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10:34, 29th March 2024 (GMT+0)

Wonders Investigation.

Posted by GM StarMasterFor group 0
GM StarMaster
GM, 26 posts
Wed 7 Oct 2020
at 22:37
  • msg #1

Wonders Investigation

Hsang had been the first to examine the paintings, but he'd then been joined by Kurat and Tyrol, and then Ozrus.

Hsang Li Tsung:
"The answers the Oracle wished us to have are right here - if we have the wit to see them.  I saw directions, headings in which to travel but then I can fly for as long as I can stay awake.  The question is are the three of us enough to find the location and all the clues or not.  For the question of unity, I suspect that the different destinies may be deliberate, it may be that the items are to be found by the three of us while others attend to different destinies or that the paths travelled by others may find other things that help."


Ozrus Wither:
"I know quite a few languages," he said to the gnome. "Maybe I can help."

The druid then proceeded to shuffle around the room on the wall, looking at the writing on each image. He did his best to identify each one, and translate what he could. He cast Guidance upon himself before examining each image, just to give himself an extra little edge.

Using Linguistics, with Guidance. He knows 17 languages and is attempting to identify as many languages as he can.
14:29, Today: Ozrus Wither rolled 36 using 1d20+19.  Linguistics, with Guidance - Identify languages.


It's rather difficult to identify the languages when they are so distorted, but by focusing on a small part and then another and another, Ozrus is able to isolate words that he recognizes. He is able to identify Goblinygook on the Ring painting, Gnomish on the Hat painting, Celestial on the Shield painting, Druidic on the Wand painting, Draconic on the Armor painting, and Aklor on the Staff painting. That leaves five still unidentified.


Kurat:
Kurat listened to Tyrol's observations and then added "I am fluent in sixteen languages. Giant is one of them. I also speak Damaran of course and languages normally found in that region. Orc, Dwarven, Draconic, Goblin, Undercommon, Uluik and in my travels I've learned a number of other languages Chondathan, Aglaraondan, Chessentan, Mulhorandi, Turmic, Elven and Gnoll. Is it possible for you to copy the writing you cannot decipher and perhaps I can translate it for you?"


Kurat can only identify one other: Gnolling on the Bracers painting. He can confirm the Draconic and the Goblinygook. In the case of the national languages, they use the same script even if they don't form the same words.


None of you can read them yet; you've merely identified the language in which the words have been written.
Ozrus Wither
player, 14 posts
Elf Druid/Wizard
Thu 8 Oct 2020
at 03:00
  • msg #2

Wonders Investigation

Ozrus, back on the floor again instead of the walls or ceiling, shared his findings with the others. "I think I figured out the languages for the ring, hat, shield, armor, and staff," he reported, purposefully leaving out the wand. "Ring is Goblinygook, hat is Gnomish. The shield and armor are Celestial and Draconic respectively. And the staff is Aklor. I haven't figured out what they say yet, but I'll start trying to work out the script on this one first."

He moved to the wand image, which he had neglected to mention, and did his best to figure out what the writing translated to. If anyone offered to assist, he would politely insist on translating alone. Druidic was... kind of a touchy language. He was mildly offended that it was written in plain view in such a public place, and was half-tempted to deface the image to keep the writing from being copied. But he did not. The use of Druidic in the artwork was not his sin to bear. Even so, he opted to do all he could to keep its true nature obscured from non-druids.



I used Guidance with my roll. Woohoo! Maximized numerals! (nat 20)
21:59, Today: Ozrus Wither rolled 39 using 1d20+19.  Linguistics - translate Druidic.

Hsang Li Tsung
player, 11 posts
Samurai/Rogue
Thu 8 Oct 2020
at 06:39
  • msg #3

Wonders Investigation

Hsang walks round to look at the sword painting.

"Well of the items the only one that makes sense for me that we haven't identified the language for is this one.  So I'd say this is probably the script of the Tengu people.  For the rest lets consider for a second."

He points to the images as he works through the identified languages.

"Lets assume there is a connection of some sort between language used the individual for whom the item is for, that is that the language shows us who the items is intended for.  The words may not actually mean anything in that situation.  So we have a gnome and one is gnomish.  No elven though I think you said?  Celestial and Draconic are relatively common heritages that many could possess but could also be paladin and sorcerer?  Goblinygook is odd - I didn't see a goblinoid and its not a common heritage.  I'm not sure who speaks Aklor, never heard of it."

