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16:04, 4th May 2024 (GMT+0)

Rick Character Creation.

Posted by GMFor group 0
GM
GM, 2 posts
Thu 21 May 2020
at 16:44
  • msg #1

Rick Character Creation

This will be where we go through your character creation.
GM
GM, 9 posts
Thu 21 May 2020
at 17:38
  • msg #2

Rick Character Creation

Please let me know if you would like to choose your race from my list or randomly determine which race from the same list.
Cworm
player, 1 post
Fri 22 May 2020
at 15:10
  • msg #3

Rick Character Creation

In reply to GM (msg # 2):

Randomly determined race is fine
GM
GM, 10 posts
Fri 22 May 2020
at 17:59
  • msg #4

Rick Character Creation

Groovy. Roll 1d100.

Here's how to do that in RPOL:

1. Click the Dice Roller button.
2. Select the number of dice you’re rolling and the dice size.
3. Type in any modifiers in the +/- To Total field.
4. DO NOT SELECT ANY OTHER CHECK BOXES AT ALL
5. Select your character name from the Character drop down menu
6. Enter in the reason for this roll in the ‘Reason for roll’ field
7. Click on the Roll The Dice button.
8. The die roll will appear at the top of the page.
9. Copy that entire line. Example: 15:40, Wed 24 Sept 2014: GM rolled 28 using 2d20+5 ((12,11)).
10. If you have Advantage or Disadvantage you must make two separate rolls and copy both into the post.
11. Click on the ‘Game Menu’ link to get back to the campaign.
12. Start your reply as normal and post the die roll in your post.
Cworm
player, 2 posts
Fri 22 May 2020
at 20:56
  • msg #5

Rick Character Creation

In reply to GM (msg # 4):

15:55, Today: Cworm rolled 90 using 1d100 ((90)).
GM
GM, 11 posts
Fri 22 May 2020
at 21:53
  • msg #6

Rick Character Creation

Roll 1d100
Cworm
player, 3 posts
Fri 22 May 2020
at 22:31
  • msg #7

Rick Character Creation

In reply to GM (msg # 6):

17:31, Today: Cworm rolled 37 using 1d100.  Character Creation.
GM
GM, 12 posts
Fri 22 May 2020
at 22:39
  • msg #8

Rick Character Creation

Duergar
GM
GM, 13 posts
Fri 22 May 2020
at 23:06
  • msg #9

Rick Character Creation

Which of the 11 cultures do you wish to be from?



https://lariaafterthefall.obsi...l.com/wikis/cultures
Cworm
player, 4 posts
Fri 22 May 2020
at 23:10
  • msg #10

Rick Character Creation

In reply to GM (msg # 9):

I'm only seeing extra info on Elladan.  Is more information coming?  Should I just chill out?
GM
GM, 15 posts
Sat 23 May 2020
at 01:37
  • msg #11

Rick Character Creation

I'm only developing stuff you players ask about.

The campaign is starting in Pheze which is why I've developed as much as I have. But the bulk of the development will be based on the areas the players show interest.
Cworm
player, 5 posts
Tue 26 May 2020
at 20:53
  • msg #12

Rick Character Creation

In reply to GM (msg # 11):

I guess I'll go with Berberan for my culture
GM
GM, 29 posts
Sat 30 May 2020
at 19:16
  • msg #13

Rick Character Creation

Roll 2d4 and 2d6
Cworm
player, 6 posts
Sun 31 May 2020
at 16:07
  • msg #14

Rick Character Creation

In reply to GM (msg # 13):

1:06, Today: Cworm rolled 4 using 2d4 ((2,2)).
Cworm
player, 7 posts
Sun 31 May 2020
at 16:08
  • msg #15

Rick Character Creation

In reply to Cworm (msg # 14):

11:07, Today: Cworm rolled 3 using 2d6 ((1,2)).
GM
GM, 32 posts
Mon 1 Jun 2020
at 18:26
  • msg #16

