the Arina Forest.

A few hundred meters down the slope, by a small copse of trees are two figures, seemingly engaged in a duel. Sounds of violent bellowing, mixed with battle cries and song reach your ears as a male orc and female elf lunge and parry with swords. Neither appears to hit the other and after a few seconds they shout insults at each other.

"You skinny whelp, I'll snap you like a twig!" Bellows the orc.

"You can't hit a boulder with that thing, you've no hope of hitting me! Retorts the elf, before pirouetting on the spot and lunging at a spot by the orc's shoulder.



OOC: The pair haven't noticed you yet, and you are around 200 meters from them.
This message was last edited by the GM at 14:24, Thu 06 Aug 2020.
Caile
player, 80 posts
Half-Elf
Minstrel
Thu 6 Aug 2020
at 20:47
  • msg #2

I.C. JOURNEY

OOC: If we want to sneak closer we have to make a group roll for STEALTH, right?
Narrator
GM, 116 posts
Thu 6 Aug 2020
at 21:12
  • msg #3

Re: I.C. JOURNEY

Caile:
OOC: If we want to sneak closer we have to make a group roll for STEALTH, right?


Yep.
Caile
player, 81 posts
Half-Elf
Minstrel
Fri 7 Aug 2020
at 05:41
  • msg #4

Re: I.C. JOURNEY

With Caile leading the group through the underbrush, they are able to stealthily approach the pair of duelants. Getting as close as they can without being noticed, the party hides among the greenery in the small copse of trees.


OOC: 07:35, Today: Caile rolled 1 success using 2d6 with the Target Number system with a target of 6 with rolls of 5,6.  Group roll STEALTH to approach the duelants. Push.
07:34, Today: Caile rolled 1 success using 3d6 with the Target Number system with a target of 6 with rolls of 5,3,6.  Group roll STEALTH to approach the duelants.

Brevis
player, 78 posts
Half-Elf
Sorcerer
Fri 7 Aug 2020
at 12:07
  • msg #5

Re: I.C. JOURNEY

In reply to Caile (msg # 4):

(Whispering to the group)

With my luck, that is the orc chieftains favored son...or daughter, sometimes it is hard to tell.  We'd best consider our options here in a forward thinking manner.
This message had punctuation tweaked by the player at 17:28, Fri 07 Aug 2020.
Caile
player, 82 posts
Half-Elf
Minstrel
Sat 8 Aug 2020
at 20:00
  • msg #6

Re: I.C. JOURNEY

Caile peeks out from a thorny bush and looks at the sparring combatants.

"I think they might actually be sparring, neither one seems to be really going for the kill. It's either that, or they are just the worst fighters the Ravenlands have ever seen. Should we make ourselves known? They may have heard news from Grindbone or know if the orcs in the Arina Forest would allow us to enter their territory for parlay?"
Harinder
player, 59 posts
Human
Druid
Sun 9 Aug 2020
at 07:31
  • msg #7

Re: I.C. JOURNEY

"We outnumber them" the druid says in a weak voice. "We should sneak up, else they be running at the sight of us. Can we be certain they are alone? Is there a camp? A pack horse or two?"

Unlikely companions, Harinder reflected. But post blood mist, this was a strange new world.
This message was last edited by the player at 07:03, Fri 14 Aug 2020.
Caile
player, 83 posts
Half-Elf
Minstrel
Sun 9 Aug 2020
at 09:59
  • msg #8

Re: I.C. JOURNEY

"Outnumber them? Not every problem is best solved with violence or the threat of it, old man. And not every one you encounter in these lands is a spineless coward, running at the sight of a stranger. Besides, if an orc and an elf have become unlikely compatriots they are likely no strangers to adversity. I say we talk to them, try words before swords."

With these words the minstrel steps out from behind the bush, hands in the air, palms forward. He slowly walks towards the two strangers.

"Hail, fellow travellers! I'm terribly sorry for interrupting your sparring game, but I was wondering if you could offer a lost minstrel some aid in these treacherous lands? It seems I have gotten myself lost among these hills."

Caile stops at a safe distance, ready to draw his sword and shield should things get ugly. He offers the orc and elf a flash of his smile, trying to appear non-threatening.
Brevis
player, 79 posts
Half-Elf
Sorcerer
Sun 9 Aug 2020
at 21:56
  • msg #9

Re: I.C. JOURNEY

In reply to Caile (msg # 8):

Brevis remains hidden, silently waiting to see how the orc and elf react to Caile.  He merely tilts his head upward enough to see out from under the hood of his cloak.

While keeping at eye on all three, the bulging veins of the orc demand Brevis' attention.  He can nearly hear the beating sound or, at least, imagines that he can.  A willpower within him pulses as well in a matching timbre to the heart of the orc.
Narrator
GM, 117 posts
Mon 10 Aug 2020
at 14:07
  • msg #10

Re: I.C. JOURNEY

The pair quickly turn to face Caile, standing side by side, the elf maiden scanning the copse of trees for signs of anyone else while the broad shouldered orc speaks to Caile.

"Who are you? Who dares to sneak up on us two?" The orc says, his voice powerful and oddly melodic, at least for an orc.

"If you are a foe, I must warn you, you'd best be on your way."
Caile
player, 84 posts
Half-Elf
Minstrel
Mon 10 Aug 2020
at 18:55
  • msg #11

Re: I.C. JOURNEY

'I was right, they are companions, however unlikely. Curious.' the bard thinks to himself. The couple seemed wary, so Caile quickly set about calming them.

"Foe? Me? No, I'm a simple minstrel, just like I said." He motions to his weapons and armor, careful to keep his palms up, facing the orc and elf. "This getup is mostly to dissuade unsavoury types from assaulting me as I traverse these lands. One can never be too careful, as I'm sure you'd agree. And as to sneaking, I did no such thing! You must have been too busy with your business to notice me as I stumbled through the copse of trees back there."

The minstrel tries a second flash of his pearly whites. One can never be too liberal with smiles. Well. Almost never.
This message was lightly edited by the player at 18:55, Mon 10 Aug 2020.
Brevis
player, 81 posts
Half-Elf
Sorcerer
Tue 11 Aug 2020
at 10:31
  • msg #12

Re: I.C. JOURNEY

In reply to Caile (msg # 11):

Reaching into his pack, Brevis unpacks some of the bread and breaks off two pieces.  With both hands full, he casually steps out of the trees as if unaware he'd be in the company of anyone.

Brother, slow up, I've got bread to share!

Turning his eyes to Caile as well as the orc and elf, he feigns surprise and halts.

Ah, there you are, I hadn't realized there were others.  If anyone is hungry, please, join in.
 I've more here.
Narrator
GM, 119 posts
Tue 11 Aug 2020
at 11:19
  • msg #13

Re: I.C. JOURNEY

Both orc and elf look suspiciously at Brevis as he emerges from the woods.

The orc turns to Caile, "Are there any more of your brothers around here, or is it just the pair of you?"
Caile
player, 85 posts
Half-Elf
Minstrel
Tue 11 Aug 2020
at 13:01
  • msg #14

Re: I.C. JOURNEY

Caile turns to Brevis, a look of relief on his face.

"Ah, brother! There YOU are! I thought I had lost you in these accursed hills. Where are the others?"

Turning back to the duelants, Caile offers an apologetic smile.

"We are a small group of travellers on our way south. Unfortunately we got separated soon after setting off this morning, but now it appears we have found each other again. Huzzah!"
Brevis
player, 82 posts
Half-Elf
Sorcerer
Wed 12 Aug 2020
at 04:20
  • msg #15

Re: I.C. JOURNEY

In reply to Caile (msg # 14):

Extending an arm with the intent of sharing the first piece of bread with the duelists, Brevis tosses the second piece of bread into the air toward Caile.

Waving the bread in an earnest effort to share, he takes a step closer to the orc and elf and addresses them.


If you're travelling today, have a bite and fortify yourselves with us.  If you're already where you're going, perhaps you can give us the lay of the land.
Narrator
GM, 120 posts
Thu 13 Aug 2020
at 11:07
  • msg #16

Re: I.C. JOURNEY

The pair of duellists share a look, before both lowering their weapons and cautiously approaching Brevis.

"I am Heldemin," says the female elf. At closer inspection, she is covered in intricate tattoos, with dark hair and wears leather armour. Her longsword now sheathed at her side. "This is Alachran." She says indicating her sparring partner, a powerfully muscled orc, who wears a simple vest, showing off his bulging biceps.

"We often come here to spar, our peoples are not so tolerant of our choice of friends." She says a hint of sadness in her voice.
Caile
player, 86 posts
Half-Elf
Minstrel
Thu 13 Aug 2020
at 22:30
  • msg #17

Re: I.C. JOURNEY

"Yes, I didn't want to pry, but it is quite... unusual to see an elf and an orc as amiable towards one another as you two. But it lifts my heart to see that not all conflicts are eternal. How did you two chance upon each other? Are your settlements close by?"

The bard takes a big bite out of his hunk of bread and chews as he looks expectantly at the unorthodox pair.
Narrator
GM, 121 posts
Mon 17 Aug 2020
at 07:52
  • msg #18

Re: I.C. JOURNEY

Heldemin shrugs, looking at her companion for a second before answering. "I was foraging in the forest and heard a wonderful sound. It captured my imagination, later my heart..."

At this Alachran blushes and shakes his head. "I like to sing, but my people, at least most of them, do not appreciate this form of expression. I had been cast out of the Eye, and had come to the edge of the forest to sing, where I was free to express myself. We became friends, and more... But I long to return to my family."

It is clear that the pair are very much in love by the way they look at each other. They share some of their own food and ask where you are travelling to.
Caile
player, 87 posts
Half-Elf
Minstrel
Mon 17 Aug 2020
at 14:35
  • msg #19

Re: I.C. JOURNEY

Hearing the story of how the couple found each other and fell in love through the medium of music almost makes Caile cry out with joy. A singing orc, exiled for his passion, finding love in a stranger that he by all rights should hate. It was a ballad, true as he had ever heard.

"You sing? How wonderful! I am something of a minstrel myself, favouring the flute and at times my voice as my instruments of choice. How marvellous! We must perform something together! In any case, I simply must hear your song before we part ways. I must!"

Reigning in his enthusiasm and composing himself, the bard takes a hearty swig from the cool berry infused drink offered by Heldemin. He wipes his mouth and lets out a content sigh.

"Terrific thirst quencher, what is it? Some ancient elven drink? Anyway, we are headed south, seeking old friends. We have heard that they may have run afoul of some pretty nasty characters near a village called... uhm... what was it? Groundstone? Have you heard of such a village?"
This message was last edited by the player at 14:36, Mon 17 Aug 2020.
Brevis
player, 86 posts
Half-Elf
Sorcerer
Wed 19 Aug 2020
at 17:49
  • msg #20

Re: I.C. JOURNEY

In reply to Caile (msg # 19):

Brevis begins to unload as full a meal as he can provide to their newfound friends. 