"So if Kurat would be amenable could he try one of the simplest checks?  If he touches the picture of the hat that would be a useful test."

Kurat
player, 20 posts
Hobgoblin Monk/Wizard
Thu 8 Oct 2020
at 11:20
  • msg #4

Wonders Investigation

Kurat listened to his companions and then shook his head negatively, "What are we testing, I'm not a gnome so if it is keyed to the person then nothing would happen if I touched the hat. Let me touch the ring and see what we learn about it."

He moved over to the painting of the ring and touched it to see what might happen.
Tyrol Halverschlagen
player, 8 posts
Gnome Alchemist/Rogue
AC: 29/18/25; HP: 120/120
Thu 8 Oct 2020
at 16:21
  • msg #5

Wonders Investigation

He suddenly remember someone asking him if he was a cleric! In the excitement of his discovery of the script, he'd completely forgotten that.

"So, yeah, anyway, I'm a cleric. Kind of. Sort of. I mean, I'm really an Alchemist but then one day I woke up and suddenly I was a Cleric! I don't really know how that happened."

"I think it had something to do with Brother Kerwin."

"You really think the language indicates who it was intended for? But, it doesn't sound like Esmeralda knew who would be answering the Call, so how could she make something for them? Now, in the case of Goblinygook--that's what we Gnomes call it cause that's what it sounds like to us--is used by goblinkind... and fools like us! That covers goblins, hobgoblins and, I think, bugbears."


He makes a point of NOT looking at anyone when he says that.

"Well, let my try my illusion trick." He casts Silent Image.

"Okay, first let's see if I can copy the writing. It's not like I have to know what it says. Just have to be accurate."

He manages to get the image that appears in his hand to look like what's on the wall.

"So far, so good. I think I've got it pretty accurate. Now, separate the lines. Damn. That's not working. I guess I'm not sure where one line ends and the other begins. Oh, well. I don't suppose it'll matter if I can eliminate the distortion."

The words have been squashed along the top of the first line and the bottom of the second line. He manages to 'unsquash' them with no problem. It's almost as easy to reverse the letters.

"I can keep this illusion going as long as I concentrate, but once I lose concentration, it'll all go away. Someone want to write it down?" he says as the words become readable.

12:02, Today: Tyrol Halverschlagen rolled 19,16,30,27 using 1d20+15,1d20+15,1d20+15,1d20+15 ((4,1,15,12)). Spellcraft checks to manipulate the image.
GM StarMaster
GM, 27 posts
Thu 8 Oct 2020
at 17:00
  • msg #6

Wonders Investigation

In spite of the distortion of the Druidic rune script, Ozrus still manages to decipher what the writing says, perhaps because he is not only familiar with the language but because the Druids have used similar techniques to keep their knowledge secret.


Once Tyrol manages to remove the distortion from the Gigantik script around the painting of the Boots with his illusion, anyone who also knows Gigantik can now read it, too.

The Dark Wizard Zama Kindu was paid 100,000 gold crowns to fashion magical boots. I do not know if it was worth it or if the boots which he named Stiefel are worth the cost. In either case, they are now Green Star boots fashioned from leather and leaves and feathers and orichalcum. I thought it appropriate that they be hidden for safe-keeping in his own Tomb where he could watch over them and glory in his own creation.


Kurat goes over and touches the painting of the Ring. Since the rink was painted to be life-size, the actual image of the ring is quite small, yet it stands out amid all the writing. When nothing happens as he touches the Ring, he touches a few more places on the painting, but still nothing happens.
This message was last edited by the GM at 19:16, Sun 15 Nov 2020.
Kurat
player, 21 posts
Hobgoblin Monk/Wizard
Thu 8 Oct 2020
at 17:28
  • msg #7

Wonders Investigation

"Okay touching it doesn't do anything," he concluded.

Seeing Tyrol's work he says, "Now that's very useful an actual location, well assuming there is some record in the library of where this tomb is. I'm glad we stayed to investigate this more, there may be enough clues here for them all."


"Can you work the same magic here on this one Tyrol with the ring and I can interpret it for you,"
he told them.
Ozrus Wither
player, 15 posts
Elf Druid/Wizard
Thu 8 Oct 2020
at 19:23
  • msg #8

Wonders Investigation

As the others worked on deciphering the Gigantik, Ozrus continued to decipher the Druidic. He took notes on what he was reading, but did not copy it exactly, so as to avoid making a key that could be used to teach someone the secret language. About the same time as the Gigantik was decoded, however, Ozrus also shared what he had uncovered.