Rick Character Creation

Choose your 4 Cultural Inheritances: https://lariaafterthefall.obsi...l.com/wikis/berbaran
Cworm
player, 8 posts
Tue 2 Jun 2020
at 15:44
  • msg #17

Rick Character Creation

In reply to GM (msg # 16):

Fleet of Foot
Keen Sight
Relentless Endurance
Saving Face
GM
GM, 35 posts
Wed 3 Jun 2020
at 01:53
  • msg #18

Rick Character Creation

Saving Face costs 2 Inheritances
Cworm
player, 9 posts
Wed 3 Jun 2020
at 18:42
  • msg #19

Rick Character Creation

In reply to GM (msg # 18):

then drop keen sight
GM
GM, 38 posts
Thu 4 Jun 2020
at 00:15
  • msg #20

Rick Character Creation

Choose a Tribe name. Examples below:

Qakejn
Doyonquk
Etbiyjn
Kaimjeer
Mutobtsu
Mutbeejn
Ssejn
Dengkulti
To'ainsu
Ghechuliyjn
Jur
Orlaz
Oyurajn
Judinso
Hykida
Kaigunq
Busoyok
Chainsumik
Gydjoyor
Noyondoujiyk
Kunni
Sso'aimje
Cworm
player, 10 posts
Thu 4 Jun 2020
at 00:57
  • msg #21

Rick Character Creation

In reply to GM (msg # 20):

Noyondoujiyk
GM
GM, 39 posts
Thu 4 Jun 2020
at 02:07
  • msg #22

Rick Character Creation

Think about your character name and how he got it.

https://lariaafterthefall.obsi...l.com/wikis/berbaran
Cworm
player, 11 posts
Fri 5 Jun 2020
at 14:59
  • msg #23

Rick Character Creation

In reply to GM (msg # 22):

I'm thinking about it, but put a pin in the name for now.  That will be the last thing I do.
GM
GM, 41 posts
Fri 5 Jun 2020
at 16:29
  • msg #24

Rick Character Creation

Choose a background
Cworm
player, 12 posts
Tue 9 Jun 2020
at 20:07
  • msg #25

Rick Character Creation

In reply to GM (msg # 24):

Mercenary Veteran
GM
GM, 54 posts
Tue 9 Jun 2020
at 22:04
  • msg #26

Rick Character Creation

Pick a gaming set to be proficient in
Cworm
player, 13 posts
Wed 10 Jun 2020
at 22:56
  • msg #27

Rick Character Creation

In reply to GM (msg # 26):

playing cards.  Because apparently I "won" Ira's Aquabard in a game somehow. :P
GM
GM, 59 posts
Thu 11 Jun 2020
at 00:56
  • msg #28

Rick Character Creation

In reply to Cworm (msg # 27):

Wait what?
GM
GM, 60 posts
Thu 11 Jun 2020
at 02:11
  • msg #29

Rick Character Creation

Also, choose one additional language
Cworm
player, 14 posts
Fri 12 Jun 2020
at 14:58
  • msg #30

Rick Character Creation

In reply to GM (msg # 29):

Elladani.  Just to make it official on this thread.
GM
GM, 71 posts
Sat 20 Jun 2020
at 17:46
  • msg #31

Rick Character Creation

Roll 1d20
Cworm
player, 15 posts
Sun 21 Jun 2020
at 03:02
  • msg #32

Rick Character Creation

In reply to GM (msg # 31):

22:02, Today: Cworm rolled 10 using 1d20 ((10)).
GM
GM, 77 posts
Sun 21 Jun 2020
at 03:07
  • msg #33

Rick Character Creation

Please pick 3 Class Features
Cworm
player, 16 posts
Sun 21 Jun 2020
at 18:13
  • msg #34

Rick Character Creation

In reply to GM (msg # 33):

Rage
Toughness
Spellcasting (Miracle-Cleric Spell List)
GM
GM, 78 posts
Sun 21 Jun 2020
at 20:41
  • msg #35

Rick Character Creation

Your mother, Troll Killer, wielded a great maul in her defense of the tribe. This maul was handed down to her by her mother and her mother before her. It is an ancient thing, formed of dark rock that has been decorated with yellow paint in places and debossed to resemble brickwork elsewhere, this imposing stone maul has a pronounced air of menace about it.

