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10:45, 3rd May 2024 (GMT+0)

IN-GAME THREAD: PARTE PRIMUS.

Posted by The GMFor group 0
The GM
GM, 29 posts
Sat 13 Jun 2020
at 14:12
  • msg #1

IN-GAME THREAD: PARTE PRIMUS


You have gotten a message requesting you to appear at a spot just outside the city walls of New York (Southside), on a certain day (soon) at a certain time (three hours after sundown).

You are requested to come as inconspicuously, as unnoticeable, as possible.

The message is signed by Batman.

THE Batman. Of Gotham.

But why has he sent this to you...?

Only one way to find out...

(Describe how you arrive at the appointed time and place...)
The Manhunter
player, 12 posts
HP 20/20 // SP 10/10
Exp: 0
Sat 13 Jun 2020
at 14:55
  • msg #2

IN-GAME THREAD: PARTE PRIMUS

Could this possibly be some sort of joke? A trick? But if it was, the question was Why? Nobody knew that Jhonen Jhonez was anything other than a plainclothes officer in the civic guard, so who would bother playing such a joke at all? This had to come from someone who knew his secret, and it would take someone like the Batman to eke out Jhonen's secrets in the first place.

So he had to proceed with the possibility that this was a real message, from the real Batman.

Naturally, Jhonen arrived early. Hours early. He stood near the designated area, invisible to all prying eyes, and waited.
Malkos the Black
player, 10 posts
hp 14/14 || sp 10/10
xp 0
Sat 13 Jun 2020
at 16:12
  • msg #3

IN-GAME THREAD: PARTE PRIMUS

When he had received the message at home in his castle, Malkos had pondered it in private. The Batman? Such tales as he had heard of that one ran through the dungeon master's head. Hmm.

Traveling south and east to New York was not difficult, though he would normally ride some monstrous beast to get there faster. Doing, well, pretty much anything inconspicuously was hard for him to manage though. How to achieve that? It took more than a long cloak to hide his height and the sound of hooves clattering on stone. And use of Mutoc magic to disguise himself was, as of yet, still beyond him (and hardly a high priority in his studies, either).

Perhaps a potion of inversion, to let him stay in the background rather than melting into the foreground and sticking there? No. Even if such a potion would reverse that property of his unsubtle nature, he lacked or could not spare the ingredients called for.

Then it struck him. Possession. He was a demon, so it stood to reason that he might be able to use the iconic magics of his kind in folklore. Still, he balked at trying to inhabit someone against their will.


So, on the designated day, he arrived at Southside... sharing the summoned flesh of a suave, urbane satyr bard. The soul who had been reborn into that fleshly form was having a marvelous time being a prancing satyr for the day. And come nightfall, the two-in-one were close by the designated place, checking out night-blooming herbs and the moths attending them while he/they waited.
The Rider
player, 12 posts
HP-20/20, SP-12/12
Xp=0
Sat 13 Jun 2020
at 18:43
  • msg #4

IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 1):

Johan arrived on the back of a cart, along with others coming to New York. The carts transported the poor and the dispossessed from place to place, and New York always needed cheap labor. Thus ferries and carts where set up to keep the workers coming and going from the city.

Johan himself had been sleeping in the forest when he found the note by his head. Which was odd, because he never told anyone where he had gone off to. That had been by design...the less he was around people, the safer everyone else would be.

Yet here he was...for reasons he did not quite understand. Still, despite his current homeless status, his outfit was clean and he stayed clean shaven. After all, the Rider did not much care about its victims possessions. However, Johan needed to eat, drink and sleep.

So he had coin enough to clean up in an inn and hire the cart. So, after getting strange looks for being more or less left outside the city gates, he walked to the location as described in the letter. He smiled and attempted to blend in, and after getting eyeballed by the guards a bit he went on his way.

So after a bit of a walk...he thought he may be getting close. He pulled his leather doublet around him to ward off the cold. Breathed into his hands to warm them up, and looked about.

"What the bloody hell am I doing here?" He said to himself. He had the bad habit of speaking his thoughts out loud. Mostly because the thing in his head might be listening. Of course, it no doubt could use his ears, so speaking would not help such matters either.

"Bet the Batman is just another silly myth!" He grumbled, kicking a rock as he walked...and nearly breaking his fool foot. "Blast it to hell!" He grumbled, staggering a bit and kept walking.
This message was last edited by the player at 18:52, Sat 13 June 2020.
Wonder Woman
player, 8 posts
The Amazing Amazon
20/20 HP
Sat 13 Jun 2020
at 20:16
  • msg #5

IN-GAME THREAD: PARTE PRIMUS

“Many claim that Amazonia is but a myth,” said the statuesque warrior woman who stepped out from behind a massive oak tree. The “Woman of Wonders” stood before Johan, wearing her eagle-embossed red breastplate, blue pteryges, and red -silver boots. The hands pushing back the dark blue cloak bore silvery bracers. “I assure you that the Bat Man of Gotham is quite real,” Diana said with a smile.

“I can also assure you that he would appreciate your discretion in traveling here.” Diana’s eyes twinkled with mirth, as she added, “After he told you had done that could give you away, of course.” The Amazon chuckled at Bruce’s exacting nature, as he surely would have said that and more. “He is stern, but one of the most accomplished rogues I have ever known....and skilled at so much more.”

Diana pet the head of a shy fawn that bravely followed her into the open. “Go, little one. May Artemis guide and watch you in your days.” She watched the beast of the forest wander off. “I am grateful for companions who can speak in the Common tongue. What is your name, bold traveler?”
The Rider
player, 15 posts
HP-20/20, SP-12/12
Xp=0
Sat 13 Jun 2020
at 20:53
  • msg #6

IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 5):

Johan manages to reply but not with words. A suddenly appearing armored woman taller than him from seemingly nowhere caused him to respond in a more...natural way. By nearly leaping out of his skin, screaming, and bumping his head on a nearby tree branch.

"Bloody...hells...ow...where in the realms did you come from?" He said, rubbing his bruised head and answering his own question. He got all his answers by just looking at her. He had heard stories about Amazons...and thought them to be fairy tales as well.

"Ok...so Amazons, Human Bats, and...uh, other things are real." He of all people had no reason to disbelieve anything...other than the mercy of Gods and Men.

"My name is Johan Blaze. Calvaryman of the 7th legion." He paused. "Former Calvaryman, that is." He wished he had never joined, given the bitter betrayal his own legion was guilty of. Bonds of blood and war seemed to come to nothing these days.

"So...ah...you are a long way from your...your island? I think it was an island in the stories. May I ask your name, Lady?" He said, finally remembering his manners.
This message was last edited by the player at 02:47, Sun 14 June 2020.
Malkos the Black
player, 14 posts
hp 14/14 || sp 10/10
xp 0
Sat 13 Jun 2020
at 21:20
  • msg #7

IN-GAME THREAD: PARTE PRIMUS

A scream close by.

The satyr looked up from the mildly fragrant white blossoms he had been examining, alert for overlooked danger. But no, a man was conversing with someone, his ears told him now that he was paying closer attention to them.

Goat-like hooves, much daintier than Malkos' own, stepped through the undergrowth in the darkness as his host moved closer to see what or who it was speaking. He was still dressed in civilized clothes, a brightly-colored doublet of thick cloth and leather half-breeches. A barbat (a kind of lute) hung at his side on a strap over the opposite shoulder.
Wonder Woman
player, 9 posts
The Amazing Amazon
20/20 HP
Sun 14 Jun 2020
at 01:40
  • msg #8

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
"So...ah...you are a long way from your...your island? I think it was an island in the stories. May I ask your name, Lady?" He said, finally remembering his manners.


“Hola, Johan,” Diana said in the casual Amazon greeting. She crossed her bracelets in Amazonian fashion. Then, she lowered her arms by her side. “I am Diana of Themyscira, the island that some call Amazonia’, and a blessed few call Paradise’.”

Diana nodded at the satyr. “Greetings, son of Pan! Did you also receive the summons, or are you chasing a dryad through these woods?” She asked playfully, a good-natured joke for a race known for mirth and ribaldry.
Spider-Man
player, 6 posts
Sun 14 Jun 2020
at 01:54
  • msg #9

Re: IN-GAME THREAD: PARTE PRIMUS

Peter stepped around the corner, having just come off a cart that had brought him down from Manhattan. While his clothes were nothing fancy, he was dressed nicely in cloth slacks of a tannish hue and a cotton tunic of a sky blue color. Tucking his coin purse on the inside of his tunic, Peter nodded in greeting to the others present, starting with the tallest woman he's seen yet in his life. "Greetings good folk, nice night for a gathering is it not? At least the weather is cooperating with us for the moment. I don't know about all of you, but I prefer not to be soaking wet if it can be avoided."
Malkos the Black
player, 16 posts
hp 14/14 || sp 10/10
xp 0
Sun 14 Jun 2020
at 02:09
  • msg #10

Re: IN-GAME THREAD: PARTE PRIMUS

An... Amazon?!? He'd only heard stories of them, never met one that he knew of. And the outfit, the name, this was the fabled Woman of Wonders! Malkos was, for the moment, bothered that he could not smell the reek of holiness that ought to accompany such a virtuous and accomplished person. But that was part of the price he seemed to pay for possessing, he reckoned, that certain of his own attributes were overlain by those of the host body.

His host, on the other hand, barely paused upon being so addressed, answering Diana with a merry grin and bringing the barbat in front of himself with both hands. Strumming quietly, he fingered a chord, "Aye, fairest one! Greeting, fair meeting. Indeed, you could say that I 'twas summoned." His eyes twinkled in mischief and merriment, both the satyr on the outside and the demon within amused by the subtle joke that they had said.
The Rider
player, 16 posts
HP-20/20, SP-12/12
Xp=0
Sun 14 Jun 2020
at 02:24
  • msg #11

Re: IN-GAME THREAD: PARTE PRIMUS

Johan was about to say something to Diana when she pointed out the satyr. Then the kid showed up out of no where. Granted he had heard about Satyrs luring away young women into the forest with thier music, but this one seemed disoriented. It had a glassy unblinking stare. Then again they where famous drunks...but then it spoke. And sounded even more drunk then Johan thought.

"Ok...this is a little strange. I can guess why Diana is here. But why the rest of us? I mean, unless the Bat Man of Gotham wants music lessons from him, riding lessons from me, or someone to talk about the weather...no offense kid...this seems like a very odd request."

Of course, even as he said it, he realized why the Bat Man of Gotham wanted him here. Or...not Johan Blaze anyways. A chill went through his blood as he thought of it.

He thinks he can control the Rider? He must be mad. No one controls it...least of all me. Yet men had tried.

The arrogance of man would indeed believe that the hurricane could be tamed. Or a Volcano could be talked down. Or a plague could be bottled for use. Johan knew men like this even before he handed over his soul to a monster.
This message was last edited by the player at 06:00, Sun 14 June 2020.
The Manhunter
player, 13 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 14 Jun 2020
at 02:37
  • msg #12

Re: IN-GAME THREAD: PARTE PRIMUS

"It is because there is more to all of us than what seems," Jhonen said, seemingly stepping out of thin air. He wore his usual human face and plain roughspun garb, seeming indeed far less than he truly was. "Amazonian strength, for example, or my own ability to go unseen."

His stance was easy and open, posing no apparent danger to anyone. His voice was deep and smooth, with no hint of menace. He was just a man.
Spider-Man
player, 7 posts
HP 18/18 || SP 12/12
Wall-Crawler
Sun 14 Jun 2020
at 02:46
  • msg #13

Re: IN-GAME THREAD: PARTE PRIMUS

Peter shrugs off the remark of him being needed only to talk about the weather. But he gives a big start when the man appears from out of nowhere. He'd almost jumped out of his skin, though that's not his typical reaction to surprises. Or at least he hopes it isn't. He isn't going to be much good to anyone if he can't control himself better than that. "Don't sweat it pal. I've been accused of being useless too many times to count, mostly by my good for nothing father. But we weren't brought here to talk about him. So does anyone have any idea why we were brought here tonight?"
Wonder Woman
player, 10 posts
The Amazing Amazon
20/20 HP
Sun 14 Jun 2020
at 07:06
  • msg #14

Re: IN-GAME THREAD: PARTE PRIMUS

“The Bat Man would never summon you without good cause. If you are here, it is because you are needed.” While Diana started at the sudden appearance of the man, she swiftly regained her steeled composure. She cocked an eyebrow, intrigued by the latest newcomer’s magic. “You are accomplished at Witchcraft? Your invisibility spell hid you most ably from our sight.

What other magicks do you command?”

Lady Katherine Anne Pryde
player, 2 posts
Sun 14 Jun 2020
at 12:43
  • msg #15

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine had to wait for the perfect time to leave Castle Deerfield. And she would have to come up with the perfect excuse for being absent, if her father discovered that she was not in her quarters. It was a busy day for the Duke. Perhaps he would not expect to see her. Katherine crossed her fingers.

Grabbing some parchment, a quill and inkwell, Lady Katherine informed the night's guard commander that she would be in the east courtyard, doing some studying. She knew of the gate behind the bushes at the wall. Few did anymore, the flora growing past the unused portal. For safety's sake, the gate was locked. But Katherine had found a key long ago. Sneaking out was easy enough.

The journey to Southland was not long. Katherine dressed herself in modest black, matching the outfits of other women in the area. They were well off, but not as much as her father. Being a Duke had its advantages. The daughter of one was a blessed position.

When Katherine nearly arrived at the spot of the meeting, she confirmed the location with the invitation. It wasn't really necessary. Others had already made it to the meeting. But where was the Batman? Katherine nervously swallowed and slowly approached the others. She gave a short wave as she scanned the others.
The Batman
NPC, 1 post
Sun 14 Jun 2020
at 14:44
  • msg #16

Re: IN-GAME THREAD: PARTE PRIMUS


"Good evening," said a voice. Everyone looked up.

In the branches of a tree that only had any leaves on one side, because of how it'd been struck by lightning, was a human form.

...Wasn't it?

"I see you're all here..."
This message was last edited by the player at 14:44, Sun 14 June 2020.
The Manhunter
player, 14 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 14 Jun 2020
at 15:33
  • msg #17

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
“You are accomplished at Witchcraft? Your invisibility spell hid you most ably from our sight.

What other magicks do you command?”


"Let it suffice to say that I am unusually strong of both mind and body," Jhonen replied. He didn't like to speak of himself, least of all to brag about his abilities, of which there were several not in evidence. "Perhaps once we are better acquainted..."

And then the Batman was there. Surprisingly, Jhonen's ability to read minds did not detect his approach. His must be an exceptionally strong mind to remain hidden from Jhonen's power. He was tempted to press harder to see what lay inside such a mind, but that would have been rude and counterproductive.

"Indeed," he said instead, "we are here. To what end, sir?"
The Batman
NPC, 2 posts
Sun 14 Jun 2020
at 16:26
  • msg #18

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"Indeed," he said instead, "we are here. To what end, sir?"


"The League and the Avengers generally allow one another to mind their own territory, but something has come up that requires... cooperation. In the Invisible College, there is a book. Someone was caught in the act of trying to steal it. When questioned, they revealed nothing. When questioned magically, they died. The book must be moved to this city, where the protections at the new campus are even stronger, and where the Avengers stand ready to deal with any difficulties right away, should those protections not be enough."

"Multiple groups will be going to the Invisible College, and leaving again, each taking a book. But those groups will not be clandestine. Yours will be, if you agree. Wonder Woman and Spider-Man will act as representatives of each of our two groups-- each of them can pass for normal humans."
He glanced at Wonder Woman. "An inconveniently tall and beautiful human, in one case, but close enough."

"Diana, you and Spider-Man haven't heard about this before now not because you weren't trusted, but simply because of the aspect of secrecy. It's because you are trusted that we ask you to do this thing."

"The idea is that anyone wishing to intercept the book will target those of us making an obvious target of ourselves-- let alone that they'll have to divide their forces between the League and the Avengers."

"Are you all willing? Or at least, willing to hear more?"

This message was last edited by the player at 16:26, Sun 14 June 2020.
The Rider
player, 17 posts
HP-20/20, SP-12/12
Xp=0
Sun 14 Jun 2020
at 18:24
  • msg #19

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Batman (msg # 18):

Johan was about to answer the kid...when one stranger showed up out of nowhere-apparently invisible...and then another kid-but this one well dressed.

Finally, the Bat Man of Gotham decided to make an appearance, and Johan had pretty much run out of his ability to be surprised anymore tonight. A legion of demons could show up under his feet the drag him to the underworld and he may just shrug it off. He would still be upset of course.

Batman:
"Are you all willing? Or at least, willing to hear more?"


Johan's eyes narrowed. He looked like he wanted to say something, but glanced at the two kids and Diana. "Yeah-I am willing to hear more. My question is...do you know who you have called here?" He left it at that. Granted he did not know any of these others very well, but he rather doubted they had his...issues.

Then again he could be wrong. They all could be monsters of some kind or another. That being said, the Bat Man of Gotham clearly did not trust anyone but Diana or whoever Spider-Man was. He rather doubted it was the invisible one or the Satyr, but that just left the kid talking about the weather.
This message was last edited by the player at 18:25, Sun 14 June 2020.
The Batman
NPC, 3 posts
Sun 14 Jun 2020
at 18:32
  • msg #20

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
"Yeah-I am willing to hear more. My question is...do you know who you have called here?"


The Batman looked Johan in the eyes. "...I know."

Then he looked back at the group. "Again: anyone want out, before I go on?" he asked.
Wonder Woman
player, 11 posts
The Amazing Amazon
20/20 HP
Sun 14 Jun 2020
at 19:58
  • msg #21

Re: IN-GAME THREAD: PARTE PRIMUS

“It’s good to see you again, Batman,,” Diana said with a quick salute of her bracelets. Although she usually paid no attention to comments about her looks, Diana couldn’t resist a tiny smile at Batman’s compliment. The mission sounded urgent, and she nodded when Batman designated her as a representative. “Of course I will aid you, Batman!

Knowledge is sacred, and as is our duty to keep it from the hands of evildoers.”
Diana thought of other occasions when humanity lost important sources of knowledge. A burning library in Egypt that her sisters failed to protect. “Tell us more of this mission.”
Malkos the Black
player, 17 posts
hp 14/14 || sp 10/10
xp 0
Sun 14 Jun 2020
at 22:08
  • msg #22

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr listened, attending closely even though his hands were still bent to making soft music on the strings of the instrument he held.

The voice that spoke in answer to the Batman's question, however, was not the same voice that the satyr had spoken before. "While I might question why I would called when there are many more qualified and adept, I am in complete agreement with Diana that knowledge has great and grave value, and needs to be kept safe from those who would misuse it. I do not wish to depart, but will stay and heed your dark guidance," Malkos said through his host's lips.
The Manhunter
player, 15 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 14 Jun 2020
at 23:04
  • msg #23

Re: IN-GAME THREAD: PARTE PRIMUS

"I will stay, and lend my service." Jhonen kept his own agreement short and to the point. He had a great many questions, but it was his experience that most questions get answered without actually being asked, if one was patient and listened properly. "Do please continue."
Spider-Man
player, 8 posts
HP 18/18 || SP 12/12
Wall-Crawler
Sun 14 Jun 2020
at 23:48
  • msg #24

Re: IN-GAME THREAD: PARTE PRIMUS

"I will hear more of this mission, Batman. As a representative of the Avengers, I'd like to help out where I can. Even if it means leaving Manhattan to other superheroes to protect for a while." Peter outed himself as Spider-Man to the rest of the group gathered there, if they had been paying attention to what had been said earlier. To add to this outing, while mentally kicking himself for not arriving in costume, Peter began changing into his costume and pulled on his mask last. "That's right gang, it's me, your friendly neighborhood Spider-Man."
Lady Katherine Anne Pryde
player, 3 posts
Mon 15 Jun 2020
at 00:04
  • msg #25

Re: IN-GAME THREAD: PARTE PRIMUS

"Oh" Katherine softly muttered when Peter revealed his alter ego. She was somewhat sad that she didn't have one. She was who she was, without a special name. Perhaps, with more experience, she could develop one? The notion gave Katherine a pleasant thrill.

She looked up at Batman. Although she couldn't tell if he was looking her way at all, she believed that she could see him. Katherine gave him an approving nod. It was time that she put her abilities to use, to protect right. Lady Katherine continued examining the others.
Malkos the Black
player, 18 posts
hp 14/14 || sp 10/10
xp 0
Mon 15 Jun 2020
at 00:18
  • msg #26

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr quirked one eyebrow, then both, a bemused look on his face as Peter changed. Neither of him knew what to make of this faux pas.

"I ought not to mention this when composing any ballads" the satyr asked of Spider-man quietly; his question a rhetorical one as the soul knew not to reveal the secrets of his betters openly.
Wonder Woman
player, 12 posts
The Amazing Amazon
20/20 HP
Mon 15 Jun 2020
at 01:26
  • msg #27

Re: IN-GAME THREAD: PARTE PRIMUS

“Perhaps you might compose a different ballad?” Diana watched the satyr with a curious eye. His voice changed back to the earlier mellifluous tone. They all had one secret or another, but she wondered if this seemingly benign satyr harbored the most. The Amazon couldn’t voice any concerns without further proof. She would keep her silence for the moment.
The Rider
player, 18 posts
HP-20/20, SP-12/12
Xp=0
Mon 15 Jun 2020
at 01:51
  • msg #28

Re: IN-GAME THREAD: PARTE PRIMUS

Batman:
The Batman looked Johan in the eyes. "...I know."


He knows. Johan thought to himself. He knows...and he still wants me here? Johan was not sure weather to be flattered or terrified.

He needed to talk to the man...in private. However, it was clear now who Spider-man was. A kid slightly younger than Johan had been joining the 7th calvary. Worse, the nearly silent well dressed kid in the back also seemed on board. So was Master Invisible and the voice changing Satyr. Of all of them, only Diana seemed capable of this.

Certainly not Johan and his...inner passenger. While he was fairly sure the Rider would not turn on any of them, trusting the thing to cooperate had always been a mistake. Certainly using it as a guard dog for a book sounded...well, insane. It was more likely to accidentally burn the thing while chasing down some murderer.

Of course, nobody seemed to question the famous 'Bat Man of Gotham'. He did seem to know the League of Justice and the Avengers. Certainly Johan had only heard the town criers speak of thier expoilts...which he assumed where just fables.

Johan had not always been so cynical, but none of those people had been around when he needed them. Or when his family had. No...the only offer to help was a thing from beyond promising vengence.

Yeah...where the hell was the Bat Man when we needed him!? I bet that guy had never lost anyone important to him...ever! Even as he thought it, he grabbed hold of the ring that hung on a cord around his neck, just under his shirt. His face becoming grim.

Still...he had to come along. Someone needed to watch out for the two kids now at risk. If this was a war, they all needed to know about it.
This message was last edited by the player at 02:45, Mon 15 June 2020.
Malkos the Black
player, 19 posts
hp 14/14 || sp 10/10
xp 0
Mon 15 Jun 2020
at 02:06
  • msg #29

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 27):

The satyr nodded his horned head, agreeing with the Amazon. "I am certain that being around you, fairest one, I will witness any number of goodly and heroic deeds to celebrate in song and poetry." A wiggling of his tail was smothered by the breeches covering it, but the grin her way and goat-like bleat were not.
Wonder Woman
player, 13 posts
The Amazing Amazon
20/20 HP
Mon 15 Jun 2020
at 02:13
  • msg #30

Re: IN-GAME THREAD: PARTE PRIMUS

“Fight evil and injustice wherever you find it, and I will feel just as honored.” Diana walked toward Spider-Man. She stood before him, the towering woman warrior giving him an appraising once over. “I am pleased to at last meet the Spider-Man of New York.”

Suddenly, Diana beckoned the Lady keeping her silence in the back. “Sister, would you come closer, that we may know you?” Diana motioned Lady Katherine over with a radiant smile. “Who are you, Sister? Do you also live in the vibrant city of New York?”
Spider-Man
player, 9 posts
HP 18/18 || SP 12/12
Wall-Crawler
Mon 15 Jun 2020
at 02:27
  • msg #31

Re: IN-GAME THREAD: PARTE PRIMUS

"It's nice to meet the Woman of Wonders, myself. Though the stories one hears didn't mention you were so tall. Or so pretty. Mostly they just focused on your heroic deeds and left out the finer details." Spider-Man seemed to have trouble to get himself to stop talking now, but it seemed to be a common problem for him around pretty women.

"Yes, please no ballads about who I really am. There are those that wouldn't believe it, but too many would and that would put my family in danger. It's why I decided to wear a costume in the first place. I chose to do this work and risk my life and limbs, my family and friends didn't." Spider-Man turned to see who Wonder Woman was talking to and saw the young girl. She was younger than him even and that was saying something. Still, who was he to say who could or couldn't be a part of this? He was just a smart-assed kid from New York with a few cool powers. Take those away and what's left?
The Manhunter
player, 16 posts
HP 20/20 // SP 10/10
Exp: 0
Mon 15 Jun 2020
at 13:18
  • msg #32

Re: IN-GAME THREAD: PARTE PRIMUS

"I suppose that in the spirit of fairness, I should also reveal my more well-known self," Jhonen said, stepping forward. His image rippled and grew and changed. In a quick moment he was a foot taller, broader of chest and limb, and bright emerald green. His roughspun workman's clothes had been replaced with battle garb.

There were whispered legends of this being. Most who claimed to have seen him were thought mad. Now he stood among them, towering over all but Diana (whom he was still taller than, but not so much) and muscled like a god.

"In my other form I am Jhonen Jhonez, Peacekeeper First Class for the city of New York. As you see me now, I am called the Manhunter."
Malkos the Black
player, 20 posts
hp 14/14 || sp 10/10
xp 0
Mon 15 Jun 2020
at 14:42
  • msg #33

Re: IN-GAME THREAD: PARTE PRIMUS

With a startled cry (not a bleat), the satyr jumped and staggered back, his music completely disrupted in the surprise of Manhunter's sudden transformation.

The thought of healing him to restore his human form did cross Malkos' mind, but freeing the prepared spell from the lute string it was tied to would only be a waste of a magical resource. And perhaps annoy the powerful being.
The Batman
NPC, 4 posts
Mon 15 Jun 2020
at 14:47
  • msg #34

Re: IN-GAME THREAD: PARTE PRIMUS

"The plan that has been prepared is that the rest of you will meet her--" and The Batman pointed at Lady Katherine Pryde-- "here, at this spot-- preferably tomorrow morning. Each of you will-- as you have done just now-- look and dress inconspicuously. Save for you--" This was addressed to Malkos. "I must admit, you surprised me, appearing as a satyr. The plan was that there would be a large carriage or covered wagon to hide your... natural form."

He resumed speaking: "The plan was to pretend that Lady Katherine would be travelling to the Invisible College as an applicant-- traditionally, all new students apply at the original campus. Three of you would pose as her perfectly-normal bodyguards, with Malkos in the carriage or wagon-- and with you, Diana, posing as her chaperone. You would arrive at the school, be given a few books, and then you would return here, to Southside, and go to the campus here-- if anyone asks, you can say that you were accepted, that you will start attending in a few weeks, and that you wanted to see the campus you'd actually be attending before going home. The trip to the college should take slightly less than four hours, and the trip back the same..."

"Would tomorrow morning be too soon? And Malkos, would you want a large carriage, or a covered wagon, or... not?"
The Rider
player, 19 posts
HP-20/20, SP-12/12
Xp=0
Mon 15 Jun 2020
at 16:29
  • msg #35

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Batman (msg # 34):

The Batman did not seem to want to speak to anyone personally. In fact, it sounded like he was about to vanish again. Johan had to get his question in before that happened. The Batman of Gotham needed to know the...risks when it came to Johan.

"Look...wait, I..." He paused and looked around at all the others. They seem to be more trusting of Johan than Johan was of them. They needed to know the risks.

"I...I can have problems with keeping my nose to the ground, right? Once the horse manure hits the side of the stable, I can't predict what will happen. I don't...I can't trust it. You said you knew that. And you still want me to help them?"
This message was last edited by the player at 16:32, Mon 15 June 2020.
The Batman
NPC, 5 posts
Mon 15 Jun 2020
at 16:39
  • msg #36

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The Batman (msg # 34):

The Batman did not seem to want to speak to anyone personally. In fact, it sounded like he was about to vanish again. Johan had to get his question in before that happened. The Batman of Gotham needed to know the...risks when it came to Johan.

"Look...wait, I..." He paused and looked around at all the others. They seem to be more trusting of Johan than Johan was of them. They needed to know the risks.

"I...I can have problems with keeping my nose to the ground, right? Once the horse manure hits the side of the stable, I can't predict what will happen. I don't...I can't trust it. You said you knew that. And you still want me to help them?"


The Batman leaps casually from the tree-- landing without a sound-- and walks over to Johan. "I do. I, for one, am not worried about you. Do I understand that it can be dangerous to be around you? Yes. I've known others who felt that way about themselves, and they had reasons for feeling that way, but they were good men. If the plan goes perfectly, there shouldn't be anything that will put you in a difficult position. But I wanted you to be a part of this because I don't expect the plan to go perfectly. If that moment-- or moments-- happen, then what I ask of you is to direct your might outward, toward those that deserve it, instead of indiscriminately. I have access to sources of information you would find very surprising, but even with what I know, I'm trusting you with this."
The Rider
player, 20 posts
HP-20/20, SP-12/12
Xp=0
Mon 15 Jun 2020
at 16:55
  • msg #37

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Batman (msg # 36):

Johan looked at the man in the mask, and then looked away. He unconsciously grabbed the ring he wore around his neck and under his shirt. "Yeah...yeah ok. I want this to help people...for a change."

He wondered if the man knew a way to get rid of it. However, everyone Johan talked to about that very thing had told him the same answer. A very grim and final one.

Once you give up your soul, you dont ever get it back.
Spider-Man
player, 10 posts
HP 18/18 || SP 12/12
Wall-Crawler
Mon 15 Jun 2020
at 22:23
  • msg #38

Re: IN-GAME THREAD: PARTE PRIMUS

"I'm not so sure of the plan Batsy. No offense to the kid here, but she's just a kid. Is she really gonna have us as retainers or servants and the Woman of Wonders as a chaperone? I mean yeah, it's only long enough to fool a few guards and such, but I'm just not sure it'll work." Standing where he was at, Spider-Man looked over at the young girl, she did look like a noble from her stance and bearing anyway. But would that be enough to convince people about what they were trying to pull off? Spider-Man just didn't know and that's what was making him nervous.
The Rider
player, 21 posts
HP-20/20, SP-12/12
Xp=0
Tue 16 Jun 2020
at 00:02
  • msg #39

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Spider-Man (msg # 38):

Johan blinked a few times and looked over at Spider Man. "Aren't...you just a kid? You...you are like younger than I was before i joined the 7th legion. Like the youthful idiot I was, I would add.

At least you are an actual hero who helps people, rather than joining in on one of the Kingdoms stupid, pointless holy wars. And as an actual noble, she could sit this whole thing out and not be effected what so ever!"


Johan shook his head, sounding like a much older man than he appeared. "You both should be out there working for your futures and having fun. Not potentially dying on some cause nobody even knows about over some old book!"
This message was last edited by the player at 00:08, Tue 16 June 2020.
The Manhunter
player, 17 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 16 Jun 2020
at 00:23
  • msg #40

Re: IN-GAME THREAD: PARTE PRIMUS

Johan was creating such a spectacle of himself that Jhonen had gone as unnoticed as if he had remained invisible. A rare smile crossed his lips.

"They are not so young as that," he said to Johan, while looking at Peter and Katherine. Young, yes. Too young to be heroes? No. "Calm yourself. I can help you still your mind, if you wish."
Wonder Woman
player, 14 posts
The Amazing Amazon
20/20 HP
Tue 16 Jun 2020
at 00:34
  • msg #41

Re: IN-GAME THREAD: PARTE PRIMUS

“I was younger than Peter or the Lady when I wielded my sword for the first time.” Diana glanced at Jhonen, then turned to Johan. “Man’s World also teaches that women are unfit as warriors and leaders.” Her lopsided half-smile betrayed the chronic frustration that Diana felt about the biases of the world beyond Themyscira’a  shores.

“Bat Man chose us according to the strengths, skills, and cunning that we all possess.  Neither of them would even be here if he thought them unable to fulfill this mission.”
Malkos the Black
player, 21 posts
hp 14/14 || sp 10/10
xp 0
Tue 16 Jun 2020
at 00:56
  • msg #42

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Batman (msg # 34):

The satyr's expression grew pensive, the strings of his barbat stilled with one palm for the moment.

"It would probably be for the best," Malkos' own voice said through the satyr's lips. "I am not a subtle being, and should I need to summon, I cannot do so while sharing Matthias' flesh. I would need to dismiss him back home to Westchester 'ere I could call another, leaving my true self revealed."

Diana's words about the world of men and the biases of mortal belief struck a chord in the demon's heart. She certainly had a potent point there.
The Rider
player, 22 posts
HP-20/20, SP-12/12
Xp=0
Tue 16 Jun 2020
at 03:18
  • msg #43

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 40):

"Still my mind? What does that mean?" He takes a step back from the green man. "I'm fine...well, not fine, but I dont think you breaking into my skull and fiddling around will fix anything, thanks anyways."

Diana speaks, and he raises his hands and nods. "Look, you wont hear me defending the status quo. If I had just listened to my own wi..." he cuts himself off as a fresh dose of pain entered his memories.

"Nevermind." He said darkly. "Look, all I am saying about our near silent noble lady over there is that she could sit this one out and never take any risks. But to her credit, she is, and she's here. I was just complaining...uselessly I am sure...that kids should not be in wars."
This message was last edited by the player at 03:23, Tue 16 June 2020.
Spider-Man
player, 11 posts
HP 18/18 || SP 12/12
Wall-Crawler
Tue 16 Jun 2020
at 03:42
  • msg #44

Re: IN-GAME THREAD: PARTE PRIMUS

"Whoa there pal, I didn't mean to touch a nerve. Give peace a chance, hey? I realize I may have spoken out of school about our Lady over there, but I was just trying to protect her. No offense meant to anyone. Honestly." Spider-Man held his hands up to shoulder level, palms facing outward to show that he had meant no harm to anyone.
The Batman
NPC, 6 posts
Tue 16 Jun 2020
at 14:13
  • msg #45

Re: IN-GAME THREAD: PARTE PRIMUS


"Blaze, you don't know what this young woman is capable of. She's... untested, it's true, but I have the same faith in her as I have in you. She might be the most important part of the plan."

"So. Can anyone give me a reason why the plan needs to be changed in any way? Because I'm not going to exclude anyone because of the danger, because each of you is more dangerous than you look. That's a very large part of the point of my asking each of you to be here."

Lady Katherine Anne Pryde
player, 4 posts
Tue 16 Jun 2020
at 18:26
  • msg #46

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine wasn't comfortable with the others speaking about her. She gave a look at Batman, raising her eyebrows. The teen took in a smooth breath.

"I'm all for your plan, sir" she stated to the caped hero. "The difficult part will be getting away without my father knowing. He's quite protective of me."

Another breath.

"But I will manage."
Malkos the Black
player, 22 posts
hp 14/14 || sp 10/10
xp 0
Wed 17 Jun 2020
at 01:07
  • msg #47

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr shook his head no. The only potential issues that either of him were thinking of pertained to the magi of the college or the possible protections of the book itself, not to the logistics outlined.
The Rider
player, 23 posts
HP-20/20, SP-12/12
Xp=0
Wed 17 Jun 2020
at 01:41
  • msg #48

Re: IN-GAME THREAD: PARTE PRIMUS

Johan seems to have issues, but says nothing. He just keeps looking from Spider Man to Lady Pryde. All while squeezing the hidden ring worn around his neck and under his shirt.

However, his thoughts are very very 'loud'...especially to those with the power to 'hear' it. The Manhunter almost has an image forced on him, as if Johan was shouting it directly into the hero's mind.

He sees Johan, being held down by several thuggish men, one of them about to stab him in the back and through his stomach. Johan is struggling, and clearly screaming not at his potential death, but at two burning bodies being thrown onto a pyre.

They clearly have been brutalized before being burned, but its unclear if they where dead or alive while tossed on the fire. All this happens even as the fire burns the nearby farm and farmhouse.

It was then the Manhunter felt another presence in Johan's mind. One that is clearly inhuman, yet firmly lodged within Johan as if it belonged here.

This is not for you. The Manhunter heard a voice that sounded like ba combination of crackling flames and an animal growl. Then he could feel soemthing attempting to push his awareness out of Johan's mind.

This message was last edited by the player at 02:21, Wed 17 June 2020.
The Manhunter
player, 18 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 17 Jun 2020
at 02:01
  • msg #49

Re: IN-GAME THREAD: PARTE PRIMUS

"H'ronmeer's ghost," the Manhunter said quietly. He was visibly shaken, though none but Johan would know why. And even then, he didn't know all. The plague that had taken Jhonen's own wife and daughters, and the flames...!

By H'ronmeer, the FLAMES!

"We should talk."
The Rider
player, 24 posts
HP-20/20, SP-12/12
Xp=0
Wed 17 Jun 2020
at 02:11
  • msg #50

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 49):

"I...I dont need my mind...'stilled'...whatever that is." Johan repeats himself, clearly not understanding what just happened. He felt...soemthing involving the Manhunter...but had no language or experience  to explain such an event. Hell, he might have imagined the whole thing. It seemed impossible...but the impossible was becoming a rather everyday event in Johan's mind.

"Wait...what do you mean?" He asked the green man. Now thinking he may not have imagined what just happened.
The Manhunter
player, 19 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 17 Jun 2020
at 02:26
  • msg #51

Re: IN-GAME THREAD: PARTE PRIMUS

"I have the ability to enter your mind and help you find the calm center," Jhonen explained. It was basically a directed meditation technique, but he could save those details for later.

He could also force calmness on another's mind, but those details didn't need to be shared at all.

"I lost my own family to the flames," he continued. He could still hear the screams. "You and I are not so dissimilar, it seems."
The Rider
player, 25 posts
HP-20/20, SP-12/12
Xp=0
Wed 17 Jun 2020
at 02:39
  • msg #52

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 51):

Johan's went pale with the horrified look on his face. "You...you saw it?" He whispered, trying to make sure the others would not hear him.

As the Manhunter explained, Johan shook his head. "No...no...that's not right. Well, they did...I...look, did you see it in there!? You have to stay away from...from my head! That's where it sleeps...until...until...someone calls it forth!"

Johan sounded frightened, but managed to keep his voice down while he engaged in panicked blabbering. He seemed more scared of 'it' then the fact the Manhunter could read his thoughts.
Wonder Woman
player, 15 posts
The Amazing Amazon
20/20 HP
Wed 17 Jun 2020
at 02:55
  • msg #53

Re: IN-GAME THREAD: PARTE PRIMUS

“My own mother banned me from The Contest to represent Paradise Island as the Champion of the Amazons.” Diana sighed wistfully. “I defied my  mother and won the Contest.” She met Katherine’s eyes with the bittersweet understanding of a daughter who defied her parent. “Even though we are taught to submit to our mothers and fathers, doing the right thing sometimes requires defying even our loved ones.”

The Amazon settled beside the Bat Man. “Circumstances may necessitate some deviation from your plan, but it stands for now. Everyone knows that a Lady of Man’s World never travels without a chaperone. I will need a special garment for this task, but it is one that I can fulfill .” Diana’s smile broadened into a wide grin. “Enough second-guessing and travails! We have our party for this mission, and will undertake it with no further handwringing or dissembling!”
This message was last edited by the player at 02:56, Wed 17 June 2020.
Malkos the Black
player, 23 posts
hp 14/14 || sp 10/10
xp 0
Wed 17 Jun 2020
at 02:59
  • msg #54

Re: IN-GAME THREAD: PARTE PRIMUS

Ears twitched. Someone was speaking of flame, or fire? And someone was terrified.

The satyr looked towards the sounds. He couldn't make out Johan's words very well, but the pallor, even in the dark of night, and shaking were not missed. Even in someone elses' flesh, Malkos tasted a hint of the echoes of suffering in the air.

But it was not for him to dine upon. These people were allies he needed to work with. Fey fingers moved on the neck of his birbat, the other hand ready to strum lower down.

The two-in-one mentally spoke to each other briefly in the satyr's head, and came to a decision; Matthias would be the one who would ask. "What ails you, Johan? Art thou in need of healing?"
Spider-Man
player, 12 posts
HP 18/18 || SP 12/12
Wall-Crawler
Wed 17 Jun 2020
at 03:27
  • msg #55

Re: IN-GAME THREAD: PARTE PRIMUS

"Now just hold your horses there Woman of Wonders. Unless my memory is already starting to fail me, Old Batsy said we'd start this up tomorrow morning. Not right here this very second. So then, we should go our separate ways and hunker down for the night, come back on the morrow to do this. At least that's the way I see it. Anyone agree or disagree?" Having said his piece, Spider-Man looked at the others, in turn, to see how they felt about his suggestion of concluding their little gathering and coming back tomorrow morning. He, himself thought it was a pretty good suggestion.
The Batman
NPC, 7 posts
Wed 17 Jun 2020
at 14:19
  • msg #56

Re: IN-GAME THREAD: PARTE PRIMUS


"Then if there are no other questions nor issues, I shall let you go your own separate ways."

The Batman walks back over to the trunk of the tree, and waits under it, in case anyone feels the need to speak to him further tonight.
The Rider
player, 26 posts
HP-20/20, SP-12/12
Xp=0
Wed 17 Jun 2020
at 16:33
  • msg #57

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
"What ails you, Johan? Art thou in need of healing?"


"I'm...fine." He replied to the Satyr, sounding anything but fine. When both Spiderman and Batman agree with meeting up in the morning, Blaze nods. "Good idea. I am heading to the nearest bar. Anyone is welcome to join me." He shakes his head and prepares to head off.
The Manhunter
player, 20 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 17 Jun 2020
at 16:41
  • msg #58

Re: IN-GAME THREAD: PARTE PRIMUS

"I do not consume spirits," Jhonen said plainly. There was no judgement implied against anyone who chose to imbibe. He just personally preferred not to. "But I will be happy to come for the company."

Happy. Interesting to find that he meant that word. Having met these unique beings, each as different from the perceived 'norm' as he himself, Jhonen couldn't help but feel a little bit of happiness for a change. He might actually enjoy this adventure.
Lady Katherine Anne Pryde
player, 5 posts
Thu 18 Jun 2020
at 00:34
  • msg #59

Re: IN-GAME THREAD: PARTE PRIMUS

[OOC: Katherine's apparently been labelled "silent." She's really not. Although her words are short, it's just that she's been straight to the point so far. And yours truly isn't on as often as most others. (*shrugs*)]

Katherine rose an eyebrow at Diana's words.