"The wand is called Winterchill, and is located in the "Field of Dreams." It is made of "Blue Ice" and was crafted by a wizard by the name of Thendara Winterhawk. With a bit of help from the unnamed wizard who wrote this script. The wand was that wizard's favorite. Apparently it was fun to create. It sounds like there were other wizards involved in creating the wonders too. A minimum of three, but likely more. And... it also sounds like they were somehow able to determine if their potential hiding spots would be discovered before the items were needed..." He was unsure about how they might have been able to accomplish such a feat. Perhaps with Esmerelda's help?

Regardless, he was pleased with what the text had said, and what they had learned. "This hidden writing is... informative. I wonder what we can glean from the others." Now that he had finished with the secret language, he was much more willing to assist the others with the remaining languages. Whether it by jotting down the unraveled illusory script, translating words, or helping to interpret the clues before them. Any other languages he was able to decipher, Ozrus was much more direct with his translations. And he made sure to share his translations with the others as he unraveled them. As well as any knowledge he could recall about the Winterchill wand, Blue Ice, the Field of Dreams, or Thendara Winterhawk the wizard.



Linguistics and Knowledge checks. Lots of them. All using Guidance.


Spoiler text: (Highlight or hover over the text to view)
Knowledge: Winterchill, Blue Ice, Field of Dreams, Thendara Winterhawk.
14:11, Today: Ozrus Wither rolled 15 using 1d20+10.  Knowledge: Geography, with Guidance - Field of Dreams.
14:10, Today: Ozrus Wither rolled 26 using 1d20+19.  Knowledge: Planes, with Guidance - Field of Dreams.
14:10, Today: Ozrus Wither rolled 24 using 1d20+19.  Knowledge: Arcana, with Guidance - Field of Dreams.
14:09, Today: Ozrus Wither rolled 15 using 1d20+10.  Knowledge: History, with Guidance - Thendara Winterhawk.
14:09, Today: Ozrus Wither rolled 21 using 1d20+19.  Knowledge: Local, with Guidance - Thendara Winterhawk.
14:09, Today: Ozrus Wither rolled 31 using 1d20+19.  Knowledge: Arcana, with Guidance - Thendara Winterhawk.
14:08, Today: Ozrus Wither rolled 32 using 1d20+21.  Knowledge: Nature, with Guidance - Blue Ice.
14:07, Today: Ozrus Wither rolled 33 using 1d20+19.  Knowledge: Arcana, with Guidance - Blue Ice.
14:06, Today: Ozrus Wither rolled 36 using 1d20+19.  Knowledge: Arcana, with Guidance - Winterchill.

Linguistics rolls for translating/Aiding (unless he can take 20, in which case all rolls are 39).
14:20, Today: Ozrus Wither rolled 23 using 1d20+19.  Linguistics, with Guidance - Goblinygook Ring.
14:19, Today: Ozrus Wither rolled 37 using 1d20+19.  Linguistics, with Guidance - Gnomish Hat.
14:19, Today: Ozrus Wither rolled 24 using 1d20+19.  Linguistics, with Guidance - Celestial Shield.
14:18, Today: Ozrus Wither rolled 37 using 1d20+19.  Linguistics, with Guidance - Draconic Armor.
14:17, Today: Ozrus Wither rolled 33 using 1d20+19.  Linguistics, with Guidance - Aklor Staff.


Ki'nae Bashemath
player, 16 posts
Gunslinger/Steelfist
Ballistic Fist Method
Fri 9 Oct 2020
at 00:05
  • msg #9

Wonders Investigation

From 1. Catastrophe Strikes

"Well wouldja look at that."

Bash was leaned forward now, hands on her hips, head cranking to one side like she was trying to break it off her neck. The corner brackets, embellished with elegance, looked like brackets. But something was off. 1, 2, 3, 4. Four of them.

Ah. Not four. More like three plus one.

Something got caught on the corner of her sharp eye. In an instance her hand dropped past her hip, brushing a pistol grip as she jerked her face to the door. Some bright-faced lad with a box of sweets. Relatively harmless. Where'd he come from.

The bright man waved.

Bash frowned.

"Yer late to the party," Ki'nae muttered. She could only presume the sweet-toothed scoundrel was another on the hunt for this alleged destiny.

"If yuns got a head fer words 'n high falutin', I reckon yew could catch up with..."