This is due in large part to its size and weight, although the fact that its face is covered in dozens of small spiked protrusions only serves to heighten its ferocious appearance, giving it more than a passing resemblance to a meat tenderizer. However, it is neither the fact that the object is a large maul nor its painful prongs that contribute most to its harrowing guise. That honor is reserved for the detailed, three-dimensional depiction of a troll that has been carved carefully into the maul's cheek.

At times, this dour, scowling presence feels almost alive, as if seething with anger. This is most common as daylight starts to fail around dusk, causing the troll's features to cast a terrifying shadow as its silhouette stretches out and becomes monstrously long and deformed. The maul itself appears to be in a bad state of disrepair; its rock cracked and crumbling in places, paint fading, details weathered, and most of its surface buried under a thick layer of moss. However, as anyone who's wielded the item can attest, it still has life in it yet, and a thirst for troll blood.

When your mother and father fled the tribe, they took only you and Moss Rock with them. You do not know why they fled, only that your mother had been accused of some taboo against the tribe. You know they call her Ruin Keeper, but you know not why or even the meaning of the name.

Your father gave in to despair shortly after arriving in Pheze, turning to the myriad drug dens to bury his shame and fear of living within the cursed city. Your mother survived as she could, often as hired muscle for merchants, tavern owners and other more, unsavory, types. When she finally died from a rapid illness, she gifted Moss Rock to you and as her dying breath, a warning; "The Red Lantern knows the truth, keep Moss Rock from them". None of this makes any sense to you and she is gone before you can even ask.

Game Notes: Moss Rock is magical and you are attuned to it. It is an Ancestral Weapon and will follow the rules of such. It's abilities will unlock as you adventure and continue to pursue the goals of your ancestors.
GM
GM, 83 posts
Sun 21 Jun 2020
at 21:23
  • msg #36

Re: Rick Character Creation

Cworm:
In reply to GM (msg # 33):

Rage
Toughness
Spellcasting (Miracle-Cleric Spell List)

Select Intelligence, Wisdom or Charisma for your spellcasting ability.
Cworm
player, 17 posts
Sun 21 Jun 2020
at 21:55
  • msg #37

Re: Rick Character Creation

In reply to GM (msg # 36):

Sorry!  Knew I forgot something.  Wisdom is fine.
GM
GM, 88 posts
Wed 24 Jun 2020
at 01:20
  • msg #38

Re: Rick Character Creation

Pick your 2 Quirks
Cworm
player, 18 posts
Wed 24 Jun 2020
at 02:24
  • msg #39

Re: Rick Character Creation

In reply to GM (msg # 38):

Warrior Training
Feral Instinct
GM
GM, 94 posts
Thu 25 Jun 2020
at 21:09
  • msg #40

Re: Rick Character Creation

Please choose your Archetype/Spiritualist
Cworm
player, 19 posts
Sat 27 Jun 2020
at 05:52
  • msg #41

Re: Rick Character Creation

In reply to GM (msg # 40):

Path of the Ancestral Guardian
GM
GM, 107 posts
Sat 27 Jun 2020
at 15:50
  • msg #42

Re: Rick Character Creation

Saving Throws: One of your choice among Constitution, Dexterity and Wisdom, and one among Strength, Intelligence and Charisma
Cworm
player, 20 posts
Sat 27 Jun 2020
at 16:07
  • msg #43

Re: Rick Character Creation

In reply to GM (msg # 42):

Strength and Wisdom
GM
GM, 109 posts
Sat 27 Jun 2020
at 16:25
  • msg #44

Re: Rick Character Creation

Tools: One tool of your choice
Skills: Choose any two
Cworm
player, 21 posts
Sat 27 Jun 2020
at 16:53
  • msg #45

