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23:25, 10th May 2024 (GMT+0)

An alleyway, a trap!

Posted by GMFor group 0
GM
GM, 2 posts
Mon 8 Jun 2020
at 01:51
  • msg #1

An alleyway, a trap!

There had been hints that Zoey had found, clues.  Scents.  There was a trail, vehicles had come through here with chemicals that she knew well from his own transformation.  And she'd entered cautiously--

--but the alleyway suddenly had men coming out of doors, drawing guns!
Zoey Greer
GM, 2 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 02:09
  • msg #2

An alleyway, a trap!

(OOC: Initiative Roll - Zoey Greer rolled 19 using 1d20+12)
GM
GM, 4 posts
Mon 8 Jun 2020
at 02:34
  • msg #3

An alleyway, a trap!

Go
Zoey Greer
GM, 4 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 03:03
  • msg #4

An alleyway, a trap!

Zoey charged one of the men before drawing her sword and slashing at him.

(OOC: Attack Roll - Zoey Greer rolled 22 using 1d20+13. That's a DC 22 toughness save and I do have takedown 2 if he goes down.)
GM
GM, 5 posts
Mon 8 Jun 2020
at 03:22
  • msg #5

An alleyway, a trap!

Four of the men went down in the blink of an eye.  A couple of shots hissed past Zoey... Hissed past?  What kinds of guns were these?
Zoey Greer
GM, 5 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 03:44
  • msg #6

An alleyway, a trap!

Zoey attacked the next man closest to her, hoping to finish them before she found out.

(OOC: Attack roll - Zoey Greer rolled 15 using 1d20+13. Gonna reroll that. Zoey Greer rolled 30 using 1d20+13.)
GM
GM, 7 posts
Mon 8 Jun 2020
at 03:57
  • msg #7

An alleyway, a trap!

That man fell, and the next-- but a drugged dart hit Zoey in the arm, piercing her fur...

Fort save!
Zoey Greer
GM, 6 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 04:20
  • msg #8

An alleyway, a trap!

(OOC: Fortitude save - Zoey Greer rolled 13 using 1d20+7)
GM
GM, 9 posts
Mon 8 Jun 2020
at 23:32
  • msg #9

An alleyway, a trap!

Zoey felt suddenly woozy-- it was hard to focus, or think.  Staying upright was also a challenge... and another door opened in the alleyway, and someone slithered out.  Some kind of snake-woman...?
Zoey Greer
GM, 7 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 23:42
  • msg #10

An alleyway, a trap!

It was time to try and get away, she had to get out of here.
GM
GM, 11 posts
Mon 8 Jun 2020
at 23:45
  • msg #11

An alleyway, a trap!

Action?
Zoey Greer
GM, 9 posts
Panther
Experiment Runaway
Mon 8 Jun 2020
at 23:51
  • msg #12

An alleyway, a trap!

(OOC: Okay, attacking the remaining goons. Attack Roll - Zoey Greer rolled 28 using 1d20+13)
GM
GM, 12 posts
Tue 9 Jun 2020
at 01:38
  • msg #13

An alleyway, a trap!

The remaining gunmen went down easily-- but the snake-woman struck suddenly, and with incredible power!

OOC:  Oh, dear.  That's a crit.  DC 28 Toughness save, and a Grapple check against a 25, too....
Zoey Greer
GM, 11 posts
Panther
Experiment Runaway
Tue 9 Jun 2020
at 02:13
  • msg #14

An alleyway, a trap!

(OOC: Toughness Save -Zoey Greer rolled 9 using 1d20+5. Gonna reroll that. Zoey Greer rolled 18 using 1d20+5.  Grapple check -Zoey Greer rolled 17 using 1d20-1)

Zoey struggled in an attempt to get away.

(OOC: Fort save to resist the drug -Zoey Greer rolled 8 using 1d20+7. Failed that. Athletics roll to escape grapple -vZoey Greer rolled 22 using 1d20+3. )
Hood
PC, 9 posts
Tue 9 Jun 2020
at 02:35
  • msg #15

An alleyway, a trap!

This wasn't good-- the snake's coils tightened, and it was getting hard to breathe!

Make another Fort save and you can try to Escape again, or fight back.
Zoey Greer
GM, 13 posts
Panther
Experiment Runaway
Tue 9 Jun 2020
at 02:43
  • msg #16

An alleyway, a trap!

(OOC: Fort Save - Zoey Greer rolled 12 using 1d20+7. Escape Attempt - Zoey Greer rolled 18 using 1d20+3)

Zoey continued to struggle futilely.
GM
GM, 13 posts
Tue 9 Jun 2020
at 02:49
  • msg #17

An alleyway, a trap!

Everything went black and the world faded.  Was this the end?
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