I hesitate to speak out of turn, but we are fighting against the clock to aid our brothers and sisters.  Their situation is dire.

I suspect we might understand each other on a deeper level.  Share in our food and, perhaps, if you are so moved, join us.

He tells the truth of their quest to the orc and elf, appealing to their sensibilities as the misunderstood, the cast out, and good of heart.  Slavers, those that seek to crush the misunderstood and different, are the evil in play here and Brevis is confident that the orc and elf are kindred spirits.
Narrator
GM, 124 posts
Fri 21 Aug 2020
at 07:29
  • msg #21

Re: I.C. JOURNEY

The pair listened to Caile with interest, seemingly happy to have found someone who shared their love for song.

“We would gladly sing for you, if you would play with us.” The elf said, to which the orc gave her a sideways glance, a look of apprehension on his face.

“It is blackcurrant….” Heldemin pauses for a moment as Caile carries on.

“Grindbone, you speak of Grindbone.” The look of disgust on her face.

She and her orc companion look to Brevis as he tells of their intentions. “It may be that we can help each other.” She said, “But I would speak to my companion a moment first.”

At that the pair moved off for a few moments and spoke quietly together.
Heldemin
NPC, 1 post
Elf
Fri 21 Aug 2020
at 14:54
  • msg #22

Re: I.C. JOURNEY

After a moment, the pair turn and Heldemin speaks to Brevis and Caile.

"We can help in your endeavour, for it is a noble one for certain." She says solemnly. "But four of us would be hard pressed to enter a place such as Grindbone and make off with any of your kindred spirits unscathed."

"If we were to accompany you, we would ask something of you in return." She says.
Brevis
player, 89 posts
Half-Elf
Sorcerer
Fri 21 Aug 2020
at 15:02
  • msg #23

Re: I.C. JOURNEY

In reply to Heldemin (msg # 22):

I have already given my all to this cause.  Join us, and what I have given is yours.  Ask of me and I will gladly give the shirt off my back.

Brevis lifts his clothing to reveal the scars, the unwanted and wanted, that litter his back.

Please don't take me for one without manners for pleading with such urgency.  Let it only speak to our purpose and intent.
Alachran
NPC, 1 post
Orc
Fri 21 Aug 2020
at 15:15
  • msg #24

Re: I.C. JOURNEY

The orc looks to his elven companion, something like pleading or impatience written on his face.
Heldemin
NPC, 2 posts
Elf
Fri 21 Aug 2020
at 15:19
  • msg #25

Re: I.C. JOURNEY

"We would ask that you help us to gain entry to Emperor Hroka's court at the Eye of the Rose, the Roka clan's stronghold." The elf explains.

"Alachran has been exiled due to his.. our love for one another. We would ask that you help us get an audience to perform for the Emperor to show that our two peoples are not so different." She speaks quickly, clearly emotional, prepared to risk everything for her love.

The orc, looks on, awaiting your reply.
Brevis
player, 90 posts
Half-Elf
Sorcerer
Fri 21 Aug 2020
at 16:11
  • msg #26

Re: I.C. JOURNEY

In reply to Heldemin (msg # 25):

Brevis conveys a plain and obvious look upon his face.


It is done. I've spent much time in court, and it is like a second home to me.  Should we be successful, I'd be fulfilled dying to do so.  Should we not be successful, I'd still die to do so.  Have I made myself clear?
This message was last edited by the player at 21:26, Sat 22 Aug 2020.
Harinder
player, 62 posts
Human
Druid
Sat 22 Aug 2020
at 10:02
  • msg #27

Re: I.C. JOURNEY

Harinder approach and looks up at the orc with an expression of disbelief.

"My good sir", he lets out a sigh and shakes his head slowly.  Under his breath he adds, as to himself "Never did I expect to speak so to an orc." And to the orc he says "Why do you presume that we are better fit to convince your kin than yourself? We have no alliegence to the ... Hroka or the Hurhur clans. They are your kin, man! Not ours ..."
Caile
player, 93 posts
Half-Elf
Minstrel
Mon 24 Aug 2020
at 17:17
  • msg #28

Re: I.C. JOURNEY

Putting a firm hand on the old druids shoulder, Caile makes a dismissive wave with his other hand to the couple.

"Never mind our old fool of a companion, he's barely coherent and when he speaks it is usually utter poppycock. You have our aid, as long as we have yours, I swear it. As to the order of our quests I must point out that our quandary seems of a somewhat more pressing nature, wouldn't you agree? And as you can see we are more than..."

Turning to Harinder he notices the absence of Eins and Lothar.

"Harinder? Where are the others? Where are Lothar and Eins?"
Alachran
NPC, 2 posts
Orc
Tue 25 Aug 2020
at 09:13
  • msg #29

Re: I.C. JOURNEY

Wary of another strangers appearance, the orc brings himself up to his full height, towering a full head above the old druid, his eyes narrowed in suspicion.

"Aye, strangers you are, but no bias of my kin do you have. You see us as we are, together, and hopefully you could convince my kin that our love is real and natural."

To Caile, the orc turns, nodding somewhat reluctantly. "Aye, I agree....."
Eins Heold
player, 36 posts
Dwarf
Fighter
Tue 25 Aug 2020
at 09:21
  • msg #30

Re: I.C. JOURNEY

From the copse of trees a short distance away, stumbles the dwarf, blood streaming from a cut above his eye.

"Bloody little bugger.." He curses as he nears the group. "Lothar, that snide little half-man, hit me while I wasn't looking and made off. He's dumped his leathers and disappeared.

"Oh, we're consorting with orcs now I see? As if my day couldn't get any worse..."
Alachran
NPC, 3 posts
Orc
Wed 26 Aug 2020
at 10:48
  • msg #31

Re: I.C. JOURNEY

"Hold your tongue little man, or our troupe will have one less to travel..." The orc says, his voice low and loaded with threat.

"You did not mention this." He says looking pointedly to Caile and Brevis.
Brevis
player, 92 posts
Half-Elf
Sorcerer
Wed 26 Aug 2020
at 14:08
  • msg #32

Re: I.C. JOURNEY

In reply to Alachran (msg # 31):

Eins here is ok.  From the sound of it, we can attribute his foul mood to being attacked and robbed before even having his breakfast ale.  An injustice if there ever was one.

We've no ill will here, Eins, and have come to an understanding with both of these travelers.  A mutually beneficial understanding.
Eins Heold
player, 37 posts
Dwarf
Fighter
Mon 7 Sep 2020
at 11:46
  • msg #33

Re: I.C. JOURNEY

The elf maiden moves close to Alachran, a hand resting on his arm soothingly.

Eins huffs a little more, until he seems to lose interest in the animosity between his kin and lifts a hand to his temple, the blood streaked down his cheek suddenly more important.

"That little sneak.. Harinder, you were closest to him, are you sure he gave no hint as to his intentions?" The dwarf asks, bitterness in his voice.
This message was last updated by the GM at 11:46, Mon 07 Sept 2020.
Harinder
player, 66 posts
Human
Druid
Thu 27 Aug 2020
at 11:40
  • msg #34

Re: I.C. JOURNEY

Harinder shakes his head slowly and turns to Eins.

"We should thank Horn he did not try more than what he did. Brander warned me about him. Said the halfling had the look of a murderer, not just a thief. And Brander would know, if anyone would. I ... tried to get him on our side. By stealing for us, with my help, I was sure he would see the gain that was to get from our company. But alas ..."

He turns to the elf maiden, bowing his head slightly and touching his chest with two fingers before bending down, touching the earth with the same fingers.
Heldemin
NPC, 3 posts
Elf
Fri 28 Aug 2020
at 07:06
  • msg #35

Re: I.C. JOURNEY

The elf nods to Harinder, her eyes closing briefly as she does so, but she says nothing.

She turns to Alachran and speaks to him quietly for a moment before the pair seem to relax a little.

"I can tend to your injury Eins, if you will let me." She says, to which the dwarf agrees after a moments muttering.

A short while later the bleeding is stopped and the wound treated.
Brevis
player, 94 posts
Half-Elf
Sorcerer
Fri 28 Aug 2020
at 17:51
  • msg #36

Re: I.C. JOURNEY

In reply to Heldemin (msg # 35):

Brevis speaks to Heldemin as another with elfish blood in their veins, in their seemingly noble heart.

You're very kind to help a stranger (motioning to Eins with an upturned palm), let alone one with friends asking for a favor.  Yet here I am, doing just that and I beg you forgive then impropriety.  If you know of Grindbone the way your voice seemed to indicate, then I humbly ask that you and Alachran aid us in our purpose.  Starting as soon as we are able.  I know that Eins here is up to it, and I thank you again.

If you know it well, then give me a word of hope.  Do we stand a chance to rescue the innocent from their bonds?  Every armor has a weakness.  Share with me your knowledge of that which guards those evil gates.

As I have said and will continue to do, my loyalty will be to you for your help.
Caile
player, 97 posts
Half-Elf
Minstrel
Sat 29 Aug 2020
at 17:54
  • msg #37

Re: I.C. JOURNEY

Having stood silent for a while with a far off look in his eyes, Caile suddenly speaks.

"I think we may have more pressing matters still, dear friends. If Lothar is indeed both murderer and thief, I fear that he may be in league with the slavers of Grindbone. I sensed that something was off with a halfling so far removed from Belifar. They are after all a rather lazy bunch, are they not? Should he reach Grindbone before us he will most likely betray us to his masters. This we must prevent, at all costs."
Brevis
player, 95 posts
Half-Elf
Sorcerer
Sat 29 Aug 2020
at 18:04
  • msg #38

Re: I.C. JOURNEY

In reply to Caile (msg # 37):

Caile makes an excellent point.  Another reason to hurry on, if he makes it there first I fear our cause all but lost.
Harinder
player, 67 posts
Human
Druid
Sat 29 Aug 2020
at 20:45
  • msg #39

Re: I.C. JOURNEY

Harinder squints at the frailers.

"Do you know something I do not about the halfling? What makes you think he has anything to do with Grindbone slavers?"
Eins Heold
player, 38 posts
Dwarf
Fighter
Mon 7 Sep 2020
at 11:50
  • msg #40

Re: I.C. JOURNEY

"If that little hairy footed bastard has anything to do with those slavers in Grindbone, I'll be sure to beat it out of him when I catch him.." Eins growls after going through his pack with a growing desperation.

"That little thief has stolen my... possessions..." He says pausing for a moment.