"My relationship with my father isn't quite so dramatic" she softly stated. "He's a busy man. The, you know, being a Duke thing and all.

"As for me, I'm his daughter. I read what I can and study. I explore the castle and grounds. I venture out when I can to get to know the area."

The young woman shrugs.

"Nothing elaborate. I come across the aftermath of evil now and then. That's why I'm here at Sir Batman's invitation. I don't care for evil."

She looks up at the caped hero in the tree.

"Out of curiosity, will I be travelling under my true name? Or another, one to hide my identity and protect the family?"

Katherine skid her boot along the ground. She was anxious to get home before she was missed. Tomorrow she'd have to come up with a plan that didn't involve guards following her.
Wonder Woman
player, 16 posts
The Amazing Amazon
20/20 HP
Thu 18 Jun 2020
at 02:16
  • msg #60

Re: IN-GAME THREAD: PARTE PRIMUS

“Your family name could grant us entry into the university.” Diana tilted her head slightly, pondering the best option for traveling with a young noble. “Of course, we also run a daunting risk of alerting your father to our whereabouts, should his scouts—or any soothsayers in his employ—seek to recover you.”

She quickly approached Batman at the tree. “Would your patronage extend to...credentials...for her Ladyship?”
The Batman
NPC, 8 posts
Thu 18 Jun 2020
at 14:39
  • msg #61

Re: IN-GAME THREAD: PARTE PRIMUS

Lady Katherine Anne Pryde:
"Out of curiosity, will I be travelling under my true name? Or another, one to hide my identity and protect the family?"


"You have a point. An assumed name would be better.

Do you need my help in excusing yourself from your obligations for the day? I have some... powerful friends..."


Wonder Woman:
“Your family name could grant us entry into the university.”


"Don't worry about that. That will be arranged."

Wonder Woman:
She quickly approached Batman at the tree. “Would your patronage extend to...credentials...for her Ladyship?”


"Certainly. ...It sounds like you have something specific in mind...?"
Wonder Woman
player, 17 posts
The Amazing Amazon
20/20 HP
Thu 18 Jun 2020
at 23:40
  • msg #62

Re: IN-GAME THREAD: PARTE PRIMUS

“Names hold great power, and she assumes as great a risk as the rest of us.”Their age difference didn’t strip Lady Katherine of autonomy, or at least, shouldn’t. “Which name would you prefer, Sister?” Diana left the decision to their youngest companion.
This message was last edited by the player at 23:41, Thu 18 June 2020.
Lady Katherine Anne Pryde
player, 6 posts
Sat 20 Jun 2020
at 02:42
  • msg #63

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine thought for a moment. She again looked up to Batman.

"What do you think, sir? I also fear that using my own name might alert my father to my goings on. The college isn't that far from Deerfield."

More thought.
The Batman
NPC, 9 posts
Sat 20 Jun 2020
at 18:51
  • msg #64

Re: IN-GAME THREAD: PARTE PRIMUS

Lady Katherine Anne Pryde:
Katherine thought for a moment. She again looked up to Batman.

"What do you think, sir? I also fear that using my own name might alert my father to my goings on. The college isn't that far from Deerfield."

More thought.


"You're asking me to re-name you? Mm..." The Batman shrugs. "...'Lady Ariel Claremont'? It doesn't really matter to me. Anything plausible should do..."
This message was last edited by the player at 18:52, Sat 20 June 2020.
Lady Katherine Anne Pryde
player, 7 posts
Mon 22 Jun 2020
at 02:33
  • msg #65

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine cocked her head to the side for a moment, as if her thoughts weighed down that one side.

"I suppose, yes, I should go under an alias. No sense in running into anyone who knows my father. Or him getting word, a congratulations, from someone who heard that I am enrolling."

Katherine licked her lips briefly, eliminating some of the night's dryness.

"The Claremont name will be fine."

Lady Pryde looked around at the others.

"Is that it? If so, I will return on the morrow. Must get a good night's rest, right?"
Spider-Man
player, 13 posts
HP 18/18 || SP 12/12
Wall-Crawler
Mon 22 Jun 2020
at 02:45
  • msg #66

Re: IN-GAME THREAD: PARTE PRIMUS

"Yes m' lady, get a good nights rest for tomorrow and we will see you then." Spider-Man looks over to the Batman and nods his head in a show of mutual respect. Or so Spider-Man hopes anyway. "If there be no more need for us this night, I shall take my leave and patrol a bit before I retire for the evening. I bid you all a good night." With a small salute, Spider-Man turns and heads back the way he had come from earlier that evening.
The GM
GM, 35 posts
Mon 22 Jun 2020
at 16:42
  • msg #67

Re: IN-GAME THREAD: PARTE PRIMUS

THE NEXT MORNING, at that same spot, there was no sign of The Batman, but there was a very large, very fine, very sturdy carriage with a high ceiling and large doors (with fancy velvet curtains that could be pulled over the windows for maximum privacy), and a team of six black horses, very strong, very healthy, already hooked up and ready to pull it.
The Manhunter
player, 23 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 23 Jun 2020
at 15:58
  • msg #68

Re: IN-GAME THREAD: PARTE PRIMUS

Jhonen arrived early and waited, as was his usual tactic in uncertain circumstances. He preferred to observe others as they arrived, particularly from the cover of invisibility. Today he stood in full view, though, in his typical guise as the detective of the city guard.

Due to his exemplary arrest record and conviction rate, he was given much leeway to perform his duties as he saw fit and on his own timetable. Thus his absence for several days would not be cause for much concern, or even stand out as unusual. He came and went as he pleased, generally, and most often returned with a noted criminal in tow.

He hadn't discussed his role in this mission with the others, but he supposed that he could be a bodyguard, or even the coachman if required. He could easily look whatever part was selected for him, and he was an excellent actor.

And so he waited for the others.
The Rider
player, 30 posts
HP-20/20, SP-12/12
Xp=0
Tue 23 Jun 2020
at 17:41
  • msg #69

Re: IN-GAME THREAD: PARTE PRIMUS

Despite the hangover, Johan managed to show up in fighting leathers and wearing a sword. Thus appearing as a bodyguard for whichever high ranking noble he was there to protect.

He peered at the man already there...wondering if it was someone he knew. "Jhonen?" He asked cautiously.
The Manhunter
player, 24 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 23 Jun 2020
at 17:49
  • msg #70

Re: IN-GAME THREAD: PARTE PRIMUS

"That's right," Jhonen said, nodding. He held out the badge of office that went with this face. "Jhonen Jhonez, Detective First Class with the City Guard, when I'm wearing this face. The big green fellow is most often referred to as the Manhunter.

"You had quite a lot to drink last night,"
he continued, looking concerned. "Are you feeling well this morning?"
The Rider
player, 31 posts
HP-20/20, SP-12/12
Xp=0
Tue 23 Jun 2020
at 18:03
  • msg #71

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 70):

"Of course...I'm...fine." he rubbed his temples & groaned. Of course, once the Rider took over the hangover would end. He had suffered multiple deadly wounds only to reawaken in his human skin, not a scratch on him. Just another way the Rider protects its property.
This message was lightly edited by the player at 18:03, Tue 23 June 2020.
Spider-Man
player, 15 posts
HP 18/18 || SP 12/12
Wall-Crawler
Tue 23 Jun 2020
at 18:09
  • msg #72

Re: IN-GAME THREAD: PARTE PRIMUS

Peter saunters up to the two men who are already there. He is once again dressed in his civilian clothing and not his Spider costume. That clothing consists of a pair of brown leather breeches and a black short-sleeved tunic. He had on a pair of comfortable-looking boots and a rapier strapped to his left hip. He wasn't really one for swordplay, but he could hold his own if he needed to. "Morning gentlemen, are we ready for our little adventure this morning?"
Malkos the Black
player, 27 posts
hp 14/14 || sp 10/10
xp 0
Tue 23 Jun 2020
at 18:20
  • msg #73

Re: IN-GAME THREAD: PARTE PRIMUS

Sneaking after Peter with dainty, goat-like steps came the satyr, being as quiet as he could while trailing the civilian hero who he'd spotted from afar exiting the city.

Subtlety not being a strong point, he was anything but hidden from eyesight doing so. Like a character in a pantomime.
Lady Katherine Anne Pryde
player, 8 posts
Wed 24 Jun 2020
at 00:43
  • msg #74

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine's arrival did no seem early, considering how many others were present. Her attire was a little more formal this morning. A long flowing blue and white dress seemed appropriate for an enrollee into the college. A matching hat topped her long red hair, now pulled up in a more esteemed fashion.

She noticed the carriage. Although she was accustomed to finer things, this seemed quite luxurious. She did not know who was funding this adventure, but Katherine hoped that Batman thanked whomever it was.

"Good morning" Lady Pryde softly stated. "Are we all ready for... whatever this will give us?"
Wonder Woman
player, 20 posts
The Amazing Amazon
20/20 HP
Wed 24 Jun 2020
at 02:04
  • msg #75

Re: IN-GAME THREAD: PARTE PRIMUS

With the morning sun against her back, Diana descended from the sky. She landed softly on the grassy forest bed. “Apollo’s sun heralds a glorious journey!” The Amazon wore a white traveler’s dress with matching boots, a look befitting a governess or chaperone.. Her raven-dark hair flowed over her left shoulder in a soft fall. A hooded white cloak draped her shoulders, and she wore a purse on the hip of her gold circlet belt.

A smile nearly as radiant as the dawn greeted her companions. “I hope that Somnus guided you all safely through Morpheus’ realm. We need our skill and cunning for the task ahead.” Diana pulled a white veil from her purse and draped it tastefully over her hair. “I must look the part of the chaste and modest chaperone, eh, Lady Ariel?” She winked playfully at the girl.
The Rider
player, 32 posts
HP-20/20, SP-12/12
Xp=0
Wed 24 Jun 2020
at 02:27
  • msg #76

Re: IN-GAME THREAD: PARTE PRIMUS

Johan nodded. "Everybody should blend in just fine." He proceeds to get into the driver's seat on the carriage. After all, riding was sort of his speciality.
Malkos the Black
player, 28 posts
hp 14/14 || sp 10/10
xp 0
Wed 24 Jun 2020
at 02:33
  • msg #77

Re: IN-GAME THREAD: PARTE PRIMUS

Opening the carriage door, Malkos (or was it Matthias?) was gentlemanly in holding it for both of the ladies, giving the noblewoman and her chaperone the first and best choices of seating.

He took his own place within last, hoping that he would not end up next to Diana by doing so.
The Manhunter
player, 25 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 24 Jun 2020
at 14:19
  • msg #78

Re: IN-GAME THREAD: PARTE PRIMUS

"Good morning everyone," Jhonen said as he boarded the carriage. He took the next seat that was open.
The GM
GM, 37 posts
Wed 24 Jun 2020
at 15:55
  • msg #79

Re: IN-GAME THREAD: PARTE PRIMUS


The ride to Midvale is uneventful. Trees, grass, other people on the road now and then meaning the horses can't consistently run full tilt (which is perhaps just as well since they are presumably the same horses that will be bringing everyone back...

The weather starts slowly clouding up as the hours pass by...

The road gets slowly worse as one gets away from the big city...

But, finally, the horses and carriage arrive at Midvale... and, not too long after that, the group arrives at the front of the Invisible College, which is a very large meadow.

Until one passes through the front gates (which, themselves, can only be seen as one grows near to them, and then the rest of the college becomes visible... numerous old large brown buildings.

The guards at the gate seem to know right where to send the carriage-- to the front of the library...

A short, balding man in a black robe is waiting there...
Spider-Man
player, 16 posts
HP 18/18 || SP 12/12
Wall-Crawler
Thu 25 Jun 2020
at 03:48
  • msg #80

Re: IN-GAME THREAD: PARTE PRIMUS

Peter enjoyed the ride, though he spent it holding onto the back of the carriage, playing footman to Lady Ariel inside the carriage. Peter didn't mind being on the back, used to hanging onto things with his gloves and boots that he wears. Plus it made it easier to enjoy the view as it passed by them. Peter liked nature, though he wasn't one to worship it, he did respect it though. Nature held a lot of power and seemed to unleash that power whenever she seemed to get mad.

Once they arrived at the college and pulled up to the library Peter stepped down off the back of the carriage. Walking around the carriage Peter opened the door and held it open for the passengers inside the carriage to disembark.
The GM
GM, 38 posts
Thu 25 Jun 2020
at 14:14
  • msg #81

Re: IN-GAME THREAD: PARTE PRIMUS

Spider-Man:
Peter enjoyed the ride, though he spent it holding onto the back of the carriage, playing footman to Lady Ariel inside the carriage. Peter didn't mind being on the back, used to hanging onto things with his gloves and boots that he wears. Plus it made it easier to enjoy the view as it passed by them. Peter liked nature, though he wasn't one to worship it, he did respect it though. Nature held a lot of power and seemed to unleash that power whenever she seemed to get mad.

Once they arrived at the college and pulled up to the library Peter stepped down off the back of the carriage. Walking around the carriage Peter opened the door and held it open for the passengers inside the carriage to disembark.


"Hello, hello," says the little man in the black robe. "You're... her? Them?" He starts to address Katherine, but when he gets a good look at Wonder Woman, he starts addressing her instead, apparently deciding that she must be the one in charge... (I mean, look at 'er.)
This message was last edited by the GM at 16:02, Sat 27 June 2020.
Malkos the Black
player, 29 posts
hp 14/14 || sp 10/10
xp 0
Thu 25 Jun 2020
at 18:24
  • msg #82

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos stayed hidden, remaining quietly inside the carriage for the moment if not indicated to come out by the others. But his satyr's ears twitched animalistically, listening to whatever snatches he could hear.
Wonder Woman
player, 22 posts
The Amazing Amazon
20/20 HP
Thu 25 Jun 2020
at 19:29
  • msg #83

Re: IN-GAME THREAD: PARTE PRIMUS

Diana exchanged a quick nod with Lady Katherine, stepping before the smaller girl. She curtsied in a slight dip. “Aye, gentle sir. I am Diana of Whitechapel, governess to the Lady Ariel Claremont.” She beckoned to their charge. “I have taught her Ladyship reading, writing, and arithmetic. However, her natural gifts of intellect and appetite for such exceed my own humble limitations.” Diana said the last with an airy laugh.

“Lady Claremont’s family did hope that the esoteric studies of your good University could endow her with the knowledge necessary to navigate an ever more complicated world.” Diana deliberately offered the phony surname to further distance Katherine from her true identity. Any references to the new arrival would hopefully confuse her father’s spies.
The Rider
player, 33 posts
HP-20/20, SP-12/12
Xp=0
Fri 26 Jun 2020
at 00:42
  • msg #84

Re: IN-GAME THREAD: PARTE PRIMUS

Johan stays on the carriage, still in the driver's seat. He has one hand on the hilt of his sword, in case anyone gets any funny ideas about only having to fight an amazon. As if his effort was needed in that case. He was pretty sure most Amazons could handle most bad situations on their own...
The GM
GM, 39 posts
Fri 26 Jun 2020
at 15:05
  • msg #85

Re: IN-GAME THREAD: PARTE PRIMUS

"Well, just have the carriage wait... this won't take long..." The little man leads any who will come (but especially paying attention to Katherine and Diana) to the large front entrance of the library. He opens one of the doors, and motions to someone inside.

He acts as though enemies might jump out of nowhere and attack at any moment, though there are no signs of that happening.

In less than two minutes, two more people who look like librarians-- an wrinkled old woman and a tall, thin man with spectacles who looks a bit like a stork-- come forward... surrounded by a dozen armed guards.

The old woman sizes up Katherine and Diana, and then thrusts a bundle of four books tied together with twine into Diana's hands. "Here," she says. "For the lass." She gives Diana a meaningful look. The meaning of the meaningful look is It's there, one of those.

The tall man hands Katherine a large basket. "Refreshments, for the road back," he says. "Since we understand you surely won't have time to stay here and eat. Not that the cafeteria isn't quite nice, under-- other circumstances."

The short little man who met you is now greatly relieved. (As are the dozen armed guards. Whew, that's over with as far as we're concerned, is the vibe.) "Well, I suppose you'll want to be on your way back where you came from, now that you've got your >heh< textbooks, eh what?"

The sky is notably more overcast than this morning.
This message was last edited by the GM at 16:01, Sat 27 June 2020.
Lady Katherine Anne Pryde
player, 9 posts
Sat 27 Jun 2020
at 04:48
  • msg #86

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine spoke with a polite voice.

"Thank you, kind sir" she stated upon reception of the basket. She gave it a quick look, but did not root through the contents. Katherine glanced at Diana, hoping that she would lead them back to the carriage. The more quickly that this encounter would end, the more quickly she would feel safe.
The GM
GM, 40 posts
Sat 27 Jun 2020
at 16:12
  • msg #87

Re: IN-GAME THREAD: PARTE PRIMUS

Lady Katherine Anne Pryde:
Katherine spoke with a polite voice.

"Thank you, kind sir" she stated upon reception of the basket. She gave it a quick look, but did not root through the contents. Katherine glanced at Diana, hoping that she would lead them back to the carriage. The more quickly that this encounter would end, the more quickly she would feel safe.


The large basket is filled with food, and a few waterskins/wineskins.
The Rider
player, 34 posts
HP-20/20, SP-12/12
Xp=0
Sun 28 Jun 2020
at 17:53
  • msg #88

Re: IN-GAME THREAD: PARTE PRIMUS

Johan keeps an eye on the dozen or so of armed men, fairly sure Diana could handle them. However, he does feel a slight flash of heat from inside. Mercenaries. He thought darkly.

No doubt some of them had done something terrible to someone. Causing his 'unwelcome guest' to stir in its sleep, at the presence of one of its prey. Maybe the crime happened long ago, maybe it was still too dormant, or maybe Johan managed to keep control...for once. Whatever the reason, his flesh remained as it was.

"We should get going...daylight's burning."He said quietly to the Manhunter's human form. However, they where going no where until Lady Pride and Diana gave the command.
This message was last edited by the player at 20:38, Sun 28 June 2020.
Wonder Woman
player, 23 posts
The Amazing Amazon
20/20 HP
Sun 28 Jun 2020
at 20:32
  • msg #89

Re: IN-GAME THREAD: PARTE PRIMUS

“Thank you for your graciousness, O’ Learned One!” Diana gave another quick curtsy as she accepted the basket. “I think your regimen is exactly what Lady Ariel needs! I shall happily bear these glad tidings to her mother and father!” Diana gently nudged Lady Katherine toward the carriage. She chuckled airily, making a show of swooping the hem of her skirt as she actually intended to place herself between “Ariel” and any threat.
The GM
GM, 43 posts
Tue 30 Jun 2020
at 15:13
  • msg #90

Re: IN-GAME THREAD: PARTE PRIMUS


The carriage and crew are just starting to leave Midvale when the skies metaphorically open up and it starts pouring down rain.

Even the hard-packed earth of the road ahead is going to get muddy...

Keep going, before conditions get even worse?

Or turn around and detour through Ivy Town, Westchester, and Northside? The rain doesn't look nearly as bad to the north...?
The Manhunter
player, 26 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 30 Jun 2020
at 15:34
  • msg #91

Re: IN-GAME THREAD: PARTE PRIMUS

"I recommend we take the northern route," Jhonen suggested. "I believe it is important that we keep moving at the best speed we can muster."
Malkos the Black
player, 31 posts
hp 14/14 || sp 10/10
xp 0
Tue 30 Jun 2020
at 19:08
  • msg #92

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr seemed a bit perturbed by the downpour, holding his instrument protectively even though he was inside the carriage.

That the northern route seemed better, he agreed. But Lord Worthington's lands - and his castle on that estate - were that way as well. Not having openly revealed himself to be a demon to his companions, Malkos was concerned by the possibility that the Invisible College might interpret taking the book towards his castle with hostility.

But both of him stayed mum about that, heeding his/their betters.
Wonder Woman
player, 25 posts
The Amazing Amazon
20/20 HP
Tue 30 Jun 2020
at 19:41
  • msg #93

Re: IN-GAME THREAD: PARTE PRIMUS

Diana watched the stormy skies with a frown. “Father Zeus, please consider staying your wrath until we finish our journey,” she softly prayed. However, the insistent rain indicated that Zeus either did or would not hear her plea. The carriage would soon bog down in the mud if they remained on the same route.

“How much time will we lose if we take a longer route? Should we make haste on the road, or perhaps a detour through Ivy Town?”
Lady Katherine Anne Pryde
player, 10 posts
Wed 1 Jul 2020
at 01:46
  • msg #94

Re: IN-GAME THREAD: PARTE PRIMUS

quote:
The large basket is filled with food, and a few waterskins/wineskins.


[Yeah, she just wasn't going to rudely root through the container. It's a gift and she wished to accept it graciously.]
Lady Katherine Anne Pryde
player, 11 posts
Wed 1 Jul 2020
at 02:05
  • msg #95

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine batted saddening eyes when the downpour commenced. Would this delay their mission?

"I don't wish to take any longer than we have to" the teenager stated. "But if one route is safer, perhaps we should consider it. I don't wish for the carriage, as fine as it is, to get stuck in the middle of nowhere."

Katherine bit her lip as she took another look at the darkened sky.
Malkos the Black
player, 32 posts
hp 14/14 || sp 10/10
xp 0
Wed 1 Jul 2020
at 02:16
  • msg #96

Re: IN-GAME THREAD: PARTE PRIMUS

The demon in the satyr observed Her Ladyship's mannerisms.

"I could try to heal the road dry again ahead of us. But, given the ongoing weather, even my best would not keep it that way long."
The GM
GM, 45 posts
Wed 1 Jul 2020
at 14:49
  • msg #97

Re: IN-GAME THREAD: PARTE PRIMUS

One with a grasp of local-ish geography might suggest that taking the northern roads would add a good hour, maybe somewhat more, to the journey.

On the other hand, if the carriage gets stuck in mud staying on the straight route, it'll add a lot more than that.

On the third hand, it might not get stuck in mud.
This message was last edited by the GM at 15:52, Wed 01 July 2020.
Spider-Man
player, 17 posts
HP 18/18 || SP 12/12
Wall-Crawler
Wed 1 Jul 2020
at 14:59
  • msg #98

Re: IN-GAME THREAD: PARTE PRIMUS

"We need to decide quickly people, this storm is going to get worse. So everyone back in the carriage." Peter climbs back up to his spot on the back of the carriage waiting for everyone else to get is so that they can get going again. He wasn't really liking how long this was taking as it was just supposed to be a quick stop to pick up the books and get going again. Hopefully, they'd get the carriage moving, soon.
The Rider
player, 35 posts
HP-20/20, SP-12/12
Xp=0
Wed 1 Jul 2020
at 18:45
  • msg #99

Re: IN-GAME THREAD: PARTE PRIMUS

Johan tried to manage the horses against the poor ground and the loud weather. The animals did not much care for ether. However, he could manage the northern route, but if the carriage gets stuck it does not matter how good a driver you have.

"It sounds like Lady Pryde suggests we go north. I'm fine with that."
Wonder Woman
player, 27 posts
The Amazing Amazon
20/20 HP
Thu 2 Jul 2020
at 06:51
  • msg #100

Re: IN-GAME THREAD: PARTE PRIMUS

“I would avoid needless conflict in the north, but a mud-bogged carriage invites attention from highwaymen. I have no time to waste trouncing pretty criminals.” Diana called to the driver, “Take the Northern road! Better we add an hour riding than lose two digging ourselves from the mud!”
The GM
GM, 46 posts
Thu 2 Jul 2020
at 14:24
  • msg #101

Re: IN-GAME THREAD: PARTE PRIMUS


The carriage and horses turn back, go back through Midvale, through the campus of the Invisible College, and out the north gate, to Ivy Town, and from there it's off on the road to Westchester.

The rain on this new road can be described as "barely drizzling" at worst and "lightly sprinkling" at best.

After a while, the carriage comes to a sign:

NOW ENTERING KNICKERBOCK

SLOW DOWN

Lady Katherine Anne Pryde
player, 12 posts
Sun 5 Jul 2020
at 02:03
  • msg #102

Re: IN-GAME THREAD: PARTE PRIMUS

The breathing of young Katherine eased when just a light rain hit them going to the north. She knew that she shouldn't worry so. When Diana mentioned highwaymen, she tensed. The ease on the new route helped.

"Oh" muttered Katherine when the carriage slowed upon entering Knickerbock. She had never visited the small town. Taking a small bite of her lower lip, she took a small peek past the curtain. Would the group's passage through the hamlet be safe? Katherine leaned back and looked at the woman next to her. She seemed fine. Fair enough. All would be fine.
Malkos the Black
player, 33 posts
hp 14/14 || sp 10/10
xp 0
Sun 5 Jul 2020
at 02:39
  • msg #103

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr sat and sat, staying to himself like a cat when he wasn't quietly playing soft music for the noble lady. Nonetheless, both of him remained alert (as best they could, not having slept a wink during the night) and mindful in case of danger or villagers.
The GM
GM, 47 posts
Sun 5 Jul 2020
at 17:23
  • msg #104

Re: IN-GAME THREAD: PARTE PRIMUS


The sides of the road get more and more inhabited as the horses and carriage travel through the village.

At what must surely be at or near the heart of the village, a couple of men wave the carriage to a halt.

They look like constables.
Wonder Woman
player, 28 posts
The Amazing Amazon
20/20 HP
Sun 5 Jul 2020
at 17:34
  • msg #105

Re: IN-GAME THREAD: PARTE PRIMUS

When the carriage stopped, Diana exchanged a hushed nod with her fellow passengers. She held up a finger to her lips. The forceful commands outside the carriage indicated local constables. She patiently watched the door, awaiting the inevitable, intrusive questions.
This message was last edited by the player at 17:34, Sun 05 July 2020.
The Manhunter
player, 27 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 5 Jul 2020
at 17:35
  • msg #106

Re: IN-GAME THREAD: PARTE PRIMUS

"I will speak to these men," Jhonen said, exiting the carriage. "If they are the local law enforcement, then they and I most likely 'speak the same language'."

That said, Jhonen approached the constables, moving with an air of authority. He placed his own badge where it could be clearly seen.

"Good day, gentlemen," he said. "What seems to be the trouble?"
Malkos the Black
player, 34 posts
hp 14/14 || sp 10/10
xp 0
Sun 5 Jul 2020
at 20:51
  • msg #107

Re: IN-GAME THREAD: PARTE PRIMUS

One hand held the strings of his instrument still and quiet, Malkos attending to the wills and decisions of those who knew such matters better. Matthias' ears twitched slightly as both of him listened oh so hard in case of any trouble that might get past Jhonen.
The GM
GM, 48 posts
Mon 6 Jul 2020
at 15:21
  • msg #108

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"I will speak to these men," Jhonen said, exiting the carriage. "If they are the local law enforcement, then they and I most likely 'speak the same language'."

That said, Jhonen approached the constables, moving with an air of authority. He placed his own badge where it could be clearly seen.

"Good day, gentlemen," he said. "What seems to be the trouble?"


"Those folks over there're from Metropolis," one of the men tells Jhonen. "They're questioning and searching everyone who comes through here-- especially if they're coming from Ivy Town.

Jhonen sees the people the man refers to... a tallish man wearing a hooded cloak to keep the rain off him, so it's hard to tell much about him... the other is an even bigger, musclebound guy...

"There's a couple more inside questioning some old farmer..." says the man talking to Jhonen...

(Does anyone in the carriage peek out at the two men...?)
Wonder Woman
player, 29 posts
The Amazing Amazon
20/20 HP
Mon 6 Jul 2020
at 22:22
  • msg #109

Re: IN-GAME THREAD: PARTE PRIMUS

Diana drew back the curtain just enough to peek at the constable talking with Jhonen. Her keen hearing picked up the vital piece of information about the checkpoint. They watch for travelers from Ivy Town. If either of you can hide our goods, I suggest you do so now.
This message was last edited by the player at 03:15, Tue 07 July 2020.
The Rider
player, 36 posts
HP-20/20, SP-12/12
Xp=0
Tue 7 Jul 2020
at 02:48
  • msg #110

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 108):

Johan never really cared much for the big city of Metropolis. He had never been there of course, but his father resented the place as corrupt and elite-calling it a polished horse dropping. Unlike Gotham, which he said was more 'honest' in how awful it was.

He glanced over from his driver's seat, but did not know ether man. However, he did hear Diana's instructions, and got up to do so as subtly as possible.
The GM
GM, 49 posts
Tue 7 Jul 2020
at 15:23
  • msg #111

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana drew back the curtain just enough to peek at the constable talking with Jhonen. Her keen hearing picked up the vital piece of information about the checkpoint. They watch for travelers from Ivy Town. If either of you can hide our goods, I suggest you do so now.


Hooded cloak or no, Diana nonetheless recognizes the taller of the two men, by his pale, almost blue-white skin. His name is Victor Fries, and black magic has strongly attuned his sorcery to the sub-elemental plane of Ice. He's fought The Batman in Gotham a number of times. The heavily-muscled man is probably also some similar level of trouble.

This situation already didn't look/feel like good news, but this confirms it.
Wonder Woman
player, 30 posts
The Amazing Amazon
20/20 HP
Tue 7 Jul 2020
at 21:20
  • msg #112

Re: IN-GAME THREAD: PARTE PRIMUS

Diana recognized their peril when she recognized the man speaking. Although she possessed no overt Mind Speech of her own, her mother had taught her that those with such Gifts could still “hear” her if she “spoke” loud enough. Diana concentrated her thoughts, attempting to be heard by the mysterious Manhunter. Jhonen, the men he warned you about are dangerous! The man near the house is Victor Fries, an Ice Elemental sorcerer and foe of Good! The Amazon hoped he could “hear” her urgent warning!
This message was last edited by the player at 17:42, Wed 08 July 2020.
The Manhunter
player, 28 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 7 Jul 2020
at 22:41
  • msg #113

Re: IN-GAME THREAD: PARTE PRIMUS

«Oh, bother.» The amazon's warning was hardly a surprise at this point. Between the Batman's warnings and the furtive behavior of those at the college, an ambush of some sort was virtually inevitable. They'd probably even caused the storm, if one of them was an elemental. H'ronmeer only knew what the other one could do.

"Gentlemen," Jhonen said, stepping forward. He held up his badge so all could see it. He did not assume the visage of the Manhunter just yet, but his voice was a powerful bass. "You will stand aside and allow us to pass unmolested. You will not like what happens otherwise."


Intimidation/Charming: The Manhunter rolled 8 using 2d6-1 ((5,4)).
This message was last edited by the player at 17:33, Fri 10 July 2020.
The Rider
player, 37 posts
HP-20/20, SP-12/12
Xp=0
Wed 8 Jul 2020
at 12:32
  • msg #114

Re: IN-GAME THREAD: PARTE PRIMUS

Johan began to feel warm. At first he was foolish enough to believe the weather had turned. Only for a second, as he remembered all the other times he had felt hot just before...it happened. Then Jhonen spoke, and his heat flush got worse. His focus was drawn elsewhere, as if the thing inside him sensed prey nearby...
This message was last edited by the player at 16:07, Wed 08 July 2020.
Lady Katherine Anne Pryde
player, 13 posts
Thu 9 Jul 2020
at 01:55
  • msg #115

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine's eyes opened widely, wary of any danger presented. She placed the texts from the college on the seat between her and Diana. If the books needed to be grabbed in an instant, she was ready.

"Are you sure that they are searching for us?" the innocent Katherine asked the Amazon next to her. "How could they know that we were coming this way?"

The teen gave a small gasp when she realized the answer.

"Unless... they had a plan and have evildoers on the other road as well" she spoke with almost a whisper.
Malkos the Black
player, 35 posts
hp 14/14 || sp 10/10
xp 0
Thu 9 Jul 2020
at 02:13
  • msg #116

Re: IN-GAME THREAD: PARTE PRIMUS

"Or they have a weather wizard, to force us onto the path they wished, Milady," Malkos noted, careful to avoid mentioning or naming from whence they had come. The possibility that these people had a spy in the College to tell them when and how the artifact in question had departed had occurred to the demon's mind.

His magic could not hide the books beforehand, not without dismissing Matthias and summoning something else. Could he heal the image of the books, to keep their seeming in one place, while the physical volumes were in another? He did not know.

Stay quiet. Stay seemingly a harmless satyr, a bard, a jester in "Ariel's" service. And spring his true nature on them by surprise in her defense, trusting in Diana's legend to make the best of the ensuing confusion in their favor? It could be a plan.

He removed a small pouch from his garb and laid it on the seat next to him. The spell tokens he'd prepared in the forest overnight were within, for when he had to send Matthias and his barbat home. A thought crossed over from the satyr-servant, asking whether he ought to alert others at the castle of trouble when he arrived, and suggesting the possibility of their using the chambers of danger as a safeguard for the books, should trouble follow them  from Knickbock to Westchester. Malkos mentally concurred, agreeing that that seemed to be a wise precaution.
Wonder Woman
player, 31 posts
The Amazing Amazon
20/20 HP
Thu 9 Jul 2020
at 02:13
  • msg #117

Re: IN-GAME THREAD: PARTE PRIMUS

The Dark Knight has eyes of his own throughout The Realm. Whispers of an Oracle well-versed in all the secrets of the world, be they the secrets of queens or criminals. Diana noticed Katherine’s nervousness, and smiled warmly. She gently touched the young lady’s hand. The wiles of Victor Fries and his cutthroat minions will avail him naught.

You already show considerable courage, and doubtless possess cunning of your own. Know, though, that if the men outside plot violence against us, that I am more than ready to fight. Little Sister, in Athena’s name, I vow that no harm shall befall you.

You are under the protection of an Amazon
.” 

This message was last edited by the player at 02:14, Thu 09 July 2020.
The GM
GM, 53 posts
Fri 10 Jul 2020
at 18:52
  • msg #118

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
«Oh, bother.» The amazon's warning was hardly a surprise at this point. Between the Batman's warnings and the furtive behavior of those at the college, an ambush of some sort was virtually inevitable. They'd probably even caused the storm, if one of them was an elemental. H'ronmeer only knew what the other one could do.

"Gentlemen," Jhonen said, stepping forward. He held up his badge so all could see it. He did not assume the visage of the Manhunter just yet, but his voice was a powerful bass. "You will stand aside and allow us to pass unmolested. You will not like what happens otherwise."


Intimidation/Charming: The Manhunter rolled 8 using 2d6-1 ((5,4)).


The two constables have some sense that this is a man above their pay grade to trifle with, and they step aside.

The attention of the large man, however, is engaged, and he stands in front of the carriage. He honestly looks like he could almost stop the team of horses from trampling him, if he tried hard.

"What ees thees, then...?" he says with an accent.

(Diana still doesn't recognize his face, but) The large man looks like he's been in a number of fights in his life. (Looks like he probably won them, too.)

The pale man's movements seem less urgent than those of his large colleague, but he is also paying full attention, now, to his associate and Jhonen.
The Rider
player, 40 posts
HP-20/20, SP-12/12
Xp=0
Fri 10 Jul 2020
at 19:05
  • msg #119

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 118):

Johan stared at the big man, and he started to sweat. "Oh bloody hells..." he said, wiping his brow and neck with the back of his hand. He clenched his teeth. "You might want to back away, big man. You are upsetting the horses." He says through gritted teeth.
The GM
GM, 55 posts
Mon 13 Jul 2020
at 14:11
  • msg #120

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 118):

Johan stared at the big man, and he started to sweat. "Oh bloody hells..." he said, wiping his brow and neck with the back of his hand. He clenched his teeth. "You might want to back away, big man. You are upsetting the horses." He says through gritted teeth.


The big man smiled at Johan. "Yoo seem seeck, leetle mahn," he said.

The pale man did something with his lips, too, but it was too flat and cold to be called a smile. "You do seem... feverish," he rasped. His voice was like-- imagine a howling wind from the heart of winter, but very quiet. "You should be careful not to overheat." The pale man turned his eyes back to Jhonen. "Now, what cargo are we carrying today, mmm?"
The Manhunter
player, 31 posts
HP 20/20 // SP 10/10
Exp: 0
Mon 13 Jul 2020
at 14:26
  • msg #121

Re: IN-GAME THREAD: PARTE PRIMUS

"We have no cargo," Johnen said, pushing the thought with all his considerable mental might. "Let us pass."


Manhunter Mind Trick; roll vs Insightful
The Manhunter rolled 9 using 2d6+2 ((3,4)).

The Rider
player, 41 posts
HP-20/20, SP-12/12
Xp=0
Mon 13 Jul 2020
at 14:58
  • msg #122

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
The big man smiled at Johan. "Yoo seem seeck, leetle mahn," he said.


Johan ignores the pale cold man. All his focus is on the larger fellow. He meets the man's gaze, his own eyes seem to briefly flash with fire. That could just be a trick of the light of course.

"Yeah...you are right. And you dont wanna catch what I am carrying around...big man..." He says, the implied threat heavy in his voice along with a near growl.

The horse seems upset now, but more from Johan then the two people in their way. Johan's overheating does seem to be worse, as he starts to flush a bit. Sweat starts to fall from his brow...


ooc-10:50, Today: The Rider rolled 11 using 2d6+2.  Intimidation (special bonus).
The GM
GM, 56 posts
Mon 13 Jul 2020
at 15:16
  • msg #123

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"We have no cargo," Johnen said, pushing the thought with all his considerable mental might. "Let us pass."


The pale man blinks, and wanders back to the building he was previously loitering in front of-- this time, it appears he's about to go inside.

The large man blinks, frowns, doesn't move. Something's wrong with this situation, and he doesn't like it. He--

The Rider:
Johan . . . meets the [pale] man's gaze; his own eyes seem to briefly flash with fire. That could just be a trick of the light of course.

"Yeah...you are right. And you dont wanna catch what I am carrying around...big man..." He says, the implied threat heavy in his voice along with a near growl.

The horse seems upset now, but more from Johan then the two people in their way. Johan's overheating does seem to be worse, as he starts to flush a bit. Sweat starts to fall from his brow...


The large man slowly starts walking over to Johan. "...Who ahr you, leetle mahn...?"

He's out of the way of the horses, though, and his back is to the disguised Manhunter...
Lady Katherine Anne Pryde
player, 14 posts
Tue 14 Jul 2020
at 01:08
  • msg #124

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine seemed jittery. What was going on out there? Would the men be able to handle any situation that they would encounter? The teen glanced down at the books given at the college. She practiced, in her mind, grabbing the texts and fleeing out of the carriage and away. It would simple enough to make her way through the buildings. Protecting the college's gift was important. But where would she meet up once more with the others? Should she stay and lend a physical hand?

More jitters.
Malkos the Black
player, 36 posts
hp 14/14 || sp 10/10
xp 0
Tue 14 Jul 2020
at 02:47
  • msg #125

Re: IN-GAME THREAD: PARTE PRIMUS

"Be not worried, Milady. We will keep you safe," the satyr said softly, still listening for all he was worth to what could be made out of the conversation outside.
Wonder Woman
player, 32 posts
The Amazing Amazon
20/20 HP
Tue 14 Jul 2020
at 02:59
  • msg #126

Re: IN-GAME THREAD: PARTE PRIMUS

Diana flashed a reassuring grin at Katherine. “If that scoundrel dares open that door, he will taste Amazon leather!” Her muscles tensed, poised to strike their enemy. A hand gripped the Golden chain coiled in her purse. She watched the door with an eagerness, clearly anticipating the chance to prove her superiority in battle.
The Rider
player, 42 posts
HP-20/20, SP-12/12
Xp=0
Tue 14 Jul 2020
at 04:15
  • msg #127

Re: IN-GAME THREAD: PARTE PRIMUS

Johan gritted his teeth as he heard that horrible voice in his head. Take him! It snarled, the sound much like burning embers and a rabid animal.

He flicked the reins, and rode away from the big man. Now that he had finally moved out of the way. Johan panted, the heat making him tremble and his vision blur. He wiped his eyes, his skills with driving carriages or riding horses allowing for a steady trip.

Granted he was leaving the green one behind. Of course, Johan knew Johnen could vanish at will and look like whoever he wanted. He felt sure that the big man and the pale fellow would be no threat to the Manhunter.

Regardless he forced the Rider back down into the darkness inside him. The mission and everyone within the carriage would be at risk if he had given into the temptation of feeding the big man to the demonic thing.
The GM
GM, 57 posts
Tue 14 Jul 2020
at 15:58
  • msg #128

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
Johan gritted his teeth as he heard that horrible voice in his head. Take him! It snarled, the sound much like burning embers and a rabid animal.

He flicked the reins, and rode away from the big man. Now that he had finally moved out of the way. Johan panted, the heat making him tremble and his vision blur. He wiped his eyes, his skills with driving carriages or riding horses allowing for a steady trip.

Granted he was leaving the green one behind. Of course, Johan knew Johnen could vanish at will and look like whoever he wanted. He felt sure that the big man and the pale fellow would be no threat to the Manhunter.

Regardless he forced the Rider back down into the darkness inside him. The mission and everyone within the carriage would be at risk if he had given into the temptation of feeding the big man to the demonic thing.


(10:54, Today: The GM rolled 6 using 2d6 ((2,4)).)

The big guy grabs for the carriage-- but he's just a little late, and his big hand misses grabbing the back of it by about three inches.

(10:55, Today: The GM rolled 7 using 2d6-1 ((6,2)).)

The sound of all those hooves seems to break the pale man out of his daze. He doesn't have the concentration yet to do magic, but he becomes aware enough to start shouting. "Ivy! Vulture! Get out here! Someone's getting away!"
The Manhunter
player, 32 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 15 Jul 2020
at 15:21
  • msg #129

Re: IN-GAME THREAD: PARTE PRIMUS

Blast it all, this was going to be a brawl. There were two more opponents on their way now. This could be a disaster soon, unless Jhonen started whittling down their numbers. He didn't know what Johan could do yet, but whatever it was, he wasn't doing it... and nobody else had gotten out of the carriage yet. Maybe they were going to try to flee now, but Jhonen had opted for battle and there was very little chance of backing out of that anymore.

He had two targets, both of which were terribly unsporting. The pale man was still partly under Jhonen's mental domination. The big man had his back to Jhonen, instead trying to grab the carriage. Either way, Jhonen's conscience was going to feel pretty bad over this.

Still, they started it.

Pivoting, he turned to punch the big man.


The Manhunter rolled 8 using 2d6+3 ((1,4)).
--It’s Clobberin’ Time:
When you action up your foes, roll + Forceful.  On a 10+ choose 2, on a 7-9 choose 1
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)
----There isn’t much collateral damage and no bystanders are left in danger

Damage dice: The Manhunter rolled 5,3 using 3d3,d4 ((1,1,3,3)).


