"Oof," Ozrus exclaimed as spikes pierced his skin. Luckily he had a spell that was able to lessen the blow by making him air-like for a moment. Even so, the blow had hurt.
"It's a spikestone golem! I think. Wearing non-wonder armor," Ozrus called out even as the knowledge was still coalescing in his head. His sharp mind rushed to formulate a new plan. His monkeys wouldn't help much if they couldn't dismantle the suit, so best to use them for something else. Plus, it would be helpful to get them out of the way of his next spell.
"Monkeys, retreat! Run down that hall and lead help back!" He was referring to the hall Vashon had appeared from. If they could manage to coax a few of the other Green Stars out of the monastery, the battle would probably be finished much more easily. He could throw more summoned creatures at it for quite a while, but that plan did not seem... optimal. Instead, he decided to try and trip it up.
"Watch out for the slippery patch," he warned Vashon and Hsang, then cast a Grease spell at the construct's feet. With a little luck, it might even fall back into the pit it had climbed out of! Still in the realm of stalling tactics, he also said to the group,
"Let me know if you want me to fill the room with Webs so that we can take a moment to strategize. Not sure what your plans are."
Not sure if we are doing block initiatives or in exact order. Regardless, Ozrus will do the same thing during his turn in the order.
Ozrus
Immediate Action: Cast Windy Escape to reduce the spike damage by 10. Took 12 damage.
Free/Move Actions: Talk/order monkeys.
Standard Action: Cast Grease under golem's feet. But he will avoid slipping allies too. DC 16 Reflex save or it falls. Also needs to make a DC 10 reflex save to try and move through the spell's area. https://www.d20pfsrd.com/magic/all-spells/g/grease/
Monkey Swarm
Free Action: Disarm/Steal attempt. (on the off chance there is anything to disarm/steal)
21:52, Today: Ozrus Wither rolled 35 using 1d20+16. Mad Monkey Steal/Disarm attempt.
Full Round Action: Run up to 120 feet (probably less due to spike injuries). They will head down the passage to the monastery to get the attention of the people there and (ideally) lead some people back. But they are monkeys, and I realize there is a chance nobody will answer the call.