"Listen," He speaks to Caile and the others. "You lot carry on with your new friends, I'm sure you'll get there quicker with longer legs anyways. I'm going to run down Lothar and make sure he doesn't cause any more trouble to anyone!"

With that, the dwarf storms off, without a backward glance.
This message was last edited by the GM at 11:59, Mon 07 Sept 2020.
Caile
player, 100 posts
Half-Elf
Minstrel
Mon 7 Sep 2020
at 12:24
  • msg #41

Re: I.C. JOURNEY

Caile looks on as Eins' back disappears among the stunted trees of the small copse. He raises his hand and waves goodbye.

"Goodbye and good luck, master dwarf! It was a pleasure while it lasted! May our paths cross again somewhere along the everwinding river of time!"

Returning his attention to the others, he adjusts the straps on his backpack and clears his throat.

"Shall we? Grindbone awaits, and I am loath to keep that fel beast waiting."
This message was last edited by the player at 12:25, Mon 07 Sept 2020.
Brevis
player, 98 posts
Half-Elf
Sorcerer
Mon 7 Sep 2020
at 13:40
  • msg #42

Re: I.C. JOURNEY

In reply to Caile (msg # 41):

Yes, without delay!  And now that our Lothar problem is undoubtedly solved, perhaps you two musically gifted souls could treat us to a walking tune.  Not to mention, the epic ballad of Grindbones Last Days has yet to be written.

Brevis stares at the dwarf as he barrels away, legs buzzing and beard flowing majestically in the crisp air.

No doubt, it will be a comedy.
This message was last edited by the player at 13:41, Mon 07 Sept 2020.
Caile
player, 102 posts
Half-Elf
Minstrel
Wed 9 Sep 2020
at 15:31
  • msg #43

Re: I.C. JOURNEY

Caile laughs softly as he produces his flute from its sheath on his thigh. He blows softly through it, producing a clear and slightly haunting tune. Raising an inviting eyebrow to the orcish warrior he starts playing a low-key melody, evoking images of starcrossed lovers and aching hearts on the verge of breaking.
Harinder
player, 71 posts
Human
Druid
Wed 9 Sep 2020
at 18:37
  • msg #44

Re: I.C. JOURNEY

Harinder approaches the elf woman during the music, as they walk.

"Heldemin, fair one" he begins, plucking at his beard, as if nervous or simply trying to appear more proper "Will you allow us to escort you to your camp? We will wait for you to prepare, but then we must be on our way. Tell me, do you know of any safe path through these forests? They are unknown to me and my companions."
Alachran
NPC, 4 posts
Orc
Thu 10 Sep 2020
at 10:47
  • msg #45

Re: I.C. JOURNEY

While he does not break into song, the burly orc begins humming in accompaniment to Caile's flute, as the group set off the short distance to Heldemin and Alachran's camp at the edge of the woods.
Heldemin
NPC, 4 posts
Elf
Thu 10 Sep 2020
at 10:56
  • msg #46

Re: I.C. JOURNEY

Harinder:
"Heldemin, fair one" he begins, plucking at his beard, as if nervous or simply trying to appear more proper "Will you allow us to escort you to your camp? We will wait for you to prepare, but then we must be on our way. Tell me, do you know of any safe path through these forests? They are unknown to me and my companions."



The tattoo'd elf nods in reply to Harinder's queries.

"I myself have not entered Grindbone." She says, a tone of disgust in her voice. "Yet, I may be able to help by way of an introduction."

"Myself and Alachran have few friends among our own kind these times, but there is one I know who has spent time, unwillingly, in that wretched hive of scum and villainy, and escaped to tell of it." She says, keeping a pace suited to the old druid.

"A fellow elf, Moon Fox... he was enslaved there for a time, but won his freedom. He speaks little of his time there, but he knows the way and doubtless has knowledge of it's customs." She explains.

EDIT: "Well, lets move on, if time is of the essence, we should press on to Moon Fox's camp and see if he will aid us."

OOC: There you go. I'm going to say that the cave you were heading for on the forest edge, isn't an orc outpost after all, but home to the elf that Heldemin speaks of. Our new player, Eyrar.
This message was last edited by the player at 11:51, Fri 11 Sept 2020.
Brevis
player, 101 posts
Half-Elf
Sorcerer
Fri 11 Sep 2020
at 14:34
  • msg #47

Re: I.C. JOURNEY

In reply to Heldemin (msg # 46):

Brevis spirits are lifted to be one step closer, his mind becoming singularly focused on Grindbone and its demise.

OOC:
10:32, Today: Brevis rolled 1 success using 1d6 with the Target Number system with a target of 6 with rolls of 6.  Food roll.

10:33, Today: Brevis rolled 1 success using 1d8 with the Target Number system with a target of 6 with rolls of 6.  Water roll.

Caile
player, 103 posts
Half-Elf
Minstrel
Sat 12 Sep 2020
at 22:25
  • msg #48

Re: I.C. JOURNEY

Caile keeps playing his flute for a little while, but as they draw close to the border of the Arina Forest he stops, putting the flute back in its sheath. He unslings his shield from his back and rests his hand on the pommel of his sword. One can never be sure of what lurks in the shadows beneath the forest's dark canopy.

(OOC: 00:19, Today: Caile rolled 1 success using 1d12 with the Target Number system with a target of 3 with rolls of 10.  Water roll.
00:18, Today: Caile rolled 1 success using 1d8 with the Target Number system with a target of 3 with rolls of 7.  Food roll.)

This message was last edited by the player at 22:28, Sat 12 Sept 2020.
Harinder
player, 72 posts
Human
Druid
Mon 14 Sep 2020
at 23:18
  • msg #49

Re: I.C. JOURNEY

01:15, Today: Harinder failed (no successes) using 1d10 with the Target Number system with a target of 6.  water. (2)

01:15, Today: Harinder rolled 1 success using 1d10 with the Target Number system with a target of 6.  food.

Narrator
GM, 138 posts
Thu 17 Sep 2020
at 12:49
  • msg #50

Re: I.C. JOURNEY

You all travel for the rest of the Day without further incident, though Harinder notices his water supply dwindling a little.

The plains give way to forest and with Heldemin’s direction as the light begins to fade, you come to a small hillside at the fringes of the Ariana Forest.

The elf points to the hillside, “Here we will find Eyrar’s camp. If we are respectful of him and his ways, he may well help you in your endeavours.”


OOC: it is now passing from Day into Evening and getting Dark.

You are now in hex T-23

This message was last edited by the GM at 12:51, Thu 17 Sept 2020.
Eyrar
player, 2 posts
Fri 18 Sep 2020
at 07:46
  • msg #51

Re: I.C. JOURNEY

In reply to Narrator (msg # 50):

”Heldemin, long time no see! Greetings dearest friend.”

Eyrer takes her hands in his and holdes them gently.

”May Clay spread light on your soul. I see you bring company, please sit and join me for evening tea and tell me all that has been. Who are your friends and what brings you here?”

Eyrer welcomes everyone to sit by the warm fire and share in his meal.
Brevis
player, 102 posts
Half-Elf
Sorcerer
Sat 19 Sep 2020
at 14:10
  • msg #52

Re: I.C. JOURNEY

In reply to Eyrar (msg # 51):

The civilized discourse between elves is like music to Brevis' ears.  Though he was an outsider during his days spent in high society, the formality always had a soothing effect on his nerves.

He tilts his upper body ever so slightly forward, showing respect to Eyrar and awaiting his turn to speak.
Harinder
player, 73 posts
Human
Druid
Sun 20 Sep 2020
at 18:06
  • msg #53

Re: I.C. JOURNEY

Harinder bows as is custom and sits down in a corner, his back to the wall. Silent and observing.
Alachran
NPC, 5 posts
Orc
Thu 24 Sep 2020
at 06:26
  • msg #54

Re: I.C. JOURNEY

"We're wantin' to go to Grindbone... Least this lot are." The orc says with uncharacteristic gruffness.

"They're wantin' you to take 'em." He adds, looking to the group to fill in the blanks.
Brevis
player, 103 posts
Half-Elf
Sorcerer
Fri 25 Sep 2020
at 21:29
  • msg #55

Re: I.C. JOURNEY

In reply to Alachran (msg # 54):

We're on a rescue mission.  There are those of us who, when we had no others, formed a bond stronger than blood.

Brevis puts an arm around Caile.  He looks to Harinder and nods once, ever so subtly.

Those are our brothers and sisters being held at Grindbone.  And we intent to get them the hell out.

Any wisdom, anything you can spare to help us, it won't be forgotten.
Caile
player, 104 posts
Half-Elf
Minstrel
Sat 26 Sep 2020
at 20:23
  • msg #56

Re: I.C. JOURNEY

Caile nods, grim look in his eyes.

"It is indeed as my brother says. We seek to free our kin from the bonds of the vile slavers in Grindbone, that is our quest. We'd gladly accept any aid you can offer us in our endeavour, master Moonfox. Is there somewhere we can sit and rest for a spell as we get to know one another?"
Eyrar
player, 3 posts
Sat 26 Sep 2020
at 22:54
  • msg #57

Re: I.C. JOURNEY

Eyrer gracioulsy folds his legs and sits down by the dwindeling fire in his camp.

”As our teacher Clay proclaims; a friend of your friend must be treated as your own friend. So it is said and so it will be done”.

Eyrer adjusts his position and looks you all in the eyes.

”I hear that your words are spoken from a true heart and full of concern. It sadens me to know that your friends has been taken to this vile dwelling. For it is indeed a horrific place.”

Eyrers eyes turn dark and his expression grim. He leans forward and lowers his voice to a mear whisper.

”These dark woods have ears, we must speak carefully of this treacherous location since we do not know who is listening...”

He continous to serve you from the herbal tea and it warms your souls in the dark chilly spring night. You sence he is reluctant to speak about Grindbone as he forces his mind to visit his nightmares.

”There are two main groups in the village, the Thieves Guild and the Slavers Guild, each believes they should rule Grindbone. "The Duke" is the leader of the Thieves Guild, who all but control Grindbone. The Slavers Guild is led by Misela Ferrumar and they control who is able to buy and sell slaves. The Bone Ferrets are a group of bounty hunters loyal to Misela.”


Eyrer rests and sips his tea to calm his nerves.

”Caught in the middle is Captain Kratullos, the leader of the watch. He and his men have stayed neutral and try to keep the peace. There is also a church to Rust there with some cursed Rust Brothers.”

Eyrer bows his head and reaches for comfort and strength from Heldemin. He takes a deep breath and rises to his feet.

”I carry the utmost respect for you, your bond and your friends and I have a strong will burning in my chest to punish my perpetrators!”

He calms him self and opens up his arms.

