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11:27, 19th April 2024 (GMT+0)

OOC: Journeys.

Posted by NarratorFor group 0
Narrator
GM, 63 posts
Sun 31 May 2020
at 14:59
  • msg #1

OOC: Journeys

A place to make rolls and discuss options, encounters and other JOURNEY related mechanics outside of I.C. scope.

First thing is to determine who would be best placed to be the Pathfinder, Lookout etc..

So, the Pathfinder LEADS THE WAY, using their Survival skill (aided by the Pathfinder Talent if they have it.) So, an adventurer with a high WITS would be best for this.

A Lookout KEEPS WATCH (or STANDS GUARD in CAMP) while everyone HIKES or when camp has been made. The Scouting skill is used for this, but you can't KEEP WATCH and LEAD THE WAY, so this has to be another adventurer, as before a high WITS is good, along with Talents that aid Scouting checks.

FORAGING, HUNTING and FISHING are all separate activities used to find food, but can't be done while also HIKING.

MAKING CAMP is done by a single adventurer, but others can help. A Survival check, modified by the Quartermaster Talent is made, again a good WITS helps.

https://i.postimg.cc/mDDxNLJf/Exiled-Fb-L.jpg



EDITED: 1 JUNE 2020..
This message was last edited by the GM at 12:37, Tue 09 June 2020.
Brevis
player, 35 posts
Mon 1 Jun 2020
at 10:13
  • msg #2

OOC: Journeys

In reply to Narrator (msg # 1):

I'd nominate Harinder for Pathfinder.  Brevis volunteers to Lookout.
Caile
player, 38 posts
Mon 1 Jun 2020
at 10:20
  • msg #3

OOC: Journeys

In reply to Brevis (msg # 2):

I second this. Caile can play a merry tune as we travel? Or maybe just be ready with the sword :)
This message was last edited by the player at 10:20, Mon 01 June 2020.
Harinder
player, 25 posts
Human
Druid
Mon 1 Jun 2020
at 16:02
  • msg #4

OOC: Journeys

Most stuff is about surival! Many rolls for Harinder ... someone else get to Hunt with him though.
Brevis
player, 71 posts
Half-Elf
Sorcerer
Mon 3 Aug 2020
at 10:35
  • msg #5

OOC: Journeys

Brevis would like to travel as quickly as possible until the orc camp can been seen.  Then hell want to determine the next step based on what time of day and how the camp looks.
Narrator
GM, 110 posts
Mon 3 Aug 2020
at 10:54
  • msg #6

OOC: Journeys

It's two hexes directly south, then one to the south-west to the suspected orc camp.

Assuming no mishaps, the two hexes can be done in a Quarter day.

Someone needs to lead the way (Harinder I think has best stats/skills, but is he with you :)? )
Brevis
player, 73 posts
Half-Elf
Sorcerer
Mon 3 Aug 2020
at 11:31
  • msg #7

OOC: Journeys

In reply to Narrator (msg # 6):

He is with us in spirit.  Does that give the advantage to us or to the hostile wilderness? :)
Narrator
GM, 111 posts
Mon 3 Aug 2020
at 13:55
  • msg #8

Re: OOC: Journeys

Brevis:
In reply to Narrator (msg # 6):

He is with us in spirit.  Does that give the advantage to us or to the hostile wilderness? :)



haha.. Only time will tell!
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