This message was last edited by the player at 16:02, Wed 15 July 2020.
The Large Man
NPC, 1 post
Villain
Wed 15 Jul 2020
at 16:25
  • msg #130

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Blast it all, this was going to be a brawl. There were two more opponents on their way now. This could be a disaster soon, unless Jhonen started whittling down their numbers. He didn't know what Johan could do yet, but whatever it was, he wasn't doing it... and nobody else had gotten out of the carriage yet. Maybe they were going to try to flee now, but Jhonen had opted for battle and there was very little chance of backing out of that anymore.

He had two targets, both of which were terribly unsporting. The pale man was still partly under Jhonen's mental domination. The big man had his back to Jhonen, instead trying to grab the carriage. Either way, Jhonen's conscience was going to feel pretty bad over this.

Still, they started it.

Pivoting, he turned to punch the big man.


The large man is knocked back hard, sliding on his back the last few feet.

But he's not out. "Good... is good...!" He pushes a greenish shape on the back of one of his right gloves... and he changes. He spasms-- his veins stand out greenish against his skin... and his muscles swell... and swell... He's built like an ogre, suddenly... he's actually a little taller...

He pulls some sort of mask over his head and face, of a vaguely gladiatorial design... He's ready to continue the fight...
Lady Katherine Anne Pryde
player, 15 posts
Sat 18 Jul 2020
at 02:14
  • msg #131

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine's eyes widened as the carriage bolted forward. She pulled the curtain by her over a tad. She could see nothing except buildings beginning to pass and a few curious onlookers. She reached next to her and put her hands on the short book pile.

"What should we do?" the 16-year-old pondered with confusion in her voice. "Is... Jo-han is it?... All alone?"

Katherine swallowed.
Malkos the Black
player, 38 posts
hp 14/14 || sp 10/10
xp 0
Sat 18 Jul 2020
at 02:20
  • msg #132

Re: IN-GAME THREAD: PARTE PRIMUS

"Jhonen may be all alone out there. Johan is in front of us, guiding the horses. I do not hear Peter at all. It sounds like someone called for more reinforcements... possibly a druid and a necromancer, if I heard aright?" the satyr reported quietly.

He started to play his instrument, pale light playing strangely over the strings when he said a peculiar word, "Healoc... and with a second word the energies condensed around a single string and played over the small pouch next to him. "Locador!"

His magic was trying to heal Jhonen's location, bringing him back to his seat within the now-moving carriage. The place he had been 'ere exiting to speak with the village folk.


19:22, Today: Malkos the Black rolled 8 using 2d6+1 ((6,1)).
This message was last edited by the player at 02:28, Sat 18 July 2020.
Wonder Woman
player, 34 posts
The Amazing Amazon
20/20 HP
Sat 18 Jul 2020
at 03:07
  • msg #133

Re: IN-GAME THREAD: PARTE PRIMUS

Inside the carriage, Diana heard the escalation between Lady Katherine’s escorts and the Ice Sorcerer’s highwaymen. When Malkos uttered the unmistakable language of Magick, Diana nodded. “We shall not leave ere our swords drink deeply of Victor’s band of cutthroats.” The Amazon nodded in grim resignation, but the faintest edge of a smile showed readiness for battle. “Jhonen tried reason, and their ears were deaf.

Perhaps they will hear me.”


Diana gripped the door handle. She locked eyes with Malkoth. “By spell, hoof, or blade, protect the girl.” With a full-throated laugh, she added, “If the Fates should prove so fickle as to let them pass The Daughter of Hippolyta!” Then, she swung out the door and flipped up onto the roof!

“Ride onward, Johan! Peter, stir yourself and prepare to FIGHT!” Diana crouched on the roof and kept a firm grip on her sword’s hilt, watching for their antagonist’s next move...
This message was last edited by the player at 03:08, Sat 18 July 2020.
The Rider
player, 44 posts
HP-20/20, SP-12/12
Xp=0
Sat 18 Jul 2020
at 04:14
  • msg #134

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 133):

Johan seemed surprised as Diana leaped up to suddenly be behind him from the passenger section. He looked over his shoulder and shook his head. "The pale one...he had more help. They are sending more after us. I dont know if mere horses will be enough to escape. What do you want to do?" he called back.

Again he shook his head. Would the Manhunter be ok? He told himself that. He figured the green one could just va ish and the bandits would be none the wiser.

Unless he chose to fight of course.

"What about Jhonen!?" He called back to Diana.
The Manhunter
player, 36 posts
HP 20/20 // SP 10/10
Exp: 0
Sat 18 Jul 2020
at 04:30
  • msg #135

Re: IN-GAME THREAD: PARTE PRIMUS

The Large Man:
The large man is knocked back hard, sliding on his back the last few feet.

But he's not out. "Good... is good...!" He pushes a greenish shape on the back of one of his right gloves... and he changes. He spasms-- his veins stand out greenish against his skin... and his muscles swell... and swell... He's built like an ogre, suddenly... he's actually a little taller...

He pulls some sort of mask over his head and face, of a vaguely gladiatorial design... He's ready to continue the fight...


"If a change of appearance is in order, then so be it," Jhonen said conversationally, as he assumed the visage of the emerald warrior, "then so be it. You face the Manhunter. Come at me if you dare."

He assumed a battle stance and awaited his opponent's inevitable charge.
Wonder Woman
player, 35 posts
The Amazing Amazon
20/20 HP
Sat 18 Jul 2020
at 05:24
  • msg #136

Re: IN-GAME THREAD: PARTE PRIMUS

“Jhonen bought us time that we needed! The Book is what matters now.” Diana trusted in the Manhunter’s slyness and wizardry to evade their foes. “If he fails, we must present the next—and impervious—line of defense!”
The GM
GM, 60 posts
Sat 18 Jul 2020
at 15:30
  • msg #137

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
“Jhonen bought us time that we needed! The Book is what matters now.” Diana trusted in the Manhunter’s slyness and wizardry to evade their foes. “If he fails, we must present the next—and impervious—line of defense!”



The Manhunter disappeared.

He reappeared.

In his place, stood Malkos (well, Malkos' current form).




The large man moved toward the Manhunter with... well, it wasn't grace, exactly, considering his size and his swollen bulk... but it was more nimble than one would have expected.

(10:22, Today: The GM rolled 5 using 2d6 ((1,4)).)

But when the Manhunter's jade-hued form disappeared, replaced by another, the large man hesitated, feeling cautious of this new unknown quantity, small though he seemed. He glanced to his left to see what his comrades were doing.

Victor Fries was shaking off the last remnants of the mind-trick... he'd be ready to cause trouble very soon.

An auburn-haired woman wearing green (not a lot of green, but still) and a vulture-looking aarakocra emerged from the building and took in what was going on. "A satyr? Damn it, Fries..." She turned. "Try to stop that carriage," she ordered.

"Right," said the aarakocra, and he flew toward the carriage...

"Who are you, satyr," asked the woman in green, "and who's in the carriage?"
This message was last edited by the GM at 20:28, Sat 18 July 2020.
Malkos the Black
player, 42 posts
hp 14/14 || sp 10/10
xp 0
Sat 18 Jul 2020
at 20:41
  • msg #138

Re: IN-GAME THREAD: PARTE PRIMUS

"BaaaAaaaa?" Matthias bleated as the two of them looked around in confusion.

"Find your own virgin. The one riding in yon carriage is MINE!" Malkos snarled malevolently at the woman in green through the satyr's lips.
Wonder Woman
player, 37 posts
The Amazing Amazon
20/20 HP
Sat 18 Jul 2020
at 21:27
  • msg #139

Re: IN-GAME THREAD: PARTE PRIMUS

“Stay your course, Johan!” Diana’s keen eyes spotted the aarakocra lift off the ground with a beat of his massive wings. The Amazons of Themyscira once defended their island from an attempted raid by more ambitious members of his race. She recognized the group’s peril. “They send a flyer after us. I swear by the goddesses, he shall not take this wagon!”

Impossibly, Diana kept her feet atop the racing wagon. She raised both her arms and spun rightward in a swift, yet graceful pirouette. In a burst of light and noise, her traveling dress was replaced by the colorful armor of The Woman of Wonders! She leapt off the wagon and flew above it!

Next, Wonder Woman hurtled through the air like a righteous arrow. “O’ Artemis, help me smite my prey from the air!” Wonder Woman flew swiftly toward the Man-Vultire, waiting until they closed on one another. Her voice rose with a strident force equal to that of her limbs. Heed my warning, Aarokocra! If you would live, STAY DOWN!

Then, when the Amazing Amazon was upon the “Vulture”, she lashed out her leg with trained precision and enough force to fell an oak tree!

OOC:

17:18, Today: Wonder Woman rolled 10 using 2d6+3 with rolls of 1,6.  Forceful Attack: Savate kick Vuiture out of the sky!

I hope you don’t mind a little artistic license with a medieval “Wonder Whirl”!


The Manhunter
player, 40 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 19 Jul 2020
at 14:22
  • msg #140

Re: IN-GAME THREAD: PARTE PRIMUS

"How did I get here?" the Manhunter wondered aloud, though the answer wasn't that important to him at the moment. He reached for the carriage door to exit again, but paused. Leaning out, he looked to the sky. He wasn't sure if he was needed or not, to cover the carriage's escape.

He looked back to see if they were being pursued on the ground as well. If so, he would exit and fight.
Ivy
NPC, 1 post
Sun 19 Jul 2020
at 16:32
  • msg #141

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
"BaaaAaaaa?" Matthias bleated as the two of them looked around in confusion.

"Find your own virgin. The one riding in yon carriage is MINE!" Malkos snarled malevolently at the woman in green through the satyr's lips.


"I... what...?" said "Ivy," confused...

(GM rolls dice)

Ivy gestured, and vines from the nearby treeline started crawling toward the satyr. But they were slow, and he had plenty of time to run, or to try to do something else about them... "Mm. Maybe should have just tried to make some sprout from the street itself," Ivy muttered.




(I'll post more when I see Diana's damage against The Vulture...)
The Rider
player, 48 posts
HP-20/20, SP-12/12
Xp=0
Sun 19 Jul 2020
at 19:39
  • msg #142

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
“Stay your course, Johan! They send a flyer after us. I swear by the goddesses, he shall not take this wagon!”


"Ok, but he's flying! How are you..." Blaze started, and then a burst of light happened over his shoulder. He turned, thinking someone may have just killed Diana with some form of magic. Instead he saw her in her battle armor. His mouth was slightly open, and opened a little wider as she flew up to engage the bird-man.

"They...they can fly!? Amazons can fly. Apparently." He shook his head in confusion. "None of the stories say that..." he kept the horses going. Suddenly thinking maybe Diana could just fly the book to safety.
This message was last edited by the player at 19:43, Sun 19 July 2020.
Malkos the Black
player, 43 posts
hp 14/14 || sp 10/10
xp 0
Sun 19 Jul 2020
at 21:52
  • msg #143

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Ivy (msg # 141):

"BaaAaaaAAaaaA" Malkos said, a bleat in a derogatory tone of voice.
Realizing that his pouch had been left behind when the healing spell misfired, the satyr turned, farted in Ivy's direction, and took off as fast as his goat legs could carry him after the carriage.
Vulture
NPC, 1 post
Mon 20 Jul 2020
at 15:41
  • msg #144

Re: IN-GAME THREAD: PARTE PRIMUS


Diana knocks The Vulture to the ground, hurting him greatly.

He gets to his taloned feet... "Damn, aren't you Justice League? I bet you're what we're after... But I'm gonna need reinforcements to fight you..."

The Vulture heads back to Knickerbock and his allies, fleeing Diana...




Malkos the Black:
In reply to Ivy (msg # 141):

"BaaAaaaAAaaaA" Malkos said, a bleat in a derogatory tone of voice.
Realizing that his pouch had been left behind when the healing spell misfired, the satyr turned, farted in Ivy's direction, and took off as fast as his goat legs could carry him after the carriage.


(Hmm... Agile roll (for your current form), please, Malkos...)
Malkos the Black
player, 45 posts
hp 14/14 || sp 10/10
xp 0
Mon 20 Jul 2020
at 15:54
  • msg #145

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Vulture (msg # 144):

OOC:
08:53, Today: Malkos the Black rolled 10 using 2d6+1 ((6,3)).
I'm glad you said current form. That would have been an 8 as myself.

The GM
GM, 69 posts
Mon 20 Jul 2020
at 16:11
  • msg #146

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
In reply to Vulture (msg # 144):

OOC:
08:53, Today: Malkos the Black rolled 10 using 2d6+1 ((6,3)).
I'm glad you said current form. That would have been an 8 as myself.


Malkos the satyr runs down the road like a top-notch NYC courier at rush hour, outrunning the vines pursuing him and even sidestepping the huge gladiator-fellow like, well, like a hyperactive goat.

The Vulture flies right over him, but The Vulture has other things on his mind than a fleeing satyr. "Hey Ivy, you know that woman in th' Justice League? The Metropolis Amazon? She's..."

But even though The Vulture is using his Outdoor Voice, Malkos is too-soon out of earshot to continue to hear what the aarakockra says...

(Malkos might not yet be out of range of Mr. Freeze's magic, but The Vulture's new information may make all the villains lose interest in the satyr... Let's see what happens next...)
Wonder Woman
player, 39 posts
The Amazing Amazon
20/20 HP
Mon 20 Jul 2020
at 17:18
  • msg #147

Re: IN-GAME THREAD: PARTE PRIMUS

Their winged assailant lost his nerve, but Wonder Woman knew that would change when he rallied pursuit back in the village. As the vulture-man flew back, Diana also saw Malkos running as fast as his hoofed legs could carry him. Like a gleaming bird of prey, the Amazing Amazon swooped low and scooped up the fleeing satyr! “How came you to be out here, rather than inside the carriage where I left you?”



OOC:

13:10, Today: Wonder Woman rolled 10 using 2d6+1 with rolls of 3,6.  Swoop down & pick up Malkos.

 

Malkos the Black
player, 46 posts
hp 14/14 || sp 10/10
xp 0
Mon 20 Jul 2020
at 17:37
  • msg #148

Re: IN-GAME THREAD: PARTE PRIMUS

A flinch, and a look of pained consternation crossed the satyr's face. He was not the one initiating the contact, but Diana's touch still unpleasantly burned Malkos with holiness even through the buffer of Matthias' flesh.

"We erred somehow, I fear, in the spell to bring constable Jhonen back to his seat," Matthias answered when he'd caught enough breath to.
The GM
GM, 70 posts
Mon 20 Jul 2020
at 18:58
  • msg #149

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
A flinch, and a look of pained consternation crossed the satyr's face. He was not the one initiating the contact, but Diana's touch still unpleasantly burned Malkos with holiness even through the buffer of Matthias' flesh.

"We erred somehow, I fear, in the spell to bring constable Jhonen back to his seat," Matthias answered when he'd caught enough breath to.


Even with her passenger, Diana is able to catch up to it without Johan slowing down much (he saw her when he looked back).

So farm there seems to be no pursuit...

(So, on to Westchester...?)
Wonder Woman
player, 40 posts
The Amazing Amazon
20/20 HP
Mon 20 Jul 2020
at 22:22
  • msg #150

Re: IN-GAME THREAD: PARTE PRIMUS

Diana landed atop the carriage, setting “Mattias” down beside Johan in the driver’s seat. “Speed the horses toward Westchester, Goodman Blaze! I vanquished the Aarokocra only a moment. Even now, he rallies his sorry fellows to pursue us.”

Her deep blue eyes peered back toward the village they’d fled. “I only hope that Jhonen’s witchery enables his escape. May Hera watch and keep him safe!”
This message was last edited by the player at 22:22, Mon 20 July 2020.
The Manhunter
player, 41 posts
HP 20/20 // SP 10/10
Exp: 0
Mon 20 Jul 2020
at 22:26
  • msg #151

Re: IN-GAME THREAD: PARTE PRIMUS

Hearing this (albeit barely), Jhonen rapped his knuckles on the roof of the carriage.

"I'm in here," he called, though he still knew not how.
Wonder Woman
player, 41 posts
The Amazing Amazon
20/20 HP
Mon 20 Jul 2020
at 22:55
  • msg #152

Re: IN-GAME THREAD: PARTE PRIMUS

“Jhonen...? Praise the Goddesses, you escaped their trap!”
Malkos the Black
player, 47 posts
hp 14/14 || sp 10/10
xp 0
Mon 20 Jul 2020
at 22:55
  • msg #153

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 150):

The satyr clung to the carriage with one hand, and to his instrument with the other despite that its' strap was still over his shoulder. He heard Jhonen from within, but did not immediately speak (or bleat) up.
Lady Katherine Anne Pryde
player, 16 posts
Tue 21 Jul 2020
at 00:28
  • msg #154

Re: IN-GAME THREAD: PARTE PRIMUS

It was all so confusing for the young Katherine. She knew that she had to keep the books next to her. Thankfully, facing those who had stopped the carriage seemed to be in hand. The 16-year-old looked down at the texts with wide eyes. Her imagination ran wild, wondering what the one book contained that made it so important. And worth receiving harm. The Duke would be furious if he knew that his daughter was in danger.

When the carriage began to speed up once more, Katherine let out her breath. If that meant the group's foes were being left behind, her group would be that much closer to success.
The Rider
player, 49 posts
HP-20/20, SP-12/12
Xp=0
Tue 21 Jul 2020
at 02:07
  • msg #155

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 150):

Blaze nodded, and made some room for the goat man while he spurred on the horses.

"Is Jhonen alright?" He asked, even as Diana beat him to it. He almost missed the Manhunter knocking on the roof of the carriage, but then nodded when he heard the man's voice.

"Sorry about leaving you behind. But I figured our cargo comes first. Plus I was fairly sure you cant be spotted if you dont want to be..." He calls out totally unnecessarily for someone who can read minds.
Malkos the Black
player, 48 posts
hp 14/14 || sp 10/10
xp 0
Tue 21 Jul 2020
at 02:16
  • msg #156

Re: IN-GAME THREAD: PARTE PRIMUS

"It would seem that my spell worked aright in getting Jhonen back. But went wrong by flinging me into the village. I shall have to figure out the why of it later, after this task of safety is fulfilled."

Several possibilities had already come to mind. They ranged from the theological (divine annoyance from one of the pair of deities called upon) to the practical (moving too much mass or volume relative to his current body).
Wonder Woman
player, 42 posts
The Amazing Amazon
20/20 HP
Tue 21 Jul 2020
at 23:19
  • msg #157

Re: IN-GAME THREAD: PARTE PRIMUS

Diana remained up top so she could keep an eye out for anyone in pursuit. “I am thankful we didn’t lose Jhonen to Fries.” She realized that more evildoers of The Realm knew about the book than she’d previously thought, and would seek to claim it for their own nefarious ends. “Mattias. Have you any knowledge of casting glamours on items?”
This message was last edited by the player at 23:19, Tue 21 July 2020.
Malkos the Black
player, 49 posts
hp 14/14 || sp 10/10
xp 0
Tue 21 Jul 2020
at 23:32
  • msg #158

Re: IN-GAME THREAD: PARTE PRIMUS

"Not very much, I fear, Diana. My arts are focused on tending to the needs of my castle and my Lord Worthington's subjects. Though I had considered the possibility of rendering something unseen by healing its' image to stay in place even when the object physically moves elsewhere. I do not know if my small skills are enough to manage this away from the castle grounds, alas," the satyr answered after a bit of thought.
Wonder Woman
player, 43 posts
The Amazing Amazon
20/20 HP
Tue 21 Jul 2020
at 23:41
  • msg #159

Re: IN-GAME THREAD: PARTE PRIMUS

“Could you not then bewitch an item to resemble the book we carry?”
Malkos the Black
player, 50 posts
hp 14/14 || sp 10/10
xp 0
Tue 21 Jul 2020
at 23:57
  • msg #160

Re: IN-GAME THREAD: PARTE PRIMUS

"That would be the art of Mutoc, calling upon Gnarn to bring about unnatural change, whereas I am a disciple of Mircannis, studied in her gentle art of Healoc. Tis possible to use one to achieve tasks of the other, but such a spell is much more difficult."

"Were I to separate from Matthias and send him home ahead of us, I could call another to disguise their self as the book, but I would need stay hidden within the carriage as our patron originally planned."
Wonder Woman
player, 44 posts
The Amazing Amazon
20/20 HP
Wed 22 Jul 2020
at 04:19
  • msg #161

Re: IN-GAME THREAD: PARTE PRIMUS

“Goodman Blaze, steer the carriage north toward the territory of Westchester..” Diana pointed in a northwest bound direction. “If we find Graymalkin Manor, there lives a might sorceress who will aid us. The Windrider protects that land, and she will grant us sanctuary in the wizard’s castle.”
The GM
GM, 73 posts
Wed 22 Jul 2020
at 17:49
  • msg #162

Re: IN-GAME THREAD: PARTE PRIMUS

With guidance from those who know the way, the horses and carriage soon come to a large estate with a long gravel driveway up to the front doors.

GRAYMALKIN MANOR, the wrought-iron above the entrance gate spells out...
The Rider
player, 50 posts
HP-20/20, SP-12/12
Xp=0
Wed 22 Jul 2020
at 18:07
  • msg #163

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 162):

Blaze directs the carriage up to the gates, feeling slight unease. Granted there was a time he sought out sorcerers and spell slingers of all kinds. They had given him pretty much the same answer...there is no cure for what he had. The ones that did not hide or throw him out that is.

"Are you sure about this, Diana?" He asked, clearly not thrilled to be here. Aside from the various spell users who told him to go away, there where some who did look for him. Mostly to try and enslave the monster within him...or destroy it by killing him. That always ended badly...for them and him.
Malkos the Black
player, 51 posts
hp 14/14 || sp 10/10
xp 0
Wed 22 Jul 2020
at 21:21
  • msg #164

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Rider (msg # 163):

"Fear not, Blaze. There are those who can read a man's heart more clearly than his face, and they wish no ill to the innocent nor to the repentant." The voice was Matthias, not Malkos, this time.
Wonder Woman
player, 45 posts
The Amazing Amazon
20/20 HP
Wed 22 Jul 2020
at 21:46
  • msg #165

Re: IN-GAME THREAD: PARTE PRIMUS

“The Windrider is powerful, but also just and kind-hearted. I saw her honor in battle a few years ago, and we became as sisters ever since. She will offer refuge with no ulterior motive.”
The Rider
player, 51 posts
HP-20/20, SP-12/12
Xp=0
Wed 22 Jul 2020
at 23:50
  • msg #166

Re: IN-GAME THREAD: PARTE PRIMUS

"Hope you are both right...because I might have to...ah...wait out here with the carriage." He said as he looked at the gates. It would not be the first place of sanctuary and peace that had turned him away.

Still, he looked for a bell he could ring to let those inside know visitors where here.
Lady Katherine Anne Pryde
player, 17 posts
Thu 23 Jul 2020
at 03:06
  • msg #167

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine took a peek outside when the carriage stopped before the manner. She placed a gentle hand on the books beside her. Would this be a place of safety? Or is the group about to enter danger? The young woman' lack of experience made her timid. But, with a breath, she gathered strength, just in case.

Another peek outside.
This message was last edited by the player at 02:41, Sat 25 July 2020.
Wonder Woman
player, 46 posts
The Amazing Amazon
20/20 HP
Thu 23 Jul 2020
at 03:20
  • msg #168

Re: IN-GAME THREAD: PARTE PRIMUS

Diana stepped up boldly before the gate. Her voice boomed confidently, yet managed to still be pleasing despite the strident volume. Hail to the castle! I am Princess Diana of Themyscira, Daughter of Hippolyta. We seek an audience with Ororo The Windrider!”

Glancing back at the carriage, she smiled at her companions, “Do not fear. Tho’ these extraordinary women—and men—may possess strange powers or look different, their hearts burn as brightly as the sun, and they face a world full of evil with the courage of lions.”
Malkos the Black
player, 52 posts
hp 14/14 || sp 10/10
xp 0
Thu 23 Jul 2020
at 03:45
  • msg #169

Re: IN-GAME THREAD: PARTE PRIMUS

The satyr looked downward at the gravel beneath his hoofs, a blush coming to his cheeks at Diana's words. "That, they most certainly do," Malkos agreed with her statement in a quiet, humble tone.

Fat, blue-black sparks started to rise from the satyr's hoofs, quickly limning him in coruscating darkness that grew upwards and moved to the side as Malkos split from Matthias, ending the consensual possession for the time being as he materialized in his own demonic self beside the satyr Matthias. He was not coming to bring a test or challenge, and had no desire to hide his presence from those who dwelt here lest it make their mission appear to be one of his tricks by doing so.
This message was last edited by the player at 07:25, Fri 24 July 2020.
The Manhunter
player, 42 posts
HP 20/20 // SP 10/10
Exp: 0
Thu 23 Jul 2020
at 05:02
  • msg #170

Re: IN-GAME THREAD: PARTE PRIMUS

"So this is your true form?" Jhonen asked the...whatever he was. Jhonen had also resumed his own customary form of the constable which was, of course, not his true form. He'd begun to wonder, though, if he might actually be accepted regardless of his true form, by this odd company he'd become a part of.

This was probably not the proper time to experiment with such, however.

"Forgive the crass nature of my next question," he added, "but what are you?"
This message was lightly edited by the player at 13:20, Thu 23 July 2020.
Malkos the Black
player, 53 posts
hp 14/14 || sp 10/10
xp 0
Thu 23 Jul 2020
at 05:21
  • msg #171

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 170):

A smile played across Malkos' face as he tilted his head to regard Jhonen. It might have been pleasantly intended, but given his features it looked fairly nasty by conventional standards.

He nodded. "Aye. This is the real me."

"What am I? Why, I am a demon, constable Jhonen."
The Rider
player, 52 posts
HP-20/20, SP-12/12
Xp=0
Thu 23 Jul 2020
at 06:05
  • msg #172

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
"What am I? Why, I am a demon, constable Jhonen."


Blaze grit his teeth, and clenched his fists so tight he thought he would draw blood. The word demon caused his breath to catch, and he waited for the explosion of burning flesh to occur...

...any time now...

...yep, about to happen...

...so...now? Now? How about now?

He opened one eye, and notices of few of his allies where giving weird looks. "Uh...yeah. He's a demon! So what! The Batman of Gotham obviously knew about it and it's fine with him! Right!?"

Blaze sounded like he was trying to convince himself more than the others. The real question is...why? Why did nothing happen? That big man nearly triggered the Rider, but a eight foot tall demon just hopped out of thier goat man and not so much as a spark!

The mental math in Blaze's head just clicked into place. "You...you dont hurt innocent people...do you?"
This message was last edited by the player at 06:10, Thu 23 July 2020.
Wonder Woman
player, 47 posts
The Amazing Amazon
20/20 HP
Thu 23 Jul 2020
at 06:48
  • msg #173

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman drew her most powerful weapon from her hip: a golden coil that gleamed brightly in her hand. “In my hand, I hold the Lariat of Truth, which burns with the Fires of Hestia.” Diana held out the Lariat. “If Demon you be, know that I will NOT let you harm any innocent, be they in the carriage or the castle.”
The Manhunter
player, 44 posts
HP 20/20 // SP 10/10
Exp: 0
Thu 23 Jul 2020
at 14:05
  • msg #174

Re: IN-GAME THREAD: PARTE PRIMUS

"Hold, Woman of Wonders. Hold and be at peace." Jhonen held an outstretched hand, palm out, interposing himself between the Amazon and the demon. Apparently this was not the time to be revealing true selves. "Master Blaze has the right of the matter: the Batman knew, and was not concerned. If we trust the bat, then we trust the bat... and thus must trust the demon as well."
Malkos the Black
player, 54 posts
hp 14/14 || sp 10/10
xp 0
Thu 23 Jul 2020
at 21:58
  • msg #175

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos took several steps back when faced with a seemingly-wroth Diana. It was not the Lariat he feared, but the Woman of Wonders herself. He could not raise so much as a finger to strike back in self-defense should she attack him, much less use hostile magics, against one with such holiness as she.

"Those who dwell here know me," was his reply to Diana, staying wary of her hands from behind Jhonen.
The GM
GM, 75 posts
Fri 24 Jul 2020
at 15:08
  • msg #176

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana stepped up boldly before the gate. Her voice boomed confidently, yet managed to still be pleasing despite the strident volume. Hail to the castle! I am Princess Diana of Themyscira, Daughter of Hippolyta. We seek an audience with Ororo The Windrider!”


Each member of the party hears a calm, adult, male voice, speaking as if it were by someone standing right in front of them (but it is not spoken by anyone nearby). "You may enter, Princess Diana, if you wish. But Ororo is not here. I am alone."

There is a pause. "Yes, each of you may enter."
This message was last edited by the GM at 15:08, Fri 24 July 2020.
The Rider
player, 53 posts
HP-20/20, SP-12/12
Xp=0
Fri 24 Jul 2020
at 15:26
  • msg #177

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 176):

Blaze raised an eyebrow when he heard he could enter. "Maybe they are just not very good mages then..." he mutters to himself. Any place that would allow him to walk inside had some serious issues...
This message was last edited by the player at 15:49, Fri 24 July 2020.
Malkos the Black
player, 55 posts
hp 14/14 || sp 10/10
xp 0
Fri 24 Jul 2020
at 15:42
  • msg #178

Re: IN-GAME THREAD: PARTE PRIMUS

The wise one was alone? That surprised Malkos, though his wary attention remained primarily on Diana for the moment even as he deferentially asked (to no one visible), "Do you wish for me to attend upon you, Master?"

He waited for either of the ladies to enter the gates first, as befitted their royal/noble status, holding it open for them should that inexplicably be necessary.
Wonder Woman
player, 48 posts
The Amazing Amazon
20/20 HP
Sat 25 Jul 2020
at 02:51
  • msg #179

Re: IN-GAME THREAD: PARTE PRIMUS

Diana returned the Lariat to her side with a single nod. “I would rather break bread than bones.” She added with a cautious side eye, “Still, I am watching you, demon.”

When the Master of the Manor “spoke”, Diana couldn’t keep the disappointment off her face when she heard Ororo was away. Still, she maintained a graciousness for their host. “We thank you, Sir Xavier.” She beckoned her companions with a hearty wave. “Come! Let us meet our host and ally, and rest after our troubled journey.”
This message was last edited by the player at 02:52, Sat 25 July 2020.
The Rider
player, 54 posts
HP-20/20, SP-12/12
Xp=0
Sat 25 Jul 2020
at 03:37
  • msg #180

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 179):

Blaze was sort of used to unseen voices now, given the Manhunter in thier midst. So he did as Diana asked, but his eyes strayed to the Golden rope at her hip. He seemed leery of it, after what she said in regards to the artifact. In fact he seemed to be giving her extra space to move...just in case he accidentally touches it.
This message was last edited by the player at 03:38, Sat 25 July 2020.
The GM
GM, 76 posts
Sat 25 Jul 2020
at 14:18
  • msg #181

Re: IN-GAME THREAD: PARTE PRIMUS


Malkos the Black:
Malkos deferentially asked (to no one visible), "Do you wish for me to attend upon you, Master?"


"I think it best that you stay will your comrades, Malkos. Let us keep all communication public."

Everyone hears these words, even though they are directed to Malkos, evidently because of the disembodied voice's current policy of transparency.

The horses and carriage are pulled up to the front of the large mansion.

Inside the entry hall is a man in a sort of chair on wheels, such as the rich and infirm can afford. Apparently the man in the house cannot walk, or finds it difficult.

"Welcome," he says with his mouth, just like anyone else would. "I am Charles Xavier, and this is my home. I already know of your mission. Most of my colleagues are out acting as decoys for you even now."
The Manhunter
player, 45 posts
HP 20/20 // SP 10/10
Exp: 0
Sun 26 Jul 2020
at 15:54
  • msg #182

Re: IN-GAME THREAD: PARTE PRIMUS

"Thank you for welcoming us into your home," Jhonen said, exiting the carriage in the guise of the constable. He had never met another mindwalker before, and was fascinated by the possibility to compare experiences and knowledge. Still, there was a time for such things, and this was definitely not that time. "I hope we're not putting you to too much trouble."
This message was last edited by the player at 15:54, Sun 26 July 2020.
The GM
GM, 77 posts
Sun 26 Jul 2020
at 16:07
  • msg #183

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"Thank you for welcoming us into your home," Jhonen said, exiting the carriage in the guise of the constable. He had never met another mindwalker before, and was fascinated by the possibility to compare experiences and knowledge. Still, there was a time for such things, and this was definitely not that time. "I hope we're not putting you to too much trouble."


"You are not. Since you have judged that your journey is too perilous to continue tonight, I agree that this is the best place for you to stay."
Lady Katherine Anne Pryde
player, 18 posts
Wed 29 Jul 2020
at 01:24
  • msg #184

Re: IN-GAME THREAD: PARTE PRIMUS

[Oops, I thought that I had posted a couple nights ago. Sorry for the tardiness.]

Katherine, knowing of the gentleman of the manor, gave a polite curtsey.

"Dear sir," she began, "It is an honor to be invited into your wonderful home. It saddens me that such nastiness has forced this inconvenience upon you."

The teen keeps her books tucked tightly under her arm.

"I hope that you can venture to my home some time so that I can repay the kindness. My father would be most pleased to see you."
Wonder Woman
player, 49 posts
The Amazing Amazon
20/20 HP
Wed 29 Jul 2020
at 01:34
  • msg #185

Re: IN-GAME THREAD: PARTE PRIMUS

“You honor Hestia herself with your hospitality, Sir Xavier. I shall not forget your generosity.” Diana crossed her bracers in the traditional Amazon salute. “May the Goddesses speed Ororo and the rest of your people home swiftly and safely.”
The Rider
player, 55 posts
HP-20/20, SP-12/12
Xp=0
Wed 29 Jul 2020
at 01:40
  • msg #186

Re: IN-GAME THREAD: PARTE PRIMUS

"Can you uh...direct me to the stables? Gotta put the horses up..." Blaze asks the man in the wheeled chair. While mages gave him the creeps, the bald man in the chair gave him a very different sort of feeling. Granted the Manhunter also gave him a similar sort of feeling...but he had no idea about any of the particulars.

He proceeded to lead the horses and the carriage into any stables available, and proceeds to brush them down and help them relax and clean up. The fun part of riding was relatively a short amount of time compared to the care and cleaning of the animals.
Malkos the Black
player, 58 posts
hp 14/14 || sp 10/10
xp 0
Wed 29 Jul 2020
at 02:38
  • msg #187

Re: IN-GAME THREAD: PARTE PRIMUS

Taking to servants' roles, Malkos and Matthias (still physically separate) stood by and behind the ladies, intending to attend on these royal/noble women as needful.
The GM
GM, 79 posts
Wed 29 Jul 2020
at 14:49
  • msg #188

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
"Can you uh...direct me to the stables? Gotta put the horses up..." Blaze asks the man in the wheeled chair. While mages gave him the creeps, the bald man in the chair gave him a very different sort of feeling. Granted the Manhunter also gave him a similar sort of feeling...but he had no idea about any of the particulars.


"Certainly," says the man, and a glowing white arrow appears about a foot above Blaze's head, and about two feet in front of it. The arrow points back toward the front door.

Once Blaze is outside, the arrow turns, and he follows the direction it points to a large unlocked stable in the back of the mansion. Once he's inside the stable, the arrow disappears.
The Manhunter
player, 46 posts
HP 20/20 // SP 10/10
Exp: 0
Fri 31 Jul 2020
at 14:08
  • msg #189

Re: IN-GAME THREAD: PARTE PRIMUS

Jhonen didn't want to enter the house without being specifically invited to do so, and so he queued up with the others.
The Rider
player, 56 posts
HP-20/20, SP-12/12
Xp=0
Fri 31 Jul 2020
at 14:10
  • msg #190

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 188):

He blinks and stares at the floating arrow...and then he shrugs and leads the carriage to the proper place. Then he proceeds to brush down the horses, makes sure they are fed and watered, and removes the unmentionables.
The GM
GM, 80 posts
Fri 31 Jul 2020
at 16:30
  • msg #191

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Jhonen didn't want to enter the house without being specifically invited to do so, and so he queued up with the others.



(I thought we would all walk inside, based on how I described that y'all met the man "in the entry hall."

Seriously, go on in as you wish... or else say something to make sure Xavier is fine with you being there...?)


Lady Katherine Anne Pryde
player, 19 posts
Sun 2 Aug 2020
at 02:16
  • msg #192

Re: IN-GAME THREAD: PARTE PRIMUS

Katherine spotted the arrow near Johan and blinked. How interesting.

[I can't think of anything to say until the host does again. :)]
The GM
GM, 81 posts
Sun 2 Aug 2020
at 17:22
  • msg #193

Re: IN-GAME THREAD: PARTE PRIMUS

Lady Katherine Anne Pryde:
Katherine spotted the arrow near Johan and blinked. How interesting.

[I can't think of anything to say until the host does again. :)]


"There are enough guest rooms for each of you... There's not a great deal of food prepared, but the larder is fully stocked and you're free to use the kitchen... Please let me know if there's anything else you might need..."
The Rider
player, 57 posts
HP-20/20, SP-12/12
Xp=0
Sun 2 Aug 2020
at 19:20
  • msg #194

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 193):

"Don't suppose you have a bath or anything? I just cleaned up the horses and shoveled...well, everything. Not to mention we all could use some cleansing from the road. I can wait my turn if need be..." Blaze called from outside. He did not want to enter smelling of horse unmentionables.

Most places did not have more than one such bath, unless it was a palace or something. Most of the common folk would clean themselves in the river. However, given they had ladies with them Blaze was sure they would want privacy.
The GM
GM, 82 posts
Mon 3 Aug 2020
at 14:58
  • msg #195

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 193):

"Don't suppose you have a bath or anything? I just cleaned up the horses and shoveled...well, everything. Not to mention we all could use some cleansing from the road. I can wait my turn if need be..." Blaze called from outside. He did not want to enter smelling of horse unmentionables.

Most places did not have more than one such bath, unless it was a palace or something. Most of the common folk would clean themselves in the river. However, given they had ladies with them Blaze was sure they would want privacy.


"There are two rooms with baths. The arrows will point the way to them for those who need them."

(Malkos, do you have an opinion about servants in the mansion? If you don't, then I'd say all the human servants have gone home for the night (meaning that everyone will have to heat water and carry it for themselves, or else use teamwork...))
The Manhunter
player, 47 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 4 Aug 2020
at 14:01
  • msg #196

Re: IN-GAME THREAD: PARTE PRIMUS

"I thank you for your hospitality," Jhonen said to the man in the chair. It would be interesting to compare notes with another mindwalker, but since the man had decreed that only vocal speech should be used now, it felt rude to press him on the matter. Maybe later, though. "I look forward to becoming more acquainted later. For the moment, though, I would see what I may find in your kitchen for my comrades and I."
The GM
GM, 83 posts
Tue 4 Aug 2020
at 15:25
  • msg #197

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"I thank you for your hospitality," Jhonen said to the man in the chair. It would be interesting to compare notes with another mindwalker, but since the man had decreed that only vocal speech should be used now, it felt rude to press him on the matter. Maybe later, though. "I look forward to becoming more acquainted later. For the moment, though, I would see what I may find in your kitchen for my comrades and I."


"Please feel free. You are my guests."

(Arrows will appear to guide people toward whatever they're looking for-- bathing room, kitchen, guest room)
Wonder Woman
player, 50 posts
The Amazing Amazon
20/20 HP
Tue 4 Aug 2020
at 21:19
  • msg #198

Re: IN-GAME THREAD: PARTE PRIMUS

“Katherine, do you need anything?” Diana removed her cape and set it atop her gear, stretching her arms afterward. Then, she surveyed the room, appreciating the masterful stonework and decor. Although the Wizard who owned the property had a reputation for dourness, he certainly displayed a respectable level of taste. She felt a sense of ease knowing that a valued friend like Ororo was well cared for by Xavier.
The Rider
player, 58 posts
HP-20/20, SP-12/12
Xp=0
Tue 4 Aug 2020
at 23:42
  • msg #199

Re: IN-GAME THREAD: PARTE PRIMUS

Because no one else seemed interested in cleaning up, Blaze took advantage as soon as he could. When he got to the baths, he noticed that someone could heat up the water quite nicely if they wished to. Of course, the annoying thing that lived in his mind never did anything to make Blaze's life more comfortable...other than keeping him alive. If this could be called living.

"Selfish bastard." He muttered, but no response was coming even as he got into the tub of luke-warm water. He did not expect one, as the creature just made demands, and  had no other wish for communication.
The GM
GM, 89 posts
Mon 10 Aug 2020
at 16:21
  • msg #200

Re: IN-GAME THREAD: PARTE PRIMUS


The Manhunter stood the first watch that night, but the hours went by undisturbed.

(Blaze, roll Insightful.)
The Rider
player, 60 posts
HP-20/20, SP-12/12
Xp=0
Mon 10 Aug 2020
at 16:33
  • msg #201

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 200):

ooc-12:33, Today: The Rider rolled 5 using 2d6 with rolls of 1,4.  Insightful.
The GM
GM, 92 posts
Mon 10 Aug 2020
at 16:48
  • msg #202

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 200):

ooc-12:33, Today: The Rider rolled 5 using 2d6 with rolls of 1,4.  Insightful.


(The Rider gets 1 xp.

Blaze, it's the middle of your shift keeping watch.

Where are you, exactly?

Sitting? Standing? Walking?)

The Rider
player, 62 posts
HP-20/20, SP-12/12
Xp=0
Mon 10 Aug 2020
at 23:19
  • msg #203

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 202):

Blaze warms his hands by the fire, once again complaining to himself. Mostly of a certain fire based entity cannot get off its boney butt and provide a spark or two.
This message was last edited by the player at 23:19, Mon 10 Aug 2020.
The GM
GM, 96 posts
Tue 11 Aug 2020
at 16:23
  • msg #204

Re: IN-GAME THREAD: PARTE PRIMUS

There's a sort of hisss from behind Blaze.

He whirls around.

Two people (sort-of people?) are there... a barely-dressed cat-woman with spots all over her pelt, and a lizardman... well not exactly a lizardman. Most lizardmen stand up like men who have a lot in common with lizards. This... person? ...looks more like a lizard who has a few things in common with men, like clothes and hate in his eyes.

The cat-woman turns to the lizard. "Don't you get that the point is not to make noise? So much for the element of surprise. Now that he's seen us, just hurry and kill 'im."

"Don't threaten me with a pleassssant time," he tellsss tells her, and he attacks, leaping at Blaze...

(Neither of them quite trigger Blaze's change just by being there... For now, Blaze, your options are:

--try to dodge (although you are allowed to shout and make noise while you do so

or

--try to concentrate and trigger your change yourself (if you're successful, the issue of dodging will get a lot less important).

The first is Agile, the second is Confident.)

The Rider
player, 64 posts
HP-20/20, SP-12/12
Xp=0
Tue 11 Aug 2020
at 16:50
  • msg #205

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 204):

"You know, none of this is really needed...GAH!" Blaze says as he leaps back from the lizard-man who is more of a man-lizard. "HELLO! WE HAVE UNINVITED GUESTS! WAKEY WAKEY!" He yells out, hoping someone is a light sleeper.