”Please make yourself welcome and stay for the night. I will contemplate and seek advise and guidence from my teacher Clay. When morning comes I will let you know the result of my deliberation. Now I wish you a peacefull night.”

Eyrer bows gently and vanishes into the darkness of the forrest...
Brevis
player, 105 posts
Half-Elf
Sorcerer
Sat 3 Oct 2020
at 14:05
  • msg #58

Re: I.C. JOURNEY

In reply to Eyrar (msg # 57):

Brevis rises at first daybreak the following morning.  He eagerly patrols the forest edge, looking for signs of life.

He shouts, somewhat to the ether, "5 o'clock and all is well"
Brevis
player, 106 posts
Half-Elf
Sorcerer
Sun 4 Oct 2020
at 06:31
  • msg #59

Re: I.C. JOURNEY

A giant puffball mushroom catches his eye, it's white spherical shape reminding him of a hand-knit leather object that wealthy children would kick across the lawn during their fall months at home.

He shouts again, somewhat to the mushroom, "6 o'clock and all is well"
This message was last edited by the player at 06:32, Sun 04 Oct 2020.
Eyrar
player, 4 posts
Sun 4 Oct 2020
at 13:22
  • msg #60

Re: I.C. JOURNEY

As the early morning sun touches the treetops Eyrer appears silently out of the still morning mist.

”Come now, no need to wake the dead, Brevis, my friend.” He says with a gentle voice.

He breaths life into the glow and serves the fellowship a simple breakfast and when all is gathered around the warm carmpfire he talks.

”I have decided to accompany you to Grindbone and help to liberate your friends. So Clay have advised me and so it  will be done. Please ready your equipment and let us set course for the hellhole. We shall move fast and silently in the shodows of the forrest. Let us move out!”

Eyrer puts out the fire and stands ready to lead the way.
This message was last edited by the player at 13:26, Sun 04 Oct 2020.
Caile
player, 105 posts
Half-Elf
Minstrel
Sun 4 Oct 2020
at 18:45
  • msg #61

Re: I.C. JOURNEY

Having spent the night talking with Alachran and Heldemin, writing down their story for the purpose of composing a heart-rending ballad, Caile wakes bleary-eyed, stifling a yawn.

"Huh? Who's in the whats to the wheres now? Who's dead? And is that the titillating scent of breakfast I smell?"

The frailer gets up, stretching languidly, and helps himself to the simple breakfast. Barely chewing, he almost inhales his meal, drinking greedily from his waterskin to wash it all down. Finished almost as soon as he's begun he lets out a deafening belch and pats his belly, satisfied.

"Pardon my Alder, I picked up some bad habits in the army. Some good ones too, to be fair. But I digress. Shall we?"
Brevis
player, 107 posts
Half-Elf
Sorcerer
Sun 4 Oct 2020
at 23:11
  • msg #62

Re: I.C. JOURNEY

In reply to Eyrar (msg # 60):

Brevis has a look of relief on his face as every able body added to the group means their shot at victory becomes clearer.

He turns to Eyrar.


Very glad to hear it, friend. Is it too much to hope that the fastest route there is also the safest?
Narrator
GM, 140 posts
Mon 5 Oct 2020
at 08:13
  • msg #63

Re: I.C. JOURNEY

You wake at first light, break your fast and discuss the best route to Grindbone, some distance to the south.

You can head directly south, avoiding the river crossing but face a journey through the Arina Forest then through some marshlands, before arriving at Grindbone after travelling some 60 kilometers, not a pleasant prospect.

Alternatively, you can travel around the edge of the forest, taking the arguably safer but longer route on the plains. This would entail some 80-90 kilometres of travel, and still would require you to cross The Wash twice and pass the vicinity of an old castle.

OOC: It is now Morning. You are in hex T-23, Grindbone is in T-33.


Eyrar
player, 6 posts
Fri 9 Oct 2020
at 13:11
  • msg #64

Re: I.C. JOURNEY

Eyrer streatches his agile body and checks his equipment one last time.

”Splendid! Everyone is set and ready to embark on our journey. I’m used to keeping a look out when I travel so I can take that role, if I may.”

He turns to Caile and speaks enthusistcally.

”Dear friend, I suggest you lead the way. You seem to me decided and a person of action.”

Then he turns to the rest of the group with a determind and restless look upon his face.

”Now we will walk in the shadow of evil, but we will do it together. Hand in hand we will bring light to the darkness and vengence on all that will try and stand in our way. So says Clay and so it will be done. Let’s move out! ”
Brevis
player, 110 posts
Half-Elf
Sorcerer
Sat 10 Oct 2020
at 12:44
  • msg #65

Re: I.C. JOURNEY

In reply to Eyrar (msg # 64):

Eyrar's words stike Brevis as pitch perfect.  He is overcome with a feeling of good fortune to have found a such an ally.

I couldn't have said it better myself, friend.

Turning to Caile, Brevis makes a deferential sweep of his hand.

Lead on, brother!

Returning the outstretched hand to his cloak, Brevis palm comes to rest on the shoulder of his throwing axe.
Harinder
player, 75 posts
Human
Druid
Sat 10 Oct 2020
at 12:59
  • msg #66

Re: I.C. JOURNEY

Without a more than a grunt, Harinder picks up a walking stick and leads the way, scouting the land ahead, trying to choose the best route.

OOC:
Rolling for Leading the way, whichever route we take. 4 Wits/ 4 Survival skill.

15:06, Today: Harinder failed (no successes) using 4d6 with the Target Number system with a target of 6.  Survival skill.

15:06, Today: Harinder rolled 2 successes using 4d6 with the Target Number system with a target of 6.  Wits.

This message was last edited by the player at 13:21, Sat 10 Oct 2020.
Eyrar
player, 7 posts
Sat 10 Oct 2020
at 18:36
  • msg #67

Re: I.C. JOURNEY

Eyrer nods respectfully to Brevis then raises his eyebrows slightly and moves gently up to Harinder and speaks softly.

Dear master Harinder, may I suggest that we moderate the pace so that everyone can keep up. Also these parts of the lands are treacherous. Best to keep a steady speed suited for avoiding attention and ledning us an opportunity to detect any dangers before they lay eyes on us.

With that said Eyrer will focus his senses on the surrounding, keeping a lookout for any unusual activity.
Caile
player, 109 posts
Half-Elf
Minstrel
Sun 11 Oct 2020
at 14:31
  • msg #68

Re: I.C. JOURNEY

Caile walks in the middle of the group, slightly behind Eyrar and Harinder. Satisfied that the group chose the scenic route, he spends the time taking in the views and sceneries they pass. On the horizon he spots a castle of some sort and is immediately intrigued. He quickens his gait and taps Eyrar on the shoulder.

"Friend Eyrar, what is that fortification over yonder? Do you know it or its history?"
This message was last edited by the player at 14:33, Sun 11 Oct 2020.
Eyrar
player, 10 posts
Sun 11 Oct 2020
at 17:56
  • msg #69

Re: I.C. JOURNEY

Eyrer paces him self and looks at the building in the distance, that Caile speaks of.

Pleasent minstrel, many times I have laid my eyes on that building but never have I ventured close to it, neither do I know who, or what, dwells there. But if it is the will of the group and Clay, let us find out.

Eyrer then continues to seek perils in the shadows of the forrest. He moves gracefully up and down the landscape always seeking highground to ensure the best position for surveilling the land. The wind catches his hair, he takes a deep breath and looks over to Heldemin. His stone is filled with warmth and he senses that this is the beginning of a new chapter in his life.

OOC:
18:50, Today: Eyrar rolled 2 successes using 5d6 with the Target Number system with a target of 6.  Scouting.
18:47, Today: Eyrar rolled 2 successes using 3d6 with the Target Number system with a target of 6.  Push endurence .
18:46, Today: Eyrar failed (no successes) using 3d6 with the Target Number system with a target of 6.  Endurence.

This message was last edited by the player at 21:33, Sun 11 Oct 2020.
Brevis
player, 112 posts
Half-Elf
Sorcerer
Sun 11 Oct 2020
at 20:18
  • msg #70

Re: I.C. JOURNEY

In reply to Eyrar (msg # 67):

Brevis heart has been pounding all day, the excitement of the moment causing the rising sun to give him an adrenaline rush.

Keeping up with the group has proven a double burden given his already racing heart.


To Caile (in a slightly humbled voice): I'm afraid my ankle may have twisted as I was drifting off in thought.  If we might pause to hear a song (he nods in encouragement to the orc as well) it will surely lift our fighting spirits and get me back on my feet.  Please, do me the honor.  Perhaps a lighthearted tune about a girl.

OOC:
16:14, Today: Brevis failed (no successes) using 4d6 with the Target Number system with a target of 6 with rolls of 4,1,2,2.  Endurance + force march.

This message was last edited by the player at 16:16, Wed 14 Oct 2020.
Eyrar
player, 12 posts
Thu 15 Oct 2020
at 21:39
  • msg #71

Re: I.C. JOURNEY

Eyrer notices that Brevis is struggeling to keep up and is quick to lend him his arm as support.

Please, good man Brevis, let me assist you  through this tricky spell of nasty nature. Look out for those illwilling roots of the lingering Slumber trees over there. And mind those sharp edges of the Sharon rocks just over to your left.

He is on Brevis like a gentile shadow, ever so swift and pliable.

So, do tell, what made you leave your safe hearth? What made you venture out in the mysterious wild?

Eyrer looks at Brevis with a curious look, then he tuns to Caile.

Gentle Caile, humor us with one of your agreeable tunes. Lift our spirits on this, our journey towards the unknown.
This message was last edited by the player at 07:41, Fri 16 Oct 2020.
Caile
player, 113 posts
Fri 16 Oct 2020
at 09:23
  • [deleted]
  • msg #72

Re: I.C. JOURNEY

This message was deleted by the player at 11:00, Fri 16 Oct 2020.
Caile
player, 114 posts
Half-Elf
Minstrel
Fri 16 Oct 2020
at 11:17
  • msg #73

Re: I.C. JOURNEY

Lost in thoughts and musings about what might await them in the castle ahead, Caile is oblivious to the plight of his old friend. It is first when their new companion speaks that he is brought out of his reverie. He turns to reply to the hunter's request, but in doing so he takes his eyes of the road, which causes him to stray too close to the embankment on his right. His words turn to a surprised yelp as he tumbles down the side of the road, coming to rest on his back at the bottom of the incline.

Staring at the sky still swirling before his eyes he closes them and lets out a deep sigh, spent.


