Melee Weapons | |||||||
---|---|---|---|---|---|---|---|
Weapon | Damage | Modifier | Defence | Power | SEU use | Cost(Cr) | Mass(kg) |
Axe | 2d10 | +5% | Inertia | - | - | 15 | 1 |
Bottle/Mug | 1d5 | 0 | Inertia | - | - | - | 1 |
Brass Knuckles | 1d10 | 0 | Inertia | - | - | 10 | 1 |
Chain/Whip | 1d10 | -5% | Inertia | - | - | 20 | 1 |
Chair | 1d10 | -15% | Inertia | - | - | 1 | - |
Club | 1d10 | -5% | Inertia | - | - | - | - |
Electric Sword | 4d10 or stun | +10% | Gauss/A-S | 20SEU clip | 2/hit | 150 | 2 |
Knife | 1d10 | +5% | Inertia | - | - | 10 | - |
Nightstick | 2d10 | +5% | Inertia | - | - | 20 | 1 |
Pistol Butt | 1d10 | -10% | Inertia | - | - | - | - |
Polearm | 4d10 | -10% | Inertia | - | - | 40 | 4 |
Rifle Butt | 2d10 | -5% | Inertia | - | - | - | - |
Shock Gloves | 2d10 | 0 | Gauss/A-S | power pack | 2/hit | - | 50 |
Sonic Knife | 3d10 | +10% | Sonic | 20SEU clip | 1/hit | 50 | 1 |
Sonic Sword | 5d10 | +15% | Sonic | 20SEU clip | 2/hit | 300 | 1 |
Spear | 2d10 | +15% | Inertia | - | - | - | 1 |
Spray Hypo | special | -20% | STA check | - | - | 10 | 1 |
Stunstick | 3d10 or stun | +5% | Gauss/A-S | 20SEU clip | 2/hit | 75 | 1 |
Sword | 3d10 | +10% | Inertia | - | - | 30 | 2 |
Vibroknife | 2d10 | +5% | Inertia | 20SEU clip | 1/hit | 25 | 1 |
Weapon | Damage | Ammo | SEU | Rate | Defence | PB | Short | Medium | Long | Extreme | Cost | Mass(kg) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Beam Weapons | ||||||||||||
Electrostunner | 4d10 or stun | 20SEU clip | 2 | 1 | Gauss/A-S | 5 | 15 | - | - | - | 500 | 1 |
Laser Pistol | 1d10 per SEU | 20SEU clip | 1-10 | 2 | Albedo | 5 | 20 | 50 | 100 | 200 | 600 | 1 |
Laser Rifle | 1d10 per SEU | 20SEU clip | 1-20 | 2 | Albedo | 10 | 40 | 100 | 200 | 400 | 800 | 3 |
Sonic Disruptor | 6d10/4d10/2d10/1d10 | 20SEU clip | 4 | 1 | Sonic | 2 | 10 | 20 | 40 | - | 700 | 4 |
Sonic Stunner | stun | 20SEU clip | 2 | 1 | Sonic/AS | 3 | 10 | 20 | 30 | 50 | 500 | 1 |
Heavy Laser | 1d10 per SEU | 100SEU pack | 5-20 | 1 | Albedo | - | 0-100 | 500 | 1km | 2km | 6,000 | 20 |
Sonic Devastator | 20d10/15d10/10d10/5d10 | 100SEU pack | 10 | 1 | Sonic | 5 | 25 | 50 | 100 | - | 5,000 | 15 |
Projectile Weapons | ||||||||||||
Automatic Pistol | 1d10/5d10 | 20rounds | - | 3(1) | Inertia | 5 | 15 | 30 | 60 | 150 | 200 | 2 |
Automatic Rifle | 1d10/5d10 | 20rounds | - | 3(1) | Inertia | 10 | 40 | 100 | 150 | 300 | 300 | 4 |