OOC:
12:47, Today: The Rider rolled 8 using 2d6+1 with rolls of 4,3.  DODGE!

This message was last edited by the player at 16:52, Tue 11 Aug 2020.
The GM
GM, 97 posts
Tue 11 Aug 2020
at 17:39
  • msg #206

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 204):

"You know, none of this is really needed...GAH!" Blaze says as he leaps back from the lizard-man who is more of a man-lizard. "HELLO! WE HAVE UNINVITED GUESTS! WAKEY WAKEY!" He yells out, hoping someone is a light sleeper.

OOC:
12:47, Today: The Rider rolled 8 using 2d6+1 with rolls of 4,3.  DODGE!


The lizard-guy's claws tear through Blaze's leg.

(Blaze takes one damage.

However, TWO of you hear Blaze shouting. The first two of you to respond wake up, and realize something is wrong.

(If only one of you responds in a hurry, the other person to wake may be Xavier.))

The Manhunter
player, 50 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 11 Aug 2020
at 18:02
  • msg #207

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
"HELLO! WE HAVE UNINVITED GUESTS! WAKEY WAKEY!"


Jhonen's race preferred to sleep during the day. And while most people generally slept at night, he worked nights in order to keep a more accustomed schedule. This adventure would most likely require him to stay wakeful during daylight hours, though, and so he'd done his best to sleep once his shift on guard was done. And although the bed provided by Xavier was more than merely comfortable, his sleep was shallow.

Thus he was awake and clear-headed in the blink of an eye, and racing to respond to the outcry.
Malkos the Black
player, 61 posts
hp 14/14 || sp 10/10
xp 0
Tue 11 Aug 2020
at 19:20
  • msg #208

Re: IN-GAME THREAD: PARTE PRIMUS

The shout penetrated Malkos' meditative trance. The strong sense of duty that the demon had drove him to abandon this form of rest and head out into the hall, seeking the trouble. The clopping of his hoofs on the floor echoed as he ran.

Matthias, on the other hand, remained sound asleep in the bed of the room they shared for the night.
Ivy
NPC, 2 posts
Tue 11 Aug 2020
at 19:25
  • msg #209

Re: IN-GAME THREAD: PARTE PRIMUS


The Manhunter, in the hall, runs into the big guy from earlier. On seeing the Manhunter, he does that thing with his glove again, and bulks up to ogre-size again.

He charges...




The druidess in green is the first to encounter Malkos. "Damn, a demon!" she mutters, and she casts a spell.

(GM rolls dice)

The wood of the floorboards reach up and grab Malkos' hooves.

But it's not the tightest fit in the world... not only was she startled, she's probably never cast this against someone with hooves before.

Malkos can try to break free (Forceful), or do something else...
The Manhunter
player, 51 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 11 Aug 2020
at 19:33
  • msg #210

Re: IN-GAME THREAD: PARTE PRIMUS

"You again." The Manhunter was capable of great subtlety with his mental powers, but the more direct route of his physical strength seemed better suited to this conflict. He met his foe's charge with a fist, with his full might behind it.


The Manhunter rolled 11 using 2d6+3 ((4,4)).
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)

Malkos the Black
player, 62 posts
hp 14/14 || sp 10/10
xp 0
Tue 11 Aug 2020
at 19:49
  • msg #211

Re: IN-GAME THREAD: PARTE PRIMUS

"And what are YOU doing in the home of my master's master?" the demon half-snarled, not putting as much apparent malevolence into the act as he might with something that he'd rehearsed and prepared for a challenge in his castle.

Trying to wrench a hoof free to stomp loudly proved to be tricky. The wood might not have a tight fit, but his hooves were not the dainty goat feet that Matthias the satyr had. And despite his imposing appearance, Malkos was not all that physically powerful.


OOC: Not a great Defy Danger roll, I'm afraid.
12:42, Today: Malkos the Black rolled 4 using 2d6 ((2,2)).

Ivy
NPC, 3 posts
Tue 11 Aug 2020
at 20:32
  • msg #212

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"You again." The Manhunter was capable of great subtlety with his mental powers, but the more direct route of his physical strength seemed better suited to this conflict. He met his foe's charge with a fist, with his full might behind it.


The Manhunter rolled 11 using 2d6+3 ((4,4)).
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)


The Manhunter defenestrates the large man, sending him through the window at the far end of the hall.

Well, almost. The window is broken, but the man's large hands grab the sides of the windo-- well, of the wall near where the windowframe used to be, and he barely manages to pull himself back inside.

(Roll for exact dam done, please, Manhunter...)

(Wonder Woman, you are now definitely awake... and one more of you may awaken, too.)




Malkos the Black:
"And what are YOU doing in the home of my master's master?" the demon half-snarled, not putting as much apparent malevolence into the act as he might with something that he'd rehearsed and prepared for a challenge in his castle.

Trying to wrench a hoof free to stomp loudly proved to be tricky. The wood might not have a tight fit, but his hooves were not the dainty goat feet that Matthias the satyr had. And despite his imposing appearance, Malkos was not all that physically powerful.

OOC: Not a great Defy Danger roll, I'm afraid.
12:42, Today: Malkos the Black rolled 4 using 2d6 ((2,2)).


(Malkos gets 1 xp... but is still stuck, and he takes 1 stress.)

"I'm looking for a book," says the woman in green. "Know where it is? I promise to leave without making anymore trouble if I get it..."
This message was last edited by the player at 20:33, Tue 11 Aug 2020.
The Manhunter
player, 52 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 11 Aug 2020
at 20:39
  • msg #213

Re: IN-GAME THREAD: PARTE PRIMUS

Manhunter rolled 6 using 3d3,d4 ((1,2,2,1)).

The GM
GM, 101 posts
Tue 11 Aug 2020
at 20:42
  • msg #214

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Manhunter rolled 6 using 3d3,d4 ((1,2,2,1)).


(Dig it. You may proceed...)

The big man does not look like he's in really great shape. Feels like he healed up from his encounter earlier in the day... but not all the way-- and now he's in worse shape than he was when the coach got away...
Malkos the Black
player, 64 posts
hp 14/14 || sp 9/10
xp 1
Tue 11 Aug 2020
at 20:53
  • msg #215

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Ivy (msg # 212):

Malkos tilted his head with a toothy grin. She'd merely said 'a book' not which one she wanted. And he did know where a few volumes were in this house... even without summoning anyone. There was a book of poetry that one of Xavier's students wrote their artistic inspirations in. Hmm.

"A book, you say? And you give your soul's word of honor to depart without further hostility if I answer true?"
Ivy
NPC, 4 posts
Tue 11 Aug 2020
at 20:59
  • msg #216

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
In reply to Ivy (msg # 212):

Malkos tilted his head with a toothy grin. She'd merely said 'a book' not which one she wanted. And he did know where a few volumes were in this house... even without summoning anyone. There was a book of poetry that one of Xavier's students wrote their artistic inspirations in. Hmm.

"A book, you say? And you give your soul's word of honor to depart without further hostility if I answer true?"


The woman frowns, disturbed. "...I wasn't born yesterday, to make such a promise to a demon. I will only state my intention to leave immediately, acting only to defend myself if necessary... if I get the specific book I'm looking for..."
Malkos the Black
player, 65 posts
hp 14/14 || sp 9/10
xp 1
Tue 11 Aug 2020
at 21:04
  • msg #217

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos continued to grin, but did nod that he acknowledged her point."And which book scribed by Specific might that be, woodshaper?"
Ivy
NPC, 5 posts
Tue 11 Aug 2020
at 21:21
  • msg #218

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
Malkos continued to grin, but did nod that he acknowledged her point."And which book scribed by Specific might that be, woodshaper?"


She frowns again, thinking. "...Grammyre Of Ye Naming And Summonyng Of Varyous Ankient Beings From Afar," she finally says.
The Manhunter
player, 53 posts
HP 20/20 // SP 10/10
Exp: 0
Tue 11 Aug 2020
at 21:27
  • msg #219

Re: IN-GAME THREAD: PARTE PRIMUS

The ogre-man was hanging half out of the window, but still half-conscious. The Manhunter surged forward to make these things all and nothing, respectively.


The Manhunter rolled 9 using 2d6+3 ((3,3)).
--You hit hard

Malkos the Black
player, 66 posts
hp 14/14 || sp 9/10
xp 1
Tue 11 Aug 2020
at 21:28
  • msg #220

Re: IN-GAME THREAD: PARTE PRIMUS

He frowned, as confused as he looked. "I admit that I have never even heard of that particular work, much less have it in my library."
Wonder Woman
player, 54 posts
The Amazing Amazon
20/20 HP
Tue 11 Aug 2020
at 22:03
  • msg #221

Re: IN-GAME THREAD: PARTE PRIMUS

Although Somnus and his brother Morpheus graced Diana with sleep, the loud crashes disrupted her dream. “Whaaa...?!” Listening, Diana heard the heated words and the fighting. Although a Princess born, she was still an Amazon Princess! Sleeping in a sumptuous bed never meant that Phillipus or even her own mother wouldn’t awaken her at a moment's notice for battle readiness.

Diana had slept in her battle armor on a blanket and pillow on the floor. “Katherine, wake up!” She gently, but firmly, nudged the girl awake. “Hide yourself and the Book, Sister! I must help our companions!”

With that command, Wonder Woman raced toward the closest battle with the Speed of Hermès!
This message was last edited by the player at 22:04, Tue 11 Aug 2020.
The Rider
player, 65 posts
HP-20/19, SP-12/12
Xp=1
Tue 11 Aug 2020
at 22:12
  • msg #222

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
The lizard-guy's claws tear through Blaze's leg.


Blaze collapses as the razor sharp claws gouge his leg. Blood flowing freely, Blaze nearly busts his head open as he falls near the fireplace. The crackling flames hiss and burn near his ears, and he feels the heat near his hair and head. Then he realizes...the burning is not coming from the fireplace.

"I tried to warn you, you idiot! Look what you..." Blaze manages to gasp out before his head catches fire, and a waves of heat comes off of him. In seconds, the Man-Lizard and the Cat-Woman see his skin burn off and turn to ash. His clothes seem melt away and merge into a black hooded robe. Then...something stands and faces them...something with no face-only a skull.

"Those who play in the embers should not be surprised to burn." Came the voice from the skull, sounding like a mix of a bonfire and a wounded animal. It gestures with one skeletal claw, and a burning blacken chain comes from seeming no where as it stares at the two invaders without eyes.

(OOC:
18:04, Today: The Rider rolled 10 using 2d6+2 with rolls of 2,6.  Calling on the Rider.)

Wonder Woman
player, 56 posts
The Amazing Amazon
20/20 HP
Wed 12 Aug 2020
at 01:45
  • msg #223

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman raced down the hall in a flurry of red, gold, and blue, past the Manhunter dominating his own foe. She heard someone getting bashed against stone downstairs, and noted more than two hostile voices. The Wisdom of Athena told her that whoever fought downstairs needed her help more. The Amazing Amazon leaped over the banister and down on the first floor with a forceful smack of her boots against the floor!

“Barbara!” Diana recognized a mortal enemy threatening an unfamiliar figure in Black. Although the hooded figure looked fearsome, even demonic, she knew the threat of the Cheetah more intimately. “In Hera’s name, I will not allow you to kill anyone in this house!” Wonder Woman hurtled toward Cheetah with a backhanded shield bash powerful enough to rend stone!

OOC:

21:42, Today: Wonder Woman rolled 11 using 2d6+3 with rolls of 2,6.  Forceful vs, Cheetah!





Ivy
NPC, 6 posts
Wed 12 Aug 2020
at 14:49
  • msg #224

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
He frowned, as confused as he looked. "I admit that I have never even heard of that particular work, much less have it in my library."


The woman was all frowns today. "But... You... But..." Then, a smirk. "I suppose it shouldn't surprise me that a demon might lie. Or perhaps your masters simply haven't told you about the book. No matter. I shall go and find someone a little less... infernal to interrogate..."


She turns to leave...




The Rider:
Then...something stands and faces them...something with no face-only a skull.

"Those who play in the embers should not be surprised to burn." Came the voice from the skull, sounding like a mix of a bonfire and a wounded animal. It gestures with one skeletal claw, and a burning blacken chain comes from seeming no where as it stares at the two invaders without eyes.


The lizard's forked tongue flickers. "Not human!" He is alarmed. Then his eyes narrow. "...Can it die...? Let'ssss find out--"

(GM rolls dice...)

The lizard claws at The Rider... but talons are not much good against what The Rider is made of.

(The Rider takes 2 damage... of course, he'll get one back at the end of his next move...)

The lizard is dismayed. "No tisssssue! Just bonessss and fire! Thissss is not the right prey for me..."

He turns to try to escape, to seek some opponent better suited to his skill set...




Wonder Woman:
“Barbara!” Diana recognized a mortal enemy threatening an unfamiliar figure in Black. Although the hooded figure looked fearsome, even demonic, she knew the threat of the Cheetah more intimately. “In Hera’s name, I will not allow you to kill anyone in this house!” Wonder Woman hurtled toward Cheetah with a backhanded shield bash powerful enough to rend stone!


(Roll for damage done, WW...)
Malkos the Black
player, 69 posts
hp 14/14 || sp 9/10
xp 1
Wed 12 Aug 2020
at 15:28
  • msg #225

Re: IN-GAME THREAD: PARTE PRIMUS

"Less infernal? Well, there is a paladin among our current guests. And I do believe that I heard her shout just now... you didn't bring anyone deserving of being smote by the gods with you, I hope?"

Even as he spoke, Malkos reached into the pouch on his belt, feeling around for the right object. Pulling out a dry seedpod, he gestured over it, "Healoc Herbador." Light shimmered over the seedpod as he released the bound spell, flowing off the object and down to the floor to try and return the wood of the floorboards to how it had been before the druidess' spell. And, not so incidentally, releasing his hooves.


08:24, Today: Malkos the Black rolled 8 using 2d6+1 ((1,6)).
--The spell is somehow less effective than it was supposed to be, or has some other unexpected side effect (the GM will tell you exactly what).

The GM
GM, 105 posts
Wed 12 Aug 2020
at 15:41
  • msg #226

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The ogre-man was hanging half out of the window, but still half-conscious. The Manhunter surged forward to make these things all and nothing, respectively.

The Manhunter rolled 9 using 2d6+3 ((3,3)).
--You hit hard



(Roll for damage done, MH)





Malkos the Black:
"Less infernal? Well, there is a paladin among our current guests. And I do believe that I heard her shout just now... you didn't bring anyone deserving of being smote by the gods with you, I hope?"



The woman sighs. "That description fits everyone I know..." she says, but she doesn't turn around, just keeps walking.


Malkos the Black:
Even as he spoke, Malkos reached into the pouch on his belt, feeling around for the right object. Pulling out a dry seedpod, he gestured over it, "Healoc Herbador." Light shimmered over the seedpod as he released the bound spell, flowing off the object and down to the floor to try and return the wood of the floorboards to how it had been before the druidess' spell. And, not so incidentally, releasing his hooves.

08:24, Today: Malkos the Black rolled 8 using 2d6+1 ((1,6)).
--The spell is somehow less effective than it was supposed to be, or has some other unexpected side effect (the GM will tell you exactly what).


The wood of the floor releases Malkos... But in those two spots, it also grows up like it used to be, straight and tall and thick...

There are now two thick tree trunks in Malkos' way. He can see between them, and around them, but he can't squeeze between them...
The Manhunter
player, 54 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 12 Aug 2020
at 16:25
  • msg #227

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter rolled 8 using 3d3,d4 ((1,2,1,4))

(Ah crap. I didn't want to kill the guy.)

Wonder Woman
player, 57 posts
The Amazing Amazon
20/20 HP
Wed 12 Aug 2020
at 16:29
  • msg #228

Re: IN-GAME THREAD: PARTE PRIMUS

OOC:

12:27, Today: Wonder Woman rolled 5 using 3d3 with rolls of 1,3,1.  Damage .


The GM
GM, 106 posts
Wed 12 Aug 2020
at 16:35
  • msg #229

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The Manhunter rolled 8 using 3d3,d4 ((1,2,1,4))

(Ah crap. I didn't want to kill the guy.)


(He had exactly 8 left, but don't worry, you're heroes, not murderers. As long as you're careful, I don't see why damage needs to be lethal if you don't want it to be. There may be exceptions to that someday, but this isn't one of them.)

The man doesn't let go of the wall... so he takes much of it with him as he goes.

He lands on the ground with a heavy thud, and shrinks back to his default human size with a moan. Yeah, he's done with fighting for the night... and for tomorrow, too, and very likely the day after that.




WHAM

Cheetah twists and turns in the air to try to control her passage through it, but she still hits the wall with a force that shakes various books from the nearby shelves. She glances at the books on the floor. "Actually kind of smart, coming to a fancy mansion to hide a book. Oh well, we'll worry about it after you're dead." She growls and leaps.

(GM rolls dice...

...Wonder Woman takes 1 damage (her Toughness already subtracted.)

The Manhunter
player, 55 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 12 Aug 2020
at 16:47
  • msg #230

Re: IN-GAME THREAD: PARTE PRIMUS

Looking out what was once a window, the Manhunter sees his foe has been soundly defeated. Satisfied that the ogre-man will be making no more trouble, the Manhunter turns and heads further into the house. There had been at least four foes during the first encounter on the road, and he can't imagine why there would be fewer now. Thus there were probably at least three more to dispatch.
The Rider
player, 67 posts
HP-20/18, SP-12/12
Xp=1
Wed 12 Aug 2020
at 16:55
  • msg #231

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Ivy (msg # 224):

The claws rip away the black robe, but even the chest under the non-burning cloth shows bone and fire. Even as the man-lizard turns to flee, the black chain coated in flames lashes out. Seeking to wrap around the reptile and drag him back, even while burning him...

Ooc: I think I did the damage right, but I am not 100% sure. As I got a 10+ on my roll, I chose to do +1d4 more damage and take -1d4 less.

Today: The Rider rolled 10 using 2d6+3 with rolls of 6,1.  Its clobbering time.

12:50, Today: The Rider rolled 4,7,4 using 1d4,3d3,1d6+2 with rolls of 4,1,3,3,2.  Damage.
12:49,

This message was last edited by the player at 18:44, Wed 12 Aug 2020.
Malkos the Black
player, 70 posts
hp 14/14 || sp 9/10
xp 1
Wed 12 Aug 2020
at 17:10
  • msg #232

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 226):

Malkos glared at the tree trunks. His fine control over healing magic still needed plenty of practice, it seemed.

Reaching into the pouch again he withdrew a leaf, and murmured "Healoc Locador" as he crumbled it between taloned fingers. The leaf glowed and the light splintered as he returned himself to a spot in the house where he had walked earlier this evening. Placing him in front of the departing druidess with a nasty but thoughtful expression on his face.

"If everyone you know is so depraved and despicable as that, what does that say about you yourself, lady of the woods?"


10:01, Today: Malkos the Black rolled 13 using 2d6+1 ((6,6)).
Wonder Woman
player, 58 posts
The Amazing Amazon
20/20 HP
Wed 12 Aug 2020
at 17:18
  • msg #233

Re: IN-GAME THREAD: PARTE PRIMUS

Cheetah’s claws drew thin lines of blood. However, Wonder Woman laughed it off. “Merely a scratch!” Her fist lashed out with an equally swift jab toward Cheetah’s nose. “You will not steal the Book, Cheetah!”

OOC:

13:11, Today: Wonder Woman rolled 9 using 2d6+3 with rolls of 5,1.  Forceful vs. Cheetah.


The GM
GM, 107 posts
Wed 12 Aug 2020
at 19:01
  • msg #234

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Looking out what was once a window, the Manhunter sees his foe has been soundly defeated. Satisfied that the ogre-man will be making no more trouble, the Manhunter turns and heads further into the house. There had been at least four foes during the first encounter on the road, and he can't imagine why there would be fewer now. Thus there were probably at least three more to dispatch.


(He can stop and roll to scan if he wants, but it's easier and faster to just follow the noise.

Let me know which you do.)





The Rider:
The claws rip away the black robe, but even the chest under the non-burning cloth shows bone and fire. Even as the man-lizard turns to flee, the black chain enwrapped in flames lashes out. Seeking to wrap around the reptile and drag him back, even while burning him...

Ooc: I think I did the damage right, but I am not 100% sure. As I got a 10+ on my roll, I chose to do +1d4 more damage and take -1d4 less.

Today: The Rider rolled 10 using 2d6+3 with rolls of 6,1.  Its clobbering time.

12:50, Today: The Rider rolled 4,7,4 using 1d4,3d3,1d6+2 with rolls of 4,1,3,3,2.  Damage.
12:49,


(You do 8 damage. You shouldn't have rolled the 3d3... that's for other characters (who have super-strength)

The lizard is outclassed and he knows it. (Okay, he suspected it before, but now he's really sure of it.) He makes for the nearest escape, the window...

(GM rolls dice)

Crash! The leapin' lizard is out, and out of sight. Whether he keeps going, or if he's just gonna lurk around out there to wait and see if the tide starts turning, is as yet unknown.




Malkos the Black:
The leaf glowed and the light splintered as he returned himself to a spot in the house where he had walked earlier this evening, placing him in front of the departing druidess with a nasty but thoughtful expression on his face.

"If everyone you know is so depraved and despicable as that, what does that say about you yourself, lady of the woods?"


"What in--!" The druidess pulls out a plant pod of her own, and casts a spell, or whatever it is that druids do...

(13:40, Today: Ivy rolled 10 using 2d6+1 ((5,4)).)

Her plant pod explodes-- right toward Malkos.

The air around him is filled with a mist of pollen that burns his lungs and makes him want to cough and sneeze...

The druidess runs away, looking for targets who are less unknown quantities...

(Malkos, you're at a -2 to do anything, as long as you stand there... moving away from that spot might be a good start, though (and you don't need a roll to do so)...)




Wonder Woman:
Cheetah’s claws drew thin lines of blood. However, Wonder Woman laughed it off. “Merely a scratch!” Her fist lashed out with an equally swift jab toward Cheetah’s nose. “You will not steal the Book, Cheetah!”

OOC:
13:11, Today: Wonder Woman rolled 9 using 2d6+3 with rolls of 5,1.  Forceful vs. Cheetah.


(--It’s Clobberin’ Time:
When you action up your foes, roll + Forceful.  On a 10+ choose 2, on a 7-9 choose 1
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)
----There isn’t much collateral damage and no bystanders are left in danger)

The GM
GM, 108 posts
Wed 12 Aug 2020
at 19:13
  • msg #235

Re: IN-GAME THREAD: PARTE PRIMUS

Xavier's voice speaks in the Manhunter's head.

"Manhunter," he says, "There are six individuals on the estate who are here for a certain book... One is unconscious thanks to you, but two of the most dangerous are just entering the mansion... One is not only not quite human, but mad. Be very wary..."

The Manhunter stops near the top of the stairs-- there's a huge demon there!

...On the other hand, he's hacking and wheezing in a cloud of pollen.

(There's also apparently two huge tree trunks blocking the hallway up ahead.

What in the world...?)

The sounds of fighting can be heard from downstairs...
This message was last edited by the GM at 14:15, Thu 13 Aug 2020.
The Manhunter
player, 56 posts
HP 20/20 // SP 10/10
Exp: 0
Wed 12 Aug 2020
at 19:47
  • msg #236

Re: IN-GAME THREAD: PARTE PRIMUS

Manhunter had already seen the demon separate from the satyr Matthias, but the sight of him was still jarring. He eased his way past the best he could, staying close to the walls so to be careful not to enter the cloud himself. There were sounds of fighting downstairs, and more enemies entering the house. Manhunter went downstairs to lend his might to the ongoing battle.
Malkos the Black
player, 71 posts
hp 14/14 || sp 9/10
xp 1
Wed 12 Aug 2020
at 19:57
  • msg #237

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 235):

Coughing and miserable in the pollen, Malkos staggered out of the cloud his eyes blurred with tears like no smoke would ever bring forth. He shook his head violently once out of it, trying to clear off the worst of the stuff.

He gestured arcanely with one hand, and snarled the phrase to dismiss Matthias back home to the castle wherein they both normally dwelt. He disliked disrupting the satyr servant's slumber so, but if things escalated he would need more potent magics than just healing his way through matters.

He looked left and right once his vision cleared, wary of where that druidess might be. Or of being caught up in the other battles he was hearing.
Wonder Woman
player, 59 posts
The Amazing Amazon
20/20 HP
Wed 12 Aug 2020
at 23:54
  • msg #238

Re: IN-GAME THREAD: PARTE PRIMUS

OOC:

19:51, Today: Wonder Woman rolled 5,2 using 3d3,1d4 with rolls of 1,3,1,2.  Damage .

 

The Rider
player, 68 posts
HP-20/18, SP-12/12
Xp=1
Thu 13 Aug 2020
at 02:14
  • msg #239

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 238):

The man-lizard was gone, but he had never really been the Rider's prey. Only the source of his current summoning. Nor did his evil call to the fiery being.

It turned and saw the Amazon dueling with the catwoman. He walked forward, its chian forming a flaming arc as it spun in a circle.

"Your allies fail you, your foes overwhelm you. Yet your evil does not call for you to burn..."

The creature then stares into the Catwoman's eyes, and in the impossible darkness of those fiery eye sockets, she could see suffering-other peoples suffering. She thought she could even hear the screams.

"...yet. The path you walk will lead you to my fire!" It snarled and both women can feel the heat surge from the creature.

ooc-22:05, Today: The Rider rolled 12 using 2d6+2 with rolls of 6,4.  Intimidation vs Cheetah .
This message was last edited by the player at 02:14, Thu 13 Aug 2020.
The GM
GM, 111 posts
Thu 13 Aug 2020
at 14:47
  • msg #240

Re: IN-GAME THREAD: PARTE PRIMUS


(Malkos, your condition improves somewhat-- you now have a -1 penalty to your rolls until further notice.)




Wonder Woman punches Cheetah right in the face very effectively. She doesn't go down, but she backs off, thinking. Most of the fight has been knocked out of her, for the moment...

And then The Rider gave her a look.

The Cheetah shudders, badly shaken. She mewls pitiably...

It is to this scene that the Manhunter arrives...

...Almost.

He hears people talking in the living room just off the entry hall, but something is odd about the front doors of the mansion...

(Insightful roll, please, Manhunter...

Rider, Wonder Woman, don't post again yet for a minute...)

The Manhunter
player, 59 posts
HP 20/20 // SP 10/10
Exp: 0
Thu 13 Aug 2020
at 15:01
  • msg #241

Re: IN-GAME THREAD: PARTE PRIMUS

Insightful:
The Manhunter rolled 8 using 2d6+2 ((2,4)).


What was it about the front doors that seemed off...?
The GM
GM, 112 posts
Thu 13 Aug 2020
at 15:05
  • msg #242

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Insightful:
The Manhunter rolled 8 using 2d6+2 ((2,4)).


What was it about the front doors that seemed off...?


They're... frozen over. Encased in ice...

The Manhunter has an odd feeling...
The Manhunter
player, 61 posts
HP 20/20 // SP 10/10
Exp: 0
Thu 13 Aug 2020
at 20:03
  • msg #243

Re: IN-GAME THREAD: PARTE PRIMUS

The frozen door could mean one of two things. One, the enemy was trying to trap the party inside the building. Two, and far more likely, they were going to attempt to shatter it.

Manhunter pressed himself against the wall next to the door, to avoid the (assumed) impending blast. To better prepare for whatever else was coming, he focused his mental might and scanned outside.

The Manhunter rolled 6 using 2d6+2 ((2,2)).

Oh, that was bad.
Wonder Woman
player, 60 posts
The Amazing Amazon
20/20 HP
Thu 13 Aug 2020
at 21:38
  • msg #244

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman saw the Rider cow the Cheetah with but a glare. Seeing her notably ferocious archenemy so shaken left Diana herself visibly taken aback! She glanced warily at the Rider. “Great Hera! What force do you command that you strike such fear into the Cheetah with but a look?”

Further commotion at the door required both their attention. Wonder Woman called out to the Manhunter. “Jhonen, what is happening at the door?”
The Rider
player, 69 posts
HP-20/18, SP-12/12
Xp=1
Thu 13 Aug 2020
at 22:02
  • msg #245

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 244):

"She sees the pain she caused others, and lives that pain herself. Blow for blow, betrayal by betrayal...such is the way of vengeance, and the Rider who carries it across the land." Came the hissing, crackling response. It was like the fireplace now had a voice.

When the amazon calls out to the Manhunter, the skull looks into the direction she indicates. It seems to...sniff...the air, despite lack of a nose.
Malkos the Black
player, 73 posts
hp 14/14 || sp 9/10
xp 1
Thu 13 Aug 2020
at 22:45
  • msg #246

Re: IN-GAME THREAD: PARTE PRIMUS

Still somewhat afflicted by the hay fever that the pollen had engendered, Malkos wished to make things problematic for that druidess. Only to hear Diana's voice calling out.

Aid the paladin and his companions first, seek suffering of the wicked later, he decided.

He headed towards Diana's voice at as much of a run as he could without tripping on something.
The GM
GM, 114 posts
Fri 14 Aug 2020
at 14:55
  • msg #247

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The frozen door could mean one of two things. One, the enemy was trying to trap the party inside the building. Two, and far more likely, they were going to attempt to shatter it.

Manhunter pressed himself against the wall next to the door, to avoid the (assumed) impending blast. To better prepare for whatever else was coming, he focused his mental might and scanned outside.

The Manhunter rolled 6 using 2d6+2 ((2,2)).

Oh, that was bad.


The impression the Manhunter gets back from what's on the other side of the door is madness. The Manhunter's thoughts echo around in his head loudly.

(The Manhunter gets 1 xp and has a -2 to his next roll, then a -1 to the roll after that.)

Then the doors burst inward in an explosion of icicles, like a million windows breaking all at the same place and time.

Fortunately, the Manhunter's foresight meant he wasn't hurt... by the shards of ice and wood. The sound, however, was maddening. Well, a little more maddening. (The Manhunter loses 2 points of sp.)

Malkos, however, just then hurrying toward the sound of Diana's voice, is less fortunate.

(09:52, Today: The GM rolled 5 using 2d4 ((3,2)).

Malkos takes 5 damage.)


"What transpires, fools?" The gender-inclusive greeting is shouted by a wizard with a silver right hand. "Klaw, magical master of sound, is in the house-ouse-ouse-ouse...!"

Victor Fries walks in with him, holding an icicle like it's a wand, because it's probably both. "Oh, and Mr. Freeze is with me, too-oo-oo-oo-oo," adds Klaw as an afterthought.

(WW, The Rider, and Cheetah were protected by being in the next room, although the exploding iced-up doors were probably startling as heck to them.)
The Manhunter
player, 62 posts
HP 20/20 // SP 8/10
Exp: 1
Fri 14 Aug 2020
at 16:31
  • msg #248

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter's forethought wasn't just so he might dodge the impending blast. It also put him in an excellent position to counter-attack when the enemies entered the building... as they had just now done. Cocking a fist, he aimed a mighty blow at the wizard with the silver hand. He was a bit off-balance, but he was reasonably certain he could still throw a punch.


Forceful, at a -2 penalty:
The Manhunter rolled 12 using 2d6+1 ((5,6)).

--hit hard
--avoid retaliation

If damage is appropriate:
The Manhunter rolled 10 using 3d3,d4 ((3,2,1,4)).
Victor Fries
NPC, 1 post
Villain
Fri 14 Aug 2020
at 18:44
  • msg #249

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The Manhunter's forethought wasn't just so he might dodge the impending blast. It also put him in an excellent position to counter-attack when the enemies entered the building... as they had just now done. Cocking a fist, he aimed a mighty blow at the wizard with the silver hand. He was a bit off-balance, but he was reasonably certain he could still throw a punch.


Forceful, at a -2 penalty:
The Manhunter rolled 12 using 2d6+1 ((5,6)).

--hit hard
--avoid retaliation

If damage is appropriate:
The Manhunter rolled 10 using 3d3,d4 ((3,2,1,4)).


Klaw went flying into the next room-- not the one where Diana's voice had come from, but the darkened room on the other side.

Fries pointed his icicle-wand at the Manhunter. "Effective," he monotoned.

(GM rolls dice)

It looked like Fries had wanted to blast the Manhunter with cold, but he was also startled and off-kilter, so he changed his mind in mid-casting and made a wall of ice between them instead. Then he backed into a corner and started chanting, preparing for his next assault...

The wall of ice is hastily-made, and looks like it will be easy to break, or just to push over (although pushing it over won't automatically make it fall on Fries--it's just not that high).
Malkos the Black
player, 74 posts
hp 9/14 || sp 9/10
xp 1
Fri 14 Aug 2020
at 18:53
  • msg #250

Re: IN-GAME THREAD: PARTE PRIMUS

"You've attacked the home of the wrong archmage..." Malkos growled through clenched fangs, pained by the ice and wood that had struck him. He stuck two fingers into his pouch, and snarled a spell, letting the magic take the proper token from within it without any theatrics on his part.

"Healoc Locador!" he cast, aiming the restoration of past location at Fries. He didn't know how far back he could fling the intruder, but an hour or so travel would give them time to deal with the rest more effectively.

11:54, Today: Malkos the Black rolled 4 using 2d6+1 ((2,1)).
This message was last edited by the player at 18:55, Fri 14 Aug 2020.
The GM
GM, 115 posts
Sat 15 Aug 2020
at 14:54
  • msg #251

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
"You've attacked the home of the wrong archmage..." Malkos growled through clenched fangs, pained by the ice and wood that had struck him. He stuck two fingers into his pouch, and snarled a spell, letting the magic take the proper token from within it without any theatrics on his part.

"Healoc Locador!" he cast, aiming the restoration of past location at Fries. He didn't know how far back he could fling the intruder, but an hour or so travel would give them time to deal with the rest more effectively.

11:54, Today: Malkos the Black rolled 4 using 2d6+1 ((2,1)).



The Manhunter sees Malkos and Fries each disappear. Great, who knows where either of them is now.




The Cheetah also disappears.




Malkos appears back in his guest room.

(Malkos gets 1 xp.)
The Manhunter
player, 63 posts
HP 20/20 // SP 8/10
Exp: 1
Sat 15 Aug 2020
at 15:00
  • msg #252

Re: IN-GAME THREAD: PARTE PRIMUS

Suddenly Manhunter understood how he'd gotten from the first field of battle back into the carriage. This magic didn't seem like the most useful brand he'd ever encountered, but it probably had its better uses.

"We must search the house!" he said to Wonder Woman. The enemies could be anywhere. "I will try to scan for them."


Insightful, -1 penalty
The Manhunter rolled 10 using 2d6+1 ((5,4)).

The GM
GM, 116 posts
Sat 15 Aug 2020
at 15:12
  • msg #253

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Suddenly Manhunter understood how he'd gotten from the first field of battle back into the carriage. This magic didn't seem like the most useful brand he'd ever encountered, but it probably had its better uses.

"We must search the house!" he said to Wonder Woman. The enemies could be anywhere. "I will try to scan for them."


Insightful, -1 penalty
The Manhunter rolled 10 using 2d6+1 ((5,4)).


It feels like Klaw, Fries, Cheetah, and the Lizard are all back outside... but each is still on the grounds of the estate somewhere.

(The large man is still outside, where the Manhunter left him, unaware of the world around him, his mind having flickering half-dreams of... growing up in a prison...?)

The druidess is still... somewhere in the mansion... upstairs somewhere...
The Manhunter
player, 64 posts
HP 20/20 // SP 8/10
Exp: 1
Sat 15 Aug 2020
at 15:17
  • msg #254

Re: IN-GAME THREAD: PARTE PRIMUS

"One is upstairs; female," Manhunter said to Wonder Woman. Was it wrong to want her to fight the woman? Manhunter didn't feel especially good about punching women. Still, she was proven dangerous, so he'd do it if he had to. "The remaining five are all back outside, with one incapacitated."
This message was last edited by the player at 16:47, Sat 15 Aug 2020.
The Rider
player, 70 posts
HP-20/19, SP-12/12
Xp=1
Sat 15 Aug 2020
at 15:58
  • msg #255

Re: IN-GAME THREAD: PARTE PRIMUS

Hearing the Manhunter shout directions of the foe, the Rider strides outside where the lizard had fled. Cheetah was not truly his quarry, but the others might be. No doubt thier evil would call to him...
This message was last edited by the player at 18:10, Sat 15 Aug 2020.
Victor Fries
NPC, 2 posts
Villain
Sat 15 Aug 2020
at 17:25
  • msg #256

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
Hearing the Manhunter shout directions of the foe, the Riser strides outside where the lizard had fled. Cheetah was not truly his quarry, but the others might be. No doubt thier evil would call to him...


(GM rolls dice)

BTZZDsssssss...

From the darkness comes a bolt of energy from the plane of ice... it misses The Rider and strikes right next to him...

From... over to the left, somewhere...
The Rider
player, 71 posts
HP-20/19, SP-12/12
Xp=1
Sat 15 Aug 2020
at 19:36
  • msg #257

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Victor Fries (msg # 256):

The Rider turns, flame orbs formed in its eye sockets as if the fire could glare at  Freeze. It started running where the ice bolt had come from, and it drew back one skeletal hand and tossed a ball of fire at the ground in front of it.

As the burning sphere hit, the ground heaved and buckled. Lava like rock and burning plumes shot forth from the earth. Then, something struggled free from the burning pit. A horse, its flesh just somewhat covering its skeletal bones tore itself loose. It had flames for eyes, mane, and hooves. Its breath from its skeletal muzzle came forth its small bursts of fire.

The Rider wasted no time, and lept upon its burning mount. Then they shot forth like a land bound comet. Flaming hoofprints left in thier wake. The Rider spun it's chain over its head, the arc coursing with unnatural hellfire. The darkness Freeze used to hide his postion would soon be bathed in firelight.

(OOC-13:48, Today: The Rider rolled 10 using 2d6+2 with rolls of 6,2.  Dodge on horseback.)
This message was last edited by the player at 18:18, Sun 16 Aug 2020.
The Manhunter
player, 65 posts
HP 20/20 // SP 8/10
Exp: 1
Sun 16 Aug 2020
at 14:36
  • msg #258

Re: IN-GAME THREAD: PARTE PRIMUS

Manhunter had been about to go outside when the being with its head on fire wandered out and exited ahead of him. He froze for a moment, then backed away. His head. Was on. FIRE.

"Who — or what — was that?" he asked Wonder Woman and/or Malkos. "And is it on our side?"
The GM
GM, 120 posts
Sun 16 Aug 2020
at 17:58
  • msg #259

Re: IN-GAME THREAD: PARTE PRIMUS


BZORCHZz...

A blast of ice zips just to the left of The Rider (and his steed).

There's Fries... standing out in the open and looking-- for him-- quite anxious about what the next several seconds might hold for him...
Malkos the Black
player, 76 posts
hp 9/14 || sp 9/10
xp 2
Sun 16 Aug 2020
at 19:30
  • msg #260

Re: IN-GAME THREAD: PARTE PRIMUS

A few seconds of disorientation passed before Malkos figured out where he was now. Back in the guest room where he and Matthias had begun their night's rest.

Was he still as awkward as an apprentice with Healoc? It seemed so, for the moment. Stepping out into the corridor once, he considered his situation. For once, he wasn't running the scenario. This was real danger, and he was in a situation such as he helped train Xavier's students to handle. So, should he return downstairs past the two trees? Or stay upstairs and guard Lady Katherine and their true charge?

The latter seemed wiser, since Diana was competent beyond belief in the combative arts and she was already downstairs.

He made for the ladies' guest room at a run.
Ivy
NPC, 7 posts
Sun 16 Aug 2020
at 20:17
  • msg #261

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
A few seconds of disorientation passed before Malkos figured out where he was now. Back in the guest room where he and Matthias had begun their night's rest.

Was he still as awkward as an apprentice with Healoc? It seemed so, for the moment. Stepping out into the corridor once, he considered his situation. For once, he wasn't running the scenario. This was real danger, and he was in a situation such as he helped train Xavier's students to handle. So, should he return downstairs past the two trees? Or stay upstairs and guard Lady Katherine and their true charge?

The latter seemed wiser, since Diana was competent beyond belief in the combative arts and she was already downstairs.

He made for the ladies' guest room at a run.


Malkos found Ivy just about to try the door to the room in question. "Ah ha! Not supposed to be in here, then, am I? Well let's see... I hate to use this, because I don't have many of these, but..." She tosses down a large acorn, and gestures... Some sort of plant-being, with two arms and two legs like a man, but otherwise like a tree, grew from the acorn. "...Get 'im," said the druidess. The tree-man lumbered toward Malkos...
Malkos the Black
player, 77 posts
hp 9/14 || sp 9/10
xp 2
Sun 16 Aug 2020
at 20:38
  • msg #262

Re: IN-GAME THREAD: PARTE PRIMUS

"Leave my virgin alone, druid. I did not stay and fight when I found myself faced with you at Knickerbock. Do not fight me here," the demon growled, referencing events from when he was inhabiting Matthias.

He gestured, and spoke seven foreign words that felt like they were crushing their way into the hearer's soul with their weight. A circle of blood started to seep from the floorboards, spitting blue-black sparks that burst into flames which cast shadows brighter than their surroundings.

A depth of evil seemed to form at the heart of the burning magic circle, something rising from afar.

What manifested in the circle was horrible. A threat to sanity.
It was a slice of toasted bread, bread that opened seven raisin eyes to regard Malkos, then to look at Ivy and her tree. A wave of incredible thirst and abject lust began to roil around the toast.

Can it attack immediately, or do we have "summoning sickness" applying here?


13:22, Today: Malkos the Black rolled 11 using 2d6+1 ((4,6)).

With a roll of 11 I get to pick three traits... hmm.
+1d8 damage
x2 Useful adaptation - resistant to damage other than biting, butter, or jam.


The GM
GM, 121 posts
Sun 16 Aug 2020
at 20:43
  • msg #263

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
"Leave my virgin alone, druid. I did not stay and fight when I found myself faced with you at Knickerbock. Do not fight me here," the demon growled, referencing events from when he was inhabiting Matthias.

He gestured, and spoke seven foreign words that felt like they were crushing their way into the hearer's soul with their weight. A circle of blood started to seep from the floorboards, spitting blue-black sparks that burst into flames which cast shadows brighter than their surroundings.

A depth of evil seemed to form at the heart of the burning magic circle, something rising from afar.

What manifested in the circle was horrible. A threat to sanity.
It was a slice of toasted bread, bread that opened seven raisin eyes to regard Malkos, then to look at Ivy and her tree. A wave of incredible thirst and abject lust began to roil around the toast.

Can it attack immediately, or do we have "summoning sickness" applying here?