"Yes, a rest would be very pleasant indeed. I'll entertain you with a tune in a little bit, I just need the world to stop spinning first."
This message was last edited by the player at 11:19, Fri 16 Oct 2020.
Brevis
player, 115 posts
Half-Elf
Sorcerer
Fri 16 Oct 2020
at 12:08
  • msg #74

Re: I.C. JOURNEY

In reply to Caile (msg # 73):

Thank you for indulging me.  The weight of our mission is clearly taking a toll.  I will adjust my thinking.  There is much to be hopeful about here.  Certainly, we are the hope that exists in the hearts and minds of our captive brothers and sisters.

Eyrar, when you ask about my "safe hearth" it brings to mind an old lesson taught to me by a friend and mentor.

Brevis snatches a small stick and quickly draws in the soil.

Look down now and tell me what you see.  If you insist that is a "6" then I will think of you as a creature from another world, for it is clearly a "9" and therein lies our differences.  I don't mean to sound combative.  In my world, there exists an upside down reflection of a "safe hearth" and nothing more.

I believe that home is a place of chosen family.  It is what I hold most dear.  You're no fool, so if this day has slowed me a touch, I'll be back on my feet in no time because I'm on my way home.

Turning to Caile, Brevis smiles.

I'll hush up now, for we won't want to miss a word of the treat Caile has in store for us!
This message was last edited by the player at 12:09, Fri 16 Oct 2020.
Narrator
GM, 145 posts
Tue 27 Oct 2020
at 09:39
  • msg #75

Re: I.C. JOURNEY

Both Heldemin and Alachran come to a stop when they realise Brevis and Caile can push on no further. The elf maiden takes watch as Alachran sets up an impromptu camp fire for all to sit by and keep warm as the day draws on.

The pair begin to hum a tune, neither prompting the other, but seemingly aware of what tune to start. They hum for a while, a hauntingly beautiful tune.

"There is a castle, or what remains of one, to the south. We should see it soon." Heldemin says.

"It sits on the shore of Lake Claye, where the Wash runs to the north. It was built before the coming of the Blood Mist, so they say, home of a merchant. He grew fat from the riches of Wailer's Hold until the dwarves there grew tired of his greed." She continues.

"Aye, the dwarves there burned him out, so the legend tells it... And now they have turned it into one of their own strongpoints. They launch raids into the ruins of Wailer's Hold, into the forests, taking their revenge on human and orc alike." Finishes Alachran, a hint of bitterness in his voice.

OOC: It is Daytime (Q2), with you being in hex V-23.


This message was last edited by the GM at 14:22, Sat 31 Oct 2020.
Brevis
player, 118 posts
Half-Elf
Sorcerer
Sun 8 Nov 2020
at 11:51
  • msg #76

Re: I.C. JOURNEY

In reply to Narrator (msg # 75):

A dwarven stronghold is quite the nut to crack.  Once they dig in it's all but impossible to stage a formal assault.  And such an ancient structure, it's hard to fathom.

Brevis can feel the strength returning to his chest, legs and arms.  The fire has done him well.
Heldemin
NPC, 5 posts
Elf
Mon 9 Nov 2020
at 09:20
  • msg #77

Re: I.C. JOURNEY

"It's a nut that doesn't need cracking... If we are careful, we can go round the stronghold. I don't imagine an orc and a human, or indeed an elf, would be a welcome sight for them." The elf hunter says.
Brevis
player, 119 posts
Half-Elf
Sorcerer
Mon 9 Nov 2020
at 14:39
  • msg #78

Re: I.C. JOURNEY

In reply to Heldemin (msg # 77):

I couldn't agree more and will follow your lead around such a formidable distraction.
Eyrar
player, 15 posts
Mon 9 Nov 2020
at 16:18
  • msg #79

Re: I.C. JOURNEY

In reply to Brevis (msg # 78):

After a short time away Eyrer returns to the group, appearing as out of thin air from the shadows of the forrest , pointing out the direction to a spring of the freshest water just behind the stone cairn over there.
I found the best water in these neck of the woods, it tastes just like in Dankwood. It is plenty for all! Also I second the words of wise Heldemin and reasonable Brevis. Let us keep our sight on our mission and move towards Grindbone as hastily as we can.

Eyrer move back and forth restlessly, scouting the perimeter, eager to move on.
Brevis
player, 120 posts
Half-Elf
Sorcerer
Mon 9 Nov 2020
at 22:17
  • msg #80

Re: I.C. JOURNEY

In reply to Eyrar (msg # 79):

Brevis stands, his belongings regathered, clearly ready to continue the march toward the hated slavers camp.
Narrator
GM, 150 posts
Tue 10 Nov 2020
at 08:56
  • msg #81

Re: I.C. JOURNEY

With Harinder leading the way, as the sun dips down toward the horizon as evening draws in, you find yourself on the banks of the Wash with the silhouette of an ancient stone castle on nestled in the distance.

The way has been easy so far, with the land mostly flat and solid.



Now Quarter 3 (Evening), hex V-27.
Caile
player, 117 posts
Half-Elf
Minstrel
Tue 10 Nov 2020
at 16:13
  • msg #82

Re: I.C. JOURNEY

Caile sets about making camp för him and Brevis, finding a nice, secluded spot by the Wash to set up their tent. In a short while he has cleared a space and lit a small fire outside the tent. As the fire burns and spreads it's warmth, he sits down on his blanket and plays a soft tune on his flute. It has been a long march, and he is happy to rest his feet for a while. His tumble earlier in the day hadn't been as serious as it had seemed, but he still felt sore and bruised. A good night's rest would do miracles though, of that he was sure.

OOC: 17:00, Today: Caile rolled 3 successes using 7d6 with the Target Number system with a target of 6 with rolls of 3,6,2,3,6,2,6.  Making camp.
Eyrar
player, 16 posts
Tue 10 Nov 2020
at 21:55
  • msg #83

Re: I.C. JOURNEY

While Caile builds camp Eyrer will seek to provide food for the company. He takes his trusted bow Aurora and sets out along the bank of the Wash hunting game that has come for evening water.

Let the almighty Clay guide my step and my arrow, he whispers to himself as he stalks thru the tall grass. He comes up on beautiful deer standing alone on the shore looking at something in the distance. She is blissfully unaware of her destiny and her death is immediate. Clay giveth and Clay taketh away Eyrer proclaims as he retreives his arrow. Your spirit is free to roame, walk in peace. Then he slings the deer over his shoulders and heads back to camp with joy in his hart.

Look everyone, Clay has been merciful to us and he has let his wisdome guid me to this bountyful treat. Tonight we feast!

Eyrer prepares the meal and serves all.

OOC:
22:17, Today: Eyrar rolled 1 success using 10d6 with the Target Number system with a target of 6.  Lay down game.
22:12, Today: Eyrar rolled 1 success using 1d6 with the Target Number system with a target of 6.  Sort of game. Deer. 5 Units of meet.
22:12, Today: Eyrar rolled 1 success using 4d6 with the Target Number system with a target of 6.  Hunt

Brevis
player, 122 posts
Half-Elf
Sorcerer
Wed 11 Nov 2020
at 21:03
  • msg #84

Re: I.C. JOURNEY

In reply to Eyrar (msg # 83):

Brevis is shocked with the relative ease with which Eyrar is able to hunt game is such hostile lands.

Eyrar, you amaze me at how well you know these lands!  Between your provisions and the comfort of home provided by Caile's camp, I'm almost torn at the thought of leaving.

Approaching the fallen animal, Brevis notes the precision of a single wound that brought it down.

This is an omen!  A noble beast has fallen in order for us to continue on our fateful quest.  In the not too distant future, it is very likely less noble beasts will fall as well.  Let us not give them as much reverance.  This quest is about life and life giving.

Raising his throwing axe from within the red cloak, and holding it high to glimmer in the light of the camp, a moments pause is given for the noble fallen and the ignoble that await the blade.
Brevis
player, 123 posts
Half-Elf
Sorcerer
Fri 20 Nov 2020
at 20:32
  • msg #85

Re: I.C. JOURNEY

Brevis endures a fitful night of sleep, dreaming about a boy much like himself trapped by the slavers.  One guard in particular performs his duties with utter cruelty and relish.  The food is rancid, the whippings are harsh, and the laughter at his tears sting with acidic hatred.

The face of this particular guard is something Brevis won't forget.  Though it came to him in a dream, it haunts him and drives toward a reckoning he is confident will be found in the not too distant future.
Narrator
GM, 153 posts
Mon 23 Nov 2020
at 15:31
  • msg #86

Re: I.C. JOURNEY

Heldemin offers to keep watch as everyone else gets some rest, refreshed for the coming day's travel.

Despite Brevis' dreams he wakens with the others at first light, ready to travel after everyone has broken their fast.

"We need to figure out a way across the river, unless you're planning on just swimming across?" The elf huntress says, though from the look on Alachran's face he's not sure of that latter idea.


I'm assuming everyone else sleeps in Q4 and wakes:

Now Quarter 1 (Morning), hex V-27.

Eyrar
player, 17 posts
Mon 23 Nov 2020
at 19:24
  • msg #87

Re: I.C. JOURNEY

As the morning mist clears Eyrer stands on the bank of the mighty Wash looking at dark cold water.

My experience, and the words of Clay - the wise, says that swimming across the river is at great risk. Dangerous creatures lurke in these waters, you can tell by the swirls over there. Those are the signs of the wolffish. Know to snatch a whole man, even an orc, coming down for his evening bath. I suggest we construct a simple raft that can carry us across. Can anyone build us a vessel of such nature?

I could gather some herbs called vargaflura, I have been told that the wolffish dislikes the smell so we should rub it on our selfs. Just in case...
Brevis
player, 125 posts
Half-Elf
Sorcerer
Tue 24 Nov 2020
at 21:32
  • msg #88

Re: I.C. JOURNEY

In reply to Eyrar (msg # 87):

This will be my first raft build, but I've an abundance of familiarity with the ways of this beautiful instrument!

Tossing the hatchet from hand to hand, the razor sharp blade is as good as the day it was made.


As they say, where there's a will...
Alachran
player, 10 posts
Orc
Mon 7 Dec 2020
at 18:54
  • msg #89

Re: I.C. JOURNEY

Alachran pulled his hand axe from his belt and looked round for suitable trees to cut. He chose ones that were easy to fell but also had a lightness to them that would allow then to float better.

turning to Heldemin " gather some rope if we have it or strip some vines to use as binding for the raft. I would also suggest gather enough to stretch the river is at all possible." he gave the elf a sly smile knowing giving her orders would raise the hair on the back of her neck

He then turned to the others " My suggestion would be to tie the rope to the first person on the raft to cross so if they fall in they can be pulled out quickly.another rope is tied to the raft. Then once across they can tie off the rope on one of the trees on that side and we can do the same here. Then we can pull the raft back across and the next person crosses using the tied off rope to pull themselves over"
Eyrar
player, 21 posts
Elf
Hunter
Tue 8 Dec 2020
at 11:03
  • msg #90

Re: I.C. JOURNEY

Alachran, how good of you to put that able body of yours to work. Suitable labour for you indeed.