Ki'nae stalled, then looked toward the book room.

"...Chess and Vogh..."

Nailed it.

"...'n help 'em work through some'a them journals."

She took a step closer to the picture, off to its left side, away from the linguists. Crouching toward the bottom corner bracket, her fingers fiddled with the decorative shape.

"Looks like we got erselves a lil' game o'odd one out."
Hsang Li Tsung
player, 12 posts
Samurai/Rogue
Fri 9 Oct 2020
at 07:08
  • msg #10

Wonders Investigation

Hsang decides to follow his own clue and disappears for a short period to retrieve a recent map before returning and starting to mark out the headings he found on the map so as to have his portion of the information ready to be used once the rest was done.

He also starts noting down the natures of the various clues they have

- heading
- language
- wording
- description
- creator

and then the list of other missing elements

- distance
- function
Ozrus Wither
player, 16 posts
Elf Druid/Wizard
Fri 9 Oct 2020
at 19:28
  • msg #11

Wonders Investigation

As Ozrus continued to try and recall information and transcribe the messages in various languages, a thought occurred to him. He called over one of the monastery's inhabitants. "While we work on this, could you gather up any books here that have spells in them? These wonders were created by wizards. Perhaps any spells you have in written form will help provide clues about these wonders. Ask your friends too." He took out his own spellbook to show a few examples of what sort of thing he was looking for. "Any books that contain writing like this. Or magic scrolls, if you have them. Heck. Maybe you guys even have a full spellbook or two in your archives that belonged to them."

Maybe the monk would come back with nothing, but it was worth a shot.
GM StarMaster
GM, 36 posts
Sat 10 Oct 2020
at 02:51
  • msg #12

Wonders Investigation

Ozrus recalls hearing the name Thendara Winterhawk in reference to the city of Deepwater, but he doesn't know any other information about her... assuming she was female.

Blue Ice is a type of Eternal Ice found only in the heart of glaciers.

He has no idea what or where Field of Dreams is.

He's never heard of Winterchill before. If it was a wand created by Thendara, it was probably given directly to Esmeralda, and therefore was never in circulation.

Brother Yanni informs Ozrus that the monastery does not have any spellbooks or arcane tomes that he's aware of, but he'll ask Jarvis if there are any, but he doubts they'll be brought down here because they are preserved in the library.

It's not about reading a language that you know, it's about being able to figure out the letters through the distortion. The only two Ozrus is able to do that with is the Gnomish in the Hat painting and Draconic is the armor painting.
This message was last edited by the GM at 19:28, Sun 15 Nov 2020.
Tyrol Halverschlagen
player, 9 posts
Gnome Alchemist/Rogue
AC: 29/18/25; HP: 120/120
Sat 10 Oct 2020
at 03:06
  • msg #13

Wonders Investigation

"Don't know if I can do it again with the Goblinygook script there," Tyrol replies to Kurat, "since I don't know that language, but I can't do it again right now cause I've used up that spell for the day."

He then turns to Ozrus:

"And I don't need no dang help translating Gnomish! In case you ain't noticed, I'm a GNOME! Or did you think I was just someone's kid that got loose in the monastery?"
Kurat
player, 22 posts
Hobgoblin Monk/Wizard
Sat 10 Oct 2020
at 12:40
  • msg #14

Wonders Investigation

Kurat took out his small stell mirror and used it to reflect the goblin writing on the ring painting so that he could mirror the writing making it the correct orientation. He hoped this might enable him to read it without the use of spells.

"What spell did you use?" he asked Tyrol, perhaps he could prepare it tomorrow if it was in his books if this trick didn't work.
Ki'nae Bashemath
player, 18 posts
Gunslinger/Steelfist
Ballistic Fist Method
Sat 10 Oct 2020
at 13:20
  • msg #15

Wonders Investigation

Where her fingers should have met three-dimensional filigree, Ki'nae's hand instead pressed flat against the wall.

"Tch." Her smoky eyes attempted to stare at the tiny lettering, focusing her efforts like sunlight through spyglass, to no avail. There was no reason for her to think she could have done any good here. At least the mystery of odd brackets was solved.

As the Wizard of Oz, Tiny T, and Kurat busted their gums about book and magic, Bash stood up from her crouch. She stretched her back out, loud pops and snaps signaling her success at the effort. All this thinking. She was going to need another beer.

