OOC to start.   Posted by Apeiros.Group: 0
Apeiros
 GM, 140 posts
 Gathering Stories
 from the Storm
Mon 17 Aug 2020
at 03:01
Re: OOC to start
In reply to Sapphire (msg # 350):

quote:
Characters who are not native to the Nile Empire or the Terran cosm automatically acquire an Inclination upon entering either region. This assumed Inclination is up to the game-master (all Torg player characters will almost certainly assume an Inclination of good). Immigrant characters remain subject to this Inclination for as long as they stay under the influence of the Terran/Empire axioms, just as though they were natives. If a Storm Knight tries to perform an action you feel is neutral or morally "gray", such as lying to reporters of The Cairo Clarion in order to plant false information in the paper, it causes a one-case contradiction. The Knight must roll each time he attempts a neutral action (even if no skill use is involved), and is disconnected on a roll of 1.

Koharu Saito
 player, 48 posts
Mon 17 Aug 2020
at 23:24
Re: OOC to start
Yeah, I'm going purely off of Apeiros's description of,
quote:
The criteria is basically selfishness. If your character would be altruistic and helpful Because they expect a reward, that pushes them toward Evil.

I wouldn't say Koharu is Evil in any sense, but her primary motivation for saving the world is that she's still living there, so, selfish.
Apeiros
 GM, 143 posts
 Gathering Stories
 from the Storm
Tue 18 Aug 2020
at 03:46
Re: OOC to start
The Nile sourcebook gives some excellent examples:
quote:
Evil characters value their own self-interests over everything else, although strategic shrewdness may temporarily mask their self-interest. Good characters are far more concerned with the common interests shared by all. Thus, stealing is usually an evil act since the thief is acting upon his or her own self-inter-est instead ol the interests of the victim and community. By this same token, murder, extortion, and fraud are usually evil acts as well. Note, however, that one need not be a socially defined criminal in order to be evil. Acrording to the Terran axioms, the old man who chases small children off his lawn for no other reason than the satisfaction of screaming is evil, as is the miser who refuses to give his employees time off when they are ill or injured. At the same time, not all "good" characters are crusading crime fighters. A shop-keeper who minds his own business, pays his taxes, and shows concern for his neighbor's sick aunt is "good," as is the bystander who gives directions to a lost motorist.


And Sapphire is mostly correct about:
quote:
The Price of Evil: One of the ultimate ironies surrounding Dr. Mobius' axiom set is that it is actually designed lo slightly favor good Inclinations over evil. Back in the Terran cosm, Mobius was routinely thrashed by a wide assortment of heroes. It was only after he discovered the maelstrom bridge and fled the cosm that he began to meet with success. In game terms, any time a character with an Evil Inclination enters the Terran cosm or the Nile realm (includ-ing non-native characters who are assuming an Inclination), the character immediately forfeits one Possibility, though this penalty can only be suffered a maximum of once per adventure. This rule also means that you should reduce the starting Possibility totals for native evil characters by one to reflect the slight disadvantage that their Inclination thrusts upon them (all of the Nile/Terran templates in this book have been pre-adjusted).

Ben Altman
 player, 77 posts
 Damage: S:6
 Pos: 3 Exp: 0
Thu 27 Aug 2020
at 16:28
Re: OOC to start
So ahm are we waiting for something?
Apeiros
 GM, 144 posts
 Gathering Stories
 from the Storm
Fri 28 Aug 2020
at 01:50
Re: OOC to start
In reply to Ben Altman (msg # 354):

Yes. I am missing some players, apparently.
Apeiros
 GM, 148 posts
 Gathering Stories
 from the Storm
Fri 4 Sep 2020
at 03:33
Re: OOC to start
In reply to Ben Altman (msg # 354):

I need Stealth (Dex if unskilled) checks from Jalia, Saito, Sapphire, Pierre, and Whistler
Koharu Saito
 player, 50 posts
Fri 4 Sep 2020
at 04:22
Re: OOC to start
Oh, hey, I'm on that list!
Pierre De Gaulle
 player, 50 posts
Fri 4 Sep 2020
at 08:36
Re: OOC to start

Bout time you did your bit Saito.
Apeiros
 GM, 149 posts
 Gathering Stories
 from the Storm
Sat 12 Sep 2020
at 07:50
Re: OOC to start
I think we need to get moving again.

If anyone disagrees, please post here before 20:00 MST 12SEP20 (03:00 BST 13SEP20)
Apeiros
 GM, 151 posts
 Gathering Stories
 from the Storm
Sun 13 Sep 2020
at 23:41
Re: OOC to start
Explanations, in case they are needed

quote:
That old chestnut?
D: V Test/Intimidation H-
Act: MANEUVER/TAUNT


On this card, the V line lists skills. If a villain succeeds against a hero at one of these skills, they take a card from that character's pool.