Needler Pistol | 2d10/1d10+sleep | 10shots | - | 3 | Inertia | 5 | 10 | 20 | 40 | 100 | 200 | 1 |
Needler Rifle | 3d10/1d10+sleep | 10shots | - | 3 | Inertia | 10 | 20 | 40 | 75 | 150 | 400 | 3 |
Machine Gun | 10d10 | 10bursts | - | 1 | Inertia | - | 70 | 200 | 500 | 1km | 2,000 | 20 |
Recoiless Rifle | 12d10 | 1shell | - | 1/2 | Inertia | - | 150 | 1km | 2km | 3km | 14,000 | 20 |
Gyrojet Weapons | ||||||||||||
Gyrojet Pistol | 2d10 | 10rounds | - | 3 | Inertia | - | 5 | 50 | 100 | 150 | 200 | 1 |
Gyrojet Rifle | 3d10 | 10rounds | - | 3 | Inertia | - | 5 | 75 | 150 | 300 | 300 | 4 |
Grenade Rifle | as grenade | 1bullet | - | 1/2 | RS check | - | 25 | 50 | 100 | 200 | 700 | 4 |
Grenade Mortar | as grenade | 1shell | - | 1/2 | RS check | - | 200 | 500 | 1km | 2km | 2,000 | 15 |
Rocket Launcher | 15d10 | 1rocket | - | 1/2 | Inertia | - | 70 | 200 | 500 | 1km | 5,000 | 15 |
Grenades | ||||||||||||
Doze Grenade | sleep | - | - | 1 | STA check | 5 | 10 | 15 | 25 | 50 | 10 | .1 |
Fragmentation Grenade | 8d10 | - | - | 1 | RS check | 5 | 10 | 15 | 25 | 50 | 20 | .1 |
Incendiary Grenade | 4d10+1d10x3 | - | - | 1 | RS check | 5 | 10 | 15 | 25 | 50 | 20 | .1 |
Poison Grenade | S5/T10 | - | - | 1 | STA check | 5 | 10 | 15 | 25 | 50 | 30 | .1 |
Smoke Grenade | -10 to hit | - | - | 1 | IR | 5 | 10 | 15 | 25 | 50 | 10 | .1 |
Tangler Grenade | entanglement | 1 | - | 1 | RS check | 5 | 10 | 15 | 25 | 50 | 25 | .1 |
Archaic Weapons | ||||||||||||
Axe | 2d10 | - | - | 1 | Inertia | 5 | 10 | 15 | 20 | 25 | 15 | 1 |
Bow | 1d10 | arrows | - | 1 | Inertia | 10 | 30 | 75 | 150 | 300 | 50 | - |
Knife | 1d10 | - | - | 1 | Inertia | 5 | 10 | 15 | 20 | 25 | 10 | - |
Musket | 1d10 | 1shot | - | 1 | Inertia | 5 | 15 | 40 | 70 | 100 | 100 | 2 |
Spear | 2d10 | - | - | 1 | Inertia | 5 | 10 | 20 | 30 | 40 | 20 | 1 |
Weapon | Structural Damage |
---|---|
Automatic rifle/pistol | 5points per shot |
Gyrojet rifle/pistol | 10points per shot |
Laser rifle/pistol | 5points per SEU |
Needler rifle/pistol | no damage |
Fragmentation grenade | 15points (30 if placed instead of thrown) |
25+d10 | 50+2d10 | 100+d100 | 200+2d100 |
Heavy Door | Fortified Door | Safe | Vault |
Interior Wall | Exterior Wall | Fortified Wall | Armored Vehicle |
Light Vehicle | Heavy Vehicle |
RACE | Walk/Turn | Run/Turn | Per Hour |
---|---|---|---|
Dralasite | 5m | 20m | 3km |
Human | 10m | 30m | 5km |
Vrusk | 15m | 35m | 6km |
Yazirian | 10m | 30m | 4km |