"Well, fellas," she turned around to face the three deep in discussion, "if yuns didn't already see this here 'bracket'," she added an air quote before she rapped at the flat bracket with her knuckle, "it's got writing tinier than a sac scar on a chicakdee." With an exaggerated motion she downed the rest of her mug. It was funny how beer tasted better with every serving.

"Now you boys don't get too wild with the spell-slingin'." Ki'nae winked, the slimmest sliver of smile hanging about chin and cheek. THere was a magnetism to her smile, juxtaposed against her assertive word choice. "I'm goin' back t'freshen m'beer and have me a hog-killin' time with the misses and candy-lad. So don't miss me too much."

And with that, she did just that.

OOC: Moving to Catastrophe

Ozrus Wither
player, 17 posts
Elf Druid/Wizard
Sat 10 Oct 2020
at 18:32
  • msg #16

Wonders Investigation

Ozrus gave Bash a nod and an amused smile as she left, then turned his attention back to Tyrol. Apparently he had offended the gnome. Or at least got him all riled up. "If you were someone's kid who got loose, I'ld feel bad for the parents," he joked. "Of course you're a gnome. Feel free to take the lead, but I might still be able to help you untwist some of the writing."

Then, to Kurat he said, "The spell seemed similar to one that I know too. Commonly known as "Major Image." I can cast it for you to help with your translation once I am done over here. If you don't know the spell yourself and you have a spellbook, I wouldn't mind sharing it with you. Especially if you have another spell to trade."

Ozrus then went on to help Tyrol translate the Gnomish, letting the alchemist do most of the work and only stepped in when he got stuck. In the end they ended up with a full translation written word for word on some paper. Ozrus managed to get a translation of the Draconic script for the armor as well. Unlike with the Druidic, Ozrus didn't summarize the information uncovered. He recited it verbatum.

Gnomish Hat
At the request of the Green Star Oracle, the eccentric Wizard Ronk did craft and create a hat of disguise and trickery made from the essence of doppleganger and mimic ichor. When finished to his satisfaction, he bestowed upon the hat the name Fadeaway. It has been placed in Deridor’s Tower for safekeeping until the time when it shall be needed.

Draconic Armor
When it came to crafting magical armor, there was no one more skilled at crafting it than Mistrallena and that is why I went to her when I realized that some kind of armor would be needed. Her armors were legendary even before I met her, though few people new that it was she who had crafted them. After explaining to her my sketchy vision, she crafted Steelheart. After the villagers of Torbel made a tomb for the Warlord Kaballah Kabar upon his death, I thought that would be an excellent place to hide Mistrallena’s Armor.


"It sounds like these were written by Esmerelda herself, huh?" he mused. After those two translations, Ozrus also cast Major Image for Kurat on the Goblinygook so that they might try to unsquiggle the text together. He also shared what he had remembered about Blue Ice and the wizard Thendara.



Casting Major Image, to try and use the same trick Tyrol used. Does it help Ozrus and Kurat decipher the Goblinygook?
Tyrol Halverschlagen
player, 10 posts
Gnome Alchemist/Rogue
AC: 29/18/25; HP: 120/120
Sat 10 Oct 2020
at 21:03
  • msg #17

Wonders Investigation

"I used the spell Silent Image," Tyrol replies to Kurat.

"It's an innate spell to me because I'm a Gnome," he explains to Ozrus.

"I don't have a spellbook. I have a prayer book and a formulae book, but I'm pretty sure you can't copy any of the 'spells' in those books."

"I thought Esmeralda had done all this writing from the beginning. Didn't sound like anyone else could have done it. She would have had to be the one to hide the Wonders, anyway, right?"

"It doesn't sound like the Wonders would have been hidden in far away places. Sure, it would have made them more secure, and it was probably a good bet that whoever the Cycle wound up... uh, marking? Choosing? ...probably would have the ability to get to these places, but wouldn't it have made more sense if they were nearby?"

"I mean... think about it. Anyone from outside the area... like us, wouldn't know any of these places. Like this Durwood's Tower. If it was in Waterdeep, anyone from Waterdeep would know about it. Well, probably. But then they'd know nothing of this area."

"We should ask Jarvis if he's heard of any of these places. If not, maybe find someone from this area... someone who's old enough to have been around to a few places. Maybe a Dwarf; definitely not an Elf--not enough trees and forests to keep them here."

"Thanks for the help on the Gnomish translation, Ozrus. I was struggling a bit on the names. Oracle and Ronk and Fadeaway didn't trip off the tongue, you know. I don't think Gnomes have any oracles. Definitely wouldn't have got 'mimic ichor' or Durwood's Tower."