Eyrer proceeds to gather some vargaflura from nearby. He also takes time to inspect the river looking for the safest part to cross the dangerous water. A part free from sharp black rocks penetrating the surface like giant claws from an ancient monster. A part free from deadly swirling currents that will pull you down to the depts where you will meet your maker stuck in the jaws of the horrific wolffish.

Dear fellowship, I have gathered the vargaflura for you all to use as you see fit. Most commonly you shew it and smear the plant all over your body. But please, by all means, keep your clothes on. It works just as well. I have also found the perfect place for our passage across the Wash. It is just over there. By the willow next to the zandobush with the white flowers.

Eyrer then carries on scouting the surroundings making sure no one sneaks up on us.
Brevis
player, 128 posts
Half-Elf
Sorcerer
Tue 8 Dec 2020
at 13:07
  • msg #91

Re: I.C. JOURNEY

In reply to Eyrar (msg # 90):

The whole seemingly greater than the sum of their parts, after much toil and discussion and effort, a raft of sorts is made!

08:05, Today: Brevis rolled 1 success using 6d6 with the Target Number system with a target of 6 with rolls of 6,5,5,5,3,3.  Crafting.
Narrator
GM, 161 posts
Mon 14 Dec 2020
at 13:44
  • msg #92

Re: I.C. JOURNEY

After a few hours of collecting suitable wood and vines from the surrounding area, a serviceable raft is made, big enough to carry everyone across the river.

It might just last the full width of the river too.



OOC: Decide among yourselves and someone give me a Lead the Way roll (Survival) and a Keep Watch (Scouting) roll while you cross the river.
Harinder
player, 85 posts
Human
Druid
Tue 15 Dec 2020
at 08:40
  • msg #93

Re: I.C. JOURNEY

The old druid had been absent for some time, but appears with fresh herbs and vegetables. As it is time to leave, he gathers his small pack, a stick and without a word takes the lead, facing the Wash with a grim face. He spits in his palms, grabs some earth from the ground and kneed it for some time while he approaches the water. The earth scatters in the air, as he waves the others to follow onto the Raft.

"Here is a good spot to cross, where the stream is slowed by these fallen trees and those rocks over there"

Forage:
08:28, Today: Harinder failed (no successes) using 4d6 with the Target Number system with a target of 6 ((4,3,3,2)).
08:30, Today: Harinder rolled 2 successes using 4d6 with the Target Number system with a target of 6 ((5,6,6,3)).


Leading the Way:
Wits: 09:21, Today: Harinder rolled 1 success using 4d6 with the Target Number system with a target of 6 ((3,5,2,6)).

Survival: 09:22, Today: Harinder failed (no successes) using 4d6 with the Target Number system with a target of 6 ((5,2,1,4)).

This message was last edited by the player at 08:47, Tue 15 Dec 2020.
Narrator
GM, 162 posts
Tue 15 Dec 2020
at 09:14
  • msg #94

Re: I.C. JOURNEY

With Harinder confidently leading, the rest of the group make their way on to the raft, knees wobbling as the makeshift craft dips and bobs into the water as feet meet wood and people shuffle around to find a space that doesn’t tip them into the dark waters of the river.

And you’re away, paddled slowly across the river (it didn’t seem this wide as you stood on the bank of the river) with tell-tale signs of the wolfish Eyrar spoke of earlier seemingly following the raft as it makes its ungainly progress across the Wash. You see the half-ruined castle of the dwarves retreating in the distance as you reach the other side, not a moment too soon.

As you reach the bank on the southern side of the river, the raft splits, some of the vines unravelling and causing it to drift apart. Fortunately, nothing worse than a few wet boots is the outcome and you all find yourselves on the bank of the river together.
Eyrar
player, 25 posts
Elf
Hunter
Tue 15 Dec 2020
at 21:57
  • msg #95

Re: I.C. JOURNEY

Eyrer wastes no time and jump ashore and swiftly dashes for a nearby rockformation, climing it like an eager squirril, looking for highground to secure the surroundings.
Brevis
player, 132 posts
Half-Elf
Sorcerer
Wed 16 Dec 2020
at 13:59
  • msg #96

Re: I.C. JOURNEY

In reply to Eyrar (msg # 95):

Brevis approaches Alachron, careful to maintain a respectful distance.  He doesn't feel they are overly friendly yet, but remains optimistic that their alliance will be lasting.

I've not had as much contact with Orcs as others in our lands.  It's been on my mind lately how best to approach these slavers knowing that we are so few.  If you'll allow me to ask, what kind of fight might be expect?  Is it best to go for the head of the snake, so to speak, or can we expect to reach a diplomatic solution?  If it's reasonable to believe they will fight to the last, then please guide me, where is the weakness that we'll have to exploit?

Brevis reaches into his cloak and offers to share a ration of water.
Alachran
player, 11 posts
Orc
Wed 16 Dec 2020
at 18:55
  • msg #97

Re: I.C. JOURNEY

The orc stepped off the raft just moments before it fell apart and strode out of the river. He looked towards the one called Brevis

It depends if the orcs were tribal then one of use could challenge the chieftain one on one he, or she would loose face if they didn't accept. Unfortunately slavers have no tribal honour so I would say we would have to locate the leader and take him down while having to deal with his men. Alternatively we could just set fire to their camp and storm them on mass killing all in our way.

He glanced over at Heldemin when he realised he'd raised his voice slightly

then again perhaps we should sneak in and save the prisoners and only fight when and if necessary

Brevis
player, 133 posts
Half-Elf
Sorcerer
Thu 17 Dec 2020
at 18:35
  • msg #98

Re: I.C. JOURNEY

In reply to Alachran (msg # 97):

Brevis takes Alachran's advice quite seriously, fixating upon the idea of an ignoble chieftain.

Feeling his adrenaline kick, a surge of energy runs through Brevis' blood, and he imagines with crystalline clarity a beating heart within the slavers chest.
Narrator
GM, 163 posts
Tue 22 Dec 2020
at 08:25
  • msg #99

Re: I.C. JOURNEY

Quarter 2, Hex V-28

You travel southwards from the bank of the Wash, making decent time. Harinder leads the way with the rest of you following. Eyrar keeping watch as you go.
This message was last updated by the GM at 08:26, Tue 22 Dec 2020.
Brevis
player, 134 posts
Half-Elf
Sorcerer
Thu 24 Dec 2020
at 14:55
  • msg #100

Re: I.C. JOURNEY

In reply to Narrator (msg # 99):

Brevis is growing ever more focused on the destination, leaving little headspace for idle chat.  He marches forward with purpose.
Narrator
GM, 165 posts
Mon 4 Jan 2021
at 14:49
  • msg #101

Re: I.C. JOURNEY

A short while later you see a ruined cabin in the distance, it's roof half collapsed, ivy or some other creepers covering it's walls..

The remains of a low wall surround it, though they have crumbled to almost nothing, stones scattered around it's perimeter.

You can't sense anyone or anything inside, but enough of the walls are standing that they may conceal someone inside.

Group Stealth roll if you want to sneak up to it, or past.... Scouting roll if you want to check it out from a distance.
This message was last edited by the GM at 14:51, Mon 04 Jan 2021.
Brevis
player, 135 posts
Half-Elf
Sorcerer
Mon 4 Jan 2021
at 16:23
  • msg #102

Re: I.C. JOURNEY

In reply to Narrator (msg # 101):

Brevis closes his eyes momentarily, considering their options regarding the ruined cabin.

His eyes open with calm clarity.


It will be advantageous to scout the cabin.  Any advantage we might have will be lost once we're spotted and alert can be given to the slavers.  Let's move together and make sure this place is truly abandoned.
Eyrar
player, 27 posts
Elf
Hunter
Wed 6 Jan 2021
at 23:31
  • msg #103

Re: I.C. JOURNEY

In reply to Brevis (msg # 102):

Eyrer puts his hand on Brevis shoulder.

Sound advice from a sound soul. Let almighty Clay reward you with all good. I will have a look see if I can find any peril lingering about in the vicinity.

Eyrer then shifts his focus to the derilect cottage. Using all his senses he penetrates every nook of the buildings searcing for any sign of life.
Eyrer moves uncomfortably, sighs annoyed and whispers.


By the grace of the most high teachers...

He changes position and touches his forehead with two of his fingers ever so gently, refocusing his effort, feeling the preassure arise within his chest manifesting as a clear pearl of sweat next to his fingers.
Eyrer frowns.


This is a useless waist of time! Let us just go and see if there is anything there.
This message was last edited by the GM at 11:36, Tue 19 Jan 2021.
Caile
player, 119 posts
Half-Elf
Minstrel
Sat 9 Jan 2021
at 19:32
  • msg #104

Re: I.C. JOURNEY

Having been lost in the maze of his own mind for most of the morning, chasing his inner muse and the inspiration she usually brings him, Caile has been ushered through events unresponsive, little more than a warm presence. Stirred from the inner depths by Eyrar's frustrated bark, he shakes off his stupor and looks about.

"I see nothing which seeks our immediate demise, master elf. Surely no one would inhabit such a dilapidated ruin? Let's move ahead. Grindbone awaits."

OOC: 20.23, Today: Caile failed (no successes) using 3d6 with the Target Number system with a target of 6 with rolls of 1,3,4.  Scouting.
This message was last edited by the player at 19:56, Sat 09 Jan 2021.
Brevis
player, 137 posts
Half-Elf
Sorcerer
Sun 10 Jan 2021
at 14:09
  • msg #105

Re: I.C. JOURNEY

In reply to Caile (msg # 104):

Brevis makes a cursory check of the grounds, his mind continually drifting, almost as if he hopes nobody is there.


17:39, Today: Brevis failed (no successes) using 6d6 with the Target Number system with a target of 6 with rolls of 1,1,3,1,3,3.  Scouting.

(OOC: sorry guys, i really wanted to push that, but having nearly all of my wits at stake...ugh)
Narrator
GM, 168 posts
Tue 12 Jan 2021
at 09:37
  • msg #106

Re: I.C. JOURNEY

Neither Brevis, Caile nor Eyrar can perceive anyone hiding in or around the ruins.

Do you take a detour around it, or carry on past the old building?
Brevis
player, 138 posts
Half-Elf
Sorcerer
Tue 12 Jan 2021
at 14:58
  • msg #107

Re: I.C. JOURNEY

In reply to Narrator (msg # 106):

If something is buried in here like a hidden stone, it will waste too much time excavating it.  Perhaps if they don't want to be found, we should carefully press on and leave the natural order.