Re: Rick Character Creation

In reply to GM (msg # 44):

Herbalism Kit

Religion
Insight
GM
GM, 114 posts
Sat 27 Jun 2020
at 17:15
  • msg #46

Re: Rick Character Creation

Choose your equipment from the Classless character list
Cworm
player, 22 posts
Sat 27 Jun 2020
at 17:22
  • msg #47

Re: Rick Character Creation

In reply to GM (msg # 46):

Scale Mail
Crossbow and a case of 20 bolts
Battle Axe
Herbalism Kit
(if we are pickling a pack to start with) Explorer's Pack
GM
GM, 116 posts
Sat 27 Jun 2020
at 17:24
  • msg #48

Re: Rick Character Creation

Light, Heavy or Hand crossbow?
Cworm
player, 23 posts
Sat 27 Jun 2020
at 18:35
  • msg #49

Re: Rick Character Creation

In reply to GM (msg # 48):

sorry.  Heavy Crossbow
GM
GM, 117 posts
Sun 28 Jun 2020
at 13:37
  • msg #50

Re: Rick Character Creation

Finish purchasing your Ability scores. Do not include racial bonuses
Cworm
player, 24 posts
Sun 28 Jun 2020
at 15:23
  • msg #51

Re: Rick Character Creation

In reply to GM (msg # 50):

Str:15 (9pts)
Dex:11 (3pts)
Con:12 (4pts)
Int:10 (2pts)
Wis:15 (9pts)
Chr:8 (0pts)

27 points spent
GM
GM, 119 posts
Mon 29 Jun 2020
at 17:21
  • msg #52

Re: Rick Character Creation

Please choose your current name,maybe even some past names.
Cworm
player, 25 posts
Wed 1 Jul 2020
at 20:57
  • msg #53

Re: Rick Character Creation

In reply to GM (msg # 52):

She carved a name into her left forearm as a child to remind herself who she truly was. "Child of the Exile".   She keeps it covered and never uses that though.  Previous names are "The Legbreaker",  "Axe For Hire" and "Angry All The Time".   But after her recent revelations from Blank Face, her name is "Speaks With Ghosts"
GM
GM, 132 posts
Wed 1 Jul 2020
at 21:56
  • msg #54

Re: Rick Character Creation

Nice!

Pick 4 1st level cleric spells that you have prepared for the campaign start.
Cworm
player, 26 posts
Fri 3 Jul 2020
at 06:10
  • msg #55

Re: Rick Character Creation

In reply to GM (msg # 54):

Cure Wounds
Inflict Wounds
Purify Food and Drink (Hey, you can't be too careful in Pheze!)
Sanctuary
Speaks With Ghosts
player, 128 posts
Tue 23 Feb 2021
at 19:57
  • msg #56

Re: Rick Character Creation

Updating Speaks to Class-Based 5e.

Change Race to Mountain Dwarf
Increase Strength to 17
Change class to Barbarian 1/Druid 1
Remove Duergar Magic/Duergar Resilience
Add Stonecunning, change Darkvision range to 60 feet
Change speed to 25 feet
Add Brewer's Supplies to Tools
remove Undercommon from Languages, add Druidic
Class Features: Rage, Unarmored Defense, Spellcasting
Take away Scale Mail Armor (can't wear metal), with Unarmored Defense, her AC is the samenaked or with Hide/Studded Leather
She is only proficient in Athletics, Nature, Religion and Persuasion (remove Medicine and Insight)
Cantrips Known: Frostbite, Mending
Spells currently memorized: Charm person, Cure Wounds, Detect Magic, Purify Food and Drink
GM
GM, 369 posts
Tue 23 Feb 2021
at 21:27
  • msg #57

Re: Rick Character Creation

Cool, I'll make these changes as we get closer to everyone catching up
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