Hsang Li Tsung
player, 13 posts
Samurai/Rogue
Sat 10 Oct 2020
at 21:20
  • msg #18

Wonders Investigation

"Ah, that would be my cue I believe."

He pulls over the map.

"These lines are the headings that I found in the room.  Names may have changed but we should be able to spot the sites if they're obvious."


He starts tracing the lines looking for names similar to the named locations, Deriodor's Tower and Torbel.
Kurat
player, 23 posts
Hobgoblin Monk/Wizard
Sat 10 Oct 2020
at 22:48
  • msg #19

Wonders Investigation

Kurat nodded as he patiently waited with his mirror to see if he got any results telling them "Silent Image, I know that spell and Minor Image as well as Major Image. I keep a few spell slots empty at the start of the day, with a bit of time if this doesn't work I can prepare them and have this one in goblin and the one in gnoll hopefully translated for you."
GM StarMaster
GM, 37 posts
Sun 11 Oct 2020
at 01:36
  • msg #20

Wonders Investigation

Holding up the mirror directly in front of the script does serve to reverse it, but no matter how he slants it, it doesn't quite eliminate the distortion. However, it's enough to work out the words, though Kurat will struggle with some of the names, just as Tyrol did, but only because they are unfamiliar.




Hsang starts looking over the maps he brought. These were from about 450 years ago. In the older one, the village of Torbel is clearly marked. Ten years later, when the second map was drawn, it isn't on the map.

Somewhat oddly, but then again, not really, the maps are oriented on the Citadel, which even more strangely, isn't labeled even though it is indicated. Torbel would seem to be about 40 miles to the SE.

Deridor's Tower is nowhere to be found on the maps.


Since Kurat was able to use his mirror to decipher the script around the Ring painting, Ozrus doesn't have to cast his spell. If still wants to do it for another painting, he needs to make 4 Spellcraft checks to accurately capture and manipulate the image.
This message was last edited by the GM at 17:45, Fri 04 Dec 2020.
Ozrus Wither
player, 18 posts
Elf Druid/Wizard
Sun 11 Oct 2020
at 02:57
  • msg #21

Wonders Investigation

Seeing that Kurat was doing alright on his own, Ozrus opted to try Tyrol's trick on the image of the staff instead. He figured Aklor would not be a commonly known language among the others, and thus most useful for him to translate. He cast Guidance upon himself yet again, then cast Major Image try and pull off the same feat as Tyrol had.



Spellcraft Checks, with guidance. I realized after I rolled that he may not be able to cast Guidance while sustaining his illusion. If that is the case, only the first would be able to benefit from Guidance.
21:52, Today: Ozrus Wither rolled 22 using 1d20+19.  Spellcraft, with Guidance - check 1.
21:52, Today: Ozrus Wither rolled 33 using 1d20+19.  Spellcraft, with Guidance - check 2.
21:52, Today: Ozrus Wither rolled 35 using 1d20+19.  Spellcraft, with Guidance - check 3.
21:52, Today: Ozrus Wither rolled 23 using 1d20+19.  Spellcraft, with Guidance - check 4.

Kurat
player, 24 posts
Hobgoblin Monk/Wizard
Sun 11 Oct 2020
at 21:56
  • msg #22

Wonders Investigation

"My friends I've been able to translate this one in the language of the goblins, It reads "One would not expect a mistress of the sword to craft a magical ring, let alone one so powerful, and that is precisely why, I, Esmeralda, have requested such from my friend and mage Ravenmane. Seek Shadora and ye shall find it at The Rock."" Kurat tells the others, he'll then walk over with his mirror to the bracers "This one is in Gnollish I'll give it a try as well, as I do speak Gnollish as well."

He'll again use his steel small mirror to look upon the writing and then work out what is said about the bracers.
GM StarMaster
GM, 41 posts
Wed 14 Oct 2020
at 02:08
  • msg #23

Wonders Investigation

With the +5 bonus from having seen Tyrol manipulate the image, it's not hard for Ozrus to perform the same trick. His hardest part was visually replicate the script on the wall with his illusion first. After that, it was relatively easy because he knew the language.



Kurat was having just as much luck with the Gnolling, even if it is an old dialect. The so-called 'monster' languages don't tend to change as often as the human and demi-human languages do.
This message was last edited by the GM at 19:06, Sun 15 Nov 2020.
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