13:22, Today: Malkos the Black rolled 11 using 2d6+1 ((4,6)).

With a roll of 11 I get to pick three traits... hmm.
+1d8 damage
x2 Useful adaptation - resistant to damage other than biting, butter, or jam.



(1. ...You're weird. However, I do not think this will sufficiently get in the way of game play.
2. I'll say it can attack immediately but with a -1 penalty to doing so right away.
3. "Useful adaptation," even chosen twice, will not give it "resistant to all damage except." It CAN (chosen twice) give it "resistance to TWO types of damage...")

Malkos the Black
player, 78 posts
hp 9/14 || sp 9/10
xp 2
Sun 16 Aug 2020
at 21:06
  • msg #264

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
(1. ...You're weird. However, I do not think this will sufficiently get in the way of game play.
2. I'll say it can attack immediately but with a -1 penalty to doing so right away.
3. "Useful adaptation," even chosen twice, will not give it "resistant to all damage except." It CAN (chosen twice) give it "resistance to TWO types of damage...")


Understood. Hmm. Split the two Useful Adaptations into, hmm. Does this work?
UA#1 - Resistant to bludgeoning damage.
UA#2 - Resistant to intimidation.


Toast is taking the Defend action, in readiness to protect Malkos.

14:04, Today: Malkos the Black rolled 8 using 2d6 ((5,3)).
Hold 1, if I read the moves aright?

This message was last edited by the player at 21:06, Sun 16 Aug 2020.
Ivy
NPC, 8 posts
Sun 16 Aug 2020
at 21:29
  • msg #265

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
The GM:
(1. ...You're weird. However, I do not think this will sufficiently get in the way of game play.
2. I'll say it can attack immediately but with a -1 penalty to doing so right away.
3. "Useful adaptation," even chosen twice, will not give it "resistant to all damage except." It CAN (chosen twice) give it "resistance to TWO types of damage...")


Understood. Hmm. Split the two Useful Adaptations into, hmm. Does this work?
UA#1 - Resistant to bludgeoning damage.
UA#2 - Resistant to intimidation.


Toast is taking the Defend action, in readiness to protect Malkos.

14:04, Today: Malkos the Black rolled 8 using 2d6 ((5,3)).
Hold 1, if I read the moves aright?


(Yep, you seem to be doin' okay.)

"Uhhhhh..." says Ivy, "Uhh... get that thing."

(GM rolls dice)

The tree-man pulls back a big fist and pounds the infernally-toasted demon, but violet arcane energy protects the hell-bread.

"New plan... Stop anyone from coming in here...!" says Ivy, and she enters the ladies' guest room.
Wonder Woman
player, 61 posts
The Amazing Amazon
20/20 HP
Mon 17 Aug 2020
at 21:22
  • msg #266

Re: IN-GAME THREAD: PARTE PRIMUS

Diana knew that the greatest threat lurked upstairs after young Katherine and the Tome. She didn’t know if Malkos’ fickle magic would be enough. “Very well, Jhonen. You & Goodman Blaze protect the door against all intruders!”

Although she felt reluctant to abandon one fight, the Warrior Woman remembered that the book carried the greatest priority. Wonder Woman ascended off the floor and flew back upstairs! The Amazing Amazon raced for the guest room where she’d left Katherine. When Diana saw the plant elemental guarding Ivy’s rear,  she drew her labrys and attempted to cleave the Druidess’ minion in two!

“Like the oak that bars my way in the forest, I will cut you down, Hamadryad!”


OOC:
 Suffering Sappho, it’s  my year for typos!
It’s Clobbering Time for Ivy’s plant-man!

17:17, Today: Wonder Woman rolled 4,2 using 3d3,1d4 with rolls of 1,1,2,2.  Damage .
17:14, Today: Wonder Woman rolled 11 using 2d6+3 with rolls of 4,4.  It’s Clobbering Time.

I used bonus damage, and I’m avoiding most of their retaliation l


The Manhunter
player, 66 posts
HP 20/20 // SP 8/10
Exp: 1
Mon 17 Aug 2020
at 21:31
  • msg #267

Re: IN-GAME THREAD: PARTE PRIMUS

The thing with its head on fire was Johan? Johan Blaze... of course.

That might not make him any less of a danger to the Manhunter, but perhaps only an inadvertent one. A little distance between the two of them would be in order.

Once outside, Manhunter moved in the opposite direction from Johan, prepared to battle whomever he encountered in that direction.
Malkos the Black
player, 80 posts
hp 9/14 || sp 9/10
xp 2
Mon 17 Aug 2020
at 21:49
  • msg #268

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 266):

Grateful for the aid from the Amazon paladin, Malkos scooped up the immobile Toast, carrying the ensouled hell-bread in one hand as he directed it to afflict the tree-monster as if in the greatest drought it could muster.

The roiling thirst surrounding the hell-bread launched towards the tree that Wonder Woman had attacked. And still managed to miss. The demon was not impressed by this.

14:45, Today: Malkos the Black rolled 6 using 2d6+1 with rolls of 3,2. Volley

The Rider
player, 73 posts
HP-20/20, SP-12/12
Xp=1
Tue 18 Aug 2020
at 05:33
  • msg #269

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
BZORCHZz...

A blast of ice zips just to the left of The Rider (and his steed).

There's Fries... standing out in the open and looking-- for him-- quite anxious about what the next several seconds might hold for him...


Sure enough, Freeze was right to worry. The burning chain smashes the being of cold, which is not a good mix for him. If that was not bad enough, he gets trampled by flaming hooves...

ooc: Rider alternating his damage with his body of flame power to do heat/fire to Freeze rather than blunt. Total=9

01:24, Today: The Rider rolled 5,4 using 1d6+2,1d4 with rolls of 3,4.  Damage .

01:24, Today: The Rider rolled 13 using 2d6+3 with rolls of 5,5.  Its clobbering time. Does +1d4 and takes -1d4 less damage.

This message was last edited by the player at 05:34, Tue 18 Aug 2020.
The GM
GM, 123 posts
Tue 18 Aug 2020
at 16:43
  • msg #270

Re: IN-GAME THREAD: PARTE PRIMUS


The tree-man was tough, but Diana nonetheless damaged it.

(GM rolls dice...

Ouch.)


The tree's fists are much more effective against Diana than against the damn'd bread.

(Diana takes 6 damage (yes, even with all factors appropriately factored in and out.)

The tree then takes up a defensive stance in front of the door...

(Malkos, on the other hand, gains 1 new xp.)

The tree-man kicks the bread, not going for damage, but sliding it down to the far end of the hall.

Malkos will have to get past the tree-man to get down there...




Meanwhile, outside, The Rider's chain and steed damaged Fries badly (and here comes the Manhunter, too, yikes).

(GM rolls dice...

Ouch.)


A blast of thunder (no lightning, just thunder) emerges from behind-- no, ALMOST behind a tree. It's Klaw, wounded and angry.

The thunder-boom hits The Rider, and it hurts.

(The Rider takes 7 damage (although he heals up 1 damage at the end of every round he posts in, so... uh, do the math for me, what would he be at before this? Full again? I think? Well, whatever the answer is,) he now loses 7. He's still on his horse, though.)

The thunder is not comfortable to the Manhunter's ears, but he wasn't in the line of fire, so he isn't hurt...

(Not yet, anyway. Manhunter, do a new Insightful check, please...)
The Manhunter
player, 67 posts
HP 20/20 // SP 8/10
Exp: 1
Tue 18 Aug 2020
at 16:46
  • msg #271

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter rolled 9 using 2d6+2 ((5,2)).
The GM
GM, 124 posts
Tue 18 Aug 2020
at 16:51
  • msg #272

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The Manhunter rolled 9 using 2d6+2 ((5,2)).


The Lizard drops down on The Manhunter from the branches of a tree. The Manhunter realizes this just in time to avoid getting clawed at (for the moment)-- but not enough to avoid getting grabbed.

"You are ssssstrange, lizard-kin... You ssssmell not like a lizardman, but not like me... you are sssssomething elsssse, sssssomething older... I mussst kill you and ssssstudy your remainsssss!" He draws back a taloned hand...
The Manhunter
player, 68 posts
HP 20/20 // SP 8/10
Exp: 1
Tue 18 Aug 2020
at 17:03
  • msg #273

Re: IN-GAME THREAD: PARTE PRIMUS

The instant the Lizard rears back to strike, Manhunter unleashes a strike of his own. In such close quarters the Lizard could not possibly fail to see a punch coming... so Manhunter kicked at him instead.

The Manhunter rolled 6 using 2d6+3 ((2,1)).

...and missed?




I guess my lucky streak with the Dice Roller is over.
The GM
GM, 126 posts
Tue 18 Aug 2020
at 17:08
  • msg #274

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The instant the Lizard rears back to strike, Manhunter unleashes a strike of his own. In such close quarters the Lizard could not possibly fail to see a punch coming... so Manhunter kicked at him instead.

The Manhunter rolled 6 using 2d6+3 ((2,1)).

...and missed?

I guess my lucky streak with the Dice Roller is over.


The Manhunter failed to reckon with the speed and agility of his foe.

(The Manhunter gets 1 new xp...

The GM rolls dice...

12:06, Today: The GM rolled 5 using 2d6+2 with rolls of 1,2.

DUMB FREAKIN' LUCK!

Manhunter, explain how you manage to avoid getting the heck clawed out of you.

Then say what you do next.)

The Manhunter
player, 69 posts
HP 20/20 // SP 8/10
Exp: 1
Tue 18 Aug 2020
at 17:22
  • msg #275

Re: IN-GAME THREAD: PARTE PRIMUS

The hastily aimed kick didn't simply miss. It missed. Manhunter slipped in the mud created by the recent rains, and wound up on his posterior, neatly missing the attack by his reptilian opponent. It was a fortunate confluence of events, and likely unrepeatable.

From his prone position, the only thing that Manhunter could physically do was kick again, and probably to no better effect. But he was not limited to physical attacks. In the blink of an eye, he was a mighty dragon, with claws far superior to those of his dwarfed foe.

Illusion
The Manhunter rolled 8 using 2d6+2 ((1,5)).


The Rider
player, 75 posts
HP-20/14, SP-12/12
Xp=1
Tue 18 Aug 2020
at 17:44
  • msg #276

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 270):

The Rider turns towards Klaw, planning to ride the sound master down. Even as it does, its chain smashes Freeze once more, trying to make sure the other foe is no longer a threat.

ooc: 13:41, Today: The Rider rolled 6,2 using 1d6+2,1d4 with rolls of 4,2.  Damage to freeze. Total 8.

13:40, Today: The Rider rolled 10 using 2d6+3 with rolls of 5,2.  Its clobbering time. Will take -1d4 next attack.

Current HP with regen added in is reflected in my bio.

This message was last edited by the player at 17:49, Tue 18 Aug 2020.
The GM
GM, 127 posts
Tue 18 Aug 2020
at 17:49
  • msg #277

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The hastily aimed kick didn't simply miss. It missed. Manhunter slipped in the mud created by the recent rains, and wound up on his posterior, neatly missing the attack by his reptilian opponent. It was a fortunate confluence of events, and likely unrepeatable.

From his prone position, the only thing that Manhunter could physically do was kick again, and probably to no better effect. But he was not limited to physical attacks. In the blink of an eye, he was a mighty dragon, with claws far superior to those of his dwarfed foe.

Illusion
The Manhunter rolled 8 using 2d6+2 ((1,5)).




The Lizard jumps back more than a dozen feet away...

...Then his tongue flickers. "Wait..."
The GM
GM, 128 posts
Tue 18 Aug 2020
at 17:56
  • msg #278

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 270):

The Rider turns towards Klaw, planning to ride the sound master down. Even as it does, its chain smashes Freeze once more, trying to make sure the other foe is no longer a threat.

ooc: 13:41, Today: The Rider rolled 6,2 using 1d6+2,1d4 with rolls of 4,2.  Damage to freeze. Total 8.

13:40, Today: The Rider rolled 10 using 2d6+3 with rolls of 5,2.  Its clobbering time. Will take -1d4 next attack.

Current HP with regen added in is reflected in my bio.


(GM rolls dice...)

Klaw-- perhaps because he's a little rattled? Perhaps because he's already wounded? --misses with his next attack, which is the roar of a terrible hurricane striking a coastline.

It's a bit distracting for a moment, but it does not sufficiently distract The Rider from his appointed rounds...
The Manhunter
player, 70 posts
HP 20/20 // SP 8/10
Exp: 2
Tue 18 Aug 2020
at 18:21
  • msg #279

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
The Lizard jumps back more than a dozen feet away...

...Then his tongue flickers. "Wait..."


Manhunter doesn't wait for the Lizard to come to his senses. He was likely to only stay distracted by the illusion for a short time, but it was enough time for Manhunter to get his ass out of the mud and move back in to attack.

As the illusory dragon snapped and roared, Manhunter raced right in and unceremoniously punched the Lizard.


Clobbering Time!
The Manhunter rolled 13 using 2d6+3 ((6,4)).
--Hit Hard
--Avoid Retaliation

Wonder Woman
player, 62 posts
The Amazing Amazon
13/20 HP
Tue 18 Aug 2020
at 23:35
  • msg #280

Re: IN-GAME THREAD: PARTE PRIMUS

As hard as Wonder Woman hit the strange floronic man, the wood golem hit back. Diana’s ribs hurt, but she grit her teeth and yanked out her double-headed axe. “I yet stand despite your best efforts!” Her axe sung hard once more. “It seems must I play the part of woodcutter this night!”

As the Amazon struck, she attempted to reach Sir Xavier with her thoughts. The mercenaries of Victor Fries seek the Tome! Defend your home!


OOC:

19:27, Today: Wonder Woman rolled 5,2 using 3d3,1d4 with rolls of 1,1,3,2.  Damage.
19:26, Today: Wonder Woman rolled 12 using 2d6+3 with rolls of 6,3.  It’s Clobbering Time!

It’s Clobbering Time!
Avoid Retaliation.




Malkos the Black
player, 82 posts
hp 9/14 || sp 9/10
xp 3
Tue 18 Aug 2020
at 23:45
  • msg #281

Re: IN-GAME THREAD: PARTE PRIMUS

Unsure how to retrieve his minion short of dismissing her and resummoning, Malkos opted to assist Diana in a more direct fashion.

Dipping his talons into the pouch at his belt, he plucked out a hard, unripe berry. It glowed as he incanted, "Healoc Corpador!"

Calling on Mircannis and Kvarse was the most classical form of healing magic to the layman. That which repaired the flesh. Alas, with his own injuries as well as the effort of keeping a summons present outside of the castle, his magic was far from his best work. It would not be much repair of Diana's injury.



Casting: 16:42, Today: Malkos the Black rolled 4 using 2d6 ((2,2)).

Healing amount: 16:43, Today: Malkos the Black rolled 1 using 1d6 ((1)).

The GM
GM, 131 posts
Wed 19 Aug 2020
at 15:37
  • msg #282

Re: IN-GAME THREAD: PARTE PRIMUS


(Manhunter, roll for the damage you do The Lizard.)




(GM rolls dice...)

The tree-man is not felled, but it is clearly badly damaged now-- so much so, it's next mighty punch misses Diana entirely...


Malkos' spell of healing causes the berry he holds to ripen and pop-- little purple sparkles glitter from it and drift through the air...

...To the tree-man, who is slightly healed. Oops.


(On the advantageous side, Malkos' -1 penalty from the pollen earlier has now worn off. Maybe that will help him concentrate in the near future.)
The Manhunter
player, 71 posts
HP 20/20 // SP 8/10
Exp: 2
Wed 19 Aug 2020
at 16:07
  • msg #283

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter rolled 8 using 3d3,d4 ((2,3,1,2)).

The GM
GM, 132 posts
Wed 19 Aug 2020
at 16:39
  • msg #284

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The Manhunter rolled 8 using 3d3,d4 ((2,3,1,2)).


The Lizard isn't unconscious, but he's definitely... not doing well.

(--Run Away:
When you flee the scene roll +agile.  On a 10+ you get somewhere safe...

GM rolls dice...

..The Lizard is very agile...)


The Lizard runs for it, in mighty leaps and astonishingly fast... scurries. Very soon, he is out of sight.
The Manhunter
player, 72 posts
HP 20/20 // SP 8/10
Exp: 2
Wed 19 Aug 2020
at 16:47
  • msg #285

Re: IN-GAME THREAD: PARTE PRIMUS

With a satisfied grunt, the Manhunter looks for his next opponent. He'd sensed five outside: Fries, Klaw, the Lizard, the ogre-man (already unconscious), and... who? There was one yet unaccounted for, plus the one that was inside. Leaving that one to Diana seemed a safe enough wager. So where was Number Five?

Manhunter began to circle the house looking for anyone who did not belong there.
The GM
GM, 133 posts
Wed 19 Aug 2020
at 16:51
  • msg #286

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
With a satisfied grunt, the Manhunter looks for his next opponent. He'd sensed five outside: Fries, Klaw, the Lizard, the ogre-man (already unconscious), and... who? There was one yet unaccounted for, plus the one that was inside. Leaving that one to Diana seemed a safe enough wager. So where was Number Five?

Manhunter began to circle the house looking for anyone who did not belong there.


The Manhunter finds no one else.

He hears Xavier's voice in his head: "Manhunter, since The Rider is dealing with Klaw, you may want to come back inside. The Cheetah has chosen to escape, like The Lizard. Mr. Fries and the large gladiator are defeated, so that leaves the druidess and her plant minion..."
The Manhunter
player, 73 posts
HP 20/20 // SP 8/10
Exp: 2
Wed 19 Aug 2020
at 16:59
  • msg #287

Re: IN-GAME THREAD: PARTE PRIMUS

Plant minion?

Manhunter realized, perhaps belatedly, that he was going to have to adjust to a lot of new words and phrases that he never expected to hear.

On my way.

With that, he went inside to see what a 'plant minion' looked like... and how well it took a punch.
The GM
GM, 134 posts
Wed 19 Aug 2020
at 17:10
  • msg #288

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Plant minion?

Manhunter realized, perhaps belatedly, that he was going to have to adjust to a lot of new words and phrases that he never expected to hear.

On my way.

With that, he went inside to see what a 'plant minion' looked like... and how well it took a punch.


The Manhunter comes upon a hallway where Wonder Woman and Malkos are confronting a tree-being who seems to be guarding a door.

On one end of the hallway can be seen two large tree trunks.

On the far end of the hallway there seems to be a baked good containing raisins... and magic, perhaps...
The Manhunter
player, 74 posts
HP 20/20 // SP 8/10
Exp: 2
Wed 19 Aug 2020
at 17:16
  • msg #289

Re: IN-GAME THREAD: PARTE PRIMUS

"May I offer my assistance?" Manhunter said upon seeing the situation. His brain couldn't quite wrap itself around the animate loaf of raisin bread, so he decided to ignore it for a moment while dealing with those things he could understand.
Malkos the Black
player, 83 posts
hp 9/14 || sp 9/10
xp 3
Wed 19 Aug 2020
at 17:28
  • msg #290

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 282):

Malkos stared at the ruptured berry in horror. Was one of the gods upset with him? That had been Mircannis' blessing answering him, yes, but the noun god who answered with Her was Lenhirrik of Herbador.

Well than... if he could not wield the healing arts to aid Diana in this battle due to divine will, what could he do? His hell-bread was on the far side of the tree, nor was that minion much of a combatant. Toast was an annoyance, a trap minion for the most part. He himself was quite ineffective at causing true injury, a limitation that made perfect sense to him given his normal function and duties.

What he could do, though, was act dangerous. Dropping the mess remaining of the spent berry, he heard Jhonen and answered him even as he went into his act of seeming to be a threat of concern to the tree, an act to divide its' attention and give Diana further opportunity to strike true.

"Indeed, your assistance is most welcome, constable. The druidess who called this up threatens Katherine within, if I am not mistaken. She is after the tome entitled 'Grammyre Of Ye Naming And Summonyng Of Varyous Ankient Beings From Afar.'"


Aid roll for Wonder Woman
10:25, Today: Malkos the Black rolled 5 using 1d6 ((5)).

This message was lightly edited by the player at 17:28, Wed 19 Aug 2020.
The Manhunter
player, 75 posts
HP 20/20 // SP 8/10
Exp: 2
Wed 19 Aug 2020
at 17:40
  • msg #291

Re: IN-GAME THREAD: PARTE PRIMUS

The situation was dire indeed. Manhunter still had no idea what, if anything, the young lady Katherine was capable of... but she was alone with a woman who could raise these giant tree-beasts? That would not do.

He almost strode right past the 'minion' but that would leave him open to attack. No, that would not do. Diana and Malkos might be perfectly capable of felling the tree, but while it still stood, it was still a danger to all. So Manhunter stepped up and loosed his fists upon it.

The Manhunter rolled 6 using 2d6+3 ((2,1)).

... and did no harm.




(Having a bad run of the dice here.)
The Rider
player, 77 posts
HP-20/15, SP-12/12
Xp=1
Wed 19 Aug 2020
at 18:27
  • msg #292

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
Klaw-- perhaps because he's a little rattled? Perhaps because he's already wounded? --misses with his next attack, which is the roar of a terrible hurricane striking a coastline.

It's a bit distracting for a moment, but it does not sufficiently distract The Rider from his appointed rounds...


The Rider bears down on the thunder thrower. His month's flaming hooves moving with speed no living natural animal could compare with. The chain lashes out, hitting the master of sound in his side.

ooc-14:22, Today: The Rider rolled 8,1 using 1d6+2,1d4 with rolls of 6,1.  Damage . 9 more damage to Klaw.

14:22, Today: The Rider rolled 9 using 2d6+3 with rolls of 5,1.  Its clobbering time.

The GM
GM, 136 posts
Thu 20 Aug 2020
at 14:30
  • msg #293

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
He almost strode right past the 'minion' but that would leave him open to attack. No, that would not do. Diana and Malkos might be perfectly capable of felling the tree, but while it still stood, it was still a danger to all. So Manhunter stepped up and loosed his fists upon it.

The Manhunter rolled 6 using 2d6+3 ((2,1)).

... and did no harm.



(The Manhunter gets 1 xp, and an immediate counter-attack...

GM rolls dice...

...Annnnnnd the tree-man can't make a dent in the Manhunter either...)


The Manhunter and the tree-man attack one another, but the glows of each upon the other's tough exteriors are but glancing...




The Rider:
The Rider bears down on the thunder thrower. His month's flaming hooves moving with speed no living natural animal could compare with. The chain lashes out, hitting the master of sound in his side.

ooc-14:22, Today: The Rider rolled 8,1 using 1d6+2,1d4 with rolls of 6,1.  Damage . 9 more damage to Klaw.

14:22, Today: The Rider rolled 9 using 2d6+3 with rolls of 5,1.  Its clobbering time.


Klaw (surprisingly-- what is he made of?) isn't unconcious, but he's very clearly too weak to continue-- he can't even get up off the ground. He just looks up and glares weakly at The Rider. "Nice horse, orse, orse, orse..."
This message was last edited by the GM at 14:31, Thu 20 Aug 2020.
The Manhunter
player, 76 posts
HP 20/20 // SP 8/10
Exp: 3
Thu 20 Aug 2020
at 14:41
  • msg #294

Re: IN-GAME THREAD: PARTE PRIMUS

Manhunter, not being one to let the grass grow under his feet, immediately attacks again.


Clobbering Time
The Manhunter rolled 10 using 2d6+3 ((4,3)).
--Hit Hard
--Avoid Retaliation

Damage:
The Manhunter rolled 9 using 3d3,d4 ((1,2,3,3)).

The GM
GM, 137 posts
Thu 20 Aug 2020
at 14:50
  • msg #295

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Manhunter, not being one to let the grass grow under his feet, immediately attacks again.


Clobbering Time
The Manhunter rolled 10 using 2d6+3 ((4,3)).
--Hit Hard
--Avoid Retaliation

Damage:
The Manhunter rolled 9 using 3d3,d4 ((1,2,3,3)).


That did it. The tree-man shatters into (large) pieces of kindling, none of which continue to move.
The Rider
player, 79 posts
HP-20/16, SP-12/12
Xp=1
Thu 20 Aug 2020
at 16:31
  • msg #296

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 293):

The Rider stared down at the man of sound, and then looped his ankles with his chain. He moves over to Freeze and does the same with another length of chain from seemingly nowhere, and drags both back to the house via his mount.
Wonder Woman
player, 64 posts
The Amazing Amazon
14/20 HP
Thu 20 Aug 2020
at 20:12
  • msg #297

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman dashed past Jhonen and the fallen tree-man into the room...
Malkos the Black
player, 85 posts
hp 9/14 || sp 9/10
xp 3
Thu 20 Aug 2020
at 20:23
  • msg #298

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 297):

Following Diana at a run, hooves clopping loudly with each footfall, Malkos headed into the room as well. The demon's heart would have been pounding in concern for Katherine, had he been put together like a mortal man, but the jewel-like structure that served as a physical heart inside of his chest did not beat in the fashion of a human one.
The Manhunter
player, 79 posts
HP 20/20 // SP 8/10
Exp: 3
Thu 20 Aug 2020
at 20:35
  • msg #299

Re: IN-GAME THREAD: PARTE PRIMUS

Not to be left behind, Manhunter followed the others.
The GM
GM, 139 posts
Fri 21 Aug 2020
at 16:47
  • msg #300

Re: IN-GAME THREAD: PARTE PRIMUS


The room was empty, the window, open.

Each of the adventurers heard Xavier's voice in their head. "The druidess has fled. I have young Katherine and Spider-Man with me in my own room... and Katherine still has the book. I propose we regroup in the library..."

Arrows appear, pointing the way, even though you know they're only magically appearing in your mind, or whatever...
Malkos the Black
player, 86 posts
hp 9/14 || sp 9/10
xp 3
Fri 21 Aug 2020
at 16:51
  • msg #301

Re: IN-GAME THREAD: PARTE PRIMUS

Already knowing the way to the library, Malkos paused only to dismiss Toast back to the castle as he hurried to the designated meeting place.
The Manhunter
player, 80 posts
HP 20/20 // SP 8/10
Exp: 3
Fri 21 Aug 2020
at 16:56
  • msg #302

Re: IN-GAME THREAD: PARTE PRIMUS

We have at least one unconscious enemy on the lawn, Manhunter thought in response. He adjusted his outward image to Jhonen the constable and started towards the library. Something needed to be done about the fallen foes, but Xavier probably knew what he was doing.
The GM
GM, 141 posts
Fri 21 Aug 2020
at 17:33
  • msg #303

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
We have at least one unconscious enemy on the lawn, Manhunter thought in response. He adjusted his outward image to Jhonen the constable and started towards the library. Something needed to be done about the fallen foes, but Xavier probably knew what he was doing.


In the library, when the other attendees were assembled, Xavier smiled slightly. "Malkos, do you have any suggestions regarding the prisoners...?"
The Rider
player, 80 posts
HP-20/16, SP-12/12
Xp=1
Fri 21 Aug 2020
at 17:40
  • msg #304

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider drops both unconcious men on the ground as he slides off his unnatural steed. He does not want the creature burning holes in Xavier's nice floor, and the beast seems to fall about in a flash of heat and ash.

After leaving the two prisoners, he gets the telepathic message. He growls at the mental intrusion, but nothing else. When he arrives inside the library, the heat he should be emitting seems oddly subdued. As if the fire his bones were engulfed by had no heat to them.

"Where is the big man?" The creature asked in it's very disturbing voice.
This message was last edited by the player at 17:54, Fri 21 Aug 2020.
The Manhunter
player, 81 posts
HP 20/20 // SP 8/10
Exp: 3
Fri 21 Aug 2020
at 17:44
  • msg #305

Re: IN-GAME THREAD: PARTE PRIMUS

"On the back lawn," Jhonen replied, stepping far back from the flaming Rider. "Under a big hole in the wall. You can't miss it."
Wonder Woman
player, 65 posts
The Amazing Amazon
14/20 HP
Fri 21 Aug 2020
at 21:27
  • msg #306

Re: IN-GAME THREAD: PARTE PRIMUS

“I will retrieve him, then.” Diana turned to The Rider. “Come with me.” She exited the room, and flew downstairs once more. When she descended on the floor, the Amazon headed outside  toward the back lawn.
Malkos the Black
player, 87 posts
hp 9/14 || sp 9/10
xp 3
Fri 21 Aug 2020
at 22:02
  • msg #307

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos sighed, hearing Jhonen's answer to the burning soul that he suspected was Blaze from what his infernal senses perceived. A big hole in the manor walls. More repairs that he would need to make.

---------------------------------

At Xavier's question, he took on a pensive look, eyes downcast in thought. "Lacking any real knowledge of them and their capabilities, not much of one I fear, Master. From my conversation with the lady of green, it sounded to me as if her companions may have little if any conscience to work with."
The Rider
player, 81 posts
HP-20/16, SP-12/12
Xp=1
Sat 22 Aug 2020
at 16:37
  • msg #308

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 306):

The Rider nodded, its blacked out eyesockets seem to stare at Diana with intensity despite its lack of eyes. It followed along, letting her lead it to the back of the house. Staying silent as they walk.

Once they are away from the others and standing over Bane's unconscious form he seems to be planning on grabbing the big man. It is not rushing to attack, but the fire that lingers on its flames seems to become more intense as they get closer to the villian.
This message was last edited by the player at 16:39, Sat 22 Aug 2020.
The GM
GM, 142 posts
Sat 22 Aug 2020
at 17:23
  • msg #309

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
At Xavier's question, he took on a pensive look, eyes downcast in thought. "Lacking any real knowledge of them and their capabilities, not much of one I fear, Master. From my conversation with the lady of green, it sounded to me as if her companions may have little if any conscience to work with."


"I referred only to the issue of incarcerating them until I can have others come and take them away," said Xavier mildly. "To wit: where shall we best put them?"
Wonder Woman
player, 66 posts
The Amazing Amazon
14/20 HP
Sat 22 Aug 2020
at 20:51
  • msg #310

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman scooped up Bane before the Rider could reach him. “Let me carry him. If his fellow mercenaries return, your ranged attacks can hold them off.” Effortlessly, Diana slung the unconscious man over her shoulder like a sack of grain. “Watch our back.”
The Rider
player, 82 posts
HP-20/16, SP-12/12
Xp=1
Mon 24 Aug 2020
at 14:57
  • msg #311

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 310):

The skull just stared at her silently. "Are you protecting us from them...or are you protecting him from me?" The burning voice asked. Despite the question, the creature made no move to grab Bane away from her. The empty eye sockets did gaze at her face...she thought. It was was difficult to tell given the circumstances.
This message was last edited by the player at 14:58, Mon 24 Aug 2020.
Wonder Woman
player, 67 posts
The Amazing Amazon
14/20 HP
Mon 24 Aug 2020
at 23:56
  • msg #312

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider’s question was a fair one. Diana answered with similar candor. “Can it not be both? I never saw the kind of fear in Cheetah that you invoked with your strange powers. We need this man capable of answering our questions. However, I am also suited to fighting him on his own terms should he stir, and you can attack more foes safely from a distance should they return in larger numbers.”

Shifting Bane on her left shoulder, she added, “I am strong enough to carry our captive, and fast enough to bear him to the owner of this house.” Diana ascended with their captive to the second floor, landing on the floor with a soft *thump*. “Let us proceed with the interrogation.” Then, she bore the unconscious man to Xavier’s room of choice.

“Here.” The Amazon set Bane on the floor. Then, she gripped the golden chain on her hip. The chain suddenly gleamed with holy light. “I can make him talk with this.”
The Rider
player, 83 posts
HP-20/20, SP-12/12
Xp=1
Tue 25 Aug 2020
at 01:38
  • msg #313

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 312):

"Fair enough. But I will tell you...some night will come where the big man does not have the protection of someone far more deserving than he.

Of all our foes tonight...only he is stained with innocent blood. The others may be cruel, greedy, and selfish-but vengeance does not call for them...yet. "


The Rider follows Diana, but it keeps watching Bane very carefully.
This message was last edited by the player at 03:16, Tue 25 Aug 2020.
Wonder Woman
player, 68 posts
The Amazing Amazon
14/20 HP
Tue 25 Aug 2020
at 21:56
  • msg #314

Re: IN-GAME THREAD: PARTE PRIMUS

Diana pulled over an elegant wooden chair that belied Xavier’s stern demeanor. While his personality seemed strict, his tastes were certainly refined! The Amazon pulled the large brute off the floor and sat him in the chair as easily as a mother laying her daughter to sleep. Then, she bound their captive tightly with the Golden Lariat.

Wake up!” Wonder Woman spoke with the authority of royalty, her golden chain now burning with sacred fire. “Awaken, and answer our questions!”

OOC:

17:49, Today: Wonder Woman rolled 10 using 2d6+2 with rolls of 4,4.  Confident: Awaken Bane.

 

The Large Man
NPC, 2 posts
Villain
Fri 28 Aug 2020
at 15:17
  • msg #315

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana pulled over an elegant wooden chair that belied Xavier’s stern demeanor. While his personality seemed strict, his tastes were certainly refined! The Amazon pulled the large brute off the floor and sat him in the chair as easily as a mother laying her daughter to sleep. Then, she bound their captive tightly with the Golden Lariat.

Wake up!” Wonder Woman spoke with the authority of royalty, her golden chain now burning with sacred fire. “Awaken, and answer our questions!”

OOC:

17:49, Today: Wonder Woman rolled 10 using 2d6+2 with rolls of 4,4.  Confident: Awaken Bane.

 


The big man comes around. "Eh? What? What is this...? Ah, my head..."
Wonder Woman
player, 70 posts
The Amazing Amazon
14/20 HP
Sun 30 Aug 2020
at 18:13
  • msg #316

Re: IN-GAME THREAD: PARTE PRIMUS

The Magic Lasso glowed as Bane regained consciousness. “Who are you and why did you invade this home?Why do you want the Book? Does Victor Fries work for another master?”

The Lasso crackled with barely contained fire as Diana interrogated their captive. “You must tell the Truth. You cannot lie when bound by the Golden Lasso.”
Wonder Woman
player, 71 posts
The Amazing Amazon
14/20 HP
Sun 30 Aug 2020
at 18:13
  • msg #317

Re: IN-GAME THREAD: PARTE PRIMUS

OOC:

14:07, Today: Wonder Woman rolled 8 using 2d6+2 with rolls of 2,4.  Confident for Magic Lasso on Bane.


The GM
GM, 146 posts
Sun 30 Aug 2020
at 18:38
  • msg #318

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
The Magic Lasso glowed as Bane regained consciousness. “Who are you and why did you invade this home?Why do you want the Book? Does Victor Fries work for another master?”

The Lasso crackled with barely contained fire as Diana interrogated their captive. “You must tell the Truth. You cannot lie when bound by the Golden Lasso.”


"I am Bane... We were sent for the book... It is a job, for which I was paid-- some up front, much more later, if we were successful... We all work for the one who hired us..."
Wonder Woman
player, 72 posts
The Amazing Amazon
14/20 HP
Sun 30 Aug 2020
at 19:05
  • msg #319

Re: IN-GAME THREAD: PARTE PRIMUS

Who sent you? The Fires of Hestia will burn away your lies!”

OOC:

15:03, Today: Wonder Woman rolled 8 using 2d6+2 with rolls of 4,2.  Confident Interrogation w/Lasso.

Yay...?


Bane
NPC, 3 posts
Villain
Sun 30 Aug 2020
at 19:27
  • msg #320

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Who sent you? The Fires of Hestia will burn away your lies!”

OOC:

15:03, Today: Wonder Woman rolled 8 using 2d6+2 with rolls of 4,2.  Confident Interrogation w/Lasso.

Yay...?



"Don't know exactly... hired by man named Metallo... has magic heart, drains magic... makes him stronger... But he just working for someone else... someone bigger..."
Wonder Woman
player, 73 posts
The Amazing Amazon
14/20 HP
Sun 30 Aug 2020
at 19:32
  • msg #321

Re: IN-GAME THREAD: PARTE PRIMUS

Diana frowned at that particular detail. “Metallo” could prove a deadly threat to most of their party. She glanced briefly at Malkos and The Rider before turning her attention back to Bane.  “Who else works for Metallo?”

OOC:

15:29, Today: Wonder Woman rolled 7 using 2d6+2 with rolls of 2,3.  Confident .

 

The Rider
player, 84 posts
HP-20/20, SP-12/12
Xp=1
Mon 31 Aug 2020
at 04:55
  • msg #322

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 321):

The rider stared...as it always did. However, the skull gives no sign it knows the name Metallo, or has any reaction. It does stare at Bane, his discomfort due to the lasso seeming to urge it to get closer to the man.
Bane
NPC, 4 posts
Villain
Mon 31 Aug 2020
at 15:37
  • msg #323

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana frowned at that particular detail. “Metallo” could prove a deadly threat to most of their party. She glanced briefly at Malkos and The Rider before turning her attention back to Bane.  “Who else works for Metallo?”

OOC:

15:29, Today: Wonder Woman rolled 7 using 2d6+2 with rolls of 2,3.  Confident .



"Don't... know... exactly... A number of... squads... like ours... I think... Don't know exactly... except for the ones who fought here tonight... and the Vulture... Fries sent him back to report to Metallo where you are..."
The Rider
player, 85 posts
HP-20/20, SP-12/12
Xp=1
Mon 31 Aug 2020
at 16:53
  • msg #324

Re: IN-GAME THREAD: PARTE PRIMUS

"He knows little." The Rider hissed. "If you release him he will warn the others of our movements. Our mission is the priority, yes? His deserved fate and our security are one in the same..." The creature points out.
Wonder Woman
player, 74 posts
The Amazing Amazon
14/20 HP
Tue 1 Sep 2020
at 01:09
  • msg #325

Re: IN-GAME THREAD: PARTE PRIMUS

“No,” Diana said as she cut the Rider off. “Tho’ I may kill an enemy in battle, by Aphrodite, I will not murder a helpless captive.”

Diana glanced  at Xavier. “What say you, Wizard? This is your home. We will not stay and endanger you and yours. I ask your aid in one more matter, though. Can your magicks of the Mind subdue him and prevent him helping his fellow rogues?”
The GM
GM, 147 posts
Tue 1 Sep 2020
at 16:03
  • msg #326

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
“No,” Diana said as she cut the Rider off. “Tho’ I may kill an enemy in battle, by Aphrodite, I will not murder a helpless captive.”

Diana glanced  at Xavier. “What say you, Wizard? This is your home. We will not stay and endanger you and yours. I ask your aid in one more matter, though. Can your magicks of the Mind subdue him and prevent him helping his fellow rogues?”


"There are... certain ethical issues involving such an act..." Xavier glances at the Manhunter, as if hoping he'll jump in on this matter...
The Manhunter
player, 82 posts
HP 20/20 // SP 8/10
Exp: 3
Tue 1 Sep 2020
at 16:15
  • msg #327

Re: IN-GAME THREAD: PARTE PRIMUS

"I have certain qualms about attacking a helpless foe," Manhunter said, agreeing with Xavier. The one that they had taken to calling 'Bane' was no threat at the moment. Ripping holes in his mind to make their own lives easier would be immoral. "Perhaps we should wrest from him his word of honor that he will simply leave if freed. After all, he is in no shape for more fisticuffs."

Ordinarily Jhonen wouldn't trust this 'Bane' to speak the truth, but at the moment he could do nothing but.

"What say you?" he demanded of Bane. "What would you do if freed? Would you depart?"
Bane
NPC, 5 posts
Villain
Tue 1 Sep 2020
at 17:28
  • msg #328

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"I have certain qualms about attacking a helpless foe," Manhunter said, agreeing with Xavier. The one that they had taken to calling 'Bane' was no threat at the moment. Ripping holes in his mind to make their own lives easier would be immoral. "Perhaps we should wrest from him his word of honor that he will simply leave if freed. After all, he is in no shape for more fisticuffs."

Ordinarily Jhonen wouldn't trust this 'Bane' to speak the truth, but at the moment he could do nothing but.

"What say you?" he demanded of Bane. "What would you do if freed? Would you depart?"


"...I would leave... without more fighting," Bane says slowly.
The Rider
player, 86 posts
HP-20/20, SP-12/12
Xp=1
Tue 1 Sep 2020
at 17:53
  • msg #329

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Bane (msg # 328):

"But will he harm more innocents? I doubt the tool of truth can force him to change his brutal nature. Are we to release him, assume he will do no evil, and not tell his allies about us? He promised not to fight...but that is all." The Rider pointed out, watching Bane struggle.
The Manhunter
player, 83 posts
HP 20/20 // SP 8/10
Exp: 3
Tue 1 Sep 2020
at 18:00
  • msg #330

Re: IN-GAME THREAD: PARTE PRIMUS

"What would you have us do?" Jhonen asked, still staying several paces from the Rider. "Execute him?"
Malkos the Black
player, 89 posts
hp 9/14 || sp 9/10
xp 3
Tue 1 Sep 2020
at 18:07
  • msg #331

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos listened as his betters discussed, even argued, over what to do with the prisoner(s).

"I could, though I am loathe to do so, try to hold these thieves in the chambers of danger," the demon slowly volunteered, his reluctance visible in his body language.
The Rider
player, 87 posts
HP-20/20, SP-12/12
Xp=1
Tue 1 Sep 2020
at 21:46
  • msg #332

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 330):

"He can face what he has done. Endure the suffering he inflicted on others. His fate is in his hands...as it always was.

How else should it be? Would you release him back onto the world so he can find someone weaker to inflict his will on?"
The skull replied.

His unnatural voice did not betray any other emotion than its usual tone. Of course, when one has the voice of a burning growl, its impossible to really tell.
This message was last edited by the player at 21:47, Tue 01 Sept 2020.
Wonder Woman
player, 75 posts
The Amazing Amazon
14/20 HP
Tue 1 Sep 2020
at 23:34
  • msg #333

Re: IN-GAME THREAD: PARTE PRIMUS

“I only meant you could enchant him into a deep sleep.” Diana’s frown deepened as the Rider pressed his argument. “I will not be party to murder! I have killed a few foes in times past. Those kills happened in battle, when innocent lives were at stake.” 

The Amazon stepped between Bane and the glowering Rider. “You claim that killing Bane now would protect innocents in the future. Perhaps that much is true. However, I question the possibility that you act, in truth, not to safeguard the helpless. No, you clearly admit that you serve Nemesis and the cause of Vengeance!”
The Rider
player, 88 posts
HP-20/20, SP-12/12
Xp=1
Tue 1 Sep 2020
at 23:42
  • msg #334

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 333):

"I serve humanity...both dead and alive. Your gods are often too happy to stand aside and do nothing while men such as he do awful things. As a result, I am called forth. I make no secret of my motivations. Those who know me know what I am. Including your Batman of Gotham. If you do not trust me..." He holds forth a skeletal hand.

