Re: Taverna [OOC]
Achei (adaptei a sregras pro nosso sistema).
Astral Projection
You can separate your astral body—a vessel of your mind and spirit—from your physical body. Your astral form is largely undetectable: subjects you observe may sense a “presence” with an Notice check (minus your effect rank). It is unimpeded by physical barriers and can move anywhere within your range in an instant as a move action. Rank 21 is sufficient for your astral form to go anywhere on Earth.
If your astral form can also visit other dimensions, apply the Dimensional modifier to it (Hero’s Handbook, page 140) based on the number of dimensions.
You can use perception ranged effects while in your astral form and be affected by visual, aural, and mental sensory effects.
Astral Projection: Remote Sensing (Visual, Aural, and Mental), Side-Effect (physical body is defenseless and immobile, –2) 2 points per rank.
E um parecido.
Ghost Form
You are a ghost: an incorporeal, undead being with no physical body. You pass harmlessly through solid objects, although you may affect them if you have powers with Affects Corporeal. You’re immune to mortal concerns, but do not recover on your own without aid or the use of a power. Many ghosts also have ranks of Concealment, at least sufficient to render them unseen by mortal eyes, and may have other powers as well.
True ghosts apply the Permanent modifier to Flight and Insubstantial and Innate to Insubstantial, increasing net cost by 1 point. Otherwise, it is assumed you can switch in and out of your Ghost Form at will as a free action.
Ghost Form: Flight 1, Immunity 30 (Fortitude effects), Insubstantial 4 (incorporeal), No Constitution rank (–10 points) 41 points
This message was last edited by the GM at 02:38, Sat 16 Apr 2022.