I vote to leave this detour.  We've no time to waste.
Alachran
player, 12 posts
Orc
Tue 12 Jan 2021
at 19:54
  • msg #108

Re: I.C. JOURNEY

"I agree it is not our destination leave it to nature to reclaim what is left" stated the orc in his usual matter of fact manner
Eyrar
player, 29 posts
Elf
Hunter
Wed 13 Jan 2021
at 22:09
  • msg #109

Re: I.C. JOURNEY

Eyrer shakes his head.

Let us keep our focus on Grindbone and continue our journey.
Narrator
GM, 172 posts
Wed 20 Jan 2021
at 09:43
  • msg #110

Re: I.C. JOURNEY

Eyrar's cursory survey of the ruins confirms there is little danger that could be hidden in the partly collapsed hut. The single room appears empty save for the wild shrubs and creepers that have now taken over.
Heldemin
player, 8 posts
Elf
Wed 20 Jan 2021
at 10:19
  • msg #111

Re: I.C. JOURNEY

"I agree, let us press on." The elf says. "The weather is good so we should make good time."
Narrator
GM, 173 posts
Wed 27 Jan 2021
at 07:45
  • msg #112

Re: I.C. JOURNEY

You make good time, with no further distractions. The day draws on and night approaches...

OOC: Quarter 3, hex V-31. You need to eat/drink, roll your Food & Water Resource die please; any rolls of 1-2 then reduce that die one step. i.e. D8 becomes D6, a D6 to be reduced means you've had your last ration.
This message was last edited by the GM at 07:47, Wed 27 Jan 2021.
Caile
player, 120 posts
Half-Elf
Minstrel
Wed 27 Jan 2021
at 09:55
  • msg #113

Re: I.C. JOURNEY

10:54, Today: Caile rolled 1 success using 1d8 with the Target Number system with a target of 3 with rolls of 5.

10:56, Today: Caile rolled 1 success using 1d10 with the Target Number system with a target of 3 with rolls of 6.

This message was last edited by the player at 09:57, Wed 27 Jan 2021.
Brevis
player, 140 posts
Half-Elf
Sorcerer
Wed 27 Jan 2021
at 15:22
  • msg #114

Re: I.C. JOURNEY

In reply to Narrator (msg # 112):

Enjoying a brief but satisfying meal, Brevis muses silently, "If I don't eat too much now, there will be enough for later!"

He begins to hum as he eats:

'Tis the gift to be simple, 'tis the gift to be free,
'Tis the gift to come down where I ought to be;
And when we find ourselves in the place just right,
'Twill be in the valley of love and delight.
When true simplicity is gained,
To bow and to bend we shan't be ashamed;
to turn, turn, will be my delight.
Till by turning, turning we come round right.

10:22, Today: Brevis rolled 1 success using 1d8 with the Target Number system with a target of 3 with rolls of 8.  Food roll.

10:22, Today: Brevis rolled 1 success using 1d10 with the Target Number system with a target of 3 with rolls of 5.  Water roll.

This message was last edited by the player at 15:27, Wed 27 Jan 2021.
Eyrar
player, 32 posts
Elf
Hunter
Fri 29 Jan 2021
at 21:32
  • msg #115

Re: I.C. JOURNEY

Eyrer joins Caile and Brevis for supper and enjoys Brevis song. He thanks Clay the wise for offering these simple bites to eat.

Is this fine song from you hometown? Who has tought you the words or are they your own? So full of wisedome from such a young soul. Puzzeling indeed.


20:06, Today: Eyrar rolled 1 success using 1d12 with the Target Number system with a target of 3 with rolls of 4. Water roll.
20:06, Today: Eyrar rolled 1 success using 1d6 with the Target Number system with a target of 3 with rolls of 5.  Food roll.

Brevis
player, 141 posts
Half-Elf
Sorcerer
Sat 30 Jan 2021
at 13:28
  • msg #116

Re: I.C. JOURNEY

In reply to Eyrar (msg # 115):

I once travelled to a small village of great spirit.  Men and women ruled as equals.  They sang and shook with great reverence.

For reasons unknown, those memories often return during such meals as this (holding up his hands) where we only eat what is required.  Simple yet delightful!

Brevis pauses
.

I hope this is not what is commonly known as the calm before the storm.  Surely, that valley is just beyond.
Eyrar
player, 33 posts
Elf
Hunter
Mon 1 Feb 2021
at 16:34
  • msg #117

Re: I.C. JOURNEY

In reply to Brevis (msg # 116):

Dearest songbird, this place you must show me one day. It seems to me a place of hapiness. A place to cherish.
My guide in life, the great teacher Clay the wise proclaims: Tel adon kesha tel arrn. Because this must surely be the calm before the vengeful storm we will bring down on these illdoers.

Let me suggest that we rest for the night and then we make plans tomorrow for how to approach Grindbone.

Eyrer sits and pokes in the fire. Silent and thoughtful.
Harinder
player, 91 posts
Human
Druid
Thu 4 Feb 2021
at 14:03
  • msg #118

Re: I.C. JOURNEY

"Clay's dry throat!" Hardinder bursts out in more than a little annoyance. Then he throws his empty waterskin in the dirt. The nearly full sack of dry provisions is a poor comfort.


14:59, Today: Harinder rolled 1 success using 1d10 with the Target Number system with a target of 3 with rolls of 10.  water.

14:59, Today: Harinder failed (no successes) using 1d6 with the Target Number system with a target of 3 with rolls of 1.

Alachran
player, 13 posts
Orc
Thu 4 Feb 2021
at 19:44
  • msg #119

Re: I.C. JOURNEY

Alachran reached into his pouch and pulled out a strip of dried meat and started chewing washing it down with water from his water skin


19:43, Today: Alachran rolled 1 success using 1d6 with the Target Number system with a target of 3 with rolls of 4.  water.

19:43, Today: Alachran rolled 1 success using 1d8 with the Target Number system with a target of 3 with rolls of 3.  food roll.

Narrator
GM, 178 posts
Sun 7 Feb 2021
at 20:17
  • msg #120

Re: I.C. JOURNEY

It's getting dark and you are considering setting camp for the night, when you (all) spot a light off in the distance. After a moment you see two, then three other lights following along in a line, then finally a fourth a short distance behind the others. It takes a moment or so to realise they are torches, burning in the distance...

They seem to be a mile or so away, judging by the lie of the land before you, they look to be south of your position and heading roughly south-westwards.
Brevis
player, 143 posts
Half-Elf
Sorcerer
Mon 8 Feb 2021
at 16:09
  • msg #121

Re: I.C. JOURNEY

In reply to Narrator (msg # 120):

I've enough energy for ten men and will sleep in a growth of cattails if necessary.  Let's investigate these lights.  One by chance, two by coincidence, but three by design.  We've no choice but to recon the situation.
Eyrar
player, 35 posts
Elf
Hunter
Tue 9 Feb 2021
at 19:16
  • msg #122

Re: I.C. JOURNEY

In reply to Brevis (msg # 121):

Splendid Brevis! Let us investigate this mysterious design. My restless bones ache. We can sleep when we are dead.

Eyrer puts out the fire and readies his equipment. The glow of the dying campfire plays in his eys that has turned darker.
Brevis
player, 144 posts
Half-Elf
Sorcerer
Tue 9 Feb 2021
at 21:34
  • msg #123

Re: I.C. JOURNEY

In reply to Eyrar (msg # 122):

Brevis rubs a bit of dry dirt on his weapon to take any sheen of the reflective metal.
Alachran
player, 15 posts
Orc
Wed 10 Feb 2021
at 19:13
  • msg #124

Re: I.C. JOURNEY

Alachran looked over at Heldemin before picking up his spear

well we can't expect you two to not get into trouble so I better lend you my spear arm in case you find more trouble than you know what to do with
Brevis
player, 145 posts
Half-Elf
Sorcerer
Sat 13 Feb 2021
at 22:09
  • msg #125

Re: I.C. JOURNEY

In reply to Alachran (msg # 124):

I propose we try and get closer quickly, else they may go to bed and well have nothing to learn until morning.  Unless any of you is a honeypot.  Show of hands for honeypots?
Heldemin
player, 9 posts
Elf
Tue 16 Feb 2021
at 22:09
  • msg #126

Re: I.C. JOURNEY

The elf looks pointedly at Brevis, whispering despite the fact the other group were s considerable distance away. "Most definitely not I."

"I would suggest a small number of us see what we can find out and come back to the group, all if us moving at once is likely to attract their attention."
Brevis
player, 147 posts
Half-Elf
Sorcerer
Wed 17 Feb 2021
at 13:30
  • msg #127

Re: I.C. JOURNEY

In reply to Heldemin (msg # 126):

You make a good point.  Perhaps you and I take the vanguard, while Alachran, Eyrar and Caile hang back a bit to guard our flanks.
Eyrar
player, 36 posts
Elf
Hunter
Wed 17 Feb 2021
at 19:40
  • msg #128

Re: I.C. JOURNEY

In reply to Brevis (msg # 127):

Here we are. In the land of the forbidden. Two souls bicker about pots of honey then two souls take point as honeypots. Clay the wise works in mysterious ways. But it is not my role to question, it is to obey. Please be careful... Be safe, we have your backs.

Eyrer smiles and waves to Brevis and Hildemin and stands ready to follow.
He turns silent and listens to a voice from deep inside.
It's the call of his destiny.

Brevis
player, 150 posts
Half-Elf
Sorcerer
Mon 22 Feb 2021
at 13:35
  • msg #129

Re: I.C. JOURNEY

In reply to Eyrar (msg # 128):

08:34, Today: Brevis failed (no successes) using 5d6 with the Target Number system with a target of 6 with rolls of 3,1,4,5,5.  Stealthing toward unknown parties.
Brevis
player, 153 posts
Half-Elf
Sorcerer
Tue 23 Feb 2021
at 02:13
  • msg #130

Re: I.C. JOURNEY

In reply to Brevis (msg # 129):

21:11, Today: Brevis failed (no successes) using 5d6 with the Target Number system with a target of 6 with rolls of 5,1,5,1,4.  Stealthing toward unknown parties - push.
Narrator
GM, 182 posts
Tue 2 Mar 2021
at 11:47
  • msg #131

Re: I.C. JOURNEY

Brevis stalks towards the other group, their swaying lanterns making it easy for him to chart their progress through the undulating plains.

As he gets closer he is able to make out more details of their party...

The three lights at the front of the group are held by humanoid figures, with a ragged line of people walking behind them, perhaps a dozen in total. Another figure bearing a lantern follows behind those. Each of the figures bearing a light also seems to have a dog or wolf of some sort on a leash along with them.

Brevis gets within a 100 yards or so of the line when one of the animals starts barking and straining at the leash in his direction.