"...give me the rope. You use the truth. I am the truth. The truth of the dead who cannot rest and the living who know no peace."

He stares at the Amazon, waiting.
Wonder Woman
player, 76 posts
The Amazing Amazon
14/20 HP
Wed 2 Sep 2020
at 04:20
  • msg #335

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman bristled at the notion of handing over her sacred weapon. “The Magic Lasso is a gift from the gods, not a torture device of your Hell.” She shook her head. “No demon could EVER embody the Spirit of Truth!

Besides, you would not care for the Lasso’s effect on demons. It would likely drive you from Goodman Blaze.”
Diana gestured at Xavier and Jhonen. “If lawman you be, Jhonen, then surely you agree that this man deserves a trial before any punishment. Are there no jails in Man’s World that could hold him?”
The Rider
player, 89 posts
HP-20/20, SP-12/12
Xp=1
Wed 2 Sep 2020
at 07:17
  • msg #336

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 335):

"I am no Demon. As I said...I am the truth. The truth you clearly do not care to hear. Such is the nature of truth."

The creature withdraws its boney, burning hand back into its black robe. It glances over at Bane, and then back at Diana.

"I have made my bargin with you. I will not touch him...this night. He sheds innocent blood again, or I see him again, I will give no guarantees of his safety."

The flames in the skeleton seem to go out, as if blown away by a chill wind. The skeleton drops to the floor, as if it was a puppet held by invisible strings. The black robe seems to shift into Blaze's clothes.

Then flesh and blood seem to form on the bones, and within seconds Blaze rises slowly from the floor. Dry heaving as he does so. His leg is fully healed despite the Man Lizard's blow.

Blaze staggers to his feet, using a nearby wall to help him up. He breathes heavily, and looks at everyone staring  at him.

"Heh...I...uhhh...guess I forgot to mention a few things. Is...uh...everybody ok?" He asked, and then noticed Bane all tied up. "He's...he's alive? How did that happen!?"  Blaze seems conflicted as he remarks on Bane's fate
This message was last edited by the player at 13:13, Wed 02 Sept 2020.
The Manhunter
player, 84 posts
HP 20/20 // SP 8/10
Exp: 3
Wed 2 Sep 2020
at 16:45
  • msg #337

Re: IN-GAME THREAD: PARTE PRIMUS

"We would not permit your Other to harm a defenseless man," Jhonen explained, placing himself in agreement with the Woman of Wonders now, even if he'd been unable to put his word in edgewise a minute ago. "He was... displeased."

Diana had asked if there was a prison that could hold this Bane fellow, and Jhonen could not think of one that could, so long as he could transform himself into his ogre-sized state. Thus it was imperative that his transformative ability be nullified.

"He transforms through some magic contained in his gloves," Jhonen recalled aloud. "We should have him remove those."
Wonder Woman
player, 78 posts
The Amazing Amazon
14/20 HP
Sun 6 Sep 2020
at 00:40
  • msg #338

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman acknowledged the Manhunter’s observation with a nod. “Artemis blessed you with keen sight.” Her grip tightened on the coils of the Golden Lasso. “Very well.

Bane, I command you to remove and relinquish your Gauntlets of Ogre Strength.”
The Magic Lasso glowed and crackled with mystic fires. “You must obey!”

OOC:

20:34, Today: Wonder Woman rolled 10 using 2d6+2 with rolls of 2,6.  Confident: Compel Bane’s Obedience .

 

The GM
GM, 151 posts
Sun 6 Sep 2020
at 14:10
  • msg #339

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Wonder Woman acknowledged the Manhunter’s observation with a nod. “Artemis blessed you with keen sight.” Her grip tightened on the coils of the Golden Lasso. “Very well.

Bane, I command you to remove and relinquish your Gauntlets of Ogre Strength.”
The Magic Lasso glowed and crackled with mystic fires. “You must obey!”

OOC:

20:34, Today: Wonder Woman rolled 10 using 2d6+2 with rolls of 2,6.  Confident: Compel Bane’s Obedience .
 


Bane, slowly and carefully, removes his gloves.

Doing so seems to hurt him a bit... Strands of sticky green fluid attempt at first to stick to his hands, which, themselves, drip the green ichorous substance (which so far is only getting on his own clothes).

The handwear removed, he seems even weaker, more powerless.
The Rider
player, 90 posts
HP-20/20, SP-12/12
Xp=1
Mon 7 Sep 2020
at 13:08
  • msg #340

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 339):

Blaze moved away from the leaking green fluid, lest any of it get on him. He looked a little nauseous, but he was recovering from his own transformation-it may be from that. He turned back to the Manhunter, in response to his question.

"Uhhh...yeah. He's a little...ummm...single minded let's say. Still the place is intact and nobody is dead, right? Granted I don't think this man should be running around even without his gauntlets. Pretty sure he's dangerous ether way. Can we get the Mage Xavier to imprison him through...you know..."

Blaze wiggles his fingers dramatically. As if summoning magic via finger work. Of course nothing happens and he just looks silly.
Malkos the Black
player, 91 posts
hp 9/14 || sp 9/10
xp 3
Mon 7 Sep 2020
at 17:44
  • msg #341

Re: IN-GAME THREAD: PARTE PRIMUS

The real demon in the party observed the leaking green fluid with interest from where he stood a bit apart by the archmage. Malkos mentally noted what he could perceive from this vantage, though he had nothing to work with to guess at what alchemical properties the stuff might possess beyond the effects that deprivation had on the prisoner's physiology.
The GM
GM, 161 posts
Wed 16 Sep 2020
at 15:44
  • msg #342

Re: IN-GAME THREAD: PARTE PRIMUS


The group reached the decision to leave right away.

Xavier said that the prisoners would be stowed in the dungeon, and that the Avengers could deal with them when everything else was over.

Xavier also wanted to keep the two young people, Katherine and Spider-Man. It wasn't clear whether he thought they would be safer with him, or if he would be safer with them. Probably both-- the amazing, spectacular abilities of Spider-Man to help protect both himself and Katherine.

This left Malkos, Blaze, the Manhunter, and Diana to deliver the book to the New York campus of The Invisible College in Southside, first passing through the city.




They arrived at Northside's main gate before dawn. "Hey!" said a guard at the gate. "Who goes there?" He sounded unusually on alert-- one might even characterize his tone as nervous.
The Manhunter
player, 90 posts
HP 20/20 // SP 8/10
Exp: 3
Wed 16 Sep 2020
at 16:28
  • msg #343

Re: IN-GAME THREAD: PARTE PRIMUS

Jhonen stepped out of the carriage and held up his badge.

"These travelers are with me," he said, hoping that no more explanation would be needed than that. "You will kindly allow us to pass."
The GM
GM, 162 posts
Wed 16 Sep 2020
at 17:14
  • msg #344

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Jhonen stepped out of the carriage and held up his badge.

"These travelers are with me," he said, hoping that no more explanation would be needed than that. "You will kindly allow us to pass."



"Ah-- all right, good. Proceed..." The gate is opened, and everyone is allowed through. "Have you been away from the city long?" the guard asks the Manhunter. "Things have been pretty quiet here, but elsewhere in the city there are all kinds of mad rumors going around. Villain sightings... all kinds of fighting here and there... no one's seen Spider-Man in the last day or so, which is bad, but most of the other Avengers seem to be putting out all sorts of metaphorical fires... a lot of medium-level villains seem to have all gotten it into their heads to stir up trouble all at the same time... One rumor is they're looking for someone in particular... But we don't know what rumors are true, and which aren't. Don't suppose you've heard anything?"
The Manhunter
player, 91 posts
HP 20/20 // SP 8/10
Exp: 3
Wed 16 Sep 2020
at 17:22
  • msg #345

Re: IN-GAME THREAD: PARTE PRIMUS

"No... nothing," Jhonen lied. It seemed clear that these villains were beating the bushes looking for Manhunter and his companions, and (more importantly) the book. "We were caught in that rainstorm, and encountered no other travelers.

"Thank you for the update. I had best get back to work quickly."

The Rider
player, 96 posts
HP-20/20, SP-12/12
Xp=1
Thu 17 Sep 2020
at 14:47
  • msg #346

Re: IN-GAME THREAD: PARTE PRIMUS

"Oh bloody hell..." Blaze said from his ontop of the carriage. Lots of villains running about, looking for most likely them-combined with all the other horrible things humanity gets up to sounded bad. It was one of the reasons he moved away from the city. The Rider was slightly less likely to manifest in areas with fewer people. It still happened of course, but Blaze took what he could get.

"So...is there a safe route we should travel, Guardsman?" He asked, trying to seem like the carriage driver role he was playing.
This message was last edited by the player at 16:13, Thu 17 Sept 2020.
The GM
GM, 164 posts
Thu 17 Sep 2020
at 15:10
  • msg #347

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
"Oh bloody hell..." Blaze said from his ontop of the carriage. Lots of villains running about, looking for most likely them-combined with all the other horrible things humanity gets up to sounded bad. It was one of the reasons he moved away from the city. The Rider was slightly less likely to manifest in areas with fewer people. It still happened of course, but Blaze took what he could get.

"So...is there a safe route we should travel, Guardsman?" He asked, trying to seem like the carriage driver role he was playing.


"Not especially... I'd just stick to the widest, most well-lit streets," says the guard. "Where you headed to?"
The Rider
player, 97 posts
HP-20/20, SP-12/12
Xp=1
Thu 17 Sep 2020
at 16:12
  • msg #348

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 347):

"Theater district, maybe some local parties of the nobility, things like that. For now we are just heading for one of the nicer Inns..." He shrugged as he lied, not wanting to reveal that much.
The GM
GM, 166 posts
Thu 17 Sep 2020
at 18:47
  • msg #349

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 347):

"Theater district, maybe some local parties of the nobility, things like that. For now we are just heading for one of the nicer Inns..." He shrugged as he lied, not wanting to reveal that much.


"Mm. Southside, then. Be careful passing through Hell's Kitchen..."
Malkos the Black
player, 101 posts
hp 14/14 || sp 9/10
xp 3
Thu 17 Sep 2020
at 19:25
  • msg #350

Re: IN-GAME THREAD: PARTE PRIMUS

Inside the carriage, Malkos was still in his own self rather than possessing a consenting servant. The demon's eyes narrowed from the discomfort when the briefly opened door let in the Sun's dawning light, but he made no complaint. The problem was inherent to him, not anything wrong with the Sun which did much good for the natural world.

His ears listened, catching what was said outside. Hell's Kitchen? Could it be that there was an ethnic quarter of his folk here in the large city?
Wonder Woman
player, 80 posts
The Amazing Amazon
20/20 HP
Thu 17 Sep 2020
at 20:37
  • msg #351

Re: IN-GAME THREAD: PARTE PRIMUS

Diana felt her vitality renewed by Malkos. The bruising from the oak golem’s attack vanished, the pain in her jaw and ribs washed away on a wave of healing magic. “My thanks, Malkos.” She stared quizzically at him, honestly confused at the experience of a demon who used his powers to heal, rather than harm.

Outside the carriage, Diana’s keen hearing caught the important pieces of Jhonen’s conversation with the guard. She remained inside and kept quiet. Jhonen & Johan were better suited to the task at hand. Too many people knew “The Woman of Wonders”, as Man’s World called her. They were too close to completing their mission to draw any needless attention.

The mention of Hell’s Kitchen concerned her, though. Its gritty reputation reached even an outlander like the Princess of The Amazons. Brigands like the sort they’d just fended off were as common there as in Gotham. She resolved herself to vigilance and further battle-readiness.
Malkos the Black
player, 102 posts
hp 14/14 || sp 9/10
xp 3
Thu 17 Sep 2020
at 21:32
  • msg #352

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana felt her vitality renewed by Malkos. The bruising from the oak golem’s attack vanished, the pain in her jaw and ribs washed away on a wave of healing magic. “My thanks, Malkos.” She stared quizzically at him, honestly confused at the experience of a demon who used his powers to heal, rather than harm.


He gave her a toothy smile. "I am glad to help, Your Highness," he answered before getting to work on his own injuries from the exploding frozen door, with quiet prayer to Mircannis and Kvarse thanking the two gods for their kindness afterwards.
This message had punctuation tweaked by the player at 21:32, Thu 17 Sept 2020.
The GM
GM, 170 posts
Fri 18 Sep 2020
at 16:16
  • msg #353

Re: IN-GAME THREAD: PARTE PRIMUS


Northside is middle-class, very residential, where those too poor to be well-off and those too lucky to be poor and everyone in-between live. There are shops, restaurants, and grocers, but not a lot of industry, unless you count the shops of artisans.

Hell's Kitchen, however, stretches from the docks to the west wall, so you'll have to cross it-- might as well do so on the widest, most brightly-lit streets.

(Blaze, and anyone else who's sitting outside of the carriage like Blaze, roll Insightful.)
The GM
GM, 171 posts
Thu 24 Sep 2020
at 16:00
  • msg #354

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
Northside is middle-class, very residential, where those too poor to be well-off and those too lucky to be poor and everyone in-between live. There are shops, restaurants, and grocers, but not a lot of industry, unless you count the shops of artisans.

Hell's Kitchen, however, stretches from the docks to the west wall, so you'll have to cross it-- might as well do so on the widest, most brightly-lit streets.

(Blaze, and anyone else who's sitting outside of the carriage like Blaze, roll Insightful.)



Suddenly, there's a THUMP on the top of the carriage. Blaze turns-- it's Spider-Man!

"Katherine was mad about not going, but REALLY mad at the idea that I was staying behind to help keep her safe. She yelled at Xavier so much that he said I could come help you guys. Sorry I'm late-- I've had to web-swing very carefully from tree to tree to catch up with you guys. But I'm glad I'm here... Do you guys understand that you're about to enter Hell's Kitchen...? At night...?"
The Rider
player, 99 posts
HP-20/20, SP-12/12
Xp=1
Thu 24 Sep 2020
at 18:04
  • msg #355

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 354):

Blaze makes a startled sound as the man spider lands with signature grace behind his driving seat.

"Don't do that! You want me to crash this thing!?" He complained. However, despite his tone, the horses seem very nonplussed at the sudden arrival.

ooc-14:00, Today: The Rider rolled 7 using 2d6 with rolls of 3,4.  Insightful.
This message was last edited by the player at 18:05, Thu 24 Sept 2020.
Wonder Woman
player, 81 posts
The Amazing Amazon
20/20 HP
Thu 24 Sep 2020
at 23:03
  • msg #356

Re: IN-GAME THREAD: PARTE PRIMUS

“Goodman Blaze! Do I hear...Peter atop the carriage?” Diana’s query boomed from inside. She sounded quite surprised, but not unpleasantly so.
This message was last edited by the player at 17:11, Sat 26 Sept 2020.
Spider-Man
player, 21 posts
HP 18/18 || SP 12/12
Wall-Crawler
Fri 25 Sep 2020
at 21:24
  • msg #357

Re: IN-GAME THREAD: PARTE PRIMUS

"Hi guys, did you miss me?" Peter asks as he stands up from his landing position on top of the carriage. "Sorry Blaze, not trying to make you crash, just wanting to catch up with the carriage here. So about going into Hell's Kitchen, at night. I really think we ought to rethink this plan, there are worse surprises than me in there and they're a lot less friendly too."


15:13, Today: Spider-Man rolled 10 using 2d6+3 ((4,3)). Insightful check
Vulture
NPC, 2 posts
Sat 26 Sep 2020
at 16:07
  • msg #358

Re: IN-GAME THREAD: PARTE PRIMUS

Spider-Man:
"Hi guys, did you miss me?" Peter asks as he stands up from his landing position on top of the carriage. "Sorry Blaze, not trying to make you crash, just wanting to catch up with the carriage here. So about going into Hell's Kitchen, at night. I really think we ought to rethink this plan, there are worse surprises than me in there and they're a lot less friendly too."


15:13, Today: Spider-Man rolled 10 using 2d6+3 ((4,3)). Insightful check


Spider-Man suddenly ducks, as something quietly SWOOSHES in from overhead-- and just misses him.

"Max!" calls The Vulture. "Found 'em! They're over here! Call the others!"

"MOVE! LEFT! NOW!" Spider-Man says to Blaze, and Blaze understands just in time, swerving to the left side of the street...

BOOOM

...and avoiding a bolt of lightning.

"Call?" shouts a lightning genasi, hovering over the middle of the street ahead, standing on a stationary lightning bolt that reaches from his boots down to the street's uneven cobblestones (ZZT ZZZT ZZT ZZZZT). "There's no need to call... They'll hear that Electro's on the scene... Won't they, wall-crawler?"

BOOM, Electro tosses another bolt of lightning, this time at Spider-Man, who jumps and dodges it...

(Welp, here we go... first to arrive are Vulture and Electro... who wants to try to mess with either of 'em first?)
This message was last edited by the player at 14:09, Sun 27 Sept 2020.
The Rider
player, 101 posts
HP-20/20, SP-12/12
Xp=1
Sun 27 Sep 2020
at 02:23
  • msg #359

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Vulture (msg # 358):

"Diana! Jhonen! Anybody! You might wanna get out here! THEY ARE SHOOTING LIGHTING!" Blaze called out. Even as he pulled the reins and turned the horses away. Trying to escape the bird man over head and the lighting man in the way.

Ooc-22:19, Today: The Rider rolled 8 using 2d6+1 with rolls of 6,1.  Driving the carriage away from danger. Agile to defy danger.
This message was last edited by the player at 02:26, Sun 27 Sept 2020.
Wonder Woman
player, 82 posts
The Amazing Amazon
20/20 HP
Sun 27 Sep 2020
at 02:49
  • msg #360

Re: IN-GAME THREAD: PARTE PRIMUS

The carriage swerved with Johan’s desperate flight from their enemies. Diana braced her hand against the carriage wall and faced her companions. “Jhonen, help Goodman Blaze with the lightning bearer! Malkoth, confound them with your magic.”

She kicked open the door and flew above the carriage, transforming in a whirling burst of light and thunder! “You face the Princess of the Amazons, brigands!” Diana hurtled toward the Vultiure and lashed out with her powerful fist. “Feel once more the wrath of an Amazon!”

OOC:

It’s Clobberin’ Time!

22:39, Today: Wonder Woman rolled 8 using 2d6+3 with rolls of 1,4.  Forceful vs. Vulture .

Minus 1d4:on their return attacks.
   

The Manhunter
player, 93 posts
HP 20/20 // SP 10/10
Exp: 3
Sun 27 Sep 2020
at 04:47
  • msg #361

Re: IN-GAME THREAD: PARTE PRIMUS

Jhonen jumped easily from the moving carriage, landing with one knee and one fist upon the ground. His visage had transformed as he leapt, so while it was the slender-built city constable who first came out of the moving vehicle, it was a burly, seven-foot green warrior who now rose from the street to bar the way of the lord of lightning.

"I would give you one opportunity to depart," he said in a cold, flat tone, "but I know that you would not take it."

With that said, he charged, swinging a mighty fist.


The Manhunter rolled 8 using 2d6+3 ((3,2)).
--You avoid most of their retaliation (-1d4 or -1 Stress)

Vulture
NPC, 3 posts
Sun 27 Sep 2020
at 14:21
  • msg #362

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Vulture (msg # 358):

"Diana! Jhonen! Anybody! You might wanna get out here! THEY ARE SHOOTING LIGHTING!" Blaze called out. Even as he pulled the reins and turned the horses away. Trying to escape the bird man over head and the lighting man in the way.

Ooc-22:19, Today: The Rider rolled 8 using 2d6+1 with rolls of 6,1.  Driving the carriage away from danger. Agile to defy danger.


Blaze does in fact manage to get the carriage turned around and going back the way it came-- and then, just as he's swerving through an intersection, just in case anyone behind him decides to throw another lightning bolt, he's... not sitting in the driver's seat anymore.

The Vulture cackles down at the prey he's holding by the shoulders. "Good idea," he says. "We can just get the book from the wreckage of the carriage."

The carriage is now a runaway carriage, careening through the half-lit streets.

Darned if it isn't moving away from Electro, though, so good job!.




(Hmm... I read and wrote my response to Blaze's post first, since he posted first. Manhunter, Diana, roll damage, please. Then I'll decide what happens net...

Diana, I will allow you to repurpose your roll (but not re-roll) if you decide to do something other than attack Vulture while he holds Blaze...)

The Manhunter
player, 94 posts
HP 20/20 // SP 10/10
Exp: 3
Sun 27 Sep 2020
at 14:28
  • msg #363

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter rolled 3 using 3d3 ((1,1,1)).

Son of a bitch....

The Rider
player, 102 posts
HP-20/20, SP-12/12
Xp=1
Sun 27 Sep 2020
at 15:55
  • msg #364

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Vulture (msg # 362):

Blaze struggles for a second uselessly, and then just gets mad.

"Get off me, you flying chicken!" He snarls, and grabs a toe of one of the claws holding him. He proceeds to twist said digit until he can bend it in the wrong direction. The sudden pain may make Vulture let go...which may not be a good thing.

ooc-11:51, Today: The Rider rolled 10 using 2d6+3 with rolls of 2,5.  Defy danger via forceful .
This message was last edited by the player at 15:55, Sun 27 Sept 2020.
Spider-Man
player, 23 posts
HP 18/18 || SP 12/12
Wall-Crawler
Sun 27 Sep 2020
at 15:57
  • msg #365

Re: IN-GAME THREAD: PARTE PRIMUS

Vulture:
Blaze does in fact manage to get the carriage turned around and going back the way it came-- and then, just as he's swerving through an intersection, just in case anyone behind him decides to throw another lightning bolt, he's... not sitting in the driver's seat anymore.

The Vulture cackles down at the prey he's holding by the shoulders. "Good idea," he says. "We can just get the book from the wreckage of the carriage."

The carriage is now a runaway carriage, careening through the half-lit streets.

Darned if it isn't moving away from Electro, though, so good job!.

Spidey is able to maintain his balance as the carriage turns around heading out of Hell's Kitchen again. And they'd never made it into the place, to begin with. About to shout to Blaze to turn back around and continue on their course Spidey notices the driver's seat is now empty. Biting back a curse, he tries to leap into the driver's seat and take the reins.

09:49, Today: Spider-Man rolled 9 using 2d6+3 with rolls of 3,3.  Agile Roll.
The GM
GM, 176 posts
Sun 27 Sep 2020
at 16:04
  • msg #366

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Vulture (msg # 362):

Blaze struggles for a second uselessly, and then just gets mad.

"Get off me, you flying chicken!" He snarls, and grabs a toe of one of the claws holding him. He proceeds to twist said digit until he can bend it in the wrong direction. The sudden pain may make Vulture let go...which may not be a good thing.

ooc-11:51, Today: The Rider rolled 10 using 2d6+3 with rolls of 2,5.  Defy danger via forceful .


(...Hmm... should your Forceful really be +3 when you're not currently The Rider, though? Hmmmmmm... I guess I'll do this...)

The Vulture squawks and drops Blaze onto a nearby rooftop, and Blaze rolls with it like a boss, unhurt.

But... Somewhere nearby... there's a murderer! Not a powered villain... Just someone whom human "justice" has thus far overlooked...

The Rider wants to ignore these "villains," and go find the one with blood on his hands...

(Roll Confident to keep The Rider focused on the powered villains actually messing with you, or else release his reins, but you'll be out of the action for a few rounds (and you might kill some dude (who will be quite guilty, but)...)
Malkos the Black
player, 107 posts
hp 14/14 || sp 9/10
xp 3
Sun 27 Sep 2020
at 16:26
  • msg #367

Re: IN-GAME THREAD: PARTE PRIMUS

Inside the carriage, Malkos had been snarling a spell to call forth something which would hopefully be able to counter lightning. With the sudden shift in how the carriage rode, though, the demon grabbed at the seat to hold on with one hand. He held fast to the Book with the other, wary of possible attackers. Whatever had happened outside that Blaze was driving like this??

The forming pentacle of blood and dark fire distorted and warped with the disruption to his concentration. Whatever the incoming soul was embodied as was not going to be Malkos' best work, certainly.


09:09, Today: Malkos the Black rolled 5 using 2d6+1 ((3,1)).
Your choice for what penalty I take from the miscast spell, GM.

As I read your notes, I still get to choose one trait from the list, and while resistance to lightning would be apt for the battle... I'll roll with the poor roll and pick teleportation as its' useful adaptation instead.


The pentacle exploded in a cloud of brimstone with a loud BAMF!

A pudgy, deep blue-skinned humanoid about two feet tall appeared. It had two fingers and a thumb on each hand, a stubby tail with a spatulate point, and bird-like blue feet. And a big, shit-eating grin.

OOC: Courtesy of me thinking about Mean, The Fiend With No Name, and recalling some of the other inhabitants of his dimension in Marvel Comics canon.
This message had punctuation tweaked by the player at 16:27, Sun 27 Sept 2020.
The Rider
player, 103 posts
HP-20/20, SP-12/12
Xp=1
Sun 27 Sep 2020
at 16:31
  • msg #368

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 366):

Blaze landed on the roof, having taken enough falls from horses to know how to minimize the impact by rolling with it. However, it still hurt.

The pain was fleeting, as he could feel heat sudden corse through his body. Somewhere...down on the street...a murderer walked free. He was within reach, and utterly unpunished. The dead screamed out thier judgement...and the Rider was trying to loosen its bonds.

"Not now! The others...they need me! They...need...us!" He managed to say through clenched teeth. He stood up on shaky legs, and saw steam coming from his flesh once more..

Ooc-12:22, Today: The Rider rolled 7 using 2d6+1 with rolls of 2,4.  Confident to keep control.

I figure there are human versions of each stat, even if they are high. The Rider's version of +3 forceful is different than say Punisher's +3  Forceful, but mechanically it works out the same.

I figure I dont have access to the Rider's powers at the very least.

Do I transform at this point?


This message was last edited by the player at 16:33, Sun 27 Sept 2020.
The GM
GM, 177 posts
Sun 27 Sep 2020
at 17:13
  • msg #369

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
The forming pentacle of blood and dark fire distorted and warped with the disruption to his concentration. Whatever the incoming soul was embodied as was not going to be Malkos' best work, certainly.

09:09, Today: Malkos the Black rolled 5 using 2d6+1 ((3,1)).
Your choice for what penalty I take from the miscast spell, GM.

As I read your notes, I still get to choose one trait from the list, and while resistance to lightning would be apt for the battle... I'll roll with the poor roll and pick teleportation as its' useful adaptation instead.


The pentacle exploded in a cloud of brimstone with a loud BAMF!

A pudgy, deep blue-skinned humanoid about two feet tall appeared. It had two fingers and a thumb on each hand, a stubby tail with a spatulate point, and bird-like blue feet. And a big, shit-eating grin.



(
quote:
--After it is cast, you cannot cast that particular spell again until you rest for at least an hour.


Malkos gets 1 xp.)


"Hey there!" says the blue-furred, yellow-eyed creature. "What's up? You need somethin', gruesome?" It glances around, feeling the vibration of the runaway carriage under its feet. "Wow, I guess this must be the express coach, huh..."




Blaze transforms into The Rider... but The Rider stands frozen in indecision, as Blaze's persona shouts into the mind they share...

(Blaze transforms into The Rider, but they sort of draw a Lose One Turn card from the metaphorical Community Chest... When I decide it's worn off, in a short while, The Rider will accept focusing on the villains trying to steal The Book.


INCIDENTALLY, though, is Diana holding the book, or does she have it in some sort of backpack or sack attached to her belt, or has she left it in the carriage with Malkos?)

This message was last edited by the GM at 17:14, Sun 27 Sept 2020.
Wonder Woman
player, 83 posts
The Amazing Amazon
20/20 HP
Sun 27 Sep 2020
at 19:10
  • msg #370

Re: IN-GAME THREAD: PARTE PRIMUS

OOC:

15:07, Today: Wonder Woman rolled 5 using 3d3 with rolls of 1,2,2.  Damage for Vulture .

Diana left the Book with Malkos in the carriage.


 

Malkos the Black
player, 108 posts
hp 14/14 || sp 9/10
xp 4
Sun 27 Sep 2020
at 19:37
  • msg #371

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 369):

"Indeed. A coach under attack. Do you think you would be up to some improvisational distraction of the lightning-flinger outside and his allies? Though mind you, the Woman of Wonders is our ally out there, not a heroine to be tested..."

Malkos knew the libido that this particular soul often evidenced, and hoped to stave off troubles between the creature and the Amazon during the battle.
The GM
GM, 179 posts
Tue 29 Sep 2020
at 02:17
  • msg #372

Re: IN-GAME THREAD: PARTE PRIMUS

Malkos the Black:
In reply to The GM (msg # 369):

"Indeed. A coach under attack. Do you think you would be up to some improvisational distraction of the lightning-flinger outside and his allies? Though mind you, the Woman of Wonders is our ally out there, not a heroine to be tested..."

Malkos knew the libido that this particular soul often evidenced, and hoped to stave off troubles between the creature and the Amazon during the battle.


"A dame, eh? Oh boy, this I've gotta see!" *BAMF*

The little creature disappears.




Outside, Spider-Man manages to get the horses under control, and to a safe speed, if not yet stopped...

...Looking ahead, though, there's a familiar sort of rhythmic drumming, or pounding...

...Oh no.

So that's why it seemed so familiar.

The Rhino is straight ahead up the street, just under a block away, and is coming straight for the carriage...




The Vulture is outclassed, and he knows it. He counter-attacks, but fails.

There's a hissing sound to Diana's right. She glances that way and sees The Lizard, muscles coiled and ready to leap at her... but...

*BAMF*

...There is suddenly a strange little blue creature on The Lizard's head. "Hey! You aren't thinking about attackin' that knockout, are ya? Because what a waste of a bee-yoo-ti-fu-- YIKES!"

*BAMF*

The little creature disappears again for parts as-yet-unknown, as The Lizard tries to strike it...




"Ow!" says Electro.

--TZORCH--

But Electro's energy fails to connect with the Manhunter...
Wonder Woman
player, 84 posts
The Amazing Amazon
20/20 HP
Tue 29 Sep 2020
at 10:57
  • msg #373

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman dodged the Vulture with the Speed of Hermes, soaring high when he attempted to dive bomb her! Thanks to the mysterious blue elfin creature, she also avoided the Lizard’s sneak attack. Diana took advantage of the Lizard’s focus on the Bamf and coiled her Golden Lasso into a noose. “Artemis guide my aim!”

The Amazing Amazon whipped the Magic Lasso adeptly so she could ensnare the Lizard! “The Golden Lasso has tamed many a wild beast, Lizard!”

OOC:

06:49, Today: Wonder Woman rolled 11 using 2d6+3 with rolls of 4,4.  Forceful to lasso the Lizard.

I’ll take 2 effects:

1) Inflict 1 Stress on Lizard (Bound).
2) Avoid most of their retaliation. (-1d4)


 

The Manhunter
player, 95 posts
HP 20/20 // SP 10/10
Exp: 3
Tue 29 Sep 2020
at 14:20
  • msg #374

Re: IN-GAME THREAD: PARTE PRIMUS

The contest between the Manhunter and Electro was far from over. Manhunter had struck only the most glancing blow,  and his electrical opponent had missed him altogether... the net result being very little. More effort would need to be made to best this one.

The Manhunter cocked back a fist and threw another mighty punch.

The Manhunter rolled 13 using 2d6+3 ((4,6)).
----You hit hard (+1d4 or +1 Stress)
----You avoid most of their retaliation (-1d4 or -1 Stress)

Damage roll:
The Manhunter rolled 10 using 3d3,d4 ((3,2,2,3)).


Now that was a hit!
The Rider
player, 105 posts
HP-20/20, SP-12/12
Xp=1
Thu 1 Oct 2020
at 02:46
  • msg #375

Re: IN-GAME THREAD: PARTE PRIMUS

Even as the fiery skeletal robed figure of the Rider stood on the roof, there was more going on in that skull. Within the mental landscape of Blaze, he was once again found himself on that burning farm. With two figures makeshift funeral pyres stood before him-really more two bodies thrown into fire pits.

All around him the farm's fire consumed all, and he felt the presence of the thing which made its home here...the worst moment of his life. "You have to help them! The book has to be brought to safety!" He yelled at the flames.

So the murderer goes free then? These people seem willing to defend the indefensible, and to insure atrocity goes unpunished. Came a familiar voice from the burning fires.

Blaze felt its force against him, a heat causing him to cause his mind to burn. It was trying to take control, and he gritted his teeth.

"You said that those with power do nothing to save people! Well, if you go off after that murderer, they will lose the book! The Innocents you said where important to you will suffer! Your power will be wasted on one man when you can save many, many more! Is that not what you want!?" Blaze had to scream, because the fire was growing louder.

I AM NOT MERCY AND I OWE YOU NOTHING! OUR BARGIN WAS MADE AND YOUR VENGENCE WAS DELIVERED! THE DEAD AND THE LIVING STILL CALL TO ME, AND THEY WILL GET WHAT THEY ARE DUE! It howled back, and the screams of countless victims could be heard in its voice. So much so Blaze covered his ears and went into a fetal position from the horrible images and feelings flooding into his mind.

He closed his eyes and trying to block out the pain. "If you serve those calling for you, ask them if they want more living people to suffer like they do! Ask, Dammit!"

The screams and the horrific images kept going for a few more seconds...and then stopped. A burning naked skeleton stepped from the fire, its burning orbs met his eyes.

Your boon is granted. But we will hunt soon-book or no.

Blaze felt his mind shift, and once again he shared the Rider's senses on the roof.
This message was last edited by the player at 17:29, Fri 02 Oct 2020.
The GM
GM, 181 posts
Fri 2 Oct 2020
at 14:31
  • msg #376

Re: IN-GAME THREAD: PARTE PRIMUS



Wonder Woman totally lassos The Lizard, who is very upset about it, and he hisses at her a lot... but there's nothing he can do to break the lasso.

She senses The Vulture, barely, out of the corner of her eye, swooping back around, getting ready to come at her again, though...




(09:28, Today: The GM rolled 7 using 2d6+1 ((2,4)).)

KBOOOM...

Electro, probably seeing double, shoots a big bolt of lightning at The Manhunter... who dodges the bolt.

But The Manhunter realizes with horror that the bolt has struck the wooden shingles and thatching of a very-nearby roof, and it's caught fire...

(Manhunter, roll Confident.)
This message was last edited by the GM at 14:32, Fri 02 Oct 2020.
The Manhunter
player, 96 posts
HP 20/20 // SP 10/10
Exp: 3
Fri 2 Oct 2020
at 14:46
  • msg #377

Re: IN-GAME THREAD: PARTE PRIMUS

Rolling Confident
The Manhunter rolled 6 using 2d6 ((4,2)).

The GM
GM, 182 posts
Fri 2 Oct 2020
at 15:06
  • msg #378

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Rolling Confident
The Manhunter rolled 6 using 2d6 ((4,2)).


(The Manhunter gets 1 xp, but takes 1 stress.)

The Manhunter pauses. The flames. The flames! The burning... The glow of ashes and blackened bodies... the smell of hungry death...


(You did well to reduce retaliation, or this definitely would'a been worse...)
The Manhunter
player, 97 posts
HP 20/20 // SP 10/10
Exp: 3
Fri 2 Oct 2020
at 15:21
  • msg #379

Re: IN-GAME THREAD: PARTE PRIMUS

To his credit, Manhunter still managed to take several steps towards the burning building... but there was no way in hell he was going in there. He stopped short and looked about, almost helplessly. He needed to do something. Someone needed to do something...!

Then he saw the Rider. Well, he was already on fire, wasn't he? Flames didn't bother him one bit!

"RIDER!!" shouted the Manhunter, pointing towards the burning building. "I need you!"
The GM
GM, 183 posts
Fri 2 Oct 2020
at 15:33
  • msg #380

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
To his credit, Manhunter still managed to take several steps towards the burning building... but there was no way in hell he was going in there. He stopped short and looked about, almost helplessly. He needed to do something. Someone needed to do something...!

Then he saw the Rider. Well, he was already on fire, wasn't he? Flames didn't bother him one bit!

"RIDER!!" shouted the Manhunter, pointing towards the burning building. "I need you!"


(I permit The Rider to move and act freely once more.)
Wonder Woman
player, 86 posts
The Amazing Amazon
20/20 HP
Fri 2 Oct 2020
at 16:05
  • msg #381

Re: IN-GAME THREAD: PARTE PRIMUS

The “Eye of The Huntress” granted by the goddess Artemis enabled Wonder Woman to spot the Vulture in her peripheral vision. Diana grinned as she spun the ensnared Lizard in a rapid circle in midair! “Hola!” Then, the Amazing Amazon slammed Lizard into the Vulture in a counter-attack precisely timed to take advantage of the Aarokocra’s charge!

OOC:

11:52, Today: Wonder Woman rolled 14 using 2d6+3 with rolls of 6,5.  Clobbering Time: Slam Lizard into Vulture.

1. Hit hard (+1d4 to damage)!
2. Avoid most of their retaliation. (-1d4 damage)

12:04, Today: Wonder Woman rolled 4,4 using 3d3,1d4 with rolls of 1,2,1,4.  Damage .

It looks like a total damage of 8!


 

The GM
GM, 184 posts
Fri 2 Oct 2020
at 16:16
  • msg #382

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
The “Eye of The Huntress” granted by the goddess Artemis enabled Wonder Woman to spot the Vulture in her peripheral vision. Diana grinned as she spun the ensnared Lizard in a rapid circle in midair! “Hola!” Then, the Amazing Amazon slammed Lizard into the Vulture in a counter-attack precisely timed to take advantage of the Aarokocra’s charge!

OOC:

11:52, Today: Wonder Woman rolled 14 using 2d6+3 with rolls of 6,5.  Clobbering Time: Slam Lizard into Vulture.

1. Hit hard (+1d4 to damage)!
2. Avoid most of their retaliation. (-1d4 damage)

12:04, Today: Wonder Woman rolled 4,4 using 3d3,1d4 with rolls of 1,2,1,4.  Damage .

It looks like a total damage of 8!


Both the Vulture and the Lizard are stunned (by the time they hit a nearby rooftop, anyway (not the same one that's currently on fire)).

They aren't technically unconscious, but they're very dazed...

(The Vulture and The Lizard each take some damage, but the Vulture also takes 1 stress, and the Lizard takes 2, and they aren't gonna be doing anything new for a little bit, not even running away...

...Is the Lizard still bound by the lasso?)

Wonder Woman
player, 87 posts
The Amazing Amazon
20/20 HP
Fri 2 Oct 2020
at 16:34
  • msg #383

Re: IN-GAME THREAD: PARTE PRIMUS

OOC: Yes. The Magic Lasso usually elongates to a certain distance and retracts as needed.

Do I roll DEX to hit a long distance target with a bound captive?


The GM
GM, 185 posts
Fri 2 Oct 2020
at 16:49
  • msg #384

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
OOC: Yes. The Magic Lasso usually elongates to a certain distance and retracts as needed.

Do I roll DEX to hit a long distance target with a bound captive?



(No problem. Just checking.

I'll say yes, Dex.)

The Rider
player, 106 posts
HP-20/20, SP-12/12
Xp=1
Fri 2 Oct 2020
at 17:21
  • msg #385

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"RIDER!!" shouted the Manhunter, pointing towards the burning building. "I need you!"


The burning skull breaks from its eyeless stare at the horizon, and turns towards the Manhunter. Then following the pointed finger, it sees the burning home. It leaps off the roof that it stood on, and fell with no regard for its safety.

Instead smashing into the ground, the burning skeletal horse rises from a sudden fiery pit in the earth. It leaps, and the Rider mounts up in mid air. Both then land on the ground, breaking into a unnaturally fast gallop towards the burning house.

(OOC-what do I need to roll ether to absorb the fire into myself or save the people inside?)

The GM
GM, 186 posts
Fri 2 Oct 2020
at 17:31
  • msg #386

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
The Manhunter:
"RIDER!!" shouted the Manhunter, pointing towards the burning building. "I need you!"


The burning skull breaks from its eyeless stare at the horizon, and turns towards the Manhunter. Then following the pointed finger, it sees the burning home. It leaps off the roof that it stood on, and fell with no regard for its safety.

Instead smashing into the ground, the burning skeletal horse rises from a sudden fiery pit in the earth. It leaps, and the Rider mounts up in mid air. Both then land on the ground, breaking into a unnaturally fast gallop towards the burning house.

(OOC-what do I need to roll ether to absorb the fire into myself or save the people inside?)


(I WOULD say that to withstand the flames and rescue people WOULD normally be Forceful...

...but in this case, I think the problem is going to be getting people to let themselves be rescued from a conflagration by a guy with a burning skull head.

So roll Charming.)

The Rider
player, 107 posts
HP-20/20, SP-12/12
Xp=1
Fri 2 Oct 2020
at 17:41
  • msg #387

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 386):

Even as the Rider bashed it's way in the front door, its burning face and unliving mount stared at the inhabitants of the house. "Leave. Before it's too late." It said in its growling voice that a fire would have.


Ooc: granted charming is not what the rider does best, but if I can scare them into getting out of the house my roll would be a 9...

13:37, Today: The Rider rolled 6 using 2d6-1 with rolls of 6,1.  Rolling Charming.

My charming is +2 when being frightening.

This message was last edited by the player at 18:05, Fri 02 Oct 2020.
The GM
GM, 187 posts
Fri 2 Oct 2020
at 18:39
  • msg #388

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 386):

Even as the Rider bashed it's way in the front door, its burning face and unliving mount stared at the inhabitants of the house. "Leave. Before it's too late." It said in its growling voice that a fire would have.


Ooc: granted charming is not what the rider does best, but if I can scare them into getting out of the house my roll would be a 9...

13:37, Today: The Rider rolled 6 using 2d6-1 with rolls of 6,1.  Rolling Charming.

My charming is +2 when being frightening.


(The Rider takes 1 stress.

I think you mean that your roll would be 8 considering that you're being scary, but close enough.)


Throughout the building, people awaken and flee the burning monster that threaten-warns them.

Out in the street, they see villains fighting, and scream and run in all directions from the general area...
The Rider
player, 108 posts
HP-20/20, SP-12/11
Xp=1
Fri 2 Oct 2020
at 19:16
  • msg #389

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 388):

The Rider moves about the burning building. The heat, lack of oxygen, smoke, and collapsing parts of the building mean nothing to him. However, he does check if any living creature is left behind due to the rapid need to flee...
This message was last edited by the player at 19:18, Fri 02 Oct 2020.
Wonder Woman
player, 88 posts
The Amazing Amazon
20/20 HP
Fri 2 Oct 2020
at 20:26
  • msg #390

Re: IN-GAME THREAD: PARTE PRIMUS

Despite the chaos in the streets, Wonder Woman remained aware of the danger that Spider-Man & Malkos faced from the charging Rhino! “Suffering Sappho! That berserker is headed for the carriage!” Between him and her companions were dozens of panicked innocents. “He’ll crush them to reach the carriage. O’ Artemis, lend me thy aid once more!”

