The Manhunter:
Looking out what was once a window, the Manhunter sees his foe has been soundly defeated. Satisfied that the ogre-man will be making no more trouble, the Manhunter turns and heads further into the house. There had been at least four foes during the first encounter on the road, and he can't imagine why there would be fewer now. Thus there were probably at least three more to dispatch.
(He can stop and roll to scan if he wants, but it's easier and faster to just follow the noise.
Let me know which you do.)
The Rider:
The claws rip away the black robe, but even the chest under the non-burning cloth shows bone and fire. Even as the man-lizard turns to flee, the black chain enwrapped in flames lashes out. Seeking to wrap around the reptile and drag him back, even while burning him...
Ooc: I think I did the damage right, but I am not 100% sure. As I got a 10+ on my roll, I chose to do +1d4 more damage and take -1d4 less.
Today: The Rider rolled 10 using 2d6+3 with rolls of 6,1. Its clobbering time.
12:50, Today: The Rider rolled 4,7,4 using 1d4,3d3,1d6+2 with rolls of 4,1,3,3,2. Damage.
12:49,
(You do 8 damage. You shouldn't have rolled the 3d3... that's for other characters (who have super-strength)
The lizard is outclassed and he knows it. (Okay, he suspected it before, but now he's
really sure of it.) He makes for the nearest escape, the window...
(GM rolls dice)
Crash! The leapin' lizard is out, and out of sight. Whether he keeps going, or if he's just gonna lurk around out there to wait and see if the tide starts turning, is as yet unknown.
Malkos the Black:
The leaf glowed and the light splintered as he returned himself to a spot in the house where he had walked earlier this evening, placing him in front of the departing druidess with a nasty but thoughtful expression on his face.
"If everyone you know is so depraved and despicable as that, what does that say about you yourself, lady of the woods?"
"What in--!" The druidess pulls out a plant pod of her own, and casts a spell, or whatever it is that druids do...
(13:40, Today: Ivy rolled 10 using 2d6+1 ((5,4)).)
Her plant pod explodes-- right toward Malkos.
The air around him is filled with a mist of pollen that burns his lungs and makes him want to cough and sneeze...
The druidess runs away, looking for targets who are less unknown quantities...
(Malkos, you're at a -2 to do anything, as long as you stand there... moving away from that spot might be a good start, though (and you don't need a roll to do so)...)
Wonder Woman:
Cheetah’s claws drew thin lines of blood. However, Wonder Woman laughed it off. “Merely a scratch!” Her fist lashed out with an equally swift jab toward Cheetah’s nose. “You will not steal the Book, Cheetah!”
OOC:
13:11, Today: Wonder Woman rolled 9 using 2d6+3 with rolls of 5,1. Forceful vs. Cheetah.
(--It’s Clobberin’ Time:
When you action up your foes, roll + Forceful. On a 10+ choose 2, on a 7-9 choose 1
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)
----There isn’t much collateral damage and no bystanders are left in danger)