PC Name : Gender : x HD : xx Player Name : Height : xxx Race : Weight: xxx HP : xx / xx Current/Normal Class : Age : Level : xx Hair : Align : Eyes : XP : Deity: Speed : Needed for Size : Next Level : SHEET UPDATED : ABILITIES Final Base Racial Magic Misc Ability / Modifier Bonus Item Score STR : xx xx xx xx xx / xx DEX : xx xx xx xx xx / xx CON : xx xx xx xx xx / xx INT : xx xx xx xx xx / xx WIS : xx xx xx xx xx / xx CHA : xx xx xx xx xx / xx +1 Ability Increase every 4th level is added to Base number. COMBAT STATISTICS ARMOR CLASS BASE ATTACK BONUS AC Total : xx MELEE RANGED AC when Flat-Footed xx Total: xx Total: xx AC vs Touch Attack xx Base: xx Base : xx Base: 10 STR: xx DEX : xx Armor: xx Misc: xx Misc : xx Shield: xx Dexterity: xx INITIATIVE Size: xx Total: xx Magic: xx DEX: xx Misc.: xx Misc.: xx SAVING THROWS Total Base Ability Misc Magic Fortitude : xx = xx + xx + xx + xx Reflex : xx = xx + xx + xx + xx Will : xx = xx + xx + xx + xx RACIAL TRAITS LANGUAGES SPOKEN FEATS Indicate for level, class, race, etc, CLASS ABILITIES Indicate current abilities only PRESTIGE CLASS ABILITIES WEAPONS ATT is your final attack modifier when using the weapon. Monks should also list bare-handed attacks here. NAME : NAME : NAME : ATT : ATT : ATT : DMG : DMG : DMG : CRIT : CRIT : CRIT : RNG : RNG : RNG : WGHT : WGHT : WGHT : TYPE : TYPE : TYPE : SIZE : SIZE : SIZE : COST : COST : COST : GRAPPLE BONUS: BAB -- + STR -- + SIZE -- = PROTECTION ARMOR SHIELD NAME : NAME : TYPE : TYPE : AC BONUS : AC BONUS : MAX DEX : CHECK PENALTY : CHECK PENALTY : SPELL FAILURE : SPELL FAILURE : WGHT : SPEED: PROPERTIES: WGHT : COST: PROPERTIES: COST: EQUIPMENT Don't forget to add weapon, armor, magic items, and treasure weights to total weight carried. Item # Cost Weight Location Notes Total weight carried: Light Load: Medium Load: Heavy Load: Lift over head: Lift off ground: Push or Drag: MAGIC ITEMS List items weights, costs, location, number of charges (if any) TREASURE List where carried PP: GP: SP: CP: MISC.: GEMS: HISTORY / BACKGROUND | SKILLS Related Mod = Rnk Abl Msc | Skills: Ability Untrained? +? = 0 +? +0 | Appraise (INT) Yes +? = 0 +? +0! | Balance (DEX) Yes +? = 0 +? +0 | Bluff (CHA) Yes +? = 0 +? +0! | Climb (STR) Yes +? = 0 +? +0 | Concentration (CON) Yes +? = 0 +? +0 | *Craft: (INT) Yes +? = 0 +? +0 | Decipher Script (INT) No +? = 0 +? +0 | Diplomacy (CHA) Yes +? = 0 +? +0 | Disable Device (INT) No +? = 0 +? +0 | Disguise (CHA) Yes +? = 0 +? +0! | Escape Artist (DEX) Yes +? = 0 +? +0 | Forgery (INT) Yes +? = 0 +? +0 | Gather Information (CHA) Yes +? = 0 +? +0 | Handle Animal (CHA) No +? = 0 +? +0 | Heal (WIS) Yes +? = 0 +? +0! | Hide (DEX) Yes +? = 0 +? +0 | Intimidate (CHA) Yes +? = 0 +? +0! | Jump (STR) Yes +? = 0 +? +0 | *Knowledge: (INT) No +? = 0 +? +0 | Listen (WIS) Yes +? = 0 +? +0! | Move Silently (DEX) Yes +? = 0 +? +0 | Open Lock (DEX) No +? = 0 +? +0 | *Perform: (CHA) Yes +? = 0 +? +0 | *Profession: (WIS) No +? = 0 +? +0 | Ride (DEX) Yes +? = 0 +? +0 | Search (INT) Yes +? = 0 +? +0 | Sense Motive (WIS) Yes +? = 0 +? +0! | Sleight of Hand (DEX) No +? = 0 +? +0 | Spellcraft (INT) No +? = 0 +? +0 | Speak Language (none) No +? = 0 +? +0 | Spot (WIS) Yes +? = 0 +? +0 | Survival (WIS) Yes +? = 0 +? +0! | Swim (STR) Yes +? = 0 +? +0! | Tumble (DEX) No +? = 0 +? +0 | Use Magic Device (CHA) No +? = 0 +? +0 | Use Rope (DEX) Yes ! = Armor Check Penalty applies (double for Swim) * = Requires specialization SPELLS If this is not a spell-casting PC feel free to cut this section out. If this PC casts both arcane and divine spells, cut and paste tables as needed. Base Ability Misc. Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known 0 ? ? + 0 + ? = ? ? 1 ? ? + ? + ? = ? ? 2 ? ? + ? + ? = ? ? 3 ? ? + ? + ? = ? ? 4 ? ? + ? + ? = ? ? 5 ? ? + ? + ? = ? ? 6 ? ? + ? + ? = ? ? 7 ? ? + ? + ? = ? ? 8 ? ? + ? + ? = ? ? 9 ? ? + ? + ? = ? ? Misc. bonus is for such things are domain spells, specialist spells, etc. Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Wizard School Specilization: In applicable Forbidden School(s): If applicable Mark prepaired spells with a * ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ANIMAL COMPANION Cut and paste in cases of more than one animal. NAME: TYPE: (Familiar/Animal Companion/Mount/etc.) SPECIES: AC: HP: ATTACKS: DAMAGE: SPECIAL: ABILITIES GRANTED TO PC: |