Powerful muscles in her arms tugged, yanking the Lasso and tugging the still bound Lizard off the roof! Once again, she twirled her Magic Lasso, building up speed. At the last second, she released her enemy and hurled him like a stone from a gleaming slingshot at the Rhino!

“Great Hera, please let this stop or trip the rhinoceros-man!”


OOC:

16:17, Today: Wonder Woman rolled 11 using 2d6+1 with rolls of 5,5.  Agile: Fling Lizard at Rhino.

16:25, Today: Wonder Woman rolled 7 using 3d3 with rolls of 2,3,2.  Damage .



The GM
GM, 188 posts
Sat 3 Oct 2020
at 20:02
  • msg #391

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 388):

The Rider moves about the burning building. The heat, lack of oxygen, smoke, and collapsing parts of the building mean nothing to him. However, he does check if any living creature is left behind due to the rapid need to flee...



(Hmmmm... roll Insightful.)





Wonder Woman:
Despite the chaos in the streets, Wonder Woman remained aware of the danger that Spider-Man & Malkos faced from the charging Rhino! “Suffering Sappho! That berserker is headed for the carriage!” Between him and her companions were dozens of panicked innocents. “He’ll crush them to reach the carriage. O’ Artemis, lend me thy aid once more!”

Powerful muscles in her arms tugged, yanking the Lasso and tugging the still bound Lizard off the roof! Once again, she twirled her Magic Lasso, building up speed. At the last second, she released her enemy and hurled him like a stone from a gleaming slingshot at the Rhino!

“Great Hera, please let this stop or trip the rhinoceros-man!”


OOC:

16:17, Today: Wonder Woman rolled 11 using 2d6+1 with rolls of 5,5.  Agile: Fling Lizard at Rhino.

16:25, Today: Wonder Woman rolled 7 using 3d3 with rolls of 2,3,2.  Damage .



The charging Rhino gets a faceful of Lizard.

It doesn't hurt him much (it hurts him just a little), but he skids to a stop, trying to figure out what's going on.

It hurts The Lizard a fair amount, though. Ow. This is not The Lizard's night.

"That hurtsssssss..." says The Lizard, telling the truth in spite of no longer being compelled to do so.

Meanwhile, the carriage heads for The Rhino...

(If Spidey-- or anyone-- tries to make the carriage miss The Rhino, he'll//they'll get a +1 to doing so.

If Spidey doesn't log in in the next few days, I'll go back to treating Spidey like an NPC, and the carriage will probably miss The Rhino anyway.


So anyway: am I correct that The Lizard is still bound? (If not, I'll edit this post accordingly))

This message was last edited by the GM at 14:11, Sun 04 Oct 2020.
The Rider
player, 109 posts
HP-20/20, SP-12/11
Xp=1
Sat 3 Oct 2020
at 20:15
  • msg #392

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 391):

Ooc-16:14, Today: The Rider rolled 4 using 2d6 with rolls of 1,3. Well crap. Anything I can do about that?
The GM
GM, 189 posts
Sat 3 Oct 2020
at 20:30
  • msg #393

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 391):

Ooc-16:14, Today: The Rider rolled 4 using 2d6 with rolls of 1,3. Well crap. Anything I can do about that?


The Rider carefully searches the building, making sure there are no lingering residents within. Finally, he is satisfied that there are none.

He is so intent on his search, however, that he fails to notice, until it is too late, a burning beam that falls and strikes him.

(The Rider takes 1 point of damage, but gets 1 xp.)

Fortunately, though a normal person might be dead, or trapped, The Rider is nothing at all like a normal person, and is free to rejoin the activity in the streets.
The Rider
player, 110 posts
HP-20/19, SP-12/11
Xp=2
Sat 3 Oct 2020
at 21:14
  • msg #394

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 393):

Even as the roof buries the Rider, a beam shatters his ribcage and another crushes the skull. For a second, the bones just lay there, like any normal human skeleton would. Its innate fire even goes out, although the mundane flames all around keep burning.

Then, a flicker forms in the eyesocket of the crushed skull. Fire reignites all over its cloaked form, and the rubble and burning beams are blast aside by a mini explosion from the skeletal being.

The Rider walks free, adjusting it's broken neck and shattered skull until they repair in mere moments.

(OOC-cool! Nobody left inside. Win-win!)
The Manhunter
player, 98 posts
HP 20/20 // SP 10/10
Exp: 4
Sun 4 Oct 2020
at 14:36
  • msg #395

Re: IN-GAME THREAD: PARTE PRIMUS

The occupants of the burning house were safe, no thanks to the Manhunter. He'd like to think that if the Rider hadn't been there, he'd have screwed up his courage enough to go in there himself, but he knew that was a slim hope.

Fire. Not merely the one thing that could kill him easily, but the thing that had taken his entire family, and now his greatest terror.

Manhunter suppressed a snarl of self-loathing as he turned back to the one called Electro. He'd fallen into inactivity since setting the fire, probably dizzy from the blow to the head that Manhunter had given him... but he was still on his feet.

"You will surrender now," Manhunter ordered, appearing to grow to twice his already prodigious size.

Illusion:
The Manhunter rolled 8 using 2d6+2 ((4,2)).

The GM
GM, 192 posts
Sun 4 Oct 2020
at 15:21
  • msg #396

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The occupants of the burning house were safe, no thanks to the Manhunter. He'd like to think that if the Rider hadn't been there, he'd have screwed up his courage enough to go in there himself, but he knew that was a slim hope.

Fire. Not merely the one thing that could kill him easily, but the thing that had taken his entire family, and now his greatest terror.

Manhunter suppressed a snarl of self-loathing as he turned back to the one called Electro. He'd fallen into inactivity since setting the fire, probably dizzy from the blow to the head that Manhunter had given him... but he was still on his feet.

"You will surrender now," Manhunter ordered, appearing to grow to twice his already prodigious size.

Illusion:
The Manhunter rolled 8 using 2d6+2 ((4,2)).


"Gaaah!" says Electro, and he fires a lightning bolt at the Manhunter's head.

Of course, it does nothing, since where he fired isn't really where the Manhunter is (let alone his head)... but Electro didn't know that when he fired.

But the fact that there was no effect has Electro confused. "Wait..." he says, squinting at the huge image of the Manhunter that he thinks he perceives...

He's just about to figure it out...
The Rider
player, 111 posts
HP-20/19, SP-12/11
Xp=2
Sun 4 Oct 2020
at 15:49
  • msg #397

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 396):

Even as Electro peers about, trying to find the true Manhunter, a burning chain lashes out. The Rider was not confused about the location of his target. Even in his semi-material state, the enflamed length of charred metal still struck Electro like he was a solid being. The pain it caused going beyond mere physical force.

OOC:
11:46, Today: The Rider rolled 2 using 1d4 with rolls of 2.  Takes  2 less damage in response.

11:46, Today: The Rider rolled 3,2 using 1d6+2,1d4 with rolls of 1,2.  5 Damage to electro.

11:44, Today: The Rider rolled 10 using 2d6+3 with rolls of 4,3.  Its clobbering time.

Due to the Rider's powers, he can harm beings who are not physical such as ghosts and energy beings.

This message was last edited by the player at 15:49, Sun 04 Oct 2020.
The GM
GM, 194 posts
Wed 7 Oct 2020
at 18:47
  • msg #398

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 396):

Even as Electro peers about, trying to find the true Manhunter, a burning chain lashes out. The Rider was not confused about the location of his target. Even in his semi-material state, the enflamed length of charred metal still struck Electro like he was a solid being. The pain it caused going beyond mere physical force.

OOC:
11:46, Today: The Rider rolled 2 using 1d4 with rolls of 2.  Takes  2 less damage in response.

11:46, Today: The Rider rolled 3,2 using 1d6+2,1d4 with rolls of 1,2.  5 Damage to electro.

11:44, Today: The Rider rolled 10 using 2d6+3 with rolls of 4,3.  Its clobbering time.

Due to the Rider's powers, he can harm beings who are not physical such as ghosts and energy beings.


Electro screams, and falls to the ground-- not quite so hard that it'll kill him, but he's definitely out of this fight, and probably any fights in the near- or medium- future...
The Manhunter
player, 99 posts
HP 20/20 // SP 10/10
Exp: 4
Mon 12 Oct 2020
at 15:55
  • msg #399

Re: IN-GAME THREAD: PARTE PRIMUS

"Thank you," Manhunter said to the Rider, for taking care of those civilians in the burning building. He had been screwing up his courage to go in himself, but it would have taken a supreme effort and he was glad he didn't need to face this particular demon of his just now.

He looked around. Electro was now handled, as were the others, it seemed.

"Are we done here?"
This message was last edited by the player at 15:55, Mon 12 Oct 2020.
Tombstone
NPC, 1 post
Mon 12 Oct 2020
at 18:05
  • msg #400

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
He looked around. Electro was now handled, as were the others, it seemed.

"Are we done here?"


"Buddy," says a voice like a quiet landslide, "you are not."

The Manhunter (and The Rider) turn. There's a rather tall man standing half in the shadows of an alleyway, his skin ash-gray.

"Electro's down, but there's a rhino, a vulture, and a lizard around here somewhere... all sorts'a animals runnin' around loose." When he speaks, one can see that his teeth appear to all be sharply-pointed canines. "And then there's me."

He attacks (headed for the nearest, The Manhunter, first).

The Rider has no idea how much nor how little The Manhunter may have heard of Tombstone, but The Rider recognizes the man by his description.

No one knows if Tombstone is an earth genasi, some sort of horrible undead, somehow both, or something else... but he's very dangerous.

He's also got more than enough blood on his hands for The Rider to sense...
The Manhunter
player, 100 posts
HP 20/20 // SP 10/10
Exp: 4
Mon 12 Oct 2020
at 20:09
  • msg #401

Re: IN-GAME THREAD: PARTE PRIMUS

Of course Manhunter had heard of Tombstone. Being a constable, he'd heard of most of the more colorful criminals in the city. But what he'd heard of the man (if indeed he was a man) was difficult to separate fact from fiction. Supposedly he was indestructible.

Seeing his charge, Manhunter had no choice but to test that particular legend. He drew back a mighty green fist and struck at those sharp, sharp teeth...!



The Manhunter rolled 13 using 2d6+3 ((6,4)).
--Hit hard
--Avoid retaliation

The Manhunter rolled 3,3 using 3d3,d4 ((1,1,1,3)).

This message was last edited by the player at 19:47, Tue 13 Oct 2020.
The Rider
player, 112 posts
HP-20/20, SP-12/11
Xp=2
Mon 12 Oct 2020
at 23:01
  • msg #402

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Tombstone (msg # 400):

"You should have stayed hidden...now you will burn!" The Rider hissed, and lashed out with his chain.

Ooc:
19:00, Today: The Rider rolled 4,4 using 1d6+2,1d4 with rolls of 2,4.  Damage .

18:59, Today: The Rider rolled 8 using 2d6+3 with rolls of 2,3.  Its clobbering time.

This message was last edited by the player at 23:45, Mon 12 Oct 2020.
Tombstone
NPC, 2 posts
Fri 16 Oct 2020
at 18:33
  • msg #403

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Tombstone (msg # 400):

"You should have stayed hidden...now you will burn!" The Rider hissed, and lashed out with his chain.


Tombstone barely skids backward from the Manhunter's blow, but The Rider's attack truly seems to hurt him. "You just moved to the top of the list, dry bones," he says, and he attacks...

(13:25, Today: Tombstone rolled 4 using 2d6+2 ((1,1)). DUMB FREAKIN' LUCK!)

Tombstone swings at The Rider with a punch that could easily make a large hole in masonry-- but The Rider simply sidesteps, and the punch doesn't land.




Meanwhile, a block away, Spider-Man manages to stop the horses safely.

The carriage stops. "Hey Malkos!" Spider-Man calls. "There's a huge armored guy attacking the carriage, and that Lizard guy from the mansion is back, but Wonder Woman's dealing with it, and I have a plan to--WHOULP!"

Spider-Man is carried off by The Vulture...

What will Malkos, in the currently-halted carriage, do with the information he has heard?

What will Wonder Woman do next about the Rhino-Lizard situation? (All right, the situation is currently about 95% problematic Rhino, but whatever!)

The Rider
player, 113 posts
HP-20/20, SP-12/11
Xp=2
Fri 16 Oct 2020
at 19:11
  • msg #404

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Tombstone (msg # 403):

The Rider takes advantage of the Gensai's misfortune. After stepping aside from the blow, his chain wraps around Tomstone's throat and drags him forward to stare into the burning eye sockets.

"Your list of victims is the only one that matters! KNOW THIER PAIN!"

Fire shoots forth from those seemingly empty spaces where eyes should have been. The flames enter Tombstone's stoney orbs, but no physical burning or melting occurs.

Instead the Manhunter can hear thoughts with his powers. Belonging to neither Tombstone or the Rider, they flow freely into the villain's mind. Agony, loss, grief, rage...and first hand death & suffering at Tombstone's grey hands. Every moment of pain he had delivered or inspired, to the living or the dead, is now flowing into him. All at once.

15:00, Today: The Rider rolled 1 using 1d4 with rolls of 1.  Damage reduced.

14:59, Today: The Rider rolled 8,4 using 1d6+2,1d4 with rolls of 6,4. 12 Damage . Using power to burn Tombstone's soul rather th an his body. Same game effect, with possible difference at GM's choosing.

14:59, Today: The Rider rolled 10 using 2d6+3 with rolls of 3,4.  Its clobbering time.

This message was last edited by the player at 23:35, Fri 16 Oct 2020.
Tombstone
NPC, 3 posts
Sat 17 Oct 2020
at 20:05
  • msg #405

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Tombstone (msg # 403):

The Rider takes advantage of the Gensai's misfortune. After stepping aside from the blow, his chain wraps around Tomstone's throat and drags him forward to stare into the burning eye sockets.

"Your list of victims is the only one that matters! KNOW THIER PAIN!"

Fire shoots forth from those seemingly empty spaces where eyes should have been. The flames enter Tombstone's stoney orbs, but no physical burning or melting occurs.

Instead the Manhunter can hear thoughts with his powers. Belonging to neither Tombstone or the Rider, they flow freely into the villain's mind. Agony, loss, grief, rage...and first hand death & suffering at Tombstone's grey hands. Every moment of pain he had delivered or inspired, to the living or the dead, is now flowing into him. All at once.


Tombstone tears himself away from The Rider, staggering back several steps. "You... you... How... What..." He snarls at his enemies in rage and emotional pain... but he's shuddering too much to attack again yet.

(Tombstone takes Stress that would knock out a normal man. He isn't knocked out, but it's all he can do to stay standing up right now. The next person to deal with Tombstone in any way may take +1 forward.)
The Manhunter
player, 102 posts
HP 20/20 // SP 10/10
Exp: 4
Sat 17 Oct 2020
at 20:25
  • msg #406

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
...the Manhunter can hear thoughts with his powers. Belonging to neither Tombstone or the Rider, they flow freely into the villain's mind. Agony, loss, grief, rage...and first hand death & suffering at Tombstone's grey hands. Every moment of pain he had delivered or inspired, to the living or the dead, is now flowing into him. All at once.


Manhunter turned towards the Rider, momentarily ignoring Tombstone.

"You must teach me how to do that," he said. As a telepath, it should not be outside the realm of possibility, even if the Rider's power came from other sphere of magic. "Unless the fire is a necessary component, in which case I'm out."

He turned back towards Tombstone and — with what would normally be considered a light tap — compassionately punched him into unconsciousness.

The Manhunter rolled 8 using 2d6+4 ((2,2)).

The Manhunter rolled 5 using 3d3 ((3,1,1)).

This message was last edited by the player at 16:24, Thu 22 Oct 2020.
The Rider
player, 114 posts
HP-20/20, SP-12/11
Xp=2
Sun 18 Oct 2020
at 02:22
  • msg #407

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The Manhunter (msg # 406):

The Rider watches the Manhunter dispatch the suffering villain with the gift of unconsciousness, rather than twist in the agony the Rider had inflicted upon him. The skull turned towards the villain, laying on the ground, and takes a step forward...its eye sockets glowing bright.

And then he stops. The skeletal figure just stares into the distance for a few seconds, and turns back to the Manhunter.

"Again, you grant those who know no mercy that which they will not give to their victims." It says, and then the flames that surround it dim. Almost going out, but only revealing a slight light from within the robe...as if he was lit by candles instead of a bonfire.

"If I where to teach you, you would join the other spirits of vengeance who only seek to hand out punishment and pain to those who cause it. It is the dead who wish such creatures to pay. Not only for them, but for the living who still suffer at such being's hands..." It turns back to Tombstone, the fire in the eye sockets flaring briefly.

"...and yet. The dead also do not want other innocent people to join them. Life is precious to them...as it is to you. Because if not for you, the people in that house would have burned to death. Because I was too busy hungering for vengeance to even notice, and fighting my mount Blaze for control."

The skull turns back around to the Manhunter. "You have the thanks of the dead for your deed, Jhonen Jhonez. And so...I will spare another murderer to honor that."

The Rider paused.

"Of course if you want to kill him I certainly won't get in the way...but I could pretend to beg you to stop if you like." The rider gestures with his skeletal hands towards Tombstone, but does not seem to really think the Manhunter will take him up on his offer.
This message was last edited by the player at 02:25, Sun 18 Oct 2020.
The Manhunter
player, 103 posts
HP 20/20 // SP 10/10
Exp: 4
Sun 18 Oct 2020
at 14:39
  • msg #408

Re: IN-GAME THREAD: PARTE PRIMUS

"I do not kill, save for as a last resort," Manhunter said, without judgement. It was a brutal world they lived in, and death was a daily event. Just because the Manhunter chose not to kill didn't mean that it wasn't often necessary. "I am more interested in Justice than I am in Vengeance... though there are definitely times when Vengeance has its purpose."
Wonder Woman
player, 91 posts
The Amazing Amazon
20/20 HP
Thu 22 Oct 2020
at 08:24
  • msg #409

Re: IN-GAME THREAD: PARTE PRIMUS

While the Manhunter & Rider trounced Tombstone, Wonder Woman faced the Rhino. Diana stood defiantly between the beast-man and the fleeing carriage, drawing herself to her full 6’3” height. “Hold, Beast-Man! Your Lizard-Man and the Aarokocra attempted to rob our carriage, and I overcame them.”

The Magic Lasso glowed in her hands. “You face an Amazon warrior, and tho’ you may come against us with all the hordes of Ares, you will not triumph!” She hurled the Lasso and attempted to bind the Rhino.


OOC:

04:14, Today: Wonder Woman rolled 8 using 2d6+1 with rolls of 5,2.  Lasso the Rhino.


Tombstone
NPC, 4 posts
Thu 22 Oct 2020
at 16:32
  • msg #410

Re: IN-GAME THREAD: PARTE PRIMUS

"Don't... count... me out... yet..." gasps Tombstone, and he counter-attacks--

(11:30, Today: Tombstone rolled 11 using 2d6+1 ((5,5)).
11:30, Today: Tombstone rolled 3 using 2d4 ((2,1)).

The Manhunter takes 2 new damage (natural Toughness already subtracted.))


POW, The Manhunter takes a solid punch...
The GM
GM, 200 posts
Thu 22 Oct 2020
at 18:49
  • msg #411

Re: IN-GAME THREAD: PARTE PRIMUS


The Amazon does in fact ensnare Rhino in her lasso.

But before she can do anything about it, he YANKS her down toward him...

...And she fails to control her flight.

(GM rolls dice...

...Wonder Woman takes 4 damage (her natural Toughness already subtracted.))


Diana takes a horned-head-butt right in her own forehead, OW.
The Rider
player, 116 posts
HP-20/20, SP-12/11
Xp=2
Fri 23 Oct 2020
at 03:05
  • msg #412

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Tombstone (msg # 410):

"FOOL! MORE BURNING FOR YOUR FOUL SOUL!" The Rider roars as Tombstone strikes the Manhunter. The Rider breathes burning fire onto the very spirit of the villain, causing more pain from his victims to course through his being. Even if he does not feel guilt, he now knows first hand empathy...

(OOC: Tombstone takes 8 more stress damage.

22:59, Today: The Rider rolled 5,3 using 1d6+2,1d4 with rolls of 3,3.  More stress damage.

22:58, Today: The Rider rolled 13 using 2d6+3 with rolls of 5,5.  Its clobbering time.)

Tombstone
NPC, 5 posts
Fri 23 Oct 2020
at 16:00
  • msg #413

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Tombstone (msg # 410):

"FOOL! MORE BURNING FOR YOUR FOUL SOUL!" The Rider roars as Tombstone strikes the Manhunter. The Rider breathes burning fire onto the very spirit of the villain, causing more pain from his victims to course through his being. Even if he does not feel guilt, he now knows first hand empathy...

(OOC: Tombstone takes 8 more stress damage.

22:59, Today: The Rider rolled 5,3 using 1d6+2,1d4 with rolls of 3,3.  More stress damage.

22:58, Today: The Rider rolled 13 using 2d6+3 with rolls of 5,5.  Its clobbering time.)



(Okay, now we DO need to talk about the math.

The option under It's Clobbering Time says:

----You hit hard (+1d4 or +1 Stress)

So you shouldn't be rolling 1d4 more stress. It's just 1.

I adjusted accordingly before, I think, and I shall do so now.)


Tombstone falls, and crawls away, shaking... but only a few yards, before he can't even continue that anymore.

Might want to keep an eye on him, but he seems unlikely to fight anymore right now... or in the next hour or two, really...
Wonder Woman
player, 93 posts
The Amazing Amazon
20/20 HP
Wed 28 Oct 2020
at 06:02
  • msg #414

Re: IN-GAME THREAD: PARTE PRIMUS

Diana’s vision briefly turned white with pain from the Rhino’s brutal head butt.  Gritting her teeth, Diana focused herself with a defiant grunt. The Woman of Wonders rolled upright on her feet. Firmly grilling the Magic Lasso, she invoked the Lariat’s magic to dominate the Rhino’s will. “By the power of the Golden Lasso, I command you to submit!”

OOC:

01:57, Today: Wonder Woman rolled 7 using 2d6+2 with rolls of 4,1.  Confident: Magic Lasso.


The GM
GM, 202 posts
Thu 29 Oct 2020
at 14:40
  • msg #415

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Diana’s vision briefly turned white with pain from the Rhino’s brutal head butt.  Gritting her teeth, Diana focused herself with a defiant grunt. The Woman of Wonders rolled upright on her feet. Firmly grilling the Magic Lasso, she invoked the Lariat’s magic to dominate the Rhino’s will. “By the power of the Golden Lasso, I command you to submit!”

OOC:

01:57, Today: Wonder Woman rolled 7 using 2d6+2 with rolls of 4,1.  Confident: Magic Lasso.



The Rhino... struggles. He wants to attack... doesn't... Tries to break the lasso... Can't.

He's not attacking (yet), but... could it be that he literally doesn't know the meaning of the word "submit"?
This message was last edited by the GM at 14:40, Thu 29 Oct 2020.
The Rider
player, 117 posts
HP-20/20, SP-12/11
Xp=2
Tue 3 Nov 2020
at 19:19
  • msg #416

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider loops Tombstone's legs up with his chain, and gets back on his mount. He proceeds to drag the murderer along as he rides, knowing the creature's stone-like skin will save it from the worst of being moved along as such. For now, he had to find out the fate of those who where protecting the book.

"We must ride to find the others!" He says to the Manhunter, trusting the green man had his own form of transportation.
The Manhunter
player, 105 posts
HP 18/20 // SP 10/10
Exp: 4
Fri 6 Nov 2020
at 16:42
  • msg #417

Re: IN-GAME THREAD: PARTE PRIMUS

"I do not ride," Manhunter said plainly. In truth, horses didn't like him much. "But I fly."

With the slightest of efforts, he rose from the ground and followed the Rider.
Wonder Woman
player, 94 posts
The Amazing Amazon
20/20 HP
Tue 10 Nov 2020
at 20:31
  • msg #418

Re: IN-GAME THREAD: PARTE PRIMUS

Realizing that perhaps she overestimated the Rhino’s intelligence, Wonder Woman tried a simpler command. STOP! The Amazon tugged hard on the Magic Lasso as though she held reins, attempting to halt the Rhino. She again invoked the power of the Lasso to subdue her bearish opponent.


OOC:

15:27, Today: Wonder Woman rolled 8 using 2d6+2 with rolls of 5,1.  Confident: Magic Lasso.


The GM
GM, 208 posts
Wed 11 Nov 2020
at 21:24
  • msg #419

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Realizing that perhaps she overestimated the Rhino’s intelligence, Wonder Woman tried a simpler command. STOP! The Amazon tugged hard on the Magic Lasso as though she held reins, attempting to halt the Rhino. She again invoked the power of the Lasso to subdue her bearish opponent.


OOC:

15:27, Today: Wonder Woman rolled 8 using 2d6+2 with rolls of 5,1.  Confident: Magic Lasso.




The Rhino does not move, but he's sort of shuddering, like an animal might that had too many flies around it. He does not speak, nor attack, but he is also not calm. It's clear that-- for the moment-- Diana's control of this man-beast is tenuous.

Behind her, she's aware of The Lizard slowly trying to get to his feet...
This message was last edited by the GM at 21:25, Wed 11 Nov 2020.
The Rider
player, 120 posts
HP-20/20, SP-12/11
Xp=2
Sun 15 Nov 2020
at 01:25
  • msg #420

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider comes charging up, dragging Tombstone long with his burning chain. Not very gently either, as the villian bounces along the street. However, as predicted, given the murderers stone like skin it does him little harm.

However, given how durable Tomstone is, he may make a very useful blunt object. Say to hit Rhino with if the Amazon's lasso does not stop him.
The GM
GM, 211 posts
Sun 15 Nov 2020
at 18:27
  • msg #421

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
The Rider comes charging up, dragging Tombstone long with his burning chain. Not very gently either, as the villian bounces along the street. However, as predicted, given the murderers stone like skin it does him little harm.

However, given how durable Tomstone is, he may make a very useful blunt object. Say to hit Rhino with if the Amazon's lasso does not stop him.


The Rhino continues to not move, just sort of shudder and grimace angrily.

The Lizard, on the other hand, is now standing, and is almost done getting his head back together.

Seeing Tombstone being dragged behind The Rider, The Lizard has a moment of shock-- in as much as his reptilian face is readable, it's saying Nope--

If The Rider was a wagering man, his money might well be placed on the outcome of The Lizard attempting to make a run for it in the next second or so...
Wonder Woman
player, 95 posts
The Amazing Amazon
20/20 HP
Sun 15 Nov 2020
at 19:57
  • msg #422

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman didn’t read The Rider’s mind, but she was of like mind as she saw an attack of opportunity when she noticed Tombstone dragged by the hellish chain. “BLAZE! LET’S ARRANGE A MEETING OF THEIR MINDS!” Amazonian muscles flexed as Diana tugged on her Magic Lasso! She whirled the Rhino on the taut Lariat, spinning him with the intention of slamming him hard into Tombstone!





OOC:

14:55, Today: Wonder Woman rolled 10 using 2d6+3 with rolls of 4,3.  It’s Clobbering Time! Forceful.

Slam Rhino into Tombstone!
 

The Rider
player, 121 posts
HP-20/20, SP-12/11
Xp=2
Mon 16 Nov 2020
at 02:36
  • msg #423

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 422):

The Rider nods and swings the chain in a wide arc. Hurling the villain's rock like skull into the Rhino's head. The is an audible shudder of two hard substances smashing togeather with great force.

The flaming skull then glances at the Amazon. "Blaze is but the mount...I am the Rider."

ooc-21:33, Today: The Rider rolled 11 using 2d6+3 with rolls of 2,6.  Tombstone plus Rhino equals owie.
This message was last edited by the player at 06:12, Mon 16 Nov 2020.
Wonder Woman
player, 97 posts
The Amazing Amazon
20/20 HP
Tue 17 Nov 2020
at 21:44
  • msg #424

Re: IN-GAME THREAD: PARTE PRIMUS

OOC:

16:43, Today: Wonder Woman rolled 3,3,2,1 using 1d3,1d3,1d3,1d4 with rolls of 3,3,2,1.  Damage

9 total Damage!


The Rider
player, 122 posts
HP-20/20, SP-12/11
Xp=2
Tue 17 Nov 2020
at 22:50
  • msg #425

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Wonder Woman (msg # 424):

OOC:
17:49, Today: The Rider rolled 3,2 using 1d6+2,1d4 with rolls of 1,2.  Damage.

I will take -1d4 damage from any incoming attack.

The GM
GM, 214 posts
Wed 18 Nov 2020
at 19:14
  • msg #426

Re: IN-GAME THREAD: PARTE PRIMUS


Tombstone lies on the ground afterward, unmoving.

The Rhino (still bound by the golden lasso) is sort of on his hands and knees... a little dazed... but he's (slowly, very slowly) trying to stand up again...

(GM rolls dice)

The Lizard attempts to run for it... but he's still pretty dazed himself, so there's plenty of time for someone to attempt to catch him, if one wanted to do so...
Wonder Woman
player, 98 posts
The Amazing Amazon
20/20 HP
Wed 18 Nov 2020
at 21:38
  • msg #427

Re: IN-GAME THREAD: PARTE PRIMUS

Sleep,” Wonder Woman commanded the Rhino. She deduced that simple commands might work more efficiently on the simple-minded brute. The power of the Magic Lasso would hopefully end their brawl on a peaceful note. Ares would still enjoy the repast from the violence his influence exerted on worldly events such as their fights to protect the Tome.

Out of the corner of her eye, Diana noticed the Lizard attempting to flee. “I believe the Lizard man hopes he can escape.” She gestured at the Lizard with her free hand. “Would you restrain him for questioning, please?”


OOC:

16:33, Today: Wonder Woman rolled 12 using 2d6+2 with rolls of 5,5.  Confident to subdue Rhino.


This message was last edited by the player at 21:39, Wed 18 Nov 2020.
The Manhunter
player, 106 posts
HP 18/20 // SP 10/10
Exp: 4
Wed 18 Nov 2020
at 21:58
  • msg #428

Re: IN-GAME THREAD: PARTE PRIMUS

At the phrase 'lizard man' the Manhunter grunted slightly, even as he flew past Diana like a shot.

"I do not believe that this is a lizard man, despite his appearance," he said, maneuvering himself in front of the Lizard and landing to block his way. "A man-lizard of some sort, of some artificial nature... although you may consider that a distinction lacking a difference."

He punched the Lizard in the face.

The Manhunter rolled 13 using 2d6+3 ((4,6)).
--Hit Hard
--Avoid retaliation

The Manhunter rolled 9 using 3d3,d4 ((1,2,3,3)).

The GM
GM, 215 posts
Thu 19 Nov 2020
at 16:09
  • msg #429

Re: IN-GAME THREAD: PARTE PRIMUS

The Lizard is completely knocked unconscious, and Rhino slowly eases back down onto the ground, and starts to snore.

Let's see: Lizard, Tombstone, Electro, Rhino... Whom does that leave...?

The answer is made apparent soon as a crown of civilians come out of a nearby alley, carrying Spider-Man, whose clothing is all torn up and slashed. "Careful," says one citizen. "He's a hero."

They bring the torn-up Spider-Man, his mask now just barely covering most of his face, and lay him down in front of you. "He protected us from that vulture aaracokra," says another. "He kept knocking chimneys and things down on us, but Spider-Man protected us all, and then he beat the Vulture... But he got hurt doing it."

The mob drags The Vulture from the alley, too, not being at all careful with him. The Vulture is also unconscious.

"I can heal him," says a voice nearby.

"Good," says a woman, "because AHHHH A MONSTER!" and they all run.

Malkos ignores them, examining Spider-Man. "He'll live, but he might be done fighting for now." Malkos hands the book to Diana. "If Spider-Man improves enough, he, or I, will catch up to you. But I think it's more likely that you three will have to proceed and finish the mission alone. You're the strongest of us, anyway."

Malkos starts drawing a chalk circle around Spider-Man, and adding runes around the edges...
This message was last edited by the GM at 18:35, Fri 20 Nov 2020.
The Rider
player, 123 posts
Fri 20 Nov 2020
at 00:05
  • [deleted]
  • msg #430

Re: IN-GAME THREAD: PARTE PRIMUS

This message was deleted by the player at 04:59, Mon 30 Nov 2020.
The GM
GM, 217 posts
Fri 20 Nov 2020
at 18:36
  • msg #431

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
The Rider nods, and gets back on his burning steed. "Lest we forget...where is the book?" The skull looks about for any sign of the carriage and its cargo. Of course, he only had a easy method of tracking those who harmed the innocent...not stolen objects per say.


(I've now edited my last post to highlight certain information, Rider...)
The Rider
player, 125 posts
HP-20/20, SP-12/11
Xp=2
Mon 30 Nov 2020
at 05:00
  • msg #432

Re: IN-GAME THREAD: PARTE PRIMUS

Now noticing the book is back in Diana's hands, the skull nods. "How many more foes are coming for the prize? We must hurry..."
Wonder Woman
player, 100 posts
The Amazing Amazon
20/20 HP
Mon 30 Nov 2020
at 16:41
  • msg #433

Re: IN-GAME THREAD: PARTE PRIMUS

“I cannot know, but our best efforts at stealth clearly failed.” Wonder Woman clutched the Tome and floated a few inches above the street. “The time for subterfuge is past. By Hera, I say we face them head on and force our way through their gauntlet, if need be.”

“Rider. You will draw their attention on the street, while I fly the Book to the College.” Diana glanced at the Manhunter. “Cloak yourself in shadow or invisibility and flank any attackers who beset us. The three of us possess the strength, cunning, and ferocity to overcome any enemy! Let us fulfill the mission the Batman charged us with.

For the Glory of Gaea!”


OOC:

Inspire The Team!

11:43, Today: Wonder Woman rolled 11 using 2d6+1 with rolls of 6,4.  Charming: Inspire the team.

1. Nobody was distracted or forgot their parts.
2. Everyone gets +1 moving forward.


 

This message was last edited by the player at 16:48, Mon 30 Nov 2020.
The GM
GM, 221 posts
Mon 30 Nov 2020
at 18:03
  • msg #434

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
“I cannot know, but our best efforts at stealth clearly failed.” Wonder Woman clutched the Tome and floated a few inches above the street. “The time for subterfuge is past. By Hera, I say we face them head on and force our way through their gauntlet, if need be.”

“Rider. You will draw their attention on the street, while I fly the Book to the College.” Diana glanced at the Manhunter. “Cloak yourself in shadow or invisibility and flank any attackers who beset us. The three of us possess the strength, cunning, and ferocity to overcome any enemy! Let us fulfill the mission the Batman charged us with.

For the Glory of Gaea!”


OOC:

Inspire The Team!

11:43, Today: Wonder Woman rolled 11 using 2d6+1 with rolls of 6,4.  Charming: Inspire the team.

1. Nobody was distracted or forgot their parts.
2. Everyone gets +1 moving forward.


 


As the trio moves Southward, they see, in the distance, here and there, members of the Avengers-- usually in ones and twos-- fighting other villains. Occasionally even a member of the Justice League can be sighted doing the same thing. Some of the battles appear challenging, but in none of them do the heroes appear to be losing.

No one, however, interferes further with the movements of Diana, The Manhunter, and The Rider.

They move to and through Southside, and soon the large Southside campus of the Invisible College-- a very large, flat, bare piece of entirely undeveloped real estate--  can be seen.

Then they reach its nearest gate, and guards hurriedly urge them to go on in...

Once past the gate, the grounds and buildings of the college can be seen.

The trio makes for the library...

There are a few anxious black-robed professors and other faculty mages standing outside it, waiting...

(Pausing for reaction posts)
The Rider
player, 126 posts
HP-20/20, SP-12/11
Xp=2
Mon 30 Nov 2020
at 19:48
  • msg #435

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider watched as he travelled along on his mount. The urge to attack some of those who had shed innocent blood was there. However, the book's presence and Blaze's inner urging managed to keep the burning skeleton on track.

For now, anyways.
Wonder Woman
player, 101 posts
The Amazing Amazon
20/20 HP
Mon 30 Nov 2020
at 20:49
  • msg #436

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman flew through the last borough with a Speed of Hermès that also graced Manhunter & The Rider! The Batman apparently aligned resistance from the local heroes against the evil mercenaries. Even  Black Canary could be seen  brawling with Typhoid Mary at the end of Hell’s Kitchen. They met no further interference, though, and passed through the Invisible School’s gate safely!

Diana gently touched down by the library bearing the valued Book which caused so much strife. “Hola! I bear the Tome you await, O’ Blessed of Athena!” She held the Book for them to see, but paused before handing it over. The Amazon exchanged a cautious look with The Manhunter. Then, Diana looked into the small assembly of sages & wizards, seeking out their rendezvous arranged by Bruce.
The Manhunter
player, 109 posts
HP 18/20 // SP 10/10
Exp: 4
Tue 1 Dec 2020
at 14:44
  • msg #437

Re: IN-GAME THREAD: PARTE PRIMUS

Hanging to the rear, Manhunter said nothing. He was still looking for one last attack, and was reasonably sure they'd get one. So far nothing they'd done had gone to plan, so why start now?
The GM
GM, 223 posts
Tue 1 Dec 2020
at 22:46
  • msg #438

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Hanging to the rear, Manhunter said nothing. He was still looking for one last attack, and was reasonably sure they'd get one. So far nothing they'd done had gone to plan, so why start now?


(Sure enough...

Everyone roll Insightful.

Manhunter, you get an extra +1 bonus (which stacks).)

The Rider
player, 127 posts
HP-20/20, SP-12/11
Xp=2
Tue 1 Dec 2020
at 23:00
  • msg #439

Re: IN-GAME THREAD: PARTE PRIMUS

ooc-17:59, Today: The Rider rolled 9 using 2d6 with rolls of 4,5.  Insightful.
The Manhunter
player, 110 posts
HP 18/20 // SP 10/10
Exp: 4
Tue 1 Dec 2020
at 23:18
  • msg #440

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter rolled 7 using 2d6+3 ((1,3)).

Wonder Woman
player, 102 posts
The Amazing Amazon
20/20 HP
Wed 2 Dec 2020
at 00:35
  • msg #441

Re: IN-GAME THREAD: PARTE PRIMUS

Diana sensed the Manhunter’s palpable wariness, and trusted his instincts. She kept a watchful eye on the assembled faculty...

OOC:

19:33, Today: Wonder Woman rolled 7 using 2d6 with rolls of 6,1.  Insightful .

 

The GM
GM, 225 posts
Wed 2 Dec 2020
at 19:09
  • msg #442

Re: IN-GAME THREAD: PARTE PRIMUS

All three heroes are thrown clear from the spot where they were standing as an explosion happens-- something like a lightning bolt and a fiery explosion at the same time, at the same spot-- right near where you are.

Diana does keep hold of the book, though (so far).

In the seconds afterward, when everyone looks around to see what the heck that was, new individuals are seen approaching:

Diana (and probably The Manhunter, in all likelihood) recognizes Metallo, the self-titled Weather Wizard, and a villain known in Metropolis as Black Adam.

The Rider recognizes, from a wanted poster, a villain the X-Men usually fight named Pyro (hence the fiery part of the lightning strike).

"Hey losers," jeers Pyro. "We've come t' check out a library book."

This could get ugly...

(Each hero takes 1 dam (ignoring armor) from the lightning-strike-explosion.)
The Rider
player, 128 posts
HP-20/19, SP-12/11
Xp=2
Wed 2 Dec 2020
at 20:37
  • msg #443

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 442):

While the fire does nothing to the Rider, the lighting bursts a hole in his burning skull, and causes him to collapse.

Within seconds, he rises and adjusts his head as if he had a stiff neck. The obvious damage begins to repair itself even as the burning orbs that pass as eyeballs focus on Pyro, and then at each of the other foes.

"Touch the book, and you will be the one who burns..." The Rider snarled at all the villians in his crackling growl of a voice.

ooc-15:39, Today: The Rider rolled 13 using 2d6+1 with rolls of 6,6.  Intimdating all villians(-1 for charming, +2 for intimidating).

Rider heals 1 hp at start of his turn.

This message was last edited by the player at 21:00, Wed 02 Dec 2020.
Wonder Woman
player, 103 posts
The Amazing Amazon
20/20 HP
Wed 2 Dec 2020
at 20:49
  • msg #444

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman stood and patted down the small flames on herself as though they were a mere inconvenience. “The goddess Hestia  granted me ‘Sisterhood with Fire’, and I have resisted the thunderbolts of Zeus himself!” Her jaw clenched as she glared defiantly at the newest villains. ”This is but a mere trifle in an incessant series of such!”

The Amazing Amazon hefted up a four foot marble statuette with one hand. She grinned wickedly as she hurled the stony, improvised mission at the Weather Wizard! “Will you so easily shrug off THIS?”

OOC:

15:40, Today: Wonder Woman rolled 9 using 2d6+3 with rolls of 3,3.  It’s Clobbering Time: Forceful to hurl statuette at villains.

It’s Clobbering Time!

I’ll hit and impose one Stress on Pyro!

15:49, Today: Wonder Woman rolled 5 using 3d3 with rolls of 3,1,1.  Damage .


This message was last edited by the player at 20:49, Wed 02 Dec 2020.
The Manhunter
player, 111 posts
HP 17/20 // SP 10/10
Exp: 4
Wed 2 Dec 2020
at 21:51
  • msg #445

Re: IN-GAME THREAD: PARTE PRIMUS

Of course. Of course there was another attack. These villains had known every step of the way where Manhunter and his compatriots would be, so why wouldn't there be another attack?

With a long, rattling sigh, Manhunter attacked the one called Metallo.

The Manhunter rolled 6 using 2d6+3 ((2,1)).

But that didn't go very well....
The GM
GM, 226 posts
Thu 3 Dec 2020
at 19:28
  • msg #446

Re: IN-GAME THREAD: PARTE PRIMUS

Pyro is already on the edge of panic. He shouts something that can't be heard over the roar of the fire he directs toward Wonder Woman.

(GM rolls dice...

Diana takes 5 dam (adjusted for her natural toughness).)





Metallo grins... and punches.

POW.

(GM rolls dice...

The Manhunter takes 6 dam (adjusted for his natural toughness).)





The other villains studiously ignore The Rider, and focus on going for the book Diana's holding...

(Diana, roll Forceful if you try to just hang onto the book-- Agile if you focus more on just avoiding Black Adam... (Don't worry about the Weather Wizard yet...))
This message was last edited by the GM at 18:07, Fri 04 Dec 2020.
The Rider
player, 129 posts
HP-20/20, SP-12/11
Xp=2
Thu 3 Dec 2020
at 21:26
  • msg #447

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 446):

Metallo strikes the Manhunter, and the Rider lashes out almost by instinct with his burning chain. The metal skull turns white from the heat, and clangs with the impact of the blow.

ooc-16:23, Today: The Rider rolled 5,1 using 1d6+2,1d4 with rolls of 3,1.  Damage .

