Deciphering the script on the paintings has grown progressively easier with each one. Kurat not only has gotten more familiar with the distortion, but he's figured out the general gist of the messages. At least, so far, there's been no rhymes or meter, no allusions or cryptic references, no trick phrasing, no riddles.
The first thing he learns is that the language is Tengura--the language of the Tengu.
If Vogh doesn't know Tengura, she's not going to be able to help unless she uses Tyrol's potion of
Comprehend Languages.
In due course, however it's done, the last painting is translated and deciphered.
Once I settled on a pair of gloves for one of the Wonders, prompted by a vision, of course, it made sense to get the Arch-Mage Turambar to craft them. He was considered the best at crafting magical gloves, but I fear the price he asked—a vision—may have been too high. Still, he made a pair of green naga hide gloves that he named Shockaree. I’ve chosen to hide them in the Ice Cave of Parnouth.
This message was last edited by the GM at 18:55, Sun 15 Nov 2020.