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05:02, 2nd May 2024 (GMT+0)

OOC: Journeys.

Posted by NarratorFor group 0
Eyrar
player, 28 posts
Elf
Hunter
Wed 6 Jan 2021
at 23:34
  • msg #84

Re: OOC: Journeys

00:00, Today: Eyrar failed (no successes) using 7d6 with the Target Number system with a target of 6 ((3,4,2,3,1,3,1)).
00:18, Today: Eyrar failed (no successes) using 7d6 with the Target Number system with a target of 6 ((2,5,5,2,3,4,2)).

The ones are from the skill dices (4 first are from wits, 3 last from scouting)

I think that means no damage to wits?
Narrator
GM, 166 posts
Thu 7 Jan 2021
at 07:53
  • msg #85

Re: OOC: Journeys

Correct :)
Brevis
player, 136 posts
Half-Elf
Sorcerer
Fri 8 Jan 2021
at 22:40
  • msg #86

Re: OOC: Journeys

In reply to Narrator (msg # 85):

should anyone else be rolling with Eyrar on this scouting check?
Narrator
GM, 167 posts
Fri 8 Jan 2021
at 22:50
  • msg #87

Re: OOC: Journeys

If anyone else wants to look around yes.. I'd say anyone can make a check.
Harinder
player, 87 posts
Human
Druid
Fri 15 Jan 2021
at 16:00
  • msg #88

Re: OOC: Journeys

In reply to Narrator (msg # 87):

Can Harinder use Adaptive kin talent and Scout using instead Survival? IT is out in the wild and his keen eyes are trained as a result of him surviving the wilderness, spotting dangers from afar.


--

BTW, did @Eyrar push that scout roll and taken 2 damage to wits?
And why 7d6? Eyrar got Wits + Scouting = 5 ...?
I suggest re-roll correctly and push regardless of the result of the first roll as punishment ;)
This message was last edited by the player at 16:13, Fri 15 Jan 2021.
Eyrar
player, 30 posts
Elf
Hunter
Sat 16 Jan 2021
at 15:51
  • msg #89

Re: OOC: Journeys

In reply to Harinder (msg # 88):

You are correct. Probably looked at Agility.
I can do a reroll. No damage taken. Ok with GM?
Narrator
GM, 169 posts
Sat 16 Jan 2021
at 16:30
  • msg #90

Re: OOC: Journeys

Sure thing.
Narrator
GM, 170 posts
Mon 18 Jan 2021
at 12:23
  • msg #91

Re: OOC: Journeys

Harinder:
In reply to Narrator (msg # 87):

Can Harinder use Adaptive kin talent and Scout using instead Survival? IT is out in the wild and his keen eyes are trained as a result of him surviving the wilderness, spotting dangers from afar.


If you've a WP to use, that's fine with me.
Eyrar
player, 31 posts
Elf
Hunter
Mon 18 Jan 2021
at 19:33
  • msg #92

Re: OOC: Journeys

In reply to Narrator (msg # 90):

20:29, Today: Eyrar rolled 1 success using 5d6 with the Target Number system with a target of 6 with rolls of 6,3,5,5,5.  Scouting push.
20:29, Today: Eyrar failed (no successes) using 5d6 with the Target Number system with a target of 6 with rolls of 3,3,1,5,2.  Scouting.

Do you want to write something about what happens or do you leave it up to me?
Narrator
GM, 171 posts
Mon 18 Jan 2021
at 19:59
  • msg #93

Re: OOC: Journeys

I'll write something up tomorrow morning.
Harinder
player, 89 posts
Human
Druid
Sat 23 Jan 2021
at 22:44
  • msg #94

Re: OOC: Journeys

In reply to Narrator (msg # 91):

Ah I forgot. I've no WP. Havnt pushed any
Narrator
GM, 183 posts
Wed 10 Mar 2021
at 09:45
  • msg #95

Re: OOC: Journeys

Anyone else want to post before the next action?
Eyrar
player, 37 posts
Elf
Hunter
Wed 10 Mar 2021
at 14:27
  • msg #96

Re: OOC: Journeys

In reply to Narrator (msg # 95):

I have no need to post before the next action.
Eyrar
player, 38 posts
Elf
Hunter
Sat 13 Mar 2021
at 08:39
  • msg #97

Re: OOC: Journeys

In reply to Eyrar (msg # 96):

Is this game still active?
Narrator
GM, 184 posts
Sat 13 Mar 2021
at 08:53
  • msg #98

Re: OOC: Journeys

Barely, but yes. I will try and post this weekend.
Narrator
GM, 186 posts
Mon 15 Mar 2021
at 11:56
  • msg #99

Re: OOC: Journeys


Brevis - The hound rolled 10 for initiative, so you get to act before it..

In the I.C. Thread, let me know what you wish to do - it is running to close the distance between you, and will move one zone closer to you.
Brevis
player, 156 posts
Half-Elf
Sorcerer
Mon 15 Mar 2021
at 13:24
  • msg #100

Re: OOC: Journeys

In reply to Narrator (msg # 99):

Initiative, yeeeees!  Can Heldemin or anyone else see the hound?
This message was last edited by the player at 13:25, Mon 15 Mar 2021.
Narrator
GM, 187 posts
Mon 15 Mar 2021
at 13:38
  • msg #101

Re: OOC: Journeys

In reply to Brevis (msg # 100):

The others can seem but will be out of range for a round more than you (due to them hanging back - another Zone distant), but Heldemin is very much aware.
Eyrar
player, 39 posts
Elf
Hunter
Mon 15 Mar 2021
at 18:48
  • msg #102

Re: OOC: Journeys

In reply to Narrator (msg # 101):

How exciting! Do I see/understand what is happening to Brevis and Heldemin?
Narrator
GM, 188 posts
Mon 15 Mar 2021
at 19:41
  • msg #103

Re: OOC: Journeys

It's dark, so it is difficult to make out what you see, though you are aware that the dog has been barking at the area your two companions are in and now the guard has just let the dog off its leash.

The guards have torches so you can see more of them than Brevis & Heldemin.
Eyrar
player, 40 posts
Elf
Hunter
Mon 15 Mar 2021
at 19:56
  • msg #104

Re: OOC: Journeys

In reply to Narrator (msg # 103):

Ok, I want to move to engage with my bow. That is short distance/range. Then I want to take a shot at one of the guards.
Narrator
GM, 189 posts
Mon 15 Mar 2021
at 20:10
  • msg #105

Re: OOC: Journeys

Give me a D10 roll for Initiative.. lower number is better... Re-roll if you get a tie with Brevis, Heldemin or the dog.
Narrator
GM, 190 posts
Tue 16 Mar 2021
at 16:21
  • msg #106

Re: OOC: Journeys

I'm assuming both Brevis and Eyrar want to wait until you are at Near range so you don't get any additional penalties for range as well as the -2 for Darkness?
Eyrar
player, 42 posts
Elf
Hunter
Tue 16 Mar 2021
at 18:57
  • msg #107

Re: OOC: Journeys

In reply to Narrator (msg # 106):

Yes please!
Narrator
GM, 191 posts
Tue 16 Mar 2021
at 19:42
  • msg #108

Re: OOC: Journeys

Initiative order:

Heldemin 1
Brevis 3
Eyrar 5
Hound 6
This message was last edited by the GM at 07:27, Wed 17 Mar 2021.
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