16:23, Today: The Rider rolled 8 using 2d6+3 with rolls of 1,4.  Its clobbering time on Metallo.

This message was last edited by the player at 21:27, Thu 03 Dec 2020.
Wonder Woman
player, 104 posts
The Amazing Amazon
15/20 HP
Thu 3 Dec 2020
at 22:28
  • msg #448

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman saw Black Adam hurtling toward her, the fallen Champion of Shazam intent on seizing the coveted Book. Diana soared nimbly like a falcon, evading the Egyptian powerhouse. She saw Metallo hit the Manhunter, as The Rider made a desperate stand against their newest threat. The Amazon felt an urgent need to leap into battle alongside her companions.

However, the mission mattered the most. These villains desired the Book for nefarious ends, and Wonder Woman was the last protector standing between them and unleashing Hell on Earth. Against her Amazonian instincts, Diana chose flight instead of fight. The Book was what mattered.

Wonder Woman soared over the campus toward a powerful wizard who looked like the Head of the Academy. “If you’ve any magicks powerful enough to protect the Book, invoke them now! We need a magical barrier against these brigands!”

OOC:

17:17, Today: Wonder Woman rolled 11 using 2d6+1 with rolls of 6,4.  Avoid Black Adam.

I’m invoking the Run Away move to take the Book to safety.

On an 11, I should be able to successfully retreat to safety without losing anything, taking further hits, or even looking foolish.



The GM
GM, 227 posts
Fri 4 Dec 2020
at 18:16
  • msg #449

Re: IN-GAME THREAD: PARTE PRIMUS

Metallo runs at The Rider, and punches him...

(GM rolls dice...

The Rider takes 5 damage.)


POW

(However, Metallo has left himself open for a counter-attack... if you wish, you may make a "free" attack against him first, and then post another move as well.)




The faculty member whom Diana addresses, a fellow with blank-white eyes and white hair wearing a large gold medallion, merely says "I shall do what I can..." He gestures arcanely, and a sort of blue-gray bubble of energy appears around Black Adam, holding him in the air for the moment, hammer at it though the villain might. (The white-haired man grits his teeth, apparently maintaining the spell through sheer willpower...)

However, Diana comes under a new assault... a very strong and sudden gust of wind from straight overhead that attempts to smash her to the ground.

A very quick glance shows that sure enough the Weather Wizard is pointing his wand at her...

(Roll Agile again, please, Diana...)
The Manhunter
player, 112 posts
HP 11/20 // SP 10/10
Exp: 5
Fri 4 Dec 2020
at 18:51
  • msg #450

Re: IN-GAME THREAD: PARTE PRIMUS

[OOC: sorry for the delay.]

Manhunter was rocked by the strength of Metallo's blow, and had needed a second to get his head on straight. Fortunately for him, the metallic villain had moved on to a different target, and was now accosting the Rider instead. And while he might prove extremely dangerous to the flame-headed hero, Manhunter knew that he needed to leave the two of them to it, because the book was still the objective. Diana had that, and the Weather Wizard had her.

But not for long.

Setting his jaw, Manhunter returned to the attack, striking at the Weather Wizard with all his strength.

The Manhunter rolled 11 using 2d6+3 ((3,5)).
--Hit Hard
--Avoid retaliation

The Manhunter rolled 7 using 3d3,d4 ((2,1,1,3)).

The GM
GM, 228 posts
Fri 4 Dec 2020
at 19:20
  • msg #451

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
[OOC: sorry for the delay.]

Manhunter was rocked by the strength of Metallo's blow, and had needed a second to get his head on straight. Fortunately for him, the metallic villain had moved on to a different target, and was now accosting the Rider instead. And while he might prove extremely dangerous to the flame-headed hero, Manhunter knew that he needed to leave the two of them to it, because the book was still the objective. Diana had that, and the Weather Wizard had her.

But not for long.

Setting his jaw, Manhunter returned to the attack, striking at the Weather Wizard with all his strength.

The Manhunter rolled 11 using 2d6+3 ((3,5)).
--Hit Hard
--Avoid retaliation

The Manhunter rolled 7 using 3d3,d4 ((2,1,1,3)).



(Note ONE-- Hey, no need for an apology, we all show up when we can. Also, it's 2020.

Note TWO-- these actions do not change Diana's need for an Agile roll, which will happen chronologically before this post.)


The Weather Wizard is incredibly powerful when left to his own devices//device... but he's just a man. And he's hurt, badly. (All right, not life-threateningly, but he's certainly not used to taking such hard punches. (A LOT of FAST punches? Yes. Punches as hard as The Manhunter can dish out? No.))

He raises his wand, and thunder rolls, in a sort of tempo-- 1-2, 1-2-3... doing no damage to anything...

...because it's a signal.

From the southwest, a horde of green-and-gray men in full armor come marching...

...Except that the color scheme indicates to everyone that they aren't really men. They're Von Doom's enchanted armors, some kind of magical automata under Von Doom's control.

Of course. Of course all this was a plot by Von Doom of Latveria. There are few who could make so many other villains jump when he calls for action (let alone the likes of Metallo and Black Adam), but Von Doom fits the bill perfectly...
The Rider
player, 130 posts
HP-20/15, SP-12/11
Xp=2
Fri 4 Dec 2020
at 20:23
  • msg #452

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 449):

Metallo charges forth with a massive blow with his metal fists. Effectively crushing the Rider's skull between them. The metal man laughs, and turns to his friends, gesturing with his thumb over his shoulder at the body about to fall.

Pyro points over Metallo's shoulder as he goes pale. Metallo's half flesh half steel face manages a look of shock. Even as he turns about and sees.

The Rider's body does not fall. Instead, a glowing orb of flame in a black hood is all that is left due to Metallo's blow. Except within seconds, the skull reforms from the powder it had been reduced to.

Metallo is in such shock that he fails to notice the burning chain wrapping around his throat for a moment. He does notice when the chain burns white hot, and the rider pulls ether end of said  metal links in different directions...

Ooc:

Rider regens 1 hp. Hits Metallo with free attack for 9 damage and standard attack for 7 damage. Rider takes 2 less damage next time he is hit.

15:12, Today: The Rider rolled 6,3 using 1d6+2,1d4 with rolls of 4,3.  Damage from free attack on metallo.

15:11, Today: The Rider rolled 7 using 2d6+3 with rolls of 3,1.  Free attack on metallo.

15:12, Today: The Rider rolled 6,1 using 1d6+2,1d4 with rolls of 4,1.  Damage from standard attack on metallo .

15:12, Today: The Rider rolled 10 using 2d6+3 with rolls of 2,5.  Standard attack on metallo .

15:14, Today: The Rider rolled 2 using 1d4 with rolls of 2.  Damage reduction for next attack on rider .



This message was last edited by the player at 04:37, Sat 05 Dec 2020.
Wonder Woman
player, 105 posts
The Amazing Amazon
15/20 HP
Sat 5 Dec 2020
at 03:26
  • msg #453

Re: IN-GAME THREAD: PARTE PRIMUS

The powerful gust from above battered at Wonder Woman, but she was accustomed to flying through the worst of Zeus’ rages. The Amazing Amazon kept her balance and her hold on the Book. She addressed this (Phantom) Stranger capable of holding Black Adam in a sphere of Force. “Thank you for your aid, Stranger. Von Doom sends his warforged against us. Do you or your studied peers have anyplace safe we can store the Book?”

OOC:


22:21, Today: Wonder Woman rolled 10 using 2d6+1 with rolls of 5,4.  Agile Save.

 

The GM
GM, 229 posts
Sat 5 Dec 2020
at 16:43
  • msg #454

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
The powerful gust from above battered at Wonder Woman, but she was accustomed to flying through the worst of Zeus’ rages. The Amazing Amazon kept her balance and her hold on the Book. She addressed this (Phantom) Stranger capable of holding Black Adam in a sphere of Force. “Thank you for your aid, Stranger. Von Doom sends his warforged against us. Do you or your studied peers have anyplace safe we can store the Book?”

OOC:
22:21, Today: Wonder Woman rolled 10 using 2d6+1 with rolls of 5,4.  Agile Save.


"Safe from thieves? Yes. Safe from this?" The stranger gestured at everything. "No-- or not for very long, anyway... Truly, Amazon, I feel it is more safe with you than in any building right now..." He kept his eyes on the bubble of energy, and winced slightly with every blow that Black Adam struck against it...


Though Metallo fell, no longer a threat, the armored automata marched closer...
The Manhunter
player, 113 posts
HP 11/20 // SP 10/10
Exp: 5
Sat 5 Dec 2020
at 16:49
  • msg #455

Re: IN-GAME THREAD: PARTE PRIMUS

"The three of us are mighty," Manhunter said, as he casually backhanded Weather Wizard into unconsciousness, "but we cannot face down an entire army."

The Manhunter rolled 13 using 2d6+3 ((6,4)).
--Avoid retaliation
--Avoid collateral damage.

The Manhunter rolled 7 using 3d3 ((1,3,3)).

The GM
GM, 230 posts
Sat 5 Dec 2020
at 17:15
  • msg #456

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"The three of us are mighty," Manhunter said, as he casually backhanded Weather Wizard into unconsciousness, "but we cannot face down an entire army."


"You cannot," agrees a strange voice. The Manhunter looks over to see one armored-- no, this one... stands differently. It reaches its hand out. "Give me the book."

It's Von Doom himself.
The Manhunter
player, 114 posts
HP 11/20 // SP 10/10
Exp: 5
Tue 8 Dec 2020
at 16:52
  • msg #457

Re: IN-GAME THREAD: PARTE PRIMUS

"That will not happen," Manhunter replied. Doom had possibly made a tactical error here. While they could not face down his entire army, the three of them together could certainly face down Doom himself. The only problem was that Doom had arrived in an instant without them even noticing, and thus could probably remove himself from the field of battle if he chose.

Thus, the heroes needed to strike quickly.

The Manhunter rolled 15 using 2d6+3 ((6,6)).
--Hit Hard
--Avoid Retaliation

The Manhunter rolled 10 using 3d3,d4 ((2,1,3,4)).

The GM
GM, 232 posts
Tue 8 Dec 2020
at 17:55
  • msg #458

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"That will not happen," Manhunter replied. Doom had possibly made a tactical error here. While they could not face down his entire army, the three of them together could certainly face down Doom himself. The only problem was that Doom had arrived in an instant without them even noticing, and thus could probably remove himself from the field of battle if he chose.

Thus, the heroes needed to strike quickly.

The Manhunter rolled 15 using 2d6+3 ((6,6)).
--Hit Hard
--Avoid Retaliation

The Manhunter rolled 10 using 3d3,d4 ((2,1,3,4)).


The Manhunter flies straight at Von Doom-- and bounces off an invisible field.

"By the eye of Shuma-Gorath!" roars Von Doom. "You caused my sphere of magical protection to fail-- in just one attempt!" He taps on some jewels on his right bracer... A bubble of light green energy re-forms around him-- and then disappears again. "And I cannot re-form it! What power! You have impressed the monarch of Latveria, warrior-- and have earned his full attention! Doomata! Attack! Target the green flyer-- and the amazon! I must have that book!"

"YES MASTER" all the Doommata respond, and they move forward, firing beams of energy from their gauntlets.

They're terrible shots, though-- no one is hit in their first assault...

Although the Stranger gasps-- some of those beams are hitting the bubble around Black Adam-- it's likely he'll break free soon...

Von Doom himself levitates upward, and forward-- great, he can fly, too. Terrific.
The Rider
player, 131 posts
HP-20/16, SP-12/11
Xp=2
Tue 8 Dec 2020
at 20:35
  • msg #459

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider leaps into the air, and his burning dead steed forms under him from the earth. It rides up the side of one of the buildings, and he lashes out with his firey chain at the doombots. Trying to stop the energy beams seeking to free Black Adam from his binding.

OOC:

Regen 1 HP.

15:33, Today: The Rider rolled 7 using 1d6+2 with rolls of 5.  Damage.

15:32, Today: The Rider rolled 14 using 2d6+2 with rolls of 6,6.  Volley on the back of the burning steed.

This message was last edited by the player at 18:04, Wed 09 Dec 2020.
The GM
GM, 233 posts
Wed 9 Dec 2020
at 16:38
  • msg #460

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
The Rider leaps into the air, and his burning dead steed forms under him from the earth. It rides up the side of one of the buildings, and he lashes out with his firey chain at the doombots. Trying to stop one of the energy beams seeking to free Black Adam from his binding.

OOC:

Regen 1 HP.

15:33, Today: The Rider rolled 7 using 1d6+2 with rolls of 5.  Damage.

15:32, Today: The Rider rolled 14 using 2d6+2 with rolls of 6,6.  Volley on the back of the burning steed.


The doomata army takes casualties. Some of them get back up, damaged (missing an arm, or having both arms but no longer firing beams of magical energy). Some of them don't get back up at all. Two or three are crawling now. The ones that can, though, still keep coming...
The Manhunter
player, 116 posts
HP 11/20 // SP 10/10
Exp: 5
Wed 9 Dec 2020
at 16:50
  • msg #461

Re: IN-GAME THREAD: PARTE PRIMUS

The GM:
Von Doom himself levitates upward, and forward-- great, he can fly, too. Terrific.


"Flight does not impress me," the Manhunter said plainly as he too took to the air. "Let us test your metal against my mettle and see who emerges victorious."

Of course, Manhunter was already quite wounded; this was far from an even battle. But he had never backed down from a righteous cause before, and he wasn't about to begin. If he went down, he would go down fighting.

Without another word he flew directly at Doom, and struck for all he could.


The Manhunter rolled 10 using 2d6+3 ((3,4)).
--Hit Hard
--Avoid Retaliation

The Manhunter rolled 9 using 3d3,d4 ((2,1,2,4)).

The GM
GM, 234 posts
Wed 9 Dec 2020
at 20:13
  • msg #462

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
The GM:
Von Doom himself levitates upward, and forward-- great, he can fly, too. Terrific.


"Flight does not impress me," the Manhunter said plainly as he too took to the air. "Let us test your metal against my mettle and see who emerges victorious."

Of course, Manhunter was already quite wounded; this was far from an even battle. But he had never backed down from a righteous cause before, and he wasn't about to begin. If he went down, he would go down fighting.

Without another word he flew directly at Doom, and struck for all he could.


The Manhunter rolled 10 using 2d6+3 ((3,4)).
--Hit Hard
--Avoid Retaliation

The Manhunter rolled 9 using 3d3,d4 ((2,1,2,4)).


Von Doom flies backward, clearly shaken, and lands among his Doomata.

The problem is, now it's hard to spot him...
Wonder Woman
player, 109 posts
The Amazing Amazon
15/20 HP
Tue 27 Jul 2021
at 02:35
  • msg #463

Re: IN-GAME THREAD: PARTE PRIMUS

“By Hera, we will strike down every last Doomata if we must!” Diana hefted up a small work wagon. The Amazon held it overhead—and then hurled it toward the one she thought was Avon Doom!

OOC:

After a Mid-Season Hiatus, It’s Clobbering Time again!

22:31, Today: Wonder Woman rolled 6,3 using 3d3,1d4 with rolls of 1,2,3,3.  Damage.

I’ll choose extra damage.
22:30, Today: Wonder Woman rolled 8 using 2d6+3 with rolls of 1,4.  Clobberin’ Time: Hurl a wagon at Doom.



The Rider
player, 133 posts
HP-20/17, SP-12/11
Xp=2
Tue 27 Jul 2021
at 03:15
  • msg #464

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider proceeds to act like his namesake. Using his burning steed and fiery chain to trample, strike, and melt any of the flase doom constructs that remain. Only when they are finished will he turn his attension to the real Doom. Assuming he can even tell the difference.

ooc: 23:12, Today: The Rider rolled 7,4 using 1d6+2,1d4 with rolls of 5,4.  Damage. Total damage=11

23:11, Today: The Rider rolled 9 using 2d6+3 with rolls of 2,4.  Its clobbering time remaining doombots. Gets extra +1d4 damage.

This message was last edited by the player at 03:26, Tue 27 July 2021.
Von Doom
NPC, 1 post
Tue 27 Jul 2021
at 16:56
  • msg #465

Re: IN-GAME THREAD: PARTE PRIMUS


Wonder Woman was wrong about which Doom was Von Doom... But the Doomata are all either destroyed, or else they're damaged beyond being able to continue the fight.

Von Doom tries a desperate attempt-- he targets the bubble of energy around Black Adam.

(11:53, Today: Von Doom rolled 8 using 2d6+1 ((3,4)).)

Black Adam is freed! But it takes a few seconds, so he doesn't quite have time to do anything before the heroes do...

(I have chosen a Doom portrait, but I'm not happy with it. Can anyone find me a Doomier Doom portrait?

Also: By my count, Pyro is up but scared, Metallo and Weather Wizard are both out. Correct?)

The Manhunter
player, 119 posts
HP 11/20 // SP 10/10
Exp: 5
Tue 27 Jul 2021
at 17:42
  • msg #466

Re: IN-GAME THREAD: PARTE PRIMUS

Black Adam was a dangerous foe, but Doom was the true menace here. Removing him from the field of battle might make Adam simply quit, even. So the Manhunter used all of the strength he could muster to strike at Doom first.

The Manhunter rolled 7 using 2d6+3 ((2,2)).
--You hit hard

Damage: The Manhunter rolled 10 using 3d3,d4 ((3,1,2,4)).

The GM
GM, 239 posts
Tue 27 Jul 2021
at 17:56
  • msg #467

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Black Adam was a dangerous foe, but Doom was the true menace here. Removing him from the field of battle might make Adam simply quit, even. So the Manhunter used all of the strength he could muster to strike at Doom first.

The Manhunter rolled 7 using 2d6+3 ((2,2)).
--You hit hard

Damage: The Manhunter rolled 10 using 3d3,d4 ((3,1,2,4)).


Doom is staggered, forced to the ground, reeling, one hand to his head, trying to refocus...

Black Adam, sensing things aren't going his team's way, tries for the book...

(GM rolls dice... nope. Black Adam fail.

Diana, narrate how you are able to keep Black Adam from taking the book from you, please...)

This message was last edited by the GM at 17:56, Tue 27 July 2021.
Wonder Woman
player, 110 posts
The Amazing Amazon
15/20 HP
Tue 27 Jul 2021
at 19:22
  • msg #468

Re: IN-GAME THREAD: PARTE PRIMUS

Black Adam flew toward Wonder Woman with the speed of his gods. However, the Speed of Hermès enabled the Amazon to use his momentum in a  defensive throw. It wouldn’t hurt Adam, but it bought Diana time. “You cannot have the Tome, Adam.”

OOC:

15:18, Today: Wonder Woman rolled 6 using 2d6+3 with rolls of 2,1.  Defend the Tome.


The Rider
player, 134 posts
HP-20/17, SP-12/11
Xp=2
Tue 27 Jul 2021
at 23:30
  • msg #469

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 467):

The Rider, letting the Manhunter deal with Doom, tries to aid Diana. His burning mystical chains wrap around the man, dragging him off and away from the book.

OOC:
19:28, Today: The Rider rolled 8 using 2d6+3 with rolls of 3,2.  Grapple Black Adam?

19:29, Today: The Rider rolled 4,1 using 1d6+2,1d4 with rolls of 2,1.  Damage in case I cannot grapple.

Rider heals 1 HP

This message was last edited by the player at 23:31, Tue 27 July 2021.
Von Doom
NPC, 2 posts
Wed 28 Jul 2021
at 20:32
  • msg #470

Re: IN-GAME THREAD: PARTE PRIMUS

(HUH. Didn't expect you to ROLL for that, Diana, since I already told you Black Adam tried something and failed his roll... BUT you did, so you get 1 new xp...)

The Rider yanks Black Adam to him. Black Adam struggles to punch The Rider, but the chains weaken his blow.

(The Rider takes 3 new damage, but Black Adam is immobilized for the moment.)

Von Doom, however, is the first to realize: While dealing with Black Adam, Diana has dropped the book!

"The book!" Von Doom shouts...

Energy flows from his gauntlets past The Manhunter to pull the book to him.

(15:27, Today: Von Doom rolled 8 using 2d6+1 ((5,2)).)

He fails, but it skitters and slides away from Diana and comes to rest in the middle of the campus-plaza-turned-battlefield.

(Anyone who tries to grab the book now must roll Agile.

10 or higher gets the book. Lower than 10, let me narrate what happens...

This is true for
--Doom, but it's not his turn
--Black Adam, but he's tied up right now
--Pyro, but he's not jumping in the middle of this (at this time, anyway)

So it's one (just one please) of you guys' call... First come first serve...

--Manhunter: it'll risk turning your back on Doom
--Rider: it'll risk helping Black Adam get free)

The Manhunter
player, 120 posts
HP 11/20 // SP 10/10
Exp: 5
Thu 29 Jul 2021
at 14:57
  • msg #471

Re: IN-GAME THREAD: PARTE PRIMUS

Everyone turned to see where the book came to rest. It would be a mad scramble to get to it faster than Doom's magics could, but someone needed to keep control over the tome. Manhunter lunged for it.

The Manhunter rolled 3 using 2d6+1 ((1,1)).

Oy vey.

Von Doom
NPC, 3 posts
Thu 29 Jul 2021
at 18:55
  • msg #472

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
Everyone turned to see where the book came to rest. It would be a mad scramble to get to it faster than Doom's magics could, but someone needed to keep control over the tome. Manhunter lunged for it.

The Manhunter rolled 3 using 2d6+1 ((1,1)).

Oy vey.


The Manhunter grabs for the book... but he has to avoid a bolt of energy from Von Doom at the same time-- and he does but the grab turns into just sort of slapping the book--

--it lands at Von Doom's feet. "Yes!"

(The Manhunter gets 1 new xp point.)

Von Doom snatches up the book and begins to read some arcane words that hurt the ears to hear. (Except for The Rider, he's fine.)

There is a huge column of dark green smoke... that gets wider... and wider... and then...

(13:45, Today: Von Doom rolled 5 using 2d6-1 ((2,4)).

Von Doom, in his hurry, has not done the best job of accomplishing what he wanted to accomplish.)


"WHO DARES AWAKEN ME FROM MY SLUMBER?!?" roars the form that emerges from the smoke as it slowly dissipates.

"WHO DARES AWAKEN... FIN FANG FOOM...?!?"

(Though he doesn't know it yet, Von Doom is not in control of the giant monster that he has summoned. Everybody may now officially freak out.)
The Manhunter
player, 122 posts
HP 11/20 // SP 10/10
Exp: 6
Fri 30 Jul 2021
at 14:12
  • msg #473

Re: IN-GAME THREAD: PARTE PRIMUS

This was bad. This was very bad. Fighting a dragon was not supposed to be on the agenda. They were supposed to deliver a book, that was all. And gods help the Manhunter if this thing breathed fire.

It was angry. It seemed to be angry at Doom as well, or even especially so. It was all the Manhunter could do to keep himself from shouting "Doom did it!" but he managed. That was just not the way he wanted to comport himself even if he feared for his life.

He forced himself to remain calm.

It was not easy.
The Rider
player, 136 posts
HP-20/15, SP-12/11
Xp=2
Fri 30 Jul 2021
at 14:47
  • msg #474

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Von Doom (msg # 472):

The Rider tries to whip Black Adam around via his chain directly into Doom. However, the sudden Dragon does distract the Spirit of Vengeance enough where things don't work precisely as planned.

OOC:
10:45, Today: The Rider rolled 6 using 2d6+3 with rolls of 2,1.  Use Black Adam as a Blunt object on Doom.

GR regens 1 HP...which he is gonna need.

The GM
GM, 241 posts
Fri 30 Jul 2021
at 16:53
  • msg #475

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to Von Doom (msg # 472):

The Rider tries to whip Black Adam around via his chain directly into Doom. However, the sudden Dragon does distract the Spirit of Vengeance enough where things don't work precisely as planned.

OOC:
10:45, Today: The Rider rolled 6 using 2d6+3 with rolls of 2,1.  Use Black Adam as a Blunt object on Doom.

GR regens 1 HP...which he is gonna need.


Black Adam, although still chained, flies over Von Doom's head, and then back down, completing a wide circle... And then he yanks on the chains himself, and The Rider goes spinning around...

Before he can complete half a circle, however, there's a wall that breaks his arc.

(11:53, Today: The GM rolled 5 using 3d3 ((2,1,2)).

The Rider takes 5 new damage, and gets 1 new xp...)

The Manhunter
player, 123 posts
HP 11/20 // SP 10/10
Exp: 6
Tue 3 Aug 2021
at 15:10
  • msg #476

Re: IN-GAME THREAD: PARTE PRIMUS

"STOP!" shouts the second, larger dragon, coming out of nowhere. "STAY YOUR RAGE!"

Illusion:
The Manhunter rolled 11 using 2d6+2 ((4,5)).

Fin Fang Foom
NPC, 1 post
Thu 5 Aug 2021
at 20:01
  • msg #477

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"STOP!" shouts the second, larger dragon, coming out of nowhere. "STAY YOUR RAGE!"

Illusion:
The Manhunter rolled 11 using 2d6+2 ((4,5)).


Fin Fang Foom is... momentarily confused. "...Eh? What's this...?!?"

Down on the ground, even Doom appears a bit taken aback//nonplussed for the moment...

Black Adam starts freeing himself from his chains...

No one's really watching Pyro, so he's keeping his head down and not causing any trouble as yet...
This message was last edited by the player at 20:02, Thu 05 Aug 2021.
The Manhunter
player, 124 posts
HP 11/20 // SP 10/10
Exp: 6
Thu 5 Aug 2021
at 20:11
  • msg #478

Re: IN-GAME THREAD: PARTE PRIMUS

"These mortals are not worth our ire," proclaimed the second dragon. "They are but insects. Return to your slumber, and they will have long expired before you wake again."
The Rider
player, 137 posts
Thu 5 Aug 2021
at 20:12
  • [deleted]
  • msg #479

Re: IN-GAME THREAD: PARTE PRIMUS

This message was deleted by the player at 22:58, Thu 05 Aug 2021.
Wonder Woman
player, 112 posts
The Amazing Amazon
15/20 HP
Thu 5 Aug 2021
at 20:59
  • msg #480

Re: IN-GAME THREAD: PARTE PRIMUS

Taking advantage of Doom’s distraction, Wonder Woman attempted to snatch the Tome with her Golden Lasso! They still had time to send the dragon back. If this failed, well, Diana slew many a monster in her time…

OOC:

16:56, Today: Wonder Woman rolled 10 using 2d6+1 with rolls of 3,6.  Golden Lasso: Snatch Tome from Doom.


The GM
GM, 244 posts
Fri 6 Aug 2021
at 14:23
  • msg #481

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Taking advantage of Doom’s distraction, Wonder Woman attempted to snatch the Tome with her Golden Lasso! They still had time to send the dragon back. If this failed, well, Diana slew many a monster in her time…

OOC:

16:56, Today: Wonder Woman rolled 10 using 2d6+1 with rolls of 3,6.  Golden Lasso: Snatch Tome from Doom.


(GM rolls dice:
09:16, Today: Von Doom rolled 7 using 2d6 with rolls of 5,2.
09:16, Today: Von Doom rolled 2 using 1d3 with rolls of 2.)


Von Doom is immediately upset that he's lost the book. He looks up at Fin Fang Foom... but then there's the problem of the other dragon... A wave of pain causes Von Doom to wince. He casts some sort of spell to rejuvenate himself slightly from his injuries...

Meanwhile, in the silence, Fin Fang Foom himself is studying the other dragon, his eyes narrowed, trying to figure out what's going on here...
The Rider
player, 140 posts
HP-20/12, SP-12/11
Xp=3
Mon 9 Aug 2021
at 14:39
  • msg #482

Re: IN-GAME THREAD: PARTE PRIMUS

From the rubble of the wall, the Rider once again smashes free of the broken stone. His burning chain lashes out, wrapping around Black Adam and pulling him down once more.

OOC:
10:37, Today: The Rider rolled 3 using 1d4 with rolls of 3.  Less damage from counterattacks.

10:37, Today: The Rider rolled 8 using 2d6+3 with rolls of 1,4.  Regrapple Black Adam.

The GM
GM, 247 posts
Mon 9 Aug 2021
at 14:45
  • msg #483

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
From the rubble of the wall, the Rider once again smashes free of the broken stone. His burning chain lashes out, wrapping around Black Adam and pulling him down once more.

OOC:
10:37, Today: The Rider rolled 3 using 1d4 with rolls of 3.  Less damage from counterattacks.

10:37, Today: The Rider rolled 8 using 2d6+3 with rolls of 1,4.  Regrapple Black Adam.


The chain wraps around Black Adam's left arm, but Black Adam isn't exactly hogtied. He decides to take the battle to The Rider again, since he seems to want it so badly...

(GM rolls dice...)

Black Adam hurts The Rider, but not as much as he's capable of doing.

(The Rider takes 4 new damage. (Did you remember to regenerate 1 last post, though?))
The Rider
player, 141 posts
HP-20/11, SP-12/11
Xp=3
Mon 9 Aug 2021
at 14:58
  • msg #484

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 483):

The Rider takes the blow, but when you are dealing with a burning skeleton its hard to tell when its hurt badly or not.

(OOC-Rider regen happened with my deleted post, and Included the total in my current HP count. I also take 3 less of the 4 damage Black Adam hits me with, and so I only take 1. Also included in the HP count.

I assume Black Adam killed a lot of innocent people after he wiped out his former country, right?)

The GM
GM, 248 posts
Mon 9 Aug 2021
at 15:02
  • msg #485

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 483):

The Rider takes the blow, but when you are dealing with a burning skeleton its hard to tell when its hurt badly or not.

(OOC-Rider regen happened with my deleted post, and Included the total in my current HP count. I also take 3 less of the 4 damage Black Adam hits me with, and so I only take 1. Also included in the HP count.

I assume Black Adam killed a lot of innocent people after he wiped out his former country, right?)


(Re: your math: Yep, your math all checks out with me!

Re: Black Adam: Mm, this fantasy Black Adam hasn't had the same history as the one you're used to. Especially since I am hardly familiar with his post-Crisis origins at all.

BUUUUUT if you're asking "does this guy seem like the kind of hard-boiled dude who might have innocent blood on his hands," then I would say that The Rider's Sin-Radar leans vaguely toward Yeah Maybe.)

The Manhunter
player, 127 posts
HP 11/20 // SP 10/10
Exp: 6
Thu 12 Aug 2021
at 16:23
  • msg #486

Re: IN-GAME THREAD: PARTE PRIMUS

"Sleep, brother," said the giant dragon. "Sleep."


The Manhunter rolled 7 using 2d6-1 ((3,5)). Charming.
This message was last edited by the player at 16:37, Thu 12 Aug 2021.
Fin Fang Foom
NPC, 2 posts
Thu 12 Aug 2021
at 16:47
  • msg #487

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"Sleep, brother," said the giant dragon. "Sleep."


The Manhunter rolled 7 using 2d6-1 ((3,5)). Charming.


Fin Fang Foom sniffs. "...You are not a dragon... but you are of the lizardfolk, one of those who made the rings in ancient times... Why do you pretend to be like me? Why have I been awakened? Speak-- and speak true!"
The Manhunter
player, 131 posts
HP 11/20 // SP 10/10
Exp: 6
Thu 12 Aug 2021
at 16:55
  • msg #488

Re: IN-GAME THREAD: PARTE PRIMUS

"You have been awakened to serve evil and darkness," Manhunter explained. The second dragon vanished, as maintaining the illusion would likely only anger Fin Fang Foom further. "I stand for what is good and light in this world, and thus bid you to return to your well-deserved slumber."
Wonder Woman
player, 113 posts
The Amazing Amazon
15/20 HP
Thu 12 Aug 2021
at 20:40
  • msg #489

Re: IN-GAME THREAD: PARTE PRIMUS

Clutching the Tome, Wonder Woman flew back toward the Wizard with the opaque eyes and gold medallion who’d helped them earlier. “I recovered your Book, but not before Von Doom could summon the dragon! Are you capable of banishing the dragon with this Book?”
The Rider
player, 143 posts
HP-20/12, SP-12/11
Xp=3
Fri 13 Aug 2021
at 00:59
  • msg #490

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider moves between the two villains and the others. Readying for the foes to try something.

OOC:
20:58, Today: The Rider rolled 10 using 2d6+3 with rolls of 4,3.  Defend.

Hold 3.

Regens 1 HP

Fin Fang Foom
NPC, 3 posts
Wed 25 Aug 2021
at 15:53
  • msg #491

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter:
"You have been awakened to serve evil and darkness," Manhunter explained. The second dragon vanished, as maintaining the illusion would likely only anger Fin Fang Foom further. "I stand for what is good and light in this world, and thus bid you to return to your well-deserved slumber."


Wonder Woman:
Clutching the Tome, Wonder Woman flew back toward the Wizard with the opaque eyes and gold medallion who’d helped them earlier. “I recovered your Book, but not before Von Doom could summon the dragon! Are you capable of banishing the dragon with this Book?”


Fin Fang Foom hears this. "...That tiny tome summoned me here...? Who is this... Von Doom...?"

The wizard Diana speaks to freezes... He looks toward Von Doom, and starts to point his way...

"I am Doom," says that person.

(GM rolls good sense for Von Doom: ...Fail.)

"I used that book to bring you here, yes, to serve me, Doom, Monarch of Latveria! Shall you obey...?"

"...I shall not," says Fin Fang Foom.

"How can this be?" says Von Doom, as shocked as if his date had slapped him. "I cannot have mis-cast the spell!" His eyes turn to the Manhunter. "You! This must be your doing! You have freed him from his servitude! Mayhap your destruction shall return him to his rightful state!"

Doom unleashes a blast of arcane energy at the Manhunter.

(GM rolls dice... The Manhunter takes 1 new damage.)

Fin Fang Foom looks at the Manhunter. To anyone else it would not even register as much of an expression. To the Manhunter, it looks like it means: You gonna take that from him...?
The Rider
player, 144 posts
HP-20/12, SP-12/11
Xp=3
Wed 25 Aug 2021
at 15:57
  • msg #492

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Fin Fang Foom (msg # 491):

The Rider steps in front of the Manhunter, spinning his red-hot chain like a fiery shield. This causes Doom's own blast to hurtle back into the arrogant armored wizard.

"Your end will be long in the coming..." The Rider hissed with a voice like burning sparks at Doom. "...as every scheme has now been undone."

OOC-Spending 2 from Hold.

1-Makes himself target of attack.

2-Foe takes half damage from my attack.

11:56, Today: The Rider rolled 7 using 1d6+2 with rolls of 5.  Damage.

Doom takes 4(as it says round up.)

Rider takes 1 damage, and heals one damage.

This message was last edited by the player at 15:59, Wed 25 Aug 2021.
The Manhunter
player, 135 posts
HP 11/20 // SP 10/10
Exp: 6
Wed 25 Aug 2021
at 16:25
  • msg #493

Re: IN-GAME THREAD: PARTE PRIMUS

Fin Fang Foom:
Doom unleashes a blast of arcane energy at the Manhunter.

Fin Fang Foom looks at the Manhunter. To anyone else it would not even register as much of an expression. To the Manhunter, it looks like it means: You gonna take that from him...?


With an equally subtle expression, Manhunter seemed to reply, "I have people for that."
The GM
GM, 256 posts
Sun 29 Aug 2021
at 15:22
  • msg #494

Re: IN-GAME THREAD: PARTE PRIMUS


Doom is staggered to his knees. He's not dead; he's not even unconscious-- but it wouldn't take much to knock him out at this point. He's had a rough day.

(GM rolls good sense check for Black Adam: success)

Black Adam decides that there's nothing to be gained by working for Von Doom any more at this point-- he attempts to flee the scene.

(GM rolls Agile for Pyro: success)

Pyro, meanwhile, has come to that decision a little faster, and has already slipped away without anyone noticing...
The Rider
player, 147 posts
HP-20/12, SP-12/11
Xp=3
Wed 1 Sep 2021
at 16:13
  • msg #495

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 494):

As Doom staggers back, the burning chain wraps around him and drags him close to the Rider. "You...you who has sacrificed so many to the altar of your ambition. Heedless of the cost to the innocent. Know their pain, and see what you have wrought!" Came the hissing voice from the skull.

The eye sockets which carried two orbs of burning flame sear their energies into Doom's eyes. Making him know the suffering of his victims, and the anguish they feel...even those who have died. Especially those...


OOC:
12:08, Today: The Rider rolled 11 using 2d6+3 with rolls of 4,4.  Its clobbering time on Doom.

Before I roll the damage, should I do it as a standard HP damage, stress, or would this just be a 'finishing move' to put him down?

Rider regens 1 HP.

This message was last edited by the player at 16:14, Wed 01 Sept 2021.
The GM
GM, 257 posts
Wed 8 Sep 2021
at 15:48
  • msg #496

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider:
In reply to The GM (msg # 494):

As Doom staggers back, the burning chain wraps around him and drags him close to the Rider. "You...you who has sacrificed so many to the altar of your ambition. Heedless of the cost to the innocent. Know their pain, and see what you have wrought!" Came the hissing voice from the skull.

The eye sockets which carried two orbs of burning flame sear their energies into Doom's eyes. Making him know the suffering of his victims, and the anguish they feel...even those who have died. Especially those...


OOC:
12:08, Today: The Rider rolled 11 using 2d6+3 with rolls of 4,4.  Its clobbering time on Doom.

Before I roll the damage, should I do it as a standard HP damage, stress, or would this just be a 'finishing move' to put him down?

Rider regens 1 HP.


(Hmm... I think more of a finishing move, really. Shall I go ahead and narrate it, therefore...?

Also: anyone wanna try to stop Black Adam leaving, or not so much...?)

The Rider
player, 148 posts
HP-20/13, SP-12/11
Xp=3
Wed 8 Sep 2021
at 15:55
  • msg #497

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to The GM (msg # 496):

OOC-Feel free to narrate it. As I am busy with Doom, I am not in a position to stop Black Adam. Especially because I used the defend maneuver and foes running away and not attacking does not seem to cause my 1 remaining hold to activate.
The Manhunter
player, 136 posts
HP 11/20 // SP 10/10
Exp: 6
Wed 8 Sep 2021
at 16:06
  • msg #498

Re: IN-GAME THREAD: PARTE PRIMUS

I think if I split my attention, it might anger the extremely large dragon.
Wonder Woman
player, 115 posts
The Amazing Amazon
15/20 HP
Sat 25 Sep 2021
at 12:55
  • msg #499

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman attempted to ensnare Black Adam with her Golden Lariat, but the former Champion of Shazam flew too fast for even her.


OOC:

I only rolled a 6.

 

Fin Fang Foom
NPC, 4 posts
Thu 30 Sep 2021
at 17:20
  • msg #500

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Wonder Woman attempted to ensnare Black Adam with her Golden Lariat, but the former Champion of Shazam flew too fast for even her.


OOC:

I only rolled a 6.

 


(Diana gains 1 new xp... but takes -1 forward on her next roll due to embarrassment... AND will take -1 on her next roll if she ever faces Black Adam again.)

"...NOW THEN... I GROW WEARY OF THESE TRIVIAL MATTERS... IF HE WHO SUMMONED ME HERE HAS BEEN DEFEATED, LET THAT SAME TOME SEND ME BACK TO MY SLUMBER... QUICKLY...!" announces/threatens the giant dragon...

(The fellow with the white hair wearing the golden amulet can use the book to send Fin Fang Foom back... if there are no objections/delays...?)
The Manhunter
player, 138 posts
HP 11/20 // SP 10/10
Exp: 6
Thu 30 Sep 2021
at 18:10
  • msg #501

Re: IN-GAME THREAD: PARTE PRIMUS

No objections.
The Rider
player, 150 posts
HP-20/13, SP-12/11
Xp=3
Thu 30 Sep 2021
at 19:39
  • msg #502

Re: IN-GAME THREAD: PARTE PRIMUS

In reply to Fin Fang Foom (msg # 500):

The Rider glances up at the dragon, but quickly senses abbeing enslaved by magic cannot harm the innocent of thier one accord. They are but a weapon to be used by the weilder of the book.

OOC-no objections.
The GM
GM, 260 posts
Mon 11 Oct 2021
at 16:42
  • msg #503

Re: IN-GAME THREAD: PARTE PRIMUS


The faculty member consults the book... He reads some words from it... and the giant dragon vanishes back to whencever he came. (Whew!)
The Manhunter
player, 139 posts
HP 11/20 // SP 10/10
Exp: 6
Mon 11 Oct 2021
at 16:46
  • msg #504

Re: IN-GAME THREAD: PARTE PRIMUS

The Manhunter landed, and then sat down on the ground. He let out a long, slow breath.

"I don't consume spirits," he said, "but I somehow feel like staring at a mug of ale while I reconsider my life choices."
The Rider
player, 151 posts
HP-20/13, SP-12/11
Xp=3
Mon 11 Oct 2021
at 18:54
  • msg #505

Re: IN-GAME THREAD: PARTE PRIMUS

The Rider's burning skull stared down at Doom, and made a fist with a burning hand. It then glanced at Diana, and then back at Doom. The spirit drops Doom to the ground, letting him suffer with the pain of others he has caused. The rider stood silently for a few seconds, the bones reknitting and restoring. Then the fire on the skeletal being seems to go out, with skin and hair quickly regrowing.

Blaze stood before the heroes and the mage, rubbing his temples and shaking his head. "I will drink any ale you choose to pass on. I could certainly use a few mugs."

Wonder Woman
player, 117 posts
The Amazing Amazon
15/20 HP
Mon 11 Oct 2021
at 19:03
  • msg #506

Re: IN-GAME THREAD: PARTE PRIMUS

Black Adam’s escape wounded Diana’s pride. She resolved herself to intensify her Amazon training so she wouldn’t repeat her mistake again. “Yes,” she said with a slow nod. “We triumphed against incessant adversity. We earned a celebration.”

Then, Diana coiled her Lasso around Doom. You have earned a place in the deepest, strongest dungeon. You caused far too much suffering to go free.”
The GM
GM, 261 posts
Mon 11 Oct 2021
at 19:52
  • msg #507

Re: IN-GAME THREAD: PARTE PRIMUS

Wonder Woman:
Black Adam’s escape wounded Diana’s pride. She resolved herself to intensify her Amazon training so she wouldn’t repeat her mistake again. “Yes,” she said with a slow nod. “We triumphed against incessant adversity. We earned a celebration.”

Then, Diana coiled her Lasso around Doom. You have earned a place in the deepest, strongest dungeon. You caused far too much suffering to go free.”



Doom looks like he'd like to do something to escape, or maybe make a haughty retort, but he's just too hurt... He just sort sits there, trying to focus...
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