The figure holding the leash jerks it back angrily at first, muttering something about not chasing rabbits of something similar, but then pays more attention when the beast keeps on barking.

"Oi! Someone following us?" He shouts in the general direction of Brevis.
Brevis
player, 154 posts
Half-Elf
Sorcerer
Wed 3 Mar 2021
at 13:04
  • msg #132

Re: I.C. JOURNEY

In reply to Narrator (msg # 131):

Brevis whispers to Heldemin, a seething in his voice, "Ever been party to a forced march?"

He motions toward the line of people now in view.  Were it possible, a close enough individual might see Brevis' blood rising to a boil.
Narrator
GM, 185 posts
Sun 14 Mar 2021
at 20:55
  • msg #133

Re: I.C. JOURNEY

"What you see out there?" The man asks his hound, looking out into the darkness, his eyes scanning the area near Brevis.

"Can't see anything..." He mutters.

One of the other guards comes over and they hold a brief hushed conversation.

"Fetch..." Chuckles the guard as he slips the leash from the dog, the barking animal springing away from the column of men and making a beeline for where Brevis is crouching.

OOC: Initiative...

Brevis if you can roll a D10; the hound is at Long range from your position.

This message was last edited by the GM at 21:56, Sun 14 Mar 2021.
Brevis
player, 155 posts
Half-Elf
Sorcerer
Sun 14 Mar 2021
at 22:26
  • msg #134

Re: I.C. JOURNEY

In reply to Narrator (msg # 133):

Added target 5 as placeholder...I'll add that Brevis has his throwing axe in hand and is very ready for blood.  If he can, Brevis would like to very quickly tear a small piece of cloth from the most convenient garment on his person.


18:23, Today: Brevis failed (no successes) using 1d10 with the Target Number system with a target of 5 with rolls of 3.  Released Hound Roll.

This message was last edited by the player at 22:28, Sun 14 Mar 2021.
Heldemin
player, 10 posts
Elf
Mon 15 Mar 2021
at 13:41
  • msg #135

Re: I.C. JOURNEY

From her position close to Brevis, a small sigh as if from an exhaled breath can be heard. Brevis can vaguely make out the elves' bow in her hand, though he can't be sure in the dark if she has loosed a shot yet.



OOC: Heldemin has rolled a 1 for Initiative and has taken her action for the opening round.
Brevis
player, 157 posts
Half-Elf
Sorcerer
Mon 15 Mar 2021
at 13:57
  • msg #136

Re: I.C. JOURNEY

In reply to Heldemin (msg # 135):

As soon as the hound is within range, Brevis will hurl his throwing axe with the intention of striking the beast.  He would like to remain motionless until the last second before the throw in order to bait the animal closer.
Eyrar
player, 41 posts
Elf
Hunter
Mon 15 Mar 2021
at 21:24
  • msg #137

Re: I.C. JOURNEY

In reply to Brevis (msg # 136):

Eyrar senses that trouble is at foot. Quickly he reasches for his bow Aurora and moves in the dark shadows of the land towards the guards. His intention is to put an arrow in one of them before they realize what happened. And strike fear in the enemy thus creating an opportunity for Brevis and Heldemin to get an advantage.
Eyrer feels the rush of adrenalin skarpen his senses as he aims for the guards.
Let Clay the wise guide my arrow and send these evil men to the valley of death!

22:09, Today: Eyrar failed (no successes) using 1d10 with the Target Number system with a target of 6 with rolls of 5.
Brevis
player, 162 posts
Half-Elf
Sorcerer
Wed 17 Mar 2021
at 05:38
  • msg #138

Re: I.C. JOURNEY

In reply to Eyrar (msg # 137):

Brevis takes aim on the Hound, his throwing axe ready to be christened in blood.  This has been a long time coming, the beginning of a retribution that has occupied the dreams of more nights than any man would care to recount.

01:35, Today: Brevis failed (no successes) using 2d6 with the Target Number system with a target of 6 with rolls of 3,4.  attack, agility and gear.

Push roll:
01:35, Today: Brevis rolled 1 success using 3d6 with the Target Number system with a target of 6 with rolls of 5,6,3.
Eyrar
player, 44 posts
Elf
Hunter
Wed 17 Mar 2021
at 15:33
  • msg #139

Re: I.C. JOURNEY

In reply to Brevis (msg # 138):

Eyrer attacks furiously and with no control over mind and body. All composure is thrown overboard as he lets his arrow fly... straight into the night. In his effort he manages to trip on a slippery root and stretch a muscle. He groans in pain and humiliation.
"W..what?!"


16:20, Today: Eyrar failed (no successes) using 9d6 with the Target Number system with a target of 6 with rolls of 2,1,3,4,1,1,5,5,3.  Marksmanship push.

16:19, Today: Eyrar failed (no successes) using 9d6 with the Target Number system with a target of 6 with rolls of 4,5,4,5,1,4,2,2,5.  Marksmanship.

Brevis
player, 163 posts
Half-Elf
Sorcerer
Wed 17 Mar 2021
at 16:22
  • msg #140

Re: I.C. JOURNEY

In reply to Eyrar (msg # 139):

Brevis glances at Eyrar with a side eye.  The spectacle of the Elf's "enthusiasm" is admirable but Brevis makes a calming motion with his hands in an effort to appeal to a kindred elfish understanding.

OOC:  Damn, man, brutal roll.
This message was last edited by the player at 16:23, Wed 17 Mar 2021.
Narrator
GM, 200 posts
Thu 18 Mar 2021
at 16:25
  • msg #141

Re: I.C. JOURNEY

With arrows and axes flashing by it's head, the hound (a large, dark furred creature, with a fearsome looking jaw) makes a bee-line for Brevis and bites at him.



OOC: Attack will hit unless Brevis is able to Dodge (no parrying weapon in hand), which would be a Move roll needing 1 or more success.

If not Dodged or Parried:

The creature lunges forward and it's jaws catch flesh as Brevis takes a nasty bite to his arm.

Brevis would take 2 Damage to STR and also need to make a Sickness (an Opposed ENDURANCE skill vs the diseases Virulence roll) roll against a Virulence 5 disease.

This message was last edited by the GM at 16:26, Thu 18 Mar 2021.
Brevis
player, 165 posts
Half-Elf
Sorcerer
Thu 18 Mar 2021
at 17:10
  • msg #142

Re: I.C. JOURNEY

In reply to Narrator (msg # 141):

Brevis feels greatly weakened as the Hound sinks its teeth into his flesh.  The strength that used to carry him is now largely depleted and his movements noticeably less agile than at sunrise.


13:08, Today: Brevis failed (no successes) using 2d6 with the Target Number system with a target of 6 with rolls of 4,4.  dodge the hound.

13:08, Today: Brevis failed (no successes) using 3d6 with the Target Number system with a target of 6 with rolls of 3,4,2.  Opposed ENDURANCE.

13:16, Today: Brevis rolled 1 success using 3d6 with the Target Number system with a target of 6 with rolls of 5,2,6.  opposed Endurance push.

This message was last edited by the player at 17:17, Thu 18 Mar 2021.
Heldemin
player, 11 posts
Elf
Sat 20 Mar 2021
at 14:37
  • msg #143

Re: I.C. JOURNEY

The elf drops her bow, unsheathing a dagger and readies herself for a strike against the hound .

OOC: Next round she'll be able to attack..

Either Brevis or Eyrar can post nex, as you're both before the hound.

Don't forget, any damage to your attributes comes off your die pool too.

This message was last edited by the GM at 16:25, Sat 20 Mar 2021.
Brevis
player, 169 posts
Half-Elf
Sorcerer
Sun 21 Mar 2021
at 01:08
  • msg #144

Re: I.C. JOURNEY

In reply to Heldemin (msg # 143):

Brevis readies his staff, taking a defensive position. He knows there is enough firepower behind him to take down the beast and he intends to live long enough to see it die.
Eyrar
player, 47 posts
Elf
Hunter
Wed 24 Mar 2021
at 11:22
  • msg #145

Re: I.C. JOURNEY

In reply to Brevis (msg # 144):

Eyrer reaches for another arrow. Trembling with adrenaline and doubt. The wood of the bow and tendon creak of tension. All of the comotion gone, the beating of the the heart is pounding. He aims for the attacking dog and sends the arrow thru the darkness.

12:02, Today: Eyrar rolled 1 success using 9d6 with the Target Number system with a target of 6 with rolls of 1,1,2,3,5,3,3,6,3. Marksmanship.

It just dawned on me that I should use 7 dices...
14:51, Today: Eyrar rolled 1 success using 7d6 with the Target Number system with a target of 6 ((1,6,5,5,2,5,3)).
This message was last edited by the player at 13:53, Thu 25 Mar 2021.
Narrator
GM, 203 posts
Thu 25 Mar 2021
at 15:16
  • msg #146

Re: I.C. JOURNEY

Eyrar's arrow flies true and sinks into the shoulder of the snarling beast, causing it to flinch in pain for a brief moment.

It still lashes out a Brevis, however, who must try to defend himself from the beast's attack.




Spoiler text: (Highlight or hover over the text to view)
OOC: Hound got 1 success with its reduced stats... Brevis can Dodge or Parry (remember there's a -2 to dodge if you don't want to end up Prone.. Parry would include Gear bonus for staff, but also be penalised by damage to STR.)

This message was last edited by the GM at 15:20, Thu 25 Mar 2021.
Brevis
player, 170 posts
Half-Elf
Sorcerer
Thu 25 Mar 2021
at 17:34
  • msg #147

Re: I.C. JOURNEY

In reply to Narrator (msg # 146):

Brevis attempts to parry the Hound, having trained to do so with his trusty staff.  However, having just been bitten, his strength is not quite up to the task.


13:35, Today: Brevis failed (no successes) using 3d6 with the Target Number system with a target of 6 with rolls of 4,2,4.  parry the hound (sounds like a cartoon). strength, skill, gear.

13:36, Today: Brevis failed (no successes) using 3d6 with the Target Number system with a target of 6 with rolls of 5,1,2.  parry push.

This message was last edited by the player at 17:37, Thu 25 Mar 2021.
Narrator
GM, 205 posts
Mon 29 Mar 2021
at 20:50
  • msg #148

Re: I.C. JOURNEY

The hound bites Brevis, growling as it worries at his arm.

The rest of the group of torch wielding men, pay more attention now as their hound has clearly caught something of interest.

"Hey!" The hound's master calls out, drawing a sword and taking a step forward to peer more closely into the darkness. "Back Pup, back.

"Who's out there?" He shouts, as another of his companions walks over to him, standing by his shoulder, the hound retreating a few steps, it's eyes never leaving Brevis.

OOC: Next round.
This message was last edited by the GM at 15:28, Tue 30 Mar 2021.
Sign In