In this round, the villains aren't doing anything, so there's no concern.
Pierre De Gaulle
 player, 51 posts
Fri 18 Sep 2020
at 09:22
Re: OOC to start
Game, I prod thee.
Dr. Sita Chandrasakar
 player, 64 posts
Sat 19 Sep 2020
at 16:25
Re: OOC to start
It might be helpful to set a 2 or 3- day deadline for posting, before the action moves on. If we’re all waiting a week or two between beats that will move us forward, but the people who aren’t posting aren’t doing it because they’re not playing anymore, then the wait won’t actually make a difference.
Apeiros
 GM, 153 posts
 Gathering Stories
 from the Storm
Mon 21 Sep 2020
at 02:35
Re: OOC to start
People had legitimate on-goings, so I haven't been pushing...

Yes, I would like to see a minimum of 1 post a week, if possible.
Apeiros
 GM, 154 posts
 Gathering Stories
 from the Storm
Fri 25 Sep 2020
at 01:08
Re: OOC to start
I am going to be pushing forward by the weekend. I will make assumptions based on last posts for anyone who hasn't posted this round.  Note: these rounds are not 10 seconds, as we are not "in combat", yet.

After this weekend, I will move to the next Rd.
Apeiros
 GM, 155 posts
 Gathering Stories
 from the Storm
Tue 6 Oct 2020
at 05:41
Re: OOC to start
My apologies to everyone. RL has struck again.

I caught bronchitis, among other things that have made my life much more difficult. Including trying to work up the transition to the next flip.
Koharu Saito
 player, 51 posts
Tue 6 Oct 2020
at 15:47
Re: OOC to start
Oh, dear!  I hope you're feeling better!
Dr. Sita Chandrasakar
 player, 66 posts
Tue 6 Oct 2020
at 16:41
Re: OOC to start
Hope you feel better soon.
Matthew Matherson
 player, 67 posts
Tue 6 Oct 2020
at 20:22
Re: OOC to start
In reply to Apeiros (msg # 365):

Gah!  Feel better!
Jim
 player, 4 posts
Wed 7 Oct 2020
at 14:57
Re: OOC to start
In reply to Apeiros (msg # 365):

I hope you feel better soon!
Dr. Sita Chandrasakar
 player, 67 posts
Wed 7 Oct 2020
at 15:46
Re: OOC to start
I’m a little unclear on positioning. Is it possible to reach the guard on the machine from where we’re at? Is it possible to reach the entrance to the machine? Is the guard at the entrance?
Jason Keller
 player, 49 posts
Thu 8 Oct 2020
at 20:27
Re: OOC to start
Are we ALL in combat, or just the people in the woods?
Whistler
 player, 29 posts
Fri 9 Oct 2020
at 01:35
Re: OOC to start
In reply to Jason Keller (msg # 371):

We've been in rounds, but nobody chose to initiate combat yet. If I understand the situation correctly, one guard was about to discover a Storm Knight, which is why I did the stalenger murder thing, which was really made possible only through killer die rolls. I suppose I should have asked if we could've bumped that up to a Glory, but I'm not sure Whistler is in a position to trade cards.
Apeiros
 GM, 158 posts
 Gathering Stories
 from the Storm
Sat 10 Oct 2020
at 07:36
Re: OOC to start
In reply to Whistler (msg # 372):

With the tense situation of subterfuging your way toward the machine, we have been in rounds and everyone who has been participating should have 2 cards in their pools. Those pools were/are available for trading; however, trading is currently limited to pool-pool.

please take a moment to pool 2 cards and arange any trades before moving forward, if you would like.

The Approaching party has not actually initiated combat, though they are within range of the machine pistols. In the previous 2 rounds the 'ptisoners' have covered about 300 meters...obviously not possible in 20 seconds of walking, but those were not 10 second rounds. Now "combat" has started, we are limited to "normal" combat movement and action-economy.

This message was last edited by the GM at 07:47, Sat 10 Oct 2020.

Dr. Sita Chandrasakar
 player, 68 posts
Sat 10 Oct 2020
at 12:19
Re: OOC to start
Dr. Sita Chandrasakar:
I’m a little unclear on positioning. Is it possible to reach the guard on the machine from where we’re at? Is it possible to reach the entrance to the machine? Is the guard at the entrance?


Bump. :)
Apeiros
 GM, 159 posts
 Gathering Stories
 from the Storm
Fri 16 Oct 2020
at 06:47
Re: OOC to start
In reply to Dr. Sita Chandrasakar (msg # 374):

The visible part of the machine is sticking out of the ground at about a 23 degree angle. Based on the shape of the screw head, you assume it must be cylindrical. The door is at ground level.  1 guard stands above the door, puting him about 15-25 m off the ground.